2021-03-19 22:06:15.297 - Thread: 1 -> Log Started 2021-03-19 22:06:15.297 - Thread: 1 -> Timezone (local - UTC): 1h 2021-03-19 22:06:15.297 - Thread: 1 -> App Version: 01_197_181 2021-03-19 22:06:15.309 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-03-19 22:06:15.309 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2021-03-19 22:06:15.309 - Thread: 1 -> Environment.ProcessorCount: 24 2021-03-19 22:06:15.316 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Enterprise (Microsoft Windows NT 6.2.9200.0) 2021-03-19 22:06:15.316 - Thread: 1 -> Environment.CommandLine: "G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -checkAlive -ignorelastsession 2021-03-19 22:06:15.316 - Thread: 1 -> Environment.Is64BitProcess: True 2021-03-19 22:06:15.316 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-03-19 22:06:15.316 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-03-19 22:06:15.316 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64 2021-03-19 22:06:15.316 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2021-03-19 22:06:15.316 - Thread: 1 -> IntPtr.Size: 8 2021-03-19 22:06:15.316 - Thread: 1 -> Default Culture: 2021-03-19 22:06:15.316 - Thread: 1 -> Default UI Culture: 2021-03-19 22:06:15.384 - Thread: 1 -> MyScreenManager() 2021-03-19 22:06:15.430 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-03-19 22:06:15.432 - Thread: 1 -> Game dir: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64 2021-03-19 22:06:15.432 - Thread: 1 -> Content dir: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content 2021-03-19 22:06:16.258 - Thread: 1 -> Preallocate - START 2021-03-19 22:06:16.259 - Thread: 1 -> MySpaceWorldGenerator - START 2021-03-19 22:06:16.261 - Thread: 1 -> MySpaceWorldGenerator - END 2021-03-19 22:06:16.261 - Thread: 1 -> MySpaceBuildComponent - START 2021-03-19 22:06:16.261 - Thread: 1 -> MySpaceBuildComponent - END 2021-03-19 22:06:16.261 - Thread: 1 -> MyEntities - START 2021-03-19 22:06:16.270 - Thread: 1 -> MyEntities - END 2021-03-19 22:06:16.270 - Thread: 1 -> MyObjectBuilder_Base - START 2021-03-19 22:06:16.270 - Thread: 1 -> MyObjectBuilder_Base - END 2021-03-19 22:06:16.270 - Thread: 1 -> MyTransparentGeometry - START 2021-03-19 22:06:16.270 - Thread: 1 -> MyTransparentGeometry - END 2021-03-19 22:06:16.270 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-03-19 22:06:16.275 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-03-19 22:06:16.275 - Thread: 1 -> MyMath - START 2021-03-19 22:06:16.275 - Thread: 1 -> MyMath - END 2021-03-19 22:06:16.275 - Thread: 1 -> MySimpleObjectDraw - START 2021-03-19 22:06:16.275 - Thread: 1 -> MySimpleObjectDraw - END 2021-03-19 22:06:16.286 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-03-19 22:06:16.286 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-03-19 22:06:16.286 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-03-19 22:06:16.324 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-03-19 22:06:16.324 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-03-19 22:06:16.325 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-03-19 22:06:16.325 - Thread: 1 -> MySyncDestructions - START 2021-03-19 22:06:16.325 - Thread: 1 -> MySyncDestructions - END 2021-03-19 22:06:16.325 - Thread: 1 -> MySyncEntity - START 2021-03-19 22:06:16.325 - Thread: 1 -> MySyncEntity - END 2021-03-19 22:06:16.325 - Thread: 1 -> MyCommandCharacter - START 2021-03-19 22:06:16.326 - Thread: 1 -> MyCommandCharacter - END 2021-03-19 22:06:16.326 - Thread: 1 -> MyCommandConsole - START 2021-03-19 22:06:16.327 - Thread: 1 -> MyCommandConsole - END 2021-03-19 22:06:16.327 - Thread: 1 -> MyCommandEntity - START 2021-03-19 22:06:16.327 - Thread: 1 -> MyCommandEntity - END 2021-03-19 22:06:16.327 - Thread: 1 -> MyAiTargetManager - START 2021-03-19 22:06:16.327 - Thread: 1 -> MyAiTargetManager - END 2021-03-19 22:06:16.327 - Thread: 1 -> MyClientDebugCommands - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyClientDebugCommands - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyDedicatedServer - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyDedicatedServer - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyDedicatedServerBase - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyDedicatedServerBase - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerBase - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerBase - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerClient - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerClient - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerClientBase - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerClientBase - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerLobby - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerLobby - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerServerBase - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyMultiplayerServerBase - END 2021-03-19 22:06:16.328 - Thread: 1 -> MyServerDebugCommands - START 2021-03-19 22:06:16.328 - Thread: 1 -> MyServerDebugCommands - END 2021-03-19 22:06:16.329 - Thread: 1 -> MyAIActionsParser - START 2021-03-19 22:06:16.329 - Thread: 1 -> MyAIActionsParser - END 2021-03-19 22:06:16.329 - Thread: 1 -> MyCubeGridDefinitions - START 2021-03-19 22:06:16.358 - Thread: 1 -> MyCubeGridDefinitions - END 2021-03-19 22:06:16.358 - Thread: 1 -> MyDefinitionManager - START 2021-03-19 22:06:16.361 - Thread: 1 -> MyDefinitionManager - END 2021-03-19 22:06:16.362 - Thread: 1 -> Preallocate - END 2021-03-19 22:06:16.363 - Thread: 1 -> Bind IP : 0.0.0.0:27016 2021-03-19 22:06:19.623 - Thread: 1 -> Networking service: Steam 2021-03-19 22:06:19.623 - Thread: 1 -> Server successfully started 2021-03-19 22:06:19.623 - Thread: 1 -> Product name: Space Engineers 2021-03-19 22:06:19.623 - Thread: 1 -> Desc: Space Engineers 2021-03-19 22:06:19.623 - Thread: 1 -> Public IP: 62.107.74.180 2021-03-19 22:06:19.623 - Thread: 1 -> User ID: [009...443] 2021-03-19 22:06:19.623 - Thread: 1 -> Server connected to Steam 2021-03-19 22:06:19.734 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-03-19 22:06:19.754 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-03-19 22:06:19.754 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-03-19 22:06:19.754 - Thread: 1 -> Server Name: ZED's Server 2021-03-19 22:06:19.754 - Thread: 1 -> World Name: Star System with frens 2021-03-19 22:06:19.768 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-03-19 22:06:19.768 - Thread: 1 -> Installed DLCs: 2021-03-19 22:06:19.769 - Thread: 28 -> Remote Server Listener started. Listening on port 8080 2021-03-19 22:06:19.782 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-03-19 22:06:19.802 - Thread: 1 -> Havok: Physics.Init 2021-03-19 22:06:19.812 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-03-19 22:06:19.814 - Thread: 1 -> HkGameName: SpaceEngineers 2021-03-19 22:06:19.825 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-03-19 22:06:19.826 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-19 22:06:19.828 - Thread: 1 -> 9f4945acbb97f276e8a0ec414c95c365b48ddb39 2021-03-19 22:06:20.026 - Thread: 1 -> Loading scenarios 2021-03-19 22:06:20.044 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-19 22:06:20.044 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-03-19 22:06:20.053 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-19 22:06:20.053 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-03-19 22:06:20.053 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-03-19 22:06:20.057 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2021-03-19 22:06:20.058 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-03-19 22:06:20.059 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-19 22:06:20.070 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-19 22:06:20.070 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-03-19 22:06:20.072 - Thread: 11 -> ReloadVoxelMaterials 2021-03-19 22:06:20.107 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-19 22:06:21.879 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-19 22:06:21.879 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-03-19 22:06:21.879 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2021-03-19 22:06:22.525 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Sandbox_config.sbc 2021-03-19 22:06:22.526 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-19 22:06:22.526 - Thread: 11 -> Downloading world mods - START 2021-03-19 22:06:22.526 - Thread: 1 -> Server PolicyResponse (1) 2021-03-19 22:06:22.526 - Thread: 11 -> Downloading world mods - END 2021-03-19 22:06:22.545 - Thread: 1 -> Loading session: C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens 2021-03-19 22:06:22.577 - Thread: 1 -> GC Memory: 65,123,128 B 2021-03-19 22:06:22.581 - Thread: 1 -> Process Memory: 270,831,616 B 2021-03-19 22:06:22.581 - Thread: 1 -> Experimental mode: No 2021-03-19 22:06:22.581 - Thread: 1 -> Experimental mode reason: 0 2021-03-19 22:06:22.581 - Thread: 1 -> Console compatibility: No 2021-03-19 22:06:23.549 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-03-19 22:06:23.567 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-03-19 22:06:23.571 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-03-19 22:06:23.573 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-19 22:06:23.574 - Thread: 1 -> 9f4945acbb97f276e8a0ec414c95c365b48ddb39 2021-03-19 22:06:23.724 - Thread: 1 -> Loading scenarios 2021-03-19 22:06:23.724 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-19 22:06:23.724 - Thread: 1 -> List of used mods (0) - START 2021-03-19 22:06:23.724 - Thread: 1 -> List of used mods - END 2021-03-19 22:06:23.779 - Thread: 1 -> Loading behaviors 2021-03-19 22:06:23.779 - Thread: 1 -> Loading ammo magazines 2021-03-19 22:06:23.779 - Thread: 1 -> Loading ammo definitions 2021-03-19 22:06:23.779 - Thread: 1 -> Loading animations 2021-03-19 22:06:23.779 - Thread: 1 -> Loading animations 2021-03-19 22:06:23.780 - Thread: 1 -> Loading sound definitions 2021-03-19 22:06:23.781 - Thread: 1 -> Loading sound definitions 2021-03-19 22:06:23.781 - Thread: 1 -> Loading sound definitions 2021-03-19 22:06:23.781 - Thread: 1 -> Loading sound definitions 2021-03-19 22:06:23.781 - Thread: 1 -> Loading sound definitions 2021-03-19 22:06:23.781 - Thread: 1 -> Loading sound definitions 2021-03-19 22:06:23.781 - Thread: 1 -> Loading category classes 2021-03-19 22:06:23.781 - Thread: 1 -> Loading category classes 2021-03-19 22:06:23.781 - Thread: 1 -> Loading blueprint classes 2021-03-19 22:06:23.781 - Thread: 1 -> Loading blueprint class entries 2021-03-19 22:06:23.781 - Thread: 1 -> Loading blueprint class entries 2021-03-19 22:06:23.781 - Thread: 1 -> Loading blueprints 2021-03-19 22:06:23.782 - Thread: 1 -> Loading blueprints 2021-03-19 22:06:23.782 - Thread: 1 -> Loading agent definitions 2021-03-19 22:06:23.782 - Thread: 1 -> Loading character definitions 2021-03-19 22:06:23.785 - Thread: 1 -> Loading character definitions 2021-03-19 22:06:23.785 - Thread: 1 -> Loading components 2021-03-19 22:06:23.785 - Thread: 1 -> Loading components 2021-03-19 22:06:23.785 - Thread: 1 -> Loading configuration 2021-03-19 22:06:23.785 - Thread: 1 -> Loading container types 2021-03-19 22:06:23.785 - Thread: 1 -> Loading Contract Types 2021-03-19 22:06:23.787 - Thread: 1 -> Loading block positions 2021-03-19 22:06:23.789 - Thread: 1 -> Loading block positions 2021-03-19 22:06:23.789 - Thread: 1 -> Loading curve definitions 2021-03-19 22:06:23.790 - Thread: 1 -> Loading debris 2021-03-19 22:06:23.790 - Thread: 1 -> Loading environment items entries 2021-03-19 22:06:23.790 - Thread: 1 -> Loading decal global definitions 2021-03-19 22:06:23.790 - Thread: 1 -> Loading decal definitions 2021-03-19 22:06:23.790 - Thread: 1 -> Loading decal definitions 2021-03-19 22:06:23.790 - Thread: 1 -> Loading drone behaviors 2021-03-19 22:06:23.790 - Thread: 1 -> Loading edges 2021-03-19 22:06:23.790 - Thread: 1 -> Loading emissive color definitions 2021-03-19 22:06:23.792 - Thread: 1 -> Loading emissive color default states 2021-03-19 22:06:23.794 - Thread: 1 -> Loading animations 2021-03-19 22:06:23.794 - Thread: 1 -> Loading entity components 2021-03-19 22:06:23.800 - Thread: 1 -> Loading component containers 2021-03-19 22:06:23.804 - Thread: 1 -> Loading environment items entries 2021-03-19 22:06:23.805 - Thread: 1 -> Loading Faction Names 2021-03-19 22:06:23.805 - Thread: 1 -> Loading factions 2021-03-19 22:06:23.806 - Thread: 1 -> Loading flare definitions 2021-03-19 22:06:23.811 - Thread: 1 -> Loading gas property definitions 2021-03-19 22:06:23.811 - Thread: 1 -> Loading event definitions 2021-03-19 22:06:23.812 - Thread: 1 -> Loading physical items 2021-03-19 22:06:23.812 - Thread: 1 -> Loading chat bot responses 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2021-03-19 22:06:23.814 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.814 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\leftplate.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\rightplate.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\centerplate.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\f1icon.png 2021-03-19 22:06:23.815 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.815 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\jetpack.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\jetpackoff.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\magboot.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\light.png 2021-03-19 22:06:23.816 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.816 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\handbrake.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridpower.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\iconsbackground.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2021-03-19 22:06:23.817 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.817 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\suffocating.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\healthlow.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\capacity.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\healthicon.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\oxygenicon.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\OusideTemp.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\energyicon.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\mass.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.818 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2021-03-19 22:06:23.818 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbar.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\bottle.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2021-03-19 22:06:23.819 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.819 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v4.dds 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicator.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\backpack.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenersoff.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenerson.png 2021-03-19 22:06:23.820 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.820 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenersauto.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\blockrotate.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridmirror.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\battery.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2021-03-19 22:06:23.821 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.821 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2021-03-19 22:06:23.822 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.822 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\reloadcircle_part.png 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\HudAtlas0.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_neutral.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2021-03-19 22:06:23.823 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.823 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\TabGScreen.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\CenterGScreen.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\grid_item_highlight.dds 2021-03-19 22:06:23.824 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.824 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\grid_item.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_grid.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_storage.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_system.dds 2021-03-19 22:06:23.825 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.825 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_energy.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_all.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_character.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2021-03-19 22:06:23.826 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.826 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_hide.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_right.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_left.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_unhide.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2021-03-19 22:06:23.827 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.827 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\message_background_red.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_red_highlight.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_red.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2021-03-19 22:06:23.828 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.828 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v2.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v3.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_enemy.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_friendly.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\GravityHudHorizon.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gui\Blood.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_gps.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_self.dds 2021-03-19 22:06:23.829 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.829 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v1.dds 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\ClaimItem.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\star.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\warning.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2021-03-19 22:06:23.830 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.830 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2021-03-19 22:06:23.831 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.831 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Steam.png 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Intro.dds 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\BasicControls.dds 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2021-03-19 22:06:23.832 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.832 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Survival.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/eosCB.png 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/eos.png 2021-03-19 22:06:23.833 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.833 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/eos2.png 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/Background.png 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-19 22:06:23.834 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.834 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/SteamCB.png 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/modioCB.png 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.835 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2021-03-19 22:06:23.835 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/nitrado.png 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/nitrado_highlight.png 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/Steam.png 2021-03-19 22:06:23.836 - Thread: 1 -> GuiTextures.sbc 2021-03-19 22:06:23.836 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/Xbox Live.png 2021-03-19 22:06:23.837 - Thread: 1 -> Loading LCD texture categories 2021-03-19 22:06:23.837 - Thread: 1 -> Loading LCD texture categories 2021-03-19 22:06:23.837 - Thread: 1 -> Loading LCD texture categories 2021-03-19 22:06:23.837 - Thread: 1 -> Loading LCD texture categories 2021-03-19 22:06:23.837 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-19 22:06:23.837 - Thread: 1 -> Loading planet definition 2021-03-19 22:06:23.837 - Thread: 1 -> Loading physical items 2021-03-19 22:06:23.838 - Thread: 1 -> Loading physical items 2021-03-19 22:06:23.838 - Thread: 1 -> Loading physical material properties 2021-03-19 22:06:23.839 - Thread: 1 -> Loading pirate antennas 2021-03-19 22:06:23.839 - Thread: 1 -> Loading research blocks definitions 2021-03-19 22:06:23.839 - Thread: 1 -> Loading research groups definitions 2021-03-19 22:06:23.839 - Thread: 1 -> Loading resource distribution groups 2021-03-19 22:06:23.840 - Thread: 1 -> Loading shadow textures definitions 2021-03-19 22:06:23.840 - Thread: 1 -> Loading ship sound groups 2021-03-19 22:06:23.847 - Thread: 1 -> Loading ship sound groups 2021-03-19 22:06:23.847 - Thread: 1 -> Loading sound categories 2021-03-19 22:06:23.848 - Thread: 1 -> Loading stat definitions 2021-03-19 22:06:23.848 - Thread: 1 -> Loading grid creators 2021-03-19 22:06:23.848 - Thread: 1 -> Loading transparent material properties 2021-03-19 22:06:23.848 - Thread: 1 -> Loading planet definition 2021-03-19 22:06:23.848 - Thread: 1 -> Loading voxel map storage definitions 2021-03-19 22:06:23.849 - Thread: 1 -> Loading voxel material definitions 2021-03-19 22:06:23.849 - Thread: 1 -> Loading voxel material definitions 2021-03-19 22:06:23.849 - Thread: 1 -> Loading voxel material definitions 2021-03-19 22:06:23.849 - Thread: 1 -> Loading voxel material definitions 2021-03-19 22:06:23.849 - Thread: 1 -> Loading Weather Effects 2021-03-19 22:06:23.856 - Thread: 1 -> Audio effects definitions 2021-03-19 22:06:23.857 - Thread: 1 -> Loading environment items definitions 2021-03-19 22:06:23.858 - Thread: 1 -> Loading environment items definitions 2021-03-19 22:06:23.858 - Thread: 1 -> Loading physical material properties 2021-03-19 22:06:23.861 - Thread: 1 -> Loading particle effect definitions 2021-03-19 22:06:23.919 - Thread: 1 -> Loading particle effect definitions 2021-03-19 22:06:23.920 - Thread: 1 -> Loading environment item definitions 2021-03-19 22:06:23.921 - Thread: 1 -> Loading weapon definitions 2021-03-19 22:06:23.922 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.932 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.932 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.943 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.946 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.947 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.947 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.948 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.950 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.950 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.951 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.951 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.952 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.953 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.953 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.956 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.957 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.957 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.958 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.958 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.959 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.960 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.960 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.960 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.961 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.961 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.966 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.967 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.967 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.968 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.968 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.969 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.969 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.969 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.970 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.972 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.973 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.973 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.974 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.974 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.975 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.976 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.977 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.978 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.980 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.980 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.982 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.983 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.985 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.985 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.986 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.987 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.988 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.989 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.990 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.991 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.993 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.993 - Thread: 1 -> Created block definitions 2021-03-19 22:06:23.995 - Thread: 1 -> Loading cube blocks 2021-03-19 22:06:23.995 - Thread: 1 -> Created block definitions 2021-03-19 22:06:24.013 - Thread: 1 -> Loading block variant groups 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Ablator.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Aggressive Miner.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AlienEasyStation.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AlienLander.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ASM-2.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Atmo Constructor.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AtmosphericLander.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ATV-Survivor.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\B-980 Hauler.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Barb_mk.1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Base1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Base4.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Buddy Miner.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Buggy.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Bumblebee.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\CargoShip.sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-03-19 22:06:24.015 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-03-19 22:06:24.015 - 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Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\T-Ion Fade.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trade1.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trade2.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trade3.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trader1.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trainspark.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Turtle Miner.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Tusk.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\V2-Gunboat.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\VehicleProjector.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Vulture Drone.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-03-19 22:06:24.020 - Thread: 1 -> Loading prefab: G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\YellowDrone.sbc 2021-03-19 22:06:24.021 - Thread: 1 -> Loading asteroid generators 2021-03-19 22:06:24.021 - Thread: 1 -> Loading spawn groups 2021-03-19 22:06:24.022 - Thread: 1 -> Loading drop containers 2021-03-19 22:06:24.022 - Thread: 1 -> Loading spawn groups 2021-03-19 22:06:24.023 - Thread: 1 -> Loading spawn groups 2021-03-19 22:06:24.023 - Thread: 1 -> Loading radial menu definitions 2021-03-19 22:06:24.034 - Thread: 1 -> Loading respawn ships 2021-03-19 22:06:24.034 - Thread: 1 -> Loading spawn groups 2021-03-19 22:06:24.034 - Thread: 1 -> Loading wheel speeds 2021-03-19 22:06:24.063 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-03-19 22:06:24.066 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-19 22:06:24.127 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-19 22:06:24.129 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-19 22:06:24.129 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-19 22:06:24.136 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-19 22:06:24.326 - Thread: 1 -> MyLights.LoadData() - START 2021-03-19 22:06:24.326 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-03-19 22:06:24.326 - Thread: 1 -> MyLights.LoadData() - END 2021-03-19 22:06:24.326 - Thread: 1 -> Info: MyLights initialized. 2021-03-19 22:06:24.326 - Thread: 1 -> MyExplosions.LoadData() - START 2021-03-19 22:06:24.329 - Thread: 1 -> MyExplosions.LoadData() - END 2021-03-19 22:06:24.349 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-03-19 22:06:24.349 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-03-19 22:06:24.357 - Thread: 1 -> Loading Procedural World Generator 2021-03-19 22:06:24.357 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-03-19 22:06:24.391 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-03-19 22:06:24.435 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\P(EarthLike)S(281477711396894)A(G(StoneCoverageIronCore)M(EarthDesertArea)__4)-823483192174277592.vx2' 2021-03-19 22:06:24.435 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\P(EarthLike)S(281477610733599)A(G(StoneCoverageIronCore)M(EarthForestArea)__17)-821921323789510015.vx2' 2021-03-19 22:06:24.436 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\P(EarthLike)S(281477577179168)A(G(StoneCoverageIronCore)M(EarthForestArea)__15)-837125829270160612.vx2' 2021-03-19 22:06:24.616 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_1671752307_-1474389192_1.vx2' 2021-03-19 22:06:24.625 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_1671752307_-1474389192_0.vx2' 2021-03-19 22:06:24.871 - Thread: 1 -> Clusters reordered 2021-03-19 22:06:24.873 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-03-19 22:06:24.873 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Triton-12345d80253.vx2' 2021-03-19 22:06:24.915 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-03-19 22:06:24.915 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Mars-2044023682d120000.vx2' 2021-03-19 22:06:25.036 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-03-19 22:06:25.037 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\EarthLike-1779144428d120000.vx2' 2021-03-19 22:06:25.096 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-03-19 22:06:25.096 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Titan-2124704365d19000.vx2' 2021-03-19 22:06:25.207 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-03-19 22:06:25.207 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Alien-291759539d120000.vx2' 2021-03-19 22:06:25.263 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-03-19 22:06:25.263 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Moon-1353915701d19000.vx2' 2021-03-19 22:06:25.525 - Thread: 12 -> Initialized large grid Static Grid 1523 110282 PCU 2021-03-19 22:06:25.525 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-03-19 22:06:25.525 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Europa-595048092d19000.vx2' 2021-03-19 22:06:26.355 - Thread: 14 -> Info: Planet generator name: Triton 2021-03-19 22:06:26.441 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:26.535 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-03-19 22:06:26.535 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Pertam-12345d60133.vx2' 2021-03-19 22:06:27.535 - Thread: 1 -> Info: Planet generator name: Mars 2021-03-19 22:06:27.535 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:27.670 - Thread: 1 -> Clusters reordered 2021-03-19 22:06:27.671 - Thread: 15 -> Info: Planet generator name: EarthLike 2021-03-19 22:06:27.671 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:27.671 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_2_4_19_97143675.vx2' 2021-03-19 22:06:27.693 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-03-19 22:06:27.695 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-03-19 22:06:27.700 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\AsteroidBase2.vx2' 2021-03-19 22:06:27.924 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_2_4_17_2120721301.vx2' 2021-03-19 22:06:27.955 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Barths_moon_base.vx2' 2021-03-19 22:06:27.975 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\barths_moon_camp.vx2' 2021-03-19 22:06:28.003 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Bioresearch.vx2' 2021-03-19 22:06:28.107 - Thread: 13 -> Info: Planet generator name: Titan 2021-03-19 22:06:28.107 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:28.107 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_1_5_18_2044369685.vx2' 2021-03-19 22:06:28.152 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-03-19 22:06:28.244 - Thread: 11 -> Info: Planet generator name: Alien 2021-03-19 22:06:28.244 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:28.244 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_2_4_1_1594534258.vx2' 2021-03-19 22:06:28.268 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-03-19 22:06:28.275 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-03-19 22:06:28.281 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-03-19 22:06:28.287 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-03-19 22:06:28.289 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-03-19 22:06:28.289 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-03-19 22:06:28.291 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-03-19 22:06:28.293 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-03-19 22:06:28.455 - Thread: 16 -> Info: Planet generator name: Moon 2021-03-19 22:06:28.455 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:28.455 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-1_6_-4_5_652699291.vx2' 2021-03-19 22:06:28.507 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\EngineersOutpost.vx2' 2021-03-19 22:06:28.544 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-03-19 22:06:28.550 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\hopebase512.vx2' 2021-03-19 22:06:28.747 - Thread: 12 -> Info: Planet generator name: Europa 2021-03-19 22:06:28.747 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:28.747 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_2_4_6_2027801661.vx2' 2021-03-19 22:06:28.886 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\hopefood128.vx2' 2021-03-19 22:06:28.890 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-03-19 22:06:28.916 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-03-19 22:06:28.921 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-03-19 22:06:28.922 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\many_small_asteroids.vx2' 2021-03-19 22:06:28.925 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-03-19 22:06:28.925 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-03-19 22:06:28.950 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-03-19 22:06:28.952 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-03-19 22:06:28.954 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-03-19 22:06:29.177 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-03-19 22:06:29.219 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-03-19 22:06:29.226 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\rift_base_smaller.vx2' 2021-03-19 22:06:29.229 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-03-19 22:06:29.241 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-03-19 22:06:29.243 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-03-19 22:06:29.244 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-03-19 22:06:29.249 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-03-19 22:06:29.268 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-03-19 22:06:29.287 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VangelisBase.vx2' 2021-03-19 22:06:29.315 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-03-19 22:06:29.324 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-03-19 22:06:29.336 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\AsteroidDebris.vx2' 2021-03-19 22:06:29.763 - Thread: 14 -> Info: Planet generator name: Pertam 2021-03-19 22:06:29.763 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-19 22:06:29.763 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_1_4_9_143607556.vx2' 2021-03-19 22:06:30.230 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-03-19 22:06:31.107 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Quantorea.vx2' 2021-03-19 22:06:31.752 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\SuperRock_001.vx2' 2021-03-19 22:06:32.068 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\SuperRock_002.vx2' 2021-03-19 22:06:32.399 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid_011.vx2' 2021-03-19 22:06:33.331 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-03-19 22:06:33.335 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-001.vx2' 2021-03-19 22:06:33.336 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-002.vx2' 2021-03-19 22:06:33.337 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-003.vx2' 2021-03-19 22:06:33.338 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-004.vx2' 2021-03-19 22:06:33.340 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-005.vx2' 2021-03-19 22:06:33.341 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-006.vx2' 2021-03-19 22:06:33.342 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-001.vx2' 2021-03-19 22:06:33.349 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-002.vx2' 2021-03-19 22:06:33.351 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-003.vx2' 2021-03-19 22:06:33.355 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-004.vx2' 2021-03-19 22:06:33.360 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-005.vx2' 2021-03-19 22:06:33.364 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-006.vx2' 2021-03-19 22:06:33.369 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-007.vx2' 2021-03-19 22:06:33.375 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-001.vx2' 2021-03-19 22:06:33.399 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-002.vx2' 2021-03-19 22:06:33.423 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-003.vx2' 2021-03-19 22:06:33.455 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-004.vx2' 2021-03-19 22:06:33.477 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-005.vx2' 2021-03-19 22:06:33.505 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-006.vx2' 2021-03-19 22:06:33.535 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-007.vx2' 2021-03-19 22:06:33.560 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-008.vx2' 2021-03-19 22:06:33.585 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-009.vx2' 2021-03-19 22:06:33.609 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-010.vx2' 2021-03-19 22:06:33.629 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-011.vx2' 2021-03-19 22:06:33.655 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-012.vx2' 2021-03-19 22:06:33.680 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-013.vx2' 2021-03-19 22:06:33.704 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-014.vx2' 2021-03-19 22:06:33.728 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-015.vx2' 2021-03-19 22:06:33.754 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-016.vx2' 2021-03-19 22:06:33.772 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-017.vx2' 2021-03-19 22:06:33.783 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-018.vx2' 2021-03-19 22:06:33.794 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-019.vx2' 2021-03-19 22:06:33.808 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-020.vx2' 2021-03-19 22:06:33.816 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-001.vx2' 2021-03-19 22:06:33.933 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-002.vx2' 2021-03-19 22:06:34.029 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-003.vx2' 2021-03-19 22:06:34.135 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-004.vx2' 2021-03-19 22:06:34.198 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-006.vx2' 2021-03-19 22:06:34.283 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-007.vx2' 2021-03-19 22:06:34.335 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-008.vx2' 2021-03-19 22:06:34.443 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-009.vx2' 2021-03-19 22:06:34.544 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-011.vx2' 2021-03-19 22:06:34.656 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-012.vx2' 2021-03-19 22:06:34.765 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-013.vx2' 2021-03-19 22:06:34.873 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-014.vx2' 2021-03-19 22:06:34.985 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\small2_asteroids.vx2' 2021-03-19 22:06:34.985 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\small3_asteroids.vx2' 2021-03-19 22:06:34.986 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\small_largestone.vx2' 2021-03-19 22:06:34.986 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\stone_mediumstone.vx2' 2021-03-19 22:06:34.987 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\reef_ast.vx2' 2021-03-19 22:06:34.988 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-03-19 22:06:34.992 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-03-19 22:06:35.016 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-5_1_4_14_1974656485.vx2' 2021-03-19 22:06:35.018 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-5_1_5_0_1672232536.vx2' 2021-03-19 22:06:35.018 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-5_1_4_18_2056506504.vx2' 2021-03-19 22:06:35.019 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-3_2_5_4_1829934716.vx2' 2021-03-19 22:06:35.020 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_2_4_5_1237106112.vx2' 2021-03-19 22:06:35.020 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\Asteroid_-4_2_4_2_1637043819.vx2' 2021-03-19 22:06:35.098 - Thread: 1 -> Entities loaded & initialized 2021-03-19 22:06:35.151 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-03-19 22:06:35.151 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-03-19 22:06:35.165 - Thread: 1 -> MySession.Static.LogSettings - START 2021-03-19 22:06:35.165 - Thread: 1 -> Name = Star System with frens 2021-03-19 22:06:35.165 - Thread: 1 -> Description = 2021-03-19 22:06:35.166 - Thread: 1 -> GameDateTime = 01/04/2081 14:48:42 2021-03-19 22:06:35.166 - Thread: 1 -> Password = 2021-03-19 22:06:35.166 - Thread: 1 -> CurrentPath = C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens 2021-03-19 22:06:35.166 - Thread: 1 -> WorkshopId = 2021-03-19 22:06:35.166 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-03-19 22:06:35.166 - Thread: 1 -> ThumbPath = C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\thumb.jpg 2021-03-19 22:06:35.171 - Thread: 1 -> Settings: 2021-03-19 22:06:35.171 - Thread: 1 -> GameMode = Survival 2021-03-19 22:06:35.171 - Thread: 1 -> MaxPlayers = 6 2021-03-19 22:06:35.171 - Thread: 1 -> OnlineMode = PUBLIC 2021-03-19 22:06:35.171 - Thread: 1 -> TotalPCU = 250000 2021-03-19 22:06:35.171 - Thread: 1 -> PiratePCU = 50000 2021-03-19 22:06:35.171 - Thread: 1 -> AutoHealing = True 2021-03-19 22:06:35.171 - Thread: 1 -> WeaponsEnabled = True 2021-03-19 22:06:35.171 - Thread: 1 -> ThrusterDamage = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSpectator = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableCopyPaste = False 2021-03-19 22:06:35.171 - Thread: 1 -> MaxFloatingObjects = 100 2021-03-19 22:06:35.171 - Thread: 1 -> MaxGridSize = 0 2021-03-19 22:06:35.171 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-03-19 22:06:35.171 - Thread: 1 -> CargoShipsEnabled = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnvironmentHostility = SAFE 2021-03-19 22:06:35.171 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-03-19 22:06:35.171 - Thread: 1 -> InventorySizeMultiplier = 3 2021-03-19 22:06:35.171 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-03-19 22:06:35.171 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-03-19 22:06:35.171 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-03-19 22:06:35.171 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-03-19 22:06:35.171 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-03-19 22:06:35.171 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-03-19 22:06:35.171 - Thread: 1 -> ClientCanSave = False 2021-03-19 22:06:35.171 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-03-19 22:06:35.171 - Thread: 1 -> PermanentDeath = False 2021-03-19 22:06:35.171 - Thread: 1 -> DestructibleBlocks = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableScripts = False 2021-03-19 22:06:35.171 - Thread: 1 -> AutoSaveInMinutes = 5 2021-03-19 22:06:35.171 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-03-19 22:06:35.171 - Thread: 1 -> ProceduralDensity = 0.35 2021-03-19 22:06:35.171 - Thread: 1 -> ProceduralSeed = 0 2021-03-19 22:06:35.171 - Thread: 1 -> DestructibleBlocks = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableIngameScripts = False 2021-03-19 22:06:35.171 - Thread: 1 -> ViewDistance = 15000 2021-03-19 22:06:35.171 - Thread: 1 -> Voxel destruction = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableStructuralSimulation = False 2021-03-19 22:06:35.171 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-03-19 22:06:35.171 - Thread: 1 -> EnableContainerDrops = True 2021-03-19 22:06:35.171 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-03-19 22:06:35.171 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-03-19 22:06:35.171 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSubgridDamage = False 2021-03-19 22:06:35.171 - Thread: 1 -> SyncDistance = 3000 2021-03-19 22:06:35.171 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-03-19 22:06:35.171 - Thread: 1 -> AFKTimeoutMin = 0 2021-03-19 22:06:35.171 - Thread: 1 -> StopGridsPeriodMin = 15 2021-03-19 22:06:35.171 - Thread: 1 -> MaxPlanets = 99 2021-03-19 22:06:35.171 - Thread: 1 -> MaxBackupSaves = 0 2021-03-19 22:06:35.171 - Thread: 1 -> MaxFactionsCount = 0 2021-03-19 22:06:35.171 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-03-19 22:06:35.171 - Thread: 1 -> RespawnShipDelete = False 2021-03-19 22:06:35.171 - Thread: 1 -> WorldSizeKm = 0 2021-03-19 22:06:35.171 - Thread: 1 -> ResetOwnership = False 2021-03-19 22:06:35.171 - Thread: 1 -> RealisticSound = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSaving = True 2021-03-19 22:06:35.171 - Thread: 1 -> InfiniteAmmo = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableToolShake = True 2021-03-19 22:06:35.171 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-03-19 22:06:35.171 - Thread: 1 -> OffensiveWordsFiltering = False 2021-03-19 22:06:35.171 - Thread: 1 -> UseConsolePCU = False 2021-03-19 22:06:35.171 - Thread: 1 -> PredefinedAsteroids = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-03-19 22:06:35.171 - Thread: 1 -> FamilySharing = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnablePcuTrading = True 2021-03-19 22:06:35.171 - Thread: 1 -> SuppressedWarnings = 2021-03-19 22:06:35.171 - Thread: 1 -> SimplifiedSimulation = False 2021-03-19 22:06:35.171 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-03-19 22:06:35.171 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-03-19 22:06:35.171 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-03-19 22:06:35.171 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-03-19 22:06:35.171 - Thread: 1 -> TradeFactionsCount = 15 2021-03-19 22:06:35.171 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-03-19 22:06:35.171 - Thread: 1 -> WeatherSystem = True 2021-03-19 22:06:35.171 - Thread: 1 -> DepositSizeDenominator = 60 2021-03-19 22:06:35.171 - Thread: 1 -> DepositsCountCoefficient = 1 2021-03-19 22:06:35.171 - Thread: 1 -> EnableEconomy = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableBountyContracts = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSupergridding = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableAutorespawn = True 2021-03-19 22:06:35.171 - Thread: 1 -> OptimalSpawnDistance = 600 2021-03-19 22:06:35.171 - Thread: 1 -> EnableGoodBotHints = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableResearch = True 2021-03-19 22:06:35.171 - Thread: 1 -> VoxelAgeThreshold = 24 2021-03-19 22:06:35.171 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-03-19 22:06:35.171 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-03-19 22:06:35.171 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-03-19 22:06:35.171 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-03-19 22:06:35.171 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-03-19 22:06:35.171 - Thread: 1 -> OptimalGridCount = 0 2021-03-19 22:06:35.171 - Thread: 1 -> PlayerDistanceThreshold = 1000 2021-03-19 22:06:35.171 - Thread: 1 -> BlockCountThreshold = 20 2021-03-19 22:06:35.171 - Thread: 1 -> TrashFlagsValue = 7706 2021-03-19 22:06:35.171 - Thread: 1 -> TrashRemovalEnabled = True 2021-03-19 22:06:35.171 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-03-19 22:06:35.171 - Thread: 1 -> EnableVoxelHand = True 2021-03-19 22:06:35.171 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableScripterRole = False 2021-03-19 22:06:35.171 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-03-19 22:06:35.171 - Thread: 1 -> FloraDensityMultiplier = 1 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSpiders = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableWolfs = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableDrones = True 2021-03-19 22:06:35.171 - Thread: 1 -> MaxDrones = 5 2021-03-19 22:06:35.171 - Thread: 1 -> StartInRespawnScreen = False 2021-03-19 22:06:35.171 - Thread: 1 -> SpawnWithTools = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableJetpack = True 2021-03-19 22:06:35.171 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-03-19 22:06:35.171 - Thread: 1 -> PhysicsIterations = 8 2021-03-19 22:06:35.171 - Thread: 1 -> CanJoinRunning = False 2021-03-19 22:06:35.171 - Thread: 1 -> Scenario = False 2021-03-19 22:06:35.171 - Thread: 1 -> ScenarioEditMode = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableRespawnShips = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableSunRotation = True 2021-03-19 22:06:35.171 - Thread: 1 -> StationVoxelSupport = False 2021-03-19 22:06:35.171 - Thread: 1 -> EnableConvertToStation = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableEncounters = True 2021-03-19 22:06:35.171 - Thread: 1 -> Enable3rdPersonView = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableOxygenPressurization = True 2021-03-19 22:06:35.171 - Thread: 1 -> EnableOxygen = True 2021-03-19 22:06:35.171 - Thread: 1 -> ExperimentalMode = False 2021-03-19 22:06:35.171 - Thread: 1 -> ExperimentalModeReason = 0 2021-03-19 22:06:35.171 - Thread: 1 -> MySession.Static.LogSettings - END 2021-03-19 22:06:35.234 - Thread: 1 -> Analytics uuid: 3125c9a7-6873-46b7-9968-9590787d645a 2021-03-19 22:06:35.414 - Thread: 1 -> Analytics helper process start reported 2021-03-19 22:06:35.415 - Thread: 1 -> Analytics ids for user ([009...443]): User = (3125c9a7-6873-46b7-9968-9590787d645a) Session = (4c8b20d2-c95f-42a2-aa6a-79f4adfccaaa). 2021-03-19 22:06:35.424 - Thread: 1 -> Session loaded 2021-03-19 22:06:35.447 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-03-19 22:06:35.457 - Thread: 1 -> Timer Frequency: 10000000 2021-03-19 22:06:35.457 - Thread: 1 -> Ticks per frame: 166667 2021-03-19 22:06:35.486 - Thread: 1 -> Updating continues. 2021-03-19 22:06:35.594 - Thread: 65 -> Analytics session error 2021-03-19 22:06:36.558 - Thread: 1 -> GC Memory: 590.5748 / 590.5748 MB 2021-03-19 22:06:36.715 - Thread: 1 -> Game ready... 2021-03-19 22:07:20.639 - Thread: 24 -> Peer2Peer_SessionRequest [007...251] 2021-03-19 22:07:24.396 - Thread: 1 -> OnConnectedClient ZED Exterminator Inc. attempt 2021-03-19 22:07:24.431 - Thread: 1 -> GC Memory: 593.743 / 593.743 MB 2021-03-19 22:07:24.488 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:07:24.512 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:07:24.547 - Thread: 1 -> Info: Trash collector removed character '144115188075855912' with entity id '108020446141442494' 2021-03-19 22:07:24.578 - Thread: 1 -> Info: Trash collector removed character '144115188075855913' with entity id '73770505303624094' 2021-03-19 22:07:24.722 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...251] Owner ID:[007...251] 2021-03-19 22:07:28.267 - Thread: 1 -> World request received: ZED Exterminator Inc. 2021-03-19 22:07:28.267 - Thread: 1 -> ...responding 2021-03-19 22:07:28.267 - Thread: 1 -> World snapshot - START 2021-03-19 22:07:28.330 - Thread: 1 -> World snapshot - END 2021-03-19 22:07:36.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:07:36.553 - Thread: 1 -> STATISTICS,0,0,0.0002174377,0.0002756119,0.03064632,0.0003261566,0.033288,6.125094,4.602646,2,0,597.2726,2599.133,165112,87760,34,0,0,0,16441,0,0,16.66667,0,0,100,1812250716,597.2726,1,0 2021-03-19 22:07:36.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:07:36.554 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1728,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:07:44.121 - Thread: 1 -> Analytics ids for user ([007...251]): User = (e41baeb9-ac5e-6f20-5976-31444ac935fc) Session = (579a9505-2338-491e-a5f7-5fda8dddc701). 2021-03-19 22:07:45.143 - Thread: 24 -> Loaded 485 Steam Inventory item definitions 2021-03-19 22:07:54.438 - Thread: 1 -> GC Memory: 608.9889 / 608.9889 MB 2021-03-19 22:08:24.442 - Thread: 1 -> GC Memory: 609.0116 / 609.0116 MB 2021-03-19 22:08:36.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:08:36.702 - Thread: 1 -> STATISTICS,60.0166667,0.006866455,0.02204323,0.03415298,1.073264,0.3918715,2.525172,22.77139,4.986933,2,0,611.8702,2616.852,164984,87849,33,0,0,0.2253162,13881,0,0,16.66667,0,0,100,1816871004,611.8702,1,0 2021-03-19 22:08:36.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:08:36.702 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:08:54.451 - Thread: 1 -> GC Memory: 612.4915 / 612.4915 MB 2021-03-19 22:09:24.467 - Thread: 1 -> GC Memory: 619.3658 / 619.3658 MB 2021-03-19 22:09:32.523 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:09:32.537 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 22:09:36.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:09:36.720 - Thread: 1 -> STATISTICS,120.0333334,0.007151604,0.02618504,0.03415298,1.073264,0.8230677,3.815418,23.78697,5.710155,2,0,619.0854,2616.824,164984,87849,33,0,0,0.1960468,13956,0,0,16.66667,0,0,100,1816871004,619.0854,1,0 2021-03-19 22:09:36.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:09:36.720 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:09:42.519 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:09:42.522 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 22:09:52.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:09:52.510 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 22:09:54.484 - Thread: 1 -> GC Memory: 619.0013 / 619.0013 MB 2021-03-19 22:10:02.517 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:10:02.519 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 22:10:02.519 - Thread: 1 -> Next activation in -00:01:28.5641875 2021-03-19 22:10:02.519 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:10:02.520 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 22:10:12.510 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:10:12.512 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 22:10:22.517 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:10:22.518 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 22:10:24.487 - Thread: 1 -> GC Memory: 619.3322 / 619.3322 MB 2021-03-19 22:10:32.521 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:10:32.521 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 22:10:32.521 - Thread: 1 -> Next activation in 00:28:41.9781692 2021-03-19 22:10:36.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:10:36.730 - Thread: 1 -> STATISTICS,180.05,0.007315636,0.02637291,0.03415298,1.073264,1.242024,5.37677,23.86573,6.285223,2,0,619.2119,2617.32,164984,87849,33,0,0,0.1976698,13977,0,0,16.66667,0,0,100,1816871004,619.2119,1,0 2021-03-19 22:10:36.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:10:36.730 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:10:54.497 - Thread: 1 -> GC Memory: 594.2209 / 594.2209 MB 2021-03-19 22:11:15.388 - Thread: 1 -> Autosave initiated 2021-03-19 22:11:15.388 - Thread: 1 -> Character state: True 2021-03-19 22:11:15.388 - Thread: 1 -> IsServer: True 2021-03-19 22:11:15.388 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:11:15.388 - Thread: 1 -> Autosave 2021-03-19 22:11:15.389 - Thread: 1 -> Saving world - START 2021-03-19 22:11:15.389 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:11:15.390 - Thread: 1 -> Before snapshot.: GC Memory: 595 B 2021-03-19 22:11:15.432 - Thread: 1 -> After snapshot.: GC Memory: 599 B 2021-03-19 22:11:15.433 - Thread: 1 -> Directory cleanup: GC Memory: 599 B 2021-03-19 22:11:15.433 - Thread: 1 -> Saving world - END 2021-03-19 22:11:15.437 - Thread: 11 -> Session snapshot save - START 2021-03-19 22:11:15.437 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 22:11:16.575 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:11:16.722 - Thread: 11 -> Session snapshot save - END 2021-03-19 22:11:24.522 - Thread: 1 -> GC Memory: 604.0021 / 604.0021 MB 2021-03-19 22:11:36.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:11:36.747 - Thread: 1 -> STATISTICS,240.0666667,0.007164001,0.02839756,0.03415298,1.073264,1.64412,7.02816,25.20504,6.244731,2,0,604.0592,2622.918,164984,87849,33,0,0,0.215887,13889,0,0,16.66667,0,0,100,1816871004,604.0592,1,0 2021-03-19 22:11:36.747 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:11:36.747 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:11:54.529 - Thread: 1 -> GC Memory: 604.6789 / 604.6789 MB 2021-03-19 22:12:24.531 - Thread: 1 -> GC Memory: 604.0529 / 604.0529 MB 2021-03-19 22:12:36.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:12:36.764 - Thread: 1 -> STATISTICS,300.0833334,0.007009506,0.02414989,0.03415298,1.073264,2.066195,8.617313,23.38386,5.947841,2,0,604.1111,2619.629,164984,87760,33,0,0,0.2021964,13884,0,0,16.66667,0,0,100,1816871004,604.1111,1,0 2021-03-19 22:12:36.764 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:12:36.764 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:12:54.537 - Thread: 1 -> GC Memory: 604.5724 / 604.5724 MB 2021-03-19 22:13:24.540 - Thread: 1 -> GC Memory: 603.672 / 603.672 MB 2021-03-19 22:13:36.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:13:36.784 - Thread: 1 -> STATISTICS,360.1,0.007110596,0.02392197,0.03415298,1.073264,2.489322,9.979006,23.84604,5.704692,2,0,604.5135,2619.551,164984,87760,33,0,0,0.2034925,13878,0,0,16.66667,0,0,100,1816871004,604.5135,1,0 2021-03-19 22:13:36.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:13:36.784 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:13:54.557 - Thread: 1 -> GC Memory: 596.2236 / 596.2236 MB 2021-03-19 22:14:24.567 - Thread: 1 -> GC Memory: 595.6804 / 595.6804 MB 2021-03-19 22:14:36.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:14:36.795 - Thread: 1 -> STATISTICS,420.1166667,0.007202148,0.03071022,0.03415298,1.073264,2.923079,11.90086,23.33139,6.74569,2,0,596.3361,2619.844,165185,87760,34,0,0,0.2121015,13856,0,0,16.66667,0,0,100,1816871004,596.3361,1,0 2021-03-19 22:14:36.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:14:36.795 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:14:54.582 - Thread: 1 -> GC Memory: 596.5507 / 596.5507 MB 2021-03-19 22:15:24.587 - Thread: 1 -> GC Memory: 596.4981 / 596.4981 MB 2021-03-19 22:15:36.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:15:36.818 - Thread: 1 -> STATISTICS,480.1333334,0.007328033,0.03072929,0.03415298,1.073264,3.355178,13.78312,29.39786,191.0094,2,0,617.1421,2622.754,165485,87754,34,0,0,0.2239087,14022,0,0,16.66667,0,0,100,1816871004,617.1421,1,0 2021-03-19 22:15:36.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:15:36.818 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:15:54.599 - Thread: 1 -> GC Memory: 662.0911 / 662.0911 MB 2021-03-19 22:16:15.402 - Thread: 1 -> Autosave initiated 2021-03-19 22:16:15.402 - Thread: 1 -> Character state: True 2021-03-19 22:16:15.402 - Thread: 1 -> IsServer: True 2021-03-19 22:16:15.402 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:16:15.402 - Thread: 1 -> Autosave 2021-03-19 22:16:15.402 - Thread: 1 -> Saving world - START 2021-03-19 22:16:15.402 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:16:15.402 - Thread: 1 -> Before snapshot.: GC Memory: 663 B 2021-03-19 22:16:15.420 - Thread: 1 -> After snapshot.: GC Memory: 667 B 2021-03-19 22:16:15.420 - Thread: 1 -> Directory cleanup: GC Memory: 667 B 2021-03-19 22:16:15.420 - Thread: 1 -> Saving world - END 2021-03-19 22:16:15.420 - Thread: 11 -> Session snapshot save - START 2021-03-19 22:16:15.420 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 22:16:16.296 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:16:16.440 - Thread: 11 -> Session snapshot save - END 2021-03-19 22:16:24.613 - Thread: 1 -> GC Memory: 605.7745 / 605.7745 MB 2021-03-19 22:16:36.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:16:36.828 - Thread: 1 -> STATISTICS,540.15,0.007212639,0.02899742,0.03415298,1.073264,3.698139,15.50112,25.14267,6.730996,2,0,607.0408,2633.301,166185,87740,34,0,0,0.2647736,14022,0,0,16.66667,0,0,100,1816871004,607.0408,1,0 2021-03-19 22:16:36.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:16:36.828 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:16:54.620 - Thread: 1 -> GC Memory: 609.1509 / 609.1509 MB 2021-03-19 22:17:24.641 - Thread: 1 -> GC Memory: 615.9148 / 615.9148 MB 2021-03-19 22:17:36.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:17:36.848 - Thread: 1 -> STATISTICS,600.1666667,0.007468224,0.03352642,0.03415298,1.073264,4.008103,17.28049,25.77127,6.413387,2,0,616.2247,2632.492,166185,87691,34,0,0,0.2221026,14034,0,0,16.66667,0,0,100,1816871004,616.2247,1,0 2021-03-19 22:17:36.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:17:36.848 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:17:54.653 - Thread: 1 -> GC Memory: 616.0237 / 616.0237 MB 2021-03-19 22:18:24.665 - Thread: 1 -> GC Memory: 615.5885 / 615.5885 MB 2021-03-19 22:18:36.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:18:36.860 - Thread: 1 -> STATISTICS,660.1833334,0.006865501,0.02955914,0.03415298,1.073264,4.371443,19.14942,25.94041,6.516467,2,0,616.53,2632.199,166185,87691,34,0,0,0.2160799,14020,0,0,16.66667,0,0,100,1816871004,616.53,1,0 2021-03-19 22:18:36.860 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:18:36.860 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:18:54.667 - Thread: 1 -> GC Memory: 615.7978 / 615.7978 MB 2021-03-19 22:19:24.682 - Thread: 1 -> GC Memory: 598.7227 / 598.7227 MB 2021-03-19 22:19:36.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:19:36.890 - Thread: 1 -> STATISTICS,720.2,0.007030487,0.02617073,0.03415298,1.073264,4.704587,20.90118,24.14824,5.964175,2,0,601.0254,2624.23,166185,87691,34,0,0,0.2165494,14044,0,0,16.66667,0,0,100,1816871004,601.0254,1,0 2021-03-19 22:19:36.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:19:36.891 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:19:54.687 - Thread: 1 -> GC Memory: 599.3445 / 599.3445 MB 2021-03-19 22:20:24.709 - Thread: 1 -> GC Memory: 607.2389 / 607.2389 MB 2021-03-19 22:20:36.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:20:36.898 - Thread: 1 -> STATISTICS,780.2166667,0.007422447,0.02562332,0.03415298,1.073264,5.082675,22.57413,25.9619,7.805015,2,0,613.2987,2625.355,166185,87593,34,0,0,0.2325451,14046,0,0,16.66667,0,0,100,1816871004,613.2987,1,0 2021-03-19 22:20:36.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:20:36.898 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:20:54.714 - Thread: 1 -> GC Memory: 620.5436 / 620.5436 MB 2021-03-19 22:21:15.423 - Thread: 1 -> Autosave initiated 2021-03-19 22:21:15.423 - Thread: 1 -> Character state: True 2021-03-19 22:21:15.423 - Thread: 1 -> IsServer: True 2021-03-19 22:21:15.423 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:21:15.423 - Thread: 1 -> Autosave 2021-03-19 22:21:15.423 - Thread: 1 -> Saving world - START 2021-03-19 22:21:15.423 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:21:15.423 - Thread: 1 -> Before snapshot.: GC Memory: 623 B 2021-03-19 22:21:15.440 - Thread: 1 -> After snapshot.: GC Memory: 628 B 2021-03-19 22:21:15.440 - Thread: 1 -> Directory cleanup: GC Memory: 628 B 2021-03-19 22:21:15.440 - Thread: 1 -> Saving world - END 2021-03-19 22:21:15.440 - Thread: 11 -> Session snapshot save - START 2021-03-19 22:21:15.440 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 22:21:16.177 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:21:16.307 - Thread: 11 -> Session snapshot save - END 2021-03-19 22:21:24.719 - Thread: 1 -> GC Memory: 636.9561 / 636.9561 MB 2021-03-19 22:21:36.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:21:36.918 - Thread: 1 -> STATISTICS,840.2333334,0.006865501,0.02550125,0.03415298,1.073264,5.470798,24.17789,24.3805,35.95575,2,0,601.6552,2628.43,166185,87446,34,0,0,0.2308445,14020,0,0,16.66667,0,0,100,1816871004,601.6552,1,0 2021-03-19 22:21:36.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:21:36.918 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:21:54.735 - Thread: 1 -> GC Memory: 603.4821 / 603.4821 MB 2021-03-19 22:22:24.735 - Thread: 1 -> GC Memory: 607.6036 / 607.6036 MB 2021-03-19 22:22:36.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:22:36.935 - Thread: 1 -> STATISTICS,900.25,0.007008553,0.02668667,0.03415298,1.073264,5.885691,25.76233,24.24332,5.685058,2,0,607.2088,2624.414,166185,87397,34,0,0,0.2131705,14036,0,0,16.66667,0,0,100,1816871004,607.2088,1,0 2021-03-19 22:22:36.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:22:36.935 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:22:54.761 - Thread: 1 -> GC Memory: 611.4297 / 611.4297 MB 2021-03-19 22:23:24.769 - Thread: 1 -> GC Memory: 621.2276 / 621.2276 MB 2021-03-19 22:23:36.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:23:36.946 - Thread: 1 -> STATISTICS,960.2666667,0.007042885,0.02455711,0.03415298,1.073264,6.305449,27.29155,24.00398,6.337705,2,0,620.6682,2625.445,166185,87348,34,0,0,0.2193166,14007,0,0,16.66667,0,0,100,1816871004,620.6682,1,0 2021-03-19 22:23:36.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:23:36.946 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:23:54.778 - Thread: 1 -> GC Memory: 628.3514 / 628.3514 MB 2021-03-19 22:24:24.791 - Thread: 1 -> GC Memory: 635.5783 / 635.5783 MB 2021-03-19 22:24:36.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:24:36.964 - Thread: 1 -> STATISTICS,1020.2833334,0.007015228,0.02657795,0.03415298,1.073264,6.706608,28.85266,24.12859,6.087576,2,0,635.2056,2625.484,166185,87250,34,0,0,0.2206806,14016,0,0,16.66667,0,0,100,1816871004,635.2056,1,0 2021-03-19 22:24:36.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:24:36.964 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:24:54.803 - Thread: 1 -> GC Memory: 641.3732 / 641.3732 MB 2021-03-19 22:25:24.804 - Thread: 1 -> GC Memory: 596.8347 / 596.8347 MB 2021-03-19 22:25:36.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:25:36.977 - Thread: 1 -> STATISTICS,1080.3,0.003917694,0.0276289,0.03415298,1.073264,7.102065,30.42988,24.27672,6.172013,2,0,596.6103,2624.645,166185,87152,34,0,0,0.2185883,14028,0,0,16.66667,0,0,100,1816871004,596.6103,1,0 2021-03-19 22:25:36.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:25:36.977 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:25:54.814 - Thread: 1 -> GC Memory: 604.3339 / 604.3339 MB 2021-03-19 22:26:15.439 - Thread: 1 -> Autosave initiated 2021-03-19 22:26:15.439 - Thread: 1 -> Character state: True 2021-03-19 22:26:15.439 - Thread: 1 -> IsServer: True 2021-03-19 22:26:15.439 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:26:15.439 - Thread: 1 -> Autosave 2021-03-19 22:26:15.439 - Thread: 1 -> Saving world - START 2021-03-19 22:26:15.439 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:26:15.439 - Thread: 1 -> Before snapshot.: GC Memory: 609 B 2021-03-19 22:26:15.457 - Thread: 1 -> After snapshot.: GC Memory: 614 B 2021-03-19 22:26:15.457 - Thread: 1 -> Directory cleanup: GC Memory: 614 B 2021-03-19 22:26:15.457 - Thread: 1 -> Saving world - END 2021-03-19 22:26:15.457 - Thread: 12 -> Session snapshot save - START 2021-03-19 22:26:15.457 - Thread: 12 -> Checking file access for files in target dir. 2021-03-19 22:26:16.210 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:26:16.358 - Thread: 12 -> Session snapshot save - END 2021-03-19 22:26:24.817 - Thread: 1 -> GC Memory: 614.2461 / 614.2461 MB 2021-03-19 22:26:37.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:26:37.115 - Thread: 1 -> STATISTICS,1140.3166667,0.001390457,0.02534676,0.03415298,1.073264,7.497794,31.97924,38.5339,6.128402,2,0,629.6448,2639.035,166185,87054,34,0,0,0.2269808,13969,0,0,16.66667,0,0,100,1816871004,629.6448,1,0 2021-03-19 22:26:37.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:26:37.115 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:26:54.831 - Thread: 1 -> GC Memory: 633.6401 / 633.6401 MB 2021-03-19 22:27:24.845 - Thread: 1 -> GC Memory: 639.5414 / 639.5414 MB 2021-03-19 22:27:37.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:27:37.142 - Thread: 1 -> STATISTICS,1200.3333334,0.0009422302,0.02564144,0.03415298,1.073264,7.890818,33.50224,23.58372,6.222445,2,0,639.3961,2635.453,166185,86956,34,0,0,0.2233847,14138,0,0,16.66667,0,0,100,1816871004,639.3961,1,0 2021-03-19 22:27:37.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:27:37.142 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:27:54.857 - Thread: 1 -> GC Memory: 601.313 / 601.313 MB 2021-03-19 22:28:24.863 - Thread: 1 -> GC Memory: 608.9471 / 608.9471 MB 2021-03-19 22:28:37.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:28:37.150 - Thread: 1 -> STATISTICS,1260.35,0.007095337,0.02464676,0.03415298,1.073264,8.265107,35.00066,23.69334,6.007561,2,0,615.2108,2636.047,166185,86809,34,0,0,0.2308001,14112,0,0,16.66667,0,0,100,1816871004,615.2108,1,0 2021-03-19 22:28:37.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:28:37.150 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:28:54.874 - Thread: 1 -> GC Memory: 615.9879 / 615.9879 MB 2021-03-19 22:29:24.895 - Thread: 1 -> GC Memory: 625.3893 / 625.3893 MB 2021-03-19 22:29:37.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:29:37.164 - Thread: 1 -> STATISTICS,1320.3666667,0.007371902,0.02458954,0.03415298,1.073264,8.701931,36.16957,24.82249,6.129871,2,0,625.6791,2635.793,165984,86760,33,0,0,0.2184335,14302,0,0,16.66667,0,0,100,1816871004,625.6791,1,0 2021-03-19 22:29:37.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:29:37.164 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:29:54.911 - Thread: 1 -> GC Memory: 624.5619 / 624.5619 MB 2021-03-19 22:30:24.928 - Thread: 1 -> GC Memory: 630.6598 / 630.6598 MB 2021-03-19 22:30:37.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:30:37.188 - Thread: 1 -> STATISTICS,1380.3833334,0.007780075,0.02016926,0.03415298,1.073264,9.159396,37.43361,22.71709,5.898425,2,0,631.0758,2635.418,165984,86787,33,0,0,0.2268367,14301,0,0,16.66667,0,0,100,1816871004,631.0758,1,0 2021-03-19 22:30:37.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:30:37.188 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:30:54.936 - Thread: 1 -> GC Memory: 631.1312 / 631.1312 MB 2021-03-19 22:31:15.462 - Thread: 1 -> Autosave initiated 2021-03-19 22:31:15.462 - Thread: 1 -> Character state: True 2021-03-19 22:31:15.462 - Thread: 1 -> IsServer: True 2021-03-19 22:31:15.462 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:31:15.462 - Thread: 1 -> Autosave 2021-03-19 22:31:15.462 - Thread: 1 -> Saving world - START 2021-03-19 22:31:15.462 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:31:15.462 - Thread: 1 -> Before snapshot.: GC Memory: 631 B 2021-03-19 22:31:15.483 - Thread: 1 -> After snapshot.: GC Memory: 635 B 2021-03-19 22:31:15.483 - Thread: 1 -> Directory cleanup: GC Memory: 635 B 2021-03-19 22:31:15.483 - Thread: 1 -> Saving world - END 2021-03-19 22:31:15.483 - Thread: 11 -> Session snapshot save - START 2021-03-19 22:31:15.484 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 22:31:16.379 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:31:16.517 - Thread: 11 -> Session snapshot save - END 2021-03-19 22:31:24.938 - Thread: 1 -> GC Memory: 609.7318 / 609.7318 MB 2021-03-19 22:31:25.686 - Thread: 24 -> Peer2Peer_SessionRequest [007...848] 2021-03-19 22:31:30.442 - Thread: 1 -> OnConnectedClient Soldier attempt 2021-03-19 22:31:30.694 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...848] Owner ID:[007...848] 2021-03-19 22:31:37.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:31:37.201 - Thread: 1 -> STATISTICS,1440.4,0.007608414,0.001629829,0.03415298,1.073264,9.626846,38.3443,8.023622,5.321877,3,0,609.5845,2635.387,165984,86787,33,0,0,0.2409254,14237,0,0,16.66667,0,0,100,1816871004,609.5845,1,0 2021-03-19 22:31:37.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:31:37.201 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1732,0,0,0,0,0,0,0,0,0,0,0,384,0,4,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:31:37.529 - Thread: 1 -> World request received: Soldier 2021-03-19 22:31:37.529 - Thread: 1 -> ...responding 2021-03-19 22:31:37.529 - Thread: 1 -> World snapshot - START 2021-03-19 22:31:37.530 - Thread: 1 -> World snapshot - END 2021-03-19 22:31:54.456 - Thread: 1 -> Analytics ids for user ([007...848]): User = (47974438-4e93-53ad-e424-5c714a4f41f2) Session = (334a2314-c7af-469a-bc88-43255acfd2ac). 2021-03-19 22:31:54.941 - Thread: 1 -> GC Memory: 615.8281 / 615.8281 MB 2021-03-19 22:32:23.683 - Thread: 1 -> Player character died. Id : [007...848] 2021-03-19 22:32:24.958 - Thread: 1 -> GC Memory: 626.069 / 626.069 MB 2021-03-19 22:32:37.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:32:37.223 - Thread: 1 -> STATISTICS,1500.4166667,0.0139246,0.01729584,0.03757477,1.136235,10.35601,40.59423,10.40069,6.102954,3,0,625.702,2640.637,165975,86796,33,0,0,0.1998437,14202,0,0,16.66667,0,0,100,1818945628,625.702,1,0 2021-03-19 22:32:37.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:32:37.223 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:32:54.963 - Thread: 1 -> GC Memory: 626.7804 / 626.7804 MB 2021-03-19 22:33:24.978 - Thread: 1 -> GC Memory: 626.2999 / 626.2999 MB 2021-03-19 22:33:37.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:33:37.245 - Thread: 1 -> STATISTICS,1560.4333334,0.01455498,0.01929665,0.03757477,1.136235,11.2075,41.52023,10.83643,6.136606,3,0,625.9202,2640.23,166103,86796,34,0,0,0.1984645,14124,0,0,16.66667,0,0,100,1818945628,625.9202,1,0 2021-03-19 22:33:37.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:33:37.245 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:33:54.984 - Thread: 1 -> GC Memory: 627.0632 / 627.0632 MB 2021-03-19 22:33:55.622 - Thread: 1 -> Soldier was trying to cheat! 2021-03-19 22:33:55.622 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 22:34:24.984 - Thread: 1 -> GC Memory: 608.8932 / 608.8932 MB 2021-03-19 22:34:37.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:34:37.252 - Thread: 1 -> STATISTICS,1620.45,0.01458359,0.008910179,0.03757477,1.136235,12.07223,42.90245,9.723969,5.824424,3,0,608.7799,2640.156,166103,86796,34,0,0,0.2214892,15787,0,0,16.66667,0,0,100,1818945628,608.7799,1,0 2021-03-19 22:34:37.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:34:37.252 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:34:54.999 - Thread: 1 -> GC Memory: 614.8344 / 614.8344 MB 2021-03-19 22:35:25.011 - Thread: 1 -> GC Memory: 614.268 / 614.268 MB 2021-03-19 22:35:37.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:35:37.264 - Thread: 1 -> STATISTICS,1680.4666667,0.01407909,0.01263714,0.03757477,1.136235,12.91158,43.73658,9.867022,5.894847,3,0,615.2372,2640.156,166103,86796,34,0,0,0.2036614,15782,0,0,16.66667,0,0,100,1818945628,615.2372,1,0 2021-03-19 22:35:37.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:35:37.264 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:35:55.030 - Thread: 1 -> GC Memory: 615.0562 / 615.0562 MB 2021-03-19 22:36:15.473 - Thread: 1 -> Autosave initiated 2021-03-19 22:36:15.473 - Thread: 1 -> Character state: True 2021-03-19 22:36:15.473 - Thread: 1 -> IsServer: True 2021-03-19 22:36:15.473 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:36:15.473 - Thread: 1 -> Autosave 2021-03-19 22:36:15.473 - Thread: 1 -> Saving world - START 2021-03-19 22:36:15.473 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:36:15.473 - Thread: 1 -> Before snapshot.: GC Memory: 619 B 2021-03-19 22:36:15.493 - Thread: 1 -> After snapshot.: GC Memory: 622 B 2021-03-19 22:36:15.493 - Thread: 1 -> Directory cleanup: GC Memory: 622 B 2021-03-19 22:36:15.493 - Thread: 1 -> Saving world - END 2021-03-19 22:36:15.494 - Thread: 11 -> Session snapshot save - START 2021-03-19 22:36:15.494 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 22:36:16.227 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:36:16.357 - Thread: 11 -> Session snapshot save - END 2021-03-19 22:36:25.042 - Thread: 1 -> GC Memory: 626.758 / 626.758 MB 2021-03-19 22:36:37.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:36:37.294 - Thread: 1 -> STATISTICS,1740.4833334,0.01379681,0.01270103,0.03757477,1.136235,13.74449,44.48795,9.786643,5.94977,3,0,603.4417,2640.258,166113,86795,34,0,0,0.2102724,15795,0,0,16.66667,0,0,100,1818945628,603.4417,1,0 2021-03-19 22:36:37.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:36:37.294 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:36:40.744 - Thread: 1 -> Clusters reordered 2021-03-19 22:36:55.044 - Thread: 1 -> GC Memory: 609.212 / 609.212 MB 2021-03-19 22:37:23.612 - Thread: 1 -> Info: MyTimerComponent removed entity '111536424695852641:Backpack' with entity id '111536424695852641' 2021-03-19 22:37:25.064 - Thread: 1 -> GC Memory: 619.6205 / 619.6205 MB 2021-03-19 22:37:37.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:37:37.304 - Thread: 1 -> STATISTICS,1800.5,0.01391315,0.01247978,0.03757477,1.136235,14.5781,45.2887,9.73479,6.169662,3,0,619.1547,2640.879,166163,86817,34,0,0,0.2244516,15789,0,0,16.66667,0,0,100,1818978396,619.1547,1,0 2021-03-19 22:37:37.304 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:37:37.304 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:37:55.077 - Thread: 1 -> GC Memory: 619.602 / 619.602 MB 2021-03-19 22:38:25.083 - Thread: 1 -> GC Memory: 619.3154 / 619.3154 MB 2021-03-19 22:38:37.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:38:37.315 - Thread: 1 -> STATISTICS,1860.5166667,0.01408577,0.0123291,0.03757477,1.136235,15.50543,46.0395,9.812734,5.912609,3,0,619.3961,2640.301,166163,86817,34,0,0,0.2034898,15776,0,0,16.66667,0,0,100,1818978396,619.3961,1,0 2021-03-19 22:38:37.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:38:37.315 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1734,0,0,0,0,0,0,0,0,0,0,0,384,0,6,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:38:55.088 - Thread: 1 -> GC Memory: 620.4745 / 620.4745 MB 2021-03-19 22:39:00.887 - Thread: 1 -> Clusters reordered 2021-03-19 22:39:14.819 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:39:14.820 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 22:39:24.815 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:39:24.815 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 22:39:25.092 - Thread: 1 -> GC Memory: 635.348 / 635.348 MB 2021-03-19 22:39:34.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:39:34.824 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 22:39:37.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:39:37.332 - Thread: 1 -> STATISTICS,1920.5333334,0.01432705,0.01278973,0.03921509,1.136235,16.46201,48.66521,10.05314,5.420265,3,0,604.2946,2650.566,166163,86817,34,0,0,0.2053405,16786,0,0,16.66667,0,0,100,1820314380,604.2946,1,0 2021-03-19 22:39:37.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:39:37.332 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,113,849,1735,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:39:44.820 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 22:39:44.821 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 22:39:44.821 - Thread: 1 -> Next activation in 00:27:31.8449424 2021-03-19 22:39:55.105 - Thread: 1 -> GC Memory: 605.0443 / 605.0443 MB 2021-03-19 22:40:25.118 - Thread: 1 -> GC Memory: 610.4352 / 610.4352 MB 2021-03-19 22:40:37.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:40:37.362 - Thread: 1 -> STATISTICS,1980.55,0.01425552,0.01262379,0.03921509,1.136235,17.35009,50.10978,10.04803,5.501482,3,0,610.7659,2646.379,166163,86817,34,0,0,0.1730247,16721,0,0,16.66667,0,0,100,1822870316,610.7659,1,0 2021-03-19 22:40:37.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:40:37.362 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,115,849,1738,0,0,0,0,0,0,0,0,0,0,0,384,0,7,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:40:55.124 - Thread: 1 -> GC Memory: 611.2009 / 611.2009 MB 2021-03-19 22:41:15.476 - Thread: 1 -> Autosave initiated 2021-03-19 22:41:15.476 - Thread: 1 -> Character state: True 2021-03-19 22:41:15.476 - Thread: 1 -> IsServer: True 2021-03-19 22:41:15.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:41:15.476 - Thread: 1 -> Autosave 2021-03-19 22:41:15.476 - Thread: 1 -> Saving world - START 2021-03-19 22:41:15.476 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:41:15.476 - Thread: 1 -> Before snapshot.: GC Memory: 610 B 2021-03-19 22:41:15.495 - Thread: 1 -> After snapshot.: GC Memory: 615 B 2021-03-19 22:41:15.495 - Thread: 1 -> Directory cleanup: GC Memory: 615 B 2021-03-19 22:41:15.495 - Thread: 1 -> Saving world - END 2021-03-19 22:41:15.495 - Thread: 12 -> Session snapshot save - START 2021-03-19 22:41:15.495 - Thread: 12 -> Checking file access for files in target dir. 2021-03-19 22:41:16.196 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:41:16.333 - Thread: 12 -> Session snapshot save - END 2021-03-19 22:41:25.125 - Thread: 1 -> GC Memory: 619.2971 / 619.2971 MB 2021-03-19 22:41:37.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:41:37.365 - Thread: 1 -> STATISTICS,2040.5666667,0.01756573,0.02167702,0.03921509,1.136235,18.23205,51.0515,12.09352,6.647392,3,0,616.1548,2650.098,166163,86817,34,0,0,0.1526348,16708,0,0,16.66667,0,0,100,1825151820,616.1548,1,0 2021-03-19 22:41:37.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:41:37.365 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,117,849,1740,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:41:55.134 - Thread: 1 -> GC Memory: 608.75 / 608.75 MB 2021-03-19 22:42:25.137 - Thread: 1 -> GC Memory: 609.0549 / 609.0549 MB 2021-03-19 22:42:37.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:42:37.390 - Thread: 1 -> STATISTICS,2100.5833334,0.01678276,0.01920891,0.03921509,1.136235,19.24039,52.0726,13.1266,6.509825,3,0,609.2643,2652.582,166364,86808,35,0,0,0.2271482,16729,0,0,16.66667,0,0,100,1832375916,609.2643,1,0 2021-03-19 22:42:37.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:42:37.390 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,124,849,1747,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:42:55.141 - Thread: 1 -> GC Memory: 609.9161 / 609.9161 MB 2021-03-19 22:43:25.143 - Thread: 1 -> GC Memory: 610.1311 / 610.1311 MB 2021-03-19 22:43:37.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:43:37.404 - Thread: 1 -> STATISTICS,2160.6,0.01382351,0.01883602,0.03921509,1.136235,20.14895,53.08523,12.37581,64.32067,3,0,616.9045,2653.328,166364,86784,35,0,0,0.2351366,16688,0,0,16.66667,0,0,100,1833032652,616.9045,1,0 2021-03-19 22:43:37.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:43:37.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,125,849,1748,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:43:55.153 - Thread: 1 -> GC Memory: 617.3278 / 617.3278 MB 2021-03-19 22:44:25.160 - Thread: 1 -> GC Memory: 616.4054 / 616.4054 MB 2021-03-19 22:44:37.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:44:37.417 - Thread: 1 -> STATISTICS,2220.6166667,0.01755047,0.01977921,0.03921509,1.136235,21.03591,54.16629,14.01036,29.51687,3,0,616.1464,2652.344,166364,86784,35,0,0,0.2173881,16691,0,0,16.66667,0,0,100,1833560364,616.1464,1,0 2021-03-19 22:44:37.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:44:37.417 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,125,849,1748,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:44:55.172 - Thread: 1 -> GC Memory: 618.731 / 618.731 MB 2021-03-19 22:45:25.178 - Thread: 1 -> GC Memory: 610.7932 / 610.7932 MB 2021-03-19 22:45:37.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:45:37.442 - Thread: 1 -> STATISTICS,2280.6333334,0.01701069,0.01733494,0.03921509,1.136235,22.0328,55.25079,11.55088,6.584455,3,0,612.1462,2653.746,166364,86760,35,0,0,0.2354418,16706,0,0,16.66667,0,0,100,1833954268,612.1462,1,0 2021-03-19 22:45:37.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:45:37.442 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1748,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:45:55.189 - Thread: 1 -> GC Memory: 614.739 / 614.739 MB 2021-03-19 22:46:15.488 - Thread: 1 -> Autosave initiated 2021-03-19 22:46:15.488 - Thread: 1 -> Character state: True 2021-03-19 22:46:15.488 - Thread: 1 -> IsServer: True 2021-03-19 22:46:15.488 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:46:15.488 - Thread: 1 -> Autosave 2021-03-19 22:46:15.488 - Thread: 1 -> Saving world - START 2021-03-19 22:46:15.488 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:46:15.488 - Thread: 1 -> Before snapshot.: GC Memory: 621 B 2021-03-19 22:46:15.505 - Thread: 1 -> After snapshot.: GC Memory: 625 B 2021-03-19 22:46:15.505 - Thread: 1 -> Directory cleanup: GC Memory: 625 B 2021-03-19 22:46:15.505 - Thread: 1 -> Saving world - END 2021-03-19 22:46:15.505 - Thread: 12 -> Session snapshot save - START 2021-03-19 22:46:15.506 - Thread: 12 -> Checking file access for files in target dir. 2021-03-19 22:46:16.230 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:46:16.380 - Thread: 12 -> Session snapshot save - END 2021-03-19 22:46:25.200 - Thread: 1 -> GC Memory: 629.4554 / 629.4554 MB 2021-03-19 22:46:37.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:46:37.455 - Thread: 1 -> STATISTICS,2340.65,0.01461697,0.01288128,0.03921509,1.136235,23.02573,56.21501,15.44763,6.744735,3,0,644.9479,2670.461,166364,86736,35,0,0,0.2309928,16667,0,0,16.66667,0,0,100,1833954268,644.9479,1,0 2021-03-19 22:46:37.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:46:37.455 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1748,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:46:55.210 - Thread: 1 -> GC Memory: 637.6226 / 637.6226 MB 2021-03-19 22:47:25.231 - Thread: 1 -> GC Memory: 638.7822 / 638.7822 MB 2021-03-19 22:47:37.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:47:37.466 - Thread: 1 -> STATISTICS,2400.6666667,0.01765156,0.03701782,0.03921509,1.136235,24.0838,57.43309,12.17089,8.387817,3,0,606.0085,2661.078,166364,86736,35,0,0,0.1890604,16660,0,0,16.66667,0,0,100,1833954268,606.0085,1,0 2021-03-19 22:47:37.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:47:37.466 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1748,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:47:55.235 - Thread: 1 -> GC Memory: 606.8248 / 606.8248 MB 2021-03-19 22:48:25.263 - Thread: 1 -> GC Memory: 607.2501 / 607.2501 MB 2021-03-19 22:48:37.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:48:37.483 - Thread: 1 -> STATISTICS,2460.6833334,0.01777935,0.06859684,0.03921509,1.136235,25.112,60.2831,16.16712,18.26556,3,0,609.1503,2663.418,166236,86736,34,0,0,0.1732427,16621,0,0,16.66667,0,0,100,1833968716,609.1503,1,0 2021-03-19 22:48:37.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:48:37.483 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:48:55.280 - Thread: 1 -> GC Memory: 610.9391 / 610.9391 MB 2021-03-19 22:49:25.287 - Thread: 1 -> GC Memory: 614.6683 / 614.6683 MB 2021-03-19 22:49:37.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:49:37.508 - Thread: 1 -> STATISTICS,2520.7,0.01792145,0.06406403,0.03921509,1.136235,26.18175,64.29944,14.85962,6.169555,3,0,616.5044,2664.793,166236,86736,34,0,0,0.1837046,16785,0,0,16.66667,0,0,100,1833974232,616.5044,1,0 2021-03-19 22:49:37.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:49:37.508 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:49:55.289 - Thread: 1 -> GC Memory: 617.696 / 617.696 MB 2021-03-19 22:50:25.303 - Thread: 1 -> GC Memory: 615.395 / 615.395 MB 2021-03-19 22:50:37.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:50:37.522 - Thread: 1 -> STATISTICS,2580.7166667,0.01778316,0.05417538,0.03921509,1.136235,27.25071,68.18642,12.21846,6.797371,3,0,616.2949,2665.262,166236,86736,34,0,0,0.181427,16772,0,0,16.66667,0,0,100,1833974232,616.2949,1,0 2021-03-19 22:50:37.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:50:37.522 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:50:55.318 - Thread: 1 -> GC Memory: 618.6448 / 618.6448 MB 2021-03-19 22:51:15.492 - Thread: 1 -> Autosave initiated 2021-03-19 22:51:15.492 - Thread: 1 -> Character state: True 2021-03-19 22:51:15.492 - Thread: 1 -> IsServer: True 2021-03-19 22:51:15.492 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:51:15.492 - Thread: 1 -> Autosave 2021-03-19 22:51:15.492 - Thread: 1 -> Saving world - START 2021-03-19 22:51:15.492 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:51:15.492 - Thread: 1 -> Before snapshot.: GC Memory: 620 B 2021-03-19 22:51:15.539 - Thread: 1 -> After snapshot.: GC Memory: 629 B 2021-03-19 22:51:15.539 - Thread: 1 -> Directory cleanup: GC Memory: 629 B 2021-03-19 22:51:15.539 - Thread: 1 -> Saving world - END 2021-03-19 22:51:15.539 - Thread: 12 -> Session snapshot save - START 2021-03-19 22:51:15.539 - Thread: 12 -> Checking file access for files in target dir. 2021-03-19 22:51:16.279 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:51:16.518 - Thread: 12 -> Session snapshot save - END 2021-03-19 22:51:25.328 - Thread: 1 -> GC Memory: 632.5018 / 632.5018 MB 2021-03-19 22:51:37.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:51:37.546 - Thread: 1 -> STATISTICS,2640.7333334,0.01781845,0.03753567,0.03921509,1.136235,28.31734,70.73944,11.45809,6.482588,3,0,632.1828,2666.051,166236,86736,34,0,0,0.2199044,16772,0,0,16.66667,0,0,100,1833974232,632.1828,1,0 2021-03-19 22:51:37.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:51:37.546 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,764,456,8,0,0,0,0,0 2021-03-19 22:51:48.468 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:51:55.337 - Thread: 1 -> GC Memory: 637.2291 / 637.2291 MB 2021-03-19 22:52:25.345 - Thread: 1 -> GC Memory: 624.4326 / 624.4326 MB 2021-03-19 22:52:35.264 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 22:52:35.264 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 22:52:37.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:52:37.562 - Thread: 1 -> STATISTICS,2700.75,0.01352024,0.07364178,0.03961372,1.136235,29.34717,74.40841,10.68811,6.006526,3,0,624.6592,2673.445,166236,86736,34,0,0,0.2270236,16744,0,0,16.66667,0,0,100,1834087912,624.6592,1,0 2021-03-19 22:52:37.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:52:37.562 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:52:55.345 - Thread: 1 -> GC Memory: 624.104 / 624.104 MB 2021-03-19 22:53:25.352 - Thread: 1 -> GC Memory: 624.0067 / 624.0067 MB 2021-03-19 22:53:37.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:53:37.575 - Thread: 1 -> STATISTICS,2760.7666667,0.006808281,0.0743618,0.03961372,1.136235,29.93911,78.8168,10.81612,6.506257,3,0,625.1663,2666.559,166236,86736,34,0,0,0.2006264,16730,0,0,16.66667,0,0,100,1834087912,625.1663,1,0 2021-03-19 22:53:37.575 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:53:37.575 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:53:55.354 - Thread: 1 -> GC Memory: 624.7239 / 624.7239 MB 2021-03-19 22:54:25.359 - Thread: 1 -> GC Memory: 624.1906 / 624.1906 MB 2021-03-19 22:54:37.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:54:37.590 - Thread: 1 -> STATISTICS,2820.7833334,0.006749153,0.0647459,0.03961372,1.136235,30.34427,82.74226,10.61165,6.584838,3,0,625.7828,2666.621,166236,86736,34,0,0,0.1975902,16751,0,0,16.66667,0,0,100,1834087912,625.7828,1,0 2021-03-19 22:54:37.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:54:37.590 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:54:55.360 - Thread: 1 -> GC Memory: 624.3589 / 624.3589 MB 2021-03-19 22:55:25.383 - Thread: 1 -> GC Memory: 622.8952 / 622.8952 MB 2021-03-19 22:55:37.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:55:37.603 - Thread: 1 -> STATISTICS,2880.8,0.006750107,0.06327724,0.03961372,1.136235,30.74936,86.51082,10.25059,6.281577,3,0,622.3264,2666.668,166236,86736,34,0,0,0.2043656,16506,0,0,16.66667,0,0,100,1834087912,622.3264,1,0 2021-03-19 22:55:37.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:55:37.603 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:55:55.395 - Thread: 1 -> GC Memory: 622.7723 / 622.7723 MB 2021-03-19 22:56:15.515 - Thread: 1 -> Autosave initiated 2021-03-19 22:56:15.515 - Thread: 1 -> Character state: True 2021-03-19 22:56:15.515 - Thread: 1 -> IsServer: True 2021-03-19 22:56:15.515 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 22:56:15.515 - Thread: 1 -> Autosave 2021-03-19 22:56:15.515 - Thread: 1 -> Saving world - START 2021-03-19 22:56:15.515 - Thread: 1 -> Making world state snapshot. 2021-03-19 22:56:15.515 - Thread: 1 -> Before snapshot.: GC Memory: 623 B 2021-03-19 22:56:15.535 - Thread: 1 -> After snapshot.: GC Memory: 626 B 2021-03-19 22:56:15.535 - Thread: 1 -> Directory cleanup: GC Memory: 626 B 2021-03-19 22:56:15.536 - Thread: 1 -> Saving world - END 2021-03-19 22:56:15.536 - Thread: 11 -> Session snapshot save - START 2021-03-19 22:56:15.536 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 22:56:16.279 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 22:56:16.406 - Thread: 11 -> Session snapshot save - END 2021-03-19 22:56:25.397 - Thread: 1 -> GC Memory: 631.7909 / 631.7909 MB 2021-03-19 22:56:37.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:56:37.618 - Thread: 1 -> STATISTICS,2940.8166667,0.00669384,0.06152058,0.03961372,1.136235,31.15474,90.21571,10.11225,6.17836,3,0,631.3497,2671.398,166488,86736,35,0,0,0.2026383,16381,0,0,16.66667,0,0,100,1834087912,631.3497,1,0 2021-03-19 22:56:37.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:56:37.618 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:56:55.406 - Thread: 1 -> GC Memory: 632.0715 / 632.0715 MB 2021-03-19 22:57:25.419 - Thread: 1 -> GC Memory: 638.8666 / 638.8666 MB 2021-03-19 22:57:31.494 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 22:57:31.494 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 22:57:37.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:57:37.639 - Thread: 1 -> STATISTICS,3000.8333334,0.01885605,0.06310558,0.03961372,1.136235,31.9132,93.84959,11.63354,6.489785,3,0,638.6913,2669.445,166287,86736,34,0,0,0.2076169,16351,0,0,16.66667,0,0,100,1834087912,638.6913,1,0 2021-03-19 22:57:37.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:57:37.639 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:57:38.171 - Thread: 1 -> Soldier was trying to cheat! 2021-03-19 22:57:38.171 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 22:57:38.733 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 22:57:38.733 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 22:57:55.428 - Thread: 1 -> GC Memory: 622.9384 / 622.9384 MB 2021-03-19 22:58:25.447 - Thread: 1 -> GC Memory: 622.7615 / 622.7615 MB 2021-03-19 22:58:37.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:58:37.661 - Thread: 1 -> STATISTICS,3060.85,0.01418591,0.05377483,0.03961372,1.136235,32.77568,97.63741,18.55831,6.530122,3,0,623.2749,2669.461,166287,86736,34,0,0,0.2470659,16331,0,0,16.66667,0,0,100,1834087912,623.2749,1,0 2021-03-19 22:58:37.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:58:37.661 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:58:40.431 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:58:44.642 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:58:55.453 - Thread: 1 -> GC Memory: 624.4195 / 624.4195 MB 2021-03-19 22:59:08.834 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:59:10.126 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 22:59:22.689 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 22:59:22.689 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 22:59:25.463 - Thread: 1 -> GC Memory: 625.2698 / 625.2698 MB 2021-03-19 22:59:37.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 22:59:37.672 - Thread: 1 -> STATISTICS,3120.8666667,0.01455593,0.03283501,0.03961372,1.136235,33.68401,100.107,17.24378,6.218613,3,0,624.7949,2669.941,166287,86736,34,0,0,0.2015703,16360,0,0,16.66667,0,0,100,1834198568,624.7949,1,0 2021-03-19 22:59:37.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 22:59:37.672 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 22:59:55.477 - Thread: 1 -> GC Memory: 624.9617 / 624.9617 MB 2021-03-19 23:00:25.490 - Thread: 1 -> GC Memory: 620.83 / 620.83 MB 2021-03-19 23:00:37.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:00:37.686 - Thread: 1 -> STATISTICS,3180.8833334,0.01429367,0.03960609,0.03961372,1.136235,34.48805,102.23,19.0918,6.290346,3,0,621.7214,2669.789,166287,86736,34,0,0,0.2033689,16348,0,0,16.66667,0,0,100,1834198568,621.7214,1,0 2021-03-19 23:00:37.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:00:37.686 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:00:55.491 - Thread: 1 -> GC Memory: 621.7439 / 621.7439 MB 2021-03-19 23:01:15.523 - Thread: 1 -> Autosave initiated 2021-03-19 23:01:15.523 - Thread: 1 -> Character state: True 2021-03-19 23:01:15.523 - Thread: 1 -> IsServer: True 2021-03-19 23:01:15.523 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:01:15.523 - Thread: 1 -> Autosave 2021-03-19 23:01:15.523 - Thread: 1 -> Saving world - START 2021-03-19 23:01:15.523 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:01:15.523 - Thread: 1 -> Before snapshot.: GC Memory: 625 B 2021-03-19 23:01:15.541 - Thread: 1 -> After snapshot.: GC Memory: 629 B 2021-03-19 23:01:15.541 - Thread: 1 -> Directory cleanup: GC Memory: 629 B 2021-03-19 23:01:15.541 - Thread: 1 -> Saving world - END 2021-03-19 23:01:15.541 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:01:15.541 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:01:16.281 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:01:16.398 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:01:25.495 - Thread: 1 -> GC Memory: 633.5065 / 633.5065 MB 2021-03-19 23:01:37.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:01:37.715 - Thread: 1 -> STATISTICS,3240.9,0.01797771,0.04366016,0.03961372,1.136235,35.47765,104.7473,27.70915,9.800864,3,0,634.7344,2671.699,166287,86736,34,0,0,0.2136186,16350,0,0,16.66667,0,0,100,1834198568,634.7344,1,0 2021-03-19 23:01:37.715 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:01:37.715 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:01:55.520 - Thread: 1 -> GC Memory: 621.7051 / 621.7051 MB 2021-03-19 23:02:25.540 - Thread: 1 -> GC Memory: 625.0431 / 625.0431 MB 2021-03-19 23:02:37.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:02:37.807 - Thread: 1 -> STATISTICS,3300.9166667,0.01771736,0.0412159,0.03961372,1.136235,36.53317,107.4424,37.9213,10.64831,3,0,626.2892,2670.656,164817,86736,33,0,0,0.2594304,16318,0,0,16.66667,0,0,100,1834276408,626.2892,1,0 2021-03-19 23:02:37.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:02:37.807 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,126,849,1749,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:02:55.545 - Thread: 1 -> GC Memory: 626.9072 / 626.9072 MB 2021-03-19 23:03:04.064 - Thread: 1 -> Player character died. Id : [007...848] 2021-03-19 23:03:25.552 - Thread: 1 -> GC Memory: 627.9656 / 627.9656 MB 2021-03-19 23:03:37.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:03:37.835 - Thread: 1 -> STATISTICS,3360.9333334,0.01718903,0.03458023,0.03961372,1.136235,37.49991,109.416,11.49942,7.404028,3,0,622.2855,2672.527,164817,86736,33,0,0,0.2357752,16310,0,0,16.66667,0,0,100,1840619620,622.2855,1,0 2021-03-19 23:03:37.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:03:37.835 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,132,849,1755,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:03:55.103 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 23:03:55.555 - Thread: 1 -> GC Memory: 623.5537 / 623.5537 MB 2021-03-19 23:04:25.555 - Thread: 1 -> GC Memory: 623.3087 / 623.3087 MB 2021-03-19 23:04:28.482 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibraryBreakNeck\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-19 23:04:37.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:04:37.847 - Thread: 1 -> STATISTICS,3420.95,0.01694775,0.02260113,0.03961372,1.136235,38.51937,111.264,10.61404,5.586925,3,0,623.2875,2673.961,165020,86736,34,0,0,0.1819906,16349,0,0,16.66667,0,0,100,1843767956,623.2875,1,0 2021-03-19 23:04:37.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:04:37.847 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,135,849,1758,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:04:55.566 - Thread: 1 -> GC Memory: 628.7541 / 628.7541 MB 2021-03-19 23:05:25.576 - Thread: 1 -> GC Memory: 629.2488 / 629.2488 MB 2021-03-19 23:05:37.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:05:37.854 - Thread: 1 -> STATISTICS,3480.9666667,0.01751995,0.02890015,0.03961372,1.136235,39.5425,113.2543,11.72657,6.856829,3,0,628.5184,2674.395,166490,86736,35,0,0,0.1979928,16353,0,0,16.66667,0,0,100,1843886740,628.5184,1,0 2021-03-19 23:05:37.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:05:37.854 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,135,849,1758,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:05:55.579 - Thread: 1 -> GC Memory: 628.2728 / 628.2728 MB 2021-03-19 23:06:15.523 - Thread: 1 -> Autosave initiated 2021-03-19 23:06:15.523 - Thread: 1 -> Character state: True 2021-03-19 23:06:15.523 - Thread: 1 -> IsServer: True 2021-03-19 23:06:15.523 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:06:15.523 - Thread: 1 -> Autosave 2021-03-19 23:06:15.524 - Thread: 1 -> Saving world - START 2021-03-19 23:06:15.524 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:06:15.524 - Thread: 1 -> Before snapshot.: GC Memory: 629 B 2021-03-19 23:06:15.557 - Thread: 1 -> After snapshot.: GC Memory: 638 B 2021-03-19 23:06:15.558 - Thread: 1 -> Directory cleanup: GC Memory: 638 B 2021-03-19 23:06:15.558 - Thread: 1 -> Saving world - END 2021-03-19 23:06:15.558 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:06:15.558 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:06:16.426 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:06:16.669 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:06:25.591 - Thread: 1 -> GC Memory: 635.3517 / 635.3517 MB 2021-03-19 23:06:37.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:06:37.892 - Thread: 1 -> STATISTICS,3540.9833334,0.01474476,0.02309322,0.03961372,1.136235,40.48178,114.827,12.49725,6.474031,3,0,657.0515,2689.055,166490,86736,35,0,0,0.1731365,16323,0,0,16.66667,0,0,100,1844414452,657.0515,1,0 2021-03-19 23:06:37.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:06:37.892 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,135,849,1758,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:06:55.602 - Thread: 1 -> GC Memory: 649.7625 / 649.7625 MB 2021-03-19 23:07:17.074 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:07:17.075 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 23:07:25.606 - Thread: 1 -> GC Memory: 656.092 / 656.092 MB 2021-03-19 23:07:27.084 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:07:27.086 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 23:07:37.073 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:07:37.073 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 23:07:37.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:07:37.899 - Thread: 1 -> STATISTICS,3601,0.01499367,0.03632355,0.03961372,1.136235,41.34647,116.9769,11.52081,6.737777,3,0,655.4121,2686.332,166490,86736,35,0,0,0.1977765,16234,0,0,16.66667,0,0,100,1845227860,655.4121,1,0 2021-03-19 23:07:37.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:07:37.899 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1759,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:07:47.082 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:07:47.082 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 23:07:47.082 - Thread: 1 -> Next activation in 00:14:32.4749353 2021-03-19 23:07:55.611 - Thread: 1 -> GC Memory: 655.7702 / 655.7702 MB 2021-03-19 23:08:04.023 - Thread: 1 -> Info: MyTimerComponent removed entity '119158932823211853:Backpack' with entity id '119158932823211853' 2021-03-19 23:08:25.614 - Thread: 1 -> GC Memory: 659.6581 / 659.6581 MB 2021-03-19 23:08:37.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:08:37.913 - Thread: 1 -> STATISTICS,3661.0166667,0.01521301,0.03820229,0.03961372,1.136235,42.24251,119.2042,11.21003,7.519005,3,0,626.6497,2685.828,166490,86736,35,0,0,0.1986426,16183,0,0,16.66667,0,0,100,1845227860,626.6497,1,0 2021-03-19 23:08:37.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:08:37.913 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1759,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:08:55.623 - Thread: 1 -> GC Memory: 625.8154 / 625.8154 MB 2021-03-19 23:09:25.628 - Thread: 1 -> GC Memory: 626.7476 / 626.7476 MB 2021-03-19 23:09:37.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:09:37.921 - Thread: 1 -> STATISTICS,3721.0333334,0.01527691,0.03982353,0.03961372,1.136235,43.13835,121.5021,11.75562,6.488895,3,0,626.3494,2686.621,165020,86736,34,0,0,0.2088995,16614,0,0,16.66667,0,0,100,1845902308,626.3494,1,0 2021-03-19 23:09:37.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:09:37.921 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:09:55.641 - Thread: 1 -> GC Memory: 626.1369 / 626.1369 MB 2021-03-19 23:10:25.644 - Thread: 1 -> GC Memory: 631.13 / 631.13 MB 2021-03-19 23:10:37.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:10:37.939 - Thread: 1 -> STATISTICS,3781.05,0.01468849,0.03792953,0.03961372,1.136235,43.99783,123.7541,11.39523,6.284914,3,0,631.2063,2687.609,165020,86736,34,0,0,0.2238941,16590,0,0,16.66667,0,0,100,1845902308,631.2063,1,0 2021-03-19 23:10:37.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:10:37.939 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:10:55.655 - Thread: 1 -> GC Memory: 633.1556 / 633.1556 MB 2021-03-19 23:11:15.535 - Thread: 1 -> Autosave initiated 2021-03-19 23:11:15.536 - Thread: 1 -> Character state: True 2021-03-19 23:11:15.536 - Thread: 1 -> IsServer: True 2021-03-19 23:11:15.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:11:15.536 - Thread: 1 -> Autosave 2021-03-19 23:11:15.536 - Thread: 1 -> Saving world - START 2021-03-19 23:11:15.536 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:11:15.536 - Thread: 1 -> Before snapshot.: GC Memory: 646 B 2021-03-19 23:11:15.572 - Thread: 1 -> After snapshot.: GC Memory: 655 B 2021-03-19 23:11:15.572 - Thread: 1 -> Directory cleanup: GC Memory: 655 B 2021-03-19 23:11:15.572 - Thread: 1 -> Saving world - END 2021-03-19 23:11:15.572 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:11:15.573 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:11:16.513 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:11:16.764 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:11:25.670 - Thread: 1 -> GC Memory: 669.3101 / 669.3101 MB 2021-03-19 23:11:37.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:11:37.966 - Thread: 1 -> STATISTICS,3841.0666667,0.01448631,0.04036999,0.03961372,1.136235,44.84855,126.0644,12.06044,73.37862,3,0,697.1339,2707.184,165104,86743,33,0,0,0.2425166,16515,0,0,16.66667,0,0,100,1845902308,697.1339,1,0 2021-03-19 23:11:37.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:11:37.966 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:11:55.679 - Thread: 1 -> GC Memory: 711.3176 / 711.3176 MB 2021-03-19 23:12:25.681 - Thread: 1 -> GC Memory: 748.3933 / 748.3933 MB 2021-03-19 23:12:37.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:12:37.982 - Thread: 1 -> STATISTICS,3901.0833334,0.01245403,0.03040123,0.03961372,1.136235,45.6812,128.2184,10.60137,5.86968,3,0,746.4926,2752.102,165104,86743,33,0,0,0.2488853,16469,0,0,16.66667,0,0,100,1845902308,746.4926,1,0 2021-03-19 23:12:37.982 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:12:37.982 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:12:55.691 - Thread: 1 -> GC Memory: 754.3489 / 754.3489 MB 2021-03-19 23:13:25.698 - Thread: 1 -> GC Memory: 626.7249 / 626.7249 MB 2021-03-19 23:13:37.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:13:37.993 - Thread: 1 -> STATISTICS,3961.1,0.01479435,0.03707123,0.03961372,1.136235,46.50922,130.2863,10.83028,6.346525,3,0,626.9259,2747.492,165105,86742,33,0,0,0.2298771,16463,0,0,16.66667,0,0,100,1845902308,626.9259,1,0 2021-03-19 23:13:37.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:13:37.993 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,136,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:13:55.722 - Thread: 1 -> GC Memory: 626.6292 / 626.6292 MB 2021-03-19 23:14:25.734 - Thread: 1 -> GC Memory: 627.6069 / 627.6069 MB 2021-03-19 23:14:38.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:14:38.011 - Thread: 1 -> STATISTICS,4021.1166667,0.01477528,0.04674721,0.03961372,1.136235,47.40451,132.6434,12.02528,6.224736,3,0,626.926,2747.273,165105,86742,33,0,0,0.1977102,16471,0,0,16.66667,0,0,100,1846174172,626.926,1,0 2021-03-19 23:14:38.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:14:38.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:14:55.744 - Thread: 1 -> GC Memory: 627.3724 / 627.3724 MB 2021-03-19 23:15:25.771 - Thread: 1 -> GC Memory: 635.8763 / 635.8763 MB 2021-03-19 23:15:38.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:15:38.021 - Thread: 1 -> STATISTICS,4081.1333334,0.01263332,0.04038334,0.03961372,1.136235,48.22005,135.2048,10.75113,5.790091,3,0,636.426,2747.063,165105,86693,33,0,0,0.2121391,16469,0,0,16.66667,0,0,100,1846174172,636.426,1,0 2021-03-19 23:15:38.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:15:38.021 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:15:55.775 - Thread: 1 -> GC Memory: 636.5511 / 636.5511 MB 2021-03-19 23:16:15.546 - Thread: 1 -> Autosave initiated 2021-03-19 23:16:15.546 - Thread: 1 -> Character state: True 2021-03-19 23:16:15.547 - Thread: 1 -> IsServer: True 2021-03-19 23:16:15.547 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:16:15.547 - Thread: 1 -> Autosave 2021-03-19 23:16:15.547 - Thread: 1 -> Saving world - START 2021-03-19 23:16:15.547 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:16:15.547 - Thread: 1 -> Before snapshot.: GC Memory: 626 B 2021-03-19 23:16:15.577 - Thread: 1 -> After snapshot.: GC Memory: 635 B 2021-03-19 23:16:15.577 - Thread: 1 -> Directory cleanup: GC Memory: 635 B 2021-03-19 23:16:15.577 - Thread: 1 -> Saving world - END 2021-03-19 23:16:15.577 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:16:15.577 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:16:16.334 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:16:16.578 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:16:25.776 - Thread: 1 -> GC Memory: 643.2135 / 643.2135 MB 2021-03-19 23:16:38.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:16:38.040 - Thread: 1 -> STATISTICS,4141.15,0.01506615,0.03924847,0.03961372,1.136235,49.10602,137.4571,13.03127,6.284937,3,0,643.34,2687.422,165105,86693,33,0,0,0.2154754,16536,0,0,16.66667,0,0,100,1846180724,643.34,1,0 2021-03-19 23:16:38.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:16:38.040 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:16:55.776 - Thread: 1 -> GC Memory: 646.859 / 646.859 MB 2021-03-19 23:17:25.792 - Thread: 1 -> GC Memory: 657.9796 / 657.9796 MB 2021-03-19 23:17:38.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:17:38.061 - Thread: 1 -> STATISTICS,4201.1666667,0.01482487,0.04951,0.03961372,1.136235,49.97792,139.7956,15.29952,7.295759,3,0,656.7412,2688.699,165105,86497,33,0,0,0.2217121,16497,0,0,16.66667,0,0,100,1846447268,656.7412,1,0 2021-03-19 23:17:38.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:17:38.061 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:17:55.818 - Thread: 1 -> GC Memory: 667.5363 / 667.5363 MB 2021-03-19 23:18:25.833 - Thread: 1 -> GC Memory: 628.0627 / 628.0627 MB 2021-03-19 23:18:38.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:18:38.081 - Thread: 1 -> STATISTICS,4261.1833334,0.01387215,0.06108284,0.03961372,1.136235,50.84303,142.9611,15.07759,6.277221,3,0,627.3289,2688.293,165380,86399,34,0,0,0.2043454,16435,0,0,16.66667,0,0,100,1846451364,627.3289,1,0 2021-03-19 23:18:38.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:18:38.081 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:18:55.854 - Thread: 1 -> GC Memory: 630.7297 / 630.7297 MB 2021-03-19 23:19:25.867 - Thread: 1 -> GC Memory: 631.2102 / 631.2102 MB 2021-03-19 23:19:38.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:19:38.092 - Thread: 1 -> STATISTICS,4321.2,0.01475525,0.03659344,0.03961372,1.136235,51.7299,146.2793,11.93135,6.0621,3,0,631.1589,2687.211,165177,86399,33,0,0,0.2046264,16596,0,0,16.66667,0,0,100,1846451364,631.1589,1,0 2021-03-19 23:19:38.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:19:38.092 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:19:55.880 - Thread: 1 -> GC Memory: 629.813 / 629.813 MB 2021-03-19 23:20:25.891 - Thread: 1 -> GC Memory: 634.3754 / 634.3754 MB 2021-03-19 23:20:38.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:20:38.118 - Thread: 1 -> STATISTICS,4381.2166667,0.01286125,0.03078079,0.03961372,1.136235,52.57011,148.3498,12.09913,10.15592,3,0,634.2512,2687.797,165177,86399,33,0,0,0.2074481,16598,0,0,16.66667,0,0,100,1846451364,634.2512,1,0 2021-03-19 23:20:38.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:20:38.118 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:20:55.896 - Thread: 1 -> GC Memory: 634.9689 / 634.9689 MB 2021-03-19 23:21:15.554 - Thread: 1 -> Autosave initiated 2021-03-19 23:21:15.554 - Thread: 1 -> Character state: True 2021-03-19 23:21:15.555 - Thread: 1 -> IsServer: True 2021-03-19 23:21:15.555 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:21:15.555 - Thread: 1 -> Autosave 2021-03-19 23:21:15.555 - Thread: 1 -> Saving world - START 2021-03-19 23:21:15.555 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:21:15.555 - Thread: 1 -> Before snapshot.: GC Memory: 650 B 2021-03-19 23:21:15.630 - Thread: 1 -> After snapshot.: GC Memory: 660 B 2021-03-19 23:21:15.630 - Thread: 1 -> Directory cleanup: GC Memory: 660 B 2021-03-19 23:21:15.630 - Thread: 1 -> Saving world - END 2021-03-19 23:21:15.630 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:21:15.630 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:21:16.455 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:21:16.695 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:21:25.911 - Thread: 1 -> GC Memory: 642.8558 / 642.8558 MB 2021-03-19 23:21:38.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:21:38.128 - Thread: 1 -> STATISTICS,4441.2333334,0.01506519,0.05235291,0.03961372,1.136235,53.44252,150.677,15.66063,6.420747,3,0,643.0991,2688.316,165177,86399,33,0,0,0.2084827,16595,0,0,16.66667,0,0,100,1846451924,643.0991,1,0 2021-03-19 23:21:38.128 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:21:38.128 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:21:55.919 - Thread: 1 -> GC Memory: 644.1375 / 644.1375 MB 2021-03-19 23:22:21.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:22:21.162 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 23:22:25.924 - Thread: 1 -> GC Memory: 642.8542 / 642.8542 MB 2021-03-19 23:22:31.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:22:31.162 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 23:22:38.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:22:38.139 - Thread: 1 -> STATISTICS,4501.25,0.01152706,0.03575134,0.03961372,1.136235,54.32747,153.1315,11.92171,5.904419,3,0,643.9604,2689.168,165177,86399,33,0,0,0.1965485,16572,0,0,16.66667,0,0,100,1846462956,643.9604,1,0 2021-03-19 23:22:38.139 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:22:38.139 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:22:41.155 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:22:41.156 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 23:22:51.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:22:51.158 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 23:22:51.158 - Thread: 1 -> Next activation in -00:24:29.2019963 2021-03-19 23:22:51.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:22:51.159 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 23:22:55.925 - Thread: 1 -> GC Memory: 643.8712 / 643.8712 MB 2021-03-19 23:23:01.175 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:23:01.176 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 23:23:11.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:23:11.183 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 23:23:21.184 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:23:21.184 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 23:23:21.184 - Thread: 1 -> Next activation in 00:11:35.6556295 2021-03-19 23:23:25.958 - Thread: 1 -> GC Memory: 647.5199 / 647.5199 MB 2021-03-19 23:23:38.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:23:38.162 - Thread: 1 -> STATISTICS,4561.2666667,0.01477242,0.03809738,0.03961372,1.136235,55.16101,155.1378,12.20637,64.83734,3,0,627.2624,2689.352,165177,86399,33,0,0,0.2045372,16553,0,0,16.66667,0,0,100,1846462956,627.2624,1,0 2021-03-19 23:23:38.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:23:38.162 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:23:55.961 - Thread: 1 -> GC Memory: 628.4402 / 628.4402 MB 2021-03-19 23:24:25.989 - Thread: 1 -> GC Memory: 627.8299 / 627.8299 MB 2021-03-19 23:24:38.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:24:38.180 - Thread: 1 -> STATISTICS,4621.2833334,0.01479244,0.0384903,0.03961372,1.136235,56.04781,157.3809,16.4836,6.104568,3,0,628.0834,2688.254,165177,86399,33,0,0,0.2077696,16586,0,0,16.66667,0,0,100,1846465448,628.0834,1,0 2021-03-19 23:24:38.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:24:38.180 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:24:56.002 - Thread: 1 -> GC Memory: 627.7599 / 627.7599 MB 2021-03-19 23:25:26.005 - Thread: 1 -> GC Memory: 631.5723 / 631.5723 MB 2021-03-19 23:25:38.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:25:38.196 - Thread: 1 -> STATISTICS,4681.3,0.01392269,0.03599072,0.03961372,1.136235,56.8894,159.4759,12.5268,5.664625,3,0,632.2238,2688.781,165177,86399,33,0,0,0.2092517,16566,0,0,16.66667,0,0,100,1846465448,632.2238,1,0 2021-03-19 23:25:38.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:25:38.196 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:25:56.018 - Thread: 1 -> GC Memory: 631.8297 / 631.8297 MB 2021-03-19 23:26:15.563 - Thread: 1 -> Autosave initiated 2021-03-19 23:26:15.563 - Thread: 1 -> Character state: True 2021-03-19 23:26:15.563 - Thread: 1 -> IsServer: True 2021-03-19 23:26:15.563 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:26:15.563 - Thread: 1 -> Autosave 2021-03-19 23:26:15.563 - Thread: 1 -> Saving world - START 2021-03-19 23:26:15.563 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:26:15.563 - Thread: 1 -> Before snapshot.: GC Memory: 632 B 2021-03-19 23:26:15.598 - Thread: 1 -> After snapshot.: GC Memory: 641 B 2021-03-19 23:26:15.599 - Thread: 1 -> Directory cleanup: GC Memory: 641 B 2021-03-19 23:26:15.599 - Thread: 1 -> Saving world - END 2021-03-19 23:26:15.599 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:26:15.599 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:26:16.383 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:26:16.633 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:26:26.021 - Thread: 1 -> GC Memory: 640.1024 / 640.1024 MB 2021-03-19 23:26:38.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:26:38.217 - Thread: 1 -> STATISTICS,4741.3166667,0.01443386,0.03580379,0.03961372,1.136235,57.72983,161.6711,12.39118,5.892597,3,0,654.6558,2700.754,165177,86399,33,0,0,0.2216009,16519,0,0,16.66667,0,0,100,1846465448,654.6558,1,0 2021-03-19 23:26:38.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:26:38.217 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:26:47.853 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:26:47.853 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:26:56.034 - Thread: 1 -> GC Memory: 644.0183 / 644.0183 MB 2021-03-19 23:27:19.243 - Thread: 1 -> Soldier was trying to cheat! 2021-03-19 23:27:19.243 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:27:26.048 - Thread: 1 -> GC Memory: 654.2332 / 654.2332 MB 2021-03-19 23:27:38.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:27:38.232 - Thread: 1 -> STATISTICS,4801.3333334,0.01400566,0.03126621,0.03961372,1.136235,58.58688,163.6581,14.78953,6.606641,3,0,654.8117,2689.289,165177,86399,33,0,0,0.2252689,16550,0,0,16.66667,0,0,100,1846465448,654.8117,1,0 2021-03-19 23:27:38.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:27:38.232 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:27:56.062 - Thread: 1 -> GC Memory: 664.8434 / 664.8434 MB 2021-03-19 23:28:26.086 - Thread: 1 -> GC Memory: 664.97 / 664.97 MB 2021-03-19 23:28:38.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:28:38.240 - Thread: 1 -> STATISTICS,4861.35,0.01497746,0.03567505,0.03961372,1.136235,59.48033,165.8593,13.4054,55.5419,3,0,675.8046,2690.242,165327,86396,33,0,0,0.2140807,16545,0,0,16.66667,0,0,100,1846472000,675.8046,1,0 2021-03-19 23:28:38.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:28:38.240 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:28:56.105 - Thread: 1 -> GC Memory: 677.9234 / 677.9234 MB 2021-03-19 23:29:26.117 - Thread: 1 -> GC Memory: 637.0476 / 637.0476 MB 2021-03-19 23:29:38.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:29:38.266 - Thread: 1 -> STATISTICS,4921.3666667,0.0141058,0.03747559,0.03961372,1.136235,60.35228,168.0443,12.5091,5.991575,3,0,637.6777,2697.832,165777,86387,33,0,0,0.2482483,16544,0,0,16.66667,0,0,100,1846472000,637.6777,1,0 2021-03-19 23:29:38.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:29:38.266 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:29:56.120 - Thread: 1 -> GC Memory: 641.9963 / 641.9963 MB 2021-03-19 23:30:26.140 - Thread: 1 -> GC Memory: 641.8564 / 641.8564 MB 2021-03-19 23:30:38.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:30:38.284 - Thread: 1 -> STATISTICS,4981.3833334,0.0138998,0.03734589,0.03961372,1.136235,61.14738,170.2507,12.45685,5.992705,3,0,649.6528,2696.031,165827,86337,33,0,0,0.2273803,16539,0,0,16.66667,0,0,100,1846472000,649.6528,1,0 2021-03-19 23:30:38.284 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:30:38.284 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:30:56.148 - Thread: 1 -> GC Memory: 653.5312 / 653.5312 MB 2021-03-19 23:31:15.563 - Thread: 1 -> Autosave initiated 2021-03-19 23:31:15.563 - Thread: 1 -> Character state: True 2021-03-19 23:31:15.563 - Thread: 1 -> IsServer: True 2021-03-19 23:31:15.563 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:31:15.563 - Thread: 1 -> Autosave 2021-03-19 23:31:15.563 - Thread: 1 -> Saving world - START 2021-03-19 23:31:15.563 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:31:15.563 - Thread: 1 -> Before snapshot.: GC Memory: 658 B 2021-03-19 23:31:15.599 - Thread: 1 -> After snapshot.: GC Memory: 667 B 2021-03-19 23:31:15.599 - Thread: 1 -> Directory cleanup: GC Memory: 667 B 2021-03-19 23:31:15.599 - Thread: 1 -> Saving world - END 2021-03-19 23:31:15.599 - Thread: 12 -> Session snapshot save - START 2021-03-19 23:31:15.599 - Thread: 12 -> Checking file access for files in target dir. 2021-03-19 23:31:16.385 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:31:16.653 - Thread: 12 -> Session snapshot save - END 2021-03-19 23:31:26.148 - Thread: 1 -> GC Memory: 629.3004 / 629.3004 MB 2021-03-19 23:31:38.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:31:38.291 - Thread: 1 -> STATISTICS,5041.4,0.01418686,0.03854656,0.03961372,1.136235,61.96588,172.4837,12.42743,6.007455,3,0,635.8138,2692.648,165827,86239,33,0,0,0.2463997,16539,0,0,16.66667,0,0,100,1846472000,635.8138,1,0 2021-03-19 23:31:38.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:31:38.291 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:31:56.163 - Thread: 1 -> GC Memory: 638.5603 / 638.5603 MB 2021-03-19 23:32:26.171 - Thread: 1 -> GC Memory: 642.325 / 642.325 MB 2021-03-19 23:32:38.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:32:38.311 - Thread: 1 -> STATISTICS,5101.4166667,0.01489449,0.03783607,0.03961372,1.136235,62.78423,174.6503,12.11744,66.59354,3,0,643.2706,2689.75,165877,86189,33,0,0,0.2237371,16540,0,0,16.66667,0,0,100,1846472000,643.2706,1,0 2021-03-19 23:32:38.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:32:38.311 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:32:56.177 - Thread: 1 -> GC Memory: 648.5715 / 648.5715 MB 2021-03-19 23:33:26.178 - Thread: 1 -> GC Memory: 659.2695 / 659.2695 MB 2021-03-19 23:33:38.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:33:38.330 - Thread: 1 -> STATISTICS,5161.4333334,0.01499939,0.03903866,0.03961372,1.136235,63.6278,176.9444,14.03802,65.81332,3,0,667.128,2691.32,165652,85943,32,0,0,0.2382893,16537,0,0,16.66667,0,0,100,1846478552,667.128,1,0 2021-03-19 23:33:38.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:33:38.330 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:33:56.202 - Thread: 1 -> GC Memory: 668.9851 / 668.9851 MB 2021-03-19 23:34:26.217 - Thread: 1 -> GC Memory: 626.7566 / 626.7566 MB 2021-03-19 23:34:38.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:34:38.342 - Thread: 1 -> STATISTICS,5221.45,0.009852409,0.03784657,0.03961372,1.136235,64.49632,179.1106,12.09121,6.333095,3,0,631.1632,2690.238,165652,85894,32,0,0,0.223938,16505,0,0,16.66667,0,0,100,1846492272,631.1632,1,0 2021-03-19 23:34:38.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:34:38.342 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:34:56.230 - Thread: 1 -> GC Memory: 634.7988 / 634.7988 MB 2021-03-19 23:34:57.241 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:34:57.241 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 23:35:07.251 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:35:07.251 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 23:35:17.244 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:35:17.244 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 23:35:26.235 - Thread: 1 -> GC Memory: 635.4869 / 635.4869 MB 2021-03-19 23:35:27.245 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:35:27.245 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 23:35:27.245 - Thread: 1 -> Next activation in 00:08:55.0232714 2021-03-19 23:35:38.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:35:38.362 - Thread: 1 -> STATISTICS,5281.4666667,0.01400089,0.04111862,0.03961372,1.136235,65.33573,181.4178,11.99689,6.34197,3,0,640.1055,2690.309,165903,85844,33,0,0,0.2216585,16525,0,0,16.66667,0,0,100,1846492272,640.1055,1,0 2021-03-19 23:35:38.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:35:38.362 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:35:56.244 - Thread: 1 -> GC Memory: 650.8375 / 650.8375 MB 2021-03-19 23:36:15.565 - Thread: 1 -> Autosave initiated 2021-03-19 23:36:15.565 - Thread: 1 -> Character state: True 2021-03-19 23:36:15.565 - Thread: 1 -> IsServer: True 2021-03-19 23:36:15.565 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:36:15.565 - Thread: 1 -> Autosave 2021-03-19 23:36:15.565 - Thread: 1 -> Saving world - START 2021-03-19 23:36:15.565 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:36:15.565 - Thread: 1 -> Before snapshot.: GC Memory: 651 B 2021-03-19 23:36:15.597 - Thread: 1 -> After snapshot.: GC Memory: 661 B 2021-03-19 23:36:15.597 - Thread: 1 -> Directory cleanup: GC Memory: 661 B 2021-03-19 23:36:15.597 - Thread: 1 -> Saving world - END 2021-03-19 23:36:15.597 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:36:15.597 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:36:16.349 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:36:16.602 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:36:26.246 - Thread: 1 -> GC Memory: 680.0958 / 680.0958 MB 2021-03-19 23:36:38.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:36:38.390 - Thread: 1 -> STATISTICS,5341.4833334,0.01382923,0.03641891,0.03961372,1.136235,66.16489,183.6989,11.58313,61.96752,3,0,640.4758,2690.484,165983,85715,33,0,0,0.2424696,16513,0,0,16.66667,0,0,100,1846492272,640.4758,1,0 2021-03-19 23:36:38.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:36:38.390 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:36:56.249 - Thread: 1 -> GC Memory: 640.0106 / 640.0106 MB 2021-03-19 23:37:26.252 - Thread: 1 -> GC Memory: 652.231 / 652.231 MB 2021-03-19 23:37:38.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:37:38.404 - Thread: 1 -> STATISTICS,5401.5,0.01443672,0.03653336,0.03961372,1.136235,66.96832,185.9085,12.13615,68.86606,3,0,656.2057,2690.828,165983,85519,33,0,0,0.2389452,16509,0,0,16.66667,0,0,100,1846492272,656.2057,1,0 2021-03-19 23:37:38.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:37:38.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:37:56.263 - Thread: 1 -> GC Memory: 657.1967 / 657.1967 MB 2021-03-19 23:38:08.492 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:38:08.492 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:38:26.268 - Thread: 1 -> GC Memory: 662.9362 / 662.9362 MB 2021-03-19 23:38:28.183 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:38:28.183 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:38:38.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:38:38.414 - Thread: 1 -> STATISTICS,5461.5166667,0.01474476,0.03654861,0.03961372,1.136235,67.82542,188.0087,12.12841,63.40811,3,0,662.6448,2688.84,165983,85519,33,0,0,0.2102301,16448,0,0,16.66667,0,0,100,1846492272,662.6448,1,0 2021-03-19 23:38:38.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:38:38.414 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:38:56.289 - Thread: 1 -> GC Memory: 664.2648 / 664.2648 MB 2021-03-19 23:39:03.210 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:39:03.210 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:39:26.296 - Thread: 1 -> GC Memory: 665.4138 / 665.4138 MB 2021-03-19 23:39:38.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:39:38.432 - Thread: 1 -> STATISTICS,5521.5333334,0.01520157,0.03278732,0.03961372,1.136235,68.71153,190.1808,13.56819,5.950494,3,0,664.7896,2688.871,165983,85519,33,0,0,0.1983752,16479,0,0,16.66667,0,0,100,1846492272,664.7896,1,0 2021-03-19 23:39:38.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:39:38.432 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:39:56.302 - Thread: 1 -> GC Memory: 628.6592 / 628.6592 MB 2021-03-19 23:40:26.305 - Thread: 1 -> GC Memory: 629.9523 / 629.9523 MB 2021-03-19 23:40:38.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:40:38.441 - Thread: 1 -> STATISTICS,5581.55,0.01475334,0.0363903,0.03961372,1.136235,69.61378,192.2858,14.54161,6.895305,3,0,630.4916,2689.098,165983,85519,33,0,0,0.200267,16489,0,0,16.66667,0,0,100,1846499104,630.4916,1,0 2021-03-19 23:40:38.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:40:38.441 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:40:56.322 - Thread: 1 -> GC Memory: 633.2696 / 633.2696 MB 2021-03-19 23:41:15.578 - Thread: 1 -> Autosave initiated 2021-03-19 23:41:15.578 - Thread: 1 -> Character state: True 2021-03-19 23:41:15.578 - Thread: 1 -> IsServer: True 2021-03-19 23:41:15.578 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:41:15.578 - Thread: 1 -> Autosave 2021-03-19 23:41:15.578 - Thread: 1 -> Saving world - START 2021-03-19 23:41:15.578 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:41:15.578 - Thread: 1 -> Before snapshot.: GC Memory: 640 B 2021-03-19 23:41:15.611 - Thread: 1 -> After snapshot.: GC Memory: 650 B 2021-03-19 23:41:15.611 - Thread: 1 -> Directory cleanup: GC Memory: 650 B 2021-03-19 23:41:15.611 - Thread: 1 -> Saving world - END 2021-03-19 23:41:15.611 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:41:15.611 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:41:16.333 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:41:16.576 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:41:26.335 - Thread: 1 -> GC Memory: 660.8824 / 660.8824 MB 2021-03-19 23:41:38.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:41:38.463 - Thread: 1 -> STATISTICS,5641.5666667,0.01446819,0.04010296,0.03961372,1.136235,70.44987,194.5632,16.63922,20.42154,3,0,664.6445,2690.145,166183,85417,33,0,0,0.221502,16476,0,0,16.66667,0,0,100,1846499104,664.6445,1,0 2021-03-19 23:41:38.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:41:38.463 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:41:56.340 - Thread: 1 -> GC Memory: 629.4984 / 629.4984 MB 2021-03-19 23:42:26.347 - Thread: 1 -> GC Memory: 636.3434 / 636.3434 MB 2021-03-19 23:42:38.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:42:38.489 - Thread: 1 -> STATISTICS,5701.5833334,0.01454353,0.04384518,0.03961372,1.136235,71.30701,197.0564,15.47893,7.010892,3,0,641.7611,2690.746,166233,85269,33,0,0,0.2292397,16488,0,0,16.66667,0,0,100,1846499104,641.7611,1,0 2021-03-19 23:42:38.489 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:42:38.489 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1760,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:42:56.373 - Thread: 1 -> GC Memory: 645.9421 / 645.9421 MB 2021-03-19 23:43:11.821 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:43:11.821 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:43:26.388 - Thread: 1 -> GC Memory: 653.4254 / 653.4254 MB 2021-03-19 23:43:38.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:43:38.498 - Thread: 1 -> STATISTICS,5761.6,0.007795334,0.04617214,0.03961372,1.136235,72.14037,199.696,13.34253,7.026204,3,0,653.0901,2689.418,166461,85218,34,0,0,0.2162445,16475,0,0,16.66667,0,0,100,1846893008,653.0901,1,0 2021-03-19 23:43:38.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:43:38.498 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:43:56.399 - Thread: 1 -> GC Memory: 657.6663 / 657.6663 MB 2021-03-19 23:44:23.294 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:44:23.294 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 23:44:25.037 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:44:25.037 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:44:26.412 - Thread: 1 -> GC Memory: 665.9115 / 665.9115 MB 2021-03-19 23:44:33.295 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:44:33.296 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 23:44:38.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:44:38.517 - Thread: 1 -> STATISTICS,5821.6166667,0.01473713,0.03414822,0.03961372,1.136235,72.99712,202.4066,11.9343,9.225474,3,0,668.4138,2690.609,166561,85118,34,0,0,0.2173528,16475,0,0,16.66667,0,0,100,1846893008,668.4138,1,0 2021-03-19 23:44:38.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:44:38.517 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:44:43.292 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:44:43.295 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 23:44:53.304 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:44:53.305 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 23:44:53.305 - Thread: 1 -> Next activation in 00:12:33.3044786 2021-03-19 23:44:56.417 - Thread: 1 -> GC Memory: 633.4193 / 633.4193 MB 2021-03-19 23:45:26.420 - Thread: 1 -> GC Memory: 638.1919 / 638.1919 MB 2021-03-19 23:45:38.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:45:38.525 - Thread: 1 -> STATISTICS,5881.6333334,0.01509285,0.03399754,0.03961372,1.136235,73.8388,204.5554,13.96369,56.23275,3,0,646.5899,2690.672,166611,85019,34,0,0,0.22086,16519,0,0,16.66667,0,0,100,1846893008,646.5899,1,0 2021-03-19 23:45:38.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:45:38.525 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:45:56.437 - Thread: 1 -> GC Memory: 658.3787 / 658.3787 MB 2021-03-19 23:46:15.579 - Thread: 1 -> Autosave initiated 2021-03-19 23:46:15.579 - Thread: 1 -> Character state: True 2021-03-19 23:46:15.579 - Thread: 1 -> IsServer: True 2021-03-19 23:46:15.579 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:46:15.579 - Thread: 1 -> Autosave 2021-03-19 23:46:15.579 - Thread: 1 -> Saving world - START 2021-03-19 23:46:15.579 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:46:15.579 - Thread: 1 -> Before snapshot.: GC Memory: 657 B 2021-03-19 23:46:15.597 - Thread: 1 -> After snapshot.: GC Memory: 662 B 2021-03-19 23:46:15.597 - Thread: 1 -> Directory cleanup: GC Memory: 662 B 2021-03-19 23:46:15.597 - Thread: 1 -> Saving world - END 2021-03-19 23:46:15.597 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:46:15.597 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:46:16.325 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:46:16.446 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:46:26.446 - Thread: 1 -> GC Memory: 662.3889 / 662.3889 MB 2021-03-19 23:46:38.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:46:38.638 - Thread: 1 -> STATISTICS,5941.65,0.01172256,0.03841209,0.03961372,1.136235,74.54847,206.6482,11.60648,12.04035,3,0,680.6815,2702.801,166761,85016,34,0,0,0.2341037,16433,0,0,16.66667,0,0,100,1846893008,680.6815,1,0 2021-03-19 23:46:38.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:46:38.638 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:46:56.461 - Thread: 1 -> GC Memory: 632.5474 / 632.5474 MB 2021-03-19 23:47:26.467 - Thread: 1 -> GC Memory: 642.85 / 642.85 MB 2021-03-19 23:47:38.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:47:38.649 - Thread: 1 -> STATISTICS,6001.6666667,0.0122366,0.03813934,0.03961372,1.136235,75.25513,209.0463,10.98348,6.481964,3,0,642.7841,2699.688,166861,85014,34,0,0,0.219694,16458,0,0,16.66667,0,0,100,1846893008,642.7841,1,0 2021-03-19 23:47:38.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:47:38.649 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:47:56.476 - Thread: 1 -> GC Memory: 650.8413 / 650.8413 MB 2021-03-19 23:48:26.477 - Thread: 1 -> GC Memory: 654.9883 / 654.9883 MB 2021-03-19 23:48:38.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:48:38.676 - Thread: 1 -> STATISTICS,6061.6833334,0.01463509,0.04561424,0.03961372,1.136235,76.1132,211.8347,17.91384,74.00889,3,0,663.3902,2696.914,166911,84817,34,0,0,0.2281251,16457,0,0,16.66667,0,0,100,1846893008,663.3902,1,0 2021-03-19 23:48:38.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:48:38.676 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,137,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:48:56.488 - Thread: 1 -> GC Memory: 662.731 / 662.731 MB 2021-03-19 23:49:26.501 - Thread: 1 -> GC Memory: 630.3618 / 630.3618 MB 2021-03-19 23:49:38.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:49:38.685 - Thread: 1 -> STATISTICS,6121.7,0.01519585,0.0433445,0.03961372,1.136235,77.00182,214.6519,14.46206,6.872598,3,0,636.3872,2699.305,166911,84768,34,0,0,0.2214299,16476,0,0,16.66667,0,0,100,1847158880,636.3872,1,0 2021-03-19 23:49:38.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:49:38.685 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1761,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:49:56.508 - Thread: 1 -> GC Memory: 639.6367 / 639.6367 MB 2021-03-19 23:50:26.512 - Thread: 1 -> GC Memory: 655.7972 / 655.7972 MB 2021-03-19 23:50:38.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:50:38.699 - Thread: 1 -> STATISTICS,6181.7166667,0.0122633,0.03238678,0.03961372,1.136235,77.82597,216.8092,10.91332,24.55146,3,0,663.0972,2699.375,166860,84667,33,0,0,0.2349528,16454,0,0,16.66667,0,0,100,1847686592,663.0972,1,0 2021-03-19 23:50:38.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:50:38.699 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:50:56.513 - Thread: 1 -> GC Memory: 670.0249 / 670.0249 MB 2021-03-19 23:51:15.593 - Thread: 1 -> Autosave initiated 2021-03-19 23:51:15.593 - Thread: 1 -> Character state: True 2021-03-19 23:51:15.593 - Thread: 1 -> IsServer: True 2021-03-19 23:51:15.593 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:51:15.593 - Thread: 1 -> Autosave 2021-03-19 23:51:15.593 - Thread: 1 -> Saving world - START 2021-03-19 23:51:15.593 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:51:15.593 - Thread: 1 -> Before snapshot.: GC Memory: 679 B 2021-03-19 23:51:15.626 - Thread: 1 -> After snapshot.: GC Memory: 689 B 2021-03-19 23:51:15.626 - Thread: 1 -> Directory cleanup: GC Memory: 689 B 2021-03-19 23:51:15.626 - Thread: 1 -> Saving world - END 2021-03-19 23:51:15.626 - Thread: 13 -> Session snapshot save - START 2021-03-19 23:51:15.626 - Thread: 13 -> Checking file access for files in target dir. 2021-03-19 23:51:16.562 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:51:16.817 - Thread: 13 -> Session snapshot save - END 2021-03-19 23:51:26.520 - Thread: 1 -> GC Memory: 643.2219 / 643.2219 MB 2021-03-19 23:51:38.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:51:38.720 - Thread: 1 -> STATISTICS,6241.7333334,0.01181507,0.03895378,0.03961372,1.136235,78.644,218.9953,13.76449,7.105478,3,0,642.8099,2698.102,166870,84559,33,0,0,0.2350867,16456,0,0,16.66667,0,0,100,1847700312,642.8099,1,0 2021-03-19 23:51:38.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:51:38.720 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:51:56.532 - Thread: 1 -> GC Memory: 643.5641 / 643.5641 MB 2021-03-19 23:52:26.542 - Thread: 1 -> GC Memory: 660.5272 / 660.5272 MB 2021-03-19 23:52:38.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:52:38.740 - Thread: 1 -> STATISTICS,6301.75,0.01220894,0.03228092,0.03961372,1.136235,79.4833,221.1779,11.01994,8.086546,3,0,666.1187,2700.605,167070,84506,33,0,0,0.2226282,16456,0,0,16.66667,0,0,100,1847703336,666.1187,1,0 2021-03-19 23:52:38.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:52:38.740 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:52:56.557 - Thread: 1 -> GC Memory: 667.2286 / 667.2286 MB 2021-03-19 23:53:10.149 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-19 23:53:10.149 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:53:26.570 - Thread: 1 -> GC Memory: 678.6192 / 678.6192 MB 2021-03-19 23:53:38.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:53:38.750 - Thread: 1 -> STATISTICS,6361.7666667,0.01401997,0.03977776,0.03961372,1.136235,80.28157,223.3346,13.04942,13.11977,3,0,678.96,2699.285,167070,84359,33,0,0,0.2224955,16448,0,0,16.66667,0,0,100,1847703336,678.96,1,0 2021-03-19 23:53:38.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:53:38.750 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:53:56.581 - Thread: 1 -> GC Memory: 634.026 / 634.026 MB 2021-03-19 23:53:57.099 - Thread: 1 -> Soldier was trying to cheat! 2021-03-19 23:53:57.099 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:54:26.592 - Thread: 1 -> GC Memory: 633.9045 / 633.9045 MB 2021-03-19 23:54:38.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:54:38.766 - Thread: 1 -> STATISTICS,6421.7833334,0.01474094,0.04082966,0.03961372,1.136235,81.18238,225.3912,12.26561,22.50675,3,0,643.3364,2699.281,167070,84359,33,0,0,0.2082985,16436,0,0,16.66667,0,0,100,1847703336,643.3364,1,0 2021-03-19 23:54:38.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:54:38.766 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:54:56.592 - Thread: 1 -> GC Memory: 641.0605 / 641.0605 MB 2021-03-19 23:55:26.615 - Thread: 1 -> GC Memory: 640.8475 / 640.8475 MB 2021-03-19 23:55:38.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:55:38.787 - Thread: 1 -> STATISTICS,6481.8,0.01455212,0.03612041,0.03961372,1.136235,82.03696,227.5909,11.53045,7.766644,3,0,641.3426,2698.723,167070,84359,33,0,0,0.199221,16444,0,0,16.66667,0,0,100,1847703336,641.3426,1,0 2021-03-19 23:55:38.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:55:38.787 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:55:56.619 - Thread: 1 -> GC Memory: 648.2615 / 648.2615 MB 2021-03-19 23:56:15.606 - Thread: 1 -> Autosave initiated 2021-03-19 23:56:15.606 - Thread: 1 -> Character state: True 2021-03-19 23:56:15.606 - Thread: 1 -> IsServer: True 2021-03-19 23:56:15.606 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-19 23:56:15.606 - Thread: 1 -> Autosave 2021-03-19 23:56:15.606 - Thread: 1 -> Saving world - START 2021-03-19 23:56:15.606 - Thread: 1 -> Making world state snapshot. 2021-03-19 23:56:15.606 - Thread: 1 -> Before snapshot.: GC Memory: 649 B 2021-03-19 23:56:15.644 - Thread: 1 -> After snapshot.: GC Memory: 659 B 2021-03-19 23:56:15.644 - Thread: 1 -> Directory cleanup: GC Memory: 659 B 2021-03-19 23:56:15.644 - Thread: 1 -> Saving world - END 2021-03-19 23:56:15.644 - Thread: 11 -> Session snapshot save - START 2021-03-19 23:56:15.644 - Thread: 11 -> Checking file access for files in target dir. 2021-03-19 23:56:16.450 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-19 23:56:16.705 - Thread: 11 -> Session snapshot save - END 2021-03-19 23:56:26.625 - Thread: 1 -> GC Memory: 638.9554 / 638.9554 MB 2021-03-19 23:56:38.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:56:38.814 - Thread: 1 -> STATISTICS,6541.8166667,0.01463795,0.04123497,0.03961372,1.136235,82.87298,229.8027,16.62698,70.39481,3,0,645.1797,2698.578,167080,84349,33,0,0,0.2222114,16425,0,0,16.66667,0,0,100,1847703336,645.1797,1,0 2021-03-19 23:56:38.814 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:56:38.814 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:56:56.640 - Thread: 1 -> GC Memory: 647.587 / 647.587 MB 2021-03-19 23:57:26.641 - Thread: 1 -> GC Memory: 646.8767 / 646.8767 MB 2021-03-19 23:57:27.467 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:57:27.468 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-19 23:57:32.594 - Thread: 1 -> Soldier was trying to cheat! 2021-03-19 23:57:32.594 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-19 23:57:37.471 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:57:37.472 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-19 23:57:38.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:57:38.817 - Thread: 1 -> STATISTICS,6601.8333334,0.01400757,0.03155041,0.03961372,1.136235,83.7628,231.9721,12.85937,13.83238,3,0,647.7351,2698.047,167080,84349,33,0,0,0.2065916,16440,0,0,16.66667,0,0,100,1847714368,647.7351,1,0 2021-03-19 23:57:38.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:57:38.817 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:57:47.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:57:47.470 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-19 23:57:56.657 - Thread: 1 -> GC Memory: 653.4644 / 653.4644 MB 2021-03-19 23:57:57.467 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-19 23:57:57.468 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-19 23:57:57.468 - Thread: 1 -> Next activation in 00:37:45.4140536 2021-03-19 23:58:26.661 - Thread: 1 -> GC Memory: 656.7452 / 656.7452 MB 2021-03-19 23:58:38.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:58:38.844 - Thread: 1 -> STATISTICS,6661.85,0.01415253,0.03282452,0.03961372,1.136235,84.50363,233.7449,10.82506,6.577349,3,0,656.1036,2700.117,166952,84349,32,0,0,0.2128649,16427,0,0,16.66667,0,0,100,1847714368,656.1036,1,0 2021-03-19 23:58:38.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:58:38.844 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:58:56.672 - Thread: 1 -> GC Memory: 660.3699 / 660.3699 MB 2021-03-19 23:59:06.808 - Thread: 1 -> Clusters reordered 2021-03-19 23:59:26.685 - Thread: 1 -> GC Memory: 630.7012 / 630.7012 MB 2021-03-19 23:59:38.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-19 23:59:38.852 - Thread: 1 -> STATISTICS,6721.8666667,0.01115227,0.03471184,0.03961372,1.136235,85.16174,235.6481,11.66895,6.927677,3,0,631.3442,2697.957,167312,84349,33,0,0,0.1979936,16426,0,0,16.66667,0,0,100,1847714368,631.3442,1,0 2021-03-19 23:59:38.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-19 23:59:38.852 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-19 23:59:56.690 - Thread: 1 -> GC Memory: 630.823 / 630.823 MB 2021-03-20 00:00:26.693 - Thread: 1 -> GC Memory: 632.1874 / 632.1874 MB 2021-03-20 00:00:38.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:00:38.876 - Thread: 1 -> STATISTICS,6781.8833334,0.0109024,0.03335381,0.03961372,1.136235,85.82916,237.5946,12.36175,6.602224,3,0,643.0978,2697.879,167312,84349,33,0,0,0.1899683,16367,0,0,16.66667,0,0,100,1847714368,643.0978,1,0 2021-03-20 00:00:38.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:00:38.876 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:00:56.703 - Thread: 1 -> GC Memory: 646.7137 / 646.7137 MB 2021-03-20 00:01:15.613 - Thread: 1 -> Autosave initiated 2021-03-20 00:01:15.613 - Thread: 1 -> Character state: True 2021-03-20 00:01:15.613 - Thread: 1 -> IsServer: True 2021-03-20 00:01:15.613 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:01:15.613 - Thread: 1 -> Autosave 2021-03-20 00:01:15.613 - Thread: 1 -> Saving world - START 2021-03-20 00:01:15.613 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:01:15.613 - Thread: 1 -> Before snapshot.: GC Memory: 650 B 2021-03-20 00:01:15.646 - Thread: 1 -> After snapshot.: GC Memory: 659 B 2021-03-20 00:01:15.646 - Thread: 1 -> Directory cleanup: GC Memory: 659 B 2021-03-20 00:01:15.646 - Thread: 1 -> Saving world - END 2021-03-20 00:01:15.646 - Thread: 11 -> Session snapshot save - START 2021-03-20 00:01:15.646 - Thread: 11 -> Checking file access for files in target dir. 2021-03-20 00:01:16.395 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:01:16.668 - Thread: 11 -> Session snapshot save - END 2021-03-20 00:01:26.718 - Thread: 1 -> GC Memory: 667.4565 / 667.4565 MB 2021-03-20 00:01:38.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:01:38.895 - Thread: 1 -> STATISTICS,6841.9,0.01112652,0.03518677,0.03961372,1.136235,86.48091,239.5366,12.29785,7.479373,3,0,667.4077,2698.441,167312,84349,33,0,0,0.1982925,16368,0,0,16.66667,0,0,100,1847714368,667.4077,1,0 2021-03-20 00:01:38.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:01:38.895 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:01:56.731 - Thread: 1 -> GC Memory: 632.8156 / 632.8156 MB 2021-03-20 00:02:26.740 - Thread: 1 -> GC Memory: 634.9144 / 634.9144 MB 2021-03-20 00:02:38.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:02:38.904 - Thread: 1 -> STATISTICS,6901.9166667,0.01076984,0.03386402,0.03961372,1.136235,87.13657,241.5046,11.83581,7.063732,3,0,640.8286,2697.621,167312,84349,33,0,0,0.1990069,16447,0,0,16.66667,0,0,100,1847714368,640.8286,1,0 2021-03-20 00:02:38.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:02:38.904 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:02:56.749 - Thread: 1 -> GC Memory: 640.8532 / 640.8532 MB 2021-03-20 00:03:26.754 - Thread: 1 -> GC Memory: 641.421 / 641.421 MB 2021-03-20 00:03:38.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:03:38.919 - Thread: 1 -> STATISTICS,6961.9333334,0.01081276,0.03542423,0.03961372,1.136235,87.78839,243.4288,11.64455,6.370337,3,0,639.9517,2697.621,167312,84349,33,0,0,0.1954766,16415,0,0,16.66667,0,0,100,1847714368,639.9517,1,0 2021-03-20 00:03:38.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:03:38.919 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:03:55.289 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-20 00:03:55.289 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:03:56.759 - Thread: 1 -> GC Memory: 641.5023 / 641.5023 MB 2021-03-20 00:04:26.763 - Thread: 1 -> GC Memory: 640.9929 / 640.9929 MB 2021-03-20 00:04:38.944 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:04:38.944 - Thread: 1 -> STATISTICS,7021.95,0.01363945,0.03488159,0.03961372,1.136235,88.53235,245.3756,12.19864,8.007956,3,0,640.3347,2697.23,167312,84349,33,0,0,0.1899082,16414,0,0,16.66667,0,0,100,1847714368,640.3347,1,0 2021-03-20 00:04:38.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:04:38.944 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:04:56.765 - Thread: 1 -> GC Memory: 640.252 / 640.252 MB 2021-03-20 00:05:26.774 - Thread: 1 -> GC Memory: 632.3337 / 632.3337 MB 2021-03-20 00:05:38.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:05:38.958 - Thread: 1 -> STATISTICS,7081.9666667,0.01157093,0.03432941,0.03961372,1.136235,89.25382,247.3296,14.02339,7.54169,3,0,631.7862,2697.918,167312,84349,33,0,0,0.2026167,16426,0,0,16.66667,0,0,100,1847720920,631.7862,1,0 2021-03-20 00:05:38.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:05:38.958 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:05:56.776 - Thread: 1 -> GC Memory: 631.9177 / 631.9177 MB 2021-03-20 00:06:15.619 - Thread: 1 -> Autosave initiated 2021-03-20 00:06:15.619 - Thread: 1 -> Character state: True 2021-03-20 00:06:15.619 - Thread: 1 -> IsServer: True 2021-03-20 00:06:15.619 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:06:15.619 - Thread: 1 -> Autosave 2021-03-20 00:06:15.619 - Thread: 1 -> Saving world - START 2021-03-20 00:06:15.619 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:06:15.619 - Thread: 1 -> Before snapshot.: GC Memory: 631 B 2021-03-20 00:06:15.653 - Thread: 1 -> After snapshot.: GC Memory: 641 B 2021-03-20 00:06:15.653 - Thread: 1 -> Directory cleanup: GC Memory: 641 B 2021-03-20 00:06:15.653 - Thread: 1 -> Saving world - END 2021-03-20 00:06:15.653 - Thread: 11 -> Session snapshot save - START 2021-03-20 00:06:15.653 - Thread: 11 -> Checking file access for files in target dir. 2021-03-20 00:06:16.387 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:06:16.631 - Thread: 11 -> Session snapshot save - END 2021-03-20 00:06:26.776 - Thread: 1 -> GC Memory: 649.7203 / 649.7203 MB 2021-03-20 00:06:36.985 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-20 00:06:36.985 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:06:38.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:06:38.984 - Thread: 1 -> STATISTICS,7141.9833334,0.008112907,0.02752781,0.03961372,1.136235,90.08619,249.2262,10.74954,8.295,3,0,671.1016,2707.055,167312,84349,33,0,0,0.2046255,16409,0,0,16.66667,0,0,100,1847732988,671.1016,1,0 2021-03-20 00:06:38.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:06:38.984 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:06:56.778 - Thread: 1 -> GC Memory: 662.9698 / 662.9698 MB 2021-03-20 00:07:16.761 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-20 00:07:16.761 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:07:26.793 - Thread: 1 -> GC Memory: 632.265 / 632.265 MB 2021-03-20 00:07:38.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:07:38.991 - Thread: 1 -> STATISTICS,7202,0.01415443,0.03419495,0.03961372,1.136235,90.84451,251.0003,12.72397,10.53938,3,0,631.5583,2698.086,167312,84349,33,0,0,0.2178298,16416,0,0,16.66667,0,0,100,1847732988,631.5583,1,0 2021-03-20 00:07:38.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:07:38.991 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:07:56.803 - Thread: 1 -> GC Memory: 631.6512 / 631.6512 MB 2021-03-20 00:08:26.811 - Thread: 1 -> GC Memory: 633.4492 / 633.4492 MB 2021-03-20 00:08:39.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:08:39.013 - Thread: 1 -> STATISTICS,7262.0166667,0.01476383,0.03879929,0.03961372,1.136235,91.70778,253.0702,11.98059,49.17618,3,0,657.8612,2698.914,167421,84343,34,0,0,0.2240067,16416,0,0,16.66667,0,0,100,1847747940,657.8612,1,0 2021-03-20 00:08:39.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:08:39.013 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:08:56.814 - Thread: 1 -> GC Memory: 731.6104 / 731.6104 MB 2021-03-20 00:09:26.826 - Thread: 1 -> GC Memory: 763.6207 / 763.6207 MB 2021-03-20 00:09:39.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:09:39.024 - Thread: 1 -> STATISTICS,7322.0333334,0.01399326,0.04012394,0.03961372,1.136235,92.54184,255.235,12.57195,68.22872,3,0,777.7114,2789.828,167453,84311,34,0,0,0.2585861,16344,0,0,16.66667,0,0,100,1847747940,777.7114,1,0 2021-03-20 00:09:39.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:09:39.024 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:09:56.836 - Thread: 1 -> GC Memory: 652.8209 / 652.8209 MB 2021-03-20 00:10:26.840 - Thread: 1 -> GC Memory: 690.152 / 690.152 MB 2021-03-20 00:10:39.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:10:39.038 - Thread: 1 -> STATISTICS,7382.05,0.01428795,0.04243088,0.03961372,1.136235,93.39313,257.6168,13.88624,79.99751,3,0,730.4805,2748.363,167473,84291,34,0,0,0.2518523,16372,0,0,16.66667,0,0,100,1847747940,730.4805,1,0 2021-03-20 00:10:39.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:10:39.038 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:10:56.843 - Thread: 1 -> GC Memory: 750.3082 / 750.3082 MB 2021-03-20 00:11:15.625 - Thread: 1 -> Autosave initiated 2021-03-20 00:11:15.625 - Thread: 1 -> Character state: True 2021-03-20 00:11:15.625 - Thread: 1 -> IsServer: True 2021-03-20 00:11:15.625 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:11:15.625 - Thread: 1 -> Autosave 2021-03-20 00:11:15.625 - Thread: 1 -> Saving world - START 2021-03-20 00:11:15.625 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:11:15.625 - Thread: 1 -> Before snapshot.: GC Memory: 784 B 2021-03-20 00:11:15.685 - Thread: 1 -> After snapshot.: GC Memory: 793 B 2021-03-20 00:11:15.685 - Thread: 1 -> Directory cleanup: GC Memory: 793 B 2021-03-20 00:11:15.685 - Thread: 1 -> Saving world - END 2021-03-20 00:11:15.685 - Thread: 12 -> Session snapshot save - START 2021-03-20 00:11:15.685 - Thread: 12 -> Checking file access for files in target dir. 2021-03-20 00:11:16.479 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:11:16.735 - Thread: 12 -> Session snapshot save - END 2021-03-20 00:11:26.853 - Thread: 1 -> GC Memory: 821.8104 / 821.8104 MB 2021-03-20 00:11:39.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:11:39.052 - Thread: 1 -> STATISTICS,7442.0666667,0.01376534,0.03962517,0.03961372,1.136235,94.23261,260.0039,12.69654,7.007643,3,0,633.1445,2809.477,167473,84291,34,0,0,0.2562377,16097,0,0,16.66667,0,0,100,1847747940,633.1445,1,0 2021-03-20 00:11:39.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:11:39.052 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:11:56.854 - Thread: 1 -> GC Memory: 637.2961 / 637.2961 MB 2021-03-20 00:12:26.867 - Thread: 1 -> GC Memory: 688.2547 / 688.2547 MB 2021-03-20 00:12:39.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:12:39.082 - Thread: 1 -> STATISTICS,7502.0833334,0.01400375,0.04281712,0.03961372,1.136235,95.07677,262.3953,13.10349,7.508858,3,0,688.6475,2809.898,167473,84291,34,0,0,0.2316625,16015,0,0,16.66667,0,0,100,1847747940,688.6475,1,0 2021-03-20 00:12:39.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:12:39.082 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:12:56.878 - Thread: 1 -> GC Memory: 691.7332 / 691.7332 MB 2021-03-20 00:13:26.881 - Thread: 1 -> GC Memory: 767.1135 / 767.1135 MB 2021-03-20 00:13:29.036 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-20 00:13:29.036 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:13:39.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:13:39.094 - Thread: 1 -> STATISTICS,7562.1,0.01396942,0.04112148,0.03961372,1.136235,95.9332,264.8503,12.82239,6.99896,3,0,773.4778,2814.191,167486,84278,34,0,0,0.2485779,16034,0,0,16.66667,0,0,100,1847747940,773.4778,1,0 2021-03-20 00:13:39.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:13:39.094 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:13:56.895 - Thread: 1 -> GC Memory: 773.1456 / 773.1456 MB 2021-03-20 00:14:26.907 - Thread: 1 -> GC Memory: 633.7819 / 633.7819 MB 2021-03-20 00:14:39.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:14:39.103 - Thread: 1 -> STATISTICS,7622.1166667,0.01406384,0.04179573,0.03961372,1.136235,96.78183,267.2218,13.63045,56.88659,3,0,633.9595,2780.223,167253,84278,34,0,0,0.2023742,16603,0,0,16.66667,0,0,100,1847747940,633.9595,1,0 2021-03-20 00:14:39.103 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:14:39.103 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:14:56.921 - Thread: 1 -> GC Memory: 635.8922 / 635.8922 MB 2021-03-20 00:15:26.928 - Thread: 1 -> GC Memory: 646.3193 / 646.3193 MB 2021-03-20 00:15:39.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:15:39.132 - Thread: 1 -> STATISTICS,7682.1333334,0.0149231,0.04276657,0.03961372,1.136235,97.6517,269.66,13.08329,6.800808,3,0,648.4944,2782.18,167253,84278,34,0,0,0.2144515,16611,0,0,16.66667,0,0,100,1847747940,648.4944,1,0 2021-03-20 00:15:39.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:15:39.132 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:15:56.942 - Thread: 1 -> GC Memory: 655.919 / 655.919 MB 2021-03-20 00:16:15.626 - Thread: 1 -> Autosave initiated 2021-03-20 00:16:15.626 - Thread: 1 -> Character state: True 2021-03-20 00:16:15.626 - Thread: 1 -> IsServer: True 2021-03-20 00:16:15.626 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:16:15.626 - Thread: 1 -> Autosave 2021-03-20 00:16:15.626 - Thread: 1 -> Saving world - START 2021-03-20 00:16:15.627 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:16:15.627 - Thread: 1 -> Before snapshot.: GC Memory: 696 B 2021-03-20 00:16:15.649 - Thread: 1 -> After snapshot.: GC Memory: 700 B 2021-03-20 00:16:15.649 - Thread: 1 -> Directory cleanup: GC Memory: 700 B 2021-03-20 00:16:15.649 - Thread: 1 -> Saving world - END 2021-03-20 00:16:15.649 - Thread: 12 -> Session snapshot save - START 2021-03-20 00:16:15.649 - Thread: 12 -> Checking file access for files in target dir. 2021-03-20 00:16:16.425 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:16:16.543 - Thread: 12 -> Session snapshot save - END 2021-03-20 00:16:26.945 - Thread: 1 -> GC Memory: 638.9477 / 638.9477 MB 2021-03-20 00:16:39.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:16:39.148 - Thread: 1 -> STATISTICS,7742.15,0.01471233,0.04156399,0.03961372,1.136235,98.51556,272.086,13.96428,8.553035,3,0,640.4762,2766.309,167262,84269,34,0,0,0.2468664,16507,0,0,16.66667,0,0,100,1847747940,640.4762,1,0 2021-03-20 00:16:39.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:16:39.148 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:16:56.957 - Thread: 1 -> GC Memory: 647.5247 / 647.5247 MB 2021-03-20 00:17:26.964 - Thread: 1 -> GC Memory: 654.8212 / 654.8212 MB 2021-03-20 00:17:29.929 - Thread: 1 -> ZED Exterminator Inc. was trying to cheat! 2021-03-20 00:17:29.929 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:17:39.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:17:39.152 - Thread: 1 -> STATISTICS,7802.1666667,0.01411915,0.04329014,0.03961372,1.136235,99.37043,274.441,14.21384,7.92789,3,0,659.0074,2764.008,167262,84269,34,0,0,0.2481785,16627,0,0,16.66667,0,0,100,1847747940,659.0074,1,0 2021-03-20 00:17:39.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:17:39.152 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:17:56.984 - Thread: 1 -> GC Memory: 660.2773 / 660.2773 MB 2021-03-20 00:18:26.990 - Thread: 1 -> GC Memory: 658.925 / 658.925 MB 2021-03-20 00:18:39.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:18:39.169 - Thread: 1 -> STATISTICS,7862.1833334,0.01399612,0.03997612,0.03961372,1.136235,100.2101,276.8094,14.69822,6.552335,3,0,658.968,2764.008,167262,84269,34,0,0,0.2353382,16404,0,0,16.66667,0,0,100,1847747940,658.968,1,0 2021-03-20 00:18:39.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:18:39.169 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:18:57.004 - Thread: 1 -> GC Memory: 659.9218 / 659.9218 MB 2021-03-20 00:19:27.015 - Thread: 1 -> GC Memory: 660.001 / 660.001 MB 2021-03-20 00:19:39.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:19:39.188 - Thread: 1 -> STATISTICS,7922.2,0.01399231,0.0398798,0.03961372,1.136235,101.0483,279.1352,14.47787,7.231295,3,0,635.3414,2764.059,167262,84269,34,0,0,0.2280229,16342,0,0,16.66667,0,0,100,1847747940,635.3414,1,0 2021-03-20 00:19:39.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:19:39.188 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:19:57.023 - Thread: 1 -> GC Memory: 635.8326 / 635.8326 MB 2021-03-20 00:20:27.052 - Thread: 1 -> GC Memory: 635.5237 / 635.5237 MB 2021-03-20 00:20:39.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:20:39.205 - Thread: 1 -> STATISTICS,7982.2166667,0.01412106,0.04065609,0.03961372,1.136235,101.8867,281.4678,15.49703,13.92336,3,0,635.012,2763.938,167262,84269,34,0,0,0.2274042,16335,0,0,16.66667,0,0,100,1847747940,635.012,1,0 2021-03-20 00:20:39.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:20:39.205 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:20:46.219 - Thread: 1 -> Soldier was trying to cheat! 2021-03-20 00:20:46.219 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:20:57.062 - Thread: 1 -> GC Memory: 636.72 / 636.72 MB 2021-03-20 00:21:15.639 - Thread: 1 -> Autosave initiated 2021-03-20 00:21:15.640 - Thread: 1 -> Character state: True 2021-03-20 00:21:15.640 - Thread: 1 -> IsServer: True 2021-03-20 00:21:15.640 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:21:15.640 - Thread: 1 -> Autosave 2021-03-20 00:21:15.640 - Thread: 1 -> Saving world - START 2021-03-20 00:21:15.640 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:21:15.640 - Thread: 1 -> Before snapshot.: GC Memory: 636 B 2021-03-20 00:21:15.660 - Thread: 1 -> After snapshot.: GC Memory: 640 B 2021-03-20 00:21:15.660 - Thread: 1 -> Directory cleanup: GC Memory: 640 B 2021-03-20 00:21:15.660 - Thread: 1 -> Saving world - END 2021-03-20 00:21:15.660 - Thread: 11 -> Session snapshot save - START 2021-03-20 00:21:15.660 - Thread: 11 -> Checking file access for files in target dir. 2021-03-20 00:21:16.388 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:21:16.510 - Thread: 11 -> Session snapshot save - END 2021-03-20 00:21:27.066 - Thread: 1 -> GC Memory: 644.3693 / 644.3693 MB 2021-03-20 00:21:39.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:21:39.232 - Thread: 1 -> STATISTICS,8042.2333334,0.01474667,0.0333128,0.03961372,1.136235,102.7675,283.4576,13.77164,6.635544,3,0,644.402,2766.078,167262,84269,34,0,0,0.2108562,16302,0,0,16.66667,0,0,100,1847747940,644.402,1,0 2021-03-20 00:21:39.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:21:39.232 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,138,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:21:57.082 - Thread: 1 -> GC Memory: 636.5139 / 636.5139 MB 2021-03-20 00:22:20.364 - Thread: 1 -> Soldier was trying to cheat! 2021-03-20 00:22:20.364 - Thread: 1 -> Kick, Controlled m_animLeaning 2021-03-20 00:22:27.097 - Thread: 1 -> GC Memory: 635.7609 / 635.7609 MB 2021-03-20 00:22:31.449 - Thread: 1 -> User left ZED Exterminator Inc. 2021-03-20 00:22:31.458 - Thread: 1 -> Disconnected: [007...251] 2021-03-20 00:22:39.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:22:39.246 - Thread: 1 -> STATISTICS,8102.25,0.007243156,0.01886082,0.03961372,1.136235,103.5405,285.3297,10.77473,4.499684,2,0,636.5473,2764,167262,84269,34,0,0,0.1937864,16869,0,0,16.66667,0,0,100,1848405700,636.5473,1,0 2021-03-20 00:22:39.246 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:22:39.246 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:22:57.105 - Thread: 1 -> GC Memory: 636.2495 / 636.2495 MB 2021-03-20 00:23:08.525 - Thread: 24 -> Peer2Peer_ConnectionFailed [007...251], Timeout 2021-03-20 00:23:08.557 - Thread: 1 -> User left [007...251] 2021-03-20 00:23:27.108 - Thread: 1 -> GC Memory: 636.0358 / 636.0358 MB 2021-03-20 00:23:39.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:23:39.262 - Thread: 1 -> STATISTICS,8162.2666667,0.007741928,0.01280689,0.03961372,1.136235,104.0031,286.0747,10.38515,5.39392,2,0,635.5513,2764.574,167159,84269,33,0,0,0.06583739,20538,0,0,16.66667,0,0,100,1848405700,635.5513,1,0 2021-03-20 00:23:39.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:23:39.262 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:23:57.114 - Thread: 1 -> GC Memory: 635.9832 / 635.9832 MB 2021-03-20 00:24:27.116 - Thread: 1 -> GC Memory: 635.798 / 635.798 MB 2021-03-20 00:24:39.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:24:39.283 - Thread: 1 -> STATISTICS,8222.2833334,0.00786972,0.01271915,0.03961372,1.136235,104.4677,286.8122,11.99741,8.348895,2,0,635.3102,2764.535,167159,84269,33,0,0,0.06151162,20403,0,0,16.66667,0,0,100,1848405700,635.3102,1,0 2021-03-20 00:24:39.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:24:39.283 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:24:57.129 - Thread: 1 -> GC Memory: 635.7244 / 635.7244 MB 2021-03-20 00:25:27.153 - Thread: 1 -> GC Memory: 635.5377 / 635.5377 MB 2021-03-20 00:25:39.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:25:39.293 - Thread: 1 -> STATISTICS,8282.3,0.007611275,0.0123806,0.03961372,1.136235,104.932,287.5458,10.88598,5.315764,2,0,635.5729,2764.496,167159,84269,33,0,0,0.04979783,20430,0,0,16.66667,0,0,100,1848405700,635.5729,1,0 2021-03-20 00:25:39.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:25:39.293 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:25:57.162 - Thread: 1 -> GC Memory: 618.4838 / 618.4838 MB 2021-03-20 00:26:15.644 - Thread: 1 -> Autosave initiated 2021-03-20 00:26:15.644 - Thread: 1 -> Character state: True 2021-03-20 00:26:15.644 - Thread: 1 -> IsServer: True 2021-03-20 00:26:15.644 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:26:15.644 - Thread: 1 -> Autosave 2021-03-20 00:26:15.644 - Thread: 1 -> Saving world - START 2021-03-20 00:26:15.644 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:26:15.644 - Thread: 1 -> Before snapshot.: GC Memory: 617 B 2021-03-20 00:26:15.660 - Thread: 1 -> After snapshot.: GC Memory: 621 B 2021-03-20 00:26:15.660 - Thread: 1 -> Directory cleanup: GC Memory: 621 B 2021-03-20 00:26:15.660 - Thread: 1 -> Saving world - END 2021-03-20 00:26:15.660 - Thread: 11 -> Session snapshot save - START 2021-03-20 00:26:15.660 - Thread: 11 -> Checking file access for files in target dir. 2021-03-20 00:26:16.342 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:26:16.460 - Thread: 11 -> Session snapshot save - END 2021-03-20 00:26:27.186 - Thread: 1 -> GC Memory: 626.5847 / 626.5847 MB 2021-03-20 00:26:39.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:26:39.313 - Thread: 1 -> STATISTICS,8342.3166667,0.007740021,0.009525299,0.03961372,1.136235,105.3965,288.1374,10.31697,5.148322,2,0,639.4102,2774.313,167159,84269,33,0,0,0.05281901,20418,0,0,16.66667,0,0,100,1848405700,639.4102,1,0 2021-03-20 00:26:39.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:26:39.313 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:26:57.199 - Thread: 1 -> GC Memory: 632.7173 / 632.7173 MB 2021-03-20 00:27:27.220 - Thread: 1 -> GC Memory: 633.5529 / 633.5529 MB 2021-03-20 00:27:39.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:27:39.333 - Thread: 1 -> STATISTICS,8402.3333334,0.007741928,0.009671211,0.03961372,1.136235,105.8609,288.6971,10.2082,4.619341,2,0,633.0479,2764.324,167159,84269,33,0,0,0.0613537,20258,0,0,16.66667,0,0,100,1848405700,633.0479,1,0 2021-03-20 00:27:39.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:27:39.333 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:27:57.224 - Thread: 1 -> GC Memory: 632.9554 / 632.9554 MB 2021-03-20 00:28:27.235 - Thread: 1 -> GC Memory: 633.8435 / 633.8435 MB 2021-03-20 00:28:39.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:28:39.350 - Thread: 1 -> STATISTICS,8462.35,0.007821083,0.009888649,0.03961372,1.136235,106.3254,289.2556,11.51504,10.4579,2,0,617.1067,2764.328,167159,84269,33,0,0,0.06109674,20372,0,0,16.66667,0,0,100,1848405700,617.1067,1,0 2021-03-20 00:28:39.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:28:39.350 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:28:57.250 - Thread: 1 -> GC Memory: 618.651 / 618.651 MB 2021-03-20 00:29:27.255 - Thread: 1 -> GC Memory: 617.9389 / 617.9389 MB 2021-03-20 00:29:39.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:29:39.360 - Thread: 1 -> STATISTICS,8522.3666667,0.007741928,0.009602547,0.03961372,1.136235,106.7897,289.8113,11.03336,4.363991,2,0,618.9274,2764.281,167032,84269,32,0,0,0.05363286,20361,0,0,16.66667,0,0,100,1848405700,618.9274,1,0 2021-03-20 00:29:39.360 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:29:39.360 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:29:57.257 - Thread: 1 -> GC Memory: 618.5969 / 618.5969 MB 2021-03-20 00:30:27.267 - Thread: 1 -> GC Memory: 618.2645 / 618.2645 MB 2021-03-20 00:30:39.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:30:39.374 - Thread: 1 -> STATISTICS,8582.3833334,0.007614136,0.008586884,0.03961372,1.136235,107.2542,290.3443,11.22086,4.756758,2,0,617.8777,2764.215,167032,84269,32,0,0,0.05329262,20342,0,0,16.66667,0,0,100,1848405700,617.8777,1,0 2021-03-20 00:30:39.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:30:39.374 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:30:57.279 - Thread: 1 -> GC Memory: 617.8259 / 617.8259 MB 2021-03-20 00:31:15.657 - Thread: 1 -> Autosave initiated 2021-03-20 00:31:15.657 - Thread: 1 -> Character state: True 2021-03-20 00:31:15.657 - Thread: 1 -> IsServer: True 2021-03-20 00:31:15.657 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-20 00:31:15.657 - Thread: 1 -> Autosave 2021-03-20 00:31:15.657 - Thread: 1 -> Saving world - START 2021-03-20 00:31:15.657 - Thread: 1 -> Making world state snapshot. 2021-03-20 00:31:15.657 - Thread: 1 -> Before snapshot.: GC Memory: 617 B 2021-03-20 00:31:15.674 - Thread: 1 -> After snapshot.: GC Memory: 621 B 2021-03-20 00:31:15.674 - Thread: 1 -> Directory cleanup: GC Memory: 621 B 2021-03-20 00:31:15.674 - Thread: 1 -> Saving world - END 2021-03-20 00:31:15.674 - Thread: 11 -> Session snapshot save - START 2021-03-20 00:31:15.674 - Thread: 11 -> Checking file access for files in target dir. 2021-03-20 00:31:16.373 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Paracetamax\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System with frens\.new\Sandbox_config.sbc 2021-03-20 00:31:16.478 - Thread: 11 -> Session snapshot save - END 2021-03-20 00:31:27.284 - Thread: 1 -> GC Memory: 626.1315 / 626.1315 MB 2021-03-20 00:31:39.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:31:39.391 - Thread: 1 -> STATISTICS,8642.4,0.007609367,0.006402016,0.03961372,1.136235,107.7186,290.741,10.30446,4.480348,2,0,617.9542,2764.727,167032,84269,32,0,0,0.06219228,20228,0,0,16.66667,0,0,100,1848405700,617.9542,1,0 2021-03-20 00:31:39.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:31:39.391 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:31:57.290 - Thread: 1 -> GC Memory: 617.5802 / 617.5802 MB 2021-03-20 00:32:27.299 - Thread: 1 -> GC Memory: 617.3931 / 617.3931 MB 2021-03-20 00:32:39.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:32:39.417 - Thread: 1 -> STATISTICS,8702.4166667,0.007740021,0.006272316,0.03961372,1.136235,108.1823,291.113,10.59861,4.378599,2,0,618.1203,2764.68,167032,84269,32,0,0,0.0708745,19955,0,0,16.66667,0,0,100,1848405700,618.1203,1,0 2021-03-20 00:32:39.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:32:39.417 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:32:57.308 - Thread: 1 -> GC Memory: 617.3323 / 617.3323 MB 2021-03-20 00:33:27.318 - Thread: 1 -> GC Memory: 617.1396 / 617.1396 MB 2021-03-20 00:33:39.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-20 00:33:39.421 - Thread: 1 -> STATISTICS,8762.4333334,0.007740974,0.006625175,0.03961372,1.136235,108.6467,291.485,11.89096,4.800829,2,0,617.8384,2764.285,167032,84269,32,0,0,0.05421042,20024,0,0,16.66667,0,0,100,1848405700,617.8384,1,0 2021-03-20 00:33:39.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-20 00:33:39.421 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,139,849,1762,0,0,0,0,0,0,0,0,0,0,0,384,0,8,0,0,765,456,8,0,0,0,0,0 2021-03-20 00:33:57.324 - Thread: 1 -> GC Memory: 617.0209 / 617.0209 MB