2021-03-14 08:25:09.016 - Thread: 1 -> Log Started 2021-03-14 08:25:09.016 - Thread: 1 -> Timezone (local - UTC): 0h 2021-03-14 08:25:09.016 - Thread: 1 -> App Version: 01_197_180 2021-03-14 08:25:09.029 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-03-14 08:25:09.029 - Thread: 1 -> Branch / Sandbox: SVN 2021-03-14 08:25:09.029 - Thread: 1 -> Environment.ProcessorCount: 16 2021-03-14 08:25:09.098 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19042.0) 2021-03-14 08:25:09.098 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -skipintro 2021-03-14 08:25:09.098 - Thread: 1 -> Environment.Is64BitProcess: True 2021-03-14 08:25:09.098 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-03-14 08:25:09.098 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4341.0 2021-03-14 08:25:09.098 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-03-14 08:25:09.102 - Thread: 1 -> CPU Info: AMD Ryzen 7 1700X Eight-Core Processor 2021-03-14 08:25:09.102 - Thread: 1 -> IntPtr.Size: 8 2021-03-14 08:25:09.102 - Thread: 1 -> Default Culture: 2021-03-14 08:25:09.102 - Thread: 1 -> Default UI Culture: 2021-03-14 08:25:09.103 - Thread: 1 -> MyConfig.Load() - START 2021-03-14 08:25:09.105 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:25:09.279 - Thread: 1 -> NewNewGameScreen: False 2021-03-14 08:25:09.279 - Thread: 1 -> EnableDamageEffects: True 2021-03-14 08:25:09.279 - Thread: 1 -> GraphicsRenderer: DirectX 9 2021-03-14 08:25:09.279 - Thread: 1 -> EnableReverb: False 2021-03-14 08:25:09.279 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-03-14 08:25:09.279 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-03-14 08:25:09.279 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-03-14 08:25:09.279 - Thread: 1 -> FirstTimeRun: False 2021-03-14 08:25:09.279 - Thread: 1 -> ExperimentalMode: False 2021-03-14 08:25:09.279 - Thread: 1 -> VideoAdapter: 0 2021-03-14 08:25:09.279 - Thread: 1 -> ScreenWidth: 2560 2021-03-14 08:25:09.279 - Thread: 1 -> ScreenHeight: 1440 2021-03-14 08:25:09.279 - Thread: 1 -> RefreshRate: 23971 2021-03-14 08:25:09.279 - Thread: 1 -> WindowMode: 1 2021-03-14 08:25:09.279 - Thread: 1 -> VerticalSync: 0 2021-03-14 08:25:09.279 - Thread: 1 -> FieldOfView: 70 2021-03-14 08:25:09.279 - Thread: 1 -> PostProcessingEnabled: True 2021-03-14 08:25:09.279 - Thread: 1 -> FlaresIntensity: 1 2021-03-14 08:25:09.279 - Thread: 1 -> TreeViewDistance: 2000 2021-03-14 08:25:09.279 - Thread: 1 -> GrassDensity: 3 2021-03-14 08:25:09.279 - Thread: 1 -> GrassDrawDistance: 1000 2021-03-14 08:25:09.279 - Thread: 1 -> AntialiasingMode: 1 2021-03-14 08:25:09.279 - Thread: 1 -> ShadowMapResolution: 2 2021-03-14 08:25:09.279 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-03-14 08:25:09.279 - Thread: 1 -> TextureQuality: 2 2021-03-14 08:25:09.279 - Thread: 1 -> VoxelTextureQuality: 2 2021-03-14 08:25:09.279 - Thread: 1 -> AnisotropicFiltering: 4 2021-03-14 08:25:09.279 - Thread: 1 -> ModelQuality: 2 2021-03-14 08:25:09.279 - Thread: 1 -> VoxelQuality: 2 2021-03-14 08:25:09.279 - Thread: 1 -> ShaderQuality: 2 2021-03-14 08:25:09.279 - Thread: 1 -> LowMemSwitchToLow: 0 2021-03-14 08:25:09.279 - Thread: 1 -> FirstVTTimeRun: False 2021-03-14 08:25:09.279 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-03-14 08:25:09.279 - Thread: 1 -> GDPRConsent: True 2021-03-14 08:25:09.279 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-03-14 08:25:09.281 - Thread: 1 -> MyConfig.Load() - END 2021-03-14 08:25:14.262 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-03-14 08:25:14.491 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-03-14 08:25:14.504 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-03-14 08:25:14.506 - Thread: 1 -> Found processor count: 8 2021-03-14 08:25:14.507 - Thread: 1 -> Using processor count: 8 2021-03-14 08:25:14.673 - Thread: 1 -> All detected adapters: 2021-03-14 08:25:14.695 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=922489944, DeviceID=7041 2021-03-14 08:25:14.695 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-03-14 08:25:15.199 - Thread: 1 -> AdapterInfo = { 2021-03-14 08:25:15.200 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-03-14 08:25:15.200 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8565121024, Luid: 41329, rev: 161, subsys id: 922489944, vendor id: 4318, feature_level 11.1: True 2021-03-14 08:25:15.200 - Thread: 1 -> Driver version = 27.21.14.6172 2021-03-14 08:25:15.200 - Thread: 1 -> Driver date = 20210223000000.000000-000 2021-03-14 08:25:15.200 - Thread: 1 -> DriverUpdateNecessary = False 2021-03-14 08:25:15.200 - Thread: 1 -> AftermathSupported = False 2021-03-14 08:25:15.200 - Thread: 1 -> Adapter id = 0 2021-03-14 08:25:15.200 - Thread: 1 -> Supported = True 2021-03-14 08:25:15.200 - Thread: 1 -> RAM = 8480882688 2021-03-14 08:25:15.200 - Thread: 1 -> Priority = 2 2021-03-14 08:25:15.200 - Thread: 1 -> Multithreaded rendering supported = True 2021-03-14 08:25:15.200 - Thread: 1 -> Output is attached = True 2021-03-14 08:25:15.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-03-14 08:25:15.200 - Thread: 1 -> Display modes = { 2021-03-14 08:25:15.200 - Thread: 1 -> DXGIOutput id = 0 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@60Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 640x480@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@60.317Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@60.317Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x480@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@60.317Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@60.317Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 720x576@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@60.317Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 800x600@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@60.004Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1024x768@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1152x864@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x720@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x768@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x800@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@23.971Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@59.951Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@84.983Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@99.946Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@119.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x960@143.998Hz 2021-03-14 08:25:15.201 - Thread: 1 -> 1280x1024@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1280x1024@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1360x768@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1366x768@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x900@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1024@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1600x1200@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1680x1050@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@84.983Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@99.946Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@119.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1080@143.998Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1200@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1200@23.971Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-14 08:25:15.202 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@84.983Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@84.983Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@143.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1200@143.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@23.971Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@23.971Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@84.983Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@84.983Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@143.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 1920x1440@143.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 2560x1440@23.971Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 2560x1440@59.951Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 2560x1440@84.983Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 2560x1440@99.946Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 2560x1440@119.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> 2560x1440@143.998Hz 2021-03-14 08:25:15.203 - Thread: 1 -> } 2021-03-14 08:25:15.203 - Thread: 1 -> } 2021-03-14 08:25:15.203 - Thread: 1 -> AdapterInfo = { 2021-03-14 08:25:15.203 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-03-14 08:25:15.203 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8565121024, Luid: 41329, rev: 161, subsys id: 922489944, vendor id: 4318, feature_level 11.1: True 2021-03-14 08:25:15.203 - Thread: 1 -> Driver version = 27.21.14.6172 2021-03-14 08:25:15.203 - Thread: 1 -> Driver date = 20210223000000.000000-000 2021-03-14 08:25:15.204 - Thread: 1 -> DriverUpdateNecessary = False 2021-03-14 08:25:15.204 - Thread: 1 -> AftermathSupported = False 2021-03-14 08:25:15.204 - Thread: 1 -> Adapter id = 0 2021-03-14 08:25:15.204 - Thread: 1 -> Supported = True 2021-03-14 08:25:15.204 - Thread: 1 -> RAM = 8480882688 2021-03-14 08:25:15.204 - Thread: 1 -> Priority = 2 2021-03-14 08:25:15.204 - Thread: 1 -> Multithreaded rendering supported = True 2021-03-14 08:25:15.204 - Thread: 1 -> Output is attached = True 2021-03-14 08:25:15.204 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-03-14 08:25:15.204 - Thread: 1 -> Display modes = { 2021-03-14 08:25:15.204 - Thread: 1 -> DXGIOutput id = 0 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@60Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 640x480@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@60.317Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@60.317Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x480@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@60.317Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@60.317Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 720x576@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@60.317Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 800x600@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@60.004Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@99.946Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@119.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1024x768@143.998Hz 2021-03-14 08:25:15.204 - Thread: 1 -> 1152x864@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1152x864@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x720@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x768@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x800@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x960@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1280x1024@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1360x768@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1366x768@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@23.971Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@59.951Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@84.983Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@99.946Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@119.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x900@143.998Hz 2021-03-14 08:25:15.205 - Thread: 1 -> 1600x1024@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1024@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1600x1200@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1680x1050@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1080@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1200@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 1920x1440@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 2560x1440@23.971Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 2560x1440@59.951Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 2560x1440@84.983Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 2560x1440@99.946Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 2560x1440@119.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> 2560x1440@143.998Hz 2021-03-14 08:25:15.206 - Thread: 1 -> } 2021-03-14 08:25:15.206 - Thread: 1 -> } 2021-03-14 08:25:15.207 - Thread: 1 -> Service.IsActive: True 2021-03-14 08:25:15.207 - Thread: 1 -> Service.IsOnline: True 2021-03-14 08:25:15.207 - Thread: 1 -> Service.OwnsGame: False 2021-03-14 08:25:15.207 - Thread: 1 -> Service.UserId: 76561198043726883 2021-03-14 08:25:15.208 - Thread: 1 -> Service.UserName: BadShark 2021-03-14 08:25:15.208 - Thread: 1 -> Service.Branch: default 2021-03-14 08:25:15.208 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-03-14 08:25:15.208 - Thread: 1 -> Build version: 0.1.1.0 2021-03-14 08:25:15.212 - Thread: 1 -> MyScreenManager() 2021-03-14 08:25:15.254 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2021-03-14 08:25:15.254 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2021-03-14 08:25:15.257 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2021-03-14 08:25:15.257 - Thread: 20 -> CreateDeviceInternal - Create device 2021-03-14 08:25:15.437 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2021-03-14 08:25:15.552 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2021-03-14 08:25:15.552 - Thread: 20 -> CreateDeviceInternal create swapchain 2021-03-14 08:25:17.799 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-03-14 08:25:17.800 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-03-14 08:25:17.800 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-03-14 08:25:19.140 - Thread: 1 -> Preallocate - START 2021-03-14 08:25:19.143 - Thread: 1 -> MySpaceWorldGenerator - START 2021-03-14 08:25:19.146 - Thread: 1 -> MySpaceWorldGenerator - END 2021-03-14 08:25:19.146 - Thread: 1 -> MySpaceBuildComponent - START 2021-03-14 08:25:19.146 - Thread: 1 -> MySpaceBuildComponent - END 2021-03-14 08:25:19.146 - Thread: 1 -> MyEntities - START 2021-03-14 08:25:19.160 - Thread: 1 -> MyEntities - END 2021-03-14 08:25:19.160 - Thread: 1 -> MyObjectBuilder_Base - START 2021-03-14 08:25:19.160 - Thread: 1 -> MyObjectBuilder_Base - END 2021-03-14 08:25:19.160 - Thread: 1 -> MyTransparentGeometry - START 2021-03-14 08:25:19.160 - Thread: 1 -> MyTransparentGeometry - END 2021-03-14 08:25:19.160 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-03-14 08:25:19.166 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-03-14 08:25:19.166 - Thread: 1 -> MyMath - START 2021-03-14 08:25:19.166 - Thread: 1 -> MyMath - END 2021-03-14 08:25:19.166 - Thread: 1 -> MySimpleObjectDraw - START 2021-03-14 08:25:19.166 - Thread: 1 -> MySimpleObjectDraw - END 2021-03-14 08:25:19.183 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-03-14 08:25:19.183 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-03-14 08:25:19.183 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-03-14 08:25:19.218 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-03-14 08:25:19.218 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-03-14 08:25:19.218 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-03-14 08:25:19.218 - Thread: 1 -> MySyncDestructions - START 2021-03-14 08:25:19.218 - Thread: 1 -> MySyncDestructions - END 2021-03-14 08:25:19.218 - Thread: 1 -> MySyncEntity - START 2021-03-14 08:25:19.218 - Thread: 1 -> MySyncEntity - END 2021-03-14 08:25:19.218 - Thread: 1 -> MyCommandCharacter - START 2021-03-14 08:25:19.220 - Thread: 1 -> MyCommandCharacter - END 2021-03-14 08:25:19.220 - Thread: 1 -> MyCommandConsole - START 2021-03-14 08:25:19.221 - Thread: 1 -> MyCommandConsole - END 2021-03-14 08:25:19.221 - Thread: 1 -> MyCommandEntity - START 2021-03-14 08:25:19.222 - Thread: 1 -> MyCommandEntity - END 2021-03-14 08:25:19.222 - Thread: 1 -> MyAiTargetManager - START 2021-03-14 08:25:19.222 - Thread: 1 -> MyAiTargetManager - END 2021-03-14 08:25:19.222 - Thread: 1 -> MyClientDebugCommands - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyClientDebugCommands - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyDedicatedServer - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyDedicatedServer - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyDedicatedServerBase - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyDedicatedServerBase - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerBase - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerBase - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerClient - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerClient - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerClientBase - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerClientBase - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerLobby - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerLobby - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerServerBase - START 2021-03-14 08:25:19.223 - Thread: 1 -> MyMultiplayerServerBase - END 2021-03-14 08:25:19.223 - Thread: 1 -> MyServerDebugCommands - START 2021-03-14 08:25:19.224 - Thread: 1 -> MyServerDebugCommands - END 2021-03-14 08:25:19.224 - Thread: 1 -> MyAIActionsParser - START 2021-03-14 08:25:19.224 - Thread: 1 -> MyAIActionsParser - END 2021-03-14 08:25:19.224 - Thread: 1 -> MyCubeGridDefinitions - START 2021-03-14 08:25:19.303 - Thread: 1 -> MyCubeGridDefinitions - END 2021-03-14 08:25:19.303 - Thread: 1 -> MyDefinitionManager - START 2021-03-14 08:25:19.326 - Thread: 1 -> MyDefinitionManager - END 2021-03-14 08:25:19.326 - Thread: 1 -> Preallocate - END 2021-03-14 08:25:19.332 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-03-14 08:25:19.711 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-03-14 08:25:19.711 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-03-14 08:25:19.725 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-03-14 08:25:19.726 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:25:19.726 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:25:19.726 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-03-14 08:25:19.726 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-03-14 08:25:19.726 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-03-14 08:25:19.729 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-03-14 08:25:19.738 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2021-03-14 08:25:19.738 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2021-03-14 08:25:19.739 - Thread: 1 -> Virtualized: False 2021-03-14 08:25:19.743 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 1700X Eight-Core Processor 2021-03-14 08:25:19.745 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,130,242,048 bytes 2021-03-14 08:25:19.745 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-03-14 08:25:19.745 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,461,365,760 bytes 2021-03-14 08:25:19.745 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,306,663,936 bytes 2021-03-14 08:25:19.749 - Thread: 1 -> Drive C: | Capacity: 999,045,947,392 bytes | Free space: 342,893,375,488 bytes 2021-03-14 08:25:19.750 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-03-14 08:25:19.752 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-03-14 08:25:19.753 - Thread: 1 -> Installed DLCs: 2021-03-14 08:25:19.755 - Thread: 1 -> Deluxe Edition (573160) 2021-03-14 08:25:19.755 - Thread: 1 -> Decorative Blocks (1049790) 2021-03-14 08:25:19.755 - Thread: 1 -> Economy Deluxe (1135960) 2021-03-14 08:25:19.755 - Thread: 1 -> Style Pack (1084680) 2021-03-14 08:25:19.755 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-03-14 08:25:19.756 - Thread: 1 -> Frostbite (1241550) 2021-03-14 08:25:19.756 - Thread: 1 -> Sparks Of The Future (1307680) 2021-03-14 08:25:19.774 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-03-14 08:25:19.902 - Thread: 1 -> Havok: Physics.Init 2021-03-14 08:25:19.920 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-03-14 08:25:19.947 - Thread: 1 -> HkGameName: SpaceEngineers 2021-03-14 08:25:19.956 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-03-14 08:25:19.962 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-14 08:25:19.970 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-03-14 08:25:20.323 - Thread: 1 -> Loading scenarios 2021-03-14 08:25:20.382 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-14 08:25:20.383 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-03-14 08:25:20.868 - Thread: 1 -> Loading sound definitions 2021-03-14 08:25:20.908 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:25:20.908 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-14 08:25:20.915 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:25:20.915 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-14 08:25:20.916 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:25:20.916 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-14 08:25:20.917 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:25:20.917 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-14 08:25:20.917 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:25:20.917 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-14 08:25:20.918 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:25:20.918 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-14 08:25:20.924 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-14 08:25:20.924 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-03-14 08:25:20.925 - Thread: 1 -> Loading shadow textures definitions 2021-03-14 08:25:20.925 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-03-14 08:25:20.930 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-03-14 08:25:20.941 - Thread: 1 -> MyAudio.LoadData - START 2021-03-14 08:25:21.044 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-03-14 08:25:21.119 - Thread: 1 -> MyAudio.LoadData - END 2021-03-14 08:25:21.132 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2021-03-14 08:25:21.132 - Thread: 1 -> MyGuiManager() 2021-03-14 08:25:21.137 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-14 08:25:21.359 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-03-14 08:25:21.400 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-14 08:25:21.428 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-03-14 08:25:21.430 - Thread: 13 -> ReloadVoxelMaterials 2021-03-14 08:25:21.437 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-03-14 08:25:21.445 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-03-14 08:25:21.445 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-03-14 08:25:21.457 - Thread: 1 -> Loading default controls 2021-03-14 08:25:21.511 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-03-14 08:25:21.511 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-03-14 08:25:21.511 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-03-14 08:25:21.511 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-03-14 08:25:21.528 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-03-14 08:25:21.584 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-03-14 08:25:21.584 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-03-14 08:25:21.608 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-03-14 08:25:21.625 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-03-14 08:25:21.640 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-03-14 08:25:21.653 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-03-14 08:25:21.663 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-03-14 08:25:21.665 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-03-14 08:25:21.666 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-03-14 08:25:21.667 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-03-14 08:25:21.669 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-03-14 08:25:21.670 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-03-14 08:25:21.696 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-03-14 08:25:21.698 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-03-14 08:25:21.707 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-03-14 08:25:21.715 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-03-14 08:25:21.736 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-03-14 08:25:21.747 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-03-14 08:25:21.750 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-03-14 08:25:21.754 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-03-14 08:25:21.755 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-03-14 08:25:21.764 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-03-14 08:25:21.780 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-03-14 08:25:21.784 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-03-14 08:25:21.822 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-03-14 08:25:21.871 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-03-14 08:25:21.883 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-03-14 08:25:21.890 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-03-14 08:25:21.895 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-03-14 08:25:21.909 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-03-14 08:25:21.916 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-03-14 08:25:21.917 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-03-14 08:25:21.918 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-03-14 08:25:21.919 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-03-14 08:25:21.919 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-03-14 08:25:21.920 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-03-14 08:25:21.920 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-03-14 08:25:21.929 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-03-14 08:25:21.956 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-03-14 08:25:21.960 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-03-14 08:25:21.966 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-03-14 08:25:21.977 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-03-14 08:25:21.978 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-03-14 08:25:21.985 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-03-14 08:25:21.986 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-03-14 08:25:22.181 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-03-14 08:25:22.863 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-03-14 08:25:23.449 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-03-14 08:25:23.459 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-03-14 08:25:23.481 - Thread: 1 -> Timer Frequency: 10000000 2021-03-14 08:25:23.481 - Thread: 1 -> Ticks per frame: 166667 2021-03-14 08:25:23.615 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-03-14 08:25:23.615 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-03-14 08:25:23.624 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-03-14 08:25:23.626 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-03-14 08:25:23.629 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-03-14 08:25:23.631 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-03-14 08:25:23.634 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-03-14 08:25:23.636 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-03-14 08:25:23.638 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-03-14 08:25:23.652 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-03-14 08:25:23.654 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-03-14 08:25:23.656 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-03-14 08:25:23.659 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-03-14 08:25:23.666 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-03-14 08:25:23.667 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-03-14 08:25:23.674 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-03-14 08:25:23.680 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-03-14 08:25:23.715 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-03-14 08:25:23.722 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-03-14 08:25:23.758 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-03-14 08:25:23.767 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-03-14 08:25:23.820 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-03-14 08:25:23.827 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-03-14 08:25:23.863 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-03-14 08:25:23.867 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-03-14 08:25:23.876 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-03-14 08:25:23.906 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-03-14 08:25:23.912 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-03-14 08:25:23.924 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-03-14 08:25:23.946 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-03-14 08:25:23.954 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-03-14 08:25:23.971 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-03-14 08:25:23.980 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-03-14 08:25:23.990 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-03-14 08:25:23.993 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-03-14 08:25:23.997 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-03-14 08:25:24.005 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-03-14 08:25:24.012 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-03-14 08:25:24.075 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-03-14 08:25:24.076 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-03-14 08:25:24.184 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-03-14 08:25:24.205 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-03-14 08:25:24.208 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-03-14 08:25:24.303 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-03-14 08:25:24.320 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-03-14 08:25:24.385 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-03-14 08:25:24.541 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-03-14 08:25:24.565 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-03-14 08:25:24.637 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-03-14 08:25:24.669 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-03-14 08:25:24.677 - Thread: 1 -> Flares Intensity: 1 2021-03-14 08:25:24.677 - Thread: 1 -> Field of view: 1.22173 2021-03-14 08:25:24.677 - Thread: 1 -> PostProcessingEnabled: True 2021-03-14 08:25:24.677 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-03-14 08:25:24.677 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-03-14 08:25:24.677 - Thread: 1 -> Render.DistanceFade: 2000 2021-03-14 08:25:24.677 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-03-14 08:25:24.677 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-03-14 08:25:24.677 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-03-14 08:25:24.677 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-03-14 08:25:24.678 - Thread: 1 -> Render.TextureQuality: HIGH 2021-03-14 08:25:24.678 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-03-14 08:25:24.678 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-03-14 08:25:24.678 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-03-14 08:25:24.678 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-03-14 08:25:24.678 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-03-14 08:25:24.678 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-03-14 08:25:24.713 - Thread: 1 -> Analytics uuid: ba0c1627-40d7-d143-65e7-4dc692b46d9f 2021-03-14 08:25:24.753 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2021-03-14 08:25:24.791 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-03-14 08:25:24.794 - Thread: 1 -> Analytics session: c3737d00-07d6-44da-a191-7233e68cf407 2021-03-14 08:25:24.796 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-03-14 08:25:24.797 - Thread: 1 -> Analytics helper process start reported 2021-03-14 08:25:25.361 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-14 08:25:29.629 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-14 08:25:29.629 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-03-14 08:25:29.629 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2021-03-14 08:25:46.566 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-03-14 08:25:48.296 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-03-14 08:25:48.301 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-03-14 08:25:52.114 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-03-14 08:25:52.130 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-03-14 08:25:53.964 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:25:53.968 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:25:53.971 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:25:54.003 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-03-14 08:25:54.005 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-03-14 08:25:54.196 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-03-14 08:25:54.201 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-03-14 08:25:54.233 - Thread: 1 -> Query successful. 2021-03-14 08:25:54.233 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-03-14 08:25:54.239 - Thread: 10 -> Mod download time: 0.00 seconds 2021-03-14 08:25:55.414 - Thread: 1 -> GUI Stats: Update 0.781827055555554, Draw 0.160228611111111 2021-03-14 08:26:02.917 - Thread: 1 -> New Workshop Game MyGuiScreenBase.LoadContent 2021-03-14 08:26:02.922 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-03-14 08:26:02.923 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-03-14 08:26:02.926 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:02.931 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:03.124 - Thread: 1 -> Query successful. 2021-03-14 08:26:03.124 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-03-14 08:26:03.124 - Thread: 10 -> MySteamWorkshop.GetSubscribedScenariosBlocking - START 2021-03-14 08:26:03.363 - Thread: 1 -> Query successful. 2021-03-14 08:26:03.363 - Thread: 10 -> MySteamWorkshop.GetSubscribedScenariosBlocking - END 2021-03-14 08:26:03.436 - Thread: 10 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Checkpoint 2021-03-14 08:26:03.460 - Thread: 10 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4534_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4535_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4536_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4601_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6481_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2021-03-14 08:26:03.460 - Thread: 10 -> InnerException: 2021-03-14 08:26:03.460 - Thread: 10 -> Exception occurred: System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4534_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4535_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4536_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4601_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6481_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2021-03-14 08:26:03.460 - Thread: 10 -> Failed to deserialize file 'C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\298846605\68997312909355241_legacy.bin\Sandbox.sbc' 2021-03-14 08:26:03.597 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:03.601 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:04.048 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-03-14 08:26:04.069 - Thread: 10 -> Loading available saves - START 2021-03-14 08:26:04.073 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-03-14 08:26:04.073 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-03-14 08:26:04.074 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-03-14 08:26:04.080 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:04.086 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:04.146 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-03-14 08:26:04.152 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:04.244 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-03-14 08:26:04.246 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:04.271 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-03-14 08:26:04.272 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:04.303 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-03-14 08:26:04.304 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:04.344 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-03-14 08:26:04.345 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:04.362 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-03-14 08:26:04.364 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:04.364 - Thread: 10 -> Loading available saves - END 2021-03-14 08:26:04.398 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-03-14 08:26:04.399 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:16.950 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-03-14 08:26:16.951 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:26.005 - Thread: 1 -> GUI Stats: Update 0.805860166666665, Draw 0.129393777777778 2021-03-14 08:26:27.689 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2021-03-14 08:26:27.742 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2021-03-14 08:26:27.743 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2021-03-14 08:26:31.071 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:31.075 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:32.277 - Thread: 21 -> StartNewSandbox - Start 2021-03-14 08:26:32.287 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-03-14 08:26:32.290 - Thread: 21 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-03-14 08:26:32.291 - Thread: 21 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:26:32.307 - Thread: 1 -> CheckPoint Experimental mode: No 2021-03-14 08:26:32.307 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2021-03-14 08:26:32.308 - Thread: 1 -> LoadSession() - End 2021-03-14 08:26:32.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:32.327 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:32.327 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:32.331 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:32.331 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:32.334 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:32.335 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:32.338 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:32.347 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-03-14 08:26:32.351 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-03-14 08:26:32.351 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-03-14 08:26:32.539 - Thread: 1 -> RunLoadingAction - START 2021-03-14 08:26:32.539 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-03-14 08:26:32.686 - Thread: 1 -> GC Memory: 1,095,630,176 B 2021-03-14 08:26:32.697 - Thread: 1 -> Process Memory: 3,145,293,824 B 2021-03-14 08:26:32.697 - Thread: 1 -> Experimental mode: No 2021-03-14 08:26:32.697 - Thread: 1 -> Experimental mode reason: 0 2021-03-14 08:26:32.697 - Thread: 1 -> Console compatibility: No 2021-03-14 08:26:34.188 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-03-14 08:26:34.223 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-03-14 08:26:34.229 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-03-14 08:26:34.231 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-14 08:26:34.237 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-03-14 08:26:34.446 - Thread: 1 -> Loading scenarios 2021-03-14 08:26:34.446 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-14 08:26:34.450 - Thread: 1 -> List of used mods (0) - START 2021-03-14 08:26:34.455 - Thread: 1 -> List of used mods - END 2021-03-14 08:26:34.606 - Thread: 1 -> Loading behaviors 2021-03-14 08:26:34.607 - Thread: 1 -> Loading ammo magazines 2021-03-14 08:26:34.610 - Thread: 1 -> Loading ammo definitions 2021-03-14 08:26:34.613 - Thread: 1 -> Loading animations 2021-03-14 08:26:34.616 - Thread: 1 -> Loading animations 2021-03-14 08:26:34.618 - Thread: 1 -> Loading sound definitions 2021-03-14 08:26:34.618 - Thread: 1 -> Loading sound definitions 2021-03-14 08:26:34.618 - Thread: 1 -> Loading sound definitions 2021-03-14 08:26:34.618 - Thread: 1 -> Loading sound definitions 2021-03-14 08:26:34.619 - Thread: 1 -> Loading sound definitions 2021-03-14 08:26:34.619 - Thread: 1 -> Loading sound definitions 2021-03-14 08:26:34.619 - Thread: 1 -> Loading category classes 2021-03-14 08:26:34.620 - Thread: 1 -> Loading category classes 2021-03-14 08:26:34.620 - Thread: 1 -> Loading blueprint classes 2021-03-14 08:26:34.621 - Thread: 1 -> Loading blueprint class entries 2021-03-14 08:26:34.622 - Thread: 1 -> Loading blueprint class entries 2021-03-14 08:26:34.622 - Thread: 1 -> Loading blueprints 2021-03-14 08:26:34.624 - Thread: 1 -> Loading blueprints 2021-03-14 08:26:34.624 - Thread: 1 -> Loading agent definitions 2021-03-14 08:26:34.626 - Thread: 1 -> Loading character definitions 2021-03-14 08:26:34.641 - Thread: 1 -> Loading character definitions 2021-03-14 08:26:34.641 - Thread: 1 -> Loading components 2021-03-14 08:26:34.643 - Thread: 1 -> Loading components 2021-03-14 08:26:34.643 - Thread: 1 -> Loading configuration 2021-03-14 08:26:34.644 - Thread: 1 -> Loading container types 2021-03-14 08:26:34.646 - Thread: 1 -> Loading Contract Types 2021-03-14 08:26:34.654 - Thread: 1 -> Loading block positions 2021-03-14 08:26:34.657 - Thread: 1 -> Loading block positions 2021-03-14 08:26:34.657 - Thread: 1 -> Loading curve definitions 2021-03-14 08:26:34.661 - Thread: 1 -> Loading debris 2021-03-14 08:26:34.662 - Thread: 1 -> Loading environment items entries 2021-03-14 08:26:34.663 - Thread: 1 -> Loading decal global definitions 2021-03-14 08:26:34.663 - Thread: 1 -> Loading decal definitions 2021-03-14 08:26:34.663 - Thread: 1 -> Loading decal definitions 2021-03-14 08:26:34.663 - Thread: 1 -> Loading drone behaviors 2021-03-14 08:26:34.666 - Thread: 1 -> Loading edges 2021-03-14 08:26:34.668 - Thread: 1 -> Loading emissive color definitions 2021-03-14 08:26:34.672 - Thread: 1 -> Loading emissive color default states 2021-03-14 08:26:34.677 - Thread: 1 -> Loading animations 2021-03-14 08:26:34.678 - Thread: 1 -> Loading entity components 2021-03-14 08:26:34.693 - Thread: 1 -> Loading component containers 2021-03-14 08:26:34.709 - Thread: 1 -> Loading environment items entries 2021-03-14 08:26:34.709 - Thread: 1 -> Loading Faction Names 2021-03-14 08:26:34.711 - Thread: 1 -> Loading factions 2021-03-14 08:26:34.715 - Thread: 1 -> Loading flare definitions 2021-03-14 08:26:34.728 - Thread: 1 -> Loading gas property definitions 2021-03-14 08:26:34.729 - Thread: 1 -> Loading event definitions 2021-03-14 08:26:34.731 - Thread: 1 -> Loading physical items 2021-03-14 08:26:34.736 - Thread: 1 -> Loading chat bot responses 2021-03-14 08:26:34.770 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:26:34.770 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-14 08:26:34.778 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:26:34.778 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-14 08:26:34.779 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:26:34.779 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-14 08:26:34.779 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:26:34.779 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-14 08:26:34.780 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:26:34.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-14 08:26:34.780 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:26:34.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-14 08:26:34.791 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:26:34.792 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:26:34.792 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:26:34.792 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:26:34.792 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-14 08:26:34.792 - Thread: 1 -> Loading planet definition 2021-03-14 08:26:34.801 - Thread: 1 -> Loading physical items 2021-03-14 08:26:34.805 - Thread: 1 -> Loading physical items 2021-03-14 08:26:34.805 - Thread: 1 -> Loading physical material properties 2021-03-14 08:26:34.809 - Thread: 1 -> Loading pirate antennas 2021-03-14 08:26:34.811 - Thread: 1 -> Loading research blocks definitions 2021-03-14 08:26:34.812 - Thread: 1 -> Loading research groups definitions 2021-03-14 08:26:34.813 - Thread: 1 -> Loading resource distribution groups 2021-03-14 08:26:34.815 - Thread: 1 -> Loading shadow textures definitions 2021-03-14 08:26:34.815 - Thread: 1 -> Loading ship sound groups 2021-03-14 08:26:34.830 - Thread: 1 -> Loading ship sound groups 2021-03-14 08:26:34.830 - Thread: 1 -> Loading sound categories 2021-03-14 08:26:34.833 - Thread: 1 -> Loading stat definitions 2021-03-14 08:26:34.835 - Thread: 1 -> Loading grid creators 2021-03-14 08:26:34.836 - Thread: 1 -> Loading transparent material properties 2021-03-14 08:26:34.838 - Thread: 1 -> Loading planet definition 2021-03-14 08:26:34.838 - Thread: 1 -> Loading voxel map storage definitions 2021-03-14 08:26:34.840 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:26:34.841 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:26:34.841 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:26:34.841 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:26:34.841 - Thread: 1 -> Loading Weather Effects 2021-03-14 08:26:34.846 - Thread: 1 -> Audio effects definitions 2021-03-14 08:26:34.850 - Thread: 1 -> Loading environment items definitions 2021-03-14 08:26:34.853 - Thread: 1 -> Loading environment items definitions 2021-03-14 08:26:34.853 - Thread: 1 -> Loading physical material properties 2021-03-14 08:26:34.859 - Thread: 1 -> Loading particle effect definitions 2021-03-14 08:26:34.977 - Thread: 1 -> Loading particle effect definitions 2021-03-14 08:26:34.979 - Thread: 1 -> Loading environment item definitions 2021-03-14 08:26:34.984 - Thread: 1 -> Loading weapon definitions 2021-03-14 08:26:34.991 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.056 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.057 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.103 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.112 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.112 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.113 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.115 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.117 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.118 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.119 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.120 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.121 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.122 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.123 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.126 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.127 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.128 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.129 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.130 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.131 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.139 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.140 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.140 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.141 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.141 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.142 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.143 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.144 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.145 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.146 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.146 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.149 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.150 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.151 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.155 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.157 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.158 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.160 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.161 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.162 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.167 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.169 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.171 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.172 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.174 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.176 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.176 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.178 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.181 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.184 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.186 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.188 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.190 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.192 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.194 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.196 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.197 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.199 - Thread: 1 -> Loading cube blocks 2021-03-14 08:26:35.200 - Thread: 1 -> Created block definitions 2021-03-14 08:26:35.206 - Thread: 1 -> Loading block variant groups 2021-03-14 08:26:35.209 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-03-14 08:26:35.210 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2021-03-14 08:26:35.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2021-03-14 08:26:35.212 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-03-14 08:26:35.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-03-14 08:26:35.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-03-14 08:26:35.220 - Thread: 1 -> Loading asteroid generators 2021-03-14 08:26:35.222 - Thread: 1 -> Loading spawn groups 2021-03-14 08:26:35.227 - Thread: 1 -> Loading drop containers 2021-03-14 08:26:35.228 - Thread: 1 -> Loading spawn groups 2021-03-14 08:26:35.228 - Thread: 1 -> Loading spawn groups 2021-03-14 08:26:35.228 - Thread: 1 -> Loading radial menu definitions 2021-03-14 08:26:35.253 - Thread: 1 -> Loading respawn ships 2021-03-14 08:26:35.255 - Thread: 1 -> Loading spawn groups 2021-03-14 08:26:35.255 - Thread: 1 -> Loading wheel speeds 2021-03-14 08:26:35.316 - Thread: 1 -> MyAudio.UnloadData - START 2021-03-14 08:26:35.331 - Thread: 1 -> MyAudio.UnloadData - END 2021-03-14 08:26:35.331 - Thread: 1 -> MyAudio.LoadData - START 2021-03-14 08:26:35.397 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-03-14 08:26:35.804 - Thread: 1 -> MyAudio.LoadData - END 2021-03-14 08:26:35.865 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-03-14 08:26:35.889 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:26:35.938 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:26:35.939 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:26:35.939 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:26:35.951 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:26:36.261 - Thread: 42 -> External debugger: listening... 2021-03-14 08:26:36.289 - Thread: 1 -> MyLights.LoadData() - START 2021-03-14 08:26:36.296 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-03-14 08:26:36.296 - Thread: 1 -> MyLights.LoadData() - END 2021-03-14 08:26:36.296 - Thread: 1 -> Info: MyLights initialized. 2021-03-14 08:26:36.297 - Thread: 1 -> MyExplosions.LoadData() - START 2021-03-14 08:26:36.308 - Thread: 1 -> MyExplosions.LoadData() - END 2021-03-14 08:26:36.386 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-03-14 08:26:36.386 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-03-14 08:26:36.421 - Thread: 1 -> Loading Procedural World Generator 2021-03-14 08:26:36.422 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-03-14 08:26:36.504 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-03-14 08:26:36.734 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-03-14 08:26:36.734 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-03-14 08:26:36.734 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-03-14 08:26:36.734 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-03-14 08:26:36.734 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-03-14 08:26:36.735 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2021-03-14 08:26:36.735 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2021-03-14 08:26:36.735 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2021-03-14 08:26:36.735 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2021-03-14 08:26:36.735 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2021-03-14 08:26:39.715 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-03-14 08:26:39.721 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:39.815 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-03-14 08:26:39.816 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2021-03-14 08:26:40.036 - Thread: 13 -> Info: Planet generator name: Mars 2021-03-14 08:26:40.036 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:40.036 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-03-14 08:26:40.037 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2021-03-14 08:26:40.220 - Thread: 11 -> Info: Planet generator name: Alien 2021-03-14 08:26:40.220 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:40.220 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-03-14 08:26:40.221 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2021-03-14 08:26:40.559 - Thread: 12 -> Info: Planet generator name: Titan 2021-03-14 08:26:40.560 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:40.764 - Thread: 10 -> Info: Planet generator name: Moon 2021-03-14 08:26:40.765 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:42.497 - Thread: 13 -> Info: Planet generator name: Triton 2021-03-14 08:26:42.498 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:43.434 - Thread: 1 -> Info: Planet generator name: Europa 2021-03-14 08:26:43.435 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:44.215 - Thread: 11 -> Info: Planet generator name: Pertam 2021-03-14 08:26:44.215 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:26:44.216 - Thread: 1 -> Entities loaded & initialized 2021-03-14 08:26:44.233 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2021-03-14 08:26:44.233 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-03-14 08:26:44.294 - Thread: 1 -> RequestRespawn 2021-03-14 08:26:44.427 - Thread: 1 -> MySession.Static.LogSettings - START 2021-03-14 08:26:44.435 - Thread: 1 -> Name = Star System 2021-03-14 08:26 2021-03-14 08:26:44.436 - Thread: 1 -> Description = 2021-03-14 08:26:44.436 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2021-03-14 08:26:44.436 - Thread: 1 -> Password = 2021-03-14 08:26:44.436 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-03-14 08:26:44.436 - Thread: 1 -> WorkshopId = 2021-03-14 08:26:44.436 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-03-14 08:26:44.436 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2021-03-14 08:26:44.446 - Thread: 1 -> Settings: 2021-03-14 08:26:44.452 - Thread: 1 -> GameMode = Survival 2021-03-14 08:26:44.452 - Thread: 1 -> MaxPlayers = 3 2021-03-14 08:26:44.452 - Thread: 1 -> OnlineMode = FRIENDS 2021-03-14 08:26:44.452 - Thread: 1 -> TotalPCU = 100000 2021-03-14 08:26:44.452 - Thread: 1 -> PiratePCU = 50000 2021-03-14 08:26:44.452 - Thread: 1 -> AutoHealing = True 2021-03-14 08:26:44.452 - Thread: 1 -> WeaponsEnabled = True 2021-03-14 08:26:44.452 - Thread: 1 -> ThrusterDamage = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableSpectator = False 2021-03-14 08:26:44.452 - Thread: 1 -> EnableCopyPaste = False 2021-03-14 08:26:44.452 - Thread: 1 -> MaxFloatingObjects = 56 2021-03-14 08:26:44.452 - Thread: 1 -> MaxGridSize = 0 2021-03-14 08:26:44.452 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-03-14 08:26:44.452 - Thread: 1 -> CargoShipsEnabled = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnvironmentHostility = SAFE 2021-03-14 08:26:44.452 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-03-14 08:26:44.452 - Thread: 1 -> InventorySizeMultiplier = 3 2021-03-14 08:26:44.452 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-03-14 08:26:44.452 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-03-14 08:26:44.452 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-03-14 08:26:44.452 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-03-14 08:26:44.452 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-03-14 08:26:44.452 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-03-14 08:26:44.452 - Thread: 1 -> ClientCanSave = False 2021-03-14 08:26:44.452 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-03-14 08:26:44.452 - Thread: 1 -> PermanentDeath = False 2021-03-14 08:26:44.452 - Thread: 1 -> DestructibleBlocks = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableScripts = False 2021-03-14 08:26:44.452 - Thread: 1 -> AutoSaveInMinutes = 5 2021-03-14 08:26:44.452 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-03-14 08:26:44.452 - Thread: 1 -> ProceduralDensity = 0.35 2021-03-14 08:26:44.452 - Thread: 1 -> ProceduralSeed = 0 2021-03-14 08:26:44.452 - Thread: 1 -> DestructibleBlocks = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableIngameScripts = False 2021-03-14 08:26:44.452 - Thread: 1 -> ViewDistance = 15000 2021-03-14 08:26:44.452 - Thread: 1 -> Voxel destruction = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableStructuralSimulation = False 2021-03-14 08:26:44.452 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-03-14 08:26:44.452 - Thread: 1 -> EnableContainerDrops = True 2021-03-14 08:26:44.452 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-03-14 08:26:44.452 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-03-14 08:26:44.452 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-03-14 08:26:44.452 - Thread: 1 -> EnableSubgridDamage = False 2021-03-14 08:26:44.452 - Thread: 1 -> SyncDistance = 3000 2021-03-14 08:26:44.452 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-03-14 08:26:44.452 - Thread: 1 -> AFKTimeoutMin = 0 2021-03-14 08:26:44.452 - Thread: 1 -> StopGridsPeriodMin = 15 2021-03-14 08:26:44.452 - Thread: 1 -> MaxPlanets = 99 2021-03-14 08:26:44.452 - Thread: 1 -> MaxBackupSaves = 5 2021-03-14 08:26:44.452 - Thread: 1 -> MaxFactionsCount = 0 2021-03-14 08:26:44.452 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-03-14 08:26:44.452 - Thread: 1 -> RespawnShipDelete = False 2021-03-14 08:26:44.452 - Thread: 1 -> WorldSizeKm = 0 2021-03-14 08:26:44.452 - Thread: 1 -> ResetOwnership = False 2021-03-14 08:26:44.452 - Thread: 1 -> RealisticSound = False 2021-03-14 08:26:44.452 - Thread: 1 -> EnableSaving = True 2021-03-14 08:26:44.452 - Thread: 1 -> InfiniteAmmo = False 2021-03-14 08:26:44.452 - Thread: 1 -> EnableToolShake = True 2021-03-14 08:26:44.452 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-03-14 08:26:44.452 - Thread: 1 -> OffensiveWordsFiltering = False 2021-03-14 08:26:44.452 - Thread: 1 -> UseConsolePCU = False 2021-03-14 08:26:44.452 - Thread: 1 -> PredefinedAsteroids = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-03-14 08:26:44.452 - Thread: 1 -> FamilySharing = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnablePcuTrading = True 2021-03-14 08:26:44.452 - Thread: 1 -> SuppressedWarnings = 2021-03-14 08:26:44.452 - Thread: 1 -> SimplifiedSimulation = False 2021-03-14 08:26:44.452 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-03-14 08:26:44.452 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-03-14 08:26:44.452 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-03-14 08:26:44.452 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-03-14 08:26:44.452 - Thread: 1 -> TradeFactionsCount = 15 2021-03-14 08:26:44.452 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-03-14 08:26:44.452 - Thread: 1 -> WeatherSystem = True 2021-03-14 08:26:44.452 - Thread: 1 -> DepositSizeDenominator = 60 2021-03-14 08:26:44.452 - Thread: 1 -> DepositsCountCoefficient = 1 2021-03-14 08:26:44.452 - Thread: 1 -> EnableEconomy = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableBountyContracts = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableSupergridding = False 2021-03-14 08:26:44.452 - Thread: 1 -> EnableAutorespawn = True 2021-03-14 08:26:44.452 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-03-14 08:26:44.452 - Thread: 1 -> EnableGoodBotHints = True 2021-03-14 08:26:44.452 - Thread: 1 -> EnableResearch = True 2021-03-14 08:26:44.452 - Thread: 1 -> VoxelAgeThreshold = 24 2021-03-14 08:26:44.452 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-03-14 08:26:44.452 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-03-14 08:26:44.452 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-03-14 08:26:44.452 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-03-14 08:26:44.452 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-03-14 08:26:44.452 - Thread: 1 -> OptimalGridCount = 0 2021-03-14 08:26:44.452 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-03-14 08:26:44.452 - Thread: 1 -> BlockCountThreshold = 20 2021-03-14 08:26:44.452 - Thread: 1 -> TrashFlagsValue = 7706 2021-03-14 08:26:44.452 - Thread: 1 -> TrashRemovalEnabled = True 2021-03-14 08:26:44.452 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-03-14 08:26:44.453 - Thread: 1 -> EnableVoxelHand = True 2021-03-14 08:26:44.453 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-03-14 08:26:44.453 - Thread: 1 -> EnableScripterRole = False 2021-03-14 08:26:44.453 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-03-14 08:26:44.453 - Thread: 1 -> FloraDensityMultiplier = 1 2021-03-14 08:26:44.453 - Thread: 1 -> EnableSpiders = False 2021-03-14 08:26:44.453 - Thread: 1 -> EnableWolfs = False 2021-03-14 08:26:44.453 - Thread: 1 -> EnableDrones = True 2021-03-14 08:26:44.453 - Thread: 1 -> MaxDrones = 5 2021-03-14 08:26:44.453 - Thread: 1 -> StartInRespawnScreen = False 2021-03-14 08:26:44.453 - Thread: 1 -> SpawnWithTools = True 2021-03-14 08:26:44.453 - Thread: 1 -> EnableJetpack = True 2021-03-14 08:26:44.453 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-03-14 08:26:44.453 - Thread: 1 -> PhysicsIterations = 8 2021-03-14 08:26:44.453 - Thread: 1 -> CanJoinRunning = False 2021-03-14 08:26:44.453 - Thread: 1 -> Scenario = False 2021-03-14 08:26:44.453 - Thread: 1 -> ScenarioEditMode = False 2021-03-14 08:26:44.453 - Thread: 1 -> EnableRespawnShips = True 2021-03-14 08:26:44.453 - Thread: 1 -> EnableSunRotation = True 2021-03-14 08:26:44.453 - Thread: 1 -> StationVoxelSupport = False 2021-03-14 08:26:44.453 - Thread: 1 -> EnableConvertToStation = True 2021-03-14 08:26:44.453 - Thread: 1 -> EnableEncounters = True 2021-03-14 08:26:44.453 - Thread: 1 -> Enable3rdPersonView = True 2021-03-14 08:26:44.453 - Thread: 1 -> EnableOxygenPressurization = True 2021-03-14 08:26:44.453 - Thread: 1 -> EnableOxygen = True 2021-03-14 08:26:44.453 - Thread: 1 -> ExperimentalMode = False 2021-03-14 08:26:44.453 - Thread: 1 -> ExperimentalModeReason = 0 2021-03-14 08:26:44.453 - Thread: 1 -> MySession.Static.LogSettings - END 2021-03-14 08:26:45.439 - Thread: 1 -> Analytics ids for user ([007...883]): User = (ba0c1627-40d7-d143-65e7-4dc692b46d9f) Session = (c3737d00-07d6-44da-a191-7233e68cf407). 2021-03-14 08:26:45.446 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-03-14 08:26:45.456 - Thread: 1 -> Session loaded 2021-03-14 08:26:45.457 - Thread: 1 -> RunLoadingAction - END 2021-03-14 08:26:45.457 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-03-14 08:26:45.461 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-03-14 08:26:45.462 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-03-14 08:26:45.466 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-03-14 08:26:45.466 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-03-14 08:26:45.485 - Thread: 1 -> Updating continues. 2021-03-14 08:26:45.752 - Thread: 1 -> GC Memory: 1867.893 / 1867.893 MB 2021-03-14 08:26:46.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:26:46.127 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4065.313,7764.936,1,0,1344.722,5031.777,0,100000,0,8.962227,8.040798,0,7366,11.90598,0,16.66667,1.067041,0.9573361,100,3673499504,1344.722,0,0 2021-03-14 08:26:46.129 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:26:46.129 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,905,42,5,71,53,849,3503,864,0,0,116,935,0,667,28,0,0,0,384,0,0,0,52,758,456,8,10,0,0,0,0 2021-03-14 08:26:46.131 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-03-14 08:26:47.385 - Thread: 1 -> Loading duration: 15.0376956 2021-03-14 08:26:47.401 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-03-14 08:26:47.406 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-03-14 08:26:47.413 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-03-14 08:26:52.390 - Thread: 1 -> Saving world - START 2021-03-14 08:26:52.394 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:26:52.394 - Thread: 1 -> Before snapshot.: GC Memory: 2,379 B 2021-03-14 08:26:52.491 - Thread: 1 -> After snapshot.: GC Memory: 2,380 B 2021-03-14 08:26:52.493 - Thread: 1 -> Directory cleanup: GC Memory: 2,380 B 2021-03-14 08:26:52.493 - Thread: 1 -> Saving world - END 2021-03-14 08:26:52.501 - Thread: 10 -> Session snapshot save - START 2021-03-14 08:26:52.506 - Thread: 10 -> Checking file access for files in target dir. 2021-03-14 08:26:52.785 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:26:52.831 - Thread: 10 -> Session snapshot save - END 2021-03-14 08:27:09.898 - Thread: 1 -> GUI Stats: Update 7.73267177777778, Draw 0.234938611111111 2021-03-14 08:27:15.764 - Thread: 1 -> GC Memory: 2436.836 / 2436.836 MB 2021-03-14 08:27:29.672 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.744 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.746 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.847 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.850 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.851 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.853 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:29.854 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:27:33.587 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-03-14 08:27:33.592 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-03-14 08:27:41.332 - Thread: 1 -> GUI Stats: Update 0.454999833333333, Draw 0.301227555555556 2021-03-14 08:27:45.765 - Thread: 1 -> GC Memory: 3247.273 / 3247.273 MB 2021-03-14 08:27:47.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:27:47.897 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,10.94282,121.741,1,0,3255.551,9335.836,1032,98968,1,41.51844,94.16754,0.1525219,5808,8.832775,0,16.66667,3.667231,8.317608,100,6360175886,3255.551,0,0 2021-03-14 08:27:47.897 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:27:47.897 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,905,42,134,271,61,849,6065,3157,0,0,195,3428,0,1274,28,0,60,28,384,59,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:28:09.564 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:09.568 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:09.569 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:10.163 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:10.168 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:10.169 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:10.596 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:10.600 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:10.602 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:10.980 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:10.985 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:10.986 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:11.331 - Thread: 1 -> GUI Stats: Update 0.425792666666667, Draw 0.274890722222222 2021-03-14 08:28:11.847 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:11.852 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:11.854 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:15.781 - Thread: 1 -> GC Memory: 3275.788 / 3275.788 MB 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: request failed, libcurl error: 0 (No error) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x234dcf23ae0 [can pipeline]) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 1 (Re-using existing connection! (#0) with host api.epicgames.dev) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 2 (Connected to api.epicgames.dev (18.213.213.63) port 443 (#0)) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 7 (Closing connection 0) 2021-03-14 08:28:20.575 - Thread: 24 -> EOS|LogHttp: 00000236E412CA00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 08:28:20.578 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 08:28:41.503 - Thread: 1 -> GUI Stats: Update 0.446180611111112, Draw 0.283793333333334 2021-03-14 08:28:45.786 - Thread: 1 -> GC Memory: 1431.307 / 1431.307 MB 2021-03-14 08:28:47.146 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2021-03-14 08:28:47.150 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:47.154 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:47.156 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:48.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:28:48.085 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,13.51518,84.4841,1,0,1433.536,9652.352,1032,98968,1,17.96734,97.80533,0.1649516,6276,14.81569,0,16.66667,2.661986,14.49053,100,7009972572,1433.536,0,0 2021-03-14 08:28:48.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:28:48.085 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,905,42,742,862,61,849,6685,3177,0,0,195,4039,0,1294,28,0,69,28,384,42,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:28:48.568 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2021-03-14 08:28:48.571 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2021-03-14 08:28:50.468 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-03-14 08:28:53.019 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-03-14 08:28:53.024 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-03-14 08:28:53.553 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:53.557 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:53.558 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:28:55.292 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2021-03-14 08:28:58.101 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2021-03-14 08:28:58.106 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2021-03-14 08:28:58.735 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:28:58.740 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:28:58.741 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:29:01.856 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-03-14 08:29:04.761 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-03-14 08:29:04.771 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-03-14 08:29:04.774 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-03-14 08:29:04.774 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-03-14 08:29:04.780 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-03-14 08:29:04.784 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-03-14 08:29:04.788 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-03-14 08:29:04.793 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-03-14 08:29:04.983 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-03-14 08:29:04.984 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-03-14 08:29:04.989 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-03-14 08:29:04.998 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-03-14 08:29:05.025 - Thread: 1 -> MySession::Unload START 2021-03-14 08:29:05.026 - Thread: 1 -> AutoSaveInMinutes: 5 2021-03-14 08:29:05.026 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-03-14 08:29:05.026 - Thread: 1 -> IsServer: True 2021-03-14 08:29:05.027 - Thread: 1 -> MyAudio.UnloadData - START 2021-03-14 08:29:05.034 - Thread: 1 -> MyAudio.UnloadData - END 2021-03-14 08:29:05.034 - Thread: 1 -> MyAudio.LoadData - START 2021-03-14 08:29:05.106 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-03-14 08:29:05.311 - Thread: 1 -> MyAudio.LoadData - END 2021-03-14 08:29:05.314 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:29:05.317 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:29:05.319 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:29:05.325 - Thread: 1 -> Unloading Procedural World Generator 2021-03-14 08:29:05.517 - Thread: 1 -> Info: MyLights Unloading data. 2021-03-14 08:29:05.531 - Thread: 1 -> Network readers disposed 2021-03-14 08:29:05.535 - Thread: 1 -> Network readers disposed 2021-03-14 08:29:05.536 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-03-14 08:29:05.822 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:05.859 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:05.859 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-14 08:29:05.867 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:05.867 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-14 08:29:05.868 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:05.868 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-14 08:29:05.868 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:05.868 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-14 08:29:05.869 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:05.869 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-14 08:29:05.869 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:05.869 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-14 08:29:05.873 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-14 08:29:05.873 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-03-14 08:29:05.873 - Thread: 1 -> Loading shadow textures definitions 2021-03-14 08:29:05.873 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-03-14 08:29:05.873 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-03-14 08:29:06.058 - Thread: 1 -> MySession::Unload END 2021-03-14 08:29:06.061 - Thread: 1 -> LoadSession() - Start 2021-03-14 08:29:06.061 - Thread: 1 -> C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26 2021-03-14 08:29:06.061 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Sandbox_config.sbc 2021-03-14 08:29:07.274 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Sandbox_config.sbc 2021-03-14 08:29:07.275 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-03-14 08:29:07.277 - Thread: 1 -> CheckPoint Experimental mode: No 2021-03-14 08:29:07.277 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2021-03-14 08:29:07.277 - Thread: 1 -> LoadSession() - End 2021-03-14 08:29:07.293 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-03-14 08:29:07.297 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-03-14 08:29:07.297 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-03-14 08:29:07.302 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-03-14 08:29:07.302 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-03-14 08:29:07.525 - Thread: 1 -> RunLoadingAction - START 2021-03-14 08:29:07.525 - Thread: 1 -> Loading session: C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26 2021-03-14 08:29:07.704 - Thread: 1 -> GC Memory: 1,445,581,432 B 2021-03-14 08:29:07.709 - Thread: 1 -> Process Memory: 8,103,804,928 B 2021-03-14 08:29:07.709 - Thread: 1 -> Experimental mode: No 2021-03-14 08:29:07.709 - Thread: 1 -> Experimental mode reason: 0 2021-03-14 08:29:07.709 - Thread: 1 -> Console compatibility: No 2021-03-14 08:29:07.988 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-03-14 08:29:08.006 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-03-14 08:29:08.006 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-03-14 08:29:08.006 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-14 08:29:08.011 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-03-14 08:29:08.193 - Thread: 1 -> Loading scenarios 2021-03-14 08:29:08.193 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-14 08:29:08.198 - Thread: 1 -> List of used mods (0) - START 2021-03-14 08:29:08.202 - Thread: 1 -> List of used mods - END 2021-03-14 08:29:08.348 - Thread: 1 -> Loading behaviors 2021-03-14 08:29:08.348 - Thread: 1 -> Loading ammo magazines 2021-03-14 08:29:08.348 - Thread: 1 -> Loading ammo definitions 2021-03-14 08:29:08.348 - Thread: 1 -> Loading animations 2021-03-14 08:29:08.349 - Thread: 1 -> Loading animations 2021-03-14 08:29:08.349 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:08.349 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:08.349 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:08.349 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:08.349 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:08.349 - Thread: 1 -> Loading sound definitions 2021-03-14 08:29:08.349 - Thread: 1 -> Loading category classes 2021-03-14 08:29:08.350 - Thread: 1 -> Loading category classes 2021-03-14 08:29:08.350 - Thread: 1 -> Loading blueprint classes 2021-03-14 08:29:08.350 - Thread: 1 -> Loading blueprint class entries 2021-03-14 08:29:08.350 - Thread: 1 -> Loading blueprint class entries 2021-03-14 08:29:08.350 - Thread: 1 -> Loading blueprints 2021-03-14 08:29:08.350 - Thread: 1 -> Loading blueprints 2021-03-14 08:29:08.350 - Thread: 1 -> Loading agent definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading character definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading character definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading components 2021-03-14 08:29:08.350 - Thread: 1 -> Loading components 2021-03-14 08:29:08.350 - Thread: 1 -> Loading configuration 2021-03-14 08:29:08.350 - Thread: 1 -> Loading container types 2021-03-14 08:29:08.350 - Thread: 1 -> Loading Contract Types 2021-03-14 08:29:08.350 - Thread: 1 -> Loading block positions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading block positions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading curve definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading debris 2021-03-14 08:29:08.350 - Thread: 1 -> Loading environment items entries 2021-03-14 08:29:08.350 - Thread: 1 -> Loading decal global definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading decal definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading decal definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading drone behaviors 2021-03-14 08:29:08.350 - Thread: 1 -> Loading edges 2021-03-14 08:29:08.350 - Thread: 1 -> Loading emissive color definitions 2021-03-14 08:29:08.350 - Thread: 1 -> Loading emissive color default states 2021-03-14 08:29:08.351 - Thread: 1 -> Loading animations 2021-03-14 08:29:08.351 - Thread: 1 -> Loading entity components 2021-03-14 08:29:08.351 - Thread: 1 -> Loading component containers 2021-03-14 08:29:08.351 - Thread: 1 -> Loading environment items entries 2021-03-14 08:29:08.351 - Thread: 1 -> Loading Faction Names 2021-03-14 08:29:08.351 - Thread: 1 -> Loading factions 2021-03-14 08:29:08.351 - Thread: 1 -> Loading flare definitions 2021-03-14 08:29:08.351 - Thread: 1 -> Loading gas property definitions 2021-03-14 08:29:08.351 - Thread: 1 -> Loading event definitions 2021-03-14 08:29:08.351 - Thread: 1 -> Loading physical items 2021-03-14 08:29:08.351 - Thread: 1 -> Loading chat bot responses 2021-03-14 08:29:08.382 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:08.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-14 08:29:08.390 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:08.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-14 08:29:08.390 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:08.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-14 08:29:08.391 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:08.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-14 08:29:08.392 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:08.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-14 08:29:08.392 - Thread: 1 -> GuiTextures.sbc 2021-03-14 08:29:08.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-14 08:29:08.396 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:29:08.396 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:29:08.396 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:29:08.396 - Thread: 1 -> Loading LCD texture categories 2021-03-14 08:29:08.396 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-14 08:29:08.396 - Thread: 1 -> Loading planet definition 2021-03-14 08:29:08.396 - Thread: 1 -> Loading physical items 2021-03-14 08:29:08.396 - Thread: 1 -> Loading physical items 2021-03-14 08:29:08.396 - Thread: 1 -> Loading physical material properties 2021-03-14 08:29:08.396 - Thread: 1 -> Loading pirate antennas 2021-03-14 08:29:08.396 - Thread: 1 -> Loading research blocks definitions 2021-03-14 08:29:08.399 - Thread: 1 -> Loading research groups definitions 2021-03-14 08:29:08.399 - Thread: 1 -> Loading resource distribution groups 2021-03-14 08:29:08.399 - Thread: 1 -> Loading shadow textures definitions 2021-03-14 08:29:08.399 - Thread: 1 -> Loading ship sound groups 2021-03-14 08:29:08.399 - Thread: 1 -> Loading ship sound groups 2021-03-14 08:29:08.399 - Thread: 1 -> Loading sound categories 2021-03-14 08:29:08.399 - Thread: 1 -> Loading stat definitions 2021-03-14 08:29:08.399 - Thread: 1 -> Loading grid creators 2021-03-14 08:29:08.399 - Thread: 1 -> Loading transparent material properties 2021-03-14 08:29:08.399 - Thread: 1 -> Loading planet definition 2021-03-14 08:29:08.399 - Thread: 1 -> Loading voxel map storage definitions 2021-03-14 08:29:08.399 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:29:08.399 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:29:08.400 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:29:08.400 - Thread: 1 -> Loading voxel material definitions 2021-03-14 08:29:08.400 - Thread: 1 -> Loading Weather Effects 2021-03-14 08:29:08.400 - Thread: 1 -> Audio effects definitions 2021-03-14 08:29:08.400 - Thread: 1 -> Loading environment items definitions 2021-03-14 08:29:08.400 - Thread: 1 -> Loading environment items definitions 2021-03-14 08:29:08.401 - Thread: 1 -> Loading physical material properties 2021-03-14 08:29:08.401 - Thread: 1 -> Loading particle effect definitions 2021-03-14 08:29:08.485 - Thread: 1 -> Loading particle effect definitions 2021-03-14 08:29:08.487 - Thread: 1 -> Loading environment item definitions 2021-03-14 08:29:08.487 - Thread: 1 -> Loading weapon definitions 2021-03-14 08:29:08.488 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.489 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.489 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.490 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.490 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.490 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.491 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.491 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.491 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.491 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.492 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.492 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.493 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.493 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.494 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.494 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.495 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.495 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.496 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.496 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.497 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.498 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.499 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.499 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.500 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.500 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.505 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.506 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.507 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.507 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.508 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.508 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.509 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.509 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.510 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.512 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.514 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.514 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.516 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.516 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.517 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.518 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.519 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.520 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.523 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.523 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.527 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.527 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.530 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.531 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.533 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.533 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.535 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.535 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.538 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.538 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.541 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.542 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.544 - Thread: 1 -> Loading cube blocks 2021-03-14 08:29:08.545 - Thread: 1 -> Created block definitions 2021-03-14 08:29:08.552 - Thread: 1 -> Loading block variant groups 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-03-14 08:29:08.553 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-03-14 08:29:08.554 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-03-14 08:29:08.562 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-03-14 08:29:08.562 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-03-14 08:29:08.562 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-03-14 08:29:08.562 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-03-14 08:29:08.564 - Thread: 1 -> Loading asteroid generators 2021-03-14 08:29:08.564 - Thread: 1 -> Loading spawn groups 2021-03-14 08:29:08.564 - Thread: 1 -> Loading drop containers 2021-03-14 08:29:08.564 - Thread: 1 -> Loading spawn groups 2021-03-14 08:29:08.565 - Thread: 1 -> Loading spawn groups 2021-03-14 08:29:08.565 - Thread: 1 -> Loading radial menu definitions 2021-03-14 08:29:08.565 - Thread: 1 -> Loading respawn ships 2021-03-14 08:29:08.565 - Thread: 1 -> Loading spawn groups 2021-03-14 08:29:08.565 - Thread: 1 -> Loading wheel speeds 2021-03-14 08:29:08.571 - Thread: 1 -> MyAudio.UnloadData - START 2021-03-14 08:29:08.576 - Thread: 1 -> MyAudio.UnloadData - END 2021-03-14 08:29:08.576 - Thread: 1 -> MyAudio.LoadData - START 2021-03-14 08:29:08.619 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-03-14 08:29:08.821 - Thread: 1 -> MyAudio.LoadData - END 2021-03-14 08:29:08.824 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-03-14 08:29:08.825 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:29:08.855 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:29:08.856 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:29:08.856 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:29:08.859 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-14 08:29:08.971 - Thread: 1 -> MyLights.LoadData() - START 2021-03-14 08:29:08.976 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-03-14 08:29:08.976 - Thread: 1 -> MyLights.LoadData() - END 2021-03-14 08:29:08.976 - Thread: 1 -> Info: MyLights initialized. 2021-03-14 08:29:08.976 - Thread: 1 -> MyExplosions.LoadData() - START 2021-03-14 08:29:08.980 - Thread: 1 -> MyExplosions.LoadData() - END 2021-03-14 08:29:08.987 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-03-14 08:29:08.988 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-03-14 08:29:08.988 - Thread: 1 -> Loading Procedural World Generator 2021-03-14 08:29:08.988 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-03-14 08:29:08.994 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-03-14 08:29:09.015 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-03-14 08:29:09.015 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-03-14 08:29:09.015 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-03-14 08:29:09.015 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-03-14 08:29:09.015 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-03-14 08:29:09.015 - Thread: 11 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Mars-2044023682d120000.vx2' 2021-03-14 08:29:09.015 - Thread: 10 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Titan-2124704365d19000.vx2' 2021-03-14 08:29:09.015 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\EarthLike-1779144428d120000.vx2' 2021-03-14 08:29:09.015 - Thread: 12 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Alien-291759539d120000.vx2' 2021-03-14 08:29:09.015 - Thread: 13 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Moon-1353915701d19000.vx2' 2021-03-14 08:29:12.456 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-03-14 08:29:12.457 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:12.457 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-03-14 08:29:12.457 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Triton-12345d80253.vx2' 2021-03-14 08:29:12.794 - Thread: 11 -> Info: Planet generator name: Mars 2021-03-14 08:29:12.794 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:12.794 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-03-14 08:29:12.795 - Thread: 11 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Europa-595048092d19000.vx2' 2021-03-14 08:29:13.017 - Thread: 12 -> Info: Planet generator name: Alien 2021-03-14 08:29:13.018 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:13.018 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-03-14 08:29:13.018 - Thread: 12 -> Loading voxel storage from file 'C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\Pertam-12345d60133.vx2' 2021-03-14 08:29:13.271 - Thread: 10 -> Info: Planet generator name: Titan 2021-03-14 08:29:13.271 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:13.545 - Thread: 13 -> Info: Planet generator name: Moon 2021-03-14 08:29:13.546 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:14.690 - Thread: 1 -> Info: Planet generator name: Triton 2021-03-14 08:29:14.691 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:16.550 - Thread: 11 -> Info: Planet generator name: Europa 2021-03-14 08:29:16.550 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:17.055 - Thread: 12 -> Info: Planet generator name: Pertam 2021-03-14 08:29:17.055 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-03-14 08:29:17.056 - Thread: 1 -> Entities loaded & initialized 2021-03-14 08:29:17.058 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-03-14 08:29:17.058 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-03-14 08:29:17.058 - Thread: 1 -> ControlledObject was null, respawning character 2021-03-14 08:29:17.058 - Thread: 1 -> RequestRespawn 2021-03-14 08:29:17.060 - Thread: 1 -> MySession.Static.LogSettings - START 2021-03-14 08:29:17.068 - Thread: 1 -> Name = Star System 2021-03-14 08-26 2021-03-14 08:29:17.068 - Thread: 1 -> Description = 2021-03-14 08:29:17.068 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:44 2021-03-14 08:29:17.068 - Thread: 1 -> Password = 2021-03-14 08:29:17.068 - Thread: 1 -> CurrentPath = C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26 2021-03-14 08:29:17.068 - Thread: 1 -> WorkshopId = 2021-03-14 08:29:17.068 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-03-14 08:29:17.069 - Thread: 1 -> ThumbPath = C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\thumb.jpg 2021-03-14 08:29:17.069 - Thread: 1 -> Settings: 2021-03-14 08:29:17.075 - Thread: 1 -> GameMode = Survival 2021-03-14 08:29:17.075 - Thread: 1 -> MaxPlayers = 3 2021-03-14 08:29:17.075 - Thread: 1 -> OnlineMode = FRIENDS 2021-03-14 08:29:17.075 - Thread: 1 -> TotalPCU = 100000 2021-03-14 08:29:17.075 - Thread: 1 -> PiratePCU = 50000 2021-03-14 08:29:17.075 - Thread: 1 -> AutoHealing = True 2021-03-14 08:29:17.075 - Thread: 1 -> WeaponsEnabled = True 2021-03-14 08:29:17.075 - Thread: 1 -> ThrusterDamage = True 2021-03-14 08:29:17.075 - Thread: 1 -> EnableSpectator = False 2021-03-14 08:29:17.075 - Thread: 1 -> EnableCopyPaste = False 2021-03-14 08:29:17.075 - Thread: 1 -> MaxFloatingObjects = 56 2021-03-14 08:29:17.075 - Thread: 1 -> MaxGridSize = 0 2021-03-14 08:29:17.075 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-03-14 08:29:17.075 - Thread: 1 -> CargoShipsEnabled = True 2021-03-14 08:29:17.075 - Thread: 1 -> EnvironmentHostility = SAFE 2021-03-14 08:29:17.075 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-03-14 08:29:17.075 - Thread: 1 -> InventorySizeMultiplier = 3 2021-03-14 08:29:17.075 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-03-14 08:29:17.075 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-03-14 08:29:17.075 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-03-14 08:29:17.075 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-03-14 08:29:17.075 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-03-14 08:29:17.075 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-03-14 08:29:17.075 - Thread: 1 -> ClientCanSave = False 2021-03-14 08:29:17.075 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-03-14 08:29:17.075 - Thread: 1 -> PermanentDeath = False 2021-03-14 08:29:17.075 - Thread: 1 -> DestructibleBlocks = True 2021-03-14 08:29:17.075 - Thread: 1 -> EnableScripts = False 2021-03-14 08:29:17.075 - Thread: 1 -> AutoSaveInMinutes = 5 2021-03-14 08:29:17.076 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-03-14 08:29:17.076 - Thread: 1 -> ProceduralDensity = 0.35 2021-03-14 08:29:17.076 - Thread: 1 -> ProceduralSeed = 0 2021-03-14 08:29:17.076 - Thread: 1 -> DestructibleBlocks = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableIngameScripts = False 2021-03-14 08:29:17.076 - Thread: 1 -> ViewDistance = 15000 2021-03-14 08:29:17.076 - Thread: 1 -> Voxel destruction = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableStructuralSimulation = False 2021-03-14 08:29:17.076 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-03-14 08:29:17.076 - Thread: 1 -> EnableContainerDrops = True 2021-03-14 08:29:17.076 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-03-14 08:29:17.076 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-03-14 08:29:17.076 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableSubgridDamage = False 2021-03-14 08:29:17.076 - Thread: 1 -> SyncDistance = 3000 2021-03-14 08:29:17.076 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-03-14 08:29:17.076 - Thread: 1 -> AFKTimeoutMin = 0 2021-03-14 08:29:17.076 - Thread: 1 -> StopGridsPeriodMin = 15 2021-03-14 08:29:17.076 - Thread: 1 -> MaxPlanets = 99 2021-03-14 08:29:17.076 - Thread: 1 -> MaxBackupSaves = 5 2021-03-14 08:29:17.076 - Thread: 1 -> MaxFactionsCount = 0 2021-03-14 08:29:17.076 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-03-14 08:29:17.076 - Thread: 1 -> RespawnShipDelete = False 2021-03-14 08:29:17.076 - Thread: 1 -> WorldSizeKm = 0 2021-03-14 08:29:17.076 - Thread: 1 -> ResetOwnership = False 2021-03-14 08:29:17.076 - Thread: 1 -> RealisticSound = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableSaving = True 2021-03-14 08:29:17.076 - Thread: 1 -> InfiniteAmmo = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableToolShake = True 2021-03-14 08:29:17.076 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-03-14 08:29:17.076 - Thread: 1 -> OffensiveWordsFiltering = False 2021-03-14 08:29:17.076 - Thread: 1 -> UseConsolePCU = False 2021-03-14 08:29:17.076 - Thread: 1 -> PredefinedAsteroids = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-03-14 08:29:17.076 - Thread: 1 -> FamilySharing = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnablePcuTrading = True 2021-03-14 08:29:17.076 - Thread: 1 -> SuppressedWarnings = 2021-03-14 08:29:17.076 - Thread: 1 -> SimplifiedSimulation = False 2021-03-14 08:29:17.076 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-03-14 08:29:17.076 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-03-14 08:29:17.076 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-03-14 08:29:17.076 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-03-14 08:29:17.076 - Thread: 1 -> TradeFactionsCount = 15 2021-03-14 08:29:17.076 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-03-14 08:29:17.076 - Thread: 1 -> WeatherSystem = True 2021-03-14 08:29:17.076 - Thread: 1 -> DepositSizeDenominator = 60 2021-03-14 08:29:17.076 - Thread: 1 -> DepositsCountCoefficient = 1 2021-03-14 08:29:17.076 - Thread: 1 -> EnableEconomy = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableBountyContracts = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableSupergridding = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableAutorespawn = True 2021-03-14 08:29:17.076 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-03-14 08:29:17.076 - Thread: 1 -> EnableGoodBotHints = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableResearch = True 2021-03-14 08:29:17.076 - Thread: 1 -> VoxelAgeThreshold = 24 2021-03-14 08:29:17.076 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-03-14 08:29:17.076 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-03-14 08:29:17.076 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-03-14 08:29:17.076 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-03-14 08:29:17.076 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-03-14 08:29:17.076 - Thread: 1 -> OptimalGridCount = 0 2021-03-14 08:29:17.076 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-03-14 08:29:17.076 - Thread: 1 -> BlockCountThreshold = 20 2021-03-14 08:29:17.076 - Thread: 1 -> TrashFlagsValue = 7706 2021-03-14 08:29:17.076 - Thread: 1 -> TrashRemovalEnabled = True 2021-03-14 08:29:17.076 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-03-14 08:29:17.076 - Thread: 1 -> EnableVoxelHand = True 2021-03-14 08:29:17.076 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableScripterRole = False 2021-03-14 08:29:17.076 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-03-14 08:29:17.076 - Thread: 1 -> FloraDensityMultiplier = 1 2021-03-14 08:29:17.076 - Thread: 1 -> EnableSpiders = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableWolfs = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableDrones = True 2021-03-14 08:29:17.076 - Thread: 1 -> MaxDrones = 5 2021-03-14 08:29:17.076 - Thread: 1 -> StartInRespawnScreen = False 2021-03-14 08:29:17.076 - Thread: 1 -> SpawnWithTools = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableJetpack = True 2021-03-14 08:29:17.076 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-03-14 08:29:17.076 - Thread: 1 -> PhysicsIterations = 8 2021-03-14 08:29:17.076 - Thread: 1 -> CanJoinRunning = False 2021-03-14 08:29:17.076 - Thread: 1 -> Scenario = False 2021-03-14 08:29:17.076 - Thread: 1 -> ScenarioEditMode = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableRespawnShips = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableSunRotation = True 2021-03-14 08:29:17.076 - Thread: 1 -> StationVoxelSupport = False 2021-03-14 08:29:17.076 - Thread: 1 -> EnableConvertToStation = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableEncounters = True 2021-03-14 08:29:17.076 - Thread: 1 -> Enable3rdPersonView = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableOxygenPressurization = True 2021-03-14 08:29:17.076 - Thread: 1 -> EnableOxygen = True 2021-03-14 08:29:17.076 - Thread: 1 -> ExperimentalMode = False 2021-03-14 08:29:17.076 - Thread: 1 -> ExperimentalModeReason = 0 2021-03-14 08:29:17.076 - Thread: 1 -> MySession.Static.LogSettings - END 2021-03-14 08:29:17.079 - Thread: 1 -> Analytics ids for user ([007...883]): User = (ba0c1627-40d7-d143-65e7-4dc692b46d9f) Session = (c3737d00-07d6-44da-a191-7233e68cf407). 2021-03-14 08:29:17.080 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-03-14 08:29:17.082 - Thread: 1 -> Session loaded 2021-03-14 08:29:17.082 - Thread: 1 -> RunLoadingAction - END 2021-03-14 08:29:17.082 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-03-14 08:29:17.103 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-03-14 08:29:17.103 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-03-14 08:29:17.110 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-03-14 08:29:17.110 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-03-14 08:29:17.110 - Thread: 1 -> Updating continues. 2021-03-14 08:29:17.111 - Thread: 1 -> GC Memory: 1509.114 / 1509.114 MB 2021-03-14 08:29:17.311 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-03-14 08:29:20.694 - Thread: 1 -> Loading duration: 13.3965193 2021-03-14 08:29:20.709 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-03-14 08:29:20.714 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-03-14 08:29:20.714 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-03-14 08:29:22.460 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:29:22.464 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:29:22.466 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:29:23.854 - Thread: 1 -> Clusters reordered 2021-03-14 08:29:24.129 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-03-14 08:29:24.136 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-03-14 08:29:24.137 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:29:24.144 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-03-14 08:29:24.164 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-03-14 08:29:24.193 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-03-14 08:29:24.606 - Thread: 1 -> GUI Stats: Update 5.86691183333334, Draw 0.238778 2021-03-14 08:29:26.872 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-03-14 08:29:26.877 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-03-14 08:29:40.455 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:29:40.460 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:29:40.462 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:29:43.605 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:29:43.611 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:29:43.612 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:29:44.589 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:29:44.594 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:29:44.595 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:29:47.124 - Thread: 1 -> GC Memory: 2470.764 / 2470.764 MB 2021-03-14 08:29:54.606 - Thread: 1 -> GUI Stats: Update 0.411499333333333, Draw 0.2770005 2021-03-14 08:30:01.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:30:01.223 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.53317,103.3793,1,0,2472.785,9336.77,4777,95223,2,26.24817,97.1801,0.1771265,6266,10.61695,0,16.66667,2.786756,10.31757,100,6798013536,2472.785,0,0 2021-03-14 08:30:01.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:30:01.223 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,66,200,71,849,6483,3635,0,0,195,3835,0,1751,28,0,61,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:30:03.576 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:30:03.581 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:30:03.583 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:30:08.591 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:30:08.595 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:30:08.596 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:30:16.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:30:17.128 - Thread: 1 -> GC Memory: 2481.415 / 2481.415 MB 2021-03-14 08:30:19.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:30:19.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:30:25.257 - Thread: 1 -> GUI Stats: Update 0.488626055555555, Draw 0.388613000000001 2021-03-14 08:30:31.807 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:30:31.812 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:30:31.813 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:30:47.140 - Thread: 1 -> GC Memory: 2518.764 / 2518.764 MB 2021-03-14 08:30:51.842 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:30:51.846 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:30:51.848 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:30:55.259 - Thread: 1 -> GUI Stats: Update 0.451169277777778, Draw 0.340864166666667 2021-03-14 08:31:01.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:31:01.889 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,14.33152,86.4411,1,0,1496.837,9397.266,4776,95224,2,24.42405,97.23737,0.181662,6704,11.48595,0,16.66667,2.805335,11.16864,100,6834503094,1496.837,0,0 2021-03-14 08:31:01.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:31:01.889 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,66,201,71,849,6517,3667,0,0,195,3868,0,1784,28,0,63,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:31:11.875 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:31:11.879 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:31:11.881 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:31:17.140 - Thread: 1 -> GC Memory: 1499.323 / 1499.323 MB 2021-03-14 08:31:25.256 - Thread: 1 -> GUI Stats: Update 0.405661388888889, Draw 0.352581388888889 2021-03-14 08:31:45.142 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:31:45.146 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:31:45.148 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:31:47.140 - Thread: 1 -> GC Memory: 1511.158 / 1511.158 MB 2021-03-14 08:31:55.257 - Thread: 1 -> GUI Stats: Update 0.407376777777778, Draw 0.348574833333334 2021-03-14 08:32:01.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:32:01.905 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,13.80689,90.15735,1,0,1513.939,9386.113,4724,95310,3,24.95566,97.3163,0.1717196,6709,11.02246,0,16.66667,2.750729,10.72665,100,6838994940,1513.939,0,0 2021-03-14 08:32:01.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:32:01.905 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,201,71,849,6522,3671,0,0,195,3873,0,1788,28,0,63,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:32:17.157 - Thread: 1 -> GC Memory: 1515.646 / 1515.646 MB 2021-03-14 08:32:25.257 - Thread: 1 -> GUI Stats: Update 0.447755833333334, Draw 0.373062444444444 2021-03-14 08:32:47.175 - Thread: 1 -> GC Memory: 1520.946 / 1520.946 MB 2021-03-14 08:32:55.257 - Thread: 1 -> GUI Stats: Update 0.417121944444445, Draw 0.382467611111111 2021-03-14 08:33:01.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:33:01.922 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,14.98001,95.26406,1,0,1522.486,9386.281,4724,95338,3,26.7579,96.95158,0.1831083,6695,10.04942,0,16.66667,2.689014,9.743073,100,6841886572,1522.486,0,0 2021-03-14 08:33:01.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:33:01.922 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,201,74,849,6524,3671,0,0,195,3873,0,1788,28,0,63,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:33:17.190 - Thread: 1 -> GC Memory: 1525.51 / 1525.51 MB 2021-03-14 08:33:23.975 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:33:23.980 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:33:23.981 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:33:25.257 - Thread: 1 -> GUI Stats: Update 0.421955666666667, Draw 0.359718055555555 2021-03-14 08:33:47.207 - Thread: 1 -> GC Memory: 1530.895 / 1530.895 MB 2021-03-14 08:33:55.257 - Thread: 1 -> GUI Stats: Update 0.424443111111111, Draw 0.372904388888889 2021-03-14 08:34:01.224 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:34:01.230 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:34:01.231 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:34:01.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:34:01.939 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,13.70688,102.4248,1,0,1537.192,9395.141,4700,95348,3,27.7361,96.62323,0.1724776,6722,8.985526,0,16.66667,2.492234,8.682106,100,6842008090,1537.192,0,0 2021-03-14 08:34:01.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:34:01.939 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,201,74,849,6525,3671,0,0,195,3873,0,1788,28,0,63,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:34:06.242 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:34:06.246 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:34:06.247 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:34:07.540 - Thread: 1 -> Autosave initiated 2021-03-14 08:34:07.540 - Thread: 1 -> Character state: True 2021-03-14 08:34:07.540 - Thread: 1 -> IsServer: True 2021-03-14 08:34:07.540 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 08:34:07.540 - Thread: 1 -> Autosave 2021-03-14 08:34:07.540 - Thread: 1 -> Saving world - START 2021-03-14 08:34:07.546 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:34:07.546 - Thread: 1 -> Before snapshot.: GC Memory: 1,533 B 2021-03-14 08:34:07.626 - Thread: 1 -> After snapshot.: GC Memory: 1,535 B 2021-03-14 08:34:07.626 - Thread: 1 -> Directory cleanup: GC Memory: 1,535 B 2021-03-14 08:34:07.626 - Thread: 1 -> Saving world - END 2021-03-14 08:34:07.658 - Thread: 10 -> Session snapshot save - START 2021-03-14 08:34:07.662 - Thread: 10 -> Checking file access for files in target dir. 2021-03-14 08:34:08.110 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:34:08.158 - Thread: 10 -> Session snapshot save - END 2021-03-14 08:34:17.207 - Thread: 1 -> GC Memory: 1539.923 / 1539.923 MB 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: request failed, libcurl error: 0 (No error) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x236e39e41c0 [can pipeline]) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 1 (Re-using existing connection! (#2) with host api.epicgames.dev) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 2 (Connected to api.epicgames.dev (52.71.19.116) port 443 (#2)) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 7 (Closing connection 2) 2021-03-14 08:34:20.557 - Thread: 24 -> EOS|LogHttp: 000002365DE92CC0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 08:34:20.564 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 08:34:25.257 - Thread: 1 -> GUI Stats: Update 0.444260111111112, Draw 0.334626999999999 2021-03-14 08:34:47.208 - Thread: 1 -> GC Memory: 1524.017 / 1524.017 MB 2021-03-14 08:34:55.258 - Thread: 1 -> GUI Stats: Update 0.435886166666666, Draw 0.329908944444444 2021-03-14 08:35:01.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:35:01.955 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,14.60258,44.48513,1,0,1529.496,9473.457,4700,95348,3,23.56313,96.82667,0.1832185,6684,9.585125,0,16.66667,2.258555,9.280957,100,6906864440,1529.496,0,0 2021-03-14 08:35:01.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:35:01.955 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,201,74,849,6586,3727,0,0,223,3929,0,1788,56,0,68,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:35:17.223 - Thread: 1 -> GC Memory: 1548.191 / 1548.191 MB 2021-03-14 08:35:25.257 - Thread: 1 -> GUI Stats: Update 0.443380055555556, Draw 0.317815 2021-03-14 08:35:47.224 - Thread: 1 -> GC Memory: 1550.438 / 1550.438 MB 2021-03-14 08:35:53.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:35:55.257 - Thread: 1 -> GUI Stats: Update 0.430735888888889, Draw 0.320108 2021-03-14 08:35:56.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:35:56.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:36:00.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:36:01.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:36:01.972 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,14.40234,89.7998,1,0,1523.652,9514.289,4700,95348,3,24.79492,97.36021,0.1729411,6797,10.81571,0,16.66667,2.681746,10.5302,100,6915764312,1523.652,0,0 2021-03-14 08:36:01.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:36:01.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,201,74,849,6595,3736,0,0,224,3938,0,1796,56,0,68,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:36:05.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:36:05.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:36:17.225 - Thread: 1 -> GC Memory: 1522.28 / 1522.28 MB 2021-03-14 08:36:25.258 - Thread: 1 -> GUI Stats: Update 0.4450365, Draw 0.319704555555555 2021-03-14 08:36:35.706 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-03-14 08:36:37.709 - Thread: 1 -> Info: Trash collector removed grid '73522339071796836:Small Grid 6836' with entity id '73522339071796836' 2021-03-14 08:36:47.242 - Thread: 1 -> GC Memory: 1566.223 / 1566.223 MB 2021-03-14 08:36:55.257 - Thread: 1 -> GUI Stats: Update 0.42375788888889, Draw 0.313905055555556 2021-03-14 08:37:01.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:37:01.990 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,14.65514,63.43362,1,0,1567.866,9605.402,4665,95383,2,19.63199,97.84286,0.1866195,6764,13.20433,0,16.66667,2.592273,12.91949,100,6903361150,1567.866,0,0 2021-03-14 08:37:01.990 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:37:01.990 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,200,74,849,6583,3740,0,0,227,3940,0,1796,56,0,54,28,384,45,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:37:17.258 - Thread: 1 -> GC Memory: 1572.585 / 1572.585 MB 2021-03-14 08:37:25.258 - Thread: 1 -> GUI Stats: Update 0.412653, Draw 0.305263555555556 2021-03-14 08:37:47.258 - Thread: 1 -> GC Memory: 1524.522 / 1524.522 MB 2021-03-14 08:37:55.258 - Thread: 1 -> GUI Stats: Update 0.414377944444444, Draw 0.334372111111111 2021-03-14 08:38:02.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:38:02.006 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,16.13142,106.1557,1,0,1569.02,9490.457,4664,95384,2,26.16702,97.31434,0.2025939,6875,11.12078,0,16.66667,2.909977,10.82211,100,6963272324,1569.02,0,0 2021-03-14 08:38:02.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:38:02.006 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,201,74,849,6640,3782,0,0,227,3984,0,1839,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:38:02.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:38:08.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:38:08.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:38:10.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:38:13.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:38:13.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:38:17.274 - Thread: 1 -> GC Memory: 1572.945 / 1572.945 MB 2021-03-14 08:38:25.257 - Thread: 1 -> GUI Stats: Update 0.50618, Draw 0.346069777777778 2021-03-14 08:38:36.872 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:38:44.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:38:44.010 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:38:47.275 - Thread: 1 -> GC Memory: 1579.163 / 1579.163 MB 2021-03-14 08:38:53.256 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:38:55.258 - Thread: 1 -> GUI Stats: Update 0.451692, Draw 0.344834333333332 2021-03-14 08:38:56.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:38:56.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:39:02.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:39:02.024 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,14.23773,109.2914,1,0,1581.306,9379.602,4644,95404,2,26.27186,97.13703,0.1850104,6876,10.0814,0,16.66667,2.648571,9.792771,100,6904531508,1581.306,0,0 2021-03-14 08:39:02.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:39:02.024 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,67,202,74,849,6584,3726,0,0,199,3928,0,1839,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:39:07.541 - Thread: 1 -> Autosave initiated 2021-03-14 08:39:07.541 - Thread: 1 -> Character state: True 2021-03-14 08:39:07.541 - Thread: 1 -> IsServer: True 2021-03-14 08:39:07.541 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 08:39:07.541 - Thread: 1 -> Autosave 2021-03-14 08:39:07.541 - Thread: 1 -> Saving world - START 2021-03-14 08:39:07.545 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:39:07.545 - Thread: 1 -> Before snapshot.: GC Memory: 1,582 B 2021-03-14 08:39:07.565 - Thread: 1 -> After snapshot.: GC Memory: 1,583 B 2021-03-14 08:39:07.565 - Thread: 1 -> Directory cleanup: GC Memory: 1,583 B 2021-03-14 08:39:07.565 - Thread: 1 -> Saving world - END 2021-03-14 08:39:07.584 - Thread: 10 -> Session snapshot save - START 2021-03-14 08:39:07.588 - Thread: 10 -> Checking file access for files in target dir. 2021-03-14 08:39:07.756 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:39:07.805 - Thread: 10 -> Session snapshot save - END 2021-03-14 08:39:17.291 - Thread: 1 -> GC Memory: 1589.134 / 1589.134 MB 2021-03-14 08:39:25.257 - Thread: 1 -> GUI Stats: Update 0.434848333333333, Draw 0.344075111111111 2021-03-14 08:39:27.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:39:32.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:39:32.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:39:47.308 - Thread: 1 -> GC Memory: 1551.312 / 1551.312 MB 2021-03-14 08:39:55.260 - Thread: 1 -> GUI Stats: Update 0.435299444444444, Draw 0.422588333333333 2021-03-14 08:40:02.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:40:02.040 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,14.86349,115.1412,1,0,1551.956,9370.598,4638,95410,2,26.61483,96.98607,0.182319,6921,10.24866,0,16.66667,2.727664,9.939774,100,6909557534,1551.956,0,0 2021-03-14 08:40:02.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:40:02.040 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,905,42,69,204,74,849,6589,3728,0,0,199,3933,0,1841,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:40:17.310 - Thread: 1 -> GC Memory: 1557.336 / 1557.336 MB 2021-03-14 08:40:25.258 - Thread: 1 -> GUI Stats: Update 0.427990555555556, Draw 0.366187555555556 2021-03-14 08:40:26.839 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-03-14 08:40:29.739 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-03-14 08:40:32.161 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-03-14 08:40:37.950 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:40:37.955 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:40:37.982 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:40:38.136 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2021-03-14 08:40:38.141 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2021-03-14 08:40:39.153 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-03-14 08:40:39.157 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-03-14 08:40:47.321 - Thread: 1 -> GC Memory: 1582.94 / 1582.94 MB 2021-03-14 08:40:55.355 - Thread: 1 -> GUI Stats: Update 0.49921111111111, Draw 0.165984333333333 2021-03-14 08:41:02.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:41:02.154 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,12.26698,95.63862,1,0,1534.778,9391.52,4638,95410,2,26.17504,96.78252,0.1854336,6912,9.757995,0,16.66667,2.554159,9.444034,100,6922973204,1534.778,0,0 2021-03-14 08:41:02.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:41:02.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,71,206,74,849,6602,3739,0,0,199,3946,0,1852,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:41:17.322 - Thread: 1 -> GC Memory: 1535.558 / 1535.558 MB 2021-03-14 08:41:25.355 - Thread: 1 -> GUI Stats: Update 0.467206111111111, Draw 0.164091277777778 2021-03-14 08:41:45.287 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-03-14 08:41:45.291 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-03-14 08:41:47.322 - Thread: 1 -> GC Memory: 1537.124 / 1537.124 MB 2021-03-14 08:41:55.355 - Thread: 1 -> GUI Stats: Update 0.433162555555555, Draw 0.234139722222222 2021-03-14 08:42:02.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:42:02.170 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,14.67025,100.7796,1,0,1539.54,9391.473,4638,95410,2,26.49587,96.88326,0.1775838,6898,10.18854,0,16.66667,2.699544,9.870993,100,6922973204,1539.54,0,0 2021-03-14 08:42:02.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:42:02.170 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,71,206,74,849,6602,3739,0,0,199,3946,0,1852,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:42:17.339 - Thread: 1 -> GC Memory: 1541.355 / 1541.355 MB 2021-03-14 08:42:22.636 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:42:25.355 - Thread: 1 -> GUI Stats: Update 0.452343777777777, Draw 0.377070333333333 2021-03-14 08:42:28.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:42:28.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:42:47.355 - Thread: 1 -> GC Memory: 1536.121 / 1536.121 MB 2021-03-14 08:42:55.356 - Thread: 1 -> GUI Stats: Update 0.426870555555556, Draw 0.355246833333333 2021-03-14 08:43:02.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:43:02.187 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,14.64185,94.27973,1,0,1541.256,9381.527,4698,95404,4,26.55323,96.78519,0.186435,6917,9.96336,0,16.66667,2.645594,9.643057,100,6923695664,1541.256,0,0 2021-03-14 08:43:02.187 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:43:02.187 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,72,207,74,849,6602,3739,0,0,199,3946,0,1852,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:43:17.400 - Thread: 1 -> GC Memory: 1542.822 / 1542.822 MB 2021-03-14 08:43:17.400 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 08:43:24.170 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 08:43:24.175 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 08:43:25.356 - Thread: 1 -> GUI Stats: Update 0.448044111111111, Draw 0.301940722222222 2021-03-14 08:43:25.470 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 08:43:30.921 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 08:43:30.926 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 08:43:44.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:43:47.405 - Thread: 1 -> GC Memory: 1550.153 / 1550.153 MB 2021-03-14 08:43:50.337 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:43:50.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:43:52.054 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 08:43:55.355 - Thread: 1 -> GUI Stats: Update 0.455414277777778, Draw 0.329774666666667 2021-03-14 08:44:02.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:44:02.204 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,12.91154,90.0819,1,0,1551.468,9381.684,4698,95404,4,25.93341,97.1812,0.1809583,7059,10.48162,0,16.66667,2.71824,10.18616,100,6927650398,1551.468,0,0 2021-03-14 08:44:02.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:44:02.204 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,72,207,74,849,6606,3743,0,0,199,3950,0,1855,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:44:03.987 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 08:44:03.991 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 08:44:07.555 - Thread: 1 -> Autosave initiated 2021-03-14 08:44:07.555 - Thread: 1 -> Character state: True 2021-03-14 08:44:07.555 - Thread: 1 -> IsServer: True 2021-03-14 08:44:07.555 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 08:44:07.555 - Thread: 1 -> Autosave 2021-03-14 08:44:07.555 - Thread: 1 -> Saving world - START 2021-03-14 08:44:07.559 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:44:07.559 - Thread: 1 -> Before snapshot.: GC Memory: 1,552 B 2021-03-14 08:44:07.564 - Thread: 1 -> After snapshot.: GC Memory: 1,552 B 2021-03-14 08:44:07.564 - Thread: 1 -> Directory cleanup: GC Memory: 1,552 B 2021-03-14 08:44:07.564 - Thread: 1 -> Saving world - END 2021-03-14 08:44:07.594 - Thread: 10 -> Session snapshot save - START 2021-03-14 08:44:07.599 - Thread: 10 -> Checking file access for files in target dir. 2021-03-14 08:44:07.754 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:44:07.803 - Thread: 10 -> Session snapshot save - END 2021-03-14 08:44:12.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-14 08:44:12.276 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-03-14 08:44:17.405 - Thread: 1 -> GC Memory: 1557.672 / 1557.672 MB 2021-03-14 08:44:19.220 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: request failed, libcurl error: 0 (No error) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x2364995ed10 [can pipeline]) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 1 (Re-using existing connection! (#3) with host api.epicgames.dev) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 2 (Connected to api.epicgames.dev (3.211.97.239) port 443 (#3)) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 7 (Closing connection 3) 2021-03-14 08:44:20.548 - Thread: 24 -> EOS|LogHttp: 000002365DE93250: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 08:44:20.555 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 08:44:20.631 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-03-14 08:44:21.480 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-03-14 08:44:21.485 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-03-14 08:44:22.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-14 08:44:22.366 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-03-14 08:44:25.465 - Thread: 1 -> GUI Stats: Update 0.542868888888889, Draw 0.251701888888889 2021-03-14 08:44:32.366 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-14 08:44:32.366 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-03-14 08:44:39.514 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-03-14 08:44:39.518 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-03-14 08:44:42.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-03-14 08:44:42.366 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-03-14 08:44:42.366 - Thread: 1 -> Next activation in 00:55:43.4586040 2021-03-14 08:44:47.415 - Thread: 1 -> GC Memory: 1537.822 / 1537.822 MB 2021-03-14 08:44:55.465 - Thread: 1 -> GUI Stats: Update 0.397433944444444, Draw 0.234674166666667 2021-03-14 08:44:59.704 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:44:59.704 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:44:59.704 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:44:59.870 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:44:59.871 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 08:45:02.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:45:02.488 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,12.63355,92.3418,1,0,1540.039,9384.535,4698,95404,4,27.0602,97.17743,0.1702541,7053,10.51233,0,16.66667,2.844657,10.21561,100,6928039230,1540.039,0,0 2021-03-14 08:45:02.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:45:02.488 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,72,207,74,849,6607,3743,0,0,199,3950,0,1856,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:45:09.055 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 08:45:09.059 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 08:45:17.423 - Thread: 1 -> GC Memory: 2112.251 / 2112.251 MB 2021-03-14 08:45:25.623 - Thread: 1 -> GUI Stats: Update 0.498497833333333, Draw 0.365997777777778 2021-03-14 08:45:31.088 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-03-14 08:45:31.822 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-03-14 08:45:31.827 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-03-14 08:45:34.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:45:34.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:45:34.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:45:34.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:45:34.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 08:45:47.440 - Thread: 1 -> GC Memory: 2118.702 / 2118.702 MB 2021-03-14 08:45:55.623 - Thread: 1 -> GUI Stats: Update 0.508960888888888, Draw 0.339260777777777 2021-03-14 08:46:02.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:46:02.505 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,12.89276,74.93153,1,0,1539.877,9959.262,4901,95404,5,23.79732,97.22696,0.1793122,7068,10.77499,0,16.66667,2.56416,10.4762,100,7512248724,1539.877,0,0 2021-03-14 08:46:02.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:46:02.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7164,4298,0,0,199,4508,0,2411,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:46:17.442 - Thread: 1 -> GC Memory: 1542.928 / 1542.928 MB 2021-03-14 08:46:25.623 - Thread: 1 -> GUI Stats: Update 0.547271166666667, Draw 0.368830833333333 2021-03-14 08:46:47.457 - Thread: 1 -> GC Memory: 1549.998 / 1549.998 MB 2021-03-14 08:46:55.624 - Thread: 1 -> GUI Stats: Update 0.495012277777778, Draw 0.666516388888889 2021-03-14 08:47:02.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:47:02.537 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,36.26207,79.07818,1,0,1566.479,9973.938,4901,95404,5,28.49225,97.15936,0.1790867,7063,10.84095,0,16.66667,3.088832,10.533,100,7508911924,1566.479,0,0 2021-03-14 08:47:02.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:47:02.537 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7161,4295,0,0,196,4504,0,2411,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:47:04.172 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 08:47:04.178 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 08:47:17.474 - Thread: 1 -> GC Memory: 1561.439 / 1561.439 MB 2021-03-14 08:47:25.624 - Thread: 1 -> GUI Stats: Update 0.459144388888889, Draw 0.436713888888889 2021-03-14 08:47:47.490 - Thread: 1 -> GC Memory: 1539.949 / 1539.949 MB 2021-03-14 08:47:55.624 - Thread: 1 -> GUI Stats: Update 0.420504000000001, Draw 0.375497833333334 2021-03-14 08:48:01.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:48:02.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:48:02.539 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,15.02892,72.55753,1,0,1544.195,10091.95,4901,95404,5,26.01582,97.53577,0.1781708,7033,11.0229,0,16.66667,2.867699,10.75127,100,7571575756,1544.195,0,0 2021-03-14 08:48:02.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:48:02.539 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7220,4355,0,0,227,4564,0,2411,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:48:17.491 - Thread: 1 -> GC Memory: 1544.407 / 1544.407 MB 2021-03-14 08:48:25.624 - Thread: 1 -> GUI Stats: Update 0.523185833333334, Draw 0.358525111111112 2021-03-14 08:48:37.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:48:37.111 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:48:39.039 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:48:43.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:48:43.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:48:44.939 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:48:47.507 - Thread: 1 -> GC Memory: 1551.523 / 1551.523 MB 2021-03-14 08:48:48.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:48:48.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:48:55.625 - Thread: 1 -> GUI Stats: Update 0.478577666666667, Draw 0.350818722222222 2021-03-14 08:49:02.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:49:02.556 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,14.05362,71.99433,1,0,1553.26,9979.082,4901,95404,5,25.56872,97.16078,0.1825267,7053,10.33988,0,16.66667,2.643775,10.04631,100,7509038172,1553.26,0,0 2021-03-14 08:49:02.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:49:02.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7161,4295,0,0,196,4505,0,2411,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:49:07.557 - Thread: 1 -> Autosave initiated 2021-03-14 08:49:07.557 - Thread: 1 -> Character state: True 2021-03-14 08:49:07.557 - Thread: 1 -> IsServer: True 2021-03-14 08:49:07.557 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 08:49:07.557 - Thread: 1 -> Autosave 2021-03-14 08:49:07.557 - Thread: 1 -> Saving world - START 2021-03-14 08:49:07.561 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:49:07.561 - Thread: 1 -> Before snapshot.: GC Memory: 1,553 B 2021-03-14 08:49:07.566 - Thread: 1 -> After snapshot.: GC Memory: 1,554 B 2021-03-14 08:49:07.567 - Thread: 1 -> Directory cleanup: GC Memory: 1,554 B 2021-03-14 08:49:07.567 - Thread: 1 -> Saving world - END 2021-03-14 08:49:07.598 - Thread: 11 -> Session snapshot save - START 2021-03-14 08:49:07.602 - Thread: 11 -> Checking file access for files in target dir. 2021-03-14 08:49:07.768 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:49:07.820 - Thread: 11 -> Session snapshot save - END 2021-03-14 08:49:17.507 - Thread: 1 -> GC Memory: 1558.973 / 1558.973 MB 2021-03-14 08:49:25.625 - Thread: 1 -> GUI Stats: Update 0.422240166666667, Draw 0.31190838888889 2021-03-14 08:49:47.507 - Thread: 1 -> GC Memory: 1541.556 / 1541.556 MB 2021-03-14 08:49:55.624 - Thread: 1 -> GUI Stats: Update 0.409391444444444, Draw 0.298501277777778 2021-03-14 08:49:58.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:50:02.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:50:02.574 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,13.51603,65.02467,1,0,1544.358,10053.43,4901,95404,5,25.59352,97.50256,0.1709925,7054,11.31522,0,16.66667,2.895962,11.03262,100,7572668726,1544.358,0,0 2021-03-14 08:50:02.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:50:02.574 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7221,4355,0,0,227,4564,0,2411,56,0,68,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:50:07.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:50:07.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:50:08.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:50:11.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:50:11.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:50:17.525 - Thread: 1 -> GC Memory: 1549.43 / 1549.43 MB 2021-03-14 08:50:19.758 - Thread: 1 -> Info: Trash collector removed grid '142140727496335376:Large Grid 5376' with entity id '142140727496335376' 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: request failed, libcurl error: 0 (No error) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x23661967c40 [can pipeline]) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 1 (Re-using existing connection! (#4) with host api.epicgames.dev) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 2 (Connected to api.epicgames.dev (35.169.179.52) port 443 (#4)) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 7 (Closing connection 4) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5B80: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 08:50:20.547 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 08:50:25.624 - Thread: 1 -> GUI Stats: Update 0.438777222222223, Draw 0.313944611111111 2021-03-14 08:50:47.541 - Thread: 1 -> GC Memory: 1552.899 / 1552.899 MB 2021-03-14 08:50:55.624 - Thread: 1 -> GUI Stats: Update 0.409501888888888, Draw 0.284292833333334 2021-03-14 08:51:02.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:51:02.591 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,14.95234,43.10352,1,0,1539.233,10052.06,4900,95405,4,22.99684,97.13268,0.17118,7066,10.10557,0,16.66667,2.32396,9.815807,100,7495872748,1539.233,0,0 2021-03-14 08:51:02.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:51:02.591 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,208,74,849,7148,4295,0,0,196,4504,0,2411,28,0,55,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:51:17.541 - Thread: 1 -> GC Memory: 1542.629 / 1542.629 MB 2021-03-14 08:51:23.689 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:51:25.627 - Thread: 1 -> GUI Stats: Update 0.420851444444445, Draw 0.301961833333333 2021-03-14 08:51:31.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:51:31.444 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:51:33.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:51:47.541 - Thread: 1 -> GC Memory: 1549.023 / 1549.023 MB 2021-03-14 08:51:55.625 - Thread: 1 -> GUI Stats: Update 0.4886645, Draw 0.345016833333333 2021-03-14 08:52:02.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:52:02.606 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,14.4289,68.94622,1,0,1551.324,10044.17,4900,95405,4,25.70778,97.29595,0.199936,7058,10.79687,0,16.66667,2.775636,10.50492,100,7571241394,1551.324,0,0 2021-03-14 08:52:02.606 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:52:02.606 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7220,4355,0,0,227,4564,0,2411,56,0,66,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:52:10.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:52:10.360 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:52:12.272 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:52:17.557 - Thread: 1 -> GC Memory: 1554.801 / 1554.801 MB 2021-03-14 08:52:19.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:52:19.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:52:25.624 - Thread: 1 -> GUI Stats: Update 0.499664833333333, Draw 0.329095388888889 2021-03-14 08:52:47.558 - Thread: 1 -> GC Memory: 1540.02 / 1540.02 MB 2021-03-14 08:52:48.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:52:55.624 - Thread: 1 -> GUI Stats: Update 0.440023000000001, Draw 0.354063722222223 2021-03-14 08:53:02.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:53:02.623 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,14.67077,85.10397,1,0,1544.356,10042.67,4900,95405,4,25.46498,97.4489,0.1815771,7052,11.16101,0,16.66667,2.842151,10.87629,100,7571517550,1544.356,0,0 2021-03-14 08:53:02.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:53:02.623 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7220,4355,0,0,227,4564,0,2411,56,0,66,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:53:08.073 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:53:08.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:53:17.558 - Thread: 1 -> GC Memory: 1548.117 / 1548.117 MB 2021-03-14 08:53:25.625 - Thread: 1 -> GUI Stats: Update 0.487760333333333, Draw 0.378489611111112 2021-03-14 08:53:31.527 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:53:31.531 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:53:31.534 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:53:36.543 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:53:36.547 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:53:36.550 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:53:47.574 - Thread: 1 -> GC Memory: 1555.95 / 1555.95 MB 2021-03-14 08:53:55.624 - Thread: 1 -> GUI Stats: Update 0.416182611111111, Draw 0.32046 2021-03-14 08:54:02.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:54:02.640 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,16.96023,53.34882,1,0,1556.692,9987.695,4900,95405,4,23.87617,97.08719,0.1918137,7053,9.836497,0,16.66667,2.348579,9.549978,100,7495640540,1556.692,0,0 2021-03-14 08:54:02.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:54:02.641 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,208,74,849,7148,4295,0,0,196,4504,0,2411,28,0,55,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:54:07.558 - Thread: 1 -> Autosave initiated 2021-03-14 08:54:07.558 - Thread: 1 -> Character state: True 2021-03-14 08:54:07.558 - Thread: 1 -> IsServer: True 2021-03-14 08:54:07.558 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 08:54:07.558 - Thread: 1 -> Autosave 2021-03-14 08:54:07.558 - Thread: 1 -> Saving world - START 2021-03-14 08:54:07.562 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:54:07.562 - Thread: 1 -> Before snapshot.: GC Memory: 1,557 B 2021-03-14 08:54:07.568 - Thread: 1 -> After snapshot.: GC Memory: 1,558 B 2021-03-14 08:54:07.568 - Thread: 1 -> Directory cleanup: GC Memory: 1,558 B 2021-03-14 08:54:07.568 - Thread: 1 -> Saving world - END 2021-03-14 08:54:07.598 - Thread: 11 -> Session snapshot save - START 2021-03-14 08:54:07.602 - Thread: 11 -> Checking file access for files in target dir. 2021-03-14 08:54:07.770 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:54:07.828 - Thread: 11 -> Session snapshot save - END 2021-03-14 08:54:17.591 - Thread: 1 -> GC Memory: 1568.029 / 1568.029 MB 2021-03-14 08:54:17.826 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:54:17.831 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:54:17.833 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:54:22.843 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 08:54:22.847 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 08:54:22.852 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 08:54:25.624 - Thread: 1 -> GUI Stats: Update 0.447273555555556, Draw 0.328258333333333 2021-03-14 08:54:35.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:54:42.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:54:42.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:54:44.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:54:47.592 - Thread: 1 -> GC Memory: 1548.093 / 1548.093 MB 2021-03-14 08:54:50.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:54:50.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:54:52.773 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:54:52.773 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:54:52.773 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:54:52.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:54:52.815 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 08:54:55.624 - Thread: 1 -> GUI Stats: Update 0.486228, Draw 0.403879833333333 2021-03-14 08:55:02.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:55:02.658 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,15.73359,87.9759,1,0,1552.266,10012.46,4900,95405,4,31.8534,96.9087,0.2005558,7152,9.955245,0,16.66667,3.171084,9.647498,100,7512300328,1552.266,0,0 2021-03-14 08:55:02.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:55:02.658 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,73,209,74,849,7164,4299,0,0,199,4508,0,2411,28,0,66,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:55:17.592 - Thread: 1 -> GC Memory: 1555.598 / 1555.598 MB 2021-03-14 08:55:25.629 - Thread: 1 -> GUI Stats: Update 0.493804833333334, Draw 0.666097555555555 2021-03-14 08:55:34.223 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 08:55:34.228 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 08:55:47.608 - Thread: 1 -> GC Memory: 1568.148 / 1568.148 MB 2021-03-14 08:55:55.624 - Thread: 1 -> GUI Stats: Update 0.495035555555557, Draw 0.536170222222221 2021-03-14 08:56:02.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:56:02.673 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,14.12206,81.34892,1,0,1541.028,9989.309,4900,95405,4,25.53404,97.21144,0.1995677,7628,11.05906,0,16.66667,2.823825,10.75067,100,7513353712,1541.028,0,0 2021-03-14 08:56:02.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:56:02.673 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7165,4299,0,0,199,4509,0,2412,28,0,66,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:56:17.624 - Thread: 1 -> GC Memory: 1542.357 / 1542.357 MB 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: request failed, libcurl error: 0 (No error) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x236e0868850 [can pipeline]) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 1 (Re-using existing connection! (#5) with host api.epicgames.dev) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 2 (Connected to api.epicgames.dev (54.164.22.113) port 443 (#5)) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 7 (Closing connection 5) 2021-03-14 08:56:20.550 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3FB0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 08:56:20.557 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 08:56:25.625 - Thread: 1 -> GUI Stats: Update 0.422944555555556, Draw 0.414380777777778 2021-03-14 08:56:47.625 - Thread: 1 -> GC Memory: 1546.905 / 1546.905 MB 2021-03-14 08:56:55.625 - Thread: 1 -> GUI Stats: Update 0.416076444444445, Draw 0.403379 2021-03-14 08:57:02.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:57:02.702 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,14.64711,65.5513,1,0,1549.509,9998.098,4850,95464,4,23.89845,97.21664,0.172237,7622,10.41399,0,16.66667,2.488781,10.12413,100,7509667312,1549.509,0,0 2021-03-14 08:57:02.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:57:02.702 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7161,4295,0,0,196,4506,0,2412,28,0,66,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:57:05.790 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:57:08.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:57:08.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:57:10.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:57:17.625 - Thread: 1 -> GC Memory: 1554.227 / 1554.227 MB 2021-03-14 08:57:25.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:57:25.060 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:57:25.625 - Thread: 1 -> GUI Stats: Update 0.480862722222222, Draw 0.393351555555556 2021-03-14 08:57:47.642 - Thread: 1 -> GC Memory: 1540.491 / 1540.491 MB 2021-03-14 08:57:47.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:57:55.625 - Thread: 1 -> GUI Stats: Update 0.4725665, Draw 0.396544555555555 2021-03-14 08:58:02.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:58:02.707 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,14.53774,69.39978,1,0,1544.273,10081.65,4850,95455,4,25.25036,97.26683,0.1817744,7624,10.83465,0,16.66667,2.735788,10.53852,100,7569278216,1544.273,0,0 2021-03-14 08:58:02.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:58:02.707 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7218,4352,0,0,224,4562,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:58:09.573 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:58:09.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:58:17.642 - Thread: 1 -> GC Memory: 1547.679 / 1547.679 MB 2021-03-14 08:58:25.625 - Thread: 1 -> GUI Stats: Update 0.478918055555555, Draw 0.3632085 2021-03-14 08:58:36.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:58:42.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:58:42.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:58:43.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:58:43.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:58:43.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:58:43.530 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:58:43.532 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 08:58:47.660 - Thread: 1 -> GC Memory: 1552.883 / 1552.883 MB 2021-03-14 08:58:55.626 - Thread: 1 -> GUI Stats: Update 0.471356722222222, Draw 0.44967211111111 2021-03-14 08:59:00.156 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 08:59:00.162 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 08:59:02.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 08:59:02.723 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,14.46963,76.40335,1,0,1556.298,10093.94,4850,95401,4,25.94695,97.11385,0.1814225,7527,10.82538,0,16.66667,2.808856,10.51294,100,7514015128,1556.298,0,0 2021-03-14 08:59:02.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 08:59:02.723 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7165,4299,0,0,199,4509,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 08:59:07.560 - Thread: 1 -> Autosave initiated 2021-03-14 08:59:07.560 - Thread: 1 -> Character state: True 2021-03-14 08:59:07.560 - Thread: 1 -> IsServer: True 2021-03-14 08:59:07.560 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 08:59:07.560 - Thread: 1 -> Autosave 2021-03-14 08:59:07.560 - Thread: 1 -> Saving world - START 2021-03-14 08:59:07.564 - Thread: 1 -> Making world state snapshot. 2021-03-14 08:59:07.564 - Thread: 1 -> Before snapshot.: GC Memory: 1,556 B 2021-03-14 08:59:07.568 - Thread: 1 -> After snapshot.: GC Memory: 1,557 B 2021-03-14 08:59:07.569 - Thread: 1 -> Directory cleanup: GC Memory: 1,557 B 2021-03-14 08:59:07.569 - Thread: 1 -> Saving world - END 2021-03-14 08:59:07.599 - Thread: 11 -> Session snapshot save - START 2021-03-14 08:59:07.604 - Thread: 11 -> Checking file access for files in target dir. 2021-03-14 08:59:07.767 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 08:59:07.821 - Thread: 11 -> Session snapshot save - END 2021-03-14 08:59:14.157 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:59:17.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:59:17.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:59:17.676 - Thread: 1 -> GC Memory: 1567.029 / 1567.029 MB 2021-03-14 08:59:22.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:59:22.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:59:22.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:59:22.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:59:22.499 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 08:59:25.626 - Thread: 1 -> GUI Stats: Update 0.462942277777779, Draw 0.407780166666666 2021-03-14 08:59:27.190 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 08:59:27.194 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 08:59:38.573 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 08:59:44.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 08:59:44.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 08:59:44.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:59:44.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:59:44.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 08:59:44.798 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 08:59:44.800 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 08:59:47.691 - Thread: 1 -> GC Memory: 1548.216 / 1548.216 MB 2021-03-14 08:59:55.625 - Thread: 1 -> GUI Stats: Update 0.45632, Draw 0.566998111111111 2021-03-14 09:00:01.073 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 09:00:01.078 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 09:00:02.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:00:02.740 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,14.127,76.73111,1,0,1551.502,10064.96,4850,95401,4,28.16361,97.06703,0.1788152,7535,10.57173,0,16.66667,2.977382,10.26167,100,7514363968,1551.502,0,0 2021-03-14 09:00:02.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:00:02.740 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7166,4299,0,0,199,4510,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:00:13.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:00:17.693 - Thread: 1 -> GC Memory: 1555.47 / 1555.47 MB 2021-03-14 09:00:25.626 - Thread: 1 -> GUI Stats: Update 0.495968111111111, Draw 0.441851888888889 2021-03-14 09:00:32.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:00:32.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:00:47.709 - Thread: 1 -> GC Memory: 1561.199 / 1561.199 MB 2021-03-14 09:00:55.625 - Thread: 1 -> GUI Stats: Update 0.465489388888888, Draw 0.390802277777778 2021-03-14 09:01:02.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:01:02.757 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,13.66515,71.59621,1,0,1540.691,10070.33,4645,95403,3,25.31425,97.16045,0.1924696,8221,11.29626,0,16.66667,2.859565,10.9755,100,7510723320,1540.691,0,0 2021-03-14 09:01:02.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:01:02.757 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7162,4296,0,0,196,4506,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:01:17.725 - Thread: 1 -> GC Memory: 1542.909 / 1542.909 MB 2021-03-14 09:01:25.626 - Thread: 1 -> GUI Stats: Update 0.433079777777777, Draw 0.384857166666665 2021-03-14 09:01:28.540 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:01:36.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:01:36.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:01:47.725 - Thread: 1 -> GC Memory: 1547.651 / 1547.651 MB 2021-03-14 09:01:55.625 - Thread: 1 -> GUI Stats: Update 0.479141277777777, Draw 0.3869025 2021-03-14 09:01:56.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:02:02.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:02:02.774 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,15.12535,68.00491,1,0,1551.851,10054.69,4665,95383,3,25.09617,97.28008,0.1776073,8224,10.96611,0,16.66667,2.752073,10.66784,100,7573392120,1551.851,0,0 2021-03-14 09:02:02.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:02:02.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7222,4355,0,0,227,4566,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:02:17.726 - Thread: 1 -> GC Memory: 1554.542 / 1554.542 MB 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: request failed, libcurl error: 0 (No error) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x23699e48110 [can pipeline]) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 1 (Re-using existing connection! (#6) with host api.epicgames.dev) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 2 (Connected to api.epicgames.dev (3.220.128.135) port 443 (#6)) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 7 (Closing connection 6) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: 00000236E3FB5060: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:02:20.556 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:02:25.625 - Thread: 1 -> GUI Stats: Update 0.522358111111111, Draw 0.433354111111111 2021-03-14 09:02:47.742 - Thread: 1 -> GC Memory: 1541.498 / 1541.498 MB 2021-03-14 09:02:53.857 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:02:53.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:02:55.626 - Thread: 1 -> GUI Stats: Update 0.514997222222222, Draw 0.401698500000001 2021-03-14 09:02:56.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:03:02.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:03:02.791 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,15.72173,73.32853,1,0,1547.02,10083.42,4665,95383,3,26.42952,97.37703,0.1834825,8223,10.8654,0,16.66667,2.871674,10.58041,100,7573392120,1547.02,0,0 2021-03-14 09:03:02.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:03:02.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7222,4355,0,0,227,4566,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:03:17.743 - Thread: 1 -> GC Memory: 1548.298 / 1548.298 MB 2021-03-14 09:03:23.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:03:23.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:03:25.627 - Thread: 1 -> GUI Stats: Update 0.5507445, Draw 0.400060277777778 2021-03-14 09:03:28.041 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 09:03:28.041 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 09:03:28.041 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 09:03:28.081 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 09:03:28.083 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 09:03:47.759 - Thread: 1 -> GC Memory: 1554.676 / 1554.676 MB 2021-03-14 09:03:55.627 - Thread: 1 -> GUI Stats: Update 0.477064722222222, Draw 0.644478222222223 2021-03-14 09:04:02.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:04:02.808 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,18.60875,77.47945,1,0,1557.893,9995.801,4665,95383,3,30.26558,96.83337,0.1871903,8220,9.465609,0,16.66667,2.864821,9.165867,100,7514414936,1557.893,0,0 2021-03-14 09:04:02.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:04:02.808 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7166,4299,0,0,199,4510,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:04:07.559 - Thread: 1 -> Autosave initiated 2021-03-14 09:04:07.559 - Thread: 1 -> Character state: True 2021-03-14 09:04:07.559 - Thread: 1 -> IsServer: True 2021-03-14 09:04:07.559 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 09:04:07.559 - Thread: 1 -> Autosave 2021-03-14 09:04:07.559 - Thread: 1 -> Saving world - START 2021-03-14 09:04:07.563 - Thread: 1 -> Making world state snapshot. 2021-03-14 09:04:07.563 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2021-03-14 09:04:07.569 - Thread: 1 -> After snapshot.: GC Memory: 1,560 B 2021-03-14 09:04:07.569 - Thread: 1 -> Directory cleanup: GC Memory: 1,560 B 2021-03-14 09:04:07.569 - Thread: 1 -> Saving world - END 2021-03-14 09:04:07.598 - Thread: 10 -> Session snapshot save - START 2021-03-14 09:04:07.603 - Thread: 10 -> Checking file access for files in target dir. 2021-03-14 09:04:07.764 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 09:04:07.822 - Thread: 10 -> Session snapshot save - END 2021-03-14 09:04:17.759 - Thread: 1 -> GC Memory: 1567.029 / 1567.029 MB 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: request failed, libcurl error: 0 (No error) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x236497ba3c0 [can pipeline]) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 1 (Re-using existing connection! (#7) with host api.epicgames.dev) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 2 (Connected to api.epicgames.dev (3.215.171.37) port 443 (#7)) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 7 (Closing connection 7) 2021-03-14 09:04:20.568 - Thread: 24 -> EOS|LogHttp: 00000236E3FB0810: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:04:20.575 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:04:25.626 - Thread: 1 -> GUI Stats: Update 0.498235166666666, Draw 0.718006777777778 2021-03-14 09:04:34.540 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 09:04:34.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 09:04:42.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:04:47.776 - Thread: 1 -> GC Memory: 1548.377 / 1548.377 MB 2021-03-14 09:04:48.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:04:48.327 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:04:49.907 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:04:52.374 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:04:52.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:04:55.626 - Thread: 1 -> GUI Stats: Update 0.466301055555556, Draw 0.583651555555555 2021-03-14 09:05:02.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:05:02.824 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,15.76284,84.22136,1,0,1548.982,10019.94,4660,95388,3,25.31388,97.39114,0.1879091,8214,11.15885,0,16.66667,2.824739,10.86773,100,7514410392,1548.982,0,0 2021-03-14 09:05:02.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:05:02.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7166,4299,0,0,199,4510,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:05:17.776 - Thread: 1 -> GC Memory: 1551.915 / 1551.915 MB 2021-03-14 09:05:25.626 - Thread: 1 -> GUI Stats: Update 0.443899611111112, Draw 0.344072500000001 2021-03-14 09:05:47.777 - Thread: 1 -> GC Memory: 1556.347 / 1556.347 MB 2021-03-14 09:05:55.626 - Thread: 1 -> GUI Stats: Update 0.444687388888888, Draw 0.350735888888889 2021-03-14 09:06:02.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:06:02.841 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,14.59266,86.47371,1,0,1540.046,9992.957,4666,95421,4,27.30967,97.1291,0.1879241,8189,10.5913,0,16.66667,2.892448,10.28723,100,7514649010,1540.046,0,0 2021-03-14 09:06:02.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:06:02.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7166,4299,0,0,199,4510,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:06:17.792 - Thread: 1 -> GC Memory: 1542.326 / 1542.326 MB 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: request failed, libcurl error: 0 (No error) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x2370d7d4de0 [can pipeline]) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 1 (Re-using existing connection! (#8) with host api.epicgames.dev) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 2 (Connected to api.epicgames.dev (54.173.185.87) port 443 (#8)) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 7 (Closing connection 8) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: 00000236E3FB4AD0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:06:20.558 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:06:25.626 - Thread: 1 -> GUI Stats: Update 0.44807238888889, Draw 0.360643888888889 2021-03-14 09:06:47.793 - Thread: 1 -> GC Memory: 1545.632 / 1545.632 MB 2021-03-14 09:06:55.627 - Thread: 1 -> GUI Stats: Update 0.40302411111111, Draw 0.351709277777778 2021-03-14 09:07:02.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:07:02.858 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,25.09464,94.4637,1,0,1562.529,10007.7,4640,95433,4,33.59217,91.71989,0.1803488,8186,8.744167,0,16.66667,2.937355,8.020141,100,7510957850,1562.529,0,0 2021-03-14 09:07:02.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:07:02.858 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7163,4296,0,0,196,4506,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:07:17.810 - Thread: 1 -> GC Memory: 1556.362 / 1556.362 MB 2021-03-14 09:07:25.626 - Thread: 1 -> GUI Stats: Update 0.423601777777778, Draw 0.350704722222222 2021-03-14 09:07:26.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 09:07:26.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 09:07:26.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-03-14 09:07:26.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-03-14 09:07:26.669 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-03-14 09:07:30.274 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-03-14 09:07:30.279 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-03-14 09:07:32.116 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 09:07:32.121 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 09:07:32.124 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 09:07:37.126 - Thread: 1 -> MyConfig.Save() - START 2021-03-14 09:07:37.131 - Thread: 1 -> Path: C:\Users\bensh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-14 09:07:37.134 - Thread: 1 -> MyConfig.Save() - END 2021-03-14 09:07:47.826 - Thread: 1 -> GC Memory: 1542.37 / 1542.37 MB 2021-03-14 09:07:55.626 - Thread: 1 -> GUI Stats: Update 0.453857944444445, Draw 0.376230277777778 2021-03-14 09:08:02.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:08:02.874 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,14.79852,81.72871,1,0,1545.163,9996.879,4623,95450,4,32.51249,97.40845,0.185975,8162,11.27942,0,16.66667,3.667221,10.98711,100,7514677754,1545.163,0,0 2021-03-14 09:08:02.874 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:08:02.874 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7166,4299,0,0,199,4510,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:08:17.827 - Thread: 1 -> GC Memory: 1547.687 / 1547.687 MB 2021-03-14 09:08:25.627 - Thread: 1 -> GUI Stats: Update 0.440186277777778, Draw 0.380063333333334 2021-03-14 09:08:38.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:08:41.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:08:41.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:08:47.843 - Thread: 1 -> GC Memory: 1553.647 / 1553.647 MB 2021-03-14 09:08:53.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:08:55.626 - Thread: 1 -> GUI Stats: Update 0.495047222222222, Draw 0.380386833333333 2021-03-14 09:09:02.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:09:02.894 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,15.3258,68.15629,1,0,1557.802,10056.4,4590,95483,4,26.57384,97.21029,0.1824738,8155,10.64192,0,16.66667,2.827966,10.34504,100,7569968914,1557.802,0,0 2021-03-14 09:09:02.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:09:02.894 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7219,4352,0,0,224,4563,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:09:07.560 - Thread: 1 -> Autosave initiated 2021-03-14 09:09:07.560 - Thread: 1 -> Character state: True 2021-03-14 09:09:07.560 - Thread: 1 -> IsServer: True 2021-03-14 09:09:07.560 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 09:09:07.560 - Thread: 1 -> Autosave 2021-03-14 09:09:07.560 - Thread: 1 -> Saving world - START 2021-03-14 09:09:07.565 - Thread: 1 -> Making world state snapshot. 2021-03-14 09:09:07.565 - Thread: 1 -> Before snapshot.: GC Memory: 1,562 B 2021-03-14 09:09:07.571 - Thread: 1 -> After snapshot.: GC Memory: 1,560 B 2021-03-14 09:09:07.571 - Thread: 1 -> Directory cleanup: GC Memory: 1,560 B 2021-03-14 09:09:07.571 - Thread: 1 -> Saving world - END 2021-03-14 09:09:07.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:09:07.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:09:07.600 - Thread: 11 -> Session snapshot save - START 2021-03-14 09:09:07.605 - Thread: 11 -> Checking file access for files in target dir. 2021-03-14 09:09:07.787 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 09:09:07.839 - Thread: 11 -> Session snapshot save - END 2021-03-14 09:09:17.844 - Thread: 1 -> GC Memory: 1565.62 / 1565.62 MB 2021-03-14 09:09:19.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:09:25.627 - Thread: 1 -> GUI Stats: Update 0.533831888888889, Draw 0.374414777777778 2021-03-14 09:09:35.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:09:35.112 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:09:47.860 - Thread: 1 -> GC Memory: 1545.688 / 1545.688 MB 2021-03-14 09:09:53.093 - Thread: 1 -> Info: Trash collector removed grid '127325657029450285:Small Grid 285' with entity id '127325657029450285' 2021-03-14 09:09:55.627 - Thread: 1 -> GUI Stats: Update 0.493249333333334, Draw 0.370134666666666 2021-03-14 09:10:02.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:10:02.908 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,16.32659,55.35907,1,0,1549.46,10148.71,4589,95484,3,24.64702,97.22955,0.1923911,8168,10.35068,0,16.66667,2.551135,10.06392,100,7501301720,1549.46,0,0 2021-03-14 09:10:02.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:10:02.908 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,209,74,849,7153,4299,0,0,199,4509,0,2412,28,0,55,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:10:17.877 - Thread: 1 -> GC Memory: 1550.998 / 1550.998 MB 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: request failed, libcurl error: 0 (No error) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x236e99c9ce0 [can pipeline]) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 1 (Re-using existing connection! (#9) with host api.epicgames.dev) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 2 (Connected to api.epicgames.dev (54.147.24.95) port 443 (#9)) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 7 (Closing connection 9) 2021-03-14 09:10:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FAEC40: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:10:20.567 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:10:25.628 - Thread: 1 -> GUI Stats: Update 0.461709000000001, Draw 0.309935611111111 2021-03-14 09:10:42.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:10:47.877 - Thread: 1 -> GC Memory: 1557.185 / 1557.185 MB 2021-03-14 09:10:55.627 - Thread: 1 -> GUI Stats: Update 0.459527111111111, Draw 0.350304333333333 2021-03-14 09:11:02.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:11:02.925 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,16.94559,86.54124,1,0,1540.531,10088.28,4589,95484,3,29.02328,96.15176,0.1853723,8255,10.67987,0,16.66667,3.099649,10.26888,100,7574012258,1540.531,0,0 2021-03-14 09:11:02.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:11:02.925 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7223,4355,0,0,227,4566,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:11:15.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:11:15.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:11:17.893 - Thread: 1 -> GC Memory: 1544.066 / 1544.066 MB 2021-03-14 09:11:25.626 - Thread: 1 -> GUI Stats: Update 0.468994722222222, Draw 0.366593500000001 2021-03-14 09:11:47.893 - Thread: 1 -> GC Memory: 1551.417 / 1551.417 MB 2021-03-14 09:11:49.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:11:54.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:11:54.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:11:55.629 - Thread: 1 -> GUI Stats: Update 0.436666444444445, Draw 0.336476000000001 2021-03-14 09:12:02.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:12:02.942 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,13.81522,81.5192,1,0,1554.585,10094.48,4589,95484,3,26.92457,96.48785,0.2086218,8251,10.0515,0,16.66667,2.706322,9.698472,100,7574243004,1554.585,0,0 2021-03-14 09:12:02.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:12:02.942 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7223,4355,0,0,227,4566,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:12:17.894 - Thread: 1 -> GC Memory: 1558.688 / 1558.688 MB 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: request failed, libcurl error: 0 (No error) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x2369a2313e0 [can pipeline]) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 1 (Re-using existing connection! (#10) with host api.epicgames.dev) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 2 (Connected to api.epicgames.dev (54.84.22.126) port 443 (#10)) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 7 (Closing connection 10) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: 00000236E3FB18C0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:12:20.552 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:12:25.627 - Thread: 1 -> GUI Stats: Update 0.437599111111112, Draw 0.310426222222222 2021-03-14 09:12:42.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:12:44.441 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:12:44.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:12:47.911 - Thread: 1 -> GC Memory: 1542.711 / 1542.711 MB 2021-03-14 09:12:55.628 - Thread: 1 -> GUI Stats: Update 0.441851111111112, Draw 0.346274444444444 2021-03-14 09:13:02.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:13:02.958 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,16.09419,106.0822,1,0,1544.037,10033.45,4693,95507,4,33.09716,95.91436,0.2091703,8251,10.05384,0,16.66667,3.327536,9.64308,100,7511577542,1544.037,0,0 2021-03-14 09:13:02.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:13:02.958 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7163,4296,0,0,196,4506,0,2412,28,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:13:15.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-03-14 09:13:17.927 - Thread: 1 -> GC Memory: 1549.809 / 1549.809 MB 2021-03-14 09:13:19.058 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-03-14 09:13:19.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-03-14 09:13:25.627 - Thread: 1 -> GUI Stats: Update 0.488282388888889, Draw 0.364472722222222 2021-03-14 09:13:47.945 - Thread: 1 -> GC Memory: 1550.394 / 1550.394 MB 2021-03-14 09:13:55.629 - Thread: 1 -> GUI Stats: Update 0.462352222222222, Draw 0.341888277777778 2021-03-14 09:14:02.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:14:02.975 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,14.08232,102.1423,1,0,1551.838,10067.85,4688,95473,4,24.97299,97.10259,0.1795158,8240,10.26612,0,16.66667,2.563756,9.968665,100,7544598122,1551.838,0,0 2021-03-14 09:14:02.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:14:02.975 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7195,4327,0,0,199,4538,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:14:07.560 - Thread: 1 -> Autosave initiated 2021-03-14 09:14:07.560 - Thread: 1 -> Character state: True 2021-03-14 09:14:07.560 - Thread: 1 -> IsServer: True 2021-03-14 09:14:07.560 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-03-14 09:14:07.560 - Thread: 1 -> Autosave 2021-03-14 09:14:07.560 - Thread: 1 -> Saving world - START 2021-03-14 09:14:07.565 - Thread: 1 -> Making world state snapshot. 2021-03-14 09:14:07.565 - Thread: 1 -> Before snapshot.: GC Memory: 1,551 B 2021-03-14 09:14:07.570 - Thread: 1 -> After snapshot.: GC Memory: 1,552 B 2021-03-14 09:14:07.570 - Thread: 1 -> Directory cleanup: GC Memory: 1,552 B 2021-03-14 09:14:07.570 - Thread: 1 -> Saving world - END 2021-03-14 09:14:07.601 - Thread: 11 -> Session snapshot save - START 2021-03-14 09:14:07.606 - Thread: 11 -> Checking file access for files in target dir. 2021-03-14 09:14:07.762 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\bensh\AppData\Roaming\SpaceEngineers\Saves\76561198043726883\Star System 2021-03-14 08-26\.new\Sandbox_config.sbc 2021-03-14 09:14:07.821 - Thread: 11 -> Session snapshot save - END 2021-03-14 09:14:16.108 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:14:17.961 - Thread: 1 -> GC Memory: 1557.364 / 1557.364 MB 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: request failed, libcurl error: 0 (No error) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x236e45e9c20 [can pipeline]) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 1 (Re-using existing connection! (#11) with host api.epicgames.dev) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 2 (Connected to api.epicgames.dev (52.21.149.206) port 443 (#11)) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 7 (Closing connection 11) 2021-03-14 09:14:20.560 - Thread: 24 -> EOS|LogHttp: 00000236E3FB3A20: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:14:20.567 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:14:25.627 - Thread: 1 -> GUI Stats: Update 0.421518611111111, Draw 0.280334444444444 2021-03-14 09:14:31.258 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-03-14 09:14:33.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-03-14 09:14:33.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-03-14 09:14:38.125 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:14:38.130 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:14:44.492 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:14:47.976 - Thread: 1 -> GC Memory: 1543.047 / 1543.047 MB 2021-03-14 09:14:54.042 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:14:54.046 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:14:54.842 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:14:55.627 - Thread: 1 -> GUI Stats: Update 0.457964833333334, Draw 0.242591166666667 2021-03-14 09:15:02.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:15:02.992 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,14.80099,92.50105,1,0,1545.643,10072.36,4688,95473,4,25.09594,97.27364,0.1803259,8236,10.7289,0,16.66667,2.692519,10.4364,100,7540911722,1545.643,0,0 2021-03-14 09:15:02.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:15:02.992 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7191,4324,0,0,196,4534,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:15:05.475 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:15:05.479 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:15:17.977 - Thread: 1 -> GC Memory: 1546.722 / 1546.722 MB 2021-03-14 09:15:25.628 - Thread: 1 -> GUI Stats: Update 0.462263055555555, Draw 0.308076222222223 2021-03-14 09:15:45.758 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:15:47.978 - Thread: 1 -> GC Memory: 1550.159 / 1550.159 MB 2021-03-14 09:15:48.009 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:15:48.013 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:15:49.176 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:15:50.692 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:15:50.696 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:15:55.628 - Thread: 1 -> GUI Stats: Update 0.435096111111112, Draw 0.3421285 2021-03-14 09:16:03.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-03-14 09:16:03.009 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,13.30615,92.02998,1,0,1539.435,10037.95,4688,95473,4,26.81993,96.97124,0.1796868,8248,9.866123,0,16.66667,2.646088,9.567303,100,7540911722,1539.435,0,0 2021-03-14 09:16:03.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-03-14 09:16:03.009 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,905,42,74,210,74,849,7191,4324,0,0,196,4534,0,2412,56,0,67,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-03-14 09:16:17.994 - Thread: 1 -> GC Memory: 2137.053 / 2137.053 MB 2021-03-14 09:16:19.942 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: request failed, libcurl error: 0 (No error) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x236497b93a0 [can pipeline]) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 1 (Re-using existing connection! (#12) with host api.epicgames.dev) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 2 (Connected to api.epicgames.dev (34.232.236.88) port 443 (#12)) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 7 (Closing connection 12) 2021-03-14 09:16:20.559 - Thread: 24 -> EOS|LogHttp: 00000236E3FB23E0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-03-14 09:16:20.566 - Thread: 24 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5DAC9154-4510-D1D1-D775-4A96EC938435%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-03-14 09:16:22.959 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:16:22.964 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:16:25.208 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:16:25.627 - Thread: 1 -> GUI Stats: Update 0.465006666666667, Draw 0.349698333333334 2021-03-14 09:16:28.342 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2021-03-14 09:16:28.347 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2021-03-14 09:16:29.432 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2021-03-14 09:16:29.956 - Thread: 13 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2021-03-14 09:16:29.957 - Thread: 13 -> Showing message 2021-03-14 09:16:30.001 - Thread: 13 -> ================================== CRASH INFO ================================== AppVersion: 01_197_180 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 3081 PCUCount: 4688 IsHang: False GCMemory: 3166 GCMemoryAllocated: 3166 HWAvailableMemory: 7534 ProcessPrivateMemory: 11639 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-03-14 09:16:30.002 - Thread: 13 -> Log Closed