2021-06-05 11:48:11.526 - Thread: 23 -> Log Started 2021-06-05 11:48:11.526 - Thread: 23 -> Timezone (local - UTC): -4h 2021-06-05 11:48:11.526 - Thread: 23 -> App Version: 01_198_033 2021-06-05 11:48:11.541 - Thread: 23 -> Is official: True [NO][NIS][NAMP] 2021-06-05 11:48:11.541 - Thread: 23 -> Branch / Sandbox: DedicatedServer 2021-06-05 11:48:11.541 - Thread: 23 -> Environment.ProcessorCount: 8 2021-06-05 11:48:11.651 - Thread: 23 -> Environment.OSVersion: Microsoft Windows 10 Enterprise 2016 LTSB (Microsoft Windows NT 6.2.9200.0) 2021-06-05 11:48:11.651 - Thread: 23 -> Environment.CommandLine: "C:\steamcmd\steamapps\DedicatedServer64\SpaceEngineersDedicated.exe" 2021-06-05 11:48:11.651 - Thread: 23 -> Environment.Is64BitProcess: True 2021-06-05 11:48:11.651 - Thread: 23 -> Environment.Is64BitOperatingSystem: True 2021-06-05 11:48:11.651 - Thread: 23 -> Environment.Version: .NET Framework 4.8.4350.0 2021-06-05 11:48:11.666 - Thread: 23 -> Environment.CurrentDirectory: C:\Windows\system32 2021-06-05 11:48:11.666 - Thread: 23 -> CPU Info: Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz 2021-06-05 11:48:11.666 - Thread: 23 -> IntPtr.Size: 8 2021-06-05 11:48:11.666 - Thread: 23 -> Default Culture: 2021-06-05 11:48:11.666 - Thread: 23 -> Default UI Culture: 2021-06-05 11:48:11.916 - Thread: 23 -> MyScreenManager() 2021-06-05 11:48:13.573 - Thread: 23 -> MySandboxGame.Constructor() - START 2021-06-05 11:48:13.573 - Thread: 23 -> Game dir: C:\steamcmd\steamapps\DedicatedServer64 2021-06-05 11:48:13.573 - Thread: 23 -> Content dir: C:\steamcmd\steamapps\Content 2021-06-05 11:48:14.760 - Thread: 23 -> Preallocate - START 2021-06-05 11:48:14.760 - Thread: 23 -> MySpaceWorldGenerator - START 2021-06-05 11:48:14.776 - Thread: 23 -> MySpaceWorldGenerator - END 2021-06-05 11:48:14.776 - Thread: 23 -> MySpaceBuildComponent - START 2021-06-05 11:48:14.776 - Thread: 23 -> MySpaceBuildComponent - END 2021-06-05 11:48:14.776 - Thread: 23 -> MyEntities - START 2021-06-05 11:48:14.791 - Thread: 23 -> MyEntities - END 2021-06-05 11:48:14.791 - Thread: 23 -> MyObjectBuilder_Base - START 2021-06-05 11:48:14.791 - Thread: 23 -> MyObjectBuilder_Base - END 2021-06-05 11:48:14.791 - Thread: 23 -> MyTransparentGeometry - START 2021-06-05 11:48:14.791 - Thread: 23 -> MyTransparentGeometry - END 2021-06-05 11:48:14.791 - Thread: 23 -> MyCubeGridDeformationTables - START 2021-06-05 11:48:14.807 - Thread: 23 -> MyCubeGridDeformationTables - END 2021-06-05 11:48:14.807 - Thread: 23 -> MyMath - START 2021-06-05 11:48:14.807 - Thread: 23 -> MyMath - END 2021-06-05 11:48:14.807 - Thread: 23 -> MySimpleObjectDraw - START 2021-06-05 11:48:14.807 - Thread: 23 -> MySimpleObjectDraw - END 2021-06-05 11:48:14.823 - Thread: 23 -> MyEntityComponentsDebugDraw - START 2021-06-05 11:48:14.823 - Thread: 23 -> MyEntityComponentsDebugDraw - END 2021-06-05 11:48:14.823 - Thread: 23 -> MyGuiIngameScriptsPage - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyGuiIngameScriptsPage - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyGuiScreenAdminMenu - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyGuiScreenAdminMenu - END 2021-06-05 11:48:14.870 - Thread: 23 -> MySyncDestructions - START 2021-06-05 11:48:14.870 - Thread: 23 -> MySyncDestructions - END 2021-06-05 11:48:14.870 - Thread: 23 -> MySyncEntity - START 2021-06-05 11:48:14.870 - Thread: 23 -> MySyncEntity - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyCommandCharacter - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyCommandCharacter - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyCommandConsole - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyCommandConsole - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyCommandEntity - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyCommandEntity - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyAiTargetManager - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyAiTargetManager - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyClientDebugCommands - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyClientDebugCommands - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyDedicatedServer - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyDedicatedServer - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyDedicatedServerBase - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyDedicatedServerBase - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerBase - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerBase - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerClient - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerClient - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerClientBase - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerClientBase - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerLobby - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerLobby - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerLobbyClient - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerLobbyClient - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerServerBase - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyMultiplayerServerBase - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyServerDebugCommands - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyServerDebugCommands - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyAIActionsParser - START 2021-06-05 11:48:14.870 - Thread: 23 -> MyAIActionsParser - END 2021-06-05 11:48:14.870 - Thread: 23 -> MyCubeGridDefinitions - START 2021-06-05 11:48:14.948 - Thread: 23 -> MyCubeGridDefinitions - END 2021-06-05 11:48:14.948 - Thread: 23 -> MyDefinitionManager - START 2021-06-05 11:48:14.963 - Thread: 23 -> MyDefinitionManager - END 2021-06-05 11:48:14.963 - Thread: 23 -> Preallocate - END 2021-06-05 11:48:14.963 - Thread: 23 -> Bind IP : 0.0.0.0:27016 2021-06-05 11:48:17.448 - Thread: 23 -> Error binding server endpoint: Only one usage of each socket address (protocol/network address/port) is normally permitted 2021-06-05 11:48:17.526 - Thread: 23 -> Exception occurred: System.Exception: Fatal error during dedicated server init see log for more information. at Sandbox.MySandboxGame..ctor(String[] commandlineArgs, IntPtr windowHandle) at VRage.Dedicated.DedicatedServer.NewGame() at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.WindowsService.MainThreadStart(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-06-05 11:48:17.526 - Thread: 23 -> Exception Data: Silent: True 2021-06-05 11:48:17.526 - Thread: 23 -> Showing message 2021-06-05 11:48:17.916 - Thread: 23 -> Log Closed