2021-03-11 00:51:46.724 - Thread: 1 -> Log Started 2021-03-11 00:51:46.725 - Thread: 1 -> Timezone (local - UTC): -6h 2021-03-11 00:51:46.725 - Thread: 1 -> App Version: 01_197_170 2021-03-11 00:51:46.815 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-03-11 00:51:46.817 - Thread: 1 -> Branch / Sandbox: SVN 2021-03-11 00:51:46.817 - Thread: 1 -> Environment.ProcessorCount: 4 2021-03-11 00:51:46.921 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2021-03-11 00:51:46.921 - Thread: 1 -> Environment.CommandLine: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-03-11 00:51:46.921 - Thread: 1 -> Environment.Is64BitProcess: True 2021-03-11 00:51:46.921 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-03-11 00:51:46.922 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-03-11 00:51:46.922 - Thread: 1 -> Environment.CurrentDirectory: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2021-03-11 00:51:46.938 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz 2021-03-11 00:51:46.938 - Thread: 1 -> IntPtr.Size: 8 2021-03-11 00:51:46.938 - Thread: 1 -> Default Culture: 2021-03-11 00:51:46.938 - Thread: 1 -> Default UI Culture: 2021-03-11 00:51:46.946 - Thread: 1 -> MyConfig.Load() - START 2021-03-11 00:51:46.956 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-03-11 00:51:47.481 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-03-11 00:51:47.481 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-03-11 00:51:47.481 - Thread: 1 -> Language: 0 2021-03-11 00:51:47.481 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2021-03-11 00:51:47.481 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2021-03-11 00:51:47.481 - Thread: 1 -> FirstTimeRun: False 2021-03-11 00:51:47.481 - Thread: 1 -> DisableUpdateDriverNotification: True 2021-03-11 00:51:47.481 - Thread: 1 -> VideoAdapter: 0 2021-03-11 00:51:47.481 - Thread: 1 -> ScreenWidth: 1920 2021-03-11 00:51:47.481 - Thread: 1 -> ScreenHeight: 1080 2021-03-11 00:51:47.481 - Thread: 1 -> RefreshRate: 60000 2021-03-11 00:51:47.481 - Thread: 1 -> WindowMode: 2 2021-03-11 00:51:47.481 - Thread: 1 -> VerticalSync: True 2021-03-11 00:51:47.481 - Thread: 1 -> HardwareCursor: True 2021-03-11 00:51:47.481 - Thread: 1 -> RenderQuality: 1 2021-03-11 00:51:47.481 - Thread: 1 -> FieldOfView: 70.00001 2021-03-11 00:51:47.481 - Thread: 1 -> VegetationViewDistance: 10000 2021-03-11 00:51:47.481 - Thread: 1 -> RenderInterpolation: False 2021-03-11 00:51:47.481 - Thread: 1 -> GrassDensity: 10 2021-03-11 00:51:47.481 - Thread: 1 -> AmbientOcclusionEnabled: 2021-03-11 00:51:47.481 - Thread: 1 -> LowMemSwitchToLow: 0 2021-03-11 00:51:47.481 - Thread: 1 -> TextureQuality: 2 2021-03-11 00:51:47.481 - Thread: 1 -> AnisotropicFiltering: 4 2021-03-11 00:51:47.481 - Thread: 1 -> FoliageDetails: 3 2021-03-11 00:51:47.481 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-03-11 00:51:47.481 - Thread: 1 -> MinimalHud: False 2021-03-11 00:51:47.485 - Thread: 1 -> MyConfig.Load() - END 2021-03-11 00:51:52.912 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-03-11 00:51:53.332 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-03-11 00:51:53.410 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-03-11 00:51:53.414 - Thread: 1 -> Found processor count: 4 2021-03-11 00:51:53.414 - Thread: 1 -> Using processor count: 4 2021-03-11 00:51:53.944 - Thread: 1 -> All detected adapters: 2021-03-11 00:51:53.966 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=-1936321438, DeviceID=7298 2021-03-11 00:51:53.966 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-03-11 00:51:54.698 - Thread: 1 -> AdapterInfo = { 2021-03-11 00:51:54.699 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-03-11 00:51:54.699 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8557490176, Luid: 56263, rev: 161, subsys id: -1936321438, vendor id: 4318, feature_level 11.1: True 2021-03-11 00:51:54.699 - Thread: 1 -> Driver version = 27.21.14.6172 2021-03-11 00:51:54.699 - Thread: 1 -> Driver date = 20210223000000.000000-000 2021-03-11 00:51:54.699 - Thread: 1 -> DriverUpdateNecessary = False 2021-03-11 00:51:54.699 - Thread: 1 -> AftermathSupported = False 2021-03-11 00:51:54.699 - Thread: 1 -> Adapter id = 0 2021-03-11 00:51:54.699 - Thread: 1 -> Supported = True 2021-03-11 00:51:54.699 - Thread: 1 -> RAM = 4213178368 2021-03-11 00:51:54.699 - Thread: 1 -> Priority = 2 2021-03-11 00:51:54.699 - Thread: 1 -> Multithreaded rendering supported = True 2021-03-11 00:51:54.699 - Thread: 1 -> Output is attached = True 2021-03-11 00:51:54.700 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-03-11 00:51:54.700 - Thread: 1 -> Display modes = { 2021-03-11 00:51:54.700 - Thread: 1 -> DXGIOutput id = 0 2021-03-11 00:51:54.701 - Thread: 1 -> 640x480@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 640x480@75Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x480@75Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x480@75Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x480@60.317Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x480@60.317Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x576@75Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x576@75Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x576@60.317Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 720x576@60.317Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 800x600@75Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 800x600@60.317Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1024x768@60.004Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1024x768@75.029Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1152x864@60.02Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1152x864@60.02Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1152x864@75.025Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1152x864@75.025Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x720@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x768@59.81Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x768@59.81Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x800@59.81Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x960@60.02Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x960@60.02Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x960@75.025Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x960@75.025Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x1024@60.02Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1280x1024@75.025Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1360x768@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1360x768@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1366x768@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1366x768@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1600x900@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1600x1024@59.954Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1600x1024@59.954Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1680x1050@59.954Hz 2021-03-11 00:51:54.701 - Thread: 1 -> 1920x1080@60Hz 2021-03-11 00:51:54.701 - Thread: 1 -> } 2021-03-11 00:51:54.701 - Thread: 1 -> } 2021-03-11 00:51:54.701 - Thread: 1 -> AdapterInfo = { 2021-03-11 00:51:54.702 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-03-11 00:51:54.702 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8557490176, Luid: 56263, rev: 161, subsys id: -1936321438, vendor id: 4318, feature_level 11.1: True 2021-03-11 00:51:54.702 - Thread: 1 -> Driver version = 27.21.14.6172 2021-03-11 00:51:54.702 - Thread: 1 -> Driver date = 20210223000000.000000-000 2021-03-11 00:51:54.702 - Thread: 1 -> DriverUpdateNecessary = False 2021-03-11 00:51:54.702 - Thread: 1 -> AftermathSupported = False 2021-03-11 00:51:54.702 - Thread: 1 -> Adapter id = 0 2021-03-11 00:51:54.702 - Thread: 1 -> Supported = True 2021-03-11 00:51:54.702 - Thread: 1 -> RAM = 4213178368 2021-03-11 00:51:54.702 - Thread: 1 -> Priority = 2 2021-03-11 00:51:54.702 - Thread: 1 -> Multithreaded rendering supported = True 2021-03-11 00:51:54.702 - Thread: 1 -> Output is attached = True 2021-03-11 00:51:54.702 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-03-11 00:51:54.702 - Thread: 1 -> Display modes = { 2021-03-11 00:51:54.702 - Thread: 1 -> DXGIOutput id = 0 2021-03-11 00:51:54.702 - Thread: 1 -> 640x480@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 640x480@75Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x480@75Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x480@75Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x480@60.317Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x480@60.317Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x576@75Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x576@75Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x576@60.317Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 720x576@60.317Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 800x600@75Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 800x600@60.317Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1024x768@60.004Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1024x768@75.029Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1152x864@60.02Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1152x864@60.02Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1152x864@75.025Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1152x864@75.025Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x720@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x768@59.81Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x768@59.81Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x800@59.81Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x960@60.02Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x960@60.02Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x960@75.025Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x960@75.025Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x1024@60.02Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1280x1024@75.025Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1360x768@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1360x768@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1366x768@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1366x768@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1600x900@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1600x1024@59.954Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1600x1024@59.954Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1680x1050@59.954Hz 2021-03-11 00:51:54.702 - Thread: 1 -> 1920x1080@60Hz 2021-03-11 00:51:54.702 - Thread: 1 -> } 2021-03-11 00:51:54.702 - Thread: 1 -> } 2021-03-11 00:51:54.709 - Thread: 1 -> Service.IsActive: True 2021-03-11 00:51:54.709 - Thread: 1 -> Service.IsOnline: True 2021-03-11 00:51:54.710 - Thread: 1 -> Service.OwnsGame: False 2021-03-11 00:51:54.710 - Thread: 1 -> Service.UserId: 76561198125763400 2021-03-11 00:51:54.710 - Thread: 1 -> Service.UserName: Daniel D. 2021-03-11 00:51:54.710 - Thread: 1 -> Service.Branch: default 2021-03-11 00:51:54.710 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-03-11 00:51:54.710 - Thread: 1 -> Build version: 0.1.1.0 2021-03-11 00:51:54.740 - Thread: 1 -> MyScreenManager() 2021-03-11 00:51:54.870 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2021-03-11 00:51:54.870 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2021-03-11 00:51:54.873 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2021-03-11 00:51:54.875 - Thread: 16 -> CreateDeviceInternal - Create device 2021-03-11 00:51:55.066 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2021-03-11 00:51:55.228 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2021-03-11 00:51:55.229 - Thread: 16 -> CreateDeviceInternal create swapchain 2021-03-11 00:52:01.615 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-03-11 00:52:01.616 - Thread: 1 -> Game dir: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2021-03-11 00:52:01.616 - Thread: 1 -> Content dir: C:\Games\Steam\steamapps\common\SpaceEngineers\Content 2021-03-11 00:52:01.810 - Thread: 16 -> DXGI SetFullscreenState succeded 2021-03-11 00:52:04.179 - Thread: 1 -> Preallocate - START 2021-03-11 00:52:04.191 - Thread: 1 -> MySpaceWorldGenerator - START 2021-03-11 00:52:04.203 - Thread: 1 -> MySpaceWorldGenerator - END 2021-03-11 00:52:04.203 - Thread: 1 -> MySpaceBuildComponent - START 2021-03-11 00:52:04.203 - Thread: 1 -> MySpaceBuildComponent - END 2021-03-11 00:52:04.203 - Thread: 1 -> MyEntities - START 2021-03-11 00:52:04.235 - Thread: 1 -> MyEntities - END 2021-03-11 00:52:04.235 - Thread: 1 -> MyObjectBuilder_Base - START 2021-03-11 00:52:04.235 - Thread: 1 -> MyObjectBuilder_Base - END 2021-03-11 00:52:04.235 - Thread: 1 -> MyTransparentGeometry - START 2021-03-11 00:52:04.235 - Thread: 1 -> MyTransparentGeometry - END 2021-03-11 00:52:04.235 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-03-11 00:52:04.252 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-03-11 00:52:04.252 - Thread: 1 -> MyMath - START 2021-03-11 00:52:04.253 - Thread: 1 -> MyMath - END 2021-03-11 00:52:04.253 - Thread: 1 -> MySimpleObjectDraw - START 2021-03-11 00:52:04.253 - Thread: 1 -> MySimpleObjectDraw - END 2021-03-11 00:52:04.280 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-03-11 00:52:04.280 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-03-11 00:52:04.280 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-03-11 00:52:04.713 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-03-11 00:52:04.713 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-03-11 00:52:04.714 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-03-11 00:52:04.714 - Thread: 1 -> MySyncDestructions - START 2021-03-11 00:52:04.714 - Thread: 1 -> MySyncDestructions - END 2021-03-11 00:52:04.714 - Thread: 1 -> MySyncEntity - START 2021-03-11 00:52:04.714 - Thread: 1 -> MySyncEntity - END 2021-03-11 00:52:04.714 - Thread: 1 -> MyCommandCharacter - START 2021-03-11 00:52:04.718 - Thread: 1 -> MyCommandCharacter - END 2021-03-11 00:52:04.718 - Thread: 1 -> MyCommandConsole - START 2021-03-11 00:52:04.719 - Thread: 1 -> MyCommandConsole - END 2021-03-11 00:52:04.720 - Thread: 1 -> MyCommandEntity - START 2021-03-11 00:52:04.721 - Thread: 1 -> MyCommandEntity - END 2021-03-11 00:52:04.721 - Thread: 1 -> MyAiTargetManager - START 2021-03-11 00:52:04.721 - Thread: 1 -> MyAiTargetManager - END 2021-03-11 00:52:04.721 - Thread: 1 -> MyClientDebugCommands - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyClientDebugCommands - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyDedicatedServer - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyDedicatedServer - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyDedicatedServerBase - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyDedicatedServerBase - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerBase - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerBase - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerClient - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerClient - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerClientBase - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerClientBase - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerLobby - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerLobby - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerServerBase - START 2021-03-11 00:52:04.723 - Thread: 1 -> MyMultiplayerServerBase - END 2021-03-11 00:52:04.723 - Thread: 1 -> MyServerDebugCommands - START 2021-03-11 00:52:04.724 - Thread: 1 -> MyServerDebugCommands - END 2021-03-11 00:52:04.725 - Thread: 1 -> MyAIActionsParser - START 2021-03-11 00:52:04.726 - Thread: 1 -> MyAIActionsParser - END 2021-03-11 00:52:04.726 - Thread: 1 -> MyCubeGridDefinitions - START 2021-03-11 00:52:04.846 - Thread: 1 -> MyCubeGridDefinitions - END 2021-03-11 00:52:04.846 - Thread: 1 -> MyDefinitionManager - START 2021-03-11 00:52:04.887 - Thread: 1 -> MyDefinitionManager - END 2021-03-11 00:52:04.887 - Thread: 1 -> Preallocate - END 2021-03-11 00:52:04.898 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-03-11 00:52:05.499 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-03-11 00:52:05.499 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-03-11 00:52:05.526 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-03-11 00:52:05.527 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-11 00:52:05.527 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-03-11 00:52:05.527 - Thread: 1 -> Assembly.Location: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-03-11 00:52:05.527 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-03-11 00:52:05.527 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-03-11 00:52:05.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-03-11 00:52:05.544 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2021-03-11 00:52:05.544 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2021-03-11 00:52:05.545 - Thread: 1 -> Virtualized: False 2021-03-11 00:52:05.560 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz 2021-03-11 00:52:05.562 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,980,352 bytes 2021-03-11 00:52:05.562 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-03-11 00:52:05.562 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,638,788,096 bytes 2021-03-11 00:52:05.562 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,617,320,960 bytes 2021-03-11 00:52:05.569 - Thread: 1 -> Drive C: | Capacity: 498,716,471,296 bytes | Free space: 95,226,961,920 bytes 2021-03-11 00:52:05.569 - Thread: 1 -> Drive F: | Capacity: 1,000,200,990,720 bytes | Free space: 437,406,842,880 bytes 2021-03-11 00:52:05.570 - Thread: 1 -> Drive H: | Capacity: 499,266,875,392 bytes | Free space: 48,372,367,360 bytes 2021-03-11 00:52:05.570 - Thread: 1 -> Drive I: | Capacity: 1,000,202,039,296 bytes | Free space: 655,115,010,048 bytes 2021-03-11 00:52:05.570 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-03-11 00:52:05.574 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-03-11 00:52:05.576 - Thread: 1 -> Installed DLCs: 2021-03-11 00:52:05.580 - Thread: 1 -> Deluxe Edition (573160) 2021-03-11 00:52:05.580 - Thread: 1 -> Decorative Blocks (1049790) 2021-03-11 00:52:05.580 - Thread: 1 -> Economy Deluxe (1135960) 2021-03-11 00:52:05.580 - Thread: 1 -> Style Pack (1084680) 2021-03-11 00:52:05.581 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-03-11 00:52:05.581 - Thread: 1 -> Frostbite (1241550) 2021-03-11 00:52:05.581 - Thread: 1 -> Sparks Of The Future (1307680) 2021-03-11 00:52:05.613 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-03-11 00:52:05.872 - Thread: 1 -> Havok: Physics.Init 2021-03-11 00:52:05.912 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-03-11 00:52:05.918 - Thread: 1 -> HkGameName: SpaceEngineers 2021-03-11 00:52:05.934 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-03-11 00:52:05.937 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-03-11 00:52:05.961 - Thread: 1 -> 6117c11a4773c4dd35de7e66d449bc3f5881946e 2021-03-11 00:52:06.418 - Thread: 1 -> Loading scenarios 2021-03-11 00:52:06.480 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-03-11 00:52:06.481 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-03-11 00:52:07.210 - Thread: 1 -> Loading sound definitions 2021-03-11 00:52:08.362 - Thread: 1 -> GuiTextures.sbc 2021-03-11 00:52:08.362 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-03-11 00:52:08.630 - Thread: 1 -> GuiTextures.sbc 2021-03-11 00:52:08.630 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-03-11 00:52:08.630 - Thread: 1 -> GuiTextures.sbc 2021-03-11 00:52:08.630 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-03-11 00:52:08.631 - Thread: 1 -> GuiTextures.sbc 2021-03-11 00:52:08.631 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-03-11 00:52:08.631 - Thread: 1 -> GuiTextures.sbc 2021-03-11 00:52:08.631 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-03-11 00:52:08.632 - Thread: 1 -> GuiTextures.sbc 2021-03-11 00:52:08.632 - Thread: 1 -> Failed to parse texture header! Texture: C:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-03-11 00:52:08.800 - Thread: 1 -> Loading OffensiveWords definitions 2021-03-11 00:52:08.801 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-03-11 00:52:08.802 - Thread: 1 -> Loading shadow textures definitions 2021-03-11 00:52:08.802 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-03-11 00:52:08.810 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-03-11 00:52:08.931 - Thread: 1 -> MyAudio.LoadData - START 2021-03-11 00:52:09.067 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-03-11 00:52:10.310 - Thread: 1 -> MyAudio.LoadData - END 2021-03-11 00:52:10.325 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-03-11 00:52:10.329 - Thread: 1 -> MyGuiManager() 2021-03-11 00:52:10.334 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-03-11 00:52:10.693 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-03-11 00:52:10.840 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-03-11 00:52:10.847 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-03-11 00:52:10.847 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-03-11 00:52:10.871 - Thread: 1 -> Loading default controls 2021-03-11 00:52:10.967 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-03-11 00:52:11.136 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-03-11 00:52:11.171 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-03-11 00:52:11.174 - Thread: 8 -> ReloadVoxelMaterials 2021-03-11 00:52:11.328 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-03-11 00:52:11.347 - Thread: 11 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-03-11 00:52:11.351 - Thread: 12 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-03-11 00:52:11.354 - Thread: 13 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-03-11 00:52:11.449 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-03-11 00:52:11.490 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-03-11 00:52:11.668 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-03-11 00:52:11.733 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-03-11 00:52:11.756 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-03-11 00:52:11.770 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-03-11 00:52:11.783 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-03-11 00:52:11.786 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-03-11 00:52:11.788 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-03-11 00:52:11.792 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-03-11 00:52:11.797 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-03-11 00:52:11.883 - Thread: 12 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-03-11 00:52:12.006 - Thread: 12 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-03-11 00:52:12.024 - Thread: 12 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-03-11 00:52:12.100 - Thread: 11 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-03-11 00:52:12.106 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-03-11 00:52:12.187 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-03-11 00:52:12.202 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-03-11 00:52:12.203 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-03-11 00:52:12.209 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-03-11 00:52:12.210 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-03-11 00:52:12.270 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-03-11 00:52:12.275 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-03-11 00:52:12.280 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-03-11 00:52:12.335 - Thread: 11 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-03-11 00:52:12.383 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-03-11 00:52:12.405 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-03-11 00:52:12.407 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-03-11 00:52:12.414 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-03-11 00:52:12.442 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-03-11 00:52:12.451 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-03-11 00:52:12.454 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-03-11 00:52:12.456 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-03-11 00:52:12.468 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-03-11 00:52:12.469 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-03-11 00:52:12.470 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-03-11 00:52:12.514 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-03-11 00:52:12.553 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-03-11 00:52:12.629 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-03-11 00:52:12.641 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-03-11 00:52:12.645 - Thread: 13 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-03-11 00:52:12.664 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-03-11 00:52:12.665 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-03-11 00:52:12.714 - Thread: 13 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-03-11 00:52:13.482 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-03-11 00:52:13.506 - Thread: 1 -> Timer Frequency: 10000000 2021-03-11 00:52:13.506 - Thread: 1 -> Ticks per frame: 166667 2021-03-11 00:52:14.087 - Thread: 11 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-03-11 00:52:14.569 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-03-11 00:52:14.771 - Thread: 8 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-03-11 00:52:14.878 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-03-11 00:52:14.886 - Thread: 1 -> Flares Intensity: 1 2021-03-11 00:52:14.886 - Thread: 1 -> Field of view: 1.221731 2021-03-11 00:52:14.886 - Thread: 1 -> PostProcessingEnabled: True 2021-03-11 00:52:14.886 - Thread: 1 -> Render.GrassDensityFactor: 10 2021-03-11 00:52:14.886 - Thread: 1 -> Render.GrassDrawDistance: 160 2021-03-11 00:52:14.886 - Thread: 1 -> Render.DistanceFade: 1000 2021-03-11 00:52:14.886 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-03-11 00:52:14.886 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2021-03-11 00:52:14.886 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2021-03-11 00:52:14.886 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-03-11 00:52:14.886 - Thread: 1 -> Render.TextureQuality: HIGH 2021-03-11 00:52:14.886 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-03-11 00:52:14.886 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-03-11 00:52:14.886 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2021-03-11 00:52:14.886 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2021-03-11 00:52:14.886 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2021-03-11 00:52:14.886 - Thread: 1 -> Render.ParticleQuality: NORMAL 2021-03-11 00:52:14.934 - Thread: 1 -> Analytics uuid: 5b73c640-1294-8131-6f1f-80ec6b1dd6fa 2021-03-11 00:52:14.940 - Thread: 1 -> Analytics session: 8a12a34c-a410-4818-9905-938aabecd092 2021-03-11 00:52:14.987 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-03-11 00:52:15.264 - Thread: 1 -> Analytics helper process start reported