2021-06-21 09:54:45.088 - Thread: 1 -> Log Started 2021-06-21 09:54:45.089 - Thread: 1 -> Timezone (local - UTC): 2h 2021-06-21 09:54:45.089 - Thread: 1 -> App Version: 01_198_033 2021-06-21 09:54:45.138 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-06-21 09:54:45.138 - Thread: 1 -> Branch / Sandbox: SVN 2021-06-21 09:54:45.138 - Thread: 1 -> Environment.ProcessorCount: 12 2021-06-21 09:54:45.223 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2021-06-21 09:54:45.223 - Thread: 1 -> Environment.CommandLine: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-06-21 09:54:45.224 - Thread: 1 -> Environment.Is64BitProcess: True 2021-06-21 09:54:45.224 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-06-21 09:54:45.224 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4360.0 2021-06-21 09:54:45.224 - Thread: 1 -> Environment.CurrentDirectory: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Bin64 2021-06-21 09:54:45.228 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2021-06-21 09:54:45.228 - Thread: 1 -> IntPtr.Size: 8 2021-06-21 09:54:45.228 - Thread: 1 -> Default Culture: 2021-06-21 09:54:45.228 - Thread: 1 -> Default UI Culture: 2021-06-21 09:54:45.228 - Thread: 1 -> MyConfig.Load() - START 2021-06-21 09:54:45.230 - Thread: 1 -> Path: C:\Users\Sven\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-21 09:54:45.665 - Thread: 1 -> EnableDamageEffects: True 2021-06-21 09:54:45.665 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-06-21 09:54:45.665 - Thread: 1 -> EnableReverb: False 2021-06-21 09:54:45.665 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-06-21 09:54:45.665 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-06-21 09:54:45.665 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-06-21 09:54:45.665 - Thread: 1 -> FirstTimeRun: False 2021-06-21 09:54:45.665 - Thread: 1 -> ExperimentalMode: False 2021-06-21 09:54:45.665 - Thread: 1 -> VideoAdapter: 0 2021-06-21 09:54:45.665 - Thread: 1 -> ScreenWidth: 1920 2021-06-21 09:54:45.665 - Thread: 1 -> ScreenHeight: 1080 2021-06-21 09:54:45.665 - Thread: 1 -> RefreshRate: 60000 2021-06-21 09:54:45.665 - Thread: 1 -> WindowMode: 2 2021-06-21 09:54:45.665 - Thread: 1 -> VerticalSync: 1 2021-06-21 09:54:45.665 - Thread: 1 -> FieldOfView: 70 2021-06-21 09:54:45.665 - Thread: 1 -> PostProcessingEnabled: True 2021-06-21 09:54:45.665 - Thread: 1 -> FlaresIntensity: 1 2021-06-21 09:54:45.665 - Thread: 1 -> TreeViewDistance: 1998 2021-06-21 09:54:45.665 - Thread: 1 -> GrassDensity: 3 2021-06-21 09:54:45.665 - Thread: 1 -> GrassDrawDistance: 1000 2021-06-21 09:54:45.665 - Thread: 1 -> AntialiasingMode: 1 2021-06-21 09:54:45.665 - Thread: 1 -> ShadowMapResolution: 2 2021-06-21 09:54:45.665 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-06-21 09:54:45.665 - Thread: 1 -> TextureQuality: 2 2021-06-21 09:54:45.665 - Thread: 1 -> AnisotropicFiltering: 4 2021-06-21 09:54:45.665 - Thread: 1 -> ModelQuality: 2 2021-06-21 09:54:45.665 - Thread: 1 -> VoxelQuality: 2 2021-06-21 09:54:45.665 - Thread: 1 -> ShaderQuality: 2 2021-06-21 09:54:45.665 - Thread: 1 -> LowMemSwitchToLow: 0 2021-06-21 09:54:45.665 - Thread: 1 -> FirstVTTimeRun: False 2021-06-21 09:54:45.665 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-06-21 09:54:45.665 - Thread: 1 -> GDPRConsent: True 2021-06-21 09:54:45.666 - Thread: 1 -> GDPRConsentSent: True 2021-06-21 09:54:45.666 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-06-21 09:54:45.666 - Thread: 1 -> ShowCrosshair: True 2021-06-21 09:54:45.666 - Thread: 1 -> EnableSteamCloud: False 2021-06-21 09:54:45.666 - Thread: 1 -> UiTransparency: 1 2021-06-21 09:54:45.666 - Thread: 1 -> UiBkTransparency: 0.9664629 2021-06-21 09:54:45.666 - Thread: 1 -> HUDBkTransparency: 0.6 2021-06-21 09:54:45.666 - Thread: 1 -> Language: 0 2021-06-21 09:54:45.666 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-06-21 09:54:45.666 - Thread: 1 -> ControlsHints: True 2021-06-21 09:54:45.666 - Thread: 1 -> GoodBotHints: False 2021-06-21 09:54:45.666 - Thread: 1 -> RotationHints: True 2021-06-21 09:54:45.666 - Thread: 1 -> GameVolume: 0.5060425 2021-06-21 09:54:45.666 - Thread: 1 -> Music_Volume: 0 2021-06-21 09:54:45.666 - Thread: 1 -> VoiceChatVolume: 1 2021-06-21 09:54:45.666 - Thread: 1 -> HudWarnings: True 2021-06-21 09:54:45.666 - Thread: 1 -> VoiceChat: False 2021-06-21 09:54:45.666 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-06-21 09:54:45.666 - Thread: 1 -> EnableDynamicMusic: True 2021-06-21 09:54:45.666 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-06-21 09:54:45.666 - Thread: 1 -> EnableDoppler: True 2021-06-21 09:54:45.666 - Thread: 1 -> FirstTimeTutorials: False 2021-06-21 09:54:45.666 - Thread: 1 -> HudState: 1 2021-06-21 09:54:45.666 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-06-21 09:54:45.666 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-06-21 09:54:45.666 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-06-21 09:54:45.666 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-06-21 09:54:45.666 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-06-21 09:54:45.666 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-06-21 09:54:45.666 - Thread: 1 -> VoxelTextureQuality: 2 2021-06-21 09:54:45.666 - Thread: 1 -> ControllerDefaultOnStart: False 2021-06-21 09:54:45.666 - Thread: 1 -> EnableTrading: True 2021-06-21 09:54:45.666 - Thread: 1 -> AreaInteraction: True 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-06-21 09:54:45.666 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-06-21 09:54:45.666 - Thread: 1 -> ShowCrosshair2: 0 2021-06-21 09:54:45.666 - Thread: 1 -> IronSightSwitchState: 1 2021-06-21 09:54:45.666 - Thread: 1 -> SpriteMainViewportScale: 1 2021-06-21 09:54:45.666 - Thread: 1 -> MyConfig.Load() - END 2021-06-21 09:54:50.361 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-06-21 09:54:50.597 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-06-21 09:54:50.660 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-06-21 09:54:50.663 - Thread: 1 -> Found processor count: 6 2021-06-21 09:54:50.663 - Thread: 1 -> Using processor count: 6 2021-06-21 09:54:51.054 - Thread: 1 -> All detected adapters: 2021-06-21 09:54:51.056 - Thread: 1 -> Radeon (TM) RX 470 Graphics - VendorID=4098, SubsystemID=-481880245, DeviceID=26591 2021-06-21 09:54:51.056 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-06-21 09:54:51.305 - Thread: 1 -> AdapterInfo = { 2021-06-21 09:54:51.305 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY3 2021-06-21 09:54:51.305 - Thread: 1 -> Description = dev id: 26591, mem: 8568791040, shared mem: 17143711744, Luid: 49383, rev: 207, subsys id: -481880245, vendor id: 4098, feature_level 11.1: True 2021-06-21 09:54:51.305 - Thread: 1 -> Driver version = 27.20.14501.24001 2021-06-21 09:54:51.305 - Thread: 1 -> Driver date = 20201125000000.000000-000 2021-06-21 09:54:51.305 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-21 09:54:51.305 - Thread: 1 -> AftermathSupported = False 2021-06-21 09:54:51.306 - Thread: 1 -> Adapter id = 0 2021-06-21 09:54:51.306 - Thread: 1 -> Supported = True 2021-06-21 09:54:51.306 - Thread: 1 -> RAM = 8568791040 2021-06-21 09:54:51.306 - Thread: 1 -> Priority = 2 2021-06-21 09:54:51.306 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-21 09:54:51.306 - Thread: 1 -> Output is attached = True 2021-06-21 09:54:51.306 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-06-21 09:54:51.306 - Thread: 1 -> Display modes = { 2021-06-21 09:54:51.306 - Thread: 1 -> DXGIOutput id = 0 2021-06-21 09:54:51.306 - Thread: 1 -> 640x480@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 800x600@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 800x600@56Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1024x768@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1280x800@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1280x960@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1280x1024@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1440x900@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1600x1200@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1680x1050@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.306 - Thread: 1 -> } 2021-06-21 09:54:51.306 - Thread: 1 -> } 2021-06-21 09:54:51.306 - Thread: 1 -> AdapterInfo = { 2021-06-21 09:54:51.306 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY3 2021-06-21 09:54:51.306 - Thread: 1 -> Description = dev id: 26591, mem: 8568791040, shared mem: 17143711744, Luid: 49383, rev: 207, subsys id: -481880245, vendor id: 4098, feature_level 11.1: True 2021-06-21 09:54:51.306 - Thread: 1 -> Driver version = 27.20.14501.24001 2021-06-21 09:54:51.306 - Thread: 1 -> Driver date = 20201125000000.000000-000 2021-06-21 09:54:51.306 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-21 09:54:51.306 - Thread: 1 -> AftermathSupported = False 2021-06-21 09:54:51.306 - Thread: 1 -> Adapter id = 0 2021-06-21 09:54:51.306 - Thread: 1 -> Supported = True 2021-06-21 09:54:51.306 - Thread: 1 -> RAM = 8568791040 2021-06-21 09:54:51.306 - Thread: 1 -> Priority = 2 2021-06-21 09:54:51.306 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-21 09:54:51.306 - Thread: 1 -> Output is attached = True 2021-06-21 09:54:51.306 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-06-21 09:54:51.306 - Thread: 1 -> Display modes = { 2021-06-21 09:54:51.307 - Thread: 1 -> DXGIOutput id = 0 2021-06-21 09:54:51.307 - Thread: 1 -> 640x480@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 800x600@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 800x600@56Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1024x768@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1280x800@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1280x960@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1280x1024@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1440x900@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1600x1200@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1680x1050@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.307 - Thread: 1 -> } 2021-06-21 09:54:51.307 - Thread: 1 -> } 2021-06-21 09:54:51.307 - Thread: 1 -> AdapterInfo = { 2021-06-21 09:54:51.307 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY1 2021-06-21 09:54:51.307 - Thread: 1 -> Description = dev id: 26591, mem: 8568791040, shared mem: 17143711744, Luid: 49383, rev: 207, subsys id: -481880245, vendor id: 4098, feature_level 11.1: True 2021-06-21 09:54:51.307 - Thread: 1 -> Driver version = 27.20.14501.24001 2021-06-21 09:54:51.307 - Thread: 1 -> Driver date = 20201125000000.000000-000 2021-06-21 09:54:51.307 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-21 09:54:51.307 - Thread: 1 -> AftermathSupported = False 2021-06-21 09:54:51.307 - Thread: 1 -> Adapter id = 0 2021-06-21 09:54:51.307 - Thread: 1 -> Supported = True 2021-06-21 09:54:51.307 - Thread: 1 -> RAM = 8568791040 2021-06-21 09:54:51.307 - Thread: 1 -> Priority = 2 2021-06-21 09:54:51.307 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-21 09:54:51.307 - Thread: 1 -> Output is attached = True 2021-06-21 09:54:51.307 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2021-06-21 09:54:51.307 - Thread: 1 -> Display modes = { 2021-06-21 09:54:51.308 - Thread: 1 -> DXGIOutput id = 1 2021-06-21 09:54:51.308 - Thread: 1 -> 640x480@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 640x480@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x480@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x480@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x576@50Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 800x600@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 800x600@56Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1024x768@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x720@50Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x800@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x960@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x1024@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1440x900@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1600x1200@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1680x1050@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> } 2021-06-21 09:54:51.308 - Thread: 1 -> } 2021-06-21 09:54:51.308 - Thread: 1 -> AdapterInfo = { 2021-06-21 09:54:51.308 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY1 2021-06-21 09:54:51.308 - Thread: 1 -> Description = dev id: 26591, mem: 8568791040, shared mem: 17143711744, Luid: 49383, rev: 207, subsys id: -481880245, vendor id: 4098, feature_level 11.1: True 2021-06-21 09:54:51.308 - Thread: 1 -> Driver version = 27.20.14501.24001 2021-06-21 09:54:51.308 - Thread: 1 -> Driver date = 20201125000000.000000-000 2021-06-21 09:54:51.308 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-21 09:54:51.308 - Thread: 1 -> AftermathSupported = False 2021-06-21 09:54:51.308 - Thread: 1 -> Adapter id = 0 2021-06-21 09:54:51.308 - Thread: 1 -> Supported = True 2021-06-21 09:54:51.308 - Thread: 1 -> RAM = 8568791040 2021-06-21 09:54:51.308 - Thread: 1 -> Priority = 2 2021-06-21 09:54:51.308 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-21 09:54:51.308 - Thread: 1 -> Output is attached = True 2021-06-21 09:54:51.308 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2021-06-21 09:54:51.308 - Thread: 1 -> Display modes = { 2021-06-21 09:54:51.308 - Thread: 1 -> DXGIOutput id = 1 2021-06-21 09:54:51.308 - Thread: 1 -> 640x480@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 640x480@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x480@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x480@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x576@50Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 800x600@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 800x600@56Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1024x768@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x720@50Hz 2021-06-21 09:54:51.308 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x800@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x960@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x1024@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1440x900@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1600x1200@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1680x1050@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> } 2021-06-21 09:54:51.309 - Thread: 1 -> } 2021-06-21 09:54:51.309 - Thread: 1 -> AdapterInfo = { 2021-06-21 09:54:51.309 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY2 2021-06-21 09:54:51.309 - Thread: 1 -> Description = dev id: 26591, mem: 8568791040, shared mem: 17143711744, Luid: 49383, rev: 207, subsys id: -481880245, vendor id: 4098, feature_level 11.1: True 2021-06-21 09:54:51.309 - Thread: 1 -> Driver version = 27.20.14501.24001 2021-06-21 09:54:51.309 - Thread: 1 -> Driver date = 20201125000000.000000-000 2021-06-21 09:54:51.309 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-21 09:54:51.309 - Thread: 1 -> AftermathSupported = False 2021-06-21 09:54:51.309 - Thread: 1 -> Adapter id = 0 2021-06-21 09:54:51.309 - Thread: 1 -> Supported = True 2021-06-21 09:54:51.309 - Thread: 1 -> RAM = 8568791040 2021-06-21 09:54:51.309 - Thread: 1 -> Priority = 2 2021-06-21 09:54:51.309 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-21 09:54:51.309 - Thread: 1 -> Output is attached = True 2021-06-21 09:54:51.309 - Thread: 1 -> DesktopBounds = {X:-1920 Y:-176 Width:1920 Height:1080} 2021-06-21 09:54:51.309 - Thread: 1 -> Display modes = { 2021-06-21 09:54:51.309 - Thread: 1 -> DXGIOutput id = 2 2021-06-21 09:54:51.309 - Thread: 1 -> 640x480@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 640x480@75Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 640x480@72Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 640x480@67Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 640x480@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x400@70Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x400@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x400@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x480@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x480@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x576@50Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 800x600@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 800x600@75Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 800x600@72Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 800x600@56Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 800x600@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 800x600@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 832x624@75Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 832x624@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 832x624@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1024x768@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1024x768@75Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1024x768@70Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x720@50Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x960@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x1024@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x1024@75Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1440x900@60Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-21 09:54:51.309 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1680x1050@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> } 2021-06-21 09:54:51.310 - Thread: 1 -> } 2021-06-21 09:54:51.310 - Thread: 1 -> AdapterInfo = { 2021-06-21 09:54:51.310 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY2 2021-06-21 09:54:51.310 - Thread: 1 -> Description = dev id: 26591, mem: 8568791040, shared mem: 17143711744, Luid: 49383, rev: 207, subsys id: -481880245, vendor id: 4098, feature_level 11.1: True 2021-06-21 09:54:51.310 - Thread: 1 -> Driver version = 27.20.14501.24001 2021-06-21 09:54:51.310 - Thread: 1 -> Driver date = 20201125000000.000000-000 2021-06-21 09:54:51.310 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-21 09:54:51.310 - Thread: 1 -> AftermathSupported = False 2021-06-21 09:54:51.310 - Thread: 1 -> Adapter id = 0 2021-06-21 09:54:51.310 - Thread: 1 -> Supported = True 2021-06-21 09:54:51.310 - Thread: 1 -> RAM = 8568791040 2021-06-21 09:54:51.310 - Thread: 1 -> Priority = 2 2021-06-21 09:54:51.310 - Thread: 1 -> Multithreaded rendering supported = False 2021-06-21 09:54:51.310 - Thread: 1 -> Output is attached = True 2021-06-21 09:54:51.310 - Thread: 1 -> DesktopBounds = {X:-1920 Y:-176 Width:1920 Height:1080} 2021-06-21 09:54:51.310 - Thread: 1 -> Display modes = { 2021-06-21 09:54:51.310 - Thread: 1 -> DXGIOutput id = 2 2021-06-21 09:54:51.310 - Thread: 1 -> 640x480@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 640x480@75Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 640x480@72Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 640x480@67Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 640x480@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x400@70Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x400@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x400@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x480@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x480@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x576@50Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 720x576@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 800x600@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 800x600@75Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 800x600@72Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 800x600@56Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 800x600@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 800x600@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 832x624@75Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 832x624@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 832x624@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1024x768@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1024x768@75Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1024x768@70Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1024x768@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x720@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x720@50Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x960@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x960@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x1024@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x1024@75Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1280x1024@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1440x900@60Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-21 09:54:51.310 - Thread: 1 -> 1440x900@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1600x900@60Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1600x900@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1680x1050@60Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1680x1050@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1920x1080@60Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1920x1080@50Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-21 09:54:51.311 - Thread: 1 -> } 2021-06-21 09:54:51.311 - Thread: 1 -> } 2021-06-21 09:54:51.311 - Thread: 1 -> Service.IsActive: True 2021-06-21 09:54:51.312 - Thread: 1 -> Service.IsOnline: True 2021-06-21 09:54:51.312 - Thread: 1 -> Service.OwnsGame: False 2021-06-21 09:54:51.312 - Thread: 1 -> Service.UserId: 76561198042111163 2021-06-21 09:54:51.312 - Thread: 1 -> Service.UserName: Antaiir 2021-06-21 09:54:51.312 - Thread: 1 -> Service.Branch: default 2021-06-21 09:54:51.312 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-06-21 09:54:51.312 - Thread: 1 -> Build version: 0.1.1.0 2021-06-21 09:54:51.318 - Thread: 1 -> MyScreenManager() 2021-06-21 09:54:51.358 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2021-06-21 09:54:51.358 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2021-06-21 09:54:51.360 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2021-06-21 09:54:51.360 - Thread: 16 -> CreateDeviceInternal - Create device 2021-06-21 09:54:51.396 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2021-06-21 09:54:51.416 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2021-06-21 09:54:51.416 - Thread: 16 -> CreateDeviceInternal create swapchain 2021-06-21 09:54:51.416 - Thread: 16 -> Mode not found: 1920x1080 @ 60000 2021-06-21 09:54:56.214 - Thread: 16 -> Mode not found: 1920x1080 @ 60000 2021-06-21 09:54:56.356 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-06-21 09:54:56.357 - Thread: 1 -> Game dir: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Bin64 2021-06-21 09:54:56.357 - Thread: 1 -> Content dir: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content 2021-06-21 09:54:56.538 - Thread: 16 -> DXGI SetFullscreenState succeded 2021-06-21 09:54:57.879 - Thread: 1 -> Preallocate - START 2021-06-21 09:54:57.882 - Thread: 1 -> MySpaceWorldGenerator - START 2021-06-21 09:54:57.884 - Thread: 1 -> MySpaceWorldGenerator - END 2021-06-21 09:54:57.884 - Thread: 1 -> MySpaceBuildComponent - START 2021-06-21 09:54:57.884 - Thread: 1 -> MySpaceBuildComponent - END 2021-06-21 09:54:57.885 - Thread: 1 -> MyEntities - START 2021-06-21 09:54:57.896 - Thread: 1 -> MyEntities - END 2021-06-21 09:54:57.896 - Thread: 1 -> MyObjectBuilder_Base - START 2021-06-21 09:54:57.896 - Thread: 1 -> MyObjectBuilder_Base - END 2021-06-21 09:54:57.896 - Thread: 1 -> MyTransparentGeometry - START 2021-06-21 09:54:57.896 - Thread: 1 -> MyTransparentGeometry - END 2021-06-21 09:54:57.897 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-06-21 09:54:57.902 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-06-21 09:54:57.902 - Thread: 1 -> MyMath - START 2021-06-21 09:54:57.902 - Thread: 1 -> MyMath - END 2021-06-21 09:54:57.902 - Thread: 1 -> MySimpleObjectDraw - START 2021-06-21 09:54:57.902 - Thread: 1 -> MySimpleObjectDraw - END 2021-06-21 09:54:57.916 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-06-21 09:54:57.916 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-06-21 09:54:57.916 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-06-21 09:54:57.929 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-06-21 09:54:57.929 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-06-21 09:54:57.930 - Thread: 1 -> MySyncDestructions - START 2021-06-21 09:54:57.930 - Thread: 1 -> MySyncDestructions - END 2021-06-21 09:54:57.930 - Thread: 1 -> MySyncEntity - START 2021-06-21 09:54:57.930 - Thread: 1 -> MySyncEntity - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyCommandCharacter - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyCommandCharacter - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyCommandConsole - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyCommandConsole - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyCommandEntity - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyCommandEntity - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyAiTargetManager - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyAiTargetManager - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyClientDebugCommands - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyClientDebugCommands - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyDedicatedServer - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyDedicatedServer - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyDedicatedServerBase - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyDedicatedServerBase - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerBase - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerBase - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerClient - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerClient - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerClientBase - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerClientBase - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerLobby - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerLobby - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerServerBase - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyMultiplayerServerBase - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyServerDebugCommands - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyServerDebugCommands - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyAIActionsParser - START 2021-06-21 09:54:57.930 - Thread: 1 -> MyAIActionsParser - END 2021-06-21 09:54:57.930 - Thread: 1 -> MyCubeGridDefinitions - START 2021-06-21 09:54:57.936 - Thread: 1 -> MyCubeGridDefinitions - END 2021-06-21 09:54:57.936 - Thread: 1 -> MyDefinitionManager - START 2021-06-21 09:54:57.940 - Thread: 1 -> MyDefinitionManager - END 2021-06-21 09:54:57.940 - Thread: 1 -> Preallocate - END 2021-06-21 09:54:57.940 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-06-21 09:54:58.344 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-06-21 09:54:58.344 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-06-21 09:54:58.360 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-06-21 09:54:58.361 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:54:58.361 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:54:58.361 - Thread: 1 -> Assembly.Location: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-06-21 09:54:58.361 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-06-21 09:54:58.361 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-06-21 09:54:58.361 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-06-21 09:54:58.368 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-06-21 09:54:58.368 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-06-21 09:54:58.368 - Thread: 1 -> Virtualized: False 2021-06-21 09:54:58.371 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2021-06-21 09:54:58.371 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,287,423,488 bytes 2021-06-21 09:54:58.371 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-06-21 09:54:58.371 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,345,141,248 bytes 2021-06-21 09:54:58.371 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,473,391,616 bytes 2021-06-21 09:54:58.374 - Thread: 1 -> Drive C: | Capacity: 498,969,722,880 bytes | Free space: 40,089,333,760 bytes 2021-06-21 09:54:58.374 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 274,956,963,840 bytes 2021-06-21 09:54:58.375 - Thread: 1 -> Drive S: | Capacity: 1,000,097,181,696 bytes | Free space: 180,036,759,552 bytes 2021-06-21 09:54:58.375 - Thread: 1 -> Drive T: | Capacity: 1,000,201,777,152 bytes | Free space: 113,486,303,232 bytes 2021-06-21 09:54:58.375 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-06-21 09:54:58.375 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-06-21 09:54:58.375 - Thread: 1 -> Installed DLCs: 2021-06-21 09:54:58.377 - Thread: 1 -> Deluxe Edition (573160) 2021-06-21 09:54:58.377 - Thread: 1 -> Decorative Blocks (1049790) 2021-06-21 09:54:58.377 - Thread: 1 -> Economy Deluxe (1135960) 2021-06-21 09:54:58.377 - Thread: 1 -> Style Pack (1084680) 2021-06-21 09:54:58.377 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-06-21 09:54:58.377 - Thread: 1 -> Frostbite (1241550) 2021-06-21 09:54:58.377 - Thread: 1 -> Sparks Of The Future (1307680) 2021-06-21 09:54:58.397 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-06-21 09:54:58.557 - Thread: 1 -> Havok: Physics.Init 2021-06-21 09:54:59.065 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-06-21 09:54:59.082 - Thread: 1 -> HkGameName: SpaceEngineers 2021-06-21 09:54:59.086 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-06-21 09:54:59.088 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-21 09:54:59.100 - Thread: 1 -> 5fae3ec8a2fdc295de960dac5cde17f17573a093 2021-06-21 09:54:59.255 - Thread: 1 -> Loading scenarios 2021-06-21 09:54:59.278 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-21 09:54:59.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-21 09:54:59.540 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:00.344 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:00.344 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-21 09:55:00.539 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:00.539 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-21 09:55:00.539 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:00.539 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-21 09:55:00.540 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:00.540 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-21 09:55:00.540 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:00.540 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-21 09:55:00.540 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:00.540 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-21 09:55:00.644 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-21 09:55:00.644 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-21 09:55:00.644 - Thread: 1 -> Loading shadow textures definitions 2021-06-21 09:55:00.644 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-06-21 09:55:00.645 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-21 09:55:00.730 - Thread: 1 -> MyAudio.LoadData - START 2021-06-21 09:55:00.848 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-06-21 09:55:01.602 - Thread: 1 -> MyAudio.LoadData - END 2021-06-21 09:55:01.606 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-06-21 09:55:01.606 - Thread: 1 -> MyGuiManager() 2021-06-21 09:55:01.608 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-21 09:55:01.685 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-21 09:55:01.836 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-21 09:55:01.850 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-06-21 09:55:01.850 - Thread: 9 -> ReloadVoxelMaterials 2021-06-21 09:55:01.894 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-06-21 09:55:01.894 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-06-21 09:55:01.894 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-06-21 09:55:01.902 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-21 09:55:01.906 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-21 09:55:01.906 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-21 09:55:01.908 - Thread: 1 -> Loading default controls 2021-06-21 09:55:01.936 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-06-21 09:55:01.936 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-06-21 09:55:01.971 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-06-21 09:55:01.972 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-06-21 09:55:02.014 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-06-21 09:55:02.020 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-06-21 09:55:02.025 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-06-21 09:55:02.029 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-06-21 09:55:02.034 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-06-21 09:55:02.042 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-06-21 09:55:02.043 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-06-21 09:55:02.050 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-06-21 09:55:02.052 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-06-21 09:55:02.058 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-06-21 09:55:02.060 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-06-21 09:55:02.074 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-06-21 09:55:02.119 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-06-21 09:55:02.134 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-06-21 09:55:02.192 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-06-21 09:55:02.208 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-06-21 09:55:02.215 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-06-21 09:55:02.226 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-06-21 09:55:02.231 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-06-21 09:55:02.260 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-06-21 09:55:02.270 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-06-21 09:55:02.282 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-06-21 09:55:02.284 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-06-21 09:55:02.361 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-06-21 09:55:02.369 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-06-21 09:55:02.379 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-06-21 09:55:02.383 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-06-21 09:55:02.394 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-06-21 09:55:02.409 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-06-21 09:55:02.410 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-06-21 09:55:02.418 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-06-21 09:55:02.420 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-06-21 09:55:02.426 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-06-21 09:55:02.433 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-06-21 09:55:02.437 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-06-21 09:55:02.476 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-06-21 09:55:02.480 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-06-21 09:55:02.482 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-06-21 09:55:02.496 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-06-21 09:55:02.505 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-06-21 09:55:02.516 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-06-21 09:55:02.528 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-06-21 09:55:02.535 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-06-21 09:55:03.806 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-06-21 09:55:03.807 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-06-21 09:55:03.825 - Thread: 1 -> Timer Frequency: 10000000 2021-06-21 09:55:03.825 - Thread: 1 -> Ticks per frame: 166667 2021-06-21 09:55:03.937 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-06-21 09:55:04.191 - Thread: 14 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-06-21 09:55:04.283 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-21 09:55:04.368 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-06-21 09:55:04.375 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-06-21 09:55:04.388 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-06-21 09:55:04.398 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-06-21 09:55:04.408 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-06-21 09:55:04.417 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-06-21 09:55:04.432 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-06-21 09:55:04.440 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-06-21 09:55:04.448 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-06-21 09:55:04.452 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-06-21 09:55:04.461 - Thread: 1 -> Flares Intensity: 1 2021-06-21 09:55:04.461 - Thread: 1 -> Field of view: 1.22173 2021-06-21 09:55:04.461 - Thread: 1 -> PostProcessingEnabled: True 2021-06-21 09:55:04.462 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-06-21 09:55:04.462 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-06-21 09:55:04.462 - Thread: 1 -> Render.DistanceFade: 1998 2021-06-21 09:55:04.462 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-06-21 09:55:04.462 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-06-21 09:55:04.462 - Thread: 1 -> Render.TextureQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-06-21 09:55:04.462 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-06-21 09:55:04.462 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-06-21 09:55:04.473 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-06-21 09:55:04.491 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-06-21 09:55:04.507 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-06-21 09:55:04.507 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-06-21 09:55:04.527 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-06-21 09:55:04.538 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-06-21 09:55:04.555 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-06-21 09:55:04.564 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-06-21 09:55:04.570 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-06-21 09:55:04.604 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-06-21 09:55:04.612 - Thread: 1 -> Analytics session started: UserID = (e2dbfc72-521c-03cd-ba51-56de11f146a4) SessionID = (dfd1a2f5-e49c-4e14-b886-b459fb533018) 2021-06-21 09:55:04.614 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-06-21 09:55:04.615 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-21 09:55:04.657 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-06-21 09:55:04.660 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-06-21 09:55:04.723 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-06-21 09:55:04.747 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-06-21 09:55:04.779 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-06-21 09:55:04.793 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-06-21 09:55:04.829 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-06-21 09:55:04.837 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-06-21 09:55:04.889 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-06-21 09:55:04.890 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-06-21 09:55:04.937 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-06-21 09:55:04.942 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-06-21 09:55:04.970 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-06-21 09:55:04.983 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-06-21 09:55:04.999 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-06-21 09:55:05.007 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-06-21 09:55:05.025 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-06-21 09:55:05.028 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-06-21 09:55:05.237 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-06-21 09:55:05.255 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-06-21 09:55:05.270 - Thread: 12 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-06-21 09:55:05.402 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-06-21 09:55:05.462 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-06-21 09:55:05.463 - Thread: 12 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-06-21 09:55:05.518 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-06-21 09:55:05.763 - Thread: 12 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-06-21 09:55:05.769 - Thread: 13 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-06-21 09:55:05.775 - Thread: 9 -> Loading voxel storage from file 'E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-06-21 09:55:07.698 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:07.703 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:07.719 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-21 09:55:07.719 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-06-21 09:55:10.423 - Thread: 31 -> LoadSession() - Start 2021-06-21 09:55:10.423 - Thread: 31 -> C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive 2021-06-21 09:55:10.423 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Sandbox_config.sbc 2021-06-21 09:55:10.426 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-06-21 09:55:10.926 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Sandbox_config.sbc 2021-06-21 09:55:10.927 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-21 09:55:10.932 - Thread: 31 -> CheckPoint Experimental mode: Yes 2021-06-21 09:55:10.932 - Thread: 31 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers 2021-06-21 09:55:10.933 - Thread: 31 -> LoadSession() - End 2021-06-21 09:55:10.937 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-21 09:55:10.943 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:10.949 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:10.950 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:10.956 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:10.956 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:10.965 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:10.997 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-06-21 09:55:11.004 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-06-21 09:55:11.004 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-06-21 09:55:11.172 - Thread: 1 -> RunLoadingAction - START 2021-06-21 09:55:11.179 - Thread: 1 -> Loading session: C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive 2021-06-21 09:55:11.307 - Thread: 1 -> GC Memory: 1,056,703,712 B 2021-06-21 09:55:11.321 - Thread: 1 -> Process Memory: 3,015,028,736 B 2021-06-21 09:55:11.322 - Thread: 1 -> Experimental mode: No 2021-06-21 09:55:11.322 - Thread: 1 -> Experimental mode reason: 0 2021-06-21 09:55:11.322 - Thread: 1 -> Console compatibility: No 2021-06-21 09:55:14.411 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-06-21 09:55:14.449 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-06-21 09:55:14.460 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-06-21 09:55:16.478 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-21 09:55:16.478 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-06-21 09:55:16.478 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2021-06-21 09:55:16.480 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-21 09:55:16.484 - Thread: 1 -> 5fae3ec8a2fdc295de960dac5cde17f17573a093 2021-06-21 09:55:16.635 - Thread: 1 -> Loading scenarios 2021-06-21 09:55:16.635 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-21 09:55:16.638 - Thread: 1 -> List of used mods (0) - START 2021-06-21 09:55:16.641 - Thread: 1 -> List of used mods - END 2021-06-21 09:55:16.761 - Thread: 1 -> Loading behaviors 2021-06-21 09:55:16.762 - Thread: 1 -> Loading ammo magazines 2021-06-21 09:55:16.765 - Thread: 1 -> Loading ammo definitions 2021-06-21 09:55:16.768 - Thread: 1 -> Loading animations 2021-06-21 09:55:16.771 - Thread: 1 -> Loading animations 2021-06-21 09:55:16.772 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:16.773 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:16.773 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:16.773 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:16.773 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:16.773 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:16.773 - Thread: 1 -> Loading category classes 2021-06-21 09:55:16.774 - Thread: 1 -> Loading category classes 2021-06-21 09:55:16.774 - Thread: 1 -> Loading blueprint classes 2021-06-21 09:55:16.775 - Thread: 1 -> Loading blueprint class entries 2021-06-21 09:55:16.776 - Thread: 1 -> Loading blueprint class entries 2021-06-21 09:55:16.776 - Thread: 1 -> Loading blueprints 2021-06-21 09:55:16.779 - Thread: 1 -> Loading blueprints 2021-06-21 09:55:16.779 - Thread: 1 -> Loading agent definitions 2021-06-21 09:55:16.781 - Thread: 1 -> Loading character definitions 2021-06-21 09:55:16.796 - Thread: 1 -> Loading character definitions 2021-06-21 09:55:16.796 - Thread: 1 -> Loading components 2021-06-21 09:55:16.797 - Thread: 1 -> Loading components 2021-06-21 09:55:16.797 - Thread: 1 -> Loading configuration 2021-06-21 09:55:16.798 - Thread: 1 -> Loading container types 2021-06-21 09:55:16.800 - Thread: 1 -> Loading Contract Types 2021-06-21 09:55:16.806 - Thread: 1 -> Loading block positions 2021-06-21 09:55:16.809 - Thread: 1 -> Loading block positions 2021-06-21 09:55:16.809 - Thread: 1 -> Loading curve definitions 2021-06-21 09:55:16.811 - Thread: 1 -> Loading debris 2021-06-21 09:55:16.812 - Thread: 1 -> Loading environment items entries 2021-06-21 09:55:16.813 - Thread: 1 -> Loading decal global definitions 2021-06-21 09:55:16.813 - Thread: 1 -> Loading decal definitions 2021-06-21 09:55:16.814 - Thread: 1 -> Loading decal definitions 2021-06-21 09:55:16.814 - Thread: 1 -> Loading drone behaviors 2021-06-21 09:55:16.816 - Thread: 1 -> Loading edges 2021-06-21 09:55:16.817 - Thread: 1 -> Loading emissive color definitions 2021-06-21 09:55:16.821 - Thread: 1 -> Loading emissive color default states 2021-06-21 09:55:16.826 - Thread: 1 -> Loading animations 2021-06-21 09:55:16.826 - Thread: 1 -> Loading entity components 2021-06-21 09:55:16.839 - Thread: 1 -> Loading component containers 2021-06-21 09:55:16.853 - Thread: 1 -> Loading environment items entries 2021-06-21 09:55:16.854 - Thread: 1 -> Loading Faction Names 2021-06-21 09:55:16.855 - Thread: 1 -> Loading factions 2021-06-21 09:55:16.858 - Thread: 1 -> Loading flare definitions 2021-06-21 09:55:16.870 - Thread: 1 -> Loading gas property definitions 2021-06-21 09:55:16.871 - Thread: 1 -> Loading event definitions 2021-06-21 09:55:16.873 - Thread: 1 -> Loading physical items 2021-06-21 09:55:16.877 - Thread: 1 -> Loading chat bot responses 2021-06-21 09:55:16.892 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:16.892 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-21 09:55:16.895 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:16.895 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-21 09:55:16.895 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:16.895 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-21 09:55:16.895 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:16.895 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-21 09:55:16.895 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:16.895 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-21 09:55:16.895 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:16.895 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-21 09:55:16.903 - Thread: 1 -> Loading LCD texture categories 2021-06-21 09:55:16.904 - Thread: 1 -> Loading LCD texture categories 2021-06-21 09:55:16.904 - Thread: 1 -> Loading LCD texture categories 2021-06-21 09:55:16.904 - Thread: 1 -> Loading LCD texture categories 2021-06-21 09:55:16.904 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-21 09:55:16.904 - Thread: 1 -> Loading planet definition 2021-06-21 09:55:16.912 - Thread: 1 -> Loading physical items 2021-06-21 09:55:16.915 - Thread: 1 -> Loading physical items 2021-06-21 09:55:16.916 - Thread: 1 -> Loading physical material properties 2021-06-21 09:55:16.919 - Thread: 1 -> Loading pirate antennas 2021-06-21 09:55:16.925 - Thread: 1 -> Loading research blocks definitions 2021-06-21 09:55:16.926 - Thread: 1 -> Loading research groups definitions 2021-06-21 09:55:16.927 - Thread: 1 -> Loading resource distribution groups 2021-06-21 09:55:16.928 - Thread: 1 -> Loading shadow textures definitions 2021-06-21 09:55:16.928 - Thread: 1 -> Loading ship sound groups 2021-06-21 09:55:16.942 - Thread: 1 -> Loading ship sound groups 2021-06-21 09:55:16.943 - Thread: 1 -> Loading sound categories 2021-06-21 09:55:16.945 - Thread: 1 -> Loading stat definitions 2021-06-21 09:55:16.946 - Thread: 1 -> Loading grid creators 2021-06-21 09:55:16.948 - Thread: 1 -> Loading transparent material properties 2021-06-21 09:55:16.949 - Thread: 1 -> Loading planet definition 2021-06-21 09:55:16.949 - Thread: 1 -> Loading voxel map storage definitions 2021-06-21 09:55:16.952 - Thread: 1 -> Loading voxel material definitions 2021-06-21 09:55:16.953 - Thread: 1 -> Loading voxel material definitions 2021-06-21 09:55:16.953 - Thread: 1 -> Loading voxel material definitions 2021-06-21 09:55:16.953 - Thread: 1 -> Loading voxel material definitions 2021-06-21 09:55:16.953 - Thread: 1 -> Loading Weather Effects 2021-06-21 09:55:16.958 - Thread: 1 -> Audio effects definitions 2021-06-21 09:55:16.961 - Thread: 1 -> Loading environment items definitions 2021-06-21 09:55:16.963 - Thread: 1 -> Loading environment items definitions 2021-06-21 09:55:16.964 - Thread: 1 -> Loading physical material properties 2021-06-21 09:55:16.969 - Thread: 1 -> Loading particle effect definitions 2021-06-21 09:55:17.077 - Thread: 1 -> Loading particle effect definitions 2021-06-21 09:55:17.079 - Thread: 1 -> Loading environment item definitions 2021-06-21 09:55:17.083 - Thread: 1 -> Loading weapon definitions 2021-06-21 09:55:17.093 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.129 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.130 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.171 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.178 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.179 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.179 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.188 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.189 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.190 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.191 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.192 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.193 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.194 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.194 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.207 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.208 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.209 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.210 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.211 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.212 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.218 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.219 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.219 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.220 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.220 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.221 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.222 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.223 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.223 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.224 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.224 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.225 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.226 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.227 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.230 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.232 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.234 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.235 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.236 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.237 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.242 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.245 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.247 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.248 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.249 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.251 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.251 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.253 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.253 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.255 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.257 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.258 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.260 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.262 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.262 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.266 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.268 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.270 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.270 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.272 - Thread: 1 -> Loading cube blocks 2021-06-21 09:55:17.273 - Thread: 1 -> Created block definitions 2021-06-21 09:55:17.276 - Thread: 1 -> Loading block variant groups 2021-06-21 09:55:17.278 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-06-21 09:55:17.279 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-06-21 09:55:17.280 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-06-21 09:55:17.280 - 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Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-06-21 09:55:17.286 - Thread: 1 -> Loading prefab: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-06-21 09:55:17.288 - Thread: 1 -> Loading asteroid generators 2021-06-21 09:55:17.289 - Thread: 1 -> Loading spawn groups 2021-06-21 09:55:17.293 - Thread: 1 -> Loading drop containers 2021-06-21 09:55:17.294 - Thread: 1 -> Loading spawn groups 2021-06-21 09:55:17.294 - Thread: 1 -> Loading spawn groups 2021-06-21 09:55:17.294 - Thread: 1 -> Loading radial menu definitions 2021-06-21 09:55:17.317 - Thread: 1 -> Loading respawn ships 2021-06-21 09:55:17.319 - Thread: 1 -> Loading spawn groups 2021-06-21 09:55:17.319 - Thread: 1 -> Loading wheel speeds 2021-06-21 09:55:17.371 - Thread: 1 -> MyAudio.UnloadData - START 2021-06-21 09:55:17.381 - Thread: 1 -> MyAudio.UnloadData - END 2021-06-21 09:55:17.381 - Thread: 1 -> MyAudio.LoadData - START 2021-06-21 09:55:17.433 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-06-21 09:55:17.865 - Thread: 1 -> MyAudio.LoadData - END 2021-06-21 09:55:17.923 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-06-21 09:55:17.951 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:55:18.004 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:55:18.005 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:55:18.006 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:55:18.023 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-21 09:55:18.465 - Thread: 40 -> External debugger: listening... 2021-06-21 09:55:18.494 - Thread: 1 -> MyLights.LoadData() - START 2021-06-21 09:55:18.500 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-06-21 09:55:18.500 - Thread: 1 -> MyLights.LoadData() - END 2021-06-21 09:55:18.501 - Thread: 1 -> Info: MyLights initialized. 2021-06-21 09:55:18.501 - Thread: 1 -> MyExplosions.LoadData() - START 2021-06-21 09:55:18.513 - Thread: 1 -> MyExplosions.LoadData() - END 2021-06-21 09:55:18.604 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-06-21 09:55:18.604 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-06-21 09:55:18.640 - Thread: 1 -> Loading Procedural World Generator 2021-06-21 09:55:18.641 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-06-21 09:55:18.793 - Thread: 1 -> Switching active campaign: Learning to Survive 2021-06-21 09:55:18.794 - Thread: 1 -> Loading campaign state machine: Learning to Survive;Mission_1 2021-06-21 09:55:18.847 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-06-21 09:55:18.944 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-73642744168488421.vx2' 2021-06-21 09:55:18.944 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-123332752513645513.vx2' 2021-06-21 09:55:18.944 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-119156887267714362.vx2' 2021-06-21 09:55:18.944 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-97755311202033613.vx2' 2021-06-21 09:55:18.968 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-119193520313352537.vx2' 2021-06-21 09:55:18.968 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-120247862855210544.vx2' 2021-06-21 09:55:18.968 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-135192429842704569.vx2' 2021-06-21 09:55:18.977 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Small_Pirate_Base_3_2.vx2' 2021-06-21 09:55:18.978 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-83863175257423066.vx2' 2021-06-21 09:55:18.983 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-106891041539390640.vx2' 2021-06-21 09:55:18.996 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-122792117777854436.vx2' 2021-06-21 09:55:18.999 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-132431402642350346.vx2' 2021-06-21 09:55:19.017 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-93289110350282651.vx2' 2021-06-21 09:55:19.026 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-95255167933525466.vx2' 2021-06-21 09:55:19.525 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-98300317760000136.vx2' 2021-06-21 09:55:19.793 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-124703413199126634.vx2' 2021-06-21 09:55:19.813 - Thread: 1 -> Clusters reordered 2021-06-21 09:55:19.833 - Thread: 1 -> Clusters reordered 2021-06-21 09:55:19.880 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\ProcAsteroid-0r0-75283606669093066.vx2' 2021-06-21 09:55:20.778 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Asteroid_0_-1_0_1_66806555.vx2' 2021-06-21 09:55:20.838 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Asteroid_-1_-1_0_8_923623220.vx2' 2021-06-21 09:55:20.843 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Asteroid_-1_-1_0_7_2048184587.vx2' 2021-06-21 09:55:20.873 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1168563723d100093 storage?:False 2021-06-21 09:55:20.873 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\EarthLike-1168563723d100093.vx2' 2021-06-21 09:55:21.153 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-12345d19894 storage?:False 2021-06-21 09:55:21.154 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Moon-12345d19894.vx2' 2021-06-21 09:55:21.248 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Asteroid_-1_-1_0_9_229665640.vx2' 2021-06-21 09:55:21.261 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\Asteroid_-1_-1_0_2_640680850.vx2' 2021-06-21 09:55:23.685 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-06-21 09:55:23.711 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1168563723d100093 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:1516601.28950428 Y:-2987474.31080763 Z:-3822143.14283739 Radius: 0 AtmosphereRadius: 87581.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-21 09:55:24.258 - Thread: 10 -> Info: Planet generator name: Moon 2021-06-21 09:55:24.259 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-12345d19894 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:1446484.83691005 Y:-2777728.88939567 Z:-3809205.01771307 Radius: 0 AtmosphereRadius: 17407.25 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-21 09:55:24.268 - Thread: 1 -> Entities loaded & initialized 2021-06-21 09:55:24.405 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80501120241257958 2021-06-21 09:55:24.428 - Thread: 1 -> MySession.Static.LogSettings - START 2021-06-21 09:55:24.434 - Thread: 1 -> Name = Learning to Survive 2021-06-21 09:55:24.434 - Thread: 1 -> Description = 2021-06-21 09:55:24.434 - Thread: 1 -> GameDateTime = 01/02/2081 05:40:06 2021-06-21 09:55:24.434 - Thread: 1 -> Password = 2021-06-21 09:55:24.434 - Thread: 1 -> CurrentPath = C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive 2021-06-21 09:55:24.434 - Thread: 1 -> WorkshopId = 2021-06-21 09:55:24.435 - Thread: 1 -> CameraController = MyCockpit {11DFF57A4004DE6} Cockpit 2021-06-21 09:55:24.435 - Thread: 1 -> ThumbPath = C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\thumb.jpg 2021-06-21 09:55:24.441 - Thread: 1 -> Settings: 2021-06-21 09:55:24.446 - Thread: 1 -> GameMode = Survival 2021-06-21 09:55:24.446 - Thread: 1 -> MaxPlayers = 16 2021-06-21 09:55:24.446 - Thread: 1 -> OnlineMode = OFFLINE 2021-06-21 09:55:24.446 - Thread: 1 -> TotalPCU = 100000 2021-06-21 09:55:24.446 - Thread: 1 -> PiratePCU = 50000 2021-06-21 09:55:24.446 - Thread: 1 -> AutoHealing = True 2021-06-21 09:55:24.446 - Thread: 1 -> WeaponsEnabled = True 2021-06-21 09:55:24.446 - Thread: 1 -> ThrusterDamage = True 2021-06-21 09:55:24.446 - Thread: 1 -> EnableSpectator = False 2021-06-21 09:55:24.446 - Thread: 1 -> EnableCopyPaste = False 2021-06-21 09:55:24.446 - Thread: 1 -> MaxFloatingObjects = 56 2021-06-21 09:55:24.446 - Thread: 1 -> MaxGridSize = 0 2021-06-21 09:55:24.446 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-06-21 09:55:24.446 - Thread: 1 -> CargoShipsEnabled = True 2021-06-21 09:55:24.446 - Thread: 1 -> EnvironmentHostility = SAFE 2021-06-21 09:55:24.446 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-06-21 09:55:24.446 - Thread: 1 -> InventorySizeMultiplier = 5 2021-06-21 09:55:24.446 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-06-21 09:55:24.446 - Thread: 1 -> RefinerySpeedMultiplier = 2 2021-06-21 09:55:24.446 - Thread: 1 -> AssemblerSpeedMultiplier = 2 2021-06-21 09:55:24.446 - Thread: 1 -> AssemblerEfficiencyMultiplier = 2 2021-06-21 09:55:24.446 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-06-21 09:55:24.446 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-06-21 09:55:24.446 - Thread: 1 -> ClientCanSave = False 2021-06-21 09:55:24.446 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-06-21 09:55:24.446 - Thread: 1 -> PermanentDeath = False 2021-06-21 09:55:24.446 - Thread: 1 -> DestructibleBlocks = True 2021-06-21 09:55:24.446 - Thread: 1 -> EnableScripts = False 2021-06-21 09:55:24.446 - Thread: 1 -> AutoSaveInMinutes = 5 2021-06-21 09:55:24.446 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2021-06-21 09:55:24.446 - Thread: 1 -> ProceduralDensity = 0.35 2021-06-21 09:55:24.446 - Thread: 1 -> ProceduralSeed = 0 2021-06-21 09:55:24.446 - Thread: 1 -> DestructibleBlocks = True 2021-06-21 09:55:24.446 - Thread: 1 -> EnableIngameScripts = False 2021-06-21 09:55:24.446 - Thread: 1 -> ViewDistance = 15000 2021-06-21 09:55:24.446 - Thread: 1 -> Voxel destruction = True 2021-06-21 09:55:24.446 - Thread: 1 -> EnableStructuralSimulation = False 2021-06-21 09:55:24.446 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-06-21 09:55:24.446 - Thread: 1 -> EnableContainerDrops = True 2021-06-21 09:55:24.446 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-06-21 09:55:24.446 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-06-21 09:55:24.446 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-06-21 09:55:24.446 - Thread: 1 -> EnableSubgridDamage = False 2021-06-21 09:55:24.446 - Thread: 1 -> SyncDistance = 3000 2021-06-21 09:55:24.446 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-06-21 09:55:24.447 - Thread: 1 -> AFKTimeoutMin = 0 2021-06-21 09:55:24.447 - Thread: 1 -> StopGridsPeriodMin = 15 2021-06-21 09:55:24.447 - Thread: 1 -> MaxPlanets = 99 2021-06-21 09:55:24.447 - Thread: 1 -> MaxBackupSaves = 5 2021-06-21 09:55:24.447 - Thread: 1 -> MaxFactionsCount = 0 2021-06-21 09:55:24.447 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-06-21 09:55:24.447 - Thread: 1 -> RespawnShipDelete = False 2021-06-21 09:55:24.447 - Thread: 1 -> WorldSizeKm = 0 2021-06-21 09:55:24.447 - Thread: 1 -> ResetOwnership = False 2021-06-21 09:55:24.447 - Thread: 1 -> RealisticSound = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableSaving = True 2021-06-21 09:55:24.447 - Thread: 1 -> InfiniteAmmo = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableToolShake = True 2021-06-21 09:55:24.447 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-06-21 09:55:24.447 - Thread: 1 -> OffensiveWordsFiltering = False 2021-06-21 09:55:24.447 - Thread: 1 -> UseConsolePCU = False 2021-06-21 09:55:24.447 - Thread: 1 -> PredefinedAsteroids = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-06-21 09:55:24.447 - Thread: 1 -> FamilySharing = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnablePcuTrading = True 2021-06-21 09:55:24.447 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2021-06-21 09:55:24.447 - Thread: 1 -> SimplifiedSimulation = False 2021-06-21 09:55:24.447 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-06-21 09:55:24.447 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-06-21 09:55:24.447 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-06-21 09:55:24.447 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-06-21 09:55:24.447 - Thread: 1 -> TradeFactionsCount = 15 2021-06-21 09:55:24.447 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-06-21 09:55:24.447 - Thread: 1 -> WeatherSystem = False 2021-06-21 09:55:24.447 - Thread: 1 -> DepositSizeDenominator = 30 2021-06-21 09:55:24.447 - Thread: 1 -> DepositsCountCoefficient = 2 2021-06-21 09:55:24.447 - Thread: 1 -> EnableEconomy = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableBountyContracts = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableSupergridding = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableAutorespawn = True 2021-06-21 09:55:24.447 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-06-21 09:55:24.447 - Thread: 1 -> EnableGoodBotHints = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableResearch = False 2021-06-21 09:55:24.447 - Thread: 1 -> VoxelAgeThreshold = 24 2021-06-21 09:55:24.447 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-06-21 09:55:24.447 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-06-21 09:55:24.447 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-06-21 09:55:24.447 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-06-21 09:55:24.447 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-06-21 09:55:24.447 - Thread: 1 -> OptimalGridCount = 0 2021-06-21 09:55:24.447 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-06-21 09:55:24.447 - Thread: 1 -> BlockCountThreshold = 20 2021-06-21 09:55:24.447 - Thread: 1 -> TrashFlagsValue = 1562 2021-06-21 09:55:24.447 - Thread: 1 -> TrashRemovalEnabled = True 2021-06-21 09:55:24.447 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-06-21 09:55:24.447 - Thread: 1 -> EnableVoxelHand = False 2021-06-21 09:55:24.447 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableScripterRole = False 2021-06-21 09:55:24.447 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-06-21 09:55:24.447 - Thread: 1 -> FloraDensityMultiplier = 1 2021-06-21 09:55:24.447 - Thread: 1 -> EnableSpiders = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableWolfs = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableDrones = False 2021-06-21 09:55:24.447 - Thread: 1 -> MaxDrones = 5 2021-06-21 09:55:24.447 - Thread: 1 -> StartInRespawnScreen = False 2021-06-21 09:55:24.447 - Thread: 1 -> SpawnWithTools = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableJetpack = True 2021-06-21 09:55:24.447 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-06-21 09:55:24.447 - Thread: 1 -> PhysicsIterations = 8 2021-06-21 09:55:24.447 - Thread: 1 -> CanJoinRunning = False 2021-06-21 09:55:24.447 - Thread: 1 -> Scenario = False 2021-06-21 09:55:24.447 - Thread: 1 -> ScenarioEditMode = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableRespawnShips = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableSunRotation = True 2021-06-21 09:55:24.447 - Thread: 1 -> StationVoxelSupport = False 2021-06-21 09:55:24.447 - Thread: 1 -> EnableConvertToStation = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableEncounters = True 2021-06-21 09:55:24.447 - Thread: 1 -> Enable3rdPersonView = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableOxygenPressurization = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnableOxygen = True 2021-06-21 09:55:24.447 - Thread: 1 -> ExperimentalMode = True 2021-06-21 09:55:24.447 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers 2021-06-21 09:55:24.447 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-06-21 09:55:24.447 - Thread: 1 -> EnableRecoil = True 2021-06-21 09:55:24.447 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-06-21 09:55:24.447 - Thread: 1 -> MySession.Static.LogSettings - END 2021-06-21 09:55:30.819 - Thread: 1 -> Analytics ids for user ([007...163]): User = (e2dbfc72-521c-03cd-ba51-56de11f146a4) Session = (dfd1a2f5-e49c-4e14-b886-b459fb533018). 2021-06-21 09:55:30.829 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-06-21 09:55:30.885 - Thread: 1 -> Session loaded 2021-06-21 09:55:30.885 - Thread: 1 -> RunLoadingAction - END 2021-06-21 09:55:30.886 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-06-21 09:55:30.890 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-06-21 09:55:30.891 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-06-21 09:55:30.896 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-06-21 09:55:30.897 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-06-21 09:55:30.917 - Thread: 1 -> Updating continues. 2021-06-21 09:55:31.420 - Thread: 1 -> GC Memory: 2458.352 / 2458.352 MB 2021-06-21 09:55:32.940 - Thread: 1 -> Loading duration: 21.9416031 2021-06-21 09:55:34.068 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:34.075 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:34.090 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-06-21 09:55:53.826 - Thread: 1 -> Updating stopped. 2021-06-21 09:55:53.839 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-06-21 09:55:55.606 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-21 09:55:56.408 - Thread: 1 -> Saving world - START 2021-06-21 09:55:56.412 - Thread: 1 -> Making world state snapshot. 2021-06-21 09:55:56.412 - Thread: 1 -> Before snapshot.: GC Memory: 3,722 B 2021-06-21 09:55:56.590 - Thread: 1 -> After snapshot.: GC Memory: 3,721 B 2021-06-21 09:55:56.593 - Thread: 1 -> Directory cleanup: GC Memory: 3,721 B 2021-06-21 09:55:56.593 - Thread: 1 -> Saving world - END 2021-06-21 09:55:56.599 - Thread: 9 -> Session snapshot save - START 2021-06-21 09:55:56.602 - Thread: 9 -> Checking file access for files in target dir. 2021-06-21 09:55:56.612 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:56.616 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:56.700 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-06-21 09:55:57.368 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Sven\AppData\Roaming\SpaceEngineers\Saves\76561198042111163\Learning to Survive 2020-08-27 20-13-20\Learning to Survive\.new\Sandbox_config.sbc 2021-06-21 09:55:57.678 - Thread: 9 -> Session snapshot save - END 2021-06-21 09:55:57.690 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:57.694 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:57.694 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:57.697 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:57.701 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-06-21 09:55:57.705 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:57.708 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-06-21 09:55:57.989 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-06-21 09:55:57.989 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-06-21 09:55:57.995 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-06-21 09:55:58.010 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-06-21 09:55:58.010 - Thread: 1 -> MySession::Unload START 2021-06-21 09:55:58.010 - Thread: 1 -> AutoSaveInMinutes: 5 2021-06-21 09:55:58.010 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-06-21 09:55:58.010 - Thread: 1 -> IsServer: True 2021-06-21 09:55:58.011 - Thread: 1 -> MyAudio.UnloadData - START 2021-06-21 09:55:58.017 - Thread: 1 -> MyAudio.UnloadData - END 2021-06-21 09:55:58.017 - Thread: 1 -> MyAudio.LoadData - START 2021-06-21 09:55:58.074 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-06-21 09:55:58.174 - Thread: 1 -> MyAudio.LoadData - END 2021-06-21 09:55:58.176 - Thread: 1 -> MyConfig.Save() - START 2021-06-21 09:55:58.180 - Thread: 1 -> Path: C:\Users\Sven\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-21 09:55:58.222 - Thread: 1 -> MyConfig.Save() - END 2021-06-21 09:55:58.227 - Thread: 1 -> Unloading Procedural World Generator 2021-06-21 09:55:58.485 - Thread: 1 -> Info: MyLights Unloading data. 2021-06-21 09:55:58.495 - Thread: 1 -> Network readers disposed 2021-06-21 09:55:58.496 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-21 09:55:58.748 - Thread: 1 -> Loading sound definitions 2021-06-21 09:55:58.760 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:58.760 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-21 09:55:58.763 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:58.763 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-21 09:55:58.763 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:58.763 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-21 09:55:58.763 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:58.763 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-21 09:55:58.764 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:58.764 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-21 09:55:58.764 - Thread: 1 -> GuiTextures.sbc 2021-06-21 09:55:58.764 - Thread: 1 -> Failed to parse texture header! Texture: E:\Spiele\Dampf\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-21 09:55:58.765 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-21 09:55:58.765 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-21 09:55:58.765 - Thread: 1 -> Loading shadow textures definitions 2021-06-21 09:55:58.765 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-06-21 09:55:58.765 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-21 09:55:59.100 - Thread: 1 -> MySession::Unload END 2021-06-21 09:55:59.113 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-21 09:55:59.113 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-06-21 09:55:59.119 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-06-21 09:55:59.123 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-06-21 09:56:00.253 - Thread: 1 -> GUI Stats: Update 11.7946162777777, Draw 0.689211500000001 2021-06-21 09:56:01.969 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-21 09:56:03.520 - Thread: 1 -> MyConfig.Save() - START 2021-06-21 09:56:03.525 - Thread: 1 -> Path: C:\Users\Sven\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-21 09:56:03.526 - Thread: 1 -> MyConfig.Save() - END 2021-06-21 09:56:03.526 - Thread: 1 -> Application closed by user 2021-06-21 09:56:03.527 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-06-21 09:56:03.527 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-21 09:56:03.531 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-21 09:56:03.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-21 09:56:03.561 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-21 09:56:03.561 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-06-21 09:56:03.566 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-06-21 09:56:03.567 - Thread: 1 -> Exiting.. 2021-06-21 09:56:03.569 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-06-21 09:56:03.576 - Thread: 1 -> MyAudio.UnloadData - START 2021-06-21 09:56:03.581 - Thread: 1 -> MyAudio.UnloadData - END 2021-06-21 09:56:03.584 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-06-21 09:56:03.927 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 34795936 allocated by heap 640 allocated by debug 16777216 allocated by solver ------- 51573792 computed total 51573792 reported total Heap usage: 807104 ( 2%) unused in thread local freelists 33231296 (95%) unused in main heap 757536 ( 2%) used in main heap ------- 34795936 allocated by heap Peak usage: 32712672 ( 2%) peak heap used (versus current) 24864 ( 0%) peak solver used (versus available) 2021-06-21 09:56:04.331 - Thread: 40 -> External debugger: interrupted. 2021-06-21 09:56:04.345 - Thread: 1 -> Steam closed 2021-06-21 09:56:07.094 - Thread: 1 -> Log Closed