2021-02-26 19:58:42.485 - Thread: 1 -> Log Started 2021-02-26 19:58:42.485 - Thread: 1 -> Timezone (local - UTC): 0h 2021-02-26 19:58:42.485 - Thread: 1 -> App Version: 01_197_170 2021-02-26 19:58:42.499 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-02-26 19:58:42.499 - Thread: 1 -> Branch / Sandbox: SVN 2021-02-26 19:58:42.499 - Thread: 1 -> Environment.ProcessorCount: 16 2021-02-26 19:58:42.557 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2021-02-26 19:58:42.557 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-02-26 19:58:42.558 - Thread: 1 -> Environment.Is64BitProcess: True 2021-02-26 19:58:42.558 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-02-26 19:58:42.558 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-02-26 19:58:42.558 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-02-26 19:58:42.561 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-02-26 19:58:42.561 - Thread: 1 -> IntPtr.Size: 8 2021-02-26 19:58:42.561 - Thread: 1 -> Default Culture: 2021-02-26 19:58:42.561 - Thread: 1 -> Default UI Culture: 2021-02-26 19:58:42.561 - Thread: 1 -> MyConfig.Load() - START 2021-02-26 19:58:42.563 - Thread: 1 -> Path: C:\Users\ciara\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-26 19:58:42.711 - Thread: 1 -> NewNewGameScreen: False 2021-02-26 19:58:42.711 - Thread: 1 -> EnableDamageEffects: True 2021-02-26 19:58:42.711 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-02-26 19:58:42.711 - Thread: 1 -> EnableReverb: False 2021-02-26 19:58:42.711 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-02-26 19:58:42.711 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-02-26 19:58:42.711 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-02-26 19:58:42.711 - Thread: 1 -> FirstTimeRun: False 2021-02-26 19:58:42.711 - Thread: 1 -> ExperimentalMode: False 2021-02-26 19:58:42.711 - Thread: 1 -> VideoAdapter: 0 2021-02-26 19:58:42.711 - Thread: 1 -> ScreenWidth: 1920 2021-02-26 19:58:42.711 - Thread: 1 -> ScreenHeight: 1080 2021-02-26 19:58:42.711 - Thread: 1 -> RefreshRate: 60000 2021-02-26 19:58:42.711 - Thread: 1 -> WindowMode: 1 2021-02-26 19:58:42.711 - Thread: 1 -> VerticalSync: 1 2021-02-26 19:58:42.711 - Thread: 1 -> FieldOfView: 90.03422 2021-02-26 19:58:42.711 - Thread: 1 -> PostProcessingEnabled: True 2021-02-26 19:58:42.711 - Thread: 1 -> FlaresIntensity: 1 2021-02-26 19:58:42.711 - Thread: 1 -> TreeViewDistance: 10000 2021-02-26 19:58:42.711 - Thread: 1 -> GrassDensity: 10 2021-02-26 19:58:42.711 - Thread: 1 -> GrassDrawDistance: 4999 2021-02-26 19:58:42.711 - Thread: 1 -> AntialiasingMode: 1 2021-02-26 19:58:42.711 - Thread: 1 -> ShadowMapResolution: 2 2021-02-26 19:58:42.711 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-02-26 19:58:42.711 - Thread: 1 -> TextureQuality: 2 2021-02-26 19:58:42.711 - Thread: 1 -> AnisotropicFiltering: 4 2021-02-26 19:58:42.711 - Thread: 1 -> ModelQuality: 2 2021-02-26 19:58:42.711 - Thread: 1 -> VoxelQuality: 2 2021-02-26 19:58:42.711 - Thread: 1 -> ShaderQuality: 2 2021-02-26 19:58:42.711 - Thread: 1 -> LowMemSwitchToLow: 0 2021-02-26 19:58:42.711 - Thread: 1 -> FirstVTTimeRun: False 2021-02-26 19:58:42.711 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-02-26 19:58:42.711 - Thread: 1 -> GDPRConsent: True 2021-02-26 19:58:42.711 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-02-26 19:58:42.711 - Thread: 1 -> FirstTimeTutorials: False 2021-02-26 19:58:42.711 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-02-26 19:58:42.712 - Thread: 1 -> HudState: 2 2021-02-26 19:58:42.712 - Thread: 1 -> TutorialsFinished: System.String[] 2021-02-26 19:58:42.712 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-02-26 19:58:42.712 - Thread: 1 -> ShowCrosshair2: 0 2021-02-26 19:58:42.712 - Thread: 1 -> EnableTrading: True 2021-02-26 19:58:42.712 - Thread: 1 -> EnableSteamCloud: True 2021-02-26 19:58:42.712 - Thread: 1 -> UiTransparency: 1 2021-02-26 19:58:42.712 - Thread: 1 -> UiBkTransparency: 0.8 2021-02-26 19:58:42.712 - Thread: 1 -> HUDBkTransparency: 0.6 2021-02-26 19:58:42.712 - Thread: 1 -> AreaInteraction: True 2021-02-26 19:58:42.712 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-02-26 19:58:42.712 - Thread: 1 -> ControlsHints: False 2021-02-26 19:58:42.712 - Thread: 1 -> GoodBotHints: False 2021-02-26 19:58:42.712 - Thread: 1 -> RotationHints: True 2021-02-26 19:58:42.712 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-02-26 19:58:42.712 - Thread: 1 -> ZoomMultiplier: 0.2 2021-02-26 19:58:42.712 - Thread: 1 -> GamepadScheme: 0 2021-02-26 19:58:42.712 - Thread: 1 -> GameVolume: 0.5115898 2021-02-26 19:58:42.712 - Thread: 1 -> Music_Volume: 0.733479 2021-02-26 19:58:42.712 - Thread: 1 -> VoiceChatVolume: 1 2021-02-26 19:58:42.712 - Thread: 1 -> HudWarnings: True 2021-02-26 19:58:42.712 - Thread: 1 -> VoiceChat: True 2021-02-26 19:58:42.712 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-02-26 19:58:42.712 - Thread: 1 -> EnableDynamicMusic: True 2021-02-26 19:58:42.712 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-02-26 19:58:42.712 - Thread: 1 -> EnableDoppler: True 2021-02-26 19:58:42.712 - Thread: 1 -> ControllerDefaultOnStart: False 2021-02-26 19:58:42.712 - Thread: 1 -> SpriteMainViewportScale: 1 2021-02-26 19:58:42.712 - Thread: 1 -> VoxelTextureQuality: 2 2021-02-26 19:58:42.712 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-02-26 19:58:42.712 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-02-26 19:58:42.712 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-02-26 19:58:42.712 - Thread: 1 -> MyConfig.Load() - END 2021-02-26 19:58:43.156 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-02-26 19:58:43.379 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-02-26 19:58:43.394 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-02-26 19:58:43.394 - Thread: 1 -> Found processor count: 8 2021-02-26 19:58:43.394 - Thread: 1 -> Using processor count: 8 2021-02-26 19:58:43.536 - Thread: 1 -> All detected adapters: 2021-02-26 19:58:43.553 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=-2029187005, DeviceID=7942 2021-02-26 19:58:43.553 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-02-26 19:58:43.954 - Thread: 1 -> AdapterInfo = { 2021-02-26 19:58:43.955 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2021-02-26 19:58:43.955 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 17145712640, Luid: 47824, rev: 161, subsys id: -2029187005, vendor id: 4318, feature_level 11.1: True 2021-02-26 19:58:43.955 - Thread: 1 -> Driver version = 27.21.14.6140 2021-02-26 19:58:43.955 - Thread: 1 -> Driver date = 20210122000000.000000-000 2021-02-26 19:58:43.955 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-26 19:58:43.955 - Thread: 1 -> AftermathSupported = False 2021-02-26 19:58:43.955 - Thread: 1 -> Adapter id = 0 2021-02-26 19:58:43.955 - Thread: 1 -> Supported = True 2021-02-26 19:58:43.955 - Thread: 1 -> RAM = 8421113856 2021-02-26 19:58:43.955 - Thread: 1 -> Priority = 2 2021-02-26 19:58:43.955 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-26 19:58:43.955 - Thread: 1 -> Output is attached = True 2021-02-26 19:58:43.955 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-26 19:58:43.955 - Thread: 1 -> Display modes = { 2021-02-26 19:58:43.955 - Thread: 1 -> DXGIOutput id = 0 2021-02-26 19:58:43.955 - Thread: 1 -> 640x480@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 640x480@75Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 640x480@59.94Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 720x480@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 720x480@59.94Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 720x576@50Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 800x600@75Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 800x600@60.317Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1024x768@60.004Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1024x768@70.069Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1024x768@75.029Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1152x864@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1152x864@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1152x864@50Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1152x864@50Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1152x864@59.94Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1152x864@59.94Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1176x664@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1176x664@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1176x664@50Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1176x664@50Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1176x664@59.94Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1176x664@59.94Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1280x720@60Hz 2021-02-26 19:58:43.955 - Thread: 1 -> 1280x720@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x720@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x768@60.015Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x768@60.015Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x800@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x800@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x800@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x800@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x800@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x800@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x960@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x960@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x960@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x960@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x960@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x960@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x1024@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x1024@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x1024@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x1024@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x1024@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1280x1024@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1360x768@60.015Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1366x768@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1366x768@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1366x768@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1366x768@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1366x768@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1366x768@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x900@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x900@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x900@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x900@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x900@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x900@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x1024@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x1024@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x1024@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x1024@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1680x1050@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1680x1050@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1680x1050@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1680x1050@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1842x1048@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1842x1048@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1842x1048@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1842x1048@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1842x1048@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1842x1048@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1920x1080@60Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1920x1080@50Hz 2021-02-26 19:58:43.956 - Thread: 1 -> 1920x1080@59.94Hz 2021-02-26 19:58:43.956 - Thread: 1 -> } 2021-02-26 19:58:43.956 - Thread: 1 -> } 2021-02-26 19:58:43.956 - Thread: 1 -> AdapterInfo = { 2021-02-26 19:58:43.956 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2021-02-26 19:58:43.956 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 17145712640, Luid: 47824, rev: 161, subsys id: -2029187005, vendor id: 4318, feature_level 11.1: True 2021-02-26 19:58:43.956 - Thread: 1 -> Driver version = 27.21.14.6140 2021-02-26 19:58:43.956 - Thread: 1 -> Driver date = 20210122000000.000000-000 2021-02-26 19:58:43.956 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-26 19:58:43.956 - Thread: 1 -> AftermathSupported = False 2021-02-26 19:58:43.956 - Thread: 1 -> Adapter id = 0 2021-02-26 19:58:43.956 - Thread: 1 -> Supported = True 2021-02-26 19:58:43.956 - Thread: 1 -> RAM = 8421113856 2021-02-26 19:58:43.956 - Thread: 1 -> Priority = 2 2021-02-26 19:58:43.956 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-26 19:58:43.956 - Thread: 1 -> Output is attached = True 2021-02-26 19:58:43.956 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-26 19:58:43.956 - Thread: 1 -> Display modes = { 2021-02-26 19:58:43.957 - Thread: 1 -> DXGIOutput id = 0 2021-02-26 19:58:43.957 - Thread: 1 -> 640x480@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 640x480@75Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 640x480@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 720x480@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 720x480@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 720x576@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 800x600@75Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 800x600@60.317Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1024x768@60.004Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1024x768@70.069Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1024x768@75.029Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1152x864@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1152x864@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1152x864@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1152x864@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1152x864@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1152x864@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1176x664@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1176x664@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1176x664@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1176x664@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1176x664@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1176x664@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x720@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x720@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x720@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x768@60.015Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x768@60.015Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x800@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x800@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x800@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x800@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x800@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x800@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x960@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x960@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x960@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x960@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x960@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x960@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x1024@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x1024@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x1024@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x1024@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x1024@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1280x1024@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1360x768@60.015Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1366x768@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1366x768@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1366x768@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1366x768@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1366x768@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1366x768@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x900@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x900@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x900@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x900@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x900@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x900@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x1024@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x1024@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x1024@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x1024@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1680x1050@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1680x1050@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1680x1050@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1680x1050@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1842x1048@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1842x1048@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1842x1048@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1842x1048@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1842x1048@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1842x1048@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1920x1080@60Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1920x1080@50Hz 2021-02-26 19:58:43.957 - Thread: 1 -> 1920x1080@59.94Hz 2021-02-26 19:58:43.957 - Thread: 1 -> } 2021-02-26 19:58:43.957 - Thread: 1 -> } 2021-02-26 19:58:43.957 - Thread: 1 -> AdapterInfo = { 2021-02-26 19:58:43.957 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2021-02-26 19:58:43.957 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 17145712640, Luid: 47824, rev: 161, subsys id: -2029187005, vendor id: 4318, feature_level 11.1: True 2021-02-26 19:58:43.957 - Thread: 1 -> Driver version = 27.21.14.6140 2021-02-26 19:58:43.957 - Thread: 1 -> Driver date = 20210122000000.000000-000 2021-02-26 19:58:43.958 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-26 19:58:43.958 - Thread: 1 -> AftermathSupported = False 2021-02-26 19:58:43.958 - Thread: 1 -> Adapter id = 0 2021-02-26 19:58:43.958 - Thread: 1 -> Supported = True 2021-02-26 19:58:43.958 - Thread: 1 -> RAM = 8421113856 2021-02-26 19:58:43.958 - Thread: 1 -> Priority = 2 2021-02-26 19:58:43.958 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-26 19:58:43.958 - Thread: 1 -> Output is attached = True 2021-02-26 19:58:43.958 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1842 Height:1048} 2021-02-26 19:58:43.958 - Thread: 1 -> Display modes = { 2021-02-26 19:58:43.958 - Thread: 1 -> DXGIOutput id = 1 2021-02-26 19:58:43.958 - Thread: 1 -> 640x480@60Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 640x480@60Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 640x480@59.94Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 640x480@59.94Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 720x480@60Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 720x480@59.94Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 720x576@50Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 800x600@60.317Hz 2021-02-26 19:58:43.958 - Thread: 1 -> 1024x768@60.004Hz 2021-02-26 19:58:43.958 - 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Thread: 1 -> 1280x768@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x768@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x768@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x768@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x768@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x768@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@60Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@60Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@23.976Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@23.976Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@24Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@24Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@25Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@25Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@29.97Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@29.97Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x800@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@60Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@60Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@23.976Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@23.976Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@24Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@24Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@25Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@25Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@29.97Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@29.97Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x960@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@60Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@60Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@23.976Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@23.976Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@24Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@24Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@25Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@25Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@29.97Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@29.97Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@30Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@50Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@59.94Hz 2021-02-26 19:58:43.960 - Thread: 1 -> 1280x1024@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1360x768@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1366x768@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x900@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1842x1048@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1842x1048@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@60Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@23.976Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@24Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@25Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@29.97Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@30Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@50Hz 2021-02-26 19:58:43.961 - Thread: 1 -> 1920x1080@59.94Hz 2021-02-26 19:58:43.961 - Thread: 1 -> } 2021-02-26 19:58:43.961 - Thread: 1 -> } 2021-02-26 19:58:43.962 - Thread: 1 -> Service.IsActive: True 2021-02-26 19:58:43.962 - Thread: 1 -> Service.IsOnline: True 2021-02-26 19:58:43.962 - Thread: 1 -> Service.OwnsGame: False 2021-02-26 19:58:43.962 - Thread: 1 -> Service.UserId: 76561198065883128 2021-02-26 19:58:43.962 - Thread: 1 -> Service.UserName: Commander Cucklord 2021-02-26 19:58:43.962 - Thread: 1 -> Service.Branch: default 2021-02-26 19:58:43.962 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-02-26 19:58:43.962 - Thread: 1 -> Build version: 0.1.1.0 2021-02-26 19:58:43.966 - Thread: 1 -> MyScreenManager() 2021-02-26 19:58:44.009 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2021-02-26 19:58:44.009 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2021-02-26 19:58:44.011 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2021-02-26 19:58:44.011 - Thread: 21 -> CreateDeviceInternal - Create device 2021-02-26 19:58:44.131 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2021-02-26 19:58:44.222 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2021-02-26 19:58:44.222 - Thread: 21 -> CreateDeviceInternal create swapchain 2021-02-26 19:58:46.162 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-02-26 19:58:46.162 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-02-26 19:58:46.162 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-02-26 19:58:47.084 - Thread: 1 -> Preallocate - START 2021-02-26 19:58:47.086 - Thread: 1 -> MySpaceWorldGenerator - START 2021-02-26 19:58:47.088 - Thread: 1 -> MySpaceWorldGenerator - END 2021-02-26 19:58:47.088 - Thread: 1 -> MySpaceBuildComponent - START 2021-02-26 19:58:47.088 - Thread: 1 -> MySpaceBuildComponent - END 2021-02-26 19:58:47.088 - Thread: 1 -> MyEntities - START 2021-02-26 19:58:47.097 - Thread: 1 -> MyEntities - END 2021-02-26 19:58:47.097 - Thread: 1 -> MyObjectBuilder_Base - START 2021-02-26 19:58:47.097 - Thread: 1 -> MyObjectBuilder_Base - END 2021-02-26 19:58:47.097 - Thread: 1 -> MyTransparentGeometry - START 2021-02-26 19:58:47.097 - Thread: 1 -> MyTransparentGeometry - END 2021-02-26 19:58:47.097 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-02-26 19:58:47.102 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-02-26 19:58:47.102 - Thread: 1 -> MyMath - START 2021-02-26 19:58:47.102 - Thread: 1 -> MyMath - END 2021-02-26 19:58:47.102 - Thread: 1 -> MySimpleObjectDraw - START 2021-02-26 19:58:47.102 - Thread: 1 -> MySimpleObjectDraw - END 2021-02-26 19:58:47.114 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-02-26 19:58:47.114 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-02-26 19:58:47.114 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-02-26 19:58:47.116 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-02-26 19:58:47.116 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-02-26 19:58:47.116 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-02-26 19:58:47.116 - Thread: 1 -> MySyncDestructions - START 2021-02-26 19:58:47.116 - Thread: 1 -> MySyncDestructions - END 2021-02-26 19:58:47.116 - Thread: 1 -> MySyncEntity - START 2021-02-26 19:58:47.116 - Thread: 1 -> MySyncEntity - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyCommandCharacter - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyCommandCharacter - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyCommandConsole - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyCommandConsole - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyCommandEntity - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyCommandEntity - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyAiTargetManager - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyAiTargetManager - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyClientDebugCommands - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyClientDebugCommands - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyDedicatedServer - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyDedicatedServer - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyDedicatedServerBase - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyDedicatedServerBase - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerBase - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerBase - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerClient - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerClient - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerClientBase - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerClientBase - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerLobby - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerLobby - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerServerBase - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyMultiplayerServerBase - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyServerDebugCommands - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyServerDebugCommands - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyAIActionsParser - START 2021-02-26 19:58:47.117 - Thread: 1 -> MyAIActionsParser - END 2021-02-26 19:58:47.117 - Thread: 1 -> MyCubeGridDefinitions - START 2021-02-26 19:58:47.122 - Thread: 1 -> MyCubeGridDefinitions - END 2021-02-26 19:58:47.122 - Thread: 1 -> MyDefinitionManager - START 2021-02-26 19:58:47.125 - Thread: 1 -> MyDefinitionManager - END 2021-02-26 19:58:47.125 - Thread: 1 -> Preallocate - END 2021-02-26 19:58:47.126 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-02-26 19:58:47.387 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-02-26 19:58:47.388 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-02-26 19:58:47.401 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-02-26 19:58:47.401 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-26 19:58:47.401 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-26 19:58:47.401 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-02-26 19:58:47.401 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-02-26 19:58:47.401 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-02-26 19:58:47.401 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-02-26 19:58:47.409 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-02-26 19:58:47.409 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-02-26 19:58:47.409 - Thread: 1 -> Virtualized: False 2021-02-26 19:58:47.409 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-02-26 19:58:47.409 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,291,425,280 bytes 2021-02-26 19:58:47.409 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-02-26 19:58:47.409 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,846,440,448 bytes 2021-02-26 19:58:47.409 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,492,810,752 bytes 2021-02-26 19:58:47.409 - Thread: 1 -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 74,423,910,400 bytes 2021-02-26 19:58:47.409 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-02-26 19:58:47.409 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-02-26 19:58:47.409 - Thread: 1 -> Installed DLCs: 2021-02-26 19:58:47.409 - Thread: 1 -> Decorative Blocks (1049790) 2021-02-26 19:58:47.409 - Thread: 1 -> Economy Deluxe (1135960) 2021-02-26 19:58:47.409 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-02-26 19:58:47.434 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-02-26 19:58:47.488 - Thread: 1 -> Havok: Physics.Init 2021-02-26 19:58:47.605 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-02-26 19:58:47.610 - Thread: 1 -> HkGameName: SpaceEngineers 2021-02-26 19:58:47.610 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-02-26 19:58:47.610 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-26 19:58:47.629 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-02-26 19:58:47.799 - Thread: 1 -> Loading scenarios 2021-02-26 19:58:47.809 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-26 19:58:47.809 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-02-26 19:58:48.081 - Thread: 1 -> Loading sound definitions 2021-02-26 19:58:48.166 - Thread: 1 -> GuiTextures.sbc 2021-02-26 19:58:48.166 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-02-26 19:58:48.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 19:58:48.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-02-26 19:58:48.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 19:58:48.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-02-26 19:58:48.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 19:58:48.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-02-26 19:58:48.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 19:58:48.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-02-26 19:58:48.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 19:58:48.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-02-26 19:58:48.197 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-26 19:58:48.197 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-02-26 19:58:48.197 - Thread: 1 -> Loading shadow textures definitions 2021-02-26 19:58:48.197 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-02-26 19:58:48.197 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-02-26 19:58:48.206 - Thread: 1 -> MyAudio.LoadData - START 2021-02-26 19:58:48.225 - Thread: 1 -> Failed to get device details: 2021-02-26 19:58:48.253 - Thread: 1 -> SharpDX.SharpDXException: HRESULT: [0x88960001], Module: [SharpDX.XAudio2], ApiCode: [XAUDIO2_E_INVALID_CALL/InvalidCall], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.XAudio2.XAudio2.GetDeviceDetails(Int32 index, DeviceDetails& deviceDetailsRef) at VRage.Platform.Windows.Audio.MyPlatformAudio.GetDeviceDetails(Int32 deviceIndex, Boolean _) at VRage.Audio.MyXAudio2.StartEngine() 2021-02-26 19:58:48.254 - Thread: 1 -> Device no.: 0 device count: 0 2021-02-26 19:58:48.256 - Thread: 1 -> Exception during loading audio engine. Game continues, but without sound. Details: SharpDX.SharpDXException: HRESULT: [0x88960001], Module: [SharpDX.XAudio2], ApiCode: [XAUDIO2_E_INVALID_CALL/InvalidCall], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.XAudio2.XAudio2.GetDeviceDetails(Int32 index, DeviceDetails& deviceDetailsRef) at VRage.Platform.Windows.Audio.MyPlatformAudio.GetDeviceDetails(Int32 deviceIndex, Boolean _) at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.LoadData(MyAudioInitParams initParams, ListReader`1 sounds, ListReader`1 effects) 2021-02-26 19:58:48.256 - Thread: 1 -> Device ID: 2021-02-26 19:58:48.256 - Thread: 1 -> Device name: 2021-02-26 19:58:48.256 - Thread: 1 -> Device role: NotDefaultDevice 2021-02-26 19:58:48.256 - Thread: 1 -> Output format: 2021-02-26 19:58:48.256 - Thread: 1 -> MyAudio.LoadData - END 2021-02-26 19:58:48.261 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2021-02-26 19:58:48.261 - Thread: 1 -> MyGuiManager() 2021-02-26 19:58:48.261 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-26 19:58:48.410 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-26 19:58:48.483 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-26 19:58:48.507 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-02-26 19:58:48.507 - Thread: 11 -> ReloadVoxelMaterials 2021-02-26 19:58:48.520 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-26 19:58:48.523 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-26 19:58:48.523 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-26 19:58:48.537 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-02-26 19:58:48.537 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-02-26 19:58:48.537 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-02-26 19:58:48.537 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-02-26 19:58:48.572 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-02-26 19:58:48.574 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-02-26 19:58:48.593 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-02-26 19:58:48.598 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-02-26 19:58:48.607 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-02-26 19:58:48.616 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-02-26 19:58:48.624 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-02-26 19:58:48.630 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-02-26 19:58:48.631 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-02-26 19:58:48.633 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-02-26 19:58:48.634 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-02-26 19:58:48.635 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-02-26 19:58:48.643 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-02-26 19:58:48.643 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-02-26 19:58:48.643 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-02-26 19:58:48.643 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-02-26 19:58:48.665 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-02-26 19:58:48.684 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-02-26 19:58:48.691 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-02-26 19:58:48.692 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-02-26 19:58:48.692 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-02-26 19:58:48.692 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-02-26 19:58:48.692 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-02-26 19:58:48.709 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-02-26 19:58:48.713 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-02-26 19:58:48.743 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-02-26 19:58:48.776 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-02-26 19:58:48.796 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-02-26 19:58:48.797 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-02-26 19:58:48.815 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-02-26 19:58:48.827 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-02-26 19:58:48.834 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-02-26 19:58:48.834 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-02-26 19:58:48.835 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-02-26 19:58:48.836 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-02-26 19:58:48.837 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-02-26 19:58:48.837 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-02-26 19:58:48.837 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-02-26 19:58:48.843 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-02-26 19:58:48.859 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-02-26 19:58:48.859 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-02-26 19:58:48.859 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-02-26 19:58:48.888 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-02-26 19:58:48.889 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-02-26 19:58:48.896 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-02-26 19:58:48.897 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-02-26 19:58:49.057 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-02-26 19:58:49.645 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-02-26 19:58:49.727 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-02-26 19:58:49.785 - Thread: 1 -> Timer Frequency: 10000000 2021-02-26 19:58:49.785 - Thread: 1 -> Ticks per frame: 166667 2021-02-26 19:58:50.080 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-02-26 19:58:50.156 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-26 19:58:50.180 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-02-26 19:58:50.180 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-02-26 19:58:50.198 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-02-26 19:58:50.200 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-02-26 19:58:50.202 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-02-26 19:58:50.203 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-02-26 19:58:50.207 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-02-26 19:58:50.208 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-02-26 19:58:50.209 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-02-26 19:58:50.210 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-02-26 19:58:50.215 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-02-26 19:58:50.218 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-02-26 19:58:50.221 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-02-26 19:58:50.226 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-02-26 19:58:50.226 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-02-26 19:58:50.226 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-02-26 19:58:50.226 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-02-26 19:58:50.275 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-02-26 19:58:50.275 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-02-26 19:58:50.300 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-02-26 19:58:50.307 - Thread: 1 -> Flares Intensity: 1 2021-02-26 19:58:50.307 - Thread: 1 -> Field of view: 1.571393 2021-02-26 19:58:50.307 - Thread: 1 -> PostProcessingEnabled: True 2021-02-26 19:58:50.307 - Thread: 1 -> Render.GrassDensityFactor: 10 2021-02-26 19:58:50.307 - Thread: 1 -> Render.GrassDrawDistance: 4999 2021-02-26 19:58:50.307 - Thread: 1 -> Render.DistanceFade: 10000 2021-02-26 19:58:50.307 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-02-26 19:58:50.307 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-02-26 19:58:50.307 - Thread: 1 -> Render.TextureQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-02-26 19:58:50.307 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-02-26 19:58:50.307 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-02-26 19:58:50.311 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-02-26 19:58:50.311 - Thread: 1 -> Analytics uuid: 8e5c14b6-abd3-6ac4-020b-081ba7aa1c39 2021-02-26 19:58:50.311 - Thread: 1 -> Analytics session: f64a2749-cdb5-47bf-8f8e-e0cbe6540b9e 2021-02-26 19:58:50.311 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-02-26 19:58:50.336 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-02-26 19:58:50.355 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-02-26 19:58:50.368 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-02-26 19:58:50.387 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-02-26 19:58:50.387 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-02-26 19:58:50.407 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-02-26 19:58:50.424 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-02-26 19:58:50.425 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-02-26 19:58:50.450 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-02-26 19:58:50.466 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-02-26 19:58:50.467 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-02-26 19:58:50.486 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-02-26 19:58:50.486 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-02-26 19:58:50.497 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-02-26 19:58:50.497 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-02-26 19:58:50.497 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-02-26 19:58:50.519 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-02-26 19:58:50.524 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-02-26 19:58:50.558 - Thread: 1 -> Analytics helper process start reported 2021-02-26 19:58:50.709 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-02-26 19:58:50.714 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-02-26 19:58:50.721 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-02-26 19:58:50.826 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-02-26 19:58:50.857 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-02-26 19:58:50.894 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-02-26 19:58:51.043 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-02-26 19:58:51.063 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-02-26 19:58:51.128 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-02-26 19:58:52.890 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-26 19:58:53.796 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-26 19:58:53.801 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-26 19:58:53.815 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-26 19:58:53.815 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-26 19:58:55.227 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-26 19:58:55.227 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-02-26 19:58:55.227 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2021-02-26 19:59:21.297 - Thread: 1 -> GUI Stats: Update 0.346783444444444, Draw 0.152142444444444 2021-02-26 19:59:51.297 - Thread: 1 -> GUI Stats: Update 0.249308833333333, Draw 0.108077333333333 2021-02-26 20:00:21.298 - Thread: 1 -> GUI Stats: Update 0.316459666666667, Draw 0.110952666666667 2021-02-26 20:00:51.298 - Thread: 1 -> GUI Stats: Update 0.263325944444445, Draw 0.0977494999999999 2021-02-26 20:01:21.298 - Thread: 1 -> GUI Stats: Update 0.246455333333333, Draw 0.0953010555555554 2021-02-26 20:01:51.298 - Thread: 1 -> GUI Stats: Update 0.239832, Draw 0.0909659999999998 2021-02-26 20:02:21.297 - Thread: 1 -> GUI Stats: Update 0.241839666666667, Draw 0.0912170000000001 2021-02-26 20:02:51.298 - Thread: 1 -> GUI Stats: Update 0.241212333333333, Draw 0.0923846111111112 2021-02-26 20:03:21.298 - Thread: 1 -> GUI Stats: Update 0.239167888888889, Draw 0.0897316666666667 2021-02-26 20:03:37.099 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-26 20:03:37.298 - Thread: 1 -> Server responded 2021-02-26 20:03:37.504 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-26 20:03:37.508 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-26 20:03:37.509 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-26 20:03:40.056 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-02-26 20:03:40.057 - Thread: 1 -> World requested 2021-02-26 20:03:40.064 - Thread: 1 -> World requested - connection alive 2021-02-26 20:03:43.550 - Thread: 1 -> LoadSession() - Start 2021-02-26 20:03:43.552 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-26 20:03:43.555 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-26 20:03:43.555 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-26 20:03:43.560 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-26 20:03:43.560 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-26 20:03:43.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-26 20:03:43.595 - Thread: 1 -> LoadSession() - End 2021-02-26 20:03:43.595 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-02-26 20:03:43.599 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-02-26 20:03:43.599 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-02-26 20:03:43.624 - Thread: 1 -> RunLoadingAction - START 2021-02-26 20:03:44.851 - Thread: 1 -> GC Memory: 1,207,398,584 B 2021-02-26 20:03:44.860 - Thread: 1 -> Process Memory: 3,335,041,024 B 2021-02-26 20:03:45.767 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-02-26 20:03:45.801 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-02-26 20:03:45.805 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-02-26 20:03:45.806 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-26 20:03:45.811 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-02-26 20:03:45.957 - Thread: 1 -> Loading scenarios 2021-02-26 20:03:45.957 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-26 20:03:45.961 - Thread: 1 -> List of used mods (0) - START 2021-02-26 20:03:45.964 - Thread: 1 -> List of used mods - END 2021-02-26 20:03:46.066 - Thread: 1 -> Loading behaviors 2021-02-26 20:03:46.066 - Thread: 1 -> Loading ammo magazines 2021-02-26 20:03:46.076 - Thread: 1 -> Loading ammo definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading animations 2021-02-26 20:03:46.076 - Thread: 1 -> Loading animations 2021-02-26 20:03:46.076 - Thread: 1 -> Loading sound definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading sound definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading sound definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading sound definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading sound definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading sound definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading category classes 2021-02-26 20:03:46.076 - Thread: 1 -> Loading category classes 2021-02-26 20:03:46.076 - Thread: 1 -> Loading blueprint classes 2021-02-26 20:03:46.076 - Thread: 1 -> Loading blueprint class entries 2021-02-26 20:03:46.076 - Thread: 1 -> Loading blueprint class entries 2021-02-26 20:03:46.076 - Thread: 1 -> Loading blueprints 2021-02-26 20:03:46.076 - Thread: 1 -> Loading blueprints 2021-02-26 20:03:46.076 - Thread: 1 -> Loading agent definitions 2021-02-26 20:03:46.076 - Thread: 1 -> Loading character definitions 2021-02-26 20:03:46.099 - Thread: 1 -> Loading character definitions 2021-02-26 20:03:46.099 - Thread: 1 -> Loading components 2021-02-26 20:03:46.101 - Thread: 1 -> Loading components 2021-02-26 20:03:46.101 - Thread: 1 -> Loading configuration 2021-02-26 20:03:46.101 - Thread: 1 -> Loading container types 2021-02-26 20:03:46.103 - Thread: 1 -> Loading Contract Types 2021-02-26 20:03:46.108 - Thread: 1 -> Loading block positions 2021-02-26 20:03:46.110 - Thread: 1 -> Loading block positions 2021-02-26 20:03:46.110 - Thread: 1 -> Loading curve definitions 2021-02-26 20:03:46.113 - Thread: 1 -> Loading debris 2021-02-26 20:03:46.113 - Thread: 1 -> Loading environment items entries 2021-02-26 20:03:46.114 - Thread: 1 -> Loading decal global definitions 2021-02-26 20:03:46.114 - Thread: 1 -> Loading decal definitions 2021-02-26 20:03:46.114 - Thread: 1 -> Loading decal definitions 2021-02-26 20:03:46.114 - Thread: 1 -> Loading drone behaviors 2021-02-26 20:03:46.114 - Thread: 1 -> Loading edges 2021-02-26 20:03:46.114 - Thread: 1 -> Loading emissive color definitions 2021-02-26 20:03:46.114 - Thread: 1 -> Loading emissive color default states 2021-02-26 20:03:46.114 - Thread: 1 -> Loading animations 2021-02-26 20:03:46.114 - Thread: 1 -> Loading entity components 2021-02-26 20:03:46.126 - Thread: 1 -> Loading component containers 2021-02-26 20:03:46.144 - Thread: 1 -> Loading environment items entries 2021-02-26 20:03:46.144 - Thread: 1 -> Loading Faction Names 2021-02-26 20:03:46.145 - Thread: 1 -> Loading factions 2021-02-26 20:03:46.148 - Thread: 1 -> Loading flare definitions 2021-02-26 20:03:46.156 - Thread: 1 -> Loading gas property definitions 2021-02-26 20:03:46.157 - Thread: 1 -> Loading event definitions 2021-02-26 20:03:46.159 - Thread: 1 -> Loading physical items 2021-02-26 20:03:46.161 - Thread: 1 -> Loading chat bot responses 2021-02-26 20:03:46.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 20:03:46.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-02-26 20:03:46.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 20:03:46.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-02-26 20:03:46.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 20:03:46.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-02-26 20:03:46.176 - Thread: 1 -> GuiTextures.sbc 2021-02-26 20:03:46.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-02-26 20:03:46.192 - Thread: 1 -> GuiTextures.sbc 2021-02-26 20:03:46.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-02-26 20:03:46.192 - Thread: 1 -> GuiTextures.sbc 2021-02-26 20:03:46.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-02-26 20:03:46.199 - Thread: 1 -> Loading LCD texture categories 2021-02-26 20:03:46.200 - Thread: 1 -> Loading LCD texture categories 2021-02-26 20:03:46.200 - Thread: 1 -> Loading LCD texture categories 2021-02-26 20:03:46.200 - Thread: 1 -> Loading LCD texture categories 2021-02-26 20:03:46.200 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-26 20:03:46.200 - Thread: 1 -> Loading planet definition 2021-02-26 20:03:46.206 - Thread: 1 -> Loading physical items 2021-02-26 20:03:46.209 - Thread: 1 -> Loading physical items 2021-02-26 20:03:46.209 - Thread: 1 -> Loading physical material properties 2021-02-26 20:03:46.211 - Thread: 1 -> Loading pirate antennas 2021-02-26 20:03:46.212 - Thread: 1 -> Loading research blocks definitions 2021-02-26 20:03:46.213 - Thread: 1 -> Loading research groups definitions 2021-02-26 20:03:46.214 - Thread: 1 -> Loading resource distribution groups 2021-02-26 20:03:46.214 - Thread: 1 -> Loading shadow textures definitions 2021-02-26 20:03:46.214 - Thread: 1 -> Loading ship sound groups 2021-02-26 20:03:46.225 - Thread: 1 -> Loading ship sound groups 2021-02-26 20:03:46.225 - Thread: 1 -> Loading sound categories 2021-02-26 20:03:46.226 - Thread: 1 -> Loading stat definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading grid creators 2021-02-26 20:03:46.226 - Thread: 1 -> Loading transparent material properties 2021-02-26 20:03:46.226 - Thread: 1 -> Loading planet definition 2021-02-26 20:03:46.226 - Thread: 1 -> Loading voxel map storage definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading voxel material definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading voxel material definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading voxel material definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading voxel material definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading Weather Effects 2021-02-26 20:03:46.226 - Thread: 1 -> Audio effects definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading environment items definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading environment items definitions 2021-02-26 20:03:46.226 - Thread: 1 -> Loading physical material properties 2021-02-26 20:03:46.244 - Thread: 1 -> Loading particle effect definitions 2021-02-26 20:03:46.314 - Thread: 1 -> Loading particle effect definitions 2021-02-26 20:03:46.314 - Thread: 1 -> Loading environment item definitions 2021-02-26 20:03:46.314 - Thread: 1 -> Loading weapon definitions 2021-02-26 20:03:46.332 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.360 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.360 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.392 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.397 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.398 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.398 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.398 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.398 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.398 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.398 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.398 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.398 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.398 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.410 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.410 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.410 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.410 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.410 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.410 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.410 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.410 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.410 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.410 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.410 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.410 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.426 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.427 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.428 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.428 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.429 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.429 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.430 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.430 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.431 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.434 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.435 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.437 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.438 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.438 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.440 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.443 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.446 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.448 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.448 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.448 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.448 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.448 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.448 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.448 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.448 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.448 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.448 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.448 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.460 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.460 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.460 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.460 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.460 - Thread: 1 -> Loading cube blocks 2021-02-26 20:03:46.460 - Thread: 1 -> Created block definitions 2021-02-26 20:03:46.460 - Thread: 1 -> Loading block variant groups 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-02-26 20:03:46.460 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-02-26 20:03:46.460 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-02-26 20:03:46.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-02-26 20:03:46.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-02-26 20:03:46.479 - Thread: 1 -> Loading asteroid generators 2021-02-26 20:03:46.480 - Thread: 1 -> Loading spawn groups 2021-02-26 20:03:46.484 - Thread: 1 -> Loading drop containers 2021-02-26 20:03:46.484 - Thread: 1 -> Loading spawn groups 2021-02-26 20:03:46.485 - Thread: 1 -> Loading spawn groups 2021-02-26 20:03:46.485 - Thread: 1 -> Loading radial menu definitions 2021-02-26 20:03:46.498 - Thread: 1 -> Loading respawn ships 2021-02-26 20:03:46.498 - Thread: 1 -> Loading spawn groups 2021-02-26 20:03:46.498 - Thread: 1 -> Loading wheel speeds 2021-02-26 20:03:46.545 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-26 20:03:46.547 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-26 20:03:46.547 - Thread: 1 -> MyAudio.LoadData - START 2021-02-26 20:03:46.547 - Thread: 1 -> Failed to get device details: 2021-02-26 20:03:46.547 - Thread: 1 -> SharpDX.SharpDXException: HRESULT: [0x88960001], Module: [SharpDX.XAudio2], ApiCode: [XAUDIO2_E_INVALID_CALL/InvalidCall], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.XAudio2.XAudio2.GetDeviceDetails(Int32 index, DeviceDetails& deviceDetailsRef) at VRage.Platform.Windows.Audio.MyPlatformAudio.GetDeviceDetails(Int32 deviceIndex, Boolean _) at VRage.Audio.MyXAudio2.StartEngine() 2021-02-26 20:03:46.547 - Thread: 1 -> Device no.: 0 device count: 0 2021-02-26 20:03:46.547 - Thread: 1 -> Exception during loading audio engine. Game continues, but without sound. Details: SharpDX.SharpDXException: HRESULT: [0x88960001], Module: [SharpDX.XAudio2], ApiCode: [XAUDIO2_E_INVALID_CALL/InvalidCall], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.XAudio2.XAudio2.GetDeviceDetails(Int32 index, DeviceDetails& deviceDetailsRef) at VRage.Platform.Windows.Audio.MyPlatformAudio.GetDeviceDetails(Int32 deviceIndex, Boolean _) at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.LoadData(MyAudioInitParams initParams, ListReader`1 sounds, ListReader`1 effects) 2021-02-26 20:03:46.547 - Thread: 1 -> Device ID: 2021-02-26 20:03:46.547 - Thread: 1 -> Device name: 2021-02-26 20:03:46.547 - Thread: 1 -> Device role: NotDefaultDevice 2021-02-26 20:03:46.547 - Thread: 1 -> Output format: 2021-02-26 20:03:46.547 - Thread: 1 -> MyAudio.LoadData - END 2021-02-26 20:03:46.598 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-02-26 20:03:46.630 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-26 20:03:46.680 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-26 20:03:46.681 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-26 20:03:46.681 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-26 20:03:46.692 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-26 20:03:46.943 - Thread: 38 -> External debugger: listening... 2021-02-26 20:03:46.977 - Thread: 1 -> MyLights.LoadData() - START 2021-02-26 20:03:46.981 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-02-26 20:03:46.981 - Thread: 1 -> MyLights.LoadData() - END 2021-02-26 20:03:46.981 - Thread: 1 -> Info: MyLights initialized. 2021-02-26 20:03:46.981 - Thread: 1 -> MyExplosions.LoadData() - START 2021-02-26 20:03:46.993 - Thread: 1 -> MyExplosions.LoadData() - END 2021-02-26 20:03:47.064 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-02-26 20:03:47.065 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-02-26 20:03:47.081 - Thread: 1 -> Loading Procedural World Generator 2021-02-26 20:03:47.081 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-02-26 20:03:47.231 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-02-26 20:03:49.010 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-02-26 20:03:49.010 - Thread: 1 -> Info: Planet generator name: Mars 2021-02-26 20:03:49.010 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-26 20:03:50.831 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-02-26 20:03:50.831 - Thread: 1 -> Info: Planet generator name: Moon 2021-02-26 20:03:50.831 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-26 20:03:52.331 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-02-26 20:03:52.331 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-02-26 20:03:52.331 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-26 20:03:52.414 - Thread: 1 -> Entities loaded & initialized 2021-02-26 20:03:52.498 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-02-26 20:03:52.498 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-02-26 20:03:52.562 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-02-26 20:03:52.575 - Thread: 1 -> RunLoadingAction - END 2021-02-26 20:03:52.575 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-02-26 20:03:52.575 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-02-26 20:03:52.575 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-02-26 20:03:52.575 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-02-26 20:03:52.575 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-02-26 20:03:52.597 - Thread: 1 -> Updating continues. 2021-02-26 20:03:52.762 - Thread: 1 -> GC Memory: 1455.601 / 1455.601 MB 2021-02-26 20:03:53.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-26 20:03:53.098 - Thread: 1 -> STATISTICS,0,0.6639566,0.0002126694,0.6639566,0.000289917,0.6669636,0.0005226135,3042.512,847.288,15,0,1252.959,4044.051,0,320000,0,7.095911,3.21618,0,24943,26.67164,1,16.66667,1.892596,0.8578081,100,2802014038,1252.959,0,0 2021-02-26 20:03:53.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-26 20:03:53.099 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,730,36,5,65,60,339,2672,716,0,0,64,781,0,583,15,0,0,0,144,0,0,0,52,758,192,3,10,0,0,0,0 2021-02-26 20:03:53.164 - Thread: 1 -> RequestRespawn 2021-02-26 20:03:53.441 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2021-02-26 20:03:56.231 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-02-26 20:03:56.264 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-02-26 20:03:56.275 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-02-26 20:03:56.276 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-02-26 20:03:59.058 - Thread: 21 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-02-26 20:03:59.098 - Thread: 21 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 3,080 InstanceBuffers: 33 GPUEmitters: 9 Atmospheres: 2 Clouds: 10 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 98 Actor Components MyLightComponent: 170 MyRenderVoxelActor: 56 MyInstanceComponent: 2,681 MyResourcePrioritizationComponent: 3,359 MyRenderableComponent: 138 MyVoxelCellComponent: 504 MyTranslationAnimator: 80 MyRotationAnimator: 26 MyThrustFlameAnimator: 120 MySkinningComponent: 3 2021-02-26 20:04:05.464 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-02-26 20:04:05.464 - Thread: 21 -> Showing message 2021-02-26 20:04:06.950 - Thread: 21 -> ================================== CRASH INFO ================================== AppVersion: 01_197_170 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 324 PCUCount: 25181 IsHang: False GCMemory: 1381 GCMemoryAllocated: 1381 HWAvailableMemory: 22933 ProcessPrivateMemory: 9264 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-02-26 20:04:06.951 - Thread: 21 -> Log Closed