2021-06-25 22:43:34.895 - Thread: 1 -> Log Started 2021-06-25 22:43:34.895 - Thread: 1 -> Timezone (local - UTC): -4h 2021-06-25 22:43:34.895 - Thread: 1 -> App Version: 01_198_033 2021-06-25 22:43:34.903 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2021-06-25 22:43:34.903 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2021-06-25 22:43:34.903 - Thread: 1 -> Environment.ProcessorCount: 12 2021-06-25 22:43:34.910 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2016 Standard (Microsoft Windows NT 6.2.9200.0) 2021-06-25 22:43:34.910 - Thread: 1 -> Environment.CommandLine: SpaceEngineersDedicated.exe -console -path D:\TCAFiles\Users\stephenm1\2212543\ 2021-06-25 22:43:34.911 - Thread: 1 -> Environment.Is64BitProcess: True 2021-06-25 22:43:34.911 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-06-25 22:43:34.911 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3750.0 2021-06-25 22:43:34.911 - Thread: 1 -> Environment.CurrentDirectory: D:\TCAFiles\Users\stephenm1\2212543\DedicatedServer64 2021-06-25 22:43:34.911 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) E-2176G CPU @ 3.70GHz 2021-06-25 22:43:34.911 - Thread: 1 -> IntPtr.Size: 8 2021-06-25 22:43:34.911 - Thread: 1 -> Default Culture: 2021-06-25 22:43:34.911 - Thread: 1 -> Default UI Culture: 2021-06-25 22:43:35.005 - Thread: 1 -> MyScreenManager() 2021-06-25 22:43:35.076 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-06-25 22:43:35.079 - Thread: 1 -> Game dir: D:\TCAFiles\Users\stephenm1\2212543\DedicatedServer64 2021-06-25 22:43:35.079 - Thread: 1 -> Content dir: D:\TCAFiles\Users\stephenm1\2212543\Content 2021-06-25 22:43:36.352 - Thread: 1 -> Preallocate - START 2021-06-25 22:43:36.354 - Thread: 1 -> MySpaceWorldGenerator - START 2021-06-25 22:43:36.357 - Thread: 1 -> MySpaceWorldGenerator - END 2021-06-25 22:43:36.357 - Thread: 1 -> MySpaceBuildComponent - START 2021-06-25 22:43:36.357 - Thread: 1 -> MySpaceBuildComponent - END 2021-06-25 22:43:36.357 - Thread: 1 -> MyEntities - START 2021-06-25 22:43:36.367 - Thread: 1 -> MyEntities - END 2021-06-25 22:43:36.367 - Thread: 1 -> MyObjectBuilder_Base - START 2021-06-25 22:43:36.367 - Thread: 1 -> MyObjectBuilder_Base - END 2021-06-25 22:43:36.367 - Thread: 1 -> MyTransparentGeometry - START 2021-06-25 22:43:36.367 - Thread: 1 -> MyTransparentGeometry - END 2021-06-25 22:43:36.367 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-06-25 22:43:36.375 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-06-25 22:43:36.375 - Thread: 1 -> MyMath - START 2021-06-25 22:43:36.375 - Thread: 1 -> MyMath - END 2021-06-25 22:43:36.375 - Thread: 1 -> MySimpleObjectDraw - START 2021-06-25 22:43:36.375 - Thread: 1 -> MySimpleObjectDraw - END 2021-06-25 22:43:36.392 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-06-25 22:43:36.392 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-06-25 22:43:36.392 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-06-25 22:43:36.465 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-06-25 22:43:36.465 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-06-25 22:43:36.466 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-06-25 22:43:36.466 - Thread: 1 -> MySyncDestructions - START 2021-06-25 22:43:36.466 - Thread: 1 -> MySyncDestructions - END 2021-06-25 22:43:36.466 - Thread: 1 -> MySyncEntity - START 2021-06-25 22:43:36.466 - Thread: 1 -> MySyncEntity - END 2021-06-25 22:43:36.466 - Thread: 1 -> MyCommandCharacter - START 2021-06-25 22:43:36.468 - Thread: 1 -> MyCommandCharacter - END 2021-06-25 22:43:36.468 - Thread: 1 -> MyCommandConsole - START 2021-06-25 22:43:36.468 - Thread: 1 -> MyCommandConsole - END 2021-06-25 22:43:36.470 - Thread: 1 -> MyCommandEntity - START 2021-06-25 22:43:36.471 - Thread: 1 -> MyCommandEntity - END 2021-06-25 22:43:36.471 - Thread: 1 -> MyAiTargetManager - START 2021-06-25 22:43:36.471 - Thread: 1 -> MyAiTargetManager - END 2021-06-25 22:43:36.471 - Thread: 1 -> MyClientDebugCommands - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyClientDebugCommands - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyDedicatedServer - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyDedicatedServer - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyDedicatedServerBase - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyDedicatedServerBase - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerBase - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerBase - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerClient - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerClient - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerClientBase - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerClientBase - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerLobby - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerLobby - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerServerBase - START 2021-06-25 22:43:36.472 - Thread: 1 -> MyMultiplayerServerBase - END 2021-06-25 22:43:36.472 - Thread: 1 -> MyServerDebugCommands - START 2021-06-25 22:43:36.473 - Thread: 1 -> MyServerDebugCommands - END 2021-06-25 22:43:36.473 - Thread: 1 -> MyAIActionsParser - START 2021-06-25 22:43:36.473 - Thread: 1 -> MyAIActionsParser - END 2021-06-25 22:43:36.473 - Thread: 1 -> MyCubeGridDefinitions - START 2021-06-25 22:43:36.501 - Thread: 1 -> MyCubeGridDefinitions - END 2021-06-25 22:43:36.501 - Thread: 1 -> MyDefinitionManager - START 2021-06-25 22:43:36.504 - Thread: 1 -> MyDefinitionManager - END 2021-06-25 22:43:36.506 - Thread: 1 -> Preallocate - END 2021-06-25 22:43:36.508 - Thread: 1 -> Bind IP : 192.169.86.19:29016 2021-06-25 22:43:39.826 - Thread: 1 -> Networking service: Steam 2021-06-25 22:43:39.827 - Thread: 1 -> Server successfully started 2021-06-25 22:43:39.827 - Thread: 1 -> Product name: Space Engineers 2021-06-25 22:43:39.827 - Thread: 1 -> Desc: Space Engineers 2021-06-25 22:43:39.827 - Thread: 1 -> Public IP: 192.169.86.19 2021-06-25 22:43:39.827 - Thread: 1 -> User ID: [009...378] 2021-06-25 22:43:39.827 - Thread: 1 -> Server connected to Steam 2021-06-25 22:43:39.930 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-06-25 22:43:39.954 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-06-25 22:43:39.954 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-06-25 22:43:39.954 - Thread: 1 -> Server Name: Shrine of the Light 2021-06-25 22:43:39.954 - Thread: 1 -> World Name: Shrine of the Light 2021-06-25 22:43:39.971 - Thread: 1 -> Auto Restart Enabled 2021-06-25 22:43:39.975 - Thread: 21 -> Remote API unable to start. Run dedicated server in administrator mode or use AllowRemoteHttp.bat file. Also check nothing else is running on port 8080. 2021-06-25 22:43:39.976 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-06-25 22:43:39.976 - Thread: 1 -> Installed DLCs: 2021-06-25 22:43:40.000 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-06-25 22:43:40.017 - Thread: 1 -> Havok: Physics.Init 2021-06-25 22:43:40.027 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-06-25 22:43:40.029 - Thread: 1 -> HkGameName: SpaceEngineers 2021-06-25 22:43:40.043 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-06-25 22:43:40.044 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-25 22:43:40.048 - Thread: 1 -> 4d07f3297620cd0a8b0f57fa209f231603d5cbbb 2021-06-25 22:43:40.340 - Thread: 1 -> Loading scenarios 2021-06-25 22:43:40.364 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-25 22:43:40.364 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-25 22:43:40.372 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-25 22:43:40.372 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-25 22:43:40.372 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-25 22:43:40.378 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-06-25 22:43:40.380 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-06-25 22:43:40.381 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-25 22:43:40.390 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-25 22:43:40.390 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-06-25 22:43:40.392 - Thread: 8 -> ReloadVoxelMaterials 2021-06-25 22:43:40.461 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-25 22:43:41.634 - Thread: 1 -> Loading last session D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light 2021-06-25 22:43:43.547 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-25 22:43:43.547 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-06-25 22:43:43.547 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2021-06-25 22:43:43.677 - Thread: 1 -> Loading Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Sandbox_config.sbc 2021-06-25 22:43:43.679 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-25 22:43:43.679 - Thread: 7 -> Downloading world mods - START 2021-06-25 22:43:43.679 - Thread: 1 -> Server PolicyResponse (1) 2021-06-25 22:43:43.898 - Thread: 16 -> Mod dependencies query successful 2021-06-25 22:43:43.902 - Thread: 7 -> MyWorkshop.GetItemsBlocking: getting 5 items 2021-06-25 22:43:44.084 - Thread: 16 -> Mod query successful 2021-06-25 22:43:44.084 - Thread: 7 -> Up to date mod: Id = 2325549463, title = 'Quiet Tools' 2021-06-25 22:43:44.084 - Thread: 7 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2021-06-25 22:43:44.085 - Thread: 7 -> Up to date mod: Id = 642589539, title = 'Tiered Engine Super Pack' 2021-06-25 22:43:44.085 - Thread: 7 -> Up to date mod: Id = 543635673, title = 'Battle Cannon and Turrets (DX11)' 2021-06-25 22:43:44.085 - Thread: 7 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)' 2021-06-25 22:43:44.085 - Thread: 7 -> Mod download time: 0.00 seconds 2021-06-25 22:43:44.087 - Thread: 7 -> Downloading world mods - END 2021-06-25 22:43:44.095 - Thread: 1 -> Loading session: D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light 2021-06-25 22:43:44.145 - Thread: 1 -> GC Memory: 65,285,656 B 2021-06-25 22:43:44.148 - Thread: 1 -> Process Memory: 267,116,544 B 2021-06-25 22:43:44.149 - Thread: 1 -> Experimental mode: Yes 2021-06-25 22:43:44.149 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, Mods 2021-06-25 22:43:44.149 - Thread: 1 -> Console compatibility: No 2021-06-25 22:43:45.692 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-06-25 22:43:48.041 - Thread: 1 -> Script loaded: 2325549463.sbm_QuietTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:48.041 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:48.066 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-06-25 22:43:48.071 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-06-25 22:43:48.072 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-25 22:43:48.073 - Thread: 1 -> 4d07f3297620cd0a8b0f57fa209f231603d5cbbb 2021-06-25 22:43:48.232 - Thread: 1 -> Loading scenarios 2021-06-25 22:43:48.232 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-25 22:43:48.232 - Thread: 1 -> List of used mods (5) - START 2021-06-25 22:43:48.232 - Thread: 1 -> Id = Steam:418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)' 2021-06-25 22:43:48.232 - Thread: 1 -> Id = Steam:2325549463, Filename = '2325549463.sbm', Name = 'Quiet Tools' 2021-06-25 22:43:48.232 - Thread: 1 -> Id = Steam:642589539, Filename = '642589539.sbm', Name = 'Tiered Engine Super Pack' 2021-06-25 22:43:48.232 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2021-06-25 22:43:48.232 - Thread: 1 -> Id = Steam:543635673, Filename = '543635673.sbm', Name = 'Battle Cannon and Turrets (DX11)' 2021-06-25 22:43:48.232 - Thread: 1 -> List of used mods - END 2021-06-25 22:43:48.651 - Thread: 1 -> Loading behaviors 2021-06-25 22:43:48.653 - Thread: 1 -> Loading ammo magazines 2021-06-25 22:43:48.656 - Thread: 1 -> Loading ammo definitions 2021-06-25 22:43:48.659 - Thread: 1 -> Loading animations 2021-06-25 22:43:48.663 - Thread: 1 -> Loading animations 2021-06-25 22:43:48.665 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.667 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.668 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.668 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.668 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.668 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.668 - Thread: 1 -> Loading category classes 2021-06-25 22:43:48.669 - Thread: 1 -> Loading category classes 2021-06-25 22:43:48.669 - Thread: 1 -> Loading blueprint classes 2021-06-25 22:43:48.671 - Thread: 1 -> Loading blueprint class entries 2021-06-25 22:43:48.671 - Thread: 1 -> Loading blueprint class entries 2021-06-25 22:43:48.671 - Thread: 1 -> Loading blueprints 2021-06-25 22:43:48.674 - Thread: 1 -> Loading blueprints 2021-06-25 22:43:48.674 - Thread: 1 -> Loading agent definitions 2021-06-25 22:43:48.676 - Thread: 1 -> Loading character definitions 2021-06-25 22:43:48.692 - Thread: 1 -> Loading character definitions 2021-06-25 22:43:48.692 - Thread: 1 -> Loading components 2021-06-25 22:43:48.694 - Thread: 1 -> Loading components 2021-06-25 22:43:48.694 - Thread: 1 -> Loading configuration 2021-06-25 22:43:48.695 - Thread: 1 -> Loading container types 2021-06-25 22:43:48.697 - Thread: 1 -> Loading Contract Types 2021-06-25 22:43:48.705 - Thread: 1 -> Loading block positions 2021-06-25 22:43:48.709 - Thread: 1 -> Loading block positions 2021-06-25 22:43:48.709 - Thread: 1 -> Loading curve definitions 2021-06-25 22:43:48.713 - Thread: 1 -> Loading debris 2021-06-25 22:43:48.714 - Thread: 1 -> Loading environment items entries 2021-06-25 22:43:48.715 - Thread: 1 -> Loading decal global definitions 2021-06-25 22:43:48.715 - Thread: 1 -> Loading decal definitions 2021-06-25 22:43:48.716 - Thread: 1 -> Loading decal definitions 2021-06-25 22:43:48.716 - Thread: 1 -> Loading drone behaviors 2021-06-25 22:43:48.719 - Thread: 1 -> Loading edges 2021-06-25 22:43:48.720 - Thread: 1 -> Loading emissive color definitions 2021-06-25 22:43:48.724 - Thread: 1 -> Loading emissive color default states 2021-06-25 22:43:48.731 - Thread: 1 -> Loading animations 2021-06-25 22:43:48.731 - Thread: 1 -> Loading entity components 2021-06-25 22:43:48.746 - Thread: 1 -> Loading component containers 2021-06-25 22:43:48.762 - Thread: 1 -> Loading environment items entries 2021-06-25 22:43:48.763 - Thread: 1 -> Loading Faction Names 2021-06-25 22:43:48.764 - Thread: 1 -> Loading factions 2021-06-25 22:43:48.769 - Thread: 1 -> Loading flare definitions 2021-06-25 22:43:48.782 - Thread: 1 -> Loading gas property definitions 2021-06-25 22:43:48.783 - Thread: 1 -> Loading event definitions 2021-06-25 22:43:48.785 - Thread: 1 -> Loading physical items 2021-06-25 22:43:48.790 - Thread: 1 -> Loading chat bot responses 2021-06-25 22:43:48.798 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.798 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2021-06-25 22:43:48.798 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.798 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2021-06-25 22:43:48.798 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.798 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\leftplate.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\rightplate.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\centerplate.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\f1icon.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2021-06-25 22:43:48.799 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.799 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\jetpack.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\jetpackoff.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\magboot.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\light.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\handbrake.png 2021-06-25 22:43:48.800 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.800 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gridpower.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\iconsbackground.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\suffocating.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\healthlow.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\capacity.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\healthicon.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\oxygenicon.png 2021-06-25 22:43:48.801 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.801 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\OusideTemp.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\energyicon.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\mass.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\progressbar.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\bottle.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2021-06-25 22:43:48.802 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.802 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2021-06-25 22:43:48.803 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.803 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Fog_v4.dds 2021-06-25 22:43:48.803 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.803 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gravityindicator.png 2021-06-25 22:43:48.803 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.803 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2021-06-25 22:43:48.803 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.803 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\backpack.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\dampenersoff.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\dampenerson.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\dampenersauto.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\blockrotate.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\gridmirror.png 2021-06-25 22:43:48.804 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.804 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\battery.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\reloadcircle_part.png 2021-06-25 22:43:48.805 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.805 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\HUD\HudAtlas0.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\HUD\marker_neutral.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2021-06-25 22:43:48.806 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.806 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Screens\TabGScreen.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Screens\CenterGScreen.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\grid_item_highlight.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\grid_item.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_grid.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_storage.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_system.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_energy.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_all.dds 2021-06-25 22:43:48.807 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.807 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_character.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_hide.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\switch_on_off_right.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\switch_on_off_left.dds 2021-06-25 22:43:48.808 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_unhide.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Screens\message_background_red.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_red_highlight.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\button_red.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.809 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2021-06-25 22:43:48.809 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Fog_v2.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Fog_v3.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\HUD\marker_enemy.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\HUD\marker_friendly.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\GravityHudHorizon.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\Gui\Blood.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\HUD\marker_gps.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\HUD\marker_self.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Fog_v1.dds 2021-06-25 22:43:48.810 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.810 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\ClaimItem.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\star.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\warning.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2021-06-25 22:43:48.811 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.811 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\Steam.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\Intro.dds 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\BasicControls.dds 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2021-06-25 22:43:48.812 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.812 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures\GUI\HelpScreen\Survival.dds 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/eosCB.png 2021-06-25 22:43:48.813 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.813 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Services/eos.png 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Services/eos2.png 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/Background.png 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-25 22:43:48.814 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.814 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/SteamCB.png 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/modioCB.png 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2021-06-25 22:43:48.815 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.815 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/nitrado.png 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/nitrado_highlight.png 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Services/Steam.png 2021-06-25 22:43:48.816 - Thread: 1 -> GuiTextures.sbc 2021-06-25 22:43:48.816 - Thread: 1 -> Failed to parse texture header! Texture: D:\TCAFiles\Users\stephenm1\2212543\Content\Textures/GUI/Icons/Services/Xbox Live.png 2021-06-25 22:43:48.825 - Thread: 1 -> Loading LCD texture categories 2021-06-25 22:43:48.826 - Thread: 1 -> Loading LCD texture categories 2021-06-25 22:43:48.826 - Thread: 1 -> Loading LCD texture categories 2021-06-25 22:43:48.826 - Thread: 1 -> Loading LCD texture categories 2021-06-25 22:43:48.827 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-25 22:43:48.827 - Thread: 1 -> Loading planet definition 2021-06-25 22:43:48.837 - Thread: 1 -> Loading physical items 2021-06-25 22:43:48.840 - Thread: 1 -> Loading physical items 2021-06-25 22:43:48.841 - Thread: 1 -> Loading physical material properties 2021-06-25 22:43:48.845 - Thread: 1 -> Loading pirate antennas 2021-06-25 22:43:48.846 - Thread: 1 -> Loading research blocks definitions 2021-06-25 22:43:48.848 - Thread: 1 -> Loading research groups definitions 2021-06-25 22:43:48.849 - Thread: 1 -> Loading resource distribution groups 2021-06-25 22:43:48.851 - Thread: 1 -> Loading shadow textures definitions 2021-06-25 22:43:48.854 - Thread: 1 -> Loading ship sound groups 2021-06-25 22:43:48.868 - Thread: 1 -> Loading ship sound groups 2021-06-25 22:43:48.869 - Thread: 1 -> Loading sound categories 2021-06-25 22:43:48.874 - Thread: 1 -> Loading stat definitions 2021-06-25 22:43:48.875 - Thread: 1 -> Loading grid creators 2021-06-25 22:43:48.877 - Thread: 1 -> Loading transparent material properties 2021-06-25 22:43:48.878 - Thread: 1 -> Loading planet definition 2021-06-25 22:43:48.878 - Thread: 1 -> Loading voxel map storage definitions 2021-06-25 22:43:48.881 - Thread: 1 -> Loading voxel material definitions 2021-06-25 22:43:48.882 - Thread: 1 -> Loading voxel material definitions 2021-06-25 22:43:48.882 - Thread: 1 -> Loading voxel material definitions 2021-06-25 22:43:48.882 - Thread: 1 -> Loading voxel material definitions 2021-06-25 22:43:48.882 - Thread: 1 -> Loading Weather Effects 2021-06-25 22:43:48.887 - Thread: 1 -> Loading category classes 2021-06-25 22:43:48.893 - Thread: 1 -> Loading blueprint class entries 2021-06-25 22:43:48.894 - Thread: 1 -> Loading category classes 2021-06-25 22:43:48.896 - Thread: 1 -> Loading blueprint class entries 2021-06-25 22:43:48.896 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-25 22:43:48.896 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-25 22:43:48.896 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-25 22:43:48.896 - Thread: 1 -> Loading blueprints 2021-06-25 22:43:48.897 - Thread: 1 -> Loading components 2021-06-25 22:43:48.897 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdvancedThrustModule 2021-06-25 22:43:48.897 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/largehydrogeninjector 2021-06-25 22:43:48.897 - Thread: 1 -> Loading research groups definitions 2021-06-25 22:43:48.898 - Thread: 1 -> Loading research blocks definitions 2021-06-25 22:43:48.899 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT1' 2021-06-25 22:43:48.899 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2021-06-25 22:43:48.899 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT1' 2021-06-25 22:43:48.899 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2021-06-25 22:43:48.900 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT2' 2021-06-25 22:43:48.900 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2021-06-25 22:43:48.900 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT2' 2021-06-25 22:43:48.900 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2021-06-25 22:43:48.901 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT3' 2021-06-25 22:43:48.901 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2021-06-25 22:43:48.901 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT3' 2021-06-25 22:43:48.901 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2021-06-25 22:43:48.902 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT4' 2021-06-25 22:43:48.902 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2021-06-25 22:43:48.902 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT4' 2021-06-25 22:43:48.902 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2021-06-25 22:43:48.903 - Thread: 1 -> Loading category classes 2021-06-25 22:43:48.903 - Thread: 1 -> Loading blueprint class entries 2021-06-25 22:43:48.903 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:48.904 - Thread: 1 -> Loading entity components 2021-06-25 22:43:48.904 - Thread: 1 -> Loading component containers 2021-06-25 22:43:48.904 - Thread: 1 -> Loading research blocks definitions 2021-06-25 22:43:48.904 - Thread: 1 -> Loading transparent material properties 2021-06-25 22:43:48.905 - Thread: 1 -> Loading ammo magazines 2021-06-25 22:43:48.924 - Thread: 1 -> Loading ammo magazines 2021-06-25 22:43:48.929 - Thread: 1 -> Loading ammo magazines 2021-06-25 22:43:48.941 - Thread: 1 -> Loading ammo magazines 2021-06-25 22:43:48.947 - Thread: 1 -> Loading ammo magazines 2021-06-25 22:43:48.959 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:48.959 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\AmmoMagazines_Vulcan.sbc 2021-06-25 22:43:48.959 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Icons\ammo\Small_Rocket.dds 2021-06-25 22:43:48.959 - Thread: 1 -> Loading ammo definitions 2021-06-25 22:43:48.965 - Thread: 1 -> Loading ammo definitions 2021-06-25 22:43:48.965 - Thread: 1 -> Loading ammo definitions 2021-06-25 22:43:48.968 - Thread: 1 -> Loading ammo definitions 2021-06-25 22:43:48.971 - Thread: 1 -> Loading ammo definitions 2021-06-25 22:43:48.971 - Thread: 1 -> Loading sound definitions 2021-06-25 22:43:49.010 - Thread: 1 -> Loading category classes 2021-06-25 22:43:49.010 - Thread: 1 -> Loading blueprint class entries 2021-06-25 22:43:49.010 - Thread: 1 -> Loading blueprints 2021-06-25 22:43:49.010 - Thread: 1 -> Loading block positions 2021-06-25 22:43:49.011 - Thread: 1 -> Audio effects definitions 2021-06-25 22:43:49.016 - Thread: 1 -> Loading environment items definitions 2021-06-25 22:43:49.019 - Thread: 1 -> Loading environment items definitions 2021-06-25 22:43:49.019 - Thread: 1 -> Loading physical material properties 2021-06-25 22:43:49.025 - Thread: 1 -> Loading particle effect definitions 2021-06-25 22:43:49.117 - Thread: 1 -> Loading particle effect definitions 2021-06-25 22:43:49.119 - Thread: 1 -> Loading environment item definitions 2021-06-25 22:43:49.124 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.142 - Thread: 1 -> Loading particle effect definitions 2021-06-25 22:43:49.143 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.149 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.150 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.151 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.151 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.151 - Thread: 1 -> Loading weapon definitions 2021-06-25 22:43:49.152 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.190 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.191 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.238 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.246 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.247 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.247 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.258 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.259 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.261 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.261 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.263 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.263 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.265 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.265 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.269 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.269 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.271 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.272 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.273 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.274 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.283 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.284 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.284 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.285 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.285 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.287 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.288 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.290 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.290 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.291 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.292 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.313 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.313 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.314 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.319 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.320 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.322 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.324 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.325 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.326 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.333 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.335 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.337 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.339 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.341 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.343 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.343 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.345 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.349 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.350 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.353 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.355 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.357 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.360 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.360 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.363 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.365 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.367 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.368 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.371 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.371 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.376 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.380 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m) 2021-06-25 22:43:49.380 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge 2021-06-25 22:43:49.380 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.383 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m) 2021-06-25 22:43:49.383 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge 2021-06-25 22:43:49.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium 2021-06-25 22:43:49.384 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.387 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel1 2021-06-25 22:43:49.387 - Thread: 1 -> Created definition for: T1 Ion Engine 2021-06-25 22:43:49.388 - Thread: 1 -> Created definition for: T1 Large Ion Engine 2021-06-25 22:43:49.389 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel1 2021-06-25 22:43:49.389 - Thread: 1 -> Created definition for: T1 Ion Engine 2021-06-25 22:43:49.390 - Thread: 1 -> Created definition for: T1 Large Ion Engine 2021-06-25 22:43:49.391 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel2 2021-06-25 22:43:49.391 - Thread: 1 -> Created definition for: T2 Ion Engine 2021-06-25 22:43:49.391 - Thread: 1 -> Created definition for: T2 Large Ion Engine 2021-06-25 22:43:49.392 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel2 2021-06-25 22:43:49.392 - Thread: 1 -> Created definition for: T2 Ion Engine 2021-06-25 22:43:49.393 - Thread: 1 -> Created definition for: T2 Large Ion Engine 2021-06-25 22:43:49.394 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel3 2021-06-25 22:43:49.394 - Thread: 1 -> Created definition for: T3 Ion Engine 2021-06-25 22:43:49.395 - Thread: 1 -> Created definition for: T3 Large Ion Engine 2021-06-25 22:43:49.395 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel3 2021-06-25 22:43:49.395 - Thread: 1 -> Created definition for: T3 Ion Engine 2021-06-25 22:43:49.396 - Thread: 1 -> Created definition for: T3 Large Ion Engine 2021-06-25 22:43:49.397 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel4 2021-06-25 22:43:49.397 - Thread: 1 -> Created definition for: T4 Ion Engine 2021-06-25 22:43:49.397 - Thread: 1 -> Created definition for: T4 Large Ion Engine 2021-06-25 22:43:49.398 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel4 2021-06-25 22:43:49.398 - Thread: 1 -> Created definition for: T4 Ion Engine 2021-06-25 22:43:49.398 - Thread: 1 -> Created definition for: T4 Large Ion Engine 2021-06-25 22:43:49.399 - Thread: 1 -> Created definition for: T1 Large Hydro Engine 2021-06-25 22:43:49.400 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel1 2021-06-25 22:43:49.400 - Thread: 1 -> Created definition for: T1 Hydro Engine 2021-06-25 22:43:49.401 - Thread: 1 -> Created definition for: T1 Large Hydro Engine 2021-06-25 22:43:49.402 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel1 2021-06-25 22:43:49.402 - Thread: 1 -> Created definition for: T1 Hydro Engine 2021-06-25 22:43:49.403 - Thread: 1 -> Created definition for: T2 Large Hydro Engine 2021-06-25 22:43:49.403 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel2 2021-06-25 22:43:49.403 - Thread: 1 -> Created definition for: T2 Hydro Engine 2021-06-25 22:43:49.404 - Thread: 1 -> Created definition for: T2 Large Hydro Engine 2021-06-25 22:43:49.405 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel2 2021-06-25 22:43:49.405 - Thread: 1 -> Created definition for: T2 Hydro Engine 2021-06-25 22:43:49.406 - Thread: 1 -> Created definition for: T3 Large Hydro Engine 2021-06-25 22:43:49.406 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel3 2021-06-25 22:43:49.406 - Thread: 1 -> Created definition for: T3 Hydro Engine 2021-06-25 22:43:49.407 - Thread: 1 -> Created definition for: T3 Large Hydro Engine 2021-06-25 22:43:49.407 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel3 2021-06-25 22:43:49.407 - Thread: 1 -> Created definition for: T3 Hydro Engine 2021-06-25 22:43:49.408 - Thread: 1 -> Created definition for: T4 Large Hydro Engine 2021-06-25 22:43:49.409 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel4 2021-06-25 22:43:49.409 - Thread: 1 -> Created definition for: T4 Hydro Engine 2021-06-25 22:43:49.410 - Thread: 1 -> Created definition for: T4 Large Hydro Engine 2021-06-25 22:43:49.410 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel4 2021-06-25 22:43:49.410 - Thread: 1 -> Created definition for: T4 Hydro Engine 2021-06-25 22:43:49.411 - Thread: 1 -> Created definition for: T1 Large Atmos Engine 2021-06-25 22:43:49.412 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT1 2021-06-25 22:43:49.412 - Thread: 1 -> Created definition for: T1 Atmos Engine 2021-06-25 22:43:49.413 - Thread: 1 -> Created definition for: T1 Large Atmos Engine 2021-06-25 22:43:49.414 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT1 2021-06-25 22:43:49.415 - Thread: 1 -> Created definition for: T1 Atmos Engine 2021-06-25 22:43:49.417 - Thread: 1 -> Created definition for: T2 Large Atmos Engine 2021-06-25 22:43:49.418 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT2 2021-06-25 22:43:49.418 - Thread: 1 -> Created definition for: T2 Atmos Engine 2021-06-25 22:43:49.419 - Thread: 1 -> Created definition for: T2 Large Atmos Engine 2021-06-25 22:43:49.419 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT2 2021-06-25 22:43:49.419 - Thread: 1 -> Created definition for: T2 Atmos Engine 2021-06-25 22:43:49.420 - Thread: 1 -> Created definition for: T3 Large Atmos Engine 2021-06-25 22:43:49.421 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT3 2021-06-25 22:43:49.421 - Thread: 1 -> Created definition for: T3 Atmos Engine 2021-06-25 22:43:49.422 - Thread: 1 -> Created definition for: T3 Large Atmos Engine 2021-06-25 22:43:49.422 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT3 2021-06-25 22:43:49.422 - Thread: 1 -> Created definition for: T3 Atmos Engine 2021-06-25 22:43:49.423 - Thread: 1 -> Created definition for: T4 Large Atmos Engine 2021-06-25 22:43:49.423 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT4 2021-06-25 22:43:49.423 - Thread: 1 -> Created definition for: T4 Atmos Engine 2021-06-25 22:43:49.424 - Thread: 1 -> Created definition for: T4 Large Atmos Engine 2021-06-25 22:43:49.425 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT4 2021-06-25 22:43:49.425 - Thread: 1 -> Created definition for: T4 Atmos Engine 2021-06-25 22:43:49.425 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2021-06-25 22:43:49.426 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATS 2021-06-25 22:43:49.426 - Thread: 1 -> Created definition for: T0 Armor Slope Ion Engine 2021-06-25 22:43:49.430 - Thread: 1 -> Created definition for: T0 Large Armor Ion Engine 2021-06-25 22:43:49.430 - Thread: 1 -> Created definition for: T0 Large Armor Ion Engine 2021-06-25 22:43:49.431 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round Side 2021-06-25 22:43:49.432 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round 2021-06-25 22:43:49.433 - Thread: 1 -> Created definition for: T0 Ion Engine Round Side 2021-06-25 22:43:49.434 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2021-06-25 22:43:49.434 - Thread: 1 -> Created definition for: T0 Large Ion Engine Slope 2021-06-25 22:43:49.435 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2021-06-25 22:43:49.436 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATS 2021-06-25 22:43:49.436 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Slope 2021-06-25 22:43:49.437 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round Side 2021-06-25 22:43:49.437 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round 2021-06-25 22:43:49.438 - Thread: 1 -> Created definition for: T0 Ion Engine Round Side 2021-06-25 22:43:49.439 - Thread: 1 -> Created definition for: T1 Armor Ion Engine 2021-06-25 22:43:49.439 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel1 2021-06-25 22:43:49.439 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Slope 2021-06-25 22:43:49.440 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine Slope 2021-06-25 22:43:49.443 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2021-06-25 22:43:49.444 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round Side 2021-06-25 22:43:49.444 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round 2021-06-25 22:43:49.445 - Thread: 1 -> Created definition for: T1 Ion Engine Round Side 2021-06-25 22:43:49.445 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2021-06-25 22:43:49.446 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine Slope 2021-06-25 22:43:49.446 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2021-06-25 22:43:49.447 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel1 2021-06-25 22:43:49.447 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Slope 2021-06-25 22:43:49.448 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round Side 2021-06-25 22:43:49.448 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round 2021-06-25 22:43:49.449 - Thread: 1 -> Created definition for: T1 Ion Engine Round Side 2021-06-25 22:43:49.449 - Thread: 1 -> Created definition for: T2 Armor Ion Engine 2021-06-25 22:43:49.450 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel2 2021-06-25 22:43:49.450 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Slope 2021-06-25 22:43:49.450 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine Slope 2021-06-25 22:43:49.451 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine 2021-06-25 22:43:49.454 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2021-06-25 22:43:49.455 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round 2021-06-25 22:43:49.456 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2021-06-25 22:43:49.456 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine 2021-06-25 22:43:49.457 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine Slope 2021-06-25 22:43:49.457 - Thread: 1 -> Created definition for: T2 Armor Ion Engine 2021-06-25 22:43:49.459 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel2 2021-06-25 22:43:49.459 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Slope 2021-06-25 22:43:49.460 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2021-06-25 22:43:49.461 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round 2021-06-25 22:43:49.461 - Thread: 1 -> Created definition for: T2 Ion Engine Round Side 2021-06-25 22:43:49.465 - Thread: 1 -> Created definition for: T3 Armor Ion Engine 2021-06-25 22:43:49.466 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel3 2021-06-25 22:43:49.466 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Slope 2021-06-25 22:43:49.466 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine Slope 2021-06-25 22:43:49.467 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine 2021-06-25 22:43:49.470 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2021-06-25 22:43:49.471 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round 2021-06-25 22:43:49.471 - Thread: 1 -> Created definition for: T3 Ion Engine Round Side 2021-06-25 22:43:49.472 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine 2021-06-25 22:43:49.475 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine Slope 2021-06-25 22:43:49.476 - Thread: 1 -> Created definition for: T3 Armor Ion Engine 2021-06-25 22:43:49.477 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel3 2021-06-25 22:43:49.477 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Slope 2021-06-25 22:43:49.477 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2021-06-25 22:43:49.478 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round 2021-06-25 22:43:49.478 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2021-06-25 22:43:49.479 - Thread: 1 -> Created definition for: T4 Armor Ion Engine 2021-06-25 22:43:49.479 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel4 2021-06-25 22:43:49.480 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Slope 2021-06-25 22:43:49.483 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine Slope 2021-06-25 22:43:49.484 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine 2021-06-25 22:43:49.484 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round Side 2021-06-25 22:43:49.484 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round 2021-06-25 22:43:49.485 - Thread: 1 -> Created definition for: T4 Ion Engine Round Side 2021-06-25 22:43:49.485 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine 2021-06-25 22:43:49.486 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine Slope 2021-06-25 22:43:49.486 - Thread: 1 -> Created definition for: T4 Armor Ion Engine 2021-06-25 22:43:49.487 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel4 2021-06-25 22:43:49.487 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Slope 2021-06-25 22:43:49.487 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round Side 2021-06-25 22:43:49.495 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round 2021-06-25 22:43:49.496 - Thread: 1 -> Created definition for: T4 Ion Engine Round Side 2021-06-25 22:43:49.497 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLHAE3x3x3 2021-06-25 22:43:49.497 - Thread: 1 -> Created definition for: T0 Large Hydro Engine 2021-06-25 22:43:49.498 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLHAE3x3x3 2021-06-25 22:43:49.498 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine 2021-06-25 22:43:49.498 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine 2021-06-25 22:43:49.499 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine 2021-06-25 22:43:49.500 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.501 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.501 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine Slope 2021-06-25 22:43:49.502 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine Slope 2021-06-25 22:43:49.503 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine 2021-06-25 22:43:49.503 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT1 2021-06-25 22:43:49.503 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine 2021-06-25 22:43:49.503 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine 2021-06-25 22:43:49.504 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT1 2021-06-25 22:43:49.504 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine 2021-06-25 22:43:49.504 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.505 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine Slope 2021-06-25 22:43:49.505 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.506 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine Slope 2021-06-25 22:43:49.506 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine 2021-06-25 22:43:49.507 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT2 2021-06-25 22:43:49.507 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine 2021-06-25 22:43:49.507 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine 2021-06-25 22:43:49.507 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT2 2021-06-25 22:43:49.507 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine 2021-06-25 22:43:49.508 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.508 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine Slope 2021-06-25 22:43:49.509 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.509 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine Slope 2021-06-25 22:43:49.509 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine 2021-06-25 22:43:49.510 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT3 2021-06-25 22:43:49.510 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine 2021-06-25 22:43:49.511 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine 2021-06-25 22:43:49.511 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT3 2021-06-25 22:43:49.511 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine 2021-06-25 22:43:49.512 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.513 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine Slope 2021-06-25 22:43:49.513 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.514 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine Slope 2021-06-25 22:43:49.514 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2021-06-25 22:43:49.515 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT4 2021-06-25 22:43:49.515 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2021-06-25 22:43:49.516 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine 2021-06-25 22:43:49.517 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT4 2021-06-25 22:43:49.517 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2021-06-25 22:43:49.517 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.518 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine Slope 2021-06-25 22:43:49.518 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine Slope 2021-06-25 22:43:49.519 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine Slope 2021-06-25 22:43:49.519 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmor 2021-06-25 22:43:49.519 - Thread: 1 -> Created definition for: T0 Large Armor Atmos Engine 2021-06-25 22:43:49.520 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine 2021-06-25 22:43:49.521 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmor 2021-06-25 22:43:49.521 - Thread: 1 -> Created definition for: T0 Large Armor Atmos Engine 2021-06-25 22:43:49.521 - Thread: 1 -> Created definition for: T0 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.522 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine 2021-06-25 22:43:49.523 - Thread: 1 -> Created definition for: T0 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.523 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine Slope 2021-06-25 22:43:49.524 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine Slope 2021-06-25 22:43:49.524 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT1 2021-06-25 22:43:49.524 - Thread: 1 -> Created definition for: T1 Large Armor Atmos Engine 2021-06-25 22:43:49.525 - Thread: 1 -> Created definition for: T1 Armor Atmos Engine 2021-06-25 22:43:49.525 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT1 2021-06-25 22:43:49.525 - Thread: 1 -> Created definition for: T1 Large Armor Atmos Engine 2021-06-25 22:43:49.526 - Thread: 1 -> Created definition for: T1 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.526 - Thread: 1 -> Created definition for: T1 Armor Atmos Engine 2021-06-25 22:43:49.526 - Thread: 1 -> Created definition for: T1 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.527 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT2 2021-06-25 22:43:49.527 - Thread: 1 -> Created definition for: T2 Large Armor Atmos Engine 2021-06-25 22:43:49.528 - Thread: 1 -> Created definition for: T2 Armor Atmos Engine 2021-06-25 22:43:49.528 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT2 2021-06-25 22:43:49.528 - Thread: 1 -> Created definition for: T2 Large Armor Atmos Engine 2021-06-25 22:43:49.529 - Thread: 1 -> Created definition for: T2 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.529 - Thread: 1 -> Created definition for: T2 Armor Atmos Engine 2021-06-25 22:43:49.530 - Thread: 1 -> Created definition for: T2 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.530 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT3 2021-06-25 22:43:49.530 - Thread: 1 -> Created definition for: T3 Large Armor Atmos Engine 2021-06-25 22:43:49.531 - Thread: 1 -> Created definition for: T3 Armor Atmos Engine 2021-06-25 22:43:49.531 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT3 2021-06-25 22:43:49.531 - Thread: 1 -> Created definition for: T3 Large Armor Atmos Engine 2021-06-25 22:43:49.532 - Thread: 1 -> Created definition for: T3 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.532 - Thread: 1 -> Created definition for: T3 Armor Atmos Engine 2021-06-25 22:43:49.533 - Thread: 1 -> Created definition for: T3 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.533 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT4 2021-06-25 22:43:49.533 - Thread: 1 -> Created definition for: T4 Large Armor Atmos Engine 2021-06-25 22:43:49.534 - Thread: 1 -> Created definition for: T4 Armor Atmos Engine 2021-06-25 22:43:49.534 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT4 2021-06-25 22:43:49.534 - Thread: 1 -> Created definition for: T4 Large Armor Atmos Engine 2021-06-25 22:43:49.535 - Thread: 1 -> Created definition for: T4 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.535 - Thread: 1 -> Created definition for: T4 Armor Atmos Engine 2021-06-25 22:43:49.536 - Thread: 1 -> Created definition for: T4 1x1x1 Armor Atmos Engine 2021-06-25 22:43:49.536 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel1 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel1 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel2 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel2 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel3 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel3 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel4 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel4 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel1 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel1 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel2 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel2 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel3 2021-06-25 22:43:49.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel3 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel4 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel4 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT1 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT1 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT2 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT2 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT3 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT3 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT4 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT4 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAT 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATS 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAT 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATS 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRS 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATR 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRS 2021-06-25 22:43:49.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel1 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel2 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel3 2021-06-25 22:43:49.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel3 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel3 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel3 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel3 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel3 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel3 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel4 2021-06-25 22:43:49.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAE3x3x3 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAE1x1x1 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAESlope3x3x3 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAESlope1x1x1 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT1 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT1 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT1 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT1 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT2 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT2 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT2 2021-06-25 22:43:49.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT2 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT3 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT3 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT3 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT3 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT4 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT4 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT4 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT4 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmor 2021-06-25 22:43:49.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorSlope 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT1 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT1 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T1 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT2 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT2 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T2 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT3 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT3 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T3 2021-06-25 22:43:49.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT4 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT4 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T4 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel1 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel1 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel2 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel2 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel3 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel3 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel4 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel4 2021-06-25 22:43:49.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel1 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel1 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel2 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel2 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel3 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel3 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel4 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel4 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT1 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT1 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT2 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT2 2021-06-25 22:43:49.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT3 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT3 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT4 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT4 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAT 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATS 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATS 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAT 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRS 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATR 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRS 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel1 2021-06-25 22:43:49.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel1 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel1 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel1 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel1 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel1 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel1 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel2 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel3 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel3 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel3 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel3 2021-06-25 22:43:49.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel3 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel3 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel3 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel4 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAE3x3x3 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAE1x1x1 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAE3x3x3Slope 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAESlope1x1x1 2021-06-25 22:43:49.548 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT1 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT1 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT1 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT1 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT2 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT2 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT2 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT2 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT3 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT3 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT3 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT3 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT4 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT4 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT4 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT4 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmor 2021-06-25 22:43:49.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorSlope 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT1 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT1 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T1 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT2 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT2 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T2 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT3 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT3 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T3 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT4 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT4 2021-06-25 22:43:49.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T4 2021-06-25 22:43:49.551 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.552 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2021-06-25 22:43:49.553 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2021-06-25 22:43:49.553 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.553 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2021-06-25 22:43:49.553 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2021-06-25 22:43:49.554 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.555 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.555 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_300.sbc 2021-06-25 22:43:49.555 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.565 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.565 - Thread: 1 -> Created definition for: "300mm" Auto Cannon 2021-06-25 22:43:49.565 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.565 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_300.sbc 2021-06-25 22:43:49.565 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.575 - Thread: 1 -> Created definition for: "2x300mm" Auto Cannon 2021-06-25 22:43:49.576 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.576 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_300.sbc 2021-06-25 22:43:49.576 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.585 - Thread: 1 -> Created definition for: "3x300mm" Auto Cannon 2021-06-25 22:43:49.585 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.585 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_300.sbc 2021-06-25 22:43:49.585 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.586 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.586 - Thread: 1 -> Created definition for: "300mm" Auto Cannon 2021-06-25 22:43:49.586 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.586 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_300.sbc 2021-06-25 22:43:49.586 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.587 - Thread: 1 -> Created definition for: "2x300mm" Auto Cannon 2021-06-25 22:43:49.587 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.587 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_300.sbc 2021-06-25 22:43:49.587 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.589 - Thread: 1 -> Created definition for: "3x300mm" Auto Cannon 2021-06-25 22:43:49.589 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.589 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.589 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.589 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_900.sbc 2021-06-25 22:43:49.589 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.606 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.606 - Thread: 1 -> Created definition for: "900mm" Auto Cannon 2021-06-25 22:43:49.606 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.606 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_900.sbc 2021-06-25 22:43:49.606 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.614 - Thread: 1 -> Created definition for: "2x900mm" Auto Cannon 2021-06-25 22:43:49.615 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.615 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_900.sbc 2021-06-25 22:43:49.615 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.622 - Thread: 1 -> Created definition for: "3x900mm" Auto Cannon 2021-06-25 22:43:49.622 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.623 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.623 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.623 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Aden.sbc 2021-06-25 22:43:49.623 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.636 - Thread: 1 -> Created definition for: "30mm" Aden 2021-06-25 22:43:49.636 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.636 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Aden.sbc 2021-06-25 22:43:49.636 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.636 - Thread: 1 -> Created definition for: "30mm" Aden 2021-06-25 22:43:49.636 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.638 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.652 - Thread: 1 -> Created definition for: Little David 2021-06-25 22:43:49.672 - Thread: 1 -> Created definition for: Big Bertha 2021-06-25 22:43:49.673 - Thread: 1 -> Created definition for: Little David 2021-06-25 22:43:49.673 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.674 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.674 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.674 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Bofors40mm.sbc 2021-06-25 22:43:49.674 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.688 - Thread: 1 -> Created definition for: "40mm" Bofors 2021-06-25 22:43:49.688 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.688 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Bofors40mm.sbc 2021-06-25 22:43:49.688 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.688 - Thread: 1 -> Created definition for: "40mm" Bofors 2021-06-25 22:43:49.688 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.689 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.689 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.689 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Mini_Vulcan.sbc 2021-06-25 22:43:49.689 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.703 - Thread: 1 -> Created definition for: "M61" Mini Vulcan 2021-06-25 22:43:49.703 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.705 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.705 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.705 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Sentry_Gatling.sbc 2021-06-25 22:43:49.705 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.715 - Thread: 1 -> Created definition for: "25mm" Sentry Gatling 2021-06-25 22:43:49.715 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.716 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.716 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.716 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Sentry_Gun.sbc 2021-06-25 22:43:49.716 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.729 - Thread: 1 -> Created definition for: "5p56mm" Sentry Gun 2021-06-25 22:43:49.729 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-25 22:43:49.730 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.730 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.730 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Sentry_Missile.sbc 2021-06-25 22:43:49.730 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.736 - Thread: 1 -> Created definition for: Missile Sentry 2021-06-25 22:43:49.736 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-25 22:43:49.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-25 22:43:49.738 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.738 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.738 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Side_300_Cannon.sbc 2021-06-25 22:43:49.738 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.748 - Thread: 1 -> Created definition for: "300mm" Side Cannon 2021-06-25 22:43:49.748 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.748 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Side_300_Cannon.sbc 2021-06-25 22:43:49.748 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.755 - Thread: 1 -> Created definition for: "300mm" Side Cannon 2021-06-25 22:43:49.755 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-25 22:43:49.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-25 22:43:49.758 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.758 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.758 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Side_900_Cannon.sbc 2021-06-25 22:43:49.758 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.768 - Thread: 1 -> Created definition for: "900mm" Side Cannon 2021-06-25 22:43:49.768 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side900Cannon 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-25 22:43:49.770 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.770 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.770 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Vulcan.sbc 2021-06-25 22:43:49.770 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.793 - Thread: 1 -> Created definition for: "M61" Vulcan 2021-06-25 22:43:49.793 - Thread: 1 -> MOD_ERROR: Battle Cannon and Turrets (DX11) 2021-06-25 22:43:49.793 - Thread: 1 -> in file: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Data\CubeBlocks_Vulcan.sbc 2021-06-25 22:43:49.793 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\TCAFiles\Users\stephenm1\2212543\\content\244850\543635673\934931962085258419_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2021-06-25 22:43:49.793 - Thread: 1 -> Created definition for: "M61" Vulcan 2021-06-25 22:43:49.793 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side900Cannon 2021-06-25 22:43:49.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeVulcan 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-25 22:43:49.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-25 22:43:49.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-25 22:43:49.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallVulcan 2021-06-25 22:43:49.796 - Thread: 1 -> Loading cube blocks 2021-06-25 22:43:49.814 - Thread: 1 -> Created definition for: Vulcan Gun 2021-06-25 22:43:49.814 - Thread: 1 -> Created block definitions 2021-06-25 22:43:49.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side900Cannon 2021-06-25 22:43:49.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeVulcan 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallVulcan 2021-06-25 22:43:49.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/VulcanGun 2021-06-25 22:43:49.821 - Thread: 1 -> Loading block variant groups 2021-06-25 22:43:49.824 - Thread: 1 -> Loading prefab: D:\TCAFiles\Users\stephenm1\2212543\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-06-25 22:43:49.826 - Thread: 1 -> Loading prefab: D:\TCAFiles\Users\stephenm1\2212543\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-06-25 22:43:49.826 - 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Thread: 1 -> Loading spawn groups 2021-06-25 22:43:49.848 - Thread: 1 -> Loading drop containers 2021-06-25 22:43:49.850 - Thread: 1 -> Loading spawn groups 2021-06-25 22:43:49.851 - Thread: 1 -> Loading spawn groups 2021-06-25 22:43:49.851 - Thread: 1 -> Loading radial menu definitions 2021-06-25 22:43:49.876 - Thread: 1 -> Loading respawn ships 2021-06-25 22:43:49.879 - Thread: 1 -> Loading spawn groups 2021-06-25 22:43:49.879 - Thread: 1 -> Loading wheel speeds 2021-06-25 22:43:50.019 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-06-25 22:43:50.040 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.084 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.085 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.087 - Thread: 1 -> Registered modules from: 2325549463.sbm_QuietTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.091 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.091 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.111 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-25 22:43:50.598 - Thread: 1 -> *** QuietTools v1.1 *** 2021-06-25 22:43:50.598 - Thread: 1 -> QuietTools: LoadData - Start 2021-06-25 22:43:50.603 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillGrass volume from 0.5 to 0.08 2021-06-25 22:43:50.605 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillIce volume from 0.5 to 0.08 2021-06-25 22:43:50.605 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillIdle volume from 0.4 to 0.08 2021-06-25 22:43:50.605 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillMetal volume from 0.4 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillRock volume from 0.4 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillSand volume from 0.5 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillSnow volume from 0.5 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayDrillSoil volume from 0.5 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayGrindIdle volume from 0.7 to 0.1 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayGrindMetal volume from 0.8 to 0.1 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayWeldIdle volume from 0.7 to 0.15 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing ArcToolPlayWeldMetal volume from 0.8 to 0.15 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing RealToolPlayDrillIdle volume from 0.3 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing RealToolPlayDrillMetal volume from 0.3 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing RealToolPlayDrillRock volume from 0.3 to 0.08 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing RealToolPlayGrindIdle volume from 0.3 to 0.1 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing RealToolPlayGrindMetal volume from 0.4 to 0.1 2021-06-25 22:43:50.606 - Thread: 1 -> QuietTools: Reducing RealToolPlayWeldIdle volume from 0.2 to 0.15 2021-06-25 22:43:50.607 - Thread: 1 -> QuietTools: Reducing RealToolPlayWeldMetal volume from 0.5 to 0.15 2021-06-25 22:43:50.607 - Thread: 1 -> QuietTools: LoadData - End 2021-06-25 22:43:50.634 - Thread: 1 -> MyLights.LoadData() - START 2021-06-25 22:43:50.636 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-06-25 22:43:50.636 - Thread: 1 -> MyLights.LoadData() - END 2021-06-25 22:43:50.636 - Thread: 1 -> Info: MyLights initialized. 2021-06-25 22:43:50.637 - Thread: 1 -> MyExplosions.LoadData() - START 2021-06-25 22:43:50.643 - Thread: 1 -> MyExplosions.LoadData() - END 2021-06-25 22:43:50.720 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-06-25 22:43:50.721 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-06-25 22:43:50.752 - Thread: 1 -> Loading Procedural World Generator 2021-06-25 22:43:50.753 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-06-25 22:43:50.918 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-06-25 22:43:51.057 - Thread: 7 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426272309353)A(G(StoneCoverageIronCore)M(EarthForestArea)__21).vx2' 2021-06-25 22:43:51.057 - Thread: 8 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426205200485)A(G(StoneCoverageIronCore)M(EarthForestArea)__0).vx2' 2021-06-25 22:43:51.057 - Thread: 9 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426255532134)A(G(StoneCoverageIronCore)M(EarthForestArea)__17)-832211665129229688.vx2' 2021-06-25 22:43:51.117 - Thread: 7 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(3096224844480525)A(G(StoneCoverageIronCore)M(EarthForestArea)__538).vx2' 2021-06-25 22:43:51.117 - Thread: 9 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(3096224844480525)A(G(StoneCoverageIronCore)M(EarthForestArea)__557).vx2' 2021-06-25 22:43:51.124 - Thread: 8 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426255532137)A(G(StoneCoverageIronCore)M(EarthForestArea)__2).vx2' 2021-06-25 22:43:51.124 - Thread: 7 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844425903210603)A(G(StoneCoverageIronCore)M(EarthForestArea)__9)-851531064001731571.vx2' 2021-06-25 22:43:51.124 - Thread: 9 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426087759970)A(G(StoneCoverageIronCore)M(EarthForestArea)__43).vx2' 2021-06-25 22:43:51.125 - Thread: 8 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426205200478)A(G(StoneCoverageIronCore)M(EarthForestArea)__6).vx2' 2021-06-25 22:43:51.125 - Thread: 7 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(844426104537188)A(G(StoneCoverageIronCore)M(EarthForestArea)__0)-802436060732224300.vx2' 2021-06-25 22:43:51.125 - Thread: 9 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\P(EarthLike)S(3096224911589388)A(G(StoneCoverageIronCore)M(EarthForestArea)__566).vx2' 2021-06-25 22:43:51.172 - Thread: 1 -> Clusters reordered 2021-06-25 22:43:52.355 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-06-25 22:43:52.355 - Thread: 9 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Mars-2044023682d120000.vx2' 2021-06-25 22:43:52.481 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-06-25 22:43:52.481 - Thread: 8 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\EarthLike-1779144428d120000.vx2' 2021-06-25 22:43:52.535 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-06-25 22:43:52.535 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Alien-291759539d120000.vx2' 2021-06-25 22:43:52.783 - Thread: 16 -> Peer2Peer_SessionRequest [007...511] 2021-06-25 22:43:53.131 - Thread: 7 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-06-25 22:43:53.131 - Thread: 7 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Titan-2124704365d19000.vx2' 2021-06-25 22:43:55.447 - Thread: 8 -> Info: Planet generator name: EarthLike 2021-06-25 22:43:55.448 - Thread: 9 -> Info: Planet generator name: Mars 2021-06-25 22:43:55.453 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:43:55.453 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:43:55.471 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-06-25 22:43:55.471 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-06-25 22:43:55.471 - Thread: 8 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Triton-12345d80253.vx2' 2021-06-25 22:43:55.472 - Thread: 9 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Moon-1353915701d19000.vx2' 2021-06-25 22:43:55.990 - Thread: 1 -> Info: Planet generator name: Alien 2021-06-25 22:43:55.990 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:43:56.041 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-06-25 22:43:56.042 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Europa-595048092d19000.vx2' 2021-06-25 22:43:56.579 - Thread: 7 -> Info: Planet generator name: Titan 2021-06-25 22:43:56.579 - Thread: 7 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:43:56.579 - Thread: 7 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-06-25 22:43:56.579 - Thread: 7 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\Pertam-12345d60133.vx2' 2021-06-25 22:43:57.723 - Thread: 8 -> Info: Planet generator name: Triton 2021-06-25 22:43:57.723 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:43:59.055 - Thread: 9 -> Info: Planet generator name: Moon 2021-06-25 22:43:59.055 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:43:59.452 - Thread: 1 -> Info: Planet generator name: Europa 2021-06-25 22:43:59.452 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:44:00.722 - Thread: 7 -> Info: Planet generator name: Pertam 2021-06-25 22:44:00.722 - Thread: 7 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-25 22:44:00.722 - Thread: 1 -> Entities loaded & initialized 2021-06-25 22:44:00.787 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-06-25 22:44:00.787 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-06-25 22:44:00.809 - Thread: 1 -> MySession.Static.LogSettings - START 2021-06-25 22:44:00.809 - Thread: 1 -> Name = Shrine of the Light 2021-06-25 22:44:00.809 - Thread: 1 -> Description = 2021-06-25 22:44:00.809 - Thread: 1 -> GameDateTime = 01/09/2081 00:45:37 2021-06-25 22:44:00.809 - Thread: 1 -> Password = 2021-06-25 22:44:00.809 - Thread: 1 -> CurrentPath = D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light 2021-06-25 22:44:00.809 - Thread: 1 -> WorkshopId = 2021-06-25 22:44:00.809 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-06-25 22:44:00.809 - Thread: 1 -> ThumbPath = D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\thumb.jpg 2021-06-25 22:44:00.818 - Thread: 1 -> Settings: 2021-06-25 22:44:00.818 - Thread: 1 -> GameMode = Survival 2021-06-25 22:44:00.818 - Thread: 1 -> MaxPlayers = 10 2021-06-25 22:44:00.818 - Thread: 1 -> OnlineMode = FRIENDS 2021-06-25 22:44:00.818 - Thread: 1 -> TotalPCU = 0 2021-06-25 22:44:00.818 - Thread: 1 -> PiratePCU = 30000 2021-06-25 22:44:00.818 - Thread: 1 -> AutoHealing = True 2021-06-25 22:44:00.818 - Thread: 1 -> WeaponsEnabled = True 2021-06-25 22:44:00.818 - Thread: 1 -> ThrusterDamage = True 2021-06-25 22:44:00.818 - Thread: 1 -> EnableSpectator = False 2021-06-25 22:44:00.818 - Thread: 1 -> EnableCopyPaste = False 2021-06-25 22:44:00.818 - Thread: 1 -> MaxFloatingObjects = 100 2021-06-25 22:44:00.818 - Thread: 1 -> MaxGridSize = 0 2021-06-25 22:44:00.818 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-06-25 22:44:00.818 - Thread: 1 -> CargoShipsEnabled = True 2021-06-25 22:44:00.818 - Thread: 1 -> EnvironmentHostility = SAFE 2021-06-25 22:44:00.818 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-06-25 22:44:00.818 - Thread: 1 -> InventorySizeMultiplier = 4 2021-06-25 22:44:00.818 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-06-25 22:44:00.818 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-06-25 22:44:00.818 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-06-25 22:44:00.818 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-06-25 22:44:00.818 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-06-25 22:44:00.818 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-06-25 22:44:00.818 - Thread: 1 -> ClientCanSave = False 2021-06-25 22:44:00.818 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-06-25 22:44:00.818 - Thread: 1 -> PermanentDeath = False 2021-06-25 22:44:00.818 - Thread: 1 -> DestructibleBlocks = True 2021-06-25 22:44:00.818 - Thread: 1 -> EnableScripts = True 2021-06-25 22:44:00.818 - Thread: 1 -> AutoSaveInMinutes = 5 2021-06-25 22:44:00.818 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-06-25 22:44:00.818 - Thread: 1 -> ProceduralDensity = 0.35 2021-06-25 22:44:00.818 - Thread: 1 -> ProceduralSeed = 0 2021-06-25 22:44:00.818 - Thread: 1 -> DestructibleBlocks = True 2021-06-25 22:44:00.818 - Thread: 1 -> EnableIngameScripts = True 2021-06-25 22:44:00.818 - Thread: 1 -> ViewDistance = 10000 2021-06-25 22:44:00.818 - Thread: 1 -> Voxel destruction = True 2021-06-25 22:44:00.818 - Thread: 1 -> EnableStructuralSimulation = False 2021-06-25 22:44:00.818 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-06-25 22:44:00.818 - Thread: 1 -> EnableContainerDrops = True 2021-06-25 22:44:00.818 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-06-25 22:44:00.818 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-06-25 22:44:00.818 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-06-25 22:44:00.818 - Thread: 1 -> EnableSubgridDamage = False 2021-06-25 22:44:00.818 - Thread: 1 -> SyncDistance = 3000 2021-06-25 22:44:00.818 - Thread: 1 -> BlockLimitsEnabled = NONE 2021-06-25 22:44:00.818 - Thread: 1 -> AFKTimeoutMin = 0 2021-06-25 22:44:00.818 - Thread: 1 -> StopGridsPeriodMin = 15 2021-06-25 22:44:00.818 - Thread: 1 -> MaxPlanets = 99 2021-06-25 22:44:00.818 - Thread: 1 -> MaxBackupSaves = 5 2021-06-25 22:44:00.818 - Thread: 1 -> MaxFactionsCount = 0 2021-06-25 22:44:00.818 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-06-25 22:44:00.818 - Thread: 1 -> RespawnShipDelete = False 2021-06-25 22:44:00.818 - Thread: 1 -> WorldSizeKm = 0 2021-06-25 22:44:00.818 - Thread: 1 -> ResetOwnership = False 2021-06-25 22:44:00.818 - Thread: 1 -> RealisticSound = False 2021-06-25 22:44:00.818 - Thread: 1 -> EnableSaving = True 2021-06-25 22:44:00.818 - Thread: 1 -> InfiniteAmmo = False 2021-06-25 22:44:00.818 - Thread: 1 -> EnableToolShake = True 2021-06-25 22:44:00.818 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-06-25 22:44:00.818 - Thread: 1 -> OffensiveWordsFiltering = False 2021-06-25 22:44:00.819 - Thread: 1 -> UseConsolePCU = False 2021-06-25 22:44:00.819 - Thread: 1 -> PredefinedAsteroids = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-06-25 22:44:00.819 - Thread: 1 -> FamilySharing = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnablePcuTrading = True 2021-06-25 22:44:00.819 - Thread: 1 -> SuppressedWarnings = 2021-06-25 22:44:00.819 - Thread: 1 -> SimplifiedSimulation = False 2021-06-25 22:44:00.819 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-06-25 22:44:00.819 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-06-25 22:44:00.819 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-06-25 22:44:00.819 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-06-25 22:44:00.819 - Thread: 1 -> TradeFactionsCount = 15 2021-06-25 22:44:00.819 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-06-25 22:44:00.819 - Thread: 1 -> WeatherSystem = False 2021-06-25 22:44:00.819 - Thread: 1 -> DepositSizeDenominator = 60 2021-06-25 22:44:00.819 - Thread: 1 -> DepositsCountCoefficient = 1 2021-06-25 22:44:00.819 - Thread: 1 -> EnableEconomy = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableBountyContracts = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableSupergridding = False 2021-06-25 22:44:00.819 - Thread: 1 -> EnableAutorespawn = True 2021-06-25 22:44:00.819 - Thread: 1 -> OptimalSpawnDistance = 1000 2021-06-25 22:44:00.819 - Thread: 1 -> EnableGoodBotHints = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableResearch = True 2021-06-25 22:44:00.819 - Thread: 1 -> VoxelAgeThreshold = 24 2021-06-25 22:44:00.819 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-06-25 22:44:00.819 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-06-25 22:44:00.819 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-06-25 22:44:00.819 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-06-25 22:44:00.819 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-06-25 22:44:00.819 - Thread: 1 -> OptimalGridCount = 0 2021-06-25 22:44:00.819 - Thread: 1 -> PlayerDistanceThreshold = 200 2021-06-25 22:44:00.819 - Thread: 1 -> BlockCountThreshold = 5 2021-06-25 22:44:00.819 - Thread: 1 -> TrashFlagsValue = 7706 2021-06-25 22:44:00.819 - Thread: 1 -> TrashRemovalEnabled = False 2021-06-25 22:44:00.819 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-06-25 22:44:00.819 - Thread: 1 -> EnableVoxelHand = True 2021-06-25 22:44:00.819 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableScripterRole = False 2021-06-25 22:44:00.819 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-06-25 22:44:00.819 - Thread: 1 -> FloraDensityMultiplier = 1 2021-06-25 22:44:00.819 - Thread: 1 -> EnableSpiders = False 2021-06-25 22:44:00.819 - Thread: 1 -> EnableWolfs = False 2021-06-25 22:44:00.819 - Thread: 1 -> EnableDrones = True 2021-06-25 22:44:00.819 - Thread: 1 -> MaxDrones = 5 2021-06-25 22:44:00.819 - Thread: 1 -> StartInRespawnScreen = False 2021-06-25 22:44:00.819 - Thread: 1 -> SpawnWithTools = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableJetpack = True 2021-06-25 22:44:00.819 - Thread: 1 -> SunRotationIntervalMinutes = 360 2021-06-25 22:44:00.819 - Thread: 1 -> PhysicsIterations = 8 2021-06-25 22:44:00.819 - Thread: 1 -> CanJoinRunning = False 2021-06-25 22:44:00.819 - Thread: 1 -> Scenario = False 2021-06-25 22:44:00.819 - Thread: 1 -> ScenarioEditMode = False 2021-06-25 22:44:00.819 - Thread: 1 -> EnableRespawnShips = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableSunRotation = True 2021-06-25 22:44:00.819 - Thread: 1 -> StationVoxelSupport = False 2021-06-25 22:44:00.819 - Thread: 1 -> EnableConvertToStation = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableEncounters = True 2021-06-25 22:44:00.819 - Thread: 1 -> Enable3rdPersonView = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableOxygenPressurization = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnableOxygen = True 2021-06-25 22:44:00.819 - Thread: 1 -> ExperimentalMode = True 2021-06-25 22:44:00.819 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2021-06-25 22:44:00.819 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-06-25 22:44:00.819 - Thread: 1 -> EnableRecoil = True 2021-06-25 22:44:00.819 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-06-25 22:44:00.819 - Thread: 1 -> MySession.Static.LogSettings - END 2021-06-25 22:44:01.083 - Thread: 1 -> Analytics session started: UserID = (b57f9b60-5cfb-4471-88a4-17ad7e47abf6) SessionID = (1c68e405-53bd-420c-a1f6-8cd510e8aec7) 2021-06-25 22:44:01.095 - Thread: 1 -> Analytics ids for user ([009...378]): User = (b57f9b60-5cfb-4471-88a4-17ad7e47abf6) Session = (1c68e405-53bd-420c-a1f6-8cd510e8aec7). 2021-06-25 22:44:01.121 - Thread: 1 -> Session loaded 2021-06-25 22:44:01.605 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-06-25 22:44:01.619 - Thread: 1 -> Timer Frequency: 3609376 2021-06-25 22:44:01.619 - Thread: 1 -> Ticks per frame: 60156 2021-06-25 22:44:01.689 - Thread: 1 -> OnConnectedClient BungleHerJungle attempt 2021-06-25 22:44:01.696 - Thread: 1 -> Updating continues. 2021-06-25 22:44:02.310 - Thread: 1 -> Create Log instance Utils=True 2021-06-25 22:44:02.809 - Thread: 1 -> GC Memory: 385.7868 / 385.7868 MB 2021-06-25 22:44:02.830 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...511] Owner ID:[007...511] 2021-06-25 22:44:02.987 - Thread: 1 -> World request received: BungleHerJungle 2021-06-25 22:44:02.987 - Thread: 1 -> ...responding 2021-06-25 22:44:02.987 - Thread: 1 -> World snapshot - START 2021-06-25 22:44:03.078 - Thread: 1 -> World snapshot - END 2021-06-25 22:44:03.154 - Thread: 1 -> Game ready... Press Ctrl+C to exit 2021-06-25 22:44:22.317 - Thread: 1 -> Analytics ids for user ([007...511]): User = (ff55aa0e-ad08-7a8b-4b5f-7db1a11d420e) Session = (f55e4083-9517-4f34-afbd-16d9a42d450e). 2021-06-25 22:44:23.209 - Thread: 16 -> Loaded 485 Steam Inventory item definitions 2021-06-25 22:44:32.813 - Thread: 1 -> GC Memory: 400.5359 / 400.5359 MB 2021-06-25 22:45:02.830 - Thread: 1 -> GC Memory: 400.4772 / 400.4772 MB 2021-06-25 22:45:03.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:45:03.147 - Thread: 1 -> STATISTICS,0,0.008424759,0.01008511,0.01869202,0.6784019,0.3664246,1.610823,8.518308,2.979552,2,0,400.633,1566.441,38832,-29298,112,0,0,0,0,0,0,16.66667,0,0,100,1000818916,400.633,0,0 2021-06-25 22:45:03.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:45:03.148 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,954,0,0,0,0,0,0,0,0,0,0,0,384,0,2,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:45:32.847 - Thread: 1 -> GC Memory: 398.5243 / 398.5243 MB 2021-06-25 22:46:02.864 - Thread: 1 -> GC Memory: 402.5414 / 402.5414 MB 2021-06-25 22:46:03.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:46:03.163 - Thread: 1 -> STATISTICS,60.016666592785,0.008810997,0.009931564,0.01869202,0.6784019,0.8803024,2.249888,8.309824,2.997878,2,0,402.6894,1566.75,38832,-29298,112,0,0,0,0,0,0,16.66667,0,0,100,1000818916,402.6894,0,0 2021-06-25 22:46:03.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:46:03.163 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,954,0,0,0,0,0,0,0,0,0,0,0,384,0,2,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:46:32.881 - Thread: 1 -> GC Memory: 383.5074 / 383.5074 MB 2021-06-25 22:47:02.896 - Thread: 1 -> GC Memory: 381.4655 / 381.4655 MB 2021-06-25 22:47:03.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:47:03.178 - Thread: 1 -> STATISTICS,120.03333318557,0.008568764,0.01032543,0.01869202,0.6784019,1.395616,2.875614,8.525317,3.082146,2,0,381.6058,1553.238,38832,-29298,112,0,0,0,0,0,0,16.66667,0,0,100,1000818916,381.6058,0,0 2021-06-25 22:47:03.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:47:03.178 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,954,0,0,0,0,0,0,0,0,0,0,0,384,0,2,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:47:10.087 - Thread: 16 -> Peer2Peer_SessionRequest [007...392] 2021-06-25 22:47:13.779 - Thread: 1 -> OnConnectedClient Alinotch attempt 2021-06-25 22:47:13.995 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...392] Owner ID:[007...392] 2021-06-25 22:47:14.329 - Thread: 1 -> World request received: Alinotch 2021-06-25 22:47:14.329 - Thread: 1 -> ...responding 2021-06-25 22:47:14.329 - Thread: 1 -> World snapshot - START 2021-06-25 22:47:14.331 - Thread: 1 -> World snapshot - END 2021-06-25 22:47:32.913 - Thread: 1 -> GC Memory: 386.8069 / 386.8069 MB 2021-06-25 22:47:38.379 - Thread: 1 -> Analytics ids for user ([007...392]): User = (916e3337-228a-3430-9a0b-39bca88b0d32) Session = (c54a28f1-3fe1-44fc-bdc4-10e6bd12a6a1). 2021-06-25 22:48:02.930 - Thread: 1 -> GC Memory: 394.4324 / 394.4324 MB 2021-06-25 22:48:03.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:48:03.195 - Thread: 1 -> STATISTICS,180.050000055411,0.01549339,0.02415752,0.02000332,0.7852449,2.059411,5.007861,8.981489,4.755396,3,0,394.6492,1567.215,38922,-29298,112,0,0,0,0,0,0,16.66667,0,0,100,1002584292,394.6492,0,0 2021-06-25 22:48:03.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:48:03.195 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:48:32.947 - Thread: 1 -> GC Memory: 393.0504 / 393.0504 MB 2021-06-25 22:48:35.013 - Thread: 1 -> Autosave initiated 2021-06-25 22:48:35.013 - Thread: 1 -> Character state: True 2021-06-25 22:48:35.013 - Thread: 1 -> IsServer: True 2021-06-25 22:48:35.013 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 22:48:35.013 - Thread: 1 -> Autosave 2021-06-25 22:48:35.015 - Thread: 1 -> Saving world - START 2021-06-25 22:48:35.015 - Thread: 1 -> Making world state snapshot. 2021-06-25 22:48:35.015 - Thread: 1 -> Before snapshot.: GC Memory: 395 B 2021-06-25 22:48:35.041 - Thread: 1 -> After snapshot.: GC Memory: 394 B 2021-06-25 22:48:35.043 - Thread: 1 -> Directory cleanup: GC Memory: 394 B 2021-06-25 22:48:35.043 - Thread: 1 -> Saving world - END 2021-06-25 22:48:35.050 - Thread: 7 -> Session snapshot save - START 2021-06-25 22:48:35.050 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 22:48:35.830 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 22:48:35.868 - Thread: 7 -> Session snapshot save - END 2021-06-25 22:49:02.963 - Thread: 1 -> GC Memory: 397.0218 / 397.0218 MB 2021-06-25 22:49:03.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:49:03.211 - Thread: 1 -> STATISTICS,240.066666648196,0.01553726,0.02705383,0.0203743,0.7852449,2.995687,6.591578,9.823651,6.619819,3,0,397.2588,1570.973,38970,-29301,112,0,0,0,0,0,0,16.66667,0,0,100,1002584852,397.2588,0,0 2021-06-25 22:49:03.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:49:03.211 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:49:32.980 - Thread: 1 -> GC Memory: 397.3067 / 397.3067 MB 2021-06-25 22:50:02.995 - Thread: 1 -> GC Memory: 400.6441 / 400.6441 MB 2021-06-25 22:50:03.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:50:03.228 - Thread: 1 -> STATISTICS,300.083333240981,0.01760101,0.02994919,0.0203743,0.7852449,3.993746,8.367462,11.25024,5.696421,3,0,400.8464,1571.367,39105,-29303,112,0,0,0,0,0,0,16.66667,0,0,100,1002584852,400.8464,0,0 2021-06-25 22:50:03.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:50:03.228 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:50:32.996 - Thread: 1 -> GC Memory: 395.903 / 395.903 MB 2021-06-25 22:51:03.013 - Thread: 1 -> GC Memory: 395.4841 / 395.4841 MB 2021-06-25 22:51:03.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:51:03.245 - Thread: 1 -> STATISTICS,360.099999833766,0.01810932,0.03147984,0.0203743,0.7852449,5.043192,10.1957,11.00016,5.36662,3,0,395.7096,1572.113,39111,-29295,112,0,0,0,0,0,0,16.66667,0,0,100,1002584852,395.7096,0,0 2021-06-25 22:51:03.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:51:03.245 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:51:33.029 - Thread: 1 -> GC Memory: 396.834 / 396.834 MB 2021-06-25 22:52:03.030 - Thread: 1 -> GC Memory: 399.3205 / 399.3205 MB 2021-06-25 22:52:03.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:52:03.260 - Thread: 1 -> STATISTICS,420.116666703608,0.0175457,0.03304005,0.0203743,0.7852449,6.076958,12.06499,11.09731,5.597537,3,0,399.4997,1572.48,39141,-29379,112,0,0,0,0,0,0,16.66667,0,0,100,1002584852,399.4997,0,0 2021-06-25 22:52:03.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:52:03.261 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:52:33.045 - Thread: 1 -> GC Memory: 401.9201 / 401.9201 MB 2021-06-25 22:53:03.062 - Thread: 1 -> GC Memory: 401.0301 / 401.0301 MB 2021-06-25 22:53:03.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:53:03.277 - Thread: 1 -> STATISTICS,480.133333296392,0.01400566,0.02419281,0.0203743,0.7852449,7.103153,13.88809,9.475726,4.671183,3,0,401.1781,1573.086,38952,-29382,111,0,0,0,0,0,0,16.66667,0,0,100,1002584852,401.1781,0,0 2021-06-25 22:53:03.277 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:53:03.277 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:53:33.078 - Thread: 1 -> GC Memory: 398.6811 / 398.6811 MB 2021-06-25 22:53:35.028 - Thread: 1 -> Autosave initiated 2021-06-25 22:53:35.028 - Thread: 1 -> Character state: True 2021-06-25 22:53:35.028 - Thread: 1 -> IsServer: True 2021-06-25 22:53:35.028 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 22:53:35.028 - Thread: 1 -> Autosave 2021-06-25 22:53:35.028 - Thread: 1 -> Saving world - START 2021-06-25 22:53:35.028 - Thread: 1 -> Making world state snapshot. 2021-06-25 22:53:35.028 - Thread: 1 -> Before snapshot.: GC Memory: 400 B 2021-06-25 22:53:35.073 - Thread: 1 -> After snapshot.: GC Memory: 405 B 2021-06-25 22:53:35.073 - Thread: 1 -> Directory cleanup: GC Memory: 405 B 2021-06-25 22:53:35.073 - Thread: 1 -> Saving world - END 2021-06-25 22:53:35.073 - Thread: 7 -> Session snapshot save - START 2021-06-25 22:53:35.073 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 22:53:35.363 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 22:53:35.494 - Thread: 7 -> Session snapshot save - END 2021-06-25 22:54:03.095 - Thread: 1 -> GC Memory: 408.6552 / 408.6552 MB 2021-06-25 22:54:03.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:54:03.293 - Thread: 1 -> STATISTICS,540.149999889177,0.01700878,0.03053856,0.02071953,0.7852449,8.000237,15.43992,11.3567,5.233652,3,0,408.8178,1577.227,38952,-29396,111,0,0,0,0,0,0,16.66667,0,0,100,1002584852,408.8178,0,0 2021-06-25 22:54:03.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:54:03.293 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:54:25.827 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 22:54:25.827 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 22:54:33.116 - Thread: 1 -> GC Memory: 413.8578 / 413.8578 MB 2021-06-25 22:55:03.128 - Thread: 1 -> GC Memory: 411.4442 / 411.4442 MB 2021-06-25 22:55:03.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:55:03.310 - Thread: 1 -> STATISTICS,600.166666481963,0.01381874,0.02243423,0.02071953,0.7852449,8.941883,17.06594,10.30184,5.608837,3,0,411.5532,1577.395,39005,-29395,111,0,0,0,0,0,0,16.66667,0,0,100,1002602436,411.5532,0,0 2021-06-25 22:55:03.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:55:03.310 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:55:33.144 - Thread: 1 -> GC Memory: 414.3944 / 414.3944 MB 2021-06-25 22:56:03.145 - Thread: 1 -> GC Memory: 414.047 / 414.047 MB 2021-06-25 22:56:03.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:56:03.327 - Thread: 1 -> STATISTICS,660.183333351804,0.0174818,0.03240585,0.02322578,0.7852449,9.968197,18.78703,10.26563,3.486945,3,0,414.1639,1577.469,39005,-29449,111,0,0,0,0,0,0,16.66667,0,0,100,1002602436,414.1639,0,0 2021-06-25 22:56:03.327 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:56:03.327 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:56:33.161 - Thread: 1 -> GC Memory: 412.9311 / 412.9311 MB 2021-06-25 22:57:03.162 - Thread: 1 -> GC Memory: 413.5543 / 413.5543 MB 2021-06-25 22:57:03.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:57:03.342 - Thread: 1 -> STATISTICS,720.199999944589,0.01373863,0.02768517,0.02322578,0.7852449,10.90708,20.47983,10.60645,3.678025,3,0,413.71,1577.563,39224,-29521,112,0,0,0,0,0,0,16.66667,0,0,100,1002602436,413.71,0,0 2021-06-25 22:57:03.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:57:03.342 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:57:33.178 - Thread: 1 -> GC Memory: 387.749 / 387.749 MB 2021-06-25 22:58:03.194 - Thread: 1 -> GC Memory: 391.3695 / 391.3695 MB 2021-06-25 22:58:03.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:58:03.359 - Thread: 1 -> STATISTICS,780.216666537374,0.01576996,0.03007889,0.02322578,0.7852449,11.86228,22.20347,10.64358,3.36813,3,0,391.4709,1579.566,39224,-29672,112,0,0,0,0,0,0,16.66667,0,0,100,1002602436,391.4709,0,0 2021-06-25 22:58:03.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:58:03.359 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:58:33.211 - Thread: 1 -> GC Memory: 391.6698 / 391.6698 MB 2021-06-25 22:58:35.044 - Thread: 1 -> Autosave initiated 2021-06-25 22:58:35.044 - Thread: 1 -> Character state: True 2021-06-25 22:58:35.044 - Thread: 1 -> IsServer: True 2021-06-25 22:58:35.044 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 22:58:35.044 - Thread: 1 -> Autosave 2021-06-25 22:58:35.044 - Thread: 1 -> Saving world - START 2021-06-25 22:58:35.044 - Thread: 1 -> Making world state snapshot. 2021-06-25 22:58:35.044 - Thread: 1 -> Before snapshot.: GC Memory: 386 B 2021-06-25 22:58:35.070 - Thread: 1 -> After snapshot.: GC Memory: 396 B 2021-06-25 22:58:35.071 - Thread: 1 -> Directory cleanup: GC Memory: 396 B 2021-06-25 22:58:35.071 - Thread: 1 -> Saving world - END 2021-06-25 22:58:35.071 - Thread: 8 -> Session snapshot save - START 2021-06-25 22:58:35.071 - Thread: 8 -> Checking file access for files in target dir. 2021-06-25 22:58:35.337 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 22:58:35.469 - Thread: 8 -> Session snapshot save - END 2021-06-25 22:58:47.059 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 22:58:47.059 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 22:58:57.426 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 22:58:57.426 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 22:59:01.242 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 22:59:01.242 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 22:59:03.228 - Thread: 1 -> GC Memory: 409.3572 / 409.3572 MB 2021-06-25 22:59:03.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 22:59:03.375 - Thread: 1 -> STATISTICS,840.233333407215,0.01784706,0.03295803,0.02322578,0.7852449,12.90743,24.03149,12.15203,3.729841,3,0,409.4972,1580.719,39224,-29735,112,0,0,0,0,0,0,16.66667,0,0,100,1002602436,409.4972,0,0 2021-06-25 22:59:03.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 22:59:03.375 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 22:59:08.693 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 22:59:08.693 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 22:59:23.743 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 22:59:23.743 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 22:59:33.244 - Thread: 1 -> GC Memory: 411.8089 / 411.8089 MB 2021-06-25 23:00:03.260 - Thread: 1 -> GC Memory: 411.4635 / 411.4635 MB 2021-06-25 23:00:03.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:00:03.392 - Thread: 1 -> STATISTICS,900.25,0.01720715,0.0312109,0.02322578,0.7852449,13.95563,25.9957,10.14748,3.254627,3,0,411.5801,1580.758,39224,-30006,112,0,0,0,0,0,0,16.66667,0,0,100,1002602436,411.5801,0,0 2021-06-25 23:00:03.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:00:03.392 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:00:33.276 - Thread: 1 -> GC Memory: 413.3336 / 413.3336 MB 2021-06-25 23:00:39.975 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 23:00:39.975 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:00:50.375 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 23:00:50.375 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:01:03.293 - Thread: 1 -> GC Memory: 410.8451 / 410.8451 MB 2021-06-25 23:01:03.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:01:03.409 - Thread: 1 -> STATISTICS,960.266666592785,0.01789856,0.03166294,0.02322578,0.7852449,15.01519,27.91353,11.30228,5.259962,3,0,410.9075,1580.766,39476,-30152,113,0,0,0,0,0,0,16.66667,0,0,100,1002607008,410.9075,0,0 2021-06-25 23:01:03.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:01:03.409 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:01:33.310 - Thread: 1 -> GC Memory: 415.1196 / 415.1196 MB 2021-06-25 23:02:03.326 - Thread: 1 -> GC Memory: 411.4841 / 411.4841 MB 2021-06-25 23:02:03.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:02:03.424 - Thread: 1 -> STATISTICS,1020.28333318557,0.01724529,0.03116512,0.02322578,0.7852449,16.07207,29.86647,11.61685,4.817891,3,0,411.5773,1580.766,39496,-30172,113,0,0,0,0,0,0,16.66667,0,0,100,1002607008,411.5773,0,0 2021-06-25 23:02:03.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:02:03.425 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:02:21.391 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 23:02:21.391 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:02:33.343 - Thread: 1 -> GC Memory: 411.6564 / 411.6564 MB 2021-06-25 23:02:36.775 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 23:02:36.775 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:03:03.360 - Thread: 1 -> GC Memory: 415.765 / 415.765 MB 2021-06-25 23:03:03.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:03:03.441 - Thread: 1 -> STATISTICS,1080.30000005541,0.01711369,0.03165817,0.02322578,0.7852449,17.12106,31.79105,9.802605,4.096695,3,0,415.8271,1580.77,39496,-30172,113,0,0,0,0,0,0,16.66667,0,0,100,1002607008,415.8271,0,0 2021-06-25 23:03:03.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:03:03.441 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:03:33.375 - Thread: 1 -> GC Memory: 412.8929 / 412.8929 MB 2021-06-25 23:03:35.060 - Thread: 1 -> Autosave initiated 2021-06-25 23:03:35.060 - Thread: 1 -> Character state: True 2021-06-25 23:03:35.060 - Thread: 1 -> IsServer: True 2021-06-25 23:03:35.060 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:03:35.060 - Thread: 1 -> Autosave 2021-06-25 23:03:35.060 - Thread: 1 -> Saving world - START 2021-06-25 23:03:35.060 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:03:35.060 - Thread: 1 -> Before snapshot.: GC Memory: 414 B 2021-06-25 23:03:35.090 - Thread: 1 -> After snapshot.: GC Memory: 420 B 2021-06-25 23:03:35.090 - Thread: 1 -> Directory cleanup: GC Memory: 420 B 2021-06-25 23:03:35.090 - Thread: 1 -> Saving world - END 2021-06-25 23:03:35.090 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:03:35.091 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:03:35.352 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:03:35.484 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:04:03.382 - Thread: 1 -> GC Memory: 434.611 / 434.611 MB 2021-06-25 23:04:03.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:04:03.613 - Thread: 1 -> STATISTICS,1140.3166666482,0.01984978,0.03280735,0.03022957,0.7852449,18.16499,33.68223,32.08887,4.513674,3,0,434.86,1588.004,39496,-30172,113,0,0,0,0,0,0,16.66667,0,0,100,1002824096,434.86,0,0 2021-06-25 23:04:03.613 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:04:03.613 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:04:33.398 - Thread: 1 -> GC Memory: 428.8068 / 428.8068 MB 2021-06-25 23:05:03.414 - Thread: 1 -> GC Memory: 429.3339 / 429.3339 MB 2021-06-25 23:05:03.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:05:03.629 - Thread: 1 -> STATISTICS,1200.33333324098,0.01769543,0.0289793,0.03022957,0.7852449,19.22641,35.55944,10.78185,5.044679,3,0,429.4508,1586.117,39496,-30172,113,0,0,0,0,0,0,16.66667,0,0,100,1002826144,429.4508,0,0 2021-06-25 23:05:03.629 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:05:03.629 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:05:33.432 - Thread: 1 -> GC Memory: 428.1746 / 428.1746 MB 2021-06-25 23:06:03.448 - Thread: 1 -> GC Memory: 430.3369 / 430.3369 MB 2021-06-25 23:06:03.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:06:03.646 - Thread: 1 -> STATISTICS,1260.34999983377,0.01761818,0.03342152,0.03022957,0.7852449,20.28772,37.45525,10.0659,4.636141,3,0,430.4459,1586.117,39496,-30367,113,0,0,0,0,0,0,16.66667,0,0,100,1002826144,430.4459,0,0 2021-06-25 23:06:03.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:06:03.646 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:06:33.464 - Thread: 1 -> GC Memory: 429.163 / 429.163 MB 2021-06-25 23:07:03.469 - Thread: 1 -> GC Memory: 393.1887 / 393.1887 MB 2021-06-25 23:07:03.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:07:03.768 - Thread: 1 -> STATISTICS,1320.36666670361,0.01761246,0.02955055,0.03022957,0.7852449,21.34858,39.2349,10.39219,4.782011,3,0,393.3892,1586.578,39695,-30464,113,0,0,0,0,0,0,16.66667,0,0,100,1002826704,393.3892,0,0 2021-06-25 23:07:03.768 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:07:03.768 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:07:33.486 - Thread: 1 -> GC Memory: 396.8596 / 396.8596 MB 2021-06-25 23:08:03.503 - Thread: 1 -> GC Memory: 395.9338 / 395.9338 MB 2021-06-25 23:08:03.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:08:03.785 - Thread: 1 -> STATISTICS,1380.38333329639,0.01708889,0.02709484,0.03022957,0.7852449,22.39902,40.93769,11.42927,4.832695,3,0,396.1526,1586.594,39495,-30612,113,0,0,0,0,0,0,16.66667,0,0,100,1002827180,396.1526,0,0 2021-06-25 23:08:03.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:08:03.785 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:08:33.519 - Thread: 1 -> GC Memory: 401.5709 / 401.5709 MB 2021-06-25 23:08:35.069 - Thread: 1 -> Autosave initiated 2021-06-25 23:08:35.069 - Thread: 1 -> Character state: True 2021-06-25 23:08:35.069 - Thread: 1 -> IsServer: True 2021-06-25 23:08:35.069 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:08:35.069 - Thread: 1 -> Autosave 2021-06-25 23:08:35.069 - Thread: 1 -> Saving world - START 2021-06-25 23:08:35.069 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:08:35.069 - Thread: 1 -> Before snapshot.: GC Memory: 395 B 2021-06-25 23:08:35.094 - Thread: 1 -> After snapshot.: GC Memory: 405 B 2021-06-25 23:08:35.094 - Thread: 1 -> Directory cleanup: GC Memory: 405 B 2021-06-25 23:08:35.094 - Thread: 1 -> Saving world - END 2021-06-25 23:08:35.094 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:08:35.094 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:08:35.349 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:08:35.478 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:09:03.519 - Thread: 1 -> GC Memory: 417.8212 / 417.8212 MB 2021-06-25 23:09:03.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:09:03.800 - Thread: 1 -> STATISTICS,1440.39999988918,0.01740742,0.02752209,0.03022957,0.7852449,23.43235,42.61956,9.900845,4.212587,3,0,418.0388,1586.613,39693,-30611,113,0,0,0,0,0,0,16.66667,0,0,100,1002827180,418.0388,0,0 2021-06-25 23:09:03.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:09:03.800 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:09:04.701 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 23:09:04.701 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:09:05.552 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:05.569 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 23:09:15.567 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:15.569 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 23:09:21.917 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 23:09:21.917 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:09:25.568 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:25.571 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 23:09:33.535 - Thread: 1 -> GC Memory: 423.7294 / 423.7294 MB 2021-06-25 23:09:35.568 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:35.571 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 23:09:35.572 - Thread: 1 -> Next activation in -00:05:55.5102104 2021-06-25 23:09:35.572 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:35.574 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 23:09:45.567 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:45.570 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 23:09:55.568 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:09:55.574 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 23:10:03.552 - Thread: 1 -> GC Memory: 428.039 / 428.039 MB 2021-06-25 23:10:03.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:10:03.817 - Thread: 1 -> STATISTICS,1500.41666648196,0.01714897,0.02708817,0.03022957,0.7852449,24.47659,44.2746,9.908792,4.054283,3,0,428.2181,1586.637,39693,-30810,113,0,0,0,0,0,0,16.66667,0,0,100,1002827180,428.2181,0,0 2021-06-25 23:10:03.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:10:03.817 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:10:05.567 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:10:05.570 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 23:10:05.570 - Thread: 1 -> Next activation in 00:07:11.3859063 2021-06-25 23:10:33.568 - Thread: 1 -> GC Memory: 427.9998 / 427.9998 MB 2021-06-25 23:11:03.569 - Thread: 1 -> GC Memory: 428.8252 / 428.8252 MB 2021-06-25 23:11:03.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:11:03.833 - Thread: 1 -> STATISTICS,1560.4333333518,0.01714134,0.02408695,0.03022957,0.7852449,25.51009,45.88786,12.74722,3.818813,3,0,429.1275,1586.66,39693,-30810,113,0,0,0,0,0,0,16.66667,0,0,100,1002827180,429.1275,0,0 2021-06-25 23:11:03.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:11:03.833 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:11:33.585 - Thread: 1 -> GC Memory: 430.0317 / 430.0317 MB 2021-06-25 23:12:03.601 - Thread: 1 -> GC Memory: 431.0237 / 431.0237 MB 2021-06-25 23:12:03.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:12:03.850 - Thread: 1 -> STATISTICS,1620.44999994459,0.01779366,0.03183079,0.03022957,0.7852449,26.55357,47.44776,11.9015,4.527446,3,0,431.3038,1586.66,39474,-30810,112,0,0,0,0,0,0,16.66667,0,0,100,1002827180,431.3038,0,0 2021-06-25 23:12:03.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:12:03.850 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:12:33.602 - Thread: 1 -> GC Memory: 431.9877 / 431.9877 MB 2021-06-25 23:13:03.618 - Thread: 1 -> GC Memory: 432.5639 / 432.5639 MB 2021-06-25 23:13:03.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:13:03.867 - Thread: 1 -> STATISTICS,1680.46666653737,0.01375103,0.02168083,0.03022957,0.7852449,27.51695,49.70268,10.02935,4.006509,3,0,432.7507,1586.762,39470,-30806,112,0,0,0,0,0,0,16.66667,0,0,100,1002827180,432.7507,0,0 2021-06-25 23:13:03.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:13:03.867 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:13:33.635 - Thread: 1 -> GC Memory: 432.0754 / 432.0754 MB 2021-06-25 23:13:35.085 - Thread: 1 -> Autosave initiated 2021-06-25 23:13:35.085 - Thread: 1 -> Character state: True 2021-06-25 23:13:35.085 - Thread: 1 -> IsServer: True 2021-06-25 23:13:35.085 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:13:35.085 - Thread: 1 -> Autosave 2021-06-25 23:13:35.085 - Thread: 1 -> Saving world - START 2021-06-25 23:13:35.085 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:13:35.085 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-25 23:13:35.115 - Thread: 1 -> After snapshot.: GC Memory: 436 B 2021-06-25 23:13:35.115 - Thread: 1 -> Directory cleanup: GC Memory: 436 B 2021-06-25 23:13:35.115 - Thread: 1 -> Saving world - END 2021-06-25 23:13:35.115 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:13:35.115 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:13:35.385 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:13:35.519 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:14:03.651 - Thread: 1 -> GC Memory: 443.2396 / 443.2396 MB 2021-06-25 23:14:03.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:14:03.883 - Thread: 1 -> STATISTICS,1740.48333340722,0.01412296,0.02151012,0.03022957,0.7852449,28.37132,51.08072,10.77993,3.887937,3,0,443.48,1596.445,39470,-30806,112,0,0,0,0,0,0,16.66667,0,0,100,1002827180,443.48,0,0 2021-06-25 23:14:03.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:14:03.883 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:14:33.668 - Thread: 1 -> GC Memory: 443.2865 / 443.2865 MB 2021-06-25 23:15:03.685 - Thread: 1 -> GC Memory: 441.4161 / 441.4161 MB 2021-06-25 23:15:03.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:15:03.899 - Thread: 1 -> STATISTICS,1800.5,0.01414871,0.04954338,0.03022957,0.7852449,29.27015,53.40281,16.51785,6.880902,3,0,441.6652,1597.203,39470,-30806,112,0,0,0,0,0,0,16.66667,0,0,100,1002827740,441.6652,0,0 2021-06-25 23:15:03.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:15:03.899 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:15:33.702 - Thread: 1 -> GC Memory: 444.3985 / 444.3985 MB 2021-06-25 23:16:03.717 - Thread: 1 -> GC Memory: 441.471 / 441.471 MB 2021-06-25 23:16:03.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:16:03.915 - Thread: 1 -> STATISTICS,1860.51666659279,0.01477051,0.03967094,0.03022957,0.7852449,30.22713,56.40092,13.2317,4.274762,3,0,441.5798,1597.836,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,441.5798,0,0 2021-06-25 23:16:03.915 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:16:03.915 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:16:33.718 - Thread: 1 -> GC Memory: 445.1151 / 445.1151 MB 2021-06-25 23:17:03.734 - Thread: 1 -> GC Memory: 441.859 / 441.859 MB 2021-06-25 23:17:03.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:17:03.932 - Thread: 1 -> STATISTICS,1920.53333318557,0.01412868,0.04241562,0.03022957,0.7852449,31.15854,59.19093,14.98489,3.16615,3,0,442.0069,1597.852,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,442.0069,0,0 2021-06-25 23:17:03.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:17:03.932 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:17:17.615 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:17:17.618 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 23:17:27.616 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:17:27.618 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 23:17:33.735 - Thread: 1 -> GC Memory: 397.8924 / 397.8924 MB 2021-06-25 23:17:37.616 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:17:37.618 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 23:17:47.615 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:17:47.618 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 23:17:47.618 - Thread: 1 -> Next activation in -00:01:01.3423993 2021-06-25 23:17:47.618 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:17:47.620 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 23:17:57.616 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:17:57.618 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 23:18:03.750 - Thread: 1 -> GC Memory: 398.4897 / 398.4897 MB 2021-06-25 23:18:03.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:18:03.949 - Thread: 1 -> STATISTICS,1980.55000005541,0.01225853,0.05379295,0.03022957,0.7852449,31.95025,62.12668,14.34814,3.021985,3,0,398.6451,1590.449,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,398.6451,0,0 2021-06-25 23:18:03.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:18:03.949 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:18:07.615 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:18:07.617 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 23:18:17.615 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:18:17.618 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 23:18:17.618 - Thread: 1 -> Next activation in 00:16:25.5128674 2021-06-25 23:18:33.767 - Thread: 1 -> GC Memory: 399.8729 / 399.8729 MB 2021-06-25 23:18:35.100 - Thread: 1 -> Autosave initiated 2021-06-25 23:18:35.100 - Thread: 1 -> Character state: True 2021-06-25 23:18:35.100 - Thread: 1 -> IsServer: True 2021-06-25 23:18:35.100 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:18:35.100 - Thread: 1 -> Autosave 2021-06-25 23:18:35.100 - Thread: 1 -> Saving world - START 2021-06-25 23:18:35.100 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:18:35.100 - Thread: 1 -> Before snapshot.: GC Memory: 400 B 2021-06-25 23:18:35.130 - Thread: 1 -> After snapshot.: GC Memory: 406 B 2021-06-25 23:18:35.130 - Thread: 1 -> Directory cleanup: GC Memory: 406 B 2021-06-25 23:18:35.130 - Thread: 1 -> Saving world - END 2021-06-25 23:18:35.130 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:18:35.130 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:18:35.391 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:18:35.526 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:19:03.784 - Thread: 1 -> GC Memory: 412.0458 / 412.0458 MB 2021-06-25 23:19:03.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:19:03.964 - Thread: 1 -> STATISTICS,2040.5666666482,0.01464653,0.05186176,0.03022957,0.7852449,32.76252,65.04856,15.6489,3.92494,3,0,412.1781,1591.574,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,412.1781,0,0 2021-06-25 23:19:03.965 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:19:03.965 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:19:33.801 - Thread: 1 -> GC Memory: 414.428 / 414.428 MB 2021-06-25 23:20:03.816 - Thread: 1 -> GC Memory: 416.7904 / 416.7904 MB 2021-06-25 23:20:03.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:20:03.981 - Thread: 1 -> STATISTICS,2100.58333324098,0.01497364,0.05505753,0.03022957,0.7852449,33.60849,68.0836,15.87367,8.824995,3,0,411.0849,1590.754,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,411.0849,0,0 2021-06-25 23:20:03.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:20:03.981 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:20:33.817 - Thread: 1 -> GC Memory: 412.6244 / 412.6244 MB 2021-06-25 23:21:03.833 - Thread: 1 -> GC Memory: 412.4902 / 412.4902 MB 2021-06-25 23:21:03.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:21:03.997 - Thread: 1 -> STATISTICS,2160.59999983377,0.01458359,0.07016277,0.03022957,0.7852449,34.49176,71.78711,17.58918,6.306652,3,0,412.5912,1590.957,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,412.5912,0,0 2021-06-25 23:21:03.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:21:03.997 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:21:33.834 - Thread: 1 -> GC Memory: 416.3234 / 416.3234 MB 2021-06-25 23:22:03.849 - Thread: 1 -> GC Memory: 414.213 / 414.213 MB 2021-06-25 23:22:04.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:22:04.014 - Thread: 1 -> STATISTICS,2220.61666670361,0.01484394,0.05722141,0.03022957,0.7852449,35.27049,75.37843,13.20159,2.819122,3,0,414.4066,1591.594,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,414.4066,0,0 2021-06-25 23:22:04.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:22:04.014 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:22:33.850 - Thread: 1 -> GC Memory: 414.8224 / 414.8224 MB 2021-06-25 23:23:03.866 - Thread: 1 -> GC Memory: 418.4446 / 418.4446 MB 2021-06-25 23:23:04.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:23:04.031 - Thread: 1 -> STATISTICS,2280.63333329639,0.01451969,0.06425095,0.03022957,0.7852449,36.10754,79.37834,16.12233,3.450069,3,0,418.6237,1590.836,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1002827740,418.6237,0,0 2021-06-25 23:23:04.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:23:04.031 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,98,849,956,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:23:33.867 - Thread: 1 -> GC Memory: 415.9819 / 415.9819 MB 2021-06-25 23:23:35.115 - Thread: 1 -> Autosave initiated 2021-06-25 23:23:35.115 - Thread: 1 -> Character state: True 2021-06-25 23:23:35.115 - Thread: 1 -> IsServer: True 2021-06-25 23:23:35.115 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:23:35.115 - Thread: 1 -> Autosave 2021-06-25 23:23:35.115 - Thread: 1 -> Saving world - START 2021-06-25 23:23:35.115 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:23:35.115 - Thread: 1 -> Before snapshot.: GC Memory: 417 B 2021-06-25 23:23:35.135 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-25 23:23:35.135 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-25 23:23:35.135 - Thread: 1 -> Saving world - END 2021-06-25 23:23:35.135 - Thread: 9 -> Session snapshot save - START 2021-06-25 23:23:35.135 - Thread: 9 -> Checking file access for files in target dir. 2021-06-25 23:23:35.408 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:23:35.443 - Thread: 9 -> Session snapshot save - END 2021-06-25 23:24:03.883 - Thread: 1 -> GC Memory: 434.8315 / 434.8315 MB 2021-06-25 23:24:04.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:24:04.046 - Thread: 1 -> STATISTICS,2340.64999988918,0.01464939,0.06077385,0.03022957,0.7852449,36.97436,82.96484,19.50833,2.953803,3,0,435.0179,1602.125,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1006723228,435.0179,0,0 2021-06-25 23:24:04.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:24:04.046 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,102,849,960,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:24:33.899 - Thread: 1 -> GC Memory: 402.1698 / 402.1698 MB 2021-06-25 23:25:03.915 - Thread: 1 -> GC Memory: 401.1487 / 401.1487 MB 2021-06-25 23:25:04.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:25:04.063 - Thread: 1 -> STATISTICS,2400.66666648196,0.01476574,0.03871059,0.03022957,0.7852449,37.85349,85.75875,13.20635,2.92345,3,0,401.2957,1597.219,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1006987084,401.2957,0,0 2021-06-25 23:25:04.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:25:04.063 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,102,849,960,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:25:33.932 - Thread: 1 -> GC Memory: 399.0126 / 399.0126 MB 2021-06-25 23:26:03.948 - Thread: 1 -> GC Memory: 403.747 / 403.747 MB 2021-06-25 23:26:04.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:26:04.079 - Thread: 1 -> STATISTICS,2460.6833333518,0.01425457,0.03798485,0.03022957,0.7852449,38.75815,87.87262,14.00612,3.162685,3,0,403.9261,1597.258,39218,-30806,111,0,0,0,0,0,0,16.66667,0,0,100,1006987084,403.9261,0,0 2021-06-25 23:26:04.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:26:04.079 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,102,849,960,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,3,456,8,0,0,0,0,0 2021-06-25 23:26:26.417 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 23:26:26.429 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 23:26:33.965 - Thread: 1 -> GC Memory: 400.0898 / 400.0898 MB 2021-06-25 23:27:03.981 - Thread: 1 -> GC Memory: 402.5149 / 402.5149 MB 2021-06-25 23:27:04.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:27:04.096 - Thread: 1 -> STATISTICS,2520.69999994459,0.01785851,0.02643967,0.03022957,0.7852449,39.70715,89.80984,9.182766,3.046233,3,0,402.5694,1598.777,39756,-30806,113,0,0,0,0,0,0,16.66667,0,0,100,1010046288,402.5694,0,0 2021-06-25 23:27:04.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:27:04.096 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,105,849,963,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:27:33.981 - Thread: 1 -> GC Memory: 400.9128 / 400.9128 MB 2021-06-25 23:28:03.997 - Thread: 1 -> GC Memory: 402.9449 / 402.9449 MB 2021-06-25 23:28:04.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:28:04.113 - Thread: 1 -> STATISTICS,2580.71666653737,0.01765156,0.02647781,0.03022957,0.7852449,40.75,91.34919,9.127192,2.983282,3,0,403.0072,1598.773,39956,-30807,113,0,0,0,0,0,0,16.66667,0,0,100,1010046288,403.0072,0,0 2021-06-25 23:28:04.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:28:04.113 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,105,849,963,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:28:13.429 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 23:28:13.429 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:28:34.014 - Thread: 1 -> GC Memory: 404.4665 / 404.4665 MB 2021-06-25 23:28:35.131 - Thread: 1 -> Autosave initiated 2021-06-25 23:28:35.131 - Thread: 1 -> Character state: True 2021-06-25 23:28:35.131 - Thread: 1 -> IsServer: True 2021-06-25 23:28:35.131 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:28:35.131 - Thread: 1 -> Autosave 2021-06-25 23:28:35.131 - Thread: 1 -> Saving world - START 2021-06-25 23:28:35.131 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:28:35.131 - Thread: 1 -> Before snapshot.: GC Memory: 405 B 2021-06-25 23:28:35.158 - Thread: 1 -> After snapshot.: GC Memory: 409 B 2021-06-25 23:28:35.158 - Thread: 1 -> Directory cleanup: GC Memory: 409 B 2021-06-25 23:28:35.158 - Thread: 1 -> Saving world - END 2021-06-25 23:28:35.158 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:28:35.158 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:28:35.426 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:28:35.558 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:29:04.030 - Thread: 1 -> GC Memory: 418.8826 / 418.8826 MB 2021-06-25 23:29:04.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:29:04.128 - Thread: 1 -> STATISTICS,2640.73333340722,0.01741028,0.03140163,0.03022957,0.7852449,41.79963,92.96138,10.60474,3.072434,3,0,418.9518,1599.77,39956,-30807,113,0,0,0,0,0,0,16.66667,0,0,100,1010046288,418.9518,0,0 2021-06-25 23:29:04.128 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:29:04.128 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,105,849,963,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:29:09.445 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 23:29:09.445 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:29:15.662 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 23:29:15.662 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:29:19.578 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 23:29:19.578 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:29:34.042 - Thread: 1 -> GC Memory: 403.667 / 403.667 MB 2021-06-25 23:29:52.540 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-25 23:29:52.540 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:30:04.058 - Thread: 1 -> GC Memory: 400.3624 / 400.3624 MB 2021-06-25 23:30:04.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:30:04.289 - Thread: 1 -> STATISTICS,2700.75,0.01726532,0.03047943,0.03022957,0.7852449,42.84304,94.69662,11.46563,3.75221,3,0,400.5628,1599.93,39956,-30807,113,0,0,0,0,0,0,16.66667,0,0,100,1010339796,400.5628,0,0 2021-06-25 23:30:04.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:30:04.289 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,105,849,963,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:30:34.074 - Thread: 1 -> GC Memory: 403.3091 / 403.3091 MB 2021-06-25 23:31:04.091 - Thread: 1 -> GC Memory: 403.611 / 403.611 MB 2021-06-25 23:31:04.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:31:04.306 - Thread: 1 -> STATISTICS,2760.76666659279,0.01377201,0.02816582,0.03022957,0.7852449,43.73084,96.24971,12.89392,5.232996,3,0,403.7744,1600.547,39956,-31006,113,0,0,0,0,0,0,16.66667,0,0,100,1011875284,403.7744,0,0 2021-06-25 23:31:04.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:31:04.306 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,106,849,964,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:31:34.107 - Thread: 1 -> GC Memory: 403.2309 / 403.2309 MB 2021-06-25 23:32:04.124 - Thread: 1 -> GC Memory: 404.2438 / 404.2438 MB 2021-06-25 23:32:04.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:32:04.322 - Thread: 1 -> STATISTICS,2820.78333318557,0.01686764,0.02597046,0.03022957,0.7852449,44.69061,97.72557,11.16368,5.199789,3,0,404.4228,1600.813,39956,-31006,113,0,0,0,0,0,0,16.66667,0,0,100,1012139140,404.4228,0,0 2021-06-25 23:32:04.322 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:32:04.322 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,107,849,965,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:32:34.141 - Thread: 1 -> GC Memory: 402.2116 / 402.2116 MB 2021-06-25 23:33:04.157 - Thread: 1 -> GC Memory: 404.8794 / 404.8794 MB 2021-06-25 23:33:04.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:33:04.339 - Thread: 1 -> STATISTICS,2880.80000005541,0.0162611,0.03027439,0.03022957,0.7852449,45.62773,99.13418,11.84837,3.753279,3,0,405.0502,1601.152,39765,-30815,112,0,0,0,0,0,0,16.66667,0,0,100,1012533044,405.0502,0,0 2021-06-25 23:33:04.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:33:04.339 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,107,849,965,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:33:34.173 - Thread: 1 -> GC Memory: 407.3111 / 407.3111 MB 2021-06-25 23:33:35.140 - Thread: 1 -> Autosave initiated 2021-06-25 23:33:35.140 - Thread: 1 -> Character state: True 2021-06-25 23:33:35.140 - Thread: 1 -> IsServer: True 2021-06-25 23:33:35.140 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:33:35.140 - Thread: 1 -> Autosave 2021-06-25 23:33:35.141 - Thread: 1 -> Saving world - START 2021-06-25 23:33:35.141 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:33:35.141 - Thread: 1 -> Before snapshot.: GC Memory: 402 B 2021-06-25 23:33:35.173 - Thread: 1 -> After snapshot.: GC Memory: 411 B 2021-06-25 23:33:35.173 - Thread: 1 -> Directory cleanup: GC Memory: 411 B 2021-06-25 23:33:35.173 - Thread: 1 -> Saving world - END 2021-06-25 23:33:35.173 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:33:35.173 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:33:35.444 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:33:35.572 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:34:04.190 - Thread: 1 -> GC Memory: 419.0885 / 419.0885 MB 2021-06-25 23:34:04.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:34:04.356 - Thread: 1 -> STATISTICS,2940.8166666482,0.013587,0.02140236,0.03022957,0.7852449,46.57906,100.3871,9.597603,3.260653,3,0,419.2285,1602.672,39543,-30593,110,0,0,0,0,0,0,16.66667,0,0,100,1016078868,419.2285,0,0 2021-06-25 23:34:04.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:34:04.356 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,110,849,969,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:34:34.207 - Thread: 1 -> GC Memory: 419.9832 / 419.9832 MB 2021-06-25 23:34:43.873 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:34:43.875 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 23:34:53.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:34:53.875 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 23:35:03.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:35:03.875 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 23:35:04.208 - Thread: 1 -> GC Memory: 423.988 / 423.988 MB 2021-06-25 23:35:04.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:35:04.371 - Thread: 1 -> STATISTICS,3000.83333324098,0.01631641,0.02153492,0.03022957,0.7852449,47.54671,101.4542,15.59988,19.79218,3,0,418.2104,1603.277,39543,-30782,110,0,0,0,0,0,0,16.66667,0,0,100,1016364788,418.2104,0,0 2021-06-25 23:35:04.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:35:04.371 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,111,849,969,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:35:13.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:35:13.874 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 23:35:13.874 - Thread: 1 -> Next activation in -00:33:47.9048099 2021-06-25 23:35:13.874 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:35:13.875 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-25 23:35:23.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:35:23.874 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-25 23:35:33.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:35:33.877 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-25 23:35:34.224 - Thread: 1 -> GC Memory: 422.8697 / 422.8697 MB 2021-06-25 23:35:43.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-25 23:35:43.873 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-25 23:35:43.874 - Thread: 1 -> Next activation in 00:37:20.9636491 2021-06-25 23:36:04.243 - Thread: 1 -> GC Memory: 420.8947 / 420.8947 MB 2021-06-25 23:36:04.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:36:04.388 - Thread: 1 -> STATISTICS,3060.84999983377,0.01478291,0.01939774,0.03022957,0.7852449,48.51489,102.5217,10.63323,11.82142,3,0,420.9726,1603.457,39442,-30870,109,0,0,0,0,0,0,16.66667,0,0,100,1017014780,420.9726,0,0 2021-06-25 23:36:04.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:36:04.388 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,111,849,969,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:36:34.256 - Thread: 1 -> GC Memory: 423.2901 / 423.2901 MB 2021-06-25 23:37:04.272 - Thread: 1 -> GC Memory: 423.3112 / 423.3112 MB 2021-06-25 23:37:04.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:37:04.404 - Thread: 1 -> STATISTICS,3120.86666670361,0.01234245,0.02287102,0.03022957,0.7852449,49.3322,103.4541,10.03089,3.379764,3,0,423.4124,1603.98,39051,-30479,109,0,0,0,0,0,0,16.66667,0,0,100,1017014780,423.4124,0,0 2021-06-25 23:37:04.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:37:04.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,111,849,969,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:37:34.289 - Thread: 1 -> GC Memory: 425.134 / 425.134 MB 2021-06-25 23:38:04.306 - Thread: 1 -> GC Memory: 419.9299 / 419.9299 MB 2021-06-25 23:38:04.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:38:04.421 - Thread: 1 -> STATISTICS,3180.88333329639,0.01463985,0.01786327,0.03022957,0.7852449,50.20171,104.4871,8.642884,3.172586,3,0,420.0072,1603.453,38554,-29982,108,0,0,0,0,0,0,16.66667,0,0,100,1017024104,420.0072,0,0 2021-06-25 23:38:04.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:38:04.421 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,111,849,969,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:38:34.321 - Thread: 1 -> GC Memory: 420.989 / 420.989 MB 2021-06-25 23:38:35.156 - Thread: 1 -> Autosave initiated 2021-06-25 23:38:35.156 - Thread: 1 -> Character state: True 2021-06-25 23:38:35.156 - Thread: 1 -> IsServer: True 2021-06-25 23:38:35.156 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:38:35.156 - Thread: 1 -> Autosave 2021-06-25 23:38:35.156 - Thread: 1 -> Saving world - START 2021-06-25 23:38:35.156 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:38:35.156 - Thread: 1 -> Before snapshot.: GC Memory: 421 B 2021-06-25 23:38:35.186 - Thread: 1 -> After snapshot.: GC Memory: 428 B 2021-06-25 23:38:35.186 - Thread: 1 -> Directory cleanup: GC Memory: 428 B 2021-06-25 23:38:35.186 - Thread: 1 -> Saving world - END 2021-06-25 23:38:35.186 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:38:35.186 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:38:35.452 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:38:35.588 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:39:04.338 - Thread: 1 -> GC Memory: 432.2839 / 432.2839 MB 2021-06-25 23:39:04.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:39:04.438 - Thread: 1 -> STATISTICS,3240.89999988918,0.01226807,0.01741123,0.03022957,0.7852449,51.02128,105.4106,8.283136,3.539272,3,0,432.3384,1604.484,38554,-29982,108,0,0,0,0,0,0,16.66667,0,0,100,1017418008,432.3384,0,0 2021-06-25 23:39:04.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:39:04.438 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:39:34.355 - Thread: 1 -> GC Memory: 401.3795 / 401.3795 MB 2021-06-25 23:40:04.371 - Thread: 1 -> GC Memory: 404.0778 / 404.0778 MB 2021-06-25 23:40:04.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:40:04.453 - Thread: 1 -> STATISTICS,3300.91666648196,0.0129509,0.01757813,0.03043556,0.7852449,51.89843,106.3603,9.040866,3.236213,3,0,404.14,1604.313,38554,-29982,108,0,0,0,0,0,0,16.66667,0,0,100,1017418008,404.14,0,0 2021-06-25 23:40:04.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:40:04.453 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:40:34.372 - Thread: 1 -> GC Memory: 403.3536 / 403.3536 MB 2021-06-25 23:41:04.389 - Thread: 1 -> GC Memory: 404.3089 / 404.3089 MB 2021-06-25 23:41:04.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:41:04.470 - Thread: 1 -> STATISTICS,3360.9333333518,0.01447868,0.01837254,0.03043556,0.7852449,52.72559,107.3755,11.31697,7.508644,3,0,404.34,1604.313,38554,-29982,108,0,0,0,0,0,0,16.66667,0,0,100,1017460564,404.34,0,0 2021-06-25 23:41:04.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:41:04.470 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:41:34.404 - Thread: 1 -> GC Memory: 406.1689 / 406.1689 MB 2021-06-25 23:42:04.421 - Thread: 1 -> GC Memory: 400.5076 / 400.5076 MB 2021-06-25 23:42:04.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:42:04.486 - Thread: 1 -> STATISTICS,3420.94999994459,0.01408768,0.01828861,0.03043556,0.7852449,53.58543,108.3253,11.20221,5.274138,3,0,400.5465,1604.344,38016,-29982,106,0,0,0,0,0,0,16.66667,0,0,100,1017489684,400.5465,0,0 2021-06-25 23:42:04.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:42:04.486 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:42:34.438 - Thread: 1 -> GC Memory: 401.4806 / 401.4806 MB 2021-06-25 23:43:03.886 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-25 23:43:04.454 - Thread: 1 -> GC Memory: 404.7591 / 404.7591 MB 2021-06-25 23:43:04.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:43:04.503 - Thread: 1 -> STATISTICS,3480.96666653737,0.01622295,0.03362846,0.03043556,0.7852449,54.43139,109.2786,8.964636,3.371364,3,0,404.8665,1604.344,38016,-29982,106,0,0,0,0,0,0,16.66667,0,0,100,1017541924,404.8665,0,0 2021-06-25 23:43:04.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:43:04.503 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:43:34.471 - Thread: 1 -> GC Memory: 406.1468 / 406.1468 MB 2021-06-25 23:43:35.171 - Thread: 1 -> Autosave initiated 2021-06-25 23:43:35.171 - Thread: 1 -> Character state: True 2021-06-25 23:43:35.171 - Thread: 1 -> IsServer: True 2021-06-25 23:43:35.171 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:43:35.171 - Thread: 1 -> Autosave 2021-06-25 23:43:35.171 - Thread: 1 -> Saving world - START 2021-06-25 23:43:35.171 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:43:35.171 - Thread: 1 -> Before snapshot.: GC Memory: 406 B 2021-06-25 23:43:35.201 - Thread: 1 -> After snapshot.: GC Memory: 412 B 2021-06-25 23:43:35.201 - Thread: 1 -> Directory cleanup: GC Memory: 412 B 2021-06-25 23:43:35.201 - Thread: 1 -> Saving world - END 2021-06-25 23:43:35.201 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:43:35.201 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:43:35.460 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:43:35.596 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:44:04.486 - Thread: 1 -> GC Memory: 429.8854 / 429.8854 MB 2021-06-25 23:44:04.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:44:04.520 - Thread: 1 -> STATISTICS,3540.98333340722,0.01506805,0.01869965,0.03043556,0.7852449,55.3297,110.7591,9.474163,3.312239,3,0,429.9008,1611.926,37881,-29847,106,0,0,0,0,0,0,16.66667,0,0,100,1017678512,429.9008,0,0 2021-06-25 23:44:04.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:44:04.520 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:44:18.319 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-25 23:44:18.319 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-25 23:44:34.504 - Thread: 1 -> GC Memory: 435.2261 / 435.2261 MB 2021-06-25 23:44:53.853 - Thread: 1 -> Alinotch's action was blocked. 2021-06-25 23:44:53.853 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-25 23:45:04.521 - Thread: 1 -> GC Memory: 428.8134 / 428.8134 MB 2021-06-25 23:45:04.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:45:04.535 - Thread: 1 -> STATISTICS,3601,0.01541138,0.02154636,0.03043556,0.7852449,56.25809,111.9839,9.466732,3.156399,3,0,428.8212,1612.305,37891,-29848,106,0,0,0,0,0,0,16.66667,0,0,100,1017678512,428.8212,0,0 2021-06-25 23:45:04.535 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:45:04.535 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:45:34.537 - Thread: 1 -> GC Memory: 427.1564 / 427.1564 MB 2021-06-25 23:46:04.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:46:04.552 - Thread: 1 -> STATISTICS,3661.01666659279,0.01561069,0.02328873,0.03043556,0.7852449,57.1894,113.278,9.710417,3.68553,3,0,426.3602,1604.672,38016,-29858,106,0,0,0,0,0,0,16.66667,0,0,100,1017678512,426.3602,0,0 2021-06-25 23:46:04.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:46:04.552 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:46:04.554 - Thread: 1 -> GC Memory: 426.407 / 426.407 MB 2021-06-25 23:46:34.570 - Thread: 1 -> GC Memory: 429.7058 / 429.7058 MB 2021-06-25 23:47:04.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:47:04.568 - Thread: 1 -> STATISTICS,3721.03333318557,0.01156902,0.01961136,0.03043556,0.7852449,58.08759,114.5494,9.030168,3.118,3,0,429.7295,1605.551,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,429.7295,0,0 2021-06-25 23:47:04.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:47:04.568 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:47:04.570 - Thread: 1 -> GC Memory: 429.7451 / 429.7451 MB 2021-06-25 23:47:34.586 - Thread: 1 -> GC Memory: 433.1696 / 433.1696 MB 2021-06-25 23:48:04.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:48:04.585 - Thread: 1 -> STATISTICS,3781.05000005541,0.01416016,0.01887798,0.03043556,0.7852449,58.92313,115.6362,8.819477,2.969439,3,0,405.6092,1605.559,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,405.6092,0,0 2021-06-25 23:48:04.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:48:04.585 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:48:04.603 - Thread: 1 -> GC Memory: 405.6403 / 405.6403 MB 2021-06-25 23:48:34.620 - Thread: 1 -> GC Memory: 403.41 / 403.41 MB 2021-06-25 23:48:35.186 - Thread: 1 -> Autosave initiated 2021-06-25 23:48:35.186 - Thread: 1 -> Character state: True 2021-06-25 23:48:35.186 - Thread: 1 -> IsServer: True 2021-06-25 23:48:35.186 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:48:35.186 - Thread: 1 -> Autosave 2021-06-25 23:48:35.186 - Thread: 1 -> Saving world - START 2021-06-25 23:48:35.186 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:48:35.186 - Thread: 1 -> Before snapshot.: GC Memory: 403 B 2021-06-25 23:48:35.214 - Thread: 1 -> After snapshot.: GC Memory: 413 B 2021-06-25 23:48:35.214 - Thread: 1 -> Directory cleanup: GC Memory: 413 B 2021-06-25 23:48:35.214 - Thread: 1 -> Saving world - END 2021-06-25 23:48:35.214 - Thread: 8 -> Session snapshot save - START 2021-06-25 23:48:35.214 - Thread: 8 -> Checking file access for files in target dir. 2021-06-25 23:48:35.490 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:48:35.646 - Thread: 8 -> Session snapshot save - END 2021-06-25 23:49:04.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:49:04.602 - Thread: 1 -> STATISTICS,3841.0666666482,0.01544952,0.02236557,0.03043556,0.7852449,59.83836,116.9116,9.760928,3.082214,3,0,417.5255,1606.906,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,417.5255,0,0 2021-06-25 23:49:04.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:49:04.602 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:49:04.637 - Thread: 1 -> GC Memory: 417.58 / 417.58 MB 2021-06-25 23:49:34.652 - Thread: 1 -> GC Memory: 421.5866 / 421.5866 MB 2021-06-25 23:50:04.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:50:04.617 - Thread: 1 -> STATISTICS,3901.08333324098,0.01543236,0.02215958,0.03043556,0.7852449,60.76528,118.1841,9.15742,2.918058,3,0,419.5529,1605.895,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,419.5529,0,0 2021-06-25 23:50:04.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:50:04.617 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:50:04.668 - Thread: 1 -> GC Memory: 419.623 / 419.623 MB 2021-06-25 23:50:34.685 - Thread: 1 -> GC Memory: 417.1963 / 417.1963 MB 2021-06-25 23:51:04.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:51:04.634 - Thread: 1 -> STATISTICS,3961.09999983377,0.01615334,0.01841736,0.03043556,0.7852449,61.70981,119.3893,9.16982,2.782874,3,0,418.9917,1606.02,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,418.9917,0,0 2021-06-25 23:51:04.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:51:04.634 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:51:04.702 - Thread: 1 -> GC Memory: 419.0541 / 419.0541 MB 2021-06-25 23:51:34.703 - Thread: 1 -> GC Memory: 420.9269 / 420.9269 MB 2021-06-25 23:52:04.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:52:04.650 - Thread: 1 -> STATISTICS,4021.11666670361,0.01587105,0.01929569,0.03043556,0.7852449,62.65907,120.5566,8.831678,2.916068,3,0,422.1015,1606.27,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,422.1015,0,0 2021-06-25 23:52:04.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:52:04.650 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:52:04.719 - Thread: 1 -> GC Memory: 422.1638 / 422.1638 MB 2021-06-25 23:52:34.735 - Thread: 1 -> GC Memory: 418.2059 / 418.2059 MB 2021-06-25 23:53:04.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:53:04.667 - Thread: 1 -> STATISTICS,4081.13333329639,0.01541138,0.01896763,0.03043556,0.7852449,63.59779,121.7358,9.056105,2.958894,3,0,420.1117,1606.332,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,420.1117,0,0 2021-06-25 23:53:04.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:53:04.667 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:53:04.751 - Thread: 1 -> GC Memory: 420.1896 / 420.1896 MB 2021-06-25 23:53:34.752 - Thread: 1 -> GC Memory: 422.4247 / 422.4247 MB 2021-06-25 23:53:35.202 - Thread: 1 -> Autosave initiated 2021-06-25 23:53:35.202 - Thread: 1 -> Character state: True 2021-06-25 23:53:35.202 - Thread: 1 -> IsServer: True 2021-06-25 23:53:35.202 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:53:35.202 - Thread: 1 -> Autosave 2021-06-25 23:53:35.202 - Thread: 1 -> Saving world - START 2021-06-25 23:53:35.202 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:53:35.202 - Thread: 1 -> Before snapshot.: GC Memory: 416 B 2021-06-25 23:53:35.218 - Thread: 1 -> After snapshot.: GC Memory: 420 B 2021-06-25 23:53:35.218 - Thread: 1 -> Directory cleanup: GC Memory: 420 B 2021-06-25 23:53:35.218 - Thread: 1 -> Saving world - END 2021-06-25 23:53:35.218 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:53:35.218 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:53:35.514 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:53:35.548 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:54:04.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:54:04.684 - Thread: 1 -> STATISTICS,4141.14999988918,0.0153656,0.01903152,0.03043556,0.7852449,64.54478,122.9081,9.84854,3.087526,3,0,425.1976,1609.254,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,425.1976,0,0 2021-06-25 23:54:04.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:54:04.684 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:54:04.768 - Thread: 1 -> GC Memory: 425.2986 / 425.2986 MB 2021-06-25 23:54:34.785 - Thread: 1 -> GC Memory: 421.0673 / 421.0673 MB 2021-06-25 23:55:04.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:55:04.699 - Thread: 1 -> STATISTICS,4201.16666648196,0.01541233,0.01939011,0.03043556,0.7852449,65.48181,124.0912,9.990189,3.16331,3,0,423.1767,1609.504,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,423.1767,0,0 2021-06-25 23:55:04.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:55:04.699 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:55:04.801 - Thread: 1 -> GC Memory: 423.2701 / 423.2701 MB 2021-06-25 23:55:34.817 - Thread: 1 -> GC Memory: 425.8035 / 425.8035 MB 2021-06-25 23:56:04.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:56:04.716 - Thread: 1 -> STATISTICS,4261.1833333518,0.01576233,0.02024078,0.03043556,0.7852449,66.42995,125.2746,10.23313,3.32718,3,0,422.5675,1609.816,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,422.5675,0,0 2021-06-25 23:56:04.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:56:04.716 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:56:04.834 - Thread: 1 -> GC Memory: 422.6765 / 422.6765 MB 2021-06-25 23:56:34.851 - Thread: 1 -> GC Memory: 422.819 / 422.819 MB 2021-06-25 23:57:04.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:57:04.732 - Thread: 1 -> STATISTICS,4321.19999994459,0.01557159,0.02371216,0.03043556,0.7852449,67.36014,126.6837,10.91059,4.970264,3,0,422.4565,1610.191,38205,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,422.4565,0,0 2021-06-25 23:57:04.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:57:04.732 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:57:04.868 - Thread: 1 -> GC Memory: 422.6117 / 422.6117 MB 2021-06-25 23:57:34.884 - Thread: 1 -> GC Memory: 409.2829 / 409.2829 MB 2021-06-25 23:58:04.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:58:04.749 - Thread: 1 -> STATISTICS,4381.21666653737,0.01328182,0.01930237,0.03043556,0.7852449,68.26565,128.1039,9.99477,3.496413,3,0,430.3493,1612.531,38230,-29993,107,0,0,0,0,0,0,16.66667,0,0,100,1017678512,430.3493,0,0 2021-06-25 23:58:04.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:58:04.749 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,970,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:58:04.900 - Thread: 1 -> GC Memory: 430.4973 / 430.4973 MB 2021-06-25 23:58:34.917 - Thread: 1 -> GC Memory: 433.0063 / 433.0063 MB 2021-06-25 23:58:35.217 - Thread: 1 -> Autosave initiated 2021-06-25 23:58:35.217 - Thread: 1 -> Character state: True 2021-06-25 23:58:35.217 - Thread: 1 -> IsServer: True 2021-06-25 23:58:35.217 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-25 23:58:35.217 - Thread: 1 -> Autosave 2021-06-25 23:58:35.217 - Thread: 1 -> Saving world - START 2021-06-25 23:58:35.217 - Thread: 1 -> Making world state snapshot. 2021-06-25 23:58:35.217 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-25 23:58:35.242 - Thread: 1 -> After snapshot.: GC Memory: 432 B 2021-06-25 23:58:35.242 - Thread: 1 -> Directory cleanup: GC Memory: 432 B 2021-06-25 23:58:35.242 - Thread: 1 -> Saving world - END 2021-06-25 23:58:35.242 - Thread: 7 -> Session snapshot save - START 2021-06-25 23:58:35.243 - Thread: 7 -> Checking file access for files in target dir. 2021-06-25 23:58:35.517 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-25 23:58:35.551 - Thread: 7 -> Session snapshot save - END 2021-06-25 23:59:04.925 - Thread: 1 -> GC Memory: 410.6251 / 410.6251 MB 2021-06-25 23:59:05.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-25 23:59:05.006 - Thread: 1 -> STATISTICS,4441.23333340721,0.01540852,0.02121925,0.03043556,0.7852449,69.28529,129.5072,9.943616,3.60753,3,0,410.6873,1614.668,38341,-29968,108,0,0,0,0,0,0,16.66667,0,0,100,1018336272,410.6873,0,0 2021-06-25 23:59:05.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-25 23:59:05.006 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,112,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-25 23:59:34.942 - Thread: 1 -> GC Memory: 414.8225 / 414.8225 MB 2021-06-26 00:00:04.958 - Thread: 1 -> GC Memory: 412.1375 / 412.1375 MB 2021-06-26 00:00:05.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:00:05.023 - Thread: 1 -> STATISTICS,4501.25,0.01799011,0.02077579,0.03043556,0.7852449,70.32761,130.9186,10.9805,3.787376,3,0,412.3642,1615.266,38341,-29968,108,0,0,0,0,0,0,16.66667,0,0,100,1018863984,412.3642,0,0 2021-06-26 00:00:05.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:00:05.023 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:00:34.974 - Thread: 1 -> GC Memory: 410.3592 / 410.3592 MB 2021-06-26 00:01:04.991 - Thread: 1 -> GC Memory: 415.3493 / 415.3493 MB 2021-06-26 00:01:05.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:01:05.039 - Thread: 1 -> STATISTICS,4561.26666659279,0.01725197,0.02131367,0.03043556,0.7852449,71.35593,132.1864,12.46201,3.62851,3,0,415.3804,1615.266,38341,-29968,108,0,0,0,0,0,0,16.66667,0,0,100,1018863984,415.3804,0,0 2021-06-26 00:01:05.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:01:05.039 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:01:35.008 - Thread: 1 -> GC Memory: 413.4109 / 413.4109 MB 2021-06-26 00:02:05.024 - Thread: 1 -> GC Memory: 415.0262 / 415.0262 MB 2021-06-26 00:02:05.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:02:05.056 - Thread: 1 -> STATISTICS,4621.28333318557,0.01640987,0.01779175,0.03043556,0.7852449,72.32156,133.4176,11.14876,3.612171,3,0,415.034,1615.266,38138,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1018872468,415.034,0,0 2021-06-26 00:02:05.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:02:05.056 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:02:35.025 - Thread: 1 -> GC Memory: 411.5916 / 411.5916 MB 2021-06-26 00:03:05.040 - Thread: 1 -> GC Memory: 413.1037 / 413.1037 MB 2021-06-26 00:03:05.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:03:05.072 - Thread: 1 -> STATISTICS,4681.30000005541,0.01794815,0.02169037,0.03043556,0.7852449,73.37046,134.7102,10.4226,3.410298,3,0,413.1264,1615.266,38138,-29968,107,0,0,0,0,0,0,16.66667,0,0,100,1018872468,413.1264,0,0 2021-06-26 00:03:05.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:03:05.072 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:03:35.040 - Thread: 1 -> GC Memory: 414.6028 / 414.6028 MB 2021-06-26 00:03:35.223 - Thread: 1 -> Autosave initiated 2021-06-26 00:03:35.223 - Thread: 1 -> Character state: True 2021-06-26 00:03:35.223 - Thread: 1 -> IsServer: True 2021-06-26 00:03:35.223 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:03:35.223 - Thread: 1 -> Autosave 2021-06-26 00:03:35.224 - Thread: 1 -> Saving world - START 2021-06-26 00:03:35.224 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:03:35.224 - Thread: 1 -> Before snapshot.: GC Memory: 414 B 2021-06-26 00:03:35.258 - Thread: 1 -> After snapshot.: GC Memory: 420 B 2021-06-26 00:03:35.258 - Thread: 1 -> Directory cleanup: GC Memory: 420 B 2021-06-26 00:03:35.258 - Thread: 1 -> Saving world - END 2021-06-26 00:03:35.258 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:03:35.258 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:03:35.534 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:03:35.667 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:04:05.057 - Thread: 1 -> GC Memory: 436.8448 / 436.8448 MB 2021-06-26 00:04:05.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:04:05.088 - Thread: 1 -> STATISTICS,4741.3166666482,0.01715374,0.02474213,0.03043556,0.7852449,74.41116,136.1949,10.36312,4.998635,3,0,436.8604,1622.875,38149,-29979,107,0,0,0,0,0,0,16.66667,0,0,100,1018872468,436.8604,0,0 2021-06-26 00:04:05.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:04:05.088 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:04:35.073 - Thread: 1 -> GC Memory: 433.8796 / 433.8796 MB 2021-06-26 00:05:05.090 - Thread: 1 -> GC Memory: 436.9107 / 436.9107 MB 2021-06-26 00:05:05.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:05:05.105 - Thread: 1 -> STATISTICS,4801.33333324098,0.01785946,0.02654266,0.03043556,0.7852449,75.39146,137.7396,10.01036,3.262414,3,0,436.9107,1616.336,38195,-29991,108,0,0,0,0,0,0,16.66667,0,0,100,1018872468,436.9107,0,0 2021-06-26 00:05:05.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:05:05.105 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:05:35.107 - Thread: 1 -> GC Memory: 438.6138 / 438.6138 MB 2021-06-26 00:06:05.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:06:05.121 - Thread: 1 -> STATISTICS,4861.34999983377,0.01757526,0.02567673,0.03043556,0.7852449,76.44352,139.3725,9.947182,3.445546,3,0,445.8107,1616.992,38362,-30057,110,0,0,0,0,0,0,16.66667,0,0,100,1018872468,445.8107,0,0 2021-06-26 00:06:05.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:06:05.121 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:06:05.122 - Thread: 1 -> GC Memory: 445.8185 / 445.8185 MB 2021-06-26 00:06:35.139 - Thread: 1 -> GC Memory: 446.6185 / 446.6185 MB 2021-06-26 00:07:05.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:07:05.138 - Thread: 1 -> STATISTICS,4921.36666670361,0.01778984,0.02593994,0.03043556,0.7852449,77.49393,140.9761,10.70183,3.538903,3,0,449.9013,1618.109,38645,-30066,112,0,0,0,0,0,0,16.66667,0,0,100,1018872468,449.9013,0,0 2021-06-26 00:07:05.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:07:05.138 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:07:05.156 - Thread: 1 -> GC Memory: 449.9324 / 449.9324 MB 2021-06-26 00:07:35.173 - Thread: 1 -> GC Memory: 449.758 / 449.758 MB 2021-06-26 00:08:05.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:08:05.154 - Thread: 1 -> STATISTICS,4981.38333329639,0.01746273,0.02096939,0.03043556,0.7852449,78.53338,142.448,10.79982,3.345935,3,0,446.8705,1617.176,38329,-30022,109,0,0,0,0,0,0,16.66667,0,0,100,1018872468,446.8705,0,0 2021-06-26 00:08:05.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:08:05.154 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:08:05.190 - Thread: 1 -> GC Memory: 446.9171 / 446.9171 MB 2021-06-26 00:08:35.206 - Thread: 1 -> GC Memory: 448.6925 / 448.6925 MB 2021-06-26 00:08:35.239 - Thread: 1 -> Autosave initiated 2021-06-26 00:08:35.239 - Thread: 1 -> Character state: True 2021-06-26 00:08:35.239 - Thread: 1 -> IsServer: True 2021-06-26 00:08:35.239 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:08:35.239 - Thread: 1 -> Autosave 2021-06-26 00:08:35.239 - Thread: 1 -> Saving world - START 2021-06-26 00:08:35.239 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:08:35.239 - Thread: 1 -> Before snapshot.: GC Memory: 448 B 2021-06-26 00:08:35.254 - Thread: 1 -> After snapshot.: GC Memory: 452 B 2021-06-26 00:08:35.255 - Thread: 1 -> Directory cleanup: GC Memory: 452 B 2021-06-26 00:08:35.255 - Thread: 1 -> Saving world - END 2021-06-26 00:08:35.255 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:08:35.255 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:08:35.919 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:08:35.955 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:09:05.222 - Thread: 1 -> GC Memory: 427.1519 / 427.1519 MB 2021-06-26 00:09:05.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:09:05.537 - Thread: 1 -> STATISTICS,5041.39999988918,0.0174818,0.02591801,0.03043556,0.7852449,79.58078,143.8704,9.787372,3.40956,3,0,427.4161,1598.258,38661,-30034,113,0,0,0,0,0,0,16.66667,0,0,100,1018872468,427.4161,0,0 2021-06-26 00:09:05.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:09:05.537 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:09:35.239 - Thread: 1 -> GC Memory: 428.2669 / 428.2669 MB 2021-06-26 00:10:05.255 - Thread: 1 -> GC Memory: 427.572 / 427.572 MB 2021-06-26 00:10:05.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:10:05.554 - Thread: 1 -> STATISTICS,5101.41666648196,0.01586437,0.02006721,0.03043556,0.7852449,80.56734,145.2386,9.087305,3.194286,3,0,427.751,1598.258,38611,-30029,109,0,0,0,0,0,0,16.66667,0,0,100,1018872468,427.751,0,0 2021-06-26 00:10:05.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:10:05.554 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:10:35.272 - Thread: 1 -> GC Memory: 432.1863 / 432.1863 MB 2021-06-26 00:11:05.289 - Thread: 1 -> GC Memory: 428.72 / 428.72 MB 2021-06-26 00:11:05.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:11:05.570 - Thread: 1 -> STATISTICS,5161.4333333518,0.01772404,0.02144527,0.03043556,0.7852449,81.54135,146.6313,9.952913,3.417633,3,0,428.9187,1597.762,38284,-30011,108,0,0,0,0,0,0,16.66667,0,0,100,1018872468,428.9187,0,0 2021-06-26 00:11:05.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:11:05.570 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:11:35.304 - Thread: 1 -> GC Memory: 432.2334 / 432.2334 MB 2021-06-26 00:12:05.322 - Thread: 1 -> GC Memory: 433.21 / 433.21 MB 2021-06-26 00:12:05.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:12:05.587 - Thread: 1 -> STATISTICS,5221.44999994459,0.01751328,0.02169704,0.03043556,0.7852449,82.58401,148.0608,9.864464,3.424876,3,0,433.3814,1597.77,38356,-30021,109,0,0,0,0,0,0,16.66667,0,0,100,1018872468,433.3814,0,0 2021-06-26 00:12:05.587 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:12:05.587 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:12:35.338 - Thread: 1 -> GC Memory: 432.887 / 432.887 MB 2021-06-26 00:13:05.355 - Thread: 1 -> GC Memory: 429.3947 / 429.3947 MB 2021-06-26 00:13:05.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:13:05.603 - Thread: 1 -> STATISTICS,5281.46666653737,0.01713085,0.02232647,0.03043556,0.7852449,83.61238,149.4617,10.23144,4.424424,3,0,429.5659,1598.27,38521,-30031,111,0,0,0,0,0,0,16.66667,0,0,100,1018872468,429.5659,0,0 2021-06-26 00:13:05.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:13:05.603 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:13:06.721 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:06.723 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 00:13:16.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:16.722 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 00:13:26.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:26.722 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 00:13:35.254 - Thread: 1 -> Autosave initiated 2021-06-26 00:13:35.254 - Thread: 1 -> Character state: True 2021-06-26 00:13:35.254 - Thread: 1 -> IsServer: True 2021-06-26 00:13:35.254 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:13:35.254 - Thread: 1 -> Autosave 2021-06-26 00:13:35.254 - Thread: 1 -> Saving world - START 2021-06-26 00:13:35.254 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:13:35.254 - Thread: 1 -> Before snapshot.: GC Memory: 434 B 2021-06-26 00:13:35.275 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 00:13:35.275 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 00:13:35.275 - Thread: 1 -> Saving world - END 2021-06-26 00:13:35.275 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:13:35.275 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:13:35.371 - Thread: 1 -> GC Memory: 438.6688 / 438.6688 MB 2021-06-26 00:13:35.551 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:13:35.586 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:13:36.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:36.722 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 00:13:36.722 - Thread: 1 -> Next activation in -00:32:14.4695476 2021-06-26 00:13:36.722 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:36.724 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 00:13:46.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:46.721 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 00:13:56.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:13:56.723 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 00:14:05.388 - Thread: 1 -> GC Memory: 440.3376 / 440.3376 MB 2021-06-26 00:14:05.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:14:05.619 - Thread: 1 -> STATISTICS,5341.48333340721,0.01541615,0.01999187,0.03043556,0.7852449,84.62173,150.8793,9.202973,4.020725,3,0,440.5081,1602.371,38685,-30036,112,0,0,0,0,0,0,16.66667,0,0,100,1018872468,440.5081,0,0 2021-06-26 00:14:05.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:14:05.619 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:14:06.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:14:06.722 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 00:14:06.722 - Thread: 1 -> Next activation in 00:20:07.5019556 2021-06-26 00:14:35.404 - Thread: 1 -> GC Memory: 448.4313 / 448.4313 MB 2021-06-26 00:15:05.420 - Thread: 1 -> GC Memory: 452.7548 / 452.7548 MB 2021-06-26 00:15:05.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:15:05.636 - Thread: 1 -> STATISTICS,5401.5,0.01550484,0.0195961,0.03043556,0.7852449,85.55076,152.2077,10.35179,5.916993,3,0,447.2127,1603.496,38685,-30416,112,0,0,0,0,0,0,16.66667,0,0,100,1018872468,447.2127,0,0 2021-06-26 00:15:05.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:15:05.636 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:15:35.421 - Thread: 1 -> GC Memory: 451.9861 / 451.9861 MB 2021-06-26 00:15:57.586 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:15:57.586 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:16:05.437 - Thread: 1 -> GC Memory: 451.7723 / 451.7723 MB 2021-06-26 00:16:05.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:16:05.652 - Thread: 1 -> STATISTICS,5461.51666659279,0.01730919,0.02220726,0.03043556,0.7852449,86.48176,153.4202,11.88312,3.555568,3,0,451.9514,1604.313,38685,-30548,112,0,0,0,0,0,0,16.66667,0,0,100,1018872468,451.9514,0,0 2021-06-26 00:16:05.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:16:05.652 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:16:17.019 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:16:17.019 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:16:35.454 - Thread: 1 -> GC Memory: 451.3032 / 451.3032 MB 2021-06-26 00:17:05.470 - Thread: 1 -> GC Memory: 452.3187 / 452.3187 MB 2021-06-26 00:17:05.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:17:05.669 - Thread: 1 -> STATISTICS,5521.53333318557,0.01208878,0.01544762,0.03043556,0.7852449,87.36345,154.531,9.276908,3.3102,3,0,452.4278,1604.625,38649,-30512,112,0,0,0,0,0,0,16.66667,0,0,100,1018872468,452.4278,0,0 2021-06-26 00:17:05.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:17:05.669 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:17:35.470 - Thread: 1 -> GC Memory: 452.7351 / 452.7351 MB 2021-06-26 00:17:46.001 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:17:46.002 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:18:05.486 - Thread: 1 -> GC Memory: 453.9306 / 453.9306 MB 2021-06-26 00:18:05.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:18:05.685 - Thread: 1 -> STATISTICS,5581.55000005541,0.01344681,0.03652954,0.03043556,0.7852449,88.20213,155.8071,11.00497,3.540456,3,0,454.0549,1605.164,38649,-30512,112,0,0,0,0,0,0,16.66667,0,0,100,1018872468,454.0549,0,0 2021-06-26 00:18:05.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:18:05.685 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:18:35.269 - Thread: 1 -> Autosave initiated 2021-06-26 00:18:35.269 - Thread: 1 -> Character state: True 2021-06-26 00:18:35.269 - Thread: 1 -> IsServer: True 2021-06-26 00:18:35.269 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:18:35.269 - Thread: 1 -> Autosave 2021-06-26 00:18:35.269 - Thread: 1 -> Saving world - START 2021-06-26 00:18:35.269 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:18:35.269 - Thread: 1 -> Before snapshot.: GC Memory: 454 B 2021-06-26 00:18:35.285 - Thread: 1 -> After snapshot.: GC Memory: 452 B 2021-06-26 00:18:35.285 - Thread: 1 -> Directory cleanup: GC Memory: 452 B 2021-06-26 00:18:35.285 - Thread: 1 -> Saving world - END 2021-06-26 00:18:35.285 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:18:35.285 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:18:35.487 - Thread: 1 -> GC Memory: 455.3198 / 455.3198 MB 2021-06-26 00:18:35.567 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:18:35.601 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:19:05.504 - Thread: 1 -> GC Memory: 454.0078 / 454.0078 MB 2021-06-26 00:19:05.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:19:05.701 - Thread: 1 -> STATISTICS,5641.5666666482,0.01744175,0.02604866,0.03043556,0.7852449,89.18089,157.8825,12.11869,3.883509,3,0,454.1635,1609.391,38649,-30512,112,0,0,0,0,0,0,16.66667,0,0,100,1019136324,454.1635,0,0 2021-06-26 00:19:05.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:19:05.701 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:19:06.084 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 00:19:06.084 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:19:35.521 - Thread: 1 -> GC Memory: 423.408 / 423.408 MB 2021-06-26 00:20:05.536 - Thread: 1 -> GC Memory: 418.8485 / 418.8485 MB 2021-06-26 00:20:05.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:20:05.718 - Thread: 1 -> STATISTICS,5701.58333324098,0.01767921,0.03010559,0.03043556,0.7852449,90.1944,159.6929,11.27338,3.378813,3,0,418.9809,1609.664,38201,-30064,109,0,0,0,0,0,0,16.66667,0,0,100,1019136324,418.9809,0,0 2021-06-26 00:20:05.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:20:05.718 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:20:35.553 - Thread: 1 -> GC Memory: 420.8486 / 420.8486 MB 2021-06-26 00:21:05.569 - Thread: 1 -> GC Memory: 423.1888 / 423.1888 MB 2021-06-26 00:21:05.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:21:05.734 - Thread: 1 -> STATISTICS,5761.59999983377,0.01388168,0.02101994,0.03043556,0.7852449,91.2239,161.0645,10.71947,3.513776,3,0,423.3053,1609.852,38148,-30011,107,0,0,0,0,0,0,16.66667,0,0,100,1019136324,423.3053,0,0 2021-06-26 00:21:05.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:21:05.734 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,971,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:21:35.586 - Thread: 1 -> GC Memory: 418.4075 / 418.4075 MB 2021-06-26 00:22:05.602 - Thread: 1 -> GC Memory: 421.3535 / 421.3535 MB 2021-06-26 00:22:05.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:22:05.751 - Thread: 1 -> STATISTICS,5821.61666670361,0.01695728,0.02378273,0.0871563,0.7852449,92.20324,162.3155,10.977,3.173185,3,0,421.5299,1610.238,38045,-30011,106,0,0,0,0,0,0,16.66667,0,0,100,1020514292,421.5299,0,0 2021-06-26 00:22:05.751 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:22:05.751 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,973,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:22:35.618 - Thread: 1 -> GC Memory: 422.7762 / 422.7762 MB 2021-06-26 00:23:05.635 - Thread: 1 -> GC Memory: 423.7973 / 423.7973 MB 2021-06-26 00:23:05.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:23:05.767 - Thread: 1 -> STATISTICS,5881.63333329639,0.01685619,0.01591682,0.0871563,0.7852449,93.17812,163.5015,14.60786,3.626638,3,0,423.8752,1611.691,38045,-30011,106,0,0,0,0,0,0,16.66667,0,0,100,1020908196,423.8752,0,0 2021-06-26 00:23:05.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:23:05.767 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,973,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:23:35.285 - Thread: 1 -> Autosave initiated 2021-06-26 00:23:35.285 - Thread: 1 -> Character state: True 2021-06-26 00:23:35.285 - Thread: 1 -> IsServer: True 2021-06-26 00:23:35.285 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:23:35.285 - Thread: 1 -> Autosave 2021-06-26 00:23:35.285 - Thread: 1 -> Saving world - START 2021-06-26 00:23:35.285 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:23:35.285 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 00:23:35.304 - Thread: 1 -> After snapshot.: GC Memory: 422 B 2021-06-26 00:23:35.304 - Thread: 1 -> Directory cleanup: GC Memory: 422 B 2021-06-26 00:23:35.304 - Thread: 1 -> Saving world - END 2021-06-26 00:23:35.304 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:23:35.305 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:23:35.582 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:23:35.616 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:23:35.651 - Thread: 1 -> GC Memory: 425.8373 / 425.8373 MB 2021-06-26 00:24:05.668 - Thread: 1 -> GC Memory: 444.2177 / 444.2177 MB 2021-06-26 00:24:05.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:24:05.783 - Thread: 1 -> STATISTICS,5941.64999988918,0.01339531,0.01600838,0.0871563,0.7852449,94.14584,164.4337,11.26109,3.462062,3,0,444.2956,1618.762,38115,-30019,107,0,0,0,0,0,0,16.66667,0,0,100,1022127252,444.2956,0,0 2021-06-26 00:24:05.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:24:05.783 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,115,849,974,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:24:35.685 - Thread: 1 -> GC Memory: 435.4473 / 435.4473 MB 2021-06-26 00:25:05.701 - Thread: 1 -> GC Memory: 443.0414 / 443.0414 MB 2021-06-26 00:25:05.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:25:05.800 - Thread: 1 -> STATISTICS,6001.66666648196,0.01499081,0.01487064,0.0871563,0.7852449,95.07626,165.4235,8.430722,3.240254,3,0,443.0882,1615.523,38570,-30033,111,0,0,0,0,0,0,16.66667,0,0,100,1023098988,443.0882,0,0 2021-06-26 00:25:05.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:25:05.800 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,975,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:25:35.701 - Thread: 1 -> GC Memory: 446.598 / 446.598 MB 2021-06-26 00:26:05.718 - Thread: 1 -> GC Memory: 446.2482 / 446.2482 MB 2021-06-26 00:26:05.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:26:05.816 - Thread: 1 -> STATISTICS,6061.6833333518,0.01521301,0.0157423,0.0871563,0.7852449,96.05223,166.9227,9.216358,3.373464,3,0,446.2949,1615.922,38570,-30033,111,0,0,0,0,0,0,16.66667,0,0,100,1023492204,446.2949,0,0 2021-06-26 00:26:05.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:26:05.816 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,976,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:26:35.734 - Thread: 1 -> GC Memory: 446.7742 / 446.7742 MB 2021-06-26 00:27:05.751 - Thread: 1 -> GC Memory: 447.6955 / 447.6955 MB 2021-06-26 00:27:05.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:27:05.833 - Thread: 1 -> STATISTICS,6121.69999994459,0.01629257,0.01843929,0.0871563,0.7852449,96.99479,168.0674,10.90485,3.46068,3,0,447.7655,1615.922,38645,-30209,111,0,0,0,0,0,0,16.66667,0,0,100,1023492204,447.7655,0,0 2021-06-26 00:27:05.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:27:05.833 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,976,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:27:35.767 - Thread: 1 -> GC Memory: 447.5776 / 447.5776 MB 2021-06-26 00:28:05.032 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:28:05.032 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:28:05.783 - Thread: 1 -> GC Memory: 447.0064 / 447.0064 MB 2021-06-26 00:28:05.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:28:05.849 - Thread: 1 -> STATISTICS,6181.71666653737,0.01492023,0.02132797,0.0871563,0.7852449,97.99827,169.3959,9.358646,3.354371,3,0,447.022,1616.172,38700,-30588,111,0,0,0,0,0,0,16.66667,0,0,100,1023492204,447.022,0,0 2021-06-26 00:28:05.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:28:05.849 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,976,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:28:21.565 - Thread: 1 -> BungleHerJungle's action was blocked. 2021-06-26 00:28:21.565 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 00:28:35.300 - Thread: 1 -> Autosave initiated 2021-06-26 00:28:35.300 - Thread: 1 -> Character state: True 2021-06-26 00:28:35.300 - Thread: 1 -> IsServer: True 2021-06-26 00:28:35.300 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:28:35.300 - Thread: 1 -> Autosave 2021-06-26 00:28:35.300 - Thread: 1 -> Saving world - START 2021-06-26 00:28:35.301 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:28:35.301 - Thread: 1 -> Before snapshot.: GC Memory: 449 B 2021-06-26 00:28:35.333 - Thread: 1 -> After snapshot.: GC Memory: 454 B 2021-06-26 00:28:35.333 - Thread: 1 -> Directory cleanup: GC Memory: 454 B 2021-06-26 00:28:35.333 - Thread: 1 -> Saving world - END 2021-06-26 00:28:35.333 - Thread: 8 -> Session snapshot save - START 2021-06-26 00:28:35.333 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 00:28:35.654 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:28:35.784 - Thread: 1 -> GC Memory: 431.1171 / 431.1171 MB 2021-06-26 00:28:35.788 - Thread: 8 -> Session snapshot save - END 2021-06-26 00:29:05.800 - Thread: 1 -> GC Memory: 439.7412 / 439.7412 MB 2021-06-26 00:29:05.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:29:05.865 - Thread: 1 -> STATISTICS,6241.73333340721,0.01757336,0.03283787,0.0871563,0.7852449,99.03107,170.9616,12.05579,3.499722,3,0,439.7646,1623.758,38865,-30684,111,0,0,0,0,0,0,16.66667,0,0,100,1023492204,439.7646,0,0 2021-06-26 00:29:05.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:29:05.865 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,976,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:29:06.532 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:29:06.532 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:29:35.801 - Thread: 1 -> GC Memory: 441.2782 / 441.2782 MB 2021-06-26 00:29:50.849 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:29:50.849 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:30:05.817 - Thread: 1 -> GC Memory: 437.6689 / 437.6689 MB 2021-06-26 00:30:05.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:30:05.882 - Thread: 1 -> STATISTICS,6301.75,0.01225948,0.03078365,0.0871563,0.7852449,99.85923,172.3689,9.42179,3.97778,3,0,437.6923,1625.137,39009,-30830,112,0,0,0,0,0,0,16.66667,0,0,100,1023492204,437.6923,0,0 2021-06-26 00:30:05.882 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:30:05.882 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,976,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:30:35.818 - Thread: 1 -> GC Memory: 425.1651 / 425.1651 MB 2021-06-26 00:31:05.835 - Thread: 1 -> GC Memory: 422.7988 / 422.7988 MB 2021-06-26 00:31:06.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:31:06.067 - Thread: 1 -> STATISTICS,6361.76666659279,0.01327038,0.0157032,0.0871563,0.7852449,100.5552,174.1236,8.896156,3.263629,3,0,422.9079,1622.277,39009,-30830,112,0,0,0,0,0,0,16.66667,0,0,100,1024581212,422.9079,0,0 2021-06-26 00:31:06.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:31:06.067 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,117,849,977,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:31:35.852 - Thread: 1 -> GC Memory: 425.656 / 425.656 MB 2021-06-26 00:32:00.733 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:32:00.733 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:32:05.868 - Thread: 1 -> GC Memory: 426.4506 / 426.4506 MB 2021-06-26 00:32:06.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:32:06.084 - Thread: 1 -> STATISTICS,6421.78333318557,0.01249886,0.01488304,0.0871563,0.7852449,101.5261,175.5414,9.191709,3.499116,3,0,426.7599,1622.535,39009,-30830,112,0,0,0,0,0,0,16.66667,0,0,100,1025108924,426.7599,0,0 2021-06-26 00:32:06.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:32:06.084 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,117,849,977,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:32:18.317 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 00:32:18.317 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:32:35.869 - Thread: 1 -> GC Memory: 428.0096 / 428.0096 MB 2021-06-26 00:33:05.886 - Thread: 1 -> GC Memory: 424.2318 / 424.2318 MB 2021-06-26 00:33:06.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:33:06.100 - Thread: 1 -> STATISTICS,6481.80000005541,0.01207066,0.04349899,0.0871563,0.7852449,102.3074,177.7087,11.04626,4.097929,3,0,424.3564,1622.426,39009,-30830,112,0,0,0,0,0,0,16.66667,0,0,100,1025406364,424.3564,0,0 2021-06-26 00:33:06.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:33:06.100 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,977,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:33:35.302 - Thread: 1 -> Autosave initiated 2021-06-26 00:33:35.302 - Thread: 1 -> Character state: True 2021-06-26 00:33:35.302 - Thread: 1 -> IsServer: True 2021-06-26 00:33:35.302 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:33:35.302 - Thread: 1 -> Autosave 2021-06-26 00:33:35.302 - Thread: 1 -> Saving world - START 2021-06-26 00:33:35.302 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:33:35.302 - Thread: 1 -> Before snapshot.: GC Memory: 427 B 2021-06-26 00:33:35.323 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 00:33:35.323 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 00:33:35.323 - Thread: 1 -> Saving world - END 2021-06-26 00:33:35.323 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:33:35.323 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:33:35.594 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:33:35.630 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:33:35.901 - Thread: 1 -> GC Memory: 430.0987 / 430.0987 MB 2021-06-26 00:34:05.918 - Thread: 1 -> GC Memory: 430.81 / 430.81 MB 2021-06-26 00:34:06.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:34:06.117 - Thread: 1 -> STATISTICS,6541.8166666482,0.01774788,0.02492619,0.0871563,0.7852449,103.1705,180.2168,10.54803,3.331228,3,0,430.9424,1625.945,39009,-30830,112,0,0,0,0,0,0,16.66667,0,0,100,1027808492,430.9424,0,0 2021-06-26 00:34:06.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:34:06.117 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,980,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:34:15.016 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:34:15.018 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 00:34:25.033 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:34:25.035 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 00:34:35.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:34:35.036 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 00:34:35.934 - Thread: 1 -> GC Memory: 433.4757 / 433.4757 MB 2021-06-26 00:34:45.033 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:34:45.036 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 00:34:45.036 - Thread: 1 -> Next activation in 00:20:47.9192660 2021-06-26 00:35:05.951 - Thread: 1 -> GC Memory: 433.5247 / 433.5247 MB 2021-06-26 00:35:06.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:35:06.132 - Thread: 1 -> STATISTICS,6601.83333324098,0.01555538,0.03008938,0.0871563,0.7852449,104.2149,181.9788,9.421306,3.184178,3,0,433.6415,1625.004,39009,-30830,112,0,0,0,0,0,0,16.66667,0,0,100,1027808492,433.6415,0,0 2021-06-26 00:35:06.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:35:06.132 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,980,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:35:35.952 - Thread: 1 -> GC Memory: 432.2561 / 432.2561 MB 2021-06-26 00:36:05.968 - Thread: 1 -> GC Memory: 432.1936 / 432.1936 MB 2021-06-26 00:36:06.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:36:06.149 - Thread: 1 -> STATISTICS,6661.84999983377,0.01710224,0.02891541,0.0871563,0.7852449,105.2354,183.7841,12.50521,3.524428,3,0,432.3336,1624.402,38838,-30659,113,0,0,0,0,0,0,16.66667,0,0,100,1027808492,432.3336,0,0 2021-06-26 00:36:06.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:36:06.149 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,980,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:36:35.984 - Thread: 1 -> GC Memory: 430.4833 / 430.4833 MB 2021-06-26 00:37:06.001 - Thread: 1 -> GC Memory: 430.9991 / 430.9991 MB 2021-06-26 00:37:06.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:37:06.166 - Thread: 1 -> STATISTICS,6721.86666670361,0.01762867,0.02995491,0.0871563,0.7852449,106.2764,185.5683,11.8851,3.387972,3,0,431.1389,1624.59,38838,-30659,113,0,0,0,0,0,0,16.66667,0,0,100,1027808492,431.1389,0,0 2021-06-26 00:37:06.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:37:06.166 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,980,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:37:36.017 - Thread: 1 -> GC Memory: 432.7752 / 432.7752 MB 2021-06-26 00:38:06.034 - Thread: 1 -> GC Memory: 433.1208 / 433.1208 MB 2021-06-26 00:38:06.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:38:06.182 - Thread: 1 -> STATISTICS,6781.88333329639,0.01391792,0.0215292,0.0871563,0.7852449,107.2584,186.9991,10.49958,3.236351,3,0,433.2375,1624.656,38981,-30802,112,0,0,0,0,0,0,16.66667,0,0,100,1027808492,433.2375,0,0 2021-06-26 00:38:06.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:38:06.182 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,980,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:38:28.815 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:38:28.815 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:38:35.317 - Thread: 1 -> Autosave initiated 2021-06-26 00:38:35.317 - Thread: 1 -> Character state: True 2021-06-26 00:38:35.317 - Thread: 1 -> IsServer: True 2021-06-26 00:38:35.317 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:38:35.317 - Thread: 1 -> Autosave 2021-06-26 00:38:35.317 - Thread: 1 -> Saving world - START 2021-06-26 00:38:35.317 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:38:35.317 - Thread: 1 -> Before snapshot.: GC Memory: 442 B 2021-06-26 00:38:35.335 - Thread: 1 -> After snapshot.: GC Memory: 442 B 2021-06-26 00:38:35.335 - Thread: 1 -> Directory cleanup: GC Memory: 442 B 2021-06-26 00:38:35.335 - Thread: 1 -> Saving world - END 2021-06-26 00:38:35.335 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:38:35.335 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:38:35.607 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:38:35.643 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:38:36.051 - Thread: 1 -> GC Memory: 445.8409 / 445.8409 MB 2021-06-26 00:38:47.648 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:38:47.648 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:39:02.882 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:39:02.882 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:39:06.067 - Thread: 1 -> GC Memory: 449.4289 / 449.4289 MB 2021-06-26 00:39:06.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:39:06.199 - Thread: 1 -> STATISTICS,6841.89999988918,0.01389217,0.01869583,0.0871563,0.7852449,108.1667,188.3595,9.175088,3.095779,3,0,449.4989,1625.508,39156,-30853,113,0,0,0,0,0,0,16.66667,0,0,100,1027808492,449.4989,0,0 2021-06-26 00:39:06.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:39:06.199 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,980,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:39:17.998 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:39:17.998 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:39:36.083 - Thread: 1 -> GC Memory: 450.0981 / 450.0981 MB 2021-06-26 00:39:47.265 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 00:39:47.265 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 00:40:06.099 - Thread: 1 -> GC Memory: 447.8992 / 447.8992 MB 2021-06-26 00:40:06.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:40:06.214 - Thread: 1 -> STATISTICS,6901.91666648196,0.0160284,0.02110863,0.0871563,0.7852449,109.1,189.7217,9.443142,3.46483,3,0,447.9615,1625.836,39242,-30803,114,0,0,0,0,0,0,16.66667,0,0,100,1029124012,447.9615,0,0 2021-06-26 00:40:06.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:40:06.214 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:40:36.100 - Thread: 1 -> GC Memory: 450.4351 / 450.4351 MB 2021-06-26 00:41:06.116 - Thread: 1 -> GC Memory: 446.7439 / 446.7439 MB 2021-06-26 00:41:06.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:41:06.231 - Thread: 1 -> STATISTICS,6961.9333333518,0.01724529,0.02309227,0.0871563,0.7852449,110.0701,190.9926,9.605441,3.392327,3,0,446.8061,1624.805,39242,-30927,114,0,0,0,0,0,0,16.66667,0,0,100,1029124012,446.8061,0,0 2021-06-26 00:41:06.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:41:06.231 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:41:36.132 - Thread: 1 -> GC Memory: 450.3537 / 450.3537 MB 2021-06-26 00:42:06.149 - Thread: 1 -> GC Memory: 427.1509 / 427.1509 MB 2021-06-26 00:42:06.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:42:06.248 - Thread: 1 -> STATISTICS,7021.94999994459,0.01547432,0.02180004,0.0871563,0.7852449,111.0529,192.4293,9.660131,3.216668,3,0,427.1977,1625.289,39149,-30825,114,0,0,0,0,0,0,16.66667,0,0,100,1029124012,427.1977,0,0 2021-06-26 00:42:06.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:42:06.248 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:42:36.165 - Thread: 1 -> GC Memory: 428.7326 / 428.7326 MB 2021-06-26 00:43:06.182 - Thread: 1 -> GC Memory: 428.2208 / 428.2208 MB 2021-06-26 00:43:06.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:43:06.264 - Thread: 1 -> STATISTICS,7081.96666653737,0.0109539,0.01393604,0.0871563,0.7852449,111.9202,193.6825,8.013827,2.853962,3,0,428.283,1625.109,38626,-30311,112,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.283,0,0 2021-06-26 00:43:06.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:43:06.264 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:43:07.171 - Thread: 1 -> User left BungleHerJungle 2021-06-26 00:43:07.188 - Thread: 1 -> Disconnected: [007...511] 2021-06-26 00:43:35.331 - Thread: 1 -> Autosave initiated 2021-06-26 00:43:35.331 - Thread: 1 -> Character state: True 2021-06-26 00:43:35.331 - Thread: 1 -> IsServer: True 2021-06-26 00:43:35.331 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:43:35.331 - Thread: 1 -> Autosave 2021-06-26 00:43:35.331 - Thread: 1 -> Saving world - START 2021-06-26 00:43:35.331 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:43:35.331 - Thread: 1 -> Before snapshot.: GC Memory: 431 B 2021-06-26 00:43:35.351 - Thread: 1 -> After snapshot.: GC Memory: 431 B 2021-06-26 00:43:35.351 - Thread: 1 -> Directory cleanup: GC Memory: 431 B 2021-06-26 00:43:35.351 - Thread: 1 -> Saving world - END 2021-06-26 00:43:35.351 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:43:35.351 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:43:35.619 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:43:35.656 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:43:36.198 - Thread: 1 -> GC Memory: 434.286 / 434.286 MB 2021-06-26 00:43:44.616 - Thread: 1 -> User left Alinotch 2021-06-26 00:43:44.616 - Thread: 1 -> Disconnected: [007...392] 2021-06-26 00:44:06.215 - Thread: 1 -> GC Memory: 448.0174 / 448.0174 MB 2021-06-26 00:44:06.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:44:06.281 - Thread: 1 -> STATISTICS,7141.98333340721,0,0,0.0871563,0.7852449,112.168,194.0037,5.898362,2.818555,1,0,448.0407,1629.027,38626,-30311,112,0,0,0,0,0,0,16.66667,0,0,100,1029387868,448.0407,0,0 2021-06-26 00:44:06.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:44:06.281 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:44:22.197 - Thread: 16 -> Peer2Peer_ConnectionFailed [007...511], Timeout 2021-06-26 00:44:22.199 - Thread: 1 -> User left [007...511] 2021-06-26 00:44:28.680 - Thread: 16 -> Peer2Peer_ConnectionFailed [007...392], Timeout 2021-06-26 00:44:28.682 - Thread: 1 -> User left [007...392] 2021-06-26 00:44:36.215 - Thread: 1 -> GC Memory: 442.3545 / 442.3545 MB 2021-06-26 00:45:06.231 - Thread: 1 -> GC Memory: 443.1795 / 443.1795 MB 2021-06-26 00:45:06.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:45:06.296 - Thread: 1 -> STATISTICS,7202,0,0,0.0871563,0.7852449,112.168,194.0037,6.047329,2.800343,1,0,443.2028,1634.188,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,443.2028,0,0 2021-06-26 00:45:06.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:45:06.296 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:45:36.247 - Thread: 1 -> GC Memory: 443.9932 / 443.9932 MB 2021-06-26 00:46:06.264 - Thread: 1 -> GC Memory: 444.8333 / 444.8333 MB 2021-06-26 00:46:06.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:46:06.313 - Thread: 1 -> STATISTICS,7262.01666659279,0,0,0.0871563,0.7852449,112.168,194.0037,5.819448,2.719653,1,0,444.8489,1630.848,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.8489,0,0 2021-06-26 00:46:06.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:46:06.313 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:46:36.281 - Thread: 1 -> GC Memory: 443.9638 / 443.9638 MB 2021-06-26 00:47:06.297 - Thread: 1 -> GC Memory: 444.7658 / 444.7658 MB 2021-06-26 00:47:06.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:47:06.330 - Thread: 1 -> STATISTICS,7322.03333318557,0,0,0.0871563,0.7852449,112.168,194.0037,6.79122,2.815181,1,0,444.7658,1629.875,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.7658,0,0 2021-06-26 00:47:06.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:47:06.330 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:47:36.313 - Thread: 1 -> GC Memory: 445.5888 / 445.5888 MB 2021-06-26 00:48:06.314 - Thread: 1 -> GC Memory: 446.4349 / 446.4349 MB 2021-06-26 00:48:06.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:48:06.346 - Thread: 1 -> STATISTICS,7382.05000005541,0,0,0.0871563,0.7852449,112.168,194.0037,6.450748,2.762083,1,0,446.4349,1629.66,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,446.4349,0,0 2021-06-26 00:48:06.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:48:06.346 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:48:35.347 - Thread: 1 -> Autosave initiated 2021-06-26 00:48:35.347 - Thread: 1 -> Character state: True 2021-06-26 00:48:35.347 - Thread: 1 -> IsServer: True 2021-06-26 00:48:35.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:48:35.347 - Thread: 1 -> Autosave 2021-06-26 00:48:35.347 - Thread: 1 -> Saving world - START 2021-06-26 00:48:35.347 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:48:35.347 - Thread: 1 -> Before snapshot.: GC Memory: 440 B 2021-06-26 00:48:35.363 - Thread: 1 -> After snapshot.: GC Memory: 444 B 2021-06-26 00:48:35.363 - Thread: 1 -> Directory cleanup: GC Memory: 444 B 2021-06-26 00:48:35.363 - Thread: 1 -> Saving world - END 2021-06-26 00:48:35.363 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:48:35.363 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:48:35.629 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:48:35.665 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:48:36.330 - Thread: 1 -> GC Memory: 448.2133 / 448.2133 MB 2021-06-26 00:49:06.347 - Thread: 1 -> GC Memory: 449.0545 / 449.0545 MB 2021-06-26 00:49:06.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:49:06.363 - Thread: 1 -> STATISTICS,7442.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.198512,2.914869,1,0,449.0622,1632.551,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,449.0622,0,0 2021-06-26 00:49:06.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:49:06.363 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:49:36.364 - Thread: 1 -> GC Memory: 449.8615 / 449.8615 MB 2021-06-26 00:50:06.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:50:06.378 - Thread: 1 -> STATISTICS,7502.08333324098,0,0,0.0871563,0.7852449,112.168,194.0037,6.090786,2.785357,1,0,444.702,1632.613,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.702,0,0 2021-06-26 00:50:06.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:50:06.378 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:50:06.380 - Thread: 1 -> GC Memory: 444.7177 / 444.7177 MB 2021-06-26 00:50:36.396 - Thread: 1 -> GC Memory: 445.4959 / 445.4959 MB 2021-06-26 00:51:06.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:51:06.395 - Thread: 1 -> STATISTICS,7562.09999983377,0,0,0.0871563,0.7852449,112.168,194.0037,6.212764,2.99777,1,0,446.3327,1632.613,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,446.3327,0,0 2021-06-26 00:51:06.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:51:06.395 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:51:06.413 - Thread: 1 -> GC Memory: 446.3483 / 446.3483 MB 2021-06-26 00:51:36.429 - Thread: 1 -> GC Memory: 447.1485 / 447.1485 MB 2021-06-26 00:52:06.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:52:06.412 - Thread: 1 -> STATISTICS,7622.11666670361,0,0,0.0871563,0.7852449,112.168,194.0037,6.65027,2.844558,1,0,447.9394,1632.738,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,447.9394,0,0 2021-06-26 00:52:06.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:52:06.412 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:52:06.430 - Thread: 1 -> GC Memory: 447.9627 / 447.9627 MB 2021-06-26 00:52:36.445 - Thread: 1 -> GC Memory: 448.6523 / 448.6523 MB 2021-06-26 00:53:06.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:53:06.428 - Thread: 1 -> STATISTICS,7682.13333329639,0,0,0.0871563,0.7852449,112.168,194.0037,6.296745,2.875068,1,0,449.4788,1632.738,38481,-30311,111,0,0,0,0,0,0,16.66667,0,0,100,1029387868,449.4788,0,0 2021-06-26 00:53:06.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:53:06.428 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:53:06.462 - Thread: 1 -> GC Memory: 449.4944 / 449.4944 MB 2021-06-26 00:53:35.362 - Thread: 1 -> Autosave initiated 2021-06-26 00:53:35.362 - Thread: 1 -> Character state: True 2021-06-26 00:53:35.362 - Thread: 1 -> IsServer: True 2021-06-26 00:53:35.362 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:53:35.362 - Thread: 1 -> Autosave 2021-06-26 00:53:35.362 - Thread: 1 -> Saving world - START 2021-06-26 00:53:35.362 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:53:35.362 - Thread: 1 -> Before snapshot.: GC Memory: 449 B 2021-06-26 00:53:35.378 - Thread: 1 -> After snapshot.: GC Memory: 448 B 2021-06-26 00:53:35.378 - Thread: 1 -> Directory cleanup: GC Memory: 448 B 2021-06-26 00:53:35.378 - Thread: 1 -> Saving world - END 2021-06-26 00:53:35.378 - Thread: 7 -> Session snapshot save - START 2021-06-26 00:53:35.378 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 00:53:35.635 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:53:35.670 - Thread: 7 -> Session snapshot save - END 2021-06-26 00:53:36.479 - Thread: 1 -> GC Memory: 451.3629 / 451.3629 MB 2021-06-26 00:54:06.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:54:06.445 - Thread: 1 -> STATISTICS,7742.14999988918,0,0,0.0871563,0.7852449,112.168,194.0037,6.082614,2.579352,1,0,445.3421,1631.957,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,445.3421,0,0 2021-06-26 00:54:06.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:54:06.445 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:54:06.495 - Thread: 1 -> GC Memory: 445.381 / 445.381 MB 2021-06-26 00:54:36.512 - Thread: 1 -> GC Memory: 446.1633 / 446.1633 MB 2021-06-26 00:55:06.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:55:06.460 - Thread: 1 -> STATISTICS,7802.16666648196,0,0,0.0871563,0.7852449,112.168,194.0037,6.084864,2.823031,1,0,446.9501,1631.957,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,446.9501,0,0 2021-06-26 00:55:06.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:55:06.460 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:55:06.529 - Thread: 1 -> GC Memory: 446.9813 / 446.9813 MB 2021-06-26 00:55:33.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:55:33.161 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 00:55:36.545 - Thread: 1 -> GC Memory: 447.8031 / 447.8031 MB 2021-06-26 00:55:43.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:55:43.161 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 00:55:53.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:55:53.161 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 00:56:03.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 00:56:03.161 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 00:56:03.161 - Thread: 1 -> Next activation in 00:08:40.3525175 2021-06-26 00:56:06.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:56:06.477 - Thread: 1 -> STATISTICS,7862.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.940243,2.739014,1,0,448.5313,1631.957,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,448.5313,0,0 2021-06-26 00:56:06.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:56:06.477 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:56:06.561 - Thread: 1 -> GC Memory: 448.578 / 448.578 MB 2021-06-26 00:56:36.578 - Thread: 1 -> GC Memory: 449.3639 / 449.3639 MB 2021-06-26 00:57:06.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:57:06.494 - Thread: 1 -> STATISTICS,7922.19999994459,0,0,0.0871563,0.7852449,112.168,194.0037,6.334461,2.882542,1,0,449.959,1631.957,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,449.959,0,0 2021-06-26 00:57:06.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:57:06.494 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:57:06.595 - Thread: 1 -> GC Memory: 450.0058 / 450.0058 MB 2021-06-26 00:57:36.611 - Thread: 1 -> GC Memory: 444.8615 / 444.8615 MB 2021-06-26 00:58:06.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:58:06.510 - Thread: 1 -> STATISTICS,7982.21666653737,0,0,0.0871563,0.7852449,112.168,194.0037,5.925741,2.682907,1,0,445.5975,1631.957,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,445.5975,0,0 2021-06-26 00:58:06.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:58:06.510 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:58:06.627 - Thread: 1 -> GC Memory: 445.6595 / 445.6595 MB 2021-06-26 00:58:35.378 - Thread: 1 -> Autosave initiated 2021-06-26 00:58:35.378 - Thread: 1 -> Character state: True 2021-06-26 00:58:35.378 - Thread: 1 -> IsServer: True 2021-06-26 00:58:35.378 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 00:58:35.378 - Thread: 1 -> Autosave 2021-06-26 00:58:35.378 - Thread: 1 -> Saving world - START 2021-06-26 00:58:35.378 - Thread: 1 -> Making world state snapshot. 2021-06-26 00:58:35.378 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 00:58:35.394 - Thread: 1 -> After snapshot.: GC Memory: 418 B 2021-06-26 00:58:35.394 - Thread: 1 -> Directory cleanup: GC Memory: 418 B 2021-06-26 00:58:35.394 - Thread: 1 -> Saving world - END 2021-06-26 00:58:35.394 - Thread: 8 -> Session snapshot save - START 2021-06-26 00:58:35.394 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 00:58:35.650 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 00:58:35.684 - Thread: 8 -> Session snapshot save - END 2021-06-26 00:58:36.644 - Thread: 1 -> GC Memory: 424.523 / 424.523 MB 2021-06-26 00:59:06.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 00:59:06.527 - Thread: 1 -> STATISTICS,8042.23333340721,0,0,0.0871563,0.7852449,112.168,194.0037,5.951926,2.634098,1,0,425.205,1637.77,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.205,0,0 2021-06-26 00:59:06.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 00:59:06.527 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 00:59:06.660 - Thread: 1 -> GC Memory: 425.2827 / 425.2827 MB 2021-06-26 00:59:36.677 - Thread: 1 -> GC Memory: 420.093 / 420.093 MB 2021-06-26 01:00:06.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:00:06.542 - Thread: 1 -> STATISTICS,8102.25,0,0,0.0871563,0.7852449,112.168,194.0037,6.082988,2.52413,1,0,417.1995,1637.832,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.1995,0,0 2021-06-26 01:00:06.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:00:06.542 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:00:06.694 - Thread: 1 -> GC Memory: 417.2618 / 417.2618 MB 2021-06-26 01:00:36.711 - Thread: 1 -> GC Memory: 418.0346 / 418.0346 MB 2021-06-26 01:01:06.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:01:06.559 - Thread: 1 -> STATISTICS,8162.26666659279,0,0,0.0871563,0.7852449,112.168,194.0037,5.643656,2.743174,1,0,418.7654,1634.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.7654,0,0 2021-06-26 01:01:06.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:01:06.559 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:01:06.726 - Thread: 1 -> GC Memory: 418.8582 / 418.8582 MB 2021-06-26 01:01:36.743 - Thread: 1 -> GC Memory: 419.6113 / 419.6113 MB 2021-06-26 01:02:06.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:02:06.576 - Thread: 1 -> STATISTICS,8222.28333318557,0,0,0.0871563,0.7852449,112.168,194.0037,5.704086,2.715105,1,0,420.2888,1632.73,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2888,0,0 2021-06-26 01:02:06.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:02:06.576 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:02:06.760 - Thread: 1 -> GC Memory: 420.3818 / 420.3818 MB 2021-06-26 01:02:36.777 - Thread: 1 -> GC Memory: 421.1601 / 421.1601 MB 2021-06-26 01:03:06.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:03:06.592 - Thread: 1 -> STATISTICS,8282.30000005541,0,0,0.0871563,0.7852449,112.168,194.0037,5.841755,2.665159,1,0,421.6856,1632.73,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.6856,0,0 2021-06-26 01:03:06.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:03:06.592 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:03:06.793 - Thread: 1 -> GC Memory: 421.7713 / 421.7713 MB 2021-06-26 01:03:35.393 - Thread: 1 -> Autosave initiated 2021-06-26 01:03:35.393 - Thread: 1 -> Character state: True 2021-06-26 01:03:35.393 - Thread: 1 -> IsServer: True 2021-06-26 01:03:35.393 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:03:35.393 - Thread: 1 -> Autosave 2021-06-26 01:03:35.393 - Thread: 1 -> Saving world - START 2021-06-26 01:03:35.393 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:03:35.393 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 01:03:35.410 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 01:03:35.410 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 01:03:35.410 - Thread: 1 -> Saving world - END 2021-06-26 01:03:35.410 - Thread: 7 -> Session snapshot save - START 2021-06-26 01:03:35.410 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 01:03:35.674 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:03:35.709 - Thread: 7 -> Session snapshot save - END 2021-06-26 01:03:36.810 - Thread: 1 -> GC Memory: 423.3817 / 423.3817 MB 2021-06-26 01:04:06.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:04:06.609 - Thread: 1 -> STATISTICS,8342.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.573699,2.611871,1,0,436.5768,1638.148,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.5768,0,0 2021-06-26 01:04:06.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:04:06.609 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:04:06.826 - Thread: 1 -> GC Memory: 436.6781 / 436.6781 MB 2021-06-26 01:04:36.842 - Thread: 1 -> GC Memory: 437.5015 / 437.5015 MB 2021-06-26 01:04:45.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:04:45.225 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 01:04:55.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:04:55.225 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 01:05:05.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:05:05.226 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 01:05:06.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:05:06.624 - Thread: 1 -> STATISTICS,8402.33333324098,0,0,0.0871563,0.7852449,112.168,194.0037,5.793836,2.586509,1,0,438.1702,1640.961,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.1702,0,0 2021-06-26 01:05:06.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:05:06.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:05:06.859 - Thread: 1 -> GC Memory: 438.2789 / 438.2789 MB 2021-06-26 01:05:15.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:05:15.225 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 01:05:15.225 - Thread: 1 -> Next activation in 00:05:17.7998064 2021-06-26 01:05:36.876 - Thread: 1 -> GC Memory: 439.0179 / 439.0179 MB 2021-06-26 01:06:06.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:06:06.641 - Thread: 1 -> STATISTICS,8462.34999983377,0,0,0.0871563,0.7852449,112.168,194.0037,5.810873,3.501111,1,0,433.7444,1640.961,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.7444,0,0 2021-06-26 01:06:06.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:06:06.641 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:06:06.892 - Thread: 1 -> GC Memory: 433.8612 / 433.8612 MB 2021-06-26 01:06:36.908 - Thread: 1 -> GC Memory: 428.4604 / 428.4604 MB 2021-06-26 01:07:06.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:07:06.658 - Thread: 1 -> STATISTICS,8522.36666670361,0,0,0.0871563,0.7852449,112.168,194.0037,5.697495,2.48901,1,0,429.1427,1634.57,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.1427,0,0 2021-06-26 01:07:06.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:07:06.658 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:07:06.925 - Thread: 1 -> GC Memory: 429.2517 / 429.2517 MB 2021-06-26 01:07:36.942 - Thread: 1 -> GC Memory: 430.0255 / 430.0255 MB 2021-06-26 01:08:06.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:08:06.674 - Thread: 1 -> STATISTICS,8582.38333329639,0,0,0.0871563,0.7852449,112.168,194.0037,5.687113,2.568329,1,0,430.7043,1634.57,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.7043,0,0 2021-06-26 01:08:06.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:08:06.674 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:08:06.958 - Thread: 1 -> GC Memory: 430.8443 / 430.8443 MB 2021-06-26 01:08:35.408 - Thread: 1 -> Autosave initiated 2021-06-26 01:08:35.408 - Thread: 1 -> Character state: True 2021-06-26 01:08:35.408 - Thread: 1 -> IsServer: True 2021-06-26 01:08:35.408 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:08:35.408 - Thread: 1 -> Autosave 2021-06-26 01:08:35.408 - Thread: 1 -> Saving world - START 2021-06-26 01:08:35.408 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:08:35.408 - Thread: 1 -> Before snapshot.: GC Memory: 430 B 2021-06-26 01:08:35.425 - Thread: 1 -> After snapshot.: GC Memory: 431 B 2021-06-26 01:08:35.425 - Thread: 1 -> Directory cleanup: GC Memory: 431 B 2021-06-26 01:08:35.425 - Thread: 1 -> Saving world - END 2021-06-26 01:08:35.425 - Thread: 9 -> Session snapshot save - START 2021-06-26 01:08:35.425 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 01:08:35.689 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:08:35.723 - Thread: 9 -> Session snapshot save - END 2021-06-26 01:08:36.975 - Thread: 1 -> GC Memory: 432.4103 / 432.4103 MB 2021-06-26 01:09:06.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:09:06.691 - Thread: 1 -> STATISTICS,8642.39999988918,0,0,0.0871563,0.7852449,112.168,194.0037,6.213748,2.542921,1,0,433.0802,1632.602,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.0802,0,0 2021-06-26 01:09:06.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:09:06.691 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:09:06.991 - Thread: 1 -> GC Memory: 433.2275 / 433.2275 MB 2021-06-26 01:09:36.991 - Thread: 1 -> GC Memory: 433.9719 / 433.9719 MB 2021-06-26 01:10:06.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:10:06.706 - Thread: 1 -> STATISTICS,8702.41666648196,0,0,0.0871563,0.7852449,112.168,194.0037,5.837805,2.774739,1,0,434.6415,1632.602,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.6415,0,0 2021-06-26 01:10:06.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:10:06.706 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:10:07.008 - Thread: 1 -> GC Memory: 434.789 / 434.789 MB 2021-06-26 01:10:33.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:10:33.257 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 01:10:37.024 - Thread: 1 -> GC Memory: 435.4368 / 435.4368 MB 2021-06-26 01:10:43.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:10:43.258 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 01:10:53.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:10:53.257 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 01:11:03.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:11:03.257 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 01:11:03.257 - Thread: 1 -> Next activation in 00:25:28.2666561 2021-06-26 01:11:06.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:11:06.723 - Thread: 1 -> STATISTICS,8762.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.858417,2.659358,1,0,436.1048,1632.602,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.1048,0,0 2021-06-26 01:11:06.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:11:06.723 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:11:07.041 - Thread: 1 -> GC Memory: 436.2446 / 436.2446 MB 2021-06-26 01:11:37.057 - Thread: 1 -> GC Memory: 431.0893 / 431.0893 MB 2021-06-26 01:12:06.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:12:06.740 - Thread: 1 -> STATISTICS,8822.44999994459,0,0,0.0871563,0.7852449,112.168,194.0037,5.698946,2.591153,1,0,431.7311,1632.602,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.7311,0,0 2021-06-26 01:12:06.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:12:06.740 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:12:07.057 - Thread: 1 -> GC Memory: 431.8713 / 431.8713 MB 2021-06-26 01:12:37.073 - Thread: 1 -> GC Memory: 432.6741 / 432.6741 MB 2021-06-26 01:13:06.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:13:06.756 - Thread: 1 -> STATISTICS,8882.46666653737,0,0,0.0871563,0.7852449,112.168,194.0037,5.478989,2.421299,1,0,433.3198,1632.602,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.3198,0,0 2021-06-26 01:13:06.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:13:06.756 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:13:07.090 - Thread: 1 -> GC Memory: 433.4755 / 433.4755 MB 2021-06-26 01:13:35.423 - Thread: 1 -> Autosave initiated 2021-06-26 01:13:35.423 - Thread: 1 -> Character state: True 2021-06-26 01:13:35.423 - Thread: 1 -> IsServer: True 2021-06-26 01:13:35.423 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:13:35.423 - Thread: 1 -> Autosave 2021-06-26 01:13:35.423 - Thread: 1 -> Saving world - START 2021-06-26 01:13:35.423 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:13:35.423 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 01:13:35.443 - Thread: 1 -> After snapshot.: GC Memory: 434 B 2021-06-26 01:13:35.443 - Thread: 1 -> Directory cleanup: GC Memory: 434 B 2021-06-26 01:13:35.443 - Thread: 1 -> Saving world - END 2021-06-26 01:13:35.443 - Thread: 8 -> Session snapshot save - START 2021-06-26 01:13:35.443 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 01:13:35.695 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:13:35.728 - Thread: 8 -> Session snapshot save - END 2021-06-26 01:13:37.107 - Thread: 1 -> GC Memory: 435.0162 / 435.0162 MB 2021-06-26 01:14:06.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:14:06.773 - Thread: 1 -> STATISTICS,8942.48333340722,0,0,0.0871563,0.7852449,112.168,194.0037,6.027203,2.719979,1,0,435.6376,1638.102,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.6376,0,0 2021-06-26 01:14:06.773 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:14:06.773 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:14:07.123 - Thread: 1 -> GC Memory: 435.7932 / 435.7932 MB 2021-06-26 01:14:37.123 - Thread: 1 -> GC Memory: 432.9136 / 432.9136 MB 2021-06-26 01:15:06.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:15:06.788 - Thread: 1 -> STATISTICS,9002.5,0,0,0.0871563,0.7852449,112.168,194.0037,6.037643,2.529955,1,0,433.5505,1634.836,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.5505,0,0 2021-06-26 01:15:06.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:15:06.788 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:15:07.139 - Thread: 1 -> GC Memory: 433.7054 / 433.7054 MB 2021-06-26 01:15:37.156 - Thread: 1 -> GC Memory: 417.3507 / 417.3507 MB 2021-06-26 01:16:06.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:16:06.805 - Thread: 1 -> STATISTICS,9062.51666659278,0,0,0.0871563,0.7852449,112.168,194.0037,6.068735,2.762236,1,0,417.9795,1633.234,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.9795,0,0 2021-06-26 01:16:06.805 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:16:06.805 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:16:07.173 - Thread: 1 -> GC Memory: 418.135 / 418.135 MB 2021-06-26 01:16:37.190 - Thread: 1 -> GC Memory: 418.9276 / 418.9276 MB 2021-06-26 01:17:06.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:17:06.822 - Thread: 1 -> STATISTICS,9122.53333318557,0,0,0.0871563,0.7852449,112.168,194.0037,5.512845,2.535453,1,0,419.5077,1632.324,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.5077,0,0 2021-06-26 01:17:06.822 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:17:06.822 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:17:07.207 - Thread: 1 -> GC Memory: 419.6862 / 419.6862 MB 2021-06-26 01:17:37.222 - Thread: 1 -> GC Memory: 414.502 / 414.502 MB 2021-06-26 01:18:06.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:18:06.838 - Thread: 1 -> STATISTICS,9182.55000005541,0,0,0.0871563,0.7852449,112.168,194.0037,5.95109,2.633425,1,0,415.127,1632.324,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.127,0,0 2021-06-26 01:18:06.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:18:06.838 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:18:07.239 - Thread: 1 -> GC Memory: 415.306 / 415.306 MB 2021-06-26 01:18:35.439 - Thread: 1 -> Autosave initiated 2021-06-26 01:18:35.439 - Thread: 1 -> Character state: True 2021-06-26 01:18:35.439 - Thread: 1 -> IsServer: True 2021-06-26 01:18:35.439 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:18:35.439 - Thread: 1 -> Autosave 2021-06-26 01:18:35.439 - Thread: 1 -> Saving world - START 2021-06-26 01:18:35.439 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:18:35.439 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 01:18:35.453 - Thread: 1 -> After snapshot.: GC Memory: 418 B 2021-06-26 01:18:35.453 - Thread: 1 -> Directory cleanup: GC Memory: 418 B 2021-06-26 01:18:35.453 - Thread: 1 -> Saving world - END 2021-06-26 01:18:35.453 - Thread: 8 -> Session snapshot save - START 2021-06-26 01:18:35.453 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 01:18:35.713 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:18:35.747 - Thread: 8 -> Session snapshot save - END 2021-06-26 01:18:37.255 - Thread: 1 -> GC Memory: 424.7491 / 424.7491 MB 2021-06-26 01:19:06.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:19:06.855 - Thread: 1 -> STATISTICS,9242.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.761355,2.514819,1,0,425.3219,1634.82,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.3219,0,0 2021-06-26 01:19:06.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:19:06.855 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:19:07.272 - Thread: 1 -> GC Memory: 419.5823 / 419.5823 MB 2021-06-26 01:19:37.289 - Thread: 1 -> GC Memory: 420.3388 / 420.3388 MB 2021-06-26 01:20:06.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:20:06.870 - Thread: 1 -> STATISTICS,9302.58333324098,0,0,0.0871563,0.7852449,112.168,194.0037,5.350596,2.531977,1,0,420.9272,1634.82,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.9272,0,0 2021-06-26 01:20:06.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:20:06.870 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:20:07.305 - Thread: 1 -> GC Memory: 421.1292 / 421.1292 MB 2021-06-26 01:20:37.321 - Thread: 1 -> GC Memory: 421.7852 / 421.7852 MB 2021-06-26 01:21:06.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:21:06.887 - Thread: 1 -> STATISTICS,9362.59999983377,0,0,0.0871563,0.7852449,112.168,194.0037,6.0872,2.710081,1,0,422.4003,1632.484,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.4003,0,0 2021-06-26 01:21:06.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:21:06.887 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:21:07.339 - Thread: 1 -> GC Memory: 422.5872 / 422.5872 MB 2021-06-26 01:21:37.354 - Thread: 1 -> GC Memory: 423.3583 / 423.3583 MB 2021-06-26 01:22:06.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:22:06.904 - Thread: 1 -> STATISTICS,9422.61666670361,0,0,0.0871563,0.7852449,112.168,194.0037,5.528336,2.56797,1,0,423.9283,1632.484,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.9283,0,0 2021-06-26 01:22:06.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:22:06.904 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:22:07.372 - Thread: 1 -> GC Memory: 424.123 / 424.123 MB 2021-06-26 01:22:37.388 - Thread: 1 -> GC Memory: 424.9106 / 424.9106 MB 2021-06-26 01:23:06.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:23:06.920 - Thread: 1 -> STATISTICS,9482.63333329639,0,0,0.0871563,0.7852449,112.168,194.0037,5.715373,2.604188,1,0,425.4946,1632.484,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.4946,0,0 2021-06-26 01:23:06.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:23:06.920 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:23:07.404 - Thread: 1 -> GC Memory: 419.6207 / 419.6207 MB 2021-06-26 01:23:35.454 - Thread: 1 -> Autosave initiated 2021-06-26 01:23:35.454 - Thread: 1 -> Character state: True 2021-06-26 01:23:35.454 - Thread: 1 -> IsServer: True 2021-06-26 01:23:35.454 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:23:35.454 - Thread: 1 -> Autosave 2021-06-26 01:23:35.454 - Thread: 1 -> Saving world - START 2021-06-26 01:23:35.454 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:23:35.454 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 01:23:35.469 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 01:23:35.469 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 01:23:35.469 - Thread: 1 -> Saving world - END 2021-06-26 01:23:35.469 - Thread: 9 -> Session snapshot save - START 2021-06-26 01:23:35.469 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 01:23:35.721 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:23:35.757 - Thread: 9 -> Session snapshot save - END 2021-06-26 01:23:37.420 - Thread: 1 -> GC Memory: 427.2653 / 427.2653 MB 2021-06-26 01:24:07.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:24:07.021 - Thread: 1 -> STATISTICS,9542.64999988918,0,0,0.0871563,0.7852449,112.168,194.0037,5.664328,2.461141,1,0,436.079,1638.047,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.079,0,0 2021-06-26 01:24:07.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:24:07.021 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:24:07.422 - Thread: 1 -> GC Memory: 436.258 / 436.258 MB 2021-06-26 01:24:37.423 - Thread: 1 -> GC Memory: 430.9493 / 430.9493 MB 2021-06-26 01:25:07.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:25:07.038 - Thread: 1 -> STATISTICS,9602.66666648196,0,0,0.0871563,0.7852449,112.168,194.0037,5.457572,2.430588,1,0,431.5693,1633.07,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.5693,0,0 2021-06-26 01:25:07.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:25:07.038 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:25:07.439 - Thread: 1 -> GC Memory: 431.7326 / 431.7326 MB 2021-06-26 01:25:37.456 - Thread: 1 -> GC Memory: 432.5348 / 432.5348 MB 2021-06-26 01:26:07.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:26:07.054 - Thread: 1 -> STATISTICS,9662.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.619783,2.618141,1,0,433.1665,1633.07,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.1665,0,0 2021-06-26 01:26:07.054 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:26:07.054 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:26:07.471 - Thread: 1 -> GC Memory: 427.399 / 427.399 MB 2021-06-26 01:26:37.488 - Thread: 1 -> GC Memory: 428.1805 / 428.1805 MB 2021-06-26 01:27:07.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:27:07.071 - Thread: 1 -> STATISTICS,9722.69999994459,0,0,0.0871563,0.7852449,112.168,194.0037,5.728458,2.616101,1,0,428.7586,1633.07,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.7586,0,0 2021-06-26 01:27:07.071 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:27:07.071 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:27:07.505 - Thread: 1 -> GC Memory: 428.9454 / 428.9454 MB 2021-06-26 01:27:37.522 - Thread: 1 -> GC Memory: 429.5612 / 429.5612 MB 2021-06-26 01:28:07.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:28:07.087 - Thread: 1 -> STATISTICS,9782.71666653737,0,0,0.0871563,0.7852449,112.168,194.0037,5.648891,2.441054,1,0,430.1398,1632.855,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.1398,0,0 2021-06-26 01:28:07.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:28:07.087 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:28:07.538 - Thread: 1 -> GC Memory: 430.3421 / 430.3421 MB 2021-06-26 01:28:35.455 - Thread: 1 -> Autosave initiated 2021-06-26 01:28:35.455 - Thread: 1 -> Character state: True 2021-06-26 01:28:35.455 - Thread: 1 -> IsServer: True 2021-06-26 01:28:35.455 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:28:35.455 - Thread: 1 -> Autosave 2021-06-26 01:28:35.455 - Thread: 1 -> Saving world - START 2021-06-26 01:28:35.455 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:28:35.455 - Thread: 1 -> Before snapshot.: GC Memory: 430 B 2021-06-26 01:28:35.475 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 01:28:35.475 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 01:28:35.475 - Thread: 1 -> Saving world - END 2021-06-26 01:28:35.475 - Thread: 7 -> Session snapshot save - START 2021-06-26 01:28:35.475 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 01:28:35.737 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:28:35.769 - Thread: 7 -> Session snapshot save - END 2021-06-26 01:28:37.554 - Thread: 1 -> GC Memory: 432.9682 / 432.9682 MB 2021-06-26 01:29:07.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:29:07.103 - Thread: 1 -> STATISTICS,9842.73333340722,0,0,0.0871563,0.7852449,112.168,194.0037,5.63926,2.644206,1,0,433.5767,1632.551,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.5767,0,0 2021-06-26 01:29:07.103 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:29:07.103 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:29:07.571 - Thread: 1 -> GC Memory: 433.779 / 433.779 MB 2021-06-26 01:29:37.588 - Thread: 1 -> GC Memory: 434.5007 / 434.5007 MB 2021-06-26 01:30:07.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:30:07.120 - Thread: 1 -> STATISTICS,9902.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.867464,2.572216,1,0,435.0703,1632.551,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.0703,0,0 2021-06-26 01:30:07.120 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:30:07.120 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:30:07.604 - Thread: 1 -> GC Memory: 435.2881 / 435.2881 MB 2021-06-26 01:30:37.621 - Thread: 1 -> GC Memory: 435.2603 / 435.2603 MB 2021-06-26 01:31:07.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:31:07.136 - Thread: 1 -> STATISTICS,9962.76666659278,0,0,0.0871563,0.7852449,112.168,194.0037,6.310015,2.788783,1,0,435.845,1632.551,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.845,0,0 2021-06-26 01:31:07.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:31:07.136 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:31:07.637 - Thread: 1 -> GC Memory: 436.0706 / 436.0706 MB 2021-06-26 01:31:37.654 - Thread: 1 -> GC Memory: 436.8507 / 436.8507 MB 2021-06-26 01:32:07.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:32:07.153 - Thread: 1 -> STATISTICS,10022.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.666573,2.604113,1,0,431.47,1632.488,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.47,0,0 2021-06-26 01:32:07.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:32:07.153 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:32:07.670 - Thread: 1 -> GC Memory: 431.7033 / 431.7033 MB 2021-06-26 01:32:37.687 - Thread: 1 -> GC Memory: 432.4827 / 432.4827 MB 2021-06-26 01:33:07.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:33:07.169 - Thread: 1 -> STATISTICS,10082.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.719064,2.365422,1,0,432.8942,1632.488,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.8942,0,0 2021-06-26 01:33:07.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:33:07.169 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:33:07.704 - Thread: 1 -> GC Memory: 433.1194 / 433.1194 MB 2021-06-26 01:33:35.470 - Thread: 1 -> Autosave initiated 2021-06-26 01:33:35.470 - Thread: 1 -> Character state: True 2021-06-26 01:33:35.470 - Thread: 1 -> IsServer: True 2021-06-26 01:33:35.470 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:33:35.470 - Thread: 1 -> Autosave 2021-06-26 01:33:35.470 - Thread: 1 -> Saving world - START 2021-06-26 01:33:35.470 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:33:35.470 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 01:33:35.486 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 01:33:35.486 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 01:33:35.486 - Thread: 1 -> Saving world - END 2021-06-26 01:33:35.486 - Thread: 8 -> Session snapshot save - START 2021-06-26 01:33:35.486 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 01:33:35.781 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:33:35.819 - Thread: 8 -> Session snapshot save - END 2021-06-26 01:33:37.720 - Thread: 1 -> GC Memory: 419.6927 / 419.6927 MB 2021-06-26 01:34:07.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:34:07.329 - Thread: 1 -> STATISTICS,10142.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.977318,2.646062,1,0,415.4089,1636.238,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.4089,0,0 2021-06-26 01:34:07.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:34:07.329 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:34:07.730 - Thread: 1 -> GC Memory: 415.588 / 415.588 MB 2021-06-26 01:34:37.746 - Thread: 1 -> GC Memory: 416.2775 / 416.2775 MB 2021-06-26 01:35:07.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:35:07.346 - Thread: 1 -> STATISTICS,10202.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.486029,2.605141,1,0,416.8805,1633.406,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.8805,0,0 2021-06-26 01:35:07.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:35:07.346 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:35:07.764 - Thread: 1 -> GC Memory: 417.0821 / 417.0821 MB 2021-06-26 01:35:37.780 - Thread: 1 -> GC Memory: 417.8671 / 417.8671 MB 2021-06-26 01:36:07.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:36:07.362 - Thread: 1 -> STATISTICS,10262.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.020368,2.658521,1,0,418.4653,1633.406,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.4653,0,0 2021-06-26 01:36:07.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:36:07.362 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:36:07.797 - Thread: 1 -> GC Memory: 418.6522 / 418.6522 MB 2021-06-26 01:36:33.646 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:36:33.646 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 01:36:37.813 - Thread: 1 -> GC Memory: 419.4814 / 419.4814 MB 2021-06-26 01:36:43.645 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:36:43.646 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 01:36:53.646 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:36:53.646 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 01:37:03.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:37:03.662 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 01:37:03.662 - Thread: 1 -> Next activation in 00:13:30.3644864 2021-06-26 01:37:07.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:37:07.378 - Thread: 1 -> STATISTICS,10322.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.366745,2.392814,1,0,413.947,1633.406,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,413.947,0,0 2021-06-26 01:37:07.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:37:07.378 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:37:07.829 - Thread: 1 -> GC Memory: 414.1493 / 414.1493 MB 2021-06-26 01:37:37.846 - Thread: 1 -> GC Memory: 414.9023 / 414.9023 MB 2021-06-26 01:38:07.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:38:07.395 - Thread: 1 -> STATISTICS,10382.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.448461,2.399636,1,0,415.4985,1633.406,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.4985,0,0 2021-06-26 01:38:07.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:38:07.395 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:38:07.863 - Thread: 1 -> GC Memory: 415.7166 / 415.7166 MB 2021-06-26 01:38:35.478 - Thread: 1 -> Autosave initiated 2021-06-26 01:38:35.478 - Thread: 1 -> Character state: True 2021-06-26 01:38:35.478 - Thread: 1 -> IsServer: True 2021-06-26 01:38:35.478 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:38:35.478 - Thread: 1 -> Autosave 2021-06-26 01:38:35.478 - Thread: 1 -> Saving world - START 2021-06-26 01:38:35.478 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:38:35.478 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 01:38:35.495 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 01:38:35.495 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 01:38:35.495 - Thread: 1 -> Saving world - END 2021-06-26 01:38:35.495 - Thread: 7 -> Session snapshot save - START 2021-06-26 01:38:35.495 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 01:38:35.776 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:38:35.809 - Thread: 7 -> Session snapshot save - END 2021-06-26 01:38:37.879 - Thread: 1 -> GC Memory: 419.6443 / 419.6443 MB 2021-06-26 01:39:07.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:39:07.411 - Thread: 1 -> STATISTICS,10442.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.891157,2.959049,1,0,420.2078,1635.008,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2078,0,0 2021-06-26 01:39:07.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:39:07.411 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:39:07.896 - Thread: 1 -> GC Memory: 420.4178 / 420.4178 MB 2021-06-26 01:39:37.913 - Thread: 1 -> GC Memory: 421.1911 / 421.1911 MB 2021-06-26 01:40:07.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:40:07.428 - Thread: 1 -> STATISTICS,10502.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.434725,2.582687,1,0,421.7819,1634.102,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7819,0,0 2021-06-26 01:40:07.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:40:07.428 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:40:07.928 - Thread: 1 -> GC Memory: 421.9991 / 421.9991 MB 2021-06-26 01:40:37.945 - Thread: 1 -> GC Memory: 422.6274 / 422.6274 MB 2021-06-26 01:41:07.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:41:07.445 - Thread: 1 -> STATISTICS,10562.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.860172,2.696284,1,0,423.2095,1633.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.2095,0,0 2021-06-26 01:41:07.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:41:07.445 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:41:07.961 - Thread: 1 -> GC Memory: 423.45 / 423.45 MB 2021-06-26 01:41:37.962 - Thread: 1 -> GC Memory: 424.2322 / 424.2322 MB 2021-06-26 01:42:07.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:42:07.460 - Thread: 1 -> STATISTICS,10622.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.616376,2.578552,1,0,424.7657,1633.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7657,0,0 2021-06-26 01:42:07.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:42:07.460 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:42:07.978 - Thread: 1 -> GC Memory: 425.0071 / 425.0071 MB 2021-06-26 01:42:37.994 - Thread: 1 -> GC Memory: 419.8284 / 419.8284 MB 2021-06-26 01:43:07.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:43:07.477 - Thread: 1 -> STATISTICS,10682.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.4987,2.674317,1,0,420.2516,1633.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2516,0,0 2021-06-26 01:43:07.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:43:07.477 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:43:08.011 - Thread: 1 -> GC Memory: 420.4849 / 420.4849 MB 2021-06-26 01:43:35.494 - Thread: 1 -> Autosave initiated 2021-06-26 01:43:35.494 - Thread: 1 -> Character state: True 2021-06-26 01:43:35.494 - Thread: 1 -> IsServer: True 2021-06-26 01:43:35.494 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:43:35.494 - Thread: 1 -> Autosave 2021-06-26 01:43:35.494 - Thread: 1 -> Saving world - START 2021-06-26 01:43:35.494 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:43:35.494 - Thread: 1 -> Before snapshot.: GC Memory: 420 B 2021-06-26 01:43:35.511 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 01:43:35.512 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 01:43:35.512 - Thread: 1 -> Saving world - END 2021-06-26 01:43:35.512 - Thread: 7 -> Session snapshot save - START 2021-06-26 01:43:35.512 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 01:43:35.775 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:43:35.809 - Thread: 7 -> Session snapshot save - END 2021-06-26 01:43:38.028 - Thread: 1 -> GC Memory: 428.1383 / 428.1383 MB 2021-06-26 01:44:07.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:44:07.493 - Thread: 1 -> STATISTICS,10742.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.715179,2.713621,1,0,435.8153,1641.598,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.8153,0,0 2021-06-26 01:44:07.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:44:07.493 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:44:08.044 - Thread: 1 -> GC Memory: 436.0566 / 436.0566 MB 2021-06-26 01:44:38.061 - Thread: 1 -> GC Memory: 436.8673 / 436.8673 MB 2021-06-26 01:45:07.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:45:07.510 - Thread: 1 -> STATISTICS,10803,0,0,0.0871563,0.7852449,112.168,194.0037,5.4288,2.509964,1,0,437.383,1637.863,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.383,0,0 2021-06-26 01:45:07.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:45:07.510 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:45:08.077 - Thread: 1 -> GC Memory: 437.6243 / 437.6243 MB 2021-06-26 01:45:38.094 - Thread: 1 -> GC Memory: 438.388 / 438.388 MB 2021-06-26 01:46:07.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:46:07.526 - Thread: 1 -> STATISTICS,10863.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.378249,2.512449,1,0,438.9057,1637.863,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.9057,0,0 2021-06-26 01:46:07.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:46:07.526 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:46:08.110 - Thread: 1 -> GC Memory: 439.1624 / 439.1624 MB 2021-06-26 01:46:38.127 - Thread: 1 -> GC Memory: 433.9688 / 433.9688 MB 2021-06-26 01:47:07.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:47:07.542 - Thread: 1 -> STATISTICS,10923.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.746786,2.335855,1,0,430.6648,1637.641,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.6648,0,0 2021-06-26 01:47:07.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:47:07.542 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:47:08.143 - Thread: 1 -> GC Memory: 430.9528 / 430.9528 MB 2021-06-26 01:47:38.160 - Thread: 1 -> GC Memory: 431.6508 / 431.6508 MB 2021-06-26 01:48:07.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:48:07.559 - Thread: 1 -> STATISTICS,10983.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.501064,2.715234,1,0,432.1671,1633.453,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.1671,0,0 2021-06-26 01:48:07.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:48:07.559 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:48:08.176 - Thread: 1 -> GC Memory: 432.4318 / 432.4318 MB 2021-06-26 01:48:35.509 - Thread: 1 -> Autosave initiated 2021-06-26 01:48:35.509 - Thread: 1 -> Character state: True 2021-06-26 01:48:35.509 - Thread: 1 -> IsServer: True 2021-06-26 01:48:35.509 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:48:35.509 - Thread: 1 -> Autosave 2021-06-26 01:48:35.509 - Thread: 1 -> Saving world - START 2021-06-26 01:48:35.509 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:48:35.509 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-26 01:48:35.525 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 01:48:35.525 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 01:48:35.525 - Thread: 1 -> Saving world - END 2021-06-26 01:48:35.525 - Thread: 7 -> Session snapshot save - START 2021-06-26 01:48:35.525 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 01:48:35.780 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:48:35.811 - Thread: 7 -> Session snapshot save - END 2021-06-26 01:48:38.193 - Thread: 1 -> GC Memory: 436.605 / 436.605 MB 2021-06-26 01:49:07.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:49:07.575 - Thread: 1 -> STATISTICS,11043.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.647396,2.483091,1,0,437.1219,1633.676,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.1219,0,0 2021-06-26 01:49:07.575 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:49:07.575 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:49:08.209 - Thread: 1 -> GC Memory: 437.386 / 437.386 MB 2021-06-26 01:49:38.226 - Thread: 1 -> GC Memory: 438.1977 / 438.1977 MB 2021-06-26 01:50:07.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:50:07.592 - Thread: 1 -> STATISTICS,11103.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.802859,2.780402,1,0,438.6982,1633.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6982,0,0 2021-06-26 01:50:07.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:50:07.592 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:50:08.243 - Thread: 1 -> GC Memory: 438.9628 / 438.9628 MB 2021-06-26 01:50:35.742 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:50:35.742 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 01:50:38.260 - Thread: 1 -> GC Memory: 439.6111 / 439.6111 MB 2021-06-26 01:50:45.741 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:50:45.741 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 01:50:55.742 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:50:55.742 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 01:51:05.742 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:51:05.742 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 01:51:05.742 - Thread: 1 -> Next activation in -00:33:57.0105525 2021-06-26 01:51:05.742 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:51:05.742 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 01:51:07.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:51:07.608 - Thread: 1 -> STATISTICS,11163.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.301162,2.742681,1,0,440.1536,1633.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.1536,0,0 2021-06-26 01:51:07.608 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:51:07.608 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:51:08.275 - Thread: 1 -> GC Memory: 440.4414 / 440.4414 MB 2021-06-26 01:51:15.741 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:51:15.741 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 01:51:25.742 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:51:25.742 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 01:51:35.741 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 01:51:35.741 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 01:51:35.741 - Thread: 1 -> Next activation in 00:33:06.6106484 2021-06-26 01:51:38.292 - Thread: 1 -> GC Memory: 441.2197 / 441.2197 MB 2021-06-26 01:52:07.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:52:07.624 - Thread: 1 -> STATISTICS,11223.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.836384,2.525957,1,0,441.7248,1633.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.7248,0,0 2021-06-26 01:52:07.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:52:07.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:52:08.309 - Thread: 1 -> GC Memory: 442.035 / 442.035 MB 2021-06-26 01:52:38.325 - Thread: 1 -> GC Memory: 436.7415 / 436.7415 MB 2021-06-26 01:53:07.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:53:07.641 - Thread: 1 -> STATISTICS,11283.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.87063,2.733652,1,0,437.2074,1632.918,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.2074,0,0 2021-06-26 01:53:07.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:53:07.641 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:53:08.342 - Thread: 1 -> GC Memory: 437.5107 / 437.5107 MB 2021-06-26 01:53:35.525 - Thread: 1 -> Autosave initiated 2021-06-26 01:53:35.525 - Thread: 1 -> Character state: True 2021-06-26 01:53:35.525 - Thread: 1 -> IsServer: True 2021-06-26 01:53:35.525 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:53:35.525 - Thread: 1 -> Autosave 2021-06-26 01:53:35.525 - Thread: 1 -> Saving world - START 2021-06-26 01:53:35.525 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:53:35.525 - Thread: 1 -> Before snapshot.: GC Memory: 437 B 2021-06-26 01:53:35.539 - Thread: 1 -> After snapshot.: GC Memory: 440 B 2021-06-26 01:53:35.539 - Thread: 1 -> Directory cleanup: GC Memory: 440 B 2021-06-26 01:53:35.539 - Thread: 1 -> Saving world - END 2021-06-26 01:53:35.539 - Thread: 8 -> Session snapshot save - START 2021-06-26 01:53:35.539 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 01:53:36.197 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:53:36.232 - Thread: 8 -> Session snapshot save - END 2021-06-26 01:53:38.353 - Thread: 1 -> GC Memory: 428.0481 / 428.0481 MB 2021-06-26 01:54:08.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:54:08.001 - Thread: 1 -> STATISTICS,11343.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,7.272418,6.454436,1,0,422.7374,1636.293,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.7374,0,0 2021-06-26 01:54:08.001 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:54:08.001 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:54:08.369 - Thread: 1 -> GC Memory: 422.893 / 422.893 MB 2021-06-26 01:54:38.385 - Thread: 1 -> GC Memory: 423.6769 / 423.6769 MB 2021-06-26 01:55:08.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:55:08.018 - Thread: 1 -> STATISTICS,11403.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.094113,2.683063,1,0,424.3034,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.3034,0,0 2021-06-26 01:55:08.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:55:08.018 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:55:08.402 - Thread: 1 -> GC Memory: 424.4745 / 424.4745 MB 2021-06-26 01:55:38.419 - Thread: 1 -> GC Memory: 425.1189 / 425.1189 MB 2021-06-26 01:56:08.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:56:08.035 - Thread: 1 -> STATISTICS,11463.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.681411,2.502128,1,0,425.7527,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.7527,0,0 2021-06-26 01:56:08.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:56:08.035 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:56:08.436 - Thread: 1 -> GC Memory: 425.924 / 425.924 MB 2021-06-26 01:56:38.451 - Thread: 1 -> GC Memory: 426.6814 / 426.6814 MB 2021-06-26 01:57:08.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:57:08.050 - Thread: 1 -> STATISTICS,11523.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.805231,2.581853,1,0,427.2758,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2758,0,0 2021-06-26 01:57:08.051 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:57:08.051 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:57:08.468 - Thread: 1 -> GC Memory: 427.4855 / 427.4855 MB 2021-06-26 01:57:38.485 - Thread: 1 -> GC Memory: 428.2584 / 428.2584 MB 2021-06-26 01:58:08.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:58:08.067 - Thread: 1 -> STATISTICS,11583.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.341339,5.382877,1,0,422.7832,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.7832,0,0 2021-06-26 01:58:08.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:58:08.067 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:58:08.501 - Thread: 1 -> GC Memory: 422.9778 / 422.9778 MB 2021-06-26 01:58:35.534 - Thread: 1 -> Autosave initiated 2021-06-26 01:58:35.534 - Thread: 1 -> Character state: True 2021-06-26 01:58:35.534 - Thread: 1 -> IsServer: True 2021-06-26 01:58:35.534 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 01:58:35.534 - Thread: 1 -> Autosave 2021-06-26 01:58:35.535 - Thread: 1 -> Saving world - START 2021-06-26 01:58:35.535 - Thread: 1 -> Making world state snapshot. 2021-06-26 01:58:35.535 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 01:58:35.550 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 01:58:35.550 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 01:58:35.550 - Thread: 1 -> Saving world - END 2021-06-26 01:58:35.550 - Thread: 8 -> Session snapshot save - START 2021-06-26 01:58:35.550 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 01:58:35.821 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 01:58:35.855 - Thread: 8 -> Session snapshot save - END 2021-06-26 01:58:38.518 - Thread: 1 -> GC Memory: 430.6502 / 430.6502 MB 2021-06-26 01:59:08.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 01:59:08.083 - Thread: 1 -> STATISTICS,11643.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.153307,2.69388,1,0,431.248,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.248,0,0 2021-06-26 01:59:08.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 01:59:08.083 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 01:59:08.535 - Thread: 1 -> GC Memory: 431.4348 / 431.4348 MB 2021-06-26 01:59:38.550 - Thread: 1 -> GC Memory: 432.2297 / 432.2297 MB 2021-06-26 02:00:08.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:00:08.100 - Thread: 1 -> STATISTICS,11703.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.662286,2.55426,1,0,426.8824,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.8824,0,0 2021-06-26 02:00:08.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:00:08.100 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:00:08.567 - Thread: 1 -> GC Memory: 427.0763 / 427.0763 MB 2021-06-26 02:00:38.584 - Thread: 1 -> GC Memory: 427.7471 / 427.7471 MB 2021-06-26 02:01:08.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:01:08.117 - Thread: 1 -> STATISTICS,11763.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.618286,2.515972,1,0,428.3792,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.3792,0,0 2021-06-26 02:01:08.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:01:08.117 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:01:08.601 - Thread: 1 -> GC Memory: 428.5739 / 428.5739 MB 2021-06-26 02:01:38.617 - Thread: 1 -> GC Memory: 429.3787 / 429.3787 MB 2021-06-26 02:02:08.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:02:08.132 - Thread: 1 -> STATISTICS,11823.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.645447,2.438381,1,0,429.9655,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.9655,0,0 2021-06-26 02:02:08.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:02:08.132 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:02:08.633 - Thread: 1 -> GC Memory: 430.2055 / 430.2055 MB 2021-06-26 02:02:38.650 - Thread: 1 -> GC Memory: 430.9649 / 430.9649 MB 2021-06-26 02:03:08.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:03:08.149 - Thread: 1 -> STATISTICS,11883.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.804633,2.646358,1,0,431.5473,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.5473,0,0 2021-06-26 02:03:08.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:03:08.149 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:03:08.666 - Thread: 1 -> GC Memory: 431.7574 / 431.7574 MB 2021-06-26 02:03:35.550 - Thread: 1 -> Autosave initiated 2021-06-26 02:03:35.550 - Thread: 1 -> Character state: True 2021-06-26 02:03:35.550 - Thread: 1 -> IsServer: True 2021-06-26 02:03:35.550 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:03:35.550 - Thread: 1 -> Autosave 2021-06-26 02:03:35.550 - Thread: 1 -> Saving world - START 2021-06-26 02:03:35.550 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:03:35.550 - Thread: 1 -> Before snapshot.: GC Memory: 431 B 2021-06-26 02:03:35.569 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 02:03:35.569 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 02:03:35.569 - Thread: 1 -> Saving world - END 2021-06-26 02:03:35.569 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:03:35.569 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:03:35.821 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:03:35.855 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:03:38.683 - Thread: 1 -> GC Memory: 433.3067 / 433.3067 MB 2021-06-26 02:04:08.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:04:08.165 - Thread: 1 -> STATISTICS,11943.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.733756,2.521788,1,0,442.5044,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.5044,0,0 2021-06-26 02:04:08.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:04:08.165 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:04:08.700 - Thread: 1 -> GC Memory: 442.7528 / 442.7528 MB 2021-06-26 02:04:38.716 - Thread: 1 -> GC Memory: 431.7469 / 431.7469 MB 2021-06-26 02:05:08.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:05:08.182 - Thread: 1 -> STATISTICS,12003.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.744553,2.623563,1,0,432.2892,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.2892,0,0 2021-06-26 02:05:08.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:05:08.182 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:05:08.732 - Thread: 1 -> GC Memory: 432.5299 / 432.5299 MB 2021-06-26 02:05:38.749 - Thread: 1 -> GC Memory: 433.3175 / 433.3175 MB 2021-06-26 02:06:08.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:06:08.199 - Thread: 1 -> STATISTICS,12063.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.93388,2.604702,1,0,433.8984,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.8984,0,0 2021-06-26 02:06:08.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:06:08.199 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:06:08.766 - Thread: 1 -> GC Memory: 434.1395 / 434.1395 MB 2021-06-26 02:06:38.782 - Thread: 1 -> GC Memory: 434.9288 / 434.9288 MB 2021-06-26 02:07:08.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:07:08.215 - Thread: 1 -> STATISTICS,12123.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.074091,2.85786,1,0,429.3645,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.3645,0,0 2021-06-26 02:07:08.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:07:08.215 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:07:08.799 - Thread: 1 -> GC Memory: 429.6446 / 429.6446 MB 2021-06-26 02:07:38.816 - Thread: 1 -> GC Memory: 430.3988 / 430.3988 MB 2021-06-26 02:08:08.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:08:08.231 - Thread: 1 -> STATISTICS,12183.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.815388,2.611314,1,0,430.9443,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.9443,0,0 2021-06-26 02:08:08.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:08:08.231 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:08:08.832 - Thread: 1 -> GC Memory: 431.209 / 431.209 MB 2021-06-26 02:08:35.565 - Thread: 1 -> Autosave initiated 2021-06-26 02:08:35.565 - Thread: 1 -> Character state: True 2021-06-26 02:08:35.565 - Thread: 1 -> IsServer: True 2021-06-26 02:08:35.565 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:08:35.565 - Thread: 1 -> Autosave 2021-06-26 02:08:35.565 - Thread: 1 -> Saving world - START 2021-06-26 02:08:35.565 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:08:35.565 - Thread: 1 -> Before snapshot.: GC Memory: 430 B 2021-06-26 02:08:35.581 - Thread: 1 -> After snapshot.: GC Memory: 434 B 2021-06-26 02:08:35.581 - Thread: 1 -> Directory cleanup: GC Memory: 434 B 2021-06-26 02:08:35.581 - Thread: 1 -> Saving world - END 2021-06-26 02:08:35.581 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:08:35.581 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:08:35.850 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:08:35.882 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:08:38.848 - Thread: 1 -> GC Memory: 432.8943 / 432.8943 MB 2021-06-26 02:09:08.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:09:08.247 - Thread: 1 -> STATISTICS,12243.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.890028,2.870028,1,0,433.4342,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.4342,0,0 2021-06-26 02:09:08.247 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:09:08.247 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:09:08.865 - Thread: 1 -> GC Memory: 433.7144 / 433.7144 MB 2021-06-26 02:09:38.882 - Thread: 1 -> GC Memory: 434.5022 / 434.5022 MB 2021-06-26 02:10:08.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:10:08.264 - Thread: 1 -> STATISTICS,12303.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.399826,2.918735,1,0,434.9958,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.9958,0,0 2021-06-26 02:10:08.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:10:08.264 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:10:08.898 - Thread: 1 -> GC Memory: 435.2602 / 435.2602 MB 2021-06-26 02:10:38.898 - Thread: 1 -> GC Memory: 435.8888 / 435.8888 MB 2021-06-26 02:11:08.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:11:08.281 - Thread: 1 -> STATISTICS,12363.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.99415,2.778306,1,0,417.7462,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.7462,0,0 2021-06-26 02:11:08.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:11:08.281 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:11:08.914 - Thread: 1 -> GC Memory: 418.0262 / 418.0262 MB 2021-06-26 02:11:38.931 - Thread: 1 -> GC Memory: 418.7947 / 418.7947 MB 2021-06-26 02:12:08.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:12:08.296 - Thread: 1 -> STATISTICS,12423.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.575872,2.954096,1,0,419.283,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.283,0,0 2021-06-26 02:12:08.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:12:08.296 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:12:08.948 - Thread: 1 -> GC Memory: 419.5928 / 419.5928 MB 2021-06-26 02:12:38.964 - Thread: 1 -> GC Memory: 414.4128 / 414.4128 MB 2021-06-26 02:13:08.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:13:08.313 - Thread: 1 -> STATISTICS,12483.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.101577,2.993421,1,0,414.9373,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.9373,0,0 2021-06-26 02:13:08.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:13:08.313 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:13:08.981 - Thread: 1 -> GC Memory: 415.2173 / 415.2173 MB 2021-06-26 02:13:35.580 - Thread: 1 -> Autosave initiated 2021-06-26 02:13:35.580 - Thread: 1 -> Character state: True 2021-06-26 02:13:35.580 - Thread: 1 -> IsServer: True 2021-06-26 02:13:35.580 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:13:35.580 - Thread: 1 -> Autosave 2021-06-26 02:13:35.580 - Thread: 1 -> Saving world - START 2021-06-26 02:13:35.580 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:13:35.580 - Thread: 1 -> Before snapshot.: GC Memory: 414 B 2021-06-26 02:13:35.594 - Thread: 1 -> After snapshot.: GC Memory: 418 B 2021-06-26 02:13:35.594 - Thread: 1 -> Directory cleanup: GC Memory: 418 B 2021-06-26 02:13:35.594 - Thread: 1 -> Saving world - END 2021-06-26 02:13:35.594 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:13:35.594 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:13:35.852 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:13:35.885 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:13:38.997 - Thread: 1 -> GC Memory: 424.647 / 424.647 MB 2021-06-26 02:14:08.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:14:08.329 - Thread: 1 -> STATISTICS,12543.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.767092,2.511364,1,0,425.1306,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1306,0,0 2021-06-26 02:14:08.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:14:08.329 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:14:09.013 - Thread: 1 -> GC Memory: 419.4962 / 419.4962 MB 2021-06-26 02:14:39.030 - Thread: 1 -> GC Memory: 420.2513 / 420.2513 MB 2021-06-26 02:15:08.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:15:08.346 - Thread: 1 -> STATISTICS,12603.5,0,0,0.0871563,0.7852449,112.168,194.0037,5.902323,2.617105,1,0,417.0768,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.0768,0,0 2021-06-26 02:15:08.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:15:08.346 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:15:09.047 - Thread: 1 -> GC Memory: 417.3716 / 417.3716 MB 2021-06-26 02:15:39.063 - Thread: 1 -> GC Memory: 418.1604 / 418.1604 MB 2021-06-26 02:16:08.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:16:08.363 - Thread: 1 -> STATISTICS,12663.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.975958,2.557405,1,0,418.6561,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.6561,0,0 2021-06-26 02:16:08.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:16:08.363 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:16:09.063 - Thread: 1 -> GC Memory: 418.9597 / 418.9597 MB 2021-06-26 02:16:39.079 - Thread: 1 -> GC Memory: 419.7296 / 419.7296 MB 2021-06-26 02:17:08.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:17:08.378 - Thread: 1 -> STATISTICS,12723.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.473752,3.072372,1,0,420.2191,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2191,0,0 2021-06-26 02:17:08.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:17:08.378 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:17:09.080 - Thread: 1 -> GC Memory: 420.5224 / 420.5224 MB 2021-06-26 02:17:39.096 - Thread: 1 -> GC Memory: 421.2867 / 421.2867 MB 2021-06-26 02:18:08.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:18:08.395 - Thread: 1 -> STATISTICS,12783.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.138061,2.652226,1,0,421.5462,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.5462,0,0 2021-06-26 02:18:08.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:18:08.395 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:18:09.097 - Thread: 1 -> GC Memory: 415.9209 / 415.9209 MB 2021-06-26 02:18:35.596 - Thread: 1 -> Autosave initiated 2021-06-26 02:18:35.596 - Thread: 1 -> Character state: True 2021-06-26 02:18:35.596 - Thread: 1 -> IsServer: True 2021-06-26 02:18:35.596 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:18:35.596 - Thread: 1 -> Autosave 2021-06-26 02:18:35.596 - Thread: 1 -> Saving world - START 2021-06-26 02:18:35.596 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:18:35.596 - Thread: 1 -> Before snapshot.: GC Memory: 421 B 2021-06-26 02:18:35.611 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 02:18:35.611 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 02:18:35.611 - Thread: 1 -> Saving world - END 2021-06-26 02:18:35.611 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:18:35.611 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:18:35.870 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:18:35.902 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:18:39.112 - Thread: 1 -> GC Memory: 424.3792 / 424.3792 MB 2021-06-26 02:19:08.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:19:08.411 - Thread: 1 -> STATISTICS,12843.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.347912,2.715036,1,0,424.8244,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.8244,0,0 2021-06-26 02:19:08.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:19:08.411 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:19:09.129 - Thread: 1 -> GC Memory: 425.1426 / 425.1426 MB 2021-06-26 02:19:39.145 - Thread: 1 -> GC Memory: 425.9145 / 425.9145 MB 2021-06-26 02:20:08.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:20:08.428 - Thread: 1 -> STATISTICS,12903.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,7.224914,6.247562,1,0,420.4436,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.4436,0,0 2021-06-26 02:20:08.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:20:08.428 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:20:09.162 - Thread: 1 -> GC Memory: 420.7783 / 420.7783 MB 2021-06-26 02:20:39.179 - Thread: 1 -> GC Memory: 421.4156 / 421.4156 MB 2021-06-26 02:21:08.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:21:08.445 - Thread: 1 -> STATISTICS,12963.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.146718,2.693125,1,0,421.9189,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.9189,0,0 2021-06-26 02:21:08.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:21:08.445 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:21:09.195 - Thread: 1 -> GC Memory: 422.2373 / 422.2373 MB 2021-06-26 02:21:39.195 - Thread: 1 -> GC Memory: 423.0357 / 423.0357 MB 2021-06-26 02:22:08.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:22:08.460 - Thread: 1 -> STATISTICS,13023.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.020012,2.634036,1,0,423.5188,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.5188,0,0 2021-06-26 02:22:08.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:22:08.460 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:22:09.211 - Thread: 1 -> GC Memory: 423.8457 / 423.8457 MB 2021-06-26 02:22:39.228 - Thread: 1 -> GC Memory: 424.582 / 424.582 MB 2021-06-26 02:23:08.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:23:08.477 - Thread: 1 -> STATISTICS,13083.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.912891,2.603017,1,0,425.0874,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0874,0,0 2021-06-26 02:23:08.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:23:08.477 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:23:09.245 - Thread: 1 -> GC Memory: 425.4059 / 425.4059 MB 2021-06-26 02:23:35.611 - Thread: 1 -> Autosave initiated 2021-06-26 02:23:35.611 - Thread: 1 -> Character state: True 2021-06-26 02:23:35.611 - Thread: 1 -> IsServer: True 2021-06-26 02:23:35.611 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:23:35.611 - Thread: 1 -> Autosave 2021-06-26 02:23:35.611 - Thread: 1 -> Saving world - START 2021-06-26 02:23:35.611 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:23:35.611 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 02:23:35.630 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 02:23:35.630 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 02:23:35.630 - Thread: 1 -> Saving world - END 2021-06-26 02:23:35.630 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:23:35.630 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:23:35.894 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:23:35.927 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:23:39.262 - Thread: 1 -> GC Memory: 427.0012 / 427.0012 MB 2021-06-26 02:24:08.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:24:08.493 - Thread: 1 -> STATISTICS,13143.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.447883,2.472908,1,0,436.4478,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.4478,0,0 2021-06-26 02:24:08.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:24:08.493 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:24:09.277 - Thread: 1 -> GC Memory: 436.7667 / 436.7667 MB 2021-06-26 02:24:39.294 - Thread: 1 -> GC Memory: 425.157 / 425.157 MB 2021-06-26 02:24:44.311 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:24:44.311 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 02:24:54.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:24:54.310 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 02:25:04.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:04.311 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 02:25:08.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:25:08.510 - Thread: 1 -> STATISTICS,13203.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.673993,2.448932,1,0,425.593,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.593,0,0 2021-06-26 02:25:08.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:25:08.510 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:25:09.310 - Thread: 1 -> GC Memory: 425.9428 / 425.9428 MB 2021-06-26 02:25:14.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:14.310 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 02:25:14.310 - Thread: 1 -> Next activation in -00:15:44.6574402 2021-06-26 02:25:14.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:14.310 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 02:25:24.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:24.310 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 02:25:34.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:34.311 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 02:25:39.311 - Thread: 1 -> GC Memory: 426.7244 / 426.7244 MB 2021-06-26 02:25:44.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:44.310 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 02:25:44.310 - Thread: 1 -> Next activation in 00:00:10.4075542 2021-06-26 02:25:56.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:25:56.310 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 02:26:06.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:26:06.310 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 02:26:08.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:26:08.527 - Thread: 1 -> STATISTICS,13263.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.663182,2.761496,1,0,427.2044,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2044,0,0 2021-06-26 02:26:08.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:26:08.527 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:26:09.327 - Thread: 1 -> GC Memory: 427.5463 / 427.5463 MB 2021-06-26 02:26:16.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:26:16.310 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 02:26:26.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 02:26:26.310 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 02:26:26.310 - Thread: 1 -> Next activation in 00:59:11.4493915 2021-06-26 02:26:39.344 - Thread: 1 -> GC Memory: 428.3289 / 428.3289 MB 2021-06-26 02:27:08.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:27:08.542 - Thread: 1 -> STATISTICS,13323.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.531684,2.492831,1,0,422.689,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.689,0,0 2021-06-26 02:27:08.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:27:08.542 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:27:09.360 - Thread: 1 -> GC Memory: 423.0313 / 423.0313 MB 2021-06-26 02:27:39.377 - Thread: 1 -> GC Memory: 423.7682 / 423.7682 MB 2021-06-26 02:28:08.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:28:08.559 - Thread: 1 -> STATISTICS,13383.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.924553,2.706311,1,0,424.1715,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.1715,0,0 2021-06-26 02:28:08.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:28:08.559 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:28:09.393 - Thread: 1 -> GC Memory: 424.5435 / 424.5435 MB 2021-06-26 02:28:35.627 - Thread: 1 -> Autosave initiated 2021-06-26 02:28:35.627 - Thread: 1 -> Character state: True 2021-06-26 02:28:35.627 - Thread: 1 -> IsServer: True 2021-06-26 02:28:35.627 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:28:35.627 - Thread: 1 -> Autosave 2021-06-26 02:28:35.627 - Thread: 1 -> Saving world - START 2021-06-26 02:28:35.627 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:28:35.627 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 02:28:35.643 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 02:28:35.643 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 02:28:35.643 - Thread: 1 -> Saving world - END 2021-06-26 02:28:35.643 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:28:35.643 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:28:35.960 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:28:35.993 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:28:39.410 - Thread: 1 -> GC Memory: 419.6404 / 419.6404 MB 2021-06-26 02:29:08.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:29:08.575 - Thread: 1 -> STATISTICS,13443.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.690381,2.554238,1,0,420.0543,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.0543,0,0 2021-06-26 02:29:08.575 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:29:08.575 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:29:09.427 - Thread: 1 -> GC Memory: 420.4349 / 420.4349 MB 2021-06-26 02:29:39.442 - Thread: 1 -> GC Memory: 421.2008 / 421.2008 MB 2021-06-26 02:30:08.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:30:08.592 - Thread: 1 -> STATISTICS,13503.75,0,0,0.0871563,0.7852449,112.168,194.0037,6.11364,2.664822,1,0,421.5912,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.5912,0,0 2021-06-26 02:30:08.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:30:08.592 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:30:09.459 - Thread: 1 -> GC Memory: 421.9806 / 421.9806 MB 2021-06-26 02:30:39.476 - Thread: 1 -> GC Memory: 422.632 / 422.632 MB 2021-06-26 02:31:08.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:31:08.609 - Thread: 1 -> STATISTICS,13563.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.908043,2.626055,1,0,423.0367,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.0367,0,0 2021-06-26 02:31:08.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:31:08.609 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:31:09.492 - Thread: 1 -> GC Memory: 423.4101 / 423.4101 MB 2021-06-26 02:31:39.509 - Thread: 1 -> GC Memory: 424.1943 / 424.1943 MB 2021-06-26 02:32:08.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:32:08.624 - Thread: 1 -> STATISTICS,13623.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.025134,2.689906,1,0,424.6165,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.6165,0,0 2021-06-26 02:32:08.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:32:08.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:32:09.526 - Thread: 1 -> GC Memory: 424.9974 / 424.9974 MB 2021-06-26 02:32:39.542 - Thread: 1 -> GC Memory: 419.8194 / 419.8194 MB 2021-06-26 02:33:08.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:33:08.641 - Thread: 1 -> STATISTICS,13683.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.843488,2.691419,1,0,420.093,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.093,0,0 2021-06-26 02:33:08.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:33:08.641 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:33:09.559 - Thread: 1 -> GC Memory: 420.4891 / 420.4891 MB 2021-06-26 02:33:35.642 - Thread: 1 -> Autosave initiated 2021-06-26 02:33:35.642 - Thread: 1 -> Character state: True 2021-06-26 02:33:35.642 - Thread: 1 -> IsServer: True 2021-06-26 02:33:35.642 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:33:35.642 - Thread: 1 -> Autosave 2021-06-26 02:33:35.642 - Thread: 1 -> Saving world - START 2021-06-26 02:33:35.642 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:33:35.642 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 02:33:35.658 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 02:33:35.658 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 02:33:35.658 - Thread: 1 -> Saving world - END 2021-06-26 02:33:35.658 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:33:35.658 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:33:35.916 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:33:35.951 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:33:39.575 - Thread: 1 -> GC Memory: 428.0918 / 428.0918 MB 2021-06-26 02:34:08.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:34:08.657 - Thread: 1 -> STATISTICS,13743.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.727221,2.547511,1,0,428.4232,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.4232,0,0 2021-06-26 02:34:08.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:34:08.657 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:34:09.592 - Thread: 1 -> GC Memory: 428.8351 / 428.8351 MB 2021-06-26 02:34:39.608 - Thread: 1 -> GC Memory: 420.0132 / 420.0132 MB 2021-06-26 02:35:08.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:35:08.674 - Thread: 1 -> STATISTICS,13803.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.900648,2.616215,1,0,420.3744,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3744,0,0 2021-06-26 02:35:08.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:35:08.674 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:35:09.608 - Thread: 1 -> GC Memory: 420.7631 / 420.7631 MB 2021-06-26 02:35:39.624 - Thread: 1 -> GC Memory: 421.5571 / 421.5571 MB 2021-06-26 02:36:08.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:36:08.691 - Thread: 1 -> STATISTICS,13863.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.271094,2.624655,1,0,421.9853,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.9853,0,0 2021-06-26 02:36:08.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:36:08.691 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:36:09.641 - Thread: 1 -> GC Memory: 422.396 / 422.396 MB 2021-06-26 02:36:39.658 - Thread: 1 -> GC Memory: 423.1736 / 423.1736 MB 2021-06-26 02:37:08.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:37:08.706 - Thread: 1 -> STATISTICS,13923.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.660192,2.450323,1,0,423.5557,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.5557,0,0 2021-06-26 02:37:08.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:37:08.706 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:37:09.675 - Thread: 1 -> GC Memory: 423.9746 / 423.9746 MB 2021-06-26 02:37:39.691 - Thread: 1 -> GC Memory: 424.5566 / 424.5566 MB 2021-06-26 02:38:08.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:38:08.723 - Thread: 1 -> STATISTICS,13983.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.67397,2.390843,1,0,424.9417,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.9417,0,0 2021-06-26 02:38:08.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:38:08.723 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:38:09.707 - Thread: 1 -> GC Memory: 425.3681 / 425.3681 MB 2021-06-26 02:38:35.657 - Thread: 1 -> Autosave initiated 2021-06-26 02:38:35.657 - Thread: 1 -> Character state: True 2021-06-26 02:38:35.657 - Thread: 1 -> IsServer: True 2021-06-26 02:38:35.657 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:38:35.657 - Thread: 1 -> Autosave 2021-06-26 02:38:35.657 - Thread: 1 -> Saving world - START 2021-06-26 02:38:35.657 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:38:35.657 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 02:38:35.672 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 02:38:35.672 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 02:38:35.672 - Thread: 1 -> Saving world - END 2021-06-26 02:38:35.672 - Thread: 8 -> Session snapshot save - START 2021-06-26 02:38:35.672 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 02:38:35.937 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:38:35.971 - Thread: 8 -> Session snapshot save - END 2021-06-26 02:38:39.724 - Thread: 1 -> GC Memory: 427.1113 / 427.1113 MB 2021-06-26 02:39:08.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:39:08.739 - Thread: 1 -> STATISTICS,14043.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.720787,2.647069,1,0,427.4835,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.4835,0,0 2021-06-26 02:39:08.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:39:08.739 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:39:09.740 - Thread: 1 -> GC Memory: 427.9111 / 427.9111 MB 2021-06-26 02:39:39.757 - Thread: 1 -> GC Memory: 428.6866 / 428.6866 MB 2021-06-26 02:40:08.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:40:08.756 - Thread: 1 -> STATISTICS,14103.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.635446,2.496863,1,0,428.9976,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.9976,0,0 2021-06-26 02:40:08.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:40:08.756 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:40:09.774 - Thread: 1 -> GC Memory: 423.5294 / 423.5294 MB 2021-06-26 02:40:39.790 - Thread: 1 -> GC Memory: 424.1783 / 424.1783 MB 2021-06-26 02:41:08.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:41:08.773 - Thread: 1 -> STATISTICS,14163.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.697317,2.604091,1,0,424.5409,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.5409,0,0 2021-06-26 02:41:08.773 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:41:08.773 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:41:09.806 - Thread: 1 -> GC Memory: 424.9924 / 424.9924 MB 2021-06-26 02:41:39.823 - Thread: 1 -> GC Memory: 425.7549 / 425.7549 MB 2021-06-26 02:42:08.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:42:08.788 - Thread: 1 -> STATISTICS,14223.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.329341,2.643829,1,0,426.0872,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.0872,0,0 2021-06-26 02:42:08.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:42:08.789 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:42:09.840 - Thread: 1 -> GC Memory: 426.5376 / 426.5376 MB 2021-06-26 02:42:39.856 - Thread: 1 -> GC Memory: 427.2775 / 427.2775 MB 2021-06-26 02:43:08.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:43:08.805 - Thread: 1 -> STATISTICS,14283.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.904072,2.577291,1,0,427.6263,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.6263,0,0 2021-06-26 02:43:08.805 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:43:08.805 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:43:09.857 - Thread: 1 -> GC Memory: 428.0851 / 428.0851 MB 2021-06-26 02:43:35.672 - Thread: 1 -> Autosave initiated 2021-06-26 02:43:35.672 - Thread: 1 -> Character state: True 2021-06-26 02:43:35.672 - Thread: 1 -> IsServer: True 2021-06-26 02:43:35.672 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:43:35.672 - Thread: 1 -> Autosave 2021-06-26 02:43:35.672 - Thread: 1 -> Saving world - START 2021-06-26 02:43:35.672 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:43:35.672 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 02:43:35.692 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 02:43:35.692 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 02:43:35.692 - Thread: 1 -> Saving world - END 2021-06-26 02:43:35.692 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:43:35.692 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:43:35.944 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:43:35.977 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:43:39.872 - Thread: 1 -> GC Memory: 429.6094 / 429.6094 MB 2021-06-26 02:44:08.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:44:08.821 - Thread: 1 -> STATISTICS,14343.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.394874,2.374939,1,0,435.7111,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.7111,0,0 2021-06-26 02:44:08.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:44:08.821 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:44:09.889 - Thread: 1 -> GC Memory: 436.1768 / 436.1768 MB 2021-06-26 02:44:39.905 - Thread: 1 -> GC Memory: 436.9176 / 436.9176 MB 2021-06-26 02:45:08.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:45:08.838 - Thread: 1 -> STATISTICS,14404,0,0,0.0871563,0.7852449,112.168,194.0037,5.707551,2.544098,1,0,437.1776,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.1776,0,0 2021-06-26 02:45:08.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:45:08.838 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:45:09.922 - Thread: 1 -> GC Memory: 437.6358 / 437.6358 MB 2021-06-26 02:45:39.939 - Thread: 1 -> GC Memory: 438.4096 / 438.4096 MB 2021-06-26 02:46:08.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:46:08.855 - Thread: 1 -> STATISTICS,14464.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.876964,2.499894,1,0,418.248,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.248,0,0 2021-06-26 02:46:08.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:46:08.855 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:46:09.956 - Thread: 1 -> GC Memory: 418.7227 / 418.7227 MB 2021-06-26 02:46:39.971 - Thread: 1 -> GC Memory: 419.5157 / 419.5157 MB 2021-06-26 02:47:08.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:47:08.870 - Thread: 1 -> STATISTICS,14524.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.393703,2.760507,1,0,419.8489,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.8489,0,0 2021-06-26 02:47:08.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:47:08.870 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:47:09.988 - Thread: 1 -> GC Memory: 414.4019 / 414.4019 MB 2021-06-26 02:47:40.005 - Thread: 1 -> GC Memory: 415.1504 / 415.1504 MB 2021-06-26 02:48:08.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:48:08.887 - Thread: 1 -> STATISTICS,14584.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.176339,2.604392,1,0,415.4913,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.4913,0,0 2021-06-26 02:48:08.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:48:08.887 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:48:10.021 - Thread: 1 -> GC Memory: 415.9661 / 415.9661 MB 2021-06-26 02:48:35.688 - Thread: 1 -> Autosave initiated 2021-06-26 02:48:35.688 - Thread: 1 -> Character state: True 2021-06-26 02:48:35.688 - Thread: 1 -> IsServer: True 2021-06-26 02:48:35.688 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:48:35.688 - Thread: 1 -> Autosave 2021-06-26 02:48:35.688 - Thread: 1 -> Saving world - START 2021-06-26 02:48:35.688 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:48:35.688 - Thread: 1 -> Before snapshot.: GC Memory: 414 B 2021-06-26 02:48:35.701 - Thread: 1 -> After snapshot.: GC Memory: 418 B 2021-06-26 02:48:35.701 - Thread: 1 -> Directory cleanup: GC Memory: 418 B 2021-06-26 02:48:35.701 - Thread: 1 -> Saving world - END 2021-06-26 02:48:35.701 - Thread: 8 -> Session snapshot save - START 2021-06-26 02:48:35.701 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 02:48:35.953 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:48:35.987 - Thread: 8 -> Session snapshot save - END 2021-06-26 02:48:40.038 - Thread: 1 -> GC Memory: 419.4581 / 419.4581 MB 2021-06-26 02:49:08.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:49:08.903 - Thread: 1 -> STATISTICS,14644.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.805517,2.353947,1,0,419.7458,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.7458,0,0 2021-06-26 02:49:08.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:49:08.903 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:49:10.054 - Thread: 1 -> GC Memory: 420.2431 / 420.2431 MB 2021-06-26 02:49:40.070 - Thread: 1 -> GC Memory: 420.964 / 420.964 MB 2021-06-26 02:50:08.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:50:08.920 - Thread: 1 -> STATISTICS,14704.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.615925,2.36752,1,0,417.5972,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.5972,0,0 2021-06-26 02:50:08.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:50:08.920 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:50:10.071 - Thread: 1 -> GC Memory: 418.0794 / 418.0794 MB 2021-06-26 02:50:40.087 - Thread: 1 -> GC Memory: 418.875 / 418.875 MB 2021-06-26 02:51:08.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:51:08.937 - Thread: 1 -> STATISTICS,14764.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.738292,2.63565,1,0,419.1918,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.1918,0,0 2021-06-26 02:51:08.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:51:08.937 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:51:10.088 - Thread: 1 -> GC Memory: 419.6743 / 419.6743 MB 2021-06-26 02:51:40.104 - Thread: 1 -> GC Memory: 420.4535 / 420.4535 MB 2021-06-26 02:52:08.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:52:08.952 - Thread: 1 -> STATISTICS,14824.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.559702,2.512146,1,0,420.7647,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.7647,0,0 2021-06-26 02:52:08.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:52:08.952 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:52:10.120 - Thread: 1 -> GC Memory: 421.2547 / 421.2547 MB 2021-06-26 02:52:40.136 - Thread: 1 -> GC Memory: 416.0605 / 416.0605 MB 2021-06-26 02:53:08.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:53:08.969 - Thread: 1 -> STATISTICS,14884.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.010292,2.70118,1,0,416.1455,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.1455,0,0 2021-06-26 02:53:08.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:53:08.969 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:53:10.153 - Thread: 1 -> GC Memory: 416.6423 / 416.6423 MB 2021-06-26 02:53:35.703 - Thread: 1 -> Autosave initiated 2021-06-26 02:53:35.703 - Thread: 1 -> Character state: True 2021-06-26 02:53:35.703 - Thread: 1 -> IsServer: True 2021-06-26 02:53:35.703 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:53:35.703 - Thread: 1 -> Autosave 2021-06-26 02:53:35.703 - Thread: 1 -> Saving world - START 2021-06-26 02:53:35.703 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:53:35.703 - Thread: 1 -> Before snapshot.: GC Memory: 421 B 2021-06-26 02:53:35.718 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 02:53:35.718 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 02:53:35.718 - Thread: 1 -> Saving world - END 2021-06-26 02:53:35.718 - Thread: 7 -> Session snapshot save - START 2021-06-26 02:53:35.718 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 02:53:35.982 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:53:36.016 - Thread: 7 -> Session snapshot save - END 2021-06-26 02:53:40.170 - Thread: 1 -> GC Memory: 427.6715 / 427.6715 MB 2021-06-26 02:54:08.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:54:08.985 - Thread: 1 -> STATISTICS,14944.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.578173,2.434077,1,0,427.9102,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.9102,0,0 2021-06-26 02:54:08.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:54:08.985 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:54:10.187 - Thread: 1 -> GC Memory: 428.4142 / 428.4142 MB 2021-06-26 02:54:40.202 - Thread: 1 -> GC Memory: 423.2141 / 423.2141 MB 2021-06-26 02:55:09.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:55:09.002 - Thread: 1 -> STATISTICS,15004.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.514185,2.333377,1,0,420.1599,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.1599,0,0 2021-06-26 02:55:09.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:55:09.002 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:55:10.219 - Thread: 1 -> GC Memory: 420.6734 / 420.6734 MB 2021-06-26 02:55:40.236 - Thread: 1 -> GC Memory: 421.4467 / 421.4467 MB 2021-06-26 02:56:09.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:56:09.019 - Thread: 1 -> STATISTICS,15064.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.634517,2.578064,1,0,421.7193,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7193,0,0 2021-06-26 02:56:09.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:56:09.019 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:56:10.253 - Thread: 1 -> GC Memory: 422.2404 / 422.2404 MB 2021-06-26 02:56:40.269 - Thread: 1 -> GC Memory: 423.0273 / 423.0273 MB 2021-06-26 02:57:09.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:57:09.034 - Thread: 1 -> STATISTICS,15124.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.869665,2.451523,1,0,423.2781,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.2781,0,0 2021-06-26 02:57:09.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:57:09.034 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:57:10.286 - Thread: 1 -> GC Memory: 423.8066 / 423.8066 MB 2021-06-26 02:57:40.301 - Thread: 1 -> GC Memory: 424.5732 / 424.5732 MB 2021-06-26 02:58:09.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:58:09.051 - Thread: 1 -> STATISTICS,15184.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.489859,2.442743,1,0,424.6562,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.6562,0,0 2021-06-26 02:58:09.051 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:58:09.051 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:58:10.318 - Thread: 1 -> GC Memory: 425.2089 / 425.2089 MB 2021-06-26 02:58:35.718 - Thread: 1 -> Autosave initiated 2021-06-26 02:58:35.719 - Thread: 1 -> Character state: True 2021-06-26 02:58:35.719 - Thread: 1 -> IsServer: True 2021-06-26 02:58:35.719 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 02:58:35.719 - Thread: 1 -> Autosave 2021-06-26 02:58:35.719 - Thread: 1 -> Saving world - START 2021-06-26 02:58:35.719 - Thread: 1 -> Making world state snapshot. 2021-06-26 02:58:35.719 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 02:58:35.737 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 02:58:35.737 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 02:58:35.737 - Thread: 1 -> Saving world - END 2021-06-26 02:58:35.737 - Thread: 8 -> Session snapshot save - START 2021-06-26 02:58:35.737 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 02:58:36.013 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 02:58:36.049 - Thread: 8 -> Session snapshot save - END 2021-06-26 02:58:40.335 - Thread: 1 -> GC Memory: 427.4742 / 427.4742 MB 2021-06-26 02:59:09.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 02:59:09.067 - Thread: 1 -> STATISTICS,15244.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.616419,2.502921,1,0,427.7199,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.7199,0,0 2021-06-26 02:59:09.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 02:59:09.067 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 02:59:10.352 - Thread: 1 -> GC Memory: 428.2646 / 428.2646 MB 2021-06-26 02:59:40.368 - Thread: 1 -> GC Memory: 429.0516 / 429.0516 MB 2021-06-26 03:00:09.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:00:09.084 - Thread: 1 -> STATISTICS,15304.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.880292,2.714044,1,0,429.2709,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.2709,0,0 2021-06-26 03:00:09.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:00:09.084 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:00:10.368 - Thread: 1 -> GC Memory: 423.9067 / 423.9067 MB 2021-06-26 03:00:40.384 - Thread: 1 -> GC Memory: 424.5349 / 424.5349 MB 2021-06-26 03:01:09.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:01:09.101 - Thread: 1 -> STATISTICS,15364.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.870285,2.56695,1,0,424.7757,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7757,0,0 2021-06-26 03:01:09.101 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:01:09.101 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:01:10.385 - Thread: 1 -> GC Memory: 425.3203 / 425.3203 MB 2021-06-26 03:01:40.401 - Thread: 1 -> GC Memory: 426.1225 / 426.1225 MB 2021-06-26 03:02:09.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:02:09.116 - Thread: 1 -> STATISTICS,15424.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.828515,2.629386,1,0,426.3868,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.3868,0,0 2021-06-26 03:02:09.116 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:02:09.116 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:02:10.418 - Thread: 1 -> GC Memory: 426.9376 / 426.9376 MB 2021-06-26 03:02:40.435 - Thread: 1 -> GC Memory: 427.7094 / 427.7094 MB 2021-06-26 03:03:09.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:03:09.133 - Thread: 1 -> STATISTICS,15484.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.872034,2.608257,1,0,427.9552,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.9552,0,0 2021-06-26 03:03:09.133 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:03:09.133 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:03:10.450 - Thread: 1 -> GC Memory: 428.5072 / 428.5072 MB 2021-06-26 03:03:35.734 - Thread: 1 -> Autosave initiated 2021-06-26 03:03:35.734 - Thread: 1 -> Character state: True 2021-06-26 03:03:35.734 - Thread: 1 -> IsServer: True 2021-06-26 03:03:35.734 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:03:35.734 - Thread: 1 -> Autosave 2021-06-26 03:03:35.734 - Thread: 1 -> Saving world - START 2021-06-26 03:03:35.734 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:03:35.734 - Thread: 1 -> Before snapshot.: GC Memory: 427 B 2021-06-26 03:03:35.754 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 03:03:35.754 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 03:03:35.754 - Thread: 1 -> Saving world - END 2021-06-26 03:03:35.754 - Thread: 9 -> Session snapshot save - START 2021-06-26 03:03:35.754 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 03:03:36.009 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:03:36.045 - Thread: 9 -> Session snapshot save - END 2021-06-26 03:03:40.451 - Thread: 1 -> GC Memory: 419.2698 / 419.2698 MB 2021-06-26 03:04:09.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:04:09.149 - Thread: 1 -> STATISTICS,15544.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.661715,2.913294,1,0,429.5334,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.5334,0,0 2021-06-26 03:04:09.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:04:09.149 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:04:10.467 - Thread: 1 -> GC Memory: 430.1017 / 430.1017 MB 2021-06-26 03:04:40.484 - Thread: 1 -> GC Memory: 430.8419 / 430.8419 MB 2021-06-26 03:05:09.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:05:09.166 - Thread: 1 -> STATISTICS,15604.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.445166,2.437372,1,0,431.04,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.04,0,0 2021-06-26 03:05:09.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:05:09.166 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:05:10.501 - Thread: 1 -> GC Memory: 431.6231 / 431.6231 MB 2021-06-26 03:05:40.516 - Thread: 1 -> GC Memory: 432.3906 / 432.3906 MB 2021-06-26 03:06:09.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:06:09.183 - Thread: 1 -> STATISTICS,15664.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.700911,2.627908,1,0,432.5937,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.5937,0,0 2021-06-26 03:06:09.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:06:09.183 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:06:10.533 - Thread: 1 -> GC Memory: 433.1682 / 433.1682 MB 2021-06-26 03:06:40.550 - Thread: 1 -> GC Memory: 424.9129 / 424.9129 MB 2021-06-26 03:07:09.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:07:09.198 - Thread: 1 -> STATISTICS,15724.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.430781,2.55902,1,0,425.1008,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1008,0,0 2021-06-26 03:07:09.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:07:09.198 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:07:10.566 - Thread: 1 -> GC Memory: 425.6837 / 425.6837 MB 2021-06-26 03:07:40.584 - Thread: 1 -> GC Memory: 420.5218 / 420.5218 MB 2021-06-26 03:08:09.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:08:09.215 - Thread: 1 -> STATISTICS,15784.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.504382,2.486554,1,0,420.7194,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.7194,0,0 2021-06-26 03:08:09.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:08:09.215 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:08:10.600 - Thread: 1 -> GC Memory: 421.3342 / 421.3342 MB 2021-06-26 03:08:35.749 - Thread: 1 -> Autosave initiated 2021-06-26 03:08:35.749 - Thread: 1 -> Character state: True 2021-06-26 03:08:35.749 - Thread: 1 -> IsServer: True 2021-06-26 03:08:35.749 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:08:35.749 - Thread: 1 -> Autosave 2021-06-26 03:08:35.749 - Thread: 1 -> Saving world - START 2021-06-26 03:08:35.749 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:08:35.749 - Thread: 1 -> Before snapshot.: GC Memory: 425 B 2021-06-26 03:08:35.764 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 03:08:35.764 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 03:08:35.764 - Thread: 1 -> Saving world - END 2021-06-26 03:08:35.764 - Thread: 7 -> Session snapshot save - START 2021-06-26 03:08:35.764 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 03:08:36.046 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:08:36.082 - Thread: 7 -> Session snapshot save - END 2021-06-26 03:08:40.615 - Thread: 1 -> GC Memory: 428.9478 / 428.9478 MB 2021-06-26 03:09:09.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:09:09.231 - Thread: 1 -> STATISTICS,15844.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.488153,2.484321,1,0,429.1409,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.1409,0,0 2021-06-26 03:09:09.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:09:09.231 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:09:10.616 - Thread: 1 -> GC Memory: 423.8131 / 423.8131 MB 2021-06-26 03:09:40.632 - Thread: 1 -> GC Memory: 424.5953 / 424.5953 MB 2021-06-26 03:10:09.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:10:09.248 - Thread: 1 -> STATISTICS,15904.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.699116,2.704387,1,0,424.7529,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7529,0,0 2021-06-26 03:10:09.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:10:09.248 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:10:10.649 - Thread: 1 -> GC Memory: 425.3517 / 425.3517 MB 2021-06-26 03:10:40.666 - Thread: 1 -> GC Memory: 426.0128 / 426.0128 MB 2021-06-26 03:11:09.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:11:09.265 - Thread: 1 -> STATISTICS,15964.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.832746,2.705624,1,0,426.2278,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.2278,0,0 2021-06-26 03:11:09.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:11:09.265 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:11:10.681 - Thread: 1 -> GC Memory: 426.8107 / 426.8107 MB 2021-06-26 03:11:40.698 - Thread: 1 -> GC Memory: 427.6045 / 427.6045 MB 2021-06-26 03:12:09.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:12:09.280 - Thread: 1 -> STATISTICS,16024.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.501801,2.433118,1,0,427.7855,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.7855,0,0 2021-06-26 03:12:09.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:12:09.280 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:12:10.715 - Thread: 1 -> GC Memory: 428.3927 / 428.3927 MB 2021-06-26 03:12:40.732 - Thread: 1 -> GC Memory: 429.1363 / 429.1363 MB 2021-06-26 03:13:09.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:13:09.297 - Thread: 1 -> STATISTICS,16084.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.732966,2.60933,1,0,429.332,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.332,0,0 2021-06-26 03:13:09.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:13:09.297 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:13:10.748 - Thread: 1 -> GC Memory: 423.8777 / 423.8777 MB 2021-06-26 03:13:35.764 - Thread: 1 -> Autosave initiated 2021-06-26 03:13:35.764 - Thread: 1 -> Character state: True 2021-06-26 03:13:35.764 - Thread: 1 -> IsServer: True 2021-06-26 03:13:35.764 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:13:35.764 - Thread: 1 -> Autosave 2021-06-26 03:13:35.764 - Thread: 1 -> Saving world - START 2021-06-26 03:13:35.764 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:13:35.764 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 03:13:35.783 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 03:13:35.783 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 03:13:35.783 - Thread: 1 -> Saving world - END 2021-06-26 03:13:35.783 - Thread: 8 -> Session snapshot save - START 2021-06-26 03:13:35.783 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 03:13:36.052 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:13:36.086 - Thread: 8 -> Session snapshot save - END 2021-06-26 03:13:40.749 - Thread: 1 -> GC Memory: 431.6017 / 431.6017 MB 2021-06-26 03:14:09.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:14:09.313 - Thread: 1 -> STATISTICS,16144.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.696583,2.489006,1,0,431.7481,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.7481,0,0 2021-06-26 03:14:09.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:14:09.313 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:14:10.764 - Thread: 1 -> GC Memory: 432.3764 / 432.3764 MB 2021-06-26 03:14:40.781 - Thread: 1 -> GC Memory: 429.5275 / 429.5275 MB 2021-06-26 03:15:09.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:15:09.330 - Thread: 1 -> STATISTICS,16204.5,0,0,0.0871563,0.7852449,112.168,194.0037,7.902518,8.92671,1,0,423.7206,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.7206,0,0 2021-06-26 03:15:09.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:15:09.330 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:15:10.797 - Thread: 1 -> GC Memory: 424.3412 / 424.3412 MB 2021-06-26 03:15:40.814 - Thread: 1 -> GC Memory: 425.1544 / 425.1544 MB 2021-06-26 03:16:09.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:16:09.347 - Thread: 1 -> STATISTICS,16264.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.596256,2.581686,1,0,425.3068,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.3068,0,0 2021-06-26 03:16:09.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:16:09.347 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:16:10.831 - Thread: 1 -> GC Memory: 425.936 / 425.936 MB 2021-06-26 03:16:40.846 - Thread: 1 -> GC Memory: 426.726 / 426.726 MB 2021-06-26 03:17:09.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:17:09.362 - Thread: 1 -> STATISTICS,16324.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.807722,2.373531,1,0,426.8758,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.8758,0,0 2021-06-26 03:17:09.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:17:09.362 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:17:10.847 - Thread: 1 -> GC Memory: 427.5046 / 427.5046 MB 2021-06-26 03:17:40.863 - Thread: 1 -> GC Memory: 428.0815 / 428.0815 MB 2021-06-26 03:18:09.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:18:09.379 - Thread: 1 -> STATISTICS,16384.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.540214,2.394706,1,0,428.2697,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.2697,0,0 2021-06-26 03:18:09.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:18:09.379 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:18:10.880 - Thread: 1 -> GC Memory: 428.9177 / 428.9177 MB 2021-06-26 03:18:35.780 - Thread: 1 -> Autosave initiated 2021-06-26 03:18:35.780 - Thread: 1 -> Character state: True 2021-06-26 03:18:35.780 - Thread: 1 -> IsServer: True 2021-06-26 03:18:35.780 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:18:35.780 - Thread: 1 -> Autosave 2021-06-26 03:18:35.780 - Thread: 1 -> Saving world - START 2021-06-26 03:18:35.780 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:18:35.780 - Thread: 1 -> Before snapshot.: GC Memory: 427 B 2021-06-26 03:18:35.797 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 03:18:35.797 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 03:18:35.797 - Thread: 1 -> Saving world - END 2021-06-26 03:18:35.797 - Thread: 8 -> Session snapshot save - START 2021-06-26 03:18:35.797 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 03:18:36.061 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:18:36.093 - Thread: 8 -> Session snapshot save - END 2021-06-26 03:18:40.897 - Thread: 1 -> GC Memory: 430.639 / 430.639 MB 2021-06-26 03:19:09.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:19:09.395 - Thread: 1 -> STATISTICS,16444.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.918006,2.809406,1,0,430.8205,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.8205,0,0 2021-06-26 03:19:09.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:19:09.395 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:19:10.914 - Thread: 1 -> GC Memory: 431.4655 / 431.4655 MB 2021-06-26 03:19:40.929 - Thread: 1 -> GC Memory: 432.2554 / 432.2554 MB 2021-06-26 03:20:09.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:20:09.412 - Thread: 1 -> STATISTICS,16504.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.788437,2.696935,1,0,432.3579,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.3579,0,0 2021-06-26 03:20:09.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:20:09.412 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:20:10.946 - Thread: 1 -> GC Memory: 433.0269 / 433.0269 MB 2021-06-26 03:20:40.963 - Thread: 1 -> GC Memory: 427.7511 / 427.7511 MB 2021-06-26 03:21:09.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:21:09.429 - Thread: 1 -> STATISTICS,16564.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.679773,2.569795,1,0,427.8878,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.8878,0,0 2021-06-26 03:21:09.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:21:09.429 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:21:10.979 - Thread: 1 -> GC Memory: 428.5486 / 428.5486 MB 2021-06-26 03:21:40.996 - Thread: 1 -> GC Memory: 429.3471 / 429.3471 MB 2021-06-26 03:22:09.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:22:09.444 - Thread: 1 -> STATISTICS,16624.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.946638,2.686161,1,0,416.0028,1621.656,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.0028,0,0 2021-06-26 03:22:09.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:22:09.444 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:22:11.012 - Thread: 1 -> GC Memory: 416.6622 / 416.6622 MB 2021-06-26 03:22:41.028 - Thread: 1 -> GC Memory: 417.405 / 417.405 MB 2021-06-26 03:23:09.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:23:09.461 - Thread: 1 -> STATISTICS,16684.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.904521,2.657418,1,0,417.5601,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.5601,0,0 2021-06-26 03:23:09.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:23:09.461 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:23:11.029 - Thread: 1 -> GC Memory: 418.2059 / 418.2059 MB 2021-06-26 03:23:35.795 - Thread: 1 -> Autosave initiated 2021-06-26 03:23:35.795 - Thread: 1 -> Character state: True 2021-06-26 03:23:35.795 - Thread: 1 -> IsServer: True 2021-06-26 03:23:35.795 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:23:35.795 - Thread: 1 -> Autosave 2021-06-26 03:23:35.795 - Thread: 1 -> Saving world - START 2021-06-26 03:23:35.795 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:23:35.795 - Thread: 1 -> Before snapshot.: GC Memory: 416 B 2021-06-26 03:23:35.816 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 03:23:35.816 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 03:23:35.816 - Thread: 1 -> Saving world - END 2021-06-26 03:23:35.816 - Thread: 7 -> Session snapshot save - START 2021-06-26 03:23:35.816 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 03:23:36.084 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:23:36.118 - Thread: 7 -> Session snapshot save - END 2021-06-26 03:23:41.045 - Thread: 1 -> GC Memory: 422.3786 / 422.3786 MB 2021-06-26 03:24:09.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:24:09.477 - Thread: 1 -> STATISTICS,16744.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.677165,2.397486,1,0,432.4635,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.4635,0,0 2021-06-26 03:24:09.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:24:09.477 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:24:11.062 - Thread: 1 -> GC Memory: 433.1393 / 433.1393 MB 2021-06-26 03:24:41.079 - Thread: 1 -> GC Memory: 433.8899 / 433.8899 MB 2021-06-26 03:25:09.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:25:09.494 - Thread: 1 -> STATISTICS,16804.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.925269,2.706491,1,0,433.9581,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.9581,0,0 2021-06-26 03:25:09.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:25:09.494 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:25:11.094 - Thread: 1 -> GC Memory: 434.6186 / 434.6186 MB 2021-06-26 03:25:38.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:25:38.694 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 03:25:41.111 - Thread: 1 -> GC Memory: 435.4098 / 435.4098 MB 2021-06-26 03:25:48.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:25:48.694 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 03:25:58.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:25:58.694 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 03:26:08.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:26:08.694 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 03:26:08.694 - Thread: 1 -> Next activation in 00:29:20.4359974 2021-06-26 03:26:09.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:26:09.511 - Thread: 1 -> STATISTICS,16864.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.794994,2.604466,1,0,435.4948,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.4948,0,0 2021-06-26 03:26:09.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:26:09.511 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:26:11.128 - Thread: 1 -> GC Memory: 436.1792 / 436.1792 MB 2021-06-26 03:26:41.145 - Thread: 1 -> GC Memory: 431.9467 / 431.9467 MB 2021-06-26 03:27:09.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:27:09.526 - Thread: 1 -> STATISTICS,16924.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.957807,2.538853,1,0,432.0522,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.0522,0,0 2021-06-26 03:27:09.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:27:09.526 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:27:11.161 - Thread: 1 -> GC Memory: 426.8246 / 426.8246 MB 2021-06-26 03:27:41.177 - Thread: 1 -> GC Memory: 427.5929 / 427.5929 MB 2021-06-26 03:28:09.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:28:09.543 - Thread: 1 -> STATISTICS,16984.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.797124,2.410973,1,0,427.672,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.672,0,0 2021-06-26 03:28:09.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:28:09.543 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:28:11.194 - Thread: 1 -> GC Memory: 428.3716 / 428.3716 MB 2021-06-26 03:28:35.811 - Thread: 1 -> Autosave initiated 2021-06-26 03:28:35.811 - Thread: 1 -> Character state: True 2021-06-26 03:28:35.811 - Thread: 1 -> IsServer: True 2021-06-26 03:28:35.811 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:28:35.811 - Thread: 1 -> Autosave 2021-06-26 03:28:35.811 - Thread: 1 -> Saving world - START 2021-06-26 03:28:35.811 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:28:35.811 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 03:28:35.825 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 03:28:35.825 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 03:28:35.825 - Thread: 1 -> Saving world - END 2021-06-26 03:28:35.825 - Thread: 9 -> Session snapshot save - START 2021-06-26 03:28:35.825 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 03:28:36.089 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:28:36.124 - Thread: 9 -> Session snapshot save - END 2021-06-26 03:28:41.211 - Thread: 1 -> GC Memory: 435.9056 / 435.9056 MB 2021-06-26 03:29:09.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:29:09.559 - Thread: 1 -> STATISTICS,17044.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.821353,2.70599,1,0,436.0003,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.0003,0,0 2021-06-26 03:29:09.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:29:09.559 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:29:11.227 - Thread: 1 -> GC Memory: 430.7839 / 430.7839 MB 2021-06-26 03:29:41.244 - Thread: 1 -> GC Memory: 431.5623 / 431.5623 MB 2021-06-26 03:30:09.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:30:09.576 - Thread: 1 -> STATISTICS,17104.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.963758,2.653122,1,0,431.6261,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.6261,0,0 2021-06-26 03:30:09.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:30:09.576 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:30:11.260 - Thread: 1 -> GC Memory: 432.352 / 432.352 MB 2021-06-26 03:30:41.260 - Thread: 1 -> GC Memory: 433.0214 / 433.0214 MB 2021-06-26 03:31:09.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:31:09.593 - Thread: 1 -> STATISTICS,17164.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.732614,2.518669,1,0,433.0819,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.0819,0,0 2021-06-26 03:31:09.593 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:31:09.593 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:31:11.276 - Thread: 1 -> GC Memory: 433.8122 / 433.8122 MB 2021-06-26 03:31:41.293 - Thread: 1 -> GC Memory: 434.5967 / 434.5967 MB 2021-06-26 03:32:09.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:32:09.608 - Thread: 1 -> STATISTICS,17224.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.610396,2.528074,1,0,434.6566,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.6566,0,0 2021-06-26 03:32:09.608 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:32:09.608 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:32:11.310 - Thread: 1 -> GC Memory: 435.3949 / 435.3949 MB 2021-06-26 03:32:41.326 - Thread: 1 -> GC Memory: 436.1193 / 436.1193 MB 2021-06-26 03:33:09.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:33:09.625 - Thread: 1 -> STATISTICS,17284.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.55026,2.382146,1,0,436.2031,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.2031,0,0 2021-06-26 03:33:09.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:33:09.625 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:33:11.342 - Thread: 1 -> GC Memory: 430.8568 / 430.8568 MB 2021-06-26 03:33:35.826 - Thread: 1 -> Autosave initiated 2021-06-26 03:33:35.826 - Thread: 1 -> Character state: True 2021-06-26 03:33:35.826 - Thread: 1 -> IsServer: True 2021-06-26 03:33:35.826 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:33:35.826 - Thread: 1 -> Autosave 2021-06-26 03:33:35.826 - Thread: 1 -> Saving world - START 2021-06-26 03:33:35.826 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:33:35.826 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 03:33:35.842 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 03:33:35.842 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 03:33:35.842 - Thread: 1 -> Saving world - END 2021-06-26 03:33:35.842 - Thread: 7 -> Session snapshot save - START 2021-06-26 03:33:35.842 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 03:33:36.096 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:33:36.130 - Thread: 7 -> Session snapshot save - END 2021-06-26 03:33:41.359 - Thread: 1 -> GC Memory: 438.5574 / 438.5574 MB 2021-06-26 03:34:09.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:34:09.642 - Thread: 1 -> STATISTICS,17344.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.288001,2.637609,1,0,438.5972,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.5972,0,0 2021-06-26 03:34:09.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:34:09.642 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:34:11.376 - Thread: 1 -> GC Memory: 439.3284 / 439.3284 MB 2021-06-26 03:34:41.392 - Thread: 1 -> GC Memory: 430.5576 / 430.5576 MB 2021-06-26 03:35:09.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:35:09.658 - Thread: 1 -> STATISTICS,17404.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.165704,2.876388,1,0,430.5994,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.5994,0,0 2021-06-26 03:35:09.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:35:09.658 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:35:11.409 - Thread: 1 -> GC Memory: 431.33 / 431.33 MB 2021-06-26 03:35:41.426 - Thread: 1 -> GC Memory: 432.1133 / 432.1133 MB 2021-06-26 03:36:09.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:36:09.675 - Thread: 1 -> STATISTICS,17464.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.791808,2.668232,1,0,432.1711,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.1711,0,0 2021-06-26 03:36:09.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:36:09.675 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:36:11.441 - Thread: 1 -> GC Memory: 432.9406 / 432.9406 MB 2021-06-26 03:36:41.458 - Thread: 1 -> GC Memory: 433.7291 / 433.7291 MB 2021-06-26 03:37:09.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:37:09.690 - Thread: 1 -> STATISTICS,17524.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.846661,2.556454,1,0,433.7823,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.7823,0,0 2021-06-26 03:37:09.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:37:09.690 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:37:11.475 - Thread: 1 -> GC Memory: 434.5279 / 434.5279 MB 2021-06-26 03:37:41.492 - Thread: 1 -> GC Memory: 435.1266 / 435.1266 MB 2021-06-26 03:38:09.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:38:09.707 - Thread: 1 -> STATISTICS,17584.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.628609,2.547349,1,0,435.1761,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.1761,0,0 2021-06-26 03:38:09.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:38:09.707 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:38:11.508 - Thread: 1 -> GC Memory: 435.9385 / 435.9385 MB 2021-06-26 03:38:35.841 - Thread: 1 -> Autosave initiated 2021-06-26 03:38:35.841 - Thread: 1 -> Character state: True 2021-06-26 03:38:35.841 - Thread: 1 -> IsServer: True 2021-06-26 03:38:35.841 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:38:35.841 - Thread: 1 -> Autosave 2021-06-26 03:38:35.841 - Thread: 1 -> Saving world - START 2021-06-26 03:38:35.841 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:38:35.841 - Thread: 1 -> Before snapshot.: GC Memory: 434 B 2021-06-26 03:38:35.861 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 03:38:35.861 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 03:38:35.862 - Thread: 1 -> Saving world - END 2021-06-26 03:38:35.862 - Thread: 7 -> Session snapshot save - START 2021-06-26 03:38:35.862 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 03:38:36.122 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:38:36.156 - Thread: 7 -> Session snapshot save - END 2021-06-26 03:38:41.508 - Thread: 1 -> GC Memory: 419.7122 / 419.7122 MB 2021-06-26 03:39:09.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:39:09.724 - Thread: 1 -> STATISTICS,17644.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.944811,2.600893,1,0,421.3593,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.3593,0,0 2021-06-26 03:39:09.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:39:09.724 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:39:11.524 - Thread: 1 -> GC Memory: 422.1358 / 422.1358 MB 2021-06-26 03:39:41.541 - Thread: 1 -> GC Memory: 422.9201 / 422.9201 MB 2021-06-26 03:40:09.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:40:09.740 - Thread: 1 -> STATISTICS,17704.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.929611,2.659392,1,0,422.9326,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.9326,0,0 2021-06-26 03:40:09.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:40:09.740 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:40:11.557 - Thread: 1 -> GC Memory: 417.8098 / 417.8098 MB 2021-06-26 03:40:41.558 - Thread: 1 -> GC Memory: 418.5754 / 418.5754 MB 2021-06-26 03:41:09.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:41:09.757 - Thread: 1 -> STATISTICS,17764.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.807039,2.543491,1,0,418.6254,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.6254,0,0 2021-06-26 03:41:09.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:41:09.757 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:41:11.575 - Thread: 1 -> GC Memory: 419.4017 / 419.4017 MB 2021-06-26 03:41:41.590 - Thread: 1 -> GC Memory: 420.0327 / 420.0327 MB 2021-06-26 03:42:09.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:42:09.772 - Thread: 1 -> STATISTICS,17824.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.189982,2.614118,1,0,420.0679,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.0679,0,0 2021-06-26 03:42:09.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:42:09.772 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:42:11.607 - Thread: 1 -> GC Memory: 420.8561 / 420.8561 MB 2021-06-26 03:42:41.623 - Thread: 1 -> GC Memory: 421.6279 / 421.6279 MB 2021-06-26 03:43:09.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:43:09.789 - Thread: 1 -> STATISTICS,17884.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.930563,2.49776,1,0,421.6367,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.6367,0,0 2021-06-26 03:43:09.789 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:43:09.789 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:43:11.640 - Thread: 1 -> GC Memory: 422.4174 / 422.4174 MB 2021-06-26 03:43:35.856 - Thread: 1 -> Autosave initiated 2021-06-26 03:43:35.856 - Thread: 1 -> Character state: True 2021-06-26 03:43:35.856 - Thread: 1 -> IsServer: True 2021-06-26 03:43:35.856 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:43:35.856 - Thread: 1 -> Autosave 2021-06-26 03:43:35.856 - Thread: 1 -> Saving world - START 2021-06-26 03:43:35.856 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:43:35.856 - Thread: 1 -> Before snapshot.: GC Memory: 420 B 2021-06-26 03:43:35.874 - Thread: 1 -> After snapshot.: GC Memory: 421 B 2021-06-26 03:43:35.874 - Thread: 1 -> Directory cleanup: GC Memory: 421 B 2021-06-26 03:43:35.874 - Thread: 1 -> Saving world - END 2021-06-26 03:43:35.875 - Thread: 7 -> Session snapshot save - START 2021-06-26 03:43:35.875 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 03:43:36.135 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:43:36.168 - Thread: 7 -> Session snapshot save - END 2021-06-26 03:43:41.657 - Thread: 1 -> GC Memory: 426.1749 / 426.1749 MB 2021-06-26 03:44:09.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:44:09.806 - Thread: 1 -> STATISTICS,17944.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.570355,2.412413,1,0,436.8502,1624.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.8502,0,0 2021-06-26 03:44:09.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:44:09.806 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:44:11.672 - Thread: 1 -> GC Memory: 437.6281 / 437.6281 MB 2021-06-26 03:44:41.689 - Thread: 1 -> GC Memory: 433.1957 / 433.1957 MB 2021-06-26 03:45:09.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:45:09.822 - Thread: 1 -> STATISTICS,18005,0,0,0.0871563,0.7852449,112.168,194.0037,5.620582,2.465575,1,0,433.1865,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.1865,0,0 2021-06-26 03:45:09.822 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:45:09.822 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:45:11.706 - Thread: 1 -> GC Memory: 434.018 / 434.018 MB 2021-06-26 03:45:41.723 - Thread: 1 -> GC Memory: 434.7978 / 434.7978 MB 2021-06-26 03:46:09.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:46:09.839 - Thread: 1 -> STATISTICS,18065.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.511395,2.356173,1,0,434.79,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.79,0,0 2021-06-26 03:46:09.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:46:09.839 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:46:11.740 - Thread: 1 -> GC Memory: 435.5839 / 435.5839 MB 2021-06-26 03:46:41.756 - Thread: 1 -> GC Memory: 430.4671 / 430.4671 MB 2021-06-26 03:47:09.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:47:09.854 - Thread: 1 -> STATISTICS,18125.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.992064,7.063501,1,0,430.2805,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.2805,0,0 2021-06-26 03:47:09.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:47:09.854 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:47:11.772 - Thread: 1 -> GC Memory: 431.1035 / 431.1035 MB 2021-06-26 03:47:41.788 - Thread: 1 -> GC Memory: 431.9181 / 431.9181 MB 2021-06-26 03:48:09.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:48:09.871 - Thread: 1 -> STATISTICS,18185.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.319283,2.400419,1,0,431.8765,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.8765,0,0 2021-06-26 03:48:09.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:48:09.871 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:48:11.789 - Thread: 1 -> GC Memory: 432.7008 / 432.7008 MB 2021-06-26 03:48:35.872 - Thread: 1 -> Autosave initiated 2021-06-26 03:48:35.872 - Thread: 1 -> Character state: True 2021-06-26 03:48:35.872 - Thread: 1 -> IsServer: True 2021-06-26 03:48:35.872 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:48:35.872 - Thread: 1 -> Autosave 2021-06-26 03:48:35.872 - Thread: 1 -> Saving world - START 2021-06-26 03:48:35.872 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:48:35.872 - Thread: 1 -> Before snapshot.: GC Memory: 430 B 2021-06-26 03:48:35.885 - Thread: 1 -> After snapshot.: GC Memory: 434 B 2021-06-26 03:48:35.885 - Thread: 1 -> Directory cleanup: GC Memory: 434 B 2021-06-26 03:48:35.885 - Thread: 1 -> Saving world - END 2021-06-26 03:48:35.885 - Thread: 7 -> Session snapshot save - START 2021-06-26 03:48:35.885 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 03:48:36.139 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:48:36.172 - Thread: 7 -> Session snapshot save - END 2021-06-26 03:48:41.805 - Thread: 1 -> GC Memory: 433.7292 / 433.7292 MB 2021-06-26 03:49:09.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:49:09.888 - Thread: 1 -> STATISTICS,18245.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.442598,2.755824,1,0,433.7163,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.7163,0,0 2021-06-26 03:49:09.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:49:09.888 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:49:11.806 - Thread: 1 -> GC Memory: 434.5294 / 434.5294 MB 2021-06-26 03:49:41.821 - Thread: 1 -> GC Memory: 435.3269 / 435.3269 MB 2021-06-26 03:50:09.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:50:09.904 - Thread: 1 -> STATISTICS,18305.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.839389,2.558223,1,0,435.8085,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.8085,0,0 2021-06-26 03:50:09.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:50:09.904 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:50:11.838 - Thread: 1 -> GC Memory: 436.6635 / 436.6635 MB 2021-06-26 03:50:41.854 - Thread: 1 -> GC Memory: 437.4356 / 437.4356 MB 2021-06-26 03:51:09.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:51:09.921 - Thread: 1 -> STATISTICS,18365.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.471073,2.623095,1,0,437.4144,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.4144,0,0 2021-06-26 03:51:09.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:51:09.921 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:51:11.871 - Thread: 1 -> GC Memory: 438.2471 / 438.2471 MB 2021-06-26 03:51:41.888 - Thread: 1 -> GC Memory: 439.0196 / 439.0196 MB 2021-06-26 03:52:09.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:52:09.936 - Thread: 1 -> STATISTICS,18425.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.942163,2.547248,1,0,439.011,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.011,0,0 2021-06-26 03:52:09.936 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:52:09.936 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:52:11.905 - Thread: 1 -> GC Memory: 433.9134 / 433.9134 MB 2021-06-26 03:52:41.920 - Thread: 1 -> GC Memory: 434.697 / 434.697 MB 2021-06-26 03:53:09.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:53:09.953 - Thread: 1 -> STATISTICS,18485.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.080136,2.713112,1,0,434.4665,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.4665,0,0 2021-06-26 03:53:09.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:53:09.953 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:53:11.937 - Thread: 1 -> GC Memory: 435.2993 / 435.2993 MB 2021-06-26 03:53:35.887 - Thread: 1 -> Autosave initiated 2021-06-26 03:53:35.887 - Thread: 1 -> Character state: True 2021-06-26 03:53:35.887 - Thread: 1 -> IsServer: True 2021-06-26 03:53:35.887 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:53:35.887 - Thread: 1 -> Autosave 2021-06-26 03:53:35.887 - Thread: 1 -> Saving world - START 2021-06-26 03:53:35.887 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:53:35.887 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 03:53:35.902 - Thread: 1 -> After snapshot.: GC Memory: 437 B 2021-06-26 03:53:35.902 - Thread: 1 -> Directory cleanup: GC Memory: 437 B 2021-06-26 03:53:35.902 - Thread: 1 -> Saving world - END 2021-06-26 03:53:35.902 - Thread: 8 -> Session snapshot save - START 2021-06-26 03:53:35.902 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 03:53:36.168 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:53:36.203 - Thread: 8 -> Session snapshot save - END 2021-06-26 03:53:41.954 - Thread: 1 -> GC Memory: 437.0529 / 437.0529 MB 2021-06-26 03:54:09.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:54:09.970 - Thread: 1 -> STATISTICS,18545.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,7.128962,3.746888,1,0,437.0018,1624.305,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.0018,0,0 2021-06-26 03:54:09.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:54:09.970 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:54:11.971 - Thread: 1 -> GC Memory: 437.8257 / 437.8257 MB 2021-06-26 03:54:41.987 - Thread: 1 -> GC Memory: 438.6078 / 438.6078 MB 2021-06-26 03:55:09.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:55:09.986 - Thread: 1 -> STATISTICS,18605.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.875927,2.503591,1,0,438.5402,1624.43,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.5402,0,0 2021-06-26 03:55:09.986 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:55:09.986 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:55:12.003 - Thread: 1 -> GC Memory: 439.4105 / 439.4105 MB 2021-06-26 03:55:30.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:55:30.887 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 03:55:40.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:55:40.886 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 03:55:42.019 - Thread: 1 -> GC Memory: 440.0126 / 440.0126 MB 2021-06-26 03:55:50.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:55:50.886 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 03:56:00.885 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:56:00.886 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 03:56:00.886 - Thread: 1 -> Next activation in -00:11:45.6859808 2021-06-26 03:56:00.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:56:00.886 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 03:56:10.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:56:10.003 - Thread: 1 -> STATISTICS,18665.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.862915,2.598714,1,0,439.9493,1624.43,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.9493,0,0 2021-06-26 03:56:10.003 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:56:10.003 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:56:10.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:56:10.886 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 03:56:12.036 - Thread: 1 -> GC Memory: 440.8112 / 440.8112 MB 2021-06-26 03:56:20.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:56:20.886 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 03:56:30.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 03:56:30.886 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 03:56:30.886 - Thread: 1 -> Next activation in 00:32:41.3688511 2021-06-26 03:56:42.053 - Thread: 1 -> GC Memory: 441.5886 / 441.5886 MB 2021-06-26 03:57:10.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:57:10.018 - Thread: 1 -> STATISTICS,18725.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.768938,2.503545,1,0,418.5175,1624.43,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.5175,0,0 2021-06-26 03:57:10.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:57:10.018 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:57:12.070 - Thread: 1 -> GC Memory: 419.3645 / 419.3645 MB 2021-06-26 03:57:42.087 - Thread: 1 -> GC Memory: 414.2153 / 414.2153 MB 2021-06-26 03:58:10.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:58:10.035 - Thread: 1 -> STATISTICS,18785.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.407643,2.340615,1,0,414.1103,1624.43,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.1103,0,0 2021-06-26 03:58:10.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:58:10.035 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:58:12.102 - Thread: 1 -> GC Memory: 414.9739 / 414.9739 MB 2021-06-26 03:58:35.903 - Thread: 1 -> Autosave initiated 2021-06-26 03:58:35.903 - Thread: 1 -> Character state: True 2021-06-26 03:58:35.903 - Thread: 1 -> IsServer: True 2021-06-26 03:58:35.903 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 03:58:35.903 - Thread: 1 -> Autosave 2021-06-26 03:58:35.903 - Thread: 1 -> Saving world - START 2021-06-26 03:58:35.903 - Thread: 1 -> Making world state snapshot. 2021-06-26 03:58:35.903 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 03:58:35.919 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 03:58:35.919 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 03:58:35.919 - Thread: 1 -> Saving world - END 2021-06-26 03:58:35.919 - Thread: 8 -> Session snapshot save - START 2021-06-26 03:58:35.919 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 03:58:36.180 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 03:58:36.214 - Thread: 8 -> Session snapshot save - END 2021-06-26 03:58:42.119 - Thread: 1 -> GC Memory: 424.7551 / 424.7551 MB 2021-06-26 03:59:10.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 03:59:10.052 - Thread: 1 -> STATISTICS,18845.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.73426,2.633602,1,0,424.6656,1627.43,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.6656,0,0 2021-06-26 03:59:10.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 03:59:10.052 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 03:59:12.136 - Thread: 1 -> GC Memory: 425.5374 / 425.5374 MB 2021-06-26 03:59:42.152 - Thread: 1 -> GC Memory: 420.4054 / 420.4054 MB 2021-06-26 04:00:10.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:00:10.068 - Thread: 1 -> STATISTICS,18905.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.700211,2.514681,1,0,420.2871,1626.691,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2871,0,0 2021-06-26 04:00:10.068 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:00:10.068 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:00:12.169 - Thread: 1 -> GC Memory: 421.2125 / 421.2125 MB 2021-06-26 04:00:42.186 - Thread: 1 -> GC Memory: 421.9449 / 421.9449 MB 2021-06-26 04:01:10.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:01:10.085 - Thread: 1 -> STATISTICS,18965.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.117682,2.586856,1,0,421.6972,1624.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.6972,0,0 2021-06-26 04:01:10.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:01:10.085 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:01:12.201 - Thread: 1 -> GC Memory: 422.599 / 422.599 MB 2021-06-26 04:01:42.202 - Thread: 1 -> GC Memory: 423.3472 / 423.3472 MB 2021-06-26 04:02:10.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:02:10.100 - Thread: 1 -> STATISTICS,19025.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.926766,2.588245,1,0,423.2503,1624.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.2503,0,0 2021-06-26 04:02:10.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:02:10.100 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:02:12.218 - Thread: 1 -> GC Memory: 424.1358 / 424.1358 MB 2021-06-26 04:02:42.235 - Thread: 1 -> GC Memory: 424.9426 / 424.9426 MB 2021-06-26 04:03:10.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:03:10.117 - Thread: 1 -> STATISTICS,19085.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.683675,2.668713,1,0,424.8129,1624.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.8129,0,0 2021-06-26 04:03:10.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:03:10.117 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:03:12.252 - Thread: 1 -> GC Memory: 425.7072 / 425.7072 MB 2021-06-26 04:03:35.918 - Thread: 1 -> Autosave initiated 2021-06-26 04:03:35.918 - Thread: 1 -> Character state: True 2021-06-26 04:03:35.918 - Thread: 1 -> IsServer: True 2021-06-26 04:03:35.918 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:03:35.918 - Thread: 1 -> Autosave 2021-06-26 04:03:35.919 - Thread: 1 -> Saving world - START 2021-06-26 04:03:35.919 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:03:35.919 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 04:03:35.938 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 04:03:35.938 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 04:03:35.938 - Thread: 1 -> Saving world - END 2021-06-26 04:03:35.938 - Thread: 8 -> Session snapshot save - START 2021-06-26 04:03:35.938 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 04:03:36.195 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:03:36.228 - Thread: 8 -> Session snapshot save - END 2021-06-26 04:03:42.267 - Thread: 1 -> GC Memory: 427.0636 / 427.0636 MB 2021-06-26 04:04:10.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:04:10.134 - Thread: 1 -> STATISTICS,19145.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.782897,2.546416,1,0,437.1086,1627.73,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.1086,0,0 2021-06-26 04:04:10.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:04:10.134 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:04:12.284 - Thread: 1 -> GC Memory: 438.0266 / 438.0266 MB 2021-06-26 04:04:42.301 - Thread: 1 -> GC Memory: 438.7702 / 438.7702 MB 2021-06-26 04:05:10.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:05:10.150 - Thread: 1 -> STATISTICS,19205.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.421944,2.344863,1,0,438.6086,1627.98,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6086,0,0 2021-06-26 04:05:10.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:05:10.150 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:05:12.317 - Thread: 1 -> GC Memory: 439.5569 / 439.5569 MB 2021-06-26 04:05:42.318 - Thread: 1 -> GC Memory: 440.275 / 440.275 MB 2021-06-26 04:06:10.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:06:10.167 - Thread: 1 -> STATISTICS,19265.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.519228,2.51582,1,0,440.1411,1627.98,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.1411,0,0 2021-06-26 04:06:10.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:06:10.167 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:06:12.334 - Thread: 1 -> GC Memory: 441.0505 / 441.0505 MB 2021-06-26 04:06:42.350 - Thread: 1 -> GC Memory: 432.4554 / 432.4554 MB 2021-06-26 04:07:10.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:07:10.182 - Thread: 1 -> STATISTICS,19325.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.524278,2.641033,1,0,432.0242,1627.98,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.0242,0,0 2021-06-26 04:07:10.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:07:10.182 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:07:12.367 - Thread: 1 -> GC Memory: 432.9491 / 432.9491 MB 2021-06-26 04:07:42.383 - Thread: 1 -> GC Memory: 433.7448 / 433.7448 MB 2021-06-26 04:08:10.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:08:10.199 - Thread: 1 -> STATISTICS,19385.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.312488,2.299063,1,0,433.5915,1624.902,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.5915,0,0 2021-06-26 04:08:10.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:08:10.199 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:08:12.401 - Thread: 1 -> GC Memory: 434.5246 / 434.5246 MB 2021-06-26 04:08:35.933 - Thread: 1 -> Autosave initiated 2021-06-26 04:08:35.933 - Thread: 1 -> Character state: True 2021-06-26 04:08:35.933 - Thread: 1 -> IsServer: True 2021-06-26 04:08:35.933 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:08:35.933 - Thread: 1 -> Autosave 2021-06-26 04:08:35.933 - Thread: 1 -> Saving world - START 2021-06-26 04:08:35.933 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:08:35.933 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-26 04:08:35.948 - Thread: 1 -> After snapshot.: GC Memory: 436 B 2021-06-26 04:08:35.948 - Thread: 1 -> Directory cleanup: GC Memory: 436 B 2021-06-26 04:08:35.948 - Thread: 1 -> Saving world - END 2021-06-26 04:08:35.948 - Thread: 8 -> Session snapshot save - START 2021-06-26 04:08:35.948 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 04:08:36.200 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:08:36.233 - Thread: 8 -> Session snapshot save - END 2021-06-26 04:08:42.417 - Thread: 1 -> GC Memory: 437.2083 / 437.2083 MB 2021-06-26 04:09:10.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:09:10.216 - Thread: 1 -> STATISTICS,19445.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.223818,2.240027,1,0,437.0842,1625.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.0842,0,0 2021-06-26 04:09:10.216 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:09:10.216 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:09:12.433 - Thread: 1 -> GC Memory: 438.0249 / 438.0249 MB 2021-06-26 04:09:42.449 - Thread: 1 -> GC Memory: 438.8137 / 438.8137 MB 2021-06-26 04:10:10.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:10:10.232 - Thread: 1 -> STATISTICS,19505.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.657551,2.422775,1,0,438.629,1625.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.629,0,0 2021-06-26 04:10:10.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:10:10.232 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:10:12.466 - Thread: 1 -> GC Memory: 439.6077 / 439.6077 MB 2021-06-26 04:10:42.483 - Thread: 1 -> GC Memory: 440.3607 / 440.3607 MB 2021-06-26 04:11:10.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:11:10.249 - Thread: 1 -> STATISTICS,19565.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.373525,2.34659,1,0,440.2158,1625.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.2158,0,0 2021-06-26 04:11:10.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:11:10.249 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:11:12.499 - Thread: 1 -> GC Memory: 441.1631 / 441.1631 MB 2021-06-26 04:11:42.516 - Thread: 1 -> GC Memory: 441.7572 / 441.7572 MB 2021-06-26 04:12:10.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:12:10.264 - Thread: 1 -> STATISTICS,19625.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.477593,2.582659,1,0,441.6237,1625.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.6237,0,0 2021-06-26 04:12:10.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:12:10.264 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:12:12.532 - Thread: 1 -> GC Memory: 436.6621 / 436.6621 MB 2021-06-26 04:12:42.548 - Thread: 1 -> GC Memory: 437.4311 / 437.4311 MB 2021-06-26 04:13:10.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:13:10.281 - Thread: 1 -> STATISTICS,19685.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.413032,2.312348,1,0,437.2434,1625.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.2434,0,0 2021-06-26 04:13:10.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:13:10.281 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:13:12.566 - Thread: 1 -> GC Memory: 438.2137 / 438.2137 MB 2021-06-26 04:13:35.948 - Thread: 1 -> Autosave initiated 2021-06-26 04:13:35.948 - Thread: 1 -> Character state: True 2021-06-26 04:13:35.948 - Thread: 1 -> IsServer: True 2021-06-26 04:13:35.948 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:13:35.948 - Thread: 1 -> Autosave 2021-06-26 04:13:35.948 - Thread: 1 -> Saving world - START 2021-06-26 04:13:35.948 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:13:35.948 - Thread: 1 -> Before snapshot.: GC Memory: 442 B 2021-06-26 04:13:35.965 - Thread: 1 -> After snapshot.: GC Memory: 440 B 2021-06-26 04:13:35.965 - Thread: 1 -> Directory cleanup: GC Memory: 440 B 2021-06-26 04:13:35.965 - Thread: 1 -> Saving world - END 2021-06-26 04:13:35.965 - Thread: 9 -> Session snapshot save - START 2021-06-26 04:13:35.965 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 04:13:36.239 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:13:36.273 - Thread: 9 -> Session snapshot save - END 2021-06-26 04:13:42.582 - Thread: 1 -> GC Memory: 420.1364 / 420.1364 MB 2021-06-26 04:14:10.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:14:10.298 - Thread: 1 -> STATISTICS,19745.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.767698,2.52324,1,0,423.1808,1624.855,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.1808,0,0 2021-06-26 04:14:10.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:14:10.298 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:14:12.599 - Thread: 1 -> GC Memory: 418.2151 / 418.2151 MB 2021-06-26 04:14:42.615 - Thread: 1 -> GC Memory: 418.9991 / 418.9991 MB 2021-06-26 04:15:10.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:15:10.314 - Thread: 1 -> STATISTICS,19805.5,0,0,0.0871563,0.7852449,112.168,194.0037,5.677074,2.563521,1,0,418.7972,1624.855,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.7972,0,0 2021-06-26 04:15:10.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:15:10.314 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:15:12.631 - Thread: 1 -> GC Memory: 419.8088 / 419.8088 MB 2021-06-26 04:15:42.648 - Thread: 1 -> GC Memory: 420.5746 / 420.5746 MB 2021-06-26 04:16:10.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:16:10.331 - Thread: 1 -> STATISTICS,19865.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.103028,2.655251,1,0,420.3973,1624.855,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3973,0,0 2021-06-26 04:16:10.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:16:10.331 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:16:12.664 - Thread: 1 -> GC Memory: 421.3837 / 421.3837 MB 2021-06-26 04:16:42.665 - Thread: 1 -> GC Memory: 421.963 / 421.963 MB 2021-06-26 04:17:10.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:17:10.346 - Thread: 1 -> STATISTICS,19925.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.840898,2.49494,1,0,421.7723,1624.855,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7723,0,0 2021-06-26 04:17:10.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:17:10.346 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:17:12.681 - Thread: 1 -> GC Memory: 422.764 / 422.764 MB 2021-06-26 04:17:42.697 - Thread: 1 -> GC Memory: 423.532 / 423.532 MB 2021-06-26 04:18:10.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:18:10.363 - Thread: 1 -> STATISTICS,19985.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.232555,2.36738,1,0,423.3,1624.855,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.3,0,0 2021-06-26 04:18:10.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:18:10.363 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:18:12.714 - Thread: 1 -> GC Memory: 418.3663 / 418.3663 MB 2021-06-26 04:18:35.964 - Thread: 1 -> Autosave initiated 2021-06-26 04:18:35.964 - Thread: 1 -> Character state: True 2021-06-26 04:18:35.964 - Thread: 1 -> IsServer: True 2021-06-26 04:18:35.964 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:18:35.964 - Thread: 1 -> Autosave 2021-06-26 04:18:35.964 - Thread: 1 -> Saving world - START 2021-06-26 04:18:35.964 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:18:35.964 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 04:18:35.981 - Thread: 1 -> After snapshot.: GC Memory: 421 B 2021-06-26 04:18:35.981 - Thread: 1 -> Directory cleanup: GC Memory: 421 B 2021-06-26 04:18:35.981 - Thread: 1 -> Saving world - END 2021-06-26 04:18:35.981 - Thread: 7 -> Session snapshot save - START 2021-06-26 04:18:35.981 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 04:18:36.246 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:18:36.278 - Thread: 7 -> Session snapshot save - END 2021-06-26 04:18:42.731 - Thread: 1 -> GC Memory: 429.7632 / 429.7632 MB 2021-06-26 04:19:10.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:19:10.380 - Thread: 1 -> STATISTICS,20045.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.795714,2.541034,1,0,429.5643,1625.23,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.5643,0,0 2021-06-26 04:19:10.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:19:10.380 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:19:12.747 - Thread: 1 -> GC Memory: 430.5656 / 430.5656 MB 2021-06-26 04:19:42.764 - Thread: 1 -> GC Memory: 425.4253 / 425.4253 MB 2021-06-26 04:20:10.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:20:10.396 - Thread: 1 -> STATISTICS,20105.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.67571,2.320266,1,0,425.1957,1624.887,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1957,0,0 2021-06-26 04:20:10.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:20:10.396 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:20:12.780 - Thread: 1 -> GC Memory: 426.2606 / 426.2606 MB 2021-06-26 04:20:42.780 - Thread: 1 -> GC Memory: 426.8649 / 426.8649 MB 2021-06-26 04:21:10.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:21:10.413 - Thread: 1 -> STATISTICS,20165.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.710818,2.328864,1,0,426.6715,1624.887,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.6715,0,0 2021-06-26 04:21:10.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:21:10.413 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:21:12.796 - Thread: 1 -> GC Memory: 427.6744 / 427.6744 MB 2021-06-26 04:21:42.813 - Thread: 1 -> GC Memory: 428.4364 / 428.4364 MB 2021-06-26 04:22:10.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:22:10.428 - Thread: 1 -> STATISTICS,20225.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.576324,2.336185,1,0,428.223,1624.887,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.223,0,0 2021-06-26 04:22:10.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:22:10.428 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:22:12.830 - Thread: 1 -> GC Memory: 429.2422 / 429.2422 MB 2021-06-26 04:22:42.847 - Thread: 1 -> GC Memory: 430.0252 / 430.0252 MB 2021-06-26 04:23:10.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:23:10.445 - Thread: 1 -> STATISTICS,20285.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.850899,2.444096,1,0,429.766,1624.887,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.766,0,0 2021-06-26 04:23:10.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:23:10.445 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:23:12.862 - Thread: 1 -> GC Memory: 430.7758 / 430.7758 MB 2021-06-26 04:23:35.979 - Thread: 1 -> Autosave initiated 2021-06-26 04:23:35.979 - Thread: 1 -> Character state: True 2021-06-26 04:23:35.979 - Thread: 1 -> IsServer: True 2021-06-26 04:23:35.979 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:23:35.979 - Thread: 1 -> Autosave 2021-06-26 04:23:35.980 - Thread: 1 -> Saving world - START 2021-06-26 04:23:35.980 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:23:35.980 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 04:23:35.998 - Thread: 1 -> After snapshot.: GC Memory: 428 B 2021-06-26 04:23:35.998 - Thread: 1 -> Directory cleanup: GC Memory: 428 B 2021-06-26 04:23:35.998 - Thread: 1 -> Saving world - END 2021-06-26 04:23:35.998 - Thread: 8 -> Session snapshot save - START 2021-06-26 04:23:35.998 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 04:23:36.243 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:23:36.275 - Thread: 8 -> Session snapshot save - END 2021-06-26 04:23:42.879 - Thread: 1 -> GC Memory: 432.3479 / 432.3479 MB 2021-06-26 04:24:10.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:24:10.462 - Thread: 1 -> STATISTICS,20345.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.417394,2.300346,1,0,436.0526,1635.594,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.0526,0,0 2021-06-26 04:24:10.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:24:10.462 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:24:12.896 - Thread: 1 -> GC Memory: 437.1021 / 437.1021 MB 2021-06-26 04:24:42.912 - Thread: 1 -> GC Memory: 437.8134 / 437.8134 MB 2021-06-26 04:25:10.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:25:10.478 - Thread: 1 -> STATISTICS,20405.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.496384,2.378159,1,0,437.5214,1635.906,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.5214,0,0 2021-06-26 04:25:10.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:25:10.478 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:25:12.913 - Thread: 1 -> GC Memory: 438.5935 / 438.5935 MB 2021-06-26 04:25:42.928 - Thread: 1 -> GC Memory: 439.3392 / 439.3392 MB 2021-06-26 04:26:10.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:26:10.495 - Thread: 1 -> STATISTICS,20465.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.613204,2.411062,1,0,439.0972,1635.906,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.0972,0,0 2021-06-26 04:26:10.495 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:26:10.495 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:26:12.945 - Thread: 1 -> GC Memory: 440.1241 / 440.1241 MB 2021-06-26 04:26:42.962 - Thread: 1 -> GC Memory: 426.6699 / 426.6699 MB 2021-06-26 04:27:10.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:27:10.510 - Thread: 1 -> STATISTICS,20525.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.880442,2.537498,1,0,426.4403,1625.328,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.4403,0,0 2021-06-26 04:27:10.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:27:10.510 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:27:12.978 - Thread: 1 -> GC Memory: 427.4897 / 427.4897 MB 2021-06-26 04:27:42.995 - Thread: 1 -> GC Memory: 428.2696 / 428.2696 MB 2021-06-26 04:28:10.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:28:10.527 - Thread: 1 -> STATISTICS,20585.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.444612,2.331954,1,0,427.9777,1625.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.9777,0,0 2021-06-26 04:28:10.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:28:10.527 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:28:13.012 - Thread: 1 -> GC Memory: 429.0417 / 429.0417 MB 2021-06-26 04:28:35.995 - Thread: 1 -> Autosave initiated 2021-06-26 04:28:35.995 - Thread: 1 -> Character state: True 2021-06-26 04:28:35.995 - Thread: 1 -> IsServer: True 2021-06-26 04:28:35.995 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:28:35.995 - Thread: 1 -> Autosave 2021-06-26 04:28:35.995 - Thread: 1 -> Saving world - START 2021-06-26 04:28:35.995 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:28:35.995 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 04:28:36.008 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 04:28:36.008 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 04:28:36.008 - Thread: 1 -> Saving world - END 2021-06-26 04:28:36.008 - Thread: 8 -> Session snapshot save - START 2021-06-26 04:28:36.008 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 04:28:36.270 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:28:36.304 - Thread: 8 -> Session snapshot save - END 2021-06-26 04:28:43.028 - Thread: 1 -> GC Memory: 430.632 / 430.632 MB 2021-06-26 04:29:10.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:29:10.544 - Thread: 1 -> STATISTICS,20645.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.828,2.538471,1,0,430.3935,1624.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.3935,0,0 2021-06-26 04:29:10.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:29:10.544 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:29:13.044 - Thread: 1 -> GC Memory: 431.4282 / 431.4282 MB 2021-06-26 04:29:13.093 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:29:13.093 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 04:29:23.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:29:23.094 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 04:29:33.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:29:33.094 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 04:29:43.061 - Thread: 1 -> GC Memory: 432.2409 / 432.2409 MB 2021-06-26 04:29:43.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:29:43.094 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 04:29:43.094 - Thread: 1 -> Next activation in 00:01:32.1109286 2021-06-26 04:30:10.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:30:10.560 - Thread: 1 -> STATISTICS,20705.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.897959,2.617459,1,0,431.9425,1624.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.9425,0,0 2021-06-26 04:30:10.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:30:10.560 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:30:13.077 - Thread: 1 -> GC Memory: 433.0299 / 433.0299 MB 2021-06-26 04:30:43.078 - Thread: 1 -> GC Memory: 433.6426 / 433.6426 MB 2021-06-26 04:31:10.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:31:10.577 - Thread: 1 -> STATISTICS,20765.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.84076,2.576918,1,0,433.356,1624.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.356,0,0 2021-06-26 04:31:10.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:31:10.577 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:31:13.093 - Thread: 1 -> GC Memory: 434.4295 / 434.4295 MB 2021-06-26 04:31:17.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:31:17.110 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 04:31:27.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:31:27.110 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 04:31:37.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:31:37.110 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 04:31:43.110 - Thread: 1 -> GC Memory: 435.2216 / 435.2216 MB 2021-06-26 04:31:47.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:31:47.110 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 04:31:47.110 - Thread: 1 -> Next activation in 00:09:26.4698488 2021-06-26 04:32:10.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:32:10.592 - Thread: 1 -> STATISTICS,20825.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.182251,2.613356,1,0,418.9168,1624.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.9168,0,0 2021-06-26 04:32:10.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:32:10.592 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:32:13.127 - Thread: 1 -> GC Memory: 414.0276 / 414.0276 MB 2021-06-26 04:32:43.143 - Thread: 1 -> GC Memory: 414.8065 / 414.8065 MB 2021-06-26 04:33:10.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:33:10.609 - Thread: 1 -> STATISTICS,20885.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.656888,2.455212,1,0,414.5184,1624.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.5184,0,0 2021-06-26 04:33:10.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:33:10.609 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:33:13.144 - Thread: 1 -> GC Memory: 415.5831 / 415.5831 MB 2021-06-26 04:33:36.010 - Thread: 1 -> Autosave initiated 2021-06-26 04:33:36.010 - Thread: 1 -> Character state: True 2021-06-26 04:33:36.010 - Thread: 1 -> IsServer: True 2021-06-26 04:33:36.010 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:33:36.010 - Thread: 1 -> Autosave 2021-06-26 04:33:36.010 - Thread: 1 -> Saving world - START 2021-06-26 04:33:36.011 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:33:36.011 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 04:33:36.028 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 04:33:36.028 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 04:33:36.028 - Thread: 1 -> Saving world - END 2021-06-26 04:33:36.028 - Thread: 9 -> Session snapshot save - START 2021-06-26 04:33:36.028 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 04:33:36.280 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:33:36.312 - Thread: 9 -> Session snapshot save - END 2021-06-26 04:33:43.160 - Thread: 1 -> GC Memory: 425.2808 / 425.2808 MB 2021-06-26 04:34:10.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:34:10.626 - Thread: 1 -> STATISTICS,20945.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.760586,2.480612,1,0,425.0009,1627.211,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0009,0,0 2021-06-26 04:34:10.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:34:10.626 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:34:13.176 - Thread: 1 -> GC Memory: 420.1514 / 420.1514 MB 2021-06-26 04:34:43.193 - Thread: 1 -> GC Memory: 420.9541 / 420.9541 MB 2021-06-26 04:35:10.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:35:10.642 - Thread: 1 -> STATISTICS,21005.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.824546,2.531123,1,0,420.6268,1625.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.6268,0,0 2021-06-26 04:35:10.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:35:10.642 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:35:13.209 - Thread: 1 -> GC Memory: 421.7302 / 421.7302 MB 2021-06-26 04:35:43.226 - Thread: 1 -> GC Memory: 422.4666 / 422.4666 MB 2021-06-26 04:36:10.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:36:10.659 - Thread: 1 -> STATISTICS,21065.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.667311,2.408771,1,0,422.0339,1625.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.0339,0,0 2021-06-26 04:36:10.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:36:10.659 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:36:13.243 - Thread: 1 -> GC Memory: 423.1368 / 423.1368 MB 2021-06-26 04:36:43.258 - Thread: 1 -> GC Memory: 423.9168 / 423.9168 MB 2021-06-26 04:37:10.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:37:10.674 - Thread: 1 -> STATISTICS,21125.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.684629,2.51766,1,0,423.6353,1624.934,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.6353,0,0 2021-06-26 04:37:10.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:37:10.674 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:37:13.259 - Thread: 1 -> GC Memory: 424.7226 / 424.7226 MB 2021-06-26 04:37:43.275 - Thread: 1 -> GC Memory: 425.5081 / 425.5081 MB 2021-06-26 04:38:10.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:38:10.691 - Thread: 1 -> STATISTICS,21185.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.586158,2.312752,1,0,425.1928,1624.934,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1928,0,0 2021-06-26 04:38:10.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:38:10.691 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:38:13.292 - Thread: 1 -> GC Memory: 420.3823 / 420.3823 MB 2021-06-26 04:38:36.025 - Thread: 1 -> Autosave initiated 2021-06-26 04:38:36.025 - Thread: 1 -> Character state: True 2021-06-26 04:38:36.025 - Thread: 1 -> IsServer: True 2021-06-26 04:38:36.025 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:38:36.025 - Thread: 1 -> Autosave 2021-06-26 04:38:36.025 - Thread: 1 -> Saving world - START 2021-06-26 04:38:36.025 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:38:36.025 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 04:38:36.044 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 04:38:36.045 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 04:38:36.045 - Thread: 1 -> Saving world - END 2021-06-26 04:38:36.045 - Thread: 7 -> Session snapshot save - START 2021-06-26 04:38:36.045 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 04:38:36.307 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:38:36.340 - Thread: 7 -> Session snapshot save - END 2021-06-26 04:38:43.309 - Thread: 1 -> GC Memory: 427.8118 / 427.8118 MB 2021-06-26 04:39:10.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:39:10.708 - Thread: 1 -> STATISTICS,21245.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.386154,2.231522,1,0,427.4798,1626.434,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.4798,0,0 2021-06-26 04:39:10.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:39:10.708 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:39:13.325 - Thread: 1 -> GC Memory: 428.5921 / 428.5921 MB 2021-06-26 04:39:43.325 - Thread: 1 -> GC Memory: 423.3774 / 423.3774 MB 2021-06-26 04:40:10.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:40:10.724 - Thread: 1 -> STATISTICS,21305.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.555714,2.471174,1,0,428.9481,1626.434,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.9481,0,0 2021-06-26 04:40:10.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:40:10.724 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:40:13.341 - Thread: 1 -> GC Memory: 424.1278 / 424.1278 MB 2021-06-26 04:40:43.358 - Thread: 1 -> GC Memory: 424.8747 / 424.8747 MB 2021-06-26 04:41:10.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:41:10.741 - Thread: 1 -> STATISTICS,21365.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.401403,2.700587,1,0,424.5617,1626.426,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.5617,0,0 2021-06-26 04:41:10.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:41:10.741 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:41:13.375 - Thread: 1 -> GC Memory: 425.6657 / 425.6657 MB 2021-06-26 04:41:15.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:41:15.175 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 04:41:25.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:41:25.174 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 04:41:35.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:41:35.174 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 04:41:43.392 - Thread: 1 -> GC Memory: 426.4609 / 426.4609 MB 2021-06-26 04:41:45.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:41:45.174 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 04:41:45.174 - Thread: 1 -> Next activation in -00:38:22.4108267 2021-06-26 04:41:45.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:41:45.174 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 04:41:55.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:41:55.174 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 04:42:05.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:42:05.174 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 04:42:10.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:42:10.756 - Thread: 1 -> STATISTICS,21425.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.550565,2.436142,1,0,426.1491,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.1491,0,0 2021-06-26 04:42:10.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:42:10.756 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:42:13.407 - Thread: 1 -> GC Memory: 427.2755 / 427.2755 MB 2021-06-26 04:42:15.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 04:42:15.174 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 04:42:15.174 - Thread: 1 -> Next activation in 00:59:34.1393807 2021-06-26 04:42:43.424 - Thread: 1 -> GC Memory: 428.0507 / 428.0507 MB 2021-06-26 04:43:10.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:43:10.773 - Thread: 1 -> STATISTICS,21485.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.663278,2.551447,1,0,427.5309,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.5309,0,0 2021-06-26 04:43:10.773 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:43:10.773 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:43:13.440 - Thread: 1 -> GC Memory: 428.6562 / 428.6562 MB 2021-06-26 04:43:36.040 - Thread: 1 -> Autosave initiated 2021-06-26 04:43:36.040 - Thread: 1 -> Character state: True 2021-06-26 04:43:36.040 - Thread: 1 -> IsServer: True 2021-06-26 04:43:36.040 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:43:36.040 - Thread: 1 -> Autosave 2021-06-26 04:43:36.040 - Thread: 1 -> Saving world - START 2021-06-26 04:43:36.040 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:43:36.040 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 04:43:36.059 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 04:43:36.059 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 04:43:36.059 - Thread: 1 -> Saving world - END 2021-06-26 04:43:36.059 - Thread: 8 -> Session snapshot save - START 2021-06-26 04:43:36.060 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 04:43:36.308 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:43:36.341 - Thread: 8 -> Session snapshot save - END 2021-06-26 04:43:43.441 - Thread: 1 -> GC Memory: 430.3923 / 430.3923 MB 2021-06-26 04:44:10.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:44:10.790 - Thread: 1 -> STATISTICS,21545.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.711208,2.513329,1,0,436.6379,1632.359,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.6379,0,0 2021-06-26 04:44:10.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:44:10.790 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:44:13.457 - Thread: 1 -> GC Memory: 437.7713 / 437.7713 MB 2021-06-26 04:44:43.474 - Thread: 1 -> GC Memory: 438.5059 / 438.5059 MB 2021-06-26 04:45:10.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:45:10.806 - Thread: 1 -> STATISTICS,21606,0,0,0.0871563,0.7852449,112.168,194.0037,5.989218,2.621373,1,0,438.1039,1632.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.1039,0,0 2021-06-26 04:45:10.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:45:10.806 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:45:13.490 - Thread: 1 -> GC Memory: 439.2613 / 439.2613 MB 2021-06-26 04:45:43.507 - Thread: 1 -> GC Memory: 440.0201 / 440.0201 MB 2021-06-26 04:46:10.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:46:10.823 - Thread: 1 -> STATISTICS,21666.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.686769,2.592429,1,0,439.6631,1632.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.6631,0,0 2021-06-26 04:46:10.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:46:10.823 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:46:13.523 - Thread: 1 -> GC Memory: 440.7896 / 440.7896 MB 2021-06-26 04:46:43.540 - Thread: 1 -> GC Memory: 430.2728 / 430.2728 MB 2021-06-26 04:47:10.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:47:10.838 - Thread: 1 -> STATISTICS,21726.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.654423,2.443241,1,0,435.6112,1625.418,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.6112,0,0 2021-06-26 04:47:10.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:47:10.838 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:47:13.557 - Thread: 1 -> GC Memory: 430.8294 / 430.8294 MB 2021-06-26 04:47:43.572 - Thread: 1 -> GC Memory: 431.6137 / 431.6137 MB 2021-06-26 04:48:10.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:48:10.855 - Thread: 1 -> STATISTICS,21786.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.420785,2.438308,1,0,431.2264,1625.023,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.2264,0,0 2021-06-26 04:48:10.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:48:10.855 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:48:13.589 - Thread: 1 -> GC Memory: 432.3999 / 432.3999 MB 2021-06-26 04:48:36.056 - Thread: 1 -> Autosave initiated 2021-06-26 04:48:36.056 - Thread: 1 -> Character state: True 2021-06-26 04:48:36.056 - Thread: 1 -> IsServer: True 2021-06-26 04:48:36.056 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:48:36.056 - Thread: 1 -> Autosave 2021-06-26 04:48:36.056 - Thread: 1 -> Saving world - START 2021-06-26 04:48:36.056 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:48:36.056 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 04:48:36.070 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 04:48:36.070 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 04:48:36.070 - Thread: 1 -> Saving world - END 2021-06-26 04:48:36.070 - Thread: 8 -> Session snapshot save - START 2021-06-26 04:48:36.070 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 04:48:36.336 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:48:36.374 - Thread: 8 -> Session snapshot save - END 2021-06-26 04:48:43.606 - Thread: 1 -> GC Memory: 417.9725 / 417.9725 MB 2021-06-26 04:49:10.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:49:10.872 - Thread: 1 -> STATISTICS,21846.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,7.68453,8.228764,1,0,417.5821,1624.523,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.5821,0,0 2021-06-26 04:49:10.872 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:49:10.872 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:49:13.622 - Thread: 1 -> GC Memory: 418.7346 / 418.7346 MB 2021-06-26 04:49:43.639 - Thread: 1 -> GC Memory: 419.4967 / 419.4967 MB 2021-06-26 04:50:10.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:50:10.888 - Thread: 1 -> STATISTICS,21906.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.713805,2.704418,1,0,419.0823,1624.523,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.0823,0,0 2021-06-26 04:50:10.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:50:10.888 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:50:13.656 - Thread: 1 -> GC Memory: 420.2949 / 420.2949 MB 2021-06-26 04:50:43.672 - Thread: 1 -> GC Memory: 421.0493 / 421.0493 MB 2021-06-26 04:51:10.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:51:10.905 - Thread: 1 -> STATISTICS,21966.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.937407,2.564275,1,0,420.669,1624.523,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.669,0,0 2021-06-26 04:51:10.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:51:10.905 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:51:13.688 - Thread: 1 -> GC Memory: 421.8271 / 421.8271 MB 2021-06-26 04:51:43.705 - Thread: 1 -> GC Memory: 422.3805 / 422.3805 MB 2021-06-26 04:52:10.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:52:10.920 - Thread: 1 -> STATISTICS,22026.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.558849,2.455007,1,0,422.0099,1624.523,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.0099,0,0 2021-06-26 04:52:10.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:52:10.920 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:52:13.722 - Thread: 1 -> GC Memory: 423.1978 / 423.1978 MB 2021-06-26 04:52:43.738 - Thread: 1 -> GC Memory: 418.0553 / 418.0553 MB 2021-06-26 04:53:10.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:53:10.937 - Thread: 1 -> STATISTICS,22086.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,8.014696,8.446835,1,0,417.6707,1624.523,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.6707,0,0 2021-06-26 04:53:10.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:53:10.937 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:53:13.755 - Thread: 1 -> GC Memory: 418.8434 / 418.8434 MB 2021-06-26 04:53:36.071 - Thread: 1 -> Autosave initiated 2021-06-26 04:53:36.071 - Thread: 1 -> Character state: True 2021-06-26 04:53:36.071 - Thread: 1 -> IsServer: True 2021-06-26 04:53:36.071 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:53:36.071 - Thread: 1 -> Autosave 2021-06-26 04:53:36.071 - Thread: 1 -> Saving world - START 2021-06-26 04:53:36.071 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:53:36.071 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 04:53:36.088 - Thread: 1 -> After snapshot.: GC Memory: 421 B 2021-06-26 04:53:36.088 - Thread: 1 -> Directory cleanup: GC Memory: 421 B 2021-06-26 04:53:36.088 - Thread: 1 -> Saving world - END 2021-06-26 04:53:36.088 - Thread: 7 -> Session snapshot save - START 2021-06-26 04:53:36.088 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 04:53:36.354 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:53:36.387 - Thread: 7 -> Session snapshot save - END 2021-06-26 04:53:43.771 - Thread: 1 -> GC Memory: 430.0095 / 430.0095 MB 2021-06-26 04:54:10.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:54:10.954 - Thread: 1 -> STATISTICS,22146.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.729516,2.600867,1,0,429.5987,1625.133,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.5987,0,0 2021-06-26 04:54:10.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:54:10.954 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:54:13.788 - Thread: 1 -> GC Memory: 424.8437 / 424.8437 MB 2021-06-26 04:54:43.804 - Thread: 1 -> GC Memory: 425.6244 / 425.6244 MB 2021-06-26 04:55:10.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:55:10.970 - Thread: 1 -> STATISTICS,22206.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.600217,2.328156,1,0,425.2161,1625.133,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.2161,0,0 2021-06-26 04:55:10.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:55:10.970 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:55:13.821 - Thread: 1 -> GC Memory: 426.4373 / 426.4373 MB 2021-06-26 04:55:43.838 - Thread: 1 -> GC Memory: 427.0504 / 427.0504 MB 2021-06-26 04:56:10.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:56:10.987 - Thread: 1 -> STATISTICS,22266.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.475106,2.383258,1,0,426.6304,1624.77,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.6304,0,0 2021-06-26 04:56:10.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:56:10.987 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:56:13.853 - Thread: 1 -> GC Memory: 427.835 / 427.835 MB 2021-06-26 04:56:43.854 - Thread: 1 -> GC Memory: 428.6116 / 428.6116 MB 2021-06-26 04:57:11.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:57:11.002 - Thread: 1 -> STATISTICS,22326.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.459909,2.46195,1,0,428.2015,1624.77,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.2015,0,0 2021-06-26 04:57:11.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:57:11.002 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:57:13.870 - Thread: 1 -> GC Memory: 429.4151 / 429.4151 MB 2021-06-26 04:57:43.887 - Thread: 1 -> GC Memory: 430.2268 / 430.2268 MB 2021-06-26 04:58:11.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:58:11.019 - Thread: 1 -> STATISTICS,22386.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.809235,2.370176,1,0,429.7842,1624.77,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.7842,0,0 2021-06-26 04:58:11.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:58:11.019 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:58:13.904 - Thread: 1 -> GC Memory: 424.9248 / 424.9248 MB 2021-06-26 04:58:36.087 - Thread: 1 -> Autosave initiated 2021-06-26 04:58:36.087 - Thread: 1 -> Character state: True 2021-06-26 04:58:36.087 - Thread: 1 -> IsServer: True 2021-06-26 04:58:36.087 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 04:58:36.087 - Thread: 1 -> Autosave 2021-06-26 04:58:36.087 - Thread: 1 -> Saving world - START 2021-06-26 04:58:36.087 - Thread: 1 -> Making world state snapshot. 2021-06-26 04:58:36.087 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 04:58:36.105 - Thread: 1 -> After snapshot.: GC Memory: 428 B 2021-06-26 04:58:36.105 - Thread: 1 -> Directory cleanup: GC Memory: 428 B 2021-06-26 04:58:36.105 - Thread: 1 -> Saving world - END 2021-06-26 04:58:36.105 - Thread: 7 -> Session snapshot save - START 2021-06-26 04:58:36.105 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 04:58:36.360 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 04:58:36.394 - Thread: 7 -> Session snapshot save - END 2021-06-26 04:58:43.920 - Thread: 1 -> GC Memory: 432.6751 / 432.6751 MB 2021-06-26 04:59:11.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 04:59:11.036 - Thread: 1 -> STATISTICS,22446.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.772956,2.476559,1,0,432.2266,1628.02,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.2266,0,0 2021-06-26 04:59:11.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 04:59:11.036 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 04:59:13.936 - Thread: 1 -> GC Memory: 433.4556 / 433.4556 MB 2021-06-26 04:59:43.953 - Thread: 1 -> GC Memory: 430.5903 / 430.5903 MB 2021-06-26 05:00:11.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:00:11.052 - Thread: 1 -> STATISTICS,22506.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.49453,2.553914,1,0,430.1192,1625.449,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.1192,0,0 2021-06-26 05:00:11.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:00:11.052 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:00:13.969 - Thread: 1 -> GC Memory: 425.444 / 425.444 MB 2021-06-26 05:00:43.986 - Thread: 1 -> GC Memory: 426.189 / 426.189 MB 2021-06-26 05:01:11.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:01:11.069 - Thread: 1 -> STATISTICS,22566.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.728734,2.555064,1,0,425.7538,1625.449,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.7538,0,0 2021-06-26 05:01:11.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:01:11.069 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:01:14.003 - Thread: 1 -> GC Memory: 426.9663 / 426.9663 MB 2021-06-26 05:01:44.019 - Thread: 1 -> GC Memory: 427.7463 / 427.7463 MB 2021-06-26 05:02:11.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:02:11.084 - Thread: 1 -> STATISTICS,22626.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.390919,2.3705,1,0,427.2993,1625.309,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2993,0,0 2021-06-26 05:02:11.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:02:11.084 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:02:14.035 - Thread: 1 -> GC Memory: 428.5408 / 428.5408 MB 2021-06-26 05:02:44.036 - Thread: 1 -> GC Memory: 429.1682 / 429.1682 MB 2021-06-26 05:03:11.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:03:11.101 - Thread: 1 -> STATISTICS,22686.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.587235,2.456686,1,0,428.696,1625.008,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.696,0,0 2021-06-26 05:03:11.101 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:03:11.101 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:03:14.052 - Thread: 1 -> GC Memory: 429.9475 / 429.9475 MB 2021-06-26 05:03:36.102 - Thread: 1 -> Autosave initiated 2021-06-26 05:03:36.102 - Thread: 1 -> Character state: True 2021-06-26 05:03:36.102 - Thread: 1 -> IsServer: True 2021-06-26 05:03:36.102 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:03:36.102 - Thread: 1 -> Autosave 2021-06-26 05:03:36.102 - Thread: 1 -> Saving world - START 2021-06-26 05:03:36.102 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:03:36.102 - Thread: 1 -> Before snapshot.: GC Memory: 427 B 2021-06-26 05:03:36.122 - Thread: 1 -> After snapshot.: GC Memory: 428 B 2021-06-26 05:03:36.122 - Thread: 1 -> Directory cleanup: GC Memory: 428 B 2021-06-26 05:03:36.122 - Thread: 1 -> Saving world - END 2021-06-26 05:03:36.122 - Thread: 9 -> Session snapshot save - START 2021-06-26 05:03:36.122 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 05:03:36.385 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:03:36.420 - Thread: 9 -> Session snapshot save - END 2021-06-26 05:03:44.069 - Thread: 1 -> GC Memory: 431.0448 / 431.0448 MB 2021-06-26 05:04:11.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:04:11.118 - Thread: 1 -> STATISTICS,22746.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,7.75491,7.991941,1,0,439.276,1627.285,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.276,0,0 2021-06-26 05:04:11.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:04:11.118 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:04:14.085 - Thread: 1 -> GC Memory: 440.5275 / 440.5275 MB 2021-06-26 05:04:44.085 - Thread: 1 -> GC Memory: 441.2758 / 441.2758 MB 2021-06-26 05:05:11.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:05:11.134 - Thread: 1 -> STATISTICS,22806.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.585172,2.533909,1,0,440.7607,1627.473,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.7607,0,0 2021-06-26 05:05:11.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:05:11.134 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:05:14.101 - Thread: 1 -> GC Memory: 442.0444 / 442.0444 MB 2021-06-26 05:05:44.118 - Thread: 1 -> GC Memory: 442.7968 / 442.7968 MB 2021-06-26 05:06:11.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:06:11.151 - Thread: 1 -> STATISTICS,22866.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.680068,2.486197,1,0,442.2966,1627.473,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.2966,0,0 2021-06-26 05:06:11.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:06:11.151 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:06:14.135 - Thread: 1 -> GC Memory: 443.548 / 443.548 MB 2021-06-26 05:06:44.151 - Thread: 1 -> GC Memory: 444.3208 / 444.3208 MB 2021-06-26 05:07:11.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:07:11.166 - Thread: 1 -> STATISTICS,22926.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.533262,2.170797,1,0,418.5462,1627.473,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.5462,0,0 2021-06-26 05:07:11.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:07:11.166 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:07:14.167 - Thread: 1 -> GC Memory: 419.8212 / 419.8212 MB 2021-06-26 05:07:44.184 - Thread: 1 -> GC Memory: 414.6524 / 414.6524 MB 2021-06-26 05:08:11.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:08:11.183 - Thread: 1 -> STATISTICS,22986.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.003906,4.452547,1,0,414.1655,1627.004,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.1655,0,0 2021-06-26 05:08:11.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:08:11.183 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:08:14.200 - Thread: 1 -> GC Memory: 415.4158 / 415.4158 MB 2021-06-26 05:08:36.117 - Thread: 1 -> Autosave initiated 2021-06-26 05:08:36.117 - Thread: 1 -> Character state: True 2021-06-26 05:08:36.117 - Thread: 1 -> IsServer: True 2021-06-26 05:08:36.117 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:08:36.117 - Thread: 1 -> Autosave 2021-06-26 05:08:36.117 - Thread: 1 -> Saving world - START 2021-06-26 05:08:36.117 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:08:36.117 - Thread: 1 -> Before snapshot.: GC Memory: 418 B 2021-06-26 05:08:36.135 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 05:08:36.135 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 05:08:36.135 - Thread: 1 -> Saving world - END 2021-06-26 05:08:36.135 - Thread: 9 -> Session snapshot save - START 2021-06-26 05:08:36.135 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 05:08:36.392 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:08:36.426 - Thread: 9 -> Session snapshot save - END 2021-06-26 05:08:44.201 - Thread: 1 -> GC Memory: 425.2104 / 425.2104 MB 2021-06-26 05:09:11.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:09:11.200 - Thread: 1 -> STATISTICS,23046.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.674199,2.676289,1,0,424.7258,1626.504,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7258,0,0 2021-06-26 05:09:11.200 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:09:11.200 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:09:14.218 - Thread: 1 -> GC Memory: 420.0748 / 420.0748 MB 2021-06-26 05:09:44.233 - Thread: 1 -> GC Memory: 420.8746 / 420.8746 MB 2021-06-26 05:10:11.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:10:11.216 - Thread: 1 -> STATISTICS,23106.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.584533,2.446087,1,0,420.3346,1624.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3346,0,0 2021-06-26 05:10:11.216 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:10:11.216 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:10:14.250 - Thread: 1 -> GC Memory: 421.6553 / 421.6553 MB 2021-06-26 05:10:44.266 - Thread: 1 -> GC Memory: 422.2322 / 422.2322 MB 2021-06-26 05:11:11.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:11:11.233 - Thread: 1 -> STATISTICS,23166.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.715262,2.573072,1,0,421.7301,1624.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7301,0,0 2021-06-26 05:11:11.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:11:11.233 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:11:14.283 - Thread: 1 -> GC Memory: 423.0129 / 423.0129 MB 2021-06-26 05:11:44.300 - Thread: 1 -> GC Memory: 423.8069 / 423.8069 MB 2021-06-26 05:12:11.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:12:11.248 - Thread: 1 -> STATISTICS,23226.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.604764,2.484926,1,0,423.3058,1624.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.3058,0,0 2021-06-26 05:12:11.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:12:11.248 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:12:14.316 - Thread: 1 -> GC Memory: 424.6038 / 424.6038 MB 2021-06-26 05:12:44.316 - Thread: 1 -> GC Memory: 425.3881 / 425.3881 MB 2021-06-26 05:13:11.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:13:11.265 - Thread: 1 -> STATISTICS,23286.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.756924,2.511372,1,0,424.8441,1624.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.8441,0,0 2021-06-26 05:13:11.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:13:11.265 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:13:14.332 - Thread: 1 -> GC Memory: 420.0152 / 420.0152 MB 2021-06-26 05:13:36.132 - Thread: 1 -> Autosave initiated 2021-06-26 05:13:36.133 - Thread: 1 -> Character state: True 2021-06-26 05:13:36.133 - Thread: 1 -> IsServer: True 2021-06-26 05:13:36.133 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:13:36.133 - Thread: 1 -> Autosave 2021-06-26 05:13:36.133 - Thread: 1 -> Saving world - START 2021-06-26 05:13:36.133 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:13:36.133 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 05:13:36.150 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 05:13:36.150 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 05:13:36.150 - Thread: 1 -> Saving world - END 2021-06-26 05:13:36.150 - Thread: 7 -> Session snapshot save - START 2021-06-26 05:13:36.150 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 05:13:36.397 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:13:36.430 - Thread: 7 -> Session snapshot save - END 2021-06-26 05:13:44.333 - Thread: 1 -> GC Memory: 427.6799 / 427.6799 MB 2021-06-26 05:14:11.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:14:11.282 - Thread: 1 -> STATISTICS,23346.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.129274,2.546122,1,0,427.1609,1627.945,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.1609,0,0 2021-06-26 05:14:11.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:14:11.282 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:14:14.349 - Thread: 1 -> GC Memory: 428.4664 / 428.4664 MB 2021-06-26 05:14:44.366 - Thread: 1 -> GC Memory: 419.6426 / 419.6426 MB 2021-06-26 05:15:11.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:15:11.298 - Thread: 1 -> STATISTICS,23406.5,0,0,0.0871563,0.7852449,112.168,194.0037,6.029545,2.655766,1,0,425.0206,1627.945,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0206,0,0 2021-06-26 05:15:11.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:15:11.298 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:15:14.382 - Thread: 1 -> GC Memory: 420.4153 / 420.4153 MB 2021-06-26 05:15:44.398 - Thread: 1 -> GC Memory: 421.1759 / 421.1759 MB 2021-06-26 05:16:11.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:16:11.314 - Thread: 1 -> STATISTICS,23466.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.783365,2.536183,1,0,420.6777,1624.988,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.6777,0,0 2021-06-26 05:16:11.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:16:11.315 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:16:14.415 - Thread: 1 -> GC Memory: 421.9769 / 421.9769 MB 2021-06-26 05:16:44.432 - Thread: 1 -> GC Memory: 422.7655 / 422.7655 MB 2021-06-26 05:17:11.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:17:11.330 - Thread: 1 -> STATISTICS,23526.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.795049,2.521248,1,0,422.2314,1624.988,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.2314,0,0 2021-06-26 05:17:11.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:17:11.330 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:17:14.448 - Thread: 1 -> GC Memory: 423.5452 / 423.5452 MB 2021-06-26 05:17:44.465 - Thread: 1 -> GC Memory: 424.1201 / 424.1201 MB 2021-06-26 05:18:11.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:18:11.347 - Thread: 1 -> STATISTICS,23586.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.703529,2.434875,1,0,423.588,1624.988,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.588,0,0 2021-06-26 05:18:11.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:18:11.347 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:18:14.481 - Thread: 1 -> GC Memory: 424.9097 / 424.9097 MB 2021-06-26 05:18:36.148 - Thread: 1 -> Autosave initiated 2021-06-26 05:18:36.148 - Thread: 1 -> Character state: True 2021-06-26 05:18:36.148 - Thread: 1 -> IsServer: True 2021-06-26 05:18:36.148 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:18:36.148 - Thread: 1 -> Autosave 2021-06-26 05:18:36.148 - Thread: 1 -> Saving world - START 2021-06-26 05:18:36.148 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:18:36.148 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 05:18:36.165 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 05:18:36.165 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 05:18:36.165 - Thread: 1 -> Saving world - END 2021-06-26 05:18:36.165 - Thread: 8 -> Session snapshot save - START 2021-06-26 05:18:36.165 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 05:18:36.427 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:18:36.460 - Thread: 8 -> Session snapshot save - END 2021-06-26 05:18:44.498 - Thread: 1 -> GC Memory: 426.358 / 426.358 MB 2021-06-26 05:19:11.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:19:11.364 - Thread: 1 -> STATISTICS,23646.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.047468,2.811429,1,0,425.83,1628.891,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.83,0,0 2021-06-26 05:19:11.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:19:11.364 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:19:14.515 - Thread: 1 -> GC Memory: 427.1448 / 427.1448 MB 2021-06-26 05:19:44.531 - Thread: 1 -> GC Memory: 427.9183 / 427.9183 MB 2021-06-26 05:20:11.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:20:11.380 - Thread: 1 -> STATISTICS,23706.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.513024,2.713094,1,0,427.2903,1627.703,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2903,0,0 2021-06-26 05:20:11.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:20:11.380 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:20:14.548 - Thread: 1 -> GC Memory: 428.6658 / 428.6658 MB 2021-06-26 05:20:44.564 - Thread: 1 -> GC Memory: 423.4719 / 423.4719 MB 2021-06-26 05:21:11.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:21:11.397 - Thread: 1 -> STATISTICS,23766.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.203758,2.578062,1,0,428.8474,1627.703,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.8474,0,0 2021-06-26 05:21:11.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:21:11.397 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:21:14.580 - Thread: 1 -> GC Memory: 424.2596 / 424.2596 MB 2021-06-26 05:21:44.597 - Thread: 1 -> GC Memory: 425.0656 / 425.0656 MB 2021-06-26 05:22:11.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:22:11.412 - Thread: 1 -> STATISTICS,23826.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.365437,2.522759,1,0,424.507,1627.309,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.507,0,0 2021-06-26 05:22:11.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:22:11.412 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:22:14.614 - Thread: 1 -> GC Memory: 425.8438 / 425.8438 MB 2021-06-26 05:22:44.630 - Thread: 1 -> GC Memory: 426.6505 / 426.6505 MB 2021-06-26 05:23:11.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:23:11.429 - Thread: 1 -> STATISTICS,23886.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.611351,2.321358,1,0,425.892,1625.504,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.892,0,0 2021-06-26 05:23:11.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:23:11.429 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:23:14.647 - Thread: 1 -> GC Memory: 427.2381 / 427.2381 MB 2021-06-26 05:23:36.163 - Thread: 1 -> Autosave initiated 2021-06-26 05:23:36.163 - Thread: 1 -> Character state: True 2021-06-26 05:23:36.163 - Thread: 1 -> IsServer: True 2021-06-26 05:23:36.163 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:23:36.163 - Thread: 1 -> Autosave 2021-06-26 05:23:36.163 - Thread: 1 -> Saving world - START 2021-06-26 05:23:36.164 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:23:36.164 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 05:23:36.178 - Thread: 1 -> After snapshot.: GC Memory: 428 B 2021-06-26 05:23:36.178 - Thread: 1 -> Directory cleanup: GC Memory: 428 B 2021-06-26 05:23:36.178 - Thread: 1 -> Saving world - END 2021-06-26 05:23:36.178 - Thread: 7 -> Session snapshot save - START 2021-06-26 05:23:36.178 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 05:23:36.425 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:23:36.457 - Thread: 7 -> Session snapshot save - END 2021-06-26 05:23:44.663 - Thread: 1 -> GC Memory: 428.8903 / 428.8903 MB 2021-06-26 05:24:11.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:24:11.556 - Thread: 1 -> STATISTICS,23946.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.909894,2.521053,1,0,423.3729,1632.863,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.3729,0,0 2021-06-26 05:24:11.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:24:11.556 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:24:14.673 - Thread: 1 -> GC Memory: 421.0409 / 421.0409 MB 2021-06-26 05:24:44.690 - Thread: 1 -> GC Memory: 421.8096 / 421.8096 MB 2021-06-26 05:25:11.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:25:11.573 - Thread: 1 -> STATISTICS,24006.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.82597,2.532455,1,0,421.2414,1626.809,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.2414,0,0 2021-06-26 05:25:11.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:25:11.573 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:25:14.706 - Thread: 1 -> GC Memory: 422.5948 / 422.5948 MB 2021-06-26 05:25:44.723 - Thread: 1 -> GC Memory: 423.3439 / 423.3439 MB 2021-06-26 05:26:11.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:26:11.588 - Thread: 1 -> STATISTICS,24066.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.85575,2.509816,1,0,422.8055,1625.352,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.8055,0,0 2021-06-26 05:26:11.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:26:11.588 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:26:14.740 - Thread: 1 -> GC Memory: 424.1428 / 424.1428 MB 2021-06-26 05:26:44.756 - Thread: 1 -> GC Memory: 424.9471 / 424.9471 MB 2021-06-26 05:27:11.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:27:11.605 - Thread: 1 -> STATISTICS,24126.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.613021,2.494902,1,0,424.3785,1625.352,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.3785,0,0 2021-06-26 05:27:11.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:27:11.605 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:27:14.772 - Thread: 1 -> GC Memory: 425.7381 / 425.7381 MB 2021-06-26 05:27:44.789 - Thread: 1 -> GC Memory: 426.5262 / 426.5262 MB 2021-06-26 05:28:11.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:28:11.621 - Thread: 1 -> STATISTICS,24186.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.711799,2.643043,1,0,425.7678,1625.352,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.7678,0,0 2021-06-26 05:28:11.621 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:28:11.621 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:28:14.806 - Thread: 1 -> GC Memory: 421.2072 / 421.2072 MB 2021-06-26 05:28:36.172 - Thread: 1 -> Autosave initiated 2021-06-26 05:28:36.172 - Thread: 1 -> Character state: True 2021-06-26 05:28:36.172 - Thread: 1 -> IsServer: True 2021-06-26 05:28:36.172 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:28:36.172 - Thread: 1 -> Autosave 2021-06-26 05:28:36.173 - Thread: 1 -> Saving world - START 2021-06-26 05:28:36.173 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:28:36.173 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 05:28:36.192 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 05:28:36.192 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 05:28:36.192 - Thread: 1 -> Saving world - END 2021-06-26 05:28:36.192 - Thread: 9 -> Session snapshot save - START 2021-06-26 05:28:36.192 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 05:28:36.444 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:28:36.478 - Thread: 9 -> Session snapshot save - END 2021-06-26 05:28:44.823 - Thread: 1 -> GC Memory: 430.8176 / 430.8176 MB 2021-06-26 05:29:11.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:29:11.638 - Thread: 1 -> STATISTICS,24246.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.714794,2.334769,1,0,430.2121,1626.133,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.2121,0,0 2021-06-26 05:29:11.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:29:11.638 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:29:14.838 - Thread: 1 -> GC Memory: 431.5652 / 431.5652 MB 2021-06-26 05:29:44.855 - Thread: 1 -> GC Memory: 426.4027 / 426.4027 MB 2021-06-26 05:30:11.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:30:11.655 - Thread: 1 -> STATISTICS,24306.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.940985,2.642195,1,0,431.727,1626.078,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.727,0,0 2021-06-26 05:30:11.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:30:11.655 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:30:14.871 - Thread: 1 -> GC Memory: 428.2405 / 428.2405 MB 2021-06-26 05:30:44.888 - Thread: 1 -> GC Memory: 429.0224 / 429.0224 MB 2021-06-26 05:31:11.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:31:11.670 - Thread: 1 -> STATISTICS,24366.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.052989,2.588984,1,0,428.4611,1626.078,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.4611,0,0 2021-06-26 05:31:11.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:31:11.670 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:31:14.889 - Thread: 1 -> GC Memory: 429.8214 / 429.8214 MB 2021-06-26 05:31:44.905 - Thread: 1 -> GC Memory: 430.6054 / 430.6054 MB 2021-06-26 05:32:11.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:32:11.687 - Thread: 1 -> STATISTICS,24426.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.898709,2.318361,1,0,430.0394,1625.344,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.0394,0,0 2021-06-26 05:32:11.687 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:32:11.687 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:32:14.921 - Thread: 1 -> GC Memory: 431.407 / 431.407 MB 2021-06-26 05:32:44.937 - Thread: 1 -> GC Memory: 432.186 / 432.186 MB 2021-06-26 05:33:11.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:33:11.703 - Thread: 1 -> STATISTICS,24486.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.83387,2.388595,1,0,431.4153,1625.344,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.4153,0,0 2021-06-26 05:33:11.703 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:33:11.703 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:33:14.938 - Thread: 1 -> GC Memory: 432.784 / 432.784 MB 2021-06-26 05:33:36.187 - Thread: 1 -> Autosave initiated 2021-06-26 05:33:36.187 - Thread: 1 -> Character state: True 2021-06-26 05:33:36.187 - Thread: 1 -> IsServer: True 2021-06-26 05:33:36.187 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:33:36.187 - Thread: 1 -> Autosave 2021-06-26 05:33:36.187 - Thread: 1 -> Saving world - START 2021-06-26 05:33:36.187 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:33:36.187 - Thread: 1 -> Before snapshot.: GC Memory: 429 B 2021-06-26 05:33:36.205 - Thread: 1 -> After snapshot.: GC Memory: 431 B 2021-06-26 05:33:36.205 - Thread: 1 -> Directory cleanup: GC Memory: 431 B 2021-06-26 05:33:36.205 - Thread: 1 -> Saving world - END 2021-06-26 05:33:36.205 - Thread: 7 -> Session snapshot save - START 2021-06-26 05:33:36.205 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 05:33:36.452 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:33:36.484 - Thread: 7 -> Session snapshot save - END 2021-06-26 05:33:44.954 - Thread: 1 -> GC Memory: 434.4896 / 434.4896 MB 2021-06-26 05:34:11.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:34:11.720 - Thread: 1 -> STATISTICS,24546.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.915894,2.592756,1,0,433.8511,1630.719,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.8511,0,0 2021-06-26 05:34:11.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:34:11.720 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:34:14.971 - Thread: 1 -> GC Memory: 435.211 / 435.211 MB 2021-06-26 05:34:44.987 - Thread: 1 -> GC Memory: 432.4151 / 432.4151 MB 2021-06-26 05:35:11.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:35:11.737 - Thread: 1 -> STATISTICS,24606.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.037728,2.479214,1,0,431.8211,1625.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.8211,0,0 2021-06-26 05:35:11.737 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:35:11.737 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:35:15.003 - Thread: 1 -> GC Memory: 433.1957 / 433.1957 MB 2021-06-26 05:35:45.004 - Thread: 1 -> GC Memory: 428.036 / 428.036 MB 2021-06-26 05:36:11.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:36:11.752 - Thread: 1 -> STATISTICS,24666.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.716323,2.405587,1,0,433.3587,1625.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.3587,0,0 2021-06-26 05:36:11.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:36:11.752 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:36:15.020 - Thread: 1 -> GC Memory: 428.796 / 428.796 MB 2021-06-26 05:36:45.037 - Thread: 1 -> GC Memory: 429.5982 / 429.5982 MB 2021-06-26 05:37:11.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:37:11.769 - Thread: 1 -> STATISTICS,24726.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.903535,2.623176,1,0,428.8326,1625.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.8326,0,0 2021-06-26 05:37:11.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:37:11.769 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:37:15.054 - Thread: 1 -> GC Memory: 430.2238 / 430.2238 MB 2021-06-26 05:37:45.069 - Thread: 1 -> GC Memory: 431.0061 / 431.0061 MB 2021-06-26 05:38:11.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:38:11.785 - Thread: 1 -> STATISTICS,24786.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.830872,2.5551,1,0,430.3549,1625.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.3549,0,0 2021-06-26 05:38:11.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:38:11.785 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:38:15.086 - Thread: 1 -> GC Memory: 431.7918 / 431.7918 MB 2021-06-26 05:38:36.202 - Thread: 1 -> Autosave initiated 2021-06-26 05:38:36.202 - Thread: 1 -> Character state: True 2021-06-26 05:38:36.202 - Thread: 1 -> IsServer: True 2021-06-26 05:38:36.202 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:38:36.202 - Thread: 1 -> Autosave 2021-06-26 05:38:36.202 - Thread: 1 -> Saving world - START 2021-06-26 05:38:36.202 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:38:36.202 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 05:38:36.215 - Thread: 1 -> After snapshot.: GC Memory: 432 B 2021-06-26 05:38:36.215 - Thread: 1 -> Directory cleanup: GC Memory: 432 B 2021-06-26 05:38:36.215 - Thread: 1 -> Saving world - END 2021-06-26 05:38:36.215 - Thread: 8 -> Session snapshot save - START 2021-06-26 05:38:36.215 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 05:38:36.478 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:38:36.509 - Thread: 8 -> Session snapshot save - END 2021-06-26 05:38:45.103 - Thread: 1 -> GC Memory: 432.2713 / 432.2713 MB 2021-06-26 05:39:11.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:39:11.802 - Thread: 1 -> STATISTICS,24846.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.420633,2.35796,1,0,431.66,1624.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.66,0,0 2021-06-26 05:39:11.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:39:11.802 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:39:15.119 - Thread: 1 -> GC Memory: 433.0609 / 433.0609 MB 2021-06-26 05:39:45.120 - Thread: 1 -> GC Memory: 433.8438 / 433.8438 MB 2021-06-26 05:40:11.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:40:11.819 - Thread: 1 -> STATISTICS,24906.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.800286,2.407501,1,0,433.2503,1624.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.2503,0,0 2021-06-26 05:40:11.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:40:11.819 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:40:15.135 - Thread: 1 -> GC Memory: 434.643 / 434.643 MB 2021-06-26 05:40:45.152 - Thread: 1 -> GC Memory: 435.3228 / 435.3228 MB 2021-06-26 05:41:11.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:41:11.834 - Thread: 1 -> STATISTICS,24966.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.756078,2.462557,1,0,434.6724,1624.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.6724,0,0 2021-06-26 05:41:11.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:41:11.834 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:41:15.169 - Thread: 1 -> GC Memory: 430.1639 / 430.1639 MB 2021-06-26 05:41:45.185 - Thread: 1 -> GC Memory: 430.9609 / 430.9609 MB 2021-06-26 05:41:49.668 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 05:41:49.668 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 05:41:59.668 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 05:41:59.668 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 05:42:09.668 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 05:42:09.668 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 05:42:11.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:42:11.851 - Thread: 1 -> STATISTICS,25026.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.326407,3.49943,1,0,430.3539,1624.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.3539,0,0 2021-06-26 05:42:11.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:42:11.851 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:42:15.202 - Thread: 1 -> GC Memory: 431.7299 / 431.7299 MB 2021-06-26 05:42:19.668 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 05:42:19.668 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 05:42:19.668 - Thread: 1 -> Next activation in 00:41:01.5357629 2021-06-26 05:42:45.219 - Thread: 1 -> GC Memory: 432.5377 / 432.5377 MB 2021-06-26 05:43:11.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:43:11.867 - Thread: 1 -> STATISTICS,25086.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.726457,2.447857,1,0,415.6218,1624.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.6218,0,0 2021-06-26 05:43:11.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:43:11.867 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:43:15.234 - Thread: 1 -> GC Memory: 417.0683 / 417.0683 MB 2021-06-26 05:43:36.218 - Thread: 1 -> Autosave initiated 2021-06-26 05:43:36.218 - Thread: 1 -> Character state: True 2021-06-26 05:43:36.218 - Thread: 1 -> IsServer: True 2021-06-26 05:43:36.218 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:43:36.218 - Thread: 1 -> Autosave 2021-06-26 05:43:36.218 - Thread: 1 -> Saving world - START 2021-06-26 05:43:36.218 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:43:36.218 - Thread: 1 -> Before snapshot.: GC Memory: 414 B 2021-06-26 05:43:36.234 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 05:43:36.234 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 05:43:36.234 - Thread: 1 -> Saving world - END 2021-06-26 05:43:36.234 - Thread: 8 -> Session snapshot save - START 2021-06-26 05:43:36.234 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 05:43:36.484 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:43:36.517 - Thread: 8 -> Session snapshot save - END 2021-06-26 05:43:45.251 - Thread: 1 -> GC Memory: 420.6821 / 420.6821 MB 2021-06-26 05:44:11.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:44:11.884 - Thread: 1 -> STATISTICS,25146.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.239121,2.708121,1,0,433.9607,1632.715,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.9607,0,0 2021-06-26 05:44:11.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:44:11.884 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:44:15.268 - Thread: 1 -> GC Memory: 435.3834 / 435.3834 MB 2021-06-26 05:44:45.285 - Thread: 1 -> GC Memory: 423.8538 / 423.8538 MB 2021-06-26 05:45:11.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:45:11.901 - Thread: 1 -> STATISTICS,25207,0,0,0.0871563,0.7852449,112.168,194.0037,6.046708,2.566592,1,0,429.1398,1628.301,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.1398,0,0 2021-06-26 05:45:11.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:45:11.901 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:45:15.301 - Thread: 1 -> GC Memory: 424.6578 / 424.6578 MB 2021-06-26 05:45:45.317 - Thread: 1 -> GC Memory: 425.4614 / 425.4614 MB 2021-06-26 05:46:11.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:46:11.916 - Thread: 1 -> STATISTICS,25267.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.579991,2.391971,1,0,424.7673,1626.461,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7673,0,0 2021-06-26 05:46:11.916 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:46:11.916 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:46:15.318 - Thread: 1 -> GC Memory: 426.2093 / 426.2093 MB 2021-06-26 05:46:45.334 - Thread: 1 -> GC Memory: 426.993 / 426.993 MB 2021-06-26 05:47:11.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:47:11.933 - Thread: 1 -> STATISTICS,25327.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.252674,2.794957,1,0,426.3295,1626.461,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.3295,0,0 2021-06-26 05:47:11.933 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:47:11.933 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:47:15.351 - Thread: 1 -> GC Memory: 427.7716 / 427.7716 MB 2021-06-26 05:47:45.367 - Thread: 1 -> GC Memory: 428.3904 / 428.3904 MB 2021-06-26 05:48:11.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:48:11.949 - Thread: 1 -> STATISTICS,25387.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.68491,2.363126,1,0,427.6993,1626.461,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.6993,0,0 2021-06-26 05:48:11.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:48:11.949 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:48:15.384 - Thread: 1 -> GC Memory: 429.1752 / 429.1752 MB 2021-06-26 05:48:36.234 - Thread: 1 -> Autosave initiated 2021-06-26 05:48:36.234 - Thread: 1 -> Character state: True 2021-06-26 05:48:36.234 - Thread: 1 -> IsServer: True 2021-06-26 05:48:36.234 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:48:36.234 - Thread: 1 -> Autosave 2021-06-26 05:48:36.234 - Thread: 1 -> Saving world - START 2021-06-26 05:48:36.234 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:48:36.234 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 05:48:36.252 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 05:48:36.252 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 05:48:36.252 - Thread: 1 -> Saving world - END 2021-06-26 05:48:36.252 - Thread: 9 -> Session snapshot save - START 2021-06-26 05:48:36.252 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 05:48:36.510 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:48:36.543 - Thread: 9 -> Session snapshot save - END 2021-06-26 05:48:45.400 - Thread: 1 -> GC Memory: 431.2429 / 431.2429 MB 2021-06-26 05:49:11.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:49:11.966 - Thread: 1 -> STATISTICS,25447.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.181666,2.347255,1,0,430.5493,1625.996,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.5493,0,0 2021-06-26 05:49:11.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:49:11.966 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:49:15.416 - Thread: 1 -> GC Memory: 432.0186 / 432.0186 MB 2021-06-26 05:49:45.417 - Thread: 1 -> GC Memory: 432.8008 / 432.8008 MB 2021-06-26 05:50:11.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:50:11.983 - Thread: 1 -> STATISTICS,25507.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.397853,2.119165,1,0,432.1358,1625.996,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.1358,0,0 2021-06-26 05:50:11.983 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:50:11.983 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:50:15.433 - Thread: 1 -> GC Memory: 433.5825 / 433.5825 MB 2021-06-26 05:50:45.435 - Thread: 1 -> GC Memory: 417.98 / 417.98 MB 2021-06-26 05:51:12.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:51:12.151 - Thread: 1 -> STATISTICS,25567.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.46447,2.312387,1,0,417.3206,1626.934,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.3206,0,0 2021-06-26 05:51:12.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:51:12.151 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:51:15.451 - Thread: 1 -> GC Memory: 418.7045 / 418.7045 MB 2021-06-26 05:51:45.468 - Thread: 1 -> GC Memory: 419.5311 / 419.5311 MB 2021-06-26 05:52:12.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:52:12.167 - Thread: 1 -> STATISTICS,25627.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.587599,2.446369,1,0,418.9125,1625.727,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.9125,0,0 2021-06-26 05:52:12.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:52:12.167 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:52:15.484 - Thread: 1 -> GC Memory: 414.3924 / 414.3924 MB 2021-06-26 05:52:45.485 - Thread: 1 -> GC Memory: 415.1685 / 415.1685 MB 2021-06-26 05:53:12.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:53:12.184 - Thread: 1 -> STATISTICS,25687.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.605687,2.401699,1,0,414.5074,1625.727,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.5074,0,0 2021-06-26 05:53:12.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:53:12.184 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:53:15.501 - Thread: 1 -> GC Memory: 415.9454 / 415.9454 MB 2021-06-26 05:53:36.234 - Thread: 1 -> Autosave initiated 2021-06-26 05:53:36.234 - Thread: 1 -> Character state: True 2021-06-26 05:53:36.234 - Thread: 1 -> IsServer: True 2021-06-26 05:53:36.234 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:53:36.234 - Thread: 1 -> Autosave 2021-06-26 05:53:36.234 - Thread: 1 -> Saving world - START 2021-06-26 05:53:36.234 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:53:36.234 - Thread: 1 -> Before snapshot.: GC Memory: 418 B 2021-06-26 05:53:36.249 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 05:53:36.249 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 05:53:36.249 - Thread: 1 -> Saving world - END 2021-06-26 05:53:36.249 - Thread: 9 -> Session snapshot save - START 2021-06-26 05:53:36.249 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 05:53:36.488 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:53:36.519 - Thread: 9 -> Session snapshot save - END 2021-06-26 05:53:45.517 - Thread: 1 -> GC Memory: 419.4387 / 419.4387 MB 2021-06-26 05:54:12.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:54:12.199 - Thread: 1 -> STATISTICS,25747.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.882113,2.460799,1,0,424.7371,1626.914,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7371,0,0 2021-06-26 05:54:12.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:54:12.199 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:54:15.534 - Thread: 1 -> GC Memory: 420.1852 / 420.1852 MB 2021-06-26 05:54:45.550 - Thread: 1 -> GC Memory: 420.9716 / 420.9716 MB 2021-06-26 05:55:12.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:55:12.216 - Thread: 1 -> STATISTICS,25807.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.795305,2.523327,1,0,421.5693,1626.914,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.5693,0,0 2021-06-26 05:55:12.216 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:55:12.216 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:55:15.567 - Thread: 1 -> GC Memory: 422.9853 / 422.9853 MB 2021-06-26 05:55:45.584 - Thread: 1 -> GC Memory: 423.7739 / 423.7739 MB 2021-06-26 05:56:12.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:56:12.233 - Thread: 1 -> STATISTICS,25867.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.681384,2.437999,1,0,423.1092,1625.75,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.1092,0,0 2021-06-26 05:56:12.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:56:12.233 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:56:15.600 - Thread: 1 -> GC Memory: 424.5237 / 424.5237 MB 2021-06-26 05:56:45.600 - Thread: 1 -> GC Memory: 425.3173 / 425.3173 MB 2021-06-26 05:57:12.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:57:12.249 - Thread: 1 -> STATISTICS,25927.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.844417,2.686777,1,0,424.7021,1625.344,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7021,0,0 2021-06-26 05:57:12.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:57:12.249 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:57:15.616 - Thread: 1 -> GC Memory: 426.118 / 426.118 MB 2021-06-26 05:57:45.633 - Thread: 1 -> GC Memory: 421.0057 / 421.0057 MB 2021-06-26 05:58:12.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:58:12.266 - Thread: 1 -> STATISTICS,25987.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.586308,2.315969,1,0,426.0816,1625.344,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.0816,0,0 2021-06-26 05:58:12.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:58:12.266 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:58:15.650 - Thread: 1 -> GC Memory: 421.6135 / 421.6135 MB 2021-06-26 05:58:36.250 - Thread: 1 -> Autosave initiated 2021-06-26 05:58:36.250 - Thread: 1 -> Character state: True 2021-06-26 05:58:36.250 - Thread: 1 -> IsServer: True 2021-06-26 05:58:36.250 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 05:58:36.250 - Thread: 1 -> Autosave 2021-06-26 05:58:36.250 - Thread: 1 -> Saving world - START 2021-06-26 05:58:36.250 - Thread: 1 -> Making world state snapshot. 2021-06-26 05:58:36.250 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 05:58:36.267 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 05:58:36.267 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 05:58:36.267 - Thread: 1 -> Saving world - END 2021-06-26 05:58:36.267 - Thread: 7 -> Session snapshot save - START 2021-06-26 05:58:36.267 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 05:58:36.531 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 05:58:36.584 - Thread: 7 -> Session snapshot save - END 2021-06-26 05:58:45.666 - Thread: 1 -> GC Memory: 429.258 / 429.258 MB 2021-06-26 05:59:12.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 05:59:12.281 - Thread: 1 -> STATISTICS,26047.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.76105,2.483977,1,0,428.5631,1628.219,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.5631,0,0 2021-06-26 05:59:12.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 05:59:12.281 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 05:59:15.682 - Thread: 1 -> GC Memory: 429.999 / 429.999 MB 2021-06-26 05:59:45.699 - Thread: 1 -> GC Memory: 421.2172 / 421.2172 MB 2021-06-26 06:00:12.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:00:12.298 - Thread: 1 -> STATISTICS,26107.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.304118,2.308308,1,0,426.4813,1628.219,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.4813,0,0 2021-06-26 06:00:12.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:00:12.298 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:00:15.715 - Thread: 1 -> GC Memory: 421.9977 / 421.9977 MB 2021-06-26 06:00:45.716 - Thread: 1 -> GC Memory: 422.7874 / 422.7874 MB 2021-06-26 06:01:12.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:01:12.315 - Thread: 1 -> STATISTICS,26167.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.637348,2.555973,1,0,422.1154,1627.227,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.1154,0,0 2021-06-26 06:01:12.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:01:12.315 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:01:15.732 - Thread: 1 -> GC Memory: 423.5613 / 423.5613 MB 2021-06-26 06:01:45.749 - Thread: 1 -> GC Memory: 424.373 / 424.373 MB 2021-06-26 06:02:12.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:02:12.331 - Thread: 1 -> STATISTICS,26227.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.646307,2.276658,1,0,423.5439,1625.336,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.5439,0,0 2021-06-26 06:02:12.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:02:12.331 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:02:15.765 - Thread: 1 -> GC Memory: 424.9961 / 424.9961 MB 2021-06-26 06:02:45.771 - Thread: 1 -> GC Memory: 425.6996 / 425.6996 MB 2021-06-26 06:03:12.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:03:12.593 - Thread: 1 -> STATISTICS,26287.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.677341,2.510673,1,0,425.0769,1625.336,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0769,0,0 2021-06-26 06:03:12.593 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:03:12.593 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:03:15.779 - Thread: 1 -> GC Memory: 426.4487 / 426.4487 MB 2021-06-26 06:03:36.519 - Thread: 1 -> Autosave initiated 2021-06-26 06:03:36.520 - Thread: 1 -> Character state: True 2021-06-26 06:03:36.520 - Thread: 1 -> IsServer: True 2021-06-26 06:03:36.520 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:03:36.520 - Thread: 1 -> Autosave 2021-06-26 06:03:36.520 - Thread: 1 -> Saving world - START 2021-06-26 06:03:36.520 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:03:36.520 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 06:03:36.537 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 06:03:36.537 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 06:03:36.537 - Thread: 1 -> Saving world - END 2021-06-26 06:03:36.537 - Thread: 9 -> Session snapshot save - START 2021-06-26 06:03:36.537 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 06:03:36.795 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:03:36.829 - Thread: 9 -> Session snapshot save - END 2021-06-26 06:03:45.787 - Thread: 1 -> GC Memory: 426.8327 / 426.8327 MB 2021-06-26 06:04:12.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:04:12.620 - Thread: 1 -> STATISTICS,26347.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.720508,2.474901,1,0,436.7074,1632.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.7074,0,0 2021-06-26 06:04:12.620 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:04:12.620 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:04:15.789 - Thread: 1 -> GC Memory: 438.0363 / 438.0363 MB 2021-06-26 06:04:45.789 - Thread: 1 -> GC Memory: 438.7888 / 438.7888 MB 2021-06-26 06:05:12.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:05:12.637 - Thread: 1 -> STATISTICS,26407.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.908113,2.565852,1,0,438.2161,1633.172,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.2161,0,0 2021-06-26 06:05:12.637 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:05:12.637 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:05:15.805 - Thread: 1 -> GC Memory: 439.5541 / 439.5541 MB 2021-06-26 06:05:45.821 - Thread: 1 -> GC Memory: 440.3182 / 440.3182 MB 2021-06-26 06:06:12.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:06:12.654 - Thread: 1 -> STATISTICS,26467.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.510213,2.586413,1,0,439.7033,1633.234,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.7033,0,0 2021-06-26 06:06:12.654 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:06:12.654 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:06:15.838 - Thread: 1 -> GC Memory: 441.0399 / 441.0399 MB 2021-06-26 06:06:45.854 - Thread: 1 -> GC Memory: 430.3257 / 430.3257 MB 2021-06-26 06:07:12.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:07:12.670 - Thread: 1 -> STATISTICS,26527.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.916862,2.427657,1,0,435.6701,1625.422,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.6701,0,0 2021-06-26 06:07:12.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:07:12.670 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:07:15.871 - Thread: 1 -> GC Memory: 431.0851 / 431.0851 MB 2021-06-26 06:07:45.888 - Thread: 1 -> GC Memory: 431.8718 / 431.8718 MB 2021-06-26 06:08:12.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:08:12.687 - Thread: 1 -> STATISTICS,26587.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.743185,2.342816,1,0,431.2814,1625.422,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.2814,0,0 2021-06-26 06:08:12.687 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:08:12.687 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:08:15.904 - Thread: 1 -> GC Memory: 432.6806 / 432.6806 MB 2021-06-26 06:08:36.537 - Thread: 1 -> Autosave initiated 2021-06-26 06:08:36.537 - Thread: 1 -> Character state: True 2021-06-26 06:08:36.537 - Thread: 1 -> IsServer: True 2021-06-26 06:08:36.537 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:08:36.537 - Thread: 1 -> Autosave 2021-06-26 06:08:36.537 - Thread: 1 -> Saving world - START 2021-06-26 06:08:36.537 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:08:36.537 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 06:08:36.552 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 06:08:36.552 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 06:08:36.552 - Thread: 1 -> Saving world - END 2021-06-26 06:08:36.552 - Thread: 7 -> Session snapshot save - START 2021-06-26 06:08:36.552 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 06:08:36.804 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:08:36.838 - Thread: 7 -> Session snapshot save - END 2021-06-26 06:08:45.920 - Thread: 1 -> GC Memory: 434.3514 / 434.3514 MB 2021-06-26 06:09:12.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:09:12.703 - Thread: 1 -> STATISTICS,26647.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.862535,2.484758,1,0,433.7305,1625.031,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.7305,0,0 2021-06-26 06:09:12.703 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:09:12.703 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:09:15.937 - Thread: 1 -> GC Memory: 435.1274 / 435.1274 MB 2021-06-26 06:09:45.954 - Thread: 1 -> GC Memory: 435.8863 / 435.8863 MB 2021-06-26 06:10:12.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:10:12.719 - Thread: 1 -> STATISTICS,26707.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.716529,2.305374,1,0,435.2688,1625.031,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.2688,0,0 2021-06-26 06:10:12.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:10:12.719 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:10:15.970 - Thread: 1 -> GC Memory: 436.6355 / 436.6355 MB 2021-06-26 06:10:45.987 - Thread: 1 -> GC Memory: 437.4122 / 437.4122 MB 2021-06-26 06:11:12.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:11:12.736 - Thread: 1 -> STATISTICS,26767.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.408326,2.725785,1,0,436.7616,1625.031,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.7616,0,0 2021-06-26 06:11:12.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:11:12.736 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:11:15.987 - Thread: 1 -> GC Memory: 438.1375 / 438.1375 MB 2021-06-26 06:11:46.003 - Thread: 1 -> GC Memory: 438.9242 / 438.9242 MB 2021-06-26 06:12:12.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:12:12.752 - Thread: 1 -> STATISTICS,26827.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.93295,2.710938,1,0,438.3177,1625.031,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.3177,0,0 2021-06-26 06:12:12.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:12:12.752 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:12:16.020 - Thread: 1 -> GC Memory: 433.7345 / 433.7345 MB 2021-06-26 06:12:46.036 - Thread: 1 -> GC Memory: 437.9626 / 437.9626 MB 2021-06-26 06:13:12.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:13:12.769 - Thread: 1 -> STATISTICS,26887.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.012344,2.776337,1,0,437.3088,1624.613,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.3088,0,0 2021-06-26 06:13:12.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:13:12.769 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:13:16.053 - Thread: 1 -> GC Memory: 438.7196 / 438.7196 MB 2021-06-26 06:13:36.553 - Thread: 1 -> Autosave initiated 2021-06-26 06:13:36.553 - Thread: 1 -> Character state: True 2021-06-26 06:13:36.553 - Thread: 1 -> IsServer: True 2021-06-26 06:13:36.553 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:13:36.553 - Thread: 1 -> Autosave 2021-06-26 06:13:36.553 - Thread: 1 -> Saving world - START 2021-06-26 06:13:36.553 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:13:36.553 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 06:13:36.567 - Thread: 1 -> After snapshot.: GC Memory: 439 B 2021-06-26 06:13:36.567 - Thread: 1 -> Directory cleanup: GC Memory: 439 B 2021-06-26 06:13:36.567 - Thread: 1 -> Saving world - END 2021-06-26 06:13:36.567 - Thread: 7 -> Session snapshot save - START 2021-06-26 06:13:36.567 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 06:13:36.840 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:13:36.875 - Thread: 7 -> Session snapshot save - END 2021-06-26 06:13:46.054 - Thread: 1 -> GC Memory: 441.3416 / 441.3416 MB 2021-06-26 06:14:12.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:14:12.785 - Thread: 1 -> STATISTICS,26947.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.85734,2.597883,1,0,440.7122,1625.953,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.7122,0,0 2021-06-26 06:14:12.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:14:12.785 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:14:16.069 - Thread: 1 -> GC Memory: 442.1031 / 442.1031 MB 2021-06-26 06:14:46.085 - Thread: 1 -> GC Memory: 442.8758 / 442.8758 MB 2021-06-26 06:15:12.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:15:12.801 - Thread: 1 -> STATISTICS,27007.5,0,0,0.0871563,0.7852449,112.168,194.0037,5.903414,2.670575,1,0,442.2284,1624.93,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.2284,0,0 2021-06-26 06:15:12.801 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:15:12.801 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:15:16.086 - Thread: 1 -> GC Memory: 443.6267 / 443.6267 MB 2021-06-26 06:15:46.102 - Thread: 1 -> GC Memory: 438.4366 / 438.4366 MB 2021-06-26 06:16:12.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:16:12.818 - Thread: 1 -> STATISTICS,27067.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.476739,2.437896,1,0,443.7207,1624.582,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,443.7207,0,0 2021-06-26 06:16:12.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:16:12.818 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:16:16.103 - Thread: 1 -> GC Memory: 439.1694 / 439.1694 MB 2021-06-26 06:16:46.118 - Thread: 1 -> GC Memory: 439.9217 / 439.9217 MB 2021-06-26 06:17:12.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:17:12.834 - Thread: 1 -> STATISTICS,27127.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.354541,2.367435,1,0,439.3083,1624.582,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.3083,0,0 2021-06-26 06:17:12.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:17:12.834 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:17:16.135 - Thread: 1 -> GC Memory: 440.6917 / 440.6917 MB 2021-06-26 06:17:46.151 - Thread: 1 -> GC Memory: 441.4708 / 441.4708 MB 2021-06-26 06:18:12.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:18:12.851 - Thread: 1 -> STATISTICS,27187.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.422902,2.231585,1,0,440.8,1624.582,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.8,0,0 2021-06-26 06:18:12.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:18:12.851 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:18:16.152 - Thread: 1 -> GC Memory: 442.2163 / 442.2163 MB 2021-06-26 06:18:36.568 - Thread: 1 -> Autosave initiated 2021-06-26 06:18:36.568 - Thread: 1 -> Character state: True 2021-06-26 06:18:36.568 - Thread: 1 -> IsServer: True 2021-06-26 06:18:36.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:18:36.568 - Thread: 1 -> Autosave 2021-06-26 06:18:36.568 - Thread: 1 -> Saving world - START 2021-06-26 06:18:36.568 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:18:36.568 - Thread: 1 -> Before snapshot.: GC Memory: 438 B 2021-06-26 06:18:36.583 - Thread: 1 -> After snapshot.: GC Memory: 442 B 2021-06-26 06:18:36.583 - Thread: 1 -> Directory cleanup: GC Memory: 442 B 2021-06-26 06:18:36.583 - Thread: 1 -> Saving world - END 2021-06-26 06:18:36.583 - Thread: 9 -> Session snapshot save - START 2021-06-26 06:18:36.583 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 06:18:37.173 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:18:37.204 - Thread: 9 -> Session snapshot save - END 2021-06-26 06:18:46.156 - Thread: 1 -> GC Memory: 424.5299 / 424.5299 MB 2021-06-26 06:19:13.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:19:13.154 - Thread: 1 -> STATISTICS,27247.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.75612,2.604434,1,0,424.079,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.079,0,0 2021-06-26 06:19:13.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:19:13.154 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:19:16.172 - Thread: 1 -> GC Memory: 425.3668 / 425.3668 MB 2021-06-26 06:19:46.189 - Thread: 1 -> GC Memory: 426.1438 / 426.1438 MB 2021-06-26 06:20:13.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:20:13.171 - Thread: 1 -> STATISTICS,27307.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.941245,2.535852,1,0,425.6474,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.6474,0,0 2021-06-26 06:20:13.171 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:20:13.171 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:20:16.205 - Thread: 1 -> GC Memory: 426.9518 / 426.9518 MB 2021-06-26 06:20:46.222 - Thread: 1 -> GC Memory: 427.6191 / 427.6191 MB 2021-06-26 06:21:13.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:21:13.188 - Thread: 1 -> STATISTICS,27367.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.070662,2.596554,1,0,427.0963,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.0963,0,0 2021-06-26 06:21:13.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:21:13.188 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:21:16.239 - Thread: 1 -> GC Memory: 428.3788 / 428.3788 MB 2021-06-26 06:21:46.255 - Thread: 1 -> GC Memory: 423.275 / 423.275 MB 2021-06-26 06:22:13.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:22:13.204 - Thread: 1 -> STATISTICS,27427.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,7.236354,6.688295,1,0,422.7547,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.7547,0,0 2021-06-26 06:22:13.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:22:13.204 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:22:16.255 - Thread: 1 -> GC Memory: 424.0561 / 424.0561 MB 2021-06-26 06:22:46.271 - Thread: 1 -> GC Memory: 424.8892 / 424.8892 MB 2021-06-26 06:23:13.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:23:13.221 - Thread: 1 -> STATISTICS,27487.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.240874,2.610244,1,0,424.1891,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.1891,0,0 2021-06-26 06:23:13.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:23:13.221 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:23:16.288 - Thread: 1 -> GC Memory: 425.5248 / 425.5248 MB 2021-06-26 06:23:22.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 06:23:22.638 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 06:23:32.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 06:23:32.637 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 06:23:36.571 - Thread: 1 -> Autosave initiated 2021-06-26 06:23:36.571 - Thread: 1 -> Character state: True 2021-06-26 06:23:36.571 - Thread: 1 -> IsServer: True 2021-06-26 06:23:36.571 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:23:36.571 - Thread: 1 -> Autosave 2021-06-26 06:23:36.571 - Thread: 1 -> Saving world - START 2021-06-26 06:23:36.571 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:23:36.571 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 06:23:36.591 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 06:23:36.591 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 06:23:36.591 - Thread: 1 -> Saving world - END 2021-06-26 06:23:36.591 - Thread: 8 -> Session snapshot save - START 2021-06-26 06:23:36.591 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 06:23:36.855 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:23:36.886 - Thread: 8 -> Session snapshot save - END 2021-06-26 06:23:42.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 06:23:42.637 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 06:23:46.305 - Thread: 1 -> GC Memory: 427.3004 / 427.3004 MB 2021-06-26 06:23:52.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 06:23:52.638 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 06:23:52.638 - Thread: 1 -> Next activation in 00:42:32.8809675 2021-06-26 06:24:13.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:24:13.236 - Thread: 1 -> STATISTICS,27547.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.026523,2.620307,1,0,444.9249,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.9249,0,0 2021-06-26 06:24:13.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:24:13.236 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:24:16.321 - Thread: 1 -> GC Memory: 431.2872 / 431.2872 MB 2021-06-26 06:24:46.321 - Thread: 1 -> GC Memory: 432.0672 / 432.0672 MB 2021-06-26 06:25:13.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:25:13.253 - Thread: 1 -> STATISTICS,27607.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.900039,2.60383,1,0,431.5349,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.5349,0,0 2021-06-26 06:25:13.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:25:13.253 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:25:16.338 - Thread: 1 -> GC Memory: 432.8484 / 432.8484 MB 2021-06-26 06:25:46.354 - Thread: 1 -> GC Memory: 433.6448 / 433.6448 MB 2021-06-26 06:26:13.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:26:13.270 - Thread: 1 -> STATISTICS,27667.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.42918,2.255126,1,0,433.0956,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.0956,0,0 2021-06-26 06:26:13.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:26:13.270 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:26:16.370 - Thread: 1 -> GC Memory: 434.3852 / 434.3852 MB 2021-06-26 06:26:46.387 - Thread: 1 -> GC Memory: 435.1924 / 435.1924 MB 2021-06-26 06:27:13.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:27:13.286 - Thread: 1 -> STATISTICS,27727.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.737057,2.58769,1,0,434.4846,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.4846,0,0 2021-06-26 06:27:13.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:27:13.286 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:27:16.403 - Thread: 1 -> GC Memory: 435.8148 / 435.8148 MB 2021-06-26 06:27:46.420 - Thread: 1 -> GC Memory: 436.592 / 436.592 MB 2021-06-26 06:28:13.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:28:13.303 - Thread: 1 -> STATISTICS,27787.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.245337,2.271323,1,0,436.032,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.032,0,0 2021-06-26 06:28:13.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:28:13.303 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:28:16.436 - Thread: 1 -> GC Memory: 431.454 / 431.454 MB 2021-06-26 06:28:36.587 - Thread: 1 -> Autosave initiated 2021-06-26 06:28:36.587 - Thread: 1 -> Character state: True 2021-06-26 06:28:36.587 - Thread: 1 -> IsServer: True 2021-06-26 06:28:36.587 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:28:36.587 - Thread: 1 -> Autosave 2021-06-26 06:28:36.587 - Thread: 1 -> Saving world - START 2021-06-26 06:28:36.587 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:28:36.587 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 06:28:36.607 - Thread: 1 -> After snapshot.: GC Memory: 434 B 2021-06-26 06:28:36.607 - Thread: 1 -> Directory cleanup: GC Memory: 434 B 2021-06-26 06:28:36.607 - Thread: 1 -> Saving world - END 2021-06-26 06:28:36.607 - Thread: 8 -> Session snapshot save - START 2021-06-26 06:28:36.607 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 06:28:36.869 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:28:36.904 - Thread: 8 -> Session snapshot save - END 2021-06-26 06:28:46.453 - Thread: 1 -> GC Memory: 439.128 / 439.128 MB 2021-06-26 06:29:13.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:29:13.318 - Thread: 1 -> STATISTICS,27847.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.44862,2.373488,1,0,438.5639,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.5639,0,0 2021-06-26 06:29:13.318 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:29:13.318 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:29:16.470 - Thread: 1 -> GC Memory: 439.8773 / 439.8773 MB 2021-06-26 06:29:46.487 - Thread: 1 -> GC Memory: 440.6723 / 440.6723 MB 2021-06-26 06:30:13.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:30:13.335 - Thread: 1 -> STATISTICS,27907.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.341978,2.453193,1,0,440.0788,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.0788,0,0 2021-06-26 06:30:13.335 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:30:13.335 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:30:16.503 - Thread: 1 -> GC Memory: 435.4561 / 435.4561 MB 2021-06-26 06:30:46.519 - Thread: 1 -> GC Memory: 436.2701 / 436.2701 MB 2021-06-26 06:31:13.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:31:13.352 - Thread: 1 -> STATISTICS,27967.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.570689,2.679954,1,0,435.6655,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.6655,0,0 2021-06-26 06:31:13.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:31:13.352 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:31:16.536 - Thread: 1 -> GC Memory: 437.0331 / 437.0331 MB 2021-06-26 06:31:46.552 - Thread: 1 -> GC Memory: 437.8232 / 437.8232 MB 2021-06-26 06:32:13.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:32:13.368 - Thread: 1 -> STATISTICS,28027.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.47543,2.350304,1,0,437.2451,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.2451,0,0 2021-06-26 06:32:13.368 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:32:13.368 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:32:16.569 - Thread: 1 -> GC Memory: 438.6062 / 438.6062 MB 2021-06-26 06:32:46.586 - Thread: 1 -> GC Memory: 439.4215 / 439.4215 MB 2021-06-26 06:33:13.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:33:13.385 - Thread: 1 -> STATISTICS,28087.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.345806,2.427254,1,0,438.6622,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6622,0,0 2021-06-26 06:33:13.385 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:33:13.385 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:33:16.601 - Thread: 1 -> GC Memory: 440.0461 / 440.0461 MB 2021-06-26 06:33:36.602 - Thread: 1 -> Autosave initiated 2021-06-26 06:33:36.602 - Thread: 1 -> Character state: True 2021-06-26 06:33:36.602 - Thread: 1 -> IsServer: True 2021-06-26 06:33:36.602 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:33:36.602 - Thread: 1 -> Autosave 2021-06-26 06:33:36.602 - Thread: 1 -> Saving world - START 2021-06-26 06:33:36.602 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:33:36.602 - Thread: 1 -> Before snapshot.: GC Memory: 436 B 2021-06-26 06:33:36.619 - Thread: 1 -> After snapshot.: GC Memory: 440 B 2021-06-26 06:33:36.619 - Thread: 1 -> Directory cleanup: GC Memory: 440 B 2021-06-26 06:33:36.619 - Thread: 1 -> Saving world - END 2021-06-26 06:33:36.619 - Thread: 7 -> Session snapshot save - START 2021-06-26 06:33:36.619 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 06:33:36.882 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:33:36.917 - Thread: 7 -> Session snapshot save - END 2021-06-26 06:33:46.602 - Thread: 1 -> GC Memory: 441.7997 / 441.7997 MB 2021-06-26 06:34:13.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:34:13.400 - Thread: 1 -> STATISTICS,28147.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.494076,2.499446,1,0,441.2003,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.2003,0,0 2021-06-26 06:34:13.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:34:13.400 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:34:16.618 - Thread: 1 -> GC Memory: 442.5762 / 442.5762 MB 2021-06-26 06:34:46.635 - Thread: 1 -> GC Memory: 438.6053 / 438.6053 MB 2021-06-26 06:35:13.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:35:13.417 - Thread: 1 -> STATISTICS,28207.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.784708,2.484553,1,0,438.0231,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.0231,0,0 2021-06-26 06:35:13.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:35:13.417 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:35:16.652 - Thread: 1 -> GC Memory: 439.3816 / 439.3816 MB 2021-06-26 06:35:46.668 - Thread: 1 -> GC Memory: 419.1112 / 419.1112 MB 2021-06-26 06:36:13.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:36:13.434 - Thread: 1 -> STATISTICS,28267.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.530131,2.5201,1,0,418.5158,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.5158,0,0 2021-06-26 06:36:13.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:36:13.434 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:36:16.684 - Thread: 1 -> GC Memory: 413.9852 / 413.9852 MB 2021-06-26 06:36:46.701 - Thread: 1 -> GC Memory: 414.7654 / 414.7654 MB 2021-06-26 06:37:13.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:37:13.450 - Thread: 1 -> STATISTICS,28327.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.872962,2.434689,1,0,414.1865,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.1865,0,0 2021-06-26 06:37:13.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:37:13.450 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:37:16.717 - Thread: 1 -> GC Memory: 415.5563 / 415.5563 MB 2021-06-26 06:37:46.734 - Thread: 1 -> GC Memory: 416.3615 / 416.3615 MB 2021-06-26 06:38:13.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:38:13.467 - Thread: 1 -> STATISTICS,28387.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.726352,2.447992,1,0,415.7027,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.7027,0,0 2021-06-26 06:38:13.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:38:13.467 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:38:16.735 - Thread: 1 -> GC Memory: 417.1029 / 417.1029 MB 2021-06-26 06:38:36.617 - Thread: 1 -> Autosave initiated 2021-06-26 06:38:36.617 - Thread: 1 -> Character state: True 2021-06-26 06:38:36.617 - Thread: 1 -> IsServer: True 2021-06-26 06:38:36.617 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:38:36.617 - Thread: 1 -> Autosave 2021-06-26 06:38:36.617 - Thread: 1 -> Saving world - START 2021-06-26 06:38:36.617 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:38:36.617 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 06:38:36.632 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 06:38:36.632 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 06:38:36.632 - Thread: 1 -> Saving world - END 2021-06-26 06:38:36.632 - Thread: 8 -> Session snapshot save - START 2021-06-26 06:38:36.633 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 06:38:36.898 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:38:36.931 - Thread: 8 -> Session snapshot save - END 2021-06-26 06:38:46.750 - Thread: 1 -> GC Memory: 421.689 / 421.689 MB 2021-06-26 06:39:13.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:39:13.482 - Thread: 1 -> STATISTICS,28447.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.783451,2.507143,1,0,421.0797,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.0797,0,0 2021-06-26 06:39:13.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:39:13.482 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:39:16.767 - Thread: 1 -> GC Memory: 422.469 / 422.469 MB 2021-06-26 06:39:46.783 - Thread: 1 -> GC Memory: 423.3068 / 423.3068 MB 2021-06-26 06:40:13.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:40:13.499 - Thread: 1 -> STATISTICS,28507.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.871698,2.717084,1,0,422.6802,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.6802,0,0 2021-06-26 06:40:13.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:40:13.499 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:40:16.800 - Thread: 1 -> GC Memory: 424.0718 / 424.0718 MB 2021-06-26 06:40:46.817 - Thread: 1 -> GC Memory: 424.7246 / 424.7246 MB 2021-06-26 06:41:13.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:41:13.516 - Thread: 1 -> STATISTICS,28567.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.930796,2.562258,1,0,424.084,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.084,0,0 2021-06-26 06:41:13.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:41:13.516 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:41:16.833 - Thread: 1 -> GC Memory: 425.4972 / 425.4972 MB 2021-06-26 06:41:46.849 - Thread: 1 -> GC Memory: 426.2807 / 426.2807 MB 2021-06-26 06:42:13.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:42:13.532 - Thread: 1 -> STATISTICS,28627.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.761257,2.449245,1,0,425.6576,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.6576,0,0 2021-06-26 06:42:13.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:42:13.532 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:42:16.866 - Thread: 1 -> GC Memory: 421.1577 / 421.1577 MB 2021-06-26 06:42:46.883 - Thread: 1 -> GC Memory: 421.9428 / 421.9428 MB 2021-06-26 06:43:13.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:43:13.556 - Thread: 1 -> STATISTICS,28687.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,22.8442,2.48902,1,0,421.1169,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.1169,0,0 2021-06-26 06:43:13.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:43:13.556 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:43:16.899 - Thread: 1 -> GC Memory: 422.5645 / 422.5645 MB 2021-06-26 06:43:36.632 - Thread: 1 -> Autosave initiated 2021-06-26 06:43:36.632 - Thread: 1 -> Character state: True 2021-06-26 06:43:36.632 - Thread: 1 -> IsServer: True 2021-06-26 06:43:36.632 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:43:36.632 - Thread: 1 -> Autosave 2021-06-26 06:43:36.632 - Thread: 1 -> Saving world - START 2021-06-26 06:43:36.632 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:43:36.632 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 06:43:36.648 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 06:43:36.648 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 06:43:36.648 - Thread: 1 -> Saving world - END 2021-06-26 06:43:36.648 - Thread: 8 -> Session snapshot save - START 2021-06-26 06:43:36.648 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 06:43:36.903 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:43:36.936 - Thread: 8 -> Session snapshot save - END 2021-06-26 06:43:46.900 - Thread: 1 -> GC Memory: 424.3386 / 424.3386 MB 2021-06-26 06:44:13.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:44:13.564 - Thread: 1 -> STATISTICS,28747.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.856088,2.838045,1,0,433.223,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.223,0,0 2021-06-26 06:44:13.564 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:44:13.564 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:44:16.915 - Thread: 1 -> GC Memory: 434.6304 / 434.6304 MB 2021-06-26 06:44:46.932 - Thread: 1 -> GC Memory: 435.4172 / 435.4172 MB 2021-06-26 06:45:13.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:45:13.581 - Thread: 1 -> STATISTICS,28808,0,0,0.0871563,0.7852449,112.168,194.0037,5.582575,2.368342,1,0,434.7821,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.7821,0,0 2021-06-26 06:45:13.581 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:45:13.581 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:45:16.949 - Thread: 1 -> GC Memory: 430.2441 / 430.2441 MB 2021-06-26 06:45:46.966 - Thread: 1 -> GC Memory: 431.0378 / 431.0378 MB 2021-06-26 06:46:13.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:46:13.598 - Thread: 1 -> STATISTICS,28868.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.878309,2.49332,1,0,422.175,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.175,0,0 2021-06-26 06:46:13.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:46:13.598 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:46:16.982 - Thread: 1 -> GC Memory: 423.5893 / 423.5893 MB 2021-06-26 06:46:46.998 - Thread: 1 -> GC Memory: 424.4037 / 424.4037 MB 2021-06-26 06:47:13.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:47:13.614 - Thread: 1 -> STATISTICS,28928.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.506151,2.444596,1,0,423.7524,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.7524,0,0 2021-06-26 06:47:13.614 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:47:13.614 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:47:17.014 - Thread: 1 -> GC Memory: 425.1815 / 425.1815 MB 2021-06-26 06:47:47.031 - Thread: 1 -> GC Memory: 425.9677 / 425.9677 MB 2021-06-26 06:48:13.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:48:13.631 - Thread: 1 -> STATISTICS,28988.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.76423,2.572955,1,0,425.2857,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.2857,0,0 2021-06-26 06:48:13.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:48:13.631 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:48:17.048 - Thread: 1 -> GC Memory: 426.7545 / 426.7545 MB 2021-06-26 06:48:36.648 - Thread: 1 -> Autosave initiated 2021-06-26 06:48:36.648 - Thread: 1 -> Character state: True 2021-06-26 06:48:36.648 - Thread: 1 -> IsServer: True 2021-06-26 06:48:36.648 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:48:36.648 - Thread: 1 -> Autosave 2021-06-26 06:48:36.648 - Thread: 1 -> Saving world - START 2021-06-26 06:48:36.648 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:48:36.648 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 06:48:36.661 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 06:48:36.661 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 06:48:36.661 - Thread: 1 -> Saving world - END 2021-06-26 06:48:36.661 - Thread: 8 -> Session snapshot save - START 2021-06-26 06:48:36.661 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 06:48:36.922 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:48:36.956 - Thread: 8 -> Session snapshot save - END 2021-06-26 06:48:47.065 - Thread: 1 -> GC Memory: 428.2606 / 428.2606 MB 2021-06-26 06:49:13.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:49:13.646 - Thread: 1 -> STATISTICS,29048.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.771586,2.487777,1,0,427.5967,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.5967,0,0 2021-06-26 06:49:13.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:49:13.646 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:49:17.081 - Thread: 1 -> GC Memory: 429.0352 / 429.0352 MB 2021-06-26 06:49:47.097 - Thread: 1 -> GC Memory: 429.8627 / 429.8627 MB 2021-06-26 06:50:13.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:50:13.663 - Thread: 1 -> STATISTICS,29108.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.999328,2.648836,1,0,429.1661,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.1661,0,0 2021-06-26 06:50:13.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:50:13.663 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:50:17.114 - Thread: 1 -> GC Memory: 430.6274 / 430.6274 MB 2021-06-26 06:50:47.131 - Thread: 1 -> GC Memory: 431.2854 / 431.2854 MB 2021-06-26 06:51:13.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:51:13.680 - Thread: 1 -> STATISTICS,29168.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.663428,2.550261,1,0,430.5801,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.5801,0,0 2021-06-26 06:51:13.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:51:13.680 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:51:17.147 - Thread: 1 -> GC Memory: 426.1003 / 426.1003 MB 2021-06-26 06:51:47.164 - Thread: 1 -> GC Memory: 426.9089 / 426.9089 MB 2021-06-26 06:52:13.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:52:13.696 - Thread: 1 -> STATISTICS,29228.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.633829,2.410515,1,0,426.2416,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.2416,0,0 2021-06-26 06:52:13.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:52:13.696 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:52:17.180 - Thread: 1 -> GC Memory: 427.7196 / 427.7196 MB 2021-06-26 06:52:47.196 - Thread: 1 -> GC Memory: 428.4965 / 428.4965 MB 2021-06-26 06:53:13.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:53:13.713 - Thread: 1 -> STATISTICS,29288.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.541299,2.521244,1,0,427.6245,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.6245,0,0 2021-06-26 06:53:13.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:53:13.713 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:53:17.213 - Thread: 1 -> GC Memory: 429.1404 / 429.1404 MB 2021-06-26 06:53:36.664 - Thread: 1 -> Autosave initiated 2021-06-26 06:53:36.664 - Thread: 1 -> Character state: True 2021-06-26 06:53:36.664 - Thread: 1 -> IsServer: True 2021-06-26 06:53:36.664 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:53:36.664 - Thread: 1 -> Autosave 2021-06-26 06:53:36.664 - Thread: 1 -> Saving world - START 2021-06-26 06:53:36.664 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:53:36.664 - Thread: 1 -> Before snapshot.: GC Memory: 431 B 2021-06-26 06:53:36.677 - Thread: 1 -> After snapshot.: GC Memory: 429 B 2021-06-26 06:53:36.677 - Thread: 1 -> Directory cleanup: GC Memory: 429 B 2021-06-26 06:53:36.677 - Thread: 1 -> Saving world - END 2021-06-26 06:53:36.677 - Thread: 8 -> Session snapshot save - START 2021-06-26 06:53:36.677 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 06:53:36.989 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:53:37.022 - Thread: 8 -> Session snapshot save - END 2021-06-26 06:53:47.230 - Thread: 1 -> GC Memory: 420.9329 / 420.9329 MB 2021-06-26 06:54:13.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:54:13.728 - Thread: 1 -> STATISTICS,29348.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.882582,2.547468,1,0,420.2246,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2246,0,0 2021-06-26 06:54:13.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:54:13.728 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:54:17.247 - Thread: 1 -> GC Memory: 421.7097 / 421.7097 MB 2021-06-26 06:54:47.263 - Thread: 1 -> GC Memory: 422.4607 / 422.4607 MB 2021-06-26 06:55:13.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:55:13.745 - Thread: 1 -> STATISTICS,29408.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.758639,2.695759,1,0,418.1458,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.1458,0,0 2021-06-26 06:55:13.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:55:13.745 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:55:17.279 - Thread: 1 -> GC Memory: 419.632 / 419.632 MB 2021-06-26 06:55:47.296 - Thread: 1 -> GC Memory: 420.3892 / 420.3892 MB 2021-06-26 06:56:13.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:56:13.762 - Thread: 1 -> STATISTICS,29468.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.641713,2.398143,1,0,419.6395,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.6395,0,0 2021-06-26 06:56:13.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:56:13.762 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:56:17.313 - Thread: 1 -> GC Memory: 421.1479 / 421.1479 MB 2021-06-26 06:56:47.330 - Thread: 1 -> GC Memory: 416.0127 / 416.0127 MB 2021-06-26 06:57:13.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:57:13.778 - Thread: 1 -> STATISTICS,29528.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.425434,2.375076,1,0,421.2196,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.2196,0,0 2021-06-26 06:57:13.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:57:13.778 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:57:17.346 - Thread: 1 -> GC Memory: 416.7951 / 416.7951 MB 2021-06-26 06:57:47.363 - Thread: 1 -> GC Memory: 417.6037 / 417.6037 MB 2021-06-26 06:58:13.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:58:13.795 - Thread: 1 -> STATISTICS,29588.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.864077,2.451505,1,0,416.6385,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.6385,0,0 2021-06-26 06:58:13.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:58:13.795 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:58:17.378 - Thread: 1 -> GC Memory: 418.1763 / 418.1763 MB 2021-06-26 06:58:36.679 - Thread: 1 -> Autosave initiated 2021-06-26 06:58:36.679 - Thread: 1 -> Character state: True 2021-06-26 06:58:36.679 - Thread: 1 -> IsServer: True 2021-06-26 06:58:36.679 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 06:58:36.679 - Thread: 1 -> Autosave 2021-06-26 06:58:36.679 - Thread: 1 -> Saving world - START 2021-06-26 06:58:36.679 - Thread: 1 -> Making world state snapshot. 2021-06-26 06:58:36.679 - Thread: 1 -> Before snapshot.: GC Memory: 420 B 2021-06-26 06:58:36.695 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 06:58:36.695 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 06:58:36.695 - Thread: 1 -> Saving world - END 2021-06-26 06:58:36.695 - Thread: 7 -> Session snapshot save - START 2021-06-26 06:58:36.696 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 06:58:36.952 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 06:58:36.985 - Thread: 7 -> Session snapshot save - END 2021-06-26 06:58:47.395 - Thread: 1 -> GC Memory: 419.9637 / 419.9637 MB 2021-06-26 06:59:13.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 06:59:13.810 - Thread: 1 -> STATISTICS,29648.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.403049,2.476493,1,0,425.1389,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1389,0,0 2021-06-26 06:59:13.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 06:59:13.810 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 06:59:17.411 - Thread: 1 -> GC Memory: 420.7445 / 420.7445 MB 2021-06-26 06:59:47.428 - Thread: 1 -> GC Memory: 421.5169 / 421.5169 MB 2021-06-26 07:00:13.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:00:13.827 - Thread: 1 -> STATISTICS,29708.25,0,0,0.0871563,0.7852449,112.168,194.0037,6.166325,2.458585,1,0,420.7975,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.7975,0,0 2021-06-26 07:00:13.827 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:00:13.827 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:00:17.445 - Thread: 1 -> GC Memory: 422.312 / 422.312 MB 2021-06-26 07:00:47.461 - Thread: 1 -> GC Memory: 422.9644 / 422.9644 MB 2021-06-26 07:01:13.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:01:13.844 - Thread: 1 -> STATISTICS,29768.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.913851,2.664356,1,0,422.1727,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.1727,0,0 2021-06-26 07:01:13.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:01:13.844 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:01:17.477 - Thread: 1 -> GC Memory: 423.705 / 423.705 MB 2021-06-26 07:01:47.478 - Thread: 1 -> GC Memory: 424.4875 / 424.4875 MB 2021-06-26 07:02:13.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:02:13.860 - Thread: 1 -> STATISTICS,29828.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.734641,2.524789,1,0,423.7575,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.7575,0,0 2021-06-26 07:02:13.860 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:02:13.860 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:02:17.494 - Thread: 1 -> GC Memory: 425.2967 / 425.2967 MB 2021-06-26 07:02:47.511 - Thread: 1 -> GC Memory: 420.184 / 420.184 MB 2021-06-26 07:03:13.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:03:13.877 - Thread: 1 -> STATISTICS,29888.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.071197,2.56859,1,0,425.3129,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.3129,0,0 2021-06-26 07:03:13.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:03:13.877 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:03:17.528 - Thread: 1 -> GC Memory: 420.7952 / 420.7952 MB 2021-06-26 07:03:36.694 - Thread: 1 -> Autosave initiated 2021-06-26 07:03:36.694 - Thread: 1 -> Character state: True 2021-06-26 07:03:36.694 - Thread: 1 -> IsServer: True 2021-06-26 07:03:36.694 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:03:36.694 - Thread: 1 -> Autosave 2021-06-26 07:03:36.694 - Thread: 1 -> Saving world - START 2021-06-26 07:03:36.694 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:03:36.694 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 07:03:36.715 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 07:03:36.715 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 07:03:36.715 - Thread: 1 -> Saving world - END 2021-06-26 07:03:36.715 - Thread: 8 -> Session snapshot save - START 2021-06-26 07:03:36.715 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 07:03:36.969 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:03:37.002 - Thread: 8 -> Session snapshot save - END 2021-06-26 07:03:47.543 - Thread: 1 -> GC Memory: 428.3662 / 428.3662 MB 2021-06-26 07:04:13.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:04:13.892 - Thread: 1 -> STATISTICS,29948.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.453403,2.441731,1,0,433.2024,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.2024,0,0 2021-06-26 07:04:13.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:04:13.892 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:04:17.560 - Thread: 1 -> GC Memory: 434.7333 / 434.7333 MB 2021-06-26 07:04:47.577 - Thread: 1 -> GC Memory: 435.4912 / 435.4912 MB 2021-06-26 07:05:13.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:05:13.909 - Thread: 1 -> STATISTICS,30008.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.495675,2.493963,1,0,434.6952,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.6952,0,0 2021-06-26 07:05:13.909 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:05:13.909 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:05:17.593 - Thread: 1 -> GC Memory: 436.2495 / 436.2495 MB 2021-06-26 07:05:47.594 - Thread: 1 -> GC Memory: 431.108 / 431.108 MB 2021-06-26 07:06:13.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:06:13.926 - Thread: 1 -> STATISTICS,30068.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.451185,2.36513,1,0,436.233,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.233,0,0 2021-06-26 07:06:13.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:06:13.926 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:06:17.609 - Thread: 1 -> GC Memory: 423.443 / 423.443 MB 2021-06-26 07:06:26.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:06:26.909 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 07:06:36.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:06:36.909 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 07:06:46.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:06:46.909 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 07:06:47.626 - Thread: 1 -> GC Memory: 424.24 / 424.24 MB 2021-06-26 07:06:56.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:06:56.909 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 07:06:56.909 - Thread: 1 -> Next activation in 00:05:14.9093187 2021-06-26 07:07:13.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:07:13.942 - Thread: 1 -> STATISTICS,30128.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.596537,2.373937,1,0,423.4735,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.4735,0,0 2021-06-26 07:07:13.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:07:13.942 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:07:17.643 - Thread: 1 -> GC Memory: 425.0128 / 425.0128 MB 2021-06-26 07:07:47.660 - Thread: 1 -> GC Memory: 425.8188 / 425.8188 MB 2021-06-26 07:08:13.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:08:13.959 - Thread: 1 -> STATISTICS,30188.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.443314,2.369472,1,0,424.987,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.987,0,0 2021-06-26 07:08:13.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:08:13.959 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:08:17.676 - Thread: 1 -> GC Memory: 426.5805 / 426.5805 MB 2021-06-26 07:08:36.709 - Thread: 1 -> Autosave initiated 2021-06-26 07:08:36.709 - Thread: 1 -> Character state: True 2021-06-26 07:08:36.709 - Thread: 1 -> IsServer: True 2021-06-26 07:08:36.709 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:08:36.709 - Thread: 1 -> Autosave 2021-06-26 07:08:36.709 - Thread: 1 -> Saving world - START 2021-06-26 07:08:36.709 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:08:36.709 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 07:08:36.724 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 07:08:36.724 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 07:08:36.724 - Thread: 1 -> Saving world - END 2021-06-26 07:08:36.724 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:08:36.724 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:08:36.985 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:08:37.018 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:08:47.693 - Thread: 1 -> GC Memory: 428.6566 / 428.6566 MB 2021-06-26 07:09:13.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:09:13.974 - Thread: 1 -> STATISTICS,30248.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.743374,2.722537,1,0,427.8835,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.8835,0,0 2021-06-26 07:09:13.974 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:09:13.974 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:09:17.708 - Thread: 1 -> GC Memory: 429.4707 / 429.4707 MB 2021-06-26 07:09:47.709 - Thread: 1 -> GC Memory: 430.2586 / 430.2586 MB 2021-06-26 07:10:13.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:10:13.991 - Thread: 1 -> STATISTICS,30308.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.75889,2.643421,1,0,429.4448,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.4448,0,0 2021-06-26 07:10:13.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:10:13.991 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:10:17.725 - Thread: 1 -> GC Memory: 431.0292 / 431.0292 MB 2021-06-26 07:10:47.742 - Thread: 1 -> GC Memory: 418.6969 / 418.6969 MB 2021-06-26 07:11:14.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:11:14.008 - Thread: 1 -> STATISTICS,30368.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.120334,2.818216,1,0,417.9307,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.9307,0,0 2021-06-26 07:11:14.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:11:14.008 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:11:17.759 - Thread: 1 -> GC Memory: 419.5026 / 419.5026 MB 2021-06-26 07:11:47.774 - Thread: 1 -> GC Memory: 414.3806 / 414.3806 MB 2021-06-26 07:12:12.941 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:12:12.941 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 07:12:14.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:12:14.024 - Thread: 1 -> STATISTICS,30428.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.241167,2.88034,1,0,419.5087,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.5087,0,0 2021-06-26 07:12:14.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:12:14.024 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:12:17.775 - Thread: 1 -> GC Memory: 415.1458 / 415.1458 MB 2021-06-26 07:12:22.941 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:12:22.941 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 07:12:32.941 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:12:32.941 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 07:12:42.941 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 07:12:42.941 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 07:12:42.941 - Thread: 1 -> Next activation in 00:48:37.5101449 2021-06-26 07:12:47.791 - Thread: 1 -> GC Memory: 415.9261 / 415.9261 MB 2021-06-26 07:13:14.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:13:14.041 - Thread: 1 -> STATISTICS,30488.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.988273,2.732257,1,0,415.0905,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.0905,0,0 2021-06-26 07:13:14.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:13:14.041 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:13:17.808 - Thread: 1 -> GC Memory: 416.7037 / 416.7037 MB 2021-06-26 07:13:36.724 - Thread: 1 -> Autosave initiated 2021-06-26 07:13:36.724 - Thread: 1 -> Character state: True 2021-06-26 07:13:36.724 - Thread: 1 -> IsServer: True 2021-06-26 07:13:36.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:13:36.724 - Thread: 1 -> Autosave 2021-06-26 07:13:36.724 - Thread: 1 -> Saving world - START 2021-06-26 07:13:36.724 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:13:36.724 - Thread: 1 -> Before snapshot.: GC Memory: 418 B 2021-06-26 07:13:36.741 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 07:13:36.742 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 07:13:36.742 - Thread: 1 -> Saving world - END 2021-06-26 07:13:36.742 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:13:36.742 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:13:36.987 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:13:37.021 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:13:47.825 - Thread: 1 -> GC Memory: 420.1182 / 420.1182 MB 2021-06-26 07:14:14.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:14:14.056 - Thread: 1 -> STATISTICS,30548.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.859937,2.675052,1,0,425.244,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.244,0,0 2021-06-26 07:14:14.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:14:14.056 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:14:17.841 - Thread: 1 -> GC Memory: 420.9 / 420.9 MB 2021-06-26 07:14:47.857 - Thread: 1 -> GC Memory: 418.0477 / 418.0477 MB 2021-06-26 07:15:14.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:15:14.073 - Thread: 1 -> STATISTICS,30608.5,0,0,0.0871563,0.7852449,112.168,194.0037,5.963868,2.675323,1,0,417.2326,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.2326,0,0 2021-06-26 07:15:14.073 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:15:14.073 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:15:17.874 - Thread: 1 -> GC Memory: 418.8323 / 418.8323 MB 2021-06-26 07:15:47.891 - Thread: 1 -> GC Memory: 419.6429 / 419.6429 MB 2021-06-26 07:16:14.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:16:14.090 - Thread: 1 -> STATISTICS,30668.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.027079,2.58129,1,0,418.7829,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.7829,0,0 2021-06-26 07:16:14.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:16:14.090 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:16:17.907 - Thread: 1 -> GC Memory: 420.4067 / 420.4067 MB 2021-06-26 07:16:47.924 - Thread: 1 -> GC Memory: 421.1999 / 421.1999 MB 2021-06-26 07:17:14.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:17:14.106 - Thread: 1 -> STATISTICS,30728.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.948241,2.569571,1,0,420.3583,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3583,0,0 2021-06-26 07:17:14.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:17:14.106 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:17:17.940 - Thread: 1 -> GC Memory: 416.0534 / 416.0534 MB 2021-06-26 07:17:47.956 - Thread: 1 -> GC Memory: 416.6253 / 416.6253 MB 2021-06-26 07:18:14.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:18:14.123 - Thread: 1 -> STATISTICS,30788.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.570659,2.575752,1,0,421.6724,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.6724,0,0 2021-06-26 07:18:14.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:18:14.123 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:18:17.973 - Thread: 1 -> GC Memory: 417.3909 / 417.3909 MB 2021-06-26 07:18:36.740 - Thread: 1 -> Autosave initiated 2021-06-26 07:18:36.740 - Thread: 1 -> Character state: True 2021-06-26 07:18:36.740 - Thread: 1 -> IsServer: True 2021-06-26 07:18:36.740 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:18:36.740 - Thread: 1 -> Autosave 2021-06-26 07:18:36.740 - Thread: 1 -> Saving world - START 2021-06-26 07:18:36.740 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:18:36.740 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 07:18:36.759 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 07:18:36.759 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 07:18:36.759 - Thread: 1 -> Saving world - END 2021-06-26 07:18:36.759 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:18:36.759 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:18:37.027 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:18:37.060 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:18:47.990 - Thread: 1 -> GC Memory: 426.4796 / 426.4796 MB 2021-06-26 07:19:14.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:19:14.138 - Thread: 1 -> STATISTICS,30848.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.547117,2.449578,1,0,425.6071,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.6071,0,0 2021-06-26 07:19:14.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:19:14.138 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:19:18.006 - Thread: 1 -> GC Memory: 421.2765 / 421.2765 MB 2021-06-26 07:19:48.007 - Thread: 1 -> GC Memory: 422.0395 / 422.0395 MB 2021-06-26 07:20:14.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:20:14.155 - Thread: 1 -> STATISTICS,30908.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.153071,4.025285,1,0,419.7528,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.7528,0,0 2021-06-26 07:20:14.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:20:14.155 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:20:18.022 - Thread: 1 -> GC Memory: 421.4008 / 421.4008 MB 2021-06-26 07:20:48.039 - Thread: 1 -> GC Memory: 422.2196 / 422.2196 MB 2021-06-26 07:21:14.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:21:14.172 - Thread: 1 -> STATISTICS,30968.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.607657,2.444684,1,0,421.3546,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.3546,0,0 2021-06-26 07:21:14.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:21:14.172 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:21:18.056 - Thread: 1 -> GC Memory: 422.9883 / 422.9883 MB 2021-06-26 07:21:48.072 - Thread: 1 -> GC Memory: 423.7936 / 423.7936 MB 2021-06-26 07:22:14.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:22:14.188 - Thread: 1 -> STATISTICS,31028.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.780341,2.504179,1,0,422.9227,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.9227,0,0 2021-06-26 07:22:14.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:22:14.188 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:22:18.089 - Thread: 1 -> GC Memory: 424.5545 / 424.5545 MB 2021-06-26 07:22:48.105 - Thread: 1 -> GC Memory: 425.3546 / 425.3546 MB 2021-06-26 07:23:14.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:23:14.205 - Thread: 1 -> STATISTICS,31088.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.630297,2.479608,1,0,424.3129,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.3129,0,0 2021-06-26 07:23:14.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:23:14.205 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:23:18.122 - Thread: 1 -> GC Memory: 420.0144 / 420.0144 MB 2021-06-26 07:23:36.755 - Thread: 1 -> Autosave initiated 2021-06-26 07:23:36.755 - Thread: 1 -> Character state: True 2021-06-26 07:23:36.755 - Thread: 1 -> IsServer: True 2021-06-26 07:23:36.755 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:23:36.755 - Thread: 1 -> Autosave 2021-06-26 07:23:36.755 - Thread: 1 -> Saving world - START 2021-06-26 07:23:36.755 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:23:36.755 - Thread: 1 -> Before snapshot.: GC Memory: 421 B 2021-06-26 07:23:36.776 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 07:23:36.776 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 07:23:36.776 - Thread: 1 -> Saving world - END 2021-06-26 07:23:36.776 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:23:36.776 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:23:37.035 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:23:37.067 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:23:48.138 - Thread: 1 -> GC Memory: 427.7119 / 427.7119 MB 2021-06-26 07:24:14.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:24:14.220 - Thread: 1 -> STATISTICS,31148.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.501823,2.646747,1,0,436.289,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.289,0,0 2021-06-26 07:24:14.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:24:14.220 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:24:18.155 - Thread: 1 -> GC Memory: 437.9592 / 437.9592 MB 2021-06-26 07:24:48.172 - Thread: 1 -> GC Memory: 438.7382 / 438.7382 MB 2021-06-26 07:25:14.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:25:14.237 - Thread: 1 -> STATISTICS,31208.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.712691,2.543064,1,0,437.8498,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.8498,0,0 2021-06-26 07:25:14.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:25:14.237 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:25:18.189 - Thread: 1 -> GC Memory: 439.5084 / 439.5084 MB 2021-06-26 07:25:48.204 - Thread: 1 -> GC Memory: 440.2976 / 440.2976 MB 2021-06-26 07:26:14.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:26:14.254 - Thread: 1 -> STATISTICS,31268.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.62567,2.433893,1,0,439.3871,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.3871,0,0 2021-06-26 07:26:14.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:26:14.254 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:26:18.221 - Thread: 1 -> GC Memory: 435.1333 / 435.1333 MB 2021-06-26 07:26:48.238 - Thread: 1 -> GC Memory: 429.888 / 429.888 MB 2021-06-26 07:27:14.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:27:14.270 - Thread: 1 -> STATISTICS,31328.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.569151,2.380897,1,0,428.9909,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.9909,0,0 2021-06-26 07:27:14.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:27:14.270 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:27:18.254 - Thread: 1 -> GC Memory: 430.6703 / 430.6703 MB 2021-06-26 07:27:48.271 - Thread: 1 -> GC Memory: 431.4842 / 431.4842 MB 2021-06-26 07:28:14.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:28:14.287 - Thread: 1 -> STATISTICS,31388.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.152202,2.750935,1,0,430.5372,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.5372,0,0 2021-06-26 07:28:14.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:28:14.287 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:28:18.288 - Thread: 1 -> GC Memory: 432.2554 / 432.2554 MB 2021-06-26 07:28:36.771 - Thread: 1 -> Autosave initiated 2021-06-26 07:28:36.771 - Thread: 1 -> Character state: True 2021-06-26 07:28:36.771 - Thread: 1 -> IsServer: True 2021-06-26 07:28:36.771 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:28:36.771 - Thread: 1 -> Autosave 2021-06-26 07:28:36.771 - Thread: 1 -> Saving world - START 2021-06-26 07:28:36.771 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:28:36.771 - Thread: 1 -> Before snapshot.: GC Memory: 434 B 2021-06-26 07:28:36.785 - Thread: 1 -> After snapshot.: GC Memory: 432 B 2021-06-26 07:28:36.785 - Thread: 1 -> Directory cleanup: GC Memory: 432 B 2021-06-26 07:28:36.785 - Thread: 1 -> Saving world - END 2021-06-26 07:28:36.785 - Thread: 8 -> Session snapshot save - START 2021-06-26 07:28:36.785 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 07:28:37.097 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:28:37.131 - Thread: 8 -> Session snapshot save - END 2021-06-26 07:28:48.303 - Thread: 1 -> GC Memory: 421.1948 / 421.1948 MB 2021-06-26 07:29:14.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:29:14.302 - Thread: 1 -> STATISTICS,31448.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.944559,2.731307,1,0,420.2996,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2996,0,0 2021-06-26 07:29:14.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:29:14.302 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:29:18.320 - Thread: 1 -> GC Memory: 421.976 / 421.976 MB 2021-06-26 07:29:48.321 - Thread: 1 -> GC Memory: 422.7624 / 422.7624 MB 2021-06-26 07:30:14.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:30:14.319 - Thread: 1 -> STATISTICS,31508.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.811411,2.565254,1,0,421.85,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.85,0,0 2021-06-26 07:30:14.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:30:14.319 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:30:18.337 - Thread: 1 -> GC Memory: 423.5523 / 423.5523 MB 2021-06-26 07:30:48.354 - Thread: 1 -> GC Memory: 424.2144 / 424.2144 MB 2021-06-26 07:31:14.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:31:14.336 - Thread: 1 -> STATISTICS,31568.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.134731,2.635961,1,0,423.2776,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.2776,0,0 2021-06-26 07:31:14.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:31:14.336 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:31:18.369 - Thread: 1 -> GC Memory: 424.9782 / 424.9782 MB 2021-06-26 07:31:48.386 - Thread: 1 -> GC Memory: 419.8542 / 419.8542 MB 2021-06-26 07:32:14.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:32:14.352 - Thread: 1 -> STATISTICS,31628.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.951364,2.553294,1,0,424.8676,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.8676,0,0 2021-06-26 07:32:14.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:32:14.352 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:32:18.403 - Thread: 1 -> GC Memory: 420.6485 / 420.6485 MB 2021-06-26 07:32:48.419 - Thread: 1 -> GC Memory: 421.423 / 421.423 MB 2021-06-26 07:33:14.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:33:14.369 - Thread: 1 -> STATISTICS,31688.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.840912,2.660374,1,0,420.3159,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3159,0,0 2021-06-26 07:33:14.369 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:33:14.369 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:33:18.420 - Thread: 1 -> GC Memory: 422.0532 / 422.0532 MB 2021-06-26 07:33:36.786 - Thread: 1 -> Autosave initiated 2021-06-26 07:33:36.786 - Thread: 1 -> Character state: True 2021-06-26 07:33:36.786 - Thread: 1 -> IsServer: True 2021-06-26 07:33:36.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:33:36.786 - Thread: 1 -> Autosave 2021-06-26 07:33:36.786 - Thread: 1 -> Saving world - START 2021-06-26 07:33:36.786 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:33:36.786 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 07:33:36.805 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 07:33:36.805 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 07:33:36.805 - Thread: 1 -> Saving world - END 2021-06-26 07:33:36.805 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:33:36.805 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:33:37.058 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:33:37.090 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:33:48.435 - Thread: 1 -> GC Memory: 423.8555 / 423.8555 MB 2021-06-26 07:34:14.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:34:14.384 - Thread: 1 -> STATISTICS,31748.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.864577,2.574295,1,0,428.8333,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.8333,0,0 2021-06-26 07:34:14.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:34:14.384 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:34:18.452 - Thread: 1 -> GC Memory: 424.6253 / 424.6253 MB 2021-06-26 07:34:48.469 - Thread: 1 -> GC Memory: 421.7791 / 421.7791 MB 2021-06-26 07:35:14.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:35:14.401 - Thread: 1 -> STATISTICS,31808.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.74661,2.605894,1,0,420.8265,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.8265,0,0 2021-06-26 07:35:14.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:35:14.401 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:35:18.486 - Thread: 1 -> GC Memory: 422.5512 / 422.5512 MB 2021-06-26 07:35:48.502 - Thread: 1 -> GC Memory: 423.3677 / 423.3677 MB 2021-06-26 07:36:14.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:36:14.418 - Thread: 1 -> STATISTICS,31868.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.691236,2.626543,1,0,422.3872,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.3872,0,0 2021-06-26 07:36:14.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:36:14.418 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:36:18.519 - Thread: 1 -> GC Memory: 424.1249 / 424.1249 MB 2021-06-26 07:36:48.534 - Thread: 1 -> GC Memory: 424.8962 / 424.8962 MB 2021-06-26 07:37:14.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:37:14.434 - Thread: 1 -> STATISTICS,31928.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.90169,2.806388,1,0,423.9514,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.9514,0,0 2021-06-26 07:37:14.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:37:14.434 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:37:18.551 - Thread: 1 -> GC Memory: 419.6234 / 419.6234 MB 2021-06-26 07:37:48.568 - Thread: 1 -> GC Memory: 420.3901 / 420.3901 MB 2021-06-26 07:38:14.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:38:14.451 - Thread: 1 -> STATISTICS,31988.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.40138,2.340629,1,0,425.3351,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.3351,0,0 2021-06-26 07:38:14.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:38:14.451 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:38:18.585 - Thread: 1 -> GC Memory: 421.1779 / 421.1779 MB 2021-06-26 07:38:36.801 - Thread: 1 -> Autosave initiated 2021-06-26 07:38:36.801 - Thread: 1 -> Character state: True 2021-06-26 07:38:36.801 - Thread: 1 -> IsServer: True 2021-06-26 07:38:36.801 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:38:36.801 - Thread: 1 -> Autosave 2021-06-26 07:38:36.801 - Thread: 1 -> Saving world - START 2021-06-26 07:38:36.801 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:38:36.801 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 07:38:36.821 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 07:38:36.821 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 07:38:36.821 - Thread: 1 -> Saving world - END 2021-06-26 07:38:36.821 - Thread: 9 -> Session snapshot save - START 2021-06-26 07:38:36.821 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 07:38:37.074 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:38:37.106 - Thread: 9 -> Session snapshot save - END 2021-06-26 07:38:48.601 - Thread: 1 -> GC Memory: 430.1004 / 430.1004 MB 2021-06-26 07:39:14.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:39:14.467 - Thread: 1 -> STATISTICS,32048.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.326647,2.476544,1,0,429.1031,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.1031,0,0 2021-06-26 07:39:14.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:39:14.467 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:39:18.618 - Thread: 1 -> GC Memory: 424.9023 / 424.9023 MB 2021-06-26 07:39:48.618 - Thread: 1 -> GC Memory: 425.6722 / 425.6722 MB 2021-06-26 07:40:14.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:40:14.483 - Thread: 1 -> STATISTICS,32108.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.86217,3.41822,1,0,423.5103,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.5103,0,0 2021-06-26 07:40:14.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:40:14.483 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:40:18.634 - Thread: 1 -> GC Memory: 425.2503 / 425.2503 MB 2021-06-26 07:40:48.651 - Thread: 1 -> GC Memory: 426.0548 / 426.0548 MB 2021-06-26 07:41:14.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:41:14.500 - Thread: 1 -> STATISTICS,32168.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.484812,2.490277,1,0,425.0353,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0353,0,0 2021-06-26 07:41:14.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:41:14.500 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:41:18.667 - Thread: 1 -> GC Memory: 426.8001 / 426.8001 MB 2021-06-26 07:41:48.684 - Thread: 1 -> GC Memory: 427.5962 / 427.5962 MB 2021-06-26 07:42:14.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:42:14.516 - Thread: 1 -> STATISTICS,32228.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.640652,2.594237,1,0,426.612,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.612,0,0 2021-06-26 07:42:14.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:42:14.516 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:42:18.700 - Thread: 1 -> GC Memory: 428.3746 / 428.3746 MB 2021-06-26 07:42:48.716 - Thread: 1 -> GC Memory: 429.1482 / 429.1482 MB 2021-06-26 07:43:14.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:43:14.533 - Thread: 1 -> STATISTICS,32288.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.655446,2.70051,1,0,427.9865,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.9865,0,0 2021-06-26 07:43:14.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:43:14.533 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:43:18.717 - Thread: 1 -> GC Memory: 423.8176 / 423.8176 MB 2021-06-26 07:43:36.817 - Thread: 1 -> Autosave initiated 2021-06-26 07:43:36.817 - Thread: 1 -> Character state: True 2021-06-26 07:43:36.817 - Thread: 1 -> IsServer: True 2021-06-26 07:43:36.817 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:43:36.817 - Thread: 1 -> Autosave 2021-06-26 07:43:36.817 - Thread: 1 -> Saving world - START 2021-06-26 07:43:36.817 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:43:36.817 - Thread: 1 -> Before snapshot.: GC Memory: 425 B 2021-06-26 07:43:36.838 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 07:43:36.838 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 07:43:36.838 - Thread: 1 -> Saving world - END 2021-06-26 07:43:36.838 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:43:36.839 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:43:37.095 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:43:37.127 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:43:48.733 - Thread: 1 -> GC Memory: 431.4825 / 431.4825 MB 2021-06-26 07:44:14.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:44:14.549 - Thread: 1 -> STATISTICS,32348.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.614292,2.453575,1,0,437.2796,1623.734,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.2796,0,0 2021-06-26 07:44:14.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:44:14.549 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:44:18.750 - Thread: 1 -> GC Memory: 439.0377 / 439.0377 MB 2021-06-26 07:44:48.767 - Thread: 1 -> GC Memory: 434.4803 / 434.4803 MB 2021-06-26 07:45:14.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:45:14.565 - Thread: 1 -> STATISTICS,32409,0,0,0.0871563,0.7852449,112.168,194.0037,5.432253,2.428591,1,0,433.5189,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.5189,0,0 2021-06-26 07:45:14.565 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:45:14.565 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:45:18.782 - Thread: 1 -> GC Memory: 435.2928 / 435.2928 MB 2021-06-26 07:45:48.783 - Thread: 1 -> GC Memory: 414.0737 / 414.0737 MB 2021-06-26 07:46:14.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:46:14.582 - Thread: 1 -> STATISTICS,32469.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.378534,2.428243,1,0,418.9504,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.9504,0,0 2021-06-26 07:46:14.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:46:14.582 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:46:18.799 - Thread: 1 -> GC Memory: 414.7578 / 414.7578 MB 2021-06-26 07:46:48.816 - Thread: 1 -> GC Memory: 415.5217 / 415.5217 MB 2021-06-26 07:47:14.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:47:14.598 - Thread: 1 -> STATISTICS,32529.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.609018,2.760692,1,0,414.5176,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.5176,0,0 2021-06-26 07:47:14.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:47:14.598 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:47:18.833 - Thread: 1 -> GC Memory: 416.3051 / 416.3051 MB 2021-06-26 07:47:48.848 - Thread: 1 -> GC Memory: 417.0994 / 417.0994 MB 2021-06-26 07:48:14.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:48:14.615 - Thread: 1 -> STATISTICS,32589.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.665264,2.533164,1,0,416.0042,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.0042,0,0 2021-06-26 07:48:14.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:48:14.615 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:48:18.865 - Thread: 1 -> GC Memory: 417.8382 / 417.8382 MB 2021-06-26 07:48:36.832 - Thread: 1 -> Autosave initiated 2021-06-26 07:48:36.832 - Thread: 1 -> Character state: True 2021-06-26 07:48:36.832 - Thread: 1 -> IsServer: True 2021-06-26 07:48:36.832 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:48:36.832 - Thread: 1 -> Autosave 2021-06-26 07:48:36.832 - Thread: 1 -> Saving world - START 2021-06-26 07:48:36.832 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:48:36.832 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 07:48:36.848 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 07:48:36.848 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 07:48:36.848 - Thread: 1 -> Saving world - END 2021-06-26 07:48:36.848 - Thread: 8 -> Session snapshot save - START 2021-06-26 07:48:36.848 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 07:48:37.102 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:48:37.136 - Thread: 8 -> Session snapshot save - END 2021-06-26 07:48:48.882 - Thread: 1 -> GC Memory: 421.4275 / 421.4275 MB 2021-06-26 07:49:14.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:49:14.631 - Thread: 1 -> STATISTICS,32649.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.724261,2.484241,1,0,420.4204,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.4204,0,0 2021-06-26 07:49:14.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:49:14.631 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:49:18.899 - Thread: 1 -> GC Memory: 422.2148 / 422.2148 MB 2021-06-26 07:49:48.915 - Thread: 1 -> GC Memory: 423.0211 / 423.0211 MB 2021-06-26 07:50:14.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:50:14.647 - Thread: 1 -> STATISTICS,32709.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.661931,2.530551,1,0,421.9967,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.9967,0,0 2021-06-26 07:50:14.647 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:50:14.647 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:50:18.915 - Thread: 1 -> GC Memory: 423.7945 / 423.7945 MB 2021-06-26 07:50:48.931 - Thread: 1 -> GC Memory: 424.4399 / 424.4399 MB 2021-06-26 07:51:14.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:51:14.664 - Thread: 1 -> STATISTICS,32769.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.682172,2.505221,1,0,423.3944,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.3944,0,0 2021-06-26 07:51:14.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:51:14.664 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:51:18.948 - Thread: 1 -> GC Memory: 425.2037 / 425.2037 MB 2021-06-26 07:51:48.965 - Thread: 1 -> GC Memory: 420.0799 / 420.0799 MB 2021-06-26 07:52:14.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:52:14.680 - Thread: 1 -> STATISTICS,32829.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.869736,2.776286,1,0,424.9713,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.9713,0,0 2021-06-26 07:52:14.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:52:14.680 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:52:18.982 - Thread: 1 -> GC Memory: 420.8837 / 420.8837 MB 2021-06-26 07:52:48.998 - Thread: 1 -> GC Memory: 421.6625 / 421.6625 MB 2021-06-26 07:53:14.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:53:14.697 - Thread: 1 -> STATISTICS,32889.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.57944,2.571628,1,0,420.4442,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.4442,0,0 2021-06-26 07:53:14.697 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:53:14.697 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:53:19.013 - Thread: 1 -> GC Memory: 422.2852 / 422.2852 MB 2021-06-26 07:53:36.847 - Thread: 1 -> Autosave initiated 2021-06-26 07:53:36.847 - Thread: 1 -> Character state: True 2021-06-26 07:53:36.847 - Thread: 1 -> IsServer: True 2021-06-26 07:53:36.847 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:53:36.847 - Thread: 1 -> Autosave 2021-06-26 07:53:36.847 - Thread: 1 -> Saving world - START 2021-06-26 07:53:36.847 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:53:36.847 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 07:53:36.866 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 07:53:36.866 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 07:53:36.866 - Thread: 1 -> Saving world - END 2021-06-26 07:53:36.866 - Thread: 9 -> Session snapshot save - START 2021-06-26 07:53:36.866 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 07:53:37.120 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:53:37.153 - Thread: 9 -> Session snapshot save - END 2021-06-26 07:53:49.014 - Thread: 1 -> GC Memory: 424.0369 / 424.0369 MB 2021-06-26 07:54:14.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:54:14.713 - Thread: 1 -> STATISTICS,32949.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.396931,2.43307,1,0,428.909,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.909,0,0 2021-06-26 07:54:14.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:54:14.713 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:54:19.030 - Thread: 1 -> GC Memory: 424.8065 / 424.8065 MB 2021-06-26 07:54:49.047 - Thread: 1 -> GC Memory: 421.9786 / 421.9786 MB 2021-06-26 07:55:14.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:55:14.729 - Thread: 1 -> STATISTICS,33009.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.666036,2.560077,1,0,420.9321,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.9321,0,0 2021-06-26 07:55:14.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:55:14.729 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:55:19.064 - Thread: 1 -> GC Memory: 422.7747 / 422.7747 MB 2021-06-26 07:55:49.079 - Thread: 1 -> GC Memory: 423.594 / 423.594 MB 2021-06-26 07:56:14.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:56:14.746 - Thread: 1 -> STATISTICS,33069.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.710563,2.803084,1,0,422.518,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.518,0,0 2021-06-26 07:56:14.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:56:14.746 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:56:19.096 - Thread: 1 -> GC Memory: 424.3711 / 424.3711 MB 2021-06-26 07:56:49.113 - Thread: 1 -> GC Memory: 425.1248 / 425.1248 MB 2021-06-26 07:57:14.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:57:14.762 - Thread: 1 -> STATISTICS,33129.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.283333,2.386929,1,0,424.0878,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.0878,0,0 2021-06-26 07:57:14.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:57:14.762 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:57:19.129 - Thread: 1 -> GC Memory: 419.8547 / 419.8547 MB 2021-06-26 07:57:49.130 - Thread: 1 -> GC Memory: 420.6278 / 420.6278 MB 2021-06-26 07:58:14.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:58:14.779 - Thread: 1 -> STATISTICS,33189.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.672009,2.529148,1,0,425.4744,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.4744,0,0 2021-06-26 07:58:14.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:58:14.779 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:58:19.147 - Thread: 1 -> GC Memory: 421.4178 / 421.4178 MB 2021-06-26 07:58:36.863 - Thread: 1 -> Autosave initiated 2021-06-26 07:58:36.863 - Thread: 1 -> Character state: True 2021-06-26 07:58:36.863 - Thread: 1 -> IsServer: True 2021-06-26 07:58:36.863 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 07:58:36.863 - Thread: 1 -> Autosave 2021-06-26 07:58:36.863 - Thread: 1 -> Saving world - START 2021-06-26 07:58:36.863 - Thread: 1 -> Making world state snapshot. 2021-06-26 07:58:36.863 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 07:58:36.882 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 07:58:36.882 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 07:58:36.882 - Thread: 1 -> Saving world - END 2021-06-26 07:58:36.882 - Thread: 7 -> Session snapshot save - START 2021-06-26 07:58:36.882 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 07:58:37.134 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 07:58:37.166 - Thread: 7 -> Session snapshot save - END 2021-06-26 07:58:49.162 - Thread: 1 -> GC Memory: 430.1202 / 430.1202 MB 2021-06-26 07:59:14.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 07:59:14.795 - Thread: 1 -> STATISTICS,33249.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.71854,2.483861,1,0,429.0175,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.0175,0,0 2021-06-26 07:59:14.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 07:59:14.795 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 07:59:19.179 - Thread: 1 -> GC Memory: 424.9335 / 424.9335 MB 2021-06-26 07:59:49.195 - Thread: 1 -> GC Memory: 425.7285 / 425.7285 MB 2021-06-26 08:00:14.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:00:14.811 - Thread: 1 -> STATISTICS,33309.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.651561,2.511157,1,0,423.4969,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.4969,0,0 2021-06-26 08:00:14.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:00:14.811 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:00:19.196 - Thread: 1 -> GC Memory: 425.3384 / 425.3384 MB 2021-06-26 08:00:49.212 - Thread: 1 -> GC Memory: 426.1614 / 426.1614 MB 2021-06-26 08:01:14.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:01:14.828 - Thread: 1 -> STATISTICS,33369.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.83333,2.728024,1,0,425.0777,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0777,0,0 2021-06-26 08:01:14.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:01:14.828 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:01:19.228 - Thread: 1 -> GC Memory: 426.9604 / 426.9604 MB 2021-06-26 08:01:21.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:01:21.261 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 08:01:31.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:01:31.261 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 08:01:41.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:01:41.261 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 08:01:49.245 - Thread: 1 -> GC Memory: 427.7531 / 427.7531 MB 2021-06-26 08:01:51.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:01:51.262 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 08:01:51.262 - Thread: 1 -> Next activation in -00:08:50.7058950 2021-06-26 08:01:51.262 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:01:51.262 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 08:02:01.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:02:01.261 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 08:02:11.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:02:11.261 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 08:02:14.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:02:14.844 - Thread: 1 -> STATISTICS,33429.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.630108,2.658468,1,0,426.7018,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.7018,0,0 2021-06-26 08:02:14.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:02:14.844 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:02:19.264 - Thread: 1 -> GC Memory: 428.5527 / 428.5527 MB 2021-06-26 08:02:21.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:02:21.261 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 08:02:21.261 - Thread: 1 -> Next activation in 00:12:55.9452660 2021-06-26 08:02:49.278 - Thread: 1 -> GC Memory: 423.4271 / 423.4271 MB 2021-06-26 08:03:14.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:03:14.861 - Thread: 1 -> STATISTICS,33489.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.621561,2.472634,1,0,428.0981,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.0981,0,0 2021-06-26 08:03:14.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:03:14.861 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:03:19.295 - Thread: 1 -> GC Memory: 424.0553 / 424.0553 MB 2021-06-26 08:03:36.878 - Thread: 1 -> Autosave initiated 2021-06-26 08:03:36.878 - Thread: 1 -> Character state: True 2021-06-26 08:03:36.878 - Thread: 1 -> IsServer: True 2021-06-26 08:03:36.878 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:03:36.878 - Thread: 1 -> Autosave 2021-06-26 08:03:36.878 - Thread: 1 -> Saving world - START 2021-06-26 08:03:36.878 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:03:36.878 - Thread: 1 -> Before snapshot.: GC Memory: 425 B 2021-06-26 08:03:36.896 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 08:03:36.896 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 08:03:36.896 - Thread: 1 -> Saving world - END 2021-06-26 08:03:36.896 - Thread: 8 -> Session snapshot save - START 2021-06-26 08:03:36.896 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 08:03:37.156 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:03:37.192 - Thread: 8 -> Session snapshot save - END 2021-06-26 08:03:49.312 - Thread: 1 -> GC Memory: 422.3905 / 422.3905 MB 2021-06-26 08:04:14.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:04:14.877 - Thread: 1 -> STATISTICS,33549.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.418667,2.378359,1,0,419.598,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.598,0,0 2021-06-26 08:04:14.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:04:14.877 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:04:19.327 - Thread: 1 -> GC Memory: 421.4716 / 421.4716 MB 2021-06-26 08:04:49.344 - Thread: 1 -> GC Memory: 422.2642 / 422.2642 MB 2021-06-26 08:05:14.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:05:14.893 - Thread: 1 -> STATISTICS,33609.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.431662,2.533809,1,0,421.1645,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.1645,0,0 2021-06-26 08:05:14.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:05:14.893 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:05:19.361 - Thread: 1 -> GC Memory: 423.0449 / 423.0449 MB 2021-06-26 08:05:49.377 - Thread: 1 -> GC Memory: 417.8916 / 417.8916 MB 2021-06-26 08:06:14.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:06:14.910 - Thread: 1 -> STATISTICS,33669.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.388703,2.286021,1,0,422.6839,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.6839,0,0 2021-06-26 08:06:14.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:06:14.910 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:06:19.394 - Thread: 1 -> GC Memory: 418.6814 / 418.6814 MB 2021-06-26 08:06:49.410 - Thread: 1 -> GC Memory: 419.4246 / 419.4246 MB 2021-06-26 08:07:14.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:07:14.926 - Thread: 1 -> STATISTICS,33729.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.218515,2.358156,1,0,418.1166,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.1166,0,0 2021-06-26 08:07:14.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:07:14.926 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:07:19.426 - Thread: 1 -> GC Memory: 419.998 / 419.998 MB 2021-06-26 08:07:49.443 - Thread: 1 -> GC Memory: 420.7883 / 420.7883 MB 2021-06-26 08:08:14.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:08:14.943 - Thread: 1 -> STATISTICS,33789.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.433543,2.482849,1,0,419.6368,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.6368,0,0 2021-06-26 08:08:14.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:08:14.943 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:08:19.460 - Thread: 1 -> GC Memory: 421.5515 / 421.5515 MB 2021-06-26 08:08:36.893 - Thread: 1 -> Autosave initiated 2021-06-26 08:08:36.893 - Thread: 1 -> Character state: True 2021-06-26 08:08:36.893 - Thread: 1 -> IsServer: True 2021-06-26 08:08:36.893 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:08:36.893 - Thread: 1 -> Autosave 2021-06-26 08:08:36.893 - Thread: 1 -> Saving world - START 2021-06-26 08:08:36.893 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:08:36.893 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 08:08:36.909 - Thread: 1 -> After snapshot.: GC Memory: 421 B 2021-06-26 08:08:36.909 - Thread: 1 -> Directory cleanup: GC Memory: 421 B 2021-06-26 08:08:36.909 - Thread: 1 -> Saving world - END 2021-06-26 08:08:36.909 - Thread: 8 -> Session snapshot save - START 2021-06-26 08:08:36.910 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 08:08:37.178 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:08:37.211 - Thread: 8 -> Session snapshot save - END 2021-06-26 08:08:49.477 - Thread: 1 -> GC Memory: 425.3567 / 425.3567 MB 2021-06-26 08:09:14.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:09:14.959 - Thread: 1 -> STATISTICS,33849.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.469053,2.490705,1,0,424.168,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.168,0,0 2021-06-26 08:09:14.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:09:14.959 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:09:19.493 - Thread: 1 -> GC Memory: 426.0853 / 426.0853 MB 2021-06-26 08:09:49.509 - Thread: 1 -> GC Memory: 426.8858 / 426.8858 MB 2021-06-26 08:10:14.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:10:14.975 - Thread: 1 -> STATISTICS,33909.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.688102,2.489861,1,0,425.7389,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.7389,0,0 2021-06-26 08:10:14.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:10:14.975 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:10:19.526 - Thread: 1 -> GC Memory: 427.6594 / 427.6594 MB 2021-06-26 08:10:49.543 - Thread: 1 -> GC Memory: 428.3114 / 428.3114 MB 2021-06-26 08:11:14.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:11:14.992 - Thread: 1 -> STATISTICS,33969.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.851221,2.651062,1,0,427.118,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.118,0,0 2021-06-26 08:11:14.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:11:14.992 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:11:19.561 - Thread: 1 -> GC Memory: 423.1606 / 423.1606 MB 2021-06-26 08:11:49.576 - Thread: 1 -> GC Memory: 423.9163 / 423.9163 MB 2021-06-26 08:12:15.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:12:15.008 - Thread: 1 -> STATISTICS,34029.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.443153,2.415519,1,0,428.6872,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.6872,0,0 2021-06-26 08:12:15.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:12:15.008 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:12:19.593 - Thread: 1 -> GC Memory: 424.6762 / 424.6762 MB 2021-06-26 08:12:49.608 - Thread: 1 -> GC Memory: 425.4522 / 425.4522 MB 2021-06-26 08:13:15.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:13:15.025 - Thread: 1 -> STATISTICS,34089.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.13838,2.656495,1,0,424.1213,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.1213,0,0 2021-06-26 08:13:15.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:13:15.025 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:13:19.625 - Thread: 1 -> GC Memory: 426.101 / 426.101 MB 2021-06-26 08:13:36.908 - Thread: 1 -> Autosave initiated 2021-06-26 08:13:36.908 - Thread: 1 -> Character state: True 2021-06-26 08:13:36.908 - Thread: 1 -> IsServer: True 2021-06-26 08:13:36.908 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:13:36.908 - Thread: 1 -> Autosave 2021-06-26 08:13:36.908 - Thread: 1 -> Saving world - START 2021-06-26 08:13:36.908 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:13:36.908 - Thread: 1 -> Before snapshot.: GC Memory: 427 B 2021-06-26 08:13:36.926 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 08:13:36.926 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 08:13:36.926 - Thread: 1 -> Saving world - END 2021-06-26 08:13:36.926 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:13:36.926 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:13:37.191 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:13:37.224 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:13:49.642 - Thread: 1 -> GC Memory: 427.9552 / 427.9552 MB 2021-06-26 08:14:15.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:14:15.041 - Thread: 1 -> STATISTICS,34149.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.261845,2.302857,1,0,432.6621,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.6621,0,0 2021-06-26 08:14:15.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:14:15.041 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:14:19.658 - Thread: 1 -> GC Memory: 428.6696 / 428.6696 MB 2021-06-26 08:14:49.659 - Thread: 1 -> GC Memory: 425.8081 / 425.8081 MB 2021-06-26 08:15:15.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:15:15.057 - Thread: 1 -> STATISTICS,34209.5,0,0,0.0871563,0.7852449,112.168,194.0037,5.766207,2.453565,1,0,424.6443,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.6443,0,0 2021-06-26 08:15:15.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:15:15.057 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:15:17.341 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:15:17.341 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 08:15:19.674 - Thread: 1 -> GC Memory: 426.6107 / 426.6107 MB 2021-06-26 08:15:27.341 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:15:27.341 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 08:15:37.357 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:15:37.357 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 08:15:47.357 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:15:47.358 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 08:15:47.358 - Thread: 1 -> Next activation in 00:22:57.0410598 2021-06-26 08:15:49.691 - Thread: 1 -> GC Memory: 427.3956 / 427.3956 MB 2021-06-26 08:16:15.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:16:15.074 - Thread: 1 -> STATISTICS,34269.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.51132,2.359318,1,0,426.1964,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.1964,0,0 2021-06-26 08:16:15.074 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:16:15.074 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:16:19.708 - Thread: 1 -> GC Memory: 428.1793 / 428.1793 MB 2021-06-26 08:16:49.724 - Thread: 1 -> GC Memory: 428.929 / 428.929 MB 2021-06-26 08:17:15.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:17:15.090 - Thread: 1 -> STATISTICS,34329.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.409783,2.343062,1,0,427.744,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.744,0,0 2021-06-26 08:17:15.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:17:15.090 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:17:19.741 - Thread: 1 -> GC Memory: 423.6304 / 423.6304 MB 2021-06-26 08:17:49.758 - Thread: 1 -> GC Memory: 424.4046 / 424.4046 MB 2021-06-26 08:18:15.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:18:15.106 - Thread: 1 -> STATISTICS,34389.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.427546,2.360173,1,0,429.095,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.095,0,0 2021-06-26 08:18:15.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:18:15.106 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:18:19.774 - Thread: 1 -> GC Memory: 425.1568 / 425.1568 MB 2021-06-26 08:18:36.924 - Thread: 1 -> Autosave initiated 2021-06-26 08:18:36.924 - Thread: 1 -> Character state: True 2021-06-26 08:18:36.924 - Thread: 1 -> IsServer: True 2021-06-26 08:18:36.924 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:18:36.924 - Thread: 1 -> Autosave 2021-06-26 08:18:36.924 - Thread: 1 -> Saving world - START 2021-06-26 08:18:36.924 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:18:36.924 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 08:18:36.944 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 08:18:36.944 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 08:18:36.944 - Thread: 1 -> Saving world - END 2021-06-26 08:18:36.944 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:18:36.944 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:18:37.204 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:18:37.236 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:18:49.790 - Thread: 1 -> GC Memory: 427.9462 / 427.9462 MB 2021-06-26 08:19:15.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:19:15.123 - Thread: 1 -> STATISTICS,34449.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.834878,2.476129,1,0,432.6442,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.6442,0,0 2021-06-26 08:19:15.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:19:15.123 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:19:19.807 - Thread: 1 -> GC Memory: 428.6917 / 428.6917 MB 2021-06-26 08:19:49.824 - Thread: 1 -> GC Memory: 429.479 / 429.479 MB 2021-06-26 08:20:15.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:20:15.139 - Thread: 1 -> STATISTICS,34509.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.771257,2.365178,1,0,427.2013,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2013,0,0 2021-06-26 08:20:15.139 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:20:15.139 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:20:19.840 - Thread: 1 -> GC Memory: 429.1911 / 429.1911 MB 2021-06-26 08:20:49.840 - Thread: 1 -> GC Memory: 429.9887 / 429.9887 MB 2021-06-26 08:21:15.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:21:15.156 - Thread: 1 -> STATISTICS,34569.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.784621,2.689577,1,0,428.7427,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.7427,0,0 2021-06-26 08:21:15.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:21:15.156 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:21:19.856 - Thread: 1 -> GC Memory: 430.7631 / 430.7631 MB 2021-06-26 08:21:49.873 - Thread: 1 -> GC Memory: 418.4954 / 418.4954 MB 2021-06-26 08:22:15.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:22:15.172 - Thread: 1 -> STATISTICS,34629.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.684497,2.438573,1,0,417.3804,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.3804,0,0 2021-06-26 08:22:15.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:22:15.172 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:22:19.890 - Thread: 1 -> GC Memory: 419.3541 / 419.3541 MB 2021-06-26 08:22:49.906 - Thread: 1 -> GC Memory: 414.2083 / 414.2083 MB 2021-06-26 08:23:15.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:23:15.188 - Thread: 1 -> STATISTICS,34689.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.613809,2.445706,1,0,418.8884,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.8884,0,0 2021-06-26 08:23:15.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:23:15.189 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:23:19.923 - Thread: 1 -> GC Memory: 414.9967 / 414.9967 MB 2021-06-26 08:23:36.940 - Thread: 1 -> Autosave initiated 2021-06-26 08:23:36.940 - Thread: 1 -> Character state: True 2021-06-26 08:23:36.940 - Thread: 1 -> IsServer: True 2021-06-26 08:23:36.940 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:23:36.940 - Thread: 1 -> Autosave 2021-06-26 08:23:36.940 - Thread: 1 -> Saving world - START 2021-06-26 08:23:36.940 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:23:36.940 - Thread: 1 -> Before snapshot.: GC Memory: 416 B 2021-06-26 08:23:36.960 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 08:23:36.961 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 08:23:36.961 - Thread: 1 -> Saving world - END 2021-06-26 08:23:36.961 - Thread: 9 -> Session snapshot save - START 2021-06-26 08:23:36.961 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 08:23:37.216 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:23:37.249 - Thread: 9 -> Session snapshot save - END 2021-06-26 08:23:49.939 - Thread: 1 -> GC Memory: 424.7621 / 424.7621 MB 2021-06-26 08:24:15.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:24:15.205 - Thread: 1 -> STATISTICS,34749.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.620897,2.464483,1,0,434.1158,1624.172,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.1158,0,0 2021-06-26 08:24:15.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:24:15.205 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:24:19.955 - Thread: 1 -> GC Memory: 436.1205 / 436.1205 MB 2021-06-26 08:24:49.973 - Thread: 1 -> GC Memory: 430.744 / 430.744 MB 2021-06-26 08:25:15.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:25:15.221 - Thread: 1 -> STATISTICS,34809.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.439818,2.374204,1,0,429.5253,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.5253,0,0 2021-06-26 08:25:15.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:25:15.221 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:25:19.989 - Thread: 1 -> GC Memory: 431.5245 / 431.5245 MB 2021-06-26 08:25:50.006 - Thread: 1 -> GC Memory: 432.2931 / 432.2931 MB 2021-06-26 08:26:15.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:26:15.238 - Thread: 1 -> STATISTICS,34869.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.260185,2.640031,1,0,431.0262,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.0262,0,0 2021-06-26 08:26:15.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:26:15.238 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:26:20.021 - Thread: 1 -> GC Memory: 427.1257 / 427.1257 MB 2021-06-26 08:26:50.038 - Thread: 1 -> GC Memory: 427.8859 / 427.8859 MB 2021-06-26 08:27:15.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:27:15.254 - Thread: 1 -> STATISTICS,34929.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.985284,2.826283,1,0,426.4938,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.4938,0,0 2021-06-26 08:27:15.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:27:15.254 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:27:20.055 - Thread: 1 -> GC Memory: 428.5065 / 428.5065 MB 2021-06-26 08:27:50.072 - Thread: 1 -> GC Memory: 429.2968 / 429.2968 MB 2021-06-26 08:28:15.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:28:15.270 - Thread: 1 -> STATISTICS,34989.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.583939,2.633905,1,0,428.0117,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.0117,0,0 2021-06-26 08:28:15.271 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:28:15.271 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:28:20.088 - Thread: 1 -> GC Memory: 430.0641 / 430.0641 MB 2021-06-26 08:28:36.955 - Thread: 1 -> Autosave initiated 2021-06-26 08:28:36.955 - Thread: 1 -> Character state: True 2021-06-26 08:28:36.955 - Thread: 1 -> IsServer: True 2021-06-26 08:28:36.955 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:28:36.955 - Thread: 1 -> Autosave 2021-06-26 08:28:36.955 - Thread: 1 -> Saving world - START 2021-06-26 08:28:36.955 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:28:36.955 - Thread: 1 -> Before snapshot.: GC Memory: 431 B 2021-06-26 08:28:36.972 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 08:28:36.972 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 08:28:36.972 - Thread: 1 -> Saving world - END 2021-06-26 08:28:36.972 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:28:36.972 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:28:37.232 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:28:37.266 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:28:50.105 - Thread: 1 -> GC Memory: 433.3231 / 433.3231 MB 2021-06-26 08:29:15.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:29:15.287 - Thread: 1 -> STATISTICS,35049.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.974688,2.449926,1,0,432.0431,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.0431,0,0 2021-06-26 08:29:15.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:29:15.287 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:29:20.121 - Thread: 1 -> GC Memory: 434.0789 / 434.0789 MB 2021-06-26 08:29:50.138 - Thread: 1 -> GC Memory: 434.8893 / 434.8893 MB 2021-06-26 08:30:15.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:30:15.303 - Thread: 1 -> STATISTICS,35109.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.608344,2.211938,1,0,433.6189,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.6189,0,0 2021-06-26 08:30:15.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:30:15.303 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:30:20.154 - Thread: 1 -> GC Memory: 435.6687 / 435.6687 MB 2021-06-26 08:30:50.171 - Thread: 1 -> GC Memory: 436.298 / 436.298 MB 2021-06-26 08:31:15.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:31:15.320 - Thread: 1 -> STATISTICS,35169.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.713731,2.29998,1,0,434.99,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.99,0,0 2021-06-26 08:31:15.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:31:15.320 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:31:20.187 - Thread: 1 -> GC Memory: 437.0582 / 437.0582 MB 2021-06-26 08:31:50.204 - Thread: 1 -> GC Memory: 431.8996 / 431.8996 MB 2021-06-26 08:32:15.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:32:15.336 - Thread: 1 -> STATISTICS,35229.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.697277,2.376798,1,0,436.539,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.539,0,0 2021-06-26 08:32:15.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:32:15.336 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:32:20.220 - Thread: 1 -> GC Memory: 432.6653 / 432.6653 MB 2021-06-26 08:32:50.236 - Thread: 1 -> GC Memory: 433.466 / 433.466 MB 2021-06-26 08:33:15.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:33:15.353 - Thread: 1 -> STATISTICS,35289.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.86732,3.198718,1,0,432.0117,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.0117,0,0 2021-06-26 08:33:15.353 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:33:15.353 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:33:20.237 - Thread: 1 -> GC Memory: 434.097 / 434.097 MB 2021-06-26 08:33:36.970 - Thread: 1 -> Autosave initiated 2021-06-26 08:33:36.970 - Thread: 1 -> Character state: True 2021-06-26 08:33:36.970 - Thread: 1 -> IsServer: True 2021-06-26 08:33:36.970 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:33:36.970 - Thread: 1 -> Autosave 2021-06-26 08:33:36.970 - Thread: 1 -> Saving world - START 2021-06-26 08:33:36.970 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:33:36.970 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 08:33:36.992 - Thread: 1 -> After snapshot.: GC Memory: 435 B 2021-06-26 08:33:36.992 - Thread: 1 -> Directory cleanup: GC Memory: 435 B 2021-06-26 08:33:36.992 - Thread: 1 -> Saving world - END 2021-06-26 08:33:36.992 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:33:36.992 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:33:37.250 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:33:37.284 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:33:50.253 - Thread: 1 -> GC Memory: 435.8545 / 435.8545 MB 2021-06-26 08:34:15.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:34:15.369 - Thread: 1 -> STATISTICS,35349.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.568771,2.527316,1,0,440.4626,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.4626,0,0 2021-06-26 08:34:15.369 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:34:15.369 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:34:20.254 - Thread: 1 -> GC Memory: 436.5995 / 436.5995 MB 2021-06-26 08:34:50.269 - Thread: 1 -> GC Memory: 433.7375 / 433.7375 MB 2021-06-26 08:35:15.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:35:15.385 - Thread: 1 -> STATISTICS,35409.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.699659,2.358565,1,0,432.4188,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.4188,0,0 2021-06-26 08:35:15.385 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:35:15.385 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:35:20.286 - Thread: 1 -> GC Memory: 434.5026 / 434.5026 MB 2021-06-26 08:35:50.303 - Thread: 1 -> GC Memory: 435.2786 / 435.2786 MB 2021-06-26 08:36:15.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:36:15.402 - Thread: 1 -> STATISTICS,35469.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.528665,2.387178,1,0,433.9793,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.9793,0,0 2021-06-26 08:36:15.402 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:36:15.402 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:36:20.319 - Thread: 1 -> GC Memory: 436.0846 / 436.0846 MB 2021-06-26 08:36:50.336 - Thread: 1 -> GC Memory: 436.8427 / 436.8427 MB 2021-06-26 08:37:15.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:37:15.418 - Thread: 1 -> STATISTICS,35529.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.469565,2.418752,1,0,435.5383,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.5383,0,0 2021-06-26 08:37:15.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:37:15.418 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:37:20.353 - Thread: 1 -> GC Memory: 437.6134 / 437.6134 MB 2021-06-26 08:37:50.368 - Thread: 1 -> GC Memory: 432.2965 / 432.2965 MB 2021-06-26 08:38:15.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:38:15.434 - Thread: 1 -> STATISTICS,35589.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.739087,2.409909,1,0,436.9029,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.9029,0,0 2021-06-26 08:38:15.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:38:15.435 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:38:20.385 - Thread: 1 -> GC Memory: 433.0793 / 433.0793 MB 2021-06-26 08:38:36.985 - Thread: 1 -> Autosave initiated 2021-06-26 08:38:36.985 - Thread: 1 -> Character state: True 2021-06-26 08:38:36.985 - Thread: 1 -> IsServer: True 2021-06-26 08:38:36.985 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:38:36.985 - Thread: 1 -> Autosave 2021-06-26 08:38:36.985 - Thread: 1 -> Saving world - START 2021-06-26 08:38:36.985 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:38:36.985 - Thread: 1 -> Before snapshot.: GC Memory: 434 B 2021-06-26 08:38:37.004 - Thread: 1 -> After snapshot.: GC Memory: 435 B 2021-06-26 08:38:37.004 - Thread: 1 -> Directory cleanup: GC Memory: 435 B 2021-06-26 08:38:37.004 - Thread: 1 -> Saving world - END 2021-06-26 08:38:37.004 - Thread: 8 -> Session snapshot save - START 2021-06-26 08:38:37.005 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 08:38:37.274 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:38:37.308 - Thread: 8 -> Session snapshot save - END 2021-06-26 08:38:45.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:38:45.502 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 08:38:50.402 - Thread: 1 -> GC Memory: 422.7763 / 422.7763 MB 2021-06-26 08:38:55.502 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:38:55.502 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 08:39:05.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:39:05.501 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 08:39:15.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:39:15.451 - Thread: 1 -> STATISTICS,35649.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.212014,2.670493,1,0,421.46,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.46,0,0 2021-06-26 08:39:15.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:39:15.451 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:39:15.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:39:15.502 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 08:39:15.502 - Thread: 1 -> Next activation in -00:18:54.1377017 2021-06-26 08:39:15.502 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:39:15.502 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 08:39:20.419 - Thread: 1 -> GC Memory: 417.6589 / 417.6589 MB 2021-06-26 08:39:25.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:39:25.501 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 08:39:35.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:39:35.501 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 08:39:45.502 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 08:39:45.502 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 08:39:45.502 - Thread: 1 -> Next activation in 00:24:21.8352158 2021-06-26 08:39:50.435 - Thread: 1 -> GC Memory: 418.4467 / 418.4467 MB 2021-06-26 08:40:15.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:40:15.467 - Thread: 1 -> STATISTICS,35709.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.934535,2.688064,1,0,423.0859,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.0859,0,0 2021-06-26 08:40:15.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:40:15.467 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:40:20.435 - Thread: 1 -> GC Memory: 419.2414 / 419.2414 MB 2021-06-26 08:40:50.451 - Thread: 1 -> GC Memory: 420.0665 / 420.0665 MB 2021-06-26 08:41:15.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:41:15.484 - Thread: 1 -> STATISTICS,35769.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.659377,2.579232,1,0,418.5157,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.5157,0,0 2021-06-26 08:41:15.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:41:15.484 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:41:20.468 - Thread: 1 -> GC Memory: 420.6449 / 420.6449 MB 2021-06-26 08:41:50.485 - Thread: 1 -> GC Memory: 421.4047 / 421.4047 MB 2021-06-26 08:42:15.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:42:15.500 - Thread: 1 -> STATISTICS,35829.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.901183,2.61945,1,0,420.0959,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.0959,0,0 2021-06-26 08:42:15.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:42:15.500 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:42:20.501 - Thread: 1 -> GC Memory: 422.1994 / 422.1994 MB 2021-06-26 08:42:50.518 - Thread: 1 -> GC Memory: 423.016 / 423.016 MB 2021-06-26 08:43:15.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:43:15.517 - Thread: 1 -> STATISTICS,35889.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.619582,2.504141,1,0,421.6667,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.6667,0,0 2021-06-26 08:43:15.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:43:15.517 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:43:20.534 - Thread: 1 -> GC Memory: 417.8721 / 417.8721 MB 2021-06-26 08:43:37.000 - Thread: 1 -> Autosave initiated 2021-06-26 08:43:37.001 - Thread: 1 -> Character state: True 2021-06-26 08:43:37.001 - Thread: 1 -> IsServer: True 2021-06-26 08:43:37.001 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:43:37.001 - Thread: 1 -> Autosave 2021-06-26 08:43:37.001 - Thread: 1 -> Saving world - START 2021-06-26 08:43:37.001 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:43:37.001 - Thread: 1 -> Before snapshot.: GC Memory: 418 B 2021-06-26 08:43:37.016 - Thread: 1 -> After snapshot.: GC Memory: 422 B 2021-06-26 08:43:37.016 - Thread: 1 -> Directory cleanup: GC Memory: 422 B 2021-06-26 08:43:37.016 - Thread: 1 -> Saving world - END 2021-06-26 08:43:37.016 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:43:37.016 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:43:37.286 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:43:37.319 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:43:50.550 - Thread: 1 -> GC Memory: 427.4648 / 427.4648 MB 2021-06-26 08:44:15.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:44:15.533 - Thread: 1 -> STATISTICS,35949.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.124257,2.592551,1,0,436.2059,1626.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.2059,0,0 2021-06-26 08:44:15.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:44:15.533 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:44:20.551 - Thread: 1 -> GC Memory: 438.3195 / 438.3195 MB 2021-06-26 08:44:50.567 - Thread: 1 -> GC Memory: 432.7355 / 432.7355 MB 2021-06-26 08:45:15.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:45:15.549 - Thread: 1 -> STATISTICS,36010,0,0,0.0871563,0.7852449,112.168,194.0037,6.051678,2.787192,1,0,431.4152,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.4152,0,0 2021-06-26 08:45:15.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:45:15.549 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:45:20.584 - Thread: 1 -> GC Memory: 433.5377 / 433.5377 MB 2021-06-26 08:45:50.600 - Thread: 1 -> GC Memory: 434.3203 / 434.3203 MB 2021-06-26 08:46:15.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:46:15.566 - Thread: 1 -> STATISTICS,36070.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.709165,2.512128,1,0,432.9568,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.9568,0,0 2021-06-26 08:46:15.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:46:15.566 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:46:20.616 - Thread: 1 -> GC Memory: 435.109 / 435.109 MB 2021-06-26 08:46:50.634 - Thread: 1 -> GC Memory: 429.9558 / 429.9558 MB 2021-06-26 08:47:15.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:47:15.582 - Thread: 1 -> STATISTICS,36130.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.91156,2.664574,1,0,434.5317,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.5317,0,0 2021-06-26 08:47:15.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:47:15.582 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:47:20.650 - Thread: 1 -> GC Memory: 430.5974 / 430.5974 MB 2021-06-26 08:47:50.666 - Thread: 1 -> GC Memory: 431.3899 / 431.3899 MB 2021-06-26 08:48:15.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:48:15.598 - Thread: 1 -> STATISTICS,36190.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.937134,3.218869,1,0,430.0247,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.0247,0,0 2021-06-26 08:48:15.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:48:15.598 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:48:20.683 - Thread: 1 -> GC Memory: 432.1959 / 432.1959 MB 2021-06-26 08:48:37.016 - Thread: 1 -> Autosave initiated 2021-06-26 08:48:37.016 - Thread: 1 -> Character state: True 2021-06-26 08:48:37.016 - Thread: 1 -> IsServer: True 2021-06-26 08:48:37.016 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:48:37.016 - Thread: 1 -> Autosave 2021-06-26 08:48:37.016 - Thread: 1 -> Saving world - START 2021-06-26 08:48:37.016 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:48:37.016 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 08:48:37.036 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 08:48:37.036 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 08:48:37.036 - Thread: 1 -> Saving world - END 2021-06-26 08:48:37.036 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:48:37.036 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:48:37.307 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:48:37.341 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:48:50.699 - Thread: 1 -> GC Memory: 433.9673 / 433.9673 MB 2021-06-26 08:49:15.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:49:15.615 - Thread: 1 -> STATISTICS,36250.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.720743,2.63483,1,0,438.5053,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.5053,0,0 2021-06-26 08:49:15.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:49:15.615 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:49:20.715 - Thread: 1 -> GC Memory: 434.7393 / 434.7393 MB 2021-06-26 08:49:50.732 - Thread: 1 -> GC Memory: 435.5244 / 435.5244 MB 2021-06-26 08:50:15.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:50:15.631 - Thread: 1 -> STATISTICS,36310.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.798633,2.572509,1,0,434.1309,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.1309,0,0 2021-06-26 08:50:15.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:50:15.631 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:50:20.749 - Thread: 1 -> GC Memory: 436.2837 / 436.2837 MB 2021-06-26 08:50:50.766 - Thread: 1 -> GC Memory: 436.9577 / 436.9577 MB 2021-06-26 08:51:15.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:51:15.648 - Thread: 1 -> STATISTICS,36370.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.747023,2.67702,1,0,435.5749,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.5749,0,0 2021-06-26 08:51:15.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:51:15.648 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:51:20.781 - Thread: 1 -> GC Memory: 437.7523 / 437.7523 MB 2021-06-26 08:51:50.798 - Thread: 1 -> GC Memory: 438.5414 / 438.5414 MB 2021-06-26 08:52:15.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:52:15.664 - Thread: 1 -> STATISTICS,36430.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.639088,2.649469,1,0,437.167,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.167,0,0 2021-06-26 08:52:15.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:52:15.664 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:52:20.815 - Thread: 1 -> GC Memory: 433.4098 / 433.4098 MB 2021-06-26 08:52:50.831 - Thread: 1 -> GC Memory: 434.2297 / 434.2297 MB 2021-06-26 08:53:15.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:53:15.680 - Thread: 1 -> STATISTICS,36490.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.703427,2.367632,1,0,438.7557,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.7557,0,0 2021-06-26 08:53:15.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:53:15.680 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:53:20.848 - Thread: 1 -> GC Memory: 434.8707 / 434.8707 MB 2021-06-26 08:53:37.031 - Thread: 1 -> Autosave initiated 2021-06-26 08:53:37.031 - Thread: 1 -> Character state: True 2021-06-26 08:53:37.031 - Thread: 1 -> IsServer: True 2021-06-26 08:53:37.031 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:53:37.031 - Thread: 1 -> Autosave 2021-06-26 08:53:37.032 - Thread: 1 -> Saving world - START 2021-06-26 08:53:37.032 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:53:37.032 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 08:53:37.048 - Thread: 1 -> After snapshot.: GC Memory: 436 B 2021-06-26 08:53:37.048 - Thread: 1 -> Directory cleanup: GC Memory: 436 B 2021-06-26 08:53:37.048 - Thread: 1 -> Saving world - END 2021-06-26 08:53:37.048 - Thread: 7 -> Session snapshot save - START 2021-06-26 08:53:37.048 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 08:53:37.293 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:53:37.327 - Thread: 7 -> Session snapshot save - END 2021-06-26 08:53:50.865 - Thread: 1 -> GC Memory: 442.5276 / 442.5276 MB 2021-06-26 08:54:15.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:54:15.697 - Thread: 1 -> STATISTICS,36550.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.793268,2.64394,1,0,441.0828,1623.203,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.0828,0,0 2021-06-26 08:54:15.697 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:54:15.697 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:54:20.880 - Thread: 1 -> GC Memory: 437.3412 / 437.3412 MB 2021-06-26 08:54:50.881 - Thread: 1 -> GC Memory: 438.1141 / 438.1141 MB 2021-06-26 08:55:15.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:55:15.713 - Thread: 1 -> STATISTICS,36610.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.737499,2.597314,1,0,442.6298,1623.266,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.6298,0,0 2021-06-26 08:55:15.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:55:15.713 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:55:20.897 - Thread: 1 -> GC Memory: 438.8699 / 438.8699 MB 2021-06-26 08:55:50.914 - Thread: 1 -> GC Memory: 439.5261 / 439.5261 MB 2021-06-26 08:56:15.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:56:15.730 - Thread: 1 -> STATISTICS,36670.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.561259,2.621593,1,0,438.0585,1623.328,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.0585,0,0 2021-06-26 08:56:15.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:56:15.730 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:56:20.931 - Thread: 1 -> GC Memory: 440.2806 / 440.2806 MB 2021-06-26 08:56:50.946 - Thread: 1 -> GC Memory: 417.9474 / 417.9474 MB 2021-06-26 08:57:15.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:57:15.746 - Thread: 1 -> STATISTICS,36730.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.67124,2.543279,1,0,416.5912,1623.328,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.5912,0,0 2021-06-26 08:57:15.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:57:15.746 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:57:20.947 - Thread: 1 -> GC Memory: 418.7837 / 418.7837 MB 2021-06-26 08:57:50.964 - Thread: 1 -> GC Memory: 419.5657 / 419.5657 MB 2021-06-26 08:58:15.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:58:15.762 - Thread: 1 -> STATISTICS,36790.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.826401,2.47279,1,0,418.1434,1623.328,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.1434,0,0 2021-06-26 08:58:15.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:58:15.762 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:58:20.980 - Thread: 1 -> GC Memory: 414.4227 / 414.4227 MB 2021-06-26 08:58:37.047 - Thread: 1 -> Autosave initiated 2021-06-26 08:58:37.047 - Thread: 1 -> Character state: True 2021-06-26 08:58:37.047 - Thread: 1 -> IsServer: True 2021-06-26 08:58:37.047 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 08:58:37.047 - Thread: 1 -> Autosave 2021-06-26 08:58:37.047 - Thread: 1 -> Saving world - START 2021-06-26 08:58:37.047 - Thread: 1 -> Making world state snapshot. 2021-06-26 08:58:37.047 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 08:58:37.060 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 08:58:37.060 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 08:58:37.060 - Thread: 1 -> Saving world - END 2021-06-26 08:58:37.060 - Thread: 8 -> Session snapshot save - START 2021-06-26 08:58:37.060 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 08:58:37.314 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 08:58:37.346 - Thread: 8 -> Session snapshot save - END 2021-06-26 08:58:50.997 - Thread: 1 -> GC Memory: 423.98 / 423.98 MB 2021-06-26 08:59:15.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 08:59:15.779 - Thread: 1 -> STATISTICS,36850.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.654809,2.738431,1,0,422.5222,1623.848,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.5222,0,0 2021-06-26 08:59:15.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 08:59:15.779 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 08:59:21.013 - Thread: 1 -> GC Memory: 424.7203 / 424.7203 MB 2021-06-26 08:59:51.013 - Thread: 1 -> GC Memory: 419.5869 / 419.5869 MB 2021-06-26 09:00:15.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:00:15.795 - Thread: 1 -> STATISTICS,36910.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.755283,2.548252,1,0,424.0945,1623.848,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.0945,0,0 2021-06-26 09:00:15.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:00:15.795 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:00:21.029 - Thread: 1 -> GC Memory: 420.3669 / 420.3669 MB 2021-06-26 09:00:51.046 - Thread: 1 -> GC Memory: 421.1568 / 421.1568 MB 2021-06-26 09:01:15.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:01:15.812 - Thread: 1 -> STATISTICS,36970.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.16239,2.801265,1,0,419.5425,1623.848,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.5425,0,0 2021-06-26 09:01:15.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:01:15.812 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:01:21.063 - Thread: 1 -> GC Memory: 421.7813 / 421.7813 MB 2021-06-26 09:01:51.079 - Thread: 1 -> GC Memory: 422.538 / 422.538 MB 2021-06-26 09:02:15.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:02:15.828 - Thread: 1 -> STATISTICS,37030.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.403958,2.675377,1,0,421.1018,1623.848,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.1018,0,0 2021-06-26 09:02:15.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:02:15.828 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:02:21.095 - Thread: 1 -> GC Memory: 423.3188 / 423.3188 MB 2021-06-26 09:02:51.112 - Thread: 1 -> GC Memory: 424.1184 / 424.1184 MB 2021-06-26 09:03:15.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:03:15.844 - Thread: 1 -> STATISTICS,37090.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.989631,2.602707,1,0,422.6694,1623.848,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.6694,0,0 2021-06-26 09:03:15.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:03:15.844 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:03:21.129 - Thread: 1 -> GC Memory: 424.8842 / 424.8842 MB 2021-06-26 09:03:37.061 - Thread: 1 -> Autosave initiated 2021-06-26 09:03:37.062 - Thread: 1 -> Character state: True 2021-06-26 09:03:37.062 - Thread: 1 -> IsServer: True 2021-06-26 09:03:37.062 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:03:37.062 - Thread: 1 -> Autosave 2021-06-26 09:03:37.062 - Thread: 1 -> Saving world - START 2021-06-26 09:03:37.062 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:03:37.062 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 09:03:37.076 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 09:03:37.076 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 09:03:37.076 - Thread: 1 -> Saving world - END 2021-06-26 09:03:37.076 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:03:37.076 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:03:37.333 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:03:37.364 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:03:51.145 - Thread: 1 -> GC Memory: 426.4421 / 426.4421 MB 2021-06-26 09:04:07.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:07.662 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:04:15.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:04:15.861 - Thread: 1 -> STATISTICS,37150.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.427297,2.58954,1,0,439.1021,1634.844,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.1021,0,0 2021-06-26 09:04:15.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:04:15.861 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:04:17.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:17.661 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:04:21.162 - Thread: 1 -> GC Memory: 426.3182 / 426.3182 MB 2021-06-26 09:04:27.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:27.661 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:04:37.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:37.661 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:04:37.662 - Thread: 1 -> Next activation in -00:28:37.5676762 2021-06-26 09:04:37.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:37.662 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:04:47.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:47.661 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:04:51.178 - Thread: 1 -> GC Memory: 427.1307 / 427.1307 MB 2021-06-26 09:04:57.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:04:57.661 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:05:07.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:05:07.661 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:05:07.661 - Thread: 1 -> Next activation in -00:07:55.0198992 2021-06-26 09:05:07.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:05:07.661 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:05:15.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:05:15.877 - Thread: 1 -> STATISTICS,37210.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.399218,2.252571,1,0,425.6812,1625.18,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.6812,0,0 2021-06-26 09:05:15.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:05:15.877 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:05:17.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:05:17.661 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:05:21.195 - Thread: 1 -> GC Memory: 427.9186 / 427.9186 MB 2021-06-26 09:05:27.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:05:27.661 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:05:37.661 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:05:37.661 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:05:37.661 - Thread: 1 -> Next activation in 00:41:36.6538391 2021-06-26 09:05:51.211 - Thread: 1 -> GC Memory: 428.7009 / 428.7009 MB 2021-06-26 09:06:15.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:06:15.894 - Thread: 1 -> STATISTICS,37270.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.526858,2.374402,1,0,427.216,1624.496,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.216,0,0 2021-06-26 09:06:15.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:06:15.894 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:06:21.228 - Thread: 1 -> GC Memory: 429.476 / 429.476 MB 2021-06-26 09:06:51.244 - Thread: 1 -> GC Memory: 430.2347 / 430.2347 MB 2021-06-26 09:07:15.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:07:15.910 - Thread: 1 -> STATISTICS,37330.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.893002,2.531367,1,0,428.5946,1624.285,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.5946,0,0 2021-06-26 09:07:15.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:07:15.910 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:07:21.261 - Thread: 1 -> GC Memory: 424.9049 / 424.9049 MB 2021-06-26 09:07:51.277 - Thread: 1 -> GC Memory: 425.6671 / 425.6671 MB 2021-06-26 09:08:15.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:08:15.926 - Thread: 1 -> STATISTICS,37390.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.400563,2.652607,1,0,430.1404,1624.285,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.1404,0,0 2021-06-26 09:08:15.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:08:15.926 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:08:21.294 - Thread: 1 -> GC Memory: 426.4763 / 426.4763 MB 2021-06-26 09:08:37.077 - Thread: 1 -> Autosave initiated 2021-06-26 09:08:37.077 - Thread: 1 -> Character state: True 2021-06-26 09:08:37.077 - Thread: 1 -> IsServer: True 2021-06-26 09:08:37.077 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:08:37.077 - Thread: 1 -> Autosave 2021-06-26 09:08:37.077 - Thread: 1 -> Saving world - START 2021-06-26 09:08:37.077 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:08:37.077 - Thread: 1 -> Before snapshot.: GC Memory: 427 B 2021-06-26 09:08:37.096 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 09:08:37.096 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 09:08:37.096 - Thread: 1 -> Saving world - END 2021-06-26 09:08:37.096 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:08:37.096 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:08:37.355 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:08:37.386 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:08:51.310 - Thread: 1 -> GC Memory: 428.2121 / 428.2121 MB 2021-06-26 09:09:15.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:09:15.943 - Thread: 1 -> STATISTICS,37450.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.475496,2.47953,1,0,432.6272,1626.535,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.6272,0,0 2021-06-26 09:09:15.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:09:15.943 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:09:21.311 - Thread: 1 -> GC Memory: 428.9431 / 428.9431 MB 2021-06-26 09:09:51.327 - Thread: 1 -> GC Memory: 429.6951 / 429.6951 MB 2021-06-26 09:10:15.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:10:15.959 - Thread: 1 -> STATISTICS,37510.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.227109,4.771708,1,0,432.2751,1626.535,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.2751,0,0 2021-06-26 09:10:15.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:10:15.959 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:10:21.344 - Thread: 1 -> GC Memory: 434.5453 / 434.5453 MB 2021-06-26 09:10:51.360 - Thread: 1 -> GC Memory: 435.308 / 435.308 MB 2021-06-26 09:11:15.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:11:15.976 - Thread: 1 -> STATISTICS,37570.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.854805,2.593857,1,0,433.7889,1624.914,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.7889,0,0 2021-06-26 09:11:15.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:11:15.976 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:11:21.376 - Thread: 1 -> GC Memory: 436.0976 / 436.0976 MB 2021-06-26 09:11:51.393 - Thread: 1 -> GC Memory: 436.8602 / 436.8602 MB 2021-06-26 09:12:15.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:12:15.992 - Thread: 1 -> STATISTICS,37630.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.570786,2.496791,1,0,435.3457,1624.914,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.3457,0,0 2021-06-26 09:12:15.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:12:15.992 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:12:21.410 - Thread: 1 -> GC Memory: 437.6198 / 437.6198 MB 2021-06-26 09:12:51.427 - Thread: 1 -> GC Memory: 432.4982 / 432.4982 MB 2021-06-26 09:13:16.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:13:16.008 - Thread: 1 -> STATISTICS,37690.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.450208,2.38051,1,0,436.7616,1624.914,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.7616,0,0 2021-06-26 09:13:16.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:13:16.008 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:13:21.442 - Thread: 1 -> GC Memory: 433.0973 / 433.0973 MB 2021-06-26 09:13:37.092 - Thread: 1 -> Autosave initiated 2021-06-26 09:13:37.092 - Thread: 1 -> Character state: True 2021-06-26 09:13:37.092 - Thread: 1 -> IsServer: True 2021-06-26 09:13:37.092 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:13:37.092 - Thread: 1 -> Autosave 2021-06-26 09:13:37.093 - Thread: 1 -> Saving world - START 2021-06-26 09:13:37.093 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:13:37.093 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 09:13:37.107 - Thread: 1 -> After snapshot.: GC Memory: 437 B 2021-06-26 09:13:37.107 - Thread: 1 -> Directory cleanup: GC Memory: 437 B 2021-06-26 09:13:37.107 - Thread: 1 -> Saving world - END 2021-06-26 09:13:37.108 - Thread: 8 -> Session snapshot save - START 2021-06-26 09:13:37.108 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 09:13:37.377 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:13:37.411 - Thread: 8 -> Session snapshot save - END 2021-06-26 09:13:51.459 - Thread: 1 -> GC Memory: 422.42 / 422.42 MB 2021-06-26 09:14:16.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:14:16.025 - Thread: 1 -> STATISTICS,37750.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.502603,2.511129,1,0,420.8373,1629.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.8373,0,0 2021-06-26 09:14:16.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:14:16.025 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:14:21.475 - Thread: 1 -> GC Memory: 423.1292 / 423.1292 MB 2021-06-26 09:14:51.492 - Thread: 1 -> GC Memory: 417.9391 / 417.9391 MB 2021-06-26 09:15:16.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:15:16.041 - Thread: 1 -> STATISTICS,37810.5,0,0,0.0871563,0.7852449,112.168,194.0037,5.561205,2.570084,1,0,422.3441,1629.555,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.3441,0,0 2021-06-26 09:15:16.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:15:16.041 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:15:21.509 - Thread: 1 -> GC Memory: 418.717 / 418.717 MB 2021-06-26 09:15:51.526 - Thread: 1 -> GC Memory: 419.468 / 419.468 MB 2021-06-26 09:16:16.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:16:16.058 - Thread: 1 -> STATISTICS,37870.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.325147,2.786927,1,0,414.3159,1629.555,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.3159,0,0 2021-06-26 09:16:16.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:16:16.058 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:16:21.541 - Thread: 1 -> GC Memory: 416.6557 / 416.6557 MB 2021-06-26 09:16:51.558 - Thread: 1 -> GC Memory: 417.3945 / 417.3945 MB 2021-06-26 09:17:16.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:17:16.074 - Thread: 1 -> STATISTICS,37930.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.77544,2.599062,1,0,415.8651,1625.809,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.8651,0,0 2021-06-26 09:17:16.074 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:17:16.074 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:17:21.575 - Thread: 1 -> GC Memory: 418.1738 / 418.1738 MB 2021-06-26 09:17:51.591 - Thread: 1 -> GC Memory: 418.9822 / 418.9822 MB 2021-06-26 09:18:16.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:18:16.090 - Thread: 1 -> STATISTICS,37990.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.643577,2.507887,1,0,417.4439,1625.809,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.4439,0,0 2021-06-26 09:18:16.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:18:16.090 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:18:21.608 - Thread: 1 -> GC Memory: 419.7678 / 419.7678 MB 2021-06-26 09:18:37.108 - Thread: 1 -> Autosave initiated 2021-06-26 09:18:37.108 - Thread: 1 -> Character state: True 2021-06-26 09:18:37.108 - Thread: 1 -> IsServer: True 2021-06-26 09:18:37.108 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:18:37.108 - Thread: 1 -> Autosave 2021-06-26 09:18:37.108 - Thread: 1 -> Saving world - START 2021-06-26 09:18:37.108 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:18:37.108 - Thread: 1 -> Before snapshot.: GC Memory: 414 B 2021-06-26 09:18:37.122 - Thread: 1 -> After snapshot.: GC Memory: 418 B 2021-06-26 09:18:37.122 - Thread: 1 -> Directory cleanup: GC Memory: 418 B 2021-06-26 09:18:37.122 - Thread: 1 -> Saving world - END 2021-06-26 09:18:37.122 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:18:37.122 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:18:37.387 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:18:37.420 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:18:51.625 - Thread: 1 -> GC Memory: 423.3373 / 423.3373 MB 2021-06-26 09:19:16.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:19:16.107 - Thread: 1 -> STATISTICS,38050.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.895478,2.615064,1,0,421.7486,1628.25,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7486,0,0 2021-06-26 09:19:16.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:19:16.107 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:19:21.625 - Thread: 1 -> GC Memory: 424.0789 / 424.0789 MB 2021-06-26 09:19:51.641 - Thread: 1 -> GC Memory: 424.8839 / 424.8839 MB 2021-06-26 09:20:16.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:20:16.123 - Thread: 1 -> STATISTICS,38110.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.747626,2.50975,1,0,423.3422,1624.391,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.3422,0,0 2021-06-26 09:20:16.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:20:16.123 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:20:21.657 - Thread: 1 -> GC Memory: 419.6142 / 419.6142 MB 2021-06-26 09:20:51.658 - Thread: 1 -> GC Memory: 420.4049 / 420.4049 MB 2021-06-26 09:21:16.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:21:16.140 - Thread: 1 -> STATISTICS,38170.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.785933,2.596744,1,0,424.7452,1624.391,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7452,0,0 2021-06-26 09:21:16.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:21:16.140 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:21:21.674 - Thread: 1 -> GC Memory: 421.1846 / 421.1846 MB 2021-06-26 09:21:51.690 - Thread: 1 -> GC Memory: 421.9484 / 421.9484 MB 2021-06-26 09:22:16.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:22:16.156 - Thread: 1 -> STATISTICS,38230.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.864932,2.5873,1,0,420.3976,1624.391,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3976,0,0 2021-06-26 09:22:16.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:22:16.156 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:22:21.707 - Thread: 1 -> GC Memory: 422.7277 / 422.7277 MB 2021-06-26 09:22:51.723 - Thread: 1 -> GC Memory: 423.5098 / 423.5098 MB 2021-06-26 09:23:16.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:23:16.172 - Thread: 1 -> STATISTICS,38290.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.136839,2.72811,1,0,421.8085,1624.273,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.8085,0,0 2021-06-26 09:23:16.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:23:16.172 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:23:21.740 - Thread: 1 -> GC Memory: 424.1628 / 424.1628 MB 2021-06-26 09:23:37.124 - Thread: 1 -> Autosave initiated 2021-06-26 09:23:37.124 - Thread: 1 -> Character state: True 2021-06-26 09:23:37.124 - Thread: 1 -> IsServer: True 2021-06-26 09:23:37.124 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:23:37.124 - Thread: 1 -> Autosave 2021-06-26 09:23:37.124 - Thread: 1 -> Saving world - START 2021-06-26 09:23:37.124 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:23:37.124 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 09:23:37.137 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 09:23:37.138 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 09:23:37.138 - Thread: 1 -> Saving world - END 2021-06-26 09:23:37.138 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:23:37.138 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:23:37.383 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:23:37.417 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:23:51.757 - Thread: 1 -> GC Memory: 425.8921 / 425.8921 MB 2021-06-26 09:24:16.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:24:16.273 - Thread: 1 -> STATISTICS,38350.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.515038,2.480393,1,0,439.5591,1631.625,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.5591,0,0 2021-06-26 09:24:16.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:24:16.273 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:24:21.757 - Thread: 1 -> GC Memory: 436.0009 / 436.0009 MB 2021-06-26 09:24:51.774 - Thread: 1 -> GC Memory: 432.3419 / 432.3419 MB 2021-06-26 09:25:16.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:25:16.289 - Thread: 1 -> STATISTICS,38410.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.405401,2.366333,1,0,430.8103,1624.773,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.8103,0,0 2021-06-26 09:25:16.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:25:16.289 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:25:21.790 - Thread: 1 -> GC Memory: 433.119 / 433.119 MB 2021-06-26 09:25:51.791 - Thread: 1 -> GC Memory: 433.9136 / 433.9136 MB 2021-06-26 09:26:16.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:26:16.306 - Thread: 1 -> STATISTICS,38470.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.628397,2.492153,1,0,432.3423,1624.773,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.3423,0,0 2021-06-26 09:26:16.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:26:16.306 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:26:21.807 - Thread: 1 -> GC Memory: 434.7065 / 434.7065 MB 2021-06-26 09:26:51.824 - Thread: 1 -> GC Memory: 435.447 / 435.447 MB 2021-06-26 09:27:16.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:27:16.323 - Thread: 1 -> STATISTICS,38530.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.405758,2.467051,1,0,433.9067,1624.773,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.9067,0,0 2021-06-26 09:27:16.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:27:16.323 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:27:21.840 - Thread: 1 -> GC Memory: 430.2892 / 430.2892 MB 2021-06-26 09:27:51.856 - Thread: 1 -> GC Memory: 430.9185 / 430.9185 MB 2021-06-26 09:28:16.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:28:16.339 - Thread: 1 -> STATISTICS,38590.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.389799,2.42743,1,0,435.3059,1624.773,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.3059,0,0 2021-06-26 09:28:16.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:28:16.339 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:28:21.873 - Thread: 1 -> GC Memory: 431.6988 / 431.6988 MB 2021-06-26 09:28:37.140 - Thread: 1 -> Autosave initiated 2021-06-26 09:28:37.140 - Thread: 1 -> Character state: True 2021-06-26 09:28:37.140 - Thread: 1 -> IsServer: True 2021-06-26 09:28:37.140 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:28:37.140 - Thread: 1 -> Autosave 2021-06-26 09:28:37.140 - Thread: 1 -> Saving world - START 2021-06-26 09:28:37.140 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:28:37.140 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-26 09:28:37.158 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 09:28:37.158 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 09:28:37.158 - Thread: 1 -> Saving world - END 2021-06-26 09:28:37.158 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:28:37.158 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:28:37.409 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:28:37.444 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:28:51.890 - Thread: 1 -> GC Memory: 439.3086 / 439.3086 MB 2021-06-26 09:29:16.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:29:16.355 - Thread: 1 -> STATISTICS,38650.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.450794,2.521461,1,0,434.1028,1628.246,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.1028,0,0 2021-06-26 09:29:16.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:29:16.356 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:29:21.907 - Thread: 1 -> GC Memory: 430.5357 / 430.5357 MB 2021-06-26 09:29:51.922 - Thread: 1 -> GC Memory: 431.3399 / 431.3399 MB 2021-06-26 09:30:16.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:30:16.371 - Thread: 1 -> STATISTICS,38710.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.542659,2.422272,1,0,435.7104,1626.645,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.7104,0,0 2021-06-26 09:30:16.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:30:16.371 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:30:21.939 - Thread: 1 -> GC Memory: 432.1355 / 432.1355 MB 2021-06-26 09:30:51.956 - Thread: 1 -> GC Memory: 432.9367 / 432.9367 MB 2021-06-26 09:31:16.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:31:16.388 - Thread: 1 -> STATISTICS,38770.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.563682,2.450968,1,0,431.33,1624.352,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.33,0,0 2021-06-26 09:31:16.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:31:16.388 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:31:21.972 - Thread: 1 -> GC Memory: 433.7172 / 433.7172 MB 2021-06-26 09:31:51.989 - Thread: 1 -> GC Memory: 418.2525 / 418.2525 MB 2021-06-26 09:32:16.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:32:16.405 - Thread: 1 -> STATISTICS,38830.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.637715,2.51343,1,0,416.731,1624.352,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.731,0,0 2021-06-26 09:32:16.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:32:16.405 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:32:22.006 - Thread: 1 -> GC Memory: 419.0701 / 419.0701 MB 2021-06-26 09:32:52.021 - Thread: 1 -> GC Memory: 419.8575 / 419.8575 MB 2021-06-26 09:33:16.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:33:16.421 - Thread: 1 -> STATISTICS,38890.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.612033,2.36957,1,0,418.2726,1624.207,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.2726,0,0 2021-06-26 09:33:16.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:33:16.421 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:33:22.038 - Thread: 1 -> GC Memory: 414.7167 / 414.7167 MB 2021-06-26 09:33:37.155 - Thread: 1 -> Autosave initiated 2021-06-26 09:33:37.155 - Thread: 1 -> Character state: True 2021-06-26 09:33:37.155 - Thread: 1 -> IsServer: True 2021-06-26 09:33:37.155 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:33:37.155 - Thread: 1 -> Autosave 2021-06-26 09:33:37.155 - Thread: 1 -> Saving world - START 2021-06-26 09:33:37.155 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:33:37.155 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 09:33:37.169 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 09:33:37.169 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 09:33:37.169 - Thread: 1 -> Saving world - END 2021-06-26 09:33:37.169 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:33:37.169 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:33:37.425 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:33:37.458 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:33:52.055 - Thread: 1 -> GC Memory: 424.3243 / 424.3243 MB 2021-06-26 09:34:16.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:34:16.437 - Thread: 1 -> STATISTICS,38950.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.327777,2.33145,1,0,422.713,1624.387,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.713,0,0 2021-06-26 09:34:16.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:34:16.437 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:34:22.071 - Thread: 1 -> GC Memory: 425.0689 / 425.0689 MB 2021-06-26 09:34:52.072 - Thread: 1 -> GC Memory: 419.9133 / 419.9133 MB 2021-06-26 09:35:16.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:35:16.454 - Thread: 1 -> STATISTICS,39010.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.652804,2.390187,1,0,424.243,1624.387,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.243,0,0 2021-06-26 09:35:16.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:35:16.454 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:35:22.087 - Thread: 1 -> GC Memory: 420.5729 / 420.5729 MB 2021-06-26 09:35:52.104 - Thread: 1 -> GC Memory: 421.3709 / 421.3709 MB 2021-06-26 09:36:16.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:36:16.470 - Thread: 1 -> STATISTICS,39070.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.48163,2.452943,1,0,419.7505,1624.305,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.7505,0,0 2021-06-26 09:36:16.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:36:16.470 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:36:22.121 - Thread: 1 -> GC Memory: 422.1613 / 422.1613 MB 2021-06-26 09:36:52.138 - Thread: 1 -> GC Memory: 422.9228 / 422.9228 MB 2021-06-26 09:37:16.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:37:16.487 - Thread: 1 -> STATISTICS,39130.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.384123,2.552948,1,0,421.3111,1624.305,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.3111,0,0 2021-06-26 09:37:16.487 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:37:16.487 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:37:22.154 - Thread: 1 -> GC Memory: 423.7077 / 423.7077 MB 2021-06-26 09:37:52.171 - Thread: 1 -> GC Memory: 424.4986 / 424.4986 MB 2021-06-26 09:38:16.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:38:16.503 - Thread: 1 -> STATISTICS,39190.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.691335,2.494291,1,0,422.7488,1623.941,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.7488,0,0 2021-06-26 09:38:16.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:38:16.503 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:38:22.187 - Thread: 1 -> GC Memory: 425.12 / 425.12 MB 2021-06-26 09:38:37.170 - Thread: 1 -> Autosave initiated 2021-06-26 09:38:37.170 - Thread: 1 -> Character state: True 2021-06-26 09:38:37.170 - Thread: 1 -> IsServer: True 2021-06-26 09:38:37.170 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:38:37.170 - Thread: 1 -> Autosave 2021-06-26 09:38:37.170 - Thread: 1 -> Saving world - START 2021-06-26 09:38:37.170 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:38:37.170 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 09:38:37.186 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 09:38:37.186 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 09:38:37.186 - Thread: 1 -> Saving world - END 2021-06-26 09:38:37.186 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:38:37.186 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:38:37.443 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:38:37.501 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:38:52.203 - Thread: 1 -> GC Memory: 426.8228 / 426.8228 MB 2021-06-26 09:39:16.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:39:16.519 - Thread: 1 -> STATISTICS,39250.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.732999,2.401474,1,0,425.1827,1629.504,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1827,0,0 2021-06-26 09:39:16.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:39:16.520 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:39:22.204 - Thread: 1 -> GC Memory: 427.5617 / 427.5617 MB 2021-06-26 09:39:52.220 - Thread: 1 -> GC Memory: 424.748 / 424.748 MB 2021-06-26 09:40:16.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:40:16.536 - Thread: 1 -> STATISTICS,39310.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.56794,2.485139,1,0,423.123,1625.621,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.123,0,0 2021-06-26 09:40:16.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:40:16.536 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:40:22.237 - Thread: 1 -> GC Memory: 419.6095 / 419.6095 MB 2021-06-26 09:40:52.253 - Thread: 1 -> GC Memory: 420.3746 / 420.3746 MB 2021-06-26 09:41:16.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:41:16.552 - Thread: 1 -> STATISTICS,39370.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.980496,2.626756,1,0,424.6733,1624.234,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.6733,0,0 2021-06-26 09:41:16.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:41:16.552 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:41:22.269 - Thread: 1 -> GC Memory: 421.2003 / 421.2003 MB 2021-06-26 09:41:52.286 - Thread: 1 -> GC Memory: 422.0045 / 422.0045 MB 2021-06-26 09:42:16.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:42:16.569 - Thread: 1 -> STATISTICS,39430.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.815582,2.783456,1,0,420.2404,1624.199,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.2404,0,0 2021-06-26 09:42:16.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:42:16.569 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:42:22.303 - Thread: 1 -> GC Memory: 422.6422 / 422.6422 MB 2021-06-26 09:42:52.320 - Thread: 1 -> GC Memory: 423.52 / 423.52 MB 2021-06-26 09:43:16.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:43:16.585 - Thread: 1 -> STATISTICS,39490.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.949163,2.753892,1,0,421.9491,1624.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.9491,0,0 2021-06-26 09:43:16.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:43:16.585 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:43:22.337 - Thread: 1 -> GC Memory: 424.3657 / 424.3657 MB 2021-06-26 09:43:37.186 - Thread: 1 -> Autosave initiated 2021-06-26 09:43:37.186 - Thread: 1 -> Character state: True 2021-06-26 09:43:37.186 - Thread: 1 -> IsServer: True 2021-06-26 09:43:37.186 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:43:37.186 - Thread: 1 -> Autosave 2021-06-26 09:43:37.186 - Thread: 1 -> Saving world - START 2021-06-26 09:43:37.186 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:43:37.186 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 09:43:37.204 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 09:43:37.204 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 09:43:37.204 - Thread: 1 -> Saving world - END 2021-06-26 09:43:37.204 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:43:37.204 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:43:37.473 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:43:37.505 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:43:52.352 - Thread: 1 -> GC Memory: 429.0064 / 429.0064 MB 2021-06-26 09:44:16.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:44:16.601 - Thread: 1 -> STATISTICS,39550.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.887398,2.661323,1,0,442.9578,1630.664,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.9578,0,0 2021-06-26 09:44:16.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:44:16.601 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:44:22.369 - Thread: 1 -> GC Memory: 439.5006 / 439.5006 MB 2021-06-26 09:44:52.385 - Thread: 1 -> GC Memory: 433.8685 / 433.8685 MB 2021-06-26 09:45:16.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:45:16.618 - Thread: 1 -> STATISTICS,39611,0,0,0.0871563,0.7852449,112.168,194.0037,6.076927,2.648272,1,0,432.2617,1626.789,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.2617,0,0 2021-06-26 09:45:16.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:45:16.618 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:45:22.402 - Thread: 1 -> GC Memory: 434.7342 / 434.7342 MB 2021-06-26 09:45:52.419 - Thread: 1 -> GC Memory: 435.5722 / 435.5722 MB 2021-06-26 09:46:16.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:46:16.634 - Thread: 1 -> STATISTICS,39671.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.852944,2.769882,1,0,433.9308,1624.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.9308,0,0 2021-06-26 09:46:16.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:46:16.634 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:46:22.435 - Thread: 1 -> GC Memory: 436.3957 / 436.3957 MB 2021-06-26 09:46:52.435 - Thread: 1 -> GC Memory: 437.2444 / 437.2444 MB 2021-06-26 09:47:16.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:47:16.018 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:47:16.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:47:16.651 - Thread: 1 -> STATISTICS,39731.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.947047,2.465844,1,0,435.61,1624.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.61,0,0 2021-06-26 09:47:16.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:47:16.651 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:47:22.451 - Thread: 1 -> GC Memory: 431.9798 / 431.9798 MB 2021-06-26 09:47:26.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:47:26.018 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:47:36.017 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:47:36.017 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:47:46.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:47:46.018 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:47:46.018 - Thread: 1 -> Next activation in -00:02:54.8101533 2021-06-26 09:47:46.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:47:46.018 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:47:52.468 - Thread: 1 -> GC Memory: 432.8321 / 432.8321 MB 2021-06-26 09:47:56.017 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:47:56.017 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:48:06.017 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:06.017 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:48:16.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:16.018 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:48:16.018 - Thread: 1 -> Next activation in 00:00:00.0126329 2021-06-26 09:48:16.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:48:16.667 - Thread: 1 -> STATISTICS,39791.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.728056,2.504385,1,0,437.1538,1624.043,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.1538,0,0 2021-06-26 09:48:16.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:48:16.667 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:48:18.017 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:18.017 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:48:22.485 - Thread: 1 -> GC Memory: 433.6972 / 433.6972 MB 2021-06-26 09:48:28.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:28.034 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:48:37.202 - Thread: 1 -> Autosave initiated 2021-06-26 09:48:37.202 - Thread: 1 -> Character state: True 2021-06-26 09:48:37.202 - Thread: 1 -> IsServer: True 2021-06-26 09:48:37.202 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:48:37.202 - Thread: 1 -> Autosave 2021-06-26 09:48:37.202 - Thread: 1 -> Saving world - START 2021-06-26 09:48:37.202 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:48:37.202 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 09:48:37.217 - Thread: 1 -> After snapshot.: GC Memory: 437 B 2021-06-26 09:48:37.217 - Thread: 1 -> Directory cleanup: GC Memory: 437 B 2021-06-26 09:48:37.217 - Thread: 1 -> Saving world - END 2021-06-26 09:48:37.217 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:48:37.217 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:48:37.479 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:48:37.520 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:48:38.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:38.034 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:48:48.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:48.034 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:48:48.034 - Thread: 1 -> Next activation in -00:17:23.7784683 2021-06-26 09:48:48.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:48.034 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 09:48:52.501 - Thread: 1 -> GC Memory: 423.4144 / 423.4144 MB 2021-06-26 09:48:58.033 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:48:58.033 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 09:49:08.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:49:08.034 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 09:49:16.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:49:16.683 - Thread: 1 -> STATISTICS,39851.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.607805,2.507368,1,0,421.7784,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7784,0,0 2021-06-26 09:49:16.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:49:16.684 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:49:18.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 09:49:18.034 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 09:49:18.034 - Thread: 1 -> Next activation in 00:50:27.0781329 2021-06-26 09:49:22.501 - Thread: 1 -> GC Memory: 418.3483 / 418.3483 MB 2021-06-26 09:49:52.517 - Thread: 1 -> GC Memory: 419.1611 / 419.1611 MB 2021-06-26 09:50:16.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:50:16.700 - Thread: 1 -> STATISTICS,39911.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.302684,2.44063,1,0,423.4528,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.4528,0,0 2021-06-26 09:50:16.700 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:50:16.700 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:50:22.534 - Thread: 1 -> GC Memory: 420.0196 / 420.0196 MB 2021-06-26 09:50:52.551 - Thread: 1 -> GC Memory: 420.8784 / 420.8784 MB 2021-06-26 09:51:16.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:51:16.716 - Thread: 1 -> STATISTICS,39971.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.438004,2.410684,1,0,419.072,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.072,0,0 2021-06-26 09:51:16.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:51:16.716 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:51:22.567 - Thread: 1 -> GC Memory: 421.5661 / 421.5661 MB 2021-06-26 09:51:52.584 - Thread: 1 -> GC Memory: 422.4044 / 422.4044 MB 2021-06-26 09:52:16.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:52:16.733 - Thread: 1 -> STATISTICS,40031.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.668802,2.614905,1,0,420.7568,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.7568,0,0 2021-06-26 09:52:16.733 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:52:16.733 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:52:22.600 - Thread: 1 -> GC Memory: 423.2208 / 423.2208 MB 2021-06-26 09:52:52.616 - Thread: 1 -> GC Memory: 418.1565 / 418.1565 MB 2021-06-26 09:53:16.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:53:16.749 - Thread: 1 -> STATISTICS,40091.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.670656,2.538895,1,0,422.4468,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.4468,0,0 2021-06-26 09:53:16.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:53:16.749 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:53:22.633 - Thread: 1 -> GC Memory: 419.0064 / 419.0064 MB 2021-06-26 09:53:37.217 - Thread: 1 -> Autosave initiated 2021-06-26 09:53:37.217 - Thread: 1 -> Character state: True 2021-06-26 09:53:37.217 - Thread: 1 -> IsServer: True 2021-06-26 09:53:37.217 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:53:37.217 - Thread: 1 -> Autosave 2021-06-26 09:53:37.217 - Thread: 1 -> Saving world - START 2021-06-26 09:53:37.217 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:53:37.217 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 09:53:37.233 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 09:53:37.233 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 09:53:37.233 - Thread: 1 -> Saving world - END 2021-06-26 09:53:37.233 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:53:37.233 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:53:37.504 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:53:37.537 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:53:52.650 - Thread: 1 -> GC Memory: 428.7361 / 428.7361 MB 2021-06-26 09:54:16.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:54:16.765 - Thread: 1 -> STATISTICS,40151.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.859598,2.675127,1,0,427.0421,1628.16,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.0421,0,0 2021-06-26 09:54:16.765 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:54:16.765 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:54:22.667 - Thread: 1 -> GC Memory: 423.6407 / 423.6407 MB 2021-06-26 09:54:52.682 - Thread: 1 -> GC Memory: 424.4756 / 424.4756 MB 2021-06-26 09:55:16.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:55:16.782 - Thread: 1 -> STATISTICS,40211.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.685875,2.424866,1,0,428.7488,1626.488,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.7488,0,0 2021-06-26 09:55:16.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:55:16.782 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:55:22.699 - Thread: 1 -> GC Memory: 425.2032 / 425.2032 MB 2021-06-26 09:55:52.716 - Thread: 1 -> GC Memory: 426.0396 / 426.0396 MB 2021-06-26 09:56:16.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:56:16.798 - Thread: 1 -> STATISTICS,40271.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.179317,2.609959,1,0,424.3471,1625.145,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.3471,0,0 2021-06-26 09:56:16.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:56:16.798 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:56:22.732 - Thread: 1 -> GC Memory: 426.8814 / 426.8814 MB 2021-06-26 09:56:52.749 - Thread: 1 -> GC Memory: 427.7501 / 427.7501 MB 2021-06-26 09:57:16.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:57:16.815 - Thread: 1 -> STATISTICS,40331.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.196445,2.686688,1,0,426.0666,1625.145,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.0666,0,0 2021-06-26 09:57:16.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:57:16.815 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:57:22.766 - Thread: 1 -> GC Memory: 428.5836 / 428.5836 MB 2021-06-26 09:57:52.781 - Thread: 1 -> GC Memory: 423.4986 / 423.4986 MB 2021-06-26 09:58:16.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:58:16.831 - Thread: 1 -> STATISTICS,40391.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.185597,2.540359,1,0,427.6062,1625.145,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.6062,0,0 2021-06-26 09:58:16.831 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:58:16.831 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:58:22.782 - Thread: 1 -> GC Memory: 424.1661 / 424.1661 MB 2021-06-26 09:58:37.232 - Thread: 1 -> Autosave initiated 2021-06-26 09:58:37.232 - Thread: 1 -> Character state: True 2021-06-26 09:58:37.232 - Thread: 1 -> IsServer: True 2021-06-26 09:58:37.232 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 09:58:37.232 - Thread: 1 -> Autosave 2021-06-26 09:58:37.232 - Thread: 1 -> Saving world - START 2021-06-26 09:58:37.232 - Thread: 1 -> Making world state snapshot. 2021-06-26 09:58:37.232 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 09:58:37.247 - Thread: 1 -> After snapshot.: GC Memory: 428 B 2021-06-26 09:58:37.247 - Thread: 1 -> Directory cleanup: GC Memory: 428 B 2021-06-26 09:58:37.247 - Thread: 1 -> Saving world - END 2021-06-26 09:58:37.247 - Thread: 7 -> Session snapshot save - START 2021-06-26 09:58:37.247 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 09:58:37.507 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 09:58:37.542 - Thread: 7 -> Session snapshot save - END 2021-06-26 09:58:52.798 - Thread: 1 -> GC Memory: 431.9789 / 431.9789 MB 2021-06-26 09:59:16.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 09:59:16.847 - Thread: 1 -> STATISTICS,40451.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.998651,2.511544,1,0,430.2634,1630.52,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.2634,0,0 2021-06-26 09:59:16.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 09:59:16.847 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 09:59:22.815 - Thread: 1 -> GC Memory: 432.8042 / 432.8042 MB 2021-06-26 09:59:52.832 - Thread: 1 -> GC Memory: 424.0949 / 424.0949 MB 2021-06-26 10:00:16.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:00:16.864 - Thread: 1 -> STATISTICS,40511.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.89837,2.494958,1,0,428.3474,1626.344,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.3474,0,0 2021-06-26 10:00:16.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:00:16.864 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:00:22.847 - Thread: 1 -> GC Memory: 424.9533 / 424.9533 MB 2021-06-26 10:00:52.848 - Thread: 1 -> GC Memory: 425.8008 / 425.8008 MB 2021-06-26 10:01:16.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:01:16.880 - Thread: 1 -> STATISTICS,40571.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.106813,2.841641,1,0,424.0897,1625.09,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.0897,0,0 2021-06-26 10:01:16.880 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:01:16.880 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:01:22.865 - Thread: 1 -> GC Memory: 426.6385 / 426.6385 MB 2021-06-26 10:01:52.881 - Thread: 1 -> GC Memory: 427.4941 / 427.4941 MB 2021-06-26 10:02:16.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:02:16.897 - Thread: 1 -> STATISTICS,40631.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.038809,2.572292,1,0,425.6116,1625.09,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.6116,0,0 2021-06-26 10:02:16.897 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:02:16.897 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:02:22.898 - Thread: 1 -> GC Memory: 428.1595 / 428.1595 MB 2021-06-26 10:02:52.914 - Thread: 1 -> GC Memory: 428.9812 / 428.9812 MB 2021-06-26 10:03:16.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:03:16.913 - Thread: 1 -> STATISTICS,40691.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.771114,2.606774,1,0,427.2835,1625.09,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2835,0,0 2021-06-26 10:03:16.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:03:16.913 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:03:22.930 - Thread: 1 -> GC Memory: 423.9226 / 423.9226 MB 2021-06-26 10:03:37.247 - Thread: 1 -> Autosave initiated 2021-06-26 10:03:37.247 - Thread: 1 -> Character state: True 2021-06-26 10:03:37.247 - Thread: 1 -> IsServer: True 2021-06-26 10:03:37.247 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:03:37.247 - Thread: 1 -> Autosave 2021-06-26 10:03:37.247 - Thread: 1 -> Saving world - START 2021-06-26 10:03:37.247 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:03:37.247 - Thread: 1 -> Before snapshot.: GC Memory: 424 B 2021-06-26 10:03:37.263 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 10:03:37.263 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 10:03:37.263 - Thread: 1 -> Saving world - END 2021-06-26 10:03:37.263 - Thread: 8 -> Session snapshot save - START 2021-06-26 10:03:37.263 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 10:03:37.516 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:03:37.550 - Thread: 8 -> Session snapshot save - END 2021-06-26 10:03:52.947 - Thread: 1 -> GC Memory: 434.5682 / 434.5682 MB 2021-06-26 10:04:16.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:04:16.929 - Thread: 1 -> STATISTICS,40751.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.891753,2.469836,1,0,441.4456,1632.867,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.4456,0,0 2021-06-26 10:04:16.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:04:16.929 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:04:22.963 - Thread: 1 -> GC Memory: 444.0333 / 444.0333 MB 2021-06-26 10:04:52.980 - Thread: 1 -> GC Memory: 444.8083 / 444.8083 MB 2021-06-26 10:05:16.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:05:16.946 - Thread: 1 -> STATISTICS,40811.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.051755,2.754393,1,0,443.0757,1632.992,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,443.0757,0,0 2021-06-26 10:05:16.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:05:16.946 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:05:22.997 - Thread: 1 -> GC Memory: 445.6414 / 445.6414 MB 2021-06-26 10:05:53.013 - Thread: 1 -> GC Memory: 446.4744 / 446.4744 MB 2021-06-26 10:06:16.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:06:16.962 - Thread: 1 -> STATISTICS,40871.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.652021,2.642541,1,0,444.7082,1632.992,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.7082,0,0 2021-06-26 10:06:16.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:06:16.962 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:06:23.030 - Thread: 1 -> GC Memory: 441.3577 / 441.3577 MB 2021-06-26 10:06:53.046 - Thread: 1 -> GC Memory: 415.3357 / 415.3357 MB 2021-06-26 10:07:16.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:07:16.979 - Thread: 1 -> STATISTICS,40931.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.77206,2.584973,1,0,419.5048,1627.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.5048,0,0 2021-06-26 10:07:16.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:07:16.979 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:07:23.063 - Thread: 1 -> GC Memory: 416.1318 / 416.1318 MB 2021-06-26 10:07:53.079 - Thread: 1 -> GC Memory: 417.0097 / 417.0097 MB 2021-06-26 10:08:16.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:08:16.995 - Thread: 1 -> STATISTICS,40991.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.849062,2.445228,1,0,415.305,1625.18,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.305,0,0 2021-06-26 10:08:16.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:08:16.995 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:08:23.080 - Thread: 1 -> GC Memory: 417.885 / 417.885 MB 2021-06-26 10:08:37.262 - Thread: 1 -> Autosave initiated 2021-06-26 10:08:37.262 - Thread: 1 -> Character state: True 2021-06-26 10:08:37.262 - Thread: 1 -> IsServer: True 2021-06-26 10:08:37.262 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:08:37.262 - Thread: 1 -> Autosave 2021-06-26 10:08:37.263 - Thread: 1 -> Saving world - START 2021-06-26 10:08:37.263 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:08:37.263 - Thread: 1 -> Before snapshot.: GC Memory: 417 B 2021-06-26 10:08:37.281 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 10:08:37.281 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 10:08:37.281 - Thread: 1 -> Saving world - END 2021-06-26 10:08:37.281 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:08:37.281 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:08:37.543 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:08:37.576 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:08:53.095 - Thread: 1 -> GC Memory: 421.5644 / 421.5644 MB 2021-06-26 10:09:17.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:09:17.011 - Thread: 1 -> STATISTICS,41051.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.720146,2.557662,1,0,419.7956,1625.254,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.7956,0,0 2021-06-26 10:09:17.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:09:17.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:09:23.112 - Thread: 1 -> GC Memory: 422.392 / 422.392 MB 2021-06-26 10:09:53.129 - Thread: 1 -> GC Memory: 423.2331 / 423.2331 MB 2021-06-26 10:10:17.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:10:17.028 - Thread: 1 -> STATISTICS,41111.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.650057,2.516331,1,0,421.4819,1625.254,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.4819,0,0 2021-06-26 10:10:17.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:10:17.028 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:10:23.145 - Thread: 1 -> GC Memory: 424.0788 / 424.0788 MB 2021-06-26 10:10:53.146 - Thread: 1 -> GC Memory: 424.7967 / 424.7967 MB 2021-06-26 10:11:17.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:11:17.044 - Thread: 1 -> STATISTICS,41171.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.673909,2.712662,1,0,423.0141,1625.254,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.0141,0,0 2021-06-26 10:11:17.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:11:17.044 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:11:23.162 - Thread: 1 -> GC Memory: 419.6798 / 419.6798 MB 2021-06-26 10:11:53.178 - Thread: 1 -> GC Memory: 420.5303 / 420.5303 MB 2021-06-26 10:12:17.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:12:17.061 - Thread: 1 -> STATISTICS,41231.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.828826,2.704177,1,0,424.6981,1625.254,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.6981,0,0 2021-06-26 10:12:17.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:12:17.061 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:12:23.195 - Thread: 1 -> GC Memory: 421.3641 / 421.3641 MB 2021-06-26 10:12:53.211 - Thread: 1 -> GC Memory: 422.2051 / 422.2051 MB 2021-06-26 10:13:17.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:13:17.077 - Thread: 1 -> STATISTICS,41291.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.900939,2.675728,1,0,420.3045,1625.254,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.3045,0,0 2021-06-26 10:13:17.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:13:17.077 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:13:23.212 - Thread: 1 -> GC Memory: 422.8927 / 422.8927 MB 2021-06-26 10:13:37.278 - Thread: 1 -> Autosave initiated 2021-06-26 10:13:37.278 - Thread: 1 -> Character state: True 2021-06-26 10:13:37.278 - Thread: 1 -> IsServer: True 2021-06-26 10:13:37.278 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:13:37.278 - Thread: 1 -> Autosave 2021-06-26 10:13:37.278 - Thread: 1 -> Saving world - START 2021-06-26 10:13:37.278 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:13:37.278 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 10:13:37.301 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 10:13:37.301 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 10:13:37.301 - Thread: 1 -> Saving world - END 2021-06-26 10:13:37.301 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:13:37.301 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:13:37.564 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:13:37.615 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:13:53.227 - Thread: 1 -> GC Memory: 424.6809 / 424.6809 MB 2021-06-26 10:14:17.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:14:17.093 - Thread: 1 -> STATISTICS,41351.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,8.372254,2.926072,1,0,428.8041,1628.066,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.8041,0,0 2021-06-26 10:14:17.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:14:17.093 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:14:23.244 - Thread: 1 -> GC Memory: 425.4893 / 425.4893 MB 2021-06-26 10:14:53.261 - Thread: 1 -> GC Memory: 422.6828 / 422.6828 MB 2021-06-26 10:15:17.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:15:17.110 - Thread: 1 -> STATISTICS,41411.5,0,0,0.0871563,0.7852449,112.168,194.0037,7.84213,3.06831,1,0,420.932,1625.832,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.932,0,0 2021-06-26 10:15:17.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:15:17.110 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:15:23.277 - Thread: 1 -> GC Memory: 423.5451 / 423.5451 MB 2021-06-26 10:15:53.294 - Thread: 1 -> GC Memory: 424.4067 / 424.4067 MB 2021-06-26 10:16:17.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:16:17.126 - Thread: 1 -> STATISTICS,41471.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.931479,2.812871,1,0,422.6177,1625.691,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.6177,0,0 2021-06-26 10:16:17.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:16:17.126 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:16:23.311 - Thread: 1 -> GC Memory: 425.2568 / 425.2568 MB 2021-06-26 10:16:53.326 - Thread: 1 -> GC Memory: 420.1715 / 420.1715 MB 2021-06-26 10:17:17.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:17:17.143 - Thread: 1 -> STATISTICS,41531.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.215431,2.738544,1,0,424.2714,1625.691,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.2714,0,0 2021-06-26 10:17:17.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:17:17.143 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:17:23.343 - Thread: 1 -> GC Memory: 420.849 / 420.849 MB 2021-06-26 10:17:53.358 - Thread: 1 -> GC Memory: 417.3821 / 417.3821 MB 2021-06-26 10:18:17.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:18:17.406 - Thread: 1 -> STATISTICS,41591.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.768641,2.825631,1,0,415.6441,1626.738,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.6441,0,0 2021-06-26 10:18:17.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:18:17.406 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:18:23.374 - Thread: 1 -> GC Memory: 418.1624 / 418.1624 MB 2021-06-26 10:18:37.290 - Thread: 1 -> Autosave initiated 2021-06-26 10:18:37.290 - Thread: 1 -> Character state: True 2021-06-26 10:18:37.290 - Thread: 1 -> IsServer: True 2021-06-26 10:18:37.290 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:18:37.290 - Thread: 1 -> Autosave 2021-06-26 10:18:37.290 - Thread: 1 -> Saving world - START 2021-06-26 10:18:37.290 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:18:37.290 - Thread: 1 -> Before snapshot.: GC Memory: 418 B 2021-06-26 10:18:37.311 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 10:18:37.311 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 10:18:37.311 - Thread: 1 -> Saving world - END 2021-06-26 10:18:37.311 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:18:37.311 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:18:37.553 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:18:37.589 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:18:53.383 - Thread: 1 -> GC Memory: 423.2733 / 423.2733 MB 2021-06-26 10:19:23.396 - Thread: 1 -> GC Memory: 421.7444 / 421.7444 MB 2021-06-26 10:19:23.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:19:23.462 - Thread: 1 -> STATISTICS,41651.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,32.70176,2.814407,1,0,421.7834,1626.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.7834,0,0 2021-06-26 10:19:23.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:19:23.462 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:19:53.410 - Thread: 1 -> GC Memory: 420.5862 / 420.5862 MB 2021-06-26 10:20:23.411 - Thread: 1 -> GC Memory: 421.4138 / 421.4138 MB 2021-06-26 10:20:23.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:20:23.476 - Thread: 1 -> STATISTICS,41711.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,7.738777,3.363909,1,0,421.437,1626.492,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.437,0,0 2021-06-26 10:20:23.476 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:20:23.476 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:20:53.427 - Thread: 1 -> GC Memory: 422.2892 / 422.2892 MB 2021-06-26 10:21:23.444 - Thread: 1 -> GC Memory: 423.0963 / 423.0963 MB 2021-06-26 10:21:23.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:21:23.492 - Thread: 1 -> STATISTICS,41771.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.527017,2.838516,1,0,423.1196,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.1196,0,0 2021-06-26 10:21:23.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:21:23.493 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:21:53.460 - Thread: 1 -> GC Memory: 423.9263 / 423.9263 MB 2021-06-26 10:22:23.460 - Thread: 1 -> GC Memory: 424.7564 / 424.7564 MB 2021-06-26 10:22:23.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:22:23.508 - Thread: 1 -> STATISTICS,41831.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.613586,3.065744,1,0,424.7798,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.7798,0,0 2021-06-26 10:22:23.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:22:23.508 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:22:53.477 - Thread: 1 -> GC Memory: 419.5492 / 419.5492 MB 2021-06-26 10:23:23.493 - Thread: 1 -> GC Memory: 420.4221 / 420.4221 MB 2021-06-26 10:23:23.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:23:23.525 - Thread: 1 -> STATISTICS,41891.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.626145,2.685169,1,0,420.4221,1625.156,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.4221,0,0 2021-06-26 10:23:23.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:23:23.525 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:23:37.293 - Thread: 1 -> Autosave initiated 2021-06-26 10:23:37.293 - Thread: 1 -> Character state: True 2021-06-26 10:23:37.293 - Thread: 1 -> IsServer: True 2021-06-26 10:23:37.293 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:23:37.293 - Thread: 1 -> Autosave 2021-06-26 10:23:37.293 - Thread: 1 -> Saving world - START 2021-06-26 10:23:37.293 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:23:37.293 - Thread: 1 -> Before snapshot.: GC Memory: 420 B 2021-06-26 10:23:37.306 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 10:23:37.306 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 10:23:37.306 - Thread: 1 -> Saving world - END 2021-06-26 10:23:37.306 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:23:37.306 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:23:37.551 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:23:37.586 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:23:53.509 - Thread: 1 -> GC Memory: 424.4321 / 424.4321 MB 2021-06-26 10:24:23.526 - Thread: 1 -> GC Memory: 434.5814 / 434.5814 MB 2021-06-26 10:24:23.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:24:23.542 - Thread: 1 -> STATISTICS,41951.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.682813,2.964191,1,0,434.5814,1635.953,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.5814,0,0 2021-06-26 10:24:23.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:24:23.542 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:24:53.542 - Thread: 1 -> GC Memory: 435.3763 / 435.3763 MB 2021-06-26 10:25:23.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:25:23.558 - Thread: 1 -> STATISTICS,42011.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.382973,2.712764,1,0,436.1911,1636.203,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.1911,0,0 2021-06-26 10:25:23.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:25:23.558 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:25:23.558 - Thread: 1 -> GC Memory: 436.1989 / 436.1989 MB 2021-06-26 10:25:53.559 - Thread: 1 -> GC Memory: 437.0061 / 437.0061 MB 2021-06-26 10:26:23.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:26:23.574 - Thread: 1 -> STATISTICS,42071.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,8.286985,3.024264,1,0,423.5346,1636.266,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.5346,0,0 2021-06-26 10:26:23.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:26:23.575 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:26:23.576 - Thread: 1 -> GC Memory: 423.5502 / 423.5502 MB 2021-06-26 10:26:53.592 - Thread: 1 -> GC Memory: 424.3586 / 424.3586 MB 2021-06-26 10:27:23.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:27:23.590 - Thread: 1 -> STATISTICS,42131.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.065255,2.662593,1,0,425.1856,1627.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.1856,0,0 2021-06-26 10:27:23.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:27:23.590 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:27:23.609 - Thread: 1 -> GC Memory: 425.1935 / 425.1935 MB 2021-06-26 10:27:53.625 - Thread: 1 -> GC Memory: 426.0664 / 426.0664 MB 2021-06-26 10:28:23.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:28:23.607 - Thread: 1 -> STATISTICS,42191.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.013264,2.5144,1,0,426.8797,1627.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.8797,0,0 2021-06-26 10:28:23.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:28:23.607 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:28:23.641 - Thread: 1 -> GC Memory: 426.903 / 426.903 MB 2021-06-26 10:28:37.309 - Thread: 1 -> Autosave initiated 2021-06-26 10:28:37.309 - Thread: 1 -> Character state: True 2021-06-26 10:28:37.309 - Thread: 1 -> IsServer: True 2021-06-26 10:28:37.309 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:28:37.309 - Thread: 1 -> Autosave 2021-06-26 10:28:37.309 - Thread: 1 -> Saving world - START 2021-06-26 10:28:37.309 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:28:37.309 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 10:28:37.331 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 10:28:37.331 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 10:28:37.331 - Thread: 1 -> Saving world - END 2021-06-26 10:28:37.331 - Thread: 9 -> Session snapshot save - START 2021-06-26 10:28:37.331 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 10:28:37.584 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:28:37.617 - Thread: 9 -> Session snapshot save - END 2021-06-26 10:28:53.642 - Thread: 1 -> GC Memory: 428.568 / 428.568 MB 2021-06-26 10:29:23.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:29:23.624 - Thread: 1 -> STATISTICS,42251.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.350012,2.643095,1,0,429.3652,1627.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.3652,0,0 2021-06-26 10:29:23.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:29:23.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:29:23.658 - Thread: 1 -> GC Memory: 429.3963 / 429.3963 MB 2021-06-26 10:29:53.675 - Thread: 1 -> GC Memory: 430.2251 / 430.2251 MB 2021-06-26 10:30:23.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:30:23.640 - Thread: 1 -> STATISTICS,42311.75,0,0,0.0871563,0.7852449,112.168,194.0037,6.666323,3.120456,1,0,431.0048,1627.168,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.0048,0,0 2021-06-26 10:30:23.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:30:23.640 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:30:23.691 - Thread: 1 -> GC Memory: 431.0515 / 431.0515 MB 2021-06-26 10:30:53.708 - Thread: 1 -> GC Memory: 431.8941 / 431.8941 MB 2021-06-26 10:31:23.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:31:23.657 - Thread: 1 -> STATISTICS,42371.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.238041,2.759218,1,0,426.7532,1625.348,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.7532,0,0 2021-06-26 10:31:23.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:31:23.657 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:31:23.724 - Thread: 1 -> GC Memory: 426.7844 / 426.7844 MB 2021-06-26 10:31:53.740 - Thread: 1 -> GC Memory: 427.6492 / 427.6492 MB 2021-06-26 10:32:23.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:32:23.672 - Thread: 1 -> STATISTICS,42431.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.453804,2.895981,1,0,428.4615,1625.348,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.4615,0,0 2021-06-26 10:32:23.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:32:23.672 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:32:23.741 - Thread: 1 -> GC Memory: 428.5081 / 428.5081 MB 2021-06-26 10:32:53.757 - Thread: 1 -> GC Memory: 429.3568 / 429.3568 MB 2021-06-26 10:33:23.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:33:23.689 - Thread: 1 -> STATISTICS,42491.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.001943,2.733311,1,0,429.9698,1625.23,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.9698,0,0 2021-06-26 10:33:23.689 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:33:23.689 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:33:23.773 - Thread: 1 -> GC Memory: 430.0088 / 430.0088 MB 2021-06-26 10:33:37.323 - Thread: 1 -> Autosave initiated 2021-06-26 10:33:37.323 - Thread: 1 -> Character state: True 2021-06-26 10:33:37.323 - Thread: 1 -> IsServer: True 2021-06-26 10:33:37.323 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:33:37.323 - Thread: 1 -> Autosave 2021-06-26 10:33:37.323 - Thread: 1 -> Saving world - START 2021-06-26 10:33:37.323 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:33:37.323 - Thread: 1 -> Before snapshot.: GC Memory: 429 B 2021-06-26 10:33:37.340 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 10:33:37.340 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 10:33:37.340 - Thread: 1 -> Saving world - END 2021-06-26 10:33:37.340 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:33:37.341 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:33:37.592 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:33:37.628 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:33:53.790 - Thread: 1 -> GC Memory: 428.1576 / 428.1576 MB 2021-06-26 10:34:23.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:34:23.706 - Thread: 1 -> STATISTICS,42551.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.752254,2.631524,1,0,428.9255,1628.293,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.9255,0,0 2021-06-26 10:34:23.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:34:23.706 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:34:23.807 - Thread: 1 -> GC Memory: 428.9799 / 428.9799 MB 2021-06-26 10:34:53.823 - Thread: 1 -> GC Memory: 429.8199 / 429.8199 MB 2021-06-26 10:35:23.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:35:23.722 - Thread: 1 -> STATISTICS,42611.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.892705,3.230115,1,0,430.0439,1627.91,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.0439,0,0 2021-06-26 10:35:23.722 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:35:23.722 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:35:23.840 - Thread: 1 -> GC Memory: 430.0829 / 430.0829 MB 2021-06-26 10:35:53.855 - Thread: 1 -> GC Memory: 428.4442 / 428.4442 MB 2021-06-26 10:36:23.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:36:23.738 - Thread: 1 -> STATISTICS,42671.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.667816,2.964424,1,0,430.013,1627.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.013,0,0 2021-06-26 10:36:23.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:36:23.738 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:36:23.856 - Thread: 1 -> GC Memory: 430.0753 / 430.0753 MB 2021-06-26 10:36:53.873 - Thread: 1 -> GC Memory: 429.7066 / 429.7066 MB 2021-06-26 10:37:23.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:37:23.755 - Thread: 1 -> STATISTICS,42731.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.529515,3.05459,1,0,429.2303,1625.902,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.2303,0,0 2021-06-26 10:37:23.755 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:37:23.755 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:37:23.889 - Thread: 1 -> GC Memory: 429.2847 / 429.2847 MB 2021-06-26 10:37:53.906 - Thread: 1 -> GC Memory: 430.117 / 430.117 MB 2021-06-26 10:38:23.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:38:23.771 - Thread: 1 -> STATISTICS,42791.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.829942,2.586334,1,0,430.8559,1625.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.8559,0,0 2021-06-26 10:38:23.771 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:38:23.771 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:38:23.922 - Thread: 1 -> GC Memory: 430.9337 / 430.9337 MB 2021-06-26 10:38:37.338 - Thread: 1 -> Autosave initiated 2021-06-26 10:38:37.338 - Thread: 1 -> Character state: True 2021-06-26 10:38:37.338 - Thread: 1 -> IsServer: True 2021-06-26 10:38:37.338 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:38:37.338 - Thread: 1 -> Autosave 2021-06-26 10:38:37.339 - Thread: 1 -> Saving world - START 2021-06-26 10:38:37.339 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:38:37.339 - Thread: 1 -> Before snapshot.: GC Memory: 430 B 2021-06-26 10:38:37.357 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 10:38:37.357 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 10:38:37.357 - Thread: 1 -> Saving world - END 2021-06-26 10:38:37.357 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:38:37.357 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:38:37.601 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:38:37.636 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:38:53.922 - Thread: 1 -> GC Memory: 432.6678 / 432.6678 MB 2021-06-26 10:39:23.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:39:23.788 - Thread: 1 -> STATISTICS,42851.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.053945,2.78175,1,0,433.4014,1625.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.4014,0,0 2021-06-26 10:39:23.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:39:23.788 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:39:23.938 - Thread: 1 -> GC Memory: 433.4792 / 433.4792 MB 2021-06-26 10:39:52.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:39:52.637 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 10:39:53.939 - Thread: 1 -> GC Memory: 434.3147 / 434.3147 MB 2021-06-26 10:40:02.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:02.638 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 10:40:12.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:12.638 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 10:40:22.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:22.638 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 10:40:22.638 - Thread: 1 -> Next activation in -00:13:09.4365765 2021-06-26 10:40:22.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:22.638 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 10:40:23.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:40:23.804 - Thread: 1 -> STATISTICS,42911.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.128218,2.619271,1,0,435.029,1625.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.029,0,0 2021-06-26 10:40:23.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:40:23.804 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:40:23.955 - Thread: 1 -> GC Memory: 435.1144 / 435.1144 MB 2021-06-26 10:40:32.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:32.638 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 10:40:42.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:42.637 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 10:40:52.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 10:40:52.638 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 10:40:52.638 - Thread: 1 -> Next activation in 00:58:59.8541681 2021-06-26 10:40:53.972 - Thread: 1 -> GC Memory: 435.9465 / 435.9465 MB 2021-06-26 10:41:23.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:41:23.820 - Thread: 1 -> STATISTICS,42971.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.359721,3.022311,1,0,430.7288,1625.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.7288,0,0 2021-06-26 10:41:23.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:41:23.821 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:41:23.987 - Thread: 1 -> GC Memory: 430.8063 / 430.8063 MB 2021-06-26 10:41:53.988 - Thread: 1 -> GC Memory: 431.621 / 431.621 MB 2021-06-26 10:42:23.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:42:23.837 - Thread: 1 -> STATISTICS,43031.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.05689,2.71472,1,0,432.3749,1625.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.3749,0,0 2021-06-26 10:42:23.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:42:23.837 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:42:24.004 - Thread: 1 -> GC Memory: 432.4606 / 432.4606 MB 2021-06-26 10:42:54.021 - Thread: 1 -> GC Memory: 433.2908 / 433.2908 MB 2021-06-26 10:43:24.025 - Thread: 1 -> GC Memory: 434.0098 / 434.0098 MB 2021-06-26 10:43:24.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:43:24.058 - Thread: 1 -> STATISTICS,43091.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.19624,2.752808,1,0,434.0175,1625.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.0175,0,0 2021-06-26 10:43:24.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:43:24.058 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:43:37.342 - Thread: 1 -> Autosave initiated 2021-06-26 10:43:37.342 - Thread: 1 -> Character state: True 2021-06-26 10:43:37.342 - Thread: 1 -> IsServer: True 2021-06-26 10:43:37.342 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:43:37.342 - Thread: 1 -> Autosave 2021-06-26 10:43:37.342 - Thread: 1 -> Saving world - START 2021-06-26 10:43:37.342 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:43:37.342 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 10:43:37.362 - Thread: 1 -> After snapshot.: GC Memory: 434 B 2021-06-26 10:43:37.362 - Thread: 1 -> Directory cleanup: GC Memory: 434 B 2021-06-26 10:43:37.362 - Thread: 1 -> Saving world - END 2021-06-26 10:43:37.362 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:43:37.362 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:43:37.613 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:43:37.648 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:43:54.041 - Thread: 1 -> GC Memory: 435.6971 / 435.6971 MB 2021-06-26 10:44:24.051 - Thread: 1 -> GC Memory: 435.8712 / 435.8712 MB 2021-06-26 10:44:24.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:44:24.500 - Thread: 1 -> STATISTICS,43151.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.250514,2.885393,1,0,436.058,1626.105,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.058,0,0 2021-06-26 10:44:24.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:44:24.500 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:44:54.068 - Thread: 1 -> GC Memory: 430.8745 / 430.8745 MB 2021-06-26 10:45:24.084 - Thread: 1 -> GC Memory: 435.0738 / 435.0738 MB 2021-06-26 10:45:24.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:45:24.517 - Thread: 1 -> STATISTICS,43212,0,0,0.0871563,0.7852449,112.168,194.0037,6.05171,2.920618,1,0,435.2682,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.2682,0,0 2021-06-26 10:45:24.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:45:24.517 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:45:54.101 - Thread: 1 -> GC Memory: 434.6996 / 434.6996 MB 2021-06-26 10:46:24.111 - Thread: 1 -> GC Memory: 435.0258 / 435.0258 MB 2021-06-26 10:46:24.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:46:24.627 - Thread: 1 -> STATISTICS,43272.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.389267,2.958598,1,0,435.243,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.243,0,0 2021-06-26 10:46:24.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:46:24.627 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:46:54.128 - Thread: 1 -> GC Memory: 435.5738 / 435.5738 MB 2021-06-26 10:47:24.144 - Thread: 1 -> GC Memory: 430.4777 / 430.4777 MB 2021-06-26 10:47:24.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:47:24.643 - Thread: 1 -> STATISTICS,43332.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.586998,2.528031,1,0,430.6721,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.6721,0,0 2021-06-26 10:47:24.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:47:24.643 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:47:54.145 - Thread: 1 -> GC Memory: 431.3359 / 431.3359 MB 2021-06-26 10:48:24.161 - Thread: 1 -> GC Memory: 432.1602 / 432.1602 MB 2021-06-26 10:48:24.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:48:24.660 - Thread: 1 -> STATISTICS,43392.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.145088,2.662584,1,0,432.3702,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.3702,0,0 2021-06-26 10:48:24.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:48:24.660 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:48:37.345 - Thread: 1 -> Autosave initiated 2021-06-26 10:48:37.345 - Thread: 1 -> Character state: True 2021-06-26 10:48:37.345 - Thread: 1 -> IsServer: True 2021-06-26 10:48:37.345 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:48:37.345 - Thread: 1 -> Autosave 2021-06-26 10:48:37.345 - Thread: 1 -> Saving world - START 2021-06-26 10:48:37.345 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:48:37.345 - Thread: 1 -> Before snapshot.: GC Memory: 431 B 2021-06-26 10:48:37.360 - Thread: 1 -> After snapshot.: GC Memory: 435 B 2021-06-26 10:48:37.360 - Thread: 1 -> Directory cleanup: GC Memory: 435 B 2021-06-26 10:48:37.360 - Thread: 1 -> Saving world - END 2021-06-26 10:48:37.360 - Thread: 9 -> Session snapshot save - START 2021-06-26 10:48:37.360 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 10:48:37.621 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:48:37.655 - Thread: 9 -> Session snapshot save - END 2021-06-26 10:48:54.178 - Thread: 1 -> GC Memory: 441.7879 / 441.7879 MB 2021-06-26 10:49:24.194 - Thread: 1 -> GC Memory: 436.7263 / 436.7263 MB 2021-06-26 10:49:24.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:49:24.677 - Thread: 1 -> STATISTICS,43452.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.79889,2.748603,1,0,436.9209,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.9209,0,0 2021-06-26 10:49:24.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:49:24.677 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:49:54.211 - Thread: 1 -> GC Memory: 437.6152 / 437.6152 MB 2021-06-26 10:50:24.227 - Thread: 1 -> GC Memory: 438.3336 / 438.3336 MB 2021-06-26 10:50:24.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:50:24.693 - Thread: 1 -> STATISTICS,43512.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.592825,2.654429,1,0,438.5282,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.5282,0,0 2021-06-26 10:50:24.693 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:50:24.693 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:50:54.243 - Thread: 1 -> GC Memory: 439.1615 / 439.1615 MB 2021-06-26 10:51:24.244 - Thread: 1 -> GC Memory: 439.0647 / 439.0647 MB 2021-06-26 10:51:24.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:51:24.709 - Thread: 1 -> STATISTICS,43572.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.317686,2.787892,1,0,439.2515,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.2515,0,0 2021-06-26 10:51:24.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:51:24.709 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:51:54.260 - Thread: 1 -> GC Memory: 439.9428 / 439.9428 MB 2021-06-26 10:52:24.276 - Thread: 1 -> GC Memory: 440.7959 / 440.7959 MB 2021-06-26 10:52:24.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:52:24.725 - Thread: 1 -> STATISTICS,43632.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.206864,2.703508,1,0,440.9747,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.9747,0,0 2021-06-26 10:52:24.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:52:24.725 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:52:54.293 - Thread: 1 -> GC Memory: 441.6572 / 441.6572 MB 2021-06-26 10:53:24.310 - Thread: 1 -> GC Memory: 436.5799 / 436.5799 MB 2021-06-26 10:53:24.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:53:24.742 - Thread: 1 -> STATISTICS,43692.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.913822,2.681924,1,0,436.7746,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.7746,0,0 2021-06-26 10:53:24.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:53:24.742 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:53:37.360 - Thread: 1 -> Autosave initiated 2021-06-26 10:53:37.360 - Thread: 1 -> Character state: True 2021-06-26 10:53:37.360 - Thread: 1 -> IsServer: True 2021-06-26 10:53:37.360 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:53:37.360 - Thread: 1 -> Autosave 2021-06-26 10:53:37.360 - Thread: 1 -> Saving world - START 2021-06-26 10:53:37.360 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:53:37.360 - Thread: 1 -> Before snapshot.: GC Memory: 442 B 2021-06-26 10:53:37.375 - Thread: 1 -> After snapshot.: GC Memory: 440 B 2021-06-26 10:53:37.375 - Thread: 1 -> Directory cleanup: GC Memory: 440 B 2021-06-26 10:53:37.375 - Thread: 1 -> Saving world - END 2021-06-26 10:53:37.375 - Thread: 8 -> Session snapshot save - START 2021-06-26 10:53:37.376 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 10:53:37.635 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:53:37.669 - Thread: 8 -> Session snapshot save - END 2021-06-26 10:53:54.326 - Thread: 1 -> GC Memory: 444.1874 / 444.1874 MB 2021-06-26 10:54:24.327 - Thread: 1 -> GC Memory: 445.0369 / 445.0369 MB 2021-06-26 10:54:24.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:54:24.759 - Thread: 1 -> STATISTICS,43752.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.839193,2.581846,1,0,445.2232,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,445.2232,0,0 2021-06-26 10:54:24.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:54:24.759 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:54:54.342 - Thread: 1 -> GC Memory: 439.949 / 439.949 MB 2021-06-26 10:55:24.359 - Thread: 1 -> GC Memory: 440.7554 / 440.7554 MB 2021-06-26 10:55:24.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:55:24.775 - Thread: 1 -> STATISTICS,43812.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.060668,2.619174,1,0,440.9337,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.9337,0,0 2021-06-26 10:55:24.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:55:24.775 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:55:54.376 - Thread: 1 -> GC Memory: 441.6118 / 441.6118 MB 2021-06-26 10:56:24.392 - Thread: 1 -> GC Memory: 442.4544 / 442.4544 MB 2021-06-26 10:56:24.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:56:24.791 - Thread: 1 -> STATISTICS,43872.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.522746,2.484266,1,0,442.6255,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.6255,0,0 2021-06-26 10:56:24.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:56:24.791 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:56:54.409 - Thread: 1 -> GC Memory: 443.3311 / 443.3311 MB 2021-06-26 10:57:24.425 - Thread: 1 -> GC Memory: 444.1865 / 444.1865 MB 2021-06-26 10:57:24.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:57:24.807 - Thread: 1 -> STATISTICS,43932.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.493966,2.510071,1,0,444.3419,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.3419,0,0 2021-06-26 10:57:24.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:57:24.807 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:57:54.441 - Thread: 1 -> GC Memory: 445.0468 / 445.0468 MB 2021-06-26 10:58:24.459 - Thread: 1 -> GC Memory: 439.818 / 439.818 MB 2021-06-26 10:58:24.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:58:24.824 - Thread: 1 -> STATISTICS,43992.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.752891,2.703478,1,0,439.9581,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.9581,0,0 2021-06-26 10:58:24.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:58:24.824 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:58:37.374 - Thread: 1 -> Autosave initiated 2021-06-26 10:58:37.374 - Thread: 1 -> Character state: True 2021-06-26 10:58:37.374 - Thread: 1 -> IsServer: True 2021-06-26 10:58:37.374 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 10:58:37.374 - Thread: 1 -> Autosave 2021-06-26 10:58:37.374 - Thread: 1 -> Saving world - START 2021-06-26 10:58:37.374 - Thread: 1 -> Making world state snapshot. 2021-06-26 10:58:37.374 - Thread: 1 -> Before snapshot.: GC Memory: 445 B 2021-06-26 10:58:37.390 - Thread: 1 -> After snapshot.: GC Memory: 443 B 2021-06-26 10:58:37.390 - Thread: 1 -> Directory cleanup: GC Memory: 443 B 2021-06-26 10:58:37.390 - Thread: 1 -> Saving world - END 2021-06-26 10:58:37.390 - Thread: 7 -> Session snapshot save - START 2021-06-26 10:58:37.390 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 10:58:37.650 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 10:58:37.687 - Thread: 7 -> Session snapshot save - END 2021-06-26 10:58:54.475 - Thread: 1 -> GC Memory: 447.601 / 447.601 MB 2021-06-26 10:59:24.492 - Thread: 1 -> GC Memory: 448.4489 / 448.4489 MB 2021-06-26 10:59:24.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 10:59:24.841 - Thread: 1 -> STATISTICS,44052.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.030159,2.668597,1,0,448.5883,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,448.5883,0,0 2021-06-26 10:59:24.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 10:59:24.841 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 10:59:54.508 - Thread: 1 -> GC Memory: 449.3033 / 449.3033 MB 2021-06-26 11:00:24.524 - Thread: 1 -> GC Memory: 444.1707 / 444.1707 MB 2021-06-26 11:00:24.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:00:24.857 - Thread: 1 -> STATISTICS,44112.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.841297,2.587512,1,0,444.2872,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.2872,0,0 2021-06-26 11:00:24.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:00:24.857 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:00:54.525 - Thread: 1 -> GC Memory: 445.02 / 445.02 MB 2021-06-26 11:01:24.541 - Thread: 1 -> GC Memory: 445.8202 / 445.8202 MB 2021-06-26 11:01:24.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:01:24.873 - Thread: 1 -> STATISTICS,44172.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.773081,2.627614,1,0,445.9601,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,445.9601,0,0 2021-06-26 11:01:24.873 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:01:24.873 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:01:54.558 - Thread: 1 -> GC Memory: 446.6999 / 446.6999 MB 2021-06-26 11:02:24.574 - Thread: 1 -> GC Memory: 447.5673 / 447.5673 MB 2021-06-26 11:02:24.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:02:24.889 - Thread: 1 -> STATISTICS,44232.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.059033,2.5907,1,0,447.7075,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,447.7075,0,0 2021-06-26 11:02:24.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:02:24.889 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:02:54.590 - Thread: 1 -> GC Memory: 418.8431 / 418.8431 MB 2021-06-26 11:03:24.607 - Thread: 1 -> GC Memory: 419.6967 / 419.6967 MB 2021-06-26 11:03:24.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:03:24.906 - Thread: 1 -> STATISTICS,44292.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.013371,2.584944,1,0,419.8058,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.8058,0,0 2021-06-26 11:03:24.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:03:24.906 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:03:37.390 - Thread: 1 -> Autosave initiated 2021-06-26 11:03:37.390 - Thread: 1 -> Character state: True 2021-06-26 11:03:37.390 - Thread: 1 -> IsServer: True 2021-06-26 11:03:37.390 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:03:37.390 - Thread: 1 -> Autosave 2021-06-26 11:03:37.390 - Thread: 1 -> Saving world - START 2021-06-26 11:03:37.390 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:03:37.390 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 11:03:37.406 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 11:03:37.406 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 11:03:37.406 - Thread: 1 -> Saving world - END 2021-06-26 11:03:37.406 - Thread: 7 -> Session snapshot save - START 2021-06-26 11:03:37.406 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 11:03:37.672 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:03:37.704 - Thread: 7 -> Session snapshot save - END 2021-06-26 11:03:54.623 - Thread: 1 -> GC Memory: 427.3694 / 427.3694 MB 2021-06-26 11:04:24.640 - Thread: 1 -> GC Memory: 435.5217 / 435.5217 MB 2021-06-26 11:04:24.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:04:24.923 - Thread: 1 -> STATISTICS,44352.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.378258,2.779513,1,0,435.6307,1628.695,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.6307,0,0 2021-06-26 11:04:24.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:04:24.923 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:04:54.657 - Thread: 1 -> GC Memory: 430.4646 / 430.4646 MB 2021-06-26 11:05:24.673 - Thread: 1 -> GC Memory: 431.3518 / 431.3518 MB 2021-06-26 11:05:24.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:05:24.939 - Thread: 1 -> STATISTICS,44412.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.943385,2.71213,1,0,431.4525,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.4525,0,0 2021-06-26 11:05:24.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:05:24.939 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:05:54.689 - Thread: 1 -> GC Memory: 432.2375 / 432.2375 MB 2021-06-26 11:06:24.706 - Thread: 1 -> GC Memory: 427.115 / 427.115 MB 2021-06-26 11:06:24.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:06:24.955 - Thread: 1 -> STATISTICS,44472.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.63516,2.47757,1,0,427.2084,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.2084,0,0 2021-06-26 11:06:24.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:06:24.955 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:06:54.722 - Thread: 1 -> GC Memory: 427.9727 / 427.9727 MB 2021-06-26 11:07:24.739 - Thread: 1 -> GC Memory: 428.693 / 428.693 MB 2021-06-26 11:07:24.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:07:24.971 - Thread: 1 -> STATISTICS,44532.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.659798,2.517317,1,0,428.7709,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.7709,0,0 2021-06-26 11:07:24.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:07:24.971 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:07:54.756 - Thread: 1 -> GC Memory: 429.5276 / 429.5276 MB 2021-06-26 11:08:24.773 - Thread: 1 -> GC Memory: 430.4051 / 430.4051 MB 2021-06-26 11:08:24.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:08:24.988 - Thread: 1 -> STATISTICS,44592.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.060888,2.758575,1,0,430.4985,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.4985,0,0 2021-06-26 11:08:24.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:08:24.988 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:08:37.405 - Thread: 1 -> Autosave initiated 2021-06-26 11:08:37.405 - Thread: 1 -> Character state: True 2021-06-26 11:08:37.405 - Thread: 1 -> IsServer: True 2021-06-26 11:08:37.405 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:08:37.405 - Thread: 1 -> Autosave 2021-06-26 11:08:37.405 - Thread: 1 -> Saving world - START 2021-06-26 11:08:37.406 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:08:37.406 - Thread: 1 -> Before snapshot.: GC Memory: 429 B 2021-06-26 11:08:37.424 - Thread: 1 -> After snapshot.: GC Memory: 430 B 2021-06-26 11:08:37.424 - Thread: 1 -> Directory cleanup: GC Memory: 430 B 2021-06-26 11:08:37.424 - Thread: 1 -> Saving world - END 2021-06-26 11:08:37.424 - Thread: 8 -> Session snapshot save - START 2021-06-26 11:08:37.424 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 11:08:37.683 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:08:37.720 - Thread: 8 -> Session snapshot save - END 2021-06-26 11:08:54.788 - Thread: 1 -> GC Memory: 432.0629 / 432.0629 MB 2021-06-26 11:09:24.789 - Thread: 1 -> GC Memory: 432.9149 / 432.9149 MB 2021-06-26 11:09:25.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:09:25.005 - Thread: 1 -> STATISTICS,44652.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.27974,2.752552,1,0,432.9926,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.9926,0,0 2021-06-26 11:09:25.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:09:25.005 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:09:54.805 - Thread: 1 -> GC Memory: 433.7818 / 433.7818 MB 2021-06-26 11:10:24.822 - Thread: 1 -> GC Memory: 434.6153 / 434.6153 MB 2021-06-26 11:10:25.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:10:25.021 - Thread: 1 -> STATISTICS,44712.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.387117,2.683161,1,0,434.6852,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.6852,0,0 2021-06-26 11:10:25.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:10:25.021 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:10:54.839 - Thread: 1 -> GC Memory: 435.3479 / 435.3479 MB 2021-06-26 11:11:24.855 - Thread: 1 -> GC Memory: 430.2605 / 430.2605 MB 2021-06-26 11:11:25.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:11:25.037 - Thread: 1 -> STATISTICS,44772.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.489963,3.666153,1,0,430.337,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.337,0,0 2021-06-26 11:11:25.037 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:11:25.037 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:11:54.871 - Thread: 1 -> GC Memory: 431.1371 / 431.1371 MB 2021-06-26 11:12:24.877 - Thread: 1 -> GC Memory: 431.9589 / 431.9589 MB 2021-06-26 11:12:25.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:12:25.057 - Thread: 1 -> STATISTICS,44832.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,15.83756,2.714618,1,0,432.022,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.022,0,0 2021-06-26 11:12:25.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:12:25.057 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:12:54.888 - Thread: 1 -> GC Memory: 432.7991 / 432.7991 MB 2021-06-26 11:13:24.905 - Thread: 1 -> GC Memory: 433.4627 / 433.4627 MB 2021-06-26 11:13:25.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:13:25.070 - Thread: 1 -> STATISTICS,44892.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,8.401106,2.706708,1,0,433.5172,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.5172,0,0 2021-06-26 11:13:25.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:13:25.070 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:13:37.437 - Thread: 1 -> Autosave initiated 2021-06-26 11:13:37.437 - Thread: 1 -> Character state: True 2021-06-26 11:13:37.437 - Thread: 1 -> IsServer: True 2021-06-26 11:13:37.437 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:13:37.437 - Thread: 1 -> Autosave 2021-06-26 11:13:37.437 - Thread: 1 -> Saving world - START 2021-06-26 11:13:37.437 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:13:37.437 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-26 11:13:37.458 - Thread: 1 -> After snapshot.: GC Memory: 433 B 2021-06-26 11:13:37.458 - Thread: 1 -> Directory cleanup: GC Memory: 433 B 2021-06-26 11:13:37.458 - Thread: 1 -> Saving world - END 2021-06-26 11:13:37.458 - Thread: 9 -> Session snapshot save - START 2021-06-26 11:13:37.458 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 11:13:37.812 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:13:37.852 - Thread: 9 -> Session snapshot save - END 2021-06-26 11:13:54.910 - Thread: 1 -> GC Memory: 435.115 / 435.115 MB 2021-06-26 11:14:24.921 - Thread: 1 -> GC Memory: 435.6393 / 435.6393 MB 2021-06-26 11:14:25.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:14:25.853 - Thread: 1 -> STATISTICS,44952.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.468546,2.518463,1,0,436.0123,1624.863,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.0123,0,0 2021-06-26 11:14:25.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:14:25.853 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:14:54.930 - Thread: 1 -> GC Memory: 436.4372 / 436.4372 MB 2021-06-26 11:15:24.947 - Thread: 1 -> GC Memory: 437.2557 / 437.2557 MB 2021-06-26 11:15:25.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:15:25.963 - Thread: 1 -> STATISTICS,45012.5,0,0,0.0871563,0.7852449,112.168,194.0037,6.49456,2.766929,1,0,437.6835,1624.926,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.6835,0,0 2021-06-26 11:15:25.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:15:25.963 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:15:54.963 - Thread: 1 -> GC Memory: 437.9918 / 437.9918 MB 2021-06-26 11:16:24.980 - Thread: 1 -> GC Memory: 438.7863 / 438.7863 MB 2021-06-26 11:16:25.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:16:25.978 - Thread: 1 -> STATISTICS,45072.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.379277,2.715773,1,0,439.1985,1624.988,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.1985,0,0 2021-06-26 11:16:25.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:16:25.978 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:16:54.996 - Thread: 1 -> GC Memory: 439.6563 / 439.6563 MB 2021-06-26 11:17:25.013 - Thread: 1 -> GC Memory: 434.5863 / 434.5863 MB 2021-06-26 11:17:25.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:17:25.995 - Thread: 1 -> STATISTICS,45132.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.013925,2.808952,1,0,434.9981,1624.988,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.9981,0,0 2021-06-26 11:17:25.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:17:25.995 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:17:55.029 - Thread: 1 -> GC Memory: 435.47 / 435.47 MB 2021-06-26 11:18:25.046 - Thread: 1 -> GC Memory: 436.3388 / 436.3388 MB 2021-06-26 11:18:26.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:18:26.011 - Thread: 1 -> STATISTICS,45192.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.671455,2.558797,1,0,436.7351,1625.051,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.7351,0,0 2021-06-26 11:18:26.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:18:26.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:18:37.429 - Thread: 1 -> Autosave initiated 2021-06-26 11:18:37.429 - Thread: 1 -> Character state: True 2021-06-26 11:18:37.429 - Thread: 1 -> IsServer: True 2021-06-26 11:18:37.429 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:18:37.429 - Thread: 1 -> Autosave 2021-06-26 11:18:37.429 - Thread: 1 -> Saving world - START 2021-06-26 11:18:37.429 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:18:37.429 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 11:18:37.446 - Thread: 1 -> After snapshot.: GC Memory: 439 B 2021-06-26 11:18:37.446 - Thread: 1 -> Directory cleanup: GC Memory: 439 B 2021-06-26 11:18:37.446 - Thread: 1 -> Saving world - END 2021-06-26 11:18:37.446 - Thread: 8 -> Session snapshot save - START 2021-06-26 11:18:37.446 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 11:18:37.699 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:18:37.739 - Thread: 8 -> Session snapshot save - END 2021-06-26 11:18:55.063 - Thread: 1 -> GC Memory: 437.9124 / 437.9124 MB 2021-06-26 11:19:25.078 - Thread: 1 -> GC Memory: 415.2708 / 415.2708 MB 2021-06-26 11:19:26.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:19:26.028 - Thread: 1 -> STATISTICS,45252.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.807398,2.501779,1,0,415.6594,1631.039,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.6594,0,0 2021-06-26 11:19:26.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:19:26.028 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:19:55.100 - Thread: 1 -> GC Memory: 416.1127 / 416.1127 MB 2021-06-26 11:20:25.112 - Thread: 1 -> GC Memory: 416.9534 / 416.9534 MB 2021-06-26 11:20:26.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:20:26.046 - Thread: 1 -> STATISTICS,45312.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,8.070777,3.093475,1,0,417.3496,1627.012,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.3496,0,0 2021-06-26 11:20:26.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:20:26.046 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:20:55.128 - Thread: 1 -> GC Memory: 417.8149 / 417.8149 MB 2021-06-26 11:21:25.129 - Thread: 1 -> GC Memory: 418.6252 / 418.6252 MB 2021-06-26 11:21:26.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:21:26.060 - Thread: 1 -> STATISTICS,45372.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,5.513051,2.382451,1,0,419.0121,1626.039,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.0121,0,0 2021-06-26 11:21:26.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:21:26.060 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:21:55.145 - Thread: 1 -> GC Memory: 419.4854 / 419.4854 MB 2021-06-26 11:22:25.161 - Thread: 1 -> GC Memory: 414.1343 / 414.1343 MB 2021-06-26 11:22:26.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:22:26.077 - Thread: 1 -> STATISTICS,45432.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.125872,2.722971,1,0,414.5236,1625.711,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.5236,0,0 2021-06-26 11:22:26.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:22:26.077 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:22:55.178 - Thread: 1 -> GC Memory: 415.0074 / 415.0074 MB 2021-06-26 11:23:25.194 - Thread: 1 -> GC Memory: 415.8343 / 415.8343 MB 2021-06-26 11:23:26.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:23:26.093 - Thread: 1 -> STATISTICS,45492.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.002938,2.849906,1,0,416.2073,1625.711,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.2073,0,0 2021-06-26 11:23:26.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:23:26.093 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:23:37.445 - Thread: 1 -> Autosave initiated 2021-06-26 11:23:37.445 - Thread: 1 -> Character state: True 2021-06-26 11:23:37.445 - Thread: 1 -> IsServer: True 2021-06-26 11:23:37.445 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:23:37.445 - Thread: 1 -> Autosave 2021-06-26 11:23:37.445 - Thread: 1 -> Saving world - START 2021-06-26 11:23:37.445 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:23:37.445 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 11:23:37.461 - Thread: 1 -> After snapshot.: GC Memory: 418 B 2021-06-26 11:23:37.461 - Thread: 1 -> Directory cleanup: GC Memory: 418 B 2021-06-26 11:23:37.461 - Thread: 1 -> Saving world - END 2021-06-26 11:23:37.462 - Thread: 8 -> Session snapshot save - START 2021-06-26 11:23:37.462 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 11:23:37.725 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:23:37.759 - Thread: 8 -> Session snapshot save - END 2021-06-26 11:23:55.211 - Thread: 1 -> GC Memory: 419.5262 / 419.5262 MB 2021-06-26 11:24:25.228 - Thread: 1 -> GC Memory: 435.4177 / 435.4177 MB 2021-06-26 11:24:26.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:24:26.110 - Thread: 1 -> STATISTICS,45552.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.482872,2.571861,1,0,435.7753,1627.645,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.7753,0,0 2021-06-26 11:24:26.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:24:26.110 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:24:55.243 - Thread: 1 -> GC Memory: 436.2297 / 436.2297 MB 2021-06-26 11:25:25.260 - Thread: 1 -> GC Memory: 431.0967 / 431.0967 MB 2021-06-26 11:25:26.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:25:26.127 - Thread: 1 -> STATISTICS,45612.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.648784,2.553499,1,0,431.439,1627.957,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.439,0,0 2021-06-26 11:25:26.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:25:26.127 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:25:55.277 - Thread: 1 -> GC Memory: 431.9417 / 431.9417 MB 2021-06-26 11:26:25.293 - Thread: 1 -> GC Memory: 432.7441 / 432.7441 MB 2021-06-26 11:26:26.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:26:26.142 - Thread: 1 -> STATISTICS,45672.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.955328,2.722115,1,0,433.0939,1628.02,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.0939,0,0 2021-06-26 11:26:26.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:26:26.142 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:26:55.294 - Thread: 1 -> GC Memory: 430.6723 / 430.6723 MB 2021-06-26 11:27:25.310 - Thread: 1 -> GC Memory: 431.2298 / 431.2298 MB 2021-06-26 11:27:26.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:27:26.159 - Thread: 1 -> STATISTICS,45732.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.921093,2.76017,1,0,431.5797,1625.867,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.5797,0,0 2021-06-26 11:27:26.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:27:26.159 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:27:55.326 - Thread: 1 -> GC Memory: 432.0946 / 432.0946 MB 2021-06-26 11:28:25.343 - Thread: 1 -> GC Memory: 432.956 / 432.956 MB 2021-06-26 11:28:26.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:28:26.175 - Thread: 1 -> STATISTICS,45792.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.744193,2.66655,1,0,433.2903,1625.273,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.2903,0,0 2021-06-26 11:28:26.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:28:26.175 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:28:37.459 - Thread: 1 -> Autosave initiated 2021-06-26 11:28:37.459 - Thread: 1 -> Character state: True 2021-06-26 11:28:37.459 - Thread: 1 -> IsServer: True 2021-06-26 11:28:37.459 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:28:37.459 - Thread: 1 -> Autosave 2021-06-26 11:28:37.459 - Thread: 1 -> Saving world - START 2021-06-26 11:28:37.459 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:28:37.459 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-26 11:28:37.478 - Thread: 1 -> After snapshot.: GC Memory: 431 B 2021-06-26 11:28:37.478 - Thread: 1 -> Directory cleanup: GC Memory: 431 B 2021-06-26 11:28:37.479 - Thread: 1 -> Saving world - END 2021-06-26 11:28:37.479 - Thread: 8 -> Session snapshot save - START 2021-06-26 11:28:37.479 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 11:28:37.742 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:28:37.776 - Thread: 8 -> Session snapshot save - END 2021-06-26 11:28:55.359 - Thread: 1 -> GC Memory: 436.678 / 436.678 MB 2021-06-26 11:29:25.371 - Thread: 1 -> GC Memory: 416.5838 / 416.5838 MB 2021-06-26 11:29:26.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:29:26.337 - Thread: 1 -> STATISTICS,45852.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.602891,2.465022,1,0,416.9807,1626.125,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.9807,0,0 2021-06-26 11:29:26.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:29:26.337 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:29:55.372 - Thread: 1 -> GC Memory: 417.4435 / 417.4435 MB 2021-06-26 11:30:25.387 - Thread: 1 -> GC Memory: 418.2906 / 418.2906 MB 2021-06-26 11:30:26.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:30:26.353 - Thread: 1 -> STATISTICS,45912.75,0,0,0.0871563,0.7852449,112.168,194.0037,5.881255,2.644998,1,0,418.6869,1626.125,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.6869,0,0 2021-06-26 11:30:26.353 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:30:26.353 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:30:55.404 - Thread: 1 -> GC Memory: 419.1676 / 419.1676 MB 2021-06-26 11:31:25.421 - Thread: 1 -> GC Memory: 415.5508 / 415.5508 MB 2021-06-26 11:31:26.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:31:26.370 - Thread: 1 -> STATISTICS,45972.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.523328,2.465934,1,0,415.9477,1626.125,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.9477,0,0 2021-06-26 11:31:26.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:31:26.370 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:31:55.437 - Thread: 1 -> GC Memory: 416.4397 / 416.4397 MB 2021-06-26 11:32:25.454 - Thread: 1 -> GC Memory: 417.0368 / 417.0368 MB 2021-06-26 11:32:26.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:32:26.386 - Thread: 1 -> STATISTICS,46032.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.126123,2.776548,1,0,417.4021,1625.207,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.4021,0,0 2021-06-26 11:32:26.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:32:26.386 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:32:55.471 - Thread: 1 -> GC Memory: 417.8688 / 417.8688 MB 2021-06-26 11:33:25.486 - Thread: 1 -> GC Memory: 418.7042 / 418.7042 MB 2021-06-26 11:33:26.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:33:26.403 - Thread: 1 -> STATISTICS,46092.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.923377,2.480486,1,0,419.1,1625.207,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.1,0,0 2021-06-26 11:33:26.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:33:26.403 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:33:37.470 - Thread: 1 -> Autosave initiated 2021-06-26 11:33:37.470 - Thread: 1 -> Character state: True 2021-06-26 11:33:37.470 - Thread: 1 -> IsServer: True 2021-06-26 11:33:37.470 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:33:37.470 - Thread: 1 -> Autosave 2021-06-26 11:33:37.470 - Thread: 1 -> Saving world - START 2021-06-26 11:33:37.470 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:33:37.470 - Thread: 1 -> Before snapshot.: GC Memory: 417 B 2021-06-26 11:33:37.489 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 11:33:37.489 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 11:33:37.489 - Thread: 1 -> Saving world - END 2021-06-26 11:33:37.489 - Thread: 7 -> Session snapshot save - START 2021-06-26 11:33:37.489 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 11:33:37.751 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:33:37.785 - Thread: 7 -> Session snapshot save - END 2021-06-26 11:33:55.487 - Thread: 1 -> GC Memory: 422.4834 / 422.4834 MB 2021-06-26 11:34:25.503 - Thread: 1 -> GC Memory: 423.3024 / 423.3024 MB 2021-06-26 11:34:26.419 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:34:26.419 - Thread: 1 -> STATISTICS,46152.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.392719,3.204795,1,0,423.6828,1626.895,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.6828,0,0 2021-06-26 11:34:26.419 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:34:26.419 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:34:55.520 - Thread: 1 -> GC Memory: 424.1196 / 424.1196 MB 2021-06-26 11:35:25.536 - Thread: 1 -> GC Memory: 424.9056 / 424.9056 MB 2021-06-26 11:35:26.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:35:26.435 - Thread: 1 -> STATISTICS,46212.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.889277,2.575981,1,0,425.2791,1626.895,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.2791,0,0 2021-06-26 11:35:26.435 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:35:26.435 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:35:55.536 - Thread: 1 -> GC Memory: 419.8606 / 419.8606 MB 2021-06-26 11:36:25.552 - Thread: 1 -> GC Memory: 420.6572 / 420.6572 MB 2021-06-26 11:36:26.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:36:26.452 - Thread: 1 -> STATISTICS,46272.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.33775,2.868571,1,0,421.0382,1626.266,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.0382,0,0 2021-06-26 11:36:26.452 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:36:26.452 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:36:55.569 - Thread: 1 -> GC Memory: 421.5061 / 421.5061 MB 2021-06-26 11:37:25.586 - Thread: 1 -> GC Memory: 422.3627 / 422.3627 MB 2021-06-26 11:37:26.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:37:26.468 - Thread: 1 -> STATISTICS,46332.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.342091,2.782528,1,0,422.7427,1626.23,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.7427,0,0 2021-06-26 11:37:26.468 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:37:26.468 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:37:55.603 - Thread: 1 -> GC Memory: 423.2235 / 423.2235 MB 2021-06-26 11:38:25.618 - Thread: 1 -> GC Memory: 423.8996 / 423.8996 MB 2021-06-26 11:38:26.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:38:26.485 - Thread: 1 -> STATISTICS,46392.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.934503,2.499093,1,0,424.2577,1626.23,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.2577,0,0 2021-06-26 11:38:26.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:38:26.485 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:38:37.485 - Thread: 1 -> Autosave initiated 2021-06-26 11:38:37.485 - Thread: 1 -> Character state: True 2021-06-26 11:38:37.485 - Thread: 1 -> IsServer: True 2021-06-26 11:38:37.485 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:38:37.485 - Thread: 1 -> Autosave 2021-06-26 11:38:37.486 - Thread: 1 -> Saving world - START 2021-06-26 11:38:37.486 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:38:37.486 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 11:38:37.505 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 11:38:37.505 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 11:38:37.505 - Thread: 1 -> Saving world - END 2021-06-26 11:38:37.505 - Thread: 9 -> Session snapshot save - START 2021-06-26 11:38:37.505 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 11:38:37.748 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:38:37.781 - Thread: 9 -> Session snapshot save - END 2021-06-26 11:38:55.635 - Thread: 1 -> GC Memory: 425.7744 / 425.7744 MB 2021-06-26 11:39:25.652 - Thread: 1 -> GC Memory: 422.937 / 422.937 MB 2021-06-26 11:39:26.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:39:26.501 - Thread: 1 -> STATISTICS,46452.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.029234,2.649434,1,0,423.2951,1628.605,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.2951,0,0 2021-06-26 11:39:26.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:39:26.501 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:39:54.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:39:54.752 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 11:39:55.668 - Thread: 1 -> GC Memory: 423.7926 / 423.7926 MB 2021-06-26 11:40:04.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:04.751 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 11:40:14.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:14.752 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 11:40:24.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:24.751 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 11:40:24.751 - Thread: 1 -> Next activation in -00:11:32.5460673 2021-06-26 11:40:24.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:24.751 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 11:40:25.669 - Thread: 1 -> GC Memory: 424.6434 / 424.6434 MB 2021-06-26 11:40:26.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:40:26.517 - Thread: 1 -> STATISTICS,46512.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.047052,2.473648,1,0,425.0007,1627.027,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0007,0,0 2021-06-26 11:40:26.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:40:26.517 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:40:34.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:34.751 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 11:40:44.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:44.751 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 11:40:54.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:54.751 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 11:40:54.751 - Thread: 1 -> Next activation in 00:00:01.3185262 2021-06-26 11:40:55.685 - Thread: 1 -> GC Memory: 425.5186 / 425.5186 MB 2021-06-26 11:40:56.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:40:56.751 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 11:41:06.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:41:06.751 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 11:41:16.768 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:41:16.768 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 11:41:25.685 - Thread: 1 -> GC Memory: 420.4085 / 420.4085 MB 2021-06-26 11:41:26.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:41:26.534 - Thread: 1 -> STATISTICS,46572.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.211849,2.740772,1,0,420.7499,1627.027,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.7499,0,0 2021-06-26 11:41:26.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:41:26.534 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:41:26.767 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:41:26.767 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 11:41:26.767 - Thread: 1 -> Next activation in 00:06:16.9320633 2021-06-26 11:41:55.701 - Thread: 1 -> GC Memory: 421.2363 / 421.2363 MB 2021-06-26 11:42:25.718 - Thread: 1 -> GC Memory: 421.9309 / 421.9309 MB 2021-06-26 11:42:26.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:42:26.550 - Thread: 1 -> STATISTICS,46632.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.387922,2.801056,1,0,422.28,1625.414,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.28,0,0 2021-06-26 11:42:26.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:42:26.550 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:42:55.734 - Thread: 1 -> GC Memory: 422.8171 / 422.8171 MB 2021-06-26 11:43:25.751 - Thread: 1 -> GC Memory: 423.6665 / 423.6665 MB 2021-06-26 11:43:26.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:43:26.567 - Thread: 1 -> STATISTICS,46692.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.267786,2.644241,1,0,424.0011,1625.414,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.0011,0,0 2021-06-26 11:43:26.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:43:26.567 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:43:37.501 - Thread: 1 -> Autosave initiated 2021-06-26 11:43:37.501 - Thread: 1 -> Character state: True 2021-06-26 11:43:37.501 - Thread: 1 -> IsServer: True 2021-06-26 11:43:37.501 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:43:37.501 - Thread: 1 -> Autosave 2021-06-26 11:43:37.501 - Thread: 1 -> Saving world - START 2021-06-26 11:43:37.501 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:43:37.501 - Thread: 1 -> Before snapshot.: GC Memory: 422 B 2021-06-26 11:43:37.519 - Thread: 1 -> After snapshot.: GC Memory: 423 B 2021-06-26 11:43:37.519 - Thread: 1 -> Directory cleanup: GC Memory: 423 B 2021-06-26 11:43:37.519 - Thread: 1 -> Saving world - END 2021-06-26 11:43:37.519 - Thread: 7 -> Session snapshot save - START 2021-06-26 11:43:37.519 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 11:43:37.768 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:43:37.801 - Thread: 7 -> Session snapshot save - END 2021-06-26 11:43:55.767 - Thread: 1 -> GC Memory: 425.822 / 425.822 MB 2021-06-26 11:44:25.784 - Thread: 1 -> GC Memory: 437.6791 / 437.6791 MB 2021-06-26 11:44:26.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:44:26.583 - Thread: 1 -> STATISTICS,46752.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.621042,2.747446,1,0,438.021,1633.152,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.021,0,0 2021-06-26 11:44:26.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:44:26.583 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:44:55.800 - Thread: 1 -> GC Memory: 432.2014 / 432.2014 MB 2021-06-26 11:45:25.817 - Thread: 1 -> GC Memory: 433.0423 / 433.0423 MB 2021-06-26 11:45:26.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:45:26.599 - Thread: 1 -> STATISTICS,46813,0,0,0.0871563,0.7852449,112.168,194.0037,7.581091,2.919764,1,0,433.3692,1626.082,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.3692,0,0 2021-06-26 11:45:26.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:45:26.599 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:45:55.834 - Thread: 1 -> GC Memory: 433.9237 / 433.9237 MB 2021-06-26 11:46:25.851 - Thread: 1 -> GC Memory: 434.7243 / 434.7243 MB 2021-06-26 11:46:26.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:46:26.616 - Thread: 1 -> STATISTICS,46873.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.353549,2.842306,1,0,435.035,1625.449,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.035,0,0 2021-06-26 11:46:26.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:46:26.616 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:46:55.866 - Thread: 1 -> GC Memory: 435.5934 / 435.5934 MB 2021-06-26 11:47:25.883 - Thread: 1 -> GC Memory: 436.2849 / 436.2849 MB 2021-06-26 11:47:26.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:47:26.632 - Thread: 1 -> STATISTICS,46933.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.915512,2.837176,1,0,436.5877,1625.449,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.5877,0,0 2021-06-26 11:47:26.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:47:26.632 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:47:44.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:47:44.800 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 11:47:54.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:47:54.799 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 11:47:55.900 - Thread: 1 -> GC Memory: 431.2101 / 431.2101 MB 2021-06-26 11:48:04.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:48:04.800 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 11:48:14.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 11:48:14.799 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 11:48:14.799 - Thread: 1 -> Next activation in 00:22:11.9043323 2021-06-26 11:48:25.916 - Thread: 1 -> GC Memory: 431.9951 / 431.9951 MB 2021-06-26 11:48:26.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:48:26.649 - Thread: 1 -> STATISTICS,46993.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.964873,2.549176,1,0,432.305,1625.449,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.305,0,0 2021-06-26 11:48:26.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:48:26.649 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:48:37.517 - Thread: 1 -> Autosave initiated 2021-06-26 11:48:37.517 - Thread: 1 -> Character state: True 2021-06-26 11:48:37.517 - Thread: 1 -> IsServer: True 2021-06-26 11:48:37.517 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:48:37.517 - Thread: 1 -> Autosave 2021-06-26 11:48:37.517 - Thread: 1 -> Saving world - START 2021-06-26 11:48:37.517 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:48:37.517 - Thread: 1 -> Before snapshot.: GC Memory: 436 B 2021-06-26 11:48:37.533 - Thread: 1 -> After snapshot.: GC Memory: 434 B 2021-06-26 11:48:37.533 - Thread: 1 -> Directory cleanup: GC Memory: 434 B 2021-06-26 11:48:37.533 - Thread: 1 -> Saving world - END 2021-06-26 11:48:37.533 - Thread: 7 -> Session snapshot save - START 2021-06-26 11:48:37.533 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 11:48:37.794 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:48:37.830 - Thread: 7 -> Session snapshot save - END 2021-06-26 11:48:55.933 - Thread: 1 -> GC Memory: 441.8322 / 441.8322 MB 2021-06-26 11:49:25.949 - Thread: 1 -> GC Memory: 442.6558 / 442.6558 MB 2021-06-26 11:49:26.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:49:26.665 - Thread: 1 -> STATISTICS,47053.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.017206,2.67268,1,0,436.9997,1624.926,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.9997,0,0 2021-06-26 11:49:26.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:49:26.665 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:49:55.965 - Thread: 1 -> GC Memory: 437.5662 / 437.5662 MB 2021-06-26 11:50:25.982 - Thread: 1 -> GC Memory: 438.3657 / 438.3657 MB 2021-06-26 11:50:26.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:50:26.681 - Thread: 1 -> STATISTICS,47113.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.834267,2.614202,1,0,438.6454,1624.926,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6454,0,0 2021-06-26 11:50:26.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:50:26.681 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:50:55.999 - Thread: 1 -> GC Memory: 439.1709 / 439.1709 MB 2021-06-26 11:51:26.016 - Thread: 1 -> GC Memory: 439.967 / 439.967 MB 2021-06-26 11:51:26.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:51:26.698 - Thread: 1 -> STATISTICS,47173.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.077754,2.843691,1,0,440.2469,1624.926,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.2469,0,0 2021-06-26 11:51:26.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:51:26.698 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:51:56.032 - Thread: 1 -> GC Memory: 440.8134 / 440.8134 MB 2021-06-26 11:52:26.048 - Thread: 1 -> GC Memory: 441.6389 / 441.6389 MB 2021-06-26 11:52:26.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:52:26.714 - Thread: 1 -> STATISTICS,47233.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.090287,2.676706,1,0,441.9191,1624.926,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.9191,0,0 2021-06-26 11:52:26.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:52:26.714 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:52:56.064 - Thread: 1 -> GC Memory: 442.4833 / 442.4833 MB 2021-06-26 11:53:26.082 - Thread: 1 -> GC Memory: 437.3448 / 437.3448 MB 2021-06-26 11:53:26.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:53:26.731 - Thread: 1 -> STATISTICS,47293.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.22232,2.755226,1,0,437.6174,1624.926,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.6174,0,0 2021-06-26 11:53:26.731 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:53:26.731 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:53:37.532 - Thread: 1 -> Autosave initiated 2021-06-26 11:53:37.532 - Thread: 1 -> Character state: True 2021-06-26 11:53:37.532 - Thread: 1 -> IsServer: True 2021-06-26 11:53:37.532 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:53:37.532 - Thread: 1 -> Autosave 2021-06-26 11:53:37.532 - Thread: 1 -> Saving world - START 2021-06-26 11:53:37.532 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:53:37.532 - Thread: 1 -> Before snapshot.: GC Memory: 442 B 2021-06-26 11:53:37.549 - Thread: 1 -> After snapshot.: GC Memory: 440 B 2021-06-26 11:53:37.549 - Thread: 1 -> Directory cleanup: GC Memory: 440 B 2021-06-26 11:53:37.549 - Thread: 1 -> Saving world - END 2021-06-26 11:53:37.549 - Thread: 7 -> Session snapshot save - START 2021-06-26 11:53:37.549 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 11:53:37.816 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:53:37.852 - Thread: 7 -> Session snapshot save - END 2021-06-26 11:53:56.098 - Thread: 1 -> GC Memory: 444.1951 / 444.1951 MB 2021-06-26 11:54:26.115 - Thread: 1 -> GC Memory: 445.0143 / 445.0143 MB 2021-06-26 11:54:26.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:54:26.747 - Thread: 1 -> STATISTICS,47353.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.318324,2.767364,1,0,445.2785,1627.738,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,445.2785,0,0 2021-06-26 11:54:26.747 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:54:26.747 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:54:56.131 - Thread: 1 -> GC Memory: 439.9408 / 439.9408 MB 2021-06-26 11:55:26.131 - Thread: 1 -> GC Memory: 440.7556 / 440.7556 MB 2021-06-26 11:55:26.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:55:26.763 - Thread: 1 -> STATISTICS,47413.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.355912,2.907956,1,0,440.9963,1624.879,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.9963,0,0 2021-06-26 11:55:26.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:55:26.763 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:55:56.147 - Thread: 1 -> GC Memory: 441.5809 / 441.5809 MB 2021-06-26 11:56:26.164 - Thread: 1 -> GC Memory: 442.3767 / 442.3767 MB 2021-06-26 11:56:26.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:56:26.780 - Thread: 1 -> STATISTICS,47473.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.076694,2.738141,1,0,442.625,1624.879,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.625,0,0 2021-06-26 11:56:26.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:56:26.780 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:56:56.181 - Thread: 1 -> GC Memory: 443.192 / 443.192 MB 2021-06-26 11:57:26.197 - Thread: 1 -> GC Memory: 443.993 / 443.993 MB 2021-06-26 11:57:26.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:57:26.796 - Thread: 1 -> STATISTICS,47533.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.488811,2.966051,1,0,444.2635,1624.879,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,444.2635,0,0 2021-06-26 11:57:26.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:57:26.796 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:57:56.213 - Thread: 1 -> GC Memory: 444.8403 / 444.8403 MB 2021-06-26 11:58:26.230 - Thread: 1 -> GC Memory: 445.6563 / 445.6563 MB 2021-06-26 11:58:26.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:58:26.813 - Thread: 1 -> STATISTICS,47593.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.023334,2.610156,1,0,439.9766,1624.941,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.9766,0,0 2021-06-26 11:58:26.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:58:26.813 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:58:37.546 - Thread: 1 -> Autosave initiated 2021-06-26 11:58:37.546 - Thread: 1 -> Character state: True 2021-06-26 11:58:37.546 - Thread: 1 -> IsServer: True 2021-06-26 11:58:37.546 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 11:58:37.546 - Thread: 1 -> Autosave 2021-06-26 11:58:37.546 - Thread: 1 -> Saving world - START 2021-06-26 11:58:37.546 - Thread: 1 -> Making world state snapshot. 2021-06-26 11:58:37.546 - Thread: 1 -> Before snapshot.: GC Memory: 444 B 2021-06-26 11:58:37.562 - Thread: 1 -> After snapshot.: GC Memory: 443 B 2021-06-26 11:58:37.562 - Thread: 1 -> Directory cleanup: GC Memory: 443 B 2021-06-26 11:58:37.562 - Thread: 1 -> Saving world - END 2021-06-26 11:58:37.562 - Thread: 8 -> Session snapshot save - START 2021-06-26 11:58:37.562 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 11:58:38.188 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 11:58:38.222 - Thread: 8 -> Session snapshot save - END 2021-06-26 11:58:56.241 - Thread: 1 -> GC Memory: 426.5534 / 426.5534 MB 2021-06-26 11:59:26.258 - Thread: 1 -> GC Memory: 427.3819 / 427.3819 MB 2021-06-26 11:59:27.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 11:59:27.123 - Thread: 1 -> STATISTICS,47653.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.083674,2.603402,1,0,427.7316,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,427.7316,0,0 2021-06-26 11:59:27.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 11:59:27.123 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 11:59:56.274 - Thread: 1 -> GC Memory: 428.255 / 428.255 MB 2021-06-26 12:00:26.275 - Thread: 1 -> GC Memory: 423.0558 / 423.0558 MB 2021-06-26 12:00:27.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:00:27.140 - Thread: 1 -> STATISTICS,47713.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.931106,2.644315,1,0,423.4213,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.4213,0,0 2021-06-26 12:00:27.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:00:27.140 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:00:56.290 - Thread: 1 -> GC Memory: 423.9224 / 423.9224 MB 2021-06-26 12:01:26.307 - Thread: 1 -> GC Memory: 424.7233 / 424.7233 MB 2021-06-26 12:01:27.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:01:27.156 - Thread: 1 -> STATISTICS,47773.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.034891,2.67734,1,0,425.0793,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0793,0,0 2021-06-26 12:01:27.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:01:27.156 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:01:56.308 - Thread: 1 -> GC Memory: 425.5793 / 425.5793 MB 2021-06-26 12:02:26.324 - Thread: 1 -> GC Memory: 426.4069 / 426.4069 MB 2021-06-26 12:02:27.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:02:27.173 - Thread: 1 -> STATISTICS,47833.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.803075,2.789589,1,0,426.764,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.764,0,0 2021-06-26 12:02:27.173 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:02:27.173 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:02:56.340 - Thread: 1 -> GC Memory: 427.2671 / 427.2671 MB 2021-06-26 12:03:26.356 - Thread: 1 -> GC Memory: 428.0087 / 428.0087 MB 2021-06-26 12:03:27.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:03:27.190 - Thread: 1 -> STATISTICS,47893.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.121068,2.537171,1,0,428.3511,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.3511,0,0 2021-06-26 12:03:27.190 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:03:27.190 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:03:37.556 - Thread: 1 -> Autosave initiated 2021-06-26 12:03:37.556 - Thread: 1 -> Character state: True 2021-06-26 12:03:37.556 - Thread: 1 -> IsServer: True 2021-06-26 12:03:37.556 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:03:37.556 - Thread: 1 -> Autosave 2021-06-26 12:03:37.556 - Thread: 1 -> Saving world - START 2021-06-26 12:03:37.557 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:03:37.557 - Thread: 1 -> Before snapshot.: GC Memory: 426 B 2021-06-26 12:03:37.575 - Thread: 1 -> After snapshot.: GC Memory: 426 B 2021-06-26 12:03:37.575 - Thread: 1 -> Directory cleanup: GC Memory: 426 B 2021-06-26 12:03:37.575 - Thread: 1 -> Saving world - END 2021-06-26 12:03:37.575 - Thread: 7 -> Session snapshot save - START 2021-06-26 12:03:37.575 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 12:03:37.833 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:03:37.879 - Thread: 7 -> Session snapshot save - END 2021-06-26 12:03:56.373 - Thread: 1 -> GC Memory: 429.867 / 429.867 MB 2021-06-26 12:04:26.390 - Thread: 1 -> GC Memory: 441.4733 / 441.4733 MB 2021-06-26 12:04:27.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:04:27.205 - Thread: 1 -> STATISTICS,47953.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,7.353512,2.845905,1,0,441.7994,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.7994,0,0 2021-06-26 12:04:27.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:04:27.205 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:04:56.406 - Thread: 1 -> GC Memory: 442.325 / 442.325 MB 2021-06-26 12:05:26.423 - Thread: 1 -> GC Memory: 443.1844 / 443.1844 MB 2021-06-26 12:05:27.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:05:27.222 - Thread: 1 -> STATISTICS,48013.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.828514,2.859628,1,0,443.5186,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,443.5186,0,0 2021-06-26 12:05:27.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:05:27.222 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:05:56.440 - Thread: 1 -> GC Memory: 444.0406 / 444.0406 MB 2021-06-26 12:06:26.456 - Thread: 1 -> GC Memory: 444.8304 / 444.8304 MB 2021-06-26 12:06:27.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:06:27.238 - Thread: 1 -> STATISTICS,48073.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,8.594572,7.794389,1,0,439.2265,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.2265,0,0 2021-06-26 12:06:27.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:06:27.238 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:06:56.473 - Thread: 1 -> GC Memory: 433.7996 / 433.7996 MB 2021-06-26 12:07:26.489 - Thread: 1 -> GC Memory: 434.6604 / 434.6604 MB 2021-06-26 12:07:27.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:07:27.255 - Thread: 1 -> STATISTICS,48133.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.596651,2.944469,1,0,434.9694,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.9694,0,0 2021-06-26 12:07:27.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:07:27.255 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:07:56.506 - Thread: 1 -> GC Memory: 435.5177 / 435.5177 MB 2021-06-26 12:08:26.522 - Thread: 1 -> GC Memory: 436.3524 / 436.3524 MB 2021-06-26 12:08:27.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:08:27.271 - Thread: 1 -> STATISTICS,48193.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.380862,2.647752,1,0,436.6555,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.6555,0,0 2021-06-26 12:08:27.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:08:27.272 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:08:37.572 - Thread: 1 -> Autosave initiated 2021-06-26 12:08:37.572 - Thread: 1 -> Character state: True 2021-06-26 12:08:37.572 - Thread: 1 -> IsServer: True 2021-06-26 12:08:37.572 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:08:37.572 - Thread: 1 -> Autosave 2021-06-26 12:08:37.572 - Thread: 1 -> Saving world - START 2021-06-26 12:08:37.572 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:08:37.572 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 12:08:37.587 - Thread: 1 -> After snapshot.: GC Memory: 438 B 2021-06-26 12:08:37.587 - Thread: 1 -> Directory cleanup: GC Memory: 438 B 2021-06-26 12:08:37.587 - Thread: 1 -> Saving world - END 2021-06-26 12:08:37.588 - Thread: 7 -> Session snapshot save - START 2021-06-26 12:08:37.588 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 12:08:37.856 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:08:37.891 - Thread: 7 -> Session snapshot save - END 2021-06-26 12:08:56.538 - Thread: 1 -> GC Memory: 438.0244 / 438.0244 MB 2021-06-26 12:09:26.555 - Thread: 1 -> GC Memory: 438.8951 / 438.8951 MB 2021-06-26 12:09:27.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:09:27.287 - Thread: 1 -> STATISTICS,48253.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.726601,2.856826,1,0,439.183,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.183,0,0 2021-06-26 12:09:27.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:09:27.287 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:09:56.571 - Thread: 1 -> GC Memory: 439.774 / 439.774 MB 2021-06-26 12:10:26.588 - Thread: 1 -> GC Memory: 440.4995 / 440.4995 MB 2021-06-26 12:10:27.238 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:10:27.238 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 12:10:27.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:10:27.304 - Thread: 1 -> STATISTICS,48313.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.09055,2.779747,1,0,440.7871,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.7871,0,0 2021-06-26 12:10:27.304 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:10:27.304 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:10:37.237 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:10:37.238 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 12:10:47.238 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:10:47.238 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 12:10:56.605 - Thread: 1 -> GC Memory: 441.365 / 441.365 MB 2021-06-26 12:10:57.237 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:10:57.237 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 12:10:57.237 - Thread: 1 -> Next activation in 00:47:11.2811422 2021-06-26 12:11:26.622 - Thread: 1 -> GC Memory: 442.1612 / 442.1612 MB 2021-06-26 12:11:27.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:11:27.320 - Thread: 1 -> STATISTICS,48373.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.190881,2.725263,1,0,442.4712,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,442.4712,0,0 2021-06-26 12:11:27.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:11:27.320 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:11:56.638 - Thread: 1 -> GC Memory: 437.1034 / 437.1034 MB 2021-06-26 12:12:26.654 - Thread: 1 -> GC Memory: 437.9604 / 437.9604 MB 2021-06-26 12:12:27.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:12:27.337 - Thread: 1 -> STATISTICS,48433.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.333601,2.903571,1,0,438.2404,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.2404,0,0 2021-06-26 12:12:27.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:12:27.337 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:12:56.671 - Thread: 1 -> GC Memory: 438.798 / 438.798 MB 2021-06-26 12:13:26.687 - Thread: 1 -> GC Memory: 439.4898 / 439.4898 MB 2021-06-26 12:13:27.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:13:27.354 - Thread: 1 -> STATISTICS,48493.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.745421,2.596669,1,0,439.7537,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,439.7537,0,0 2021-06-26 12:13:27.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:13:27.354 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:13:37.587 - Thread: 1 -> Autosave initiated 2021-06-26 12:13:37.587 - Thread: 1 -> Character state: True 2021-06-26 12:13:37.587 - Thread: 1 -> IsServer: True 2021-06-26 12:13:37.587 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:13:37.587 - Thread: 1 -> Autosave 2021-06-26 12:13:37.587 - Thread: 1 -> Saving world - START 2021-06-26 12:13:37.587 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:13:37.587 - Thread: 1 -> Before snapshot.: GC Memory: 438 B 2021-06-26 12:13:37.602 - Thread: 1 -> After snapshot.: GC Memory: 441 B 2021-06-26 12:13:37.602 - Thread: 1 -> Directory cleanup: GC Memory: 441 B 2021-06-26 12:13:37.602 - Thread: 1 -> Saving world - END 2021-06-26 12:13:37.602 - Thread: 8 -> Session snapshot save - START 2021-06-26 12:13:37.602 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 12:13:37.859 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:13:37.891 - Thread: 8 -> Session snapshot save - END 2021-06-26 12:13:56.688 - Thread: 1 -> GC Memory: 441.2719 / 441.2719 MB 2021-06-26 12:14:26.704 - Thread: 1 -> GC Memory: 439.8784 / 439.8784 MB 2021-06-26 12:14:27.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:14:27.369 - Thread: 1 -> STATISTICS,48553.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.145268,2.909688,1,0,440.1508,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.1508,0,0 2021-06-26 12:14:27.369 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:14:27.369 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:14:56.720 - Thread: 1 -> GC Memory: 440.7193 / 440.7193 MB 2021-06-26 12:15:26.737 - Thread: 1 -> GC Memory: 441.5539 / 441.5539 MB 2021-06-26 12:15:27.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:15:27.386 - Thread: 1 -> STATISTICS,48613.5,0,0,0.0871563,0.7852449,112.168,194.0037,6.345291,2.782626,1,0,441.8262,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,441.8262,0,0 2021-06-26 12:15:27.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:15:27.386 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:15:56.754 - Thread: 1 -> GC Memory: 419.1684 / 419.1684 MB 2021-06-26 12:16:26.770 - Thread: 1 -> GC Memory: 414.0814 / 414.0814 MB 2021-06-26 12:16:27.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:16:27.402 - Thread: 1 -> STATISTICS,48673.5166665928,0,0,0.0871563,0.7852449,112.168,194.0037,6.383432,3.368077,1,0,414.3761,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.3761,0,0 2021-06-26 12:16:27.402 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:16:27.402 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:16:56.787 - Thread: 1 -> GC Memory: 414.9409 / 414.9409 MB 2021-06-26 12:17:26.803 - Thread: 1 -> GC Memory: 415.7867 / 415.7867 MB 2021-06-26 12:17:27.419 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:17:27.419 - Thread: 1 -> STATISTICS,48733.5333331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.729368,2.649545,1,0,416.0428,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.0428,0,0 2021-06-26 12:17:27.419 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:17:27.419 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:17:56.819 - Thread: 1 -> GC Memory: 416.6535 / 416.6535 MB 2021-06-26 12:18:26.836 - Thread: 1 -> GC Memory: 417.4801 / 417.4801 MB 2021-06-26 12:18:27.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:18:27.435 - Thread: 1 -> STATISTICS,48793.5500000554,0,0,0.0871563,0.7852449,112.168,194.0037,6.007988,2.770381,1,0,417.7213,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.7213,0,0 2021-06-26 12:18:27.435 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:18:27.436 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:18:37.603 - Thread: 1 -> Autosave initiated 2021-06-26 12:18:37.603 - Thread: 1 -> Character state: True 2021-06-26 12:18:37.603 - Thread: 1 -> IsServer: True 2021-06-26 12:18:37.603 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:18:37.603 - Thread: 1 -> Autosave 2021-06-26 12:18:37.603 - Thread: 1 -> Saving world - START 2021-06-26 12:18:37.603 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:18:37.603 - Thread: 1 -> Before snapshot.: GC Memory: 416 B 2021-06-26 12:18:37.618 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 12:18:37.618 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 12:18:37.618 - Thread: 1 -> Saving world - END 2021-06-26 12:18:37.618 - Thread: 7 -> Session snapshot save - START 2021-06-26 12:18:37.619 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 12:18:37.874 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:18:37.906 - Thread: 7 -> Session snapshot save - END 2021-06-26 12:18:56.837 - Thread: 1 -> GC Memory: 421.0575 / 421.0575 MB 2021-06-26 12:19:26.853 - Thread: 1 -> GC Memory: 421.8946 / 421.8946 MB 2021-06-26 12:19:27.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:19:27.451 - Thread: 1 -> STATISTICS,48853.5666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.836416,2.751657,1,0,422.1352,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.1352,0,0 2021-06-26 12:19:27.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:19:27.451 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:19:56.869 - Thread: 1 -> GC Memory: 422.7592 / 422.7592 MB 2021-06-26 12:20:26.885 - Thread: 1 -> GC Memory: 419.9299 / 419.9299 MB 2021-06-26 12:20:27.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:20:27.468 - Thread: 1 -> STATISTICS,48913.583333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.043836,2.8025,1,0,420.1712,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.1712,0,0 2021-06-26 12:20:27.468 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:20:27.468 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:20:56.902 - Thread: 1 -> GC Memory: 420.7894 / 420.7894 MB 2021-06-26 12:21:26.919 - Thread: 1 -> GC Memory: 421.6082 / 421.6082 MB 2021-06-26 12:21:27.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:21:27.484 - Thread: 1 -> STATISTICS,48973.5999998338,0,0,0.0871563,0.7852449,112.168,194.0037,7.936838,8.28489,1,0,415.9634,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.9634,0,0 2021-06-26 12:21:27.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:21:27.484 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:21:56.936 - Thread: 1 -> GC Memory: 416.5659 / 416.5659 MB 2021-06-26 12:22:26.952 - Thread: 1 -> GC Memory: 417.3866 / 417.3866 MB 2021-06-26 12:22:27.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:22:27.501 - Thread: 1 -> STATISTICS,49033.6166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.107788,2.779169,1,0,417.6199,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.6199,0,0 2021-06-26 12:22:27.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:22:27.501 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:22:56.968 - Thread: 1 -> GC Memory: 418.0082 / 418.0082 MB 2021-06-26 12:23:26.984 - Thread: 1 -> GC Memory: 418.8255 / 418.8255 MB 2021-06-26 12:23:27.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:23:27.518 - Thread: 1 -> STATISTICS,49093.6333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.133194,2.70925,1,0,419.0279,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.0279,0,0 2021-06-26 12:23:27.518 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:23:27.518 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:23:37.618 - Thread: 1 -> Autosave initiated 2021-06-26 12:23:37.618 - Thread: 1 -> Character state: True 2021-06-26 12:23:37.618 - Thread: 1 -> IsServer: True 2021-06-26 12:23:37.618 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:23:37.618 - Thread: 1 -> Autosave 2021-06-26 12:23:37.619 - Thread: 1 -> Saving world - START 2021-06-26 12:23:37.619 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:23:37.619 - Thread: 1 -> Before snapshot.: GC Memory: 417 B 2021-06-26 12:23:37.634 - Thread: 1 -> After snapshot.: GC Memory: 421 B 2021-06-26 12:23:37.634 - Thread: 1 -> Directory cleanup: GC Memory: 421 B 2021-06-26 12:23:37.634 - Thread: 1 -> Saving world - END 2021-06-26 12:23:37.634 - Thread: 8 -> Session snapshot save - START 2021-06-26 12:23:37.634 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 12:23:37.898 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:23:37.932 - Thread: 8 -> Session snapshot save - END 2021-06-26 12:23:57.001 - Thread: 1 -> GC Memory: 421.5322 / 421.5322 MB 2021-06-26 12:24:27.018 - Thread: 1 -> GC Memory: 440.2088 / 440.2088 MB 2021-06-26 12:24:27.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:24:27.533 - Thread: 1 -> STATISTICS,49153.6499998892,0,0,0.0871563,0.7852449,112.168,194.0037,6.41306,2.875499,1,0,440.4136,1621.734,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.4136,0,0 2021-06-26 12:24:27.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:24:27.533 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:24:57.035 - Thread: 1 -> GC Memory: 428.4723 / 428.4723 MB 2021-06-26 12:25:27.051 - Thread: 1 -> GC Memory: 429.3042 / 429.3042 MB 2021-06-26 12:25:27.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:25:27.550 - Thread: 1 -> STATISTICS,49213.666666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.909826,2.731957,1,0,429.5141,1621.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,429.5141,0,0 2021-06-26 12:25:27.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:25:27.550 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:25:57.067 - Thread: 1 -> GC Memory: 430.173 / 430.173 MB 2021-06-26 12:26:27.084 - Thread: 1 -> GC Memory: 430.9688 / 430.9688 MB 2021-06-26 12:26:27.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:26:27.566 - Thread: 1 -> STATISTICS,49273.6833333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.441496,2.736022,1,0,431.1936,1621.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,431.1936,0,0 2021-06-26 12:26:27.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:26:27.566 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:26:57.101 - Thread: 1 -> GC Memory: 431.8434 / 431.8434 MB 2021-06-26 12:27:27.117 - Thread: 1 -> GC Memory: 432.6578 / 432.6578 MB 2021-06-26 12:27:27.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:27:27.583 - Thread: 1 -> STATISTICS,49333.6999999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.07374,2.825795,1,0,432.8522,1621.922,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.8522,0,0 2021-06-26 12:27:27.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:27:27.583 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:27:57.134 - Thread: 1 -> GC Memory: 433.3661 / 433.3661 MB 2021-06-26 12:28:27.150 - Thread: 1 -> GC Memory: 428.284 / 428.284 MB 2021-06-26 12:28:27.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:28:27.599 - Thread: 1 -> STATISTICS,49393.7166665374,0,0,0.0871563,0.7852449,112.168,194.0037,6.329887,3.359542,1,0,428.4783,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.4783,0,0 2021-06-26 12:28:27.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:28:27.600 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:28:37.633 - Thread: 1 -> Autosave initiated 2021-06-26 12:28:37.633 - Thread: 1 -> Character state: True 2021-06-26 12:28:37.633 - Thread: 1 -> IsServer: True 2021-06-26 12:28:37.633 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:28:37.633 - Thread: 1 -> Autosave 2021-06-26 12:28:37.634 - Thread: 1 -> Saving world - START 2021-06-26 12:28:37.634 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:28:37.634 - Thread: 1 -> Before snapshot.: GC Memory: 432 B 2021-06-26 12:28:37.649 - Thread: 1 -> After snapshot.: GC Memory: 431 B 2021-06-26 12:28:37.649 - Thread: 1 -> Directory cleanup: GC Memory: 431 B 2021-06-26 12:28:37.649 - Thread: 1 -> Saving world - END 2021-06-26 12:28:37.649 - Thread: 9 -> Session snapshot save - START 2021-06-26 12:28:37.649 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 12:28:37.912 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:28:37.946 - Thread: 9 -> Session snapshot save - END 2021-06-26 12:28:57.166 - Thread: 1 -> GC Memory: 435.9225 / 435.9225 MB 2021-06-26 12:29:27.183 - Thread: 1 -> GC Memory: 436.7896 / 436.7896 MB 2021-06-26 12:29:27.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:29:27.615 - Thread: 1 -> STATISTICS,49453.7333334072,0,0,0.0871563,0.7852449,112.168,194.0037,6.026142,2.859508,1,0,436.9531,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.9531,0,0 2021-06-26 12:29:27.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:29:27.615 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:29:57.200 - Thread: 1 -> GC Memory: 437.6693 / 437.6693 MB 2021-06-26 12:30:27.217 - Thread: 1 -> GC Memory: 432.513 / 432.513 MB 2021-06-26 12:30:27.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:30:27.632 - Thread: 1 -> STATISTICS,49513.75,0,0,0.0871563,0.7852449,112.168,194.0037,6.269555,2.81521,1,0,432.6764,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.6764,0,0 2021-06-26 12:30:27.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:30:27.632 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:30:57.233 - Thread: 1 -> GC Memory: 433.3877 / 433.3877 MB 2021-06-26 12:31:27.236 - Thread: 1 -> GC Memory: 417.7875 / 417.7875 MB 2021-06-26 12:31:27.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:31:27.786 - Thread: 1 -> STATISTICS,49573.7666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.619523,2.542573,1,0,418.0596,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,418.0596,0,0 2021-06-26 12:31:27.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:31:27.786 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:31:57.253 - Thread: 1 -> GC Memory: 418.6139 / 418.6139 MB 2021-06-26 12:32:27.270 - Thread: 1 -> GC Memory: 419.4467 / 419.4467 MB 2021-06-26 12:32:27.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:32:27.802 - Thread: 1 -> STATISTICS,49633.7833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.803429,2.672855,1,0,419.6801,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.6801,0,0 2021-06-26 12:32:27.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:32:27.802 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:32:57.286 - Thread: 1 -> GC Memory: 414.3999 / 414.3999 MB 2021-06-26 12:33:27.303 - Thread: 1 -> GC Memory: 415.235 / 415.235 MB 2021-06-26 12:33:27.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:33:27.818 - Thread: 1 -> STATISTICS,49693.8000000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.679216,2.599041,1,0,415.4531,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.4531,0,0 2021-06-26 12:33:27.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:33:27.818 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:33:37.636 - Thread: 1 -> Autosave initiated 2021-06-26 12:33:37.636 - Thread: 1 -> Character state: True 2021-06-26 12:33:37.636 - Thread: 1 -> IsServer: True 2021-06-26 12:33:37.636 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:33:37.636 - Thread: 1 -> Autosave 2021-06-26 12:33:37.636 - Thread: 1 -> Saving world - START 2021-06-26 12:33:37.636 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:33:37.636 - Thread: 1 -> Before snapshot.: GC Memory: 419 B 2021-06-26 12:33:37.652 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 12:33:37.652 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 12:33:37.652 - Thread: 1 -> Saving world - END 2021-06-26 12:33:37.652 - Thread: 7 -> Session snapshot save - START 2021-06-26 12:33:37.652 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 12:33:37.908 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:33:37.942 - Thread: 7 -> Session snapshot save - END 2021-06-26 12:33:57.319 - Thread: 1 -> GC Memory: 424.8799 / 424.8799 MB 2021-06-26 12:34:27.336 - Thread: 1 -> GC Memory: 419.7984 / 419.7984 MB 2021-06-26 12:34:27.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:34:27.835 - Thread: 1 -> STATISTICS,49753.8166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.115948,2.824798,1,0,419.9853,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.9853,0,0 2021-06-26 12:34:27.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:34:27.835 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:34:57.352 - Thread: 1 -> GC Memory: 420.6744 / 420.6744 MB 2021-06-26 12:35:27.369 - Thread: 1 -> GC Memory: 421.4265 / 421.4265 MB 2021-06-26 12:35:27.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:35:27.851 - Thread: 1 -> STATISTICS,49813.833333241,0,0,0.0871563,0.7852449,112.168,194.0037,5.988432,2.687143,1,0,421.6203,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.6203,0,0 2021-06-26 12:35:27.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:35:27.851 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:35:57.386 - Thread: 1 -> GC Memory: 422.2885 / 422.2885 MB 2021-06-26 12:36:27.403 - Thread: 1 -> GC Memory: 423.1335 / 423.1335 MB 2021-06-26 12:36:27.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:36:27.868 - Thread: 1 -> STATISTICS,49873.8499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.219454,2.716339,1,0,423.3505,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,423.3505,0,0 2021-06-26 12:36:27.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:36:27.868 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:36:57.418 - Thread: 1 -> GC Memory: 424.0291 / 424.0291 MB 2021-06-26 12:37:27.435 - Thread: 1 -> GC Memory: 424.8778 / 424.8778 MB 2021-06-26 12:37:27.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:37:27.884 - Thread: 1 -> STATISTICS,49933.8666667036,0,0,0.0871563,0.7852449,112.168,194.0037,5.800114,2.543362,1,0,425.0568,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.0568,0,0 2021-06-26 12:37:27.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:37:27.884 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:37:57.451 - Thread: 1 -> GC Memory: 419.8126 / 419.8126 MB 2021-06-26 12:38:27.462 - Thread: 1 -> GC Memory: 417.4655 / 417.4655 MB 2021-06-26 12:38:28.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:38:28.027 - Thread: 1 -> STATISTICS,49993.8833332964,0,0,0.0871563,0.7852449,112.168,194.0037,5.829705,2.611779,1,0,417.7057,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.7057,0,0 2021-06-26 12:38:28.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:38:28.027 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:38:37.645 - Thread: 1 -> Autosave initiated 2021-06-26 12:38:37.645 - Thread: 1 -> Character state: True 2021-06-26 12:38:37.645 - Thread: 1 -> IsServer: True 2021-06-26 12:38:37.645 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:38:37.645 - Thread: 1 -> Autosave 2021-06-26 12:38:37.645 - Thread: 1 -> Saving world - START 2021-06-26 12:38:37.645 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:38:37.645 - Thread: 1 -> Before snapshot.: GC Memory: 416 B 2021-06-26 12:38:37.662 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 12:38:37.662 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 12:38:37.662 - Thread: 1 -> Saving world - END 2021-06-26 12:38:37.663 - Thread: 7 -> Session snapshot save - START 2021-06-26 12:38:37.663 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 12:38:37.923 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:38:37.959 - Thread: 7 -> Session snapshot save - END 2021-06-26 12:38:57.478 - Thread: 1 -> GC Memory: 424.7017 / 424.7017 MB 2021-06-26 12:39:27.478 - Thread: 1 -> GC Memory: 425.5229 / 425.5229 MB 2021-06-26 12:39:28.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:39:28.044 - Thread: 1 -> STATISTICS,50053.8999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.696058,2.735948,1,0,425.7672,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.7672,0,0 2021-06-26 12:39:28.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:39:28.044 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:39:57.495 - Thread: 1 -> GC Memory: 426.393 / 426.393 MB 2021-06-26 12:40:27.511 - Thread: 1 -> GC Memory: 426.4908 / 426.4908 MB 2021-06-26 12:40:28.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:40:28.061 - Thread: 1 -> STATISTICS,50113.916666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.630836,2.68762,1,0,426.7239,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,426.7239,0,0 2021-06-26 12:40:28.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:40:28.061 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:40:57.528 - Thread: 1 -> GC Memory: 421.4506 / 421.4506 MB 2021-06-26 12:41:27.544 - Thread: 1 -> GC Memory: 422.294 / 422.294 MB 2021-06-26 12:41:28.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:41:28.076 - Thread: 1 -> STATISTICS,50173.9333333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.730175,2.457444,1,0,422.5272,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,422.5272,0,0 2021-06-26 12:41:28.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:41:28.076 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:41:57.561 - Thread: 1 -> GC Memory: 423.1768 / 423.1768 MB 2021-06-26 12:42:27.577 - Thread: 1 -> GC Memory: 424.0801 / 424.0801 MB 2021-06-26 12:42:28.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:42:28.093 - Thread: 1 -> STATISTICS,50233.9499999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.794119,2.519659,1,0,424.2744,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,424.2744,0,0 2021-06-26 12:42:28.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:42:28.093 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:42:57.593 - Thread: 1 -> GC Memory: 424.9281 / 424.9281 MB 2021-06-26 12:43:27.594 - Thread: 1 -> GC Memory: 425.5737 / 425.5737 MB 2021-06-26 12:43:28.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:43:28.109 - Thread: 1 -> STATISTICS,50293.9666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.887287,2.507132,1,0,425.7989,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,425.7989,0,0 2021-06-26 12:43:28.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:43:28.109 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:43:37.660 - Thread: 1 -> Autosave initiated 2021-06-26 12:43:37.660 - Thread: 1 -> Character state: True 2021-06-26 12:43:37.660 - Thread: 1 -> IsServer: True 2021-06-26 12:43:37.660 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:43:37.660 - Thread: 1 -> Autosave 2021-06-26 12:43:37.661 - Thread: 1 -> Saving world - START 2021-06-26 12:43:37.661 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:43:37.661 - Thread: 1 -> Before snapshot.: GC Memory: 423 B 2021-06-26 12:43:37.677 - Thread: 1 -> After snapshot.: GC Memory: 424 B 2021-06-26 12:43:37.677 - Thread: 1 -> Directory cleanup: GC Memory: 424 B 2021-06-26 12:43:37.677 - Thread: 1 -> Saving world - END 2021-06-26 12:43:37.677 - Thread: 8 -> Session snapshot save - START 2021-06-26 12:43:37.677 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 12:43:37.928 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:43:37.964 - Thread: 8 -> Session snapshot save - END 2021-06-26 12:43:57.610 - Thread: 1 -> GC Memory: 425.7601 / 425.7601 MB 2021-06-26 12:44:27.627 - Thread: 1 -> GC Memory: 440.6947 / 440.6947 MB 2021-06-26 12:44:28.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:44:28.126 - Thread: 1 -> STATISTICS,50353.9833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.702949,2.543571,1,0,440.8893,1625.797,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.8893,0,0 2021-06-26 12:44:28.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:44:28.126 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:44:57.643 - Thread: 1 -> GC Memory: 435.1118 / 435.1118 MB 2021-06-26 12:45:27.659 - Thread: 1 -> GC Memory: 435.9618 / 435.9618 MB 2021-06-26 12:45:28.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:45:28.143 - Thread: 1 -> STATISTICS,50414,0,0,0.0871563,0.7852449,112.168,194.0037,6.024306,2.546325,1,0,436.1486,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.1486,0,0 2021-06-26 12:45:28.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:45:28.143 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:45:57.676 - Thread: 1 -> GC Memory: 436.8345 / 436.8345 MB 2021-06-26 12:46:27.693 - Thread: 1 -> GC Memory: 437.6985 / 437.6985 MB 2021-06-26 12:46:28.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:46:28.158 - Thread: 1 -> STATISTICS,50474.0166665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.908482,2.537673,1,0,437.8925,1622.109,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.8925,0,0 2021-06-26 12:46:28.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:46:28.158 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:46:57.709 - Thread: 1 -> GC Memory: 438.5294 / 438.5294 MB 2021-06-26 12:47:27.710 - Thread: 1 -> GC Memory: 433.3385 / 433.3385 MB 2021-06-26 12:47:28.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:47:28.175 - Thread: 1 -> STATISTICS,50534.0333331856,0,0,0.0871563,0.7852449,112.168,194.0037,6.165231,4.229136,1,0,433.5253,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,433.5253,0,0 2021-06-26 12:47:28.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:47:28.175 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:47:57.726 - Thread: 1 -> GC Memory: 434.2004 / 434.2004 MB 2021-06-26 12:48:27.742 - Thread: 1 -> GC Memory: 435.0653 / 435.0653 MB 2021-06-26 12:48:28.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:48:28.191 - Thread: 1 -> STATISTICS,50594.0500000554,0,0,0.0871563,0.7852449,112.168,194.0037,5.681575,2.649705,1,0,435.2405,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.2405,0,0 2021-06-26 12:48:28.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:48:28.191 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:48:37.676 - Thread: 1 -> Autosave initiated 2021-06-26 12:48:37.676 - Thread: 1 -> Character state: True 2021-06-26 12:48:37.676 - Thread: 1 -> IsServer: True 2021-06-26 12:48:37.676 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:48:37.676 - Thread: 1 -> Autosave 2021-06-26 12:48:37.676 - Thread: 1 -> Saving world - START 2021-06-26 12:48:37.676 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:48:37.676 - Thread: 1 -> Before snapshot.: GC Memory: 439 B 2021-06-26 12:48:37.692 - Thread: 1 -> After snapshot.: GC Memory: 437 B 2021-06-26 12:48:37.692 - Thread: 1 -> Directory cleanup: GC Memory: 437 B 2021-06-26 12:48:37.692 - Thread: 1 -> Saving world - END 2021-06-26 12:48:37.692 - Thread: 7 -> Session snapshot save - START 2021-06-26 12:48:37.692 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 12:48:37.943 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:48:37.977 - Thread: 7 -> Session snapshot save - END 2021-06-26 12:48:57.759 - Thread: 1 -> GC Memory: 440.2737 / 440.2737 MB 2021-06-26 12:49:27.776 - Thread: 1 -> GC Memory: 435.1887 / 435.1887 MB 2021-06-26 12:49:28.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:49:28.208 - Thread: 1 -> STATISTICS,50654.0666666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.574069,2.675469,1,0,435.3593,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.3593,0,0 2021-06-26 12:49:28.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:49:28.208 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:49:57.792 - Thread: 1 -> GC Memory: 436.0485 / 436.0485 MB 2021-06-26 12:50:27.808 - Thread: 1 -> GC Memory: 436.7767 / 436.7767 MB 2021-06-26 12:50:28.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:50:28.225 - Thread: 1 -> STATISTICS,50714.083333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.586685,2.787923,1,0,436.9633,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.9633,0,0 2021-06-26 12:50:28.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:50:28.225 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:50:57.825 - Thread: 1 -> GC Memory: 437.626 / 437.626 MB 2021-06-26 12:51:27.841 - Thread: 1 -> GC Memory: 438.4878 / 438.4878 MB 2021-06-26 12:51:28.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:51:28.240 - Thread: 1 -> STATISTICS,50774.0999998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.328095,2.84217,1,0,438.6514,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6514,0,0 2021-06-26 12:51:28.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:51:28.240 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:51:57.858 - Thread: 1 -> GC Memory: 439.345 / 439.345 MB 2021-06-26 12:52:27.875 - Thread: 1 -> GC Memory: 440.2004 / 440.2004 MB 2021-06-26 12:52:28.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:52:28.257 - Thread: 1 -> STATISTICS,50834.1166667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.475253,2.724764,1,0,440.3713,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,440.3713,0,0 2021-06-26 12:52:28.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:52:28.257 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:52:57.892 - Thread: 1 -> GC Memory: 435.1551 / 435.1551 MB 2021-06-26 12:53:27.907 - Thread: 1 -> GC Memory: 435.8372 / 435.8372 MB 2021-06-26 12:53:28.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:53:28.273 - Thread: 1 -> STATISTICS,50894.1333332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.432947,2.816263,1,0,436.0006,1621.609,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.0006,0,0 2021-06-26 12:53:28.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:53:28.273 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:53:37.690 - Thread: 1 -> Autosave initiated 2021-06-26 12:53:37.690 - Thread: 1 -> Character state: True 2021-06-26 12:53:37.690 - Thread: 1 -> IsServer: True 2021-06-26 12:53:37.690 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:53:37.690 - Thread: 1 -> Autosave 2021-06-26 12:53:37.690 - Thread: 1 -> Saving world - START 2021-06-26 12:53:37.691 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:53:37.691 - Thread: 1 -> Before snapshot.: GC Memory: 439 B 2021-06-26 12:53:37.705 - Thread: 1 -> After snapshot.: GC Memory: 438 B 2021-06-26 12:53:37.705 - Thread: 1 -> Directory cleanup: GC Memory: 438 B 2021-06-26 12:53:37.705 - Thread: 1 -> Saving world - END 2021-06-26 12:53:37.705 - Thread: 8 -> Session snapshot save - START 2021-06-26 12:53:37.705 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 12:53:37.964 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:53:38.002 - Thread: 8 -> Session snapshot save - END 2021-06-26 12:53:57.924 - Thread: 1 -> GC Memory: 443.5995 / 443.5995 MB 2021-06-26 12:54:27.941 - Thread: 1 -> GC Memory: 438.4839 / 438.4839 MB 2021-06-26 12:54:28.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:54:28.290 - Thread: 1 -> STATISTICS,50954.1499998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.528107,2.48533,1,0,438.6312,1622.051,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6312,0,0 2021-06-26 12:54:28.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:54:28.290 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:54:57.957 - Thread: 1 -> GC Memory: 414.996 / 414.996 MB 2021-06-26 12:55:27.974 - Thread: 1 -> GC Memory: 415.8819 / 415.8819 MB 2021-06-26 12:55:28.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:55:28.307 - Thread: 1 -> STATISTICS,51014.166666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.565626,2.476992,1,0,416.0144,1622.113,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.0144,0,0 2021-06-26 12:55:28.307 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:55:28.307 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:55:57.990 - Thread: 1 -> GC Memory: 416.7336 / 416.7336 MB 2021-06-26 12:56:28.006 - Thread: 1 -> GC Memory: 417.5737 / 417.5737 MB 2021-06-26 12:56:28.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:56:28.322 - Thread: 1 -> STATISTICS,51074.1833333518,0,0,0.0871563,0.7852449,112.168,194.0037,5.516207,2.46374,1,0,417.7061,1622.113,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.7061,0,0 2021-06-26 12:56:28.322 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:56:28.322 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:56:58.023 - Thread: 1 -> GC Memory: 418.4021 / 418.4021 MB 2021-06-26 12:57:28.040 - Thread: 1 -> GC Memory: 419.2415 / 419.2415 MB 2021-06-26 12:57:28.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:57:28.339 - Thread: 1 -> STATISTICS,51134.1999999446,0,0,0.0871563,0.7852449,112.168,194.0037,5.666873,2.467118,1,0,419.3582,1622.113,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.3582,0,0 2021-06-26 12:57:28.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:57:28.339 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:57:58.057 - Thread: 1 -> GC Memory: 413.9685 / 413.9685 MB 2021-06-26 12:58:09.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:09.806 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 12:58:19.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:19.806 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 12:58:28.073 - Thread: 1 -> GC Memory: 414.8062 / 414.8062 MB 2021-06-26 12:58:28.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:58:28.355 - Thread: 1 -> STATISTICS,51194.2166665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.59247,2.565911,1,0,414.8997,1622.176,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,414.8997,0,0 2021-06-26 12:58:28.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:58:28.355 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:58:29.805 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:29.805 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 12:58:37.706 - Thread: 1 -> Autosave initiated 2021-06-26 12:58:37.706 - Thread: 1 -> Character state: True 2021-06-26 12:58:37.706 - Thread: 1 -> IsServer: True 2021-06-26 12:58:37.706 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 12:58:37.706 - Thread: 1 -> Autosave 2021-06-26 12:58:37.706 - Thread: 1 -> Saving world - START 2021-06-26 12:58:37.706 - Thread: 1 -> Making world state snapshot. 2021-06-26 12:58:37.706 - Thread: 1 -> Before snapshot.: GC Memory: 418 B 2021-06-26 12:58:37.721 - Thread: 1 -> After snapshot.: GC Memory: 417 B 2021-06-26 12:58:37.721 - Thread: 1 -> Directory cleanup: GC Memory: 417 B 2021-06-26 12:58:37.721 - Thread: 1 -> Saving world - END 2021-06-26 12:58:37.721 - Thread: 8 -> Session snapshot save - START 2021-06-26 12:58:37.721 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 12:58:37.976 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 12:58:38.011 - Thread: 8 -> Session snapshot save - END 2021-06-26 12:58:39.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:39.806 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 12:58:39.806 - Thread: 1 -> Next activation in -00:37:36.2204525 2021-06-26 12:58:39.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:39.806 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 12:58:49.805 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:49.805 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 12:58:58.089 - Thread: 1 -> GC Memory: 424.5565 / 424.5565 MB 2021-06-26 12:58:59.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:58:59.822 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 12:59:09.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:59:09.823 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 12:59:09.823 - Thread: 1 -> Next activation in -00:19:57.9791791 2021-06-26 12:59:09.823 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:59:09.823 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 12:59:19.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:59:19.822 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 12:59:28.105 - Thread: 1 -> GC Memory: 421.662 / 421.662 MB 2021-06-26 12:59:28.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 12:59:28.372 - Thread: 1 -> STATISTICS,51254.2333334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.662524,2.471459,1,0,415.8297,1622.758,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,415.8297,0,0 2021-06-26 12:59:28.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 12:59:28.372 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 12:59:29.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:59:29.822 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 12:59:39.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 12:59:39.822 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 12:59:39.822 - Thread: 1 -> Next activation in 00:46:07.6970353 2021-06-26 12:59:58.122 - Thread: 1 -> GC Memory: 416.584 / 416.584 MB 2021-06-26 13:00:28.139 - Thread: 1 -> GC Memory: 417.4541 / 417.4541 MB 2021-06-26 13:00:28.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:00:28.389 - Thread: 1 -> STATISTICS,51314.25,0,0,0.0871563,0.7852449,112.168,194.0037,5.360446,2.348071,1,0,417.5474,1622.758,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.5474,0,0 2021-06-26 13:00:28.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:00:28.389 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:00:58.156 - Thread: 1 -> GC Memory: 418.3033 / 418.3033 MB 2021-06-26 13:01:28.173 - Thread: 1 -> GC Memory: 419.1267 / 419.1267 MB 2021-06-26 13:01:28.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:01:28.404 - Thread: 1 -> STATISTICS,51374.2666665928,0,0,0.0871563,0.7852449,112.168,194.0037,5.77812,2.515723,1,0,419.2278,1622.758,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,419.2278,0,0 2021-06-26 13:01:28.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:01:28.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:01:58.188 - Thread: 1 -> GC Memory: 419.9902 / 419.9902 MB 2021-06-26 13:02:28.205 - Thread: 1 -> GC Memory: 420.5693 / 420.5693 MB 2021-06-26 13:02:28.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:02:28.421 - Thread: 1 -> STATISTICS,51434.2833331856,0,0,0.0871563,0.7852449,112.168,194.0037,5.262079,2.367043,1,0,420.6696,1622.672,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,420.6696,0,0 2021-06-26 13:02:28.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:02:28.421 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:02:58.222 - Thread: 1 -> GC Memory: 421.455 / 421.455 MB 2021-06-26 13:03:28.238 - Thread: 1 -> GC Memory: 416.3619 / 416.3619 MB 2021-06-26 13:03:28.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:03:28.437 - Thread: 1 -> STATISTICS,51494.3000000554,0,0,0.0871563,0.7852449,112.168,194.0037,8.0912,2.532138,1,0,416.4399,1622.672,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.4399,0,0 2021-06-26 13:03:28.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:03:28.437 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:03:37.722 - Thread: 1 -> Autosave initiated 2021-06-26 13:03:37.722 - Thread: 1 -> Character state: True 2021-06-26 13:03:37.722 - Thread: 1 -> IsServer: True 2021-06-26 13:03:37.722 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:03:37.722 - Thread: 1 -> Autosave 2021-06-26 13:03:37.722 - Thread: 1 -> Saving world - START 2021-06-26 13:03:37.722 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:03:37.722 - Thread: 1 -> Before snapshot.: GC Memory: 420 B 2021-06-26 13:03:37.738 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 13:03:37.738 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 13:03:37.738 - Thread: 1 -> Saving world - END 2021-06-26 13:03:37.738 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:03:37.738 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:03:37.997 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:03:38.032 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:03:58.255 - Thread: 1 -> GC Memory: 426.0367 / 426.0367 MB 2021-06-26 13:04:28.272 - Thread: 1 -> GC Memory: 435.1597 / 435.1597 MB 2021-06-26 13:04:28.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:04:28.454 - Thread: 1 -> STATISTICS,51554.3166666482,0,0,0.0871563,0.7852449,112.168,194.0037,6.664011,2.678755,1,0,435.2369,1627.797,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,435.2369,0,0 2021-06-26 13:04:28.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:04:28.454 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:04:58.288 - Thread: 1 -> GC Memory: 435.9998 / 435.9998 MB 2021-06-26 13:05:28.304 - Thread: 1 -> GC Memory: 436.8278 / 436.8278 MB 2021-06-26 13:05:28.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:05:28.471 - Thread: 1 -> STATISTICS,51614.333333241,0,0,0.0871563,0.7852449,112.168,194.0037,6.532522,2.786029,1,0,436.89,1627.984,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.89,0,0 2021-06-26 13:05:28.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:05:28.471 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:05:58.321 - Thread: 1 -> GC Memory: 437.6556 / 437.6556 MB 2021-06-26 13:06:28.338 - Thread: 1 -> GC Memory: 432.5525 / 432.5525 MB 2021-06-26 13:06:28.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:06:28.486 - Thread: 1 -> STATISTICS,51674.3499998338,0,0,0.0871563,0.7852449,112.168,194.0037,6.478631,2.75703,1,0,432.607,1628.047,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,432.607,0,0 2021-06-26 13:06:28.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:06:28.486 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:06:58.355 - Thread: 1 -> GC Memory: 427.7941 / 427.7941 MB 2021-06-26 13:07:28.370 - Thread: 1 -> GC Memory: 428.6284 / 428.6284 MB 2021-06-26 13:07:28.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:07:28.503 - Thread: 1 -> STATISTICS,51734.3666667036,0,0,0.0871563,0.7852449,112.168,194.0037,6.582818,2.836761,1,0,428.6907,1627.434,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,428.6907,0,0 2021-06-26 13:07:28.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:07:28.503 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:07:58.387 - Thread: 1 -> GC Memory: 429.4963 / 429.4963 MB 2021-06-26 13:08:28.403 - Thread: 1 -> GC Memory: 430.3369 / 430.3369 MB 2021-06-26 13:08:28.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:08:28.519 - Thread: 1 -> STATISTICS,51794.3833332964,0,0,0.0871563,0.7852449,112.168,194.0037,6.069865,2.48814,1,0,430.3753,1622.832,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,430.3753,0,0 2021-06-26 13:08:28.519 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:08:28.519 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:08:37.737 - Thread: 1 -> Autosave initiated 2021-06-26 13:08:37.737 - Thread: 1 -> Character state: True 2021-06-26 13:08:37.737 - Thread: 1 -> IsServer: True 2021-06-26 13:08:37.737 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:08:37.737 - Thread: 1 -> Autosave 2021-06-26 13:08:37.737 - Thread: 1 -> Saving world - START 2021-06-26 13:08:37.737 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:08:37.737 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 13:08:37.751 - Thread: 1 -> After snapshot.: GC Memory: 432 B 2021-06-26 13:08:37.751 - Thread: 1 -> Directory cleanup: GC Memory: 432 B 2021-06-26 13:08:37.752 - Thread: 1 -> Saving world - END 2021-06-26 13:08:37.752 - Thread: 8 -> Session snapshot save - START 2021-06-26 13:08:37.752 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 13:08:38.015 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:08:38.051 - Thread: 8 -> Session snapshot save - END 2021-06-26 13:08:58.404 - Thread: 1 -> GC Memory: 436.2415 / 436.2415 MB 2021-06-26 13:09:28.420 - Thread: 1 -> GC Memory: 437.0684 / 437.0684 MB 2021-06-26 13:09:28.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:09:28.536 - Thread: 1 -> STATISTICS,51854.3999998892,0,0,0.0871563,0.7852449,112.168,194.0037,5.60403,2.665601,1,0,437.1227,1622.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,437.1227,0,0 2021-06-26 13:09:28.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:09:28.536 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:09:58.420 - Thread: 1 -> GC Memory: 437.9189 / 437.9189 MB 2021-06-26 13:10:28.436 - Thread: 1 -> GC Memory: 438.6363 / 438.6363 MB 2021-06-26 13:10:28.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:10:28.553 - Thread: 1 -> STATISTICS,51914.416666482,0,0,0.0871563,0.7852449,112.168,194.0037,5.695578,2.490156,1,0,438.6752,1622.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,438.6752,0,0 2021-06-26 13:10:28.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:10:28.553 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:10:58.453 - Thread: 1 -> GC Memory: 439.4557 / 439.4557 MB 2021-06-26 13:11:28.469 - Thread: 1 -> GC Memory: 434.3952 / 434.3952 MB 2021-06-26 13:11:28.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:11:28.568 - Thread: 1 -> STATISTICS,51974.4333333518,0,0,0.0871563,0.7852449,112.168,194.0037,6.438312,4.523092,1,0,434.4341,1622.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,434.4341,0,0 2021-06-26 13:11:28.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:11:28.568 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:11:58.486 - Thread: 1 -> GC Memory: 435.2293 / 435.2293 MB 2021-06-26 13:12:28.503 - Thread: 1 -> GC Memory: 436.0624 / 436.0624 MB 2021-06-26 13:12:28.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:12:28.585 - Thread: 1 -> STATISTICS,52034.4499999446,0,0,0.0871563,0.7852449,112.168,194.0037,6.090103,2.553305,1,0,436.1013,1622.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,436.1013,0,0 2021-06-26 13:12:28.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:12:28.585 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:12:58.519 - Thread: 1 -> GC Memory: 436.9303 / 436.9303 MB 2021-06-26 13:13:28.535 - Thread: 1 -> GC Memory: 417.2819 / 417.2819 MB 2021-06-26 13:13:28.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:13:28.601 - Thread: 1 -> STATISTICS,52094.4666665374,0,0,0.0871563,0.7852449,112.168,194.0037,5.583422,2.671138,1,0,417.3127,1622.543,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,417.3127,0,0 2021-06-26 13:13:28.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:13:28.601 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:13:37.752 - Thread: 1 -> Autosave initiated 2021-06-26 13:13:37.752 - Thread: 1 -> Character state: True 2021-06-26 13:13:37.752 - Thread: 1 -> IsServer: True 2021-06-26 13:13:37.752 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:13:37.752 - Thread: 1 -> Autosave 2021-06-26 13:13:37.752 - Thread: 1 -> Saving world - START 2021-06-26 13:13:37.752 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:13:37.752 - Thread: 1 -> Before snapshot.: GC Memory: 415 B 2021-06-26 13:13:37.766 - Thread: 1 -> After snapshot.: GC Memory: 419 B 2021-06-26 13:13:37.766 - Thread: 1 -> Directory cleanup: GC Memory: 419 B 2021-06-26 13:13:37.766 - Thread: 1 -> Saving world - END 2021-06-26 13:13:37.766 - Thread: 8 -> Session snapshot save - START 2021-06-26 13:13:37.766 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 13:13:38.032 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:13:38.066 - Thread: 8 -> Session snapshot save - END 2021-06-26 13:13:58.552 - Thread: 1 -> GC Memory: 421.1017 / 421.1017 MB 2021-06-26 13:14:28.553 - Thread: 1 -> GC Memory: 421.8872 / 421.8872 MB 2021-06-26 13:14:28.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:14:28.618 - Thread: 1 -> STATISTICS,52154.4833334072,0,0,0.0871563,0.7852449,112.168,194.0037,5.855452,2.555115,1,0,421.9106,1627.98,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,421.9106,0,0 2021-06-26 13:14:28.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:14:28.618 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:14:58.569 - Thread: 1 -> GC Memory: 419.0958 / 419.0958 MB 2021-06-26 13:15:01.131 - Thread: 16 -> Peer2Peer_SessionRequest [007...511] 2021-06-26 13:15:04.719 - Thread: 1 -> OnConnectedClient BungleHerJungle attempt 2021-06-26 13:15:04.884 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...511] Owner ID:[007...511] 2021-06-26 13:15:05.001 - Thread: 1 -> World request received: BungleHerJungle 2021-06-26 13:15:05.001 - Thread: 1 -> ...responding 2021-06-26 13:15:05.001 - Thread: 1 -> World snapshot - START 2021-06-26 13:15:05.002 - Thread: 1 -> World snapshot - END 2021-06-26 13:15:28.592 - Thread: 1 -> GC Memory: 415.9917 / 415.9917 MB 2021-06-26 13:15:28.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:15:28.635 - Thread: 1 -> STATISTICS,52214.5,0,0.001647949,0.0871563,0.7852449,112.1683,194.0735,8.07485,8.116992,2,0,416.0073,1623.391,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1029387868,416.0073,0,0 2021-06-26 13:15:28.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:15:28.635 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,981,0,0,0,0,0,0,0,0,0,0,0,384,0,5,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:15:35.617 - Thread: 1 -> Analytics ids for user ([007...511]): User = (ff55aa0e-ad08-7a8b-4b5f-7db1a11d420e) Session = (5f6b1295-615b-4e75-bdb2-feb38a8d269e). 2021-06-26 13:15:58.601 - Thread: 1 -> GC Memory: 425.6259 / 425.6259 MB 2021-06-26 13:16:28.602 - Thread: 1 -> GC Memory: 423.6039 / 423.6039 MB 2021-06-26 13:16:28.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:16:28.650 - Thread: 1 -> STATISTICS,52274.5166665928,0.006967545,0.009589195,0.0871563,0.7852449,112.4458,195.6001,8.842089,2.925476,2,0,423.627,1625.883,38345,-30311,110,0,0,0,0,0,0,16.66667,0,0,100,1031054940,423.627,0,0 2021-06-26 13:16:28.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:16:28.650 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,983,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:16:58.619 - Thread: 1 -> GC Memory: 427.5869 / 427.5869 MB 2021-06-26 13:17:28.635 - Thread: 1 -> GC Memory: 426.8882 / 426.8882 MB 2021-06-26 13:17:28.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:17:28.667 - Thread: 1 -> STATISTICS,52334.5333331856,0.008706093,0.008018494,0.0871563,0.7852449,112.9585,196.1515,8.195612,2.913086,2,0,426.9032,1625.707,38380,-30346,111,0,0,0,0,0,0,16.66667,0,0,100,1031054940,426.9032,0,0 2021-06-26 13:17:28.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:17:28.667 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,983,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:17:58.652 - Thread: 1 -> GC Memory: 425.346 / 425.346 MB 2021-06-26 13:18:28.668 - Thread: 1 -> GC Memory: 429.3792 / 429.3792 MB 2021-06-26 13:18:28.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:18:28.683 - Thread: 1 -> STATISTICS,52394.5500000554,0.008462906,0.008066177,0.0871563,0.7852449,113.4744,196.6727,8.171078,2.878375,2,0,429.3792,1625.707,38390,-30347,111,0,0,0,0,0,0,16.66667,0,0,100,1031054940,429.3792,0,0 2021-06-26 13:18:28.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:18:28.683 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,983,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:18:37.768 - Thread: 1 -> Autosave initiated 2021-06-26 13:18:37.768 - Thread: 1 -> Character state: True 2021-06-26 13:18:37.768 - Thread: 1 -> IsServer: True 2021-06-26 13:18:37.768 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:18:37.768 - Thread: 1 -> Autosave 2021-06-26 13:18:37.768 - Thread: 1 -> Saving world - START 2021-06-26 13:18:37.768 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:18:37.768 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 13:18:37.785 - Thread: 1 -> After snapshot.: GC Memory: 427 B 2021-06-26 13:18:37.785 - Thread: 1 -> Directory cleanup: GC Memory: 427 B 2021-06-26 13:18:37.785 - Thread: 1 -> Saving world - END 2021-06-26 13:18:37.785 - Thread: 9 -> Session snapshot save - START 2021-06-26 13:18:37.785 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 13:18:38.055 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:18:38.089 - Thread: 9 -> Session snapshot save - END 2021-06-26 13:18:58.684 - Thread: 1 -> GC Memory: 429.4196 / 429.4196 MB 2021-06-26 13:19:28.685 - Thread: 1 -> GC Memory: 428.2715 / 428.2715 MB 2021-06-26 13:19:28.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:19:28.700 - Thread: 1 -> STATISTICS,52454.5666666482,0.008796692,0.009326935,0.0871563,0.7852449,113.9962,197.2187,10.6127,9.435603,2,0,428.2715,1625.586,38410,-30376,111,0,0,0,0,0,0,16.66667,0,0,100,1031054940,428.2715,0,0 2021-06-26 13:19:28.700 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:19:28.700 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,983,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:19:58.701 - Thread: 1 -> GC Memory: 432.4242 / 432.4242 MB 2021-06-26 13:20:28.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:20:28.717 - Thread: 1 -> STATISTICS,52514.583333241,0.00886631,0.008582115,0.0871563,0.7852449,114.5125,197.7563,8.266465,2.752271,2,0,430.9184,1625.586,38460,-30377,111,0,0,0,0,0,0,16.66667,0,0,100,1031054940,430.9184,0,0 2021-06-26 13:20:28.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:20:28.717 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,983,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:20:28.718 - Thread: 1 -> GC Memory: 430.934 / 430.934 MB 2021-06-26 13:20:58.733 - Thread: 1 -> GC Memory: 429.2471 / 429.2471 MB 2021-06-26 13:21:12.040 - Thread: 16 -> Peer2Peer_SessionRequest [007...392] 2021-06-26 13:21:15.666 - Thread: 1 -> OnConnectedClient Alinotch attempt 2021-06-26 13:21:15.949 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...392] Owner ID:[007...392] 2021-06-26 13:21:16.282 - Thread: 1 -> World request received: Alinotch 2021-06-26 13:21:16.283 - Thread: 1 -> ...responding 2021-06-26 13:21:16.283 - Thread: 1 -> World snapshot - START 2021-06-26 13:21:16.283 - Thread: 1 -> World snapshot - END 2021-06-26 13:21:28.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:21:28.732 - Thread: 1 -> STATISTICS,52574.5999998338,0.008563042,0.01020336,0.0871563,0.7852449,115.0343,198.3458,7.967989,2.84126,3,0,432.562,1624.793,38560,-30377,111,0,0,0,0,0,0,16.66667,0,0,100,1031087708,432.562,0,0 2021-06-26 13:21:28.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:21:28.732 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,983,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:21:28.734 - Thread: 1 -> GC Memory: 432.5854 / 432.5854 MB 2021-06-26 13:21:38.132 - Thread: 1 -> Analytics ids for user ([007...392]): User = (916e3337-228a-3430-9a0b-39bca88b0d32) Session = (549ab2de-4021-4c3b-a106-96201277e476). 2021-06-26 13:21:58.750 - Thread: 1 -> GC Memory: 442.8134 / 442.8134 MB 2021-06-26 13:22:28.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:22:28.749 - Thread: 1 -> STATISTICS,52634.6166667036,0.01562405,0.02323341,0.0871563,0.8083677,115.8336,200.5915,8.491832,2.808269,3,0,445.3751,1632.098,38706,-30527,112,0,0,0,0,0,0,16.66667,0,0,100,1032541788,445.3751,0,0 2021-06-26 13:22:28.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:22:28.749 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,121,849,984,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:22:28.751 - Thread: 1 -> GC Memory: 445.4059 / 445.4059 MB 2021-06-26 13:22:58.752 - Thread: 1 -> GC Memory: 452.245 / 452.245 MB 2021-06-26 13:23:28.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:23:28.765 - Thread: 1 -> STATISTICS,52694.6333332964,0.01541138,0.01839161,0.0871563,0.8083677,116.7584,201.8803,8.995422,3.012291,3,0,451.6573,1633.234,38706,-30527,112,0,0,0,0,0,0,16.66667,0,0,100,1038545596,451.6573,0,0 2021-06-26 13:23:28.765 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:23:28.765 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,127,849,990,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:23:28.766 - Thread: 1 -> GC Memory: 451.6651 / 451.6651 MB 2021-06-26 13:23:37.783 - Thread: 1 -> Autosave initiated 2021-06-26 13:23:37.783 - Thread: 1 -> Character state: True 2021-06-26 13:23:37.783 - Thread: 1 -> IsServer: True 2021-06-26 13:23:37.783 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:23:37.783 - Thread: 1 -> Autosave 2021-06-26 13:23:37.783 - Thread: 1 -> Saving world - START 2021-06-26 13:23:37.783 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:23:37.783 - Thread: 1 -> Before snapshot.: GC Memory: 453 B 2021-06-26 13:23:37.801 - Thread: 1 -> After snapshot.: GC Memory: 451 B 2021-06-26 13:23:37.801 - Thread: 1 -> Directory cleanup: GC Memory: 451 B 2021-06-26 13:23:37.801 - Thread: 1 -> Saving world - END 2021-06-26 13:23:37.801 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:23:37.801 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:23:38.052 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:23:38.088 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:23:58.767 - Thread: 1 -> GC Memory: 449.4942 / 449.4942 MB 2021-06-26 13:24:28.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:24:28.782 - Thread: 1 -> STATISTICS,52754.6499998892,0.01552773,0.02206612,0.0871563,0.8083677,117.6937,203.1007,9.460155,2.899118,3,0,459.3846,1645.434,38706,-30527,112,0,0,0,0,0,0,16.66667,0,0,100,1038545596,459.3846,0,0 2021-06-26 13:24:28.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:24:28.782 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,127,849,990,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:24:28.783 - Thread: 1 -> GC Memory: 459.408 / 459.408 MB 2021-06-26 13:24:58.784 - Thread: 1 -> GC Memory: 455.3464 / 455.3464 MB 2021-06-26 13:25:28.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:25:28.799 - Thread: 1 -> STATISTICS,52814.666666482,0.01737404,0.02113056,0.0871563,0.8083677,118.6696,204.4614,8.736387,2.965662,3,0,426.4758,1634.402,38898,-30431,109,0,0,0,0,0,0,16.66667,0,0,100,1038939500,426.4758,0,0 2021-06-26 13:25:28.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:25:28.799 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,127,849,990,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:25:28.800 - Thread: 1 -> GC Memory: 426.4915 / 426.4915 MB 2021-06-26 13:25:58.816 - Thread: 1 -> GC Memory: 429.9555 / 429.9555 MB 2021-06-26 13:26:28.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:26:28.814 - Thread: 1 -> STATISTICS,52874.6833333518,0.02278805,0.0278511,0.0871563,0.8083677,119.706,205.8133,9.463991,3.25756,3,0,427.5009,1634.543,39112,-30441,112,0,0,0,0,0,0,16.66667,0,0,100,1039203356,427.5009,0,0 2021-06-26 13:26:28.814 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:26:28.814 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,128,849,991,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:26:28.832 - Thread: 1 -> GC Memory: 427.5243 / 427.5243 MB 2021-06-26 13:26:58.833 - Thread: 1 -> GC Memory: 431.3073 / 431.3073 MB 2021-06-26 13:27:28.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:27:28.831 - Thread: 1 -> STATISTICS,52934.6999999446,0.01768208,0.02144814,0.0871563,0.8083677,120.7155,207.1757,9.656758,3.035854,3,0,426.0362,1634.793,38961,-30290,112,0,0,0,0,0,0,16.66667,0,0,100,1039203356,426.0362,0,0 2021-06-26 13:27:28.831 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:27:28.831 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,128,849,991,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:27:28.849 - Thread: 1 -> GC Memory: 426.0518 / 426.0518 MB 2021-06-26 13:27:58.850 - Thread: 1 -> GC Memory: 427.481 / 427.481 MB 2021-06-26 13:28:28.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:28:28.847 - Thread: 1 -> STATISTICS,52994.7166665374,0.01759911,0.02266788,0.0871563,0.8083677,121.7531,208.5046,10.52944,3.372686,3,0,427.3198,1634.414,39013,-30351,112,0,0,0,0,0,0,16.66667,0,0,100,1039203356,427.3198,0,0 2021-06-26 13:28:28.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:28:28.847 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,128,849,991,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:28:28.865 - Thread: 1 -> GC Memory: 427.3509 / 427.3509 MB 2021-06-26 13:28:30.481 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:28:30.481 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:28:37.799 - Thread: 1 -> Autosave initiated 2021-06-26 13:28:37.799 - Thread: 1 -> Character state: True 2021-06-26 13:28:37.799 - Thread: 1 -> IsServer: True 2021-06-26 13:28:37.799 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:28:37.799 - Thread: 1 -> Autosave 2021-06-26 13:28:37.799 - Thread: 1 -> Saving world - START 2021-06-26 13:28:37.799 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:28:37.799 - Thread: 1 -> Before snapshot.: GC Memory: 428 B 2021-06-26 13:28:37.814 - Thread: 1 -> After snapshot.: GC Memory: 432 B 2021-06-26 13:28:37.814 - Thread: 1 -> Directory cleanup: GC Memory: 432 B 2021-06-26 13:28:37.814 - Thread: 1 -> Saving world - END 2021-06-26 13:28:37.814 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:28:37.814 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:28:38.080 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:28:38.114 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:28:58.882 - Thread: 1 -> GC Memory: 441.032 / 441.032 MB 2021-06-26 13:29:24.214 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:29:24.214 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:29:28.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:29:28.864 - Thread: 1 -> STATISTICS,53054.7333334072,0.01756096,0.02228355,0.0871563,0.8083677,122.7873,209.8574,10.07814,3.222867,3,0,434.9564,1638.648,39163,-30379,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,434.9564,0,0 2021-06-26 13:29:28.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:29:28.864 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:29:28.898 - Thread: 1 -> GC Memory: 435.0031 / 435.0031 MB 2021-06-26 13:29:58.915 - Thread: 1 -> GC Memory: 435.9912 / 435.9912 MB 2021-06-26 13:30:28.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:30:28.881 - Thread: 1 -> STATISTICS,53114.75,0.01728249,0.02245617,0.0871563,0.8083677,123.8219,211.1993,9.185831,3.163871,3,0,436.249,1636.738,39173,-30404,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,436.249,0,0 2021-06-26 13:30:28.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:30:28.881 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:30:28.932 - Thread: 1 -> GC Memory: 436.2958 / 436.2958 MB 2021-06-26 13:30:41.963 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:30:41.963 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:30:58.949 - Thread: 1 -> GC Memory: 441.0011 / 441.0011 MB 2021-06-26 13:31:28.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:31:28.896 - Thread: 1 -> STATISTICS,53174.7666665928,0.01772499,0.02197838,0.0871563,0.8083677,124.8813,212.5801,9.729217,3.137531,3,0,443.0186,1639.289,39373,-30427,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,443.0186,0,0 2021-06-26 13:31:28.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:31:28.896 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:31:28.964 - Thread: 1 -> GC Memory: 443.1042 / 443.1042 MB 2021-06-26 13:31:58.965 - Thread: 1 -> GC Memory: 444.6904 / 444.6904 MB 2021-06-26 13:32:28.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:32:28.913 - Thread: 1 -> STATISTICS,53234.7833331856,0.01726532,0.02296162,0.0871563,0.8083677,125.8734,213.9112,9.712678,3.09877,3,0,439.9471,1639.984,39323,-30380,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,439.9471,0,0 2021-06-26 13:32:28.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:32:28.913 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:32:28.981 - Thread: 1 -> GC Memory: 440.0017 / 440.0017 MB 2021-06-26 13:32:58.998 - Thread: 1 -> GC Memory: 441.9308 / 441.9308 MB 2021-06-26 13:33:28.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:33:28.929 - Thread: 1 -> STATISTICS,53294.8000000554,0.0161581,0.01939583,0.0871563,0.8083677,126.8867,215.2269,8.076116,2.807292,3,0,444.5309,1639.422,39538,-30384,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,444.5309,0,0 2021-06-26 13:33:28.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:33:28.929 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:33:29.014 - Thread: 1 -> GC Memory: 444.601 / 444.601 MB 2021-06-26 13:33:37.814 - Thread: 1 -> Autosave initiated 2021-06-26 13:33:37.814 - Thread: 1 -> Character state: True 2021-06-26 13:33:37.814 - Thread: 1 -> IsServer: True 2021-06-26 13:33:37.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:33:37.814 - Thread: 1 -> Autosave 2021-06-26 13:33:37.814 - Thread: 1 -> Saving world - START 2021-06-26 13:33:37.814 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:33:37.814 - Thread: 1 -> Before snapshot.: GC Memory: 446 B 2021-06-26 13:33:37.832 - Thread: 1 -> After snapshot.: GC Memory: 446 B 2021-06-26 13:33:37.832 - Thread: 1 -> Directory cleanup: GC Memory: 446 B 2021-06-26 13:33:37.832 - Thread: 1 -> Saving world - END 2021-06-26 13:33:37.833 - Thread: 8 -> Session snapshot save - START 2021-06-26 13:33:37.833 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 13:33:38.092 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:33:38.125 - Thread: 8 -> Session snapshot save - END 2021-06-26 13:33:59.014 - Thread: 1 -> GC Memory: 448.9044 / 448.9044 MB 2021-06-26 13:34:28.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:34:28.946 - Thread: 1 -> STATISTICS,53354.8166666482,0.01734543,0.02231407,0.0871563,0.8083677,127.8178,216.4679,11.83304,4.15733,3,0,451.667,1641.508,39708,-30839,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,451.667,0,0 2021-06-26 13:34:28.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:34:28.946 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:34:29.031 - Thread: 1 -> GC Memory: 451.7664 / 451.7664 MB 2021-06-26 13:34:59.048 - Thread: 1 -> GC Memory: 448.6611 / 448.6611 MB 2021-06-26 13:35:28.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:35:28.963 - Thread: 1 -> STATISTICS,53414.833333241,0.01586628,0.02113819,0.0871563,0.8083677,128.8106,217.7919,10.10673,4.715541,3,0,452.04,1640.488,39843,-31136,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,452.04,0,0 2021-06-26 13:35:28.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:35:28.963 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:35:29.064 - Thread: 1 -> GC Memory: 452.1647 / 452.1647 MB 2021-06-26 13:35:59.081 - Thread: 1 -> GC Memory: 448.1769 / 448.1769 MB 2021-06-26 13:36:28.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:36:28.978 - Thread: 1 -> STATISTICS,53474.8499998338,0.01659203,0.02134228,0.0871563,0.8083677,129.7818,219.0683,10.54134,4.284489,3,0,452.4826,1640.988,39923,-31153,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,452.4826,0,0 2021-06-26 13:36:28.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:36:28.978 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:36:29.097 - Thread: 1 -> GC Memory: 452.6302 / 452.6302 MB 2021-06-26 13:36:34.212 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:36:34.212 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:36:59.113 - Thread: 1 -> GC Memory: 437.067 / 437.067 MB 2021-06-26 13:37:28.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:37:28.995 - Thread: 1 -> STATISTICS,53534.8666667036,0.01226044,0.02061939,0.0871563,0.8083677,130.7196,220.3731,10.18044,3.418951,3,0,436.7014,1640.355,39778,-31216,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,436.7014,0,0 2021-06-26 13:37:28.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:37:28.995 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:37:29.130 - Thread: 1 -> GC Memory: 436.8104 / 436.8104 MB 2021-06-26 13:37:38.045 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:37:38.045 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:37:41.012 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:37:41.012 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:37:59.146 - Thread: 1 -> GC Memory: 435.1386 / 435.1386 MB 2021-06-26 13:38:29.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:38:29.011 - Thread: 1 -> STATISTICS,53594.8833332964,0.01562023,0.02077484,0.0871563,0.8083677,131.6593,221.6615,9.387363,3.055959,3,0,436.3148,1640.355,39778,-31342,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,436.3148,0,0 2021-06-26 13:38:29.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:38:29.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:38:29.163 - Thread: 1 -> GC Memory: 436.416 / 436.416 MB 2021-06-26 13:38:37.829 - Thread: 1 -> Autosave initiated 2021-06-26 13:38:37.829 - Thread: 1 -> Character state: True 2021-06-26 13:38:37.829 - Thread: 1 -> IsServer: True 2021-06-26 13:38:37.829 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:38:37.829 - Thread: 1 -> Autosave 2021-06-26 13:38:37.829 - Thread: 1 -> Saving world - START 2021-06-26 13:38:37.829 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:38:37.829 - Thread: 1 -> Before snapshot.: GC Memory: 435 B 2021-06-26 13:38:37.852 - Thread: 1 -> After snapshot.: GC Memory: 436 B 2021-06-26 13:38:37.852 - Thread: 1 -> Directory cleanup: GC Memory: 436 B 2021-06-26 13:38:37.852 - Thread: 1 -> Saving world - END 2021-06-26 13:38:37.852 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:38:37.852 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:38:38.105 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:38:38.140 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:38:59.180 - Thread: 1 -> GC Memory: 439.7458 / 439.7458 MB 2021-06-26 13:39:29.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:39:29.028 - Thread: 1 -> STATISTICS,53654.8999998892,0.01388931,0.01967239,0.0871563,0.8083677,132.5875,222.9194,9.688932,3.841301,3,0,440.3234,1643.172,39778,-31347,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,440.3234,0,0 2021-06-26 13:39:29.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:39:29.028 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:39:29.196 - Thread: 1 -> GC Memory: 440.5732 / 440.5732 MB 2021-06-26 13:39:59.196 - Thread: 1 -> GC Memory: 438.0435 / 438.0435 MB 2021-06-26 13:40:29.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:40:29.045 - Thread: 1 -> STATISTICS,53714.916666482,0.01769447,0.02165794,0.0871563,0.8083677,133.5278,224.1551,9.67205,3.19539,3,0,440.2508,1639.914,39526,-31338,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,440.2508,0,0 2021-06-26 13:40:29.045 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:40:29.045 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:40:29.213 - Thread: 1 -> GC Memory: 440.3676 / 440.3676 MB 2021-06-26 13:40:59.229 - Thread: 1 -> GC Memory: 437.8058 / 437.8058 MB 2021-06-26 13:41:29.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:41:29.060 - Thread: 1 -> STATISTICS,53774.9333333518,0.01783657,0.022089,0.0871563,0.8083677,134.5839,225.4883,9.768454,6.390498,3,0,439.2242,1640.914,40506,-31378,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,439.2242,0,0 2021-06-26 13:41:29.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:41:29.060 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:41:29.246 - Thread: 1 -> GC Memory: 439.3644 / 439.3644 MB 2021-06-26 13:41:59.262 - Thread: 1 -> GC Memory: 436.3721 / 436.3721 MB 2021-06-26 13:42:29.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:42:29.077 - Thread: 1 -> STATISTICS,53834.9499999446,0.01798534,0.02144051,0.0871563,0.8083677,135.6424,226.8287,10.6989,4.567023,3,0,438.6051,1640.914,40556,-31437,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,438.6051,0,0 2021-06-26 13:42:29.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:42:29.077 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:42:29.278 - Thread: 1 -> GC Memory: 438.8144 / 438.8144 MB 2021-06-26 13:42:59.295 - Thread: 1 -> GC Memory: 440.3281 / 440.3281 MB 2021-06-26 13:43:29.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:43:29.093 - Thread: 1 -> STATISTICS,53894.9666665374,0.01747322,0.0230999,0.0871563,0.8083677,136.6297,228.1363,11.30987,3.53582,3,0,440.1223,1640.914,40616,-31443,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,440.1223,0,0 2021-06-26 13:43:29.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:43:29.093 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:43:29.312 - Thread: 1 -> GC Memory: 440.3632 / 440.3632 MB 2021-06-26 13:43:37.845 - Thread: 1 -> Autosave initiated 2021-06-26 13:43:37.845 - Thread: 1 -> Character state: True 2021-06-26 13:43:37.845 - Thread: 1 -> IsServer: True 2021-06-26 13:43:37.845 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:43:37.845 - Thread: 1 -> Autosave 2021-06-26 13:43:37.845 - Thread: 1 -> Saving world - START 2021-06-26 13:43:37.845 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:43:37.845 - Thread: 1 -> Before snapshot.: GC Memory: 437 B 2021-06-26 13:43:37.865 - Thread: 1 -> After snapshot.: GC Memory: 439 B 2021-06-26 13:43:37.865 - Thread: 1 -> Directory cleanup: GC Memory: 439 B 2021-06-26 13:43:37.865 - Thread: 1 -> Saving world - END 2021-06-26 13:43:37.865 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:43:37.865 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:43:38.122 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:43:38.156 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:43:59.328 - Thread: 1 -> GC Memory: 442.9742 / 442.9742 MB 2021-06-26 13:44:29.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:44:29.110 - Thread: 1 -> STATISTICS,53954.9833334072,0.01495838,0.02956963,0.0871563,0.8083677,137.6751,229.6072,10.77065,3.307935,3,0,455.6591,1644.652,40580,-31416,112,0,0,0,0,0,0,16.66667,0,0,100,1043657660,455.6591,0,0 2021-06-26 13:44:29.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:44:29.110 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:44:29.345 - Thread: 1 -> GC Memory: 456.8472 / 456.8472 MB 2021-06-26 13:44:59.362 - Thread: 1 -> GC Memory: 454.3396 / 454.3396 MB 2021-06-26 13:45:19.293 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:45:19.293 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:45:29.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:45:29.127 - Thread: 1 -> STATISTICS,54015,0.01374435,0.02814007,0.0871563,0.8083677,138.7095,231.112,10.99905,3.202982,3,0,453.6582,1640.508,40855,-32100,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,453.6582,0,0 2021-06-26 13:45:29.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:45:29.127 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:45:29.378 - Thread: 1 -> GC Memory: 453.8605 / 453.8605 MB 2021-06-26 13:45:48.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:45:48.112 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 13:45:58.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:45:58.112 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 13:45:59.394 - Thread: 1 -> GC Memory: 452.4226 / 452.4226 MB 2021-06-26 13:46:08.109 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:46:08.111 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 13:46:17.993 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 13:46:17.993 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 13:46:18.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:46:18.111 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 13:46:18.111 - Thread: 1 -> Next activation in -00:21:34.6290597 2021-06-26 13:46:18.111 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:46:18.113 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 13:46:28.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:46:28.113 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 13:46:29.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:46:29.142 - Thread: 1 -> STATISTICS,54075.0166665928,0.01746655,0.02528954,0.0871563,0.8083677,139.7639,232.6296,10.45596,3.303045,3,0,456.1777,1640.141,40855,-32478,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,456.1777,0,0 2021-06-26 13:46:29.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:46:29.142 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:46:29.411 - Thread: 1 -> GC Memory: 456.3409 / 456.3409 MB 2021-06-26 13:46:38.126 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:46:38.128 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 13:46:48.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:46:48.129 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 13:46:48.129 - Thread: 1 -> Next activation in 00:08:05.7864428 2021-06-26 13:46:48.426 - Thread: 1 -> Alinotch's action was blocked. 2021-06-26 13:46:48.426 - Thread: 1 -> Access MyCubeGrid.OnStockpileFillRequest 2021-06-26 13:46:59.427 - Thread: 1 -> GC Memory: 454.9581 / 454.9581 MB 2021-06-26 13:47:29.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:47:29.159 - Thread: 1 -> STATISTICS,54135.0333331856,0.017663,0.03019905,0.0871563,0.8083677,140.8127,234.3427,10.33382,3.286926,3,0,456.9398,1640.891,40830,-32507,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,456.9398,0,0 2021-06-26 13:47:29.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:47:29.159 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:47:29.444 - Thread: 1 -> GC Memory: 457.1188 / 457.1188 MB 2021-06-26 13:47:59.460 - Thread: 1 -> GC Memory: 434.5808 / 434.5808 MB 2021-06-26 13:48:29.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:48:29.175 - Thread: 1 -> STATISTICS,54195.0500000554,0.0174942,0.02172661,0.0871563,0.8083677,141.8381,235.8251,9.842892,3.307132,3,0,436.647,1641.641,41033,-32564,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,436.647,0,0 2021-06-26 13:48:29.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:48:29.175 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:48:29.477 - Thread: 1 -> GC Memory: 436.8646 / 436.8646 MB 2021-06-26 13:48:37.860 - Thread: 1 -> Autosave initiated 2021-06-26 13:48:37.860 - Thread: 1 -> Character state: True 2021-06-26 13:48:37.860 - Thread: 1 -> IsServer: True 2021-06-26 13:48:37.860 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:48:37.860 - Thread: 1 -> Autosave 2021-06-26 13:48:37.860 - Thread: 1 -> Saving world - START 2021-06-26 13:48:37.860 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:48:37.860 - Thread: 1 -> Before snapshot.: GC Memory: 437 B 2021-06-26 13:48:37.877 - Thread: 1 -> After snapshot.: GC Memory: 437 B 2021-06-26 13:48:37.877 - Thread: 1 -> Directory cleanup: GC Memory: 437 B 2021-06-26 13:48:37.877 - Thread: 1 -> Saving world - END 2021-06-26 13:48:37.877 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:48:37.877 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:48:38.138 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:48:38.173 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:48:59.494 - Thread: 1 -> GC Memory: 439.8225 / 439.8225 MB 2021-06-26 13:49:29.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:49:29.192 - Thread: 1 -> STATISTICS,54255.0666666482,0.01722717,0.02198696,0.0871563,0.8083677,142.8422,237.3243,9.568175,3.355784,3,0,445.3963,1642.27,41173,-32674,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,445.3963,0,0 2021-06-26 13:49:29.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:49:29.192 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:49:29.510 - Thread: 1 -> GC Memory: 445.5981 / 445.5981 MB 2021-06-26 13:49:59.527 - Thread: 1 -> GC Memory: 441.7669 / 441.7669 MB 2021-06-26 13:50:20.209 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 13:50:20.209 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 13:50:29.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:50:29.209 - Thread: 1 -> STATISTICS,54315.083333241,0.01378441,0.01499844,0.0871563,0.8083677,143.8128,238.6203,9.668885,3.573008,3,0,443.1489,1642.332,41218,-32767,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,443.1489,0,0 2021-06-26 13:50:29.209 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:50:29.209 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:50:29.544 - Thread: 1 -> GC Memory: 443.3511 / 443.3511 MB 2021-06-26 13:50:59.561 - Thread: 1 -> GC Memory: 444.8171 / 444.8171 MB 2021-06-26 13:51:29.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:51:29.224 - Thread: 1 -> STATISTICS,54375.0999998338,0.01635551,0.03472805,0.0871563,0.8083677,144.7282,240.1865,10.51273,3.377924,3,0,446.7954,1643.082,41263,-32812,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,446.7954,0,0 2021-06-26 13:51:29.224 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:51:29.224 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:51:29.576 - Thread: 1 -> GC Memory: 447.0435 / 447.0435 MB 2021-06-26 13:51:59.525 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 13:51:59.525 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 13:51:59.592 - Thread: 1 -> GC Memory: 444.3506 / 444.3506 MB 2021-06-26 13:52:29.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:52:29.241 - Thread: 1 -> STATISTICS,54435.1166667036,0.01709652,0.02539349,0.0871563,0.8083677,145.7108,242.0203,10.60198,3.586797,3,0,448.1054,1643.332,41263,-32812,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,448.1054,0,0 2021-06-26 13:52:29.241 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:52:29.241 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:52:29.593 - Thread: 1 -> GC Memory: 448.4394 / 448.4394 MB 2021-06-26 13:52:49.374 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 13:52:49.374 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 13:52:59.609 - Thread: 1 -> GC Memory: 448.199 / 448.199 MB 2021-06-26 13:53:29.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:53:29.257 - Thread: 1 -> STATISTICS,54495.1333332964,0.01342392,0.03327847,0.0871563,0.8083677,146.6044,243.7307,12.12371,3.898885,3,0,449.1373,1643.332,41263,-32812,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,449.1373,0,0 2021-06-26 13:53:29.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:53:29.257 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:53:29.609 - Thread: 1 -> GC Memory: 449.3864 / 449.3864 MB 2021-06-26 13:53:37.876 - Thread: 1 -> Autosave initiated 2021-06-26 13:53:37.876 - Thread: 1 -> Character state: True 2021-06-26 13:53:37.876 - Thread: 1 -> IsServer: True 2021-06-26 13:53:37.876 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:53:37.876 - Thread: 1 -> Autosave 2021-06-26 13:53:37.876 - Thread: 1 -> Saving world - START 2021-06-26 13:53:37.876 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:53:37.876 - Thread: 1 -> Before snapshot.: GC Memory: 448 B 2021-06-26 13:53:37.894 - Thread: 1 -> After snapshot.: GC Memory: 447 B 2021-06-26 13:53:37.894 - Thread: 1 -> Directory cleanup: GC Memory: 447 B 2021-06-26 13:53:37.894 - Thread: 1 -> Saving world - END 2021-06-26 13:53:37.894 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:53:37.894 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:53:38.151 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:53:38.186 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:53:59.625 - Thread: 1 -> GC Memory: 451.8412 / 451.8412 MB 2021-06-26 13:54:29.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:54:29.274 - Thread: 1 -> STATISTICS,54555.1499998892,0.01731682,0.02336502,0.0871563,0.8083677,147.6207,245.3192,9.836869,3.337003,3,0,452.3218,1644.09,41132,-32812,114,0,0,0,0,0,0,16.66667,0,0,100,1043657660,452.3218,0,0 2021-06-26 13:54:29.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:54:29.274 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:54:29.642 - Thread: 1 -> GC Memory: 452.602 / 452.602 MB 2021-06-26 13:54:39.374 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 13:54:39.374 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 13:54:54.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:54:54.176 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 13:54:59.658 - Thread: 1 -> GC Memory: 450.8415 / 450.8415 MB 2021-06-26 13:55:04.175 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:55:04.177 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 13:55:14.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:55:14.176 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 13:55:24.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 13:55:24.176 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 13:55:24.176 - Thread: 1 -> Next activation in 00:17:07.8341969 2021-06-26 13:55:29.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:55:29.291 - Thread: 1 -> STATISTICS,54615.166666482,0.01666355,0.03550434,0.0871563,0.8083677,148.5951,247.3083,11.91861,6.258742,3,0,449.2296,1644.09,41107,-32792,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,449.2296,0,0 2021-06-26 13:55:29.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:55:29.291 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:55:29.676 - Thread: 1 -> GC Memory: 449.5023 / 449.5023 MB 2021-06-26 13:55:59.692 - Thread: 1 -> GC Memory: 451.4479 / 451.4479 MB 2021-06-26 13:56:29.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:56:29.306 - Thread: 1 -> STATISTICS,54675.1833333518,0.0174408,0.0235796,0.0871563,0.8083677,149.6356,248.946,11.74672,4.215281,3,0,453.7713,1643.363,41106,-32792,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,453.7713,0,0 2021-06-26 13:56:29.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:56:29.306 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:56:29.708 - Thread: 1 -> GC Memory: 454.0362 / 454.0362 MB 2021-06-26 13:56:59.725 - Thread: 1 -> GC Memory: 451.5641 / 451.5641 MB 2021-06-26 13:57:29.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:57:29.323 - Thread: 1 -> STATISTICS,54735.1999999446,0.01712227,0.02194023,0.0871563,0.8083677,150.6793,250.3294,11.04753,4.560519,3,0,454.3759,1643.676,41256,-32818,113,0,0,0,0,0,0,16.66667,0,0,100,1043657660,454.3759,0,0 2021-06-26 13:57:29.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:57:29.323 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:57:29.741 - Thread: 1 -> GC Memory: 454.92 / 454.92 MB 2021-06-26 13:57:57.206 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 13:57:57.206 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 13:57:59.758 - Thread: 1 -> GC Memory: 455.5716 / 455.5716 MB 2021-06-26 13:58:29.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:58:29.339 - Thread: 1 -> STATISTICS,54795.2166665374,0.01639175,0.03534508,0.0871563,0.8083677,151.6944,252.023,11.13051,4.667706,3,0,453.9065,1643.863,41256,-32942,113,0,0,0,0,0,0,16.66667,0,0,100,1044185372,453.9065,0,0 2021-06-26 13:58:29.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:58:29.339 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,995,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:58:29.775 - Thread: 1 -> GC Memory: 454.1784 / 454.1784 MB 2021-06-26 13:58:37.892 - Thread: 1 -> Autosave initiated 2021-06-26 13:58:37.892 - Thread: 1 -> Character state: True 2021-06-26 13:58:37.892 - Thread: 1 -> IsServer: True 2021-06-26 13:58:37.892 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 13:58:37.892 - Thread: 1 -> Autosave 2021-06-26 13:58:37.892 - Thread: 1 -> Saving world - START 2021-06-26 13:58:37.892 - Thread: 1 -> Making world state snapshot. 2021-06-26 13:58:37.892 - Thread: 1 -> Before snapshot.: GC Memory: 453 B 2021-06-26 13:58:37.914 - Thread: 1 -> After snapshot.: GC Memory: 455 B 2021-06-26 13:58:37.914 - Thread: 1 -> Directory cleanup: GC Memory: 455 B 2021-06-26 13:58:37.914 - Thread: 1 -> Saving world - END 2021-06-26 13:58:37.914 - Thread: 7 -> Session snapshot save - START 2021-06-26 13:58:37.914 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 13:58:38.213 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 13:58:38.289 - Thread: 7 -> Session snapshot save - END 2021-06-26 13:58:59.790 - Thread: 1 -> GC Memory: 443.3716 / 443.3716 MB 2021-06-26 13:59:29.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 13:59:29.356 - Thread: 1 -> STATISTICS,54855.2333334072,0.01332092,0.0346508,0.0871563,0.8083677,152.628,253.9894,11.49459,5.572871,3,0,440.8588,1648.203,41082,-32946,112,0,0,0,0,0,0,16.66667,0,0,100,1046694412,440.8588,0,0 2021-06-26 13:59:29.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 13:59:29.356 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,135,849,998,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 13:59:29.807 - Thread: 1 -> GC Memory: 441.1839 / 441.1839 MB 2021-06-26 13:59:59.823 - Thread: 1 -> GC Memory: 442.7452 / 442.7452 MB 2021-06-26 14:00:04.405 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 14:00:04.405 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:00:29.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:00:29.373 - Thread: 1 -> STATISTICS,54915.25,0.01245499,0.03589249,0.0871563,0.8083677,153.3916,255.6455,11.45474,6.048883,3,0,446.2205,1650.117,41082,-33042,112,0,0,0,0,0,0,16.66667,0,0,100,1049237036,446.2205,0,0 2021-06-26 14:00:29.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:00:29.373 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1000,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:00:29.824 - Thread: 1 -> GC Memory: 440.7899 / 440.7899 MB 2021-06-26 14:00:59.841 - Thread: 1 -> GC Memory: 444.1399 / 444.1399 MB 2021-06-26 14:01:27.673 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-26 14:01:29.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:01:29.388 - Thread: 1 -> STATISTICS,54975.2666665928,0.01618385,0.02870846,0.0871563,0.8083677,154.3501,257.5063,11.49592,5.110166,3,0,444.11,1653.715,41127,-33045,112,0,0,0,0,0,0,16.66667,0,0,100,1056172908,444.11,0,0 2021-06-26 14:01:29.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:01:29.388 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,144,849,1007,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:01:29.857 - Thread: 1 -> GC Memory: 444.4211 / 444.4211 MB 2021-06-26 14:01:59.873 - Thread: 1 -> GC Memory: 442.5646 / 442.5646 MB 2021-06-26 14:02:21.938 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-26 14:02:29.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:02:29.405 - Thread: 1 -> STATISTICS,55035.2833331856,0.01651955,0.02549458,0.0871563,0.8083677,155.3397,259.2637,12.31566,10.47261,3,0,446.1972,1654.242,41127,-33087,112,0,0,0,0,0,0,16.66667,0,0,100,1057364940,446.1972,0,0 2021-06-26 14:02:29.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:02:29.405 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,145,849,1008,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:02:29.890 - Thread: 1 -> GC Memory: 446.5083 / 446.5083 MB 2021-06-26 14:02:59.906 - Thread: 1 -> GC Memory: 446.3358 / 446.3358 MB 2021-06-26 14:03:29.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:03:29.422 - Thread: 1 -> STATISTICS,55095.3000000554,0.01631069,0.01186562,0.0871563,0.8083677,156.215,260.0995,8.833088,3.017286,3,0,445.2747,1655.027,40999,-33087,111,0,0,0,0,0,0,16.66667,0,0,100,1059390868,445.2747,0,0 2021-06-26 14:03:29.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:03:29.422 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,147,849,1010,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:03:29.923 - Thread: 1 -> GC Memory: 445.5621 / 445.5621 MB 2021-06-26 14:03:37.906 - Thread: 1 -> Autosave initiated 2021-06-26 14:03:37.906 - Thread: 1 -> Character state: True 2021-06-26 14:03:37.906 - Thread: 1 -> IsServer: True 2021-06-26 14:03:37.906 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:03:37.906 - Thread: 1 -> Autosave 2021-06-26 14:03:37.906 - Thread: 1 -> Saving world - START 2021-06-26 14:03:37.906 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:03:37.906 - Thread: 1 -> Before snapshot.: GC Memory: 445 B 2021-06-26 14:03:37.941 - Thread: 1 -> After snapshot.: GC Memory: 450 B 2021-06-26 14:03:37.941 - Thread: 1 -> Directory cleanup: GC Memory: 450 B 2021-06-26 14:03:37.941 - Thread: 1 -> Saving world - END 2021-06-26 14:03:37.941 - Thread: 8 -> Session snapshot save - START 2021-06-26 14:03:37.941 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 14:03:38.210 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:03:38.348 - Thread: 8 -> Session snapshot save - END 2021-06-26 14:03:59.940 - Thread: 1 -> GC Memory: 459.2798 / 459.2798 MB 2021-06-26 14:04:29.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:04:29.438 - Thread: 1 -> STATISTICS,55155.3166666482,0.01656342,0.02841854,0.0871563,0.8083677,157.1805,261.4349,14.10265,12.19672,3,0,465.588,1668.246,41089,-33093,111,0,0,0,0,0,0,16.66667,0,0,100,1060940644,465.588,0,0 2021-06-26 14:04:29.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:04:29.438 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,148,849,1011,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:04:29.940 - Thread: 1 -> GC Memory: 466.0002 / 466.0002 MB 2021-06-26 14:04:59.956 - Thread: 1 -> GC Memory: 465.7493 / 465.7493 MB 2021-06-26 14:05:29.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:05:29.455 - Thread: 1 -> STATISTICS,55215.333333241,0.01719666,0.0294466,0.0871563,0.8083677,158.216,262.8711,9.973761,3.193478,3,0,466.7413,1659.984,41234,-33177,112,0,0,0,0,0,0,16.66667,0,0,100,1063915012,466.7413,0,0 2021-06-26 14:05:29.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:05:29.455 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,151,849,1014,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:05:29.972 - Thread: 1 -> GC Memory: 467.138 / 467.138 MB 2021-06-26 14:05:59.973 - Thread: 1 -> GC Memory: 464.2884 / 464.2884 MB 2021-06-26 14:06:29.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:06:29.470 - Thread: 1 -> STATISTICS,55275.3499998338,0.01285076,0.007976532,0.0871563,0.8083677,159.2055,264.0176,7.574466,2.976248,3,0,465.493,1659.816,41324,-33183,112,0,0,0,0,0,0,16.66667,0,0,100,1063915012,465.493,0,0 2021-06-26 14:06:29.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:06:29.470 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,151,849,1014,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:06:29.989 - Thread: 1 -> GC Memory: 465.7733 / 465.7733 MB 2021-06-26 14:07:00.006 - Thread: 1 -> GC Memory: 467.3324 / 467.3324 MB 2021-06-26 14:07:29.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:07:29.487 - Thread: 1 -> STATISTICS,55335.3666667036,0.01795483,0.0180645,0.0871563,0.8083677,160.1817,265.1254,9.538468,2.993107,3,0,466.7853,1659.887,41324,-33197,112,0,0,0,0,0,0,16.66667,0,0,100,1063915012,466.7853,0,0 2021-06-26 14:07:29.487 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:07:29.487 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,151,849,1014,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:07:30.022 - Thread: 1 -> GC Memory: 467.2833 / 467.2833 MB 2021-06-26 14:08:00.038 - Thread: 1 -> GC Memory: 470.1484 / 470.1484 MB 2021-06-26 14:08:29.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:08:29.504 - Thread: 1 -> STATISTICS,55395.3833332964,0.01716709,0.01683331,0.0871563,0.8083677,161.2345,266.298,9.895114,3.233509,3,0,466.8519,1659.719,41324,-33267,112,0,0,0,0,0,0,16.66667,0,0,100,1063915012,466.8519,0,0 2021-06-26 14:08:29.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:08:29.504 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,151,849,1014,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:08:30.055 - Thread: 1 -> GC Memory: 467.4189 / 467.4189 MB 2021-06-26 14:08:37.922 - Thread: 1 -> Autosave initiated 2021-06-26 14:08:37.922 - Thread: 1 -> Character state: True 2021-06-26 14:08:37.922 - Thread: 1 -> IsServer: True 2021-06-26 14:08:37.922 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:08:37.922 - Thread: 1 -> Autosave 2021-06-26 14:08:37.922 - Thread: 1 -> Saving world - START 2021-06-26 14:08:37.922 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:08:37.922 - Thread: 1 -> Before snapshot.: GC Memory: 468 B 2021-06-26 14:08:37.956 - Thread: 1 -> After snapshot.: GC Memory: 473 B 2021-06-26 14:08:37.956 - Thread: 1 -> Directory cleanup: GC Memory: 473 B 2021-06-26 14:08:37.956 - Thread: 1 -> Saving world - END 2021-06-26 14:08:37.956 - Thread: 9 -> Session snapshot save - START 2021-06-26 14:08:37.956 - Thread: 9 -> Checking file access for files in target dir. 2021-06-26 14:08:38.225 - Thread: 9 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:08:38.365 - Thread: 9 -> Session snapshot save - END 2021-06-26 14:09:00.072 - Thread: 1 -> GC Memory: 475.3963 / 475.3963 MB 2021-06-26 14:09:29.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:09:29.520 - Thread: 1 -> STATISTICS,55455.3999998892,0.01694965,0.01626015,0.0871563,0.8083677,162.2663,267.2923,8.959079,3.059993,3,0,476.372,1666.738,41123,-33066,112,0,0,0,0,0,0,16.66667,0,0,100,1063915012,476.372,0,0 2021-06-26 14:09:29.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:09:29.520 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,151,849,1014,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:09:30.088 - Thread: 1 -> GC Memory: 476.8624 / 476.8624 MB 2021-06-26 14:10:00.104 - Thread: 1 -> GC Memory: 438.6189 / 438.6189 MB 2021-06-26 14:10:29.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:10:29.537 - Thread: 1 -> STATISTICS,55515.416666482,0.01772785,0.01621532,0.0871563,0.8083677,163.3072,268.2656,9.223586,3.08247,3,0,439.6292,1661.328,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1063915012,439.6292,0,0 2021-06-26 14:10:29.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:10:29.537 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,151,849,1014,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:10:30.121 - Thread: 1 -> GC Memory: 434.522 / 434.522 MB 2021-06-26 14:11:00.138 - Thread: 1 -> GC Memory: 436.0323 / 436.0323 MB 2021-06-26 14:11:29.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:11:29.552 - Thread: 1 -> STATISTICS,55575.4333333518,0.01796627,0.01667786,0.0871563,0.8083677,164.3475,269.2483,9.447766,3.229155,3,0,436.4861,1661.328,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1064308916,436.4861,0,0 2021-06-26 14:11:29.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:11:29.552 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,152,849,1015,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:11:30.154 - Thread: 1 -> GC Memory: 436.9752 / 436.9752 MB 2021-06-26 14:12:00.171 - Thread: 1 -> GC Memory: 436.4483 / 436.4483 MB 2021-06-26 14:12:29.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:12:29.569 - Thread: 1 -> STATISTICS,55635.4499999446,0.01712418,0.01658535,0.0871563,0.8083677,165.3615,270.2267,8.874314,2.915458,3,0,437.4008,1660.855,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1064308916,437.4008,0,0 2021-06-26 14:12:29.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:12:29.569 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,152,849,1015,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:12:30.188 - Thread: 1 -> GC Memory: 437.9064 / 437.9064 MB 2021-06-26 14:12:32.286 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:12:32.288 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 14:12:42.286 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:12:42.288 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 14:12:52.286 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:12:52.287 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 14:13:00.203 - Thread: 1 -> GC Memory: 438.7567 / 438.7567 MB 2021-06-26 14:13:02.286 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:13:02.288 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 14:13:02.288 - Thread: 1 -> Next activation in 00:30:44.0278507 2021-06-26 14:13:29.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:13:29.586 - Thread: 1 -> STATISTICS,55695.4666665374,0.01712608,0.01648903,0.0871563,0.8083677,166.3885,271.1893,9.252493,3.023564,3,0,438.374,1661.043,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1064308916,438.374,0,0 2021-06-26 14:13:29.586 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:13:29.586 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,152,849,1015,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:13:30.220 - Thread: 1 -> GC Memory: 438.911 / 438.911 MB 2021-06-26 14:13:37.937 - Thread: 1 -> Autosave initiated 2021-06-26 14:13:37.937 - Thread: 1 -> Character state: True 2021-06-26 14:13:37.937 - Thread: 1 -> IsServer: True 2021-06-26 14:13:37.937 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:13:37.937 - Thread: 1 -> Autosave 2021-06-26 14:13:37.937 - Thread: 1 -> Saving world - START 2021-06-26 14:13:37.937 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:13:37.937 - Thread: 1 -> Before snapshot.: GC Memory: 439 B 2021-06-26 14:13:37.957 - Thread: 1 -> After snapshot.: GC Memory: 438 B 2021-06-26 14:13:37.957 - Thread: 1 -> Directory cleanup: GC Memory: 438 B 2021-06-26 14:13:37.957 - Thread: 1 -> Saving world - END 2021-06-26 14:13:37.957 - Thread: 8 -> Session snapshot save - START 2021-06-26 14:13:37.957 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 14:13:38.238 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:13:38.271 - Thread: 8 -> Session snapshot save - END 2021-06-26 14:14:00.221 - Thread: 1 -> GC Memory: 449.4682 / 449.4682 MB 2021-06-26 14:14:29.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:14:29.602 - Thread: 1 -> STATISTICS,55755.4833334072,0.01733398,0.01693249,0.0871563,0.8083677,167.4197,272.3526,9.820093,3.088283,3,0,446.0088,1662.352,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1065124084,446.0088,0,0 2021-06-26 14:14:29.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:14:29.602 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,152,849,1015,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:14:30.237 - Thread: 1 -> GC Memory: 446.484 / 446.484 MB 2021-06-26 14:15:00.254 - Thread: 1 -> GC Memory: 448.5975 / 448.5975 MB 2021-06-26 14:15:29.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:15:29.619 - Thread: 1 -> STATISTICS,55815.5,0.01874924,0.02707672,0.0871563,0.8083677,168.4676,273.8245,9.935049,3.169926,3,0,450.7685,1662.352,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1065124084,450.7685,0,0 2021-06-26 14:15:29.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:15:29.619 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,152,849,1015,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:15:30.269 - Thread: 1 -> GC Memory: 451.3753 / 451.3753 MB 2021-06-26 14:15:46.035 - Thread: 1 -> Loading voxel storage from file 'D:\TCAFiles\Users\stephenm1\2212543\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-06-26 14:16:00.286 - Thread: 1 -> GC Memory: 447.9451 / 447.9451 MB 2021-06-26 14:16:29.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:16:29.634 - Thread: 1 -> STATISTICS,55875.5166665928,0.01254654,0.02288532,0.0871563,0.8083677,169.4585,275.5208,10.26604,2.969418,3,0,446.5057,1663.184,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1067952404,446.5057,0,0 2021-06-26 14:16:29.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:16:29.634 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1018,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:16:30.303 - Thread: 1 -> GC Memory: 447.2428 / 447.2428 MB 2021-06-26 14:17:00.319 - Thread: 1 -> GC Memory: 448.5828 / 448.5828 MB 2021-06-26 14:17:29.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:17:29.651 - Thread: 1 -> STATISTICS,55935.5333331856,0.01752472,0.03495312,0.0871563,0.8083677,170.547,277.2776,10.29236,3.115108,3,0,446.1462,1663.184,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1067967944,446.1462,0,0 2021-06-26 14:17:29.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:17:29.651 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1018,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:17:30.337 - Thread: 1 -> GC Memory: 446.8775 / 446.8775 MB 2021-06-26 14:18:00.353 - Thread: 1 -> GC Memory: 447.4678 / 447.4678 MB 2021-06-26 14:18:00.401 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 14:18:00.401 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:18:27.451 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 14:18:27.451 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:18:29.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:18:29.668 - Thread: 1 -> STATISTICS,55995.5500000554,0.01630402,0.03061962,0.0871563,0.8083677,171.6041,278.8223,10.0052,3.110559,3,0,446.7914,1663.453,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1067989980,446.7914,0,0 2021-06-26 14:18:29.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:18:29.668 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1018,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:18:30.368 - Thread: 1 -> GC Memory: 447.3051 / 447.3051 MB 2021-06-26 14:18:37.953 - Thread: 1 -> Autosave initiated 2021-06-26 14:18:37.953 - Thread: 1 -> Character state: True 2021-06-26 14:18:37.953 - Thread: 1 -> IsServer: True 2021-06-26 14:18:37.953 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:18:37.953 - Thread: 1 -> Autosave 2021-06-26 14:18:37.953 - Thread: 1 -> Saving world - START 2021-06-26 14:18:37.953 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:18:37.953 - Thread: 1 -> Before snapshot.: GC Memory: 447 B 2021-06-26 14:18:37.986 - Thread: 1 -> After snapshot.: GC Memory: 456 B 2021-06-26 14:18:37.986 - Thread: 1 -> Directory cleanup: GC Memory: 456 B 2021-06-26 14:18:37.986 - Thread: 1 -> Saving world - END 2021-06-26 14:18:37.986 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:18:37.986 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:18:38.248 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:18:38.385 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:19:00.385 - Thread: 1 -> GC Memory: 461.2553 / 461.2553 MB 2021-06-26 14:19:02.820 - Thread: 1 -> User left Alinotch 2021-06-26 14:19:02.820 - Thread: 1 -> Disconnected: [007...392] 2021-06-26 14:19:06.484 - Thread: 1 -> OnConnectedClient Alinotch attempt 2021-06-26 14:19:06.684 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...392] Owner ID:[007...392] 2021-06-26 14:19:06.984 - Thread: 1 -> World request received: Alinotch 2021-06-26 14:19:06.984 - Thread: 1 -> ...responding 2021-06-26 14:19:06.984 - Thread: 1 -> World snapshot - START 2021-06-26 14:19:06.985 - Thread: 1 -> World snapshot - END 2021-06-26 14:19:23.384 - Thread: 1 -> Analytics ids for user ([007...392]): User = (916e3337-228a-3430-9a0b-39bca88b0d32) Session = (549ab2de-4021-4c3b-a106-96201277e476). 2021-06-26 14:19:29.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:19:29.684 - Thread: 1 -> STATISTICS,56055.5666666482,0.01569653,0.02157784,0.0871563,0.8083677,172.4218,280.8097,9.294041,3.160209,3,0,431.5732,1670.137,41459,-33266,113,0,0,0,0,0,0,16.66667,0,0,100,1069091684,431.5732,0,0 2021-06-26 14:19:29.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:19:29.684 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1019,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:19:30.402 - Thread: 1 -> GC Memory: 432.3193 / 432.3193 MB 2021-06-26 14:19:42.517 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 14:19:42.517 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:20:00.418 - Thread: 1 -> GC Memory: 433.8452 / 433.8452 MB 2021-06-26 14:20:29.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:20:29.700 - Thread: 1 -> STATISTICS,56115.583333241,0.01535702,0.01770401,0.0871563,0.8083677,173.3389,282.2991,8.858829,2.895236,3,0,435.7929,1670.086,41314,-33266,112,0,0,0,0,0,0,16.66667,0,0,100,1069112164,435.7929,0,0 2021-06-26 14:20:29.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:20:29.701 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1019,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:20:30.419 - Thread: 1 -> GC Memory: 436.4229 / 436.4229 MB 2021-06-26 14:21:00.435 - Thread: 1 -> GC Memory: 433.1115 / 433.1115 MB 2021-06-26 14:21:29.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:21:29.716 - Thread: 1 -> STATISTICS,56175.5999998338,0.01449776,0.03057003,0.0871563,0.8083677,174.2354,284.0067,8.593312,2.929437,3,0,436.8253,1670.168,41314,-33266,112,0,0,0,0,0,0,16.66667,0,0,100,1069112164,436.8253,0,0 2021-06-26 14:21:29.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:21:29.716 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1019,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:21:30.451 - Thread: 1 -> GC Memory: 437.3625 / 437.3625 MB 2021-06-26 14:22:00.452 - Thread: 1 -> GC Memory: 432.9118 / 432.9118 MB 2021-06-26 14:22:29.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:22:29.733 - Thread: 1 -> STATISTICS,56235.6166667036,0.01613617,0.0266695,0.0871563,0.8083677,175.1666,285.7937,10.18025,3.042508,3,0,431.7046,1670.168,41314,-33266,112,0,0,0,0,0,0,16.66667,0,0,100,1069112164,431.7046,0,0 2021-06-26 14:22:29.733 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:22:29.733 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1019,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:22:30.468 - Thread: 1 -> GC Memory: 432.2799 / 432.2799 MB 2021-06-26 14:23:00.485 - Thread: 1 -> GC Memory: 431.9824 / 431.9824 MB 2021-06-26 14:23:23.450 - Thread: 1 -> BungleHerJungle was trying to cheat! 2021-06-26 14:23:23.450 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:23:29.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:23:29.750 - Thread: 1 -> STATISTICS,56295.6333332964,0.01565933,0.0299263,0.0871563,0.8083677,176.1157,287.7426,9.764956,3.266034,3,0,433.3778,1670.168,41314,-33266,112,0,0,0,0,0,0,16.66667,0,0,100,1069112164,433.3778,0,0 2021-06-26 14:23:29.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:23:29.750 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1019,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:23:30.502 - Thread: 1 -> GC Memory: 433.9768 / 433.9768 MB 2021-06-26 14:23:37.967 - Thread: 1 -> Autosave initiated 2021-06-26 14:23:37.967 - Thread: 1 -> Character state: True 2021-06-26 14:23:37.967 - Thread: 1 -> IsServer: True 2021-06-26 14:23:37.967 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:23:37.967 - Thread: 1 -> Autosave 2021-06-26 14:23:37.967 - Thread: 1 -> Saving world - START 2021-06-26 14:23:37.967 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:23:37.967 - Thread: 1 -> Before snapshot.: GC Memory: 434 B 2021-06-26 14:23:37.985 - Thread: 1 -> After snapshot.: GC Memory: 435 B 2021-06-26 14:23:37.985 - Thread: 1 -> Directory cleanup: GC Memory: 435 B 2021-06-26 14:23:37.985 - Thread: 1 -> Saving world - END 2021-06-26 14:23:37.985 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:23:37.985 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:23:38.253 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:23:38.288 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:23:41.447 - Thread: 1 -> Player character died. Id : [007...392] 2021-06-26 14:24:00.517 - Thread: 1 -> GC Memory: 441.6242 / 441.6242 MB 2021-06-26 14:24:29.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:24:29.766 - Thread: 1 -> STATISTICS,56355.6499998892,0.01586246,0.01619911,0.0871563,0.8083677,177.0419,289.3293,9.875557,3.02318,3,0,455.3128,1676.344,41314,-33266,112,0,0,0,0,0,0,16.66667,0,0,100,1069235044,455.3128,0,0 2021-06-26 14:24:29.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:24:29.766 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1019,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:24:30.534 - Thread: 1 -> GC Memory: 450.2241 / 450.2241 MB 2021-06-26 14:25:00.550 - Thread: 1 -> GC Memory: 454.6808 / 454.6808 MB 2021-06-26 14:25:29.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:25:29.783 - Thread: 1 -> STATISTICS,56415.666666482,0.01638985,0.05282021,0.0871563,0.8083677,177.9934,290.5699,8.868908,3.006508,3,0,456.0798,1670.324,41430,-33280,112,0,0,0,0,0,0,16.66667,0,0,100,1069599588,456.0798,0,0 2021-06-26 14:25:29.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:25:29.783 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:25:30.551 - Thread: 1 -> GC Memory: 456.6889 / 456.6889 MB 2021-06-26 14:25:46.948 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 14:25:46.949 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:26:00.568 - Thread: 1 -> GC Memory: 458.6761 / 458.6761 MB 2021-06-26 14:26:01.465 - Thread: 1 -> Alinotch was trying to cheat! 2021-06-26 14:26:01.466 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-06-26 14:26:07.834 - Thread: 1 -> User left BungleHerJungle 2021-06-26 14:26:07.834 - Thread: 1 -> Disconnected: [007...511] 2021-06-26 14:26:29.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:26:29.798 - Thread: 1 -> STATISTICS,56475.6833333518,0.005971909,0.008997917,0.0871563,0.8083677,178.8028,291.796,8.162871,2.967678,2,0,456.8527,1671.035,41430,-33280,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,456.8527,0,0 2021-06-26 14:26:29.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:26:29.798 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:26:30.583 - Thread: 1 -> GC Memory: 457.257 / 457.257 MB 2021-06-26 14:27:00.600 - Thread: 1 -> GC Memory: 455.317 / 455.317 MB 2021-06-26 14:27:29.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:27:29.815 - Thread: 1 -> STATISTICS,56535.6999999446,0.008640289,0.008811951,0.0871563,0.8083677,179.2923,292.3401,8.356452,2.864726,2,0,459.9438,1671.035,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.9438,0,0 2021-06-26 14:27:29.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:27:29.815 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:27:30.616 - Thread: 1 -> GC Memory: 460.3871 / 460.3871 MB 2021-06-26 14:28:00.633 - Thread: 1 -> GC Memory: 458.287 / 458.287 MB 2021-06-26 14:28:29.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:28:29.832 - Thread: 1 -> STATISTICS,56595.7166665374,0.006847382,0.008533478,0.0871563,0.8083677,179.7332,292.8668,7.246559,2.856622,2,0,455.3751,1671.035,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,455.3751,0,0 2021-06-26 14:28:29.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:28:29.832 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:28:30.650 - Thread: 1 -> GC Memory: 455.7872 / 455.7872 MB 2021-06-26 14:28:37.982 - Thread: 1 -> Autosave initiated 2021-06-26 14:28:37.982 - Thread: 1 -> Character state: True 2021-06-26 14:28:37.982 - Thread: 1 -> IsServer: True 2021-06-26 14:28:37.982 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:28:37.982 - Thread: 1 -> Autosave 2021-06-26 14:28:37.982 - Thread: 1 -> Saving world - START 2021-06-26 14:28:37.983 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:28:37.983 - Thread: 1 -> Before snapshot.: GC Memory: 459 B 2021-06-26 14:28:37.999 - Thread: 1 -> After snapshot.: GC Memory: 458 B 2021-06-26 14:28:37.999 - Thread: 1 -> Directory cleanup: GC Memory: 458 B 2021-06-26 14:28:37.999 - Thread: 1 -> Saving world - END 2021-06-26 14:28:37.999 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:28:37.999 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:28:38.276 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:28:38.312 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:28:41.266 - Thread: 1 -> Info: MyTimerComponent removed entity '128288719629601614:Backpack' with entity id '128288719629601614' 2021-06-26 14:29:00.666 - Thread: 1 -> GC Memory: 460.9979 / 460.9979 MB 2021-06-26 14:29:29.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:29:29.848 - Thread: 1 -> STATISTICS,56655.7333334072,0.006854057,0.008915901,0.0871563,0.8083677,180.1443,293.3892,7.155311,2.739375,2,0,460.299,1674.137,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,460.299,0,0 2021-06-26 14:29:29.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:29:29.848 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:29:30.682 - Thread: 1 -> GC Memory: 460.7423 / 460.7423 MB 2021-06-26 14:30:00.699 - Thread: 1 -> GC Memory: 458.3508 / 458.3508 MB 2021-06-26 14:30:29.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:30:29.864 - Thread: 1 -> STATISTICS,56715.75,0.006849289,0.008764267,0.0871563,0.8083677,180.5554,293.9093,7.410224,2.725772,2,0,455.4515,1672.555,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,455.4515,0,0 2021-06-26 14:30:29.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:30:29.865 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:30:30.716 - Thread: 1 -> GC Memory: 455.8862 / 455.8862 MB 2021-06-26 14:31:00.732 - Thread: 1 -> GC Memory: 459.2722 / 459.2722 MB 2021-06-26 14:31:29.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:31:29.880 - Thread: 1 -> STATISTICS,56775.7666665928,0.006853104,0.008782387,0.0871563,0.8083677,180.9646,294.43,6.917565,2.58268,2,0,433.3328,1672.602,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,433.3328,0,0 2021-06-26 14:31:29.880 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:31:29.880 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:31:30.749 - Thread: 1 -> GC Memory: 433.76 / 433.76 MB 2021-06-26 14:32:00.765 - Thread: 1 -> GC Memory: 437.1897 / 437.1897 MB 2021-06-26 14:32:29.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:32:29.897 - Thread: 1 -> STATISTICS,56835.7833331856,0.00685215,0.008703232,0.0871563,0.8083677,181.3729,294.9511,7.210466,2.680559,2,0,434.3143,1672.555,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,434.3143,0,0 2021-06-26 14:32:29.897 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:32:29.897 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:32:30.782 - Thread: 1 -> GC Memory: 434.7656 / 434.7656 MB 2021-06-26 14:33:00.798 - Thread: 1 -> GC Memory: 438.2245 / 438.2245 MB 2021-06-26 14:33:29.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:33:29.914 - Thread: 1 -> STATISTICS,56895.8000000554,0.006854057,0.008767128,0.0871563,0.8083677,181.784,295.4728,7.579966,2.687645,2,0,435.3439,1671.926,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,435.3439,0,0 2021-06-26 14:33:29.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:33:29.914 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:33:30.815 - Thread: 1 -> GC Memory: 435.8032 / 435.8032 MB 2021-06-26 14:33:37.998 - Thread: 1 -> Autosave initiated 2021-06-26 14:33:37.998 - Thread: 1 -> Character state: True 2021-06-26 14:33:37.998 - Thread: 1 -> IsServer: True 2021-06-26 14:33:37.998 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:33:37.998 - Thread: 1 -> Autosave 2021-06-26 14:33:37.998 - Thread: 1 -> Saving world - START 2021-06-26 14:33:37.998 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:33:37.998 - Thread: 1 -> Before snapshot.: GC Memory: 433 B 2021-06-26 14:33:38.013 - Thread: 1 -> After snapshot.: GC Memory: 437 B 2021-06-26 14:33:38.013 - Thread: 1 -> Directory cleanup: GC Memory: 437 B 2021-06-26 14:33:38.013 - Thread: 1 -> Saving world - END 2021-06-26 14:33:38.013 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:33:38.013 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:33:38.272 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:33:38.305 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:34:00.831 - Thread: 1 -> GC Memory: 442.2757 / 442.2757 MB 2021-06-26 14:34:29.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:34:29.930 - Thread: 1 -> STATISTICS,56955.8166666482,0.006855011,0.008818626,0.0871563,0.8083677,182.1812,296.0034,8.285037,2.691214,2,0,438.7315,1676.824,41455,-33271,113,0,0,0,0,0,0,16.66667,0,0,100,1069628260,438.7315,0,0 2021-06-26 14:34:29.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:34:29.930 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:34:30.832 - Thread: 1 -> GC Memory: 439.5861 / 439.5861 MB 2021-06-26 14:35:00.847 - Thread: 1 -> GC Memory: 439.7196 / 439.7196 MB 2021-06-26 14:35:29.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:35:29.947 - Thread: 1 -> STATISTICS,57015.833333241,0.008432388,0.009020805,0.0871563,0.8083677,182.6225,296.5392,9.231785,2.885878,2,0,439.6387,1671.293,41460,-33276,113,0,0,0,0,0,0,16.66667,0,0,100,1069628260,439.6387,0,0 2021-06-26 14:35:29.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:35:29.947 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:35:30.848 - Thread: 1 -> GC Memory: 434.4553 / 434.4553 MB 2021-06-26 14:36:00.864 - Thread: 1 -> GC Memory: 434.9122 / 434.9122 MB 2021-06-26 14:36:29.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:36:29.962 - Thread: 1 -> STATISTICS,57075.8499998338,0.008278847,0.008419991,0.0871563,0.8083677,183.1402,297.0811,8.368223,2.835938,2,0,435.4875,1671.297,41540,-33283,114,0,0,0,0,0,0,16.66667,0,0,100,1069628260,435.4875,0,0 2021-06-26 14:36:29.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:36:29.962 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:36:30.881 - Thread: 1 -> GC Memory: 436.0552 / 436.0552 MB 2021-06-26 14:37:00.897 - Thread: 1 -> GC Memory: 435.5078 / 435.5078 MB 2021-06-26 14:37:29.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:37:29.979 - Thread: 1 -> STATISTICS,57135.8666667036,0.008712769,0.008464813,0.0871563,0.8083677,183.6534,297.6026,8.307465,2.847566,2,0,434.9271,1671.297,41540,-33283,114,0,0,0,0,0,0,16.66667,0,0,100,1069628260,434.9271,0,0 2021-06-26 14:37:29.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:37:29.979 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:37:30.913 - Thread: 1 -> GC Memory: 435.4866 / 435.4866 MB 2021-06-26 14:38:00.930 - Thread: 1 -> GC Memory: 436.0156 / 436.0156 MB 2021-06-26 14:38:29.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:38:29.996 - Thread: 1 -> STATISTICS,57195.8833332964,0.009263039,0.008820534,0.0871563,0.8083677,184.1738,298.1676,9.612605,3.074046,2,0,439.0173,1671.297,41770,-33294,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,439.0173,0,0 2021-06-26 14:38:29.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:38:29.996 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:38:30.947 - Thread: 1 -> GC Memory: 439.6625 / 439.6625 MB 2021-06-26 14:38:38.013 - Thread: 1 -> Autosave initiated 2021-06-26 14:38:38.013 - Thread: 1 -> Character state: True 2021-06-26 14:38:38.013 - Thread: 1 -> IsServer: True 2021-06-26 14:38:38.013 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:38:38.013 - Thread: 1 -> Autosave 2021-06-26 14:38:38.013 - Thread: 1 -> Saving world - START 2021-06-26 14:38:38.013 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:38:38.013 - Thread: 1 -> Before snapshot.: GC Memory: 438 B 2021-06-26 14:38:38.033 - Thread: 1 -> After snapshot.: GC Memory: 438 B 2021-06-26 14:38:38.033 - Thread: 1 -> Directory cleanup: GC Memory: 438 B 2021-06-26 14:38:38.033 - Thread: 1 -> Saving world - END 2021-06-26 14:38:38.033 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:38:38.033 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:38:38.289 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:38:38.323 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:39:00.963 - Thread: 1 -> GC Memory: 442.433 / 442.433 MB 2021-06-26 14:39:30.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:39:30.012 - Thread: 1 -> STATISTICS,57255.8999998892,0.008718491,0.008555412,0.0871563,0.8083677,184.6301,298.7164,9.047629,2.860212,2,0,446.1455,1674.297,41770,-33294,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,446.1455,0,0 2021-06-26 14:39:30.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:39:30.012 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:39:30.980 - Thread: 1 -> GC Memory: 440.9432 / 440.9432 MB 2021-06-26 14:40:00.997 - Thread: 1 -> GC Memory: 441.5587 / 441.5587 MB 2021-06-26 14:40:30.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:40:30.028 - Thread: 1 -> STATISTICS,57315.916666482,0.008605957,0.008469582,0.0871563,0.8083677,185.1395,299.3161,8.187049,2.851099,2,0,439.5648,1672.258,41668,-33298,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,439.5648,0,0 2021-06-26 14:40:30.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:40:30.028 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:40:31.012 - Thread: 1 -> GC Memory: 440.0924 / 440.0924 MB 2021-06-26 14:41:01.029 - Thread: 1 -> GC Memory: 437.652 / 437.652 MB 2021-06-26 14:41:30.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:41:30.044 - Thread: 1 -> STATISTICS,57375.9333333518,0.006831169,0.008230209,0.0871563,0.8083677,185.5627,299.838,7.044459,2.678253,2,0,440.555,1672.258,41683,-33299,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,440.555,0,0 2021-06-26 14:41:30.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:41:30.044 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:41:31.046 - Thread: 1 -> GC Memory: 441.0529 / 441.0529 MB 2021-06-26 14:42:01.062 - Thread: 1 -> GC Memory: 438.6368 / 438.6368 MB 2021-06-26 14:42:30.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:42:30.061 - Thread: 1 -> STATISTICS,57435.9499999446,0.006831169,0.008274078,0.0871563,0.8083677,185.9708,300.3532,7.495477,2.780045,2,0,441.4847,1671.363,41683,-33299,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,441.4847,0,0 2021-06-26 14:42:30.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:42:30.061 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:42:31.063 - Thread: 1 -> GC Memory: 441.9979 / 441.9979 MB 2021-06-26 14:43:01.078 - Thread: 1 -> GC Memory: 439.5034 / 439.5034 MB 2021-06-26 14:43:30.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:43:30.078 - Thread: 1 -> STATISTICS,57495.9666665374,0.008722305,0.00844574,0.0871563,0.8083677,186.4313,300.9202,8.129756,2.895066,2,0,442.7352,1671.238,41733,-33300,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,442.7352,0,0 2021-06-26 14:43:30.078 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:43:30.078 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:43:31.095 - Thread: 1 -> GC Memory: 443.2715 / 443.2715 MB 2021-06-26 14:43:38.029 - Thread: 1 -> Autosave initiated 2021-06-26 14:43:38.029 - Thread: 1 -> Character state: True 2021-06-26 14:43:38.029 - Thread: 1 -> IsServer: True 2021-06-26 14:43:38.029 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:43:38.029 - Thread: 1 -> Autosave 2021-06-26 14:43:38.029 - Thread: 1 -> Saving world - START 2021-06-26 14:43:38.029 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:43:38.029 - Thread: 1 -> Before snapshot.: GC Memory: 441 B 2021-06-26 14:43:38.048 - Thread: 1 -> After snapshot.: GC Memory: 441 B 2021-06-26 14:43:38.048 - Thread: 1 -> Directory cleanup: GC Memory: 441 B 2021-06-26 14:43:38.048 - Thread: 1 -> Saving world - END 2021-06-26 14:43:38.048 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:43:38.048 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:43:38.317 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:43:38.353 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:43:46.478 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:43:46.479 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 14:43:56.478 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:43:56.479 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 14:44:01.112 - Thread: 1 -> GC Memory: 443.2365 / 443.2365 MB 2021-06-26 14:44:06.477 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:06.479 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 14:44:16.494 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:16.496 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 14:44:16.496 - Thread: 1 -> Next activation in -00:12:40.6593555 2021-06-26 14:44:16.496 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:16.498 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 14:44:26.495 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:26.497 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 14:44:30.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:44:30.094 - Thread: 1 -> STATISTICS,57555.9833334072,0.006848335,0.008489609,0.0871563,0.8083677,186.8562,301.441,7.077429,2.605509,2,0,449.8124,1677.754,41758,-33301,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,449.8124,0,0 2021-06-26 14:44:30.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:44:30.094 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:44:31.129 - Thread: 1 -> GC Memory: 450.3714 / 450.3714 MB 2021-06-26 14:44:36.494 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:36.496 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 14:44:46.494 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:46.497 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 14:44:46.497 - Thread: 1 -> Next activation in -00:11:42.4550396 2021-06-26 14:44:46.497 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:46.499 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 14:44:56.494 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:44:56.495 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 14:45:01.145 - Thread: 1 -> GC Memory: 441.733 / 441.733 MB 2021-06-26 14:45:06.494 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:45:06.496 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 14:45:16.494 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:45:16.497 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 14:45:16.497 - Thread: 1 -> Next activation in 00:09:45.1155381 2021-06-26 14:45:30.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:45:30.111 - Thread: 1 -> STATISTICS,57616,0.006849289,0.008236885,0.0871563,0.8083677,187.2674,301.9586,6.727496,2.59784,2,0,444.5926,1671.176,41758,-33301,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,444.5926,0,0 2021-06-26 14:45:30.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:45:30.111 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:45:31.162 - Thread: 1 -> GC Memory: 445.1526 / 445.1526 MB 2021-06-26 14:46:01.177 - Thread: 1 -> GC Memory: 442.6908 / 442.6908 MB 2021-06-26 14:46:30.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:46:30.126 - Thread: 1 -> STATISTICS,57676.0166665928,0.006944656,0.008924484,0.0871563,0.8083677,187.6793,302.4795,7.017103,2.586539,2,0,445.5721,1671.176,41758,-33301,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.5721,0,0 2021-06-26 14:46:30.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:46:30.126 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:46:31.178 - Thread: 1 -> GC Memory: 446.124 / 446.124 MB 2021-06-26 14:47:01.194 - Thread: 1 -> GC Memory: 444.322 / 444.322 MB 2021-06-26 14:47:30.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:47:30.143 - Thread: 1 -> STATISTICS,57736.0333331856,0.004446983,0.008173943,0.0871563,0.8083677,188.0561,303.0308,7.445096,2.833941,2,0,442.0999,1671,41976,-33301,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,442.0999,0,0 2021-06-26 14:47:30.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:47:30.143 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:47:31.211 - Thread: 1 -> GC Memory: 442.6579 / 442.6579 MB 2021-06-26 14:48:01.228 - Thread: 1 -> GC Memory: 448.225 / 448.225 MB 2021-06-26 14:48:30.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:48:30.160 - Thread: 1 -> STATISTICS,57796.0500000554,0.007106781,0.008308411,0.0871563,0.8083677,188.4884,303.5671,10.71374,2.95274,2,0,448.139,1671.188,42141,-33303,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,448.139,0,0 2021-06-26 14:48:30.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:48:30.160 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:48:31.243 - Thread: 1 -> GC Memory: 449.0948 / 449.0948 MB 2021-06-26 14:48:38.044 - Thread: 1 -> Autosave initiated 2021-06-26 14:48:38.044 - Thread: 1 -> Character state: True 2021-06-26 14:48:38.044 - Thread: 1 -> IsServer: True 2021-06-26 14:48:38.044 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:48:38.044 - Thread: 1 -> Autosave 2021-06-26 14:48:38.044 - Thread: 1 -> Saving world - START 2021-06-26 14:48:38.044 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:48:38.044 - Thread: 1 -> Before snapshot.: GC Memory: 446 B 2021-06-26 14:48:38.062 - Thread: 1 -> After snapshot.: GC Memory: 447 B 2021-06-26 14:48:38.062 - Thread: 1 -> Directory cleanup: GC Memory: 447 B 2021-06-26 14:48:38.062 - Thread: 1 -> Saving world - END 2021-06-26 14:48:38.062 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:48:38.063 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:48:38.322 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:48:38.354 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:49:01.244 - Thread: 1 -> GC Memory: 456.695 / 456.695 MB 2021-06-26 14:49:30.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:49:30.176 - Thread: 1 -> STATISTICS,57856.0666666482,0.007432938,0.008562088,0.0871563,0.8083677,188.9212,304.1091,7.606799,2.837845,2,0,457.4237,1671.816,42141,-33303,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,457.4237,0,0 2021-06-26 14:49:30.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:49:30.176 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:49:31.260 - Thread: 1 -> GC Memory: 458.0059 / 458.0059 MB 2021-06-26 14:50:01.277 - Thread: 1 -> GC Memory: 455.2637 / 455.2637 MB 2021-06-26 14:50:30.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:50:30.192 - Thread: 1 -> STATISTICS,57916.083333241,0.005794525,0.009104729,0.0871563,0.8083677,189.3545,304.6621,7.691539,2.535418,2,0,458.7263,1671.816,42141,-33303,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,458.7263,0,0 2021-06-26 14:50:30.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:50:30.192 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:50:31.293 - Thread: 1 -> GC Memory: 459.3096 / 459.3096 MB 2021-06-26 14:51:01.311 - Thread: 1 -> GC Memory: 457.5465 / 457.5465 MB 2021-06-26 14:51:30.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:51:30.208 - Thread: 1 -> STATISTICS,57976.0999998338,0.006848335,0.008810997,0.0871563,0.8083677,189.7809,305.2316,7.725805,2.665178,2,0,461.0145,1671.816,42141,-33452,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,461.0145,0,0 2021-06-26 14:51:30.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:51:30.208 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:51:31.326 - Thread: 1 -> GC Memory: 455.7824 / 455.7824 MB 2021-06-26 14:52:01.343 - Thread: 1 -> GC Memory: 460.1671 / 460.1671 MB 2021-06-26 14:52:30.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:52:30.225 - Thread: 1 -> STATISTICS,58036.1166667036,0.006848335,0.00849247,0.0871563,0.8083677,190.1918,305.7981,8.137638,2.750959,2,0,457.5917,1671.508,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,457.5917,0,0 2021-06-26 14:52:30.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:52:30.225 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:52:31.344 - Thread: 1 -> GC Memory: 458.175 / 458.175 MB 2021-06-26 14:53:01.361 - Thread: 1 -> GC Memory: 456.2503 / 456.2503 MB 2021-06-26 14:53:30.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:53:30.242 - Thread: 1 -> STATISTICS,58096.1333332964,0.006849289,0.008641243,0.0871563,0.8083677,190.6015,306.3631,8.083858,3.081869,2,0,459.4886,1671.211,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.4886,0,0 2021-06-26 14:53:30.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:53:30.242 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:53:31.376 - Thread: 1 -> GC Memory: 460.0872 / 460.0872 MB 2021-06-26 14:53:38.059 - Thread: 1 -> Autosave initiated 2021-06-26 14:53:38.059 - Thread: 1 -> Character state: True 2021-06-26 14:53:38.059 - Thread: 1 -> IsServer: True 2021-06-26 14:53:38.059 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:53:38.059 - Thread: 1 -> Autosave 2021-06-26 14:53:38.059 - Thread: 1 -> Saving world - START 2021-06-26 14:53:38.059 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:53:38.059 - Thread: 1 -> Before snapshot.: GC Memory: 457 B 2021-06-26 14:53:38.075 - Thread: 1 -> After snapshot.: GC Memory: 461 B 2021-06-26 14:53:38.075 - Thread: 1 -> Directory cleanup: GC Memory: 461 B 2021-06-26 14:53:38.075 - Thread: 1 -> Saving world - END 2021-06-26 14:53:38.075 - Thread: 8 -> Session snapshot save - START 2021-06-26 14:53:38.075 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 14:53:38.341 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:53:38.375 - Thread: 8 -> Session snapshot save - END 2021-06-26 14:54:01.392 - Thread: 1 -> GC Memory: 465.7881 / 465.7881 MB 2021-06-26 14:54:30.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:54:30.258 - Thread: 1 -> STATISTICS,58156.1499998892,0.006848335,0.00828743,0.0871563,0.8083677,191.0126,306.9261,7.976779,2.795966,2,0,463.1479,1671.113,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,463.1479,0,0 2021-06-26 14:54:30.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:54:30.258 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:54:31.409 - Thread: 1 -> GC Memory: 463.8003 / 463.8003 MB 2021-06-26 14:55:01.425 - Thread: 1 -> GC Memory: 461.7758 / 461.7758 MB 2021-06-26 14:55:02.558 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:02.560 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 14:55:12.558 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:12.561 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 14:55:22.558 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:22.559 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 14:55:30.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:55:30.274 - Thread: 1 -> STATISTICS,58216.166666482,0.006866455,0.008563995,0.0871563,0.8083677,191.4237,307.4906,7.412064,2.785249,2,0,464.9274,1671.113,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,464.9274,0,0 2021-06-26 14:55:30.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:55:30.275 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:55:31.442 - Thread: 1 -> GC Memory: 465.5653 / 465.5653 MB 2021-06-26 14:55:32.558 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:32.560 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 14:55:32.560 - Thread: 1 -> Next activation in -00:02:55.2547756 2021-06-26 14:55:32.560 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:32.561 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 14:55:42.557 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:42.559 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 14:55:52.558 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:55:52.560 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 14:56:01.459 - Thread: 1 -> GC Memory: 464.5084 / 464.5084 MB 2021-06-26 14:56:02.558 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 14:56:02.560 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 14:56:02.560 - Thread: 1 -> Next activation in 00:34:24.5214230 2021-06-26 14:56:30.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:56:30.290 - Thread: 1 -> STATISTICS,58276.1833333518,0.006868362,0.008833885,0.0871563,0.8083677,191.8338,308.0626,7.891489,2.830625,2,0,463.3433,1671.113,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,463.3433,0,0 2021-06-26 14:56:30.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:56:30.290 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:56:31.476 - Thread: 1 -> GC Memory: 463.9852 / 463.9852 MB 2021-06-26 14:57:01.491 - Thread: 1 -> GC Memory: 462.077 / 462.077 MB 2021-06-26 14:57:30.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:57:30.307 - Thread: 1 -> STATISTICS,58336.1999999446,0.006858826,0.008824348,0.0871563,0.8083677,192.245,308.6232,7.447563,2.957325,2,0,465.0978,1671.676,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,465.0978,0,0 2021-06-26 14:57:30.307 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:57:30.307 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:57:31.492 - Thread: 1 -> GC Memory: 465.7115 / 465.7115 MB 2021-06-26 14:58:01.508 - Thread: 1 -> GC Memory: 463.2109 / 463.2109 MB 2021-06-26 14:58:30.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:58:30.324 - Thread: 1 -> STATISTICS,58396.2166665374,0.006846428,0.008266449,0.0871563,0.8083677,192.6561,309.1453,7.812806,2.795487,2,0,466.2133,1671.672,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,466.2133,0,0 2021-06-26 14:58:30.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:58:30.324 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:58:31.525 - Thread: 1 -> GC Memory: 466.8246 / 466.8246 MB 2021-06-26 14:58:38.074 - Thread: 1 -> Autosave initiated 2021-06-26 14:58:38.074 - Thread: 1 -> Character state: True 2021-06-26 14:58:38.074 - Thread: 1 -> IsServer: True 2021-06-26 14:58:38.074 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 14:58:38.074 - Thread: 1 -> Autosave 2021-06-26 14:58:38.074 - Thread: 1 -> Saving world - START 2021-06-26 14:58:38.074 - Thread: 1 -> Making world state snapshot. 2021-06-26 14:58:38.074 - Thread: 1 -> Before snapshot.: GC Memory: 464 B 2021-06-26 14:58:38.093 - Thread: 1 -> After snapshot.: GC Memory: 465 B 2021-06-26 14:58:38.093 - Thread: 1 -> Directory cleanup: GC Memory: 465 B 2021-06-26 14:58:38.093 - Thread: 1 -> Saving world - END 2021-06-26 14:58:38.093 - Thread: 7 -> Session snapshot save - START 2021-06-26 14:58:38.093 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 14:58:38.358 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 14:58:38.418 - Thread: 7 -> Session snapshot save - END 2021-06-26 14:59:01.541 - Thread: 1 -> GC Memory: 466.3712 / 466.3712 MB 2021-06-26 14:59:30.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 14:59:30.340 - Thread: 1 -> STATISTICS,58456.2333334072,0.006946564,0.008215904,0.0871563,0.8083677,193.0608,309.6657,7.965678,2.978691,2,0,469.3368,1675.051,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,469.3368,0,0 2021-06-26 14:59:30.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 14:59:30.340 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 14:59:31.557 - Thread: 1 -> GC Memory: 470.0116 / 470.0116 MB 2021-06-26 15:00:01.574 - Thread: 1 -> GC Memory: 437.4422 / 437.4422 MB 2021-06-26 15:00:30.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:00:30.357 - Thread: 1 -> STATISTICS,58516.25,0.006752968,0.008462906,0.0871563,0.8083677,193.4718,310.1869,7.708283,2.786527,2,0,440.4511,1672.078,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,440.4511,0,0 2021-06-26 15:00:30.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:00:30.357 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:00:31.590 - Thread: 1 -> GC Memory: 441.1119 / 441.1119 MB 2021-06-26 15:01:01.607 - Thread: 1 -> GC Memory: 438.9082 / 438.9082 MB 2021-06-26 15:01:30.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:01:30.372 - Thread: 1 -> STATISTICS,58576.2666665928,0.006849289,0.008264542,0.0871563,0.8083677,193.8779,310.7101,9.319298,8.508874,2,0,436.0407,1671.66,42141,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,436.0407,0,0 2021-06-26 15:01:30.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:01:30.372 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:01:31.608 - Thread: 1 -> GC Memory: 436.6944 / 436.6944 MB 2021-06-26 15:02:01.623 - Thread: 1 -> GC Memory: 440.4024 / 440.4024 MB 2021-06-26 15:02:30.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:02:30.389 - Thread: 1 -> STATISTICS,58636.2833331856,0.006848335,0.008137703,0.0871563,0.8083677,194.2889,311.2292,7.759074,2.846112,2,0,436.8557,1671.66,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,436.8557,0,0 2021-06-26 15:02:30.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:02:30.389 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:02:31.640 - Thread: 1 -> GC Memory: 437.5013 / 437.5013 MB 2021-06-26 15:03:01.656 - Thread: 1 -> GC Memory: 441.0948 / 441.0948 MB 2021-06-26 15:03:30.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:03:30.406 - Thread: 1 -> STATISTICS,58696.3000000554,0.006847382,0.008466721,0.0871563,0.8083677,194.7,311.7448,7.331699,2.820893,2,0,438.2017,1671.66,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,438.2017,0,0 2021-06-26 15:03:30.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:03:30.406 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:03:31.673 - Thread: 1 -> GC Memory: 438.855 / 438.855 MB 2021-06-26 15:03:38.090 - Thread: 1 -> Autosave initiated 2021-06-26 15:03:38.090 - Thread: 1 -> Character state: True 2021-06-26 15:03:38.090 - Thread: 1 -> IsServer: True 2021-06-26 15:03:38.090 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:03:38.090 - Thread: 1 -> Autosave 2021-06-26 15:03:38.090 - Thread: 1 -> Saving world - START 2021-06-26 15:03:38.090 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:03:38.090 - Thread: 1 -> Before snapshot.: GC Memory: 436 B 2021-06-26 15:03:38.105 - Thread: 1 -> After snapshot.: GC Memory: 440 B 2021-06-26 15:03:38.105 - Thread: 1 -> Directory cleanup: GC Memory: 440 B 2021-06-26 15:03:38.105 - Thread: 1 -> Saving world - END 2021-06-26 15:03:38.105 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:03:38.105 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:03:38.369 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:03:38.403 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:04:01.690 - Thread: 1 -> GC Memory: 447.9329 / 447.9329 MB 2021-06-26 15:04:30.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:04:30.422 - Thread: 1 -> STATISTICS,58756.3166666482,0.006846428,0.00821209,0.0871563,0.8083677,195.1105,312.2634,7.722782,2.710241,2,0,461.2226,1680.52,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,461.2226,0,0 2021-06-26 15:04:30.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:04:30.422 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:04:31.708 - Thread: 1 -> GC Memory: 461.9527 / 461.9527 MB 2021-06-26 15:05:01.722 - Thread: 1 -> GC Memory: 453.2861 / 453.2861 MB 2021-06-26 15:05:30.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:05:30.438 - Thread: 1 -> STATISTICS,58816.333333241,0.006843567,0.008136749,0.0871563,0.8083677,195.5216,312.7813,7.790683,2.758011,2,0,450.3772,1673.492,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,450.3772,0,0 2021-06-26 15:05:30.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:05:30.439 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:05:31.740 - Thread: 1 -> GC Memory: 451.0685 / 451.0685 MB 2021-06-26 15:06:01.756 - Thread: 1 -> GC Memory: 454.6382 / 454.6382 MB 2021-06-26 15:06:30.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:06:30.454 - Thread: 1 -> STATISTICS,58876.3499998338,0.006848335,0.008316994,0.0871563,0.8083677,195.9327,313.298,8.064816,2.89426,2,0,451.658,1672.191,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,451.658,0,0 2021-06-26 15:06:30.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:06:30.454 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:06:31.773 - Thread: 1 -> GC Memory: 452.3421 / 452.3421 MB 2021-06-26 15:07:01.790 - Thread: 1 -> GC Memory: 455.8509 / 455.8509 MB 2021-06-26 15:07:30.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:07:30.471 - Thread: 1 -> STATISTICS,58936.3666667036,0.006847382,0.008299828,0.0871563,0.8083677,196.3437,313.8144,8.670777,2.902696,2,0,452.8305,1672.191,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,452.8305,0,0 2021-06-26 15:07:30.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:07:30.471 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:07:31.806 - Thread: 1 -> GC Memory: 453.5376 / 453.5376 MB 2021-06-26 15:08:01.806 - Thread: 1 -> GC Memory: 451.2097 / 451.2097 MB 2021-06-26 15:08:30.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:08:30.488 - Thread: 1 -> STATISTICS,58996.3833332964,0.006849289,0.00839901,0.0871563,0.8083677,196.7548,314.3301,8.0539,2.935778,2,0,454.0987,1672.191,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,454.0987,0,0 2021-06-26 15:08:30.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:08:30.488 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:08:31.822 - Thread: 1 -> GC Memory: 454.7907 / 454.7907 MB 2021-06-26 15:08:38.105 - Thread: 1 -> Autosave initiated 2021-06-26 15:08:38.105 - Thread: 1 -> Character state: True 2021-06-26 15:08:38.105 - Thread: 1 -> IsServer: True 2021-06-26 15:08:38.105 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:08:38.105 - Thread: 1 -> Autosave 2021-06-26 15:08:38.106 - Thread: 1 -> Saving world - START 2021-06-26 15:08:38.106 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:08:38.106 - Thread: 1 -> Before snapshot.: GC Memory: 452 B 2021-06-26 15:08:38.118 - Thread: 1 -> After snapshot.: GC Memory: 456 B 2021-06-26 15:08:38.118 - Thread: 1 -> Directory cleanup: GC Memory: 456 B 2021-06-26 15:08:38.118 - Thread: 1 -> Saving world - END 2021-06-26 15:08:38.118 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:08:38.118 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:08:38.390 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:08:38.425 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:09:01.839 - Thread: 1 -> GC Memory: 460.1225 / 460.1225 MB 2021-06-26 15:09:30.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:09:30.504 - Thread: 1 -> STATISTICS,59056.3999998892,0.006861687,0.008197784,0.0871563,0.8083677,197.1658,314.8456,7.649026,2.748714,2,0,457.1339,1672.945,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,457.1339,0,0 2021-06-26 15:09:30.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:09:30.504 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:09:31.855 - Thread: 1 -> GC Memory: 457.864 / 457.864 MB 2021-06-26 15:10:01.856 - Thread: 1 -> GC Memory: 455.4435 / 455.4435 MB 2021-06-26 15:10:30.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:10:30.520 - Thread: 1 -> STATISTICS,59116.416666482,0.006831169,0.008316994,0.0871563,0.8083677,197.5769,315.3619,7.565074,2.606361,2,0,458.3206,1672.945,41923,-33466,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,458.3206,0,0 2021-06-26 15:10:30.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:10:30.520 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:10:31.871 - Thread: 1 -> GC Memory: 459.0356 / 459.0356 MB 2021-06-26 15:11:01.888 - Thread: 1 -> GC Memory: 456.7477 / 456.7477 MB 2021-06-26 15:11:30.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:11:30.536 - Thread: 1 -> STATISTICS,59176.4333333518,0.004012108,0.008435249,0.0871563,0.8083677,197.9789,315.88,7.969523,2.839786,2,0,460.9141,1672.945,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,460.9141,0,0 2021-06-26 15:11:30.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:11:30.536 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:11:31.905 - Thread: 1 -> GC Memory: 455.7616 / 455.7616 MB 2021-06-26 15:12:01.921 - Thread: 1 -> GC Memory: 459.3559 / 459.3559 MB 2021-06-26 15:12:30.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:12:30.553 - Thread: 1 -> STATISTICS,59236.4499999446,0.00683403,0.00864315,0.0871563,0.8083677,198.3817,316.3987,8.688264,2.953845,2,0,456.9041,1672.945,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,456.9041,0,0 2021-06-26 15:12:30.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:12:30.553 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:12:31.938 - Thread: 1 -> GC Memory: 457.6354 / 457.6354 MB 2021-06-26 15:13:01.954 - Thread: 1 -> GC Memory: 461.7089 / 461.7089 MB 2021-06-26 15:13:30.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:13:30.570 - Thread: 1 -> STATISTICS,59296.4666665374,0.006833076,0.008465767,0.0871563,0.8083677,198.7927,316.918,8.196326,2.942573,2,0,459.5545,1672.348,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.5545,0,0 2021-06-26 15:13:30.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:13:30.570 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:13:31.954 - Thread: 1 -> GC Memory: 460.2855 / 460.2855 MB 2021-06-26 15:13:38.121 - Thread: 1 -> Autosave initiated 2021-06-26 15:13:38.121 - Thread: 1 -> Character state: True 2021-06-26 15:13:38.121 - Thread: 1 -> IsServer: True 2021-06-26 15:13:38.121 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:13:38.121 - Thread: 1 -> Autosave 2021-06-26 15:13:38.121 - Thread: 1 -> Saving world - START 2021-06-26 15:13:38.121 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:13:38.121 - Thread: 1 -> Before snapshot.: GC Memory: 457 B 2021-06-26 15:13:38.135 - Thread: 1 -> After snapshot.: GC Memory: 461 B 2021-06-26 15:13:38.135 - Thread: 1 -> Directory cleanup: GC Memory: 461 B 2021-06-26 15:13:38.135 - Thread: 1 -> Saving world - END 2021-06-26 15:13:38.135 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:13:38.135 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:13:38.391 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:13:38.425 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:14:01.971 - Thread: 1 -> GC Memory: 460.5958 / 460.5958 MB 2021-06-26 15:14:30.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:14:30.586 - Thread: 1 -> STATISTICS,59356.4833334072,0.006833076,0.00866127,0.0871563,0.8083677,199.2038,317.4368,7.364168,2.625543,2,0,439.1019,1675.156,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,439.1019,0,0 2021-06-26 15:14:30.586 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:14:30.586 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:14:31.987 - Thread: 1 -> GC Memory: 439.8477 / 439.8477 MB 2021-06-26 15:15:02.004 - Thread: 1 -> GC Memory: 437.6183 / 437.6183 MB 2021-06-26 15:15:30.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:15:30.602 - Thread: 1 -> STATISTICS,59416.5,0.006846428,0.008838654,0.0871563,0.8083677,199.6149,317.9567,7.534844,2.763961,2,0,440.5154,1675.105,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,440.5154,0,0 2021-06-26 15:15:30.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:15:30.602 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:15:32.021 - Thread: 1 -> GC Memory: 441.2238 / 441.2238 MB 2021-06-26 15:16:02.036 - Thread: 1 -> GC Memory: 438.9901 / 438.9901 MB 2021-06-26 15:16:30.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:16:30.618 - Thread: 1 -> STATISTICS,59476.5166665928,0.006844521,0.008626938,0.0871563,0.8083677,200.0261,318.4783,6.950708,2.574028,2,0,441.8772,1675.293,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,441.8772,0,0 2021-06-26 15:16:30.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:16:30.618 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:16:32.053 - Thread: 1 -> GC Memory: 436.7265 / 436.7265 MB 2021-06-26 15:17:02.070 - Thread: 1 -> GC Memory: 439.7454 / 439.7454 MB 2021-06-26 15:17:30.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:17:30.635 - Thread: 1 -> STATISTICS,59536.5333331856,0.006849289,0.008727074,0.0871563,0.8083677,200.4374,318.9981,7.751883,2.937929,2,0,436.6756,1675.418,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,436.6756,0,0 2021-06-26 15:17:30.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:17:30.635 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:17:32.087 - Thread: 1 -> GC Memory: 437.4373 / 437.4373 MB 2021-06-26 15:18:02.103 - Thread: 1 -> GC Memory: 441.0828 / 441.0828 MB 2021-06-26 15:18:30.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:18:30.652 - Thread: 1 -> STATISTICS,59596.5500000554,0.006849289,0.009005547,0.0871563,0.8083677,200.8684,319.5441,7.508676,2.659195,2,0,439.6749,1675.418,42051,-33466,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,439.6749,0,0 2021-06-26 15:18:30.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:18:30.652 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:18:32.120 - Thread: 1 -> GC Memory: 440.4375 / 440.4375 MB 2021-06-26 15:18:38.137 - Thread: 1 -> Autosave initiated 2021-06-26 15:18:38.137 - Thread: 1 -> Character state: True 2021-06-26 15:18:38.137 - Thread: 1 -> IsServer: True 2021-06-26 15:18:38.137 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:18:38.137 - Thread: 1 -> Autosave 2021-06-26 15:18:38.137 - Thread: 1 -> Saving world - START 2021-06-26 15:18:38.137 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:18:38.137 - Thread: 1 -> Before snapshot.: GC Memory: 437 B 2021-06-26 15:18:38.151 - Thread: 1 -> After snapshot.: GC Memory: 441 B 2021-06-26 15:18:38.151 - Thread: 1 -> Directory cleanup: GC Memory: 441 B 2021-06-26 15:18:38.151 - Thread: 1 -> Saving world - END 2021-06-26 15:18:38.151 - Thread: 8 -> Session snapshot save - START 2021-06-26 15:18:38.151 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 15:18:38.416 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:18:38.449 - Thread: 8 -> Session snapshot save - END 2021-06-26 15:19:02.136 - Thread: 1 -> GC Memory: 444.1521 / 444.1521 MB 2021-06-26 15:19:30.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:19:30.668 - Thread: 1 -> STATISTICS,59656.5666666482,0.007303238,0.008877754,0.0871563,0.8083677,201.2735,320.1112,7.259681,2.764874,2,0,447.2782,1676.211,42051,-33489,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,447.2782,0,0 2021-06-26 15:19:30.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:19:30.668 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:19:32.140 - Thread: 1 -> GC Memory: 448.1048 / 448.1048 MB 2021-06-26 15:20:02.152 - Thread: 1 -> GC Memory: 447.9889 / 447.9889 MB 2021-06-26 15:20:30.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:20:30.684 - Thread: 1 -> STATISTICS,59716.583333241,0.006969452,0.008986473,0.0871563,0.8083677,201.6957,320.7055,8.111856,2.905885,2,0,445.1713,1676.211,42051,-33489,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.1713,0,0 2021-06-26 15:20:30.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:20:30.684 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:20:32.169 - Thread: 1 -> GC Memory: 445.955 / 445.955 MB 2021-06-26 15:21:02.186 - Thread: 1 -> GC Memory: 447.3889 / 447.3889 MB 2021-06-26 15:21:30.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:21:30.700 - Thread: 1 -> STATISTICS,59776.5999998338,0.006731987,0.008903503,0.0871563,0.8083677,202.1148,321.2838,7.908362,2.951999,2,0,445.6915,1676.211,42051,-33537,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.6915,0,0 2021-06-26 15:21:30.700 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:21:30.700 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:21:32.202 - Thread: 1 -> GC Memory: 446.4848 / 446.4848 MB 2021-06-26 15:22:02.218 - Thread: 1 -> GC Memory: 444.4187 / 444.4187 MB 2021-06-26 15:22:30.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:22:30.717 - Thread: 1 -> STATISTICS,59836.6166667036,0.006851196,0.009134293,0.0871563,0.8083677,202.5316,321.8447,7.235573,2.642185,2,0,450.291,1676.211,42051,-33561,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,450.291,0,0 2021-06-26 15:22:30.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:22:30.717 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:22:32.235 - Thread: 1 -> GC Memory: 451.099 / 451.099 MB 2021-06-26 15:23:02.252 - Thread: 1 -> GC Memory: 451.0214 / 451.0214 MB 2021-06-26 15:23:30.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:23:30.734 - Thread: 1 -> STATISTICS,59896.6333332964,0.006849289,0.008922577,0.0871563,0.8083677,202.9423,322.4042,8.354939,3.02421,2,0,448.2289,1676.211,42051,-33644,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,448.2289,0,0 2021-06-26 15:23:30.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:23:30.734 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:23:32.268 - Thread: 1 -> GC Memory: 449.0308 / 449.0308 MB 2021-06-26 15:23:38.151 - Thread: 1 -> Autosave initiated 2021-06-26 15:23:38.151 - Thread: 1 -> Character state: True 2021-06-26 15:23:38.151 - Thread: 1 -> IsServer: True 2021-06-26 15:23:38.151 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:23:38.151 - Thread: 1 -> Autosave 2021-06-26 15:23:38.151 - Thread: 1 -> Saving world - START 2021-06-26 15:23:38.151 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:23:38.151 - Thread: 1 -> Before snapshot.: GC Memory: 452 B 2021-06-26 15:23:38.170 - Thread: 1 -> After snapshot.: GC Memory: 451 B 2021-06-26 15:23:38.170 - Thread: 1 -> Directory cleanup: GC Memory: 451 B 2021-06-26 15:23:38.170 - Thread: 1 -> Saving world - END 2021-06-26 15:23:38.170 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:23:38.170 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:23:38.429 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:23:38.462 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:24:02.285 - Thread: 1 -> GC Memory: 455.334 / 455.334 MB 2021-06-26 15:24:30.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:24:30.750 - Thread: 1 -> STATISTICS,59956.6499998892,0.006736755,0.009145737,0.0871563,0.8083677,203.3491,322.9611,7.851425,2.914067,2,0,471.0084,1683.289,42051,-33644,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,471.0084,0,0 2021-06-26 15:24:30.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:24:30.750 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:24:32.301 - Thread: 1 -> GC Memory: 471.8634 / 471.8634 MB 2021-06-26 15:25:02.317 - Thread: 1 -> GC Memory: 463.2952 / 463.2952 MB 2021-06-26 15:25:30.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:25:30.766 - Thread: 1 -> STATISTICS,60016.666666482,0.007308006,0.00901413,0.0871563,0.8083677,203.756,323.4966,7.881503,2.861796,2,0,466.1171,1676.523,42051,-33644,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,466.1171,0,0 2021-06-26 15:25:30.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:25:30.766 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:25:32.318 - Thread: 1 -> GC Memory: 461.0425 / 461.0425 MB 2021-06-26 15:26:02.334 - Thread: 1 -> GC Memory: 465.0407 / 465.0407 MB 2021-06-26 15:26:30.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:26:30.782 - Thread: 1 -> STATISTICS,60076.6833333518,0.006854057,0.01001644,0.0871563,0.8083677,204.1838,324.0888,7.65583,3.013414,2,0,463.8189,1676.523,41923,-33644,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,463.8189,0,0 2021-06-26 15:26:30.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:26:30.782 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:26:32.351 - Thread: 1 -> GC Memory: 464.651 / 464.651 MB 2021-06-26 15:27:02.367 - Thread: 1 -> GC Memory: 462.4211 / 462.4211 MB 2021-06-26 15:27:30.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:27:30.799 - Thread: 1 -> STATISTICS,60136.6999999446,0.006847382,0.008790016,0.0871563,0.8083677,204.6138,324.6432,7.916092,3.009841,2,0,465.8422,1675.922,41923,-33644,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,465.8422,0,0 2021-06-26 15:27:30.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:27:30.799 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:27:32.383 - Thread: 1 -> GC Memory: 466.6429 / 466.6429 MB 2021-06-26 15:28:02.400 - Thread: 1 -> GC Memory: 465.1982 / 465.1982 MB 2021-06-26 15:28:30.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:28:30.816 - Thread: 1 -> STATISTICS,60196.7166665374,0.008844376,0.01138306,0.0871563,0.8083677,205.0889,325.2379,10.33692,3.171878,2,0,461.5678,1675.922,41923,-33653,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,461.5678,0,0 2021-06-26 15:28:30.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:28:30.816 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:28:32.417 - Thread: 1 -> GC Memory: 462.524 / 462.524 MB 2021-06-26 15:28:38.166 - Thread: 1 -> Autosave initiated 2021-06-26 15:28:38.166 - Thread: 1 -> Character state: True 2021-06-26 15:28:38.166 - Thread: 1 -> IsServer: True 2021-06-26 15:28:38.166 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:28:38.166 - Thread: 1 -> Autosave 2021-06-26 15:28:38.166 - Thread: 1 -> Saving world - START 2021-06-26 15:28:38.166 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:28:38.166 - Thread: 1 -> Before snapshot.: GC Memory: 466 B 2021-06-26 15:28:38.183 - Thread: 1 -> After snapshot.: GC Memory: 465 B 2021-06-26 15:28:38.183 - Thread: 1 -> Directory cleanup: GC Memory: 465 B 2021-06-26 15:28:38.183 - Thread: 1 -> Saving world - END 2021-06-26 15:28:38.183 - Thread: 8 -> Session snapshot save - START 2021-06-26 15:28:38.184 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 15:28:38.460 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:28:38.497 - Thread: 8 -> Session snapshot save - END 2021-06-26 15:29:02.433 - Thread: 1 -> GC Memory: 444.1147 / 444.1147 MB 2021-06-26 15:29:30.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:29:30.832 - Thread: 1 -> STATISTICS,60256.7333334072,0.007050514,0.01027489,0.0871563,0.8083677,205.578,325.8066,7.957497,2.906464,2,0,442.6348,1678.734,41923,-33653,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,442.6348,0,0 2021-06-26 15:29:30.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:29:30.832 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:29:32.450 - Thread: 1 -> GC Memory: 443.4991 / 443.4991 MB 2021-06-26 15:30:02.466 - Thread: 1 -> GC Memory: 441.591 / 441.591 MB 2021-06-26 15:30:28.782 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 15:30:28.784 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 15:30:30.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:30:30.848 - Thread: 1 -> STATISTICS,60316.75,0.007429123,0.009915352,0.0871563,0.8083677,206.0133,326.3869,7.361035,2.674698,2,0,444.6931,1678.859,41923,-33800,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,444.6931,0,0 2021-06-26 15:30:30.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:30:30.848 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:30:32.482 - Thread: 1 -> GC Memory: 445.5634 / 445.5634 MB 2021-06-26 15:30:38.782 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 15:30:38.784 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 15:30:48.782 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 15:30:48.785 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 15:30:58.782 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 15:30:58.784 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 15:30:58.784 - Thread: 1 -> Next activation in 00:51:03.9440018 2021-06-26 15:31:02.483 - Thread: 1 -> GC Memory: 444.3672 / 444.3672 MB 2021-06-26 15:31:30.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:31:30.864 - Thread: 1 -> STATISTICS,60376.7666665928,0.007309914,0.009572029,0.0871563,0.8083677,206.4465,326.9687,7.595684,2.978864,2,0,442.6451,1677.758,41923,-33800,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,442.6451,0,0 2021-06-26 15:31:30.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:31:30.864 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:31:32.499 - Thread: 1 -> GC Memory: 443.5235 / 443.5235 MB 2021-06-26 15:32:02.516 - Thread: 1 -> GC Memory: 441.9608 / 441.9608 MB 2021-06-26 15:32:30.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:32:30.881 - Thread: 1 -> STATISTICS,60436.7833331856,0.00706768,0.01010227,0.0871563,0.8083677,206.8714,327.5597,8.219926,2.742405,2,0,445.613,1677.758,41923,-33800,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.613,0,0 2021-06-26 15:32:30.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:32:30.881 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:32:32.532 - Thread: 1 -> GC Memory: 446.4608 / 446.4608 MB 2021-06-26 15:33:02.548 - Thread: 1 -> GC Memory: 445.3783 / 445.3783 MB 2021-06-26 15:33:30.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:33:30.898 - Thread: 1 -> STATISTICS,60496.8000000554,0.006853104,0.009992599,0.0871563,0.8083677,207.2918,328.1478,8.932543,2.884015,2,0,445.2025,1676.965,41923,-33800,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.2025,0,0 2021-06-26 15:33:30.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:33:30.898 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:33:32.549 - Thread: 1 -> GC Memory: 446.2284 / 446.2284 MB 2021-06-26 15:33:38.182 - Thread: 1 -> Autosave initiated 2021-06-26 15:33:38.182 - Thread: 1 -> Character state: True 2021-06-26 15:33:38.182 - Thread: 1 -> IsServer: True 2021-06-26 15:33:38.182 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:33:38.182 - Thread: 1 -> Autosave 2021-06-26 15:33:38.182 - Thread: 1 -> Saving world - START 2021-06-26 15:33:38.182 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:33:38.182 - Thread: 1 -> Before snapshot.: GC Memory: 443 B 2021-06-26 15:33:38.197 - Thread: 1 -> After snapshot.: GC Memory: 447 B 2021-06-26 15:33:38.197 - Thread: 1 -> Directory cleanup: GC Memory: 447 B 2021-06-26 15:33:38.197 - Thread: 1 -> Saving world - END 2021-06-26 15:33:38.197 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:33:38.197 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:33:38.453 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:33:38.488 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:34:02.565 - Thread: 1 -> GC Memory: 446.4918 / 446.4918 MB 2021-06-26 15:34:30.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:34:30.914 - Thread: 1 -> STATISTICS,60556.8166666482,0.007099152,0.01279736,0.0871563,0.8083677,207.7141,328.7322,8.534614,2.76253,2,0,448.7794,1677.859,41923,-33889,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,448.7794,0,0 2021-06-26 15:34:30.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:34:30.914 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:34:32.566 - Thread: 1 -> GC Memory: 450.0831 / 450.0831 MB 2021-06-26 15:35:02.581 - Thread: 1 -> GC Memory: 452.1636 / 452.1636 MB 2021-06-26 15:35:30.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:35:30.930 - Thread: 1 -> STATISTICS,60616.833333241,0.008814812,0.01151562,0.0871563,0.8083677,208.1385,329.3341,10.02282,3.050807,2,0,448.6987,1677.859,42141,-33928,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,448.6987,0,0 2021-06-26 15:35:30.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:35:30.930 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:35:32.598 - Thread: 1 -> GC Memory: 449.6245 / 449.6245 MB 2021-06-26 15:36:02.615 - Thread: 1 -> GC Memory: 451.2149 / 451.2149 MB 2021-06-26 15:36:30.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:36:30.946 - Thread: 1 -> STATISTICS,60676.8499998338,0.008638382,0.008970261,0.0871563,0.8083677,208.6675,329.9341,8.638125,3.32914,2,0,449.2713,1677.609,42141,-34025,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,449.2713,0,0 2021-06-26 15:36:30.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:36:30.946 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:36:32.632 - Thread: 1 -> GC Memory: 450.1819 / 450.1819 MB 2021-06-26 15:37:02.648 - Thread: 1 -> GC Memory: 456.9578 / 456.9578 MB 2021-06-26 15:37:30.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:37:30.963 - Thread: 1 -> STATISTICS,60736.8666667036,0.00856781,0.008905411,0.0871563,0.8083677,209.1949,330.4793,8.599368,3.106876,2,0,456.9031,1677.535,42141,-34025,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,456.9031,0,0 2021-06-26 15:37:30.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:37:30.963 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:37:32.665 - Thread: 1 -> GC Memory: 457.8131 / 457.8131 MB 2021-06-26 15:38:02.680 - Thread: 1 -> GC Memory: 456.1219 / 456.1219 MB 2021-06-26 15:38:30.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:38:30.980 - Thread: 1 -> STATISTICS,60796.8833332964,0.006951332,0.009297371,0.0871563,0.8083677,209.6201,331.1064,8.738433,2.957249,2,0,459.6422,1677.535,42196,-34026,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.6422,0,0 2021-06-26 15:38:30.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:38:30.980 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:38:32.697 - Thread: 1 -> GC Memory: 460.9339 / 460.9339 MB 2021-06-26 15:38:38.198 - Thread: 1 -> Autosave initiated 2021-06-26 15:38:38.198 - Thread: 1 -> Character state: True 2021-06-26 15:38:38.198 - Thread: 1 -> IsServer: True 2021-06-26 15:38:38.198 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:38:38.198 - Thread: 1 -> Autosave 2021-06-26 15:38:38.198 - Thread: 1 -> Saving world - START 2021-06-26 15:38:38.198 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:38:38.198 - Thread: 1 -> Before snapshot.: GC Memory: 458 B 2021-06-26 15:38:38.221 - Thread: 1 -> After snapshot.: GC Memory: 458 B 2021-06-26 15:38:38.221 - Thread: 1 -> Directory cleanup: GC Memory: 458 B 2021-06-26 15:38:38.221 - Thread: 1 -> Saving world - END 2021-06-26 15:38:38.221 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:38:38.221 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:38:38.480 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:38:38.513 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:39:02.698 - Thread: 1 -> GC Memory: 461.4587 / 461.4587 MB 2021-06-26 15:39:30.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:39:30.996 - Thread: 1 -> STATISTICS,60856.8999998892,0.008675575,0.01022625,0.0871563,0.8083677,210.1329,331.8658,7.901638,2.781171,2,0,459.7328,1680.223,42211,-33992,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.7328,0,0 2021-06-26 15:39:30.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:39:30.996 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:39:32.714 - Thread: 1 -> GC Memory: 460.6581 / 460.6581 MB 2021-06-26 15:40:02.731 - Thread: 1 -> GC Memory: 458.204 / 458.204 MB 2021-06-26 15:40:31.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:40:31.012 - Thread: 1 -> STATISTICS,60916.916666482,0.008502007,0.009821892,0.0871563,0.8083677,210.6387,332.5825,8.423062,2.830774,2,0,458.0537,1677.598,42211,-33992,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,458.0537,0,0 2021-06-26 15:40:31.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:40:31.012 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:40:32.746 - Thread: 1 -> GC Memory: 459.3291 / 459.3291 MB 2021-06-26 15:41:02.763 - Thread: 1 -> GC Memory: 458.3708 / 458.3708 MB 2021-06-26 15:41:31.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:41:31.028 - Thread: 1 -> STATISTICS,60976.9333333518,0.008681297,0.01090813,0.0871563,0.8083677,211.126,333.2967,8.947432,3.03065,2,0,458.2087,1677.602,41996,-33782,113,0,0,0,0,0,0,16.66667,0,0,100,1069628260,458.2087,0,0 2021-06-26 15:41:31.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:41:31.028 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:41:32.764 - Thread: 1 -> GC Memory: 459.6463 / 459.6463 MB 2021-06-26 15:42:02.780 - Thread: 1 -> GC Memory: 458.799 / 458.799 MB 2021-06-26 15:42:31.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:42:31.045 - Thread: 1 -> STATISTICS,61036.9499999446,0.006845474,0.008795738,0.0871563,0.8083677,211.552,333.8582,7.016372,2.576199,2,0,461.6445,1677.605,41691,-33487,113,0,0,0,0,0,0,16.66667,0,0,100,1069628260,461.6445,0,0 2021-06-26 15:42:31.045 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:42:31.045 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:42:32.797 - Thread: 1 -> GC Memory: 456.7008 / 456.7008 MB 2021-06-26 15:43:02.813 - Thread: 1 -> GC Memory: 460.3883 / 460.3883 MB 2021-06-26 15:43:31.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:43:31.062 - Thread: 1 -> STATISTICS,61096.9666665374,0.006856918,0.01068115,0.0871563,0.8083677,211.963,334.412,7.120231,2.547976,2,0,440.3609,1677.613,41447,-33331,113,0,0,0,0,0,0,16.66667,0,0,100,1069628260,440.3609,0,0 2021-06-26 15:43:31.062 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:43:31.062 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:43:32.829 - Thread: 1 -> GC Memory: 441.2704 / 441.2704 MB 2021-06-26 15:43:38.213 - Thread: 1 -> Autosave initiated 2021-06-26 15:43:38.213 - Thread: 1 -> Character state: True 2021-06-26 15:43:38.213 - Thread: 1 -> IsServer: True 2021-06-26 15:43:38.213 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:43:38.213 - Thread: 1 -> Autosave 2021-06-26 15:43:38.213 - Thread: 1 -> Saving world - START 2021-06-26 15:43:38.213 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:43:38.213 - Thread: 1 -> Before snapshot.: GC Memory: 444 B 2021-06-26 15:43:38.231 - Thread: 1 -> After snapshot.: GC Memory: 443 B 2021-06-26 15:43:38.231 - Thread: 1 -> Directory cleanup: GC Memory: 443 B 2021-06-26 15:43:38.231 - Thread: 1 -> Saving world - END 2021-06-26 15:43:38.231 - Thread: 8 -> Session snapshot save - START 2021-06-26 15:43:38.231 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 15:43:38.499 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:43:38.534 - Thread: 8 -> Session snapshot save - END 2021-06-26 15:44:02.846 - Thread: 1 -> GC Memory: 448.5806 / 448.5806 MB 2021-06-26 15:44:31.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:44:31.078 - Thread: 1 -> STATISTICS,61156.9833334072,0.006844521,0.008934021,0.0871563,0.8083677,212.3752,334.9528,7.591238,2.853537,2,0,462.9271,1684.352,41388,-33272,113,0,0,0,0,0,0,16.66667,0,0,100,1069628260,462.9271,0,0 2021-06-26 15:44:31.078 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:44:31.078 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:44:32.862 - Thread: 1 -> GC Memory: 463.8221 / 463.8221 MB 2021-06-26 15:45:02.879 - Thread: 1 -> GC Memory: 455.3714 / 455.3714 MB 2021-06-26 15:45:31.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:45:31.094 - Thread: 1 -> STATISTICS,61217,0.006850243,0.008832932,0.0871563,0.8083677,212.7884,335.4799,7.288864,2.824771,2,0,457.9399,1677.832,41386,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,457.9399,0,0 2021-06-26 15:45:31.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:45:31.094 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:45:32.896 - Thread: 1 -> GC Memory: 458.8568 / 458.8568 MB 2021-06-26 15:46:02.911 - Thread: 1 -> GC Memory: 456.4743 / 456.4743 MB 2021-06-26 15:46:31.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:46:31.110 - Thread: 1 -> STATISTICS,61277.0166665928,0.006649017,0.008865356,0.0871563,0.8083677,213.1977,336.0002,6.916168,2.668307,2,0,459.0145,1677.539,41386,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.0145,0,0 2021-06-26 15:46:31.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:46:31.110 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:46:32.928 - Thread: 1 -> GC Memory: 454.0812 / 454.0812 MB 2021-06-26 15:47:02.945 - Thread: 1 -> GC Memory: 457.4839 / 457.4839 MB 2021-06-26 15:47:31.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:47:31.127 - Thread: 1 -> STATISTICS,61337.0333331856,0.006942749,0.009189606,0.0871563,0.8083677,213.6117,336.5245,7.993416,2.75918,2,0,454.8193,1677.457,41386,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,454.8193,0,0 2021-06-26 15:47:31.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:47:31.127 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:47:32.962 - Thread: 1 -> GC Memory: 456.3109 / 456.3109 MB 2021-06-26 15:48:02.978 - Thread: 1 -> GC Memory: 455.671 / 455.671 MB 2021-06-26 15:48:31.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:48:31.144 - Thread: 1 -> STATISTICS,61397.0500000554,0.006725311,0.008836746,0.0871563,0.8083677,214.0225,337.0475,7.627596,2.802102,2,0,453.9644,1677.348,41386,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,453.9644,0,0 2021-06-26 15:48:31.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:48:31.144 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:48:32.995 - Thread: 1 -> GC Memory: 455.0379 / 455.0379 MB 2021-06-26 15:48:38.229 - Thread: 1 -> Autosave initiated 2021-06-26 15:48:38.229 - Thread: 1 -> Character state: True 2021-06-26 15:48:38.229 - Thread: 1 -> IsServer: True 2021-06-26 15:48:38.229 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:48:38.229 - Thread: 1 -> Autosave 2021-06-26 15:48:38.229 - Thread: 1 -> Saving world - START 2021-06-26 15:48:38.229 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:48:38.229 - Thread: 1 -> Before snapshot.: GC Memory: 458 B 2021-06-26 15:48:38.247 - Thread: 1 -> After snapshot.: GC Memory: 457 B 2021-06-26 15:48:38.247 - Thread: 1 -> Directory cleanup: GC Memory: 457 B 2021-06-26 15:48:38.247 - Thread: 1 -> Saving world - END 2021-06-26 15:48:38.247 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:48:38.248 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:48:38.511 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:48:38.545 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:49:03.011 - Thread: 1 -> GC Memory: 462.2049 / 462.2049 MB 2021-06-26 15:49:31.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:49:31.160 - Thread: 1 -> STATISTICS,61457.0666666482,0.006850243,0.008841515,0.0871563,0.8083677,214.4312,337.572,7.090961,2.571206,2,0,460.5492,1677.266,41386,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,460.5492,0,0 2021-06-26 15:49:31.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:49:31.160 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:49:33.027 - Thread: 1 -> GC Memory: 461.606 / 461.606 MB 2021-06-26 15:50:03.028 - Thread: 1 -> GC Memory: 460.9321 / 460.9321 MB 2021-06-26 15:50:31.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:50:31.176 - Thread: 1 -> STATISTICS,61517.083333241,0.006850243,0.009044647,0.0871563,0.8083677,214.8422,338.0906,7.103496,2.799401,2,0,459.2474,1676.465,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1069628260,459.2474,0,0 2021-06-26 15:50:31.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:50:31.176 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:50:33.044 - Thread: 1 -> GC Memory: 460.3275 / 460.3275 MB 2021-06-26 15:51:03.061 - Thread: 1 -> GC Memory: 459.6598 / 459.6598 MB 2021-06-26 15:51:31.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:51:31.192 - Thread: 1 -> STATISTICS,61577.0999998338,0.006850243,0.008892059,0.0871563,0.8083677,215.2517,338.6085,7.111555,2.564292,2,0,463.7956,1676.652,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1069628260,463.7956,0,0 2021-06-26 15:51:31.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:51:31.192 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:51:33.077 - Thread: 1 -> GC Memory: 458.9904 / 458.9904 MB 2021-06-26 15:52:03.093 - Thread: 1 -> GC Memory: 464.1642 / 464.1642 MB 2021-06-26 15:52:31.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:52:31.209 - Thread: 1 -> STATISTICS,61637.1166667036,0.006849289,0.008741379,0.0871563,0.8083677,215.6518,339.1273,6.902343,2.465366,2,0,462.1269,1676.777,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1069628260,462.1269,0,0 2021-06-26 15:52:31.209 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:52:31.209 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:52:33.110 - Thread: 1 -> GC Memory: 463.211 / 463.211 MB 2021-06-26 15:53:03.127 - Thread: 1 -> GC Memory: 461.5607 / 461.5607 MB 2021-06-26 15:53:31.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:53:31.226 - Thread: 1 -> STATISTICS,61697.1333332964,0.008763313,0.01018143,0.0871563,0.8083677,216.1025,339.6607,7.841231,2.734641,2,0,460.2286,1676.777,41203,-33271,112,0,0,0,0,0,0,16.66667,0,0,100,1069628260,460.2286,0,0 2021-06-26 15:53:31.226 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:53:31.226 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:53:33.144 - Thread: 1 -> GC Memory: 461.2265 / 461.2265 MB 2021-06-26 15:53:38.243 - Thread: 1 -> Autosave initiated 2021-06-26 15:53:38.243 - Thread: 1 -> Character state: True 2021-06-26 15:53:38.243 - Thread: 1 -> IsServer: True 2021-06-26 15:53:38.243 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:53:38.243 - Thread: 1 -> Autosave 2021-06-26 15:53:38.243 - Thread: 1 -> Saving world - START 2021-06-26 15:53:38.243 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:53:38.243 - Thread: 1 -> Before snapshot.: GC Memory: 463 B 2021-06-26 15:53:38.260 - Thread: 1 -> After snapshot.: GC Memory: 462 B 2021-06-26 15:53:38.260 - Thread: 1 -> Directory cleanup: GC Memory: 462 B 2021-06-26 15:53:38.260 - Thread: 1 -> Saving world - END 2021-06-26 15:53:38.260 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:53:38.260 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:53:38.518 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:53:38.552 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:54:03.160 - Thread: 1 -> GC Memory: 465.9772 / 465.9772 MB 2021-06-26 15:54:31.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:54:31.242 - Thread: 1 -> STATISTICS,61757.1499998892,0.008577347,0.009270668,0.0871563,0.8083677,216.6251,340.2419,8.104634,2.849494,2,0,466.8209,1678.445,41518,-33294,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,466.8209,0,0 2021-06-26 15:54:31.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:54:31.242 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:54:33.176 - Thread: 1 -> GC Memory: 467.8398 / 467.8398 MB 2021-06-26 15:55:03.193 - Thread: 1 -> GC Memory: 442.6256 / 442.6256 MB 2021-06-26 15:55:31.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:55:31.258 - Thread: 1 -> STATISTICS,61817.166666482,0.008882523,0.01161957,0.0871563,0.8083677,217.145,340.8769,8.482551,2.725686,2,0,445.8091,1678.633,41608,-33295,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.8091,0,0 2021-06-26 15:55:31.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:55:31.258 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:55:33.210 - Thread: 1 -> GC Memory: 441.0089 / 441.0089 MB 2021-06-26 15:56:03.226 - Thread: 1 -> GC Memory: 445.3432 / 445.3432 MB 2021-06-26 15:56:31.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:56:31.274 - Thread: 1 -> STATISTICS,61877.1833333518,0.008723259,0.009417534,0.0871563,0.8083677,217.6668,341.496,8.179665,2.781905,2,0,442.6163,1678.633,41718,-33299,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,442.6163,0,0 2021-06-26 15:56:31.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:56:31.274 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:56:33.243 - Thread: 1 -> GC Memory: 443.7286 / 443.7286 MB 2021-06-26 15:57:03.259 - Thread: 1 -> GC Memory: 441.687 / 441.687 MB 2021-06-26 15:57:31.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:57:31.291 - Thread: 1 -> STATISTICS,61937.1999999446,0.006897926,0.01133823,0.0871563,0.8083677,218.1398,342.0905,8.01915,2.795304,2,0,444.0264,1678.695,41938,-33305,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,444.0264,0,0 2021-06-26 15:57:31.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:57:31.291 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:57:33.275 - Thread: 1 -> GC Memory: 445.0462 / 445.0462 MB 2021-06-26 15:58:03.292 - Thread: 1 -> GC Memory: 442.6496 / 442.6496 MB 2021-06-26 15:58:31.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:58:31.308 - Thread: 1 -> STATISTICS,61997.2166665374,0.006851196,0.009144783,0.0871563,0.8083677,218.5683,342.714,7.400639,2.647342,2,0,442.8325,1678.695,41963,-33306,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,442.8325,0,0 2021-06-26 15:58:31.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:58:31.308 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:58:33.293 - Thread: 1 -> GC Memory: 443.8433 / 443.8433 MB 2021-06-26 15:58:38.258 - Thread: 1 -> Autosave initiated 2021-06-26 15:58:38.258 - Thread: 1 -> Character state: True 2021-06-26 15:58:38.258 - Thread: 1 -> IsServer: True 2021-06-26 15:58:38.258 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 15:58:38.258 - Thread: 1 -> Autosave 2021-06-26 15:58:38.258 - Thread: 1 -> Saving world - START 2021-06-26 15:58:38.258 - Thread: 1 -> Making world state snapshot. 2021-06-26 15:58:38.259 - Thread: 1 -> Before snapshot.: GC Memory: 446 B 2021-06-26 15:58:38.273 - Thread: 1 -> After snapshot.: GC Memory: 444 B 2021-06-26 15:58:38.273 - Thread: 1 -> Directory cleanup: GC Memory: 444 B 2021-06-26 15:58:38.273 - Thread: 1 -> Saving world - END 2021-06-26 15:58:38.273 - Thread: 7 -> Session snapshot save - START 2021-06-26 15:58:38.273 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 15:58:38.532 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 15:58:38.568 - Thread: 7 -> Session snapshot save - END 2021-06-26 15:59:03.309 - Thread: 1 -> GC Memory: 449.3148 / 449.3148 MB 2021-06-26 15:59:31.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 15:59:31.324 - Thread: 1 -> STATISTICS,62057.2333334072,0.006851196,0.009129524,0.0871563,0.8083677,218.979,343.2527,7.102816,2.664729,2,0,446.1834,1681.965,41963,-33560,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,446.1834,0,0 2021-06-26 15:59:31.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 15:59:31.324 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 15:59:33.325 - Thread: 1 -> GC Memory: 447.2316 / 447.2316 MB 2021-06-26 16:00:03.341 - Thread: 1 -> GC Memory: 445.5975 / 445.5975 MB 2021-06-26 16:00:31.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:00:31.340 - Thread: 1 -> STATISTICS,62117.25,0.005552292,0.00884819,0.0871563,0.8083677,219.3746,343.795,6.976325,2.809772,2,0,448.3986,1680.793,41963,-33676,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,448.3986,0,0 2021-06-26 16:00:31.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:00:31.340 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:00:33.358 - Thread: 1 -> GC Memory: 449.4557 / 449.4557 MB 2021-06-26 16:01:03.375 - Thread: 1 -> GC Memory: 446.6399 / 446.6399 MB 2021-06-26 16:01:31.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:01:31.356 - Thread: 1 -> STATISTICS,62177.2666665928,0.002874374,0.01045609,0.0871563,0.8083677,219.7488,344.3402,7.440229,2.918414,2,0,449.6141,1679.426,41963,-33857,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,449.6141,0,0 2021-06-26 16:01:31.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:01:31.356 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:01:33.391 - Thread: 1 -> GC Memory: 450.6257 / 450.6257 MB 2021-06-26 16:02:03.408 - Thread: 1 -> GC Memory: 448.2209 / 448.2209 MB 2021-06-26 16:02:31.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:02:31.373 - Thread: 1 -> STATISTICS,62237.2833331856,0.008304596,0.008729935,0.0871563,0.8083677,220.1182,344.8492,9.161507,9.719776,2,0,445.1897,1678.703,41963,-33857,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.1897,0,0 2021-06-26 16:02:31.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:02:31.373 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:02:33.425 - Thread: 1 -> GC Memory: 446.2935 / 446.2935 MB 2021-06-26 16:03:03.441 - Thread: 1 -> GC Memory: 450.102 / 450.102 MB 2021-06-26 16:03:31.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:03:31.390 - Thread: 1 -> STATISTICS,62297.3000000554,0.004339218,0.008888245,0.0871563,0.8083677,220.44,345.4029,6.637856,2.738462,2,0,446.1308,1678.703,41963,-33857,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,446.1308,0,0 2021-06-26 16:03:31.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:03:31.390 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:03:33.457 - Thread: 1 -> GC Memory: 447.1574 / 447.1574 MB 2021-06-26 16:03:38.274 - Thread: 1 -> Autosave initiated 2021-06-26 16:03:38.274 - Thread: 1 -> Character state: True 2021-06-26 16:03:38.274 - Thread: 1 -> IsServer: True 2021-06-26 16:03:38.274 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:03:38.274 - Thread: 1 -> Autosave 2021-06-26 16:03:38.274 - Thread: 1 -> Saving world - START 2021-06-26 16:03:38.274 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:03:38.274 - Thread: 1 -> Before snapshot.: GC Memory: 449 B 2021-06-26 16:03:38.293 - Thread: 1 -> After snapshot.: GC Memory: 448 B 2021-06-26 16:03:38.293 - Thread: 1 -> Directory cleanup: GC Memory: 448 B 2021-06-26 16:03:38.293 - Thread: 1 -> Saving world - END 2021-06-26 16:03:38.293 - Thread: 8 -> Session snapshot save - START 2021-06-26 16:03:38.293 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 16:03:38.555 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:03:38.588 - Thread: 8 -> Session snapshot save - END 2021-06-26 16:04:03.474 - Thread: 1 -> GC Memory: 452.478 / 452.478 MB 2021-06-26 16:04:31.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:04:31.406 - Thread: 1 -> STATISTICS,62357.3166666482,0.007309914,0.008997917,0.0871563,0.8083677,220.8607,345.9501,6.605286,2.588519,2,0,464.8839,1684.129,41963,-33857,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,464.8839,0,0 2021-06-26 16:04:31.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:04:31.406 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:04:33.490 - Thread: 1 -> GC Memory: 465.9491 / 465.9491 MB 2021-06-26 16:05:03.491 - Thread: 1 -> GC Memory: 464.4252 / 464.4252 MB 2021-06-26 16:05:31.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:05:31.422 - Thread: 1 -> STATISTICS,62417.333333241,0.007184029,0.008831978,0.0871563,0.8083677,221.2842,346.4952,7.214045,2.838553,2,0,461.4137,1684.316,41963,-33857,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,461.4137,0,0 2021-06-26 16:05:31.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:05:31.422 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:05:33.506 - Thread: 1 -> GC Memory: 456.6617 / 456.6617 MB 2021-06-26 16:06:03.523 - Thread: 1 -> GC Memory: 456.1313 / 456.1313 MB 2021-06-26 16:06:31.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:06:31.438 - Thread: 1 -> STATISTICS,62477.3499998338,0.007775307,0.003762245,0.0871563,0.8083677,221.7073,346.8842,6.861442,2.772799,2,0,458.8161,1679.125,41963,-33857,116,0,0,0,0,0,0,16.66667,0,0,100,1069628260,458.8161,0,0 2021-06-26 16:06:31.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:06:31.438 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:06:33.540 - Thread: 1 -> GC Memory: 459.8807 / 459.8807 MB 2021-06-26 16:07:03.557 - Thread: 1 -> GC Memory: 458.0572 / 458.0572 MB 2021-06-26 16:07:31.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:07:31.455 - Thread: 1 -> STATISTICS,62537.3666667036,0.003797531,0.003726959,0.0871563,0.8083677,222.0816,347.1137,6.422457,2.675507,2,0,460.5056,1679.125,42215,-33857,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,460.5056,0,0 2021-06-26 16:07:31.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:07:31.455 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:07:33.573 - Thread: 1 -> GC Memory: 461.5861 / 461.5861 MB 2021-06-26 16:08:03.574 - Thread: 1 -> GC Memory: 459.3279 / 459.3279 MB 2021-06-26 16:08:31.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:08:31.472 - Thread: 1 -> STATISTICS,62597.3833332964,0.00645256,0.005073547,0.0871563,0.8083677,222.4496,347.3644,7.649216,2.95992,2,0,461.5679,1679.125,42215,-33857,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,461.5679,0,0 2021-06-26 16:08:31.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:08:31.472 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:08:33.589 - Thread: 1 -> GC Memory: 462.6567 / 462.6567 MB 2021-06-26 16:08:38.290 - Thread: 1 -> Autosave initiated 2021-06-26 16:08:38.290 - Thread: 1 -> Character state: True 2021-06-26 16:08:38.290 - Thread: 1 -> IsServer: True 2021-06-26 16:08:38.290 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:08:38.290 - Thread: 1 -> Autosave 2021-06-26 16:08:38.290 - Thread: 1 -> Saving world - START 2021-06-26 16:08:38.290 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:08:38.290 - Thread: 1 -> Before snapshot.: GC Memory: 459 B 2021-06-26 16:08:38.309 - Thread: 1 -> After snapshot.: GC Memory: 460 B 2021-06-26 16:08:38.309 - Thread: 1 -> Directory cleanup: GC Memory: 460 B 2021-06-26 16:08:38.309 - Thread: 1 -> Saving world - END 2021-06-26 16:08:38.309 - Thread: 8 -> Session snapshot save - START 2021-06-26 16:08:38.309 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 16:08:38.566 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:08:38.601 - Thread: 8 -> Session snapshot save - END 2021-06-26 16:09:03.606 - Thread: 1 -> GC Memory: 462.2013 / 462.2013 MB 2021-06-26 16:09:31.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:09:31.488 - Thread: 1 -> STATISTICS,62657.3999998892,0.007349014,0.008702278,0.0871563,0.8083677,222.7849,347.7459,7.036734,2.712267,2,0,445.8064,1684.207,42215,-33857,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,445.8064,0,0 2021-06-26 16:09:31.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:09:31.488 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:09:33.623 - Thread: 1 -> GC Memory: 441.2078 / 441.2078 MB 2021-06-26 16:10:03.639 - Thread: 1 -> GC Memory: 444.9854 / 444.9854 MB 2021-06-26 16:10:31.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:10:31.504 - Thread: 1 -> STATISTICS,62717.416666482,0.007091522,0.009508133,0.0871563,0.8083677,223.2111,348.2885,6.887129,2.477237,2,0,444.3596,1678.98,42215,-33857,117,0,0,0,0,0,0,16.66667,0,0,100,1069628260,444.3596,0,0 2021-06-26 16:10:31.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:10:31.504 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,155,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:10:33.656 - Thread: 1 -> GC Memory: 445.4722 / 445.4722 MB 2021-06-26 16:11:03.672 - Thread: 1 -> GC Memory: 442.2948 / 442.2948 MB 2021-06-26 16:11:31.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:11:31.520 - Thread: 1 -> STATISTICS,62777.4333333518,0.008981705,0.01937771,0.0871563,0.8083677,223.7072,348.9681,8.891996,2.877208,2,0,442.9969,1678.582,42215,-33857,117,0,0,0,0,0,0,16.66667,0,0,100,1070434388,442.9969,0,0 2021-06-26 16:11:31.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:11:31.520 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:11:33.689 - Thread: 1 -> GC Memory: 444.6084 / 444.6084 MB 2021-06-26 16:12:03.705 - Thread: 1 -> GC Memory: 443.267 / 443.267 MB 2021-06-26 16:12:31.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:12:31.537 - Thread: 1 -> STATISTICS,62837.4499999446,0.009023666,0.008658409,0.0871563,0.8083677,224.2477,349.5229,7.711663,2.530174,2,0,446.3069,1678.645,42215,-33857,117,0,0,0,0,0,0,16.66667,0,0,100,1070434388,446.3069,0,0 2021-06-26 16:12:31.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:12:31.537 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:12:33.722 - Thread: 1 -> GC Memory: 441.6235 / 441.6235 MB 2021-06-26 16:13:03.739 - Thread: 1 -> GC Memory: 446.2153 / 446.2153 MB 2021-06-26 16:13:31.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:13:31.554 - Thread: 1 -> STATISTICS,62897.4666665374,0.008827209,0.009353638,0.0871563,0.8083677,224.762,350.1414,7.753894,3.02991,2,0,443.9752,1678.645,42190,-33856,117,0,0,0,0,0,0,16.66667,0,0,100,1070434388,443.9752,0,0 2021-06-26 16:13:31.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:13:31.554 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:13:33.755 - Thread: 1 -> GC Memory: 445.1738 / 445.1738 MB 2021-06-26 16:13:38.305 - Thread: 1 -> Autosave initiated 2021-06-26 16:13:38.305 - Thread: 1 -> Character state: True 2021-06-26 16:13:38.305 - Thread: 1 -> IsServer: True 2021-06-26 16:13:38.305 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:13:38.305 - Thread: 1 -> Autosave 2021-06-26 16:13:38.305 - Thread: 1 -> Saving world - START 2021-06-26 16:13:38.305 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:13:38.305 - Thread: 1 -> Before snapshot.: GC Memory: 447 B 2021-06-26 16:13:38.335 - Thread: 1 -> After snapshot.: GC Memory: 451 B 2021-06-26 16:13:38.335 - Thread: 1 -> Directory cleanup: GC Memory: 451 B 2021-06-26 16:13:38.335 - Thread: 1 -> Saving world - END 2021-06-26 16:13:38.335 - Thread: 8 -> Session snapshot save - START 2021-06-26 16:13:38.335 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 16:13:38.605 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:13:38.743 - Thread: 8 -> Session snapshot save - END 2021-06-26 16:14:03.771 - Thread: 1 -> GC Memory: 457.2669 / 457.2669 MB 2021-06-26 16:14:31.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:14:31.570 - Thread: 1 -> STATISTICS,62957.4833334072,0.007224083,0.009198189,0.0871563,0.8083677,225.2662,350.7809,7.525922,2.742928,2,0,460.7917,1685.508,42180,-33855,117,0,0,0,0,0,0,16.66667,0,0,100,1070434388,460.7917,0,0 2021-06-26 16:14:31.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:14:31.570 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:14:33.788 - Thread: 1 -> GC Memory: 461.9631 / 461.9631 MB 2021-06-26 16:15:03.804 - Thread: 1 -> GC Memory: 455.9938 / 455.9938 MB 2021-06-26 16:15:31.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:15:31.586 - Thread: 1 -> STATISTICS,63017.5,0.006876945,0.01402569,0.0871563,0.8083677,225.6783,351.3734,7.726444,2.687068,2,0,458.9182,1680.547,42022,-33730,118,0,0,0,0,0,0,16.66667,0,0,100,1070434388,458.9182,0,0 2021-06-26 16:15:31.586 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:15:31.586 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:15:33.821 - Thread: 1 -> GC Memory: 454.2953 / 454.2953 MB 2021-06-26 16:16:03.838 - Thread: 1 -> GC Memory: 457.8624 / 457.8624 MB 2021-06-26 16:16:31.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:16:31.603 - Thread: 1 -> STATISTICS,63077.5166665928,0.00685215,0.009342194,0.0871563,0.8083677,226.0895,351.9635,7.223907,2.707104,2,0,454.6417,1680.547,41903,-33664,117,0,0,0,0,0,0,16.66667,0,0,100,1070434388,454.6417,0,0 2021-06-26 16:16:31.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:16:31.603 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:16:33.854 - Thread: 1 -> GC Memory: 455.811 / 455.811 MB 2021-06-26 16:17:03.871 - Thread: 1 -> GC Memory: 453.9239 / 453.9239 MB 2021-06-26 16:17:31.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:17:31.619 - Thread: 1 -> STATISTICS,63137.5333331856,0.008611679,0.01011181,0.0871563,0.8083677,226.515,352.7376,10.10413,2.754779,2,0,453.9644,1680.547,41547,-33397,116,0,0,0,0,0,0,16.66667,0,0,100,1070434388,453.9644,0,0 2021-06-26 16:17:31.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:17:31.619 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:17:33.887 - Thread: 1 -> GC Memory: 455.8839 / 455.8839 MB 2021-06-26 16:18:03.904 - Thread: 1 -> GC Memory: 453.6338 / 453.6338 MB 2021-06-26 16:18:31.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:18:31.636 - Thread: 1 -> STATISTICS,63197.5500000554,0.009025574,0.008559227,0.0871563,0.8083677,227.0461,353.3135,8.521797,2.731982,2,0,456.4483,1680.547,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1070434388,456.4483,0,0 2021-06-26 16:18:31.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:18:31.636 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:18:33.920 - Thread: 1 -> GC Memory: 457.6611 / 457.6611 MB 2021-06-26 16:18:38.319 - Thread: 1 -> Autosave initiated 2021-06-26 16:18:38.319 - Thread: 1 -> Character state: True 2021-06-26 16:18:38.319 - Thread: 1 -> IsServer: True 2021-06-26 16:18:38.319 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:18:38.319 - Thread: 1 -> Autosave 2021-06-26 16:18:38.320 - Thread: 1 -> Saving world - START 2021-06-26 16:18:38.320 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:18:38.320 - Thread: 1 -> Before snapshot.: GC Memory: 454 B 2021-06-26 16:18:38.336 - Thread: 1 -> After snapshot.: GC Memory: 458 B 2021-06-26 16:18:38.337 - Thread: 1 -> Directory cleanup: GC Memory: 458 B 2021-06-26 16:18:38.337 - Thread: 1 -> Saving world - END 2021-06-26 16:18:38.337 - Thread: 7 -> Session snapshot save - START 2021-06-26 16:18:38.337 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 16:18:38.598 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:18:38.631 - Thread: 7 -> Session snapshot save - END 2021-06-26 16:19:03.921 - Thread: 1 -> GC Memory: 457.5022 / 457.5022 MB 2021-06-26 16:19:31.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:19:31.652 - Thread: 1 -> STATISTICS,63257.5666666482,0.009025574,0.008442879,0.0871563,0.8083677,227.5852,353.8334,8.376514,2.913539,2,0,460.4449,1679.746,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1070434388,460.4449,0,0 2021-06-26 16:19:31.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:19:31.652 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:19:33.936 - Thread: 1 -> GC Memory: 461.6579 / 461.6579 MB 2021-06-26 16:20:03.954 - Thread: 1 -> GC Memory: 459.7923 / 459.7923 MB 2021-06-26 16:20:31.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:20:31.668 - Thread: 1 -> STATISTICS,63317.583333241,0.008874893,0.008773804,0.0871563,0.8083677,228.1268,354.3546,7.995557,2.65103,2,0,462.7335,1679.746,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1070434388,462.7335,0,0 2021-06-26 16:20:31.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:20:31.668 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:20:33.969 - Thread: 1 -> GC Memory: 458.0902 / 458.0902 MB 2021-06-26 16:21:03.986 - Thread: 1 -> GC Memory: 462.2373 / 462.2373 MB 2021-06-26 16:21:31.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:21:31.685 - Thread: 1 -> STATISTICS,63377.5999998338,0.009129524,0.008452415,0.0871563,0.8083677,228.6685,354.8771,7.864931,2.65522,2,0,459.2766,1679.809,41420,-33270,112,0,0,0,0,0,0,16.66667,0,0,100,1070434388,459.2766,0,0 2021-06-26 16:21:31.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:21:31.685 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:21:33.987 - Thread: 1 -> GC Memory: 460.5057 / 460.5057 MB 2021-06-26 16:22:03.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 16:22:03.120 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-06-26 16:22:04.002 - Thread: 1 -> GC Memory: 458.9454 / 458.9454 MB 2021-06-26 16:22:13.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 16:22:13.121 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-06-26 16:22:23.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 16:22:23.120 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-06-26 16:22:31.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:22:31.701 - Thread: 1 -> STATISTICS,63437.6166667036,0.009023666,0.008419991,0.0871563,0.8083677,229.2101,355.3961,8.299094,2.770979,2,0,461.7885,1680.059,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,461.7885,0,0 2021-06-26 16:22:31.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:22:31.701 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:22:33.118 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-06-26 16:22:33.121 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-06-26 16:22:33.121 - Thread: 1 -> Next activation in 00:46:05.4567383 2021-06-26 16:22:34.019 - Thread: 1 -> GC Memory: 463.0392 / 463.0392 MB 2021-06-26 16:23:04.036 - Thread: 1 -> GC Memory: 461.2978 / 461.2978 MB 2021-06-26 16:23:31.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:23:31.718 - Thread: 1 -> STATISTICS,63497.6333332964,0.009022713,0.008241653,0.0871563,0.8083677,229.7517,355.9141,8.654193,2.654688,2,0,458.3159,1680.059,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,458.3159,0,0 2021-06-26 16:23:31.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:23:31.718 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:23:34.053 - Thread: 1 -> GC Memory: 459.536 / 459.536 MB 2021-06-26 16:23:38.335 - Thread: 1 -> Autosave initiated 2021-06-26 16:23:38.335 - Thread: 1 -> Character state: True 2021-06-26 16:23:38.335 - Thread: 1 -> IsServer: True 2021-06-26 16:23:38.335 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:23:38.335 - Thread: 1 -> Autosave 2021-06-26 16:23:38.335 - Thread: 1 -> Saving world - START 2021-06-26 16:23:38.335 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:23:38.335 - Thread: 1 -> Before snapshot.: GC Memory: 461 B 2021-06-26 16:23:38.355 - Thread: 1 -> After snapshot.: GC Memory: 461 B 2021-06-26 16:23:38.355 - Thread: 1 -> Directory cleanup: GC Memory: 461 B 2021-06-26 16:23:38.355 - Thread: 1 -> Saving world - END 2021-06-26 16:23:38.355 - Thread: 7 -> Session snapshot save - START 2021-06-26 16:23:38.355 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 16:23:38.615 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:23:38.648 - Thread: 7 -> Session snapshot save - END 2021-06-26 16:24:04.069 - Thread: 1 -> GC Memory: 444.1315 / 444.1315 MB 2021-06-26 16:24:31.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:24:31.734 - Thread: 1 -> STATISTICS,63557.6499998892,0.008919716,0.008625031,0.0871563,0.8083677,230.2932,356.4318,8.218394,2.780066,2,0,458.3875,1687.332,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,458.3875,0,0 2021-06-26 16:24:31.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:24:31.734 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:24:34.086 - Thread: 1 -> GC Memory: 459.6464 / 459.6464 MB 2021-06-26 16:25:04.101 - Thread: 1 -> GC Memory: 451.7225 / 451.7225 MB 2021-06-26 16:25:31.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:25:31.750 - Thread: 1 -> STATISTICS,63617.666666482,0.009021759,0.008235931,0.0871563,0.8083677,230.8349,356.9502,8.89093,2.76086,2,0,454.6375,1681.281,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,454.6375,0,0 2021-06-26 16:25:31.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:25:31.750 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:25:34.118 - Thread: 1 -> GC Memory: 450.0422 / 450.0422 MB 2021-06-26 16:26:04.135 - Thread: 1 -> GC Memory: 454.1456 / 454.1456 MB 2021-06-26 16:26:31.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:26:31.767 - Thread: 1 -> STATISTICS,63677.6833333518,0.008577347,0.008598328,0.0871563,0.8083677,231.376,357.4658,8.644734,2.840601,2,0,451.1071,1680.566,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,451.1071,0,0 2021-06-26 16:26:31.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:26:31.767 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:26:34.151 - Thread: 1 -> GC Memory: 452.3669 / 452.3669 MB 2021-06-26 16:27:04.168 - Thread: 1 -> GC Memory: 450.5537 / 450.5537 MB 2021-06-26 16:27:31.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:27:31.783 - Thread: 1 -> STATISTICS,63737.6999999446,0.009021759,0.008263588,0.0871563,0.8083677,231.918,357.9824,9.432488,3.069578,2,0,453.4015,1680.566,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,453.4015,0,0 2021-06-26 16:27:31.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:27:31.783 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:27:34.185 - Thread: 1 -> GC Memory: 454.6933 / 454.6933 MB 2021-06-26 16:28:04.201 - Thread: 1 -> GC Memory: 452.94 / 452.94 MB 2021-06-26 16:28:31.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:28:31.800 - Thread: 1 -> STATISTICS,63797.7166665374,0.00902462,0.008522987,0.0871563,0.8083677,232.4596,358.5002,8.500843,2.982849,2,0,455.7587,1680.246,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,455.7587,0,0 2021-06-26 16:28:31.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:28:31.800 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:28:34.217 - Thread: 1 -> GC Memory: 451.1948 / 451.1948 MB 2021-06-26 16:28:38.351 - Thread: 1 -> Autosave initiated 2021-06-26 16:28:38.351 - Thread: 1 -> Character state: True 2021-06-26 16:28:38.351 - Thread: 1 -> IsServer: True 2021-06-26 16:28:38.351 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:28:38.351 - Thread: 1 -> Autosave 2021-06-26 16:28:38.351 - Thread: 1 -> Saving world - START 2021-06-26 16:28:38.351 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:28:38.351 - Thread: 1 -> Before snapshot.: GC Memory: 453 B 2021-06-26 16:28:38.373 - Thread: 1 -> After snapshot.: GC Memory: 453 B 2021-06-26 16:28:38.373 - Thread: 1 -> Directory cleanup: GC Memory: 453 B 2021-06-26 16:28:38.374 - Thread: 1 -> Saving world - END 2021-06-26 16:28:38.374 - Thread: 8 -> Session snapshot save - START 2021-06-26 16:28:38.374 - Thread: 8 -> Checking file access for files in target dir. 2021-06-26 16:28:38.655 - Thread: 8 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:28:38.693 - Thread: 8 -> Session snapshot save - END 2021-06-26 16:29:04.234 - Thread: 1 -> GC Memory: 458.8567 / 458.8567 MB 2021-06-26 16:29:31.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:29:31.816 - Thread: 1 -> STATISTICS,63857.7333334072,0.009021759,0.008122444,0.0871563,0.8083677,233.0011,359.0166,9.106153,2.964216,2,0,455.8442,1681.883,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,455.8442,0,0 2021-06-26 16:29:31.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:29:31.816 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:29:34.251 - Thread: 1 -> GC Memory: 457.127 / 457.127 MB 2021-06-26 16:30:04.267 - Thread: 1 -> GC Memory: 461.4464 / 461.4464 MB 2021-06-26 16:30:31.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:30:31.832 - Thread: 1 -> STATISTICS,63917.75,0.00902462,0.008255005,0.0871563,0.8083677,233.5427,359.5319,9.831137,3.272726,2,0,458.3434,1681.883,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,458.3434,0,0 2021-06-26 16:30:31.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:30:31.832 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:30:34.267 - Thread: 1 -> GC Memory: 459.611 / 459.611 MB 2021-06-26 16:31:04.283 - Thread: 1 -> GC Memory: 457.8499 / 457.8499 MB 2021-06-26 16:31:31.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:31:31.849 - Thread: 1 -> STATISTICS,63977.7666665928,0.009025574,0.008364677,0.0871563,0.8083677,234.0842,360.0493,7.714586,2.591411,2,0,460.6445,1681.883,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,460.6445,0,0 2021-06-26 16:31:31.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:31:31.849 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:31:34.300 - Thread: 1 -> GC Memory: 461.9665 / 461.9665 MB 2021-06-26 16:32:04.316 - Thread: 1 -> GC Memory: 460.2055 / 460.2055 MB 2021-06-26 16:32:31.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:32:31.865 - Thread: 1 -> STATISTICS,64037.7833331856,0.009022713,0.008255005,0.0871563,0.8083677,234.6258,360.5675,8.414297,2.9045,2,0,456.8344,1679.852,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,456.8344,0,0 2021-06-26 16:32:31.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:32:31.865 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:32:34.333 - Thread: 1 -> GC Memory: 458.1779 / 458.1779 MB 2021-06-26 16:33:04.350 - Thread: 1 -> GC Memory: 462.2899 / 462.2899 MB 2021-06-26 16:33:31.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:33:31.882 - Thread: 1 -> STATISTICS,64097.8000000554,0.00902462,0.008398056,0.0871563,0.8083677,235.1674,361.0856,8.09858,2.693499,2,0,459.2188,1679.852,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,459.2188,0,0 2021-06-26 16:33:31.882 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:33:31.882 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:33:34.366 - Thread: 1 -> GC Memory: 460.5403 / 460.5403 MB 2021-06-26 16:33:38.366 - Thread: 1 -> Autosave initiated 2021-06-26 16:33:38.366 - Thread: 1 -> Character state: True 2021-06-26 16:33:38.366 - Thread: 1 -> IsServer: True 2021-06-26 16:33:38.366 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-06-26 16:33:38.366 - Thread: 1 -> Autosave 2021-06-26 16:33:38.366 - Thread: 1 -> Saving world - START 2021-06-26 16:33:38.366 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:33:38.366 - Thread: 1 -> Before snapshot.: GC Memory: 456 B 2021-06-26 16:33:38.380 - Thread: 1 -> After snapshot.: GC Memory: 460 B 2021-06-26 16:33:38.380 - Thread: 1 -> Directory cleanup: GC Memory: 460 B 2021-06-26 16:33:38.380 - Thread: 1 -> Saving world - END 2021-06-26 16:33:38.380 - Thread: 7 -> Session snapshot save - START 2021-06-26 16:33:38.380 - Thread: 7 -> Checking file access for files in target dir. 2021-06-26 16:33:38.638 - Thread: 7 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:33:38.673 - Thread: 7 -> Session snapshot save - END 2021-06-26 16:34:04.383 - Thread: 1 -> GC Memory: 466.2187 / 466.2187 MB 2021-06-26 16:34:31.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:34:31.898 - Thread: 1 -> STATISTICS,64157.8166666482,0.007910728,0.008691788,0.0871563,0.8083677,235.7039,361.6025,7.393697,2.713617,2,0,463.1817,1679.813,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,463.1817,0,0 2021-06-26 16:34:31.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:34:31.898 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:34:34.399 - Thread: 1 -> GC Memory: 464.4496 / 464.4496 MB 2021-06-26 16:35:04.416 - Thread: 1 -> GC Memory: 462.4339 / 462.4339 MB 2021-06-26 16:35:06.083 - Thread: 1 -> User left Alinotch 2021-06-26 16:35:06.083 - Thread: 1 -> Disconnected: [007...392] 2021-06-26 16:35:31.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:35:31.914 - Thread: 1 -> STATISTICS,64217.833333241,0,0,0.0871563,0.8083677,235.9112,361.8694,6.71224,2.785785,1,0,462.2133,1679.813,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,462.2133,0,0 2021-06-26 16:35:31.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:35:31.914 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:35:34.432 - Thread: 1 -> GC Memory: 463.2974 / 463.2974 MB 2021-06-26 16:36:04.448 - Thread: 1 -> GC Memory: 464.1506 / 464.1506 MB 2021-06-26 16:36:31.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-06-26 16:36:31.931 - Thread: 1 -> STATISTICS,64277.8499998338,0,0,0.0871563,0.8083677,235.9112,361.8694,6.389079,2.877958,1,0,463.959,1679.813,41168,-33270,111,0,0,0,0,0,0,16.66667,0,0,100,1070434388,463.959,0,0 2021-06-26 16:36:31.931 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-06-26 16:36:31.931 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,156,849,1020,0,0,0,0,0,0,0,0,0,0,0,384,0,10,0,0,4,456,8,0,0,0,0,0 2021-06-26 16:36:34.465 - Thread: 1 -> GC Memory: 465.0542 / 465.0542 MB 2021-06-26 16:37:01.383 - Thread: 1 -> Exiting.. 2021-06-26 16:37:01.402 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-06-26 16:37:01.405 - Thread: 1 -> MySession::Unload START 2021-06-26 16:37:01.406 - Thread: 1 -> AutoSaveInMinutes: 5 2021-06-26 16:37:01.406 - Thread: 1 -> MySandboxGame.IsDedicated: True 2021-06-26 16:37:01.406 - Thread: 1 -> IsServer: True 2021-06-26 16:37:01.406 - Thread: 1 -> Autosave in unload 2021-06-26 16:37:01.406 - Thread: 1 -> Saving world - START 2021-06-26 16:37:01.406 - Thread: 1 -> Making world state snapshot. 2021-06-26 16:37:01.406 - Thread: 1 -> Before snapshot.: GC Memory: 464 B 2021-06-26 16:37:01.424 - Thread: 1 -> After snapshot.: GC Memory: 464 B 2021-06-26 16:37:01.424 - Thread: 1 -> Directory cleanup: GC Memory: 464 B 2021-06-26 16:37:01.424 - Thread: 1 -> Saving world - END 2021-06-26 16:37:01.424 - Thread: 1 -> Session snapshot save - START 2021-06-26 16:37:01.424 - Thread: 1 -> Checking file access for files in target dir. 2021-06-26 16:37:01.697 - Thread: 1 -> Saving Sandbox world configuration file D:\TCAFiles\Users\stephenm1\2212543\Saves\Shrine of the Light\.new\Sandbox_config.sbc 2021-06-26 16:37:01.731 - Thread: 1 -> Session snapshot save - END 2021-06-26 16:37:01.744 - Thread: 1 -> Unloading Procedural World Generator 2021-06-26 16:37:02.166 - Thread: 1 -> Info: MyLights Unloading data. 2021-06-26 16:37:02.175 - Thread: 1 -> *** QuietTools v1.1 *** 2021-06-26 16:37:02.175 - Thread: 1 -> QuietTools: UnloadData - Start 2021-06-26 16:37:02.176 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillGrass volume from 0.08 to 0.5 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillIce volume from 0.08 to 0.5 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillIdle volume from 0.08 to 0.4 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillMetal volume from 0.08 to 0.4 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillRock volume from 0.08 to 0.4 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillSand volume from 0.08 to 0.5 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillSnow volume from 0.08 to 0.5 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayDrillSoil volume from 0.08 to 0.5 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayGrindIdle volume from 0.1 to 0.7 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayGrindMetal volume from 0.1 to 0.8 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayWeldIdle volume from 0.15 to 0.7 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring ArcToolPlayWeldMetal volume from 0.15 to 0.8 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayDrillIdle volume from 0.08 to 0.3 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayDrillMetal volume from 0.08 to 0.3 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayDrillRock volume from 0.08 to 0.3 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayGrindIdle volume from 0.1 to 0.3 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayGrindMetal volume from 0.1 to 0.4 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayWeldIdle volume from 0.15 to 0.2 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: Restoring RealToolPlayWeldMetal volume from 0.15 to 0.5 2021-06-26 16:37:02.177 - Thread: 1 -> QuietTools: UnloadData - End 2021-06-26 16:37:02.185 - Thread: 1 -> Network readers disposed 2021-06-26 16:37:02.391 - Thread: 1 -> Network readers disposed 2021-06-26 16:37:02.392 - Thread: 1 -> Logging off Steam... 2021-06-26 16:37:02.392 - Thread: 1 -> Shutting down server... 2021-06-26 16:37:02.749 - Thread: 1 -> Done 2021-06-26 16:37:02.750 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-26 16:37:02.758 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-26 16:37:02.758 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-26 16:37:02.759 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-26 16:37:03.056 - Thread: 1 -> MySession::Unload END