2021-05-10 20:53:07.721 - Thread: 1 -> Log Started 2021-05-10 20:53:07.721 - Thread: 1 -> Timezone (local - UTC): -5h 2021-05-10 20:53:07.721 - Thread: 1 -> App Version: 01_198_027 2021-05-10 20:53:07.805 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-05-10 20:53:07.805 - Thread: 1 -> Branch / Sandbox: SVN 2021-05-10 20:53:07.805 - Thread: 1 -> Environment.ProcessorCount: 8 2021-05-10 20:53:07.876 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2021-05-10 20:53:07.876 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-05-10 20:53:07.878 - Thread: 1 -> Environment.Is64BitProcess: True 2021-05-10 20:53:07.878 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-05-10 20:53:07.878 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4341.0 2021-05-10 20:53:07.878 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-05-10 20:53:07.882 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz 2021-05-10 20:53:07.882 - Thread: 1 -> IntPtr.Size: 8 2021-05-10 20:53:07.883 - Thread: 1 -> Default Culture: 2021-05-10 20:53:07.883 - Thread: 1 -> Default UI Culture: 2021-05-10 20:53:07.883 - Thread: 1 -> MyConfig.Load() - START 2021-05-10 20:53:07.885 - Thread: 1 -> Path: C:\Users\Joe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-05-10 20:53:08.567 - Thread: 1 -> NewNewGameScreen: False 2021-05-10 20:53:08.567 - Thread: 1 -> EnableDamageEffects: True 2021-05-10 20:53:08.567 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-05-10 20:53:08.567 - Thread: 1 -> EnableReverb: False 2021-05-10 20:53:08.567 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-05-10 20:53:08.567 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-05-10 20:53:08.567 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-05-10 20:53:08.567 - Thread: 1 -> FirstTimeRun: False 2021-05-10 20:53:08.567 - Thread: 1 -> ExperimentalMode: True 2021-05-10 20:53:08.567 - Thread: 1 -> VideoAdapter: 0 2021-05-10 20:53:08.567 - Thread: 1 -> ScreenWidth: 1152 2021-05-10 20:53:08.567 - Thread: 1 -> ScreenHeight: 864 2021-05-10 20:53:08.567 - Thread: 1 -> RefreshRate: 60000 2021-05-10 20:53:08.567 - Thread: 1 -> WindowMode: 0 2021-05-10 20:53:08.567 - Thread: 1 -> VerticalSync: 0 2021-05-10 20:53:08.567 - Thread: 1 -> FieldOfView: 70 2021-05-10 20:53:08.567 - Thread: 1 -> PostProcessingEnabled: True 2021-05-10 20:53:08.567 - Thread: 1 -> FlaresIntensity: 1 2021-05-10 20:53:08.567 - Thread: 1 -> TreeViewDistance: 1000 2021-05-10 20:53:08.567 - Thread: 1 -> GrassDensity: 1 2021-05-10 20:53:08.567 - Thread: 1 -> GrassDrawDistance: 159 2021-05-10 20:53:08.567 - Thread: 1 -> AntialiasingMode: 1 2021-05-10 20:53:08.567 - Thread: 1 -> ShadowMapResolution: 1 2021-05-10 20:53:08.567 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-05-10 20:53:08.567 - Thread: 1 -> TextureQuality: 1 2021-05-10 20:53:08.567 - Thread: 1 -> VoxelTextureQuality: 1 2021-05-10 20:53:08.567 - Thread: 1 -> AnisotropicFiltering: 0 2021-05-10 20:53:08.567 - Thread: 1 -> ModelQuality: 1 2021-05-10 20:53:08.567 - Thread: 1 -> VoxelQuality: 1 2021-05-10 20:53:08.567 - Thread: 1 -> ShaderQuality: 1 2021-05-10 20:53:08.567 - Thread: 1 -> LowMemSwitchToLow: 0 2021-05-10 20:53:08.567 - Thread: 1 -> FirstVTTimeRun: False 2021-05-10 20:53:08.567 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-05-10 20:53:08.567 - Thread: 1 -> GDPRConsent: True 2021-05-10 20:53:08.567 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-05-10 20:53:08.567 - Thread: 1 -> HudState: 1 2021-05-10 20:53:08.567 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-05-10 20:53:08.567 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-05-10 20:53:08.567 - Thread: 1 -> FirstTimeTutorials: False 2021-05-10 20:53:08.567 - Thread: 1 -> ControllerDefaultOnStart: False 2021-05-10 20:53:08.567 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-05-10 20:53:08.567 - Thread: 1 -> EnableTrading: True 2021-05-10 20:53:08.567 - Thread: 1 -> EnableSteamCloud: False 2021-05-10 20:53:08.567 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-05-10 20:53:08.567 - Thread: 1 -> ControlsHints: True 2021-05-10 20:53:08.567 - Thread: 1 -> GoodBotHints: True 2021-05-10 20:53:08.567 - Thread: 1 -> RotationHints: True 2021-05-10 20:53:08.567 - Thread: 1 -> AreaInteraction: True 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-05-10 20:53:08.567 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-05-10 20:53:08.568 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-05-10 20:53:08.568 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-05-10 20:53:08.568 - Thread: 1 -> ShowCrosshair2: 0 2021-05-10 20:53:08.568 - Thread: 1 -> IronSightSwitchState: 1 2021-05-10 20:53:08.568 - Thread: 1 -> SpriteMainViewportScale: 1 2021-05-10 20:53:08.568 - Thread: 1 -> UiTransparency: 1 2021-05-10 20:53:08.568 - Thread: 1 -> UiBkTransparency: 0.8 2021-05-10 20:53:08.568 - Thread: 1 -> HUDBkTransparency: 0.6 2021-05-10 20:53:08.568 - Thread: 1 -> ModIoConsent: True 2021-05-10 20:53:08.568 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-05-10 20:53:08.568 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-05-10 20:53:08.568 - Thread: 1 -> ZoomMultiplier: 0.03452748 2021-05-10 20:53:08.568 - Thread: 1 -> GamepadScheme: 0 2021-05-10 20:53:08.568 - Thread: 1 -> MyConfig.Load() - END 2021-05-10 20:53:13.976 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-05-10 20:53:14.681 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-05-10 20:53:14.833 - Thread: 1 -> Analytics storage error: System.MissingMethodException: No parameterless constructor defined for this object. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ToObject[T](String json) at VRage.Analytics.MyObjectFileStorage.RetrieveStoredObjectsByType[T](Boolean shouldWipeAfter) 2021-05-10 20:53:14.849 - Thread: 1 -> Analytics storage error: System.MissingMethodException: No parameterless constructor defined for this object. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ToObject[T](String json) at VRage.Analytics.MyObjectFileStorage.RetrieveStoredObjectsByType[T](Boolean shouldWipeAfter) 2021-05-10 20:53:14.851 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-05-10 20:53:14.854 - Thread: 1 -> Found processor count: 8 2021-05-10 20:53:14.854 - Thread: 1 -> Using processor count: 8 2021-05-10 20:53:15.583 - Thread: 1 -> All detected adapters: 2021-05-10 20:53:15.597 - Thread: 1 -> AMD Radeon R9 200 Series - VendorID=4098, SubsystemID=-495904949, DeviceID=26640 2021-05-10 20:53:15.597 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-05-10 20:53:15.797 - Thread: 1 -> AdapterInfo = { 2021-05-10 20:53:15.798 - Thread: 1 -> Name = AMD Radeon R9 200 Series + DISPLAY2 2021-05-10 20:53:15.798 - Thread: 1 -> Description = dev id: 26640, mem: 2126209024, shared mem: 12853518336, Luid: 65705, rev: 0, subsys id: -495904949, vendor id: 4098, feature_level 11.1: True 2021-05-10 20:53:15.798 - Thread: 1 -> Driver version = 27.20.1034.6 2021-05-10 20:53:15.798 - Thread: 1 -> Driver date = 20200821000000.000000-000 2021-05-10 20:53:15.798 - Thread: 1 -> DriverUpdateNecessary = False 2021-05-10 20:53:15.798 - Thread: 1 -> AftermathSupported = False 2021-05-10 20:53:15.798 - Thread: 1 -> Adapter id = 0 2021-05-10 20:53:15.798 - Thread: 1 -> Supported = True 2021-05-10 20:53:15.798 - Thread: 1 -> RAM = 2126209024 2021-05-10 20:53:15.798 - Thread: 1 -> Priority = 2 2021-05-10 20:53:15.798 - Thread: 1 -> Multithreaded rendering supported = False 2021-05-10 20:53:15.798 - Thread: 1 -> Output is attached = True 2021-05-10 20:53:15.798 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-05-10 20:53:15.798 - Thread: 1 -> Display modes = { 2021-05-10 20:53:15.798 - Thread: 1 -> DXGIOutput id = 0 2021-05-10 20:53:15.798 - Thread: 1 -> 640x480@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 640x480@75Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 640x480@72Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 640x480@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x400@70Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x400@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x400@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x480@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x480@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x576@50Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x576@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 720x576@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 800x600@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 800x600@56Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 800x600@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 800x600@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1024x768@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1024x768@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1024x768@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1152x864@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1152x864@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1152x864@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x720@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x720@50Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x720@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x800@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x800@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x800@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x960@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x960@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x960@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x1024@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x1024@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1280x1024@59.94006Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1600x900@60Hz 2021-05-10 20:53:15.798 - Thread: 1 -> 1600x900@59.94006Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1600x900@59.94006Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1680x1050@60Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1680x1050@60Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1680x1050@50Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1680x1050@50Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1680x1050@59.94006Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1680x1050@59.94006Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1920x1080@60Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1920x1080@60Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1920x1080@50Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1920x1080@50Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1920x1080@59.94006Hz 2021-05-10 20:53:15.799 - Thread: 1 -> 1920x1080@59.94006Hz 2021-05-10 20:53:15.799 - Thread: 1 -> } 2021-05-10 20:53:15.799 - Thread: 1 -> } 2021-05-10 20:53:15.799 - Thread: 1 -> AdapterInfo = { 2021-05-10 20:53:15.799 - Thread: 1 -> Name = AMD Radeon R9 200 Series + DISPLAY2 2021-05-10 20:53:15.799 - Thread: 1 -> Description = dev id: 26640, mem: 2126209024, shared mem: 12853518336, Luid: 65705, rev: 0, subsys id: -495904949, vendor id: 4098, feature_level 11.1: True 2021-05-10 20:53:15.799 - Thread: 1 -> Driver version = 27.20.1034.6 2021-05-10 20:53:15.799 - Thread: 1 -> Driver date = 20200821000000.000000-000 2021-05-10 20:53:15.799 - Thread: 1 -> DriverUpdateNecessary = False 2021-05-10 20:53:15.799 - Thread: 1 -> AftermathSupported = False 2021-05-10 20:53:15.799 - Thread: 1 -> Adapter id = 0 2021-05-10 20:53:15.799 - Thread: 1 -> Supported = True 2021-05-10 20:53:15.799 - Thread: 1 -> RAM = 2126209024 2021-05-10 20:53:15.799 - Thread: 1 -> Priority = 2 2021-05-10 20:53:15.799 - Thread: 1 -> Multithreaded rendering supported = False 2021-05-10 20:53:15.799 - Thread: 1 -> Output is attached = True 2021-05-10 20:53:15.799 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-05-10 20:53:15.799 - Thread: 1 -> Display modes = { 2021-05-10 20:53:15.800 - Thread: 1 -> DXGIOutput id = 0 2021-05-10 20:53:15.800 - Thread: 1 -> 640x480@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 640x480@75Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 640x480@72Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 640x480@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x400@70Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x400@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x400@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x480@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x480@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x576@50Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x576@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 720x576@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 800x600@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 800x600@56Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 800x600@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 800x600@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1024x768@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1024x768@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1024x768@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1152x864@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1152x864@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1152x864@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x720@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x720@50Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x720@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x800@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x800@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x800@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x960@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x960@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x960@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x1024@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x1024@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1280x1024@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1600x900@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1600x900@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1600x900@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1680x1050@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1680x1050@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1680x1050@50Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1680x1050@50Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1680x1050@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1680x1050@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1920x1080@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1920x1080@60Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1920x1080@50Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1920x1080@50Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1920x1080@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> 1920x1080@59.94006Hz 2021-05-10 20:53:15.800 - Thread: 1 -> } 2021-05-10 20:53:15.800 - Thread: 1 -> } 2021-05-10 20:53:15.800 - Thread: 1 -> AdapterInfo = { 2021-05-10 20:53:15.801 - Thread: 1 -> Name = AMD Radeon R9 200 Series + DISPLAY1 2021-05-10 20:53:15.801 - Thread: 1 -> Description = dev id: 26640, mem: 2126209024, shared mem: 12853518336, Luid: 65705, rev: 0, subsys id: -495904949, vendor id: 4098, feature_level 11.1: True 2021-05-10 20:53:15.801 - Thread: 1 -> Driver version = 27.20.1034.6 2021-05-10 20:53:15.801 - Thread: 1 -> Driver date = 20200821000000.000000-000 2021-05-10 20:53:15.801 - Thread: 1 -> DriverUpdateNecessary = False 2021-05-10 20:53:15.801 - Thread: 1 -> AftermathSupported = False 2021-05-10 20:53:15.801 - Thread: 1 -> Adapter id = 0 2021-05-10 20:53:15.801 - Thread: 1 -> Supported = True 2021-05-10 20:53:15.801 - Thread: 1 -> RAM = 2126209024 2021-05-10 20:53:15.801 - Thread: 1 -> Priority = 2 2021-05-10 20:53:15.801 - Thread: 1 -> Multithreaded rendering supported = False 2021-05-10 20:53:15.801 - Thread: 1 -> Output is attached = True 2021-05-10 20:53:15.801 - Thread: 1 -> DesktopBounds = {X:1920 Y:113 Width:1680 Height:1050} 2021-05-10 20:53:15.801 - Thread: 1 -> Display modes = { 2021-05-10 20:53:15.801 - Thread: 1 -> DXGIOutput id = 1 2021-05-10 20:53:15.801 - Thread: 1 -> 640x480@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 640x480@75Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 640x480@72Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 640x480@67Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 720x400@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 720x400@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 720x400@70Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 800x600@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 800x600@75Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 800x600@72Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 800x600@56Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 832x624@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 832x624@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 832x624@75Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1024x768@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1024x768@75Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1024x768@72Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1024x768@70Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x720@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x720@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x800@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x800@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x960@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x1024@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x1024@75Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x1024@72Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1280x1024@70Hz 2021-05-10 20:53:15.801 - Thread: 1 -> 1680x1050@60Hz 2021-05-10 20:53:15.801 - Thread: 1 -> } 2021-05-10 20:53:15.801 - Thread: 1 -> } 2021-05-10 20:53:15.801 - Thread: 1 -> AdapterInfo = { 2021-05-10 20:53:15.802 - Thread: 1 -> Name = AMD Radeon R9 200 Series + DISPLAY1 2021-05-10 20:53:15.802 - Thread: 1 -> Description = dev id: 26640, mem: 2126209024, shared mem: 12853518336, Luid: 65705, rev: 0, subsys id: -495904949, vendor id: 4098, feature_level 11.1: True 2021-05-10 20:53:15.802 - Thread: 1 -> Driver version = 27.20.1034.6 2021-05-10 20:53:15.802 - Thread: 1 -> Driver date = 20200821000000.000000-000 2021-05-10 20:53:15.802 - Thread: 1 -> DriverUpdateNecessary = False 2021-05-10 20:53:15.802 - Thread: 1 -> AftermathSupported = False 2021-05-10 20:53:15.802 - Thread: 1 -> Adapter id = 0 2021-05-10 20:53:15.802 - Thread: 1 -> Supported = True 2021-05-10 20:53:15.802 - Thread: 1 -> RAM = 2126209024 2021-05-10 20:53:15.802 - Thread: 1 -> Priority = 2 2021-05-10 20:53:15.802 - Thread: 1 -> Multithreaded rendering supported = False 2021-05-10 20:53:15.802 - Thread: 1 -> Output is attached = True 2021-05-10 20:53:15.802 - Thread: 1 -> DesktopBounds = {X:1920 Y:113 Width:1680 Height:1050} 2021-05-10 20:53:15.802 - Thread: 1 -> Display modes = { 2021-05-10 20:53:15.802 - Thread: 1 -> DXGIOutput id = 1 2021-05-10 20:53:15.802 - Thread: 1 -> 640x480@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 640x480@75Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 640x480@72Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 640x480@67Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 720x400@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 720x400@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 720x400@70Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 800x600@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 800x600@75Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 800x600@72Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 800x600@56Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 832x624@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 832x624@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 832x624@75Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1024x768@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1024x768@75Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1024x768@72Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1024x768@70Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1280x720@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1280x720@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1280x800@60Hz 2021-05-10 20:53:15.802 - Thread: 1 -> 1280x800@60Hz 2021-05-10 20:53:15.803 - Thread: 1 -> 1280x960@60Hz 2021-05-10 20:53:15.803 - Thread: 1 -> 1280x1024@60Hz 2021-05-10 20:53:15.803 - Thread: 1 -> 1280x1024@75Hz 2021-05-10 20:53:15.803 - Thread: 1 -> 1280x1024@72Hz 2021-05-10 20:53:15.803 - Thread: 1 -> 1280x1024@70Hz 2021-05-10 20:53:15.803 - Thread: 1 -> 1680x1050@60Hz 2021-05-10 20:53:15.803 - Thread: 1 -> } 2021-05-10 20:53:15.803 - Thread: 1 -> } 2021-05-10 20:53:15.804 - Thread: 1 -> Service.IsActive: True 2021-05-10 20:53:15.804 - Thread: 1 -> Service.IsOnline: True 2021-05-10 20:53:15.804 - Thread: 1 -> Service.OwnsGame: False 2021-05-10 20:53:15.804 - Thread: 1 -> Service.UserId: 76561198058180243 2021-05-10 20:53:15.804 - Thread: 1 -> Service.UserName: optimagnum 2021-05-10 20:53:15.804 - Thread: 1 -> Service.Branch: default 2021-05-10 20:53:15.804 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-05-10 20:53:15.804 - Thread: 1 -> Build version: 0.1.1.0 2021-05-10 20:53:15.810 - Thread: 1 -> MyScreenManager() 2021-05-10 20:53:15.899 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2021-05-10 20:53:15.899 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2021-05-10 20:53:15.902 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2021-05-10 20:53:15.902 - Thread: 23 -> CreateDeviceInternal - Create device 2021-05-10 20:53:15.947 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2021-05-10 20:53:15.977 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2021-05-10 20:53:15.977 - Thread: 23 -> CreateDeviceInternal create swapchain 2021-05-10 20:53:27.734 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-05-10 20:53:27.735 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-05-10 20:53:27.735 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-05-10 20:53:30.389 - Thread: 1 -> Preallocate - START 2021-05-10 20:53:30.393 - Thread: 1 -> MySpaceWorldGenerator - START 2021-05-10 20:53:30.423 - Thread: 1 -> MySpaceWorldGenerator - END 2021-05-10 20:53:30.423 - Thread: 1 -> MySpaceBuildComponent - START 2021-05-10 20:53:30.423 - Thread: 1 -> MySpaceBuildComponent - END 2021-05-10 20:53:30.423 - Thread: 1 -> MyEntities - START 2021-05-10 20:53:30.457 - Thread: 1 -> MyEntities - END 2021-05-10 20:53:30.457 - Thread: 1 -> MyObjectBuilder_Base - START 2021-05-10 20:53:30.457 - Thread: 1 -> MyObjectBuilder_Base - END 2021-05-10 20:53:30.457 - Thread: 1 -> MyTransparentGeometry - START 2021-05-10 20:53:30.457 - Thread: 1 -> MyTransparentGeometry - END 2021-05-10 20:53:30.457 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-05-10 20:53:30.466 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-05-10 20:53:30.466 - Thread: 1 -> MyMath - START 2021-05-10 20:53:30.466 - Thread: 1 -> MyMath - END 2021-05-10 20:53:30.466 - Thread: 1 -> MySimpleObjectDraw - START 2021-05-10 20:53:30.466 - Thread: 1 -> MySimpleObjectDraw - END 2021-05-10 20:53:30.493 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-05-10 20:53:30.493 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-05-10 20:53:30.493 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-05-10 20:53:30.667 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-05-10 20:53:30.667 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-05-10 20:53:30.669 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-05-10 20:53:30.669 - Thread: 1 -> MySyncDestructions - START 2021-05-10 20:53:30.669 - Thread: 1 -> MySyncDestructions - END 2021-05-10 20:53:30.669 - Thread: 1 -> MySyncEntity - START 2021-05-10 20:53:30.669 - Thread: 1 -> MySyncEntity - END 2021-05-10 20:53:30.669 - Thread: 1 -> MyCommandCharacter - START 2021-05-10 20:53:30.680 - Thread: 1 -> MyCommandCharacter - END 2021-05-10 20:53:30.680 - Thread: 1 -> MyCommandConsole - START 2021-05-10 20:53:30.681 - Thread: 1 -> MyCommandConsole - END 2021-05-10 20:53:30.681 - Thread: 1 -> MyCommandEntity - START 2021-05-10 20:53:30.682 - Thread: 1 -> MyCommandEntity - END 2021-05-10 20:53:30.682 - Thread: 1 -> MyAiTargetManager - START 2021-05-10 20:53:30.682 - Thread: 1 -> MyAiTargetManager - END 2021-05-10 20:53:30.682 - Thread: 1 -> MyClientDebugCommands - START 2021-05-10 20:53:30.686 - Thread: 1 -> MyClientDebugCommands - END 2021-05-10 20:53:30.686 - Thread: 1 -> MyDedicatedServer - START 2021-05-10 20:53:30.686 - Thread: 1 -> MyDedicatedServer - END 2021-05-10 20:53:30.686 - Thread: 1 -> MyDedicatedServerBase - START 2021-05-10 20:53:30.686 - Thread: 1 -> MyDedicatedServerBase - END 2021-05-10 20:53:30.686 - Thread: 1 -> MyMultiplayerBase - START 2021-05-10 20:53:30.686 - Thread: 1 -> MyMultiplayerBase - END 2021-05-10 20:53:30.686 - Thread: 1 -> MyMultiplayerClient - START 2021-05-10 20:53:30.686 - Thread: 1 -> MyMultiplayerClient - END 2021-05-10 20:53:30.686 - Thread: 1 -> MyMultiplayerClientBase - START 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerClientBase - END 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerLobby - START 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerLobby - END 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerServerBase - START 2021-05-10 20:53:30.687 - Thread: 1 -> MyMultiplayerServerBase - END 2021-05-10 20:53:30.687 - Thread: 1 -> MyServerDebugCommands - START 2021-05-10 20:53:30.688 - Thread: 1 -> MyServerDebugCommands - END 2021-05-10 20:53:30.688 - Thread: 1 -> MyAIActionsParser - START 2021-05-10 20:53:30.688 - Thread: 1 -> MyAIActionsParser - END 2021-05-10 20:53:30.688 - Thread: 1 -> MyCubeGridDefinitions - START 2021-05-10 20:53:30.788 - Thread: 1 -> MyCubeGridDefinitions - END 2021-05-10 20:53:30.788 - Thread: 1 -> MyDefinitionManager - START 2021-05-10 20:53:30.815 - Thread: 1 -> MyDefinitionManager - END 2021-05-10 20:53:30.815 - Thread: 1 -> Preallocate - END 2021-05-10 20:53:30.822 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-05-10 20:53:31.855 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-05-10 20:53:31.855 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-05-10 20:53:31.902 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-05-10 20:53:31.902 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-05-10 20:53:31.902 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-05-10 20:53:31.902 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-05-10 20:53:31.902 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-05-10 20:53:31.902 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-05-10 20:53:31.905 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-05-10 20:53:31.908 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-05-10 20:53:31.908 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-05-10 20:53:31.908 - Thread: 1 -> Virtualized: False 2021-05-10 20:53:31.927 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz 2021-05-10 20:53:31.928 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,707,036,672 bytes 2021-05-10 20:53:31.928 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-05-10 20:53:31.928 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 19,513,294,848 bytes 2021-05-10 20:53:31.928 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,794,591,744 bytes 2021-05-10 20:53:31.938 - Thread: 1 -> Drive C: | Capacity: 239,169,085,440 bytes | Free space: 67,062,034,432 bytes 2021-05-10 20:53:31.938 - Thread: 1 -> Drive F: | Capacity: 524,287,995,904 bytes | Free space: 95,056,093,184 bytes 2021-05-10 20:53:31.938 - Thread: 1 -> Drive H: | Capacity: 475,912,990,720 bytes | Free space: 206,050,168,832 bytes 2021-05-10 20:53:31.939 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-05-10 20:53:31.961 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-05-10 20:53:31.963 - Thread: 1 -> Installed DLCs: 2021-05-10 20:53:32.025 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-05-10 20:53:32.425 - Thread: 1 -> Havok: Physics.Init 2021-05-10 20:53:33.609 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-05-10 20:53:33.827 - Thread: 1 -> HkGameName: SpaceEngineers 2021-05-10 20:53:33.850 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-05-10 20:53:33.856 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-05-10 20:53:33.896 - Thread: 1 -> b1bb271bef8823e45208d3e752328247abbfaad3 2021-05-10 20:53:34.561 - Thread: 1 -> Loading scenarios 2021-05-10 20:53:34.627 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-05-10 20:53:34.627 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-05-10 20:53:35.622 - Thread: 1 -> Loading sound definitions 2021-05-10 20:53:37.905 - Thread: 1 -> GuiTextures.sbc 2021-05-10 20:53:37.905 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-05-10 20:53:38.468 - Thread: 1 -> GuiTextures.sbc 2021-05-10 20:53:38.468 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-05-10 20:53:38.468 - Thread: 1 -> GuiTextures.sbc 2021-05-10 20:53:38.468 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-05-10 20:53:38.468 - Thread: 1 -> GuiTextures.sbc 2021-05-10 20:53:38.468 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-05-10 20:53:38.468 - Thread: 1 -> GuiTextures.sbc 2021-05-10 20:53:38.468 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-05-10 20:53:38.468 - Thread: 1 -> GuiTextures.sbc 2021-05-10 20:53:38.468 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-05-10 20:53:38.738 - Thread: 1 -> Loading OffensiveWords definitions 2021-05-10 20:53:38.738 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-05-10 20:53:38.739 - Thread: 1 -> Loading shadow textures definitions 2021-05-10 20:53:38.739 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-05-10 20:53:38.748 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-05-10 20:53:38.894 - Thread: 1 -> MyAudio.LoadData - START 2021-05-10 20:53:39.104 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-05-10 20:53:41.885 - Thread: 1 -> MyAudio.LoadData - END 2021-05-10 20:53:41.911 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-05-10 20:53:41.935 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-05-10 20:53:41.943 - Thread: 1 -> MyGuiManager() 2021-05-10 20:53:42.334 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-05-10 20:53:42.343 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-05-10 20:53:42.528 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-05-10 20:53:42.532 - Thread: 10 -> ReloadVoxelMaterials 2021-05-10 20:53:42.840 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-05-10 20:53:42.863 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-05-10 20:53:42.863 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-05-10 20:53:42.886 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-05-10 20:53:42.893 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-05-10 20:53:42.900 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-05-10 20:53:42.900 - Thread: 17 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-05-10 20:53:42.900 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-05-10 20:53:43.096 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-05-10 20:53:43.098 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-05-10 20:53:43.112 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-05-10 20:53:43.133 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-05-10 20:53:43.138 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-05-10 20:53:43.159 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-05-10 20:53:43.159 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-05-10 20:53:43.177 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-05-10 20:53:43.177 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-05-10 20:53:43.177 - Thread: 17 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-05-10 20:53:43.179 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-05-10 20:53:43.200 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-05-10 20:53:43.272 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-05-10 20:53:43.274 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-05-10 20:53:43.311 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-05-10 20:53:43.322 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-05-10 20:53:43.323 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-05-10 20:53:43.347 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-05-10 20:53:43.351 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-05-10 20:53:43.363 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-05-10 20:53:43.363 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-05-10 20:53:43.393 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-05-10 20:53:43.394 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-05-10 20:53:43.425 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-05-10 20:53:43.435 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-05-10 20:53:43.444 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-05-10 20:53:43.444 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-05-10 20:53:43.444 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-05-10 20:53:43.444 - Thread: 17 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-05-10 20:53:43.460 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-05-10 20:53:43.477 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-05-10 20:53:43.499 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-05-10 20:53:43.500 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-05-10 20:53:43.503 - Thread: 17 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-05-10 20:53:43.552 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-05-10 20:53:43.562 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-05-10 20:53:43.582 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-05-10 20:53:43.582 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-05-10 20:53:43.582 - Thread: 17 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-05-10 20:53:43.582 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-05-10 20:53:43.605 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-05-10 20:53:43.613 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-05-10 20:53:43.641 - Thread: 17 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-05-10 20:53:43.665 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-05-10 20:53:43.676 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-05-10 20:53:43.678 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-05-10 20:53:43.685 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-05-10 20:53:43.704 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-05-10 20:53:43.931 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-05-10 20:53:43.971 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-05-10 20:53:44.006 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-05-10 20:53:44.022 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-05-10 20:53:44.055 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-05-10 20:53:44.069 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-05-10 20:53:44.077 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-05-10 20:53:44.088 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-05-10 20:53:44.088 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-05-10 20:53:44.120 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-05-10 20:53:44.132 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-05-10 20:53:44.139 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-05-10 20:53:44.214 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-05-10 20:53:44.232 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-05-10 20:53:44.235 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-05-10 20:53:44.325 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-05-10 20:53:44.325 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-05-10 20:53:44.447 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-05-10 20:53:44.616 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-05-10 20:53:44.666 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-05-10 20:53:44.733 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-05-10 20:53:44.772 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-05-10 20:53:44.855 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-05-10 20:53:44.965 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-05-10 20:53:45.050 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-05-10 20:53:45.070 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-05-10 20:53:45.191 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-05-10 20:53:45.207 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-05-10 20:53:45.209 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-05-10 20:53:45.262 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-05-10 20:53:45.307 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-05-10 20:53:45.311 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-05-10 20:53:45.315 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-05-10 20:53:45.371 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-05-10 20:53:45.403 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-05-10 20:53:45.403 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-05-10 20:53:45.426 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-05-10 20:53:45.452 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-05-10 20:53:45.462 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-05-10 20:53:45.762 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-05-10 20:53:45.886 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-05-10 20:53:46.062 - Thread: 18 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-05-10 20:53:46.062 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-05-10 20:53:46.133 - Thread: 16 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-05-10 20:53:46.151 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-05-10 20:53:46.520 - Thread: 15 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-05-10 20:53:46.542 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-05-10 20:53:49.254 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-05-10 20:53:49.273 - Thread: 1 -> Timer Frequency: 10000000 2021-05-10 20:53:49.273 - Thread: 1 -> Ticks per frame: 166667 2021-05-10 20:53:49.915 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-05-10 20:53:50.175 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-05-10 20:53:50.181 - Thread: 1 -> Flares Intensity: 1 2021-05-10 20:53:50.181 - Thread: 1 -> Field of view: 1.22173 2021-05-10 20:53:50.181 - Thread: 1 -> PostProcessingEnabled: True 2021-05-10 20:53:50.181 - Thread: 1 -> Render.GrassDensityFactor: 1 2021-05-10 20:53:50.181 - Thread: 1 -> Render.GrassDrawDistance: 159 2021-05-10 20:53:50.181 - Thread: 1 -> Render.DistanceFade: 1000 2021-05-10 20:53:50.182 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-05-10 20:53:50.182 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2021-05-10 20:53:50.182 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2021-05-10 20:53:50.182 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-05-10 20:53:50.182 - Thread: 1 -> Render.TextureQuality: MEDIUM 2021-05-10 20:53:50.182 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-05-10 20:53:50.182 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-05-10 20:53:50.182 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2021-05-10 20:53:50.182 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2021-05-10 20:53:50.182 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2021-05-10 20:53:50.182 - Thread: 1 -> Render.ParticleQuality: NORMAL 2021-05-10 20:53:50.200 - Thread: 1 -> Analytics storage error: System.MissingMethodException: No parameterless constructor defined for this object. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ToObject[T](String json) at VRage.Analytics.MyObjectFileStorage.RetrieveStoredObjectsByType[T](Boolean shouldWipeAfter) 2021-05-10 20:53:50.201 - Thread: 1 -> Analytics storage error: System.MissingMethodException: No parameterless constructor defined for this object. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ToObject[T](String json) at VRage.Analytics.MyObjectFileStorage.RetrieveStoredObjectsByType[T](Boolean shouldWipeAfter) 2021-05-10 20:53:50.255 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-05-10 20:53:50.370 - Thread: 1 -> Analytics session started: UserID = (b1615b48-9855-f268-4f84-e4b14bd0ce58) SessionID = (33ece97c-f88b-4844-b3f0-0b99d8451b00) 2021-05-10 20:53:50.371 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-05-10 20:53:53.780 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-05-10 20:53:53.793 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-05-10 20:53:53.817 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-05-10 20:53:53.817 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-05-10 20:54:05.183 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1198027] 2021-05-10 20:54:05.200 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1198027] 2021-05-10 20:54:05.202 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-05-10 20:54:07.855 - Thread: 1 -> Server filtered: S1 by AllowedGroups 2021-05-10 20:54:07.873 - Thread: 1 -> Server filtered: Luniversal Studios by AllowedGroups 2021-05-10 20:54:07.930 - Thread: 1 -> Server filtered: Customer Game Server by AllowedGroups 2021-05-10 20:54:07.930 - Thread: 1 -> Server filtered: The Photobomber System by AllowedGroups 2021-05-10 20:54:07.937 - Thread: 1 -> Server filtered: Dogcow Subsector by AllowedGroups 2021-05-10 20:54:07.937 - Thread: 1 -> Server filtered: SE personal aaron rob by AllowedGroups 2021-05-10 20:54:07.966 - Thread: 1 -> Server filtered: FurryOrbits by AllowedGroups 2021-05-10 20:54:07.983 - Thread: 1 -> Server filtered: Anavrin by SurvivalServers.com by AllowedGroups 2021-05-10 20:54:07.983 - Thread: 1 -> Server filtered: Bonkle by Ping: 150 2021-05-10 20:54:07.999 - Thread: 1 -> Server filtered: Live Long or die Quick by AllowedGroups 2021-05-10 20:54:08.049 - Thread: 1 -> Server filtered: Dirty Rotten Bastards by AllowedGroups 2021-05-10 20:54:08.052 - Thread: 1 -> Server filtered: TEST by AllowedGroups 2021-05-10 20:54:08.085 - Thread: 1 -> Server filtered: Kos Server by AllowedGroups 2021-05-10 20:54:08.085 - Thread: 1 -> Server filtered: West Coast Gangstas by AllowedGroups 2021-05-10 20:54:08.086 - Thread: 1 -> Server filtered: nohks server by AllowedGroups 2021-05-10 20:54:08.156 - Thread: 1 -> Server filtered: JnJ Labs by AllowedGroups 2021-05-10 20:54:08.192 - Thread: 1 -> Server filtered: DeadPrez by SurvivalServers.com by AllowedGroups 2021-05-10 20:54:08.214 - Thread: 1 -> Server filtered: Jurassic Park by AllowedGroups 2021-05-10 20:54:08.231 - Thread: 1 -> Server filtered: The Real Space Force 3001 by AllowedGroups 2021-05-10 20:54:08.231 - Thread: 1 -> Server filtered: The Boys 5 by AllowedGroups 2021-05-10 20:54:08.231 - Thread: 1 -> Server filtered: When Drones Attack by AllowedGroups 2021-05-10 20:54:08.233 - Thread: 1 -> Server filtered: SpaceEngineers Server by AllowedGroups 2021-05-10 20:54:08.307 - Thread: 1 -> Server filtered: racingnut GameServers.com by AllowedGroups 2021-05-10 20:54:08.311 - Thread: 1 -> Server filtered: Just for fun by AllowedGroups 2021-05-10 20:54:08.313 - Thread: 1 -> Server filtered: IRL Space Engineers - Okie Dudes by AllowedGroups 2021-05-10 20:54:08.316 - Thread: 1 -> Server filtered: In space no-one can hear you wauf by AllowedGroups 2021-05-10 20:54:08.321 - Thread: 1 -> Server filtered: Spodingos by AllowedGroups 2021-05-10 20:54:08.332 - Thread: 1 -> Server filtered: Zodiarks Haunted Moon by AllowedGroups 2021-05-10 20:54:08.480 - Thread: 1 -> Server filtered: Dark Circuits by AllowedGroups 2021-05-10 20:54:08.615 - Thread: 1 -> Server filtered: Red's Renegades by AllowedGroups 2021-05-10 20:54:08.754 - Thread: 1 -> Server filtered: WWW Personal Server 2020 by AllowedGroups 2021-05-10 20:54:08.900 - Thread: 1 -> Server filtered: Clang's Backyard by Ping: 150 2021-05-10 20:54:09.014 - Thread: 1 -> Server filtered: Planetary System by Ping: 150 2021-05-10 20:54:09.018 - Thread: 1 -> Server filtered: AznManDownWorld by AllowedGroups 2021-05-10 20:54:09.018 - Thread: 1 -> Server filtered: Snipar's Dedicated by Ping: 150 2021-05-10 20:54:09.064 - Thread: 1 -> Server filtered: Escape From Cetain Death by Ping: 150 2021-05-10 20:54:09.065 - Thread: 1 -> Server filtered: Go Gamut's Games by AllowedGroups 2021-05-10 20:54:09.065 - Thread: 1 -> Server filtered: Mediocre Gaming by Ping: 150 2021-05-10 20:54:09.065 - Thread: 1 -> Server filtered: Potatos by Ping: 150 2021-05-10 20:54:09.065 - Thread: 1 -> Server filtered: Senseless Sneers by Ping: 150 2021-05-10 20:54:09.065 - Thread: 1 -> Server filtered: PizzaVerse by Ping: 150 2021-05-10 20:54:09.066 - Thread: 1 -> Server filtered: SKWithFriends by AllowedGroups 2021-05-10 20:54:09.081 - Thread: 1 -> Server filtered: Midnight Sun Gaming by Ping: 150 2021-05-10 20:54:09.096 - Thread: 1 -> Server filtered: h00t's Nest by Ping: 150 2021-05-10 20:54:09.147 - Thread: 1 -> Server filtered: Gamers Games by AllowedGroups 2021-05-10 20:54:09.148 - Thread: 1 -> Server filtered: PSiSpacEngineers by Ping: 150 2021-05-10 20:54:09.164 - Thread: 1 -> Server filtered: TAG by Ping: 150 2021-05-10 20:54:09.180 - Thread: 1 -> Server filtered: KRPG in Space by Ping: 150 2021-05-10 20:54:09.264 - Thread: 1 -> Server filtered: Glitter Ponies by Ping: 150 2021-05-10 20:54:09.313 - Thread: 1 -> Server filtered: Space Engineers Server by AllowedGroups 2021-05-10 20:54:09.385 - Thread: 1 -> Server filtered: SESM-Default by AllowedGroups 2021-05-10 20:54:09.413 - Thread: 1 -> Server filtered: Go Big or Go Home by AllowedGroups 2021-05-10 20:54:09.465 - Thread: 1 -> Server filtered: ID-10-Tango by AllowedGroups 2021-05-10 20:54:09.681 - Thread: 1 -> Server filtered: McDili cunt by AllowedGroups 2021-05-10 20:54:09.681 - Thread: 1 -> Server filtered: Calizari by AllowedGroups 2021-05-10 20:54:09.682 - Thread: 1 -> Server filtered: Lumithy by AllowedGroups 2021-05-10 20:54:09.683 - Thread: 1 -> Server filtered: Randy's Private Server by AllowedGroups 2021-05-10 20:54:09.996 - Thread: 1 -> Server filtered: lobsterdance by AllowedGroups 2021-05-10 20:54:10.313 - Thread: 1 -> Server filtered: Mazzyworld by AllowedGroups 2021-05-10 20:54:10.464 - Thread: 1 -> Server filtered: dBforte Friend's GameServers.com by AllowedGroups 2021-05-10 20:54:10.602 - Thread: 1 -> Server filtered: "Snowball's Chance in Hell" Survival - Domain of the DED by AllowedGroups 2021-05-10 20:54:10.932 - Thread: 1 -> Server filtered: MGGC Community Server by AllowedGroups 2021-05-10 20:54:11.032 - Thread: 1 -> Server filtered: UCOG Skies by AllowedGroups 2021-05-10 20:54:11.048 - Thread: 1 -> Server filtered: Public EneMemes by SurvivalServers.com by AllowedGroups 2021-05-10 20:54:11.346 - Thread: 1 -> Server filtered: Peach Planet by AllowedGroups 2021-05-10 20:54:11.349 - Thread: 1 -> Server filtered: Cocoa and Gand go Kawaii by SurvivalServers.com by AllowedGroups 2021-05-10 20:54:11.349 - Thread: 1 -> Server filtered: MORONS by AllowedGroups 2021-05-10 20:54:11.379 - Thread: 1 -> Server filtered: Bear Fun Time by AllowedGroups 2021-05-10 20:54:11.447 - Thread: 1 -> Server filtered: Customer Game Server by Ping: 150 2021-05-10 20:54:11.447 - Thread: 1 -> Server filtered: WeGaming by SurvivalServers.com by Ping: 150 2021-05-10 20:54:11.466 - Thread: 1 -> Server filtered: S1 by AllowedGroups 2021-05-10 20:54:11.466 - Thread: 1 -> Server filtered: Luniversal Studios by AllowedGroups 2021-05-10 20:54:11.467 - Thread: 1 -> Server filtered: Customer Game Server by AllowedGroups 2021-05-10 20:54:11.467 - Thread: 1 -> Server filtered: The Photobomber System by AllowedGroups 2021-05-10 20:54:11.469 - Thread: 1 -> Server filtered: Dogcow Subsector by AllowedGroups 2021-05-10 20:54:11.469 - Thread: 1 -> Server filtered: SE personal aaron rob by AllowedGroups 2021-05-10 20:54:11.469 - Thread: 1 -> Server filtered: FurryOrbits by AllowedGroups 2021-05-10 20:54:11.470 - Thread: 1 -> Server filtered: Anavrin by SurvivalServers.com by AllowedGroups 2021-05-10 20:54:11.470 - Thread: 1 -> Server filtered: Bonkle by Ping: 150 2021-05-10 20:54:11.471 - Thread: 1 -> Server filtered: Live Long or die Quick by AllowedGroups 2021-05-10 20:54:11.471 - Thread: 1 -> Server filtered: Dirty Rotten Bastards by AllowedGroups 2021-05-10 20:54:11.472 - Thread: 1 -> Server filtered: TEST by AllowedGroups 2021-05-10 20:54:11.474 - Thread: 1 -> Server filtered: Kos Server by AllowedGroups 2021-05-10 20:54:11.474 - Thread: 1 -> Server filtered: West Coast Gangstas by AllowedGroups 2021-05-10 20:54:11.474 - Thread: 1 -> Server filtered: nohks server by AllowedGroups 2021-05-10 20:54:11.480 - Thread: 1 -> Server filtered: JnJ Labs by AllowedGroups 2021-05-10 20:54:11.480 - Thread: 1 -> Server filtered: DeadPrez by SurvivalServers.com by AllowedGroups 2021-05-10 20:54:11.481 - Thread: 1 -> Server filtered: Jurassic Park by AllowedGroups 2021-05-10 20:54:11.482 - Thread: 1 -> Server filtered: The Real Space Force 3001 by AllowedGroups 2021-05-10 20:54:11.482 - Thread: 1 -> Server filtered: The Boys 5 by AllowedGroups 2021-05-10 20:54:11.482 - Thread: 1 -> Server filtered: When Drones Attack by AllowedGroups 2021-05-10 20:54:11.483 - Thread: 1 -> Server filtered: SpaceEngineers Server by AllowedGroups 2021-05-10 20:54:11.485 - 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Thread: 1 -> Server filtered: CDN - GER - Space Engineers Server by Ping: 150 2021-05-10 20:55:05.082 - Thread: 1 -> GUI Stats: Update 0.457829277777777, Draw 0.411726055555556 2021-05-10 20:55:05.099 - Thread: 1 -> Server filtered: AlexP by Ping: 150 2021-05-10 20:55:05.165 - Thread: 1 -> Server filtered: Starfiii by Ping: 150 2021-05-10 20:55:05.199 - Thread: 1 -> Server filtered: Nowrik PVE by Ping: 150 2021-05-10 20:55:05.449 - Thread: 1 -> Server filtered: H2TF by Ping: 150 2021-05-10 20:55:05.682 - Thread: 1 -> Server filtered: Space Port WiselCraft by Ping: 150 2021-05-10 20:55:05.732 - Thread: 1 -> Server filtered: SafeSpace by Ping: 150 2021-05-10 20:55:05.752 - Thread: 1 -> Server filtered: Se Private Vogtland by Ping: 150 2021-05-10 20:55:05.849 - Thread: 1 -> Server filtered: Santristan by Ping: 150 2021-05-10 20:55:05.899 - Thread: 1 -> Server filtered: RiseGaming.de by Ping: 150 2021-05-10 20:55:06.065 - Thread: 1 -> Server filtered: Space Engineers Server by g-portal.com by AllowedGroups 2021-05-10 20:55:06.115 - 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Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:07.659 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:07.659 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:07.665 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:07.666 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:07.672 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:07.673 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:07.678 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:07.691 - Thread: 1 -> Network readers disposed 2021-05-10 20:55:07.705 - Thread: 1 -> Server filtered: QRFKA by Ping: 150 2021-05-10 20:55:07.705 - Thread: 1 -> Server filtered: Star System by Ping: 150 2021-05-10 20:55:07.706 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-05-10 20:55:07.706 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-05-10 20:55:07.709 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-05-10 20:55:07.925 - Thread: 1 -> Server filtered: Adurath im Weltall by Ping: 150 2021-05-10 20:55:08.402 - Thread: 1 -> Server filtered: AmongStars by Ping: 150 2021-05-10 20:55:08.892 - Thread: 1 -> Server filtered: Demu-Universe by Ping: 150 2021-05-10 20:55:08.958 - Thread: 1 -> Server filtered: (DE) Grauer Wolf PVE by Ping: 150 2021-05-10 20:55:12.675 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:12.681 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:25.742 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-05-10 20:55:27.343 - Thread: 1 -> MyConfig.Save() - START 2021-05-10 20:55:27.349 - Thread: 1 -> Path: C:\Users\Joe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-05-10 20:55:27.353 - Thread: 1 -> MyConfig.Save() - END 2021-05-10 20:55:27.353 - Thread: 1 -> Application closed by user 2021-05-10 20:55:27.355 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-05-10 20:55:27.355 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:27.362 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:27.378 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:27.384 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:27.385 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-05-10 20:55:27.390 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-05-10 20:55:27.390 - Thread: 1 -> Exiting.. 2021-05-10 20:55:27.391 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-05-10 20:55:27.415 - Thread: 1 -> MyAudio.UnloadData - START 2021-05-10 20:55:27.428 - Thread: 1 -> MyAudio.UnloadData - END 2021-05-10 20:55:27.431 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-05-10 20:55:27.541 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 17217016 computed total 17217016 reported total Heap usage: 75600 (17%) unused in thread local freelists 147640 (33%) unused in main heap 215472 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 361184 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2021-05-10 20:55:27.909 - Thread: 1 -> Steam closed 2021-05-10 20:55:28.180 - Thread: 1 -> Log Closed