2021-02-24 21:17:54.426 - Thread: 1 -> Log Started 2021-02-24 21:17:54.426 - Thread: 1 -> Timezone (local - UTC): 2h 2021-02-24 21:17:54.426 - Thread: 1 -> App Version: 01_197_170 2021-02-24 21:17:54.440 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-02-24 21:17:54.442 - Thread: 1 -> Branch / Sandbox: SVN 2021-02-24 21:17:54.442 - Thread: 1 -> Environment.ProcessorCount: 8 2021-02-24 21:17:54.519 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2021-02-24 21:17:54.519 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-02-24 21:17:54.520 - Thread: 1 -> Environment.Is64BitProcess: True 2021-02-24 21:17:54.520 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-02-24 21:17:54.521 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-02-24 21:17:54.521 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-02-24 21:17:54.525 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 2021-02-24 21:17:54.525 - Thread: 1 -> IntPtr.Size: 8 2021-02-24 21:17:54.525 - Thread: 1 -> Default Culture: 2021-02-24 21:17:54.525 - Thread: 1 -> Default UI Culture: 2021-02-24 21:17:54.530 - Thread: 1 -> MyConfig.Load() - START 2021-02-24 21:17:54.533 - Thread: 1 -> Path: C:\Users\Psykology\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-24 21:17:54.745 - Thread: 1 -> NewNewGameScreen: False 2021-02-24 21:17:54.745 - Thread: 1 -> EnableDamageEffects: True 2021-02-24 21:17:54.745 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-02-24 21:17:54.745 - Thread: 1 -> EnableReverb: False 2021-02-24 21:17:54.745 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-02-24 21:17:54.745 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-02-24 21:17:54.745 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-02-24 21:17:54.745 - Thread: 1 -> FirstTimeRun: False 2021-02-24 21:17:54.745 - Thread: 1 -> ExperimentalMode: True 2021-02-24 21:17:54.745 - Thread: 1 -> VideoAdapter: 0 2021-02-24 21:17:54.745 - Thread: 1 -> ScreenWidth: 1920 2021-02-24 21:17:54.745 - Thread: 1 -> ScreenHeight: 1080 2021-02-24 21:17:54.745 - Thread: 1 -> RefreshRate: 60000 2021-02-24 21:17:54.745 - Thread: 1 -> WindowMode: 1 2021-02-24 21:17:54.745 - Thread: 1 -> VerticalSync: 1 2021-02-24 21:17:54.745 - Thread: 1 -> FieldOfView: 85.10623 2021-02-24 21:17:54.745 - Thread: 1 -> PostProcessingEnabled: True 2021-02-24 21:17:54.745 - Thread: 1 -> FlaresIntensity: 1 2021-02-24 21:17:54.745 - Thread: 1 -> TreeViewDistance: 1998 2021-02-24 21:17:54.745 - Thread: 1 -> GrassDensity: 0 2021-02-24 21:17:54.745 - Thread: 1 -> GrassDrawDistance: 989 2021-02-24 21:17:54.745 - Thread: 1 -> AntialiasingMode: 1 2021-02-24 21:17:54.745 - Thread: 1 -> ShadowMapResolution: 2 2021-02-24 21:17:54.745 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-02-24 21:17:54.745 - Thread: 1 -> TextureQuality: 2 2021-02-24 21:17:54.745 - Thread: 1 -> AnisotropicFiltering: 4 2021-02-24 21:17:54.745 - Thread: 1 -> ModelQuality: 2 2021-02-24 21:17:54.745 - Thread: 1 -> VoxelQuality: 2 2021-02-24 21:17:54.745 - Thread: 1 -> ShaderQuality: 2 2021-02-24 21:17:54.745 - Thread: 1 -> LowMemSwitchToLow: 0 2021-02-24 21:17:54.745 - Thread: 1 -> FirstVTTimeRun: False 2021-02-24 21:17:54.745 - Thread: 1 -> LastCheckedVersion: 1195018 2021-02-24 21:17:54.745 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-02-24 21:17:54.745 - Thread: 1 -> GDPRConsent: True 2021-02-24 21:17:54.745 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-02-24 21:17:54.745 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-02-24 21:17:54.745 - Thread: 1 -> ShowCrosshair2: 0 2021-02-24 21:17:54.745 - Thread: 1 -> EnableTrading: True 2021-02-24 21:17:54.745 - Thread: 1 -> EnableSteamCloud: False 2021-02-24 21:17:54.745 - Thread: 1 -> UiTransparency: 1 2021-02-24 21:17:54.745 - Thread: 1 -> UiBkTransparency: 0.8 2021-02-24 21:17:54.745 - Thread: 1 -> HUDBkTransparency: 0.6 2021-02-24 21:17:54.745 - Thread: 1 -> AreaInteraction: True 2021-02-24 21:17:54.745 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-02-24 21:17:54.745 - Thread: 1 -> ControlsHints: True 2021-02-24 21:17:54.745 - Thread: 1 -> GoodBotHints: False 2021-02-24 21:17:54.745 - Thread: 1 -> RotationHints: True 2021-02-24 21:17:54.745 - Thread: 1 -> HudState: 2 2021-02-24 21:17:54.745 - Thread: 1 -> TutorialsFinished: System.String[] 2021-02-24 21:17:54.745 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-02-24 21:17:54.745 - Thread: 1 -> FirstTimeTutorials: False 2021-02-24 21:17:54.745 - Thread: 1 -> ZoomMultiplier: 0.2 2021-02-24 21:17:54.745 - Thread: 1 -> GamepadScheme: 0 2021-02-24 21:17:54.745 - Thread: 1 -> GameVolume: 0.1784829 2021-02-24 21:17:54.745 - Thread: 1 -> Music_Volume: 0 2021-02-24 21:17:54.745 - Thread: 1 -> VoiceChatVolume: 0 2021-02-24 21:17:54.745 - Thread: 1 -> HudWarnings: True 2021-02-24 21:17:54.745 - Thread: 1 -> VoiceChat: True 2021-02-24 21:17:54.745 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-02-24 21:17:54.745 - Thread: 1 -> EnableDynamicMusic: True 2021-02-24 21:17:54.745 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-02-24 21:17:54.745 - Thread: 1 -> EnableDoppler: True 2021-02-24 21:17:54.745 - Thread: 1 -> CaptureMouse: False 2021-02-24 21:17:54.745 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-02-24 21:17:54.745 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-02-24 21:17:54.746 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-02-24 21:17:54.746 - Thread: 1 -> CubeBuilderUseSymmetry: True 2021-02-24 21:17:54.747 - Thread: 1 -> MyConfig.Load() - END 2021-02-24 21:17:55.711 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-02-24 21:17:56.253 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-02-24 21:17:56.267 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-02-24 21:17:56.270 - Thread: 1 -> Found processor count: 8 2021-02-24 21:17:56.270 - Thread: 1 -> Using processor count: 8 2021-02-24 21:17:56.547 - Thread: 1 -> All detected adapters: 2021-02-24 21:17:56.575 - Thread: 1 -> Radeon RX 5500 XT - VendorID=4098, SubsystemID=93655107, DeviceID=29504 2021-02-24 21:17:56.575 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-02-24 21:17:57.431 - Thread: 1 -> AdapterInfo = { 2021-02-24 21:17:57.433 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY1 2021-02-24 21:17:57.433 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 17154926592, Luid: 45582, rev: 197, subsys id: 93655107, vendor id: 4098, feature_level 11.1: True 2021-02-24 21:17:57.433 - Thread: 1 -> Driver version = 27.20.14535.1000 2021-02-24 21:17:57.433 - Thread: 1 -> Driver date = 20210205000000.000000-000 2021-02-24 21:17:57.433 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-24 21:17:57.433 - Thread: 1 -> AftermathSupported = False 2021-02-24 21:17:57.433 - Thread: 1 -> Adapter id = 0 2021-02-24 21:17:57.433 - Thread: 1 -> Supported = True 2021-02-24 21:17:57.433 - Thread: 1 -> RAM = 8548257792 2021-02-24 21:17:57.433 - Thread: 1 -> Priority = 2 2021-02-24 21:17:57.433 - Thread: 1 -> Multithreaded rendering supported = False 2021-02-24 21:17:57.433 - Thread: 1 -> Output is attached = True 2021-02-24 21:17:57.434 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-24 21:17:57.434 - Thread: 1 -> Display modes = { 2021-02-24 21:17:57.435 - Thread: 1 -> DXGIOutput id = 0 2021-02-24 21:17:57.436 - Thread: 1 -> 640x480@60Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 640x480@75Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 640x480@72Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 640x480@67Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 640x480@59.94006Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x400@70Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x400@59.94006Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x400@59.94006Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x480@60Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x480@59.94006Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x576@50Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x576@59.94006Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 720x576@59.94006Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 800x600@60Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 800x600@75Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 800x600@72Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 800x600@56Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 832x624@75Hz 2021-02-24 21:17:57.436 - Thread: 1 -> 832x624@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 832x624@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1024x768@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1024x768@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1024x768@70Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1152x864@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1152x864@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1152x864@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1152x872@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1152x872@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1152x872@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x720@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x720@50Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x720@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x800@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x960@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x1024@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1280x1024@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1366x768@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1366x768@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1366x768@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1366x768@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1440x900@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1440x900@75Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1600x900@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1600x900@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1600x1200@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1680x1050@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1920x1080@60Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1920x1080@50Hz 2021-02-24 21:17:57.437 - Thread: 1 -> 1920x1080@59.94006Hz 2021-02-24 21:17:57.437 - Thread: 1 -> } 2021-02-24 21:17:57.437 - Thread: 1 -> } 2021-02-24 21:17:57.437 - Thread: 1 -> AdapterInfo = { 2021-02-24 21:17:57.438 - Thread: 1 -> Name = Radeon RX 5500 XT + DISPLAY1 2021-02-24 21:17:57.438 - Thread: 1 -> Description = dev id: 29504, mem: 8548257792, shared mem: 17154926592, Luid: 45582, rev: 197, subsys id: 93655107, vendor id: 4098, feature_level 11.1: True 2021-02-24 21:17:57.438 - Thread: 1 -> Driver version = 27.20.14535.1000 2021-02-24 21:17:57.438 - Thread: 1 -> Driver date = 20210205000000.000000-000 2021-02-24 21:17:57.438 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-24 21:17:57.438 - Thread: 1 -> AftermathSupported = False 2021-02-24 21:17:57.438 - Thread: 1 -> Adapter id = 0 2021-02-24 21:17:57.438 - Thread: 1 -> Supported = True 2021-02-24 21:17:57.438 - Thread: 1 -> RAM = 8548257792 2021-02-24 21:17:57.438 - Thread: 1 -> Priority = 2 2021-02-24 21:17:57.438 - Thread: 1 -> Multithreaded rendering supported = False 2021-02-24 21:17:57.438 - Thread: 1 -> Output is attached = True 2021-02-24 21:17:57.438 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-24 21:17:57.438 - Thread: 1 -> Display modes = { 2021-02-24 21:17:57.440 - Thread: 1 -> DXGIOutput id = 0 2021-02-24 21:17:57.440 - Thread: 1 -> 640x480@60Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 640x480@75Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 640x480@72Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 640x480@67Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 640x480@59.94006Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x400@70Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x400@59.94006Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x400@59.94006Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x480@60Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x480@59.94006Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x576@50Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x576@59.94006Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 720x576@59.94006Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 800x600@60Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 800x600@75Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 800x600@72Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 800x600@56Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 832x624@75Hz 2021-02-24 21:17:57.440 - Thread: 1 -> 832x624@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 832x624@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1024x768@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1024x768@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1024x768@70Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1152x864@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1152x864@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1152x864@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1152x872@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1152x872@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1152x872@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x720@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x720@50Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x720@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x800@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x960@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x1024@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1280x1024@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1366x768@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1366x768@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1366x768@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1366x768@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1440x900@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1440x900@75Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1600x900@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1600x900@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1600x1200@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1680x1050@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1920x1080@60Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1920x1080@50Hz 2021-02-24 21:17:57.441 - Thread: 1 -> 1920x1080@59.94006Hz 2021-02-24 21:17:57.441 - Thread: 1 -> } 2021-02-24 21:17:57.441 - Thread: 1 -> } 2021-02-24 21:17:57.493 - Thread: 1 -> MyScreenManager() 2021-02-24 21:17:57.663 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2021-02-24 21:17:57.663 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2021-02-24 21:17:57.669 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2021-02-24 21:17:57.671 - Thread: 23 -> CreateDeviceInternal - Create device 2021-02-24 21:17:57.747 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2021-02-24 21:17:57.794 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2021-02-24 21:17:57.795 - Thread: 23 -> CreateDeviceInternal create swapchain 2021-02-24 21:18:16.350 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-02-24 21:18:16.351 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-02-24 21:18:16.351 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-02-24 21:18:20.199 - Thread: 1 -> Preallocate - START 2021-02-24 21:18:20.203 - Thread: 1 -> MySpaceWorldGenerator - START 2021-02-24 21:18:20.346 - Thread: 1 -> MySpaceWorldGenerator - END 2021-02-24 21:18:20.346 - Thread: 1 -> MySpaceBuildComponent - START 2021-02-24 21:18:20.346 - Thread: 1 -> MySpaceBuildComponent - END 2021-02-24 21:18:20.346 - Thread: 1 -> MyEntities - START 2021-02-24 21:18:20.441 - Thread: 1 -> MyEntities - END 2021-02-24 21:18:20.441 - Thread: 1 -> MyObjectBuilder_Base - START 2021-02-24 21:18:20.441 - Thread: 1 -> MyObjectBuilder_Base - END 2021-02-24 21:18:20.441 - Thread: 1 -> MyTransparentGeometry - START 2021-02-24 21:18:20.441 - Thread: 1 -> MyTransparentGeometry - END 2021-02-24 21:18:20.441 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-02-24 21:18:20.523 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-02-24 21:18:20.523 - Thread: 1 -> MyMath - START 2021-02-24 21:18:20.523 - Thread: 1 -> MyMath - END 2021-02-24 21:18:20.523 - Thread: 1 -> MySimpleObjectDraw - START 2021-02-24 21:18:20.523 - Thread: 1 -> MySimpleObjectDraw - END 2021-02-24 21:18:20.538 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-02-24 21:18:20.539 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-02-24 21:18:20.539 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-02-24 21:18:21.459 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-02-24 21:18:21.459 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-02-24 21:18:21.480 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-02-24 21:18:21.481 - Thread: 1 -> MySyncDestructions - START 2021-02-24 21:18:21.481 - Thread: 1 -> MySyncDestructions - END 2021-02-24 21:18:21.481 - Thread: 1 -> MySyncEntity - START 2021-02-24 21:18:21.481 - Thread: 1 -> MySyncEntity - END 2021-02-24 21:18:21.481 - Thread: 1 -> MyCommandCharacter - START 2021-02-24 21:18:21.506 - Thread: 1 -> MyCommandCharacter - END 2021-02-24 21:18:21.506 - Thread: 1 -> MyCommandConsole - START 2021-02-24 21:18:21.529 - Thread: 1 -> MyCommandConsole - END 2021-02-24 21:18:21.529 - Thread: 1 -> MyCommandEntity - START 2021-02-24 21:18:21.531 - Thread: 1 -> MyCommandEntity - END 2021-02-24 21:18:21.531 - Thread: 1 -> MyAiTargetManager - START 2021-02-24 21:18:21.531 - Thread: 1 -> MyAiTargetManager - END 2021-02-24 21:18:21.531 - Thread: 1 -> MyClientDebugCommands - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyClientDebugCommands - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyDedicatedServer - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyDedicatedServer - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyDedicatedServerBase - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyDedicatedServerBase - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerBase - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerBase - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerClient - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerClient - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerClientBase - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerClientBase - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerLobby - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerLobby - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerServerBase - START 2021-02-24 21:18:21.610 - Thread: 1 -> MyMultiplayerServerBase - END 2021-02-24 21:18:21.610 - Thread: 1 -> MyServerDebugCommands - START 2021-02-24 21:18:21.635 - Thread: 1 -> MyServerDebugCommands - END 2021-02-24 21:18:21.635 - Thread: 1 -> MyAIActionsParser - START 2021-02-24 21:18:21.636 - Thread: 1 -> MyAIActionsParser - END 2021-02-24 21:18:21.636 - Thread: 1 -> MyCubeGridDefinitions - START 2021-02-24 21:18:21.815 - Thread: 1 -> MyCubeGridDefinitions - END 2021-02-24 21:18:21.815 - Thread: 1 -> MyDefinitionManager - START 2021-02-24 21:18:21.878 - Thread: 1 -> MyDefinitionManager - END 2021-02-24 21:18:21.878 - Thread: 1 -> Preallocate - END 2021-02-24 21:18:21.886 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-02-24 21:18:23.383 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-02-24 21:18:23.383 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-02-24 21:18:23.475 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-02-24 21:18:23.476 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-24 21:18:23.476 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-24 21:18:23.476 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-02-24 21:18:23.476 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-02-24 21:18:23.476 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-02-24 21:18:23.478 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-02-24 21:18:23.491 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-02-24 21:18:23.491 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-02-24 21:18:23.491 - Thread: 1 -> Virtualized: False 2021-02-24 21:18:23.497 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 2021-02-24 21:18:23.498 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,309,853,184 bytes 2021-02-24 21:18:23.498 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-02-24 21:18:23.498 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,999,954,432 bytes 2021-02-24 21:18:23.498 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,598,700,544 bytes 2021-02-24 21:18:23.502 - Thread: 1 -> Drive C: | Capacity: 246,422,200,320 bytes | Free space: 7,982,813,184 bytes 2021-02-24 21:18:23.503 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 62,381,940,736 bytes 2021-02-24 21:18:23.503 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-02-24 21:18:23.568 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-02-24 21:18:23.569 - Thread: 1 -> Installed DLCs: 2021-02-24 21:18:23.943 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-02-24 21:18:24.670 - Thread: 1 -> Havok: Physics.Init 2021-02-24 21:18:28.242 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-02-24 21:18:28.572 - Thread: 1 -> HkGameName: SpaceEngineers 2021-02-24 21:18:28.659 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-02-24 21:18:28.726 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-24 21:18:28.882 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2021-02-24 21:18:29.340 - Thread: 27 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.RequestEncryptedAppTicket(String url, Action`2 onDone) at VRage.EOS.MyEOSUser..ctor(MyEOSNetworking networking, Boolean isDedicated) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, String defaultFilterOps, MyServerDiscoveryAggregator serverDiscoveryAggregator) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread() at System.Action.Invoke() at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread() at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() 2021-02-24 21:18:38.234 - Thread: 27 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.RequestEncryptedAppTicket(String url, Action`2 onDone) at VRage.EOS.MyEOSUser..ctor(MyEOSNetworking networking, Boolean isDedicated) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, String defaultFilterOps, MyServerDiscoveryAggregator serverDiscoveryAggregator) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread() at System.Action.Invoke() at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread() at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2021-02-24 21:18:38.236 - Thread: 27 -> Showing message 2021-02-24 21:18:38.818 - Thread: 1 -> Loading scenarios 2021-02-24 21:18:38.849 - Thread: 27 -> ================================== CRASH INFO ================================== AppVersion: 01_197_170 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 47 PCUCount: 0 IsHang: False GCMemory: 51 GCMemoryAllocated: 51 HWAvailableMemory: 27551 ProcessPrivateMemory: 584 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-02-24 21:18:38.849 - Thread: 27 -> Log Closed