2021-02-17 12:50:24.432 - Thread: 1 -> Log Started 2021-02-17 12:50:24.432 - Thread: 1 -> Timezone (local - UTC): 2h 2021-02-17 12:50:24.432 - Thread: 1 -> App Version: Version unknown 2021-02-17 12:50:24.432 - Thread: 1 -> VRage renderer started 2021-02-17 12:50:24.578 - Thread: 1 -> MyRenderSettings1 = { 2021-02-17 12:50:24.579 - Thread: 1 -> AntialiasingMode = FXAA 2021-02-17 12:50:24.579 - Thread: 1 -> ShadowQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> ShadowGPUQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> TextureQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2021-02-17 12:50:24.579 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2021-02-17 12:50:24.579 - Thread: 1 -> HqDepth = True 2021-02-17 12:50:24.579 - Thread: 1 -> GrassDrawDistance = 1000 2021-02-17 12:50:24.579 - Thread: 1 -> GrassDensityFactor = 10 2021-02-17 12:50:24.579 - Thread: 1 -> AmbientOcclusionEnabled = True 2021-02-17 12:50:24.579 - Thread: 1 -> ModelQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> VoxelQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> VoxelShaderQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2021-02-17 12:50:24.579 - Thread: 1 -> DistanceFade = 1998 2021-02-17 12:50:24.579 - Thread: 1 -> ParticleQuality = HIGH 2021-02-17 12:50:24.580 - Thread: 1 -> } 2021-02-17 12:50:25.002 - Thread: 22 -> CreateDeviceInternal 2021-02-17 12:50:25.149 - Thread: 22 -> MyRenderDeviceSettings = { 2021-02-17 12:50:25.150 - Thread: 22 -> Adapter id = 0 2021-02-17 12:50:25.150 - Thread: 22 -> DXGIAdapter id = 0 2021-02-17 12:50:25.150 - Thread: 22 -> DXGIOutput id = 0 2021-02-17 12:50:25.150 - Thread: 22 -> Resolution = 1920 x 1080 2021-02-17 12:50:25.150 - Thread: 22 -> Window mode = Fullscreen 2021-02-17 12:50:25.150 - Thread: 22 -> } 2021-02-17 12:50:25.150 - Thread: 22 -> CreateDeviceInternal InitDebugOutput 2021-02-17 12:50:25.150 - Thread: 22 -> CreateDeviceInternal RC Dispose 2021-02-17 12:50:25.150 - Thread: 22 -> CreateDeviceInternal RC Create 2021-02-17 12:50:25.151 - Thread: 22 -> Device Context change 2021-02-17 12:50:25.151 - Thread: 22 -> CreateDeviceInternal RC Initialize 2021-02-17 12:50:25.154 - Thread: 22 -> CreateDeviceInternal m_initializedOnce (False) 2021-02-17 12:50:25.154 - Thread: 22 -> CreateDeviceInternal m_initialized (False) 2021-02-17 12:50:26.061 - Thread: 22 -> DestroyCascadeTextures 2021-02-17 12:50:26.065 - Thread: 22 -> InitCascadeTextures: 0 2021-02-17 12:50:26.144 - Thread: 22 -> Mesh asset Cone.mwm has inconsistent vertex streams 2021-02-17 12:50:26.145 - Thread: 22 -> Normals length: 0 expected length: 25 2021-02-17 12:50:26.145 - Thread: 22 -> Texcoords length: 0 expected length: 25 2021-02-17 12:50:26.145 - Thread: 22 -> Tangents length: 0 expected length: 25 2021-02-17 12:50:26.145 - Thread: 22 -> Bitangents length: 0 expected length: 25 2021-02-17 12:50:26.150 - Thread: 22 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2021-02-17 12:50:28.134 - Thread: 22 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2021-02-17 12:50:28.135 - Thread: 22 -> Normals length: 0 expected length: 992 2021-02-17 12:50:28.135 - Thread: 22 -> Texcoords length: 0 expected length: 992 2021-02-17 12:50:28.135 - Thread: 22 -> Tangents length: 0 expected length: 992 2021-02-17 12:50:28.135 - Thread: 22 -> Bitangents length: 0 expected length: 992 2021-02-17 12:50:28.135 - Thread: 22 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2021-02-17 12:50:28.422 - Thread: 22 -> CreateDeviceInteral Apply Settings 2021-02-17 12:50:28.422 - Thread: 22 -> ApplySettings 2021-02-17 12:50:28.423 - Thread: 22 -> MyRenderDeviceSettings = { 2021-02-17 12:50:28.424 - Thread: 22 -> Adapter id = 0 2021-02-17 12:50:28.424 - Thread: 22 -> DXGIAdapter id = 0 2021-02-17 12:50:28.424 - Thread: 22 -> DXGIOutput id = 0 2021-02-17 12:50:28.424 - Thread: 22 -> Resolution = 1920 x 1080 2021-02-17 12:50:28.424 - Thread: 22 -> Window mode = Fullscreen 2021-02-17 12:50:28.424 - Thread: 22 -> } 2021-02-17 12:50:28.462 - Thread: 22 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: Fullscreen BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 1 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2021-02-17 12:50:28.462 - Thread: 22 -> CreateDevice: deviceCreated = True 2021-02-17 12:50:31.847 - Thread: 27 -> Log Closed