2021-04-21 21:09:51.468 - Thread: 1 -> Log Started 2021-04-21 21:09:51.468 - Thread: 1 -> Timezone (local - UTC): -6h 2021-04-21 21:09:51.468 - Thread: 1 -> App Version: 01_197_181 2021-04-21 21:09:51.477 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-04-21 21:09:51.477 - Thread: 1 -> Branch / Sandbox: SVN 2021-04-21 21:09:51.477 - Thread: 1 -> Environment.ProcessorCount: 8 2021-04-21 21:09:51.512 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19041.0) 2021-04-21 21:09:51.512 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-04-21 21:09:51.512 - Thread: 1 -> Environment.Is64BitProcess: True 2021-04-21 21:09:51.512 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-04-21 21:09:51.513 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-04-21 21:09:51.513 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-21 21:09:51.516 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2021-04-21 21:09:51.516 - Thread: 1 -> IntPtr.Size: 8 2021-04-21 21:09:51.516 - Thread: 1 -> Default Culture: 2021-04-21 21:09:51.516 - Thread: 1 -> Default UI Culture: 2021-04-21 21:09:51.519 - Thread: 1 -> MyConfig.Load() - START 2021-04-21 21:09:51.521 - Thread: 1 -> Path: C:\Users\nolan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-21 21:09:51.653 - Thread: 1 -> EnableDamageEffects: True 2021-04-21 21:09:51.653 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-04-21 21:09:51.653 - Thread: 1 -> EnableReverb: False 2021-04-21 21:09:51.653 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-04-21 21:09:51.653 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-04-21 21:09:51.653 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-04-21 21:09:51.653 - Thread: 1 -> FirstTimeRun: False 2021-04-21 21:09:51.653 - Thread: 1 -> ExperimentalMode: True 2021-04-21 21:09:51.653 - Thread: 1 -> VideoAdapter: 0 2021-04-21 21:09:51.653 - Thread: 1 -> ScreenWidth: 1600 2021-04-21 21:09:51.653 - Thread: 1 -> ScreenHeight: 900 2021-04-21 21:09:51.653 - Thread: 1 -> RefreshRate: 60000 2021-04-21 21:09:51.653 - Thread: 1 -> WindowMode: 0 2021-04-21 21:09:51.653 - Thread: 1 -> VerticalSync: 1 2021-04-21 21:09:51.653 - Thread: 1 -> FieldOfView: 70 2021-04-21 21:09:51.653 - Thread: 1 -> PostProcessingEnabled: True 2021-04-21 21:09:51.653 - Thread: 1 -> FlaresIntensity: 1 2021-04-21 21:09:51.653 - Thread: 1 -> TreeViewDistance: 3000 2021-04-21 21:09:51.653 - Thread: 1 -> GrassDensity: 4 2021-04-21 21:09:51.653 - Thread: 1 -> GrassDrawDistance: 1000 2021-04-21 21:09:51.653 - Thread: 1 -> AntialiasingMode: 1 2021-04-21 21:09:51.653 - Thread: 1 -> ShadowMapResolution: 1 2021-04-21 21:09:51.653 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-04-21 21:09:51.653 - Thread: 1 -> TextureQuality: 1 2021-04-21 21:09:51.653 - Thread: 1 -> AnisotropicFiltering: 4 2021-04-21 21:09:51.653 - Thread: 1 -> ModelQuality: 2 2021-04-21 21:09:51.653 - Thread: 1 -> VoxelQuality: 2 2021-04-21 21:09:51.653 - Thread: 1 -> ShaderQuality: 2 2021-04-21 21:09:51.653 - Thread: 1 -> LowMemSwitchToLow: 0 2021-04-21 21:09:51.653 - Thread: 1 -> FirstVTTimeRun: False 2021-04-21 21:09:51.653 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-04-21 21:09:51.653 - Thread: 1 -> GDPRConsent: True 2021-04-21 21:09:51.653 - Thread: 1 -> GDPRConsentSent: True 2021-04-21 21:09:51.653 - Thread: 1 -> ShowCrosshair: False 2021-04-21 21:09:51.653 - Thread: 1 -> EnableSteamCloud: False 2021-04-21 21:09:51.653 - Thread: 1 -> UiTransparency: 1 2021-04-21 21:09:51.653 - Thread: 1 -> UiBkTransparency: 0.1637782 2021-04-21 21:09:51.653 - Thread: 1 -> HUDBkTransparency: 0.5099255 2021-04-21 21:09:51.653 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-04-21 21:09:51.653 - Thread: 1 -> ControlsHints: False 2021-04-21 21:09:51.653 - Thread: 1 -> GoodBotHints: False 2021-04-21 21:09:51.653 - Thread: 1 -> RotationHints: False 2021-04-21 21:09:51.653 - Thread: 1 -> GameVolume: 0.3268667 2021-04-21 21:09:51.653 - Thread: 1 -> Music_Volume: 0 2021-04-21 21:09:51.653 - Thread: 1 -> VoiceChatVolume: 0.6497159 2021-04-21 21:09:51.653 - Thread: 1 -> HudWarnings: True 2021-04-21 21:09:51.653 - Thread: 1 -> VoiceChat: True 2021-04-21 21:09:51.653 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-04-21 21:09:51.653 - Thread: 1 -> EnableDynamicMusic: True 2021-04-21 21:09:51.653 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-04-21 21:09:51.653 - Thread: 1 -> EnableDoppler: True 2021-04-21 21:09:51.653 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-04-21 21:09:51.653 - Thread: 1 -> CaptureMouse: False 2021-04-21 21:09:51.653 - Thread: 1 -> FirstTimeTutorials: False 2021-04-21 21:09:51.653 - Thread: 1 -> HudState: 1 2021-04-21 21:09:51.653 - Thread: 1 -> TutorialsFinished: System.String[] 2021-04-21 21:09:51.653 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-04-21 21:09:51.653 - Thread: 1 -> CubeBuilderUseSymmetry: False 2021-04-21 21:09:51.653 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-04-21 21:09:51.653 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-04-21 21:09:51.653 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-04-21 21:09:51.653 - Thread: 1 -> DontSendVoicePlayers: 2021-04-21 21:09:51.653 - Thread: 1 -> EnableTrading: True 2021-04-21 21:09:51.653 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-04-21 21:09:51.653 - Thread: 1 -> LastCheckedVersion: 1197063 2021-04-21 21:09:51.653 - Thread: 1 -> ShowCrosshair2: 0 2021-04-21 21:09:51.653 - Thread: 1 -> AreaInteraction: True 2021-04-21 21:09:51.653 - Thread: 1 -> ControllerDefaultOnStart: False 2021-04-21 21:09:51.653 - Thread: 1 -> DebugComponentsInfo: 2 2021-04-21 21:09:51.653 - Thread: 1 -> ModIoConsent: False 2021-04-21 21:09:51.653 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-04-21 21:09:51.653 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-04-21 21:09:51.653 - Thread: 1 -> VoxelTextureQuality: 1 2021-04-21 21:09:51.654 - Thread: 1 -> MyConfig.Load() - END 2021-04-21 21:09:56.096 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-04-21 21:09:56.288 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-04-21 21:09:56.298 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-04-21 21:09:56.300 - Thread: 1 -> Found processor count: 8 2021-04-21 21:09:56.300 - Thread: 1 -> Using processor count: 8 2021-04-21 21:09:56.438 - Thread: 1 -> All detected adapters: 2021-04-21 21:09:56.448 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=-2035806141, DeviceID=8578 2021-04-21 21:09:56.448 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-04-21 21:09:56.782 - Thread: 1 -> AdapterInfo = { 2021-04-21 21:09:56.782 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY6 2021-04-21 21:09:56.782 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8555573248, Luid: 94117512, rev: 161, subsys id: -2035806141, vendor id: 4318, feature_level 11.1: True 2021-04-21 21:09:56.782 - Thread: 1 -> Driver version = 27.21.14.6611 2021-04-21 21:09:56.782 - Thread: 1 -> Driver date = 20210412000000.000000-000 2021-04-21 21:09:56.782 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-21 21:09:56.782 - Thread: 1 -> AftermathSupported = False 2021-04-21 21:09:56.782 - Thread: 1 -> Adapter id = 0 2021-04-21 21:09:56.782 - Thread: 1 -> Supported = True 2021-04-21 21:09:56.782 - Thread: 1 -> RAM = 6282018816 2021-04-21 21:09:56.782 - Thread: 1 -> Priority = 2 2021-04-21 21:09:56.782 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-21 21:09:56.782 - Thread: 1 -> Output is attached = True 2021-04-21 21:09:56.783 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-21 21:09:56.783 - Thread: 1 -> Display modes = { 2021-04-21 21:09:56.783 - Thread: 1 -> DXGIOutput id = 0 2021-04-21 21:09:56.783 - Thread: 1 -> 640x480@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 640x480@75Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 640x480@59.94Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 720x480@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 720x480@59.94Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 720x576@50Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 800x600@75Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 800x600@56.25Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 800x600@60.317Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1024x768@60.004Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1024x768@75.029Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1152x864@75Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1176x664@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1176x664@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1176x664@50Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1176x664@50Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1176x664@59.94Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1176x664@59.94Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x720@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x720@50Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x720@59.94Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x800@59.81Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x960@75.025Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x960@75.025Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1280x1024@75.025Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1400x1050@59.978Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1440x900@59.887Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1600x900@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1920x1080@60Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1920x1080@50Hz 2021-04-21 21:09:56.783 - Thread: 1 -> 1920x1080@59.94006Hz 2021-04-21 21:09:56.783 - Thread: 1 -> } 2021-04-21 21:09:56.783 - Thread: 1 -> } 2021-04-21 21:09:56.783 - Thread: 1 -> AdapterInfo = { 2021-04-21 21:09:56.784 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY6 2021-04-21 21:09:56.784 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8555573248, Luid: 94117512, rev: 161, subsys id: -2035806141, vendor id: 4318, feature_level 11.1: True 2021-04-21 21:09:56.784 - Thread: 1 -> Driver version = 27.21.14.6611 2021-04-21 21:09:56.784 - Thread: 1 -> Driver date = 20210412000000.000000-000 2021-04-21 21:09:56.784 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-21 21:09:56.784 - Thread: 1 -> AftermathSupported = False 2021-04-21 21:09:56.784 - Thread: 1 -> Adapter id = 0 2021-04-21 21:09:56.784 - Thread: 1 -> Supported = True 2021-04-21 21:09:56.784 - Thread: 1 -> RAM = 6282018816 2021-04-21 21:09:56.784 - Thread: 1 -> Priority = 2 2021-04-21 21:09:56.784 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-21 21:09:56.784 - Thread: 1 -> Output is attached = True 2021-04-21 21:09:56.784 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-21 21:09:56.784 - Thread: 1 -> Display modes = { 2021-04-21 21:09:56.784 - Thread: 1 -> DXGIOutput id = 0 2021-04-21 21:09:56.784 - Thread: 1 -> 640x480@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 640x480@75Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 640x480@59.94Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 720x480@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 720x480@59.94Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 720x576@50Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 800x600@75Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 800x600@56.25Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 800x600@60.317Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1024x768@60.004Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1024x768@75.029Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1152x864@75Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1176x664@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1176x664@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1176x664@50Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1176x664@50Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1176x664@59.94Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1176x664@59.94Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x720@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x720@50Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x720@59.94Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x800@59.81Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x960@75.025Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x960@75.025Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1280x1024@75.025Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1400x1050@59.978Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1440x900@59.887Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1600x900@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1920x1080@60Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1920x1080@50Hz 2021-04-21 21:09:56.784 - Thread: 1 -> 1920x1080@59.94006Hz 2021-04-21 21:09:56.784 - Thread: 1 -> } 2021-04-21 21:09:56.784 - Thread: 1 -> } 2021-04-21 21:09:56.784 - Thread: 1 -> AdapterInfo = { 2021-04-21 21:09:56.784 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY7 2021-04-21 21:09:56.784 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8555573248, Luid: 94117512, rev: 161, subsys id: -2035806141, vendor id: 4318, feature_level 11.1: True 2021-04-21 21:09:56.784 - Thread: 1 -> Driver version = 27.21.14.6611 2021-04-21 21:09:56.784 - Thread: 1 -> Driver date = 20210412000000.000000-000 2021-04-21 21:09:56.784 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-21 21:09:56.784 - Thread: 1 -> AftermathSupported = False 2021-04-21 21:09:56.784 - Thread: 1 -> Adapter id = 0 2021-04-21 21:09:56.784 - Thread: 1 -> Supported = True 2021-04-21 21:09:56.784 - Thread: 1 -> RAM = 6282018816 2021-04-21 21:09:56.784 - Thread: 1 -> Priority = 2 2021-04-21 21:09:56.784 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-21 21:09:56.784 - Thread: 1 -> Output is attached = True 2021-04-21 21:09:56.784 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-04-21 21:09:56.784 - Thread: 1 -> Display modes = { 2021-04-21 21:09:56.785 - Thread: 1 -> DXGIOutput id = 1 2021-04-21 21:09:56.785 - Thread: 1 -> 640x480@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x480@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x480@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x576@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x576@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 800x600@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1024x768@60.004Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1152x864@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1152x864@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x720@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x800@59.81Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1400x1050@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1400x1050@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1440x900@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1600x900@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1920x1080@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> } 2021-04-21 21:09:56.785 - Thread: 1 -> } 2021-04-21 21:09:56.785 - Thread: 1 -> AdapterInfo = { 2021-04-21 21:09:56.785 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY7 2021-04-21 21:09:56.785 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8555573248, Luid: 94117512, rev: 161, subsys id: -2035806141, vendor id: 4318, feature_level 11.1: True 2021-04-21 21:09:56.785 - Thread: 1 -> Driver version = 27.21.14.6611 2021-04-21 21:09:56.785 - Thread: 1 -> Driver date = 20210412000000.000000-000 2021-04-21 21:09:56.785 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-21 21:09:56.785 - Thread: 1 -> AftermathSupported = False 2021-04-21 21:09:56.785 - Thread: 1 -> Adapter id = 0 2021-04-21 21:09:56.785 - Thread: 1 -> Supported = True 2021-04-21 21:09:56.785 - Thread: 1 -> RAM = 6282018816 2021-04-21 21:09:56.785 - Thread: 1 -> Priority = 2 2021-04-21 21:09:56.785 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-21 21:09:56.785 - Thread: 1 -> Output is attached = True 2021-04-21 21:09:56.785 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-04-21 21:09:56.785 - Thread: 1 -> Display modes = { 2021-04-21 21:09:56.785 - Thread: 1 -> DXGIOutput id = 1 2021-04-21 21:09:56.785 - Thread: 1 -> 640x480@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x480@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x480@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x576@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 720x576@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 800x600@60.317Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1024x768@60.004Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1152x864@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1152x864@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x720@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x768@59.81Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x800@59.81Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x960@60.02Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1360x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1366x768@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1400x1050@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1400x1050@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1440x900@59.887Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1600x900@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-21 21:09:56.785 - Thread: 1 -> 1920x1080@60Hz 2021-04-21 21:09:56.785 - Thread: 1 -> } 2021-04-21 21:09:56.785 - Thread: 1 -> } 2021-04-21 21:09:56.789 - Thread: 1 -> Service.IsActive: True 2021-04-21 21:09:56.789 - Thread: 1 -> Service.IsOnline: True 2021-04-21 21:09:56.789 - Thread: 1 -> Service.OwnsGame: False 2021-04-21 21:09:56.789 - Thread: 1 -> Service.UserId: 76561198144845022 2021-04-21 21:09:56.790 - Thread: 1 -> Service.UserName: Bidahochi 2021-04-21 21:09:56.790 - Thread: 1 -> Service.Branch: default 2021-04-21 21:09:56.790 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-04-21 21:09:56.790 - Thread: 1 -> Build version: 0.1.1.0 2021-04-21 21:09:56.798 - Thread: 1 -> MyScreenManager() 2021-04-21 21:09:56.864 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2021-04-21 21:09:56.864 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2021-04-21 21:09:56.866 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2021-04-21 21:09:56.867 - Thread: 24 -> CreateDeviceInternal - Create device 2021-04-21 21:09:56.976 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2021-04-21 21:09:57.043 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2021-04-21 21:09:57.044 - Thread: 24 -> CreateDeviceInternal create swapchain 2021-04-21 21:09:58.573 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-04-21 21:09:58.573 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-21 21:09:58.573 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-04-21 21:09:59.510 - Thread: 1 -> Preallocate - START 2021-04-21 21:09:59.513 - Thread: 1 -> MySpaceWorldGenerator - START 2021-04-21 21:09:59.518 - Thread: 1 -> MySpaceWorldGenerator - END 2021-04-21 21:09:59.518 - Thread: 1 -> MySpaceBuildComponent - START 2021-04-21 21:09:59.518 - Thread: 1 -> MySpaceBuildComponent - END 2021-04-21 21:09:59.518 - Thread: 1 -> MyEntities - START 2021-04-21 21:09:59.531 - Thread: 1 -> MyEntities - END 2021-04-21 21:09:59.531 - Thread: 1 -> MyObjectBuilder_Base - START 2021-04-21 21:09:59.531 - Thread: 1 -> MyObjectBuilder_Base - END 2021-04-21 21:09:59.531 - Thread: 1 -> MyTransparentGeometry - START 2021-04-21 21:09:59.531 - Thread: 1 -> MyTransparentGeometry - END 2021-04-21 21:09:59.531 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-04-21 21:09:59.540 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-04-21 21:09:59.540 - Thread: 1 -> MyMath - START 2021-04-21 21:09:59.540 - Thread: 1 -> MyMath - END 2021-04-21 21:09:59.540 - Thread: 1 -> MySimpleObjectDraw - START 2021-04-21 21:09:59.540 - Thread: 1 -> MySimpleObjectDraw - END 2021-04-21 21:09:59.553 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-04-21 21:09:59.553 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-04-21 21:09:59.553 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-04-21 21:09:59.597 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-04-21 21:09:59.597 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-04-21 21:09:59.598 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-04-21 21:09:59.598 - Thread: 1 -> MySyncDestructions - START 2021-04-21 21:09:59.598 - Thread: 1 -> MySyncDestructions - END 2021-04-21 21:09:59.598 - Thread: 1 -> MySyncEntity - START 2021-04-21 21:09:59.598 - Thread: 1 -> MySyncEntity - END 2021-04-21 21:09:59.598 - Thread: 1 -> MyCommandCharacter - START 2021-04-21 21:09:59.599 - Thread: 1 -> MyCommandCharacter - END 2021-04-21 21:09:59.599 - Thread: 1 -> MyCommandConsole - START 2021-04-21 21:09:59.599 - Thread: 1 -> MyCommandConsole - END 2021-04-21 21:09:59.599 - Thread: 1 -> MyCommandEntity - START 2021-04-21 21:09:59.600 - Thread: 1 -> MyCommandEntity - END 2021-04-21 21:09:59.600 - Thread: 1 -> MyAiTargetManager - START 2021-04-21 21:09:59.600 - Thread: 1 -> MyAiTargetManager - END 2021-04-21 21:09:59.600 - Thread: 1 -> MyClientDebugCommands - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyClientDebugCommands - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyDedicatedServer - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyDedicatedServer - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyDedicatedServerBase - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyDedicatedServerBase - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerBase - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerBase - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerClient - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerClient - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerClientBase - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerClientBase - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerLobby - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerLobby - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerServerBase - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyMultiplayerServerBase - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyServerDebugCommands - START 2021-04-21 21:09:59.601 - Thread: 1 -> MyServerDebugCommands - END 2021-04-21 21:09:59.601 - Thread: 1 -> MyAIActionsParser - START 2021-04-21 21:09:59.602 - Thread: 1 -> MyAIActionsParser - END 2021-04-21 21:09:59.602 - Thread: 1 -> MyCubeGridDefinitions - START 2021-04-21 21:09:59.651 - Thread: 1 -> MyCubeGridDefinitions - END 2021-04-21 21:09:59.651 - Thread: 1 -> MyDefinitionManager - START 2021-04-21 21:09:59.666 - Thread: 1 -> MyDefinitionManager - END 2021-04-21 21:09:59.666 - Thread: 1 -> Preallocate - END 2021-04-21 21:09:59.671 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-04-21 21:09:59.922 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-04-21 21:09:59.922 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-04-21 21:09:59.933 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-04-21 21:09:59.933 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:09:59.933 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:09:59.933 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-04-21 21:09:59.933 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-04-21 21:09:59.933 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-04-21 21:09:59.935 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-04-21 21:09:59.940 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-04-21 21:09:59.940 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7B17 2021-04-21 21:09:59.940 - Thread: 1 -> Virtualized: False 2021-04-21 21:09:59.942 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2021-04-21 21:09:59.943 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,111,146,496 bytes 2021-04-21 21:09:59.943 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-04-21 21:09:59.943 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,317,826,560 bytes 2021-04-21 21:09:59.943 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,468,980,224 bytes 2021-04-21 21:09:59.946 - Thread: 1 -> Drive C: | Capacity: 999,594,913,792 bytes | Free space: 277,709,959,168 bytes 2021-04-21 21:09:59.946 - Thread: 1 -> Drive D: | Capacity: 986,675,408,896 bytes | Free space: 59,180,142,592 bytes 2021-04-21 21:09:59.946 - Thread: 1 -> Drive E: | Capacity: 2,000,396,320,768 bytes | Free space: 1,732,887,089,152 bytes 2021-04-21 21:09:59.946 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-04-21 21:09:59.948 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-04-21 21:09:59.948 - Thread: 1 -> Installed DLCs: 2021-04-21 21:09:59.950 - Thread: 1 -> Deluxe Edition (573160) 2021-04-21 21:09:59.950 - Thread: 1 -> Decorative Blocks (1049790) 2021-04-21 21:09:59.950 - Thread: 1 -> Economy Deluxe (1135960) 2021-04-21 21:09:59.950 - Thread: 1 -> Style Pack (1084680) 2021-04-21 21:09:59.950 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-04-21 21:09:59.950 - Thread: 1 -> Frostbite (1241550) 2021-04-21 21:09:59.950 - Thread: 1 -> Sparks Of The Future (1307680) 2021-04-21 21:09:59.950 - Thread: 1 -> Wasteland (1374610) 2021-04-21 21:09:59.962 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-04-21 21:10:00.082 - Thread: 1 -> Havok: Physics.Init 2021-04-21 21:10:00.127 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-04-21 21:10:00.141 - Thread: 1 -> HkGameName: SpaceEngineers 2021-04-21 21:10:00.148 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-04-21 21:10:00.151 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-04-21 21:10:00.156 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-04-21 21:10:00.394 - Thread: 1 -> Loading scenarios 2021-04-21 21:10:00.431 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-04-21 21:10:00.432 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-04-21 21:10:00.719 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:00.769 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:00.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-04-21 21:10:00.780 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:00.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-04-21 21:10:00.780 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:00.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-04-21 21:10:00.780 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:00.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-04-21 21:10:00.780 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:00.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-04-21 21:10:00.781 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:00.781 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-04-21 21:10:00.787 - Thread: 1 -> Loading OffensiveWords definitions 2021-04-21 21:10:00.787 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-04-21 21:10:00.788 - Thread: 1 -> Loading shadow textures definitions 2021-04-21 21:10:00.788 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-04-21 21:10:00.791 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-04-21 21:10:00.799 - Thread: 1 -> MyAudio.LoadData - START 2021-04-21 21:10:00.876 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (SADES Spellond Pro) - Channel #: 2 - Sample rate: 48000 2021-04-21 21:10:01.007 - Thread: 1 -> MyAudio.LoadData - END 2021-04-21 21:10:01.016 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-04-21 21:10:01.016 - Thread: 1 -> MyGuiManager() 2021-04-21 21:10:01.020 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-21 21:10:01.135 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-21 21:10:01.184 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-21 21:10:01.197 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-04-21 21:10:01.199 - Thread: 10 -> ReloadVoxelMaterials 2021-04-21 21:10:01.220 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-21 21:10:01.222 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-21 21:10:01.222 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-21 21:10:01.230 - Thread: 1 -> Loading default controls 2021-04-21 21:10:01.247 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-04-21 21:10:01.247 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-04-21 21:10:01.247 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-04-21 21:10:01.247 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-04-21 21:10:01.247 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-04-21 21:10:01.247 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-04-21 21:10:01.248 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-04-21 21:10:01.248 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-04-21 21:10:01.296 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-04-21 21:10:01.296 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-04-21 21:10:01.302 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-04-21 21:10:01.304 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-04-21 21:10:01.305 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-04-21 21:10:01.308 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-04-21 21:10:01.308 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-04-21 21:10:01.309 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-04-21 21:10:01.310 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-04-21 21:10:01.311 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-04-21 21:10:01.312 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-04-21 21:10:01.322 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-04-21 21:10:01.326 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-04-21 21:10:01.327 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-04-21 21:10:01.328 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-04-21 21:10:01.333 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-04-21 21:10:01.333 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-04-21 21:10:01.337 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-04-21 21:10:01.342 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-04-21 21:10:01.364 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-04-21 21:10:01.366 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-04-21 21:10:01.367 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-04-21 21:10:01.370 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-04-21 21:10:01.372 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-04-21 21:10:01.373 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-04-21 21:10:01.373 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-04-21 21:10:01.376 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-04-21 21:10:01.385 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-04-21 21:10:01.386 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-04-21 21:10:01.386 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-04-21 21:10:01.387 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-04-21 21:10:01.390 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-04-21 21:10:01.390 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-04-21 21:10:01.391 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-04-21 21:10:01.394 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-04-21 21:10:01.394 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-04-21 21:10:01.403 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-04-21 21:10:01.415 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-04-21 21:10:01.435 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-04-21 21:10:01.438 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-04-21 21:10:01.438 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-04-21 21:10:01.442 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-04-21 21:10:01.454 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-04-21 21:10:01.455 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-04-21 21:10:01.464 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-04-21 21:10:01.539 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-04-21 21:10:01.540 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-04-21 21:10:01.552 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-04-21 21:10:01.556 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-04-21 21:10:01.558 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-04-21 21:10:01.588 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-04-21 21:10:01.598 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-04-21 21:10:01.603 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-04-21 21:10:01.605 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-04-21 21:10:01.614 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-04-21 21:10:01.620 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-04-21 21:10:01.639 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-04-21 21:10:01.645 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-04-21 21:10:01.651 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-04-21 21:10:01.657 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-04-21 21:10:01.706 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-04-21 21:10:01.752 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-04-21 21:10:01.822 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-04-21 21:10:01.882 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-04-21 21:10:01.888 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-04-21 21:10:01.917 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-04-21 21:10:01.939 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-04-21 21:10:01.972 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-04-21 21:10:01.987 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-04-21 21:10:02.043 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-04-21 21:10:02.084 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-04-21 21:10:02.089 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-04-21 21:10:02.136 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-04-21 21:10:02.142 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-04-21 21:10:02.183 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-04-21 21:10:02.187 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-04-21 21:10:02.222 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-04-21 21:10:02.228 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-04-21 21:10:02.242 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-04-21 21:10:02.250 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-04-21 21:10:02.269 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-04-21 21:10:02.283 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-04-21 21:10:02.286 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-04-21 21:10:02.315 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-04-21 21:10:02.480 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-04-21 21:10:02.481 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-04-21 21:10:02.481 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-04-21 21:10:02.490 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-04-21 21:10:02.493 - Thread: 1 -> Timer Frequency: 10000000 2021-04-21 21:10:02.493 - Thread: 1 -> Ticks per frame: 166667 2021-04-21 21:10:02.518 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-04-21 21:10:02.587 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-04-21 21:10:02.607 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-04-21 21:10:02.658 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-04-21 21:10:02.765 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-04-21 21:10:02.844 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-21 21:10:03.016 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-04-21 21:10:03.019 - Thread: 1 -> Flares Intensity: 1 2021-04-21 21:10:03.019 - Thread: 1 -> Field of view: 1.22173 2021-04-21 21:10:03.019 - Thread: 1 -> PostProcessingEnabled: True 2021-04-21 21:10:03.019 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-04-21 21:10:03.019 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-04-21 21:10:03.019 - Thread: 1 -> Render.DistanceFade: 3000 2021-04-21 21:10:03.019 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-04-21 21:10:03.019 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2021-04-21 21:10:03.019 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-04-21 21:10:03.019 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-04-21 21:10:03.019 - Thread: 1 -> Render.TextureQuality: MEDIUM 2021-04-21 21:10:03.019 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-04-21 21:10:03.019 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-04-21 21:10:03.019 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-04-21 21:10:03.019 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-04-21 21:10:03.019 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-04-21 21:10:03.019 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-04-21 21:10:03.040 - Thread: 1 -> Analytics uuid: 023ec0c4-a33e-cbab-55e0-441ebe7186ea 2021-04-21 21:10:03.103 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2021-04-21 21:10:03.161 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-04-21 21:10:03.164 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-04-21 21:10:03.165 - Thread: 1 -> Analytics session: c6e0a338-dba3-4cb4-a4c2-654ab87ec5bf 2021-04-21 21:10:03.167 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-04-21 21:10:03.167 - Thread: 1 -> Analytics helper process start reported 2021-04-21 21:10:05.390 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-21 21:10:06.104 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:06.107 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:06.123 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-21 21:10:06.124 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-04-21 21:10:07.986 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-21 21:10:07.986 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-04-21 21:10:07.986 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-04-21 21:10:14.633 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:14.635 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:14.635 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:14.638 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:14.640 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-21 21:10:14.640 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-04-21 21:10:14.838 - Thread: 1 -> Joining lobby: 109775240978717818 2021-04-21 21:10:14.839 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-04-21 21:10:15.245 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-04-21 21:10:15.246 - Thread: 1 -> World requested 2021-04-21 21:10:18.997 - Thread: 1 -> World requested - connection alive 2021-04-21 21:10:20.887 - Thread: 1 -> LoadSession() - Start 2021-04-21 21:10:20.895 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-04-21 21:10:20.897 - Thread: 13 -> Downloading world mods - START 2021-04-21 21:10:20.910 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 17 items 2021-04-21 21:10:21.248 - Thread: 1 -> Mod query successful 2021-04-21 21:10:21.254 - Thread: 13 -> Up to date mod: Id = 2120196635, title = 'Grey Order PvE Encounters [v0.01.02] [Resurrection]' 2021-04-21 21:10:21.254 - Thread: 13 -> Up to date mod: Id = 2097713485, title = 'Whip's Turret Overlay (For vanilla turrets)' 2021-04-21 21:10:21.254 - Thread: 13 -> Up to date mod: Id = 2043543925, title = 'RivalAI' 2021-04-21 21:10:21.254 - Thread: 13 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1662458464, title = 'Siberia (Weather Update)' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1634462627, title = 'Large Magellanic Cloud HDR Skybox/Environment' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1547480894, title = 'Tracer_Orange_100' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1464803311, title = 'Assertive Installations' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2021-04-21 21:10:21.255 - Thread: 13 -> Up to date mod: Id = 1115463471, title = 'Drop Containers High Speed Fix' 2021-04-21 21:10:21.256 - Thread: 13 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2021-04-21 21:10:21.256 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2021-04-21 21:10:21.256 - Thread: 13 -> Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay' 2021-04-21 21:10:21.256 - Thread: 13 -> Up to date mod: Id = 573409770, title = 'Spatat' 2021-04-21 21:10:21.256 - Thread: 13 -> Up to date mod: Id = 380165093, title = 'Midspace's Ship Speed Unlimited mod (skybox friendly)' 2021-04-21 21:10:21.257 - Thread: 13 -> Mod download time: 0.00 seconds 2021-04-21 21:10:21.258 - Thread: 13 -> Downloading world mods - END 2021-04-21 21:10:21.274 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:21.276 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:21.276 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:21.278 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:21.279 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:21.282 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:21.282 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-04-21 21:10:21.285 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-04-21 21:10:21.316 - Thread: 1 -> LoadSession() - End 2021-04-21 21:10:21.317 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-04-21 21:10:21.319 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-04-21 21:10:21.319 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-04-21 21:10:21.494 - Thread: 1 -> RunLoadingAction - START 2021-04-21 21:10:22.859 - Thread: 1 -> GC Memory: 1,199,895,456 B 2021-04-21 21:10:22.864 - Thread: 1 -> Process Memory: 3,310,346,240 B 2021-04-21 21:10:23.875 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-04-21 21:10:30.993 - Thread: 1 -> Script loaded: 2097713485.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.993 - Thread: 1 -> Script loaded: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.993 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.993 - Thread: 1 -> Script loaded: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.994 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.994 - Thread: 1 -> Script loaded: 380165093.sbm_midspace.SpeedUnlimited, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.994 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:30.994 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:31.002 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-04-21 21:10:31.005 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-04-21 21:10:31.006 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-04-21 21:10:31.009 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-04-21 21:10:31.148 - Thread: 1 -> Loading scenarios 2021-04-21 21:10:31.148 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-04-21 21:10:31.151 - Thread: 1 -> List of used mods (17) - START 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:573409770, Filename = '573409770.sbm', Name = 'Spatat' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:2097713485, Filename = '2097713485.sbm', Name = 'Whip's Turret Overlay (For vanilla turrets)' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:704012607, Filename = '704012607.sbm', Name = 'Whip's Camera Overlay' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1547480894, Filename = '1547480894.sbm', Name = 'Tracer_Orange_100' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1464803311, Filename = '1464803311.sbm', Name = 'Assertive Installations' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1662458464, Filename = '1662458464.sbm', Name = 'Siberia (Weather Update)' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:2120196635, Filename = '2120196635.sbm', Name = 'Grey Order PvE Encounters [v0.01.02] [Resurrection]' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:2043543925, Filename = '2043543925.sbm', Name = 'RivalAI' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:380165093, Filename = '380165093.sbm', Name = 'Midspace's Ship Speed Unlimited mod (skybox friendly)' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1115463471, Filename = '1115463471.sbm', Name = 'Drop Containers High Speed Fix' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1634462627, Filename = '1634462627.sbm', Name = 'Large Magellanic Cloud HDR Skybox/Environment' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2021-04-21 21:10:31.154 - Thread: 1 -> Id = Steam:1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2021-04-21 21:10:31.154 - Thread: 1 -> List of used mods - END 2021-04-21 21:10:31.457 - Thread: 1 -> Loading behaviors 2021-04-21 21:10:31.458 - Thread: 1 -> Loading ammo magazines 2021-04-21 21:10:31.460 - Thread: 1 -> Loading ammo definitions 2021-04-21 21:10:31.462 - Thread: 1 -> Loading animations 2021-04-21 21:10:31.465 - Thread: 1 -> Loading animations 2021-04-21 21:10:31.466 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.466 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.466 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.466 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.466 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.466 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.466 - Thread: 1 -> Loading category classes 2021-04-21 21:10:31.467 - Thread: 1 -> Loading category classes 2021-04-21 21:10:31.467 - Thread: 1 -> Loading blueprint classes 2021-04-21 21:10:31.468 - Thread: 1 -> Loading blueprint class entries 2021-04-21 21:10:31.468 - Thread: 1 -> Loading blueprint class entries 2021-04-21 21:10:31.468 - Thread: 1 -> Loading blueprints 2021-04-21 21:10:31.470 - Thread: 1 -> Loading blueprints 2021-04-21 21:10:31.470 - Thread: 1 -> Loading agent definitions 2021-04-21 21:10:31.471 - Thread: 1 -> Loading character definitions 2021-04-21 21:10:31.481 - Thread: 1 -> Loading character definitions 2021-04-21 21:10:31.481 - Thread: 1 -> Loading components 2021-04-21 21:10:31.483 - Thread: 1 -> Loading components 2021-04-21 21:10:31.483 - Thread: 1 -> Loading configuration 2021-04-21 21:10:31.483 - Thread: 1 -> Loading container types 2021-04-21 21:10:31.485 - Thread: 1 -> Loading Contract Types 2021-04-21 21:10:31.490 - Thread: 1 -> Loading block positions 2021-04-21 21:10:31.493 - Thread: 1 -> Loading block positions 2021-04-21 21:10:31.493 - Thread: 1 -> Loading curve definitions 2021-04-21 21:10:31.495 - Thread: 1 -> Loading debris 2021-04-21 21:10:31.496 - Thread: 1 -> Loading environment items entries 2021-04-21 21:10:31.497 - Thread: 1 -> Loading decal global definitions 2021-04-21 21:10:31.497 - Thread: 1 -> Loading decal definitions 2021-04-21 21:10:31.497 - Thread: 1 -> Loading decal definitions 2021-04-21 21:10:31.497 - Thread: 1 -> Loading drone behaviors 2021-04-21 21:10:31.499 - Thread: 1 -> Loading edges 2021-04-21 21:10:31.500 - Thread: 1 -> Loading emissive color definitions 2021-04-21 21:10:31.502 - Thread: 1 -> Loading emissive color default states 2021-04-21 21:10:31.507 - Thread: 1 -> Loading animations 2021-04-21 21:10:31.507 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.516 - Thread: 1 -> Loading component containers 2021-04-21 21:10:31.526 - Thread: 1 -> Loading environment items entries 2021-04-21 21:10:31.527 - Thread: 1 -> Loading Faction Names 2021-04-21 21:10:31.528 - Thread: 1 -> Loading factions 2021-04-21 21:10:31.531 - Thread: 1 -> Loading flare definitions 2021-04-21 21:10:31.540 - Thread: 1 -> Loading gas property definitions 2021-04-21 21:10:31.540 - Thread: 1 -> Loading event definitions 2021-04-21 21:10:31.542 - Thread: 1 -> Loading physical items 2021-04-21 21:10:31.545 - Thread: 1 -> Loading chat bot responses 2021-04-21 21:10:31.560 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:31.560 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-04-21 21:10:31.563 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:31.563 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-04-21 21:10:31.563 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:31.563 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-04-21 21:10:31.563 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:31.563 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-04-21 21:10:31.564 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:31.564 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-04-21 21:10:31.564 - Thread: 1 -> GuiTextures.sbc 2021-04-21 21:10:31.564 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-04-21 21:10:31.569 - Thread: 1 -> Loading LCD texture categories 2021-04-21 21:10:31.570 - Thread: 1 -> Loading LCD texture categories 2021-04-21 21:10:31.570 - Thread: 1 -> Loading LCD texture categories 2021-04-21 21:10:31.570 - Thread: 1 -> Loading LCD texture categories 2021-04-21 21:10:31.570 - Thread: 1 -> Loading OffensiveWords definitions 2021-04-21 21:10:31.570 - Thread: 1 -> Loading planet definition 2021-04-21 21:10:31.576 - Thread: 1 -> Loading physical items 2021-04-21 21:10:31.579 - Thread: 1 -> Loading physical items 2021-04-21 21:10:31.579 - Thread: 1 -> Loading physical material properties 2021-04-21 21:10:31.582 - Thread: 1 -> Loading pirate antennas 2021-04-21 21:10:31.583 - Thread: 1 -> Loading research blocks definitions 2021-04-21 21:10:31.585 - Thread: 1 -> Loading research groups definitions 2021-04-21 21:10:31.586 - Thread: 1 -> Loading resource distribution groups 2021-04-21 21:10:31.586 - Thread: 1 -> Loading shadow textures definitions 2021-04-21 21:10:31.586 - Thread: 1 -> Loading ship sound groups 2021-04-21 21:10:31.597 - Thread: 1 -> Loading ship sound groups 2021-04-21 21:10:31.598 - Thread: 1 -> Loading sound categories 2021-04-21 21:10:31.600 - Thread: 1 -> Loading stat definitions 2021-04-21 21:10:31.601 - Thread: 1 -> Loading grid creators 2021-04-21 21:10:31.602 - Thread: 1 -> Loading transparent material properties 2021-04-21 21:10:31.603 - Thread: 1 -> Loading planet definition 2021-04-21 21:10:31.603 - Thread: 1 -> Loading voxel map storage definitions 2021-04-21 21:10:31.604 - Thread: 1 -> Loading voxel material definitions 2021-04-21 21:10:31.605 - Thread: 1 -> Loading voxel material definitions 2021-04-21 21:10:31.605 - Thread: 1 -> Loading voxel material definitions 2021-04-21 21:10:31.605 - Thread: 1 -> Loading voxel material definitions 2021-04-21 21:10:31.605 - Thread: 1 -> Loading Weather Effects 2021-04-21 21:10:31.614 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Spatat EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.04, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Spatat Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Spatat DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-04-21 21:10:31.616 - Thread: 1 -> Loading ammo definitions 2021-04-21 21:10:31.617 - Thread: 1 -> Loading container types 2021-04-21 21:10:31.617 - Thread: 1 -> Loading drone behaviors 2021-04-21 21:10:31.617 - Thread: 1 -> Loading factions 2021-04-21 21:10:31.618 - Thread: 1 -> Loading pirate antennas 2021-04-21 21:10:31.618 - Thread: 1 -> Loading container types 2021-04-21 21:10:31.619 - Thread: 1 -> Loading drone behaviors 2021-04-21 21:10:31.619 - Thread: 1 -> Loading factions 2021-04-21 21:10:31.619 - Thread: 1 -> Loading pirate antennas 2021-04-21 21:10:31.620 - Thread: 1 -> Loading planet definition Siberia (Weather Update) 2021-04-21 21:10:31.622 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Siberia EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Siberia Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 2000 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Siberia DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-04-21 21:10:31.623 - Thread: 1 -> Loading factions 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.623 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.624 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.625 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.625 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.625 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.625 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.625 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.625 - Thread: 1 -> Loading ammo magazines 2021-04-21 21:10:31.626 - Thread: 1 -> Loading ammo definitions 2021-04-21 21:10:31.626 - Thread: 1 -> Loading sound definitions 2021-04-21 21:10:31.626 - Thread: 1 -> Loading container types 2021-04-21 21:10:31.627 - Thread: 1 -> Loading factions 2021-04-21 21:10:31.627 - Thread: 1 -> Loading LCD texture categories 2021-04-21 21:10:31.629 - Thread: 1 -> Loading pirate antennas 2021-04-21 21:10:31.630 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.630 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.631 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.631 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-Misc-Chat-A' 2021-04-21 21:10:31.631 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.631 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-NoWeapon-Action-A' 2021-04-21 21:10:31.631 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-NoWeapon-Chat-A' 2021-04-21 21:10:31.631 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.631 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading emissive color definitions 2021-04-21 21:10:31.632 - Thread: 1 -> Loading emissive color default states 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.632 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.633 - Thread: 1 -> Loading character definitions 2021-04-21 21:10:31.636 - Thread: 1 -> Loading container types 2021-04-21 21:10:31.637 - Thread: 1 -> Loading drone behaviors 2021-04-21 21:10:31.637 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.637 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.637 - Thread: 1 -> Loading blueprints 2021-04-21 21:10:31.638 - Thread: 1 -> Loading components 2021-04-21 21:10:31.638 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2021-04-21 21:10:31.638 - Thread: 1 -> Loading entity components 2021-04-21 21:10:31.639 - Thread: 1 -> Loading blueprints 2021-04-21 21:10:31.640 - Thread: 1 -> Loading components 2021-04-21 21:10:31.640 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2021-04-21 21:10:31.640 - Thread: 1 -> Loading physical items 2021-04-21 21:10:31.643 - Thread: 1 -> Loading flare definitions 2021-04-21 21:10:31.643 - Thread: 1 -> Loading transparent material properties 2021-04-21 21:10:31.649 - Thread: 1 -> Loading transparent material properties 2021-04-21 21:10:31.655 - Thread: 1 -> Audio effects definitions 2021-04-21 21:10:31.658 - Thread: 1 -> Loading environment items definitions 2021-04-21 21:10:31.660 - Thread: 1 -> Loading environment items definitions 2021-04-21 21:10:31.660 - Thread: 1 -> Loading physical material properties 2021-04-21 21:10:31.664 - Thread: 1 -> Loading particle effect definitions 2021-04-21 21:10:31.736 - Thread: 1 -> Loading particle effect definitions 2021-04-21 21:10:31.737 - Thread: 1 -> Loading environment item definitions 2021-04-21 21:10:31.740 - Thread: 1 -> Loading weapon definitions 2021-04-21 21:10:31.759 - Thread: 1 -> Loading particle effect definitions 2021-04-21 21:10:31.760 - Thread: 1 -> Loading weapon definitions 2021-04-21 21:10:31.769 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.796 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.797 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.828 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.834 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.835 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.835 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.837 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.838 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.839 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.840 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.841 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.841 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.842 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.842 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.845 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.846 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.847 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.847 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.848 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.849 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.854 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.855 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.855 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.855 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.856 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.856 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.857 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.858 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.858 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.861 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.861 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.862 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.862 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.863 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.867 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.868 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.869 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.870 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.871 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.872 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.876 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.877 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.878 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.879 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.880 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.882 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.882 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.886 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.886 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.887 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.889 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.890 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.892 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.892 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.895 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.895 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.896 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.897 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.899 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.915 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.917 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2021-04-21 21:10:31.917 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2021-04-21 21:10:31.918 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2021-04-21 21:10:31.920 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2021-04-21 21:10:31.921 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2021-04-21 21:10:31.922 - Thread: 1 -> Created definition for: Battery 2021-04-21 21:10:31.922 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2021-04-21 21:10:31.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2021-04-21 21:10:31.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2021-04-21 21:10:31.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2021-04-21 21:10:31.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2021-04-21 21:10:31.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2021-04-21 21:10:31.923 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.924 - Thread: 1 -> Created definition for: AI Control Module 2021-04-21 21:10:31.925 - Thread: 1 -> Created definition for: AI Control Module 2021-04-21 21:10:31.925 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-04-21 21:10:31.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-04-21 21:10:31.926 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.927 - Thread: 1 -> Created definition for: Disposable Beacon 2021-04-21 21:10:31.928 - Thread: 1 -> Created definition for: Disposable Beacon 2021-04-21 21:10:31.928 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.928 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.930 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2021-04-21 21:10:31.931 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2021-04-21 21:10:31.932 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2021-04-21 21:10:31.934 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2021-04-21 21:10:31.935 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2021-04-21 21:10:31.935 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.935 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.937 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-04-21 21:10:31.938 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-04-21 21:10:31.940 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-04-21 21:10:31.941 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-04-21 21:10:31.941 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-04-21 21:10:31.941 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.943 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-04-21 21:10:31.944 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-04-21 21:10:31.946 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-04-21 21:10:31.947 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-04-21 21:10:31.947 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-04-21 21:10:31.947 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.949 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-04-21 21:10:31.950 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-04-21 21:10:31.951 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-04-21 21:10:31.953 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-04-21 21:10:31.953 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-04-21 21:10:31.953 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.954 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-04-21 21:10:31.955 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-04-21 21:10:31.957 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-04-21 21:10:31.959 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-04-21 21:10:31.960 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-04-21 21:10:31.962 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-04-21 21:10:31.963 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-04-21 21:10:31.964 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-04-21 21:10:31.964 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-04-21 21:10:31.964 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.966 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-04-21 21:10:31.967 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-04-21 21:10:31.968 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-04-21 21:10:31.968 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-04-21 21:10:31.969 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-04-21 21:10:31.969 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-04-21 21:10:31.969 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-04-21 21:10:31.970 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-04-21 21:10:31.970 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-04-21 21:10:31.970 - Thread: 1 -> Loading cube blocks 2021-04-21 21:10:31.971 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-04-21 21:10:31.973 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-04-21 21:10:31.974 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-04-21 21:10:31.978 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-04-21 21:10:31.980 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2021-04-21 21:10:31.981 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2021-04-21 21:10:31.982 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-04-21 21:10:31.982 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-04-21 21:10:31.984 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-04-21 21:10:31.984 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-04-21 21:10:31.985 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-04-21 21:10:31.985 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-04-21 21:10:31.986 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-04-21 21:10:31.986 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-04-21 21:10:31.988 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-04-21 21:10:31.989 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-04-21 21:10:31.991 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2021-04-21 21:10:31.991 - Thread: 1 -> Created block definitions 2021-04-21 21:10:31.991 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-04-21 21:10:31.991 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-04-21 21:10:31.991 - 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Lunar Observer #1.sbc 2021-04-21 21:10:32.018 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #2.sbc 2021-04-21 21:10:32.018 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #1.sbc 2021-04-21 21:10:32.019 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #2.sbc 2021-04-21 21:10:32.019 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Daddy Long Legs - Lunar Installation.sbc 2021-04-21 21:10:32.019 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#01.sbc 2021-04-21 21:10:32.019 - 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Thread: 1 -> Duplicate entry of 'LunarObservationPost#03' 2021-04-21 21:10:32.019 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2021-04-21 21:10:32.020 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Gamma.sbc 2021-04-21 21:10:32.020 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Sigma.sbc 2021-04-21 21:10:32.020 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2021-04-21 21:10:32.021 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2021-04-21 21:10:32.021 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2021-04-21 21:10:32.021 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2021-04-21 21:10:32.022 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2021-04-21 21:10:32.022 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2021-04-21 21:10:32.022 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2021-04-21 21:10:32.023 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2021-04-21 21:10:32.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2021-04-21 21:10:32.025 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2021-04-21 21:10:32.026 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2021-04-21 21:10:32.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2021-04-21 21:10:32.028 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2021-04-21 21:10:32.028 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2021-04-21 21:10:32.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Crash Prefabs\Horizon Crash [UNUSED]\Horizon Crash Engine.sbc 2021-04-21 21:10:32.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Crash Prefabs\Horizon Crash [UNUSED]\Horizon Crash Hydro.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Crash Prefabs\Horizon Crash [UNUSED]\Horizon Crash Nose.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Crash Prefabs\Horizon Crash [UNUSED]\Horizon Crash Reactor.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Crash Prefabs\Horizon Crash [UNUSED]\Horizon Crash Winglet.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Installation Prefabs\Hermes Transmitter Installation.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Installation Prefabs\IMS Apollo Comms Station.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Installation Prefabs\IMS Storage Installation.sbc 2021-04-21 21:10:32.032 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Elite\[GEO] Raven Scout - Atmo Elite.sbc 2021-04-21 21:10:32.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Elite\IMS I-32 Scout.sbc 2021-04-21 21:10:32.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Elite\IMS IX Cargo Transport.sbc 2021-04-21 21:10:32.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Elite\IMS Spear Assault Drone.sbc 2021-04-21 21:10:32.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Unique\[GEO] Cobra AA Site.sbc 2021-04-21 21:10:32.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Unique\[GEO] Forwards Outpost [UNUSED].sbc 2021-04-21 21:10:32.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2120196635\Data\Prefabs\Prefabs Unique\[GEO] Javelin Destroyer.sbc 2021-04-21 21:10:32.034 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2021-04-21 21:10:32.034 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2021-04-21 21:10:32.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2021-04-21 21:10:32.036 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2021-04-21 21:10:32.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2021-04-21 21:10:32.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2021-04-21 21:10:32.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2021-04-21 21:10:32.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2021-04-21 21:10:32.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Aquila Nautical.sbc 2021-04-21 21:10:32.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Atmo Test Drone.sbc 2021-04-21 21:10:32.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Debug WeaponCore Atmo.sbc 2021-04-21 21:10:32.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Hydro Test Drone.sbc 2021-04-21 21:10:32.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Snipey McSnipeyFace.sbc 2021-04-21 21:10:32.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Space Test Drone.sbc 2021-04-21 21:10:32.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\(NPC-MES) Test Water Barge.sbc 2021-04-21 21:10:32.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2021-04-21 21:10:32.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-TemporaryPrefabs.sbc 2021-04-21 21:10:32.047 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-1.sbc 2021-04-21 21:10:32.047 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-11.sbc 2021-04-21 21:10:32.047 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-12.sbc 2021-04-21 21:10:32.047 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-13.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-16.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-17.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-18.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-2.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-3.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-4.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-5.sbc 2021-04-21 21:10:32.048 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-6.sbc 2021-04-21 21:10:32.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-7.sbc 2021-04-21 21:10:32.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-8.sbc 2021-04-21 21:10:32.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\Container_MK-9.sbc 2021-04-21 21:10:32.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1115463471\Data\Prefabs\RespawnPlanetPod.sbc 2021-04-21 21:10:32.054 - Thread: 1 -> Loading asteroid generators 2021-04-21 21:10:32.056 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.059 - Thread: 1 -> Loading drop containers 2021-04-21 21:10:32.059 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.060 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.060 - Thread: 1 -> Loading radial menu definitions 2021-04-21 21:10:32.076 - Thread: 1 -> Loading respawn ships 2021-04-21 21:10:32.077 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.078 - Thread: 1 -> Loading wheel speeds 2021-04-21 21:10:32.085 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.090 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.101 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.102 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.103 - Thread: 1 -> Loading drop containers 2021-04-21 21:10:32.103 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.109 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.109 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.110 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.110 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.110 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.110 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.110 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.111 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.111 - Thread: 1 -> Loading spawn groups 2021-04-21 21:10:32.166 - Thread: 1 -> MyAudio.UnloadData - START 2021-04-21 21:10:32.173 - Thread: 1 -> MyAudio.UnloadData - END 2021-04-21 21:10:32.173 - Thread: 1 -> MyAudio.LoadData - START 2021-04-21 21:10:32.192 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (SADES Spellond Pro) - Channel #: 2 - Sample rate: 48000 2021-04-21 21:10:32.756 - Thread: 1 -> MyAudio.LoadData - END 2021-04-21 21:10:32.801 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-04-21 21:10:32.818 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.855 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.856 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.857 - Thread: 1 -> Registered modules from: 2097713485.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.857 - Thread: 1 -> Registered modules from: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.858 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.859 - Thread: 1 -> Registered modules from: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.860 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.861 - Thread: 1 -> Registered modules from: 380165093.sbm_midspace.SpeedUnlimited, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.861 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.861 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.862 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:32.870 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-21 21:10:33.113 - Thread: 58 -> External debugger: listening... 2021-04-21 21:10:33.118 - Thread: 1 -> RivalAI: Mod Version: 0.54.0 2021-04-21 21:10:33.130 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Modular Encounters Spawner Version: 1.126 2021-04-21 21:10:33.150 - Thread: 1 -> MyLights.LoadData() - START 2021-04-21 21:10:33.158 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-04-21 21:10:33.158 - Thread: 1 -> MyLights.LoadData() - END 2021-04-21 21:10:33.158 - Thread: 1 -> Info: MyLights initialized. 2021-04-21 21:10:33.158 - Thread: 1 -> MyExplosions.LoadData() - START 2021-04-21 21:10:33.166 - Thread: 1 -> MyExplosions.LoadData() - END 2021-04-21 21:10:33.230 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-04-21 21:10:33.230 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-04-21 21:10:33.260 - Thread: 1 -> Loading Procedural World Generator 2021-04-21 21:10:33.260 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-04-21 21:10:33.354 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-04-21 21:10:35.378 - Thread: 1 -> Error: Failed to load existing _mat file mod archive. C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573409770\927050999520631091_legacy.bin\Data\PlanetDataFiles\Spatat\front_mat.png 2021-04-21 21:10:35.611 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Spatat-505094614d30233 storage?:True 2021-04-21 21:10:35.611 - Thread: 1 -> Info: Planet generator name: Spatat 2021-04-21 21:10:35.614 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Spatat-505094614d30233 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-35855.0917096044 Y:-35205.2432904081 Z:-41646.6932906923 Radius: 0 AtmosphereRadius: 26453.88 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Spatat EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Spatat HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.04, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Spatat Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = MinimumSurfaceLayerDepth = 4 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Spatat DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-21 21:10:35.721 - Thread: 1 -> Entities loaded & initialized 2021-04-21 21:10:35.810 - Thread: 1 -> Checkpoint.CameraAttachedTo: 142455509564333463 2021-04-21 21:10:35.810 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-04-21 21:10:35.880 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-04-21 21:10:35.881 - Thread: 1 -> RunLoadingAction - END 2021-04-21 21:10:35.882 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-04-21 21:10:35.884 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-04-21 21:10:35.885 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-04-21 21:10:35.887 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-04-21 21:10:35.887 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-04-21 21:10:35.901 - Thread: 1 -> Updating continues. 2021-04-21 21:10:36.111 - Thread: 1 -> GC Memory: 1512.24 / 1512.24 MB 2021-04-21 21:10:36.746 - Thread: 1 -> RequestRespawn 2021-04-21 21:10:37.537 - Thread: 1 -> Player entered: Meme_Master (76561198423124601) 2021-04-21 21:10:39.636 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.621 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.644 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.645 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.706 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.855 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.884 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:40.911 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:41.127 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-21 21:10:41.766 - Thread: 66 -> Initialized large grid Foxes' Hole 15144 PCU 2021-04-21 21:10:41.785 - Thread: 66 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used !