2021-06-25 20:12:09.395 - Thread: 1 -> Log Started 2021-06-25 20:12:09.395 - Thread: 1 -> Timezone (local - UTC): 6h 2021-06-25 20:12:09.395 - Thread: 1 -> App Version: 01_198_033 2021-06-25 20:12:09.473 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-06-25 20:12:09.473 - Thread: 1 -> Branch / Sandbox: SVN 2021-06-25 20:12:09.473 - Thread: 1 -> Environment.ProcessorCount: 8 2021-06-25 20:12:09.567 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19042.0) 2021-06-25 20:12:09.567 - Thread: 1 -> Environment.CommandLine: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -refresh 60 -freq 60 2021-06-25 20:12:09.567 - Thread: 1 -> Environment.Is64BitProcess: True 2021-06-25 20:12:09.567 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-06-25 20:12:09.567 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2021-06-25 20:12:09.567 - Thread: 1 -> Environment.CurrentDirectory: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-06-25 20:12:09.567 - Thread: 1 -> CPU Info: AMD Ryzen 5 2400G with Radeon Vega Graphics 2021-06-25 20:12:09.567 - Thread: 1 -> IntPtr.Size: 8 2021-06-25 20:12:09.567 - Thread: 1 -> Default Culture: 2021-06-25 20:12:09.567 - Thread: 1 -> Default UI Culture: 2021-06-25 20:12:09.582 - Thread: 1 -> MyConfig.Load() - START 2021-06-25 20:12:09.582 - Thread: 1 -> Path: C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-25 20:12:10.151 - Thread: 1 -> NewNewGameScreen: False 2021-06-25 20:12:10.151 - Thread: 1 -> EnableDamageEffects: True 2021-06-25 20:12:10.151 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-06-25 20:12:10.151 - Thread: 1 -> EnableReverb: False 2021-06-25 20:12:10.151 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-06-25 20:12:10.151 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-06-25 20:12:10.151 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-06-25 20:12:10.151 - Thread: 1 -> FirstTimeRun: False 2021-06-25 20:12:10.151 - Thread: 1 -> ExperimentalMode: True 2021-06-25 20:12:10.151 - Thread: 1 -> VideoAdapter: 0 2021-06-25 20:12:10.151 - Thread: 1 -> ScreenWidth: 1920 2021-06-25 20:12:10.151 - Thread: 1 -> ScreenHeight: 1080 2021-06-25 20:12:10.151 - Thread: 1 -> RefreshRate: 120000 2021-06-25 20:12:10.151 - Thread: 1 -> WindowMode: 1 2021-06-25 20:12:10.151 - Thread: 1 -> VerticalSync: 1 2021-06-25 20:12:10.151 - Thread: 1 -> FieldOfView: 70.01419 2021-06-25 20:12:10.151 - Thread: 1 -> PostProcessingEnabled: True 2021-06-25 20:12:10.151 - Thread: 1 -> FlaresIntensity: 1 2021-06-25 20:12:10.151 - Thread: 1 -> TreeViewDistance: 1998 2021-06-25 20:12:10.151 - Thread: 1 -> GrassDensity: 2.019272 2021-06-25 20:12:10.151 - Thread: 1 -> GrassDrawDistance: 1000 2021-06-25 20:12:10.151 - Thread: 1 -> AntialiasingMode: 1 2021-06-25 20:12:10.151 - Thread: 1 -> ShadowMapResolution: 2 2021-06-25 20:12:10.151 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-06-25 20:12:10.151 - Thread: 1 -> TextureQuality: 2 2021-06-25 20:12:10.151 - Thread: 1 -> AnisotropicFiltering: 4 2021-06-25 20:12:10.151 - Thread: 1 -> ModelQuality: 2 2021-06-25 20:12:10.151 - Thread: 1 -> VoxelQuality: 2 2021-06-25 20:12:10.151 - Thread: 1 -> ShaderQuality: 2 2021-06-25 20:12:10.151 - Thread: 1 -> LowMemSwitchToLow: 0 2021-06-25 20:12:10.151 - Thread: 1 -> FirstVTTimeRun: False 2021-06-25 20:12:10.151 - Thread: 1 -> LastCheckedVersion: 1195018 2021-06-25 20:12:10.151 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-06-25 20:12:10.151 - Thread: 1 -> GDPRConsent: True 2021-06-25 20:12:10.151 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-06-25 20:12:10.151 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-06-25 20:12:10.151 - Thread: 1 -> FirstTimeTutorials: False 2021-06-25 20:12:10.151 - Thread: 1 -> HudState: 1 2021-06-25 20:12:10.151 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-06-25 20:12:10.151 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-06-25 20:12:10.151 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-06-25 20:12:10.151 - Thread: 1 -> ShowCrosshair2: 0 2021-06-25 20:12:10.151 - Thread: 1 -> EnableTrading: True 2021-06-25 20:12:10.151 - Thread: 1 -> EnableSteamCloud: True 2021-06-25 20:12:10.151 - Thread: 1 -> UiTransparency: 0.9623279 2021-06-25 20:12:10.151 - Thread: 1 -> UiBkTransparency: 0 2021-06-25 20:12:10.151 - Thread: 1 -> HUDBkTransparency: 0.6696859 2021-06-25 20:12:10.151 - Thread: 1 -> AreaInteraction: True 2021-06-25 20:12:10.151 - Thread: 1 -> CubeBuilderBuildingMode: 1 2021-06-25 20:12:10.151 - Thread: 1 -> ControlsHints: True 2021-06-25 20:12:10.151 - Thread: 1 -> GoodBotHints: True 2021-06-25 20:12:10.151 - Thread: 1 -> RotationHints: True 2021-06-25 20:12:10.151 - Thread: 1 -> ZoomMultiplier: 0.2 2021-06-25 20:12:10.151 - Thread: 1 -> GamepadScheme: 0 2021-06-25 20:12:10.151 - Thread: 1 -> ControllerDefaultOnStart: False 2021-06-25 20:12:10.151 - Thread: 1 -> DebugComponentsInfo: 2 2021-06-25 20:12:10.151 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-06-25 20:12:10.151 - Thread: 1 -> VoxelTextureQuality: 2 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-06-25 20:12:10.151 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-06-25 20:12:10.151 - Thread: 1 -> IronSightSwitchState: 1 2021-06-25 20:12:10.151 - Thread: 1 -> SpriteMainViewportScale: 1 2021-06-25 20:12:10.151 - Thread: 1 -> GameVolume: 1 2021-06-25 20:12:10.151 - Thread: 1 -> Music_Volume: 0.1260569 2021-06-25 20:12:10.151 - Thread: 1 -> VoiceChatVolume: 5 2021-06-25 20:12:10.151 - Thread: 1 -> HudWarnings: True 2021-06-25 20:12:10.151 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-06-25 20:12:10.151 - Thread: 1 -> VoiceChat: False 2021-06-25 20:12:10.151 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-06-25 20:12:10.151 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2021-06-25 20:12:10.151 - Thread: 1 -> EnableDynamicMusic: True 2021-06-25 20:12:10.151 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-06-25 20:12:10.151 - Thread: 1 -> EnableDoppler: True 2021-06-25 20:12:10.151 - Thread: 1 -> ModIoConsent: True 2021-06-25 20:12:10.151 - Thread: 1 -> MyConfig.Load() - END 2021-06-25 20:12:10.636 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-06-25 20:12:11.388 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-06-25 20:12:11.559 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-06-25 20:12:11.562 - Thread: 1 -> Found processor count: 8 2021-06-25 20:12:11.562 - Thread: 1 -> Using processor count: 8 2021-06-25 20:12:12.388 - Thread: 1 -> All detected adapters: 2021-06-25 20:12:12.407 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=91689027, DeviceID=29471 2021-06-25 20:12:12.407 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-06-25 20:12:12.564 - Thread: 1 -> AdapterInfo = { 2021-06-25 20:12:12.564 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2021-06-25 20:12:12.564 - Thread: 1 -> Description = dev id: 29471, mem: 8547872768, shared mem: 8562712576, Luid: 56870, rev: 193, subsys id: 91689027, vendor id: 4098, feature_level 11.1: True 2021-06-25 20:12:12.564 - Thread: 1 -> Driver version = 27.20.22001.14011 2021-06-25 20:12:12.564 - Thread: 1 -> Driver date = 20210617000000.000000-000 2021-06-25 20:12:12.564 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-25 20:12:12.564 - Thread: 1 -> AftermathSupported = False 2021-06-25 20:12:12.564 - Thread: 1 -> Adapter id = 0 2021-06-25 20:12:12.564 - Thread: 1 -> Supported = True 2021-06-25 20:12:12.564 - Thread: 1 -> RAM = 8547872768 2021-06-25 20:12:12.564 - Thread: 1 -> Priority = 2 2021-06-25 20:12:12.564 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-25 20:12:12.564 - Thread: 1 -> Output is attached = True 2021-06-25 20:12:12.565 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-06-25 20:12:12.565 - Thread: 1 -> Display modes = { 2021-06-25 20:12:12.565 - Thread: 1 -> DXGIOutput id = 0 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@60Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@75Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@100Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@100Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@120Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@144Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@144Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@59.94006Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@119.8801Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 640x480@119.8801Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 720x400@75Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 720x400@75Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 720x400@100Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 720x400@100Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 720x400@70Hz 2021-06-25 20:12:12.565 - Thread: 1 -> 720x400@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x400@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x400@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x400@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x400@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x400@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x480@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 720x576@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 800x600@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1024x768@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1152x872@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x720@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x960@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1280x1024@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1366x768@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1440x900@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1600x900@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@120Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@144Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1680x1050@119.8801Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1920x1080@60Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1920x1080@75Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1920x1080@100Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1920x1080@50Hz 2021-06-25 20:12:12.566 - Thread: 1 -> 1920x1080@120Hz 2021-06-25 20:12:12.567 - Thread: 1 -> 1920x1080@144Hz 2021-06-25 20:12:12.567 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-25 20:12:12.567 - Thread: 1 -> 1920x1080@119.8801Hz 2021-06-25 20:12:12.567 - Thread: 1 -> } 2021-06-25 20:12:12.567 - Thread: 1 -> } 2021-06-25 20:12:12.567 - Thread: 1 -> AdapterInfo = { 2021-06-25 20:12:12.567 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2021-06-25 20:12:12.567 - Thread: 1 -> Description = dev id: 29471, mem: 8547872768, shared mem: 8562712576, Luid: 56870, rev: 193, subsys id: 91689027, vendor id: 4098, feature_level 11.1: True 2021-06-25 20:12:12.567 - Thread: 1 -> Driver version = 27.20.22001.14011 2021-06-25 20:12:12.567 - Thread: 1 -> Driver date = 20210617000000.000000-000 2021-06-25 20:12:12.567 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-25 20:12:12.567 - Thread: 1 -> AftermathSupported = False 2021-06-25 20:12:12.567 - Thread: 1 -> Adapter id = 0 2021-06-25 20:12:12.567 - Thread: 1 -> Supported = True 2021-06-25 20:12:12.567 - Thread: 1 -> RAM = 8547872768 2021-06-25 20:12:12.567 - Thread: 1 -> Priority = 2 2021-06-25 20:12:12.567 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-25 20:12:12.567 - Thread: 1 -> Output is attached = True 2021-06-25 20:12:12.567 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-06-25 20:12:12.567 - Thread: 1 -> Display modes = { 2021-06-25 20:12:12.568 - Thread: 1 -> DXGIOutput id = 0 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@60Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 640x480@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@70Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x400@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@60Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x480@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@50Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 720x576@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@60Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 800x600@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@60Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1024x768@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1152x872@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@60Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@50Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x720@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x960@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@60Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1280x1024@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@59.94006Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1366x768@119.8801Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@75Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@100Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@120Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@144Hz 2021-06-25 20:12:12.568 - Thread: 1 -> 1440x900@144Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1440x900@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1440x900@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@60Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@60Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@75Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@75Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@100Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@100Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@50Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@50Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@120Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@120Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@144Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@144Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1600x900@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@60Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@60Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@75Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@75Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@100Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@100Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@50Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@50Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@120Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@120Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@144Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@144Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1680x1050@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@60Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@75Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@100Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@50Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@120Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@144Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-25 20:12:12.569 - Thread: 1 -> 1920x1080@119.8801Hz 2021-06-25 20:12:12.569 - Thread: 1 -> } 2021-06-25 20:12:12.569 - Thread: 1 -> } 2021-06-25 20:12:12.574 - Thread: 1 -> Service.IsActive: True 2021-06-25 20:12:12.574 - Thread: 1 -> Service.IsOnline: True 2021-06-25 20:12:12.574 - Thread: 1 -> Service.OwnsGame: False 2021-06-25 20:12:12.574 - Thread: 1 -> Service.UserId: 76561199175348287 2021-06-25 20:12:12.574 - Thread: 1 -> Service.UserName: sergiopintodesantana 2021-06-25 20:12:12.574 - Thread: 1 -> Service.Branch: default 2021-06-25 20:12:12.575 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-06-25 20:12:12.575 - Thread: 1 -> Build version: 0.1.1.0 2021-06-25 20:12:12.708 - Thread: 1 -> MyScreenManager() 2021-06-25 20:12:12.861 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2021-06-25 20:12:12.861 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2021-06-25 20:12:12.864 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2021-06-25 20:12:12.865 - Thread: 19 -> CreateDeviceInternal - Create device 2021-06-25 20:12:12.903 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2021-06-25 20:12:12.933 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2021-06-25 20:12:12.934 - Thread: 19 -> CreateDeviceInternal create swapchain 2021-06-25 20:12:33.195 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-06-25 20:12:33.196 - Thread: 1 -> Game dir: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-06-25 20:12:33.196 - Thread: 1 -> Content dir: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-06-25 20:12:35.255 - Thread: 1 -> Preallocate - START 2021-06-25 20:12:35.262 - Thread: 1 -> MySpaceWorldGenerator - START 2021-06-25 20:12:35.319 - Thread: 1 -> MySpaceWorldGenerator - END 2021-06-25 20:12:35.319 - Thread: 1 -> MySpaceBuildComponent - START 2021-06-25 20:12:35.319 - Thread: 1 -> MySpaceBuildComponent - END 2021-06-25 20:12:35.319 - Thread: 1 -> MyEntities - START 2021-06-25 20:12:35.355 - Thread: 1 -> MyEntities - END 2021-06-25 20:12:35.355 - Thread: 1 -> MyObjectBuilder_Base - START 2021-06-25 20:12:35.355 - Thread: 1 -> MyObjectBuilder_Base - END 2021-06-25 20:12:35.355 - Thread: 1 -> MyTransparentGeometry - START 2021-06-25 20:12:35.355 - Thread: 1 -> MyTransparentGeometry - END 2021-06-25 20:12:35.355 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-06-25 20:12:35.366 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-06-25 20:12:35.366 - Thread: 1 -> MyMath - START 2021-06-25 20:12:35.367 - Thread: 1 -> MyMath - END 2021-06-25 20:12:35.367 - Thread: 1 -> MySimpleObjectDraw - START 2021-06-25 20:12:35.379 - Thread: 1 -> MySimpleObjectDraw - END 2021-06-25 20:12:35.394 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-06-25 20:12:35.394 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-06-25 20:12:35.394 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-06-25 20:12:35.506 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-06-25 20:12:35.506 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-06-25 20:12:35.507 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-06-25 20:12:35.507 - Thread: 1 -> MySyncDestructions - START 2021-06-25 20:12:35.507 - Thread: 1 -> MySyncDestructions - END 2021-06-25 20:12:35.507 - Thread: 1 -> MySyncEntity - START 2021-06-25 20:12:35.507 - Thread: 1 -> MySyncEntity - END 2021-06-25 20:12:35.507 - Thread: 1 -> MyCommandCharacter - START 2021-06-25 20:12:35.552 - Thread: 1 -> MyCommandCharacter - END 2021-06-25 20:12:35.552 - Thread: 1 -> MyCommandConsole - START 2021-06-25 20:12:35.560 - Thread: 1 -> MyCommandConsole - END 2021-06-25 20:12:35.560 - Thread: 1 -> MyCommandEntity - START 2021-06-25 20:12:35.561 - Thread: 1 -> MyCommandEntity - END 2021-06-25 20:12:35.561 - Thread: 1 -> MyAiTargetManager - START 2021-06-25 20:12:35.561 - Thread: 1 -> MyAiTargetManager - END 2021-06-25 20:12:35.561 - Thread: 1 -> MyClientDebugCommands - START 2021-06-25 20:12:35.572 - Thread: 1 -> MyClientDebugCommands - END 2021-06-25 20:12:35.572 - Thread: 1 -> MyDedicatedServer - START 2021-06-25 20:12:35.572 - Thread: 1 -> MyDedicatedServer - END 2021-06-25 20:12:35.572 - Thread: 1 -> MyDedicatedServerBase - START 2021-06-25 20:12:35.572 - Thread: 1 -> MyDedicatedServerBase - END 2021-06-25 20:12:35.572 - Thread: 1 -> MyMultiplayerBase - START 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerBase - END 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerClient - START 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerClient - END 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerClientBase - START 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerClientBase - END 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerLobby - START 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerLobby - END 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerServerBase - START 2021-06-25 20:12:35.578 - Thread: 1 -> MyMultiplayerServerBase - END 2021-06-25 20:12:35.578 - Thread: 1 -> MyServerDebugCommands - START 2021-06-25 20:12:35.579 - Thread: 1 -> MyServerDebugCommands - END 2021-06-25 20:12:35.579 - Thread: 1 -> MyAIActionsParser - START 2021-06-25 20:12:35.579 - Thread: 1 -> MyAIActionsParser - END 2021-06-25 20:12:35.579 - Thread: 1 -> MyCubeGridDefinitions - START 2021-06-25 20:12:35.657 - Thread: 1 -> MyCubeGridDefinitions - END 2021-06-25 20:12:35.657 - Thread: 1 -> MyDefinitionManager - START 2021-06-25 20:12:35.701 - Thread: 1 -> MyDefinitionManager - END 2021-06-25 20:12:35.701 - Thread: 1 -> Preallocate - END 2021-06-25 20:12:35.720 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-06-25 20:12:37.133 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-06-25 20:12:37.133 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-06-25 20:12:37.181 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-06-25 20:12:37.182 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:12:37.182 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:12:37.182 - Thread: 1 -> Assembly.Location: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-06-25 20:12:37.182 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-06-25 20:12:37.182 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-06-25 20:12:37.184 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-06-25 20:12:37.191 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd 2021-06-25 20:12:37.192 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C02 2021-06-25 20:12:37.192 - Thread: 1 -> Virtualized: False 2021-06-25 20:12:37.195 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2400G with Radeon Vega Graphics 2021-06-25 20:12:37.196 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,125,425,152 bytes 2021-06-25 20:12:37.196 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-06-25 20:12:37.196 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,567,934,464 bytes 2021-06-25 20:12:37.196 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,624,087,552 bytes 2021-06-25 20:12:37.202 - Thread: 1 -> Drive C: | Capacity: 498,968,543,232 bytes | Free space: 217,897,099,264 bytes 2021-06-25 20:12:37.202 - Thread: 1 -> Drive D: | Capacity: 499,430,453,248 bytes | Free space: 31,922,130,944 bytes 2021-06-25 20:12:37.202 - Thread: 1 -> Drive E: | Capacity: 500,104,687,616 bytes | Free space: 358,556,176,384 bytes 2021-06-25 20:12:37.202 - Thread: 1 -> Drive F: | Capacity: 1,000,202,240,000 bytes | Free space: 862,920,048,640 bytes 2021-06-25 20:12:37.202 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-06-25 20:12:37.221 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-06-25 20:12:37.222 - Thread: 1 -> Installed DLCs: 2021-06-25 20:12:37.224 - Thread: 1 -> Deluxe Edition (573160) 2021-06-25 20:12:37.224 - Thread: 1 -> Decorative Blocks (1049790) 2021-06-25 20:12:37.224 - Thread: 1 -> Economy Deluxe (1135960) 2021-06-25 20:12:37.224 - Thread: 1 -> Style Pack (1084680) 2021-06-25 20:12:37.224 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-06-25 20:12:37.224 - Thread: 1 -> Frostbite (1241550) 2021-06-25 20:12:37.224 - Thread: 1 -> Sparks Of The Future (1307680) 2021-06-25 20:12:37.224 - Thread: 1 -> Wasteland (1374610) 2021-06-25 20:12:37.277 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-06-25 20:12:37.565 - Thread: 1 -> Havok: Physics.Init 2021-06-25 20:12:38.529 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-06-25 20:12:38.958 - Thread: 1 -> HkGameName: SpaceEngineers 2021-06-25 20:12:38.982 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-06-25 20:12:38.984 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-25 20:12:39.065 - Thread: 1 -> c750a23fea533ceba10d67c16de27298aaf2b4cc 2021-06-25 20:12:39.675 - Thread: 1 -> Loading scenarios 2021-06-25 20:12:39.788 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-25 20:12:39.788 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-25 20:12:40.611 - Thread: 1 -> Loading sound definitions 2021-06-25 20:12:42.845 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:12:42.845 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-25 20:12:42.845 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:12:42.845 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-25 20:12:42.845 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:12:42.845 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-25 20:12:42.845 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:12:42.845 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-25 20:12:42.845 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:12:42.845 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-25 20:12:43.050 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-25 20:12:43.050 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-25 20:12:43.051 - Thread: 1 -> Loading shadow textures definitions 2021-06-25 20:12:43.051 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-06-25 20:12:43.061 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-25 20:12:43.194 - Thread: 1 -> MyAudio.LoadData - START 2021-06-25 20:12:43.384 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 96000 2021-06-25 20:12:46.348 - Thread: 1 -> MyAudio.LoadData - END 2021-06-25 20:12:46.371 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2021-06-25 20:12:46.399 - Thread: 1 -> MyGuiManager() 2021-06-25 20:12:46.416 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-25 20:12:46.703 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-25 20:12:46.805 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-25 20:12:47.232 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-06-25 20:12:47.234 - Thread: 13 -> ReloadVoxelMaterials 2021-06-25 20:12:47.330 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-25 20:12:47.330 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-25 20:12:47.330 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-25 20:12:47.403 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-06-25 20:12:47.649 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-06-25 20:12:47.653 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-06-25 20:12:47.659 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-06-25 20:12:47.659 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-06-25 20:12:47.786 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-06-25 20:12:47.786 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-06-25 20:12:47.895 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-06-25 20:12:47.908 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-06-25 20:12:47.995 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-06-25 20:12:48.118 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-06-25 20:12:48.119 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-06-25 20:12:48.119 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-06-25 20:12:48.120 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-06-25 20:12:48.158 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-06-25 20:12:48.196 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-06-25 20:12:48.218 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-06-25 20:12:48.286 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-06-25 20:12:48.440 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-06-25 20:12:48.505 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-06-25 20:12:48.508 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-06-25 20:12:48.596 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-06-25 20:12:48.634 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-06-25 20:12:48.657 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-06-25 20:12:48.743 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-06-25 20:12:48.751 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-06-25 20:12:48.753 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-06-25 20:12:48.790 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-06-25 20:12:48.815 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-06-25 20:12:48.829 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-06-25 20:12:48.999 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-06-25 20:12:49.004 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-06-25 20:12:49.047 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-06-25 20:12:49.058 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-06-25 20:12:49.095 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-06-25 20:12:49.103 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-06-25 20:12:49.164 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-06-25 20:12:49.164 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-06-25 20:12:49.164 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-06-25 20:12:49.175 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-06-25 20:12:49.275 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-06-25 20:12:49.275 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-06-25 20:12:49.276 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-06-25 20:12:49.389 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-06-25 20:12:49.394 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-06-25 20:12:49.456 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-06-25 20:12:49.457 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-06-25 20:12:49.475 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-06-25 20:12:49.486 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-06-25 20:12:49.664 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-06-25 20:12:49.668 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-06-25 20:12:50.416 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-06-25 20:12:51.054 - Thread: 14 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-06-25 20:12:51.896 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-06-25 20:12:51.926 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-06-25 20:12:51.985 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-06-25 20:12:52.055 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-06-25 20:12:52.098 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-06-25 20:12:52.112 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-06-25 20:12:52.127 - Thread: 1 -> Timer Frequency: 10000000 2021-06-25 20:12:52.127 - Thread: 1 -> Ticks per frame: 166667 2021-06-25 20:12:52.163 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-06-25 20:12:52.196 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-06-25 20:12:52.222 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-06-25 20:12:52.249 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-06-25 20:12:52.285 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-06-25 20:12:52.306 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-06-25 20:12:52.333 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-06-25 20:12:52.389 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-06-25 20:12:52.394 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-06-25 20:12:52.400 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-06-25 20:12:52.453 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-06-25 20:12:52.453 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-06-25 20:12:52.454 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-06-25 20:12:52.553 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-25 20:12:52.582 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-06-25 20:12:52.601 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-06-25 20:12:52.621 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-06-25 20:12:52.692 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-06-25 20:12:52.719 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-06-25 20:12:52.747 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-06-25 20:12:52.748 - Thread: 1 -> Flares Intensity: 1 2021-06-25 20:12:52.748 - Thread: 1 -> Field of view: 1.221978 2021-06-25 20:12:52.748 - Thread: 1 -> PostProcessingEnabled: True 2021-06-25 20:12:52.748 - Thread: 1 -> Render.GrassDensityFactor: 2.019272 2021-06-25 20:12:52.748 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-06-25 20:12:52.748 - Thread: 1 -> Render.DistanceFade: 1998 2021-06-25 20:12:52.748 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-06-25 20:12:52.748 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-06-25 20:12:52.748 - Thread: 1 -> Render.TextureQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-06-25 20:12:52.748 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-06-25 20:12:52.748 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-06-25 20:12:52.773 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-06-25 20:12:52.833 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-06-25 20:12:52.907 - Thread: 1 -> Analytics session started: UserID = (1ac1eeaf-537a-cd3c-7b30-cb1f2066daec) SessionID = (c8ae30cb-8cb4-45ba-bde5-2e2e335587ce) 2021-06-25 20:12:52.909 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:12:52.919 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-06-25 20:12:52.919 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-06-25 20:12:52.920 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-06-25 20:12:53.073 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-06-25 20:12:53.142 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-06-25 20:12:53.148 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-06-25 20:12:53.211 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-06-25 20:12:53.226 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-06-25 20:12:53.275 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-06-25 20:12:53.393 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-06-25 20:12:53.398 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-06-25 20:12:53.398 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-06-25 20:12:53.409 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-06-25 20:12:53.474 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-06-25 20:12:53.609 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-06-25 20:12:53.916 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-06-25 20:12:53.963 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-06-25 20:12:54.020 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-06-25 20:12:54.020 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-06-25 20:12:54.231 - Thread: 15 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-06-25 20:12:54.459 - Thread: 16 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-06-25 20:12:54.559 - Thread: 13 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-06-25 20:12:54.654 - Thread: 17 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-06-25 20:12:54.877 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-25 20:12:54.878 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-25 20:12:54.899 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-25 20:12:54.899 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-06-25 20:13:02.600 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-06-25 20:13:02.601 - Thread: 34 -> LoadSession() - Start 2021-06-25 20:13:02.601 - Thread: 34 -> C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey 2021-06-25 20:13:02.608 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Sandbox_config.sbc 2021-06-25 20:13:06.304 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Sandbox_config.sbc 2021-06-25 20:13:06.306 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-25 20:13:06.312 - Thread: 34 -> CheckPoint Experimental mode: Yes 2021-06-25 20:13:06.313 - Thread: 34 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2021-06-25 20:13:06.327 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-25 20:13:06.532 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-06-25 20:13:06.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-06-25 20:13:23.696 - Thread: 12 -> Downloading world mods - START 2021-06-25 20:13:24.435 - Thread: 1 -> Mod dependencies query successful 2021-06-25 20:13:24.787 - Thread: 1 -> Mod dependencies query successful 2021-06-25 20:13:24.793 - Thread: 12 -> MyWorkshop.GetItemsBlocking: getting 2 items 2021-06-25 20:13:25.221 - Thread: 1 -> Mod query successful 2021-06-25 20:13:25.234 - Thread: 12 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2021-06-25 20:13:25.234 - Thread: 12 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2021-06-25 20:13:25.235 - Thread: 12 -> Mod download time: 0.01 seconds 2021-06-25 20:13:25.236 - Thread: 12 -> Downloading world mods - END 2021-06-25 20:13:25.252 - Thread: 1 -> LoadSession() - End 2021-06-25 20:13:25.270 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-25 20:13:25.271 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-25 20:13:25.271 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-25 20:13:25.273 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-25 20:13:25.273 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-06-25 20:13:25.274 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-06-25 20:13:25.312 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-06-25 20:13:25.314 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-06-25 20:13:25.314 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-06-25 20:13:25.493 - Thread: 1 -> RunLoadingAction - START 2021-06-25 20:13:25.497 - Thread: 1 -> Loading session: C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey 2021-06-25 20:13:25.628 - Thread: 1 -> GC Memory: 801,262,632 B 2021-06-25 20:13:25.635 - Thread: 1 -> Process Memory: 2,650,656,768 B 2021-06-25 20:13:25.636 - Thread: 1 -> Experimental mode: Yes 2021-06-25 20:13:25.636 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2021-06-25 20:13:25.636 - Thread: 1 -> Console compatibility: No 2021-06-25 20:13:33.292 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-06-25 20:13:41.464 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-25 20:13:56.985 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:13:56.985 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:13:56.998 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-06-25 20:13:57.002 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-06-25 20:14:14.199 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-25 20:14:14.199 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-06-25 20:14:14.199 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2021-06-25 20:14:14.200 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-25 20:14:14.202 - Thread: 1 -> c750a23fea533ceba10d67c16de27298aaf2b4cc 2021-06-25 20:14:14.370 - Thread: 1 -> Loading scenarios 2021-06-25 20:14:14.370 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-25 20:14:14.370 - Thread: 1 -> List of used mods (2) - START 2021-06-25 20:14:14.371 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2021-06-25 20:14:14.371 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2021-06-25 20:14:14.371 - Thread: 1 -> List of used mods - END 2021-06-25 20:14:14.554 - Thread: 1 -> Loading behaviors 2021-06-25 20:14:14.556 - Thread: 1 -> Loading ammo magazines 2021-06-25 20:14:14.558 - Thread: 1 -> Loading ammo definitions 2021-06-25 20:14:14.564 - Thread: 1 -> Loading animations 2021-06-25 20:14:14.567 - Thread: 1 -> Loading animations 2021-06-25 20:14:14.569 - Thread: 1 -> Loading sound definitions 2021-06-25 20:14:14.569 - Thread: 1 -> Loading sound definitions 2021-06-25 20:14:14.569 - Thread: 1 -> Loading sound definitions 2021-06-25 20:14:14.569 - Thread: 1 -> Loading sound definitions 2021-06-25 20:14:14.569 - Thread: 1 -> Loading sound definitions 2021-06-25 20:14:14.569 - Thread: 1 -> Loading sound definitions 2021-06-25 20:14:14.569 - Thread: 1 -> Loading category classes 2021-06-25 20:14:14.570 - Thread: 1 -> Loading category classes 2021-06-25 20:14:14.570 - Thread: 1 -> Loading blueprint classes 2021-06-25 20:14:14.572 - Thread: 1 -> Loading blueprint class entries 2021-06-25 20:14:14.573 - Thread: 1 -> Loading blueprint class entries 2021-06-25 20:14:14.573 - Thread: 1 -> Loading blueprints 2021-06-25 20:14:14.575 - Thread: 1 -> Loading blueprints 2021-06-25 20:14:14.575 - Thread: 1 -> Loading agent definitions 2021-06-25 20:14:14.577 - Thread: 1 -> Loading character definitions 2021-06-25 20:14:14.590 - Thread: 1 -> Loading character definitions 2021-06-25 20:14:14.591 - Thread: 1 -> Loading components 2021-06-25 20:14:14.592 - Thread: 1 -> Loading components 2021-06-25 20:14:14.592 - Thread: 1 -> Loading configuration 2021-06-25 20:14:14.593 - Thread: 1 -> Loading container types 2021-06-25 20:14:14.595 - Thread: 1 -> Loading Contract Types 2021-06-25 20:14:14.601 - Thread: 1 -> Loading block positions 2021-06-25 20:14:14.604 - Thread: 1 -> Loading block positions 2021-06-25 20:14:14.604 - Thread: 1 -> Loading curve definitions 2021-06-25 20:14:14.608 - Thread: 1 -> Loading debris 2021-06-25 20:14:14.609 - Thread: 1 -> Loading environment items entries 2021-06-25 20:14:14.609 - Thread: 1 -> Loading decal global definitions 2021-06-25 20:14:14.610 - Thread: 1 -> Loading decal definitions 2021-06-25 20:14:14.610 - Thread: 1 -> Loading decal definitions 2021-06-25 20:14:14.610 - Thread: 1 -> Loading drone behaviors 2021-06-25 20:14:14.613 - Thread: 1 -> Loading edges 2021-06-25 20:14:14.614 - Thread: 1 -> Loading emissive color definitions 2021-06-25 20:14:14.618 - Thread: 1 -> Loading emissive color default states 2021-06-25 20:14:14.623 - Thread: 1 -> Loading animations 2021-06-25 20:14:14.623 - Thread: 1 -> Loading entity components 2021-06-25 20:14:14.636 - Thread: 1 -> Loading component containers 2021-06-25 20:14:14.657 - Thread: 1 -> Loading environment items entries 2021-06-25 20:14:14.658 - Thread: 1 -> Loading Faction Names 2021-06-25 20:14:14.659 - Thread: 1 -> Loading factions 2021-06-25 20:14:14.662 - Thread: 1 -> Loading flare definitions 2021-06-25 20:14:14.675 - Thread: 1 -> Loading gas property definitions 2021-06-25 20:14:14.676 - Thread: 1 -> Loading event definitions 2021-06-25 20:14:14.677 - Thread: 1 -> Loading physical items 2021-06-25 20:14:14.681 - Thread: 1 -> Loading chat bot responses 2021-06-25 20:14:14.697 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:14:14.697 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-25 20:14:14.697 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:14:14.697 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-25 20:14:14.697 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:14:14.697 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-25 20:14:14.697 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:14:14.697 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-25 20:14:14.698 - Thread: 1 -> GuiTextures.sbc 2021-06-25 20:14:14.698 - Thread: 1 -> Failed to parse texture header! Texture: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-25 20:14:14.705 - Thread: 1 -> Loading LCD texture categories 2021-06-25 20:14:14.707 - Thread: 1 -> Loading LCD texture categories 2021-06-25 20:14:14.707 - Thread: 1 -> Loading LCD texture categories 2021-06-25 20:14:14.707 - Thread: 1 -> Loading LCD texture categories 2021-06-25 20:14:14.707 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-25 20:14:14.707 - Thread: 1 -> Loading planet definition 2021-06-25 20:14:14.715 - Thread: 1 -> Loading physical items 2021-06-25 20:14:14.719 - Thread: 1 -> Loading physical items 2021-06-25 20:14:14.719 - Thread: 1 -> Loading physical material properties 2021-06-25 20:14:14.724 - Thread: 1 -> Loading pirate antennas 2021-06-25 20:14:14.725 - Thread: 1 -> Loading research blocks definitions 2021-06-25 20:14:14.727 - Thread: 1 -> Loading research groups definitions 2021-06-25 20:14:14.729 - Thread: 1 -> Loading resource distribution groups 2021-06-25 20:14:14.730 - Thread: 1 -> Loading shadow textures definitions 2021-06-25 20:14:14.730 - Thread: 1 -> Loading ship sound groups 2021-06-25 20:14:14.745 - Thread: 1 -> Loading ship sound groups 2021-06-25 20:14:14.745 - Thread: 1 -> Loading sound categories 2021-06-25 20:14:14.748 - Thread: 1 -> Loading stat definitions 2021-06-25 20:14:14.749 - Thread: 1 -> Loading grid creators 2021-06-25 20:14:14.750 - Thread: 1 -> Loading transparent material properties 2021-06-25 20:14:14.752 - Thread: 1 -> Loading planet definition 2021-06-25 20:14:14.752 - Thread: 1 -> Loading voxel map storage definitions 2021-06-25 20:14:14.753 - Thread: 1 -> Loading voxel material definitions 2021-06-25 20:14:14.755 - Thread: 1 -> Loading voxel material definitions 2021-06-25 20:14:14.755 - Thread: 1 -> Loading voxel material definitions 2021-06-25 20:14:14.755 - Thread: 1 -> Loading voxel material definitions 2021-06-25 20:14:14.755 - Thread: 1 -> Loading Weather Effects 2021-06-25 20:14:14.760 - Thread: 1 -> Loading transparent material properties 2021-06-25 20:14:14.764 - Thread: 1 -> Loading transparent material properties 2021-06-25 20:14:14.765 - Thread: 1 -> Loading transparent material properties 2021-06-25 20:14:14.765 - Thread: 1 -> Loading transparent material properties 2021-06-25 20:14:14.807 - Thread: 1 -> Loading transparent material properties 2021-06-25 20:14:14.841 - Thread: 1 -> Audio effects definitions 2021-06-25 20:14:14.845 - Thread: 1 -> Loading environment items definitions 2021-06-25 20:14:14.847 - Thread: 1 -> Loading environment items definitions 2021-06-25 20:14:14.848 - Thread: 1 -> Loading physical material properties 2021-06-25 20:14:14.853 - Thread: 1 -> Loading particle effect definitions 2021-06-25 20:14:14.983 - Thread: 1 -> Loading particle effect definitions 2021-06-25 20:14:14.985 - Thread: 1 -> Loading environment item definitions 2021-06-25 20:14:14.989 - Thread: 1 -> Loading weapon definitions 2021-06-25 20:14:15.000 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.041 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.042 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.087 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.095 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.096 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.096 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.105 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.107 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.109 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.109 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.111 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.111 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.113 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.114 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.117 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.118 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.120 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.121 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.122 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.123 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.130 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.136 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.136 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.137 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.137 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.139 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.140 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.141 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.142 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.143 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.143 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.144 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.145 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.146 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.151 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.153 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.155 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.157 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.158 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.160 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.165 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.167 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.169 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.176 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.178 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.180 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.180 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.182 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.183 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.185 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.187 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.190 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.192 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.195 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.195 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.198 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.200 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.207 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.208 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.211 - Thread: 1 -> Loading cube blocks 2021-06-25 20:14:15.211 - Thread: 1 -> Created block definitions 2021-06-25 20:14:15.217 - Thread: 1 -> Loading block variant groups 2021-06-25 20:14:15.220 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-06-25 20:14:15.221 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2021-06-25 20:14:15.222 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2021-06-25 20:14:15.223 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2021-06-25 20:14:15.224 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2021-06-25 20:14:15.225 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2021-06-25 20:14:15.226 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-06-25 20:14:15.227 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-06-25 20:14:15.228 - Thread: 1 -> Loading prefab: E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-06-25 20:14:15.234 - Thread: 1 -> Loading asteroid generators 2021-06-25 20:14:15.236 - Thread: 1 -> Loading spawn groups 2021-06-25 20:14:15.240 - Thread: 1 -> Loading drop containers 2021-06-25 20:14:15.241 - Thread: 1 -> Loading spawn groups 2021-06-25 20:14:15.242 - Thread: 1 -> Loading spawn groups 2021-06-25 20:14:15.242 - Thread: 1 -> Loading radial menu definitions 2021-06-25 20:14:15.265 - Thread: 1 -> Loading respawn ships 2021-06-25 20:14:15.267 - Thread: 1 -> Loading spawn groups 2021-06-25 20:14:15.267 - Thread: 1 -> Loading wheel speeds 2021-06-25 20:14:15.326 - Thread: 1 -> MyAudio.UnloadData - START 2021-06-25 20:14:15.342 - Thread: 1 -> MyAudio.UnloadData - END 2021-06-25 20:14:15.342 - Thread: 1 -> MyAudio.LoadData - START 2021-06-25 20:14:15.420 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 96000 2021-06-25 20:14:18.196 - Thread: 1 -> MyAudio.LoadData - END 2021-06-25 20:14:18.262 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-06-25 20:14:18.302 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.346 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.346 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.348 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.360 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.369 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.380 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-25 20:14:18.800 - Thread: 43 -> External debugger: listening... 2021-06-25 20:14:19.915 - Thread: 1 -> MyLights.LoadData() - START 2021-06-25 20:14:19.917 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-06-25 20:14:19.918 - Thread: 1 -> MyLights.LoadData() - END 2021-06-25 20:14:19.918 - Thread: 1 -> Info: MyLights initialized. 2021-06-25 20:14:19.918 - Thread: 1 -> MyExplosions.LoadData() - START 2021-06-25 20:14:19.928 - Thread: 1 -> MyExplosions.LoadData() - END 2021-06-25 20:14:20.045 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-06-25 20:14:20.046 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-06-25 20:14:20.079 - Thread: 1 -> Loading Procedural World Generator 2021-06-25 20:14:20.080 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2021-06-25 20:14:20.742 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2021-06-25 20:14:20.742 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2021-06-25 20:14:20.749 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-06-25 20:14:30.850 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-06-25 20:14:30.851 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Alien-291759539d120000.vx2' 2021-06-25 20:14:31.630 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-06-25 20:14:31.630 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Mars-2044023682d120000.vx2' 2021-06-25 20:14:32.131 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-06-25 20:14:32.131 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\EarthLike-1779144428d120000.vx2' 2021-06-25 20:14:32.255 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-06-25 20:14:32.255 - Thread: 13 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Titan-2124704365d19000.vx2' 2021-06-25 20:14:35.919 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-06-25 20:14:35.919 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Triton-12345d80253.vx2' 2021-06-25 20:14:43.934 - Thread: 12 -> Info: Planet generator name: Alien 2021-06-25 20:14:43.939 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:14:43.951 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-06-25 20:14:43.952 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Europa-595048092d19000.vx2' 2021-06-25 20:14:46.502 - Thread: 10 -> Info: Planet generator name: Mars 2021-06-25 20:14:46.502 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:14:46.502 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-06-25 20:14:46.503 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\Moon-1353915701d19000.vx2' 2021-06-25 20:14:46.994 - Thread: 13 -> Info: Planet generator name: Titan 2021-06-25 20:14:46.994 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:14:50.653 - Thread: 11 -> Info: Planet generator name: EarthLike 2021-06-25 20:14:50.654 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:14:58.411 - Thread: 12 -> Info: Planet generator name: Europa 2021-06-25 20:14:58.411 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:15:00.536 - Thread: 10 -> Info: Planet generator name: Moon 2021-06-25 20:15:00.536 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:15:02.304 - Thread: 1 -> Info: Planet generator name: Triton 2021-06-25 20:15:02.304 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 20:15:02.397 - Thread: 1 -> Clusters reordered 2021-06-25 20:15:06.897 - Thread: 13 -> Error: Cannot load MWM track Models\Characters\Animations\pistol_pose_fp_ironsight_endfix.mwm. 2021-06-25 20:15:07.073 - Thread: 13 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-06-25 20:15:07.073 - Thread: 13 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-06-25 20:15:07.301 - Thread: 1 -> Entities loaded & initialized 2021-06-25 20:15:07.511 - Thread: 1 -> Checkpoint.CameraAttachedTo: 116209304552448264 2021-06-25 20:15:07.586 - Thread: 1 -> MySession.Static.LogSettings - START 2021-06-25 20:15:07.586 - Thread: 1 -> Name = The Journey 2021-06-25 20:15:07.586 - Thread: 1 -> Description = 2021-06-25 20:15:07.587 - Thread: 1 -> GameDateTime = 01/05/2081 03:37:18 2021-06-25 20:15:07.587 - Thread: 1 -> Password = 2021-06-25 20:15:07.587 - Thread: 1 -> CurrentPath = C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey 2021-06-25 20:15:07.587 - Thread: 1 -> WorkshopId = 2021-06-25 20:15:07.587 - Thread: 1 -> CameraController = Default_Astronaut 2021-06-25 20:15:07.587 - Thread: 1 -> ThumbPath = C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\thumb.jpg 2021-06-25 20:15:07.592 - Thread: 1 -> Settings: 2021-06-25 20:15:07.593 - Thread: 1 -> GameMode = Survival 2021-06-25 20:15:07.593 - Thread: 1 -> MaxPlayers = 4 2021-06-25 20:15:07.593 - Thread: 1 -> OnlineMode = OFFLINE 2021-06-25 20:15:07.593 - Thread: 1 -> TotalPCU = 0 2021-06-25 20:15:07.593 - Thread: 1 -> PiratePCU = 50000 2021-06-25 20:15:07.593 - Thread: 1 -> AutoHealing = True 2021-06-25 20:15:07.593 - Thread: 1 -> WeaponsEnabled = True 2021-06-25 20:15:07.593 - Thread: 1 -> ThrusterDamage = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSpectator = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableCopyPaste = False 2021-06-25 20:15:07.593 - Thread: 1 -> MaxFloatingObjects = 56 2021-06-25 20:15:07.593 - Thread: 1 -> MaxGridSize = 0 2021-06-25 20:15:07.593 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-06-25 20:15:07.593 - Thread: 1 -> CargoShipsEnabled = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnvironmentHostility = SAFE 2021-06-25 20:15:07.593 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-06-25 20:15:07.593 - Thread: 1 -> InventorySizeMultiplier = 3 2021-06-25 20:15:07.593 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-06-25 20:15:07.593 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-06-25 20:15:07.593 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-06-25 20:15:07.593 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-06-25 20:15:07.593 - Thread: 1 -> WelderSpeedMultiplier = 1 2021-06-25 20:15:07.593 - Thread: 1 -> GrinderSpeedMultiplier = 1 2021-06-25 20:15:07.593 - Thread: 1 -> ClientCanSave = False 2021-06-25 20:15:07.593 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-06-25 20:15:07.593 - Thread: 1 -> PermanentDeath = False 2021-06-25 20:15:07.593 - Thread: 1 -> DestructibleBlocks = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableScripts = True 2021-06-25 20:15:07.593 - Thread: 1 -> AutoSaveInMinutes = 5 2021-06-25 20:15:07.593 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-06-25 20:15:07.593 - Thread: 1 -> ProceduralDensity = 0.25 2021-06-25 20:15:07.593 - Thread: 1 -> ProceduralSeed = 0 2021-06-25 20:15:07.593 - Thread: 1 -> DestructibleBlocks = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableIngameScripts = True 2021-06-25 20:15:07.593 - Thread: 1 -> ViewDistance = 15000 2021-06-25 20:15:07.593 - Thread: 1 -> Voxel destruction = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableStructuralSimulation = False 2021-06-25 20:15:07.593 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-06-25 20:15:07.593 - Thread: 1 -> EnableContainerDrops = True 2021-06-25 20:15:07.593 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-06-25 20:15:07.593 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-06-25 20:15:07.593 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSubgridDamage = False 2021-06-25 20:15:07.593 - Thread: 1 -> SyncDistance = 3000 2021-06-25 20:15:07.593 - Thread: 1 -> BlockLimitsEnabled = NONE 2021-06-25 20:15:07.593 - Thread: 1 -> AFKTimeoutMin = 0 2021-06-25 20:15:07.593 - Thread: 1 -> StopGridsPeriodMin = 15 2021-06-25 20:15:07.593 - Thread: 1 -> MaxPlanets = 99 2021-06-25 20:15:07.593 - Thread: 1 -> MaxBackupSaves = 5 2021-06-25 20:15:07.593 - Thread: 1 -> MaxFactionsCount = 0 2021-06-25 20:15:07.593 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-06-25 20:15:07.593 - Thread: 1 -> RespawnShipDelete = False 2021-06-25 20:15:07.593 - Thread: 1 -> WorldSizeKm = 0 2021-06-25 20:15:07.593 - Thread: 1 -> ResetOwnership = False 2021-06-25 20:15:07.593 - Thread: 1 -> RealisticSound = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSaving = True 2021-06-25 20:15:07.593 - Thread: 1 -> InfiniteAmmo = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableToolShake = True 2021-06-25 20:15:07.593 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-06-25 20:15:07.593 - Thread: 1 -> OffensiveWordsFiltering = False 2021-06-25 20:15:07.593 - Thread: 1 -> UseConsolePCU = False 2021-06-25 20:15:07.593 - Thread: 1 -> PredefinedAsteroids = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-06-25 20:15:07.593 - Thread: 1 -> FamilySharing = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnablePcuTrading = True 2021-06-25 20:15:07.593 - Thread: 1 -> SuppressedWarnings = 2021-06-25 20:15:07.593 - Thread: 1 -> SimplifiedSimulation = False 2021-06-25 20:15:07.593 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-06-25 20:15:07.593 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-06-25 20:15:07.593 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-06-25 20:15:07.593 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-06-25 20:15:07.593 - Thread: 1 -> TradeFactionsCount = 15 2021-06-25 20:15:07.593 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-06-25 20:15:07.593 - Thread: 1 -> WeatherSystem = False 2021-06-25 20:15:07.593 - Thread: 1 -> DepositSizeDenominator = 60 2021-06-25 20:15:07.593 - Thread: 1 -> DepositsCountCoefficient = 1 2021-06-25 20:15:07.593 - Thread: 1 -> EnableEconomy = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableBountyContracts = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSupergridding = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableAutorespawn = True 2021-06-25 20:15:07.593 - Thread: 1 -> OptimalSpawnDistance = 900 2021-06-25 20:15:07.593 - Thread: 1 -> EnableGoodBotHints = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableResearch = True 2021-06-25 20:15:07.593 - Thread: 1 -> VoxelAgeThreshold = 24 2021-06-25 20:15:07.593 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-06-25 20:15:07.593 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-06-25 20:15:07.593 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-06-25 20:15:07.593 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-06-25 20:15:07.593 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-06-25 20:15:07.593 - Thread: 1 -> OptimalGridCount = 0 2021-06-25 20:15:07.593 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-06-25 20:15:07.593 - Thread: 1 -> BlockCountThreshold = 20 2021-06-25 20:15:07.593 - Thread: 1 -> TrashFlagsValue = 7706 2021-06-25 20:15:07.593 - Thread: 1 -> TrashRemovalEnabled = True 2021-06-25 20:15:07.593 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-06-25 20:15:07.593 - Thread: 1 -> EnableVoxelHand = True 2021-06-25 20:15:07.593 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableScripterRole = False 2021-06-25 20:15:07.593 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-06-25 20:15:07.593 - Thread: 1 -> FloraDensityMultiplier = 1 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSpiders = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableWolfs = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableDrones = True 2021-06-25 20:15:07.593 - Thread: 1 -> MaxDrones = 5 2021-06-25 20:15:07.593 - Thread: 1 -> StartInRespawnScreen = False 2021-06-25 20:15:07.593 - Thread: 1 -> SpawnWithTools = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableJetpack = True 2021-06-25 20:15:07.593 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-06-25 20:15:07.593 - Thread: 1 -> PhysicsIterations = 8 2021-06-25 20:15:07.593 - Thread: 1 -> CanJoinRunning = False 2021-06-25 20:15:07.593 - Thread: 1 -> Scenario = False 2021-06-25 20:15:07.593 - Thread: 1 -> ScenarioEditMode = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableRespawnShips = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableSunRotation = True 2021-06-25 20:15:07.593 - Thread: 1 -> StationVoxelSupport = False 2021-06-25 20:15:07.593 - Thread: 1 -> EnableConvertToStation = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableEncounters = True 2021-06-25 20:15:07.593 - Thread: 1 -> Enable3rdPersonView = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableOxygenPressurization = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnableOxygen = True 2021-06-25 20:15:07.593 - Thread: 1 -> ExperimentalMode = True 2021-06-25 20:15:07.593 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2021-06-25 20:15:07.593 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-06-25 20:15:07.593 - Thread: 1 -> EnableRecoil = True 2021-06-25 20:15:07.593 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-06-25 20:15:07.593 - Thread: 1 -> MySession.Static.LogSettings - END 2021-06-25 20:15:07.662 - Thread: 1 -> Analytics ids for user ([007...287]): User = (1ac1eeaf-537a-cd3c-7b30-cb1f2066daec) Session = (c8ae30cb-8cb4-45ba-bde5-2e2e335587ce). 2021-06-25 20:15:07.670 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-06-25 20:15:07.718 - Thread: 1 -> Session loaded 2021-06-25 20:15:07.718 - Thread: 1 -> RunLoadingAction - END 2021-06-25 20:15:07.719 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-06-25 20:15:07.720 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-06-25 20:15:07.721 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-06-25 20:15:07.722 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-06-25 20:15:07.722 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-06-25 20:15:07.753 - Thread: 1 -> Updating continues. 2021-06-25 20:15:07.790 - Thread: 1 -> GC Memory: 1559.015 / 1559.015 MB 2021-06-25 20:15:10.950 - Thread: 1 -> GUI Stats: Update 57.5315592777778, Draw 0.175158722222222 2021-06-25 20:15:15.825 - Thread: 1 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 20:15:16.159 - Thread: 1 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 20:15:16.164 - Thread: 1 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 20:15:16.272 - Thread: 1 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 20:15:16.275 - Thread: 1 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 20:15:16.277 - Thread: 1 -> Loading voxel storage from file 'E:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 20:15:25.011 - Thread: 1 -> Loading duration: 119.6992539 2021-06-25 20:15:27.057 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-06-25 20:15:27.058 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-06-25 20:15:27.086 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-06-25 20:15:44.960 - Thread: 1 -> GC Memory: 3117.667 / 3117.667 MB 2021-06-25 20:16:10.291 - Thread: 1 -> GUI Stats: Update 0.384979222222222, Draw 0.385868722222223 2021-06-25 20:16:10.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:16:10.326 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,22.87285,105.0706,1,0,3796.95,9182.477,48149,-45099,54,26.93046,69.74166,0,7125,19.78764,0,16.66667,5.328901,13.80023,100,5334710596,3796.95,0,0 2021-06-25 20:16:10.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:16:10.328 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,565,754,71,728,5087,1797,0,0,115,2551,0,1402,31,0,66,15,336,62,0,8,224,760,384,7,50,0,0,0,0 2021-06-25 20:16:14.975 - Thread: 1 -> GC Memory: 4102.461 / 4102.461 MB 2021-06-25 20:16:40.544 - Thread: 1 -> GUI Stats: Update 0.315240611111111, Draw 0.38200561111111 2021-06-25 20:16:44.976 - Thread: 1 -> GC Memory: 1958.396 / 1958.396 MB 2021-06-25 20:17:10.544 - Thread: 1 -> GUI Stats: Update 0.318996111111111, Draw 0.386097222222222 2021-06-25 20:17:10.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:17:10.574 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,23.38074,76.15703,1,0,1959.365,11054.29,48149,-45471,54,26.25523,66.35845,0.2953672,7552,22.84516,0,16.66667,5.99805,15.1597,100,7901730288,1959.365,0,0 2021-06-25 20:17:10.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:17:10.574 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7535,4242,0,0,130,4999,0,2482,31,0,66,15,336,62,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:17:14.976 - Thread: 1 -> GC Memory: 1961.454 / 1961.454 MB 2021-06-25 20:17:34.892 - Thread: 1 -> Invalid queue index in the remove item message! 2021-06-25 20:17:40.543 - Thread: 1 -> GUI Stats: Update 0.320016666666668, Draw 0.386202500000001 2021-06-25 20:17:44.993 - Thread: 1 -> GC Memory: 1960.744 / 1960.744 MB 2021-06-25 20:17:52.909 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:18:10.544 - Thread: 1 -> GUI Stats: Update 0.312529944444444, Draw 0.362888055555556 2021-06-25 20:18:10.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:18:10.591 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,21.5811,72.52578,1,0,1961.069,11081.55,48149,-45719,54,21.64162,63.00716,0.2918713,7476,25.00394,0,16.66667,5.411258,15.75427,100,7885141488,1961.069,0,0 2021-06-25 20:18:10.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:18:10.591 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7519,4226,0,0,115,4983,0,2482,31,0,66,15,336,62,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:18:15.012 - Thread: 1 -> GC Memory: 1635.842 / 1635.842 MB 2021-06-25 20:18:25.491 - Thread: 1 -> Autosave initiated 2021-06-25 20:18:25.492 - Thread: 1 -> Character state: True 2021-06-25 20:18:25.492 - Thread: 1 -> IsServer: True 2021-06-25 20:18:25.492 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:18:25.492 - Thread: 1 -> Autosave 2021-06-25 20:18:25.494 - Thread: 1 -> Saving world - START 2021-06-25 20:18:25.495 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:18:25.495 - Thread: 1 -> Before snapshot.: GC Memory: 1,638 B 2021-06-25 20:18:25.731 - Thread: 1 -> After snapshot.: GC Memory: 1,640 B 2021-06-25 20:18:25.733 - Thread: 1 -> Directory cleanup: GC Memory: 1,640 B 2021-06-25 20:18:25.733 - Thread: 1 -> Saving world - END 2021-06-25 20:18:25.766 - Thread: 10 -> Session snapshot save - START 2021-06-25 20:18:25.767 - Thread: 10 -> Checking file access for files in target dir. 2021-06-25 20:18:26.983 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:18:27.549 - Thread: 10 -> Session snapshot save - END 2021-06-25 20:18:30.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:18:38.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:18:38.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:18:41.442 - Thread: 1 -> GUI Stats: Update 0.368006388888889, Draw 0.541561333333334 2021-06-25 20:18:45.025 - Thread: 1 -> GC Memory: 1649.502 / 1649.502 MB 2021-06-25 20:19:11.443 - Thread: 1 -> GUI Stats: Update 0.309533277777778, Draw 0.361967388888889 2021-06-25 20:19:11.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:19:11.505 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,22.68652,87.10957,1,0,1666.574,10962.05,48174,-45744,54,23.4513,66.16208,0.298782,7493,25.0048,0,16.66667,5.863951,16.54369,100,7902918018,1666.574,0,0 2021-06-25 20:19:11.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:19:11.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7536,4243,0,0,115,5000,0,2499,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:19:15.042 - Thread: 1 -> GC Memory: 1666.13 / 1666.13 MB 2021-06-25 20:19:28.565 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:19:31.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:19:31.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:19:38.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: request failed, libcurl error: 0 (No error) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x201d04af950 [can pipeline]) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 1 (Re-using existing connection! (#0) with host api.epicgames.dev) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 2 (Connected to api.epicgames.dev (35.169.193.102) port 443 (#0)) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 3 (We are completely uploaded and fine) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 7 (Closing connection 0) 2021-06-25 20:19:41.142 - Thread: 23 -> EOS|LogHttp: 00000202C44F5760: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-06-25 20:19:41.186 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-06-25 20:19:41.443 - Thread: 1 -> GUI Stats: Update 0.355263111111111, Draw 0.427070444444444 2021-06-25 20:19:41.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:19:41.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:19:45.059 - Thread: 1 -> GC Memory: 1672.422 / 1672.422 MB 2021-06-25 20:19:47.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:20:11.442 - Thread: 1 -> GUI Stats: Update 0.328366111111112, Draw 0.457120944444444 2021-06-25 20:20:11.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:20:11.523 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,23.6989,80.47768,1,0,1641.119,10961.14,47902,-45723,53,24.36831,72.64803,0.2980115,7536,22.41712,0,16.66667,5.462673,16.28559,100,7919723688,1641.119,0,0 2021-06-25 20:20:11.523 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:20:11.523 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7552,4259,0,0,130,5016,0,2499,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:20:15.076 - Thread: 1 -> GC Memory: 1639.641 / 1639.641 MB 2021-06-25 20:20:41.442 - Thread: 1 -> GUI Stats: Update 0.343223444444444, Draw 0.454397555555555 2021-06-25 20:20:45.092 - Thread: 1 -> GC Memory: 1640.102 / 1640.102 MB 2021-06-25 20:20:45.108 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 20:20:45.162 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 20:20:55.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 20:20:55.150 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 20:21:05.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 20:21:05.139 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 20:21:11.443 - Thread: 1 -> GUI Stats: Update 0.343031611111112, Draw 0.449672277777777 2021-06-25 20:21:11.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:21:11.539 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,23.40642,68.78916,1,0,1641.05,10961.08,47902,-45723,53,24.61042,70.6643,0.2885193,7467,23.47374,0,16.66667,5.776988,16.58756,100,7919723688,1641.05,0,0 2021-06-25 20:21:11.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:21:11.539 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7552,4259,0,0,130,5016,0,2499,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:21:15.108 - Thread: 1 -> GC Memory: 1641.638 / 1641.638 MB 2021-06-25 20:21:15.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 20:21:15.155 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 20:21:15.155 - Thread: 1 -> Next activation in 00:58:42.8526925 2021-06-25 20:21:36.667 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:21:36.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:21:41.443 - Thread: 1 -> GUI Stats: Update 0.335759944444444, Draw 0.438491055555556 2021-06-25 20:21:45.109 - Thread: 1 -> GC Memory: 1642.548 / 1642.548 MB 2021-06-25 20:21:58.392 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:21:58.392 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:21:58.392 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:21:58.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:21:58.663 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-06-25 20:22:11.716 - Thread: 1 -> GUI Stats: Update 0.325005333333333, Draw 0.372630944444444 2021-06-25 20:22:11.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:22:11.830 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,20.92914,66.39788,1,0,1647.91,10971.32,47902,-45723,53,27.17109,71.77004,0.2860112,7293,23.58648,0,16.66667,6.408705,16.92803,100,7909193488,1647.91,0,0 2021-06-25 20:22:11.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:22:11.830 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7542,4249,0,0,115,5006,0,2505,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:22:12.563 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-06-25 20:22:12.564 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-06-25 20:22:15.115 - Thread: 1 -> GC Memory: 1647.435 / 1647.435 MB 2021-06-25 20:22:25.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:22:36.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:22:36.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:22:41.718 - Thread: 1 -> GUI Stats: Update 0.405348833333333, Draw 0.533498055555555 2021-06-25 20:22:45.116 - Thread: 1 -> GC Memory: 1649.026 / 1649.026 MB 2021-06-25 20:22:52.916 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:23:11.815 - Thread: 1 -> GUI Stats: Update 0.3099685, Draw 0.337878833333334 2021-06-25 20:23:11.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:23:11.946 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,21.11874,55.23257,1,0,1648.782,10969.56,47912,-45724,53,19.50729,64.92751,0.3011856,7265,29.8933,0,16.66667,5.831373,19.40897,100,7907142456,1648.782,0,0 2021-06-25 20:23:11.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:23:11.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,757,71,728,7540,4247,0,0,113,5004,0,2505,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:23:12.962 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:23:12.962 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:23:12.962 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:23:13.040 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:23:13.043 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-06-25 20:23:15.132 - Thread: 1 -> GC Memory: 1649.703 / 1649.703 MB 2021-06-25 20:23:25.498 - Thread: 1 -> Autosave initiated 2021-06-25 20:23:25.498 - Thread: 1 -> Character state: True 2021-06-25 20:23:25.498 - Thread: 1 -> IsServer: True 2021-06-25 20:23:25.498 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:23:25.498 - Thread: 1 -> Autosave 2021-06-25 20:23:25.498 - Thread: 1 -> Saving world - START 2021-06-25 20:23:25.498 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:23:25.498 - Thread: 1 -> Before snapshot.: GC Memory: 1,642 B 2021-06-25 20:23:25.516 - Thread: 1 -> After snapshot.: GC Memory: 1,644 B 2021-06-25 20:23:25.516 - Thread: 1 -> Directory cleanup: GC Memory: 1,644 B 2021-06-25 20:23:25.516 - Thread: 1 -> Saving world - END 2021-06-25 20:23:25.546 - Thread: 11 -> Session snapshot save - START 2021-06-25 20:23:25.546 - Thread: 11 -> Checking file access for files in target dir. 2021-06-25 20:23:25.938 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:23:26.697 - Thread: 11 -> Session snapshot save - END 2021-06-25 20:23:34.973 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-06-25 20:23:34.973 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-06-25 20:23:42.355 - Thread: 1 -> GUI Stats: Update 0.34626688888889, Draw 0.776006277777778 2021-06-25 20:23:45.138 - Thread: 1 -> GC Memory: 1661.993 / 1661.993 MB 2021-06-25 20:24:02.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:24:12.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:24:12.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:24:12.356 - Thread: 1 -> GUI Stats: Update 0.391326055555556, Draw 0.497850444444444 2021-06-25 20:24:12.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:24:12.503 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,23.68669,50.87574,1,0,1667.429,10982.27,47912,-45724,53,25.7368,62.53864,0.3095368,7181,21.49259,0,16.66667,5.531505,13.44118,100,7932935052,1667.429,0,0 2021-06-25 20:24:12.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:24:12.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,568,758,71,728,7565,4270,0,0,130,5029,0,2511,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:24:15.156 - Thread: 1 -> GC Memory: 1662.484 / 1662.484 MB 2021-06-25 20:24:42.671 - Thread: 1 -> GUI Stats: Update 0.313759888888889, Draw 0.452123277777778 2021-06-25 20:24:45.170 - Thread: 1 -> GC Memory: 1671.521 / 1671.521 MB 2021-06-25 20:25:12.671 - Thread: 1 -> GUI Stats: Update 0.319422166666667, Draw 0.413239222222222 2021-06-25 20:25:12.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:25:12.835 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,21.60093,63.15319,1,0,1641.442,10980.56,47942,-45726,53,28.35104,73.14928,0.3028851,7137,21.0266,0,16.66667,5.96126,15.38081,100,7901404836,1641.442,0,0 2021-06-25 20:25:12.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:25:12.835 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,570,759,71,728,7535,4239,0,0,115,4999,0,2511,15,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:25:15.171 - Thread: 1 -> GC Memory: 1643.169 / 1643.169 MB 2021-06-25 20:25:28.907 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:25:31.870 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-25 20:25:32.785 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-25 20:25:32.785 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-25 20:25:34.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:25:34.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:25:42.673 - Thread: 1 -> GUI Stats: Update 0.354720444444444, Draw 0.3954725 2021-06-25 20:25:45.193 - Thread: 1 -> GC Memory: 1646.897 / 1646.897 MB 2021-06-25 20:26:12.671 - Thread: 1 -> GUI Stats: Update 0.308472277777778, Draw 0.352174444444445 2021-06-25 20:26:12.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:26:12.852 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,21.32443,74.91494,1,0,1648.205,10981.45,47942,-45740,53,31.87642,74.16965,0.2978515,7122,21.29566,0,16.66667,6.788296,15.79492,100,7918193076,1648.205,0,0 2021-06-25 20:26:12.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:26:12.852 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,570,760,71,728,7551,4255,0,0,115,5015,0,2511,31,0,66,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:26:15.205 - Thread: 1 -> GC Memory: 1647.18 / 1647.18 MB 2021-06-25 20:26:42.672 - Thread: 1 -> GUI Stats: Update 0.313078333333333, Draw 0.368050444444444 2021-06-25 20:26:45.205 - Thread: 1 -> GC Memory: 1643.257 / 1643.257 MB 2021-06-25 20:27:12.795 - Thread: 1 -> GUI Stats: Update 0.300476888888889, Draw 0.340621111111111 2021-06-25 20:27:12.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:27:12.992 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,19.01515,50.66593,1,0,1654.194,11200.76,47942,-45754,53,18.06897,62.13955,0.3228045,7030,33.33702,0,16.66667,6.023655,20.71548,100,8087849114,1654.194,0,0 2021-06-25 20:27:12.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:27:12.992 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,723,916,71,728,7713,4248,0,0,113,5165,0,2511,31,0,78,15,336,66,0,3,1573,760,384,7,50,0,0,0,0 2021-06-25 20:27:15.212 - Thread: 1 -> GC Memory: 1654.14 / 1654.14 MB 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: request failed, libcurl error: 0 (No error) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x2022253de90 [can pipeline]) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 1 (Re-using existing connection! (#2) with host api.epicgames.dev) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 2 (Connected to api.epicgames.dev (34.200.118.148) port 443 (#2)) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 7 (Closing connection 2) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: 00000202C44F6DA0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-06-25 20:27:41.151 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-06-25 20:27:42.796 - Thread: 1 -> GUI Stats: Update 0.308363166666667, Draw 0.349175777777778 2021-06-25 20:27:45.228 - Thread: 1 -> GC Memory: 1659.887 / 1659.887 MB 2021-06-25 20:27:52.929 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:28:02.914 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:28:12.908 - Thread: 1 -> GUI Stats: Update 0.384510222222222, Draw 0.462614611111112 2021-06-25 20:28:13.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:28:13.121 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,27.30614,69.32871,1,0,1666.802,11300.33,47942,-45763,53,27.27002,64.13653,0.3326471,7102,23.32943,0,16.66667,6.36194,14.96269,100,8175684592,1666.802,0,0 2021-06-25 20:28:13.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:28:13.121 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,975,71,728,7796,4269,0,0,128,5244,0,2511,31,0,82,15,336,64,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:28:15.241 - Thread: 1 -> GC Memory: 1668.084 / 1668.084 MB 2021-06-25 20:28:21.387 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:28:21.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:28:25.506 - Thread: 1 -> Autosave initiated 2021-06-25 20:28:25.506 - Thread: 1 -> Character state: True 2021-06-25 20:28:25.506 - Thread: 1 -> IsServer: True 2021-06-25 20:28:25.506 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:28:25.506 - Thread: 1 -> Autosave 2021-06-25 20:28:25.506 - Thread: 1 -> Saving world - START 2021-06-25 20:28:25.507 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:28:25.507 - Thread: 1 -> Before snapshot.: GC Memory: 1,658 B 2021-06-25 20:28:25.529 - Thread: 1 -> After snapshot.: GC Memory: 1,658 B 2021-06-25 20:28:25.530 - Thread: 1 -> Directory cleanup: GC Memory: 1,658 B 2021-06-25 20:28:25.530 - Thread: 1 -> Saving world - END 2021-06-25 20:28:25.558 - Thread: 10 -> Session snapshot save - START 2021-06-25 20:28:25.558 - Thread: 10 -> Checking file access for files in target dir. 2021-06-25 20:28:25.934 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:28:26.765 - Thread: 10 -> Session snapshot save - END 2021-06-25 20:28:42.908 - Thread: 1 -> GUI Stats: Update 0.383240722222222, Draw 0.450941444444444 2021-06-25 20:28:43.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:28:45.244 - Thread: 1 -> GC Memory: 1667.658 / 1667.658 MB 2021-06-25 20:28:46.834 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2021-06-25 20:28:48.692 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2021-06-25 20:28:48.692 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2021-06-25 20:28:53.674 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2021-06-25 20:29:13.227 - Thread: 1 -> GUI Stats: Update 0.387587944444444, Draw 0.297424833333334 2021-06-25 20:29:13.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:29:13.457 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,20.80019,51.7229,1,0,1668.814,11296.64,47942,-45763,53,22.67717,62.14883,0.313454,7103,24.85859,0,16.66667,5.637225,15.44932,100,8178826480,1668.814,0,0 2021-06-25 20:29:13.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:29:13.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,975,71,728,7799,4271,0,0,130,5246,0,2511,31,0,83,15,336,64,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:29:13.941 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2021-06-25 20:29:13.942 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2021-06-25 20:29:15.247 - Thread: 1 -> GC Memory: 1669.267 / 1669.267 MB 2021-06-25 20:29:16.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:29:16.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:29:17.157 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2021-06-25 20:29:18.840 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2021-06-25 20:29:18.840 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2021-06-25 20:29:43.227 - Thread: 1 -> GUI Stats: Update 0.3106355, Draw 0.313199722222222 2021-06-25 20:29:45.261 - Thread: 1 -> GC Memory: 1671.028 / 1671.028 MB 2021-06-25 20:30:13.514 - Thread: 1 -> GUI Stats: Update 0.293221055555555, Draw 0.336503666666667 2021-06-25 20:30:13.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:30:13.761 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,25.53708,40.62978,1,0,1655.554,11297.13,47942,-45763,53,18.74933,55.39855,0.2943913,7045,30.86628,0,16.66667,5.78722,17.09947,100,8144146016,1655.554,0,0 2021-06-25 20:30:13.761 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:30:13.761 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7766,4239,0,0,115,5213,0,2511,15,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:30:15.263 - Thread: 1 -> GC Memory: 1655.292 / 1655.292 MB 2021-06-25 20:30:22.386 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:30:30.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:30:30.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:30:43.514 - Thread: 1 -> GUI Stats: Update 0.374858333333333, Draw 0.529966222222222 2021-06-25 20:30:45.265 - Thread: 1 -> GC Memory: 1656.284 / 1656.284 MB 2021-06-25 20:31:13.514 - Thread: 1 -> GUI Stats: Update 0.311371, Draw 0.408047166666666 2021-06-25 20:31:13.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:31:13.777 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,23.20332,67.55439,1,0,1657.645,11299.49,47957,-45764,53,21.63056,70.90371,0.3046844,7020,24.83851,0,16.66667,5.372709,17.61143,100,8160756688,1657.645,0,0 2021-06-25 20:31:13.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:31:13.777 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7782,4255,0,0,115,5229,0,2511,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:31:15.280 - Thread: 1 -> GC Memory: 1657.838 / 1657.838 MB 2021-06-25 20:31:43.513 - Thread: 1 -> GUI Stats: Update 0.3104775, Draw 0.397009944444444 2021-06-25 20:31:45.296 - Thread: 1 -> GC Memory: 1654.861 / 1654.861 MB 2021-06-25 20:31:45.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:31:51.993 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:31:51.994 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:32:13.621 - Thread: 1 -> Invalid queue index in the remove item message! 2021-06-25 20:32:14.106 - Thread: 1 -> GUI Stats: Update 0.360826055555556, Draw 0.432493833333333 2021-06-25 20:32:14.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:32:14.387 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,32.28852,86.22112,1,0,1657.026,11313.25,47967,-45779,53,25.87657,68.3799,0.2964393,6981,23.46793,0,16.66667,6.072696,16.04735,100,8158683088,1657.026,0,0 2021-06-25 20:32:14.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:32:14.387 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7780,4253,0,0,113,5227,0,2511,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:32:15.306 - Thread: 1 -> GC Memory: 1659.104 / 1659.104 MB 2021-06-25 20:32:40.683 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:32:44.107 - Thread: 1 -> GUI Stats: Update 0.337002111111111, Draw 0.381165666666666 2021-06-25 20:32:45.308 - Thread: 1 -> GC Memory: 1663.522 / 1663.522 MB 2021-06-25 20:32:46.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:32:46.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:32:52.940 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:33:14.190 - Thread: 1 -> GUI Stats: Update 0.335002333333333, Draw 0.481284944444446 2021-06-25 20:33:14.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:33:14.487 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,21.64852,60.84525,1,0,1659.646,11311.76,48012,-45791,53,20.94636,62.02375,0.2967844,6950,23.23838,0,16.66667,4.867595,14.41331,100,8160756688,1659.646,0,0 2021-06-25 20:33:14.487 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:33:14.487 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7782,4255,0,0,115,5229,0,2511,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:33:15.308 - Thread: 1 -> GC Memory: 1660.151 / 1660.151 MB 2021-06-25 20:33:25.508 - Thread: 1 -> Autosave initiated 2021-06-25 20:33:25.508 - Thread: 1 -> Character state: True 2021-06-25 20:33:25.508 - Thread: 1 -> IsServer: True 2021-06-25 20:33:25.508 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:33:25.508 - Thread: 1 -> Autosave 2021-06-25 20:33:25.508 - Thread: 1 -> Saving world - START 2021-06-25 20:33:25.508 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:33:25.508 - Thread: 1 -> Before snapshot.: GC Memory: 1,654 B 2021-06-25 20:33:25.524 - Thread: 1 -> After snapshot.: GC Memory: 1,656 B 2021-06-25 20:33:25.524 - Thread: 1 -> Directory cleanup: GC Memory: 1,656 B 2021-06-25 20:33:25.524 - Thread: 1 -> Saving world - END 2021-06-25 20:33:25.557 - Thread: 13 -> Session snapshot save - START 2021-06-25 20:33:25.558 - Thread: 13 -> Checking file access for files in target dir. 2021-06-25 20:33:25.932 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:33:26.559 - Thread: 13 -> Session snapshot save - END 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: request failed, libcurl error: 0 (No error) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x202fc3cd5c0 [can pipeline]) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 1 (Re-using existing connection! (#3) with host api.epicgames.dev) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 2 (Connected to api.epicgames.dev (34.232.165.3) port 443 (#3)) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 3 (We are completely uploaded and fine) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 7 (Closing connection 3) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: 00000202C44F4C40: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-06-25 20:33:41.140 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-06-25 20:33:44.191 - Thread: 1 -> GUI Stats: Update 0.311684055555556, Draw 0.413944611111112 2021-06-25 20:33:45.324 - Thread: 1 -> GC Memory: 1664.169 / 1664.169 MB 2021-06-25 20:34:14.191 - Thread: 1 -> GUI Stats: Update 0.312120944444445, Draw 0.3461875 2021-06-25 20:34:14.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:34:14.505 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,21.26499,62.63575,1,0,1665.352,11311.65,48027,-45792,53,20.78087,67.78774,0.302153,6943,21.8566,0,16.66667,4.541992,14.8161,100,8160756688,1665.352,0,0 2021-06-25 20:34:14.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:34:14.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7782,4255,0,0,115,5229,0,2511,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:34:15.324 - Thread: 1 -> GC Memory: 1665.708 / 1665.708 MB 2021-06-25 20:34:44.190 - Thread: 1 -> GUI Stats: Update 0.306644499999999, Draw 0.3291825 2021-06-25 20:34:45.325 - Thread: 1 -> GC Memory: 1664.983 / 1664.983 MB 2021-06-25 20:35:14.192 - Thread: 1 -> GUI Stats: Update 0.318585611111111, Draw 0.378392611111111 2021-06-25 20:35:14.521 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:35:14.521 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,22.57821,63.99742,1,0,1655.87,11313.07,48027,-45806,53,18.97741,60.99515,0.3037434,7038,25.00604,0,16.66667,4.7455,15.25247,100,8160773968,1655.87,0,0 2021-06-25 20:35:14.521 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:35:14.521 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7782,4255,0,0,115,5229,0,2511,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:35:15.342 - Thread: 1 -> GC Memory: 1656.294 / 1656.294 MB 2021-06-25 20:35:44.883 - Thread: 1 -> GUI Stats: Update 0.310531444444445, Draw 0.400716444444444 2021-06-25 20:35:45.350 - Thread: 1 -> GC Memory: 1667.15 / 1667.15 MB 2021-06-25 20:36:14.883 - Thread: 1 -> GUI Stats: Update 0.319498500000001, Draw 0.357003777777778 2021-06-25 20:36:15.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:36:15.230 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,20.7108,43.50769,1,0,1664.508,11311.77,48027,-45848,53,16.8848,52.29473,0.2827593,7037,23.88254,0,16.66667,4.03252,12.48931,100,8160773968,1664.508,0,0 2021-06-25 20:36:15.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:36:15.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7782,4255,0,0,115,5229,0,2511,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:36:15.367 - Thread: 1 -> GC Memory: 1665.306 / 1665.306 MB 2021-06-25 20:36:28.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:36:32.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:36:32.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:36:44.884 - Thread: 1 -> GUI Stats: Update 0.345042388888889, Draw 0.417592333333334 2021-06-25 20:36:45.368 - Thread: 1 -> GC Memory: 1655.907 / 1655.907 MB 2021-06-25 20:37:14.885 - Thread: 1 -> GUI Stats: Update 0.3103965, Draw 0.356667055555556 2021-06-25 20:37:15.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:37:15.248 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,23.54331,53.83976,1,0,1657.183,11315.51,48140,-45849,54,18.34312,54.04285,0.2954822,7042,25.0016,0,16.66667,4.586072,13.51158,100,8144204192,1657.183,0,0 2021-06-25 20:37:15.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:37:15.248 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7766,4239,0,0,115,5213,0,2511,15,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:37:15.385 - Thread: 1 -> GC Memory: 1658.025 / 1658.025 MB 2021-06-25 20:37:44.883 - Thread: 1 -> GUI Stats: Update 0.300013777777778, Draw 0.328581444444444 2021-06-25 20:37:45.401 - Thread: 1 -> GC Memory: 1674.117 / 1674.117 MB 2021-06-25 20:37:48.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:37:48.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:37:48.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:37:48.899 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:37:48.902 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-06-25 20:37:52.951 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:38:14.885 - Thread: 1 -> GUI Stats: Update 0.340064055555556, Draw 0.453860833333333 2021-06-25 20:38:15.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:38:15.264 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,21.97697,58.06264,1,0,1676.488,11314.24,48140,-45858,54,24.5031,70.22332,0.2937125,6982,19.94991,0,16.66667,4.888347,14.00949,100,8177768496,1676.488,0,0 2021-06-25 20:38:15.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:38:15.264 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7798,4271,0,0,115,5245,0,2527,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:38:15.416 - Thread: 1 -> GC Memory: 1677.359 / 1677.359 MB 2021-06-25 20:38:25.516 - Thread: 1 -> Autosave initiated 2021-06-25 20:38:25.516 - Thread: 1 -> Character state: True 2021-06-25 20:38:25.516 - Thread: 1 -> IsServer: True 2021-06-25 20:38:25.516 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:38:25.516 - Thread: 1 -> Autosave 2021-06-25 20:38:25.516 - Thread: 1 -> Saving world - START 2021-06-25 20:38:25.517 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:38:25.517 - Thread: 1 -> Before snapshot.: GC Memory: 1,655 B 2021-06-25 20:38:25.532 - Thread: 1 -> After snapshot.: GC Memory: 1,657 B 2021-06-25 20:38:25.532 - Thread: 1 -> Directory cleanup: GC Memory: 1,658 B 2021-06-25 20:38:25.532 - Thread: 1 -> Saving world - END 2021-06-25 20:38:25.561 - Thread: 11 -> Session snapshot save - START 2021-06-25 20:38:25.562 - Thread: 11 -> Checking file access for files in target dir. 2021-06-25 20:38:25.920 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:38:26.573 - Thread: 11 -> Session snapshot save - END 2021-06-25 20:38:33.647 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-06-25 20:38:33.648 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-06-25 20:38:44.885 - Thread: 1 -> GUI Stats: Update 0.338691833333334, Draw 0.407533388888889 2021-06-25 20:38:45.418 - Thread: 1 -> GC Memory: 1666.642 / 1666.642 MB 2021-06-25 20:39:14.883 - Thread: 1 -> GUI Stats: Update 0.319599, Draw 0.411426888888889 2021-06-25 20:39:15.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:39:15.281 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,22.98054,49.49688,1,0,1666.437,11311.58,48140,-45858,54,21.2109,64.3209,0.3040421,6939,23.16022,0,16.66667,4.912489,14.89686,100,8177790368,1666.437,0,0 2021-06-25 20:39:15.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:39:15.281 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7798,4271,0,0,115,5245,0,2527,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:39:15.434 - Thread: 1 -> GC Memory: 1667.411 / 1667.411 MB 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: request failed, libcurl error: 0 (No error) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x202bfe98620 [can pipeline]) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 1 (Re-using existing connection! (#5) with host api.epicgames.dev) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 2 (Connected to api.epicgames.dev (34.201.236.126) port 443 (#5)) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 3 (We are completely uploaded and fine) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 7 (Closing connection 5) 2021-06-25 20:39:41.212 - Thread: 23 -> EOS|LogHttp: 00000202C44F7E50: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-06-25 20:39:41.226 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-06-25 20:39:44.884 - Thread: 1 -> GUI Stats: Update 0.330241166666667, Draw 0.411920888888889 2021-06-25 20:39:45.434 - Thread: 1 -> GC Memory: 1668.099 / 1668.099 MB 2021-06-25 20:40:14.884 - Thread: 1 -> GUI Stats: Update 0.318910666666667, Draw 0.443695777777778 2021-06-25 20:40:15.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:40:15.298 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,23.36344,67.64014,1,0,1655.713,11311.12,48140,-45858,54,24.48995,69.11125,0.316751,8147,24.23234,0,16.66667,5.934487,16.74727,100,8175716768,1655.713,0,0 2021-06-25 20:40:15.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:40:15.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7796,4269,0,0,113,5243,0,2527,31,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:40:15.451 - Thread: 1 -> GC Memory: 1656.59 / 1656.59 MB 2021-06-25 20:40:23.824 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:40:29.614 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:40:29.615 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:40:44.884 - Thread: 1 -> GUI Stats: Update 0.364108833333333, Draw 0.488518055555555 2021-06-25 20:40:45.467 - Thread: 1 -> GC Memory: 1657.842 / 1657.842 MB 2021-06-25 20:41:14.884 - Thread: 1 -> GUI Stats: Update 0.318923444444445, Draw 0.362999611111111 2021-06-25 20:41:15.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:41:15.314 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,21.45877,68.82175,1,0,1658.035,11311.87,48170,-45860,54,26.78964,74.61475,0.3016634,8122,18.26638,0,16.66667,4.893497,13.62941,100,8176915026,1658.035,0,0 2021-06-25 20:41:15.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:41:15.314 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,975,71,728,7798,4269,0,0,113,5244,0,2527,31,0,83,15,336,64,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:41:15.468 - Thread: 1 -> GC Memory: 1658.906 / 1658.906 MB 2021-06-25 20:41:44.884 - Thread: 1 -> GUI Stats: Update 0.312109722222222, Draw 0.356533277777778 2021-06-25 20:41:45.484 - Thread: 1 -> GC Memory: 1655.916 / 1655.916 MB 2021-06-25 20:42:14.884 - Thread: 1 -> GUI Stats: Update 0.306029, Draw 0.357817444444444 2021-06-25 20:42:15.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:42:15.331 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,20.57025,37.23272,1,0,1658.405,11314.09,48170,-45888,54,15.95906,49.43675,0.2937249,8084,27.8273,0,16.66667,4.440975,13.75691,100,8161233602,1658.405,0,0 2021-06-25 20:42:15.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:42:15.331 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,784,974,71,728,7783,4255,0,0,115,5229,0,2527,15,0,83,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:42:15.500 - Thread: 1 -> GC Memory: 1657.105 / 1657.105 MB 2021-06-25 20:42:44.884 - Thread: 1 -> GUI Stats: Update 0.303572722222222, Draw 0.340600666666667 2021-06-25 20:42:45.501 - Thread: 1 -> GC Memory: 1659.798 / 1659.798 MB 2021-06-25 20:42:52.950 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:43:14.884 - Thread: 1 -> GUI Stats: Update 0.297953777777778, Draw 0.327887666666667 2021-06-25 20:43:15.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:43:15.348 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,20.82125,46.95166,1,0,1663.239,11330.08,48170,-45888,54,17.77953,66.43238,0.3042969,8040,25.80209,0,16.66667,4.58749,17.14094,100,8192175662,1663.239,0,0 2021-06-25 20:43:15.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:43:15.348 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,796,986,71,728,7812,4271,0,0,115,5257,0,2527,31,0,85,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:43:15.501 - Thread: 1 -> GC Memory: 1664.136 / 1664.136 MB 2021-06-25 20:43:25.517 - Thread: 1 -> Autosave initiated 2021-06-25 20:43:25.517 - Thread: 1 -> Character state: True 2021-06-25 20:43:25.517 - Thread: 1 -> IsServer: True 2021-06-25 20:43:25.517 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:43:25.517 - Thread: 1 -> Autosave 2021-06-25 20:43:25.517 - Thread: 1 -> Saving world - START 2021-06-25 20:43:25.518 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:43:25.518 - Thread: 1 -> Before snapshot.: GC Memory: 1,656 B 2021-06-25 20:43:25.534 - Thread: 1 -> After snapshot.: GC Memory: 1,659 B 2021-06-25 20:43:25.534 - Thread: 1 -> Directory cleanup: GC Memory: 1,659 B 2021-06-25 20:43:25.534 - Thread: 1 -> Saving world - END 2021-06-25 20:43:25.563 - Thread: 10 -> Session snapshot save - START 2021-06-25 20:43:25.564 - Thread: 10 -> Checking file access for files in target dir. 2021-06-25 20:43:25.927 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:43:26.606 - Thread: 10 -> Session snapshot save - END 2021-06-25 20:43:42.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:43:44.886 - Thread: 1 -> GUI Stats: Update 0.317361166666667, Draw 0.348410333333333 2021-06-25 20:43:45.501 - Thread: 1 -> GC Memory: 1667.758 / 1667.758 MB 2021-06-25 20:43:49.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:43:49.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:43:56.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:43:56.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:43:56.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:43:56.569 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:43:56.571 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-06-25 20:44:06.781 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-06-25 20:44:06.782 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-06-25 20:44:11.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:44:14.885 - Thread: 1 -> GUI Stats: Update 0.394640555555556, Draw 0.477146166666667 2021-06-25 20:44:15.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:44:15.365 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,25.64837,37.89306,1,0,1672.24,11334.53,48180,-45889,54,17.42281,64.47668,0.3048543,8084,24.46217,0,16.66667,4.261998,15.7724,100,8208764462,1672.24,0,0 2021-06-25 20:44:15.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:44:15.365 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,796,986,71,728,7828,4287,0,0,130,5273,0,2527,31,0,85,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:44:15.501 - Thread: 1 -> GC Memory: 1673.107 / 1673.107 MB 2021-06-25 20:44:17.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:44:17.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:44:44.885 - Thread: 1 -> GUI Stats: Update 0.333124333333333, Draw 0.404437111111111 2021-06-25 20:44:45.518 - Thread: 1 -> GC Memory: 1670.581 / 1670.581 MB 2021-06-25 20:44:57.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:44:57.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:44:57.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-06-25 20:44:57.818 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-06-25 20:44:57.821 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-06-25 20:45:07.927 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-06-25 20:45:07.928 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-06-25 20:45:14.884 - Thread: 1 -> GUI Stats: Update 0.318912944444444, Draw 0.403116833333333 2021-06-25 20:45:15.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:45:15.382 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,20.98425,42.9178,1,0,1659.123,11331.02,48305,-46023,54,19.49203,70.11361,0.3135039,9257,22.34859,0,16.66667,4.356195,15.66941,100,8208764462,1659.123,0,0 2021-06-25 20:45:15.382 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:45:15.382 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,796,986,71,728,7828,4287,0,0,130,5273,0,2527,31,0,85,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:45:15.554 - Thread: 1 -> GC Memory: 1662.277 / 1662.277 MB 2021-06-25 20:45:15.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:45:20.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:45:20.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:45:30.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:45:44.886 - Thread: 1 -> GUI Stats: Update 0.443839, Draw 0.532236111111111 2021-06-25 20:45:45.567 - Thread: 1 -> GC Memory: 1666.65 / 1666.65 MB 2021-06-25 20:45:56.998 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:45:56.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:46:11.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-06-25 20:46:14.885 - Thread: 1 -> GUI Stats: Update 0.420249333333334, Draw 0.450940722222222 2021-06-25 20:46:15.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:46:15.406 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,26.47552,48.48414,1,0,1666.655,11334.48,48305,-46023,54,21.13665,65.36308,0.2888265,9211,21.99676,0,16.66667,4.649378,14.37776,100,8208764462,1666.655,0,0 2021-06-25 20:46:15.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:46:15.406 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,907,36,796,986,71,728,7828,4287,0,0,130,5273,0,2527,31,0,85,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:46:15.568 - Thread: 1 -> GC Memory: 1667.841 / 1667.841 MB 2021-06-25 20:46:15.964 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-06-25 20:46:15.965 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-06-25 20:46:44.885 - Thread: 1 -> GUI Stats: Update 0.316414277777779, Draw 0.395521611111111 2021-06-25 20:46:45.568 - Thread: 1 -> GC Memory: 1659.036 / 1659.036 MB 2021-06-25 20:47:15.202 - Thread: 1 -> GUI Stats: Update 0.316405833333333, Draw 0.466746444444444 2021-06-25 20:47:15.568 - Thread: 1 -> GC Memory: 1664.673 / 1664.673 MB 2021-06-25 20:47:15.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:47:15.732 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,22.04218,44.98717,1,0,1665.528,11335.31,48325,-46029,54,18.83381,58.12988,0.292897,9240,22.956,0,16.66667,4.323489,13.34429,100,8176790426,1665.528,0,0 2021-06-25 20:47:15.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:47:15.732 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,907,36,797,987,71,728,7797,4255,0,0,115,5243,0,2527,15,0,85,15,336,63,0,8,1573,760,384,7,50,0,0,0,0 2021-06-25 20:47:45.201 - Thread: 1 -> GUI Stats: Update 0.309845944444444, Draw 0.452338000000001 2021-06-25 20:47:45.568 - Thread: 1 -> GC Memory: 1683.492 / 1683.492 MB 2021-06-25 20:47:52.952 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-25 20:48:15.202 - Thread: 1 -> GUI Stats: Update 0.317387222222223, Draw 0.409432944444444 2021-06-25 20:48:15.585 - Thread: 1 -> GC Memory: 1684.17 / 1684.17 MB 2021-06-25 20:48:15.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 20:48:15.749 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,22.2752,50.42987,1,0,1685.034,11339.12,48348,-46038,54,20.88963,64.74574,0.3128628,9163,25.41915,0,16.66667,5.309965,16.45781,100,8211336276,1685.034,0,0 2021-06-25 20:48:15.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 20:48:15.749 - Thread: 1 -> MEMORY VALUES,1,1,0,1,37,907,36,797,989,71,728,7830,4286,0,0,115,5275,0,2543,31,0,85,15,336,64,0,7,1573,760,384,7,50,0,0,0,0 2021-06-25 20:48:25.518 - Thread: 1 -> Autosave initiated 2021-06-25 20:48:25.518 - Thread: 1 -> Character state: True 2021-06-25 20:48:25.518 - Thread: 1 -> IsServer: True 2021-06-25 20:48:25.518 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 20:48:25.518 - Thread: 1 -> Autosave 2021-06-25 20:48:25.518 - Thread: 1 -> Saving world - START 2021-06-25 20:48:25.519 - Thread: 1 -> Making world state snapshot. 2021-06-25 20:48:25.519 - Thread: 1 -> Before snapshot.: GC Memory: 1,659 B 2021-06-25 20:48:25.536 - Thread: 1 -> After snapshot.: GC Memory: 1,661 B 2021-06-25 20:48:25.536 - Thread: 1 -> Directory cleanup: GC Memory: 1,661 B 2021-06-25 20:48:25.536 - Thread: 1 -> Saving world - END 2021-06-25 20:48:25.570 - Thread: 10 -> Session snapshot save - START 2021-06-25 20:48:25.571 - Thread: 10 -> Checking file access for files in target dir. 2021-06-25 20:48:25.949 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ChasoWeaver\AppData\Roaming\SpaceEngineers\Saves\76561199175348287\The Journey\.new\Sandbox_config.sbc 2021-06-25 20:48:26.594 - Thread: 10 -> Session snapshot save - END 2021-06-25 20:48:45.202 - Thread: 1 -> GUI Stats: Update 0.3157385, Draw 0.400262555555556 2021-06-25 20:48:45.601 - Thread: 1 -> GC Memory: 1669.797 / 1669.797 MB 2021-06-25 20:49:12.065 - Thread: 19 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-06-25 20:49:12.327 - Thread: 19 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 3,062 InstanceBuffers: 525 GPUEmitters: 8 Atmospheres: 6 Clouds: 33 DebugDrawMesh: 0 Videos: 0 Decals: 3 Billboards: 77 Actor Components MyLightComponent: 127 MyInstanceComponent: 1,840 MyResourcePrioritizationComponent: 3,684 MyRenderableComponent: 978 MyRotationAnimator: 149 MyThrustFlameAnimator: 76 MyRenderVoxelActor: 18 MySkinningComponent: 1 MyVoxelCellComponent: 766 MyFoliageComponent: 324 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: request failed, libcurl error: 0 (No error) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x202c48daa10 [can pipeline]) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 1 (Re-using existing connection! (#6) with host api.epicgames.dev) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 2 (Connected to api.epicgames.dev (52.203.87.59) port 443 (#6)) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 3 (We are completely uploaded and fine) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 7 (Closing connection 6) 2021-06-25 20:49:41.143 - Thread: 23 -> EOS|LogHttp: 00000201A1E52E80: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-06-25 20:49:41.156 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B9AEE2A8C-400B-7FC4-CB81-BDBA88CCD468%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-06-25 20:50:12.029 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-06-25 20:50:12.031 - Thread: 19 -> Showing message 2021-06-25 20:50:13.636 - Thread: 19 -> ================================== CRASH INFO ================================== AppVersion: 01_198_033 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 2287 PCUCount: 48438 IsHang: False GCMemory: 1659 GCMemoryAllocated: 1659 HWAvailableMemory: 8989 ProcessPrivateMemory: 11341 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-06-25 20:50:13.636 - Thread: 19 -> Log Closed