2021-04-27 13:49:21.181 - Thread: 1 -> Log Started 2021-04-27 13:49:21.182 - Thread: 1 -> Timezone (local - UTC): 1h 2021-04-27 13:49:21.182 - Thread: 1 -> App Version: 01_198_024 2021-04-27 13:49:21.251 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-04-27 13:49:21.251 - Thread: 1 -> Branch / Sandbox: SVN 2021-04-27 13:49:21.251 - Thread: 1 -> Environment.ProcessorCount: 8 2021-04-27 13:49:21.395 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-04-27 13:49:21.395 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-04-27 13:49:21.395 - Thread: 1 -> Environment.Is64BitProcess: True 2021-04-27 13:49:21.395 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-04-27 13:49:21.396 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4341.0 2021-04-27 13:49:21.396 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-27 13:49:21.400 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz 2021-04-27 13:49:21.400 - Thread: 1 -> IntPtr.Size: 8 2021-04-27 13:49:21.400 - Thread: 1 -> Default Culture: 2021-04-27 13:49:21.400 - Thread: 1 -> Default UI Culture: 2021-04-27 13:49:21.432 - Thread: 1 -> MyConfig.Load() - START 2021-04-27 13:49:21.447 - Thread: 1 -> Path: C:\Users\playa\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-27 13:49:21.775 - Thread: 1 -> NewNewGameScreen: False 2021-04-27 13:49:21.775 - Thread: 1 -> EnableDamageEffects: False 2021-04-27 13:49:21.775 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-04-27 13:49:21.775 - Thread: 1 -> EnableReverb: False 2021-04-27 13:49:21.775 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-04-27 13:49:21.775 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-04-27 13:49:21.775 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-04-27 13:49:21.775 - Thread: 1 -> FirstTimeRun: False 2021-04-27 13:49:21.775 - Thread: 1 -> ExperimentalMode: True 2021-04-27 13:49:21.775 - Thread: 1 -> VideoAdapter: 1 2021-04-27 13:49:21.775 - Thread: 1 -> ScreenWidth: 1680 2021-04-27 13:49:21.775 - Thread: 1 -> ScreenHeight: 1050 2021-04-27 13:49:21.775 - Thread: 1 -> RefreshRate: 148510000 2021-04-27 13:49:21.775 - Thread: 1 -> WindowMode: 1 2021-04-27 13:49:21.775 - Thread: 1 -> VerticalSync: 0 2021-04-27 13:49:21.775 - Thread: 1 -> FieldOfView: 70 2021-04-27 13:49:21.775 - Thread: 1 -> PostProcessingEnabled: False 2021-04-27 13:49:21.775 - Thread: 1 -> FlaresIntensity: 1 2021-04-27 13:49:21.775 - Thread: 1 -> TreeViewDistance: 500 2021-04-27 13:49:21.775 - Thread: 1 -> GrassDensity: 0 2021-04-27 13:49:21.775 - Thread: 1 -> GrassDrawDistance: 49 2021-04-27 13:49:21.775 - Thread: 1 -> AntialiasingMode: 0 2021-04-27 13:49:21.775 - Thread: 1 -> ShadowMapResolution: 0 2021-04-27 13:49:21.775 - Thread: 1 -> AmbientOcclusionEnabled: False 2021-04-27 13:49:21.775 - Thread: 1 -> TextureQuality: 0 2021-04-27 13:49:21.775 - Thread: 1 -> VoxelTextureQuality: 0 2021-04-27 13:49:21.775 - Thread: 1 -> AnisotropicFiltering: 0 2021-04-27 13:49:21.775 - Thread: 1 -> ModelQuality: 0 2021-04-27 13:49:21.775 - Thread: 1 -> VoxelQuality: 0 2021-04-27 13:49:21.775 - Thread: 1 -> ShaderQuality: 0 2021-04-27 13:49:21.775 - Thread: 1 -> LowMemSwitchToLow: 0 2021-04-27 13:49:21.775 - Thread: 1 -> FirstVTTimeRun: False 2021-04-27 13:49:21.775 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-04-27 13:49:21.775 - Thread: 1 -> GDPRConsent: True 2021-04-27 13:49:21.775 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-04-27 13:49:21.775 - Thread: 1 -> FirstTimeTutorials: False 2021-04-27 13:49:21.775 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-04-27 13:49:21.775 - Thread: 1 -> ShowCrosshair2: 0 2021-04-27 13:49:21.775 - Thread: 1 -> EnableTrading: True 2021-04-27 13:49:21.775 - Thread: 1 -> EnableSteamCloud: False 2021-04-27 13:49:21.775 - Thread: 1 -> SpriteMainViewportScale: 1 2021-04-27 13:49:21.775 - Thread: 1 -> UiTransparency: 1 2021-04-27 13:49:21.775 - Thread: 1 -> UiBkTransparency: 0.8 2021-04-27 13:49:21.775 - Thread: 1 -> HUDBkTransparency: 0.6 2021-04-27 13:49:21.775 - Thread: 1 -> AreaInteraction: True 2021-04-27 13:49:21.775 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-04-27 13:49:21.775 - Thread: 1 -> ControlsHints: True 2021-04-27 13:49:21.775 - Thread: 1 -> GoodBotHints: False 2021-04-27 13:49:21.775 - Thread: 1 -> RotationHints: True 2021-04-27 13:49:21.775 - Thread: 1 -> ControllerDefaultOnStart: False 2021-04-27 13:49:21.775 - Thread: 1 -> HudState: 1 2021-04-27 13:49:21.775 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-04-27 13:49:21.775 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-04-27 13:49:21.775 - Thread: 1 -> ModIoConsent: True 2021-04-27 13:49:21.775 - Thread: 1 -> CubeBuilderUseSymmetry: False 2021-04-27 13:49:21.775 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-04-27 13:49:21.775 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-04-27 13:49:21.775 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-04-27 13:49:21.775 - Thread: 1 -> IronSightSwitchState: 1 2021-04-27 13:49:21.775 - Thread: 1 -> DisableUpdateDriverNotification: False 2021-04-27 13:49:21.775 - Thread: 1 -> CaptureMouse: False 2021-04-27 13:49:21.775 - Thread: 1 -> MyConfig.Load() - END 2021-04-27 13:49:26.486 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-04-27 13:49:27.052 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-04-27 13:49:27.193 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-04-27 13:49:27.438 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-04-27 13:49:27.438 - Thread: 1 -> Found processor count: 8 2021-04-27 13:49:27.438 - Thread: 1 -> Using processor count: 8 2021-04-27 13:49:27.970 - Thread: 1 -> All detected adapters: 2021-04-27 13:49:27.985 - Thread: 1 -> NVIDIA GeForce MX110 - VendorID=4318, SubsystemID=971970474, DeviceID=5966 2021-04-27 13:49:27.985 - Thread: 1 -> Intel(R) UHD Graphics 620 - VendorID=32902, SubsystemID=971970474, DeviceID=16032 2021-04-27 13:49:27.985 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-04-27 13:49:28.884 - Thread: 1 -> Unknown GPU name format: nvidia geforce mx110 2021-04-27 13:49:29.073 - Thread: 1 -> AdapterInfo = { 2021-04-27 13:49:29.074 - Thread: 1 -> Name = NVIDIA GeForce MX110 + DISPLAY1 2021-04-27 13:49:29.074 - Thread: 1 -> Description = dev id: 5966, mem: 2107703296, shared mem: 4197312512, Luid: 53453, rev: 162, subsys id: 971970474, vendor id: 4318, feature_level 11.1: False 2021-04-27 13:49:29.074 - Thread: 1 -> Driver version = 26.21.14.4259 2021-04-27 13:49:29.074 - Thread: 1 -> Driver date = 20200304000000.000000-000 2021-04-27 13:49:29.074 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-27 13:49:29.074 - Thread: 1 -> AftermathSupported = False 2021-04-27 13:49:29.074 - Thread: 1 -> Adapter id = 0 2021-04-27 13:49:29.074 - Thread: 1 -> Supported = True 2021-04-27 13:49:29.074 - Thread: 1 -> RAM = 2107703296 2021-04-27 13:49:29.074 - Thread: 1 -> Priority = 2 2021-04-27 13:49:29.074 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-27 13:49:29.074 - Thread: 1 -> Output is attached = True 2021-04-27 13:49:29.075 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-27 13:49:29.075 - Thread: 1 -> Display modes = { 2021-04-27 13:49:29.075 - Thread: 1 -> DXGIOutput id = 0 2021-04-27 13:49:29.076 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> 1920x1080@59.99677Hz 2021-04-27 13:49:29.076 - Thread: 1 -> } 2021-04-27 13:49:29.076 - Thread: 1 -> } 2021-04-27 13:49:29.076 - Thread: 1 -> AdapterInfo = { 2021-04-27 13:49:29.077 - Thread: 1 -> Name = NVIDIA GeForce MX110 + DISPLAY1 2021-04-27 13:49:29.077 - Thread: 1 -> Description = dev id: 5966, mem: 2107703296, shared mem: 4197312512, Luid: 53453, rev: 162, subsys id: 971970474, vendor id: 4318, feature_level 11.1: False 2021-04-27 13:49:29.077 - Thread: 1 -> Driver version = 26.21.14.4259 2021-04-27 13:49:29.077 - Thread: 1 -> Driver date = 20200304000000.000000-000 2021-04-27 13:49:29.077 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-27 13:49:29.077 - Thread: 1 -> AftermathSupported = False 2021-04-27 13:49:29.077 - Thread: 1 -> Adapter id = 0 2021-04-27 13:49:29.077 - Thread: 1 -> Supported = True 2021-04-27 13:49:29.077 - Thread: 1 -> RAM = 2107703296 2021-04-27 13:49:29.077 - Thread: 1 -> Priority = 2 2021-04-27 13:49:29.077 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-27 13:49:29.077 - Thread: 1 -> Output is attached = True 2021-04-27 13:49:29.077 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-27 13:49:29.077 - Thread: 1 -> Display modes = { 2021-04-27 13:49:29.077 - Thread: 1 -> DXGIOutput id = 0 2021-04-27 13:49:29.077 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.077 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.078 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.078 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.078 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.078 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.078 - Thread: 1 -> 1920x1080@59.99677Hz 2021-04-27 13:49:29.078 - Thread: 1 -> } 2021-04-27 13:49:29.078 - Thread: 1 -> } 2021-04-27 13:49:29.078 - Thread: 1 -> AdapterInfo = { 2021-04-27 13:49:29.078 - Thread: 1 -> Name = Intel(R) UHD Graphics 620 2021-04-27 13:49:29.078 - Thread: 1 -> Description = dev id: 16032, mem: 134217728, shared mem: 4197312512, Luid: 52051, rev: 2, subsys id: 971970474, vendor id: 32902, feature_level 11.1: True 2021-04-27 13:49:29.078 - Thread: 1 -> Driver version = 27.20.100.9466 2021-04-27 13:49:29.078 - Thread: 1 -> Driver date = 20210330000000.000000-000 2021-04-27 13:49:29.078 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-27 13:49:29.078 - Thread: 1 -> AftermathSupported = False 2021-04-27 13:49:29.078 - Thread: 1 -> Adapter id = 1 2021-04-27 13:49:29.078 - Thread: 1 -> Supported = True 2021-04-27 13:49:29.078 - Thread: 1 -> RAM = 134217728 2021-04-27 13:49:29.078 - Thread: 1 -> Priority = 1 2021-04-27 13:49:29.078 - Thread: 1 -> Multithreaded rendering supported = False 2021-04-27 13:49:29.078 - Thread: 1 -> Output is attached = False 2021-04-27 13:49:29.078 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-27 13:49:29.078 - Thread: 1 -> Display modes = { 2021-04-27 13:49:29.079 - Thread: 1 -> DXGIOutput id = 0 2021-04-27 13:49:29.079 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> 1920x1080@59.99677Hz 2021-04-27 13:49:29.079 - Thread: 1 -> } 2021-04-27 13:49:29.079 - Thread: 1 -> } 2021-04-27 13:49:29.079 - Thread: 1 -> AdapterInfo = { 2021-04-27 13:49:29.079 - Thread: 1 -> Name = Intel(R) UHD Graphics 620 2021-04-27 13:49:29.079 - Thread: 1 -> Description = dev id: 16032, mem: 134217728, shared mem: 4197312512, Luid: 52051, rev: 2, subsys id: 971970474, vendor id: 32902, feature_level 11.1: True 2021-04-27 13:49:29.079 - Thread: 1 -> Driver version = 27.20.100.9466 2021-04-27 13:49:29.079 - Thread: 1 -> Driver date = 20210330000000.000000-000 2021-04-27 13:49:29.079 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-27 13:49:29.079 - Thread: 1 -> AftermathSupported = False 2021-04-27 13:49:29.079 - Thread: 1 -> Adapter id = 1 2021-04-27 13:49:29.079 - Thread: 1 -> Supported = True 2021-04-27 13:49:29.079 - Thread: 1 -> RAM = 134217728 2021-04-27 13:49:29.079 - Thread: 1 -> Priority = 1 2021-04-27 13:49:29.079 - Thread: 1 -> Multithreaded rendering supported = False 2021-04-27 13:49:29.079 - Thread: 1 -> Output is attached = False 2021-04-27 13:49:29.079 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-27 13:49:29.079 - Thread: 1 -> Display modes = { 2021-04-27 13:49:29.080 - Thread: 1 -> DXGIOutput id = 0 2021-04-27 13:49:29.080 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 320x200@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 320x240@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 400x300@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 512x384@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 640x400@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 640x480@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 800x600@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1024x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1152x864@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x600@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x720@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x800@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x960@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1280x1024@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1360x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1366x768@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1400x1050@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1440x900@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1600x900@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1680x1050@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> 1920x1080@59.99677Hz 2021-04-27 13:49:29.080 - Thread: 1 -> } 2021-04-27 13:49:29.080 - Thread: 1 -> } 2021-04-27 13:49:29.087 - Thread: 1 -> Service.IsActive: True 2021-04-27 13:49:29.087 - Thread: 1 -> Service.IsOnline: True 2021-04-27 13:49:29.087 - Thread: 1 -> Service.OwnsGame: False 2021-04-27 13:49:29.087 - Thread: 1 -> Service.UserId: 76561199001107747 2021-04-27 13:49:29.088 - Thread: 1 -> Service.UserName: [Apollo]Bruno 2021-04-27 13:49:29.088 - Thread: 1 -> Service.Branch: default 2021-04-27 13:49:29.088 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-04-27 13:49:29.088 - Thread: 1 -> Build version: 0.1.1.0 2021-04-27 13:49:29.117 - Thread: 1 -> MyScreenManager() 2021-04-27 13:49:29.337 - Thread: 28 -> CreateDeviceInternal - CheckSettings() 2021-04-27 13:49:29.337 - Thread: 28 -> CreateDeviceInternal - GetAdapter() 2021-04-27 13:49:29.341 - Thread: 28 -> CreateDeviceInternal - FixSettings() 2021-04-27 13:49:29.343 - Thread: 28 -> CreateDeviceInternal - Create device 2021-04-27 13:49:29.394 - Thread: 28 -> CreateDeviceInternal Steam Overlay integration 2021-04-27 13:49:29.543 - Thread: 28 -> CreateDeviceInternal Steam Overlay OK 2021-04-27 13:49:29.544 - Thread: 28 -> CreateDeviceInternal create swapchain 2021-04-27 13:49:29.545 - Thread: 28 -> Mode not found: 1680x1050 @ 148510000 2021-04-27 13:49:32.345 - Thread: 28 -> Mode not found: 1680x1050 @ 148510000 2021-04-27 13:49:32.426 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-04-27 13:49:32.427 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-27 13:49:32.427 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-04-27 13:49:34.062 - Thread: 1 -> Preallocate - START 2021-04-27 13:49:34.067 - Thread: 1 -> MySpaceWorldGenerator - START 2021-04-27 13:49:34.078 - Thread: 1 -> MySpaceWorldGenerator - END 2021-04-27 13:49:34.078 - Thread: 1 -> MySpaceBuildComponent - START 2021-04-27 13:49:34.078 - Thread: 1 -> MySpaceBuildComponent - END 2021-04-27 13:49:34.078 - Thread: 1 -> MyEntities - START 2021-04-27 13:49:34.107 - Thread: 1 -> MyEntities - END 2021-04-27 13:49:34.107 - Thread: 1 -> MyObjectBuilder_Base - START 2021-04-27 13:49:34.107 - Thread: 1 -> MyObjectBuilder_Base - END 2021-04-27 13:49:34.107 - Thread: 1 -> MyTransparentGeometry - START 2021-04-27 13:49:34.107 - Thread: 1 -> MyTransparentGeometry - END 2021-04-27 13:49:34.107 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-04-27 13:49:34.124 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-04-27 13:49:34.124 - Thread: 1 -> MyMath - START 2021-04-27 13:49:34.124 - Thread: 1 -> MyMath - END 2021-04-27 13:49:34.124 - Thread: 1 -> MySimpleObjectDraw - START 2021-04-27 13:49:34.125 - Thread: 1 -> MySimpleObjectDraw - END 2021-04-27 13:49:34.142 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-04-27 13:49:34.142 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-04-27 13:49:34.142 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-04-27 13:49:34.234 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-04-27 13:49:34.234 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-04-27 13:49:34.236 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-04-27 13:49:34.236 - Thread: 1 -> MySyncDestructions - START 2021-04-27 13:49:34.236 - Thread: 1 -> MySyncDestructions - END 2021-04-27 13:49:34.236 - Thread: 1 -> MySyncEntity - START 2021-04-27 13:49:34.236 - Thread: 1 -> MySyncEntity - END 2021-04-27 13:49:34.236 - Thread: 1 -> MyCommandCharacter - START 2021-04-27 13:49:34.240 - Thread: 1 -> MyCommandCharacter - END 2021-04-27 13:49:34.240 - Thread: 1 -> MyCommandConsole - START 2021-04-27 13:49:34.241 - Thread: 1 -> MyCommandConsole - END 2021-04-27 13:49:34.241 - Thread: 1 -> MyCommandEntity - START 2021-04-27 13:49:34.243 - Thread: 1 -> MyCommandEntity - END 2021-04-27 13:49:34.243 - Thread: 1 -> MyAiTargetManager - START 2021-04-27 13:49:34.243 - Thread: 1 -> MyAiTargetManager - END 2021-04-27 13:49:34.243 - Thread: 1 -> MyClientDebugCommands - START 2021-04-27 13:49:34.244 - Thread: 1 -> MyClientDebugCommands - END 2021-04-27 13:49:34.244 - Thread: 1 -> MyDedicatedServer - START 2021-04-27 13:49:34.244 - Thread: 1 -> MyDedicatedServer - END 2021-04-27 13:49:34.244 - Thread: 1 -> MyDedicatedServerBase - START 2021-04-27 13:49:34.244 - Thread: 1 -> MyDedicatedServerBase - END 2021-04-27 13:49:34.244 - Thread: 1 -> MyMultiplayerBase - START 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerBase - END 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerClient - START 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerClient - END 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerClientBase - START 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerClientBase - END 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerLobby - START 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerLobby - END 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerServerBase - START 2021-04-27 13:49:34.245 - Thread: 1 -> MyMultiplayerServerBase - END 2021-04-27 13:49:34.245 - Thread: 1 -> MyServerDebugCommands - START 2021-04-27 13:49:34.246 - Thread: 1 -> MyServerDebugCommands - END 2021-04-27 13:49:34.246 - Thread: 1 -> MyAIActionsParser - START 2021-04-27 13:49:34.247 - Thread: 1 -> MyAIActionsParser - END 2021-04-27 13:49:34.247 - Thread: 1 -> MyCubeGridDefinitions - START 2021-04-27 13:49:34.337 - Thread: 1 -> MyCubeGridDefinitions - END 2021-04-27 13:49:34.337 - Thread: 1 -> MyDefinitionManager - START 2021-04-27 13:49:34.368 - Thread: 1 -> MyDefinitionManager - END 2021-04-27 13:49:34.368 - Thread: 1 -> Preallocate - END 2021-04-27 13:49:34.377 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-04-27 13:49:34.897 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-04-27 13:49:34.897 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-04-27 13:49:34.916 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-04-27 13:49:34.917 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-27 13:49:34.917 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-27 13:49:34.917 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-04-27 13:49:34.917 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-04-27 13:49:34.917 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-04-27 13:49:34.919 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-04-27 13:49:34.930 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2021-04-27 13:49:34.930 - Thread: 1 -> Win32_ComputerSystem.Model: 81N8 2021-04-27 13:49:34.930 - Thread: 1 -> Virtualized: False 2021-04-27 13:49:34.935 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz 2021-04-27 13:49:34.937 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,394,625,024 bytes 2021-04-27 13:49:34.937 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-04-27 13:49:34.937 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,640,101,376 bytes 2021-04-27 13:49:34.937 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,710,196,944,896 bytes 2021-04-27 13:49:34.943 - Thread: 1 -> Drive C: | Capacity: 254,721,126,400 bytes | Free space: 63,197,835,264 bytes 2021-04-27 13:49:34.944 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-04-27 13:49:34.982 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-04-27 13:49:34.983 - Thread: 1 -> Installed DLCs: 2021-04-27 13:49:34.986 - Thread: 1 -> Decorative Blocks (1049790) 2021-04-27 13:49:34.986 - Thread: 1 -> Economy Deluxe (1135960) 2021-04-27 13:49:34.986 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-04-27 13:49:34.986 - Thread: 1 -> Frostbite (1241550) 2021-04-27 13:49:34.986 - Thread: 1 -> Sparks Of The Future (1307680) 2021-04-27 13:49:34.986 - Thread: 1 -> Wasteland (1374610) 2021-04-27 13:49:34.986 - Thread: 1 -> Warfare I. (1475830) 2021-04-27 13:49:35.009 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-04-27 13:49:35.139 - Thread: 1 -> Havok: Physics.Init 2021-04-27 13:49:35.582 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-04-27 13:49:35.606 - Thread: 1 -> HkGameName: SpaceEngineers 2021-04-27 13:49:35.617 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-04-27 13:49:35.619 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-04-27 13:49:35.626 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-04-27 13:49:36.050 - Thread: 1 -> Loading scenarios 2021-04-27 13:49:36.109 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-04-27 13:49:36.110 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-04-27 13:49:36.576 - Thread: 1 -> Loading sound definitions 2021-04-27 13:49:36.677 - Thread: 1 -> GuiTextures.sbc 2021-04-27 13:49:36.677 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-04-27 13:49:36.695 - Thread: 1 -> GuiTextures.sbc 2021-04-27 13:49:36.695 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-04-27 13:49:36.695 - Thread: 1 -> GuiTextures.sbc 2021-04-27 13:49:36.695 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-04-27 13:49:36.696 - Thread: 1 -> GuiTextures.sbc 2021-04-27 13:49:36.696 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-04-27 13:49:36.696 - Thread: 1 -> GuiTextures.sbc 2021-04-27 13:49:36.696 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-04-27 13:49:36.696 - Thread: 1 -> GuiTextures.sbc 2021-04-27 13:49:36.696 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-04-27 13:49:36.707 - Thread: 1 -> Loading OffensiveWords definitions 2021-04-27 13:49:36.707 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-04-27 13:49:36.708 - Thread: 1 -> Loading shadow textures definitions 2021-04-27 13:49:36.708 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-04-27 13:49:36.712 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-04-27 13:49:36.723 - Thread: 1 -> MyAudio.LoadData - START 2021-04-27 13:49:37.042 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-04-27 13:49:37.271 - Thread: 1 -> MyAudio.LoadData - END 2021-04-27 13:49:37.285 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2021-04-27 13:49:37.288 - Thread: 1 -> MyGuiManager() 2021-04-27 13:49:37.293 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-27 13:49:37.492 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-27 13:49:37.531 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-27 13:49:37.575 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-04-27 13:49:37.576 - Thread: 16 -> ReloadVoxelMaterials 2021-04-27 13:49:37.679 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-04-27 13:49:37.679 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-04-27 13:49:37.679 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-04-27 13:49:37.680 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-04-27 13:49:37.680 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-04-27 13:49:37.680 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-04-27 13:49:37.680 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-04-27 13:49:37.680 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-04-27 13:49:37.712 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-27 13:49:37.713 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-27 13:49:37.713 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-27 13:49:37.724 - Thread: 1 -> Loading default controls 2021-04-27 13:49:37.760 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-04-27 13:49:37.786 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-04-27 13:49:37.786 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-04-27 13:49:37.790 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-04-27 13:49:37.790 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-04-27 13:49:37.790 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-04-27 13:49:37.792 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-04-27 13:49:37.793 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-04-27 13:49:37.800 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-04-27 13:49:37.806 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-04-27 13:49:37.807 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-04-27 13:49:37.823 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-04-27 13:49:37.825 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-04-27 13:49:37.825 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-04-27 13:49:37.850 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-04-27 13:49:37.852 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-04-27 13:49:37.858 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-04-27 13:49:37.859 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-04-27 13:49:37.875 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-04-27 13:49:37.883 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-04-27 13:49:37.890 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-04-27 13:49:37.893 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-04-27 13:49:37.904 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-04-27 13:49:37.931 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-04-27 13:49:37.933 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-04-27 13:49:37.939 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-04-27 13:49:37.940 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-04-27 13:49:37.953 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-04-27 13:49:37.953 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-04-27 13:49:37.956 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-04-27 13:49:37.957 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-04-27 13:49:37.957 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-04-27 13:49:37.960 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-04-27 13:49:37.960 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-04-27 13:49:37.971 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-04-27 13:49:37.986 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-04-27 13:49:38.008 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-04-27 13:49:38.011 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-04-27 13:49:38.025 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-04-27 13:49:38.027 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-04-27 13:49:38.034 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-04-27 13:49:38.036 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-04-27 13:49:38.048 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-04-27 13:49:38.058 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-04-27 13:49:38.062 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-04-27 13:49:38.153 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-04-27 13:49:38.155 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-04-27 13:49:38.174 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-04-27 13:49:38.178 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-04-27 13:49:38.182 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-04-27 13:49:38.185 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-04-27 13:49:38.189 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-04-27 13:49:38.192 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-04-27 13:49:38.196 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-04-27 13:49:38.211 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-04-27 13:49:38.218 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-04-27 13:49:38.254 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-04-27 13:49:38.267 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-04-27 13:49:38.279 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-04-27 13:49:38.319 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-04-27 13:49:38.337 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-04-27 13:49:38.419 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-04-27 13:49:38.502 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-04-27 13:49:38.624 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-04-27 13:49:38.701 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-04-27 13:49:38.806 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-04-27 13:49:38.907 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-04-27 13:49:39.032 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-04-27 13:49:39.036 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-04-27 13:49:39.122 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-04-27 13:49:39.125 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-04-27 13:49:39.199 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-04-27 13:49:39.205 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-04-27 13:49:39.287 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-04-27 13:49:39.323 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-04-27 13:49:39.384 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-04-27 13:49:39.412 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-04-27 13:49:39.450 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-04-27 13:49:39.495 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-04-27 13:49:39.501 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-04-27 13:49:39.531 - Thread: 1 -> Timer Frequency: 10000000 2021-04-27 13:49:39.531 - Thread: 1 -> Ticks per frame: 166667 2021-04-27 13:49:39.557 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-04-27 13:49:39.581 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-04-27 13:49:39.609 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-04-27 13:49:39.634 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-04-27 13:49:39.659 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-04-27 13:49:39.983 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-04-27 13:49:39.998 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-04-27 13:49:40.190 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-04-27 13:49:40.218 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-04-27 13:49:40.318 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-04-27 13:49:40.486 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-04-27 13:49:40.489 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-27 13:49:40.561 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-04-27 13:49:40.603 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-04-27 13:49:40.754 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-04-27 13:49:40.755 - Thread: 1 -> Flares Intensity: 1 2021-04-27 13:49:40.755 - Thread: 1 -> Field of view: 1.22173 2021-04-27 13:49:40.755 - Thread: 1 -> PostProcessingEnabled: False 2021-04-27 13:49:40.755 - Thread: 1 -> Render.GrassDensityFactor: 0 2021-04-27 13:49:40.755 - Thread: 1 -> Render.GrassDrawDistance: 49 2021-04-27 13:49:40.755 - Thread: 1 -> Render.DistanceFade: 500 2021-04-27 13:49:40.755 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-04-27 13:49:40.755 - Thread: 1 -> Render.ShadowQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2021-04-27 13:49:40.755 - Thread: 1 -> Render.TextureQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-04-27 13:49:40.755 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-04-27 13:49:40.755 - Thread: 1 -> Render.ParticleQuality: LOW 2021-04-27 13:49:40.855 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-04-27 13:49:40.855 - Thread: 1 -> Analytics session started: UserID = (fbabf026-2c37-98cf-47ca-4a74ae3b8282) SessionID = (94893f0b-4542-4966-b10b-d4d331a82206) 2021-04-27 13:49:40.857 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-04-27 13:49:40.954 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-04-27 13:49:42.656 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-04-27 13:49:43.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-04-27 13:49:43.652 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-27 13:49:43.654 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-27 13:49:43.701 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-27 13:49:43.701 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-04-27 13:49:44.887 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-27 13:49:47.702 - Thread: 28 -> Exception in render! Exception: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Profiler.MyGpuProfiler.Join(MyFrameProfilingContext context) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-04-27 13:49:47.961 - Thread: 28 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 0 InstanceBuffers: 0 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 1 Decals: 0 Billboards: 0 2021-04-27 13:49:50.238 - Thread: 28 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Profiler.MyGpuProfiler.Join(MyFrameProfilingContext context) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-04-27 13:49:50.240 - Thread: 28 -> Showing message 2021-04-27 13:49:50.915 - Thread: 28 -> ================================== CRASH INFO ================================== AppVersion: 01_198_024 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 30 PCUCount: 0 IsHang: False GCMemory: 1062 GCMemoryAllocated: 1062 HWAvailableMemory: 496 ProcessPrivateMemory: 2879 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-04-27 13:49:50.916 - Thread: 28 -> Log Closed