<?xml version="1.0" encoding="utf-16"?>
<ServerSettings xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Version>4</Version>
  <Debug>-1</Debug>
  <DisableWeaponGridLimits>false</DisableWeaponGridLimits>
  <DirectDamageModifer>1</DirectDamageModifer>
  <AreaDamageModifer>1</AreaDamageModifer>
  <ServerOptimizations>true</ServerOptimizations>
  <ServerSleepSupport>false</ServerSleepSupport>
  <BlockModifers>
    <BlockModifer>
      <SubTypeId>TestSubId1</SubTypeId>
      <DirectDamageModifer>0.5</DirectDamageModifer>
      <AreaDamageModifer>0.1</AreaDamageModifer>
    </BlockModifer>
    <BlockModifer>
      <SubTypeId>TestSubId2</SubTypeId>
      <DirectDamageModifer>-1</DirectDamageModifer>
      <AreaDamageModifer>0</AreaDamageModifer>
    </BlockModifer>
  </BlockModifers>
  <ShipSizes>
    <ShipSize>
      <Name>Scout</Name>
      <BlockCount>0</BlockCount>
      <LargeGrid>false</LargeGrid>
    </ShipSize>
    <ShipSize>
      <Name>Fighter</Name>
      <BlockCount>2000</BlockCount>
      <LargeGrid>false</LargeGrid>
    </ShipSize>
    <ShipSize>
      <Name>Frigate</Name>
      <BlockCount>0</BlockCount>
      <LargeGrid>true</LargeGrid>
    </ShipSize>
    <ShipSize>
      <Name>Destroyer</Name>
      <BlockCount>3000</BlockCount>
      <LargeGrid>true</LargeGrid>
    </ShipSize>
    <ShipSize>
      <Name>Cruiser</Name>
      <BlockCount>6000</BlockCount>
      <LargeGrid>true</LargeGrid>
    </ShipSize>
    <ShipSize>
      <Name>Battleship</Name>
      <BlockCount>12000</BlockCount>
      <LargeGrid>true</LargeGrid>
    </ShipSize>
    <ShipSize>
      <Name>Capital</Name>
      <BlockCount>24000</BlockCount>
      <LargeGrid>true</LargeGrid>
    </ShipSize>
  </ShipSizes>
  <AmmoModifers>
    <AmmoModifer>
      <Name>TestAmmo1</Name>
      <DirectDamageModifer>1</DirectDamageModifer>
      <AreaDamageModifer>0.5</AreaDamageModifer>
      <DetonationDamageModifer>3.5</DetonationDamageModifer>
    </AmmoModifer>
    <AmmoModifer>
      <Name>TestAmmo2</Name>
      <DirectDamageModifer>2</DirectDamageModifer>
      <AreaDamageModifer>0</AreaDamageModifer>
      <DetonationDamageModifer>0</DetonationDamageModifer>
    </AmmoModifer>
  </AmmoModifers>
  <MinHudFocusDistance>0</MinHudFocusDistance>
  <DisableAi>false</DisableAi>
</ServerSettings>