2021-06-19 17:06:30.991 - Thread: 1 -> Log Started 2021-06-19 17:06:30.992 - Thread: 1 -> Timezone (local - UTC): -5h 2021-06-19 17:06:30.992 - Thread: 1 -> App Version: 01_198_033 2021-06-19 17:06:31.003 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-06-19 17:06:31.003 - Thread: 1 -> Branch / Sandbox: SVN 2021-06-19 17:06:31.003 - Thread: 1 -> Environment.ProcessorCount: 8 2021-06-19 17:06:31.047 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-06-19 17:06:31.047 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-06-19 17:06:31.061 - Thread: 1 -> Environment.Is64BitProcess: True 2021-06-19 17:06:31.061 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-06-19 17:06:31.061 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4360.0 2021-06-19 17:06:31.061 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-06-19 17:06:31.066 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz 2021-06-19 17:06:31.066 - Thread: 1 -> IntPtr.Size: 8 2021-06-19 17:06:31.066 - Thread: 1 -> Default Culture: 2021-06-19 17:06:31.066 - Thread: 1 -> Default UI Culture: 2021-06-19 17:06:31.069 - Thread: 1 -> MyConfig.Load() - START 2021-06-19 17:06:31.071 - Thread: 1 -> Path: C:\Users\marsh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-19 17:06:31.191 - Thread: 1 -> NewNewGameScreen: False 2021-06-19 17:06:31.191 - Thread: 1 -> EnableDamageEffects: True 2021-06-19 17:06:31.191 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-06-19 17:06:31.191 - Thread: 1 -> EnableReverb: False 2021-06-19 17:06:31.191 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-06-19 17:06:31.191 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-06-19 17:06:31.191 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-06-19 17:06:31.191 - Thread: 1 -> FirstTimeRun: False 2021-06-19 17:06:31.191 - Thread: 1 -> ExperimentalMode: False 2021-06-19 17:06:31.191 - Thread: 1 -> VideoAdapter: 0 2021-06-19 17:06:31.191 - Thread: 1 -> ScreenWidth: 1366 2021-06-19 17:06:31.191 - Thread: 1 -> ScreenHeight: 768 2021-06-19 17:06:31.191 - Thread: 1 -> RefreshRate: 40002 2021-06-19 17:06:31.191 - Thread: 1 -> WindowMode: 1 2021-06-19 17:06:31.191 - Thread: 1 -> VerticalSync: 0 2021-06-19 17:06:31.191 - Thread: 1 -> FieldOfView: 70 2021-06-19 17:06:31.191 - Thread: 1 -> PostProcessingEnabled: True 2021-06-19 17:06:31.191 - Thread: 1 -> FlaresIntensity: 1 2021-06-19 17:06:31.191 - Thread: 1 -> TreeViewDistance: 500 2021-06-19 17:06:31.191 - Thread: 1 -> GrassDensity: 0 2021-06-19 17:06:31.191 - Thread: 1 -> GrassDrawDistance: 50 2021-06-19 17:06:31.191 - Thread: 1 -> AntialiasingMode: 0 2021-06-19 17:06:31.191 - Thread: 1 -> ShadowMapResolution: 0 2021-06-19 17:06:31.191 - Thread: 1 -> AmbientOcclusionEnabled: False 2021-06-19 17:06:31.191 - Thread: 1 -> TextureQuality: 0 2021-06-19 17:06:31.191 - Thread: 1 -> VoxelTextureQuality: 0 2021-06-19 17:06:31.191 - Thread: 1 -> AnisotropicFiltering: 0 2021-06-19 17:06:31.191 - Thread: 1 -> ModelQuality: 0 2021-06-19 17:06:31.191 - Thread: 1 -> VoxelQuality: 0 2021-06-19 17:06:31.191 - Thread: 1 -> ShaderQuality: 0 2021-06-19 17:06:31.191 - Thread: 1 -> LowMemSwitchToLow: 0 2021-06-19 17:06:31.191 - Thread: 1 -> FirstVTTimeRun: False 2021-06-19 17:06:31.191 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-06-19 17:06:31.191 - Thread: 1 -> GDPRConsent: True 2021-06-19 17:06:31.192 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-06-19 17:06:31.192 - Thread: 1 -> ZoomMultiplier: 0.2 2021-06-19 17:06:31.192 - Thread: 1 -> GamepadScheme: 0 2021-06-19 17:06:31.192 - Thread: 1 -> EnableTrading: True 2021-06-19 17:06:31.192 - Thread: 1 -> EnableSteamCloud: False 2021-06-19 17:06:31.192 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-06-19 17:06:31.192 - Thread: 1 -> ControlsHints: True 2021-06-19 17:06:31.192 - Thread: 1 -> GoodBotHints: True 2021-06-19 17:06:31.192 - Thread: 1 -> RotationHints: True 2021-06-19 17:06:31.192 - Thread: 1 -> AreaInteraction: True 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorColorCharacter: 2777240237 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-06-19 17:06:31.192 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-06-19 17:06:31.192 - Thread: 1 -> ShowCrosshair2: 0 2021-06-19 17:06:31.192 - Thread: 1 -> IronSightSwitchState: 1 2021-06-19 17:06:31.192 - Thread: 1 -> SpriteMainViewportScale: 1 2021-06-19 17:06:31.192 - Thread: 1 -> UiTransparency: 1 2021-06-19 17:06:31.192 - Thread: 1 -> UiBkTransparency: 0.8 2021-06-19 17:06:31.192 - Thread: 1 -> HUDBkTransparency: 0.6 2021-06-19 17:06:31.192 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-06-19 17:06:31.192 - Thread: 1 -> FirstTimeTutorials: False 2021-06-19 17:06:31.192 - Thread: 1 -> HudState: 1 2021-06-19 17:06:31.192 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-06-19 17:06:31.192 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-06-19 17:06:31.192 - Thread: 1 -> ControllerDefaultOnStart: True 2021-06-19 17:06:31.193 - Thread: 1 -> MyConfig.Load() - END 2021-06-19 17:06:31.870 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-06-19 17:06:32.242 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-06-19 17:06:32.367 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-06-19 17:06:35.684 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-06-19 17:06:35.685 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-06-19 17:06:35.687 - Thread: 1 -> Found processor count: 8 2021-06-19 17:06:35.687 - Thread: 1 -> Using processor count: 8 2021-06-19 17:06:35.844 - Thread: 1 -> All detected adapters: 2021-06-19 17:06:35.854 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=-2013392836, DeviceID=39497 2021-06-19 17:06:35.854 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-06-19 17:06:36.141 - Thread: 1 -> AdapterInfo = { 2021-06-19 17:06:36.141 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 2021-06-19 17:06:36.141 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 4107563008, Luid: 56131, rev: 1, subsys id: -2013392836, vendor id: 32902, feature_level 11.1: True 2021-06-19 17:06:36.141 - Thread: 1 -> Driver version = 27.20.100.8935 2021-06-19 17:06:36.141 - Thread: 1 -> Driver date = 20201028000000.000000-000 2021-06-19 17:06:36.141 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-19 17:06:36.141 - Thread: 1 -> AftermathSupported = False 2021-06-19 17:06:36.141 - Thread: 1 -> Adapter id = 0 2021-06-19 17:06:36.141 - Thread: 1 -> Supported = True 2021-06-19 17:06:36.141 - Thread: 1 -> RAM = 134217728 2021-06-19 17:06:36.141 - Thread: 1 -> Priority = 1 2021-06-19 17:06:36.141 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-19 17:06:36.141 - Thread: 1 -> Output is attached = True 2021-06-19 17:06:36.142 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2021-06-19 17:06:36.142 - Thread: 1 -> Display modes = { 2021-06-19 17:06:36.142 - Thread: 1 -> DXGIOutput id = 0 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1366x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1366x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> } 2021-06-19 17:06:36.143 - Thread: 1 -> } 2021-06-19 17:06:36.143 - Thread: 1 -> AdapterInfo = { 2021-06-19 17:06:36.143 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 2021-06-19 17:06:36.143 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 4107563008, Luid: 56131, rev: 1, subsys id: -2013392836, vendor id: 32902, feature_level 11.1: True 2021-06-19 17:06:36.143 - Thread: 1 -> Driver version = 27.20.100.8935 2021-06-19 17:06:36.143 - Thread: 1 -> Driver date = 20201028000000.000000-000 2021-06-19 17:06:36.143 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-19 17:06:36.143 - Thread: 1 -> AftermathSupported = False 2021-06-19 17:06:36.143 - Thread: 1 -> Adapter id = 0 2021-06-19 17:06:36.143 - Thread: 1 -> Supported = True 2021-06-19 17:06:36.143 - Thread: 1 -> RAM = 134217728 2021-06-19 17:06:36.143 - Thread: 1 -> Priority = 1 2021-06-19 17:06:36.143 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-19 17:06:36.143 - Thread: 1 -> Output is attached = True 2021-06-19 17:06:36.143 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2021-06-19 17:06:36.143 - Thread: 1 -> Display modes = { 2021-06-19 17:06:36.143 - Thread: 1 -> DXGIOutput id = 0 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 640x480@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 800x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1024x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x600@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x720@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1280x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1360x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1366x768@40.00264Hz 2021-06-19 17:06:36.143 - Thread: 1 -> 1366x768@60.00397Hz 2021-06-19 17:06:36.143 - Thread: 1 -> } 2021-06-19 17:06:36.143 - Thread: 1 -> } 2021-06-19 17:06:36.147 - Thread: 1 -> Service.IsActive: True 2021-06-19 17:06:36.148 - Thread: 1 -> Service.IsOnline: True 2021-06-19 17:06:36.148 - Thread: 1 -> Service.OwnsGame: False 2021-06-19 17:06:36.148 - Thread: 1 -> Service.UserId: 76561198821309689 2021-06-19 17:06:36.148 - Thread: 1 -> Service.UserName: Wicked_Smiley_Face 2021-06-19 17:06:36.148 - Thread: 1 -> Service.Branch: default 2021-06-19 17:06:36.148 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-06-19 17:06:36.148 - Thread: 1 -> Build version: 0.1.1.0 2021-06-19 17:06:36.178 - Thread: 1 -> MyScreenManager() 2021-06-19 17:06:36.266 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2021-06-19 17:06:36.266 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2021-06-19 17:06:36.268 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2021-06-19 17:06:36.269 - Thread: 31 -> CreateDeviceInternal - Create device 2021-06-19 17:06:36.366 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2021-06-19 17:06:36.385 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2021-06-19 17:06:36.386 - Thread: 31 -> CreateDeviceInternal create swapchain 2021-06-19 17:06:36.386 - Thread: 31 -> Mode not found: 1366x768 @ 40002 2021-06-19 17:06:38.920 - Thread: 31 -> Mode not found: 1366x768 @ 40002 2021-06-19 17:06:39.001 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-06-19 17:06:39.002 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-06-19 17:06:39.002 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-06-19 17:06:40.409 - Thread: 1 -> Preallocate - START 2021-06-19 17:06:40.413 - Thread: 1 -> MySpaceWorldGenerator - START 2021-06-19 17:06:40.420 - Thread: 1 -> MySpaceWorldGenerator - END 2021-06-19 17:06:40.420 - Thread: 1 -> MySpaceBuildComponent - START 2021-06-19 17:06:40.420 - Thread: 1 -> MySpaceBuildComponent - END 2021-06-19 17:06:40.421 - Thread: 1 -> MyEntities - START 2021-06-19 17:06:40.439 - Thread: 1 -> MyEntities - END 2021-06-19 17:06:40.439 - Thread: 1 -> MyObjectBuilder_Base - START 2021-06-19 17:06:40.439 - Thread: 1 -> MyObjectBuilder_Base - END 2021-06-19 17:06:40.439 - Thread: 1 -> MyTransparentGeometry - START 2021-06-19 17:06:40.439 - Thread: 1 -> MyTransparentGeometry - END 2021-06-19 17:06:40.439 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-06-19 17:06:40.451 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-06-19 17:06:40.451 - Thread: 1 -> MyMath - START 2021-06-19 17:06:40.451 - Thread: 1 -> MyMath - END 2021-06-19 17:06:40.451 - Thread: 1 -> MySimpleObjectDraw - START 2021-06-19 17:06:40.451 - Thread: 1 -> MySimpleObjectDraw - END 2021-06-19 17:06:40.472 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-06-19 17:06:40.472 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-06-19 17:06:40.472 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-06-19 17:06:40.549 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-06-19 17:06:40.549 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-06-19 17:06:40.550 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-06-19 17:06:40.550 - Thread: 1 -> MySyncDestructions - START 2021-06-19 17:06:40.550 - Thread: 1 -> MySyncDestructions - END 2021-06-19 17:06:40.550 - Thread: 1 -> MySyncEntity - START 2021-06-19 17:06:40.550 - Thread: 1 -> MySyncEntity - END 2021-06-19 17:06:40.550 - Thread: 1 -> MyCommandCharacter - START 2021-06-19 17:06:40.552 - Thread: 1 -> MyCommandCharacter - END 2021-06-19 17:06:40.552 - Thread: 1 -> MyCommandConsole - START 2021-06-19 17:06:40.553 - Thread: 1 -> MyCommandConsole - END 2021-06-19 17:06:40.553 - Thread: 1 -> MyCommandEntity - START 2021-06-19 17:06:40.554 - Thread: 1 -> MyCommandEntity - END 2021-06-19 17:06:40.554 - Thread: 1 -> MyAiTargetManager - START 2021-06-19 17:06:40.554 - Thread: 1 -> MyAiTargetManager - END 2021-06-19 17:06:40.554 - Thread: 1 -> MyClientDebugCommands - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyClientDebugCommands - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyDedicatedServer - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyDedicatedServer - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyDedicatedServerBase - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyDedicatedServerBase - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerBase - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerBase - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerClient - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerClient - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerClientBase - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerClientBase - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerLobby - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerLobby - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerServerBase - START 2021-06-19 17:06:40.555 - Thread: 1 -> MyMultiplayerServerBase - END 2021-06-19 17:06:40.555 - Thread: 1 -> MyServerDebugCommands - START 2021-06-19 17:06:40.556 - Thread: 1 -> MyServerDebugCommands - END 2021-06-19 17:06:40.556 - Thread: 1 -> MyAIActionsParser - START 2021-06-19 17:06:40.556 - Thread: 1 -> MyAIActionsParser - END 2021-06-19 17:06:40.556 - Thread: 1 -> MyCubeGridDefinitions - START 2021-06-19 17:06:40.620 - Thread: 1 -> MyCubeGridDefinitions - END 2021-06-19 17:06:40.620 - Thread: 1 -> MyDefinitionManager - START 2021-06-19 17:06:40.647 - Thread: 1 -> MyDefinitionManager - END 2021-06-19 17:06:40.647 - Thread: 1 -> Preallocate - END 2021-06-19 17:06:40.655 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-06-19 17:06:41.062 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-06-19 17:06:41.062 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-06-19 17:06:41.077 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-06-19 17:06:41.078 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:06:41.078 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:06:41.078 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-06-19 17:06:41.078 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-06-19 17:06:41.078 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-06-19 17:06:41.080 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-06-19 17:06:41.087 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2021-06-19 17:06:41.087 - Thread: 1 -> Win32_ComputerSystem.Model: HP Laptop 15-dy2xxx 2021-06-19 17:06:41.088 - Thread: 1 -> Virtualized: False 2021-06-19 17:06:41.093 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz 2021-06-19 17:06:41.093 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,215,126,016 bytes 2021-06-19 17:06:41.093 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-06-19 17:06:41.093 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,685,837,312 bytes 2021-06-19 17:06:41.093 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,501,084,672 bytes 2021-06-19 17:06:41.098 - Thread: 1 -> Drive C: | Capacity: 255,209,762,816 bytes | Free space: 105,805,578,240 bytes 2021-06-19 17:06:41.098 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-06-19 17:06:41.100 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-06-19 17:06:41.100 - Thread: 1 -> Installed DLCs: 2021-06-19 17:06:41.120 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-06-19 17:06:41.207 - Thread: 1 -> Havok: Physics.Init 2021-06-19 17:06:41.277 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-06-19 17:06:41.286 - Thread: 1 -> HkGameName: SpaceEngineers 2021-06-19 17:06:41.297 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-06-19 17:06:41.299 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-19 17:06:41.304 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-06-19 17:06:41.662 - Thread: 1 -> Loading scenarios 2021-06-19 17:06:41.706 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-19 17:06:41.707 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-19 17:06:42.053 - Thread: 1 -> Loading sound definitions 2021-06-19 17:06:42.095 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:06:42.095 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-19 17:06:42.103 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:06:42.103 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-19 17:06:42.104 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:06:42.104 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-19 17:06:42.104 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:06:42.104 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-19 17:06:42.104 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:06:42.104 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-19 17:06:42.105 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:06:42.105 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-19 17:06:42.110 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-19 17:06:42.110 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-19 17:06:42.111 - Thread: 1 -> Loading shadow textures definitions 2021-06-19 17:06:42.111 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-06-19 17:06:42.115 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-19 17:06:42.124 - Thread: 1 -> MyAudio.LoadData - START 2021-06-19 17:06:42.163 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speaker (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-06-19 17:06:42.273 - Thread: 1 -> MyAudio.LoadData - END 2021-06-19 17:06:42.284 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2021-06-19 17:06:42.285 - Thread: 1 -> MyGuiManager() 2021-06-19 17:06:42.290 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-19 17:06:42.484 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-19 17:06:42.545 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-19 17:06:42.583 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-06-19 17:06:42.585 - Thread: 15 -> ReloadVoxelMaterials 2021-06-19 17:06:42.649 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-19 17:06:42.649 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-19 17:06:42.649 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-19 17:06:42.680 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-06-19 17:06:42.681 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-06-19 17:06:42.682 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-06-19 17:06:42.682 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-06-19 17:06:42.682 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-06-19 17:06:42.683 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-06-19 17:06:42.683 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-06-19 17:06:42.683 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-06-19 17:06:42.740 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-06-19 17:06:42.778 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-06-19 17:06:42.781 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-06-19 17:06:42.786 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-06-19 17:06:42.801 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-06-19 17:06:42.802 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-06-19 17:06:42.802 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-06-19 17:06:42.804 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-06-19 17:06:42.808 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-06-19 17:06:42.808 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-06-19 17:06:42.811 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-06-19 17:06:42.829 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-06-19 17:06:42.834 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-06-19 17:06:42.843 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-06-19 17:06:42.898 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-06-19 17:06:42.900 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-06-19 17:06:42.923 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-06-19 17:06:42.925 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-06-19 17:06:42.926 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-06-19 17:06:42.926 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-06-19 17:06:42.932 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-06-19 17:06:42.932 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-06-19 17:06:42.935 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-06-19 17:06:42.980 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-06-19 17:06:42.990 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-06-19 17:06:43.022 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-06-19 17:06:43.030 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-06-19 17:06:43.039 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-06-19 17:06:43.043 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-06-19 17:06:43.052 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-06-19 17:06:43.062 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-06-19 17:06:43.064 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-06-19 17:06:43.065 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-06-19 17:06:43.072 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-06-19 17:06:43.097 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-06-19 17:06:43.134 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-06-19 17:06:43.143 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-06-19 17:06:43.145 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-06-19 17:06:43.147 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-06-19 17:06:43.149 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-06-19 17:06:43.150 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-06-19 17:06:43.165 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-06-19 17:06:43.174 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-06-19 17:06:43.184 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-06-19 17:06:43.254 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-06-19 17:06:43.582 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-06-19 17:06:43.617 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-06-19 17:06:43.629 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-06-19 17:06:43.637 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-06-19 17:06:43.652 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-06-19 17:06:43.656 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-06-19 17:06:43.661 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-06-19 17:06:43.664 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-06-19 17:06:43.668 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-06-19 17:06:43.689 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-06-19 17:06:43.700 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-06-19 17:06:43.732 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-06-19 17:06:43.749 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-06-19 17:06:43.766 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-06-19 17:06:43.783 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-06-19 17:06:43.809 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-06-19 17:06:43.907 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-06-19 17:06:43.963 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-06-19 17:06:44.012 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-06-19 17:06:44.098 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-06-19 17:06:44.209 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-06-19 17:06:44.341 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-06-19 17:06:44.449 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-06-19 17:06:44.613 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-06-19 17:06:44.676 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-06-19 17:06:44.700 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-06-19 17:06:44.801 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-06-19 17:06:44.821 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-06-19 17:06:44.921 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-06-19 17:06:44.946 - Thread: 1 -> Timer Frequency: 10000000 2021-06-19 17:06:44.946 - Thread: 1 -> Ticks per frame: 166667 2021-06-19 17:06:44.979 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-06-19 17:06:44.992 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-06-19 17:06:45.018 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-06-19 17:06:45.066 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-06-19 17:06:45.111 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-06-19 17:06:45.145 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-06-19 17:06:45.147 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-06-19 17:06:45.212 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-06-19 17:06:45.222 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-06-19 17:06:45.240 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-06-19 17:06:45.359 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-06-19 17:06:45.615 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-06-19 17:06:45.773 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-06-19 17:06:45.889 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-19 17:06:45.922 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-06-19 17:06:45.932 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-06-19 17:06:45.996 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-06-19 17:06:46.099 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-06-19 17:06:46.222 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-06-19 17:06:46.223 - Thread: 1 -> Flares Intensity: 1 2021-06-19 17:06:46.223 - Thread: 1 -> Field of view: 1.22173 2021-06-19 17:06:46.223 - Thread: 1 -> PostProcessingEnabled: True 2021-06-19 17:06:46.223 - Thread: 1 -> Render.GrassDensityFactor: 0 2021-06-19 17:06:46.223 - Thread: 1 -> Render.GrassDrawDistance: 50 2021-06-19 17:06:46.223 - Thread: 1 -> Render.DistanceFade: 500 2021-06-19 17:06:46.223 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-06-19 17:06:46.223 - Thread: 1 -> Render.ShadowQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2021-06-19 17:06:46.223 - Thread: 1 -> Render.TextureQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-06-19 17:06:46.223 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-06-19 17:06:46.223 - Thread: 1 -> Render.ParticleQuality: LOW 2021-06-19 17:06:46.359 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-06-19 17:06:46.360 - Thread: 1 -> Analytics session started: UserID = (2cc970e7-b935-308d-aa7f-b21713a62e8e) SessionID = (00de086b-4d5b-4c95-8f20-7f4321342426) 2021-06-19 17:06:46.362 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-19 17:06:46.456 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-06-19 17:06:46.549 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-06-19 17:06:48.803 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-19 17:06:48.804 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-19 17:06:48.835 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-19 17:06:48.835 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-06-19 17:06:52.383 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-19 17:06:53.800 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-06-19 17:06:53.801 - Thread: 42 -> LoadSession() - Start 2021-06-19 17:06:53.801 - Thread: 42 -> C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50 2021-06-19 17:06:53.808 - Thread: 42 -> Loading Sandbox world configuration file C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50\Sandbox_config.sbc 2021-06-19 17:06:55.352 - Thread: 42 -> Loading Sandbox world configuration file C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50\Sandbox_config.sbc 2021-06-19 17:06:55.370 - Thread: 42 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-19 17:06:55.393 - Thread: 1 -> CheckPoint Experimental mode: No 2021-06-19 17:06:55.393 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2021-06-19 17:06:55.396 - Thread: 1 -> LoadSession() - End 2021-06-19 17:06:55.401 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-19 17:06:55.402 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-19 17:06:55.402 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-06-19 17:06:55.403 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-06-19 17:06:55.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-06-19 17:06:55.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-06-19 17:06:55.530 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-06-19 17:06:55.532 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-06-19 17:06:55.533 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-06-19 17:06:55.666 - Thread: 1 -> RunLoadingAction - START 2021-06-19 17:06:55.692 - Thread: 1 -> Loading session: C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50 2021-06-19 17:06:56.022 - Thread: 1 -> GC Memory: 1,062,427,392 B 2021-06-19 17:06:56.033 - Thread: 1 -> Process Memory: 2,868,797,440 B 2021-06-19 17:06:56.035 - Thread: 1 -> Experimental mode: No 2021-06-19 17:06:56.035 - Thread: 1 -> Experimental mode reason: 0 2021-06-19 17:06:56.035 - Thread: 1 -> Console compatibility: No 2021-06-19 17:07:00.247 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-19 17:07:00.247 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-06-19 17:07:00.247 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2021-06-19 17:07:01.378 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-06-19 17:07:01.406 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-06-19 17:07:01.412 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-06-19 17:07:01.414 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-19 17:07:01.417 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-06-19 17:07:01.648 - Thread: 1 -> Loading scenarios 2021-06-19 17:07:01.648 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-19 17:07:01.649 - Thread: 1 -> List of used mods (0) - START 2021-06-19 17:07:01.649 - Thread: 1 -> List of used mods - END 2021-06-19 17:07:01.738 - Thread: 1 -> Loading behaviors 2021-06-19 17:07:01.739 - Thread: 1 -> Loading ammo magazines 2021-06-19 17:07:01.744 - Thread: 1 -> Loading ammo definitions 2021-06-19 17:07:01.748 - Thread: 1 -> Loading animations 2021-06-19 17:07:01.751 - Thread: 1 -> Loading animations 2021-06-19 17:07:01.753 - Thread: 1 -> Loading sound definitions 2021-06-19 17:07:01.753 - Thread: 1 -> Loading sound definitions 2021-06-19 17:07:01.753 - Thread: 1 -> Loading sound definitions 2021-06-19 17:07:01.754 - Thread: 1 -> Loading sound definitions 2021-06-19 17:07:01.754 - Thread: 1 -> Loading sound definitions 2021-06-19 17:07:01.754 - Thread: 1 -> Loading sound definitions 2021-06-19 17:07:01.754 - Thread: 1 -> Loading category classes 2021-06-19 17:07:01.755 - Thread: 1 -> Loading category classes 2021-06-19 17:07:01.755 - Thread: 1 -> Loading blueprint classes 2021-06-19 17:07:01.757 - Thread: 1 -> Loading blueprint class entries 2021-06-19 17:07:01.758 - Thread: 1 -> Loading blueprint class entries 2021-06-19 17:07:01.758 - Thread: 1 -> Loading blueprints 2021-06-19 17:07:01.761 - Thread: 1 -> Loading blueprints 2021-06-19 17:07:01.761 - Thread: 1 -> Loading agent definitions 2021-06-19 17:07:01.763 - Thread: 1 -> Loading character definitions 2021-06-19 17:07:01.782 - Thread: 1 -> Loading character definitions 2021-06-19 17:07:01.782 - Thread: 1 -> Loading components 2021-06-19 17:07:01.784 - Thread: 1 -> Loading components 2021-06-19 17:07:01.784 - Thread: 1 -> Loading configuration 2021-06-19 17:07:01.785 - Thread: 1 -> Loading container types 2021-06-19 17:07:01.788 - Thread: 1 -> Loading Contract Types 2021-06-19 17:07:01.796 - Thread: 1 -> Loading block positions 2021-06-19 17:07:01.800 - Thread: 1 -> Loading block positions 2021-06-19 17:07:01.800 - Thread: 1 -> Loading curve definitions 2021-06-19 17:07:01.806 - Thread: 1 -> Loading debris 2021-06-19 17:07:01.808 - Thread: 1 -> Loading environment items entries 2021-06-19 17:07:01.809 - Thread: 1 -> Loading decal global definitions 2021-06-19 17:07:01.809 - Thread: 1 -> Loading decal definitions 2021-06-19 17:07:01.810 - Thread: 1 -> Loading decal definitions 2021-06-19 17:07:01.810 - Thread: 1 -> Loading drone behaviors 2021-06-19 17:07:01.813 - Thread: 1 -> Loading edges 2021-06-19 17:07:01.815 - Thread: 1 -> Loading emissive color definitions 2021-06-19 17:07:01.832 - Thread: 1 -> Loading emissive color default states 2021-06-19 17:07:01.839 - Thread: 1 -> Loading animations 2021-06-19 17:07:01.839 - Thread: 1 -> Loading entity components 2021-06-19 17:07:01.860 - Thread: 1 -> Loading component containers 2021-06-19 17:07:01.882 - Thread: 1 -> Loading environment items entries 2021-06-19 17:07:01.882 - Thread: 1 -> Loading Faction Names 2021-06-19 17:07:01.884 - Thread: 1 -> Loading factions 2021-06-19 17:07:01.889 - Thread: 1 -> Loading flare definitions 2021-06-19 17:07:01.906 - Thread: 1 -> Loading gas property definitions 2021-06-19 17:07:01.907 - Thread: 1 -> Loading event definitions 2021-06-19 17:07:01.909 - Thread: 1 -> Loading physical items 2021-06-19 17:07:01.915 - Thread: 1 -> Loading chat bot responses 2021-06-19 17:07:01.985 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:07:01.985 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-19 17:07:02.000 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:07:02.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-19 17:07:02.001 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:07:02.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-19 17:07:02.001 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:07:02.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-19 17:07:02.002 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:07:02.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-19 17:07:02.002 - Thread: 1 -> GuiTextures.sbc 2021-06-19 17:07:02.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-19 17:07:02.016 - Thread: 1 -> Loading LCD texture categories 2021-06-19 17:07:02.018 - Thread: 1 -> Loading LCD texture categories 2021-06-19 17:07:02.018 - Thread: 1 -> Loading LCD texture categories 2021-06-19 17:07:02.018 - Thread: 1 -> Loading LCD texture categories 2021-06-19 17:07:02.018 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-19 17:07:02.018 - Thread: 1 -> Loading planet definition 2021-06-19 17:07:02.031 - Thread: 1 -> Loading physical items 2021-06-19 17:07:02.036 - Thread: 1 -> Loading physical items 2021-06-19 17:07:02.037 - Thread: 1 -> Loading physical material properties 2021-06-19 17:07:02.043 - Thread: 1 -> Loading pirate antennas 2021-06-19 17:07:02.045 - Thread: 1 -> Loading research blocks definitions 2021-06-19 17:07:02.047 - Thread: 1 -> Loading research groups definitions 2021-06-19 17:07:02.049 - Thread: 1 -> Loading resource distribution groups 2021-06-19 17:07:02.051 - Thread: 1 -> Loading shadow textures definitions 2021-06-19 17:07:02.051 - Thread: 1 -> Loading ship sound groups 2021-06-19 17:07:02.074 - Thread: 1 -> Loading ship sound groups 2021-06-19 17:07:02.075 - Thread: 1 -> Loading sound categories 2021-06-19 17:07:02.080 - Thread: 1 -> Loading stat definitions 2021-06-19 17:07:02.081 - Thread: 1 -> Loading grid creators 2021-06-19 17:07:02.083 - Thread: 1 -> Loading transparent material properties 2021-06-19 17:07:02.085 - Thread: 1 -> Loading planet definition 2021-06-19 17:07:02.085 - Thread: 1 -> Loading voxel map storage definitions 2021-06-19 17:07:02.089 - Thread: 1 -> Loading voxel material definitions 2021-06-19 17:07:02.091 - Thread: 1 -> Loading voxel material definitions 2021-06-19 17:07:02.091 - Thread: 1 -> Loading voxel material definitions 2021-06-19 17:07:02.091 - Thread: 1 -> Loading voxel material definitions 2021-06-19 17:07:02.091 - Thread: 1 -> Loading Weather Effects 2021-06-19 17:07:02.098 - Thread: 1 -> Audio effects definitions 2021-06-19 17:07:02.104 - Thread: 1 -> Loading environment items definitions 2021-06-19 17:07:02.108 - Thread: 1 -> Loading environment items definitions 2021-06-19 17:07:02.108 - Thread: 1 -> Loading physical material properties 2021-06-19 17:07:02.116 - Thread: 1 -> Loading particle effect definitions 2021-06-19 17:07:02.256 - Thread: 1 -> Loading particle effect definitions 2021-06-19 17:07:02.257 - Thread: 1 -> Loading environment item definitions 2021-06-19 17:07:02.266 - Thread: 1 -> Loading weapon definitions 2021-06-19 17:07:02.304 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.367 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.368 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.436 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.452 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.452 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.453 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.470 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.472 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.474 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.475 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.478 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.479 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.480 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.481 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.487 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.488 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.489 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.491 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.492 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.494 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.505 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.506 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.507 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.513 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.513 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.514 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.517 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.518 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.518 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.519 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.520 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.522 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.523 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.525 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.533 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.535 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.538 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.540 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.541 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.543 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.551 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.554 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.558 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.570 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.574 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.577 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.578 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.580 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.581 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.584 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.587 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.591 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.595 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.599 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.600 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.604 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.608 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.618 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.618 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.622 - Thread: 1 -> Loading cube blocks 2021-06-19 17:07:02.623 - Thread: 1 -> Created block definitions 2021-06-19 17:07:02.628 - Thread: 1 -> Loading block variant groups 2021-06-19 17:07:02.632 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-06-19 17:07:02.634 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-06-19 17:07:02.634 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-06-19 17:07:02.646 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-06-19 17:07:02.648 - Thread: 1 -> Loading asteroid generators 2021-06-19 17:07:02.651 - Thread: 1 -> Loading spawn groups 2021-06-19 17:07:02.658 - Thread: 1 -> Loading drop containers 2021-06-19 17:07:02.660 - Thread: 1 -> Loading spawn groups 2021-06-19 17:07:02.661 - Thread: 1 -> Loading spawn groups 2021-06-19 17:07:02.661 - Thread: 1 -> Loading radial menu definitions 2021-06-19 17:07:02.694 - Thread: 1 -> Loading respawn ships 2021-06-19 17:07:02.697 - Thread: 1 -> Loading spawn groups 2021-06-19 17:07:02.697 - Thread: 1 -> Loading wheel speeds 2021-06-19 17:07:02.792 - Thread: 1 -> MyAudio.UnloadData - START 2021-06-19 17:07:02.809 - Thread: 1 -> MyAudio.UnloadData - END 2021-06-19 17:07:02.809 - Thread: 1 -> MyAudio.LoadData - START 2021-06-19 17:07:02.838 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speaker (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-06-19 17:07:03.473 - Thread: 1 -> MyAudio.LoadData - END 2021-06-19 17:07:03.645 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-06-19 17:07:03.703 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:07:03.797 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:07:03.798 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:07:03.798 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:07:03.823 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-19 17:07:04.564 - Thread: 41 -> External debugger: listening... 2021-06-19 17:07:04.622 - Thread: 1 -> MyLights.LoadData() - START 2021-06-19 17:07:04.628 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-06-19 17:07:04.628 - Thread: 1 -> MyLights.LoadData() - END 2021-06-19 17:07:04.628 - Thread: 1 -> Info: MyLights initialized. 2021-06-19 17:07:04.629 - Thread: 1 -> MyExplosions.LoadData() - START 2021-06-19 17:07:04.643 - Thread: 1 -> MyExplosions.LoadData() - END 2021-06-19 17:07:04.816 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-06-19 17:07:04.817 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-06-19 17:07:04.911 - Thread: 1 -> Loading Procedural World Generator 2021-06-19 17:07:04.914 - Thread: 1 -> Loading Procedural World Generator: Seed = '1041586795' = 1041586795, Density = 0.1 2021-06-19 17:07:05.110 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-06-19 17:07:05.392 - Thread: 1 -> Loading voxel storage from file 'C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50\BaseAsteroid1.vx2' 2021-06-19 17:07:07.461 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\pistol_pose_fp_ironsight_endfix.mwm. 2021-06-19 17:07:07.467 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-06-19 17:07:07.468 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-06-19 17:07:08.033 - Thread: 1 -> Entities loaded & initialized 2021-06-19 17:07:08.248 - Thread: 1 -> Checkpoint.CameraAttachedTo: 114148075504272106 2021-06-19 17:07:08.293 - Thread: 1 -> MySession.Static.LogSettings - START 2021-06-19 17:07:08.294 - Thread: 1 -> Name = Lone Survivor 2021-06-19 16-50 2021-06-19 17:07:08.294 - Thread: 1 -> Description = 2021-06-19 17:07:08.294 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:19 2021-06-19 17:07:08.294 - Thread: 1 -> Password = 2021-06-19 17:07:08.294 - Thread: 1 -> CurrentPath = C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50 2021-06-19 17:07:08.294 - Thread: 1 -> WorkshopId = 2021-06-19 17:07:08.294 - Thread: 1 -> CameraController = Default_Astronaut 2021-06-19 17:07:08.294 - Thread: 1 -> ThumbPath = C:\Users\marsh\AppData\Roaming\SpaceEngineers\Saves\76561198821309689\Lone Survivor 2021-06-19 16-50\thumb.jpg 2021-06-19 17:07:08.307 - Thread: 1 -> Settings: 2021-06-19 17:07:08.308 - Thread: 1 -> GameMode = Creative 2021-06-19 17:07:08.308 - Thread: 1 -> MaxPlayers = 4 2021-06-19 17:07:08.308 - Thread: 1 -> OnlineMode = FRIENDS 2021-06-19 17:07:08.308 - Thread: 1 -> TotalPCU = 100000 2021-06-19 17:07:08.308 - Thread: 1 -> PiratePCU = 50000 2021-06-19 17:07:08.308 - Thread: 1 -> AutoHealing = True 2021-06-19 17:07:08.308 - Thread: 1 -> WeaponsEnabled = True 2021-06-19 17:07:08.308 - Thread: 1 -> ThrusterDamage = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableSpectator = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableCopyPaste = True 2021-06-19 17:07:08.308 - Thread: 1 -> MaxFloatingObjects = 56 2021-06-19 17:07:08.308 - Thread: 1 -> MaxGridSize = 0 2021-06-19 17:07:08.308 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-06-19 17:07:08.308 - Thread: 1 -> CargoShipsEnabled = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnvironmentHostility = NORMAL 2021-06-19 17:07:08.308 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-06-19 17:07:08.308 - Thread: 1 -> InventorySizeMultiplier = 3 2021-06-19 17:07:08.308 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-06-19 17:07:08.308 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-06-19 17:07:08.308 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-06-19 17:07:08.308 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-06-19 17:07:08.308 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-06-19 17:07:08.308 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-06-19 17:07:08.308 - Thread: 1 -> ClientCanSave = False 2021-06-19 17:07:08.308 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-06-19 17:07:08.308 - Thread: 1 -> PermanentDeath = False 2021-06-19 17:07:08.308 - Thread: 1 -> DestructibleBlocks = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableScripts = False 2021-06-19 17:07:08.308 - Thread: 1 -> AutoSaveInMinutes = 5 2021-06-19 17:07:08.308 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-06-19 17:07:08.308 - Thread: 1 -> ProceduralDensity = 0.1 2021-06-19 17:07:08.308 - Thread: 1 -> ProceduralSeed = 1041586795 2021-06-19 17:07:08.308 - Thread: 1 -> DestructibleBlocks = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableIngameScripts = False 2021-06-19 17:07:08.308 - Thread: 1 -> ViewDistance = 15000 2021-06-19 17:07:08.308 - Thread: 1 -> Voxel destruction = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableStructuralSimulation = False 2021-06-19 17:07:08.308 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-06-19 17:07:08.308 - Thread: 1 -> EnableContainerDrops = True 2021-06-19 17:07:08.308 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-06-19 17:07:08.308 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-06-19 17:07:08.308 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableSubgridDamage = False 2021-06-19 17:07:08.308 - Thread: 1 -> SyncDistance = 3000 2021-06-19 17:07:08.308 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-06-19 17:07:08.308 - Thread: 1 -> AFKTimeoutMin = 0 2021-06-19 17:07:08.308 - Thread: 1 -> StopGridsPeriodMin = 15 2021-06-19 17:07:08.308 - Thread: 1 -> MaxPlanets = 99 2021-06-19 17:07:08.308 - Thread: 1 -> MaxBackupSaves = 5 2021-06-19 17:07:08.308 - Thread: 1 -> MaxFactionsCount = 0 2021-06-19 17:07:08.308 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-06-19 17:07:08.308 - Thread: 1 -> RespawnShipDelete = False 2021-06-19 17:07:08.308 - Thread: 1 -> WorldSizeKm = 0 2021-06-19 17:07:08.308 - Thread: 1 -> ResetOwnership = False 2021-06-19 17:07:08.308 - Thread: 1 -> RealisticSound = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableSaving = True 2021-06-19 17:07:08.308 - Thread: 1 -> InfiniteAmmo = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableToolShake = True 2021-06-19 17:07:08.308 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-06-19 17:07:08.308 - Thread: 1 -> OffensiveWordsFiltering = False 2021-06-19 17:07:08.308 - Thread: 1 -> UseConsolePCU = False 2021-06-19 17:07:08.308 - Thread: 1 -> PredefinedAsteroids = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-06-19 17:07:08.308 - Thread: 1 -> FamilySharing = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnablePcuTrading = True 2021-06-19 17:07:08.308 - Thread: 1 -> SuppressedWarnings = 2021-06-19 17:07:08.308 - Thread: 1 -> SimplifiedSimulation = False 2021-06-19 17:07:08.308 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-06-19 17:07:08.308 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-06-19 17:07:08.308 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-06-19 17:07:08.308 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-06-19 17:07:08.308 - Thread: 1 -> TradeFactionsCount = 15 2021-06-19 17:07:08.308 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-06-19 17:07:08.308 - Thread: 1 -> WeatherSystem = True 2021-06-19 17:07:08.308 - Thread: 1 -> DepositSizeDenominator = 30 2021-06-19 17:07:08.308 - Thread: 1 -> DepositsCountCoefficient = 2 2021-06-19 17:07:08.308 - Thread: 1 -> EnableEconomy = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableBountyContracts = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableSupergridding = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableAutorespawn = True 2021-06-19 17:07:08.308 - Thread: 1 -> OptimalSpawnDistance = 900 2021-06-19 17:07:08.308 - Thread: 1 -> EnableGoodBotHints = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableResearch = True 2021-06-19 17:07:08.308 - Thread: 1 -> VoxelAgeThreshold = 24 2021-06-19 17:07:08.308 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-06-19 17:07:08.308 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-06-19 17:07:08.308 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-06-19 17:07:08.308 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-06-19 17:07:08.308 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-06-19 17:07:08.308 - Thread: 1 -> OptimalGridCount = 0 2021-06-19 17:07:08.308 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-06-19 17:07:08.308 - Thread: 1 -> BlockCountThreshold = 20 2021-06-19 17:07:08.308 - Thread: 1 -> TrashFlagsValue = 7706 2021-06-19 17:07:08.308 - Thread: 1 -> TrashRemovalEnabled = True 2021-06-19 17:07:08.308 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-06-19 17:07:08.308 - Thread: 1 -> EnableVoxelHand = True 2021-06-19 17:07:08.308 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableScripterRole = False 2021-06-19 17:07:08.308 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-06-19 17:07:08.308 - Thread: 1 -> FloraDensityMultiplier = 1 2021-06-19 17:07:08.308 - Thread: 1 -> EnableSpiders = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableWolfs = False 2021-06-19 17:07:08.308 - Thread: 1 -> EnableDrones = True 2021-06-19 17:07:08.308 - Thread: 1 -> MaxDrones = 5 2021-06-19 17:07:08.308 - Thread: 1 -> StartInRespawnScreen = False 2021-06-19 17:07:08.308 - Thread: 1 -> SpawnWithTools = True 2021-06-19 17:07:08.308 - Thread: 1 -> EnableJetpack = True 2021-06-19 17:07:08.308 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-06-19 17:07:08.308 - Thread: 1 -> PhysicsIterations = 8 2021-06-19 17:07:08.309 - Thread: 1 -> CanJoinRunning = False 2021-06-19 17:07:08.309 - Thread: 1 -> Scenario = False 2021-06-19 17:07:08.309 - Thread: 1 -> ScenarioEditMode = False 2021-06-19 17:07:08.309 - Thread: 1 -> EnableRespawnShips = True 2021-06-19 17:07:08.309 - Thread: 1 -> EnableSunRotation = True 2021-06-19 17:07:08.309 - Thread: 1 -> StationVoxelSupport = False 2021-06-19 17:07:08.309 - Thread: 1 -> EnableConvertToStation = True 2021-06-19 17:07:08.309 - Thread: 1 -> EnableEncounters = True 2021-06-19 17:07:08.309 - Thread: 1 -> Enable3rdPersonView = True 2021-06-19 17:07:08.309 - Thread: 1 -> EnableOxygenPressurization = True 2021-06-19 17:07:08.309 - Thread: 1 -> EnableOxygen = True 2021-06-19 17:07:08.309 - Thread: 1 -> ExperimentalMode = False 2021-06-19 17:07:08.309 - Thread: 1 -> ExperimentalModeReason = 0 2021-06-19 17:07:08.309 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-06-19 17:07:08.309 - Thread: 1 -> EnableRecoil = True 2021-06-19 17:07:08.309 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-06-19 17:07:08.309 - Thread: 1 -> MySession.Static.LogSettings - END 2021-06-19 17:07:08.398 - Thread: 1 -> Analytics ids for user ([007...689]): User = (2cc970e7-b935-308d-aa7f-b21713a62e8e) Session = (00de086b-4d5b-4c95-8f20-7f4321342426). 2021-06-19 17:07:08.411 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-06-19 17:07:08.492 - Thread: 1 -> Session loaded 2021-06-19 17:07:08.492 - Thread: 1 -> RunLoadingAction - END 2021-06-19 17:07:08.494 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-06-19 17:07:08.496 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-06-19 17:07:08.500 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-06-19 17:07:08.502 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-06-19 17:07:08.502 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-06-19 17:07:08.533 - Thread: 1 -> Updating continues. 2021-06-19 17:07:14.205 - Thread: 1 -> GC Memory: 1721.952 / 1721.952 MB 2021-06-19 17:07:16.378 - Thread: 1 -> Loading duration: 20.848177 2021-06-19 17:07:16.685 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-06-19 17:07:16.685 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-06-19 17:07:16.715 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-06-19 17:07:25.446 - Thread: 31 -> Exception in render! Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.ClearState() at VRage.Render11.RenderContext.Internal.MyRenderContextState.Clear() at VRage.Render11.RenderContext.MyRenderContext.ClearState() at VRage.Render11.Render.MyRenderScheduler.Done() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-06-19 17:07:25.494 - Thread: 31 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 69 InstanceBuffers: 3 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 3 Actor Components MyLightComponent: 17 MyRenderVoxelActor: 6 MyInstanceComponent: 18 MyResourcePrioritizationComponent: 180 MyRenderableComponent: 24 MySkinningComponent: 1 MyVoxelCellComponent: 134 2021-06-19 17:07:28.547 - Thread: 31 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.ClearState() at VRage.Render11.RenderContext.Internal.MyRenderContextState.Clear() at VRage.Render11.RenderContext.MyRenderContext.ClearState() at VRage.Render11.Render.MyRenderScheduler.Done() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-06-19 17:07:28.548 - Thread: 31 -> Showing message 2021-06-19 17:07:29.368 - Thread: 31 -> ================================== CRASH INFO ================================== AppVersion: 01_198_033 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 58 PCUCount: 1183 IsHang: False GCMemory: 1446 GCMemoryAllocated: 1446 HWAvailableMemory: 1230 ProcessPrivateMemory: 3754 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-06-19 17:07:29.368 - Thread: 31 -> Log Closed