2021-03-29 08:27:49.164 - Thread: 1 -> Log Started 2021-03-29 08:27:49.164 - Thread: 1 -> Timezone (local - UTC): -4h 2021-03-29 08:27:49.164 - Thread: 1 -> App Version: 01_197_181 2021-03-29 08:27:49.186 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-03-29 08:27:49.186 - Thread: 1 -> Branch / Sandbox: SVN 2021-03-29 08:27:49.186 - Thread: 1 -> Environment.ProcessorCount: 24 2021-03-29 08:27:49.259 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19042.0) 2021-03-29 08:27:49.259 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-03-29 08:27:49.260 - Thread: 1 -> Environment.Is64BitProcess: True 2021-03-29 08:27:49.260 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-03-29 08:27:49.260 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4341.0 2021-03-29 08:27:49.260 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-03-29 08:27:49.263 - Thread: 1 -> CPU Info: AMD Ryzen 9 5900X 12-Core Processor 2021-03-29 08:27:49.263 - Thread: 1 -> IntPtr.Size: 8 2021-03-29 08:27:49.263 - Thread: 1 -> Default Culture: 2021-03-29 08:27:49.263 - Thread: 1 -> Default UI Culture: 2021-03-29 08:27:49.263 - Thread: 1 -> MyConfig.Load() - START 2021-03-29 08:27:49.265 - Thread: 1 -> Path: C:\Users\dmbum\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-29 08:27:49.422 - Thread: 1 -> NewNewGameScreen: False 2021-03-29 08:27:49.422 - Thread: 1 -> EnableDamageEffects: True 2021-03-29 08:27:49.422 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-03-29 08:27:49.422 - Thread: 1 -> EnableReverb: False 2021-03-29 08:27:49.422 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-03-29 08:27:49.422 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-03-29 08:27:49.422 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-03-29 08:27:49.422 - Thread: 1 -> FirstTimeRun: False 2021-03-29 08:27:49.422 - Thread: 1 -> ExperimentalMode: True 2021-03-29 08:27:49.422 - Thread: 1 -> VideoAdapter: 0 2021-03-29 08:27:49.422 - Thread: 1 -> ScreenWidth: 2560 2021-03-29 08:27:49.422 - Thread: 1 -> ScreenHeight: 1440 2021-03-29 08:27:49.422 - Thread: 1 -> RefreshRate: 119998 2021-03-29 08:27:49.422 - Thread: 1 -> WindowMode: 2 2021-03-29 08:27:49.422 - Thread: 1 -> VerticalSync: 0 2021-03-29 08:27:49.422 - Thread: 1 -> FieldOfView: 70 2021-03-29 08:27:49.422 - Thread: 1 -> PostProcessingEnabled: True 2021-03-29 08:27:49.422 - Thread: 1 -> FlaresIntensity: 1 2021-03-29 08:27:49.422 - Thread: 1 -> TreeViewDistance: 3000 2021-03-29 08:27:49.422 - Thread: 1 -> GrassDensity: 4 2021-03-29 08:27:49.422 - Thread: 1 -> GrassDrawDistance: 1000 2021-03-29 08:27:49.422 - Thread: 1 -> AntialiasingMode: 1 2021-03-29 08:27:49.422 - Thread: 1 -> ShadowMapResolution: 4 2021-03-29 08:27:49.422 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-03-29 08:27:49.422 - Thread: 1 -> TextureQuality: 2 2021-03-29 08:27:49.422 - Thread: 1 -> VoxelTextureQuality: 2 2021-03-29 08:27:49.422 - Thread: 1 -> AnisotropicFiltering: 4 2021-03-29 08:27:49.422 - Thread: 1 -> ModelQuality: 3 2021-03-29 08:27:49.422 - Thread: 1 -> VoxelQuality: 2 2021-03-29 08:27:49.422 - Thread: 1 -> ShaderQuality: 2 2021-03-29 08:27:49.422 - Thread: 1 -> LowMemSwitchToLow: 0 2021-03-29 08:27:49.422 - Thread: 1 -> FirstVTTimeRun: False 2021-03-29 08:27:49.422 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-03-29 08:27:49.422 - Thread: 1 -> GDPRConsent: True 2021-03-29 08:27:49.422 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-03-29 08:27:49.422 - Thread: 1 -> ShowCrosshair2: 0 2021-03-29 08:27:49.422 - Thread: 1 -> EnableTrading: True 2021-03-29 08:27:49.422 - Thread: 1 -> EnableSteamCloud: False 2021-03-29 08:27:49.422 - Thread: 1 -> SpriteMainViewportScale: 1 2021-03-29 08:27:49.422 - Thread: 1 -> UiTransparency: 1 2021-03-29 08:27:49.422 - Thread: 1 -> UiBkTransparency: 0.8 2021-03-29 08:27:49.422 - Thread: 1 -> HUDBkTransparency: 0.6 2021-03-29 08:27:49.422 - Thread: 1 -> AreaInteraction: True 2021-03-29 08:27:49.422 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-03-29 08:27:49.422 - Thread: 1 -> ControlsHints: False 2021-03-29 08:27:49.422 - Thread: 1 -> GoodBotHints: False 2021-03-29 08:27:49.422 - Thread: 1 -> RotationHints: True 2021-03-29 08:27:49.422 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-03-29 08:27:49.422 - Thread: 1 -> FirstTimeTutorials: False 2021-03-29 08:27:49.422 - Thread: 1 -> HudState: 1 2021-03-29 08:27:49.422 - Thread: 1 -> TutorialsFinished: System.String[] 2021-03-29 08:27:49.423 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-03-29 08:27:49.423 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-03-29 08:27:49.423 - Thread: 1 -> ControllerDefaultOnStart: False 2021-03-29 08:27:49.423 - Thread: 1 -> MyConfig.Load() - END 2021-03-29 08:27:56.332 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-03-29 08:27:58.461 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-03-29 08:27:58.484 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-03-29 08:27:58.485 - Thread: 1 -> Found processor count: 12 2021-03-29 08:27:58.485 - Thread: 1 -> Using processor count: 12 2021-03-29 08:28:00.232 - Thread: 1 -> All detected adapters: 2021-03-29 08:28:00.249 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=-2017390525, DeviceID=9348 2021-03-29 08:28:00.249 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-03-29 08:28:00.643 - Thread: 1 -> AdapterInfo = { 2021-03-29 08:28:00.643 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2021-03-29 08:28:00.643 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17132926976, Luid: 65710, rev: 161, subsys id: -2017390525, vendor id: 4318, feature_level 11.1: True 2021-03-29 08:28:00.643 - Thread: 1 -> Driver version = 27.21.14.6207 2021-03-29 08:28:00.643 - Thread: 1 -> Driver date = 20210318000000.000000-000 2021-03-29 08:28:00.643 - Thread: 1 -> DriverUpdateNecessary = False 2021-03-29 08:28:00.643 - Thread: 1 -> AftermathSupported = False 2021-03-29 08:28:00.643 - Thread: 1 -> Adapter id = 0 2021-03-29 08:28:00.643 - Thread: 1 -> Supported = True 2021-03-29 08:28:00.643 - Thread: 1 -> RAM = 8433696768 2021-03-29 08:28:00.643 - Thread: 1 -> Priority = 2 2021-03-29 08:28:00.643 - Thread: 1 -> Multithreaded rendering supported = True 2021-03-29 08:28:00.643 - Thread: 1 -> Output is attached = True 2021-03-29 08:28:00.644 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-03-29 08:28:00.644 - Thread: 1 -> Display modes = { 2021-03-29 08:28:00.644 - Thread: 1 -> DXGIOutput id = 0 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@60Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@75Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@72Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 640x480@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@50Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@50Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x480@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@50Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 720x576@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@75Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@56.25Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@60.317Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@72.188Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 800x600@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@60.004Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@70.069Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@75.029Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1024x768@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@75Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1152x864@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1176x664@60Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1176x664@60Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1176x664@50Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1176x664@50Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1176x664@59.94Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1176x664@59.94Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@60Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@50Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@59.94Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@119.88Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x720@120Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x768@100Hz 2021-03-29 08:28:00.645 - Thread: 1 -> 1280x768@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x768@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x800@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x960@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@60.02Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@75.025Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1280x1024@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@59.887Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@59.887Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1360x768@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@59.887Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@59.887Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1366x768@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@59.887Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1440x900@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@60Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@60Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@50Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@50Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@59.94Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@59.94Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@119.88Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x900@120Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x1024@60Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x1024@60Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x1024@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x1024@100Hz 2021-03-29 08:28:00.646 - Thread: 1 -> 1600x1024@50Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@50Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@59.94Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@59.94Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@119.88Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@119.88Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@120Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1024@120Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@60Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@60Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@100Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@100Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@50Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@50Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@59.94Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@59.94Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@119.88Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@119.88Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@120Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1680x1050@120Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1080@60Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1080@100Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1080@50Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1080@59.94Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1080@119.88Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1080@120Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 2560x1440@59.951Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 2560x1440@99.946Hz 2021-03-29 08:28:00.647 - Thread: 1 -> 2560x1440@119.998Hz 2021-03-29 08:28:00.647 - Thread: 1 -> } 2021-03-29 08:28:00.647 - Thread: 1 -> } 2021-03-29 08:28:00.647 - Thread: 1 -> AdapterInfo = { 2021-03-29 08:28:00.648 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2021-03-29 08:28:00.648 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17132926976, Luid: 65710, rev: 161, subsys id: -2017390525, vendor id: 4318, feature_level 11.1: True 2021-03-29 08:28:00.648 - Thread: 1 -> Driver version = 27.21.14.6207 2021-03-29 08:28:00.648 - Thread: 1 -> Driver date = 20210318000000.000000-000 2021-03-29 08:28:00.648 - Thread: 1 -> DriverUpdateNecessary = False 2021-03-29 08:28:00.648 - Thread: 1 -> AftermathSupported = False 2021-03-29 08:28:00.648 - Thread: 1 -> Adapter id = 0 2021-03-29 08:28:00.648 - Thread: 1 -> Supported = True 2021-03-29 08:28:00.648 - Thread: 1 -> RAM = 8433696768 2021-03-29 08:28:00.648 - Thread: 1 -> Priority = 2 2021-03-29 08:28:00.648 - Thread: 1 -> Multithreaded rendering supported = True 2021-03-29 08:28:00.648 - Thread: 1 -> Output is attached = True 2021-03-29 08:28:00.648 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-03-29 08:28:00.648 - Thread: 1 -> Display modes = { 2021-03-29 08:28:00.648 - Thread: 1 -> DXGIOutput id = 0 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@60Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@75Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@72Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@100Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@100Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@119.88Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@119.88Hz 2021-03-29 08:28:00.648 - Thread: 1 -> 640x480@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 640x480@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@50Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@50Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x480@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@50Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 720x576@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@75Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@56.25Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@60.317Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@72.188Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 800x600@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@60.004Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@70.069Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@75.029Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1024x768@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@75Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1152x864@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1176x664@60Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1176x664@60Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1176x664@50Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1176x664@50Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1176x664@59.94Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1176x664@59.94Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@60Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@50Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@59.94Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x720@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x768@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x800@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x960@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@100Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@60.02Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@75.025Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@119.88Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@120Hz 2021-03-29 08:28:00.649 - Thread: 1 -> 1280x1024@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@59.887Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@59.887Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1360x768@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@59.887Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@59.887Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1366x768@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@59.887Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1440x900@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x900@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1024@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1680x1050@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1080@60Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1080@100Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1080@50Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1080@59.94Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1080@119.88Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1080@120Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 2560x1440@59.951Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 2560x1440@99.946Hz 2021-03-29 08:28:00.650 - Thread: 1 -> 2560x1440@119.998Hz 2021-03-29 08:28:00.650 - Thread: 1 -> } 2021-03-29 08:28:00.650 - Thread: 1 -> } 2021-03-29 08:28:00.654 - Thread: 1 -> Service.IsActive: True 2021-03-29 08:28:00.654 - Thread: 1 -> Service.IsOnline: True 2021-03-29 08:28:00.654 - Thread: 1 -> Service.OwnsGame: False 2021-03-29 08:28:00.654 - Thread: 1 -> Service.UserId: 76561198002670559 2021-03-29 08:28:00.654 - Thread: 1 -> Service.UserName: Selak 2021-03-29 08:28:00.654 - Thread: 1 -> Service.Branch: default 2021-03-29 08:28:00.654 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-03-29 08:28:00.654 - Thread: 1 -> Build version: 0.1.1.0 2021-03-29 08:28:00.662 - Thread: 1 -> MyScreenManager() 2021-03-29 08:28:00.806 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2021-03-29 08:28:00.806 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2021-03-29 08:28:00.809 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2021-03-29 08:28:00.810 - Thread: 25 -> CreateDeviceInternal - Create device 2021-03-29 08:28:00.945 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2021-03-29 08:28:01.031 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2021-03-29 08:28:01.032 - Thread: 25 -> CreateDeviceInternal create swapchain 2021-03-29 08:28:02.999 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-03-29 08:28:03.000 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-03-29 08:28:03.000 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-03-29 08:28:03.791 - Thread: 1 -> Preallocate - START 2021-03-29 08:28:03.793 - Thread: 1 -> MySpaceWorldGenerator - START 2021-03-29 08:28:03.798 - Thread: 1 -> MySpaceWorldGenerator - END 2021-03-29 08:28:03.798 - Thread: 1 -> MySpaceBuildComponent - START 2021-03-29 08:28:03.798 - Thread: 1 -> MySpaceBuildComponent - END 2021-03-29 08:28:03.798 - Thread: 1 -> MyEntities - START 2021-03-29 08:28:03.810 - Thread: 1 -> MyEntities - END 2021-03-29 08:28:03.810 - Thread: 1 -> MyObjectBuilder_Base - START 2021-03-29 08:28:03.810 - Thread: 1 -> MyObjectBuilder_Base - END 2021-03-29 08:28:03.810 - Thread: 1 -> MyTransparentGeometry - START 2021-03-29 08:28:03.810 - Thread: 1 -> MyTransparentGeometry - END 2021-03-29 08:28:03.810 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-03-29 08:28:03.817 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-03-29 08:28:03.817 - Thread: 1 -> MyMath - START 2021-03-29 08:28:03.817 - Thread: 1 -> MyMath - END 2021-03-29 08:28:03.817 - Thread: 1 -> MySimpleObjectDraw - START 2021-03-29 08:28:03.817 - Thread: 1 -> MySimpleObjectDraw - END 2021-03-29 08:28:03.825 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-03-29 08:28:03.825 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-03-29 08:28:03.825 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-03-29 08:28:03.868 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-03-29 08:28:03.868 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-03-29 08:28:03.869 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-03-29 08:28:03.869 - Thread: 1 -> MySyncDestructions - START 2021-03-29 08:28:03.869 - Thread: 1 -> MySyncDestructions - END 2021-03-29 08:28:03.869 - Thread: 1 -> MySyncEntity - START 2021-03-29 08:28:03.869 - Thread: 1 -> MySyncEntity - END 2021-03-29 08:28:03.869 - Thread: 1 -> MyCommandCharacter - START 2021-03-29 08:28:03.870 - Thread: 1 -> MyCommandCharacter - END 2021-03-29 08:28:03.870 - Thread: 1 -> MyCommandConsole - START 2021-03-29 08:28:03.870 - Thread: 1 -> MyCommandConsole - END 2021-03-29 08:28:03.870 - Thread: 1 -> MyCommandEntity - START 2021-03-29 08:28:03.871 - Thread: 1 -> MyCommandEntity - END 2021-03-29 08:28:03.871 - Thread: 1 -> MyAiTargetManager - START 2021-03-29 08:28:03.871 - Thread: 1 -> MyAiTargetManager - END 2021-03-29 08:28:03.871 - Thread: 1 -> MyClientDebugCommands - START 2021-03-29 08:28:03.871 - Thread: 1 -> MyClientDebugCommands - END 2021-03-29 08:28:03.871 - Thread: 1 -> MyDedicatedServer - START 2021-03-29 08:28:03.871 - Thread: 1 -> MyDedicatedServer - END 2021-03-29 08:28:03.871 - Thread: 1 -> MyDedicatedServerBase - START 2021-03-29 08:28:03.871 - Thread: 1 -> MyDedicatedServerBase - END 2021-03-29 08:28:03.871 - Thread: 1 -> MyMultiplayerBase - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerBase - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerClient - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerClient - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerClientBase - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerClientBase - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerLobby - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerLobby - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerServerBase - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyMultiplayerServerBase - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyServerDebugCommands - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyServerDebugCommands - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyAIActionsParser - START 2021-03-29 08:28:03.872 - Thread: 1 -> MyAIActionsParser - END 2021-03-29 08:28:03.872 - Thread: 1 -> MyCubeGridDefinitions - START 2021-03-29 08:28:03.903 - Thread: 1 -> MyCubeGridDefinitions - END 2021-03-29 08:28:03.903 - Thread: 1 -> MyDefinitionManager - START 2021-03-29 08:28:03.917 - Thread: 1 -> MyDefinitionManager - END 2021-03-29 08:28:03.917 - Thread: 1 -> Preallocate - END 2021-03-29 08:28:03.920 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-03-29 08:28:04.155 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-03-29 08:28:04.155 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-03-29 08:28:04.164 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-03-29 08:28:04.165 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:04.165 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:04.165 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-03-29 08:28:04.165 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-03-29 08:28:04.165 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-03-29 08:28:04.166 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-03-29 08:28:04.174 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2021-03-29 08:28:04.174 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-03-29 08:28:04.174 - Thread: 1 -> Virtualized: False 2021-03-29 08:28:04.176 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2021-03-29 08:28:04.177 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,265,853,952 bytes 2021-03-29 08:28:04.177 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-03-29 08:28:04.177 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,195,516,416 bytes 2021-03-29 08:28:04.177 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,350,937,600 bytes 2021-03-29 08:28:04.180 - Thread: 1 -> Drive C: | Capacity: 499,564,175,360 bytes | Free space: 320,562,016,256 bytes 2021-03-29 08:28:04.180 - Thread: 1 -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 523,605,815,296 bytes 2021-03-29 08:28:04.180 - Thread: 1 -> Drive F: | Capacity: 1,000,202,039,296 bytes | Free space: 678,558,101,504 bytes 2021-03-29 08:28:04.180 - Thread: 1 -> Drive G: | Capacity: 1,000,202,039,296 bytes | Free space: 565,711,687,680 bytes 2021-03-29 08:28:04.180 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-03-29 08:28:04.182 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-03-29 08:28:04.182 - Thread: 1 -> Installed DLCs: 2021-03-29 08:28:04.662 - Thread: 1 -> Deluxe Edition (573160) 2021-03-29 08:28:04.663 - Thread: 1 -> Decorative Blocks (1049790) 2021-03-29 08:28:04.663 - Thread: 1 -> Economy Deluxe (1135960) 2021-03-29 08:28:04.663 - Thread: 1 -> Style Pack (1084680) 2021-03-29 08:28:04.663 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-03-29 08:28:04.664 - Thread: 1 -> Frostbite (1241550) 2021-03-29 08:28:04.664 - Thread: 1 -> Sparks Of The Future (1307680) 2021-03-29 08:28:04.664 - Thread: 1 -> Wasteland (1374610) 2021-03-29 08:28:04.679 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-03-29 08:28:05.025 - Thread: 1 -> Havok: Physics.Init 2021-03-29 08:28:05.037 - Thread: 25 -> DXGI SetFullscreenState succeded 2021-03-29 08:28:05.173 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-03-29 08:28:05.186 - Thread: 1 -> HkGameName: SpaceEngineers 2021-03-29 08:28:05.192 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-03-29 08:28:05.195 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-29 08:28:05.200 - Thread: 1 -> 8110869717adfc39212f689d1c4c859ba54eda6d 2021-03-29 08:28:05.433 - Thread: 1 -> Loading scenarios 2021-03-29 08:28:05.465 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-29 08:28:05.466 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-03-29 08:28:05.730 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:05.798 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:05.798 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-29 08:28:05.813 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:05.813 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-29 08:28:05.813 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:05.813 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-29 08:28:05.813 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:05.813 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-29 08:28:05.813 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:05.813 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-29 08:28:05.814 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:05.814 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-29 08:28:05.821 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-29 08:28:05.821 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-03-29 08:28:05.821 - Thread: 1 -> Loading shadow textures definitions 2021-03-29 08:28:05.821 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-03-29 08:28:05.824 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-03-29 08:28:05.854 - Thread: 1 -> MyAudio.LoadData - START 2021-03-29 08:28:05.994 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-03-29 08:28:06.083 - Thread: 1 -> MyAudio.LoadData - END 2021-03-29 08:28:06.091 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2021-03-29 08:28:06.091 - Thread: 1 -> MyGuiManager() 2021-03-29 08:28:06.095 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-29 08:28:06.212 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-03-29 08:28:06.245 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-29 08:28:06.268 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-03-29 08:28:06.269 - Thread: 12 -> ReloadVoxelMaterials 2021-03-29 08:28:06.281 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-03-29 08:28:06.284 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-03-29 08:28:06.284 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-03-29 08:28:06.290 - Thread: 1 -> Loading default controls 2021-03-29 08:28:06.315 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-03-29 08:28:06.315 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-03-29 08:28:06.315 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-03-29 08:28:06.315 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-03-29 08:28:06.315 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-03-29 08:28:06.316 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-03-29 08:28:06.354 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-03-29 08:28:06.354 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-03-29 08:28:06.362 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-03-29 08:28:06.369 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-03-29 08:28:06.370 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-03-29 08:28:06.370 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-03-29 08:28:06.371 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-03-29 08:28:06.372 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-03-29 08:28:06.375 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-03-29 08:28:06.376 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-03-29 08:28:06.378 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-03-29 08:28:06.384 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-03-29 08:28:06.387 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-03-29 08:28:06.393 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-03-29 08:28:06.407 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-03-29 08:28:06.415 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-03-29 08:28:06.415 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-03-29 08:28:06.416 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-03-29 08:28:06.417 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-03-29 08:28:06.417 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-03-29 08:28:06.418 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-03-29 08:28:06.420 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-03-29 08:28:06.420 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-03-29 08:28:06.424 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-03-29 08:28:06.424 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-03-29 08:28:06.435 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-03-29 08:28:06.437 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-03-29 08:28:06.440 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-03-29 08:28:06.448 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-03-29 08:28:06.452 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-03-29 08:28:06.452 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-03-29 08:28:06.454 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-03-29 08:28:06.454 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-03-29 08:28:06.455 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-03-29 08:28:06.455 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-03-29 08:28:06.467 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-03-29 08:28:06.479 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-03-29 08:28:06.484 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-03-29 08:28:06.487 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-03-29 08:28:06.491 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-03-29 08:28:06.492 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-03-29 08:28:06.494 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-03-29 08:28:06.502 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-03-29 08:28:06.511 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-03-29 08:28:06.523 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-03-29 08:28:06.534 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-03-29 08:28:06.711 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-03-29 08:28:07.025 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-03-29 08:28:07.026 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-03-29 08:28:07.035 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-03-29 08:28:07.037 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-03-29 08:28:07.040 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-03-29 08:28:07.041 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-03-29 08:28:07.043 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-03-29 08:28:07.045 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-03-29 08:28:07.047 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-03-29 08:28:07.056 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-03-29 08:28:07.060 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-03-29 08:28:07.065 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-03-29 08:28:07.075 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-03-29 08:28:07.083 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-03-29 08:28:07.091 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-03-29 08:28:07.097 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-03-29 08:28:07.101 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-03-29 08:28:07.128 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-03-29 08:28:07.136 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-03-29 08:28:07.174 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-03-29 08:28:07.181 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-03-29 08:28:07.221 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-03-29 08:28:07.243 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-03-29 08:28:07.269 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-03-29 08:28:07.278 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-03-29 08:28:07.298 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-03-29 08:28:07.309 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-03-29 08:28:07.333 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-03-29 08:28:07.354 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-03-29 08:28:07.370 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-03-29 08:28:07.397 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-03-29 08:28:07.414 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-03-29 08:28:07.415 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-03-29 08:28:07.429 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-03-29 08:28:07.432 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-03-29 08:28:07.443 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-03-29 08:28:07.446 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-03-29 08:28:07.498 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-03-29 08:28:07.578 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-03-29 08:28:07.590 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-03-29 08:28:07.634 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-03-29 08:28:07.651 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-03-29 08:28:07.669 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-03-29 08:28:07.712 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-03-29 08:28:07.717 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-03-29 08:28:07.811 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-03-29 08:28:07.819 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-03-29 08:28:07.843 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-03-29 08:28:07.853 - Thread: 1 -> Timer Frequency: 10000000 2021-03-29 08:28:07.853 - Thread: 1 -> Ticks per frame: 166667 2021-03-29 08:28:08.261 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-03-29 08:28:08.367 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-29 08:28:08.465 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-03-29 08:28:08.473 - Thread: 1 -> Flares Intensity: 1 2021-03-29 08:28:08.473 - Thread: 1 -> Field of view: 1.22173 2021-03-29 08:28:08.473 - Thread: 1 -> PostProcessingEnabled: True 2021-03-29 08:28:08.473 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-03-29 08:28:08.474 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-03-29 08:28:08.474 - Thread: 1 -> Render.DistanceFade: 3000 2021-03-29 08:28:08.474 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-03-29 08:28:08.474 - Thread: 1 -> Render.ShadowQuality: EXTREME 2021-03-29 08:28:08.474 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-03-29 08:28:08.474 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-03-29 08:28:08.474 - Thread: 1 -> Render.TextureQuality: HIGH 2021-03-29 08:28:08.474 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-03-29 08:28:08.474 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-03-29 08:28:08.474 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-03-29 08:28:08.474 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-03-29 08:28:08.474 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-03-29 08:28:08.474 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-03-29 08:28:08.509 - Thread: 1 -> Analytics uuid: 7f3be81c-05f2-9fde-d05b-91f5304f715b 2021-03-29 08:28:08.512 - Thread: 1 -> Analytics session: 4ace876b-0a78-453e-a02f-e663f4f1b036 2021-03-29 08:28:08.543 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-03-29 08:28:08.935 - Thread: 1 -> Analytics helper process start reported 2021-03-29 08:28:10.504 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-29 08:28:10.504 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-03-29 08:28:10.504 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2021-03-29 08:28:10.670 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:10.673 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-03-29 08:28:10.687 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-03-29 08:28:10.687 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-03-29 08:28:13.878 - Thread: 38 -> LoadSession() - Start 2021-03-29 08:28:13.878 - Thread: 38 -> C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World 2021-03-29 08:28:13.879 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Sandbox_config.sbc 2021-03-29 08:28:13.886 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-03-29 08:28:14.658 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Sandbox_config.sbc 2021-03-29 08:28:14.659 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-29 08:28:14.662 - Thread: 38 -> CheckPoint Experimental mode: Yes 2021-03-29 08:28:14.662 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2021-03-29 08:28:14.662 - Thread: 38 -> LoadSession() - End 2021-03-29 08:28:14.670 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:14.672 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-03-29 08:28:14.672 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:14.674 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-03-29 08:28:14.674 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:14.677 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-03-29 08:28:14.690 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-03-29 08:28:14.693 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-03-29 08:28:14.693 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-03-29 08:28:14.891 - Thread: 1 -> RunLoadingAction - START 2021-03-29 08:28:14.894 - Thread: 1 -> Loading session: C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World 2021-03-29 08:28:15.015 - Thread: 1 -> GC Memory: 1,079,466,520 B 2021-03-29 08:28:15.023 - Thread: 1 -> Process Memory: 3,295,080,448 B 2021-03-29 08:28:15.024 - Thread: 1 -> Experimental mode: Yes 2021-03-29 08:28:15.024 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2021-03-29 08:28:15.024 - Thread: 1 -> Console compatibility: No 2021-03-29 08:28:16.331 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-03-29 08:28:16.349 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-03-29 08:28:16.352 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-03-29 08:28:16.353 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-29 08:28:16.356 - Thread: 1 -> 8110869717adfc39212f689d1c4c859ba54eda6d 2021-03-29 08:28:16.462 - Thread: 1 -> Loading scenarios 2021-03-29 08:28:16.462 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-29 08:28:16.465 - Thread: 1 -> List of used mods (0) - START 2021-03-29 08:28:16.468 - Thread: 1 -> List of used mods - END 2021-03-29 08:28:16.554 - Thread: 1 -> Loading behaviors 2021-03-29 08:28:16.555 - Thread: 1 -> Loading ammo magazines 2021-03-29 08:28:16.557 - Thread: 1 -> Loading ammo definitions 2021-03-29 08:28:16.559 - Thread: 1 -> Loading animations 2021-03-29 08:28:16.563 - Thread: 1 -> Loading animations 2021-03-29 08:28:16.564 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:16.565 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:16.565 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:16.565 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:16.565 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:16.565 - Thread: 1 -> Loading sound definitions 2021-03-29 08:28:16.565 - Thread: 1 -> Loading category classes 2021-03-29 08:28:16.565 - Thread: 1 -> Loading category classes 2021-03-29 08:28:16.565 - Thread: 1 -> Loading blueprint classes 2021-03-29 08:28:16.566 - Thread: 1 -> Loading blueprint class entries 2021-03-29 08:28:16.567 - Thread: 1 -> Loading blueprint class entries 2021-03-29 08:28:16.567 - Thread: 1 -> Loading blueprints 2021-03-29 08:28:16.568 - Thread: 1 -> Loading blueprints 2021-03-29 08:28:16.568 - Thread: 1 -> Loading agent definitions 2021-03-29 08:28:16.569 - Thread: 1 -> Loading character definitions 2021-03-29 08:28:16.578 - Thread: 1 -> Loading character definitions 2021-03-29 08:28:16.578 - Thread: 1 -> Loading components 2021-03-29 08:28:16.579 - Thread: 1 -> Loading components 2021-03-29 08:28:16.579 - Thread: 1 -> Loading configuration 2021-03-29 08:28:16.579 - Thread: 1 -> Loading container types 2021-03-29 08:28:16.580 - Thread: 1 -> Loading Contract Types 2021-03-29 08:28:16.585 - Thread: 1 -> Loading block positions 2021-03-29 08:28:16.587 - Thread: 1 -> Loading block positions 2021-03-29 08:28:16.587 - Thread: 1 -> Loading curve definitions 2021-03-29 08:28:16.589 - Thread: 1 -> Loading debris 2021-03-29 08:28:16.590 - Thread: 1 -> Loading environment items entries 2021-03-29 08:28:16.590 - Thread: 1 -> Loading decal global definitions 2021-03-29 08:28:16.590 - Thread: 1 -> Loading decal definitions 2021-03-29 08:28:16.591 - Thread: 1 -> Loading decal definitions 2021-03-29 08:28:16.591 - Thread: 1 -> Loading drone behaviors 2021-03-29 08:28:16.592 - Thread: 1 -> Loading edges 2021-03-29 08:28:16.593 - Thread: 1 -> Loading emissive color definitions 2021-03-29 08:28:16.595 - Thread: 1 -> Loading emissive color default states 2021-03-29 08:28:16.599 - Thread: 1 -> Loading animations 2021-03-29 08:28:16.599 - Thread: 1 -> Loading entity components 2021-03-29 08:28:16.607 - Thread: 1 -> Loading component containers 2021-03-29 08:28:16.616 - Thread: 1 -> Loading environment items entries 2021-03-29 08:28:16.617 - Thread: 1 -> Loading Faction Names 2021-03-29 08:28:16.617 - Thread: 1 -> Loading factions 2021-03-29 08:28:16.620 - Thread: 1 -> Loading flare definitions 2021-03-29 08:28:16.627 - Thread: 1 -> Loading gas property definitions 2021-03-29 08:28:16.628 - Thread: 1 -> Loading event definitions 2021-03-29 08:28:16.629 - Thread: 1 -> Loading physical items 2021-03-29 08:28:16.631 - Thread: 1 -> Loading chat bot responses 2021-03-29 08:28:16.657 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:16.657 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-29 08:28:16.661 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:16.661 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-29 08:28:16.661 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:16.661 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-29 08:28:16.661 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:16.661 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-29 08:28:16.661 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:16.661 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-29 08:28:16.661 - Thread: 1 -> GuiTextures.sbc 2021-03-29 08:28:16.661 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-29 08:28:16.667 - Thread: 1 -> Loading LCD texture categories 2021-03-29 08:28:16.668 - Thread: 1 -> Loading LCD texture categories 2021-03-29 08:28:16.668 - Thread: 1 -> Loading LCD texture categories 2021-03-29 08:28:16.668 - Thread: 1 -> Loading LCD texture categories 2021-03-29 08:28:16.668 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-29 08:28:16.668 - Thread: 1 -> Loading planet definition 2021-03-29 08:28:16.673 - Thread: 1 -> Loading physical items 2021-03-29 08:28:16.675 - Thread: 1 -> Loading physical items 2021-03-29 08:28:16.675 - Thread: 1 -> Loading physical material properties 2021-03-29 08:28:16.678 - Thread: 1 -> Loading pirate antennas 2021-03-29 08:28:16.678 - Thread: 1 -> Loading research blocks definitions 2021-03-29 08:28:16.679 - Thread: 1 -> Loading research groups definitions 2021-03-29 08:28:16.680 - Thread: 1 -> Loading resource distribution groups 2021-03-29 08:28:16.681 - Thread: 1 -> Loading shadow textures definitions 2021-03-29 08:28:16.681 - Thread: 1 -> Loading ship sound groups 2021-03-29 08:28:16.690 - Thread: 1 -> Loading ship sound groups 2021-03-29 08:28:16.690 - Thread: 1 -> Loading sound categories 2021-03-29 08:28:16.692 - Thread: 1 -> Loading stat definitions 2021-03-29 08:28:16.692 - Thread: 1 -> Loading grid creators 2021-03-29 08:28:16.693 - Thread: 1 -> Loading transparent material properties 2021-03-29 08:28:16.694 - Thread: 1 -> Loading planet definition 2021-03-29 08:28:16.694 - Thread: 1 -> Loading voxel map storage definitions 2021-03-29 08:28:16.695 - Thread: 1 -> Loading voxel material definitions 2021-03-29 08:28:16.696 - Thread: 1 -> Loading voxel material definitions 2021-03-29 08:28:16.696 - Thread: 1 -> Loading voxel material definitions 2021-03-29 08:28:16.696 - Thread: 1 -> Loading voxel material definitions 2021-03-29 08:28:16.696 - Thread: 1 -> Loading Weather Effects 2021-03-29 08:28:16.699 - Thread: 1 -> Audio effects definitions 2021-03-29 08:28:16.701 - Thread: 1 -> Loading environment items definitions 2021-03-29 08:28:16.703 - Thread: 1 -> Loading environment items definitions 2021-03-29 08:28:16.703 - Thread: 1 -> Loading physical material properties 2021-03-29 08:28:16.706 - Thread: 1 -> Loading particle effect definitions 2021-03-29 08:28:16.784 - Thread: 1 -> Loading particle effect definitions 2021-03-29 08:28:16.785 - Thread: 1 -> Loading environment item definitions 2021-03-29 08:28:16.788 - Thread: 1 -> Loading weapon definitions 2021-03-29 08:28:16.792 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.815 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.816 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.842 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.847 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.847 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.848 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.849 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.853 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.854 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.854 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.855 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.855 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.856 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.857 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.859 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.859 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.860 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.860 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.861 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.861 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.866 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.866 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.866 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.867 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.867 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.867 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.868 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.869 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.869 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.869 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.870 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.870 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.870 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.871 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.874 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.875 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.876 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.878 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.879 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.879 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.882 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.883 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.884 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.885 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.886 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.887 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.887 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.888 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.888 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.889 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.890 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.892 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.893 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.895 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.896 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.897 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.898 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.899 - Thread: 1 -> Loading cube blocks 2021-03-29 08:28:16.899 - Thread: 1 -> Created block definitions 2021-03-29 08:28:16.901 - Thread: 1 -> Loading block variant groups 2021-03-29 08:28:16.903 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-03-29 08:28:16.904 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-03-29 08:28:16.904 - 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Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-03-29 08:28:16.910 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-03-29 08:28:16.911 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-03-29 08:28:16.912 - Thread: 1 -> Loading asteroid generators 2021-03-29 08:28:16.913 - Thread: 1 -> Loading spawn groups 2021-03-29 08:28:16.915 - Thread: 1 -> Loading drop containers 2021-03-29 08:28:16.916 - Thread: 1 -> Loading spawn groups 2021-03-29 08:28:16.916 - Thread: 1 -> Loading spawn groups 2021-03-29 08:28:16.916 - Thread: 1 -> Loading radial menu definitions 2021-03-29 08:28:16.929 - Thread: 1 -> Loading respawn ships 2021-03-29 08:28:16.931 - Thread: 1 -> Loading spawn groups 2021-03-29 08:28:16.931 - Thread: 1 -> Loading wheel speeds 2021-03-29 08:28:16.969 - Thread: 1 -> MyAudio.UnloadData - START 2021-03-29 08:28:16.997 - Thread: 1 -> MyAudio.UnloadData - END 2021-03-29 08:28:16.997 - Thread: 1 -> MyAudio.LoadData - START 2021-03-29 08:28:17.059 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-03-29 08:28:17.228 - Thread: 1 -> MyAudio.LoadData - END 2021-03-29 08:28:17.266 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-03-29 08:28:17.288 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:17.324 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:17.325 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:17.325 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:17.336 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-29 08:28:17.514 - Thread: 59 -> External debugger: listening... 2021-03-29 08:28:17.529 - Thread: 1 -> MyLights.LoadData() - START 2021-03-29 08:28:17.532 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-03-29 08:28:17.532 - Thread: 1 -> MyLights.LoadData() - END 2021-03-29 08:28:17.532 - Thread: 1 -> Info: MyLights initialized. 2021-03-29 08:28:17.532 - Thread: 1 -> MyExplosions.LoadData() - START 2021-03-29 08:28:17.539 - Thread: 1 -> MyExplosions.LoadData() - END 2021-03-29 08:28:17.581 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-03-29 08:28:17.581 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-03-29 08:28:17.600 - Thread: 1 -> Loading Procedural World Generator 2021-03-29 08:28:17.600 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-03-29 08:28:17.670 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-03-29 08:28:17.766 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-03-29 08:28:17.766 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-03-29 08:28:17.766 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-03-29 08:28:17.766 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-03-29 08:28:17.767 - Thread: 13 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Alien-291759539d120000.vx2' 2021-03-29 08:28:17.767 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-03-29 08:28:17.767 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-03-29 08:28:17.767 - Thread: 12 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Triton-12345d80253.vx2' 2021-03-29 08:28:17.767 - Thread: 15 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Titan-2124704365d19000.vx2' 2021-03-29 08:28:17.767 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\EarthLike-1779144428d120000.vx2' 2021-03-29 08:28:17.767 - Thread: 14 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Mars-2044023682d120000.vx2' 2021-03-29 08:28:17.767 - Thread: 16 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Moon-1353915701d19000.vx2' 2021-03-29 08:28:17.942 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-03-29 08:28:17.942 - Thread: 17 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Europa-595048092d19000.vx2' 2021-03-29 08:28:20.115 - Thread: 12 -> Info: Planet generator name: Triton 2021-03-29 08:28:20.119 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:20.558 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-03-29 08:28:20.558 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:20.716 - Thread: 13 -> Info: Planet generator name: Alien 2021-03-29 08:28:20.717 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:20.843 - Thread: 14 -> Info: Planet generator name: Mars 2021-03-29 08:28:20.843 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:20.963 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-03-29 08:28:20.963 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\Pertam-12345d60133.vx2' 2021-03-29 08:28:21.104 - Thread: 15 -> Info: Planet generator name: Titan 2021-03-29 08:28:21.104 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:21.256 - Thread: 16 -> Info: Planet generator name: Moon 2021-03-29 08:28:21.256 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:21.681 - Thread: 17 -> Info: Planet generator name: Europa 2021-03-29 08:28:21.681 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:23.148 - Thread: 1 -> Info: Planet generator name: Pertam 2021-03-29 08:28:23.148 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-29 08:28:23.216 - Thread: 1 -> Entities loaded & initialized 2021-03-29 08:28:23.311 - Thread: 1 -> Checkpoint.CameraAttachedTo: 82679864383662373 2021-03-29 08:28:23.324 - Thread: 1 -> MySession.Static.LogSettings - START 2021-03-29 08:28:23.328 - Thread: 1 -> Name = Vanilla World 2021-03-29 08:28:23.328 - Thread: 1 -> Description = 2021-03-29 08:28:23.328 - Thread: 1 -> GameDateTime = 01/01/2081 01:14:30 2021-03-29 08:28:23.328 - Thread: 1 -> Password = 2021-03-29 08:28:23.328 - Thread: 1 -> CurrentPath = C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World 2021-03-29 08:28:23.328 - Thread: 1 -> WorkshopId = 2021-03-29 08:28:23.328 - Thread: 1 -> CameraController = Default_Astronaut 2021-03-29 08:28:23.328 - Thread: 1 -> ThumbPath = C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\thumb.jpg 2021-03-29 08:28:23.340 - Thread: 1 -> Settings: 2021-03-29 08:28:23.344 - Thread: 1 -> GameMode = Survival 2021-03-29 08:28:23.344 - Thread: 1 -> MaxPlayers = 4 2021-03-29 08:28:23.344 - Thread: 1 -> OnlineMode = OFFLINE 2021-03-29 08:28:23.344 - Thread: 1 -> TotalPCU = 100000 2021-03-29 08:28:23.344 - Thread: 1 -> PiratePCU = 50000 2021-03-29 08:28:23.344 - Thread: 1 -> AutoHealing = True 2021-03-29 08:28:23.344 - Thread: 1 -> WeaponsEnabled = True 2021-03-29 08:28:23.344 - Thread: 1 -> ThrusterDamage = True 2021-03-29 08:28:23.344 - Thread: 1 -> EnableSpectator = True 2021-03-29 08:28:23.344 - Thread: 1 -> EnableCopyPaste = False 2021-03-29 08:28:23.344 - Thread: 1 -> MaxFloatingObjects = 100 2021-03-29 08:28:23.344 - Thread: 1 -> MaxGridSize = 0 2021-03-29 08:28:23.344 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-03-29 08:28:23.344 - Thread: 1 -> CargoShipsEnabled = True 2021-03-29 08:28:23.344 - Thread: 1 -> EnvironmentHostility = SAFE 2021-03-29 08:28:23.344 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-03-29 08:28:23.344 - Thread: 1 -> InventorySizeMultiplier = 5 2021-03-29 08:28:23.344 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-03-29 08:28:23.344 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-03-29 08:28:23.344 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-03-29 08:28:23.344 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-03-29 08:28:23.344 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-03-29 08:28:23.344 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-03-29 08:28:23.344 - Thread: 1 -> ClientCanSave = False 2021-03-29 08:28:23.344 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-03-29 08:28:23.344 - Thread: 1 -> PermanentDeath = False 2021-03-29 08:28:23.344 - Thread: 1 -> DestructibleBlocks = True 2021-03-29 08:28:23.344 - Thread: 1 -> EnableScripts = True 2021-03-29 08:28:23.344 - Thread: 1 -> AutoSaveInMinutes = 5 2021-03-29 08:28:23.344 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-03-29 08:28:23.344 - Thread: 1 -> ProceduralDensity = 0.35 2021-03-29 08:28:23.344 - Thread: 1 -> ProceduralSeed = 0 2021-03-29 08:28:23.344 - Thread: 1 -> DestructibleBlocks = True 2021-03-29 08:28:23.344 - Thread: 1 -> EnableIngameScripts = True 2021-03-29 08:28:23.344 - Thread: 1 -> ViewDistance = 15000 2021-03-29 08:28:23.344 - Thread: 1 -> Voxel destruction = True 2021-03-29 08:28:23.344 - Thread: 1 -> EnableStructuralSimulation = False 2021-03-29 08:28:23.344 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-03-29 08:28:23.344 - Thread: 1 -> EnableContainerDrops = True 2021-03-29 08:28:23.344 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-03-29 08:28:23.344 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-03-29 08:28:23.344 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-03-29 08:28:23.344 - Thread: 1 -> EnableSubgridDamage = False 2021-03-29 08:28:23.344 - Thread: 1 -> SyncDistance = 3000 2021-03-29 08:28:23.344 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-03-29 08:28:23.344 - Thread: 1 -> AFKTimeoutMin = 0 2021-03-29 08:28:23.344 - Thread: 1 -> StopGridsPeriodMin = 15 2021-03-29 08:28:23.344 - Thread: 1 -> MaxPlanets = 99 2021-03-29 08:28:23.344 - Thread: 1 -> MaxBackupSaves = 5 2021-03-29 08:28:23.344 - Thread: 1 -> MaxFactionsCount = 0 2021-03-29 08:28:23.344 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-03-29 08:28:23.344 - Thread: 1 -> RespawnShipDelete = False 2021-03-29 08:28:23.344 - Thread: 1 -> WorldSizeKm = 0 2021-03-29 08:28:23.344 - Thread: 1 -> ResetOwnership = False 2021-03-29 08:28:23.344 - Thread: 1 -> RealisticSound = False 2021-03-29 08:28:23.344 - Thread: 1 -> EnableSaving = True 2021-03-29 08:28:23.344 - Thread: 1 -> InfiniteAmmo = False 2021-03-29 08:28:23.344 - Thread: 1 -> EnableToolShake = True 2021-03-29 08:28:23.344 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-03-29 08:28:23.345 - Thread: 1 -> OffensiveWordsFiltering = False 2021-03-29 08:28:23.345 - Thread: 1 -> UseConsolePCU = False 2021-03-29 08:28:23.345 - Thread: 1 -> PredefinedAsteroids = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-03-29 08:28:23.345 - Thread: 1 -> FamilySharing = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnablePcuTrading = True 2021-03-29 08:28:23.345 - Thread: 1 -> SuppressedWarnings = 2021-03-29 08:28:23.345 - Thread: 1 -> SimplifiedSimulation = False 2021-03-29 08:28:23.345 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-03-29 08:28:23.345 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-03-29 08:28:23.345 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-03-29 08:28:23.345 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-03-29 08:28:23.345 - Thread: 1 -> TradeFactionsCount = 15 2021-03-29 08:28:23.345 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-03-29 08:28:23.345 - Thread: 1 -> WeatherSystem = True 2021-03-29 08:28:23.345 - Thread: 1 -> DepositSizeDenominator = 60 2021-03-29 08:28:23.345 - Thread: 1 -> DepositsCountCoefficient = 1 2021-03-29 08:28:23.345 - Thread: 1 -> EnableEconomy = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableBountyContracts = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableSupergridding = False 2021-03-29 08:28:23.345 - Thread: 1 -> EnableAutorespawn = False 2021-03-29 08:28:23.345 - Thread: 1 -> OptimalSpawnDistance = 900 2021-03-29 08:28:23.345 - Thread: 1 -> EnableGoodBotHints = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableResearch = True 2021-03-29 08:28:23.345 - Thread: 1 -> VoxelAgeThreshold = 24 2021-03-29 08:28:23.345 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-03-29 08:28:23.345 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-03-29 08:28:23.345 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-03-29 08:28:23.345 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-03-29 08:28:23.345 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-03-29 08:28:23.345 - Thread: 1 -> OptimalGridCount = 0 2021-03-29 08:28:23.345 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-03-29 08:28:23.345 - Thread: 1 -> BlockCountThreshold = 20 2021-03-29 08:28:23.345 - Thread: 1 -> TrashFlagsValue = 7706 2021-03-29 08:28:23.345 - Thread: 1 -> TrashRemovalEnabled = True 2021-03-29 08:28:23.345 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-03-29 08:28:23.345 - Thread: 1 -> EnableVoxelHand = True 2021-03-29 08:28:23.345 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableScripterRole = False 2021-03-29 08:28:23.345 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-03-29 08:28:23.345 - Thread: 1 -> FloraDensityMultiplier = 1 2021-03-29 08:28:23.345 - Thread: 1 -> EnableSpiders = False 2021-03-29 08:28:23.345 - Thread: 1 -> EnableWolfs = False 2021-03-29 08:28:23.345 - Thread: 1 -> EnableDrones = True 2021-03-29 08:28:23.345 - Thread: 1 -> MaxDrones = 5 2021-03-29 08:28:23.345 - Thread: 1 -> StartInRespawnScreen = False 2021-03-29 08:28:23.345 - Thread: 1 -> SpawnWithTools = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableJetpack = True 2021-03-29 08:28:23.345 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-03-29 08:28:23.345 - Thread: 1 -> PhysicsIterations = 8 2021-03-29 08:28:23.345 - Thread: 1 -> CanJoinRunning = False 2021-03-29 08:28:23.345 - Thread: 1 -> Scenario = False 2021-03-29 08:28:23.345 - Thread: 1 -> ScenarioEditMode = False 2021-03-29 08:28:23.345 - Thread: 1 -> EnableRespawnShips = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableSunRotation = True 2021-03-29 08:28:23.345 - Thread: 1 -> StationVoxelSupport = False 2021-03-29 08:28:23.345 - Thread: 1 -> EnableConvertToStation = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableEncounters = True 2021-03-29 08:28:23.345 - Thread: 1 -> Enable3rdPersonView = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableOxygenPressurization = True 2021-03-29 08:28:23.345 - Thread: 1 -> EnableOxygen = True 2021-03-29 08:28:23.345 - Thread: 1 -> ExperimentalMode = True 2021-03-29 08:28:23.345 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2021-03-29 08:28:23.345 - Thread: 1 -> MySession.Static.LogSettings - END 2021-03-29 08:28:23.393 - Thread: 1 -> Analytics ids for user ([007...559]): User = (7f3be81c-05f2-9fde-d05b-91f5304f715b) Session = (4ace876b-0a78-453e-a02f-e663f4f1b036). 2021-03-29 08:28:23.400 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-03-29 08:28:23.432 - Thread: 1 -> Session loaded 2021-03-29 08:28:23.432 - Thread: 1 -> RunLoadingAction - END 2021-03-29 08:28:23.434 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-03-29 08:28:23.438 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-03-29 08:28:23.439 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-03-29 08:28:23.442 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-03-29 08:28:23.442 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-03-29 08:28:23.456 - Thread: 1 -> Updating continues. 2021-03-29 08:28:23.495 - Thread: 1 -> GC Memory: 1783.849 / 1783.849 MB 2021-03-29 08:28:24.672 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-29 08:28:24.740 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-29 08:28:24.747 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-29 08:28:24.752 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-29 08:28:24.756 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-03-29 08:28:27.384 - Thread: 1 -> Loading duration: 12.693387 2021-03-29 08:28:27.390 - Thread: 1 -> MyConfig.Save() - START 2021-03-29 08:28:27.393 - Thread: 1 -> Path: C:\Users\dmbum\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-29 08:28:27.419 - Thread: 1 -> MyConfig.Save() - END 2021-03-29 08:28:27.452 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:28:27.452 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:28:27.452 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:28:27.563 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:28:28.103 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:28.105 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-03-29 08:28:28.111 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-03-29 08:28:28.111 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-29 08:28:32.211 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:32.214 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-29 08:28:36.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:28:36.686 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-29 08:28:46.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:28:46.664 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-29 08:28:50.112 - Thread: 1 -> GUI Stats: Update 5.18424833333332, Draw 0.47192911111111 2021-03-29 08:28:50.428 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:28:50.429 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:28:50.429 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:28:50.454 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:28:50.455 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-29 08:28:53.496 - Thread: 1 -> GC Memory: 1619.036 / 1619.036 MB 2021-03-29 08:28:56.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:28:56.808 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-29 08:28:56.832 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-29 08:28:56.835 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-29 08:29:06.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:29:06.800 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-29 08:29:06.800 - Thread: 1 -> Next activation in -00:31:00.2493229 2021-03-29 08:29:06.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:29:06.808 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-29 08:29:16.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:29:16.807 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-29 08:29:20.251 - Thread: 1 -> GUI Stats: Update 0.179792055555556, Draw 0.272219944444445 2021-03-29 08:29:20.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:29:20.285 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.165298,50.23231,1,0,1623.608,9603.707,7336,92772,11,15.22586,94.09918,0,21545,8.333248,0,16.66667,1.268809,7.841518,100,7024948802,1623.608,0,0 2021-03-29 08:29:20.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:29:20.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,177,356,69,849,6699,3684,0,0,199,4040,0,1768,56,0,74,28,384,57,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:29:23.500 - Thread: 1 -> GC Memory: 1626.319 / 1626.319 MB 2021-03-29 08:29:26.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:29:26.799 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-29 08:29:36.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-29 08:29:36.799 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-29 08:29:36.799 - Thread: 1 -> Next activation in 00:18:42.0319298 2021-03-29 08:29:50.250 - Thread: 1 -> GUI Stats: Update 0.163889166666667, Draw 0.1146725 2021-03-29 08:29:53.500 - Thread: 1 -> GC Memory: 1633.854 / 1633.854 MB 2021-03-29 08:30:20.250 - Thread: 1 -> GUI Stats: Update 0.161356555555555, Draw 0.110339777777778 2021-03-29 08:30:20.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:30:20.283 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,7.830823,51.26371,1,0,1517.137,9526.918,7481,92664,12,14.18922,98.66817,0.06099965,21687,8.333243,0,16.66667,1.182422,8.222259,100,7010333566,1517.137,0,0 2021-03-29 08:30:20.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:30:20.283 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,178,357,69,849,6685,3668,0,0,196,4026,0,1785,28,0,74,28,384,57,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:30:23.517 - Thread: 1 -> GC Memory: 1517.288 / 1517.288 MB 2021-03-29 08:30:31.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:30:37.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:30:37.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:30:39.394 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:30:39.394 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:30:39.394 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:30:39.419 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:30:39.420 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-29 08:30:46.160 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-29 08:30:46.163 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-29 08:30:50.479 - Thread: 1 -> GUI Stats: Update 0.183369388888889, Draw 0.157676055555555 2021-03-29 08:30:53.528 - Thread: 1 -> GC Memory: 1524.454 / 1524.454 MB 2021-03-29 08:30:58.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:30:58.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:30:58.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-29 08:30:58.737 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-29 08:30:58.738 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-29 08:31:03.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-29 08:31:03.547 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-29 08:31:04.060 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:31:14.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:31:14.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:31:20.479 - Thread: 1 -> GUI Stats: Update 0.185460888888888, Draw 0.175404166666667 2021-03-29 08:31:20.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:31:20.528 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,7.600706,61.74395,1,0,1528.488,9590.875,7491,92663,12,15.14929,98.72488,0.06772675,21704,8.614295,0,16.66667,1.305005,8.504453,100,7075445366,1528.488,0,0 2021-03-29 08:31:20.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:31:20.528 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,179,358,69,849,6747,3729,0,0,227,4088,0,1786,56,0,74,28,384,57,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:31:23.545 - Thread: 1 -> GC Memory: 1529.229 / 1529.229 MB 2021-03-29 08:31:33.294 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:31:34.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:31:34.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:31:50.479 - Thread: 1 -> GUI Stats: Update 0.189897833333334, Draw 0.120437111111111 2021-03-29 08:31:53.545 - Thread: 1 -> GC Memory: 1506.898 / 1506.898 MB 2021-03-29 08:32:20.570 - Thread: 1 -> GUI Stats: Update 0.201014333333333, Draw 0.0910836111111111 2021-03-29 08:32:20.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:32:20.636 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,7.297827,78.06611,1,0,1512.568,9610.035,7491,92663,12,15.93483,98.66805,0.0598948,21699,8.368693,0,16.66667,1.333537,8.257226,100,7065077798,1512.568,0,0 2021-03-29 08:32:20.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:32:20.636 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,179,359,69,849,6737,3720,0,0,199,4080,0,1805,56,0,72,28,384,58,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:32:23.554 - Thread: 1 -> GC Memory: 1510.82 / 1510.82 MB 2021-03-29 08:32:27.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:32:30.603 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:32:30.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:32:50.572 - Thread: 1 -> GUI Stats: Update 0.176425944444444, Draw 0.118274722222222 2021-03-29 08:32:53.570 - Thread: 1 -> GC Memory: 1514.697 / 1514.697 MB 2021-03-29 08:33:14.887 - Thread: 1 -> Autosave initiated 2021-03-29 08:33:14.887 - Thread: 1 -> Character state: True 2021-03-29 08:33:14.887 - Thread: 1 -> IsServer: True 2021-03-29 08:33:14.887 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-29 08:33:14.887 - Thread: 1 -> Autosave 2021-03-29 08:33:14.889 - Thread: 1 -> Saving world - START 2021-03-29 08:33:14.891 - Thread: 1 -> Making world state snapshot. 2021-03-29 08:33:14.892 - Thread: 1 -> Before snapshot.: GC Memory: 1,514 B 2021-03-29 08:33:15.006 - Thread: 1 -> After snapshot.: GC Memory: 1,516 B 2021-03-29 08:33:15.007 - Thread: 1 -> Directory cleanup: GC Memory: 1,516 B 2021-03-29 08:33:15.007 - Thread: 1 -> Saving world - END 2021-03-29 08:33:15.022 - Thread: 12 -> Session snapshot save - START 2021-03-29 08:33:15.025 - Thread: 12 -> Checking file access for files in target dir. 2021-03-29 08:33:15.436 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\dmbum\AppData\Roaming\SpaceEngineers\Saves\76561198002670559\Vanilla World\.new\Sandbox_config.sbc 2021-03-29 08:33:15.480 - Thread: 12 -> Session snapshot save - END 2021-03-29 08:33:20.678 - Thread: 1 -> GUI Stats: Update 0.174018722222222, Draw 0.0924998333333334 2021-03-29 08:33:20.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:33:20.761 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,7.644662,50.04142,1,0,1521.477,9638.086,7491,92663,12,14.43024,98.653,0.0624437,21708,8.333243,0,16.66667,1.202507,8.220995,100,7061680118,1521.477,0,0 2021-03-29 08:33:20.761 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:33:20.761 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,180,357,69,849,6734,3717,0,0,196,4074,0,1805,56,0,75,28,384,56,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:33:23.578 - Thread: 1 -> GC Memory: 1521.339 / 1521.339 MB 2021-03-29 08:33:25.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:33:28.294 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:33:28.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:33:50.678 - Thread: 1 -> GUI Stats: Update 0.174319333333333, Draw 0.110557611111111 2021-03-29 08:33:53.578 - Thread: 1 -> GC Memory: 1509.611 / 1509.611 MB 2021-03-29 08:34:20.678 - Thread: 1 -> GUI Stats: Update 0.172389555555555, Draw 0.088235 2021-03-29 08:34:20.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:34:20.778 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,7.799429,66.67625,1,0,1509.359,9665.156,7491,92663,12,15.52845,98.69063,0.05542949,21732,8.494984,0,16.66667,1.319139,8.383753,100,7061871464,1509.359,0,0 2021-03-29 08:34:20.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:34:20.778 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,180,357,69,849,6734,3717,0,0,196,4075,0,1805,56,0,75,28,384,56,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:34:23.595 - Thread: 1 -> GC Memory: 1510.81 / 1510.81 MB 2021-03-29 08:34:28.427 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:34:32.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:34:32.280 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:34:42.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-29 08:34:44.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-29 08:34:44.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-29 08:34:50.678 - Thread: 1 -> GUI Stats: Update 0.172399277777778, Draw 0.139124944444445 2021-03-29 08:34:53.595 - Thread: 1 -> GC Memory: 1514.542 / 1514.542 MB 2021-03-29 08:35:19.978 - Thread: 13 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 0 2021-03-29 08:35:21.032 - Thread: 1 -> GUI Stats: Update 0.509955611111111, Draw 0.0854839444444445 2021-03-29 08:35:21.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:35:21.154 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,61.83306,66.072,1,0,1510.797,9579.891,7491,92654,12,39.47697,98.26891,0.06562232,21680,9.145911,0,16.66667,3.610528,8.987587,100,7039819808,1510.797,0,0 2021-03-29 08:35:21.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:35:21.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,180,358,69,849,6713,3692,0,0,199,4051,0,1805,28,0,78,28,384,57,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:35:23.603 - Thread: 1 -> GC Memory: 1512.088 / 1512.088 MB 2021-03-29 08:35:29.125 - Thread: 12 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 0 2021-03-29 08:35:52.715 - Thread: 1 -> GUI Stats: Update 4.03641350000001, Draw 0.0796480000000001 2021-03-29 08:35:53.615 - Thread: 1 -> GC Memory: 1511.439 / 1511.439 MB 2021-03-29 08:36:22.716 - Thread: 1 -> GUI Stats: Update 0.012319, Draw 0.0787901666666666 2021-03-29 08:36:22.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:36:22.849 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,5.157305,45.03415,1,0,1511.325,9546.039,7491,92654,12,13.67969,83.92661,0.07780732,21660,8.33322,0,16.66667,1.139959,6.993789,100,7039819808,1511.325,0,0 2021-03-29 08:36:22.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:36:22.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,180,358,69,849,6713,3692,0,0,199,4051,0,1805,28,0,78,28,384,57,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:36:23.632 - Thread: 1 -> GC Memory: 1511.579 / 1511.579 MB 2021-03-29 08:36:52.716 - Thread: 1 -> GUI Stats: Update 0.0116608333333333, Draw 0.0779350555555555 2021-03-29 08:36:53.632 - Thread: 1 -> GC Memory: 1511.664 / 1511.664 MB 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7BEDD9AC45-4201-9BDB-4AD2-7CBD4603EA33%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: request failed, libcurl error: 0 (No error) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x14fff927d20 [can pipeline]) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 1 (Re-using existing connection! (#0) with host api.epicgames.dev) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 2 (Connected to api.epicgames.dev (34.235.52.93) port 443 (#0)) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 7 (Closing connection 0) 2021-03-29 08:37:05.576 - Thread: 29 -> EOS|LogHttp: 00000150F46D5770: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-29 08:37:05.586 - Thread: 29 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7BEDD9AC45-4201-9BDB-4AD2-7CBD4603EA33%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-29 08:37:22.716 - Thread: 1 -> GUI Stats: Update 0.0123448888888889, Draw 0.0788314999999999 2021-03-29 08:37:22.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-29 08:37:22.865 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,5.249002,48.30722,1,0,1512.021,9545.824,7491,92654,12,13.83038,83.94762,0.06427231,21529,8.335319,0,16.66667,1.152806,6.997302,100,7039823264,1512.021,0,0 2021-03-29 08:37:22.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-29 08:37:22.865 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,905,42,180,358,69,849,6713,3692,0,0,199,4051,0,1805,28,0,78,28,384,57,0,0,1631,758,456,8,50,0,0,0,0 2021-03-29 08:37:23.649 - Thread: 1 -> GC Memory: 1512.08 / 1512.08 MB 2021-03-29 08:37:52.716 - Thread: 1 -> GUI Stats: Update 0.0121107777777778, Draw 0.0784648888888889 2021-03-29 08:37:53.649 - Thread: 1 -> GC Memory: 1512.911 / 1512.911 MB