2018-07-21 10:20:42.709 - Thread: 1 -> Log Started 2018-07-21 10:20:42.709 - Thread: 1 -> Timezone (local - UTC): -7h 2018-07-21 10:20:42.709 - Thread: 1 -> App Version: 01_187_088 2018-07-21 10:20:42.709 - Thread: 1 -> Steam build: Always true 2018-07-21 10:20:42.710 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-07-21 10:20:42.710 - Thread: 1 -> Environment.ProcessorCount: 8 2018-07-21 10:20:42.819 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Ultimate (Microsoft Windows NT 6.1.7601 Service Pack 1) 2018-07-21 10:20:42.819 - Thread: 1 -> Environment.CommandLine: "D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -nosplash 2018-07-21 10:20:42.819 - Thread: 1 -> Environment.Is64BitProcess: True 2018-07-21 10:20:42.819 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-07-21 10:20:42.820 - Thread: 1 -> Environment.Version: 4.6.2 or later (461310) 2018-07-21 10:20:42.820 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-21 10:20:43.927 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz 2018-07-21 10:20:43.927 - Thread: 1 -> IntPtr.Size: 8 2018-07-21 10:20:43.928 - Thread: 1 -> Default Culture: en-US 2018-07-21 10:20:43.928 - Thread: 1 -> Default UI Culture: en-US 2018-07-21 10:20:43.928 - Thread: 1 -> IsAdmin: False 2018-07-21 10:20:43.930 - Thread: 1 -> MyConfig.Load() - START 2018-07-21 10:20:43.935 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-21 10:20:44.081 - Thread: 1 -> EnableDamageEffects: True 2018-07-21 10:20:44.081 - Thread: 1 -> VegetationViewDistance: 1000 2018-07-21 10:20:44.081 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-07-21 10:20:44.081 - Thread: 1 -> EnableReverb: False 2018-07-21 10:20:44.082 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-07-21 10:20:44.082 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-21 10:20:44.082 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-21 10:20:44.082 - Thread: 1 -> FirstTimeRun: False 2018-07-21 10:20:44.082 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2018-07-21 10:20:44.082 - Thread: 1 -> GDPRConsent: True 2018-07-21 10:20:44.082 - Thread: 1 -> GDPRConsentSent: True 2018-07-21 10:20:44.082 - Thread: 1 -> CubeBuilderUseSymmetry: True 2018-07-21 10:20:44.082 - Thread: 1 -> LastCheckedVersion: 1186400 2018-07-21 10:20:44.082 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2018-07-21 10:20:44.082 - Thread: 1 -> ExperimentalMode: True 2018-07-21 10:20:44.082 - Thread: 1 -> ShowCrosshair: True 2018-07-21 10:20:44.082 - Thread: 1 -> EnableSteamCloud: False 2018-07-21 10:20:44.082 - Thread: 1 -> UiTransparency: 1 2018-07-21 10:20:44.082 - Thread: 1 -> UiBkTransparency: 1 2018-07-21 10:20:44.082 - Thread: 1 -> HUDBkTransparency: 0.6 2018-07-21 10:20:44.082 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-07-21 10:20:44.082 - Thread: 1 -> ControlsHints: False 2018-07-21 10:20:44.082 - Thread: 1 -> RotationHints: True 2018-07-21 10:20:44.082 - Thread: 1 -> MutedPlayers: 2018-07-21 10:20:44.082 - Thread: 1 -> VideoAdapter: 0 2018-07-21 10:20:44.082 - Thread: 1 -> ScreenWidth: 1680 2018-07-21 10:20:44.082 - Thread: 1 -> ScreenHeight: 1050 2018-07-21 10:20:44.082 - Thread: 1 -> RefreshRate: 60000 2018-07-21 10:20:44.082 - Thread: 1 -> WindowMode: 1 2018-07-21 10:20:44.082 - Thread: 1 -> VerticalSync: False 2018-07-21 10:20:44.082 - Thread: 1 -> FieldOfView: 70 2018-07-21 10:20:44.082 - Thread: 1 -> PostProcessingEnabled: True 2018-07-21 10:20:44.082 - Thread: 1 -> FlaresIntensity: 1 2018-07-21 10:20:44.082 - Thread: 1 -> GrassDensity: 3 2018-07-21 10:20:44.082 - Thread: 1 -> GrassDrawDistance: 1000 2018-07-21 10:20:44.082 - Thread: 1 -> AntialiasingMode: 1 2018-07-21 10:20:44.082 - Thread: 1 -> ShadowMapResolution: 2 2018-07-21 10:20:44.082 - Thread: 1 -> AmbientOcclusionEnabled: True 2018-07-21 10:20:44.082 - Thread: 1 -> TextureQuality: 2 2018-07-21 10:20:44.082 - Thread: 1 -> AnisotropicFiltering: 4 2018-07-21 10:20:44.082 - Thread: 1 -> ModelQuality: 2 2018-07-21 10:20:44.082 - Thread: 1 -> VoxelQuality: 2 2018-07-21 10:20:44.082 - Thread: 1 -> ShaderQuality: 2 2018-07-21 10:20:44.082 - Thread: 1 -> LowMemSwitchToLow: 0 2018-07-21 10:20:44.082 - Thread: 1 -> FirstVTTimeRun: False 2018-07-21 10:20:44.082 - Thread: 1 -> MinimalHud: False 2018-07-21 10:20:44.083 - Thread: 1 -> MyConfig.Load() - END 2018-07-21 10:20:44.083 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-07-21 10:20:47.335 - Thread: 1 -> AdapterInfo = { 2018-07-21 10:20:47.337 - Thread: 1 -> Name = Radeon (TM) RX 480 Graphics + DISPLAY2 2018-07-21 10:20:47.337 - Thread: 1 -> Description = dev id: 26591, mem: 8532590592, shared mem: 4026531840, Luid: 59864, rev: 199, subsys id: -481880245, vendor id: 4098 2018-07-21 10:20:47.337 - Thread: 1 -> Driver version = 21.19.137.1 2018-07-21 10:20:47.337 - Thread: 1 -> Driver date = 20160916000000.000000-000 2018-07-21 10:20:47.337 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-21 10:20:47.337 - Thread: 1 -> AftermathSupported = False 2018-07-21 10:20:47.337 - Thread: 1 -> Adapter id = 0 2018-07-21 10:20:47.337 - Thread: 1 -> Supported = True 2018-07-21 10:20:47.337 - Thread: 1 -> RAM = 8532590592 2018-07-21 10:20:47.337 - Thread: 1 -> Priority = 2 2018-07-21 10:20:47.337 - Thread: 1 -> Multithreaded rendering supported = False 2018-07-21 10:20:47.337 - Thread: 1 -> Output is attached = True 2018-07-21 10:20:47.337 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050} 2018-07-21 10:20:47.337 - Thread: 1 -> Display modes = { 2018-07-21 10:20:47.338 - Thread: 1 -> DXGIOutput id = 0 2018-07-21 10:20:47.338 - Thread: 1 -> 640x480@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 640x480@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 640x480@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 640x480@67Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 640x480@59.94006Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x480@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 720x576@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x480@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x600@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x600@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x600@72Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 800x600@56Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x600@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x600@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x600@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x600@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x600@70Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x600@70Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x768@60Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x768@75Hz 2018-07-21 10:20:47.338 - Thread: 1 -> 1024x768@70Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1152x864@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1152x864@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1152x864@75Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x720@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x720@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x720@59.94006Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x768@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x768@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x800@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x800@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x1024@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1280x1024@75Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1360x768@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1360x768@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1366x768@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1366x768@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1400x1050@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1400x1050@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> 1680x1050@60Hz 2018-07-21 10:20:47.339 - Thread: 1 -> } 2018-07-21 10:20:47.339 - Thread: 1 -> } 2018-07-21 10:20:47.341 - Thread: 1 -> AdapterInfo = { 2018-07-21 10:20:47.342 - Thread: 1 -> Name = Radeon (TM) RX 480 Graphics + DISPLAY1 2018-07-21 10:20:47.342 - Thread: 1 -> Description = dev id: 26591, mem: 8532590592, shared mem: 4026531840, Luid: 59864, rev: 199, subsys id: -481880245, vendor id: 4098 2018-07-21 10:20:47.342 - Thread: 1 -> Driver version = 21.19.137.1 2018-07-21 10:20:47.342 - Thread: 1 -> Driver date = 20160916000000.000000-000 2018-07-21 10:20:47.342 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-21 10:20:47.342 - Thread: 1 -> AftermathSupported = False 2018-07-21 10:20:47.342 - Thread: 1 -> Adapter id = 0 2018-07-21 10:20:47.342 - Thread: 1 -> Supported = True 2018-07-21 10:20:47.342 - Thread: 1 -> RAM = 8532590592 2018-07-21 10:20:47.342 - Thread: 1 -> Priority = 2 2018-07-21 10:20:47.342 - Thread: 1 -> Multithreaded rendering supported = False 2018-07-21 10:20:47.342 - Thread: 1 -> Output is attached = True 2018-07-21 10:20:47.342 - Thread: 1 -> DesktopBounds = {X:-1680 Y:0 Width:1680 Height:1050} 2018-07-21 10:20:47.342 - Thread: 1 -> Display modes = { 2018-07-21 10:20:47.343 - Thread: 1 -> DXGIOutput id = 1 2018-07-21 10:20:47.343 - Thread: 1 -> 640x480@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 640x480@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 640x480@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 640x480@67Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 640x480@59.94006Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x480@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 720x576@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x480@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x600@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x600@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x600@72Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 800x600@56Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x600@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x600@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x600@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x600@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x600@70Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x600@70Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x768@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1024x768@70Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1152x864@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1152x864@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1152x864@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x720@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x720@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x720@59.94006Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x800@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x800@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x1024@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1280x1024@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1360x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1360x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1366x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1366x768@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1400x1050@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1400x1050@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1600x1200@75Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1680x1050@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1920x1080@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 1920x1200@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 2048x1536@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> 2560x1600@60Hz 2018-07-21 10:20:47.343 - Thread: 1 -> } 2018-07-21 10:20:47.343 - Thread: 1 -> } 2018-07-21 10:20:47.346 - Thread: 1 -> AdapterInfo = { 2018-07-21 10:20:47.347 - Thread: 1 -> Name = Radeon (TM) RX 480 Graphics + DISPLAY3 2018-07-21 10:20:47.347 - Thread: 1 -> Description = dev id: 26591, mem: 8532590592, shared mem: 4026531840, Luid: 59864, rev: 199, subsys id: -481880245, vendor id: 4098 2018-07-21 10:20:47.347 - Thread: 1 -> Driver version = 21.19.137.1 2018-07-21 10:20:47.347 - Thread: 1 -> Driver date = 20160916000000.000000-000 2018-07-21 10:20:47.347 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-21 10:20:47.347 - Thread: 1 -> AftermathSupported = False 2018-07-21 10:20:47.347 - Thread: 1 -> Adapter id = 0 2018-07-21 10:20:47.347 - Thread: 1 -> Supported = True 2018-07-21 10:20:47.347 - Thread: 1 -> RAM = 8532590592 2018-07-21 10:20:47.347 - Thread: 1 -> Priority = 2 2018-07-21 10:20:47.347 - Thread: 1 -> Multithreaded rendering supported = False 2018-07-21 10:20:47.347 - Thread: 1 -> Output is attached = True 2018-07-21 10:20:47.347 - Thread: 1 -> DesktopBounds = {X:1680 Y:0 Width:1680 Height:1050} 2018-07-21 10:20:47.347 - Thread: 1 -> Display modes = { 2018-07-21 10:20:47.348 - Thread: 1 -> DXGIOutput id = 2 2018-07-21 10:20:47.349 - Thread: 1 -> 640x480@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 640x480@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 640x480@72Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 640x480@67Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@72Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@72Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@56Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x480@56Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x600@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x600@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x600@72Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 800x600@56Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x600@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x600@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x600@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x600@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x600@70Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x600@70Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x768@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1024x768@70Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1152x864@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1152x864@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1152x864@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x720@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x800@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x800@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x1024@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1280x1024@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1360x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1360x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1360x768@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1360x768@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1366x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1366x768@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1366x768@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1366x768@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1400x1050@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1400x1050@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1440x900@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1440x900@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1600x1200@75Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1680x1050@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1920x1080@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 1920x1200@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 2048x1536@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> 2560x1600@60Hz 2018-07-21 10:20:47.349 - Thread: 1 -> } 2018-07-21 10:20:47.349 - Thread: 1 -> } 2018-07-21 10:20:47.366 - Thread: 1 -> Steam.IsActive: True 2018-07-21 10:20:47.366 - Thread: 1 -> Steam.IsOnline: True 2018-07-21 10:20:47.367 - Thread: 1 -> Steam.OwnsGame: False 2018-07-21 10:20:47.367 - Thread: 1 -> Steam.UserId: 76561197973109369 2018-07-21 10:20:47.367 - Thread: 1 -> Steam.UserName: Phoenix 2018-07-21 10:20:47.368 - Thread: 1 -> Steam.Branch: default 2018-07-21 10:20:47.368 - Thread: 1 -> Build date: 2018-07-20 03:09 2018-07-21 10:20:47.368 - Thread: 1 -> Build version: 0.1.6775.27272 2018-07-21 10:20:47.473 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-07-21 10:20:47.475 - Thread: 1 -> MyScreenManager() 2018-07-21 10:20:47.476 - Thread: 1 -> Game dir: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-21 10:20:47.476 - Thread: 1 -> Content dir: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content 2018-07-21 10:20:47.476 - Thread: 1 -> Found processor count: 8 2018-07-21 10:20:47.476 - Thread: 1 -> Using processor count: 8 2018-07-21 10:20:50.280 - Thread: 1 -> Preallocate - START 2018-07-21 10:20:50.282 - Thread: 1 -> MySpaceBuildComponent - START 2018-07-21 10:20:50.282 - Thread: 1 -> MySpaceBuildComponent - END 2018-07-21 10:20:50.282 - Thread: 1 -> MySpaceWorldGenerator - START 2018-07-21 10:20:50.299 - Thread: 1 -> MySpaceWorldGenerator - END 2018-07-21 10:20:50.300 - Thread: 1 -> MyEntities - START 2018-07-21 10:20:50.321 - Thread: 6 -> MyDefinitionManager.LoadScenarios() - START 2018-07-21 10:20:50.329 - Thread: 6 -> 326323a27d7214072bdccf6cfb3d14b3f280e470 2018-07-21 10:20:50.355 - Thread: 1 -> MyEntities - END 2018-07-21 10:20:50.355 - Thread: 1 -> MyObjectBuilder_Base - START 2018-07-21 10:20:50.355 - Thread: 1 -> MyObjectBuilder_Base - END 2018-07-21 10:20:50.355 - Thread: 1 -> MyTransparentGeometry - START 2018-07-21 10:20:50.366 - Thread: 1 -> MyTransparentGeometry - END 2018-07-21 10:20:50.366 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-07-21 10:20:50.398 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-07-21 10:20:50.398 - Thread: 1 -> MyMath - START 2018-07-21 10:20:50.398 - Thread: 1 -> MyMath - END 2018-07-21 10:20:50.398 - Thread: 1 -> MySimpleObjectDraw - START 2018-07-21 10:20:50.400 - Thread: 1 -> MySimpleObjectDraw - END 2018-07-21 10:20:50.412 - Thread: 1 -> MyDefinitionManager - START 2018-07-21 10:20:50.412 - Thread: 1 -> MyDefinitionManager - END 2018-07-21 10:20:50.412 - Thread: 1 -> MyCubeGridDefinitions - START 2018-07-21 10:20:50.513 - Thread: 1 -> MyCubeGridDefinitions - END 2018-07-21 10:20:50.513 - Thread: 1 -> MyAIActionsParser - START 2018-07-21 10:20:50.513 - Thread: 1 -> MyAIActionsParser - END 2018-07-21 10:20:50.513 - Thread: 1 -> MyMultiplayerBase - START 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerBase - END 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerServerBase - START 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerServerBase - END 2018-07-21 10:20:50.514 - Thread: 1 -> MyDedicatedServerBase - START 2018-07-21 10:20:50.514 - Thread: 1 -> MyDedicatedServerBase - END 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerClientBase - START 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerClientBase - END 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-07-21 10:20:50.514 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-07-21 10:20:50.514 - Thread: 1 -> MyServerDebugCommands - START 2018-07-21 10:20:50.539 - Thread: 1 -> MyServerDebugCommands - END 2018-07-21 10:20:50.539 - Thread: 1 -> MyClientDebugCommands - START 2018-07-21 10:20:50.540 - Thread: 1 -> MyClientDebugCommands - END 2018-07-21 10:20:50.540 - Thread: 1 -> MyMultiplayerClient - START 2018-07-21 10:20:50.540 - Thread: 1 -> MyMultiplayerClient - END 2018-07-21 10:20:50.540 - Thread: 1 -> MyMultiplayerLobby - START 2018-07-21 10:20:50.540 - Thread: 1 -> MyMultiplayerLobby - END 2018-07-21 10:20:50.540 - Thread: 1 -> MyDedicatedServer - START 2018-07-21 10:20:50.541 - Thread: 1 -> MyDedicatedServer - END 2018-07-21 10:20:50.541 - Thread: 1 -> MyAiTargetManager - START 2018-07-21 10:20:50.541 - Thread: 1 -> MyAiTargetManager - END 2018-07-21 10:20:50.541 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-07-21 10:20:50.544 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-07-21 10:20:50.544 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-07-21 10:20:50.544 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-07-21 10:20:50.544 - Thread: 1 -> MyChatHistory - START 2018-07-21 10:20:50.544 - Thread: 1 -> MyChatHistory - END 2018-07-21 10:20:50.544 - Thread: 1 -> MySyncDestructions - START 2018-07-21 10:20:50.544 - Thread: 1 -> MySyncDestructions - END 2018-07-21 10:20:50.544 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-07-21 10:20:50.622 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-07-21 10:20:50.622 - Thread: 1 -> MyCommandCharacter - START 2018-07-21 10:20:50.626 - Thread: 1 -> MyCommandCharacter - END 2018-07-21 10:20:50.626 - Thread: 1 -> MyCommandConsole - START 2018-07-21 10:20:50.627 - Thread: 1 -> MyCommandConsole - END 2018-07-21 10:20:50.627 - Thread: 1 -> MyCommandEntity - START 2018-07-21 10:20:50.630 - Thread: 1 -> MyCommandEntity - END 2018-07-21 10:20:50.630 - Thread: 1 -> MySyncScenario - START 2018-07-21 10:20:50.630 - Thread: 1 -> MySyncScenario - END 2018-07-21 10:20:50.630 - Thread: 1 -> MySyncEntity - START 2018-07-21 10:20:50.630 - Thread: 1 -> MySyncEntity - END 2018-07-21 10:20:50.630 - Thread: 1 -> Preallocate - END 2018-07-21 10:20:50.656 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-07-21 10:20:50.750 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-07-21 10:20:50.750 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-07-21 10:20:50.752 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-07-21 10:20:50.753 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-21 10:20:50.753 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-21 10:20:50.753 - Thread: 1 -> Assembly.Location: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-07-21 10:20:50.753 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-07-21 10:20:50.753 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-07-21 10:20:50.756 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-07-21 10:20:50.771 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2018-07-21 10:20:50.771 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2018-07-21 10:20:50.772 - Thread: 1 -> Virtualized: False 2018-07-21 10:20:50.776 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz 2018-07-21 10:20:50.787 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 32,201,887,744 bytes 2018-07-21 10:20:50.787 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2018-07-21 10:20:50.787 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,348,791,296 bytes 2018-07-21 10:20:50.787 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,127,242,752 bytes 2018-07-21 10:20:50.794 - Thread: 1 -> Drive C: | Capacity: 750,048,505,856 bytes | Free space: 169,662,992,384 bytes 2018-07-21 10:20:50.794 - Thread: 1 -> Drive D: | Capacity: 1,496,713,261,056 bytes | Free space: 15,251,296,256 bytes 2018-07-21 10:20:50.795 - Thread: 1 -> Drive E: | Capacity: 1,503,743,963,136 bytes | Free space: 71,770,697,728 bytes 2018-07-21 10:20:50.795 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-07-21 10:20:50.795 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-07-21 10:20:51.022 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-07-21 10:20:51.249 - Thread: 1 -> Havok: Physics.Init 2018-07-21 10:20:51.249 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-07-21 10:20:51.260 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-07-21 10:20:51.284 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-07-21 10:20:51.294 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-21 10:20:51.327 - Thread: 6 -> Loading scenarios 2018-07-21 10:20:51.452 - Thread: 6 -> MyDefinitionManager.LoadScenarios() - END 2018-07-21 10:20:52.052 - Thread: 1 -> Loading sound definitions 2018-07-21 10:20:52.226 - Thread: 1 -> Loading shadow textures definitions 2018-07-21 10:20:52.226 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-21 10:20:52.235 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-21 10:20:52.251 - Thread: 1 -> MyAudio.LoadData - START 2018-07-21 10:20:52.493 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2018-07-21 10:20:52.748 - Thread: 1 -> MyAudio.LoadData - END 2018-07-21 10:20:52.784 - Thread: 1 -> MyGuiManager() 2018-07-21 10:20:53.173 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-21 10:20:56.371 - Thread: 13 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-07-21 10:20:57.108 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-21 10:20:57.112 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-21 10:20:57.112 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-21 10:20:57.210 - Thread: 1 -> Loading default controls 2018-07-21 10:20:58.627 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-07-21 10:21:00.438 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-07-21 10:21:00.468 - Thread: 1 -> Timer Frequency: 2610146 2018-07-21 10:21:00.468 - Thread: 1 -> Ticks per frame: 43502 2018-07-21 10:21:01.295 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-07-21 10:21:01.295 - Thread: 1 -> Flares Intensity: 1 2018-07-21 10:21:01.295 - Thread: 1 -> Field of view: 1.22173 2018-07-21 10:21:01.295 - Thread: 1 -> PostProcessingEnabled: True 2018-07-21 10:21:01.295 - Thread: 1 -> Render.GrassDensityFactor: 3 2018-07-21 10:21:01.295 - Thread: 1 -> Render.GrassDrawDistance: 1000 2018-07-21 10:21:01.296 - Thread: 1 -> Render.AntialiasingMode: FXAA 2018-07-21 10:21:01.296 - Thread: 1 -> Render.ShadowQuality: HIGH 2018-07-21 10:21:01.296 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-07-21 10:21:01.296 - Thread: 1 -> Render.TextureQuality: HIGH 2018-07-21 10:21:01.296 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2018-07-21 10:21:01.296 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2018-07-21 10:21:01.296 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2018-07-21 10:21:01.296 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2018-07-21 10:21:01.387 - Thread: 1 -> Analytics helper process start reported 2018-07-21 10:21:02.563 - Thread: 13 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-07-21 10:21:39.590 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187088 2018-07-21 10:21:39.607 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187088 2018-07-21 10:21:41.705 - Thread: 1 -> Requesting dedicated servers 2018-07-21 10:21:41.706 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1 2018-07-21 10:22:25.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:22:25.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:22:25.722 - Thread: 1 -> Network readers disposed 2018-07-21 10:22:25.731 - Thread: 1 -> get 2018-07-21 10:22:25.734 - Thread: 1 -> MyConfig.Save() - START 2018-07-21 10:22:25.735 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-21 10:22:25.793 - Thread: 1 -> MyConfig.Save() - END 2018-07-21 10:22:25.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:22:25.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:22:25.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:22:25.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:22:25.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:22:25.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:22:25.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:22:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:22:32.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:22:32.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:22:34.776 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187088 2018-07-21 10:22:34.777 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187088 2018-07-21 10:23:04.150 - Thread: 1 -> ERROR: Removed client not present: 76561198253690685 2018-07-21 10:23:04.155 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:23:19.128 - Thread: 1 -> ERROR: Removed client not present: 76561198253690685 2018-07-21 10:23:19.128 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:23:21.045 - Thread: 1 -> ERROR: Removed client not present: 76561198253690685 2018-07-21 10:23:21.045 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:23:25.978 - Thread: 1 -> ERROR: Removed client not present: 76561198123271095 2018-07-21 10:23:25.978 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:23:32.629 - Thread: 1 -> ERROR: Removed client not present: 76561198253690685 2018-07-21 10:23:32.629 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:16.329 - Thread: 1 -> ERROR: Removed client not present: 76561198069019839 2018-07-21 10:24:16.329 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:27.396 - Thread: 1 -> ERROR: Removed client not present: 76561198148302815 2018-07-21 10:24:27.396 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:31.296 - Thread: 1 -> ERROR: Removed client not present: 76561198069019839 2018-07-21 10:24:31.296 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:31.502 - Thread: 1 -> ERROR: Removed client not present: 76561198123271095 2018-07-21 10:24:32.562 - Thread: 1 -> ERROR: Removed client not present: 76561198123271095 2018-07-21 10:24:32.562 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:36.262 - Thread: 1 -> ERROR: Removed client not present: 76561198069019839 2018-07-21 10:24:36.262 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:42.430 - Thread: 1 -> ERROR: Removed client not present: 76561198148302815 2018-07-21 10:24:42.430 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:48.079 - Thread: 1 -> ERROR: Removed client not present: 76561198069019839 2018-07-21 10:24:48.079 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:48.329 - Thread: 1 -> ERROR: Removed client not present: 76561198087262709 2018-07-21 10:24:48.329 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:24:53.052 - Thread: 1 -> Lobby join response: True, enter state: Success 2018-07-21 10:24:53.053 - Thread: 1 -> World requested 2018-07-21 10:24:53.073 - Thread: 1 -> World requested - connection alive 2018-07-21 10:24:53.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:24:53.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:24:54.189 - Thread: 1 -> LoadSession() - Start 2018-07-21 10:24:54.195 - Thread: 13 -> Downloading world mods - START 2018-07-21 10:24:54.205 - Thread: 13 -> MySteamWorkshop.GetItemsBlocking: getting 43 items 2018-07-21 10:24:54.205 - Thread: 13 -> Querying details of file 337774723 2018-07-21 10:24:54.208 - Thread: 13 -> Querying details of file 343014073 2018-07-21 10:24:54.208 - Thread: 13 -> Querying details of file 436025957 2018-07-21 10:24:54.208 - Thread: 13 -> Querying details of file 464897663 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 478935145 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 491315206 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 587688734 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 600062079 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 649590538 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 697329663 2018-07-21 10:24:54.209 - Thread: 13 -> Querying details of file 699050815 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 709189094 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 725801285 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 782056189 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 806331071 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 817571125 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 821764014 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 836080633 2018-07-21 10:24:54.210 - Thread: 13 -> Querying details of file 837236236 2018-07-21 10:24:54.211 - Thread: 13 -> Querying details of file 856167128 2018-07-21 10:24:54.211 - Thread: 13 -> Querying details of file 856322983 2018-07-21 10:24:54.211 - Thread: 13 -> Querying details of file 858223800 2018-07-21 10:24:54.211 - Thread: 13 -> Querying details of file 878631000 2018-07-21 10:24:54.211 - Thread: 13 -> Querying details of file 880622501 2018-07-21 10:24:54.211 - Thread: 13 -> Querying details of file 884550487 2018-07-21 10:24:54.212 - Thread: 13 -> Querying details of file 889703361 2018-07-21 10:24:54.212 - Thread: 13 -> Querying details of file 913854484 2018-07-21 10:24:54.212 - Thread: 13 -> Querying details of file 917662028 2018-07-21 10:24:54.212 - Thread: 13 -> Querying details of file 936436066 2018-07-21 10:24:54.212 - Thread: 13 -> Querying details of file 940852605 2018-07-21 10:24:54.213 - Thread: 13 -> Querying details of file 940950366 2018-07-21 10:24:54.214 - Thread: 13 -> Querying details of file 941451759 2018-07-21 10:24:54.214 - Thread: 13 -> Querying details of file 943687621 2018-07-21 10:24:54.215 - Thread: 13 -> Querying details of file 970804258 2018-07-21 10:24:54.215 - Thread: 13 -> Querying details of file 1128599025 2018-07-21 10:24:54.215 - Thread: 13 -> Querying details of file 1139587813 2018-07-21 10:24:54.215 - Thread: 13 -> Querying details of file 1145927214 2018-07-21 10:24:54.215 - Thread: 13 -> Querying details of file 1259182705 2018-07-21 10:24:54.216 - Thread: 13 -> Querying details of file 1311873484 2018-07-21 10:24:54.216 - Thread: 13 -> Querying details of file 1354870812 2018-07-21 10:24:54.216 - Thread: 13 -> Querying details of file 1410176104 2018-07-21 10:24:54.216 - Thread: 13 -> Querying details of file 1423362131 2018-07-21 10:24:54.217 - Thread: 13 -> Querying details of file 1433383388 2018-07-21 10:24:54.450 - Thread: 1 -> Obtained details: Id=436025957; Result=OK; ugcHandle=879749250702708964; title='(DX11) Kolt - Command Console Pack'; tags='mod,block,animation' 2018-07-21 10:24:54.454 - Thread: 1 -> Obtained details: Id=1354870812; Result=OK; ugcHandle=947329881838296977; title='[VSI] Recolorable Thrusters'; tags='mod,script' 2018-07-21 10:24:54.455 - Thread: 1 -> Obtained details: Id=817571125; Result=OK; ugcHandle=94977800933572751; title='(DX11) Kitchen'; tags='mod,block' 2018-07-21 10:24:54.455 - Thread: 1 -> Obtained details: Id=836080633; Result=OK; ugcHandle=85968893744096092; title='[codecat]Cockpits v2 PUBLIC'; tags='mod,block,modpack,development' 2018-07-21 10:24:54.455 - Thread: 1 -> Obtained details: Id=884550487; Result=OK; ugcHandle=918037462597348071; title='Novis Remastered'; tags='mod,planet' 2018-07-21 10:24:54.456 - Thread: 1 -> Obtained details: Id=1423362131; Result=OK; ugcHandle=949579868320900840; title='Ammo Management Controls'; tags='mod,script,Other' 2018-07-21 10:24:54.456 - Thread: 1 -> Obtained details: Id=478935145; Result=OK; ugcHandle=263836428692643398; title='(DX11)Hyperdrive'; tags='mod,block' 2018-07-21 10:24:54.456 - Thread: 1 -> Obtained details: Id=940950366; Result=OK; ugcHandle=775030347564346089; title='Pique'; tags='mod,planet' 2018-07-21 10:24:54.456 - Thread: 1 -> Obtained details: Id=782056189; Result=OK; ugcHandle=849345084853874228; title='Small Ship Window Pack'; tags='mod,block,modpack' 2018-07-21 10:24:54.456 - Thread: 1 -> Obtained details: Id=940852605; Result=OK; ugcHandle=775030106495762173; title='Unji'; tags='mod,planet' 2018-07-21 10:24:54.457 - Thread: 1 -> Obtained details: Id=941451759; Result=OK; ugcHandle=838080810469998569; title='Cadre'; tags='mod,planet' 2018-07-21 10:24:54.457 - Thread: 1 -> Obtained details: Id=880622501; Result=OK; ugcHandle=928177532163059231; title='Interior Door'; tags='mod,block' 2018-07-21 10:24:54.457 - Thread: 1 -> Obtained details: Id=837236236; Result=OK; ugcHandle=89344222086037087; title='Armor Extension'; tags='mod,block,development' 2018-07-21 10:24:54.457 - Thread: 1 -> Obtained details: Id=1128599025; Result=OK; ugcHandle=868489617103449682; title='Engineer Turret Sentry - Lite Version'; tags='mod' 2018-07-21 10:24:54.457 - Thread: 1 -> Obtained details: Id=913854484; Result=OK; ugcHandle=936070882776703275; title='Yumarin 2.0 Update'; tags='mod,planet' 2018-07-21 10:24:54.458 - Thread: 1 -> Obtained details: Id=1145927214; Result=OK; ugcHandle=876371199060836934; title='RipperGat'; tags='mod,block,Other' 2018-07-21 10:24:54.458 - Thread: 1 -> Obtained details: Id=587688734; Result=OK; ugcHandle=364029569310349757; title='Captain Control Seat & Passenger Seat'; tags='mod,block' 2018-07-21 10:24:54.458 - Thread: 1 -> Obtained details: Id=697329663; Result=OK; ugcHandle=270593642735200054; title='MCM Merge Block Boarding Tube (Solid)'; tags='mod,block' 2018-07-21 10:24:54.458 - Thread: 1 -> Obtained details: Id=936436066; Result=OK; ugcHandle=932679231732400757; title='Armat M41A Pulse Rifle Mk2'; tags='mod,Other' 2018-07-21 10:24:54.458 - Thread: 1 -> Obtained details: Id=858223800; Result=OK; ugcHandle=839209953302310965; title='Info Panel'; tags='mod,block' 2018-07-21 10:24:54.459 - Thread: 1 -> Obtained details: Id=889703361; Result=OK; ugcHandle=937181828932412256; title='Deep Space 4k - Vanilla Lighting'; tags='mod,skybox,Other' 2018-07-21 10:24:54.459 - Thread: 1 -> Obtained details: Id=343014073; Result=OK; ugcHandle=547555623382334700; title='Maglock Surface MkII'; tags='mod,block' 2018-07-21 10:24:54.459 - Thread: 1 -> Obtained details: Id=699050815; Result=OK; ugcHandle=489019595260909722; title='Rider's Modular Thrusters: Rebalanced'; tags='mod,block' 2018-07-21 10:24:54.459 - Thread: 1 -> Obtained details: Id=1433383388; Result=OK; ugcHandle=961965558316668686; title='VoxelNameFix'; tags='mod' 2018-07-21 10:24:54.459 - Thread: 1 -> Obtained details: Id=464897663; Result=OK; ugcHandle=92729171398618041; title='Azimuth Custom Oxygen Blocks Mod~(DX-11 Ready)'; tags='mod,block,modpack' 2018-07-21 10:24:54.460 - Thread: 1 -> Obtained details: Id=943687621; Result=OK; ugcHandle=838081065908715548; title='Getalis'; tags='mod,planet' 2018-07-21 10:24:54.460 - Thread: 1 -> Obtained details: Id=337774723; Result=OK; ugcHandle=110735275539253241; title='(DX11) Eikesters Decorations and more - Part II'; tags='mod,block' 2018-07-21 10:24:54.460 - Thread: 1 -> Obtained details: Id=600062079; Result=OK; ugcHandle=938322961234717042; title='Ladder - climbable!'; tags='mod,block,script,Other' 2018-07-21 10:24:54.460 - Thread: 1 -> Obtained details: Id=1139587813; Result=OK; ugcHandle=918037773543055253; title='Weapon Rack'; tags='mod,block,script' 2018-07-21 10:24:54.460 - Thread: 1 -> Obtained details: Id=856322983; Result=OK; ugcHandle=94975470803844979; title='[codecat]Weaponry Maintained by Doctor'; tags='mod,block,modpack' 2018-07-21 10:24:54.461 - Thread: 1 -> Obtained details: Id=491315206; Result=OK; ugcHandle=927063683526543972; title='Shaostoul - Catwalks'; tags='mod,block' 2018-07-21 10:24:54.461 - Thread: 1 -> Obtained details: Id=709189094; Result=OK; ugcHandle=89351354849126453; title='Industrial Cockpits and More!'; tags='mod,block,modpack' 2018-07-21 10:24:54.461 - Thread: 1 -> Obtained details: Id=1311873484; Result=OK; ugcHandle=924804855322429345; title='Engineers Defense Kit (With Fixed Animations)'; tags='mod,modpack,Other' 2018-07-21 10:24:54.461 - Thread: 1 -> Obtained details: Id=856167128; Result=OK; ugcHandle=94975470803095251; title='[codecat]Dreadnought Weaponry pack Maintained by Doctor'; tags='mod,block,modpack' 2018-07-21 10:24:54.461 - Thread: 1 -> Obtained details: Id=725801285; Result=OK; ugcHandle=934928498616435669; title='Transparent Displays - See-through LCDs!'; tags='mod,block,script' 2018-07-21 10:24:54.461 - Thread: 1 -> Obtained details: Id=970804258; Result=OK; ugcHandle=937182917403489054; title='Mexpex Warfare Industries V1.0.2'; tags='mod,block,modpack,script,Other' 2018-07-21 10:24:54.462 - Thread: 1 -> Obtained details: Id=821764014; Result=OK; ugcHandle=813306660760077673; title='(DX11) Iris Door'; tags='mod,block' 2018-07-21 10:24:54.462 - Thread: 1 -> Obtained details: Id=649590538; Result=OK; ugcHandle=284097466565959042; title='(DX11)Stairwell'; tags='mod,block' 2018-07-21 10:24:54.462 - Thread: 1 -> Obtained details: Id=878631000; Result=OK; ugcHandle=94978443325703140; title='Benac'; tags='mod,planet,development' 2018-07-21 10:24:54.462 - Thread: 1 -> Obtained details: Id=917662028; Result=OK; ugcHandle=813307680282458349; title='Jerun'; tags='mod,planet' 2018-07-21 10:24:54.462 - Thread: 1 -> Obtained details: Id=1410176104; Result=OK; ugcHandle=923682899081148890; title='DE'; tags='mod,Other' 2018-07-21 10:24:54.463 - Thread: 1 -> Obtained details: Id=1259182705; Result=OK; ugcHandle=924798019177976689; title='Deuterium Fusion Reactors'; tags='mod,block,production,Other' 2018-07-21 10:24:54.511 - Thread: 1 -> Obtained details: Id=806331071; Result=OK; ugcHandle=927059566783410338; title='Camera Panning - rotate camera view (+reset 1st person character view)'; tags='mod,script,Other' 2018-07-21 10:24:54.745 - Thread: 14 -> Up to date mod: Id = 343014073, title = 'Maglock Surface MkII' 2018-07-21 10:24:54.745 - Thread: 13 -> Up to date mod: Id = 337774723, title = '(DX11) Eikesters Decorations and more - Part II' 2018-07-21 10:24:54.945 - Thread: 13 -> Up to date mod: Id = 436025957, title = '(DX11) Kolt - Command Console Pack' 2018-07-21 10:24:55.329 - Thread: 13 -> Up to date mod: Id = 478935145, title = '(DX11)Hyperdrive' 2018-07-21 10:24:55.848 - Thread: 1 -> Downloaded file: ugcHandle=92729171398618041; size=5304552B 2018-07-21 10:24:56.445 - Thread: 1 -> Downloaded file: ugcHandle=364029569310349757; size=6250949B 2018-07-21 10:24:56.728 - Thread: 13 -> Up to date mod: Id = 649590538, title = '(DX11)Stairwell' 2018-07-21 10:24:57.878 - Thread: 1 -> Downloaded file: ugcHandle=927063683526543972; size=11685545B 2018-07-21 10:24:58.112 - Thread: 1 -> Downloaded file: ugcHandle=489019595260909722; size=2881300B 2018-07-21 10:24:58.428 - Thread: 1 -> Downloaded file: ugcHandle=934928498616435669; size=159232B 2018-07-21 10:24:58.462 - Thread: 1 -> Downloaded file: ugcHandle=938322961234717042; size=663260B 2018-07-21 10:24:58.703 - Thread: 14 -> Up to date mod: Id = 697329663, title = 'MCM Merge Block Boarding Tube (Solid)' 2018-07-21 10:24:58.878 - Thread: 1 -> Downloaded file: ugcHandle=927059566783410338; size=40550B 2018-07-21 10:25:00.145 - Thread: 1 -> Downloaded file: ugcHandle=813306660760077673; size=1812277B 2018-07-21 10:25:00.428 - Thread: 13 -> Up to date mod: Id = 837236236, title = 'Armor Extension' 2018-07-21 10:25:02.962 - Thread: 1 -> Downloaded file: ugcHandle=89351354849126453; size=24466882B 2018-07-21 10:25:04.478 - Thread: 1 -> Downloaded file: ugcHandle=849345084853874228; size=3805528B 2018-07-21 10:25:06.195 - Thread: 1 -> Downloaded file: ugcHandle=94977800933572751; size=7976703B 2018-07-21 10:25:06.528 - Thread: 14 -> Up to date mod: Id = 836080633, title = '[codecat]Cockpits v2 PUBLIC' 2018-07-21 10:25:08.463 - Thread: 1 -> Downloaded file: ugcHandle=94975470803844979; size=40359738B 2018-07-21 10:25:08.945 - Thread: 13 -> Up to date mod: Id = 878631000, title = 'Benac' 2018-07-21 10:25:11.178 - Thread: 1 -> Downloaded file: ugcHandle=94975470803095251; size=26848995B 2018-07-21 10:25:11.711 - Thread: 1 -> Downloaded file: ugcHandle=839209953302310965; size=287449B 2018-07-21 10:25:12.161 - Thread: 1 -> Downloaded file: ugcHandle=928177532163059231; size=909147B 2018-07-21 10:25:13.262 - Thread: 1 -> Downloaded file: ugcHandle=937181828932412256; size=1758719B 2018-07-21 10:25:13.530 - Thread: 14 -> Up to date mod: Id = 917662028, title = 'Jerun' 2018-07-21 10:25:13.779 - Thread: 14 -> Up to date mod: Id = 940852605, title = 'Unji' 2018-07-21 10:25:14.062 - Thread: 14 -> Up to date mod: Id = 941451759, title = 'Cadre' 2018-07-21 10:25:26.878 - Thread: 1 -> ERROR: Removed client not present: 76561198087262709 2018-07-21 10:25:26.878 - Thread: 1 -> Disconnected: 90116342105823240 2018-07-21 10:25:33.062 - Thread: 1 -> World requested - failed, server changed 2018-07-21 10:25:33.270 - Thread: 1 -> Network readers disposed 2018-07-21 10:25:33.270 - Thread: 1 -> get 2018-07-21 10:25:33.270 - Thread: 1 -> MyConfig.Save() - START 2018-07-21 10:25:33.272 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-21 10:25:33.349 - Thread: 1 -> MyConfig.Save() - END 2018-07-21 10:25:33.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:25:33.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:25:33.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:25:33.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:25:33.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:25:33.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:25:33.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:25:33.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:25:33.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:25:33.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:25:33.557 - Thread: 1 -> Network readers disposed 2018-07-21 10:25:56.143 - Thread: 1 -> Downloaded file: ugcHandle=918037462597348071; size=240011544B 2018-07-21 10:26:14.144 - Thread: 1 -> Downloaded file: ugcHandle=937182917403489054; size=302874366B 2018-07-21 10:26:16.328 - Thread: 14 -> Up to date mod: Id = 1139587813, title = 'Weapon Rack' 2018-07-21 10:26:20.277 - Thread: 1 -> Downloaded file: ugcHandle=924798019177976689; size=18103833B 2018-07-21 10:26:21.660 - Thread: 1 -> Downloaded file: ugcHandle=947329881838296977; size=1818109B 2018-07-21 10:26:21.876 - Thread: 1 -> Downloaded file: ugcHandle=936070882776703275; size=137305689B 2018-07-21 10:26:21.932 - Thread: 1 -> Downloaded file: ugcHandle=949579868320900840; size=149899B 2018-07-21 10:26:26.044 - Thread: 1 -> Downloaded file: ugcHandle=932679231732400757; size=22026991B 2018-07-21 10:26:26.411 - Thread: 13 -> Up to date mod: Id = 940950366, title = 'Pique' 2018-07-21 10:26:26.611 - Thread: 13 -> Up to date mod: Id = 943687621, title = 'Getalis' 2018-07-21 10:26:27.595 - Thread: 1 -> Downloaded file: ugcHandle=868489617103449682; size=2472110B 2018-07-21 10:26:29.827 - Thread: 1 -> Downloaded file: ugcHandle=876371199060836934; size=11488023B 2018-07-21 10:26:45.911 - Thread: 1 -> Downloaded file: ugcHandle=924804855322429345; size=115860387B 2018-07-21 10:27:23.811 - Thread: 1 -> Downloaded file: ugcHandle=923682899081148890; size=283934052B 2018-07-21 10:27:25.911 - Thread: 1 -> Downloaded file: ugcHandle=961965558316668686; size=938B 2018-07-21 10:27:25.914 - Thread: 13 -> Mod download time: 151.39 seconds 2018-07-21 10:27:25.917 - Thread: 13 -> Downloading world mods - END 2018-07-21 10:27:25.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:27:25.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:27:25.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:27:25.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:27:25.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-21 10:27:25.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-21 10:27:25.956 - Thread: 1 -> LoadSession() - End 2018-07-21 10:27:25.958 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2018-07-21 10:27:25.960 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2018-07-21 10:27:26.182 - Thread: 1 -> RunLoadingAction - START 2018-07-21 10:27:28.435 - Thread: 1 -> GC Memory: 949,210,592 B 2018-07-21 10:27:28.446 - Thread: 1 -> Process Memory: 1,296,842,752 B 2018-07-21 10:27:30.983 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-07-21 10:27:38.637 - Thread: 1 -> MOD_ERROR: Mexpex Warfare Industries V1.0.2 2018-07-21 10:27:38.637 - Thread: 1 -> in file: 2018-07-21 10:27:38.637 - Thread: 1 -> Compilation of C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\970804258.sbm_Pew failed: 2018-07-21 10:27:38.639 - Thread: 1 -> MOD_ERROR: Mexpex Warfare Industries V1.0.2 2018-07-21 10:27:38.639 - Thread: 1 -> in file: 2018-07-21 10:27:38.639 - Thread: 1 -> C:\Users\Daniel\AppData\Local\Temp\SpaceEngineers\970804258.sbm_Pew\Core.cs(110,46): Error: No overload for method 'SetLocalMatrix' takes 1 arguments 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 1433383388.sbm_VoxelNameFix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 940852605.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 917662028.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 913854484.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 1354870812.sbm_DarkVault, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.658 - Thread: 1 -> Script loaded: 1139587813.sbm_WeaponRack, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.659 - Thread: 1 -> Script loaded: 1259182705.sbm_PlasmaSparks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.659 - Thread: 1 -> Script loaded: 725801285.sbm_TransparentDisplay, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.659 - Thread: 1 -> Script loaded: 436025957.sbm_Billboard, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:27:38.659 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-07-21 10:27:38.667 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-07-21 10:27:38.668 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-07-21 10:27:38.670 - Thread: 1 -> 326323a27d7214072bdccf6cfb3d14b3f280e470 2018-07-21 10:27:38.919 - Thread: 1 -> Loading scenarios 2018-07-21 10:27:38.920 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-07-21 10:27:38.921 - Thread: 1 -> List of used mods (43) - START 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1423362131, Filename = '1423362131.sbm', Name = 'Ammo Management Controls' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1128599025, Filename = '1128599025.sbm', Name = 'Engineer Turret Sentry - Lite Version' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 587688734, Filename = '587688734.sbm', Name = 'Captain Control Seat & Passenger Seat' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1433383388, Filename = '1433383388.sbm', Name = 'VoxelNameFix' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 889703361, Filename = '889703361.sbm', Name = 'Deep Space 4k - Vanilla Lighting' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 940950366, Filename = '940950366.sbm', Name = 'Pique' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 940852605, Filename = '940852605.sbm', Name = 'Unji' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 917662028, Filename = '917662028.sbm', Name = 'Jerun' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 878631000, Filename = '878631000.sbm', Name = 'Benac' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 884550487, Filename = '884550487.sbm', Name = 'Novis Remastered' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 913854484, Filename = '913854484.sbm', Name = 'Yumarin 2.0 Update' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 943687621, Filename = '943687621.sbm', Name = 'Getalis' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 941451759, Filename = '941451759.sbm', Name = 'Cadre' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1410176104, Filename = '1410176104.sbm', Name = 'DE' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1354870812, Filename = '1354870812.sbm', Name = '[VSI] Recolorable Thrusters' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 821764014, Filename = '821764014.sbm', Name = '(DX11) Iris Door' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 782056189, Filename = '782056189.sbm', Name = 'Small Ship Window Pack' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 600062079, Filename = '600062079.sbm', Name = 'Ladder - climbable!' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 936436066, Filename = '936436066.sbm', Name = 'Armat M41A Pulse Rifle Mk2' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 343014073, Filename = '343014073.sbm', Name = 'Maglock Surface MkII' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 837236236, Filename = '837236236.sbm', Name = 'Armor Extension' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1145927214, Filename = '1145927214.sbm', Name = 'RipperGat' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 649590538, Filename = '649590538.sbm', Name = '(DX11)Stairwell' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 817571125, Filename = '817571125.sbm', Name = '(DX11) Kitchen' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 337774723, Filename = '337774723.sbm', Name = '(DX11) Eikesters Decorations and more - Part II' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 858223800, Filename = '858223800.sbm', Name = 'Info Panel' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 880622501, Filename = '880622501.sbm', Name = 'Interior Door' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 491315206, Filename = '491315206.sbm', Name = 'Shaostoul - Catwalks' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 697329663, Filename = '697329663.sbm', Name = 'MCM Merge Block Boarding Tube (Solid)' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 1139587813, Filename = '1139587813.sbm', Name = 'Weapon Rack' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 478935145, Filename = '478935145.sbm', Name = '(DX11)Hyperdrive' 2018-07-21 10:27:38.922 - Thread: 1 -> Id = 699050815, Filename = '699050815.sbm', Name = 'Rider's Modular Thrusters: Rebalanced' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 464897663, Filename = '464897663.sbm', Name = 'Azimuth Custom Oxygen Blocks Mod~(DX-11 Ready)' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 1259182705, Filename = '1259182705.sbm', Name = 'Deuterium Fusion Reactors' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 836080633, Filename = '836080633.sbm', Name = '[codecat]Cockpits v2 PUBLIC' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 709189094, Filename = '709189094.sbm', Name = 'Industrial Cockpits and More!' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 725801285, Filename = '725801285.sbm', Name = 'Transparent Displays - See-through LCDs!' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 856322983, Filename = '856322983.sbm', Name = '[codecat]Weaponry Maintained by Doctor' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 856167128, Filename = '856167128.sbm', Name = '[codecat]Dreadnought Weaponry pack Maintained by Doctor' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 436025957, Filename = '436025957.sbm', Name = '(DX11) Kolt - Command Console Pack' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 970804258, Filename = '970804258.sbm', Name = 'Mexpex Warfare Industries V1.0.2' 2018-07-21 10:27:38.923 - Thread: 1 -> Id = 1311873484, Filename = '1311873484.sbm', Name = 'Engineers Defense Kit (With Fixed Animations)' 2018-07-21 10:27:38.923 - Thread: 1 -> List of used mods - END 2018-07-21 10:27:42.373 - Thread: 1 -> Loading behaviors 2018-07-21 10:27:42.376 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:42.384 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:42.390 - Thread: 1 -> Loading animations 2018-07-21 10:27:42.395 - Thread: 1 -> Loading animations 2018-07-21 10:27:42.397 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:42.397 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:42.397 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:42.397 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:42.398 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:42.398 - Thread: 1 -> Loading category classes 2018-07-21 10:27:42.399 - Thread: 1 -> Loading blueprint classes 2018-07-21 10:27:42.402 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:42.403 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:42.406 - Thread: 1 -> Loading agent definitions 2018-07-21 10:27:42.409 - Thread: 1 -> Loading character definitions 2018-07-21 10:27:42.436 - Thread: 1 -> Loading character definitions 2018-07-21 10:27:42.437 - Thread: 1 -> Loading components 2018-07-21 10:27:42.440 - Thread: 1 -> Loading configuration 2018-07-21 10:27:42.443 - Thread: 1 -> Loading container types 2018-07-21 10:27:42.446 - Thread: 1 -> Loading block positions 2018-07-21 10:27:42.451 - Thread: 1 -> Loading curve definitions 2018-07-21 10:27:42.457 - Thread: 1 -> Loading debris 2018-07-21 10:27:42.459 - Thread: 1 -> Loading environment items entries 2018-07-21 10:27:42.460 - Thread: 1 -> Loading decal global definitions 2018-07-21 10:27:42.460 - Thread: 1 -> Loading decal definitions 2018-07-21 10:27:42.465 - Thread: 1 -> Loading drone behaviors 2018-07-21 10:27:42.471 - Thread: 1 -> Loading edges 2018-07-21 10:27:42.474 - Thread: 1 -> Loading emissive color definitions 2018-07-21 10:27:42.483 - Thread: 1 -> Loading emissive color default states 2018-07-21 10:27:42.486 - Thread: 1 -> Loading entity components 2018-07-21 10:27:42.498 - Thread: 1 -> Loading component containers 2018-07-21 10:27:42.526 - Thread: 1 -> Loading environment items entries 2018-07-21 10:27:42.526 - Thread: 1 -> Loading factions 2018-07-21 10:27:42.528 - Thread: 1 -> Loading flare definitions 2018-07-21 10:27:42.549 - Thread: 1 -> Loading gas property definitions 2018-07-21 10:27:42.551 - Thread: 1 -> Loading event definitions 2018-07-21 10:27:42.554 - Thread: 1 -> Loading physical items 2018-07-21 10:27:42.628 - Thread: 1 -> Loading LCD texture categories 2018-07-21 10:27:42.631 - Thread: 1 -> Loading physical items 2018-07-21 10:27:42.633 - Thread: 1 -> Loading physical material properties 2018-07-21 10:27:42.639 - Thread: 1 -> Loading pirate antennas 2018-07-21 10:27:42.653 - Thread: 1 -> Loading resource distribution groups 2018-07-21 10:27:42.654 - Thread: 1 -> Loading shadow textures definitions 2018-07-21 10:27:42.654 - Thread: 1 -> Loading ship sound groups 2018-07-21 10:27:42.684 - Thread: 1 -> Loading ship sound groups 2018-07-21 10:27:42.686 - Thread: 1 -> Loading sound categories 2018-07-21 10:27:42.691 - Thread: 1 -> Loading stat definitions 2018-07-21 10:27:42.693 - Thread: 1 -> Loading grid creators 2018-07-21 10:27:42.698 - Thread: 1 -> Loading transparent material properties 2018-07-21 10:27:42.700 - Thread: 1 -> Loading voxel map storage definitions 2018-07-21 10:27:42.703 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:42.713 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:42.720 - Thread: 1 -> Loading category classes 2018-07-21 10:27:42.728 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:42.741 - Thread: 1 -> Loading planet definition Pique 2018-07-21 10:27:42.749 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Pique EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.82 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pique Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Pique DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:42.750 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:42.759 - Thread: 1 -> Loaded voxel material: PiqueSnow 2018-07-21 10:27:42.763 - Thread: 1 -> Loaded voxel material: PiqueIce 2018-07-21 10:27:42.766 - Thread: 1 -> Loaded voxel material: PiqueRock 2018-07-21 10:27:42.767 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:42.767 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:42.790 - Thread: 1 -> Loading physical items 2018-07-21 10:27:42.824 - Thread: 1 -> Loading planet definition Unji 2018-07-21 10:27:42.826 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Balcor EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.52 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Balcor Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Balcor DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:42.826 - Thread: 1 -> Loading planet definition Unji 2018-07-21 10:27:42.828 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Euri EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.29 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Euri Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Euri DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:42.828 - Thread: 1 -> Loading planet definition Unji 2018-07-21 10:27:42.829 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Haqui EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.27 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Haqui Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Haqui DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:42.830 - Thread: 1 -> Loading planet definition Unji 2018-07-21 10:27:42.831 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Unji EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 2.4 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Unji Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Unji DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:42.831 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:42.851 - Thread: 1 -> Loaded voxel material: DenseIron 2018-07-21 10:27:42.861 - Thread: 1 -> Loaded voxel material: DenseNickel 2018-07-21 10:27:42.869 - Thread: 1 -> Loaded voxel material: DenseCobalt 2018-07-21 10:27:42.892 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2018-07-21 10:27:42.903 - Thread: 1 -> Loaded voxel material: DenseSilicon 2018-07-21 10:27:42.924 - Thread: 1 -> Loaded voxel material: DenseSilver 2018-07-21 10:27:42.931 - Thread: 1 -> Loaded voxel material: DenseGold 2018-07-21 10:27:42.938 - Thread: 1 -> Loaded voxel material: DensePlatinum 2018-07-21 10:27:42.948 - Thread: 1 -> Loaded voxel material: DenseUranium 2018-07-21 10:27:42.948 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:42.957 - Thread: 1 -> Loaded voxel material: Unji 2018-07-21 10:27:42.963 - Thread: 1 -> Loaded voxel material: BalcorSoil 2018-07-21 10:27:42.975 - Thread: 1 -> Loaded voxel material: BalcorRock 2018-07-21 10:27:42.986 - Thread: 1 -> Loaded voxel material: BalcorIce 2018-07-21 10:27:43.002 - Thread: 1 -> Loaded voxel material: EuriSoil 2018-07-21 10:27:43.022 - Thread: 1 -> Loaded voxel material: EuriRock 2018-07-21 10:27:43.039 - Thread: 1 -> Loaded voxel material: HaquiSnow 2018-07-21 10:27:43.052 - Thread: 1 -> Loaded voxel material: HaquiIce 2018-07-21 10:27:43.054 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:43.060 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:43.060 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:43.089 - Thread: 1 -> Loading physical items 2018-07-21 10:27:43.132 - Thread: 1 -> Loading planet definition Jerun 2018-07-21 10:27:43.134 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Bonli EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Bonli Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Bonli DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.134 - Thread: 1 -> Loading planet definition Jerun 2018-07-21 10:27:43.136 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Hurin EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.27 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Hurin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Hurin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.136 - Thread: 1 -> Loading planet definition Jerun 2018-07-21 10:27:43.138 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Jerun EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 2.8 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Jerun Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Jerun DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.138 - Thread: 1 -> Loading planet definition Jerun 2018-07-21 10:27:43.140 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Oster EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.35 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Oster Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Oster DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.140 - Thread: 1 -> Loading planet definition Jerun 2018-07-21 10:27:43.142 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Tulni EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.44 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Tulni Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Tulni DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.142 - Thread: 1 -> Loading planet definition Jerun 2018-07-21 10:27:43.144 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Wuat EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.37 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Wuat Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Wuat DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.144 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:43.163 - Thread: 1 -> Loaded voxel material: DenseIron 2018-07-21 10:27:43.179 - Thread: 1 -> Loaded voxel material: DenseNickel 2018-07-21 10:27:43.189 - Thread: 1 -> Loaded voxel material: DenseCobalt 2018-07-21 10:27:43.219 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2018-07-21 10:27:43.238 - Thread: 1 -> Loaded voxel material: DenseSilicon 2018-07-21 10:27:43.251 - Thread: 1 -> Loaded voxel material: DenseSilver 2018-07-21 10:27:43.263 - Thread: 1 -> Loaded voxel material: DenseGold 2018-07-21 10:27:43.276 - Thread: 1 -> Loaded voxel material: DensePlatinum 2018-07-21 10:27:43.286 - Thread: 1 -> Loaded voxel material: DenseUranium 2018-07-21 10:27:43.286 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:43.299 - Thread: 1 -> Loaded voxel material: Jerun 2018-07-21 10:27:43.313 - Thread: 1 -> Loaded voxel material: WuatRock 2018-07-21 10:27:43.342 - Thread: 1 -> Loaded voxel material: WuatSoil 2018-07-21 10:27:43.363 - Thread: 1 -> Loaded voxel material: TulniRock 2018-07-21 10:27:43.389 - Thread: 1 -> Loaded voxel material: TulniSoil 2018-07-21 10:27:43.416 - Thread: 1 -> Loaded voxel material: BonliSoil 2018-07-21 10:27:43.433 - Thread: 1 -> Loaded voxel material: BonliIce 2018-07-21 10:27:43.452 - Thread: 1 -> Loaded voxel material: BonliRock 2018-07-21 10:27:43.479 - Thread: 1 -> Loaded voxel material: OsterSoil 2018-07-21 10:27:43.496 - Thread: 1 -> Loaded voxel material: OsterRock 2018-07-21 10:27:43.521 - Thread: 1 -> Loaded voxel material: HurinSoil 2018-07-21 10:27:43.539 - Thread: 1 -> Loaded voxel material: HurinRock 2018-07-21 10:27:43.541 - Thread: 1 -> Loading planet definition Benac 2018-07-21 10:27:43.544 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Benac EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.84 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Benac Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Benac DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.545 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:43.550 - Thread: 1 -> Loaded voxel material: BenacRock 2018-07-21 10:27:43.555 - Thread: 1 -> Loaded voxel material: BenacSoil 2018-07-21 10:27:43.561 - Thread: 1 -> Loaded voxel material: BenacSnow 2018-07-21 10:27:43.565 - Thread: 1 -> Loading planet definition Novis Remastered 2018-07-21 10:27:43.567 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Novis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.98 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Novis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Novis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.567 - Thread: 1 -> Loading planet definition Novis Remastered 2018-07-21 10:27:43.569 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Olyne EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Olyne Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Olyne DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.570 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:43.610 - Thread: 1 -> Loaded voxel material: NovisRock 2018-07-21 10:27:43.667 - Thread: 1 -> Loaded voxel material: NovisGrass 2018-07-21 10:27:43.707 - Thread: 1 -> Loaded voxel material: NovisIce_02 2018-07-21 10:27:43.764 - Thread: 1 -> Loaded voxel material: NovisSnow 2018-07-21 10:27:43.803 - Thread: 1 -> Loaded voxel material: NovisSand 2018-07-21 10:27:43.846 - Thread: 1 -> Loaded voxel material: NovisIce 2018-07-21 10:27:43.899 - Thread: 1 -> Loaded voxel material: NovisSoil 2018-07-21 10:27:43.923 - Thread: 1 -> Loaded voxel material: OlyneSoil 2018-07-21 10:27:43.944 - Thread: 1 -> Loaded voxel material: OlyneRock 2018-07-21 10:27:43.946 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:43.946 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:43.959 - Thread: 1 -> Loading physical items 2018-07-21 10:27:43.987 - Thread: 1 -> Loading planet definition Yumarin 2.0 Update 2018-07-21 10:27:43.989 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Erin EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.26 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Erin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Erin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.989 - Thread: 1 -> Loading planet definition Yumarin 2.0 Update 2018-07-21 10:27:43.990 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yumarin EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.82 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yumarin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Yumarin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:43.990 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:44.002 - Thread: 1 -> Loaded voxel material: DenseIron 2018-07-21 10:27:44.011 - Thread: 1 -> Loaded voxel material: DenseNickel 2018-07-21 10:27:44.016 - Thread: 1 -> Loaded voxel material: DenseCobalt 2018-07-21 10:27:44.033 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2018-07-21 10:27:44.044 - Thread: 1 -> Loaded voxel material: DenseSilicon 2018-07-21 10:27:44.051 - Thread: 1 -> Loaded voxel material: DenseSilver 2018-07-21 10:27:44.059 - Thread: 1 -> Loaded voxel material: DenseGold 2018-07-21 10:27:44.067 - Thread: 1 -> Loaded voxel material: DensePlatinum 2018-07-21 10:27:44.073 - Thread: 1 -> Loaded voxel material: DenseUranium 2018-07-21 10:27:44.073 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:44.083 - Thread: 1 -> Loaded voxel material: YumarinRock 2018-07-21 10:27:44.100 - Thread: 1 -> Loaded voxel material: YumarinSoil 2018-07-21 10:27:44.113 - Thread: 1 -> Loaded voxel material: YumarinSnow 2018-07-21 10:27:44.123 - Thread: 1 -> Loaded voxel material: ErinRock 2018-07-21 10:27:44.138 - Thread: 1 -> Loaded voxel material: ErinSoil 2018-07-21 10:27:44.139 - Thread: 1 -> Loading planet definition Getalis 2018-07-21 10:27:44.143 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Getalis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.76 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Getalis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Getalis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:44.143 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:44.148 - Thread: 1 -> Loaded voxel material: GetalisRock 2018-07-21 10:27:44.158 - Thread: 1 -> Loaded voxel material: GetalisSoil 2018-07-21 10:27:44.160 - Thread: 1 -> Loading planet definition Cadre 2018-07-21 10:27:44.163 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cadre EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.45 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cadre Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = Id = MyObjectBuilder_PlanetGeneratorDefinition/Cadre DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = 2018-07-21 10:27:44.164 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:44.170 - Thread: 1 -> Loaded voxel material: CadreRock 2018-07-21 10:27:44.176 - Thread: 1 -> Loaded voxel material: CadreSoil 2018-07-21 10:27:44.179 - Thread: 1 -> Loading flare definitions 2018-07-21 10:27:44.180 - Thread: 1 -> Loading transparent material properties 2018-07-21 10:27:44.740 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:44.744 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.745 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.746 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.746 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.748 - Thread: 1 -> Loading animations 2018-07-21 10:27:44.775 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.775 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.775 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.777 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:44.784 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:44.785 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:44.790 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.791 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.791 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:44.798 - Thread: 1 -> Loading physical items 2018-07-21 10:27:44.805 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.806 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.806 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.806 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.806 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.806 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.807 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.807 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.807 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.807 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.807 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.807 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.808 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.808 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.808 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.808 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.811 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:44.816 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:44.816 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.816 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.816 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:44.821 - Thread: 1 -> Loading components 2018-07-21 10:27:44.824 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThermalBarrel 2018-07-21 10:27:44.826 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.826 - Thread: 1 -> Loading block positions 2018-07-21 10:27:44.826 - Thread: 1 -> Loading transparent material properties 2018-07-21 10:27:44.827 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:44.833 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.834 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.835 - Thread: 1 -> Loading animations 2018-07-21 10:27:44.839 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.840 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.844 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.844 - Thread: 1 -> Loading block positions 2018-07-21 10:27:44.846 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.847 - Thread: 1 -> Loading block positions 2018-07-21 10:27:44.852 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.853 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.853 - Thread: 1 -> Loading entity components 2018-07-21 10:27:44.865 - Thread: 1 -> Loading component containers 2018-07-21 10:27:44.866 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.867 - Thread: 1 -> Loading block positions 2018-07-21 10:27:44.869 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.869 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.869 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:44.873 - Thread: 1 -> Loading components 2018-07-21 10:27:44.877 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/IonGridThrust 2018-07-21 10:27:44.879 - Thread: 1 -> Loading category classes 2018-07-21 10:27:44.879 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:44.879 - Thread: 1 -> Loading physical items 2018-07-21 10:27:44.976 - Thread: 1 -> Loading components 2018-07-21 10:27:44.981 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Construction 2018-07-21 10:27:44.987 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalGrid 2018-07-21 10:27:44.992 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InteriorPlate 2018-07-21 10:27:44.997 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SteelPlate 2018-07-21 10:27:45.001 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Girder 2018-07-21 10:27:45.005 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SmallTube 2018-07-21 10:27:45.008 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LargeTube 2018-07-21 10:27:45.011 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Motor 2018-07-21 10:27:45.014 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Display 2018-07-21 10:27:45.017 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/BulletproofGlass 2018-07-21 10:27:45.020 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Superconductor 2018-07-21 10:27:45.023 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Computer 2018-07-21 10:27:45.027 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Reactor 2018-07-21 10:27:45.030 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Thrust 2018-07-21 10:27:45.033 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/GravityGenerator 2018-07-21 10:27:45.036 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Medical 2018-07-21 10:27:45.038 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/RadioCommunication 2018-07-21 10:27:45.041 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Detector 2018-07-21 10:27:45.045 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Explosives 2018-07-21 10:27:45.049 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SolarCell 2018-07-21 10:27:45.053 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PowerCell 2018-07-21 10:27:45.056 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.057 - Thread: 1 -> Loading blueprint classes 2018-07-21 10:27:45.083 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:45.083 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:45.095 - Thread: 1 -> Loading components 2018-07-21 10:27:45.099 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MagnetronComponent 2018-07-21 10:27:45.099 - Thread: 1 -> Loading block positions 2018-07-21 10:27:45.099 - Thread: 1 -> Loading physical items 2018-07-21 10:27:45.112 - Thread: 1 -> Loading voxel material definitions 2018-07-21 10:27:45.144 - Thread: 1 -> Loaded voxel material: HeavyH2O 2018-07-21 10:27:45.148 - Thread: 1 -> Loading animations 2018-07-21 10:27:45.165 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.166 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:45.167 - Thread: 1 -> Loading animations 2018-07-21 10:27:45.177 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.177 - Thread: 1 -> Loading block positions 2018-07-21 10:27:45.177 - Thread: 1 -> Loading transparent material properties 2018-07-21 10:27:45.197 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:45.197 - Thread: 1 -> Loading block positions 2018-07-21 10:27:45.197 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.198 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.199 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:45.269 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.281 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.297 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.297 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:45.297 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:45.329 - Thread: 1 -> Loading transparent material properties 2018-07-21 10:27:45.333 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:45.357 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.372 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.377 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.377 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:45.377 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:45.396 - Thread: 1 -> Loading animations 2018-07-21 10:27:45.407 - Thread: 1 -> Loading category classes 2018-07-21 10:27:45.408 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:45.408 - Thread: 1 -> Loading transparent material properties 2018-07-21 10:27:45.421 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.421 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.443 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.483 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.506 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.533 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.574 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.596 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.618 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.639 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:45.663 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.733 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.802 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.866 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.934 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:45.998 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:46.069 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:46.133 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:46.319 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:46.390 - Thread: 1 -> Loading category classes 2018-07-21 10:27:46.390 - Thread: 1 -> Loading block positions 2018-07-21 10:27:46.390 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:46.390 - Thread: 1 -> Loading decal definitions 2018-07-21 10:27:46.391 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:46.410 - Thread: 1 -> Loading block positions 2018-07-21 10:27:46.410 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.456 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.495 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.540 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.584 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.672 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.711 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.796 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.921 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:46.962 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:46.985 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.010 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.030 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.050 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.101 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.124 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.163 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.229 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.251 - Thread: 1 -> Loading ammo definitions 2018-07-21 10:27:47.273 - Thread: 1 -> Loading sound definitions 2018-07-21 10:27:47.416 - Thread: 1 -> Loading blueprint class entries 2018-07-21 10:27:47.416 - Thread: 1 -> Loading blueprints 2018-07-21 10:27:47.729 - Thread: 1 -> Loading category classes 2018-07-21 10:27:47.729 - Thread: 1 -> Loading components 2018-07-21 10:27:47.748 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Ven_DemoCharge_Item 2018-07-21 10:27:47.766 - Thread: 1 -> Loading ammo magazines 2018-07-21 10:27:48.039 - Thread: 1 -> Loading physical items 2018-07-21 10:27:48.478 - Thread: 1 -> Loading physical material properties 2018-07-21 10:27:48.481 - Thread: 1 -> Audio effects definitions 2018-07-21 10:27:48.490 - Thread: 1 -> Loading environment items definitions 2018-07-21 10:27:48.492 - Thread: 1 -> Loading environment items definitions 2018-07-21 10:27:48.493 - Thread: 1 -> Loading physical material properties 2018-07-21 10:27:48.503 - Thread: 1 -> Loading particle effect definitions 2018-07-21 10:27:48.662 - Thread: 1 -> Loading particle effect definitions 2018-07-21 10:27:48.738 - Thread: 1 -> Loading environment item definitions 2018-07-21 10:27:48.746 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.759 - Thread: 1 -> Loading particle effect definitions 2018-07-21 10:27:48.802 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.814 - Thread: 1 -> Loading physical material properties 2018-07-21 10:27:48.838 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.843 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.873 - Thread: 1 -> Loading particle effect definitions 2018-07-21 10:27:48.879 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.881 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.884 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.884 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.884 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.885 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.885 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.885 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.885 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.885 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.886 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.888 - Thread: 1 -> Loading physical material properties 2018-07-21 10:27:48.888 - Thread: 1 -> Loading weapon definitions 2018-07-21 10:27:48.895 - Thread: 1 -> Loading cube blocks 2018-07-21 10:27:49.111 - Thread: 1 -> Created block definitions 2018-07-21 10:27:49.137 - Thread: 1 -> Loading cube blocks 2018-07-21 10:27:49.143 - Thread: 1 -> Created definition for: Engineer Turret 2018-07-21 10:27:49.147 - Thread: 1 -> Created definition for: Golden Engineer Turret 2018-07-21 10:27:49.152 - Thread: 1 -> Created definition for: Medieval Engineer Turret 2018-07-21 10:27:49.156 - Thread: 1 -> Created definition for: Veteran Engineer Turret 2018-07-21 10:27:49.156 - Thread: 1 -> Created block definitions 2018-07-21 10:27:49.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LB_EngineerTurret 2018-07-21 10:27:49.158 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Golden_EngineerTurret 2018-07-21 10:27:49.159 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Medieval_EngineerTurret 2018-07-21 10:27:49.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Veteran_EngineerTurret 2018-07-21 10:27:49.164 - Thread: 1 -> Loading cube blocks 2018-07-21 10:27:49.173 - Thread: 1 -> Created definition for: Captain Control Seat 2018-07-21 10:27:49.181 - Thread: 1 -> Created definition for: Passenger Seat 2018-07-21 10:27:49.181 - Thread: 1 -> Created block definitions 2018-07-21 10:27:49.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/CaptainSeatTumble 2018-07-21 10:27:49.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/CaptainSeatPassengerTumble 2018-07-21 10:27:49.207 - Thread: 1 -> Loading cube blocks 2018-07-21 10:27:49.641 - Thread: 1 -> Created definition for: Light Armor Block 2018-07-21 10:27:50.020 - Thread: 1 -> Created definition for: Light Armor Slope 2018-07-21 10:27:50.334 - Thread: 1 -> Created definition for: Light Armor Corner 2018-07-21 10:27:50.809 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2018-07-21 10:27:51.197 - Thread: 1 -> Created definition for: Round Armor Slope 2018-07-21 10:27:51.546 - Thread: 1 -> Created definition for: Round Armor Corner 2018-07-21 10:27:52.067 - Thread: 1 -> Created definition for: LargeRoundArmor_CornerInv 2018-07-21 10:27:52.506 - Thread: 1 -> Created definition for: Heavy Armor Block 2018-07-21 10:27:52.888 - Thread: 1 -> Created definition for: Heavy Armor Slope 2018-07-21 10:27:53.214 - Thread: 1 -> Created definition for: Heavy Armor Corner 2018-07-21 10:27:53.677 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2018-07-21 10:27:54.058 - Thread: 1 -> Created definition for: Light Armor Block 2018-07-21 10:27:54.400 - Thread: 1 -> Created definition for: Light Armor Slope 2018-07-21 10:27:54.689 - Thread: 1 -> Created definition for: Light Armor Corner 2018-07-21 10:27:55.106 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2018-07-21 10:27:55.464 - Thread: 1 -> Created definition for: Heavy Armor Block 2018-07-21 10:27:55.822 - Thread: 1 -> Created definition for: Heavy Armor Slope 2018-07-21 10:27:56.095 - Thread: 1 -> Created definition for: Heavy Armor Corner 2018-07-21 10:27:56.506 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2018-07-21 10:27:56.933 - Thread: 1 -> Created definition for: Half Light Armor Block 2018-07-21 10:27:57.358 - Thread: 1 -> Created definition for: Half Heavy Armor Block 2018-07-21 10:27:57.766 - Thread: 1 -> Created definition for: Half Slope Light Armor Block 2018-07-21 10:27:58.141 - Thread: 1 -> Created definition for: Half Slope Heavy Armor Block 2018-07-21 10:27:58.563 - Thread: 1 -> Created definition for: Half Light Armor Block 2018-07-21 10:27:58.979 - Thread: 1 -> Created definition for: Half Heavy Armor Block 2018-07-21 10:27:59.377 - Thread: 1 -> Created definition for: Half Slope Light Armor Block 2018-07-21 10:27:59.772 - Thread: 1 -> Created definition for: Half Slope Heavy Armor Block 2018-07-21 10:28:00.147 - Thread: 1 -> Created definition for: Round Armor Slope 2018-07-21 10:28:00.477 - Thread: 1 -> Created definition for: Round Armor Corner 2018-07-21 10:28:01.016 - Thread: 1 -> Created definition for: Round Armor Inv. Corner 2018-07-21 10:28:01.393 - Thread: 1 -> Created definition for: Heavy Armor Round Slope 2018-07-21 10:28:01.725 - Thread: 1 -> Created definition for: Heavy Armor Round Corner 2018-07-21 10:28:02.222 - Thread: 1 -> Created definition for: Heavy Armor Round Inv. Corner 2018-07-21 10:28:02.555 - Thread: 1 -> Created definition for: Round Armor Slope 2018-07-21 10:28:02.832 - Thread: 1 -> Created definition for: Round Armor Corner 2018-07-21 10:28:03.266 - Thread: 1 -> Created definition for: Round Armor Inv. Corner 2018-07-21 10:28:03.599 - Thread: 1 -> Created definition for: Heavy Armor Round Slope 2018-07-21 10:28:03.900 - Thread: 1 -> Created definition for: Heavy Armor Round Corner 2018-07-21 10:28:04.315 - Thread: 1 -> Created definition for: Heavy Armor Round Inv. Corner 2018-07-21 10:28:04.733 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Base 2018-07-21 10:28:05.111 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Tip 2018-07-21 10:28:05.465 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Base 2018-07-21 10:28:05.800 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Tip 2018-07-21 10:28:06.272 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Base 2018-07-21 10:28:06.731 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Tip 2018-07-21 10:28:07.145 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Base 2018-07-21 10:28:07.500 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Tip 2018-07-21 10:28:07.875 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Base 2018-07-21 10:28:08.216 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Tip 2018-07-21 10:28:08.681 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Base 2018-07-21 10:28:09.148 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Tip 2018-07-21 10:28:09.580 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Base 2018-07-21 10:28:09.948 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Tip 2018-07-21 10:28:10.319 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Base 2018-07-21 10:28:10.668 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Tip 2018-07-21 10:28:11.130 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Base 2018-07-21 10:28:11.576 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Tip 2018-07-21 10:28:11.989 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Base 2018-07-21 10:28:12.396 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Tip 2018-07-21 10:28:12.773 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Base 2018-07-21 10:28:13.105 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Tip 2018-07-21 10:28:13.548 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Base 2018-07-21 10:28:14.035 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Tip 2018-07-21 10:28:14.035 - Thread: 1 -> Created block definitions 2018-07-21 10:28:14.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorBlock 2018-07-21 10:28:14.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope 2018-07-21 10:28:14.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner 2018-07-21 10:28:14.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCornerInv 2018-07-21 10:28:14.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_Slope 2018-07-21 10:28:14.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_Corner 2018-07-21 10:28:14.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_CornerInv 2018-07-21 10:28:14.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorBlock 2018-07-21 10:28:14.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope 2018-07-21 10:28:14.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner 2018-07-21 10:28:14.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCornerInv 2018-07-21 10:28:14.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHalfArmorBlock 2018-07-21 10:28:14.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyHalfArmorBlock 2018-07-21 10:28:14.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHalfSlopeArmorBlock 2018-07-21 10:28:14.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyHalfSlopeArmorBlock 2018-07-21 10:28:14.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundSlope 2018-07-21 10:28:14.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCorner 2018-07-21 10:28:14.333 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCornerInv 2018-07-21 10:28:14.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundSlope 2018-07-21 10:28:14.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCorner 2018-07-21 10:28:14.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCornerInv 2018-07-21 10:28:14.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Base 2018-07-21 10:28:14.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Tip 2018-07-21 10:28:14.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Base 2018-07-21 10:28:14.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Tip 2018-07-21 10:28:14.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Base 2018-07-21 10:28:14.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Tip 2018-07-21 10:28:14.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Base 2018-07-21 10:28:14.556 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Tip 2018-07-21 10:28:14.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Base 2018-07-21 10:28:14.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Tip 2018-07-21 10:28:14.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Base 2018-07-21 10:28:14.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Tip 2018-07-21 10:28:14.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorBlock 2018-07-21 10:28:14.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope 2018-07-21 10:28:14.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner 2018-07-21 10:28:14.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCornerInv 2018-07-21 10:28:14.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorBlock 2018-07-21 10:28:14.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope 2018-07-21 10:28:14.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner 2018-07-21 10:28:14.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCornerInv 2018-07-21 10:28:14.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfArmorBlock 2018-07-21 10:28:14.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyHalfArmorBlock 2018-07-21 10:28:14.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfSlopeArmorBlock 2018-07-21 10:28:14.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyHalfSlopeArmorBlock 2018-07-21 10:28:14.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundSlope 2018-07-21 10:28:14.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCorner 2018-07-21 10:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCornerInv 2018-07-21 10:28:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundSlope 2018-07-21 10:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCorner 2018-07-21 10:28:15.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCornerInv 2018-07-21 10:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Base 2018-07-21 10:28:15.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Tip 2018-07-21 10:28:15.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Base 2018-07-21 10:28:15.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Tip 2018-07-21 10:28:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Base 2018-07-21 10:28:15.124 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Tip 2018-07-21 10:28:15.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Base 2018-07-21 10:28:15.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Tip 2018-07-21 10:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Base 2018-07-21 10:28:15.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Tip 2018-07-21 10:28:15.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Base 2018-07-21 10:28:15.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Tip 2018-07-21 10:28:15.278 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:15.482 - Thread: 1 -> Created definition for: Door 2018-07-21 10:28:15.685 - Thread: 1 -> Created definition for: Jump Drive 2018-07-21 10:28:15.910 - Thread: 1 -> Created definition for: Gravity Generator 2018-07-21 10:28:16.106 - Thread: 1 -> Created definition for: Spherical Gravity Generator 2018-07-21 10:28:16.106 - Thread: 1 -> Created block definitions 2018-07-21 10:28:16.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorBlock 2018-07-21 10:28:16.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope 2018-07-21 10:28:16.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner 2018-07-21 10:28:16.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCornerInv 2018-07-21 10:28:16.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_Slope 2018-07-21 10:28:16.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_Corner 2018-07-21 10:28:16.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_CornerInv 2018-07-21 10:28:16.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorBlock 2018-07-21 10:28:16.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope 2018-07-21 10:28:16.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner 2018-07-21 10:28:16.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCornerInv 2018-07-21 10:28:16.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHalfArmorBlock 2018-07-21 10:28:16.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyHalfArmorBlock 2018-07-21 10:28:16.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHalfSlopeArmorBlock 2018-07-21 10:28:16.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyHalfSlopeArmorBlock 2018-07-21 10:28:16.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundSlope 2018-07-21 10:28:16.367 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCorner 2018-07-21 10:28:16.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCornerInv 2018-07-21 10:28:16.411 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundSlope 2018-07-21 10:28:16.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCorner 2018-07-21 10:28:16.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCornerInv 2018-07-21 10:28:16.469 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Base 2018-07-21 10:28:16.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Tip 2018-07-21 10:28:16.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Base 2018-07-21 10:28:16.532 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Tip 2018-07-21 10:28:16.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Base 2018-07-21 10:28:16.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Tip 2018-07-21 10:28:16.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Base 2018-07-21 10:28:16.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Tip 2018-07-21 10:28:16.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Base 2018-07-21 10:28:16.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Tip 2018-07-21 10:28:16.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Base 2018-07-21 10:28:16.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Tip 2018-07-21 10:28:16.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorBlock 2018-07-21 10:28:16.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope 2018-07-21 10:28:16.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner 2018-07-21 10:28:16.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCornerInv 2018-07-21 10:28:16.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorBlock 2018-07-21 10:28:16.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope 2018-07-21 10:28:16.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner 2018-07-21 10:28:16.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCornerInv 2018-07-21 10:28:16.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfArmorBlock 2018-07-21 10:28:16.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyHalfArmorBlock 2018-07-21 10:28:16.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfSlopeArmorBlock 2018-07-21 10:28:16.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyHalfSlopeArmorBlock 2018-07-21 10:28:16.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundSlope 2018-07-21 10:28:16.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCorner 2018-07-21 10:28:17.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCornerInv 2018-07-21 10:28:17.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundSlope 2018-07-21 10:28:17.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCorner 2018-07-21 10:28:17.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCornerInv 2018-07-21 10:28:17.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Base 2018-07-21 10:28:17.101 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Tip 2018-07-21 10:28:17.120 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Base 2018-07-21 10:28:17.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Tip 2018-07-21 10:28:17.158 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Base 2018-07-21 10:28:17.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Tip 2018-07-21 10:28:17.198 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Base 2018-07-21 10:28:17.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Tip 2018-07-21 10:28:17.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Base 2018-07-21 10:28:17.259 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Tip 2018-07-21 10:28:17.277 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Base 2018-07-21 10:28:17.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Tip 2018-07-21 10:28:17.320 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/DoorSmall 2018-07-21 10:28:17.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive 2018-07-21 10:28:17.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2018-07-21 10:28:17.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallGravityGeneratorSphere 2018-07-21 10:28:17.413 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:17.430 - Thread: 1 -> Created definition for: Iris Door (1x1) 2018-07-21 10:28:17.443 - Thread: 1 -> Created definition for: Iris Door (1x1) (Offset R) 2018-07-21 10:28:17.462 - Thread: 1 -> Created definition for: Iris Door (1x1) (Offset L) 2018-07-21 10:28:17.475 - Thread: 1 -> Created definition for: Iris Door (Small) 2018-07-21 10:28:17.475 - Thread: 1 -> Created block definitions 2018-07-21 10:28:17.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_LB 2018-07-21 10:28:17.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_OffsetR_LB 2018-07-21 10:28:17.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_OffsetL_LB 2018-07-21 10:28:17.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_SB 2018-07-21 10:28:17.484 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:17.499 - Thread: 1 -> Created definition for: Iris Door (2x2) 2018-07-21 10:28:17.510 - Thread: 1 -> Created definition for: Iris Door (2x2) (Offset R) 2018-07-21 10:28:17.522 - Thread: 1 -> Created definition for: Iris Door (2x2) (Offset L) 2018-07-21 10:28:17.522 - Thread: 1 -> Created block definitions 2018-07-21 10:28:17.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_LB 2018-07-21 10:28:17.525 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_OffsetR_LB 2018-07-21 10:28:17.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_OffsetL_LB 2018-07-21 10:28:17.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor_LB 2018-07-21 10:28:17.531 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor_OffsetR_LB 2018-07-21 10:28:17.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor_OffsetL_LB 2018-07-21 10:28:17.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_SB 2018-07-21 10:28:17.540 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:17.564 - Thread: 1 -> Created definition for: Iris Door (2x2 w/Stairs) 2018-07-21 10:28:17.564 - Thread: 1 -> Created block definitions 2018-07-21 10:28:17.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_LB 2018-07-21 10:28:17.566 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_OffsetR_LB 2018-07-21 10:28:17.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_OffsetL_LB 2018-07-21 10:28:17.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor_LB 2018-07-21 10:28:17.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor_OffsetR_LB 2018-07-21 10:28:17.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor_OffsetL_LB 2018-07-21 10:28:17.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoorWithStairs_LB 2018-07-21 10:28:17.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Eikester_IrisDoor1x1_SB 2018-07-21 10:28:17.589 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:17.618 - Thread: 1 -> Created definition for: Window 1x3 Slope 2018-07-21 10:28:17.649 - Thread: 1 -> Created definition for: Window 1x3 Face 2018-07-21 10:28:17.679 - Thread: 1 -> Created definition for: Window 1x3 Inverted 2018-07-21 10:28:17.708 - Thread: 1 -> Created definition for: Window 1x3 Side Left 2018-07-21 10:28:17.743 - Thread: 1 -> Created definition for: Window 1x3 Side Right 2018-07-21 10:28:17.774 - Thread: 1 -> Created definition for: Window 1x3 Slope 2018-07-21 10:28:17.807 - Thread: 1 -> Created definition for: Window 1x3 Face 2018-07-21 10:28:17.841 - Thread: 1 -> Created definition for: Window 1x3 Inverted 2018-07-21 10:28:17.876 - Thread: 1 -> Created definition for: Window 1x3 Side Left 2018-07-21 10:28:17.907 - Thread: 1 -> Created definition for: Window 1x3 Side Right 2018-07-21 10:28:17.950 - Thread: 1 -> Created definition for: Window 1x3 Flat 2018-07-21 10:28:17.992 - Thread: 1 -> Created definition for: Window 1x3 Flat Inverted 2018-07-21 10:28:18.029 - Thread: 1 -> Created definition for: Window 1x3 Flat 2018-07-21 10:28:18.069 - Thread: 1 -> Created definition for: Window 1x3 Flat Inverted 2018-07-21 10:28:18.070 - Thread: 1 -> Created block definitions 2018-07-21 10:28:18.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2018-07-21 10:28:18.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2018-07-21 10:28:18.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2018-07-21 10:28:18.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2018-07-21 10:28:18.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2018-07-21 10:28:18.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2018-07-21 10:28:18.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2018-07-21 10:28:18.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2018-07-21 10:28:18.159 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2018-07-21 10:28:18.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2018-07-21 10:28:18.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2018-07-21 10:28:18.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2018-07-21 10:28:18.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2018-07-21 10:28:18.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2018-07-21 10:28:18.223 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:18.272 - Thread: 1 -> Created definition for: Window 1x2 Slope 2018-07-21 10:28:18.322 - Thread: 1 -> Created definition for: Window 1x2 Inv. 2018-07-21 10:28:18.374 - Thread: 1 -> Created definition for: Window 1x2 Face 2018-07-21 10:28:18.417 - Thread: 1 -> Created definition for: Window 1x2 Side Left 2018-07-21 10:28:18.469 - Thread: 1 -> Created definition for: Window 1x2 Side Right 2018-07-21 10:28:18.511 - Thread: 1 -> Created definition for: Window 1x1 Slope 2018-07-21 10:28:18.555 - Thread: 1 -> Created definition for: Window 1x1 Face 2018-07-21 10:28:18.597 - Thread: 1 -> Created definition for: Window 1x1 Side 2018-07-21 10:28:18.645 - Thread: 1 -> Created definition for: Window 1x1 Inv. 2018-07-21 10:28:18.687 - Thread: 1 -> Created definition for: Window 1x2 Flat 2018-07-21 10:28:18.732 - Thread: 1 -> Created definition for: Window 1x2 Flat Inv. 2018-07-21 10:28:18.772 - Thread: 1 -> Created definition for: Window 1x1 Flat 2018-07-21 10:28:18.818 - Thread: 1 -> Created definition for: Window 1x1 Flat Inv. 2018-07-21 10:28:18.868 - Thread: 1 -> Created definition for: Window 3x3 Flat 2018-07-21 10:28:18.913 - Thread: 1 -> Created definition for: Window 3x3 Flat Inv. 2018-07-21 10:28:18.960 - Thread: 1 -> Created definition for: Window 2x3 Flat 2018-07-21 10:28:19.003 - Thread: 1 -> Created definition for: Window 2x3 Flat Inv. 2018-07-21 10:28:19.043 - Thread: 1 -> Created definition for: Window 1x1 Side Inv 2018-07-21 10:28:19.083 - Thread: 1 -> Created definition for: Window 1x2 Side Left Inv 2018-07-21 10:28:19.129 - Thread: 1 -> Created definition for: Window 1x2 Side Right Inv 2018-07-21 10:28:19.129 - Thread: 1 -> Created block definitions 2018-07-21 10:28:19.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2018-07-21 10:28:19.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2018-07-21 10:28:19.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2018-07-21 10:28:19.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2018-07-21 10:28:19.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2018-07-21 10:28:19.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2018-07-21 10:28:19.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2018-07-21 10:28:19.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2018-07-21 10:28:19.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2018-07-21 10:28:19.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2018-07-21 10:28:19.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2018-07-21 10:28:19.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2018-07-21 10:28:19.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2018-07-21 10:28:19.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2018-07-21 10:28:19.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Slope 2018-07-21 10:28:19.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Inv 2018-07-21 10:28:19.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Face 2018-07-21 10:28:19.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideLeft 2018-07-21 10:28:19.319 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideRight 2018-07-21 10:28:19.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Slope 2018-07-21 10:28:19.339 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Face 2018-07-21 10:28:19.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Side 2018-07-21 10:28:19.361 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Inv 2018-07-21 10:28:19.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Flat 2018-07-21 10:28:19.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2FlatInv 2018-07-21 10:28:19.404 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Flat 2018-07-21 10:28:19.417 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1FlatInv 2018-07-21 10:28:19.431 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow3x3Flat 2018-07-21 10:28:19.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow3x3FlatInv 2018-07-21 10:28:19.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow2x3Flat 2018-07-21 10:28:19.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow2x3FlatInv 2018-07-21 10:28:19.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1SideInv 2018-07-21 10:28:19.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideLeftInv 2018-07-21 10:28:19.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideRightInv 2018-07-21 10:28:19.517 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:19.573 - Thread: 1 -> Created definition for: 1x3x1 Airtight Hangar Door 2018-07-21 10:28:19.573 - Thread: 1 -> Created block definitions 2018-07-21 10:28:19.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2018-07-21 10:28:19.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2018-07-21 10:28:19.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2018-07-21 10:28:19.605 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2018-07-21 10:28:19.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2018-07-21 10:28:19.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2018-07-21 10:28:19.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2018-07-21 10:28:19.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2018-07-21 10:28:19.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2018-07-21 10:28:19.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2018-07-21 10:28:19.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2018-07-21 10:28:19.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2018-07-21 10:28:19.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2018-07-21 10:28:19.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2018-07-21 10:28:19.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Slope 2018-07-21 10:28:19.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Inv 2018-07-21 10:28:19.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Face 2018-07-21 10:28:19.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideLeft 2018-07-21 10:28:19.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideRight 2018-07-21 10:28:19.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Slope 2018-07-21 10:28:19.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Face 2018-07-21 10:28:19.794 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Side 2018-07-21 10:28:19.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Inv 2018-07-21 10:28:19.811 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Flat 2018-07-21 10:28:19.820 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2FlatInv 2018-07-21 10:28:19.835 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Flat 2018-07-21 10:28:19.849 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1FlatInv 2018-07-21 10:28:19.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow3x3Flat 2018-07-21 10:28:19.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow3x3FlatInv 2018-07-21 10:28:19.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow2x3Flat 2018-07-21 10:28:19.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow2x3FlatInv 2018-07-21 10:28:19.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1SideInv 2018-07-21 10:28:19.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideLeftInv 2018-07-21 10:28:19.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2SideRightInv 2018-07-21 10:28:19.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2018-07-21 10:28:19.954 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:19.976 - Thread: 1 -> Created definition for: Ladder 2018-07-21 10:28:19.991 - Thread: 1 -> Created definition for: Ladder 2018-07-21 10:28:20.002 - Thread: 1 -> Created definition for: Ladder Segment 2018-07-21 10:28:20.013 - Thread: 1 -> Created definition for: Ladder Retractable 2018-07-21 10:28:20.027 - Thread: 1 -> Created definition for: Ladder Retractable 2018-07-21 10:28:20.027 - Thread: 1 -> Created block definitions 2018-07-21 10:28:20.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeShipUsableLadder 2018-07-21 10:28:20.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShipUsableLadderRetractable 2018-07-21 10:28:20.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadder 2018-07-21 10:28:20.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadderSegment 2018-07-21 10:28:20.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShipUsableLadderRetractable 2018-07-21 10:28:20.048 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:20.067 - Thread: 1 -> Created definition for: Maglock Surface 2018-07-21 10:28:20.078 - Thread: 1 -> Created definition for: Maglock Surface 2018-07-21 10:28:20.092 - Thread: 1 -> Created definition for: Maglock Surface 3x3 2018-07-21 10:28:20.109 - Thread: 1 -> Created definition for: Maglock Cube 2018-07-21 10:28:20.124 - Thread: 1 -> Created definition for: Maglock Cube 2018-07-21 10:28:20.134 - Thread: 1 -> Created definition for: Maglock Pad 2018-07-21 10:28:20.147 - Thread: 1 -> Created definition for: Maglock Pad 2018-07-21 10:28:20.147 - Thread: 1 -> Created block definitions 2018-07-21 10:28:20.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LBMagLockSurface 2018-07-21 10:28:20.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LBMagLockCube 2018-07-21 10:28:20.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LBMaglockPad 2018-07-21 10:28:20.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SBMagLockSurface 2018-07-21 10:28:20.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SBMagLockSurface3 2018-07-21 10:28:20.158 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SBMagLockCube 2018-07-21 10:28:20.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SBMaglockPad 2018-07-21 10:28:20.164 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:20.200 - Thread: 1 -> Created definition for: Light Armor Corner Inverted Base 2018-07-21 10:28:20.228 - Thread: 1 -> Created definition for: Light Armor Corner Inverted Base 2018-07-21 10:28:20.262 - Thread: 1 -> Created definition for: Heavy Armor Corner Inverted Base 2018-07-21 10:28:20.292 - Thread: 1 -> Created definition for: Heavy Armor Corner Inverted Base 2018-07-21 10:28:20.292 - Thread: 1 -> Created block definitions 2018-07-21 10:28:20.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:20.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:20.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:20.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:20.335 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:20.370 - Thread: 1 -> Created definition for: Light Armor Corner Split Inverted 2018-07-21 10:28:20.406 - Thread: 1 -> Created definition for: Light Armor Corner Split Inverted 2018-07-21 10:28:20.437 - Thread: 1 -> Created definition for: Heavy Armor Corner Split Inverted 2018-07-21 10:28:20.468 - Thread: 1 -> Created definition for: Heavy Armor Corner Split Inverted 2018-07-21 10:28:20.468 - Thread: 1 -> Created block definitions 2018-07-21 10:28:20.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:20.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:20.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:20.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:20.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:20.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:20.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:20.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:20.565 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:20.606 - Thread: 1 -> Created definition for: Light Armor Half Corner 2018-07-21 10:28:20.643 - Thread: 1 -> Created definition for: Light Armor Half Corner 2018-07-21 10:28:20.679 - Thread: 1 -> Created definition for: Heavy Armor Half Corner 2018-07-21 10:28:20.713 - Thread: 1 -> Created definition for: Heavy Armor Half Corner 2018-07-21 10:28:20.713 - Thread: 1 -> Created block definitions 2018-07-21 10:28:20.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:20.725 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:20.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:20.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:20.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2018-07-21 10:28:20.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2018-07-21 10:28:20.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:20.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:20.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:20.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:20.819 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2018-07-21 10:28:20.829 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2018-07-21 10:28:20.842 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:20.876 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted 2018-07-21 10:28:20.909 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted 2018-07-21 10:28:20.941 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted 2018-07-21 10:28:20.977 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted 2018-07-21 10:28:20.977 - Thread: 1 -> Created block definitions 2018-07-21 10:28:20.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:20.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:21.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:21.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:21.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2018-07-21 10:28:21.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2018-07-21 10:28:21.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2018-07-21 10:28:21.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2018-07-21 10:28:21.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:21.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:21.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:21.098 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:21.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2018-07-21 10:28:21.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2018-07-21 10:28:21.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2018-07-21 10:28:21.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2018-07-21 10:28:21.152 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:21.185 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted Base 2018-07-21 10:28:21.225 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted Base 2018-07-21 10:28:21.265 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted Base 2018-07-21 10:28:21.299 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted Base 2018-07-21 10:28:21.299 - Thread: 1 -> Created block definitions 2018-07-21 10:28:21.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:21.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:21.318 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:21.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:21.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2018-07-21 10:28:21.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2018-07-21 10:28:21.362 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2018-07-21 10:28:21.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2018-07-21 10:28:21.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2018-07-21 10:28:21.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2018-07-21 10:28:21.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:21.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:21.431 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:21.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:21.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2018-07-21 10:28:21.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2018-07-21 10:28:21.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2018-07-21 10:28:21.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2018-07-21 10:28:21.501 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2018-07-21 10:28:21.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2018-07-21 10:28:21.522 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:21.559 - Thread: 1 -> Created definition for: Light Armor Slab 1x1 Corner 2018-07-21 10:28:21.604 - Thread: 1 -> Created definition for: Light Armor Slab 1x1 Corner 2018-07-21 10:28:21.636 - Thread: 1 -> Created definition for: Heavy Armor Slab 1x1 Corner 2018-07-21 10:28:21.670 - Thread: 1 -> Created definition for: Heavy Armor Slab 1x1 Corner 2018-07-21 10:28:21.670 - Thread: 1 -> Created block definitions 2018-07-21 10:28:21.670 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:21.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:21.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:21.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:21.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2018-07-21 10:28:21.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2018-07-21 10:28:21.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2018-07-21 10:28:21.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2018-07-21 10:28:21.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2018-07-21 10:28:21.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2018-07-21 10:28:21.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2018-07-21 10:28:21.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2018-07-21 10:28:21.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:21.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:21.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:21.852 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:21.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2018-07-21 10:28:21.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2018-07-21 10:28:21.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2018-07-21 10:28:21.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2018-07-21 10:28:21.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2018-07-21 10:28:21.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2018-07-21 10:28:21.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2018-07-21 10:28:21.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2018-07-21 10:28:21.948 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:21.985 - Thread: 1 -> Created definition for: Light Armor Slab Corner 2018-07-21 10:28:22.025 - Thread: 1 -> Created definition for: Light Armor Slab Corner 2018-07-21 10:28:22.062 - Thread: 1 -> Created definition for: Heavy Armor Slab Corner 2018-07-21 10:28:22.094 - Thread: 1 -> Created definition for: Heavy Armor Slab Corner 2018-07-21 10:28:22.094 - Thread: 1 -> Created block definitions 2018-07-21 10:28:22.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:22.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:22.121 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:22.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:22.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2018-07-21 10:28:22.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2018-07-21 10:28:22.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2018-07-21 10:28:22.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2018-07-21 10:28:22.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2018-07-21 10:28:22.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2018-07-21 10:28:22.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2018-07-21 10:28:22.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2018-07-21 10:28:22.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Large 2018-07-21 10:28:22.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Large 2018-07-21 10:28:22.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:22.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:22.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:22.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:22.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2018-07-21 10:28:22.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2018-07-21 10:28:22.335 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2018-07-21 10:28:22.345 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2018-07-21 10:28:22.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2018-07-21 10:28:22.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2018-07-21 10:28:22.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2018-07-21 10:28:22.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2018-07-21 10:28:22.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Small 2018-07-21 10:28:22.411 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Small 2018-07-21 10:28:22.423 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:22.452 - Thread: 1 -> Created definition for: Light Armor Slab Slope 2018-07-21 10:28:22.486 - Thread: 1 -> Created definition for: Light Armor Slab Slope 2018-07-21 10:28:22.521 - Thread: 1 -> Created definition for: Heavy Armor Slab Slope 2018-07-21 10:28:22.558 - Thread: 1 -> Created definition for: Heavy Armor Slab Slope 2018-07-21 10:28:22.558 - Thread: 1 -> Created block definitions 2018-07-21 10:28:22.558 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2018-07-21 10:28:22.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2018-07-21 10:28:22.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2018-07-21 10:28:22.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2018-07-21 10:28:22.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2018-07-21 10:28:22.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2018-07-21 10:28:22.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2018-07-21 10:28:22.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2018-07-21 10:28:22.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2018-07-21 10:28:22.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2018-07-21 10:28:22.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2018-07-21 10:28:22.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2018-07-21 10:28:22.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Large 2018-07-21 10:28:22.718 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Large 2018-07-21 10:28:22.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Slope_Large 2018-07-21 10:28:22.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Slope_Large 2018-07-21 10:28:22.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2018-07-21 10:28:22.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2018-07-21 10:28:22.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2018-07-21 10:28:22.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2018-07-21 10:28:22.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2018-07-21 10:28:22.812 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2018-07-21 10:28:22.824 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2018-07-21 10:28:22.834 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2018-07-21 10:28:22.848 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2018-07-21 10:28:22.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2018-07-21 10:28:22.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2018-07-21 10:28:22.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2018-07-21 10:28:22.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Small 2018-07-21 10:28:22.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Small 2018-07-21 10:28:22.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Slope_Small 2018-07-21 10:28:22.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Slope_Small 2018-07-21 10:28:22.935 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:22.943 - Thread: 1 -> Created definition for: RipperGat 2018-07-21 10:28:22.943 - Thread: 1 -> Created block definitions 2018-07-21 10:28:22.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RipperGat 2018-07-21 10:28:22.946 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:22.952 - Thread: 1 -> Created definition for: Stairwell Lit 2018-07-21 10:28:22.957 - Thread: 1 -> Created definition for: Stairwell 2018-07-21 10:28:22.957 - Thread: 1 -> Created block definitions 2018-07-21 10:28:22.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeStairwellLitInterior 2018-07-21 10:28:22.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeStairwell 2018-07-21 10:28:22.963 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:22.977 - Thread: 1 -> Created definition for: Cooker 2018-07-21 10:28:22.991 - Thread: 1 -> Created definition for: Cooker (Mirrored) 2018-07-21 10:28:22.991 - Thread: 1 -> Created block definitions 2018-07-21 10:28:22.991 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCooker 2018-07-21 10:28:22.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCookerMirrored 2018-07-21 10:28:22.997 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.016 - Thread: 1 -> Created definition for: Refrigerator 2018-07-21 10:28:23.031 - Thread: 1 -> Created definition for: Refrigerator (Mirrored) 2018-07-21 10:28:23.031 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCooker 2018-07-21 10:28:23.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCookerMirrored 2018-07-21 10:28:23.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Eikester_KitchenRefrigerator 2018-07-21 10:28:23.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Eikester_KitchenRefrigeratorMirrored 2018-07-21 10:28:23.048 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.074 - Thread: 1 -> Created definition for: Sink 2018-07-21 10:28:23.094 - Thread: 1 -> Created definition for: Sink 2018-07-21 10:28:23.116 - Thread: 1 -> Created definition for: Sink (Mirrored) 2018-07-21 10:28:23.135 - Thread: 1 -> Created definition for: Sink (Mirrored) 2018-07-21 10:28:23.135 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCooker 2018-07-21 10:28:23.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCookerMirrored 2018-07-21 10:28:23.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Eikester_KitchenRefrigerator 2018-07-21 10:28:23.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Eikester_KitchenRefrigeratorMirrored 2018-07-21 10:28:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSink 2018-07-21 10:28:23.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSink_Variant_1 2018-07-21 10:28:23.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSinkMirrored 2018-07-21 10:28:23.159 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSinkMirrored_Variant_1 2018-07-21 10:28:23.163 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.176 - Thread: 1 -> Created definition for: Table + Chair 2018-07-21 10:28:23.189 - Thread: 1 -> Created definition for: Table + Chair 2018-07-21 10:28:23.189 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCooker 2018-07-21 10:28:23.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenCookerMirrored 2018-07-21 10:28:23.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Eikester_KitchenRefrigerator 2018-07-21 10:28:23.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Eikester_KitchenRefrigeratorMirrored 2018-07-21 10:28:23.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSink 2018-07-21 10:28:23.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSink_Variant_1 2018-07-21 10:28:23.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSinkMirrored 2018-07-21 10:28:23.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_KitchenSinkMirrored_Variant_1 2018-07-21 10:28:23.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_KitchenTableChair 2018-07-21 10:28:23.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_KitchenTableChair_Variant_1 2018-07-21 10:28:23.226 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.235 - Thread: 1 -> Created definition for: Bunk Bed Red 2018-07-21 10:28:23.245 - Thread: 1 -> Created definition for: Bunk Bed Yellow 2018-07-21 10:28:23.255 - Thread: 1 -> Created definition for: Bunk Bed Green 2018-07-21 10:28:23.264 - Thread: 1 -> Created definition for: Bunk Bed Blue 2018-07-21 10:28:23.274 - Thread: 1 -> Created definition for: Bunk Bed Purple - TVSI 2018-07-21 10:28:23.274 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2018-07-21 10:28:23.277 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2018-07-21 10:28:23.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2018-07-21 10:28:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2018-07-21 10:28:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2018-07-21 10:28:23.290 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.299 - Thread: 1 -> Created definition for: Bunk Bed Red 2018-07-21 10:28:23.307 - Thread: 1 -> Created definition for: Bunk Bed Yellow 2018-07-21 10:28:23.316 - Thread: 1 -> Created definition for: Bunk Bed Green 2018-07-21 10:28:23.330 - Thread: 1 -> Created definition for: Bunk Bed Blue 2018-07-21 10:28:23.341 - Thread: 1 -> Created definition for: Bunk Bed Purple - TVSI 2018-07-21 10:28:23.341 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2018-07-21 10:28:23.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2018-07-21 10:28:23.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2018-07-21 10:28:23.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2018-07-21 10:28:23.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2018-07-21 10:28:23.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2018-07-21 10:28:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2018-07-21 10:28:23.362 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2018-07-21 10:28:23.366 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2018-07-21 10:28:23.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2018-07-21 10:28:23.375 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.384 - Thread: 1 -> Created definition for: Ceiling Light 2018-07-21 10:28:23.384 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2018-07-21 10:28:23.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2018-07-21 10:28:23.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2018-07-21 10:28:23.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2018-07-21 10:28:23.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2018-07-21 10:28:23.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2018-07-21 10:28:23.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2018-07-21 10:28:23.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2018-07-21 10:28:23.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2018-07-21 10:28:23.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2018-07-21 10:28:23.413 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2018-07-21 10:28:23.417 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.427 - Thread: 1 -> Created definition for: Ceiling Light 2018-07-21 10:28:23.427 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2018-07-21 10:28:23.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2018-07-21 10:28:23.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2018-07-21 10:28:23.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2018-07-21 10:28:23.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2018-07-21 10:28:23.442 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2018-07-21 10:28:23.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2018-07-21 10:28:23.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2018-07-21 10:28:23.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2018-07-21 10:28:23.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2018-07-21 10:28:23.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2018-07-21 10:28:23.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight_SB 2018-07-21 10:28:23.465 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.473 - Thread: 1 -> Created definition for: Weightbench - Var 1 2018-07-21 10:28:23.483 - Thread: 1 -> Created definition for: Weightbench - Var 2 2018-07-21 10:28:23.496 - Thread: 1 -> Created definition for: Weightbench - Var 3 2018-07-21 10:28:23.496 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2018-07-21 10:28:23.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2018-07-21 10:28:23.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2018-07-21 10:28:23.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2018-07-21 10:28:23.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2018-07-21 10:28:23.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2018-07-21 10:28:23.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var1 2018-07-21 10:28:23.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var2 2018-07-21 10:28:23.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var3 2018-07-21 10:28:23.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2018-07-21 10:28:23.525 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2018-07-21 10:28:23.531 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2018-07-21 10:28:23.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2018-07-21 10:28:23.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2018-07-21 10:28:23.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight_SB 2018-07-21 10:28:23.547 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.556 - Thread: 1 -> Created definition for: Weightbench - Var 1 2018-07-21 10:28:23.565 - Thread: 1 -> Created definition for: Weightbench - Var 2 2018-07-21 10:28:23.575 - Thread: 1 -> Created definition for: Weightbench - Var 3 2018-07-21 10:28:23.575 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2018-07-21 10:28:23.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2018-07-21 10:28:23.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2018-07-21 10:28:23.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2018-07-21 10:28:23.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2018-07-21 10:28:23.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2018-07-21 10:28:23.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var1 2018-07-21 10:28:23.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var2 2018-07-21 10:28:23.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var3 2018-07-21 10:28:23.603 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2018-07-21 10:28:23.606 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2018-07-21 10:28:23.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2018-07-21 10:28:23.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2018-07-21 10:28:23.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2018-07-21 10:28:23.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight_SB 2018-07-21 10:28:23.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var1_SB 2018-07-21 10:28:23.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var2_SB 2018-07-21 10:28:23.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var3_SB 2018-07-21 10:28:23.633 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.637 - Thread: 1 -> Created definition for: Info Panel 2018-07-21 10:28:23.640 - Thread: 1 -> Created definition for: Offset Text Panel Top 2018-07-21 10:28:23.642 - Thread: 1 -> Created definition for: Offset Text Panel Bottom 2018-07-21 10:28:23.642 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/InfoPanel 2018-07-21 10:28:23.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/OffsetTextPanelUP 2018-07-21 10:28:23.643 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/OffsetTextPanelDOWN 2018-07-21 10:28:23.646 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.650 - Thread: 1 -> Created definition for: Interior Door 2018-07-21 10:28:23.655 - Thread: 1 -> Created definition for: Interior Door 2018-07-21 10:28:23.662 - Thread: 1 -> Created definition for: Interior Door (offset) 2018-07-21 10:28:23.662 - Thread: 1 -> Created block definitions 2018-07-21 10:28:23.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoor 2018-07-21 10:28:23.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoorOffset 2018-07-21 10:28:23.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InterriorDoorSmall 2018-07-21 10:28:23.671 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:23.697 - Thread: 1 -> Created definition for: Catwalk Corner 2018-07-21 10:28:23.728 - Thread: 1 -> Created definition for: Catwalk Corner L 2018-07-21 10:28:23.751 - Thread: 1 -> Created definition for: Catwalk Corner Post 2018-07-21 10:28:23.776 - Thread: 1 -> Created definition for: Catwalk Corner R 2018-07-21 10:28:23.808 - Thread: 1 -> Created definition for: Catwalk End 2018-07-21 10:28:23.838 - Thread: 1 -> Created definition for: Catwalk Open 2018-07-21 10:28:23.863 - Thread: 1 -> Created definition for: Catwalk Posts 1 2018-07-21 10:28:23.891 - Thread: 1 -> Created definition for: Catwalk Posts 2 Op 2018-07-21 10:28:23.919 - Thread: 1 -> Created definition for: Catwalk Posts 2 S 2018-07-21 10:28:23.942 - Thread: 1 -> Created definition for: Catwalk Posts 3 2018-07-21 10:28:23.970 - Thread: 1 -> Created definition for: Catwalk Posts 4 2018-07-21 10:28:23.996 - Thread: 1 -> Created definition for: Catwalk Straight 2018-07-21 10:28:24.024 - Thread: 1 -> Created definition for: Catwalk T 2018-07-21 10:28:24.054 - Thread: 1 -> Created definition for: Catwalk Wall 2018-07-21 10:28:24.079 - Thread: 1 -> Created definition for: Catwalk Stair 2x Both 2018-07-21 10:28:24.107 - Thread: 1 -> Created definition for: Catwalk Stair 2x Left 2018-07-21 10:28:24.141 - Thread: 1 -> Created definition for: Catwalk Stair 2x Right 2018-07-21 10:28:24.167 - Thread: 1 -> Created definition for: Catwalk Stair 2x Open 2018-07-21 10:28:24.194 - Thread: 1 -> Created definition for: Catwalk Ramp 2x Both 2018-07-21 10:28:24.223 - Thread: 1 -> Created definition for: Catwalk Ramp 2x Left 2018-07-21 10:28:24.251 - Thread: 1 -> Created definition for: Catwalk Ramp 2x Right 2018-07-21 10:28:24.278 - Thread: 1 -> Created definition for: Catwalk Ramp 2x Open 2018-07-21 10:28:24.309 - Thread: 1 -> Created definition for: Catwalk Stair 1x Both 2018-07-21 10:28:24.334 - Thread: 1 -> Created definition for: Catwalk Stair 1x Left 2018-07-21 10:28:24.365 - Thread: 1 -> Created definition for: Catwalk Stair 1x Right 2018-07-21 10:28:24.390 - Thread: 1 -> Created definition for: Catwalk Stair 1x Open 2018-07-21 10:28:24.419 - Thread: 1 -> Created definition for: Catwalk Ramp 1x Both 2018-07-21 10:28:24.446 - Thread: 1 -> Created definition for: Catwalk Ramp 1x Left 2018-07-21 10:28:24.473 - Thread: 1 -> Created definition for: Catwalk Ramp 1x Right 2018-07-21 10:28:24.501 - Thread: 1 -> Created definition for: Catwalk Ramp 1x Open 2018-07-21 10:28:24.502 - Thread: 1 -> Created block definitions 2018-07-21 10:28:24.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Corner 2018-07-21 10:28:24.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_CornerL 2018-07-21 10:28:24.515 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_CornerPost 2018-07-21 10:28:24.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_CornerR 2018-07-21 10:28:24.531 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_End 2018-07-21 10:28:24.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Open 2018-07-21 10:28:24.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Posts1 2018-07-21 10:28:24.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Posts2Op 2018-07-21 10:28:24.558 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Posts2S 2018-07-21 10:28:24.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Posts3 2018-07-21 10:28:24.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Posts4 2018-07-21 10:28:24.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Straight 2018-07-21 10:28:24.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_T 2018-07-21 10:28:24.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Wall 2018-07-21 10:28:24.603 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_2x_Both 2018-07-21 10:28:24.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_2x_Left 2018-07-21 10:28:24.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_2x_Right 2018-07-21 10:28:24.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_2x_Open 2018-07-21 10:28:24.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_2x_Both 2018-07-21 10:28:24.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_2x_Left 2018-07-21 10:28:24.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_2x_Right 2018-07-21 10:28:24.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_2x_Open 2018-07-21 10:28:24.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_1x_Both 2018-07-21 10:28:24.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_1x_Left 2018-07-21 10:28:24.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_1x_Right 2018-07-21 10:28:24.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Stair_1x_Open 2018-07-21 10:28:24.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_1x_Both 2018-07-21 10:28:24.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_1x_Left 2018-07-21 10:28:24.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_1x_Right 2018-07-21 10:28:24.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_SC_Catwalk_Ramp_1x_Open 2018-07-21 10:28:24.721 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:24.762 - Thread: 1 -> MOD_ERROR: MCM Merge Block Boarding Tube (Solid) 2018-07-21 10:28:24.762 - Thread: 1 -> in file: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\697329663.sbm\Data\CubeBlocks_MCM Merge Block Boarding Tube (Solid).sbc 2018-07-21 10:28:24.762 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\697329663.sbm\Models\MCM_Merge_Block_Boarding_Tube_Solid_Large_Constr3.mwm 2018-07-21 10:28:24.785 - Thread: 1 -> Created definition for: MCM_Merge_Block_Boarding_Tube_Solid 2018-07-21 10:28:24.830 - Thread: 1 -> MOD_ERROR: MCM Merge Block Boarding Tube (Solid) 2018-07-21 10:28:24.830 - Thread: 1 -> in file: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\697329663.sbm\Data\CubeBlocks_MCM Merge Block Boarding Tube (Solid).sbc 2018-07-21 10:28:24.830 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\697329663.sbm\Models\MCM_Merge_Block_Boarding_Tube_Solid_Large_Constr3.mwm 2018-07-21 10:28:24.855 - Thread: 1 -> Created definition for: MCM_Merge_Block_Boarding_Tube_Solid 2018-07-21 10:28:24.855 - Thread: 1 -> Created block definitions 2018-07-21 10:28:24.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Large 2018-07-21 10:28:24.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Small 2018-07-21 10:28:24.884 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:24.950 - Thread: 1 -> Created definition for: MCM MB Round Door Full 2018-07-21 10:28:25.008 - Thread: 1 -> Created definition for: MCM MB Round Door Full 2018-07-21 10:28:25.008 - Thread: 1 -> Created block definitions 2018-07-21 10:28:25.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Large 2018-07-21 10:28:25.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Large 2018-07-21 10:28:25.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Small 2018-07-21 10:28:25.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Small 2018-07-21 10:28:25.059 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:25.120 - Thread: 1 -> Created definition for: MCM MB Round Door Half 2018-07-21 10:28:25.187 - Thread: 1 -> Created definition for: MCM MB Round Door Half 2018-07-21 10:28:25.187 - Thread: 1 -> Created block definitions 2018-07-21 10:28:25.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Large 2018-07-21 10:28:25.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Large 2018-07-21 10:28:25.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Half_Large 2018-07-21 10:28:25.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Small 2018-07-21 10:28:25.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Small 2018-07-21 10:28:25.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Half_Small 2018-07-21 10:28:25.265 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:25.323 - Thread: 1 -> Created definition for: MCM MB Triangle Door Full 2018-07-21 10:28:25.389 - Thread: 1 -> Created definition for: MCM MB Triangle Door Full 2018-07-21 10:28:25.389 - Thread: 1 -> Created block definitions 2018-07-21 10:28:25.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Large 2018-07-21 10:28:25.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Large 2018-07-21 10:28:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Half_Large 2018-07-21 10:28:25.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Triangle_Door_Full_Large 2018-07-21 10:28:25.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Small 2018-07-21 10:28:25.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Small 2018-07-21 10:28:25.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Half_Small 2018-07-21 10:28:25.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Triangle_Door_Full_Small 2018-07-21 10:28:25.491 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:25.556 - Thread: 1 -> Created definition for: MCM MB Triangle Door Half 2018-07-21 10:28:25.619 - Thread: 1 -> Created definition for: MCM MB Triangle Door Half 2018-07-21 10:28:25.619 - Thread: 1 -> Created block definitions 2018-07-21 10:28:25.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Large 2018-07-21 10:28:25.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Large 2018-07-21 10:28:25.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Half_Large 2018-07-21 10:28:25.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Triangle_Door_Full_Large 2018-07-21 10:28:25.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Triangle_Door_Half_Large 2018-07-21 10:28:25.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/MCM_Merge_Block_Boarding_Tube_Solid_Small 2018-07-21 10:28:25.694 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Full_Small 2018-07-21 10:28:25.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Round_Door_Half_Small 2018-07-21 10:28:25.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Triangle_Door_Full_Small 2018-07-21 10:28:25.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MCM_MB_Triangle_Door_Half_Small 2018-07-21 10:28:25.754 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:25.763 - Thread: 1 -> Created definition for: Weapon Rack Center 2018-07-21 10:28:25.770 - Thread: 1 -> Created definition for: Weapon Rack 2018-07-21 10:28:25.770 - Thread: 1 -> Created block definitions 2018-07-21 10:28:25.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Eikester_WeaponRack_Center_LB 2018-07-21 10:28:25.772 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Eikester_WeaponRack_SB 2018-07-21 10:28:25.775 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:25.780 - Thread: 1 -> Created definition for: Hyperdrive 2018-07-21 10:28:25.780 - Thread: 1 -> Created block definitions 2018-07-21 10:28:25.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/HyperDrive 2018-07-21 10:28:25.783 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:25.813 - Thread: 1 -> Created definition for: Ion Thruster sloped single 2018-07-21 10:28:25.840 - Thread: 1 -> Created definition for: Ion Thruster sloped face 2018-07-21 10:28:25.867 - Thread: 1 -> Created definition for: Ion Thruster sloped edge down 2018-07-21 10:28:25.896 - Thread: 1 -> Created definition for: Ion Thruster sloped edge up 2018-07-21 10:28:25.924 - Thread: 1 -> Created definition for: Ion Thruster sloped left right line 2018-07-21 10:28:25.951 - Thread: 1 -> Created definition for: Ion Thruster sloped edge left 2018-07-21 10:28:25.980 - Thread: 1 -> Created definition for: Ion Thruster sloped edge right 2018-07-21 10:28:26.010 - Thread: 1 -> Created definition for: Ion Thruster sloped up down line 2018-07-21 10:28:26.035 - Thread: 1 -> Created definition for: Ion Thruster sloped edge left bottom 2018-07-21 10:28:26.067 - Thread: 1 -> Created definition for: Ion Thruster sloped edge left top 2018-07-21 10:28:26.097 - Thread: 1 -> Created definition for: Ion Thruster sloped edge right bottom 2018-07-21 10:28:26.125 - Thread: 1 -> Created definition for: Ion Thruster sloped edge right top 2018-07-21 10:28:26.150 - Thread: 1 -> Created definition for: Ion Thruster sloped bottom line 2018-07-21 10:28:26.179 - Thread: 1 -> Created definition for: Ion Thruster sloped left line 2018-07-21 10:28:26.209 - Thread: 1 -> Created definition for: Ion Thruster sloped right line 2018-07-21 10:28:26.240 - Thread: 1 -> Created definition for: Ion Thruster sloped top line 2018-07-21 10:28:26.240 - Thread: 1 -> Created block definitions 2018-07-21 10:28:26.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgesingle 2018-07-21 10:28:26.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degface 2018-07-21 10:28:26.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgedown 2018-07-21 10:28:26.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeup 2018-07-21 10:28:26.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45deglrline 2018-07-21 10:28:26.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleft 2018-07-21 10:28:26.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeright 2018-07-21 10:28:26.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degudline 2018-07-21 10:28:26.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftbottom 2018-07-21 10:28:26.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftup 2018-07-21 10:28:26.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightbottom 2018-07-21 10:28:26.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightup 2018-07-21 10:28:26.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degbottomline 2018-07-21 10:28:26.319 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degleftline 2018-07-21 10:28:26.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degrightline 2018-07-21 10:28:26.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degupline 2018-07-21 10:28:26.335 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:26.424 - Thread: 1 -> Created definition for: Ion Thruster sloped single 2018-07-21 10:28:26.454 - Thread: 1 -> Created definition for: Ion Thruster sloped face 2018-07-21 10:28:26.481 - Thread: 1 -> Created definition for: Ion Thruster sloped edge down 2018-07-21 10:28:26.512 - Thread: 1 -> Created definition for: Ion Thruster sloped edge up 2018-07-21 10:28:26.544 - Thread: 1 -> Created definition for: Ion Thruster sloped left right line 2018-07-21 10:28:26.571 - Thread: 1 -> Created definition for: Ion Thruster sloped edge left 2018-07-21 10:28:26.606 - Thread: 1 -> Created definition for: Ion Thruster sloped edge right 2018-07-21 10:28:26.633 - Thread: 1 -> Created definition for: Ion Thruster sloped up down line 2018-07-21 10:28:26.662 - Thread: 1 -> Created definition for: Ion Thruster sloped edge left bottom 2018-07-21 10:28:26.691 - Thread: 1 -> Created definition for: Ion Thruster sloped edge left top 2018-07-21 10:28:26.725 - Thread: 1 -> Created definition for: Ion Thruster sloped edge right bottom 2018-07-21 10:28:26.758 - Thread: 1 -> Created definition for: Ion Thruster sloped edge right top 2018-07-21 10:28:26.787 - Thread: 1 -> Created definition for: Ion Thruster sloped bottom line 2018-07-21 10:28:26.821 - Thread: 1 -> Created definition for: Ion Thruster sloped left line 2018-07-21 10:28:26.848 - Thread: 1 -> Created definition for: Ion Thruster sloped right line 2018-07-21 10:28:26.876 - Thread: 1 -> Created definition for: Ion Thruster sloped top line 2018-07-21 10:28:26.876 - Thread: 1 -> Created block definitions 2018-07-21 10:28:26.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgesingle 2018-07-21 10:28:26.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degface 2018-07-21 10:28:26.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgedown 2018-07-21 10:28:26.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeup 2018-07-21 10:28:26.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45deglrline 2018-07-21 10:28:26.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleft 2018-07-21 10:28:26.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeright 2018-07-21 10:28:26.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degudline 2018-07-21 10:28:26.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftbottom 2018-07-21 10:28:26.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftup 2018-07-21 10:28:26.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightbottom 2018-07-21 10:28:26.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightup 2018-07-21 10:28:26.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degbottomline 2018-07-21 10:28:26.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degleftline 2018-07-21 10:28:26.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degrightline 2018-07-21 10:28:26.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degupline 2018-07-21 10:28:26.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgesingle 2018-07-21 10:28:26.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degface 2018-07-21 10:28:26.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgedown 2018-07-21 10:28:26.986 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeup 2018-07-21 10:28:26.991 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45deglrline 2018-07-21 10:28:26.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleft 2018-07-21 10:28:27.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeright 2018-07-21 10:28:27.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degudline 2018-07-21 10:28:27.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleftbottom 2018-07-21 10:28:27.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleftup 2018-07-21 10:28:27.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgerightbottom 2018-07-21 10:28:27.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgerightup 2018-07-21 10:28:27.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degbottomline 2018-07-21 10:28:27.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degleftline 2018-07-21 10:28:27.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degrightline 2018-07-21 10:28:27.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degupline 2018-07-21 10:28:27.065 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:27.092 - Thread: 1 -> Created definition for: Ion Thruster Single 2018-07-21 10:28:27.120 - Thread: 1 -> Created definition for: Ion Thruster Base 2018-07-21 10:28:27.149 - Thread: 1 -> Created definition for: Ion Thruster 90°Corner 2018-07-21 10:28:27.176 - Thread: 1 -> Created definition for: Ion Thruster Double Side 2018-07-21 10:28:27.204 - Thread: 1 -> Created definition for: Ion Thruster Side 2018-07-21 10:28:27.239 - Thread: 1 -> Created definition for: Ion Thruster Face 2018-07-21 10:28:27.280 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge 2018-07-21 10:28:27.309 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Left 2018-07-21 10:28:27.340 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Right 2018-07-21 10:28:27.373 - Thread: 1 -> Created definition for: Ion Thruster 45°Single 2018-07-21 10:28:27.404 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Left LINE 2018-07-21 10:28:27.436 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Right LINE 2018-07-21 10:28:27.468 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge LINE 2018-07-21 10:28:27.498 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge Left LINE 2018-07-21 10:28:27.529 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge Right LINE 2018-07-21 10:28:27.529 - Thread: 1 -> Created block definitions 2018-07-21 10:28:27.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgesingle 2018-07-21 10:28:27.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degface 2018-07-21 10:28:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgedown 2018-07-21 10:28:27.549 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeup 2018-07-21 10:28:27.555 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45deglrline 2018-07-21 10:28:27.560 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleft 2018-07-21 10:28:27.567 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeright 2018-07-21 10:28:27.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degudline 2018-07-21 10:28:27.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftbottom 2018-07-21 10:28:27.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftup 2018-07-21 10:28:27.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightbottom 2018-07-21 10:28:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightup 2018-07-21 10:28:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degbottomline 2018-07-21 10:28:27.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degleftline 2018-07-21 10:28:27.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degrightline 2018-07-21 10:28:27.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degupline 2018-07-21 10:28:27.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularSingle 2018-07-21 10:28:27.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularBase 2018-07-21 10:28:27.647 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularCorner 2018-07-21 10:28:27.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularLine 2018-07-21 10:28:27.660 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularSide 2018-07-21 10:28:27.670 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularFace 2018-07-21 10:28:27.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degCorner 2018-07-21 10:28:27.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLeft 2018-07-21 10:28:27.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degRight 2018-07-21 10:28:27.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degSingle 2018-07-21 10:28:27.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLeftLine 2018-07-21 10:28:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degRightLine 2018-07-21 10:28:27.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLine 2018-07-21 10:28:27.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLeftCorner 2018-07-21 10:28:27.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degRightCorner 2018-07-21 10:28:27.731 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgesingle 2018-07-21 10:28:27.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degface 2018-07-21 10:28:27.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgedown 2018-07-21 10:28:27.751 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeup 2018-07-21 10:28:27.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45deglrline 2018-07-21 10:28:27.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleft 2018-07-21 10:28:27.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeright 2018-07-21 10:28:27.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degudline 2018-07-21 10:28:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleftbottom 2018-07-21 10:28:27.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleftup 2018-07-21 10:28:27.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgerightbottom 2018-07-21 10:28:27.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgerightup 2018-07-21 10:28:27.824 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degbottomline 2018-07-21 10:28:27.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degleftline 2018-07-21 10:28:27.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degrightline 2018-07-21 10:28:27.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degupline 2018-07-21 10:28:27.859 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:27.894 - Thread: 1 -> Created definition for: Ion Thruster Single 2018-07-21 10:28:27.926 - Thread: 1 -> Created definition for: Ion Thruster Base 2018-07-21 10:28:27.958 - Thread: 1 -> Created definition for: Ion Thruster 90°Corner 2018-07-21 10:28:27.986 - Thread: 1 -> Created definition for: Ion Thruster Double Side 2018-07-21 10:28:28.019 - Thread: 1 -> Created definition for: Ion Thruster Side 2018-07-21 10:28:28.050 - Thread: 1 -> Created definition for: Ion Thruster Face 2018-07-21 10:28:28.084 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge 2018-07-21 10:28:28.116 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Left 2018-07-21 10:28:28.150 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Right 2018-07-21 10:28:28.184 - Thread: 1 -> Created definition for: Ion Thruster 45°Single 2018-07-21 10:28:28.218 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Left LINE 2018-07-21 10:28:28.250 - Thread: 1 -> Created definition for: Ion Thruster 45°Corner Right LINE 2018-07-21 10:28:28.278 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge LINE 2018-07-21 10:28:28.318 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge Left LINE 2018-07-21 10:28:28.353 - Thread: 1 -> Created definition for: Ion Thruster 45°Edge Right LINE 2018-07-21 10:28:28.353 - Thread: 1 -> Created block definitions 2018-07-21 10:28:28.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgesingle 2018-07-21 10:28:28.360 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degface 2018-07-21 10:28:28.368 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgedown 2018-07-21 10:28:28.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeup 2018-07-21 10:28:28.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45deglrline 2018-07-21 10:28:28.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleft 2018-07-21 10:28:28.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeright 2018-07-21 10:28:28.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degudline 2018-07-21 10:28:28.404 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftbottom 2018-07-21 10:28:28.409 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgeleftup 2018-07-21 10:28:28.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightbottom 2018-07-21 10:28:28.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degedgerightup 2018-07-21 10:28:28.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degbottomline 2018-07-21 10:28:28.438 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degleftline 2018-07-21 10:28:28.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degrightline 2018-07-21 10:28:28.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degupline 2018-07-21 10:28:28.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularSingle 2018-07-21 10:28:28.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularBase 2018-07-21 10:28:28.469 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularCorner 2018-07-21 10:28:28.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularLine 2018-07-21 10:28:28.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularSide 2018-07-21 10:28:28.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModularFace 2018-07-21 10:28:28.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degCorner 2018-07-21 10:28:28.500 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLeft 2018-07-21 10:28:28.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degRight 2018-07-21 10:28:28.513 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degSingle 2018-07-21 10:28:28.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLeftLine 2018-07-21 10:28:28.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degRightLine 2018-07-21 10:28:28.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLine 2018-07-21 10:28:28.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degLeftCorner 2018-07-21 10:28:28.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeThrusterModular45degRightCorner 2018-07-21 10:28:28.554 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgesingle 2018-07-21 10:28:28.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degface 2018-07-21 10:28:28.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgedown 2018-07-21 10:28:28.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeup 2018-07-21 10:28:28.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45deglrline 2018-07-21 10:28:28.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleft 2018-07-21 10:28:28.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeright 2018-07-21 10:28:28.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degudline 2018-07-21 10:28:28.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleftbottom 2018-07-21 10:28:28.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgeleftup 2018-07-21 10:28:28.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgerightbottom 2018-07-21 10:28:28.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degedgerightup 2018-07-21 10:28:28.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degbottomline 2018-07-21 10:28:28.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degleftline 2018-07-21 10:28:28.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degrightline 2018-07-21 10:28:28.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degupline 2018-07-21 10:28:28.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModularSingle 2018-07-21 10:28:28.672 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModularBase 2018-07-21 10:28:28.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModularCorner 2018-07-21 10:28:28.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModularLine 2018-07-21 10:28:28.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModularSide 2018-07-21 10:28:28.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModularFace 2018-07-21 10:28:28.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degCorner 2018-07-21 10:28:28.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degLeft 2018-07-21 10:28:28.717 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degRight 2018-07-21 10:28:28.725 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degSingle 2018-07-21 10:28:28.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degLeftLine 2018-07-21 10:28:28.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degRightLine 2018-07-21 10:28:28.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degLine 2018-07-21 10:28:28.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degLeftCorner 2018-07-21 10:28:28.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallThrusterModular45degRightCorner 2018-07-21 10:28:28.774 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:28.792 - Thread: 1 -> Created definition for: Azimuth Oxygen Tank 2018-07-21 10:28:28.812 - Thread: 1 -> Created definition for: Azimuth Oxygen Tank 2018-07-21 10:28:28.831 - Thread: 1 -> Created definition for: Azimuth Oxygen Generator 2018-07-21 10:28:28.852 - Thread: 1 -> Created definition for: Azimuth Oxygen Generator 2018-07-21 10:28:28.852 - Thread: 1 -> Created block definitions 2018-07-21 10:28:28.852 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/AZOxygenTank 2018-07-21 10:28:28.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/AZOxygenGenerator 2018-07-21 10:28:28.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SmallAZOxygenTank 2018-07-21 10:28:28.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/SmallAZOxygenGenerator 2018-07-21 10:28:28.870 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:28.895 - Thread: 1 -> Created definition for: 1GW Deuterium Fusion Reactor 2018-07-21 10:28:28.918 - Thread: 1 -> Created definition for: 20MW Deuterium Fusion Reactor 2018-07-21 10:28:28.936 - Thread: 1 -> Created definition for: 2.5GW Deuterium Fusion Reactor 2018-07-21 10:28:28.953 - Thread: 1 -> Created definition for: 45MW Deuterium Fusion Reactor 2018-07-21 10:28:28.975 - Thread: 1 -> Created definition for: 7GW Deuterium Fusion Reactor 2018-07-21 10:28:28.992 - Thread: 1 -> Created definition for: 75MW Deuterium Fusion Reactor 2018-07-21 10:28:29.016 - Thread: 1 -> Created definition for: 15GW Deuterium Fusion Reactor 2018-07-21 10:28:29.032 - Thread: 1 -> Created definition for: 150MW Deuterium Fusion Reactor 2018-07-21 10:28:29.050 - Thread: 1 -> Created definition for: 30GW Deuterium Fusion Reactor 2018-07-21 10:28:29.065 - Thread: 1 -> Created definition for: 210MW Deuterium Fusion Reactor 2018-07-21 10:28:29.085 - Thread: 1 -> Created definition for: Deuterium Processor 2018-07-21 10:28:29.085 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT1 2018-07-21 10:28:29.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT2 2018-07-21 10:28:29.095 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT3 2018-07-21 10:28:29.101 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT4 2018-07-21 10:28:29.105 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT5 2018-07-21 10:28:29.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/DeuteriumProcessor 2018-07-21 10:28:29.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT1 2018-07-21 10:28:29.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT2 2018-07-21 10:28:29.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT3 2018-07-21 10:28:29.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT4 2018-07-21 10:28:29.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT5 2018-07-21 10:28:29.135 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.159 - Thread: 1 -> Created definition for: [codecat] Cockpit sv1 2018-07-21 10:28:29.159 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.159 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.164 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.189 - Thread: 1 -> Created definition for: [codecat] Cockpit sv1 2018-07-21 10:28:29.189 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.199 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.223 - Thread: 1 -> Created definition for: [codecat] Cockpit sv2 2018-07-21 10:28:29.223 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Large 2018-07-21 10:28:29.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.236 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.265 - Thread: 1 -> Created definition for: [codecat] Cockpit sv2 2018-07-21 10:28:29.265 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Large 2018-07-21 10:28:29.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Small 2018-07-21 10:28:29.287 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.313 - Thread: 1 -> Created definition for: [codecat] Cockpit sv3 2018-07-21 10:28:29.313 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.318 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Large 2018-07-21 10:28:29.322 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Large 2018-07-21 10:28:29.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Small 2018-07-21 10:28:29.335 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.360 - Thread: 1 -> Created definition for: [codecat] Cockpit sv3 2018-07-21 10:28:29.361 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.361 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Large 2018-07-21 10:28:29.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Large 2018-07-21 10:28:29.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Small 2018-07-21 10:28:29.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Small 2018-07-21 10:28:29.400 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.427 - Thread: 1 -> Created definition for: [codecat] Cockpit sv4 2018-07-21 10:28:29.427 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Large 2018-07-21 10:28:29.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Large 2018-07-21 10:28:29.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv4_Large 2018-07-21 10:28:29.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Small 2018-07-21 10:28:29.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Small 2018-07-21 10:28:29.462 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.485 - Thread: 1 -> Created definition for: [codecat] Cockpit sv4 2018-07-21 10:28:29.485 - Thread: 1 -> Created block definitions 2018-07-21 10:28:29.485 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Large 2018-07-21 10:28:29.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Large 2018-07-21 10:28:29.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Large 2018-07-21 10:28:29.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv4_Large 2018-07-21 10:28:29.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv1_Small 2018-07-21 10:28:29.508 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv2_Small 2018-07-21 10:28:29.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv3_Small 2018-07-21 10:28:29.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/codecat_cockpit_sv4_Small 2018-07-21 10:28:29.523 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:29.565 - Thread: 1 -> Created definition for: Industrial Cockpit One 2018-07-21 10:28:29.604 - Thread: 1 -> Created definition for: Industrial Cockpit Thin 2018-07-21 10:28:29.651 - Thread: 1 -> Created definition for: Industrial Cockpit Two 2018-07-21 10:28:29.697 - Thread: 1 -> Created definition for: Industrial Cockpit Two, Tall 2018-07-21 10:28:29.723 - Thread: 1 -> Created definition for: Industrial Flight Seat 2018-07-21 10:28:29.746 - Thread: 1 -> Created definition for: Industrial Flight Seat 2018-07-21 10:28:29.772 - Thread: 1 -> Created definition for: Industrial Flight Seat Thin 2018-07-21 10:28:29.796 - Thread: 1 -> Created definition for: Conveyor Pipe 2018-07-21 10:28:29.824 - Thread: 1 -> Created definition for: Conveyor L Joint 2018-07-21 10:28:29.850 - Thread: 1 -> Created definition for: Conveyor T Joint 2018-07-21 10:28:29.874 - Thread: 1 -> Created definition for: Conveyor HexHub 2018-07-21 10:28:29.893 - Thread: 1 -> Created definition for: Conveyor Pipe Single 2018-07-21 10:28:29.911 - Thread: 1 -> Created definition for: Conveyor Converter One 2018-07-21 10:28:29.931 - Thread: 1 -> Created definition for: Conveyor Converter Two 2018-07-21 10:28:29.951 - Thread: 1 -> Created definition for: Conveyor Cockpit Converter 2018-07-21 10:28:29.969 - Thread: 1 -> Created definition for: Conveyor Ship Connector 2018-07-21 10:28:29.989 - Thread: 1 -> Created definition for: Mini Conveyor Tube 2018-07-21 10:28:30.006 - Thread: 1 -> Created definition for: Mini Conveyor Corner 2018-07-21 10:28:30.026 - Thread: 1 -> Created definition for: Mini Conveyor T-Joint 2018-07-21 10:28:30.047 - Thread: 1 -> Created definition for: Mini Conveyor Hex Joint 2018-07-21 10:28:30.065 - Thread: 1 -> Created definition for: Mini Conveyor X-Joint 2018-07-21 10:28:30.084 - Thread: 1 -> Created definition for: Mini Conveyor Connection Checker 2018-07-21 10:28:30.108 - Thread: 1 -> Created definition for: Industrial Hydrogen Thruster 2018-07-21 10:28:30.108 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Large_Ind_FlightSeat 2018-07-21 10:28:30.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/IndCockpit1 2018-07-21 10:28:30.121 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/IndCockpit_Thin 2018-07-21 10:28:30.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/IndCockpit2 2018-07-21 10:28:30.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/IndCockpit2_Tall 2018-07-21 10:28:30.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Ind_FlightSeat 2018-07-21 10:28:30.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Ind_FlightSeat_Thin 2018-07-21 10:28:30.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/Cvy_Pipe 2018-07-21 10:28:30.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/Cvy_LJoint 2018-07-21 10:28:30.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/Cvy_TJoint 2018-07-21 10:28:30.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/Cvy_HexHub 2018-07-21 10:28:30.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/Cvy_SinglePipe 2018-07-21 10:28:30.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/Cvy_Converter1 2018-07-21 10:28:30.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/Cvy_Converter2 2018-07-21 10:28:30.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/Cvy_CockpitConverter 2018-07-21 10:28:30.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/Ind_Connector 2018-07-21 10:28:30.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/CvyMini_I_Joint 2018-07-21 10:28:30.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/CvyMini_L_Joint 2018-07-21 10:28:30.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/CvyMini_T_Joint 2018-07-21 10:28:30.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/CvyMini_Hex_Joint 2018-07-21 10:28:30.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/CvyMini_X_Joint 2018-07-21 10:28:30.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/CvyMini_C_Joint 2018-07-21 10:28:30.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Ind_HThruster_L 2018-07-21 10:28:30.264 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.268 - Thread: 1 -> Created definition for: Transparent Display 2018-07-21 10:28:30.273 - Thread: 1 -> Created definition for: Transparent Display 2018-07-21 10:28:30.277 - Thread: 1 -> Created definition for: Small Transparent Display 2018-07-21 10:28:30.277 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.277 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LargeTransparentDisplay 2018-07-21 10:28:30.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MediumTransparentDisplay 2018-07-21 10:28:30.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/SmallTransparentDisplay 2018-07-21 10:28:30.283 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.320 - Thread: 1 -> Created definition for: Apocalypse [DX11] 2018-07-21 10:28:30.320 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.320 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypse 2018-07-21 10:28:30.328 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.364 - Thread: 1 -> Created definition for: Apocalypse NO AI [DX11] 2018-07-21 10:28:30.364 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.364 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypse 2018-07-21 10:28:30.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypseNOAI 2018-07-21 10:28:30.386 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.435 - Thread: 1 -> Created definition for: LGT Catastrophe Long Range v1 [DX11] 2018-07-21 10:28:30.435 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypse 2018-07-21 10:28:30.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypseNOAI 2018-07-21 10:28:30.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecat_catastropheLongRangev1 2018-07-21 10:28:30.465 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.510 - Thread: 1 -> Created definition for: LGT Punisher v1 [DX11] 2018-07-21 10:28:30.510 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypse 2018-07-21 10:28:30.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypseNOAI 2018-07-21 10:28:30.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecat_catastropheLongRangev1 2018-07-21 10:28:30.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecatLargeGatlingTurretV1 2018-07-21 10:28:30.544 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.592 - Thread: 1 -> Created definition for: LGT Punisher v1 NO AI [DX11] 2018-07-21 10:28:30.592 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypse 2018-07-21 10:28:30.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypseNOAI 2018-07-21 10:28:30.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecat_catastropheLongRangev1 2018-07-21 10:28:30.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecatLargeGatlingTurretV1 2018-07-21 10:28:30.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecatLargeGatlingTurretV1NOAI 2018-07-21 10:28:30.631 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.665 - Thread: 1 -> Created definition for: Puncher v1 Small 2018-07-21 10:28:30.665 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypse 2018-07-21 10:28:30.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/codecat_apocalypseNOAI 2018-07-21 10:28:30.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecat_catastropheLongRangev1 2018-07-21 10:28:30.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecatLargeGatlingTurretV1 2018-07-21 10:28:30.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/codecatLargeGatlingTurretV1NOAI 2018-07-21 10:28:30.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/codecatSmallGatlingTurretV1 2018-07-21 10:28:30.714 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.754 - Thread: 1 -> Created definition for: cc Comet MK 1 2018-07-21 10:28:30.754 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/cc_comet_mk1_Large 2018-07-21 10:28:30.760 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.797 - Thread: 1 -> Created definition for: cc Ripper MK 1 2018-07-21 10:28:30.797 - Thread: 1 -> Created block definitions 2018-07-21 10:28:30.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/cc_comet_mk1_Large 2018-07-21 10:28:30.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/cc_ripper_mk1_Large 2018-07-21 10:28:30.812 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:30.830 - Thread: 1 -> Created definition for: Switch (Stand - Inv) 2018-07-21 10:28:30.850 - Thread: 1 -> Created definition for: Switch (Stand) 2018-07-21 10:28:30.863 - Thread: 1 -> Created definition for: Switch (Wall) 2018-07-21 10:28:30.881 - Thread: 1 -> Created definition for: Console (Curve Short) 2018-07-21 10:28:30.900 - Thread: 1 -> Created definition for: Console (Curve Long) 2018-07-21 10:28:30.922 - Thread: 1 -> Created definition for: Console (Cockpit) 2018-07-21 10:28:30.941 - Thread: 1 -> Created definition for: Console (Cockpit with Display) 2018-07-21 10:28:30.963 - Thread: 1 -> Created definition for: Console (Cockpit with HUD) 2018-07-21 10:28:30.986 - Thread: 1 -> Created definition for: Console (Main with Chair) 2018-07-21 10:28:31.005 - Thread: 1 -> Created definition for: Console (Straight) 2018-07-21 10:28:31.029 - Thread: 1 -> Created definition for: Console (Main) 2018-07-21 10:28:31.037 - Thread: 1 -> Created definition for: Ceiling Monitor 02 2018-07-21 10:28:31.062 - Thread: 1 -> Created definition for: Ceiling Monitor 2018-07-21 10:28:31.062 - Thread: 1 -> Created block definitions 2018-07-21 10:28:31.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv 2018-07-21 10:28:31.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand 2018-07-21 10:28:31.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall 2018-07-21 10:28:31.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short 2018-07-21 10:28:31.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long 2018-07-21 10:28:31.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp 2018-07-21 10:28:31.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor 2018-07-21 10:28:31.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02 2018-07-21 10:28:31.097 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c 2018-07-21 10:28:31.101 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight 2018-07-21 10:28:31.105 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main 2018-07-21 10:28:31.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_02 2018-07-21 10:28:31.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01 2018-07-21 10:28:31.116 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:31.133 - Thread: 1 -> Created definition for: Switch (Stand - Inv) 2018-07-21 10:28:31.149 - Thread: 1 -> Created definition for: Switch (Stand) 2018-07-21 10:28:31.160 - Thread: 1 -> Created definition for: Switch (Wall) 2018-07-21 10:28:31.180 - Thread: 1 -> Created definition for: Console (Curve Short) 2018-07-21 10:28:31.199 - Thread: 1 -> Created definition for: Console (Curve Long) 2018-07-21 10:28:31.219 - Thread: 1 -> Created definition for: Console (Cockpit) 2018-07-21 10:28:31.240 - Thread: 1 -> Created definition for: Console (Cockpit with Display) 2018-07-21 10:28:31.265 - Thread: 1 -> Created definition for: Console (Cockpit with HUD) 2018-07-21 10:28:31.285 - Thread: 1 -> Created definition for: Console (Main with Chair) 2018-07-21 10:28:31.305 - Thread: 1 -> Created definition for: Console (Straight) 2018-07-21 10:28:31.326 - Thread: 1 -> Created definition for: Console (Main) 2018-07-21 10:28:31.336 - Thread: 1 -> Created definition for: Ceiling Monitor 02 2018-07-21 10:28:31.355 - Thread: 1 -> Created definition for: Ceiling Monitor 2018-07-21 10:28:31.355 - Thread: 1 -> Created block definitions 2018-07-21 10:28:31.355 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv 2018-07-21 10:28:31.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand 2018-07-21 10:28:31.363 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall 2018-07-21 10:28:31.366 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short 2018-07-21 10:28:31.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long 2018-07-21 10:28:31.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp 2018-07-21 10:28:31.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor 2018-07-21 10:28:31.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02 2018-07-21 10:28:31.386 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c 2018-07-21 10:28:31.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight 2018-07-21 10:28:31.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main 2018-07-21 10:28:31.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_02 2018-07-21 10:28:31.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01 2018-07-21 10:28:31.405 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_stand_inv 2018-07-21 10:28:31.409 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_stand 2018-07-21 10:28:31.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_wall 2018-07-21 10:28:31.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallConsole_Curve_short 2018-07-21 10:28:31.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallConsole_Curve_long 2018-07-21 10:28:31.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp 2018-07-21 10:28:31.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp_monitor 2018-07-21 10:28:31.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp_monitor_02 2018-07-21 10:28:31.442 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_c 2018-07-21 10:28:31.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_straight 2018-07-21 10:28:31.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_main 2018-07-21 10:28:31.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeiling_monitor_02 2018-07-21 10:28:31.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeiling_monitor_01 2018-07-21 10:28:31.468 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:31.577 - Thread: 1 -> Created definition for: Telion Dual Battery 2018-07-21 10:28:31.675 - Thread: 1 -> Created definition for: Telion Dual Battery - Stacked 2018-07-21 10:28:31.790 - Thread: 1 -> Created definition for: Telion Octa Battery 2018-07-21 10:28:31.790 - Thread: 1 -> Created block definitions 2018-07-21 10:28:31.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:31.807 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:31.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:31.850 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:31.975 - Thread: 1 -> Created definition for: Orbital Coil Cannon 2018-07-21 10:28:31.975 - Thread: 1 -> Created block definitions 2018-07-21 10:28:31.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:31.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:32.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:32.039 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:32.060 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:32.161 - Thread: 1 -> Created definition for: Heavy Defense Turret 2018-07-21 10:28:32.161 - Thread: 1 -> Created block definitions 2018-07-21 10:28:32.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:32.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:32.198 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:32.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:32.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:32.262 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:32.364 - Thread: 1 -> Created definition for: Battleship Cannon 2018-07-21 10:28:32.364 - Thread: 1 -> Created block definitions 2018-07-21 10:28:32.364 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:32.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:32.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:32.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:32.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:32.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:32.478 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:32.570 - Thread: 1 -> Created definition for: MK1 Battery 2018-07-21 10:28:32.666 - Thread: 1 -> Created definition for: MK1 Battery 2018-07-21 10:28:32.666 - Thread: 1 -> Created block definitions 2018-07-21 10:28:32.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:32.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:32.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:32.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:32.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:32.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:32.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2018-07-21 10:28:32.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2018-07-21 10:28:32.813 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:32.915 - Thread: 1 -> Created definition for: Battleship Cannon MK2 2018-07-21 10:28:33.021 - Thread: 1 -> Created definition for: Battleship Cannon MK2 Round-Base 2018-07-21 10:28:33.021 - Thread: 1 -> Created block definitions 2018-07-21 10:28:33.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:33.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:33.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:33.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:33.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:33.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:33.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2018-07-21 10:28:33.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2018-07-21 10:28:33.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2018-07-21 10:28:33.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2018-07-21 10:28:33.219 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:33.331 - Thread: 1 -> Created definition for: Battleship Cannon MK3 2018-07-21 10:28:33.331 - Thread: 1 -> Created block definitions 2018-07-21 10:28:33.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:33.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:33.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:33.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:33.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:33.418 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:33.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2018-07-21 10:28:33.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2018-07-21 10:28:33.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2018-07-21 10:28:33.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2018-07-21 10:28:33.511 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2018-07-21 10:28:33.531 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:33.660 - Thread: 1 -> Created definition for: Telion Anti-Missile Turret 2018-07-21 10:28:33.794 - Thread: 1 -> Created definition for: Telion Flak Turret 2018-07-21 10:28:33.949 - Thread: 1 -> Created definition for: Telion Flak Turret 2018-07-21 10:28:34.069 - Thread: 1 -> Created definition for: Telion Anti-Fighter Turret 2018-07-21 10:28:34.069 - Thread: 1 -> Created block definitions 2018-07-21 10:28:34.069 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:34.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:34.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:34.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:34.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:34.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:34.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2018-07-21 10:28:34.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2018-07-21 10:28:34.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2018-07-21 10:28:34.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2018-07-21 10:28:34.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2018-07-21 10:28:34.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2018-07-21 10:28:34.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2018-07-21 10:28:34.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2018-07-21 10:28:34.362 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2018-07-21 10:28:34.380 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:34.469 - Thread: 1 -> Created definition for: X-3 Heavy Battery 2018-07-21 10:28:34.469 - Thread: 1 -> Created block definitions 2018-07-21 10:28:34.469 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:34.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:34.512 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:34.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:34.567 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:34.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:34.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2018-07-21 10:28:34.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2018-07-21 10:28:34.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2018-07-21 10:28:34.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2018-07-21 10:28:34.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2018-07-21 10:28:34.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2018-07-21 10:28:34.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2018-07-21 10:28:34.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFTriCannon 2018-07-21 10:28:34.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2018-07-21 10:28:34.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2018-07-21 10:28:34.813 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:34.916 - Thread: 1 -> Created definition for: Gatling Turret 2018-07-21 10:28:34.958 - Thread: 1 -> Created definition for: Gatling Turret 2018-07-21 10:28:35.058 - Thread: 1 -> Created definition for: Missile Turret 2018-07-21 10:28:35.107 - Thread: 1 -> Created definition for: Missile Turret 2018-07-21 10:28:35.265 - Thread: 1 -> Created definition for: Interior Turret 2018-07-21 10:28:35.265 - Thread: 1 -> Created block definitions 2018-07-21 10:28:35.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2018-07-21 10:28:35.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2018-07-21 10:28:35.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2018-07-21 10:28:35.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2018-07-21 10:28:35.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2018-07-21 10:28:35.361 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2018-07-21 10:28:35.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2018-07-21 10:28:35.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2018-07-21 10:28:35.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2018-07-21 10:28:35.438 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2018-07-21 10:28:35.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2018-07-21 10:28:35.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2018-07-21 10:28:35.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2018-07-21 10:28:35.514 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFTriCannon 2018-07-21 10:28:35.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null) 2018-07-21 10:28:35.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null) 2018-07-21 10:28:35.551 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2018-07-21 10:28:35.559 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2018-07-21 10:28:35.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2018-07-21 10:28:35.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret 2018-07-21 10:28:35.605 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret 2018-07-21 10:28:35.616 - Thread: 1 -> Loading cube blocks 2018-07-21 10:28:35.649 - Thread: 1 -> Created definition for: Demolitions Charge 2018-07-21 10:28:35.689 - Thread: 1 -> Created definition for: Demolitions Charge 2018-07-21 10:28:35.689 - Thread: 1 -> Created block definitions 2018-07-21 10:28:35.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/Ven_DemoCharge 2018-07-21 10:28:35.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/Ven_DemoCharge_Small 2018-07-21 10:28:35.711 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2018-07-21 10:28:35.713 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2018-07-21 10:28:35.713 - 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Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-07-21 10:28:35.716 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-07-21 10:28:35.716 - Thread: 1 -> Loading prefab: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2018-07-21 10:28:35.719 - Thread: 1 -> Loading prefab: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\1423362131.sbm\Data\Prefabs\Weapon Cluster Dummy.sbc 2018-07-21 10:28:35.808 - Thread: 1 -> Loading prefab: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\1311873484.sbm\Prefabs\The_Lonesome_Drifter.sbc 2018-07-21 10:28:35.819 - Thread: 1 -> Loading drop containers 2018-07-21 10:28:35.822 - Thread: 1 -> Loading respawn ships 2018-07-21 10:28:35.824 - Thread: 1 -> Loading spawn groups 2018-07-21 10:28:35.833 - Thread: 1 -> Loading wheel speeds 2018-07-21 10:28:35.955 - Thread: 1 -> Loading spawn groups 2018-07-21 10:28:35.956 - Thread: 1 -> Spawn group initialization: Could not get prefab The_Lonesome_Drifter 2018-07-21 10:28:35.956 - Thread: 1 -> Spawn group initialization: Could not get prefab The_Lonesome_Drifter 2018-07-21 10:28:35.956 - Thread: 1 -> Error loading spawn group 2018-07-21 10:28:35.956 - Thread: 1 -> mod_warning: Engineers Defense Kit (With Fixed Animations) 2018-07-21 10:28:35.956 - Thread: 1 -> in file: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Mods\1311873484.sbm\Data\SpawnGroups_Ven.sbc 2018-07-21 10:28:35.956 - Thread: 1 -> Error loading spawn group 2018-07-21 10:28:37.619 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-21 10:28:37.636 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-21 10:28:37.636 - Thread: 1 -> MyAudio.LoadData - START 2018-07-21 10:28:37.684 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2018-07-21 10:28:38.716 - Thread: 1 -> MyAudio.LoadData - END 2018-07-21 10:28:38.807 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-07-21 10:28:38.815 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.848 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6775.27261, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.849 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.853 - Thread: 1 -> Registered modules from: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.855 - Thread: 1 -> Registered modules from: 1433383388.sbm_VoxelNameFix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.855 - Thread: 1 -> Registered modules from: 940852605.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.859 - Thread: 1 -> Registered modules from: 917662028.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.861 - Thread: 1 -> Registered modules from: 913854484.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.861 - Thread: 1 -> Registered modules from: 1354870812.sbm_DarkVault, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.862 - Thread: 1 -> Registered modules from: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.864 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.865 - Thread: 1 -> Registered modules from: 1139587813.sbm_WeaponRack, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.865 - Thread: 1 -> Registered modules from: 1259182705.sbm_PlasmaSparks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.865 - Thread: 1 -> Registered modules from: 725801285.sbm_TransparentDisplay, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.865 - Thread: 1 -> Registered modules from: 436025957.sbm_Billboard, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.865 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:38.884 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-21 10:28:39.314 - Thread: 50 -> External debugger: listening... 2018-07-21 10:28:39.321 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2018-07-21 10:28:39.426 - Thread: 1 -> Loading Procedural World Generator: Seed = '841244236' = 841244236, Density = 0.25 2018-07-21 10:28:40.892 - Thread: 1 -> MyLights.LoadData() - START 2018-07-21 10:28:40.894 - Thread: 1 -> MyLights.LoadData() - END 2018-07-21 10:28:40.894 - Thread: 1 -> MyExplosions.LoadData() - START 2018-07-21 10:28:40.907 - Thread: 1 -> MyExplosions.LoadData() - END 2018-07-21 10:28:40.907 - Thread: 1 -> MyMissiles.LoadContent() - START 2018-07-21 10:28:40.908 - Thread: 1 -> MyMissiles.LoadContent() - END 2018-07-21 10:28:40.912 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-07-21 10:28:40.913 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-07-21 10:28:41.040 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-07-21 10:28:41.266 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2018-07-21 10:28:41.267 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2018-07-21 10:28:41.283 - Thread: 1 -> RequestRespawn 2018-07-21 10:28:42.387 - Thread: 1 -> RunLoadingAction - END 2018-07-21 10:28:42.388 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2018-07-21 10:28:42.497 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2018-07-21 10:28:42.497 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2018-07-21 10:28:42.498 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2018-07-21 10:28:42.633 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:28:42.634 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,22955.9,0.9012483,9,0,1093.594,1441.121,0,0,0 2018-07-21 10:30:00.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:30:00.366 - Thread: 1 -> STATISTICS,60.0166668837682,0,0,0,0,0,0,3.303046,1.26794,9,0,2456.148,1441.121,0,0,0 2018-07-21 10:31:00.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:31:00.383 - Thread: 1 -> STATISTICS,120.033333384416,0,0,0,0,0,0,3.05941,1.171993,9,0,1138.561,1441.121,0,0,0 2018-07-21 10:32:00.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:32:00.401 - Thread: 1 -> STATISTICS,180.049999885064,0,0,0,0,0,0,4.176505,1.4143,9,0,1144.975,1441.121,0,0,0 2018-07-21 10:33:00.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:33:00.418 - Thread: 1 -> STATISTICS,240.066666768832,0,0,0,0,0,0,3.640988,1.480294,9,0,1149.86,1441.121,0,0,0 2018-07-21 10:34:00.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:34:00.436 - Thread: 1 -> STATISTICS,300.08333326948,0,0,0,0,0,0,3.930102,1.510555,9,0,1154.572,1441.121,0,0,0 2018-07-21 10:35:00.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:35:00.453 - Thread: 1 -> STATISTICS,360.100000153248,0,0,0,0,0,0,3.738275,1.497151,9,0,1138.837,1441.121,0,0,0 2018-07-21 10:36:00.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:36:00.471 - Thread: 1 -> STATISTICS,420.116666653896,0,0,0,0,0,0,3.688375,1.606651,9,0,1145.028,1441.121,0,0,0 2018-07-21 10:37:00.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:37:00.488 - Thread: 1 -> STATISTICS,480.133333537664,0,0,0,0,0,0,2.796704,1.320259,9,0,1151.685,1441.121,0,0,0 2018-07-21 10:38:00.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:38:00.505 - Thread: 1 -> STATISTICS,540.150000038312,0,0,0,0,0,0,3.51169,1.349245,9,0,1139.087,1441.121,0,0,0 2018-07-21 10:39:00.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:39:00.523 - Thread: 1 -> STATISTICS,600.16666653896,0,0,0,0,0,0,3.264349,1.5159,9,0,1142.263,1441.121,0,0,0 2018-07-21 10:40:00.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:40:00.642 - Thread: 1 -> STATISTICS,660.183333422728,0,0,0,0,0,0,3.172624,1.441718,9,0,1148.159,1441.121,0,0,0 2018-07-21 10:41:00.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:41:00.660 - Thread: 1 -> STATISTICS,720.199999923376,0,0,0,0,0,0,4.815855,1.467321,9,0,1150.976,1441.121,0,0,0 2018-07-21 10:42:01.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:42:01.042 - Thread: 1 -> STATISTICS,780.216666807144,0,0,0,0,0,0,4.034968,1.51926,9,0,1139.886,1441.121,0,0,0 2018-07-21 10:43:01.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:43:01.060 - Thread: 1 -> STATISTICS,840.233333307792,0,0,0,0,0,0,4.371963,1.458046,9,0,1145.479,1441.121,0,0,0 2018-07-21 10:44:01.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:44:01.331 - Thread: 1 -> STATISTICS,900.25000019156,0,0,0,0,0,0,3.80722,1.009638,9,0,1148.549,1441.121,0,0,0 2018-07-21 10:45:01.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:45:01.662 - Thread: 1 -> STATISTICS,960.266666692208,0,0,0,0,0,0,5.572389,1.623719,9,0,1137.489,1441.121,0,0,0 2018-07-21 10:46:02.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:46:02.045 - Thread: 1 -> STATISTICS,1020.28333319286,0,0,0,0,0,0,3.50936,2.068844,9,0,1140.578,1441.121,0,0,0 2018-07-21 10:47:02.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:47:02.062 - Thread: 1 -> STATISTICS,1080.30000007662,0,0,0,0,0,0,3.969948,1.430639,9,0,1144.888,1441.121,0,0,0 2018-07-21 10:48:02.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:48:02.080 - Thread: 1 -> STATISTICS,1140.31666657727,0,0,0,0,0,0,4.514297,1.462861,9,0,1150.536,1441.121,0,0,0 2018-07-21 10:49:02.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:49:02.097 - Thread: 1 -> STATISTICS,1200.33333346104,0,0,0,0,0,0,2.854547,1.155337,9,0,1139.696,1441.121,0,0,0 2018-07-21 10:50:02.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:50:02.116 - Thread: 1 -> STATISTICS,1260.34999996169,0,0,0,0,0,0,3.570193,1.004567,9,0,1143.818,1441.121,0,0,0 2018-07-21 10:51:02.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:51:02.133 - Thread: 1 -> STATISTICS,1320.36666684546,0,0,0,0,0,0,3.037203,1.159953,9,0,1146.884,1441.121,0,0,0 2018-07-21 10:52:02.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:52:02.151 - Thread: 1 -> STATISTICS,1380.3833333461,0,0,0,0,0,0,3.934105,1.173836,9,0,1151.953,1441.121,0,0,0 2018-07-21 10:53:02.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:53:02.168 - Thread: 1 -> STATISTICS,1440.39999984675,0,0,0,0,0,0,3.346353,1.465521,9,0,1140.444,1441.121,0,0,0 2018-07-21 10:54:02.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:54:02.185 - Thread: 1 -> STATISTICS,1500.41666673052,0,0,0,0,0,0,3.483721,0.882598,9,0,1143.682,1441.121,0,0,0 2018-07-21 10:55:02.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:55:02.203 - Thread: 1 -> STATISTICS,1560.43333323117,0,0,0,0,0,0,3.870783,1.377574,9,0,1150.208,1441.121,0,0,0 2018-07-21 10:56:02.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:56:02.308 - Thread: 1 -> STATISTICS,1620.45000011494,0,0,0,0,0,0,3.299859,1.010935,9,0,1139.43,1441.121,0,0,0 2018-07-21 10:57:02.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:57:02.326 - Thread: 1 -> STATISTICS,1680.46666661558,0,0,0,0,0,0,5.564763,1.329386,9,0,1141.542,1441.121,0,0,0 2018-07-21 10:58:02.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:58:02.343 - Thread: 1 -> STATISTICS,1740.48333349935,0,0,0,0,0,0,3.131186,1.540291,9,0,1147.382,1441.121,0,0,0 2018-07-21 10:59:02.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 10:59:02.362 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,3.179003,1.094298,9,0,1153.023,1441.121,0,0,0 2018-07-21 11:00:02.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:00:02.378 - Thread: 1 -> STATISTICS,1860.51666688377,0,0,0,0,0,0,3.000559,1.571157,9,0,1138.552,1441.121,0,0,0 2018-07-21 11:01:02.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:01:02.395 - Thread: 1 -> STATISTICS,1920.53333338442,0,0,0,0,0,0,8.822492,1.426432,9,0,1144.828,1441.121,0,0,0 2018-07-21 11:02:02.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:02:02.413 - Thread: 1 -> STATISTICS,1980.54999988506,0,0,0,0,0,0,3.809965,1.709643,9,0,1147.599,1441.121,0,0,0 2018-07-21 11:03:02.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:03:02.430 - Thread: 1 -> STATISTICS,2040.56666676883,0,0,0,0,0,0,3.175048,1.47421,9,0,1135.535,1441.121,0,0,0 2018-07-21 11:04:02.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:04:02.448 - Thread: 1 -> STATISTICS,2100.58333326948,0,0,0,0,0,0,4.720003,1.44689,9,0,1141.983,1441.121,0,0,0 2018-07-21 11:05:02.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:05:02.465 - Thread: 1 -> STATISTICS,2160.60000015325,0,0,0,0,0,0,3.581304,1.358054,9,0,1144.739,1441.121,0,0,0 2018-07-21 11:06:02.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:06:02.483 - Thread: 1 -> STATISTICS,2220.6166666539,0,0,0,0,0,0,3.986377,1.410768,9,0,1151.905,1441.121,0,0,0 2018-07-21 11:07:02.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:07:02.594 - Thread: 1 -> STATISTICS,2280.63333353766,0,0,0,0,0,0,3.714931,0.5781025,9,0,1137.865,1441.121,0,0,0 2018-07-21 11:08:02.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:08:02.612 - Thread: 1 -> STATISTICS,2340.65000003831,0,0,0,0,0,0,3.630783,0.5285714,9,0,1145.006,1441.121,0,0,0 2018-07-21 11:09:03.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:09:03.532 - Thread: 1 -> STATISTICS,2400.66666653896,0,0,0,0,0,0,4.876562,1.576593,9,0,1148.462,1441.121,0,0,0 2018-07-21 11:10:03.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:10:03.637 - Thread: 1 -> STATISTICS,2460.68333342273,0,0,0,0,0,0,4.33419,0.3965783,9,0,1151.425,1441.121,0,0,0 2018-07-21 11:11:03.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:11:03.655 - Thread: 1 -> STATISTICS,2520.69999992338,0,0,0,0,0,0,3.569523,1.313539,9,0,1141.234,1441.121,0,0,0 2018-07-21 11:12:03.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:12:03.672 - Thread: 1 -> STATISTICS,2580.71666680714,0,0,0,0,0,0,3.718777,1.649367,9,0,1143.942,1441.121,0,0,0 2018-07-21 11:13:03.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:13:03.690 - Thread: 1 -> STATISTICS,2640.73333330779,0,0,0,0,0,0,3.35956,0.6661246,9,0,1150.693,1441.121,0,0,0 2018-07-21 11:14:03.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:14:03.707 - Thread: 1 -> STATISTICS,2700.75000019156,0,0,0,0,0,0,4.495153,1.504257,9,0,1139.519,1441.121,0,0,0 2018-07-21 11:15:03.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:15:03.725 - Thread: 1 -> STATISTICS,2760.76666669221,0,0,0,0,0,0,4.310414,1.562132,9,0,1142.486,1441.121,0,0,0 2018-07-21 11:16:03.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:16:03.742 - Thread: 1 -> STATISTICS,2820.78333319286,0,0,0,0,0,0,3.632452,1.645442,9,0,1145.936,1441.121,0,0,0 2018-07-21 11:17:03.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:17:03.759 - Thread: 1 -> STATISTICS,2880.80000007662,0,0,0,0,0,0,3.581995,1.732904,9,0,1152.915,1441.121,0,0,0 2018-07-21 11:18:03.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-21 11:18:03.777 - Thread: 1 -> STATISTICS,2940.81666657727,0,0,0,0,0,0,3.348098,1.432144,9,0,1141.516,1441.121,0,0,0