2021-02-16 21:55:09.345 - Thread: 1 -> Log Started 2021-02-16 21:55:09.346 - Thread: 1 -> Timezone (local - UTC): -7h 2021-02-16 21:55:09.346 - Thread: 1 -> App Version: 01_197_168 2021-02-16 21:55:09.408 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-02-16 21:55:09.409 - Thread: 1 -> Branch / Sandbox: SVN 2021-02-16 21:55:09.409 - Thread: 1 -> Environment.ProcessorCount: 8 2021-02-16 21:55:09.479 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19041.0) 2021-02-16 21:55:09.479 - Thread: 1 -> Environment.CommandLine: C:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-02-16 21:55:09.479 - Thread: 1 -> Environment.Is64BitProcess: True 2021-02-16 21:55:09.479 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-02-16 21:55:09.481 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-02-16 21:55:09.481 - Thread: 1 -> Environment.CurrentDirectory: C:\steam\steamapps\common\SpaceEngineers\Bin64 2021-02-16 21:55:09.489 - Thread: 1 -> CPU Info: AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx 2021-02-16 21:55:09.489 - Thread: 1 -> IntPtr.Size: 8 2021-02-16 21:55:09.489 - Thread: 1 -> Default Culture: 2021-02-16 21:55:09.489 - Thread: 1 -> Default UI Culture: 2021-02-16 21:55:09.496 - Thread: 1 -> MyConfig.Load() - START 2021-02-16 21:55:09.501 - Thread: 1 -> Path: C:\Users\Sloth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-16 21:55:09.997 - Thread: 1 -> NewNewGameScreen: False 2021-02-16 21:55:09.997 - Thread: 1 -> EnableDamageEffects: True 2021-02-16 21:55:09.997 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-02-16 21:55:09.997 - Thread: 1 -> EnableReverb: False 2021-02-16 21:55:09.997 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-02-16 21:55:09.997 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-02-16 21:55:09.997 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-02-16 21:55:09.997 - Thread: 1 -> FirstTimeRun: False 2021-02-16 21:55:09.997 - Thread: 1 -> ExperimentalMode: True 2021-02-16 21:55:09.997 - Thread: 1 -> VideoAdapter: 0 2021-02-16 21:55:09.997 - Thread: 1 -> ScreenWidth: 1920 2021-02-16 21:55:09.997 - Thread: 1 -> ScreenHeight: 1080 2021-02-16 21:55:09.997 - Thread: 1 -> RefreshRate: 120 2021-02-16 21:55:09.997 - Thread: 1 -> WindowMode: 1 2021-02-16 21:55:09.997 - Thread: 1 -> VerticalSync: 1 2021-02-16 21:55:09.997 - Thread: 1 -> FieldOfView: 70 2021-02-16 21:55:09.997 - Thread: 1 -> PostProcessingEnabled: False 2021-02-16 21:55:09.997 - Thread: 1 -> FlaresIntensity: 1 2021-02-16 21:55:09.997 - Thread: 1 -> TreeViewDistance: 1000 2021-02-16 21:55:09.997 - Thread: 1 -> GrassDensity: 1 2021-02-16 21:55:09.997 - Thread: 1 -> GrassDrawDistance: 159 2021-02-16 21:55:09.997 - Thread: 1 -> AntialiasingMode: 0 2021-02-16 21:55:09.997 - Thread: 1 -> ShadowMapResolution: 1 2021-02-16 21:55:09.997 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-02-16 21:55:09.997 - Thread: 1 -> TextureQuality: 2 2021-02-16 21:55:09.997 - Thread: 1 -> AnisotropicFiltering: 4 2021-02-16 21:55:09.997 - Thread: 1 -> ModelQuality: 1 2021-02-16 21:55:09.997 - Thread: 1 -> VoxelQuality: 1 2021-02-16 21:55:09.997 - Thread: 1 -> ShaderQuality: 0 2021-02-16 21:55:09.997 - Thread: 1 -> LowMemSwitchToLow: 0 2021-02-16 21:55:09.997 - Thread: 1 -> FirstVTTimeRun: False 2021-02-16 21:55:09.997 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-02-16 21:55:09.997 - Thread: 1 -> GDPRConsent: True 2021-02-16 21:55:09.997 - Thread: 1 -> GDPRConsentSent: True 2021-02-16 21:55:09.997 - Thread: 1 -> FirstTimeTutorials: False 2021-02-16 21:55:09.997 - Thread: 1 -> HudState: 1 2021-02-16 21:55:09.997 - Thread: 1 -> TutorialsFinished: System.String[] 2021-02-16 21:55:09.997 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-02-16 21:55:09.997 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-02-16 21:55:09.997 - Thread: 1 -> ShowCrosshair: True 2021-02-16 21:55:09.997 - Thread: 1 -> EnableTrading: True 2021-02-16 21:55:09.997 - Thread: 1 -> EnableSteamCloud: False 2021-02-16 21:55:09.997 - Thread: 1 -> UiTransparency: 1 2021-02-16 21:55:09.997 - Thread: 1 -> UiBkTransparency: 1 2021-02-16 21:55:09.997 - Thread: 1 -> HUDBkTransparency: 0.6 2021-02-16 21:55:09.997 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-02-16 21:55:09.997 - Thread: 1 -> ControlsHints: False 2021-02-16 21:55:09.997 - Thread: 1 -> GoodBotHints: False 2021-02-16 21:55:09.997 - Thread: 1 -> RotationHints: False 2021-02-16 21:55:09.997 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-02-16 21:55:09.997 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-02-16 21:55:09.997 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-02-16 21:55:09.997 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-02-16 21:55:09.997 - Thread: 1 -> ControllerDefaultOnStart: False 2021-02-16 21:55:09.997 - Thread: 1 -> ZoomMultiplier: 0.2 2021-02-16 21:55:09.997 - Thread: 1 -> GamepadScheme: 0 2021-02-16 21:55:09.997 - Thread: 1 -> VoxelTextureQuality: 2 2021-02-16 21:55:10.000 - Thread: 1 -> MyConfig.Load() - END 2021-02-16 21:55:15.255 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-02-16 21:55:15.757 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-02-16 21:55:15.815 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-02-16 21:55:15.818 - Thread: 1 -> Found processor count: 8 2021-02-16 21:55:15.818 - Thread: 1 -> Using processor count: 8 2021-02-16 21:55:16.201 - Thread: 1 -> All detected adapters: 2021-02-16 21:55:16.215 - Thread: 1 -> NVIDIA GeForce GTX 1650 - VendorID=4318, SubsystemID=278859843, DeviceID=8081 2021-02-16 21:55:16.215 - Thread: 1 -> AMD Radeon(TM) RX Vega 10 Graphics - VendorID=4098, SubsystemID=418451523, DeviceID=5592 2021-02-16 21:55:16.215 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-02-16 21:55:17.953 - Thread: 1 -> AdapterInfo = { 2021-02-16 21:55:17.954 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2021-02-16 21:55:17.954 - Thread: 1 -> Description = dev id: 8081, mem: 4154458112, shared mem: 4194955264, Luid: 45440, rev: 161, subsys id: 278859843, vendor id: 4318, feature_level 11.1: True 2021-02-16 21:55:17.954 - Thread: 1 -> Driver version = 26.21.14.4108 2021-02-16 21:55:17.954 - Thread: 1 -> Driver date = 20191022000000.000000-000 2021-02-16 21:55:17.954 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-16 21:55:17.954 - Thread: 1 -> AftermathSupported = False 2021-02-16 21:55:17.954 - Thread: 1 -> Adapter id = 0 2021-02-16 21:55:17.954 - Thread: 1 -> Supported = True 2021-02-16 21:55:17.954 - Thread: 1 -> RAM = 4154458112 2021-02-16 21:55:17.954 - Thread: 1 -> Priority = 2 2021-02-16 21:55:17.954 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-16 21:55:17.954 - Thread: 1 -> Output is attached = True 2021-02-16 21:55:17.954 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-16 21:55:17.954 - Thread: 1 -> Display modes = { 2021-02-16 21:55:17.955 - Thread: 1 -> DXGIOutput id = 0 2021-02-16 21:55:17.955 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.956 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1920x1080@48Hz 2021-02-16 21:55:17.960 - Thread: 1 -> 1920x1080@120Hz 2021-02-16 21:55:17.960 - Thread: 1 -> } 2021-02-16 21:55:17.960 - Thread: 1 -> } 2021-02-16 21:55:17.960 - Thread: 1 -> AdapterInfo = { 2021-02-16 21:55:17.960 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2021-02-16 21:55:17.960 - Thread: 1 -> Description = dev id: 8081, mem: 4154458112, shared mem: 4194955264, Luid: 45440, rev: 161, subsys id: 278859843, vendor id: 4318, feature_level 11.1: True 2021-02-16 21:55:17.960 - Thread: 1 -> Driver version = 26.21.14.4108 2021-02-16 21:55:17.960 - Thread: 1 -> Driver date = 20191022000000.000000-000 2021-02-16 21:55:17.960 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-16 21:55:17.960 - Thread: 1 -> AftermathSupported = False 2021-02-16 21:55:17.960 - Thread: 1 -> Adapter id = 0 2021-02-16 21:55:17.960 - Thread: 1 -> Supported = True 2021-02-16 21:55:17.960 - Thread: 1 -> RAM = 4154458112 2021-02-16 21:55:17.960 - Thread: 1 -> Priority = 2 2021-02-16 21:55:17.960 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-16 21:55:17.960 - Thread: 1 -> Output is attached = True 2021-02-16 21:55:17.960 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-16 21:55:17.960 - Thread: 1 -> Display modes = { 2021-02-16 21:55:17.961 - Thread: 1 -> DXGIOutput id = 0 2021-02-16 21:55:17.961 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1920x1080@48Hz 2021-02-16 21:55:17.961 - Thread: 1 -> 1920x1080@120Hz 2021-02-16 21:55:17.961 - Thread: 1 -> } 2021-02-16 21:55:17.961 - Thread: 1 -> } 2021-02-16 21:55:17.961 - Thread: 1 -> AdapterInfo = { 2021-02-16 21:55:17.962 - Thread: 1 -> Name = AMD Radeon(TM) RX Vega 10 Graphics 2021-02-16 21:55:17.962 - Thread: 1 -> Description = dev id: 5592, mem: 118435840, shared mem: 4194955264, Luid: 42629, rev: 193, subsys id: 418451523, vendor id: 4098, feature_level 11.1: True 2021-02-16 21:55:17.962 - Thread: 1 -> Driver version = 26.20.12036.3004 2021-02-16 21:55:17.962 - Thread: 1 -> Driver date = 20191220000000.000000-000 2021-02-16 21:55:17.962 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-16 21:55:17.962 - Thread: 1 -> AftermathSupported = False 2021-02-16 21:55:17.962 - Thread: 1 -> Adapter id = 1 2021-02-16 21:55:17.962 - Thread: 1 -> Supported = True 2021-02-16 21:55:17.962 - Thread: 1 -> RAM = 118435840 2021-02-16 21:55:17.962 - Thread: 1 -> Priority = 2 2021-02-16 21:55:17.962 - Thread: 1 -> Multithreaded rendering supported = False 2021-02-16 21:55:17.962 - Thread: 1 -> Output is attached = False 2021-02-16 21:55:17.962 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-16 21:55:17.962 - Thread: 1 -> Display modes = { 2021-02-16 21:55:17.962 - Thread: 1 -> DXGIOutput id = 0 2021-02-16 21:55:17.962 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1920x1080@48Hz 2021-02-16 21:55:17.962 - Thread: 1 -> 1920x1080@120Hz 2021-02-16 21:55:17.962 - Thread: 1 -> } 2021-02-16 21:55:17.962 - Thread: 1 -> } 2021-02-16 21:55:17.962 - Thread: 1 -> AdapterInfo = { 2021-02-16 21:55:17.963 - Thread: 1 -> Name = AMD Radeon(TM) RX Vega 10 Graphics 2021-02-16 21:55:17.963 - Thread: 1 -> Description = dev id: 5592, mem: 118435840, shared mem: 4194955264, Luid: 42629, rev: 193, subsys id: 418451523, vendor id: 4098, feature_level 11.1: True 2021-02-16 21:55:17.963 - Thread: 1 -> Driver version = 26.20.12036.3004 2021-02-16 21:55:17.963 - Thread: 1 -> Driver date = 20191220000000.000000-000 2021-02-16 21:55:17.963 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-16 21:55:17.963 - Thread: 1 -> AftermathSupported = False 2021-02-16 21:55:17.963 - Thread: 1 -> Adapter id = 1 2021-02-16 21:55:17.963 - Thread: 1 -> Supported = True 2021-02-16 21:55:17.963 - Thread: 1 -> RAM = 118435840 2021-02-16 21:55:17.963 - Thread: 1 -> Priority = 2 2021-02-16 21:55:17.963 - Thread: 1 -> Multithreaded rendering supported = False 2021-02-16 21:55:17.963 - Thread: 1 -> Output is attached = False 2021-02-16 21:55:17.963 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-16 21:55:17.963 - Thread: 1 -> Display modes = { 2021-02-16 21:55:17.963 - Thread: 1 -> DXGIOutput id = 0 2021-02-16 21:55:17.963 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 640x480@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 640x480@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 800x600@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 800x600@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1024x768@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1024x768@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x720@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x720@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x1024@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1280x1024@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1600x900@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1600x900@120Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1680x1050@48Hz 2021-02-16 21:55:17.963 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.964 - Thread: 1 -> 1680x1050@120Hz 2021-02-16 21:55:17.964 - Thread: 1 -> 1920x1080@48Hz 2021-02-16 21:55:17.964 - Thread: 1 -> 1920x1080@120Hz 2021-02-16 21:55:17.964 - Thread: 1 -> } 2021-02-16 21:55:17.964 - Thread: 1 -> } 2021-02-16 21:55:17.970 - Thread: 1 -> Service.IsActive: True 2021-02-16 21:55:17.970 - Thread: 1 -> Service.IsOnline: True 2021-02-16 21:55:17.970 - Thread: 1 -> Service.OwnsGame: False 2021-02-16 21:55:17.970 - Thread: 1 -> Service.UserId: 76561198002606662 2021-02-16 21:55:17.970 - Thread: 1 -> Service.UserName: odizzido 2021-02-16 21:55:17.970 - Thread: 1 -> Service.Branch: default 2021-02-16 21:55:17.971 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-02-16 21:55:17.971 - Thread: 1 -> Build version: 0.1.1.0 2021-02-16 21:55:17.989 - Thread: 1 -> MyScreenManager() 2021-02-16 21:55:18.136 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2021-02-16 21:55:18.136 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2021-02-16 21:55:18.140 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2021-02-16 21:55:18.141 - Thread: 20 -> CreateDeviceInternal - Create device 2021-02-16 21:55:18.277 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2021-02-16 21:55:18.374 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2021-02-16 21:55:18.375 - Thread: 20 -> CreateDeviceInternal create swapchain 2021-02-16 21:55:24.640 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-02-16 21:55:24.641 - Thread: 1 -> Game dir: C:\steam\steamapps\common\SpaceEngineers\Bin64 2021-02-16 21:55:24.641 - Thread: 1 -> Content dir: C:\steam\steamapps\common\SpaceEngineers\Content 2021-02-16 21:55:26.387 - Thread: 1 -> Preallocate - START 2021-02-16 21:55:26.391 - Thread: 1 -> MySpaceWorldGenerator - START 2021-02-16 21:55:26.399 - Thread: 1 -> MySpaceWorldGenerator - END 2021-02-16 21:55:26.399 - Thread: 1 -> MySpaceBuildComponent - START 2021-02-16 21:55:26.399 - Thread: 1 -> MySpaceBuildComponent - END 2021-02-16 21:55:26.400 - Thread: 1 -> MyEntities - START 2021-02-16 21:55:26.422 - Thread: 1 -> MyEntities - END 2021-02-16 21:55:26.422 - Thread: 1 -> MyObjectBuilder_Base - START 2021-02-16 21:55:26.422 - Thread: 1 -> MyObjectBuilder_Base - END 2021-02-16 21:55:26.422 - Thread: 1 -> MyTransparentGeometry - START 2021-02-16 21:55:26.422 - Thread: 1 -> MyTransparentGeometry - END 2021-02-16 21:55:26.422 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-02-16 21:55:26.436 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-02-16 21:55:26.436 - Thread: 1 -> MyMath - START 2021-02-16 21:55:26.436 - Thread: 1 -> MyMath - END 2021-02-16 21:55:26.436 - Thread: 1 -> MySimpleObjectDraw - START 2021-02-16 21:55:26.437 - Thread: 1 -> MySimpleObjectDraw - END 2021-02-16 21:55:26.464 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-02-16 21:55:26.464 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-02-16 21:55:26.464 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-02-16 21:55:26.755 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-02-16 21:55:26.755 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-02-16 21:55:26.756 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-02-16 21:55:26.756 - Thread: 1 -> MySyncDestructions - START 2021-02-16 21:55:26.756 - Thread: 1 -> MySyncDestructions - END 2021-02-16 21:55:26.756 - Thread: 1 -> MySyncEntity - START 2021-02-16 21:55:26.756 - Thread: 1 -> MySyncEntity - END 2021-02-16 21:55:26.756 - Thread: 1 -> MyCommandCharacter - START 2021-02-16 21:55:26.759 - Thread: 1 -> MyCommandCharacter - END 2021-02-16 21:55:26.759 - Thread: 1 -> MyCommandConsole - START 2021-02-16 21:55:26.760 - Thread: 1 -> MyCommandConsole - END 2021-02-16 21:55:26.760 - Thread: 1 -> MyCommandEntity - START 2021-02-16 21:55:26.761 - Thread: 1 -> MyCommandEntity - END 2021-02-16 21:55:26.761 - Thread: 1 -> MyAiTargetManager - START 2021-02-16 21:55:26.761 - Thread: 1 -> MyAiTargetManager - END 2021-02-16 21:55:26.761 - Thread: 1 -> MyClientDebugCommands - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyClientDebugCommands - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyDedicatedServer - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyDedicatedServer - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyDedicatedServerBase - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyDedicatedServerBase - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerBase - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerBase - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerClient - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerClient - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerClientBase - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerClientBase - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerLobby - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerLobby - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerServerBase - START 2021-02-16 21:55:26.762 - Thread: 1 -> MyMultiplayerServerBase - END 2021-02-16 21:55:26.762 - Thread: 1 -> MyServerDebugCommands - START 2021-02-16 21:55:26.763 - Thread: 1 -> MyServerDebugCommands - END 2021-02-16 21:55:26.763 - Thread: 1 -> MyAIActionsParser - START 2021-02-16 21:55:26.763 - Thread: 1 -> MyAIActionsParser - END 2021-02-16 21:55:26.763 - Thread: 1 -> MyCubeGridDefinitions - START 2021-02-16 21:55:26.853 - Thread: 1 -> MyCubeGridDefinitions - END 2021-02-16 21:55:26.853 - Thread: 1 -> MyDefinitionManager - START 2021-02-16 21:55:26.886 - Thread: 1 -> MyDefinitionManager - END 2021-02-16 21:55:26.886 - Thread: 1 -> Preallocate - END 2021-02-16 21:55:26.897 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-02-16 21:55:27.416 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-02-16 21:55:27.416 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-02-16 21:55:27.430 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-02-16 21:55:27.431 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:55:27.431 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:55:27.431 - Thread: 1 -> Assembly.Location: C:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-02-16 21:55:27.431 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-02-16 21:55:27.431 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-02-16 21:55:27.433 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-02-16 21:55:27.441 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2021-02-16 21:55:27.441 - Thread: 1 -> Win32_ComputerSystem.Model: TUF Gaming FX505DT_FX505DT 2021-02-16 21:55:27.441 - Thread: 1 -> Virtualized: False 2021-02-16 21:55:27.445 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx 2021-02-16 21:55:27.446 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,389,910,528 bytes 2021-02-16 21:55:27.446 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-02-16 21:55:27.446 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,178,665,472 bytes 2021-02-16 21:55:27.446 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,710,094,721,024 bytes 2021-02-16 21:55:27.452 - Thread: 1 -> Drive C: | Capacity: 510,927,376,384 bytes | Free space: 89,515,986,944 bytes 2021-02-16 21:55:27.452 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-02-16 21:55:27.456 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-02-16 21:55:27.456 - Thread: 1 -> Installed DLCs: 2021-02-16 21:55:27.477 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-02-16 21:55:27.634 - Thread: 1 -> Havok: Physics.Init 2021-02-16 21:55:28.173 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-02-16 21:55:28.193 - Thread: 1 -> HkGameName: SpaceEngineers 2021-02-16 21:55:28.204 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-02-16 21:55:28.206 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-16 21:55:28.221 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2021-02-16 21:55:28.572 - Thread: 1 -> Loading scenarios 2021-02-16 21:55:28.624 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-16 21:55:28.625 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-02-16 21:55:29.148 - Thread: 1 -> Loading sound definitions 2021-02-16 21:55:29.743 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:55:29.743 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-02-16 21:55:29.886 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:55:29.886 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-02-16 21:55:29.887 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:55:29.887 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-02-16 21:55:29.887 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:55:29.887 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-02-16 21:55:29.887 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:55:29.887 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-02-16 21:55:29.888 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:55:29.888 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-02-16 21:55:30.011 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-16 21:55:30.011 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-02-16 21:55:30.012 - Thread: 1 -> Loading shadow textures definitions 2021-02-16 21:55:30.012 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-02-16 21:55:30.016 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-02-16 21:55:30.091 - Thread: 1 -> MyAudio.LoadData - START 2021-02-16 21:55:30.165 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-02-16 21:55:31.095 - Thread: 1 -> MyAudio.LoadData - END 2021-02-16 21:55:31.107 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-02-16 21:55:31.110 - Thread: 1 -> MyGuiManager() 2021-02-16 21:55:31.113 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-16 21:55:31.357 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-16 21:55:31.406 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-16 21:55:31.436 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-02-16 21:55:31.438 - Thread: 10 -> ReloadVoxelMaterials 2021-02-16 21:55:31.497 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-16 21:55:31.498 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-16 21:55:31.498 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-16 21:55:31.546 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-02-16 21:55:31.546 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-02-16 21:55:31.546 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-02-16 21:55:31.547 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-02-16 21:55:31.575 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-02-16 21:55:31.639 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-02-16 21:55:31.640 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-02-16 21:55:31.659 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-02-16 21:55:31.682 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-02-16 21:55:31.703 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-02-16 21:55:31.729 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-02-16 21:55:31.731 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-02-16 21:55:31.743 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-02-16 21:55:31.751 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-02-16 21:55:31.754 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-02-16 21:55:31.758 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-02-16 21:55:31.763 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-02-16 21:55:31.766 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-02-16 21:55:31.771 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-02-16 21:55:31.784 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-02-16 21:55:31.803 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-02-16 21:55:31.850 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-02-16 21:55:31.864 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-02-16 21:55:31.870 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-02-16 21:55:31.873 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-02-16 21:55:31.882 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-02-16 21:55:31.886 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-02-16 21:55:31.901 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-02-16 21:55:31.930 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-02-16 21:55:31.955 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-02-16 21:55:32.034 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-02-16 21:55:32.043 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-02-16 21:55:32.056 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-02-16 21:55:32.058 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-02-16 21:55:32.066 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-02-16 21:55:32.076 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-02-16 21:55:32.088 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-02-16 21:55:32.090 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-02-16 21:55:32.106 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-02-16 21:55:32.108 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-02-16 21:55:32.117 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-02-16 21:55:32.117 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-02-16 21:55:32.119 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-02-16 21:55:32.180 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-02-16 21:55:32.182 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-02-16 21:55:32.196 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-02-16 21:55:32.204 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-02-16 21:55:32.213 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-02-16 21:55:32.214 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-02-16 21:55:32.232 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-02-16 21:55:32.330 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-02-16 21:55:33.157 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-02-16 21:55:33.261 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-02-16 21:55:33.286 - Thread: 1 -> Timer Frequency: 10000000 2021-02-16 21:55:33.287 - Thread: 1 -> Ticks per frame: 166667 2021-02-16 21:55:33.789 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-02-16 21:55:34.052 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-16 21:55:34.054 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-02-16 21:55:34.066 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-02-16 21:55:34.086 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-02-16 21:55:34.094 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-02-16 21:55:34.103 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-02-16 21:55:34.109 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-02-16 21:55:34.119 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-02-16 21:55:34.126 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-02-16 21:55:34.137 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-02-16 21:55:34.143 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-02-16 21:55:34.162 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-02-16 21:55:34.163 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-02-16 21:55:34.182 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-02-16 21:55:34.184 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-02-16 21:55:34.203 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-02-16 21:55:34.211 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-02-16 21:55:34.226 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-02-16 21:55:34.277 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-02-16 21:55:34.307 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-02-16 21:55:34.339 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-02-16 21:55:34.339 - Thread: 1 -> Flares Intensity: 1 2021-02-16 21:55:34.339 - Thread: 1 -> Field of view: 1.22173 2021-02-16 21:55:34.339 - Thread: 1 -> PostProcessingEnabled: False 2021-02-16 21:55:34.339 - Thread: 1 -> Render.GrassDensityFactor: 1 2021-02-16 21:55:34.339 - Thread: 1 -> Render.GrassDrawDistance: 159 2021-02-16 21:55:34.339 - Thread: 1 -> Render.DistanceFade: 1000 2021-02-16 21:55:34.339 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-02-16 21:55:34.339 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2021-02-16 21:55:34.339 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-02-16 21:55:34.339 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-02-16 21:55:34.339 - Thread: 1 -> Render.TextureQuality: HIGH 2021-02-16 21:55:34.339 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-02-16 21:55:34.339 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-02-16 21:55:34.339 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-02-16 21:55:34.339 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-02-16 21:55:34.339 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-02-16 21:55:34.339 - Thread: 1 -> Render.ParticleQuality: LOW 2021-02-16 21:55:34.381 - Thread: 1 -> Analytics uuid: de1d2104-2c97-14a1-e029-3d28df297cde 2021-02-16 21:55:34.390 - Thread: 1 -> Analytics session: 4c5be6d7-16f5-4b0f-b988-0f9a5cb2401e 2021-02-16 21:55:34.410 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-02-16 21:55:34.431 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-02-16 21:55:34.447 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-02-16 21:55:34.529 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-02-16 21:55:34.565 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-02-16 21:55:34.644 - Thread: 1 -> Analytics helper process start reported 2021-02-16 21:55:34.760 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-02-16 21:55:34.858 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-02-16 21:55:34.933 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-02-16 21:55:34.962 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-02-16 21:55:35.239 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-02-16 21:55:35.271 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-02-16 21:55:35.320 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-02-16 21:55:35.357 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-02-16 21:55:35.532 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-02-16 21:55:35.609 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-02-16 21:55:35.659 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-02-16 21:55:35.694 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-02-16 21:55:35.759 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-02-16 21:55:35.924 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-02-16 21:55:36.027 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-02-16 21:55:36.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-16 21:55:36.764 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-16 21:55:36.937 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-16 21:55:36.937 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-16 21:55:37.298 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-02-16 21:55:37.722 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-02-16 21:55:37.939 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-02-16 21:55:37.965 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-02-16 21:55:38.479 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-02-16 21:55:39.124 - Thread: 17 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-02-16 21:55:39.228 - Thread: 15 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-02-16 21:55:39.271 - Thread: 16 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-02-16 21:55:39.308 - Thread: 10 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-02-16 21:55:41.607 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-16 21:55:41.612 - Thread: 34 -> LoadSession() - Start 2021-02-16 21:55:41.612 - Thread: 34 -> C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3 2021-02-16 21:55:49.917 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Sandbox_config.sbc 2021-02-16 21:55:49.979 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-02-16 21:55:49.995 - Thread: 34 -> CheckPoint Experimental mode: Yes 2021-02-16 21:55:49.996 - Thread: 34 -> CheckPoint Experimental mode reason: ExperimentalMode 2021-02-16 21:55:50.100 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-16 21:55:50.104 - Thread: 12 -> Downloading world mods - START 2021-02-16 21:55:50.194 - Thread: 12 -> Mod download time: 0.00 seconds 2021-02-16 21:55:50.198 - Thread: 12 -> Downloading world mods - END 2021-02-16 21:55:50.205 - Thread: 1 -> LoadSession() - End 2021-02-16 21:55:50.225 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-16 21:55:50.226 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-16 21:55:50.226 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-16 21:55:50.227 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-16 21:55:50.228 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-16 21:55:50.228 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-16 21:55:50.229 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 21:55:50.229 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 21:55:50.310 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-02-16 21:55:50.314 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-02-16 21:55:50.314 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-02-16 21:55:50.469 - Thread: 1 -> RunLoadingAction - START 2021-02-16 21:55:50.482 - Thread: 1 -> Loading session: C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3 2021-02-16 21:55:50.701 - Thread: 1 -> GC Memory: 938,205,064 B 2021-02-16 21:55:50.714 - Thread: 1 -> Process Memory: 2,718,244,864 B 2021-02-16 21:55:50.715 - Thread: 1 -> Experimental mode: Yes 2021-02-16 21:55:50.715 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration, Mods 2021-02-16 21:55:50.715 - Thread: 1 -> Console compatibility: No 2021-02-16 21:55:51.070 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-16 21:55:54.005 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-02-16 21:55:54.038 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-02-16 21:55:54.048 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-02-16 21:56:11.695 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-16 21:56:11.695 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-02-16 21:56:11.695 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-02-16 21:56:11.696 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-16 21:56:11.698 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2021-02-16 21:56:11.866 - Thread: 1 -> Loading scenarios 2021-02-16 21:56:11.866 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-16 21:56:11.867 - Thread: 1 -> List of used mods (1) - START 2021-02-16 21:56:11.867 - Thread: 1 -> Id = Steam:0, Filename = 'oxyhydrogen', Name = 'oxyhydrogen' 2021-02-16 21:56:11.867 - Thread: 1 -> List of used mods - END 2021-02-16 21:56:11.983 - Thread: 1 -> Loading behaviors 2021-02-16 21:56:11.985 - Thread: 1 -> Loading ammo magazines 2021-02-16 21:56:11.988 - Thread: 1 -> Loading ammo definitions 2021-02-16 21:56:11.991 - Thread: 1 -> Loading animations 2021-02-16 21:56:11.995 - Thread: 1 -> Loading animations 2021-02-16 21:56:11.996 - Thread: 1 -> Loading sound definitions 2021-02-16 21:56:11.997 - Thread: 1 -> Loading sound definitions 2021-02-16 21:56:11.997 - Thread: 1 -> Loading sound definitions 2021-02-16 21:56:11.997 - Thread: 1 -> Loading sound definitions 2021-02-16 21:56:11.997 - Thread: 1 -> Loading sound definitions 2021-02-16 21:56:11.997 - Thread: 1 -> Loading sound definitions 2021-02-16 21:56:11.997 - Thread: 1 -> Loading category classes 2021-02-16 21:56:11.998 - Thread: 1 -> Loading category classes 2021-02-16 21:56:11.998 - Thread: 1 -> Loading blueprint classes 2021-02-16 21:56:12.000 - Thread: 1 -> Loading blueprint class entries 2021-02-16 21:56:12.001 - Thread: 1 -> Loading blueprint class entries 2021-02-16 21:56:12.001 - Thread: 1 -> Loading blueprints 2021-02-16 21:56:12.004 - Thread: 1 -> Loading blueprints 2021-02-16 21:56:12.004 - Thread: 1 -> Loading agent definitions 2021-02-16 21:56:12.006 - Thread: 1 -> Loading character definitions 2021-02-16 21:56:12.021 - Thread: 1 -> Loading character definitions 2021-02-16 21:56:12.021 - Thread: 1 -> Loading components 2021-02-16 21:56:12.022 - Thread: 1 -> Loading components 2021-02-16 21:56:12.022 - Thread: 1 -> Loading configuration 2021-02-16 21:56:12.024 - Thread: 1 -> Loading container types 2021-02-16 21:56:12.026 - Thread: 1 -> Loading Contract Types 2021-02-16 21:56:12.033 - Thread: 1 -> Loading block positions 2021-02-16 21:56:12.036 - Thread: 1 -> Loading block positions 2021-02-16 21:56:12.036 - Thread: 1 -> Loading curve definitions 2021-02-16 21:56:12.040 - Thread: 1 -> Loading debris 2021-02-16 21:56:12.041 - Thread: 1 -> Loading environment items entries 2021-02-16 21:56:12.042 - Thread: 1 -> Loading decal global definitions 2021-02-16 21:56:12.042 - Thread: 1 -> Loading decal definitions 2021-02-16 21:56:12.043 - Thread: 1 -> Loading decal definitions 2021-02-16 21:56:12.043 - Thread: 1 -> Loading drone behaviors 2021-02-16 21:56:12.046 - Thread: 1 -> Loading edges 2021-02-16 21:56:12.047 - Thread: 1 -> Loading emissive color definitions 2021-02-16 21:56:12.051 - Thread: 1 -> Loading emissive color default states 2021-02-16 21:56:12.057 - Thread: 1 -> Loading animations 2021-02-16 21:56:12.057 - Thread: 1 -> Loading entity components 2021-02-16 21:56:12.072 - Thread: 1 -> Loading component containers 2021-02-16 21:56:12.088 - Thread: 1 -> Loading environment items entries 2021-02-16 21:56:12.089 - Thread: 1 -> Loading Faction Names 2021-02-16 21:56:12.090 - Thread: 1 -> Loading factions 2021-02-16 21:56:12.095 - Thread: 1 -> Loading flare definitions 2021-02-16 21:56:12.107 - Thread: 1 -> Loading gas property definitions 2021-02-16 21:56:12.109 - Thread: 1 -> Loading event definitions 2021-02-16 21:56:12.111 - Thread: 1 -> Loading physical items 2021-02-16 21:56:12.116 - Thread: 1 -> Loading chat bot responses 2021-02-16 21:56:12.135 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:56:12.135 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-02-16 21:56:12.140 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:56:12.140 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-02-16 21:56:12.140 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:56:12.140 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-02-16 21:56:12.140 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:56:12.140 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-02-16 21:56:12.141 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:56:12.141 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-02-16 21:56:12.141 - Thread: 1 -> GuiTextures.sbc 2021-02-16 21:56:12.141 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-02-16 21:56:12.149 - Thread: 1 -> Loading LCD texture categories 2021-02-16 21:56:12.151 - Thread: 1 -> Loading LCD texture categories 2021-02-16 21:56:12.152 - Thread: 1 -> Loading LCD texture categories 2021-02-16 21:56:12.152 - Thread: 1 -> Loading LCD texture categories 2021-02-16 21:56:12.152 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-16 21:56:12.152 - Thread: 1 -> Loading planet definition 2021-02-16 21:56:12.162 - Thread: 1 -> Loading physical items 2021-02-16 21:56:12.165 - Thread: 1 -> Loading physical items 2021-02-16 21:56:12.165 - Thread: 1 -> Loading physical material properties 2021-02-16 21:56:12.170 - Thread: 1 -> Loading pirate antennas 2021-02-16 21:56:12.172 - Thread: 1 -> Loading research blocks definitions 2021-02-16 21:56:12.173 - Thread: 1 -> Loading research groups definitions 2021-02-16 21:56:12.175 - Thread: 1 -> Loading resource distribution groups 2021-02-16 21:56:12.177 - Thread: 1 -> Loading shadow textures definitions 2021-02-16 21:56:12.177 - Thread: 1 -> Loading ship sound groups 2021-02-16 21:56:12.195 - Thread: 1 -> Loading ship sound groups 2021-02-16 21:56:12.196 - Thread: 1 -> Loading sound categories 2021-02-16 21:56:12.199 - Thread: 1 -> Loading stat definitions 2021-02-16 21:56:12.200 - Thread: 1 -> Loading grid creators 2021-02-16 21:56:12.203 - Thread: 1 -> Loading transparent material properties 2021-02-16 21:56:12.205 - Thread: 1 -> Loading planet definition 2021-02-16 21:56:12.205 - Thread: 1 -> Loading voxel map storage definitions 2021-02-16 21:56:12.208 - Thread: 1 -> Loading voxel material definitions 2021-02-16 21:56:12.210 - Thread: 1 -> Loading voxel material definitions 2021-02-16 21:56:12.211 - Thread: 1 -> Loading voxel material definitions 2021-02-16 21:56:12.211 - Thread: 1 -> Loading voxel material definitions 2021-02-16 21:56:12.211 - Thread: 1 -> Loading Weather Effects 2021-02-16 21:56:12.224 - Thread: 1 -> Loading gas property definitions 2021-02-16 21:56:12.229 - Thread: 1 -> Loading physical items 2021-02-16 21:56:12.232 - Thread: 1 -> Audio effects definitions 2021-02-16 21:56:12.238 - Thread: 1 -> Loading environment items definitions 2021-02-16 21:56:12.240 - Thread: 1 -> Loading environment items definitions 2021-02-16 21:56:12.240 - Thread: 1 -> Loading physical material properties 2021-02-16 21:56:12.246 - Thread: 1 -> Loading particle effect definitions 2021-02-16 21:56:12.393 - Thread: 1 -> Loading particle effect definitions 2021-02-16 21:56:12.396 - Thread: 1 -> Loading environment item definitions 2021-02-16 21:56:12.402 - Thread: 1 -> Loading weapon definitions 2021-02-16 21:56:12.410 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.457 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.458 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.511 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.520 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.521 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.521 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.524 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.526 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.528 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.529 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.530 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.531 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.532 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.533 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.538 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.548 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.549 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.550 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.553 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.555 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.563 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.564 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.564 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.565 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.565 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.566 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.569 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.570 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.570 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.571 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.571 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.572 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.573 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.574 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.579 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.581 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.583 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.585 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.587 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.589 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.595 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.598 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.601 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.603 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.605 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.607 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.607 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.610 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.610 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.612 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.614 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.617 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.621 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.623 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.627 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.633 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.634 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.637 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.637 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.641 - Thread: 1 -> Loading cube blocks 2021-02-16 21:56:12.648 - Thread: 1 -> Created definition for: O2/H2 Generator 2021-02-16 21:56:12.651 - Thread: 1 -> Created definition for: O2/H2 Generator 2021-02-16 21:56:12.655 - Thread: 1 -> Created definition for: Hydrogen Tank 2021-02-16 21:56:12.658 - Thread: 1 -> Created definition for: Hydrogen Tank 2021-02-16 21:56:12.661 - Thread: 1 -> Created definition for: Oxygen Tank 2021-02-16 21:56:12.665 - Thread: 1 -> Created definition for: Oxygen Tank 2021-02-16 21:56:12.669 - Thread: 1 -> Created definition for: Large Hydrogen Thruster 2021-02-16 21:56:12.672 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrust 2021-02-16 21:56:12.672 - Thread: 1 -> Created definition for: Hydrogen Thruster 2021-02-16 21:56:12.677 - Thread: 1 -> Created definition for: Hydrogen Engine 2021-02-16 21:56:12.679 - Thread: 1 -> Created definition for: Hydrogen Engine 2021-02-16 21:56:12.679 - Thread: 1 -> Created block definitions 2021-02-16 21:56:12.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/(null) 2021-02-16 21:56:12.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LargeHydrogenTank 2021-02-16 21:56:12.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/(null) 2021-02-16 21:56:12.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine 2021-02-16 21:56:12.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/OxygenGeneratorSmall 2021-02-16 21:56:12.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SmallHydrogenTank 2021-02-16 21:56:12.680 - 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Thread: 1 -> Loading prefab: C:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-02-16 21:56:12.694 - Thread: 1 -> Loading prefab: C:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-02-16 21:56:12.694 - Thread: 1 -> Loading prefab: C:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-02-16 21:56:12.694 - Thread: 1 -> Loading prefab: C:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-02-16 21:56:12.699 - Thread: 1 -> Loading asteroid generators 2021-02-16 21:56:12.702 - Thread: 1 -> Loading spawn groups 2021-02-16 21:56:12.707 - Thread: 1 -> Loading drop containers 2021-02-16 21:56:12.709 - Thread: 1 -> Loading spawn groups 2021-02-16 21:56:12.710 - Thread: 1 -> Loading spawn groups 2021-02-16 21:56:12.710 - Thread: 1 -> Loading radial menu definitions 2021-02-16 21:56:12.738 - Thread: 1 -> Loading respawn ships 2021-02-16 21:56:12.742 - Thread: 1 -> Loading spawn groups 2021-02-16 21:56:12.742 - Thread: 1 -> Loading wheel speeds 2021-02-16 21:56:12.807 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-16 21:56:12.822 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-16 21:56:12.822 - Thread: 1 -> MyAudio.LoadData - START 2021-02-16 21:56:12.858 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-02-16 21:56:13.838 - Thread: 1 -> MyAudio.LoadData - END 2021-02-16 21:56:13.914 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-02-16 21:56:13.951 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:56:14.041 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:56:14.042 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:56:14.042 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:56:14.064 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-16 21:56:14.711 - Thread: 38 -> External debugger: listening... 2021-02-16 21:56:14.768 - Thread: 1 -> MyLights.LoadData() - START 2021-02-16 21:56:14.773 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-02-16 21:56:14.773 - Thread: 1 -> MyLights.LoadData() - END 2021-02-16 21:56:14.773 - Thread: 1 -> Info: MyLights initialized. 2021-02-16 21:56:14.774 - Thread: 1 -> MyExplosions.LoadData() - START 2021-02-16 21:56:14.795 - Thread: 1 -> MyExplosions.LoadData() - END 2021-02-16 21:56:14.949 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-02-16 21:56:14.950 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-02-16 21:56:15.013 - Thread: 1 -> Loading Procedural World Generator 2021-02-16 21:56:15.015 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-02-16 21:56:15.285 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-02-16 21:56:15.723 - Thread: 1 -> Clusters reordered 2021-02-16 21:56:15.725 - Thread: 1 -> Clusters reordered 2021-02-16 21:56:16.720 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\P(Titan)S(281475345809434)A(G(StoneCoverageIronCore)M(Mars)__0).vx2' 2021-02-16 21:56:17.413 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-02-16 21:56:17.414 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\EarthLike-1779144428d120000.vx2' 2021-02-16 21:56:18.061 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-02-16 21:56:18.061 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Alien-291759539d120000.vx2' 2021-02-16 21:56:18.296 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-02-16 21:56:18.296 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Mars-2044023682d120000.vx2' 2021-02-16 21:56:18.352 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-02-16 21:56:18.352 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Titan-2124704365d19000.vx2' 2021-02-16 21:56:21.385 - Thread: 12 -> Info: Planet generator name: EarthLike 2021-02-16 21:56:21.398 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:21.480 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-02-16 21:56:21.481 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Moon-1353915701d19000.vx2' 2021-02-16 21:56:23.155 - Thread: 11 -> Info: Planet generator name: Alien 2021-02-16 21:56:23.156 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:23.156 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-02-16 21:56:23.156 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Triton-12345d80253.vx2' 2021-02-16 21:56:23.204 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-02-16 21:56:23.204 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Europa-595048092d19000.vx2' 2021-02-16 21:56:23.753 - Thread: 13 -> Info: Planet generator name: Mars 2021-02-16 21:56:23.754 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:23.754 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-02-16 21:56:23.755 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\Pertam-12345d60133.vx2' 2021-02-16 21:56:24.343 - Thread: 1 -> Info: Planet generator name: Titan 2021-02-16 21:56:24.344 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:27.752 - Thread: 11 -> Info: Planet generator name: Triton 2021-02-16 21:56:27.752 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:28.044 - Thread: 12 -> Info: Planet generator name: Moon 2021-02-16 21:56:28.045 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:28.754 - Thread: 10 -> Info: Planet generator name: Europa 2021-02-16 21:56:28.754 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:30.422 - Thread: 13 -> Info: Planet generator name: Pertam 2021-02-16 21:56:30.423 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-16 21:56:30.423 - Thread: 1 -> Entities loaded & initialized 2021-02-16 21:56:30.621 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-02-16 21:56:30.665 - Thread: 1 -> MySession.Static.LogSettings - START 2021-02-16 21:56:30.666 - Thread: 1 -> Name = Star System 2021 3 2021-02-16 21:56:30.666 - Thread: 1 -> Description = 2021-02-16 21:56:30.666 - Thread: 1 -> GameDateTime = 01/01/2081 17:18:24 2021-02-16 21:56:30.666 - Thread: 1 -> Password = 2021-02-16 21:56:30.666 - Thread: 1 -> CurrentPath = C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3 2021-02-16 21:56:30.666 - Thread: 1 -> WorkshopId = 2021-02-16 21:56:30.666 - Thread: 1 -> CameraController = MyCockpit {148AFC7DA3200F3} Cockpit 2021-02-16 21:56:30.666 - Thread: 1 -> ThumbPath = C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\thumb.jpg 2021-02-16 21:56:30.692 - Thread: 1 -> Settings: 2021-02-16 21:56:30.693 - Thread: 1 -> GameMode = Survival 2021-02-16 21:56:30.693 - Thread: 1 -> MaxPlayers = 4 2021-02-16 21:56:30.693 - Thread: 1 -> OnlineMode = OFFLINE 2021-02-16 21:56:30.693 - Thread: 1 -> TotalPCU = 100000 2021-02-16 21:56:30.693 - Thread: 1 -> PiratePCU = 50000 2021-02-16 21:56:30.693 - Thread: 1 -> AutoHealing = True 2021-02-16 21:56:30.693 - Thread: 1 -> WeaponsEnabled = True 2021-02-16 21:56:30.693 - Thread: 1 -> ThrusterDamage = True 2021-02-16 21:56:30.693 - Thread: 1 -> EnableSpectator = False 2021-02-16 21:56:30.693 - Thread: 1 -> EnableCopyPaste = False 2021-02-16 21:56:30.693 - Thread: 1 -> MaxFloatingObjects = 100 2021-02-16 21:56:30.693 - Thread: 1 -> MaxGridSize = 0 2021-02-16 21:56:30.693 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-02-16 21:56:30.693 - Thread: 1 -> CargoShipsEnabled = True 2021-02-16 21:56:30.693 - Thread: 1 -> EnvironmentHostility = SAFE 2021-02-16 21:56:30.693 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-02-16 21:56:30.693 - Thread: 1 -> InventorySizeMultiplier = 1 2021-02-16 21:56:30.693 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-02-16 21:56:30.693 - Thread: 1 -> RefinerySpeedMultiplier = 1 2021-02-16 21:56:30.693 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2021-02-16 21:56:30.693 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2021-02-16 21:56:30.693 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-02-16 21:56:30.693 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-02-16 21:56:30.693 - Thread: 1 -> ClientCanSave = False 2021-02-16 21:56:30.693 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-02-16 21:56:30.693 - Thread: 1 -> PermanentDeath = False 2021-02-16 21:56:30.693 - Thread: 1 -> DestructibleBlocks = True 2021-02-16 21:56:30.693 - Thread: 1 -> EnableScripts = False 2021-02-16 21:56:30.693 - Thread: 1 -> AutoSaveInMinutes = 0 2021-02-16 21:56:30.693 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-02-16 21:56:30.693 - Thread: 1 -> ProceduralDensity = 0.35 2021-02-16 21:56:30.693 - Thread: 1 -> ProceduralSeed = 0 2021-02-16 21:56:30.693 - Thread: 1 -> DestructibleBlocks = True 2021-02-16 21:56:30.693 - Thread: 1 -> EnableIngameScripts = False 2021-02-16 21:56:30.693 - Thread: 1 -> ViewDistance = 15000 2021-02-16 21:56:30.693 - Thread: 1 -> Voxel destruction = True 2021-02-16 21:56:30.693 - Thread: 1 -> EnableStructuralSimulation = False 2021-02-16 21:56:30.693 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-02-16 21:56:30.693 - Thread: 1 -> EnableContainerDrops = False 2021-02-16 21:56:30.693 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-02-16 21:56:30.693 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-02-16 21:56:30.694 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableSubgridDamage = False 2021-02-16 21:56:30.694 - Thread: 1 -> SyncDistance = 3000 2021-02-16 21:56:30.694 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-02-16 21:56:30.694 - Thread: 1 -> AFKTimeoutMin = 0 2021-02-16 21:56:30.694 - Thread: 1 -> StopGridsPeriodMin = 15 2021-02-16 21:56:30.694 - Thread: 1 -> MaxPlanets = 99 2021-02-16 21:56:30.694 - Thread: 1 -> MaxBackupSaves = 5 2021-02-16 21:56:30.694 - Thread: 1 -> MaxFactionsCount = 0 2021-02-16 21:56:30.694 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-02-16 21:56:30.694 - Thread: 1 -> RespawnShipDelete = False 2021-02-16 21:56:30.694 - Thread: 1 -> WorldSizeKm = 0 2021-02-16 21:56:30.694 - Thread: 1 -> ResetOwnership = False 2021-02-16 21:56:30.694 - Thread: 1 -> RealisticSound = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableSaving = True 2021-02-16 21:56:30.694 - Thread: 1 -> InfiniteAmmo = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableToolShake = False 2021-02-16 21:56:30.694 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-02-16 21:56:30.694 - Thread: 1 -> OffensiveWordsFiltering = False 2021-02-16 21:56:30.694 - Thread: 1 -> UseConsolePCU = False 2021-02-16 21:56:30.694 - Thread: 1 -> PredefinedAsteroids = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-02-16 21:56:30.694 - Thread: 1 -> FamilySharing = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnablePcuTrading = True 2021-02-16 21:56:30.694 - Thread: 1 -> SuppressedWarnings = 2021-02-16 21:56:30.694 - Thread: 1 -> SimplifiedSimulation = False 2021-02-16 21:56:30.694 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-02-16 21:56:30.694 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-02-16 21:56:30.694 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-02-16 21:56:30.694 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-02-16 21:56:30.694 - Thread: 1 -> TradeFactionsCount = 15 2021-02-16 21:56:30.694 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-02-16 21:56:30.694 - Thread: 1 -> WeatherSystem = True 2021-02-16 21:56:30.694 - Thread: 1 -> DepositSizeDenominator = 60 2021-02-16 21:56:30.694 - Thread: 1 -> DepositsCountCoefficient = 1 2021-02-16 21:56:30.694 - Thread: 1 -> EnableEconomy = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableBountyContracts = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableSupergridding = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableAutorespawn = False 2021-02-16 21:56:30.694 - Thread: 1 -> OptimalSpawnDistance = 900 2021-02-16 21:56:30.694 - Thread: 1 -> EnableGoodBotHints = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableResearch = False 2021-02-16 21:56:30.694 - Thread: 1 -> VoxelAgeThreshold = 24 2021-02-16 21:56:30.694 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-02-16 21:56:30.694 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-02-16 21:56:30.694 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-02-16 21:56:30.694 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-02-16 21:56:30.694 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-02-16 21:56:30.694 - Thread: 1 -> OptimalGridCount = 0 2021-02-16 21:56:30.694 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-02-16 21:56:30.694 - Thread: 1 -> BlockCountThreshold = 20 2021-02-16 21:56:30.694 - Thread: 1 -> TrashFlagsValue = 7706 2021-02-16 21:56:30.694 - Thread: 1 -> TrashRemovalEnabled = True 2021-02-16 21:56:30.694 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-02-16 21:56:30.694 - Thread: 1 -> EnableVoxelHand = True 2021-02-16 21:56:30.694 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableScripterRole = False 2021-02-16 21:56:30.694 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-02-16 21:56:30.694 - Thread: 1 -> FloraDensityMultiplier = 1 2021-02-16 21:56:30.694 - Thread: 1 -> EnableSpiders = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableWolfs = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableDrones = True 2021-02-16 21:56:30.694 - Thread: 1 -> MaxDrones = 5 2021-02-16 21:56:30.694 - Thread: 1 -> StartInRespawnScreen = False 2021-02-16 21:56:30.694 - Thread: 1 -> SpawnWithTools = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableJetpack = True 2021-02-16 21:56:30.694 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-02-16 21:56:30.694 - Thread: 1 -> PhysicsIterations = 8 2021-02-16 21:56:30.694 - Thread: 1 -> CanJoinRunning = False 2021-02-16 21:56:30.694 - Thread: 1 -> Scenario = False 2021-02-16 21:56:30.694 - Thread: 1 -> ScenarioEditMode = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableRespawnShips = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableSunRotation = True 2021-02-16 21:56:30.694 - Thread: 1 -> StationVoxelSupport = False 2021-02-16 21:56:30.694 - Thread: 1 -> EnableConvertToStation = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableEncounters = True 2021-02-16 21:56:30.694 - Thread: 1 -> Enable3rdPersonView = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableOxygenPressurization = True 2021-02-16 21:56:30.694 - Thread: 1 -> EnableOxygen = True 2021-02-16 21:56:30.694 - Thread: 1 -> ExperimentalMode = True 2021-02-16 21:56:30.694 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2021-02-16 21:56:30.694 - Thread: 1 -> MySession.Static.LogSettings - END 2021-02-16 21:56:30.793 - Thread: 1 -> Analytics ids for user ([007...662]): User = (de1d2104-2c97-14a1-e029-3d28df297cde) Session = (4c5be6d7-16f5-4b0f-b988-0f9a5cb2401e). 2021-02-16 21:56:30.811 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-02-16 21:56:30.876 - Thread: 1 -> Session loaded 2021-02-16 21:56:30.876 - Thread: 1 -> RunLoadingAction - END 2021-02-16 21:56:30.877 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-02-16 21:56:30.878 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-02-16 21:56:30.880 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-02-16 21:56:30.881 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-02-16 21:56:30.881 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-02-16 21:56:30.915 - Thread: 1 -> Updating continues. 2021-02-16 21:56:31.020 - Thread: 1 -> GC Memory: 1500.659 / 1500.659 MB 2021-02-16 21:56:32.056 - Thread: 1 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-16 21:56:35.748 - Thread: 1 -> Loading duration: 45.4380421 2021-02-16 21:56:39.465 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-02-16 21:56:39.466 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-02-16 21:56:39.522 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-02-16 21:56:55.550 - Thread: 1 -> GUI Stats: Update 23.8476581111111, Draw 1.06274455555556 2021-02-16 21:57:01.029 - Thread: 1 -> GC Memory: 1676.752 / 1676.752 MB 2021-02-16 21:57:19.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 21:57:21.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 21:57:21.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 21:57:26.214 - Thread: 1 -> GUI Stats: Update 0.305927388888889, Draw 0.436450944444444 2021-02-16 21:57:26.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 21:57:26.247 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,44.22722,125.432,1,0,2197.271,8444.223,34049,66426,102,38.47264,81.06899,0,2324,12.49214,0,16.66667,4.806055,10.12725,100,6668713161,2197.271,0,0 2021-02-16 21:57:26.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 21:57:26.250 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,179,68,849,6359,3562,0,0,98,3742,0,1791,31,0,33,7,384,34,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 21:57:30.289 - Thread: 1 -> MyGuiScreenChat.ctor START 2021-02-16 21:57:30.290 - Thread: 1 -> MyGuiScreenChat.ctor END 2021-02-16 21:57:30.303 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2021-02-16 21:57:31.042 - Thread: 1 -> GC Memory: 2200.731 / 2200.731 MB 2021-02-16 21:57:31.753 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2021-02-16 21:57:31.753 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2021-02-16 21:57:47.383 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 21:57:56.506 - Thread: 1 -> GUI Stats: Update 0.436605666666666, Draw 0.364218166666666 2021-02-16 21:58:01.044 - Thread: 1 -> GC Memory: 2214.47 / 2214.47 MB 2021-02-16 21:58:05.384 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 21:58:05.385 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 21:58:16.683 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 21:58:24.636 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 21:58:24.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 21:58:26.507 - Thread: 1 -> GUI Stats: Update 0.510401499999999, Draw 0.514831055555555 2021-02-16 21:58:26.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 21:58:26.534 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,40.93273,95.94493,1,0,2221.182,8432.941,34049,66426,102,44.16499,79.74488,0.309261,2381,12.76959,0,16.66667,5.639688,10.18309,100,6678620265,2221.182,0,0 2021-02-16 21:58:26.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 21:58:26.534 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,183,68,849,6369,3566,0,0,98,3750,0,1795,31,0,35,7,384,38,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 21:58:28.679 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: request failed, libcurl error: 0 (No error) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x190ff820390 [can pipeline]) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 1 (Re-using existing connection! (#0) with host api.epicgames.dev) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 2 (Connected to api.epicgames.dev (54.84.22.126) port 443 (#0)) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 3 (We are completely uploaded and fine) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 7 (Closing connection 0) 2021-02-16 21:58:28.680 - Thread: 23 -> EOS|LogHttp: 0000019127CF1A70: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-02-16 21:58:28.691 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-02-16 21:58:31.055 - Thread: 1 -> GC Memory: 2220.569 / 2220.569 MB 2021-02-16 21:58:56.506 - Thread: 1 -> GUI Stats: Update 0.407197277777778, Draw 0.386311388888889 2021-02-16 21:59:01.058 - Thread: 1 -> GC Memory: 1593.399 / 1593.399 MB 2021-02-16 21:59:26.508 - Thread: 1 -> GUI Stats: Update 0.425981388888888, Draw 0.374664777777778 2021-02-16 21:59:26.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 21:59:26.551 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,46.44269,149.0103,1,0,1600.884,8217.945,34049,66426,102,44.65086,81.46205,0.3650212,2575,13.06574,0,16.66667,5.833963,10.64362,100,6676221603,1600.884,0,0 2021-02-16 21:59:26.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 21:59:26.551 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,186,68,849,6366,3545,0,0,98,3732,0,1775,31,0,51,7,384,41,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 21:59:31.059 - Thread: 1 -> GC Memory: 1600.071 / 1600.071 MB 2021-02-16 21:59:34.635 - Thread: 1 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-16 21:59:56.507 - Thread: 1 -> GUI Stats: Update 0.423461944444444, Draw 0.383254444444445 2021-02-16 22:00:01.075 - Thread: 1 -> GC Memory: 1607.193 / 1607.193 MB 2021-02-16 22:00:26.507 - Thread: 1 -> GUI Stats: Update 0.407867611111111, Draw 0.360727444444445 2021-02-16 22:00:26.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:00:26.567 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,42.72402,92.17606,1,0,1580.638,8236.434,34049,66426,102,41.42148,80.86605,0.3804784,2532,12.77347,0,16.66667,5.290959,10.3294,100,6672387293,1580.638,0,0 2021-02-16 22:00:26.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:00:26.567 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,68,849,6363,3547,0,0,98,3724,0,1776,31,0,55,7,384,32,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:00:31.092 - Thread: 1 -> GC Memory: 1581.418 / 1581.418 MB 2021-02-16 22:00:56.508 - Thread: 1 -> GUI Stats: Update 0.404366888888889, Draw 0.3723645 2021-02-16 22:01:01.108 - Thread: 1 -> GC Memory: 1618.97 / 1618.97 MB 2021-02-16 22:01:26.509 - Thread: 1 -> GUI Stats: Update 0.42032761111111, Draw 0.422704444444444 2021-02-16 22:01:26.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:01:26.585 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,44.9032,65.9611,1,0,1624.969,8229.914,34049,66426,102,36.71663,72.77051,0.3718178,2782,10.00425,0,16.66667,3.673222,7.280142,100,6658331219,1624.969,0,0 2021-02-16 22:01:26.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:01:26.585 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,68,849,6349,3545,0,0,98,3720,0,1775,31,0,46,7,384,29,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 22:01:31.108 - Thread: 1 -> GC Memory: 1625.951 / 1625.951 MB 2021-02-16 22:01:56.513 - Thread: 1 -> GUI Stats: Update 0.427752277777777, Draw 0.386386777777777 2021-02-16 22:02:01.109 - Thread: 1 -> GC Memory: 1603.484 / 1603.484 MB 2021-02-16 22:02:26.506 - Thread: 1 -> GUI Stats: Update 0.420675555555556, Draw 0.396773388888889 2021-02-16 22:02:26.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:02:26.603 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,42.19459,75.39677,1,0,1615.284,8250.488,34049,66426,102,38.55149,69.4188,0.3522374,2827,10.4081,0,16.66667,4.012478,7.22518,100,6680442816,1615.284,0,0 2021-02-16 22:02:26.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:02:26.603 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,68,849,6370,3565,0,0,98,3741,0,1796,31,0,46,7,384,29,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 22:02:31.125 - Thread: 1 -> GC Memory: 1617.333 / 1617.333 MB 2021-02-16 22:02:56.508 - Thread: 1 -> GUI Stats: Update 0.427629555555555, Draw 0.396184444444445 2021-02-16 22:03:01.142 - Thread: 1 -> GC Memory: 1625.276 / 1625.276 MB 2021-02-16 22:03:03.347 - Thread: 1 -> Clusters reordered 2021-02-16 22:03:25.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:03:26.507 - Thread: 1 -> GUI Stats: Update 0.425246333333334, Draw 0.437350666666667 2021-02-16 22:03:26.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:03:26.618 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,41.10543,68.52135,1,0,1630.602,8259.496,30984,69491,101,37.53401,72.00823,0.3694094,2816,10.69443,0,16.66667,4.01405,7.700872,100,6687936431,1630.602,0,0 2021-02-16 22:03:26.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:03:26.618 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,69,849,6378,3565,0,0,98,3741,0,1795,31,0,53,7,384,30,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 22:03:31.157 - Thread: 1 -> GC Memory: 1630.628 / 1630.628 MB 2021-02-16 22:03:39.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:03:39.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:03:39.277 - Thread: 1 -> Updating stopped. 2021-02-16 22:03:39.284 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-16 22:03:39.789 - Thread: 1 -> Updating continues. 2021-02-16 22:03:40.018 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:03:40.018 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:03:54.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:03:56.509 - Thread: 1 -> GUI Stats: Update 0.513376333333332, Draw 0.485490888888889 2021-02-16 22:04:01.159 - Thread: 1 -> GC Memory: 1758.76 / 1758.76 MB 2021-02-16 22:04:06.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:04:06.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:04:26.511 - Thread: 1 -> GUI Stats: Update 0.437781500000001, Draw 0.446775388888889 2021-02-16 22:04:26.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:04:26.635 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,49.1498,109.4294,1,0,1891.747,8268.926,30984,69491,101,43.04379,75.58344,0.3490544,2732,12.62609,0,16.66667,5.434746,9.54323,100,6694219787,1891.747,0,0 2021-02-16 22:04:26.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:04:26.635 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,181,69,849,6384,3564,0,0,98,3746,0,1795,31,0,53,7,384,36,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 22:04:31.160 - Thread: 1 -> GC Memory: 1917.362 / 1917.362 MB 2021-02-16 22:04:56.505 - Thread: 1 -> GUI Stats: Update 0.442663444444444, Draw 0.398887777777778 2021-02-16 22:05:01.173 - Thread: 1 -> GC Memory: 1934.6 / 1934.6 MB 2021-02-16 22:05:04.602 - Thread: 1 -> Loading voxel storage from file 'C:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-16 22:05:26.510 - Thread: 1 -> GUI Stats: Update 0.419856388888889, Draw 0.397841388888889 2021-02-16 22:05:26.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:05:26.652 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,41.83582,73.22421,1,0,1584.583,8275.836,30984,69491,101,40.16908,77.3226,0.3698663,2735,12.08011,0,16.66667,4.85247,9.340658,100,6691937140,1584.583,0,0 2021-02-16 22:05:26.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:05:26.652 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,74,849,6381,3565,0,0,98,3740,0,1796,31,0,51,7,384,29,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 22:05:31.176 - Thread: 1 -> GC Memory: 1585.436 / 1585.436 MB 2021-02-16 22:05:56.508 - Thread: 1 -> GUI Stats: Update 0.437803444444444, Draw 0.412655166666667 2021-02-16 22:06:01.190 - Thread: 1 -> GC Memory: 1590.464 / 1590.464 MB 2021-02-16 22:06:26.510 - Thread: 1 -> GUI Stats: Update 0.434065, Draw 0.429224 2021-02-16 22:06:26.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:06:26.671 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,45.2481,65.336,1,0,1594.778,8287.203,30984,69491,101,35.41754,75.0792,0.3824908,3005,11.93236,0,16.66667,4.226149,8.958722,100,6685074174,1594.778,0,0 2021-02-16 22:06:26.671 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:06:26.671 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,77,849,6375,3565,0,0,98,3740,0,1795,31,0,42,7,384,29,0,0,1631,758,456,8,30,0,0,0,0 2021-02-16 22:06:31.206 - Thread: 1 -> GC Memory: 1594.902 / 1594.902 MB 2021-02-16 22:06:53.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:06:53.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:06:53.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:06:54.190 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:06:54.199 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-16 22:06:56.724 - Thread: 1 -> GUI Stats: Update 0.450902722222222, Draw 0.425848611111112 2021-02-16 22:07:00.849 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-16 22:07:00.850 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-16 22:07:01.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:07:01.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:07:01.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:07:01.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:07:01.082 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-16 22:07:01.220 - Thread: 1 -> GC Memory: 1593.629 / 1593.629 MB 2021-02-16 22:07:02.599 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-16 22:07:02.600 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-16 22:07:02.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:07:26.724 - Thread: 1 -> GUI Stats: Update 0.551210222222222, Draw 0.5470465 2021-02-16 22:07:26.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:07:26.899 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,47.4493,92.41333,1,0,1605.333,8281.496,30984,69491,101,50.97693,70.86935,0.3920236,2984,13.06081,0,16.66667,6.658,9.256113,100,6687313978,1605.333,0,0 2021-02-16 22:07:26.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:07:26.899 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,77,849,6377,3565,0,0,96,3741,0,1796,31,0,43,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:07:31.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:07:31.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:07:31.224 - Thread: 1 -> GC Memory: 1606.978 / 1606.978 MB 2021-02-16 22:07:33.466 - Thread: 1 -> Updating stopped. 2021-02-16 22:07:33.483 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-16 22:07:35.049 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-16 22:07:36.136 - Thread: 1 -> Saving world - START 2021-02-16 22:07:36.137 - Thread: 1 -> Making world state snapshot. 2021-02-16 22:07:36.139 - Thread: 1 -> Before snapshot.: GC Memory: 1,607 B 2021-02-16 22:07:36.556 - Thread: 1 -> After snapshot.: GC Memory: 1,610 B 2021-02-16 22:07:36.560 - Thread: 1 -> Directory cleanup: GC Memory: 1,610 B 2021-02-16 22:07:36.560 - Thread: 1 -> Saving world - END 2021-02-16 22:07:36.597 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-16 22:07:36.598 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-16 22:07:36.608 - Thread: 10 -> Session snapshot save - START 2021-02-16 22:07:36.608 - Thread: 10 -> Checking file access for files in target dir. 2021-02-16 22:07:37.182 - Thread: 1 -> Updating continues. 2021-02-16 22:07:37.420 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:07:37.421 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:07:38.480 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\.new\Sandbox_config.sbc 2021-02-16 22:07:39.205 - Thread: 10 -> Session snapshot save - END 2021-02-16 22:07:57.156 - Thread: 1 -> GUI Stats: Update 0.488323222222222, Draw 0.402808444444444 2021-02-16 22:07:57.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:08:01.238 - Thread: 1 -> GC Memory: 1632.952 / 1632.952 MB 2021-02-16 22:08:07.630 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:08:07.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:08:27.156 - Thread: 1 -> GUI Stats: Update 0.57101561111111, Draw 0.436099 2021-02-16 22:08:27.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:08:27.347 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,45.83972,91.1624,1,0,1644.195,8296.676,30984,69491,101,45.02407,74.62277,0.3990538,2936,12.59663,0,16.66667,5.671515,9.399955,100,6669832234,1644.195,0,0 2021-02-16 22:08:27.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:08:27.347 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,77,849,6360,3547,0,0,98,3724,0,1776,31,0,43,7,384,31,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: request failed, libcurl error: 0 (No error) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x19246a6f420 [can pipeline]) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 1 (Re-using existing connection! (#2) with host api.epicgames.dev) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 2 (Connected to api.epicgames.dev (18.210.30.117) port 443 (#2)) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 7 (Closing connection 2) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: 00000190F12725D0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-02-16 22:08:28.672 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-02-16 22:08:31.255 - Thread: 1 -> GC Memory: 1645.326 / 1645.326 MB 2021-02-16 22:08:57.152 - Thread: 1 -> GUI Stats: Update 0.426600777777778, Draw 0.374843222222222 2021-02-16 22:09:01.271 - Thread: 1 -> GC Memory: 1594.147 / 1594.147 MB 2021-02-16 22:09:27.151 - Thread: 1 -> GUI Stats: Update 0.4220205, Draw 0.376611666666666 2021-02-16 22:09:27.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:09:27.364 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,45.71518,75.65764,1,0,1598.384,8294.262,30984,69491,101,36.63842,80.3915,0.3648624,2939,12.7708,0,16.66667,4.67902,10.26664,100,6670359250,1598.384,0,0 2021-02-16 22:09:27.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:09:27.364 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,78,849,6361,3547,0,0,98,3724,0,1776,31,0,43,7,384,31,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:09:31.272 - Thread: 1 -> GC Memory: 1600.518 / 1600.518 MB 2021-02-16 22:09:57.154 - Thread: 1 -> GUI Stats: Update 0.447343666666665, Draw 0.370654111111111 2021-02-16 22:10:01.288 - Thread: 1 -> GC Memory: 1604.411 / 1604.411 MB 2021-02-16 22:10:15.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:10:27.156 - Thread: 1 -> GUI Stats: Update 0.489161888888889, Draw 0.45514 2021-02-16 22:10:27.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:10:27.381 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,48.26009,80.79514,1,0,1595.34,8298.539,30984,69491,101,41.69339,76.03104,0.367227,2945,12.7753,0,16.66667,5.326458,9.713197,100,6670437330,1595.34,0,0 2021-02-16 22:10:27.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:10:27.381 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,78,849,6361,3547,0,0,98,3724,0,1776,31,0,43,7,384,31,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:10:31.288 - Thread: 1 -> GC Memory: 1595.141 / 1595.141 MB 2021-02-16 22:10:42.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:10:42.573 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:10:54.647 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2021-02-16 22:10:57.555 - Thread: 1 -> GUI Stats: Update 0.529992722222222, Draw 0.645757277777778 2021-02-16 22:10:57.934 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:10:57.935 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:11:01.304 - Thread: 1 -> GC Memory: 1607.483 / 1607.483 MB 2021-02-16 22:11:04.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:11:10.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:11:10.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:11:27.555 - Thread: 1 -> GUI Stats: Update 0.485150222222222, Draw 0.449919166666666 2021-02-16 22:11:27.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:11:27.798 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,50.28214,91.95819,1,0,1847.092,8298.832,30984,69491,101,65.5033,60.98425,0.3990749,2923,14.115,0,16.66667,9.245793,8.607929,100,6684647462,1847.092,0,0 2021-02-16 22:11:27.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:11:27.798 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,78,849,6374,3561,0,0,96,3738,0,1792,31,0,43,7,384,31,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:11:31.305 - Thread: 1 -> GC Memory: 1857.167 / 1857.167 MB 2021-02-16 22:11:45.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:11:50.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:11:50.683 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:11:57.556 - Thread: 1 -> GUI Stats: Update 0.519413611111111, Draw 0.425761888888889 2021-02-16 22:12:01.306 - Thread: 1 -> GC Memory: 1613.809 / 1613.809 MB 2021-02-16 22:12:27.657 - Thread: 1 -> GUI Stats: Update 0.503447222222222, Draw 0.486126611111111 2021-02-16 22:12:27.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:12:27.915 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,54.33756,111.5472,1,0,1669.576,8318.266,30983,69492,101,64.62666,60.13337,0.4115642,2924,14.21899,0,16.66667,9.18926,8.550359,100,6682484130,1669.576,0,0 2021-02-16 22:12:27.915 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:12:27.915 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,78,849,6372,3564,0,0,96,3741,0,1795,31,0,37,7,384,31,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:12:31.322 - Thread: 1 -> GC Memory: 1669.766 / 1669.766 MB 2021-02-16 22:12:36.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:12:36.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:12:36.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:12:36.474 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:12:36.493 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-16 22:12:41.844 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-16 22:12:41.845 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-16 22:12:50.108 - Thread: 1 -> MyConfig.Save() - START 2021-02-16 22:12:50.109 - Thread: 1 -> Path: C:\Users\Sloth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-16 22:12:50.213 - Thread: 1 -> MyConfig.Save() - END 2021-02-16 22:12:57.987 - Thread: 1 -> GUI Stats: Update 0.5286635, Draw 0.811926111111112 2021-02-16 22:13:01.324 - Thread: 1 -> GC Memory: 2130.326 / 2130.326 MB 2021-02-16 22:13:03.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:13:06.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:13:06.971 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:13:09.801 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2021-02-16 22:13:11.747 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:13:11.749 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:13:24.064 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2021-02-16 22:13:26.373 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:13:26.375 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:13:27.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:13:28.266 - Thread: 1 -> GUI Stats: Update 0.502941000000001, Draw 0.495949055555556 2021-02-16 22:13:28.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:13:28.536 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,55.24849,107.9286,1,0,2251.087,8540.125,30984,69452,101,60.69027,64.42788,0.463004,2676,13.73653,0,16.66667,8.336736,8.850154,100,6664113409,2251.087,0,0 2021-02-16 22:13:28.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:13:28.536 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,78,849,6355,3548,0,0,96,3725,0,1778,31,0,36,7,384,31,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:13:29.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:13:29.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:13:31.326 - Thread: 1 -> GC Memory: 2292.132 / 2292.132 MB 2021-02-16 22:13:36.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:13:51.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:13:51.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:13:58.349 - Thread: 1 -> GUI Stats: Update 0.582339111111111, Draw 0.540716722222222 2021-02-16 22:14:00.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:14:00.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:14:00.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-16 22:14:00.479 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-16 22:14:00.487 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-16 22:14:01.327 - Thread: 1 -> GC Memory: 1606.848 / 1606.848 MB 2021-02-16 22:14:01.987 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-16 22:14:01.988 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-16 22:14:06.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:14:13.580 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2021-02-16 22:14:18.470 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2021-02-16 22:14:18.471 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2021-02-16 22:14:22.337 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2021-02-16 22:14:26.121 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2021-02-16 22:14:26.122 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2021-02-16 22:14:27.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:14:27.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:14:28.347 - Thread: 1 -> GUI Stats: Update 0.731113999999999, Draw 0.562866777777777 2021-02-16 22:14:28.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:14:28.637 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,49.82985,102.7497,1,0,1613.619,8305.707,30984,69452,101,44.31092,76.07222,0.4274699,2919,12.49324,0,16.66667,5.53587,9.503886,100,6648222261,1613.619,0,0 2021-02-16 22:14:28.637 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:14:28.637 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,177,79,849,6340,3531,0,0,98,3709,0,1760,31,0,36,7,384,32,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:14:30.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:14:31.332 - Thread: 1 -> GC Memory: 1617.41 / 1617.41 MB 2021-02-16 22:14:33.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:14:33.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:14:59.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:15:01.344 - Thread: 1 -> GC Memory: 1634.66 / 1634.66 MB 2021-02-16 22:15:03.463 - Thread: 1 -> GUI Stats: Update 0.789979944444444, Draw 0.693368777777778 2021-02-16 22:15:10.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:15:10.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:15:20.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:15:28.669 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-02-16 22:15:31.367 - Thread: 1 -> GC Memory: 1608.439 / 1608.439 MB 2021-02-16 22:15:37.944 - Thread: 1 -> GUI Stats: Update 0.748338722222223, Draw 0.896242833333334 2021-02-16 22:15:38.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:15:38.253 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,52.04356,105.2892,1,0,1850.318,8424.652,30984,69452,101,68.74477,49.53022,0.5114899,2931,16.80659,0,16.66667,11.55365,8.32434,100,6662525212,1850.318,0,0 2021-02-16 22:15:38.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:15:38.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6353,3546,0,0,112,3722,0,1761,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:15:47.990 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-02-16 22:15:53.032 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:15:53.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:16:01.373 - Thread: 1 -> GC Memory: 1923.874 / 1923.874 MB 2021-02-16 22:16:03.115 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-02-16 22:16:17.796 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-02-16 22:16:24.426 - Thread: 1 -> GUI Stats: Update 0.843492555555554, Draw 1.21661577777778 2021-02-16 22:16:31.379 - Thread: 1 -> GC Memory: 1939.75 / 1939.75 MB 2021-02-16 22:16:53.998 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-02-16 22:16:58.562 - Thread: 1 -> GUI Stats: Update 0.596011222222222, Draw 0.563670166666668 2021-02-16 22:16:58.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:16:58.887 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,111.8374,182.3664,1,0,1596.88,8348.348,30984,69452,101,58.18209,60.23425,0.5822373,3015,41.54448,1,16.66667,24.17145,25.02401,100,6681516300,1596.88,0,0 2021-02-16 22:16:58.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:16:58.887 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6371,3564,0,0,96,3740,0,1795,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:17:01.392 - Thread: 1 -> GC Memory: 1599.325 / 1599.325 MB 2021-02-16 22:17:16.148 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.148 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.148 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.152 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.152 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.157 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.159 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.169 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.170 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.170 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:16.170 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2021-02-16 22:17:28.930 - Thread: 1 -> GUI Stats: Update 0.435913055555555, Draw 0.380955833333334 2021-02-16 22:17:31.395 - Thread: 1 -> GC Memory: 1627.354 / 1627.354 MB 2021-02-16 22:17:58.928 - Thread: 1 -> GUI Stats: Update 0.433935722222221, Draw 0.364424388888889 2021-02-16 22:17:59.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:17:59.272 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,49.66387,92.90068,1,0,1643.772,8345.59,30984,69452,101,77.1882,40.40025,0.405578,2996,15.14426,0,16.66667,11.68958,6.118319,100,6681487244,1643.772,0,0 2021-02-16 22:17:59.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:17:59.272 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6371,3564,0,0,96,3740,0,1795,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:18:01.396 - Thread: 1 -> GC Memory: 1648.136 / 1648.136 MB 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: request failed, libcurl error: 0 (No error) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x191a789eb70 [can pipeline]) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 1 (Re-using existing connection! (#3) with host api.epicgames.dev) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 2 (Connected to api.epicgames.dev (35.168.145.110) port 443 (#3)) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 3 (We are completely uploaded and fine) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 7 (Closing connection 3) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: 0000019127CF2B20: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-02-16 22:18:28.650 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-02-16 22:18:28.929 - Thread: 1 -> GUI Stats: Update 0.436249611111112, Draw 0.359303111111111 2021-02-16 22:18:31.413 - Thread: 1 -> GC Memory: 1670.769 / 1670.769 MB 2021-02-16 22:18:58.932 - Thread: 1 -> GUI Stats: Update 0.439026555555555, Draw 0.362158666666666 2021-02-16 22:18:59.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:18:59.299 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,46.21364,93.83477,1,0,1614.784,8366.438,30984,69452,101,75.46532,42.82621,0.3909591,2979,14.53525,0,16.66667,10.96908,6.224899,100,6681454396,1614.784,0,0 2021-02-16 22:18:59.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:18:59.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6371,3564,0,0,96,3740,0,1795,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:19:01.428 - Thread: 1 -> GC Memory: 1611.556 / 1611.556 MB 2021-02-16 22:19:28.929 - Thread: 1 -> GUI Stats: Update 0.433296944444445, Draw 0.374907444444445 2021-02-16 22:19:31.430 - Thread: 1 -> GC Memory: 1634.434 / 1634.434 MB 2021-02-16 22:19:58.931 - Thread: 1 -> GUI Stats: Update 0.420618111111111, Draw 0.369284 2021-02-16 22:19:59.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:19:59.306 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,46.89573,85.26404,1,0,1652.219,8365.363,30984,69452,101,73.95862,44.44137,0.3863406,2983,14.44187,0,16.66667,10.68101,6.418167,100,6680339292,1652.219,0,0 2021-02-16 22:19:59.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:19:59.306 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6370,3563,0,0,96,3739,0,1794,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:20:01.444 - Thread: 1 -> GC Memory: 1651.077 / 1651.077 MB 2021-02-16 22:20:28.930 - Thread: 1 -> GUI Stats: Update 0.422386055555555, Draw 0.346475833333334 2021-02-16 22:20:31.445 - Thread: 1 -> GC Memory: 1605.974 / 1605.974 MB 2021-02-16 22:20:58.928 - Thread: 1 -> GUI Stats: Update 0.420341722222223, Draw 0.351644111111112 2021-02-16 22:20:59.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:20:59.323 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,46.5996,82.00755,1,0,1631.006,8367.504,30984,69452,101,76.46475,41.0601,0.3891046,2976,15.03179,0,16.66667,11.49402,6.17207,100,6681033233,1631.006,0,0 2021-02-16 22:20:59.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:20:59.323 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6371,3564,0,0,96,3740,0,1795,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:21:01.446 - Thread: 1 -> GC Memory: 1635.554 / 1635.554 MB 2021-02-16 22:21:28.927 - Thread: 1 -> GUI Stats: Update 0.418560722222223, Draw 0.368443999999999 2021-02-16 22:21:31.462 - Thread: 1 -> GC Memory: 1656.112 / 1656.112 MB 2021-02-16 22:21:58.930 - Thread: 1 -> GUI Stats: Update 0.448516166666668, Draw 0.387007944444445 2021-02-16 22:21:59.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:21:59.339 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,49.70625,90.88772,1,0,1597.565,8367.402,30984,69452,101,76.966,38.79723,0.4102157,3078,15.30928,0,16.66667,11.78294,5.939576,100,6679874129,1597.565,0,0 2021-02-16 22:21:59.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:21:59.339 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6370,3563,0,0,96,3739,0,1794,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:22:01.464 - Thread: 1 -> GC Memory: 1598.063 / 1598.063 MB 2021-02-16 22:22:28.928 - Thread: 1 -> GUI Stats: Update 0.418128944444444, Draw 0.376646444444444 2021-02-16 22:22:31.464 - Thread: 1 -> GC Memory: 1618.187 / 1618.187 MB 2021-02-16 22:22:58.936 - Thread: 1 -> GUI Stats: Update 0.441128444444445, Draw 0.367379722222222 2021-02-16 22:22:59.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:22:59.357 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,44.38136,82.46385,1,0,1841.485,8355.422,30984,69452,101,67.67635,57.3978,0.3748839,3009,15.00219,0,16.66667,10.15293,8.610927,100,6670409035,1841.485,0,0 2021-02-16 22:22:59.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:22:59.357 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6361,3554,0,0,96,3730,0,1785,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:23:01.480 - Thread: 1 -> GC Memory: 1847.869 / 1847.869 MB 2021-02-16 22:23:25.539 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-16 22:23:28.932 - Thread: 1 -> GUI Stats: Update 0.462691222222221, Draw 0.419602611111111 2021-02-16 22:23:31.481 - Thread: 1 -> GC Memory: 2187.525 / 2187.525 MB 2021-02-16 22:23:58.930 - Thread: 1 -> GUI Stats: Update 0.577221055555556, Draw 0.566404 2021-02-16 22:23:59.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:23:59.373 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,50.86907,66.09538,1,0,1619.252,8387.281,30984,69452,101,61.82737,51.9818,0.3563367,2945,16.671,0,16.66667,10.30724,8.665885,100,6696456681,1619.252,0,0 2021-02-16 22:23:59.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:23:59.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6386,3578,0,0,112,3754,0,1794,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:24:01.496 - Thread: 1 -> GC Memory: 1624.489 / 1624.489 MB 2021-02-16 22:24:28.930 - Thread: 1 -> GUI Stats: Update 0.541643555555556, Draw 0.562240944444445 2021-02-16 22:24:31.496 - Thread: 1 -> GC Memory: 1685.849 / 1685.849 MB 2021-02-16 22:24:58.930 - Thread: 1 -> GUI Stats: Update 0.670667777777777, Draw 0.524082999999999 2021-02-16 22:24:59.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:24:59.390 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,48.3934,65.68725,1,0,1703.765,8364.172,30984,69452,101,63.35934,50.50053,0.3286389,2964,16.65616,0,16.66667,10.55324,8.41145,100,6668754082,1703.765,0,0 2021-02-16 22:24:59.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:24:59.390 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6359,3552,0,0,112,3728,0,1767,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:25:01.497 - Thread: 1 -> GC Memory: 1701.853 / 1701.853 MB 2021-02-16 22:25:28.931 - Thread: 1 -> GUI Stats: Update 0.627199000000002, Draw 0.5258965 2021-02-16 22:25:31.512 - Thread: 1 -> GC Memory: 1605.063 / 1605.063 MB 2021-02-16 22:25:58.931 - Thread: 1 -> GUI Stats: Update 0.581704777777779, Draw 0.514534222222222 2021-02-16 22:25:59.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-16 22:25:59.407 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,46.46991,85.88484,1,0,1622.717,8359.48,30984,69452,101,55.19604,56.7125,0.3365788,3024,16.66042,0,16.66667,9.195892,9.448541,100,6668753890,1622.717,0,0 2021-02-16 22:25:59.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-02-16 22:25:59.407 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,36,56,175,79,849,6359,3552,0,0,112,3728,0,1767,31,0,36,7,384,30,0,1,1631,758,456,8,30,0,0,0,0 2021-02-16 22:26:01.529 - Thread: 1 -> GC Memory: 1619.996 / 1619.996 MB 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: request failed, libcurl error: 0 (No error) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x19247934060 [can pipeline]) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 1 (Re-using existing connection! (#4) with host api.epicgames.dev) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 2 (Connected to api.epicgames.dev (52.71.19.116) port 443 (#4)) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 3 (We are completely uploaded and fine) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 7 (Closing connection 4) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: 00000190F1272B60: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-02-16 22:26:28.662 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B164BBB26-4145-C264-8089-AF9CD865E528%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-02-16 22:26:28.929 - Thread: 1 -> GUI Stats: Update 0.579016444444445, Draw 0.5575605 2021-02-16 22:26:31.529 - Thread: 1 -> GC Memory: 1636.616 / 1636.616 MB 2021-02-16 22:26:37.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:37.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:38.042 - Thread: 1 -> Updating stopped. 2021-02-16 22:26:38.056 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-16 22:26:40.373 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-16 22:26:42.673 - Thread: 1 -> Saving world - START 2021-02-16 22:26:42.674 - Thread: 1 -> Making world state snapshot. 2021-02-16 22:26:42.674 - Thread: 1 -> Before snapshot.: GC Memory: 1,841 B 2021-02-16 22:26:42.696 - Thread: 1 -> After snapshot.: GC Memory: 1,844 B 2021-02-16 22:26:42.697 - Thread: 1 -> Directory cleanup: GC Memory: 1,844 B 2021-02-16 22:26:42.697 - Thread: 1 -> Saving world - END 2021-02-16 22:26:42.706 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:42.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:42.734 - Thread: 10 -> Session snapshot save - START 2021-02-16 22:26:42.735 - Thread: 10 -> Checking file access for files in target dir. 2021-02-16 22:26:43.351 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\.new\Sandbox_config.sbc 2021-02-16 22:26:43.861 - Thread: 10 -> Session snapshot save - END 2021-02-16 22:26:44.722 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-16 22:26:46.211 - Thread: 1 -> Saving world - START 2021-02-16 22:26:46.212 - Thread: 1 -> Making world state snapshot. 2021-02-16 22:26:46.212 - Thread: 1 -> Before snapshot.: GC Memory: 1,848 B 2021-02-16 22:26:46.227 - Thread: 1 -> After snapshot.: GC Memory: 1,850 B 2021-02-16 22:26:46.227 - Thread: 1 -> Directory cleanup: GC Memory: 1,850 B 2021-02-16 22:26:46.227 - Thread: 1 -> Saving world - END 2021-02-16 22:26:46.239 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:46.240 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:46.264 - Thread: 10 -> Session snapshot save - START 2021-02-16 22:26:46.265 - Thread: 10 -> Checking file access for files in target dir. 2021-02-16 22:26:46.280 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-16 22:26:46.900 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Sloth\AppData\Roaming\SpaceEngineers\Saves\76561198002606662\Star System 2021 3\.new\Sandbox_config.sbc 2021-02-16 22:26:47.334 - Thread: 10 -> Session snapshot save - END 2021-02-16 22:26:47.337 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:47.338 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:47.338 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:47.339 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:47.344 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-02-16 22:26:47.345 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:47.346 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:47.657 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-02-16 22:26:47.657 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-02-16 22:26:47.658 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-02-16 22:26:47.668 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-02-16 22:26:47.783 - Thread: 1 -> MySession::Unload START 2021-02-16 22:26:47.784 - Thread: 1 -> AutoSaveInMinutes: 0 2021-02-16 22:26:47.784 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-02-16 22:26:47.784 - Thread: 1 -> IsServer: True 2021-02-16 22:26:47.785 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-16 22:26:47.860 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-16 22:26:47.860 - Thread: 1 -> MyAudio.LoadData - START 2021-02-16 22:26:48.018 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-02-16 22:26:48.551 - Thread: 1 -> MyAudio.LoadData - END 2021-02-16 22:26:48.555 - Thread: 1 -> MyConfig.Save() - START 2021-02-16 22:26:48.556 - Thread: 1 -> Path: C:\Users\Sloth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-16 22:26:48.573 - Thread: 1 -> MyConfig.Save() - END 2021-02-16 22:26:48.583 - Thread: 1 -> Unloading Procedural World Generator 2021-02-16 22:26:49.085 - Thread: 1 -> Info: MyLights Unloading data. 2021-02-16 22:26:49.106 - Thread: 1 -> Network readers disposed 2021-02-16 22:26:49.106 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-02-16 22:26:49.458 - Thread: 1 -> Loading sound definitions 2021-02-16 22:26:49.546 - Thread: 1 -> GuiTextures.sbc 2021-02-16 22:26:49.546 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-02-16 22:26:49.574 - Thread: 1 -> GuiTextures.sbc 2021-02-16 22:26:49.574 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-02-16 22:26:49.574 - Thread: 1 -> GuiTextures.sbc 2021-02-16 22:26:49.574 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-02-16 22:26:49.575 - Thread: 1 -> GuiTextures.sbc 2021-02-16 22:26:49.575 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-02-16 22:26:49.575 - Thread: 1 -> GuiTextures.sbc 2021-02-16 22:26:49.575 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-02-16 22:26:49.575 - Thread: 1 -> GuiTextures.sbc 2021-02-16 22:26:49.575 - Thread: 1 -> Failed to parse texture header! Texture: C:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-02-16 22:26:49.590 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-16 22:26:49.590 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-02-16 22:26:49.590 - Thread: 1 -> Loading shadow textures definitions 2021-02-16 22:26:49.590 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-02-16 22:26:49.590 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-02-16 22:26:50.184 - Thread: 1 -> MySession::Unload END 2021-02-16 22:26:50.189 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-16 22:26:50.189 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-16 22:26:50.197 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:50.198 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:52.160 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-16 22:26:53.563 - Thread: 1 -> MyConfig.Save() - START 2021-02-16 22:26:53.565 - Thread: 1 -> Path: C:\Users\Sloth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-16 22:26:53.592 - Thread: 1 -> MyConfig.Save() - END 2021-02-16 22:26:53.592 - Thread: 1 -> Application closed by user 2021-02-16 22:26:53.592 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2021-02-16 22:26:53.593 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:53.594 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:53.625 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:53.626 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:53.626 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-16 22:26:53.627 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-16 22:26:53.628 - Thread: 1 -> Exiting.. 2021-02-16 22:26:53.631 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-02-16 22:26:53.639 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-02-16 22:26:53.643 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-16 22:26:53.686 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-16 22:26:53.689 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-02-16 22:26:53.929 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 24932160 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 41710208 computed total 41710208 reported total Heap usage: 1074944 ( 4%) unused in thread local freelists 22393712 (89%) unused in main heap 1463504 ( 5%) used in main heap ------- 24932160 allocated by heap Peak usage: 21984336 ( 6%) peak heap used (versus current) 196704 ( 1%) peak solver used (versus available) 2021-02-16 22:26:54.559 - Thread: 38 -> External debugger: interrupted. 2021-02-16 22:26:54.597 - Thread: 1 -> Steam closed 2021-02-16 22:26:54.967 - Thread: 1 -> Log Closed