2018-11-03 13:42:15.083 - Thread: 1 -> Log Started 2018-11-03 13:42:15.084 - Thread: 1 -> Timezone (local - UTC): 9h 2018-11-03 13:42:15.084 - Thread: 1 -> App Version: 01_188_024 2018-11-03 13:42:15.084 - Thread: 1 -> Steam build: Always true 2018-11-03 13:42:15.084 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-11-03 13:42:15.084 - Thread: 1 -> Environment.ProcessorCount: 8 2018-11-03 13:42:15.126 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.14393.0) 2018-11-03 13:42:15.126 - Thread: 1 -> Environment.CommandLine: "G:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2018-11-03 13:42:15.126 - Thread: 1 -> Environment.Is64BitProcess: True 2018-11-03 13:42:15.126 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-11-03 13:42:15.126 - Thread: 1 -> Environment.Version: 4.6.2 or later (461310) 2018-11-03 13:42:15.126 - Thread: 1 -> Environment.CurrentDirectory: G:\steam\steamapps\common\SpaceEngineers\Bin64 2018-11-03 13:42:16.147 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 2018-11-03 13:42:16.147 - Thread: 1 -> IntPtr.Size: 8 2018-11-03 13:42:16.147 - Thread: 1 -> Default Culture: ja-JP 2018-11-03 13:42:16.147 - Thread: 1 -> Default UI Culture: ja-JP 2018-11-03 13:42:16.148 - Thread: 1 -> IsAdmin: True 2018-11-03 13:42:16.148 - Thread: 1 -> MyConfig.Load() - START 2018-11-03 13:42:16.150 - Thread: 1 -> Path: C:\Users\waoru\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-11-03 13:42:16.233 - Thread: 1 -> EnableDamageEffects: True 2018-11-03 13:42:16.233 - Thread: 1 -> VegetationViewDistance: 100 2018-11-03 13:42:16.233 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-11-03 13:42:16.233 - Thread: 1 -> EnableReverb: False 2018-11-03 13:42:16.233 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-11-03 13:42:16.233 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-11-03 13:42:16.233 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-11-03 13:42:16.233 - Thread: 1 -> FirstTimeRun: False 2018-11-03 13:42:16.233 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2018-11-03 13:42:16.233 - Thread: 1 -> VideoAdapter: 0 2018-11-03 13:42:16.233 - Thread: 1 -> ScreenWidth: 2560 2018-11-03 13:42:16.233 - Thread: 1 -> ScreenHeight: 1440 2018-11-03 13:42:16.233 - Thread: 1 -> RefreshRate: 59951 2018-11-03 13:42:16.233 - Thread: 1 -> WindowMode: 0 2018-11-03 13:42:16.233 - Thread: 1 -> VerticalSync: True 2018-11-03 13:42:16.233 - Thread: 1 -> FieldOfView: 90.57322 2018-11-03 13:42:16.233 - Thread: 1 -> PostProcessingEnabled: True 2018-11-03 13:42:16.233 - Thread: 1 -> FlaresIntensity: 1 2018-11-03 13:42:16.233 - Thread: 1 -> GrassDensity: 1 2018-11-03 13:42:16.233 - Thread: 1 -> GrassDrawDistance: 159 2018-11-03 13:42:16.233 - Thread: 1 -> AntialiasingMode: 1 2018-11-03 13:42:16.233 - Thread: 1 -> ShadowMapResolution: 1 2018-11-03 13:42:16.233 - Thread: 1 -> AmbientOcclusionEnabled: True 2018-11-03 13:42:16.233 - Thread: 1 -> TextureQuality: 1 2018-11-03 13:42:16.233 - Thread: 1 -> AnisotropicFiltering: 0 2018-11-03 13:42:16.233 - Thread: 1 -> ModelQuality: 1 2018-11-03 13:42:16.233 - Thread: 1 -> VoxelQuality: 1 2018-11-03 13:42:16.233 - Thread: 1 -> ShaderQuality: 1 2018-11-03 13:42:16.233 - Thread: 1 -> LowMemSwitchToLow: 0 2018-11-03 13:42:16.233 - Thread: 1 -> GameVolume: 0.6627519 2018-11-03 13:42:16.233 - Thread: 1 -> Music_Volume: 0 2018-11-03 13:42:16.233 - Thread: 1 -> VoiceChatVolume: 0.6627519 2018-11-03 13:42:16.233 - Thread: 1 -> HudWarnings: True 2018-11-03 13:42:16.233 - Thread: 1 -> VoiceChat: False 2018-11-03 13:42:16.233 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2018-11-03 13:42:16.233 - Thread: 1 -> EnableDynamicMusic: True 2018-11-03 13:42:16.233 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2018-11-03 13:42:16.233 - Thread: 1 -> EnableDoppler: True 2018-11-03 13:42:16.233 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2018-11-03 13:42:16.233 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2018-11-03 13:42:16.233 - Thread: 1 -> CubeBuilderAlignToDefault: False 2018-11-03 13:42:16.233 - Thread: 1 -> LastCheckedVersion: 1186301 2018-11-03 13:42:16.233 - Thread: 1 -> MinimalHud: False 2018-11-03 13:42:16.233 - Thread: 1 -> MutedPlayers: 2018-11-03 13:42:16.233 - Thread: 1 -> ShowCrosshair: True 2018-11-03 13:42:16.233 - Thread: 1 -> UiTransparency: 0.8730868 2018-11-03 13:42:16.233 - Thread: 1 -> UiBkTransparency: 0.1309107 2018-11-03 13:42:16.233 - Thread: 1 -> HUDBkTransparency: 0.1309107 2018-11-03 13:42:16.233 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-11-03 13:42:16.233 - Thread: 1 -> ControlsHints: False 2018-11-03 13:42:16.233 - Thread: 1 -> RotationHints: True 2018-11-03 13:42:16.233 - Thread: 1 -> DebugComponentsInfo: 0 2018-11-03 13:42:16.233 - Thread: 1 -> CubeBuilderUseSymmetry: False 2018-11-03 13:42:16.233 - Thread: 1 -> GDPRConsent: False 2018-11-03 13:42:16.233 - Thread: 1 -> GDPRConsentSent: True 2018-11-03 13:42:16.233 - Thread: 1 -> ExperimentalMode: True 2018-11-03 13:42:16.233 - Thread: 1 -> EnableSteamCloud: False 2018-11-03 13:42:16.233 - Thread: 1 -> FirstTimeTutorials: False 2018-11-03 13:42:16.233 - Thread: 1 -> HudState: 1 2018-11-03 13:42:16.233 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2018-11-03 13:42:16.233 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2018-11-03 13:42:16.233 - Thread: 1 -> GoodBotHints: False 2018-11-03 13:42:16.234 - Thread: 1 -> MyConfig.Load() - END 2018-11-03 13:42:16.234 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-11-03 13:42:17.430 - Thread: 1 -> AdapterInfo = { 2018-11-03 13:42:17.431 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY9 2018-11-03 13:42:17.431 - Thread: 1 -> Description = dev id: 7040, mem: 8477073408, shared mem: 17114636288, Luid: 1046714521, rev: 161, subsys id: 922883160, vendor id: 4318 2018-11-03 13:42:17.431 - Thread: 1 -> Driver version = 25.21.14.1634 2018-11-03 13:42:17.431 - Thread: 1 -> Driver date = 20181010000000.000000-000 2018-11-03 13:42:17.431 - Thread: 1 -> DriverUpdateNecessary = False 2018-11-03 13:42:17.431 - Thread: 1 -> AftermathSupported = False 2018-11-03 13:42:17.431 - Thread: 1 -> Adapter id = 0 2018-11-03 13:42:17.431 - Thread: 1 -> Supported = True 2018-11-03 13:42:17.431 - Thread: 1 -> RAM = 8477073408 2018-11-03 13:42:17.431 - Thread: 1 -> Priority = 2 2018-11-03 13:42:17.431 - Thread: 1 -> Multithreaded rendering supported = True 2018-11-03 13:42:17.431 - Thread: 1 -> Output is attached = True 2018-11-03 13:42:17.431 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2018-11-03 13:42:17.431 - Thread: 1 -> Display modes = { 2018-11-03 13:42:17.431 - Thread: 1 -> DXGIOutput id = 0 2018-11-03 13:42:17.431 - Thread: 1 -> 640x480@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 720x480@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 720x576@60.317Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 720x576@60.317Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 800x600@60.317Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1024x768@60.004Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1152x864@59.959Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1176x664@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1176x664@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1176x664@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1176x664@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x720@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x720@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x768@59.81Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x768@59.81Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x800@59.81Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x960@60.02Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x960@60.02Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1280x1024@60.02Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1360x768@60Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1360x768@60Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1366x768@60Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1366x768@60Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x900@60Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x1024@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x1024@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x1024@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x1024@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x1200@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1600x1200@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1680x1050@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1680x1050@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1680x1050@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1680x1050@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1768x992@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1768x992@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1768x992@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1768x992@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1920x1080@59.94Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1920x1080@59.94006Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1920x1200@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1920x1200@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1920x1440@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 1920x1440@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2048x1536@30Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2048x1536@30Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2048x1536@59.997Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2048x1536@59.997Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2160x1200@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2160x1200@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2560x1440@59.951Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2560x1600@30Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2560x1600@30Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2560x1600@59.997Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 2560x1600@59.997Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 3840x2160@30Hz 2018-11-03 13:42:17.431 - Thread: 1 -> 3840x2160@59.997Hz 2018-11-03 13:42:17.431 - Thread: 1 -> } 2018-11-03 13:42:17.431 - Thread: 1 -> } 2018-11-03 13:42:17.432 - Thread: 1 -> AdapterInfo = { 2018-11-03 13:42:17.433 - Thread: 1 -> Name = Intel(R) HD Graphics 4000 + DISPLAY5 2018-11-03 13:42:17.433 - Thread: 1 -> Description = dev id: 354, mem: 33554432, shared mem: 1845493760, Luid: 996966, rev: 9, subsys id: -2067132349, vendor id: 32902 2018-11-03 13:42:17.433 - Thread: 1 -> Driver version = 10.18.10.4358 2018-11-03 13:42:17.433 - Thread: 1 -> Driver date = 20151221000000.000000-000 2018-11-03 13:42:17.433 - Thread: 1 -> DriverUpdateNecessary = True 2018-11-03 13:42:17.433 - Thread: 1 -> AftermathSupported = False 2018-11-03 13:42:17.433 - Thread: 1 -> Adapter id = 1 2018-11-03 13:42:17.433 - Thread: 1 -> Supported = True 2018-11-03 13:42:17.433 - Thread: 1 -> RAM = 33554432 2018-11-03 13:42:17.433 - Thread: 1 -> Priority = 1 2018-11-03 13:42:17.433 - Thread: 1 -> Multithreaded rendering supported = False 2018-11-03 13:42:17.433 - Thread: 1 -> Output is attached = True 2018-11-03 13:42:17.433 - Thread: 1 -> DesktopBounds = {X:-1280 Y:578 Width:1280 Height:1024} 2018-11-03 13:42:17.433 - Thread: 1 -> Display modes = { 2018-11-03 13:42:17.433 - Thread: 1 -> DXGIOutput id = 0 2018-11-03 13:42:17.433 - Thread: 1 -> 320x200@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x200@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x200@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x200@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x240@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x240@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x240@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 320x240@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 400x300@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 400x300@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 400x300@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 400x300@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 512x384@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 512x384@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 512x384@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 512x384@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x400@70Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x400@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x400@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x400@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x400@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x480@75Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x480@59.94048Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x480@70Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x480@72.00061Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x480@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 640x480@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 800x600@75Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 800x600@60.31654Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 800x600@72.00018Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 800x600@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 800x600@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1024x768@60.00384Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1024x768@70Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1024x768@75.02858Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1024x768@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1024x768@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1152x864@60Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1152x864@75.00014Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1152x864@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1152x864@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x600@59.99965Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x600@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x600@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x600@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x720@60.00029Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x720@74.99969Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x720@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x720@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x768@60Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x768@75.00014Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x768@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x768@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x800@75Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x800@59.99971Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x800@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x800@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x960@60.00019Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x960@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x960@74.99989Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x960@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x1024@60.01974Hz 2018-11-03 13:42:17.433 - Thread: 1 -> 1280x1024@75.02467Hz 2018-11-03 13:42:17.433 - Thread: 1 -> } 2018-11-03 13:42:17.433 - Thread: 1 -> } 2018-11-03 13:42:17.435 - Thread: 1 -> AdapterInfo = { 2018-11-03 13:42:17.435 - Thread: 1 -> Name = Intel(R) HD Graphics 4000 + DISPLAY6 2018-11-03 13:42:17.435 - Thread: 1 -> Description = dev id: 354, mem: 33554432, shared mem: 1845493760, Luid: 996966, rev: 9, subsys id: -2067132349, vendor id: 32902 2018-11-03 13:42:17.435 - Thread: 1 -> Driver version = 10.18.10.4358 2018-11-03 13:42:17.435 - Thread: 1 -> Driver date = 20151221000000.000000-000 2018-11-03 13:42:17.435 - Thread: 1 -> DriverUpdateNecessary = True 2018-11-03 13:42:17.435 - Thread: 1 -> AftermathSupported = False 2018-11-03 13:42:17.435 - Thread: 1 -> Adapter id = 1 2018-11-03 13:42:17.435 - Thread: 1 -> Supported = True 2018-11-03 13:42:17.435 - Thread: 1 -> RAM = 33554432 2018-11-03 13:42:17.435 - Thread: 1 -> Priority = 1 2018-11-03 13:42:17.435 - Thread: 1 -> Multithreaded rendering supported = False 2018-11-03 13:42:17.435 - Thread: 1 -> Output is attached = True 2018-11-03 13:42:17.435 - Thread: 1 -> DesktopBounds = {X:3840 Y:107 Width:1200 Height:1920} 2018-11-03 13:42:17.435 - Thread: 1 -> Display modes = { 2018-11-03 13:42:17.435 - Thread: 1 -> DXGIOutput id = 1 2018-11-03 13:42:17.435 - Thread: 1 -> 200x320@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 200x320@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 240x320@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 240x320@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 300x400@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 300x400@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 384x512@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 384x512@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 400x640@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 400x640@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x640@75Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x640@59.94048Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x640@72.8088Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x640@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x640@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x720@59.94006Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x720@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 480x720@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 576x720@50Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 576x720@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 576x720@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 600x800@75Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 600x800@72.18757Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 600x800@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 600x800@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 600x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 600x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 720x1280@59.94006Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 720x1280@50Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 720x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 720x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1024@59.9439Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1024@70.06936Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1024@75.02858Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1024@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1024@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1360@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1360@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1366@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 768x1366@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 800x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 800x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 864x1152@75Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 864x1152@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 864x1152@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 900x1440@75Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 900x1440@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 900x1440@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 900x1600@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 900x1600@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 960x1280@59.94006Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 960x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 960x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1024x1280@59.95978Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1024x1280@75.02467Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1024x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1024x1280@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1050x1400@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1050x1400@59.95017Hz 2018-11-03 13:42:17.435 - Thread: 1 -> 1050x1680@59.95425Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1050x1680@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1050x1680@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1080x1920@50Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1080x1920@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1080x1920@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1200x1600@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1200x1600@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1200x1600@59.94006Hz 2018-11-03 13:42:17.436 - Thread: 1 -> 1200x1920@59.95017Hz 2018-11-03 13:42:17.436 - Thread: 1 -> } 2018-11-03 13:42:17.436 - Thread: 1 -> } 2018-11-03 13:42:17.439 - Thread: 1 -> Steam.IsActive: True 2018-11-03 13:42:17.440 - Thread: 1 -> Steam.IsOnline: True 2018-11-03 13:42:17.440 - Thread: 1 -> Steam.OwnsGame: False 2018-11-03 13:42:17.440 - Thread: 1 -> Steam.UserId: 76561198073660080 2018-11-03 13:42:17.440 - Thread: 1 -> Steam.UserName: wao 2018-11-03 13:42:17.440 - Thread: 1 -> Steam.Branch: default 2018-11-03 13:42:17.440 - Thread: 1 -> Build date: 2018-10-29 05:06 2018-11-03 13:42:17.440 - Thread: 1 -> Build version: 0.1.6876.30793 2018-11-03 13:42:17.504 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-11-03 13:42:17.505 - Thread: 1 -> MyScreenManager() 2018-11-03 13:42:17.505 - Thread: 1 -> Game dir: G:\steam\steamapps\common\SpaceEngineers\Bin64 2018-11-03 13:42:17.505 - Thread: 1 -> Content dir: G:\steam\steamapps\common\SpaceEngineers\Content 2018-11-03 13:42:17.506 - Thread: 1 -> Found processor count: 8 2018-11-03 13:42:17.506 - Thread: 1 -> Using processor count: 8 2018-11-03 13:42:19.451 - Thread: 1 -> Preallocate - START 2018-11-03 13:42:19.452 - Thread: 1 -> MySpaceBuildComponent - START 2018-11-03 13:42:19.452 - Thread: 1 -> MySpaceBuildComponent - END 2018-11-03 13:42:19.453 - Thread: 1 -> MySpaceWorldGenerator - START 2018-11-03 13:42:19.456 - Thread: 1 -> MySpaceWorldGenerator - END 2018-11-03 13:42:19.457 - Thread: 1 -> MyEntities - START 2018-11-03 13:42:19.482 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2018-11-03 13:42:19.489 - Thread: 8 -> e8c326af2f08b0255fc1f0f4d0c1efb88b0d0b15 2018-11-03 13:42:19.490 - Thread: 1 -> MyEntities - END 2018-11-03 13:42:19.490 - Thread: 1 -> MyObjectBuilder_Base - START 2018-11-03 13:42:19.490 - Thread: 1 -> MyObjectBuilder_Base - END 2018-11-03 13:42:19.490 - Thread: 1 -> MyTransparentGeometry - START 2018-11-03 13:42:19.500 - Thread: 1 -> MyTransparentGeometry - END 2018-11-03 13:42:19.500 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-11-03 13:42:19.523 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-11-03 13:42:19.523 - Thread: 1 -> MyMath - START 2018-11-03 13:42:19.524 - Thread: 1 -> MyMath - END 2018-11-03 13:42:19.524 - Thread: 1 -> MySimpleObjectDraw - START 2018-11-03 13:42:19.525 - Thread: 1 -> MySimpleObjectDraw - END 2018-11-03 13:42:19.531 - Thread: 1 -> MyDefinitionManager - START 2018-11-03 13:42:19.531 - Thread: 1 -> MyDefinitionManager - END 2018-11-03 13:42:19.531 - Thread: 1 -> MyCubeGridDefinitions - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyCubeGridDefinitions - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyAIActionsParser - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyAIActionsParser - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerBase - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerBase - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerServerBase - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerServerBase - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyDedicatedServerBase - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyDedicatedServerBase - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerClientBase - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerClientBase - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-11-03 13:42:19.550 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-11-03 13:42:19.550 - Thread: 1 -> MyServerDebugCommands - START 2018-11-03 13:42:19.559 - Thread: 1 -> MyServerDebugCommands - END 2018-11-03 13:42:19.559 - Thread: 1 -> MyClientDebugCommands - START 2018-11-03 13:42:19.560 - Thread: 1 -> MyClientDebugCommands - END 2018-11-03 13:42:19.560 - Thread: 1 -> MyMultiplayerClient - START 2018-11-03 13:42:19.560 - Thread: 1 -> MyMultiplayerClient - END 2018-11-03 13:42:19.560 - Thread: 1 -> MyMultiplayerLobby - START 2018-11-03 13:42:19.560 - Thread: 1 -> MyMultiplayerLobby - END 2018-11-03 13:42:19.560 - Thread: 1 -> MyDedicatedServer - START 2018-11-03 13:42:19.560 - Thread: 1 -> MyDedicatedServer - END 2018-11-03 13:42:19.560 - Thread: 1 -> MyAiTargetManager - START 2018-11-03 13:42:19.560 - Thread: 1 -> MyAiTargetManager - END 2018-11-03 13:42:19.560 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-11-03 13:42:19.561 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-11-03 13:42:19.561 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-11-03 13:42:19.561 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-11-03 13:42:19.561 - Thread: 1 -> MyChatHistory - START 2018-11-03 13:42:19.561 - Thread: 1 -> MyChatHistory - END 2018-11-03 13:42:19.561 - Thread: 1 -> MySyncDestructions - START 2018-11-03 13:42:19.561 - Thread: 1 -> MySyncDestructions - END 2018-11-03 13:42:19.561 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-11-03 13:42:19.608 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-11-03 13:42:19.608 - Thread: 1 -> MyCommandCharacter - START 2018-11-03 13:42:19.611 - Thread: 1 -> MyCommandCharacter - END 2018-11-03 13:42:19.611 - Thread: 1 -> MyCommandConsole - START 2018-11-03 13:42:19.612 - Thread: 1 -> MyCommandConsole - END 2018-11-03 13:42:19.612 - Thread: 1 -> MyCommandEntity - START 2018-11-03 13:42:19.613 - Thread: 1 -> MyCommandEntity - END 2018-11-03 13:42:19.613 - Thread: 1 -> MySyncScenario - START 2018-11-03 13:42:19.613 - Thread: 1 -> MySyncScenario - END 2018-11-03 13:42:19.613 - Thread: 1 -> MySyncEntity - START 2018-11-03 13:42:19.613 - Thread: 1 -> MySyncEntity - END 2018-11-03 13:42:19.613 - Thread: 1 -> Preallocate - END 2018-11-03 13:42:19.633 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-11-03 13:42:19.759 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-11-03 13:42:19.759 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-11-03 13:42:19.759 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-11-03 13:42:19.760 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6876.30793, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:19.760 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6876.30793, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:19.760 - Thread: 1 -> Assembly.Location: G:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-11-03 13:42:19.760 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-11-03 13:42:19.760 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-11-03 13:42:19.760 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-11-03 13:42:19.766 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2018-11-03 13:42:19.766 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2018-11-03 13:42:19.766 - Thread: 1 -> Virtualized: False 2018-11-03 13:42:19.772 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 2018-11-03 13:42:19.773 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,229,272,576 bytes 2018-11-03 13:42:19.773 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2018-11-03 13:42:19.773 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 17,167,814,656 bytes 2018-11-03 13:42:19.773 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,684,700,327,936 bytes 2018-11-03 13:42:19.781 - Thread: 1 -> Drive C: | Capacity: 497,675,137,024 bytes | Free space: 65,897,603,072 bytes 2018-11-03 13:42:19.781 - Thread: 1 -> Drive D: | Capacity: 4,000,650,883,072 bytes | Free space: 203,507,769,344 bytes 2018-11-03 13:42:19.781 - Thread: 1 -> Drive F: | Capacity: 0 bytes | Free space: 0 bytes 2018-11-03 13:42:19.781 - Thread: 1 -> Drive G: | Capacity: 3,000,453,128,192 bytes | Free space: 54,834,397,184 bytes 2018-11-03 13:42:19.781 - Thread: 1 -> Drive H: | Capacity: 1,000,202,240,000 bytes | Free space: 27,900,301,312 bytes 2018-11-03 13:42:19.782 - Thread: 1 -> Drive I: | Capacity: 960,061,501,440 bytes | Free space: 106,879,123,456 bytes 2018-11-03 13:42:19.782 - Thread: 1 -> Drive J: | Capacity: 2,884,610,469,888 bytes | Free space: 275,581,747,200 bytes 2018-11-03 13:42:19.783 - Thread: 1 -> Drive K: | Capacity: 2,000,396,742,656 bytes | Free space: 600,543,735,808 bytes 2018-11-03 13:42:19.783 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-11-03 13:42:19.784 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-11-03 13:42:19.854 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-11-03 13:42:20.036 - Thread: 1 -> Havok: Physics.Init 2018-11-03 13:42:20.037 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-11-03 13:42:20.046 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-11-03 13:42:20.064 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-11-03 13:42:20.065 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-11-03 13:42:20.077 - Thread: 8 -> Loading scenarios 2018-11-03 13:42:20.112 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2018-11-03 13:42:20.431 - Thread: 1 -> Loading sound definitions 2018-11-03 13:42:20.458 - Thread: 1 -> Loading shadow textures definitions 2018-11-03 13:42:20.458 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-11-03 13:42:20.459 - Thread: 1 -> Loading voxel map storage definitions 2018-11-03 13:42:20.460 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-11-03 13:42:20.469 - Thread: 1 -> MyAudio.LoadData - START 2018-11-03 13:42:20.599 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: スピーカー (Saffire Audio) - Channel #: 2 - Sample rate: 48000 2018-11-03 13:42:20.669 - Thread: 1 -> MyAudio.LoadData - END 2018-11-03 13:42:20.682 - Thread: 1 -> MyGuiManager() 2018-11-03 13:42:20.995 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-11-03 13:42:23.263 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-11-03 13:42:23.263 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-11-03 13:42:23.263 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-11-03 13:42:23.266 - Thread: 1 -> Loading default controls 2018-11-03 13:42:23.401 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-11-03 13:42:23.576 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-11-03 13:42:25.552 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-11-03 13:42:25.586 - Thread: 1 -> Timer Frequency: 3417996 2018-11-03 13:42:25.586 - Thread: 1 -> Ticks per frame: 56967 2018-11-03 13:42:26.092 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-11-03 13:42:26.093 - Thread: 1 -> Flares Intensity: 1 2018-11-03 13:42:26.093 - Thread: 1 -> Field of view: 1.580801 2018-11-03 13:42:26.093 - Thread: 1 -> PostProcessingEnabled: True 2018-11-03 13:42:26.093 - Thread: 1 -> Render.GrassDensityFactor: 1 2018-11-03 13:42:26.093 - Thread: 1 -> Render.GrassDrawDistance: 159 2018-11-03 13:42:26.093 - Thread: 1 -> Render.AntialiasingMode: FXAA 2018-11-03 13:42:26.093 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2018-11-03 13:42:26.093 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-11-03 13:42:26.093 - Thread: 1 -> Render.TextureQuality: MEDIUM 2018-11-03 13:42:26.093 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2018-11-03 13:42:26.093 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2018-11-03 13:42:26.093 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2018-11-03 13:42:26.093 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2018-11-03 13:42:26.227 - Thread: 1 -> Analytics helper process start reported 2018-11-03 13:42:26.604 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-11-03 13:42:28.663 - Thread: 16 -> ReloadVoxelMaterials 2018-11-03 13:42:28.683 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2018-11-03 13:42:28.707 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.709 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2018-11-03 13:42:28.715 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.715 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2018-11-03 13:42:28.804 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.804 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2018-11-03 13:42:28.832 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.833 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2018-11-03 13:42:28.859 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.859 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2018-11-03 13:42:28.939 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.939 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2018-11-03 13:42:28.984 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.984 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2018-11-03 13:42:28.995 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:28.995 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2018-11-03 13:42:29.003 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.003 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2018-11-03 13:42:29.012 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.012 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2018-11-03 13:42:29.013 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.013 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2018-11-03 13:42:29.015 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.015 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2018-11-03 13:42:29.017 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.017 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2018-11-03 13:42:29.019 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.020 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2018-11-03 13:42:29.201 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.201 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2018-11-03 13:42:29.277 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.277 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2018-11-03 13:42:29.360 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.360 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2018-11-03 13:42:29.737 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.737 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2018-11-03 13:42:29.747 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.747 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2018-11-03 13:42:29.784 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.784 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2018-11-03 13:42:29.793 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.794 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2018-11-03 13:42:29.794 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.795 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2018-11-03 13:42:29.798 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.798 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2018-11-03 13:42:29.798 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.798 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2018-11-03 13:42:29.835 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.835 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2018-11-03 13:42:29.842 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.842 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2018-11-03 13:42:29.845 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.845 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2018-11-03 13:42:29.922 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:29.923 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-11-03 13:42:30.006 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.006 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2018-11-03 13:42:30.014 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.014 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2018-11-03 13:42:30.016 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.016 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2018-11-03 13:42:30.018 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.019 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-11-03 13:42:30.037 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.037 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2018-11-03 13:42:30.043 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.043 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2018-11-03 13:42:30.044 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.044 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2018-11-03 13:42:30.045 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.045 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2018-11-03 13:42:30.051 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.052 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2018-11-03 13:42:30.052 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.052 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2018-11-03 13:42:30.052 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.052 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-11-03 13:42:30.086 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.086 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-11-03 13:42:30.114 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.114 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2018-11-03 13:42:30.152 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.152 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-11-03 13:42:30.166 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.166 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-11-03 13:42:30.178 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.178 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-11-03 13:42:30.196 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-11-03 13:42:30.197 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2018-11-03 13:42:30.204 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2018-11-03 13:42:30.321 - Thread: 15 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2018-11-03 13:42:30.528 - Thread: 1 -> Query successful. 2018-11-03 13:42:30.528 - Thread: 15 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2018-11-03 13:42:30.530 - Thread: 15 -> Mod download time: 0.00 seconds 2018-11-03 13:42:31.170 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-11-03 13:42:31.996 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2018-11-03 13:42:32.023 - Thread: 15 -> Loading available saves - START 2018-11-03 13:42:32.024 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2018-11-03 13:42:32.040 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2018-11-03 13:42:32.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:42:32.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:42:32.275 - Thread: 15 -> Loading available saves - END 2018-11-03 13:42:32.366 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2018-11-03 13:42:33.336 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2018-11-03 13:42:33.702 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2018-11-03 13:42:34.200 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2018-11-03 13:42:35.351 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2018-11-03 13:42:35.352 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2018-11-03 13:42:35.364 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2018-11-03 13:42:35.365 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2018-11-03 13:42:35.367 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2018-11-03 13:42:35.368 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2018-11-03 13:42:35.370 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2018-11-03 13:42:35.371 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2018-11-03 13:42:35.373 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2018-11-03 13:42:35.380 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2018-11-03 13:42:35.383 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2018-11-03 13:42:35.388 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2018-11-03 13:42:35.398 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2018-11-03 13:42:35.403 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2018-11-03 13:42:35.410 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2018-11-03 13:42:35.419 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2018-11-03 13:42:35.456 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2018-11-03 13:42:35.489 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2018-11-03 13:42:35.535 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2018-11-03 13:42:35.568 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2018-11-03 13:42:35.608 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2018-11-03 13:42:35.664 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2018-11-03 13:42:35.703 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2018-11-03 13:42:35.740 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2018-11-03 13:42:35.775 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2018-11-03 13:42:35.807 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2018-11-03 13:42:35.843 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2018-11-03 13:42:35.880 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2018-11-03 13:42:35.918 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2018-11-03 13:42:35.953 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2018-11-03 13:42:35.993 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2018-11-03 13:42:36.014 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2018-11-03 13:42:36.032 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2018-11-03 13:42:36.048 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2018-11-03 13:42:36.067 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2018-11-03 13:42:36.084 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2018-11-03 13:42:36.237 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2018-11-03 13:42:36.374 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2018-11-03 13:42:36.532 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2018-11-03 13:42:36.625 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2018-11-03 13:42:36.751 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2018-11-03 13:42:36.833 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2018-11-03 13:42:36.990 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2018-11-03 13:42:37.144 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2018-11-03 13:42:37.363 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2018-11-03 13:42:37.521 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2018-11-03 13:42:37.682 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2018-11-03 13:42:43.197 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2018-11-03 13:42:43.717 - Thread: 1 -> Query successful. 2018-11-03 13:42:43.717 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2018-11-03 13:42:43.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:42:43.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:42:45.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:42:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:42:46.864 - Thread: 1 -> StartNewSandbox - Start 2018-11-03 13:42:46.876 - Thread: 1 -> LoadSession() - End 2018-11-03 13:42:46.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:42:46.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:42:46.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:42:46.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:42:46.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:42:46.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:42:46.885 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2018-11-03 13:42:46.885 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2018-11-03 13:42:47.098 - Thread: 1 -> RunLoadingAction - START 2018-11-03 13:42:47.098 - Thread: 1 -> Loading session: G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth 2018-11-03 13:42:47.769 - Thread: 1 -> GC Memory: 1,757,426,224 B 2018-11-03 13:42:47.777 - Thread: 1 -> Process Memory: 2,934,104,064 B 2018-11-03 13:42:47.780 - Thread: 1 -> Experimental mode: Yes 2018-11-03 13:42:47.780 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2018-11-03 13:42:49.597 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-11-03 13:42:49.612 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-11-03 13:42:49.617 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-11-03 13:42:49.618 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-11-03 13:42:49.619 - Thread: 1 -> e8c326af2f08b0255fc1f0f4d0c1efb88b0d0b15 2018-11-03 13:42:49.745 - Thread: 1 -> Loading scenarios 2018-11-03 13:42:49.745 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-11-03 13:42:49.746 - Thread: 1 -> List of used mods (0) - START 2018-11-03 13:42:49.747 - Thread: 1 -> List of used mods - END 2018-11-03 13:42:49.763 - Thread: 1 -> Loading behaviors 2018-11-03 13:42:49.764 - Thread: 1 -> Loading ammo magazines 2018-11-03 13:42:49.767 - Thread: 1 -> Loading ammo definitions 2018-11-03 13:42:49.771 - Thread: 1 -> Loading animations 2018-11-03 13:42:49.777 - Thread: 1 -> Loading animations 2018-11-03 13:42:49.780 - Thread: 1 -> Loading sound definitions 2018-11-03 13:42:49.780 - Thread: 1 -> Loading sound definitions 2018-11-03 13:42:49.780 - Thread: 1 -> Loading sound definitions 2018-11-03 13:42:49.781 - Thread: 1 -> Loading sound definitions 2018-11-03 13:42:49.781 - Thread: 1 -> Loading sound definitions 2018-11-03 13:42:49.781 - Thread: 1 -> Loading category classes 2018-11-03 13:42:49.782 - Thread: 1 -> Loading blueprint classes 2018-11-03 13:42:49.784 - Thread: 1 -> Loading blueprint class entries 2018-11-03 13:42:49.784 - Thread: 1 -> Loading blueprints 2018-11-03 13:42:49.786 - Thread: 1 -> Loading agent definitions 2018-11-03 13:42:49.788 - Thread: 1 -> Loading character definitions 2018-11-03 13:42:49.809 - Thread: 1 -> Loading character definitions 2018-11-03 13:42:49.809 - Thread: 1 -> Loading components 2018-11-03 13:42:49.812 - Thread: 1 -> Loading configuration 2018-11-03 13:42:49.814 - Thread: 1 -> Loading container types 2018-11-03 13:42:49.816 - Thread: 1 -> Loading block positions 2018-11-03 13:42:49.819 - Thread: 1 -> Loading curve definitions 2018-11-03 13:42:49.827 - Thread: 1 -> Loading debris 2018-11-03 13:42:49.829 - Thread: 1 -> Loading environment items entries 2018-11-03 13:42:49.830 - Thread: 1 -> Loading decal global definitions 2018-11-03 13:42:49.830 - Thread: 1 -> Loading decal definitions 2018-11-03 13:42:49.834 - Thread: 1 -> Loading drone behaviors 2018-11-03 13:42:49.838 - Thread: 1 -> Loading edges 2018-11-03 13:42:49.839 - Thread: 1 -> Loading emissive color definitions 2018-11-03 13:42:49.847 - Thread: 1 -> Loading emissive color default states 2018-11-03 13:42:49.849 - Thread: 1 -> Loading entity components 2018-11-03 13:42:49.858 - Thread: 1 -> Loading component containers 2018-11-03 13:42:49.877 - Thread: 1 -> Loading environment items entries 2018-11-03 13:42:49.877 - Thread: 1 -> Loading factions 2018-11-03 13:42:49.879 - Thread: 1 -> Loading flare definitions 2018-11-03 13:42:49.892 - Thread: 1 -> Loading gas property definitions 2018-11-03 13:42:49.893 - Thread: 1 -> Loading event definitions 2018-11-03 13:42:49.895 - Thread: 1 -> Loading physical items 2018-11-03 13:42:49.936 - Thread: 1 -> Loading LCD texture categories 2018-11-03 13:42:49.937 - Thread: 1 -> Loading physical items 2018-11-03 13:42:49.939 - Thread: 1 -> Loading physical material properties 2018-11-03 13:42:49.947 - Thread: 1 -> Loading pirate antennas 2018-11-03 13:42:49.960 - Thread: 1 -> Loading resource distribution groups 2018-11-03 13:42:49.961 - Thread: 1 -> Loading shadow textures definitions 2018-11-03 13:42:49.961 - Thread: 1 -> Loading ship sound groups 2018-11-03 13:42:49.986 - Thread: 1 -> Loading ship sound groups 2018-11-03 13:42:49.986 - Thread: 1 -> Loading sound categories 2018-11-03 13:42:49.988 - Thread: 1 -> Loading stat definitions 2018-11-03 13:42:49.990 - Thread: 1 -> Loading grid creators 2018-11-03 13:42:49.994 - Thread: 1 -> Loading transparent material properties 2018-11-03 13:42:49.995 - Thread: 1 -> Loading voxel map storage definitions 2018-11-03 13:42:49.996 - Thread: 1 -> Loading voxel material definitions 2018-11-03 13:42:49.997 - Thread: 1 -> Loading voxel material definitions 2018-11-03 13:42:50.000 - Thread: 1 -> Audio effects definitions 2018-11-03 13:42:50.004 - Thread: 1 -> Loading environment items definitions 2018-11-03 13:42:50.009 - Thread: 1 -> Loading environment items definitions 2018-11-03 13:42:50.010 - Thread: 1 -> Loading physical material properties 2018-11-03 13:42:50.018 - Thread: 1 -> Loading particle effect definitions 2018-11-03 13:42:50.124 - Thread: 1 -> Loading particle effect definitions 2018-11-03 13:42:50.168 - Thread: 1 -> Loading environment item definitions 2018-11-03 13:42:50.174 - Thread: 1 -> Loading weapon definitions 2018-11-03 13:42:50.182 - Thread: 1 -> Loading cube blocks 2018-11-03 13:42:50.324 - Thread: 1 -> Created block definitions 2018-11-03 13:42:50.338 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2018-11-03 13:42:50.340 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2018-11-03 13:42:50.340 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2018-11-03 13:42:50.340 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2018-11-03 13:42:50.340 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2018-11-03 13:42:50.340 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2018-11-03 13:42:50.340 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2018-11-03 13:42:50.340 - 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Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2018-11-03 13:42:50.342 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-11-03 13:42:50.343 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2018-11-03 13:42:50.344 - Thread: 1 -> Loading drop containers 2018-11-03 13:42:50.346 - Thread: 1 -> Loading respawn ships 2018-11-03 13:42:50.347 - Thread: 1 -> Loading spawn groups 2018-11-03 13:42:50.351 - Thread: 1 -> Loading wheel speeds 2018-11-03 13:42:50.395 - Thread: 1 -> MyAudio.UnloadData - START 2018-11-03 13:42:50.405 - Thread: 1 -> MyAudio.UnloadData - END 2018-11-03 13:42:50.405 - Thread: 1 -> MyAudio.LoadData - START 2018-11-03 13:42:50.515 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: スピーカー (Saffire Audio) - Channel #: 2 - Sample rate: 48000 2018-11-03 13:42:50.599 - Thread: 1 -> MyAudio.LoadData - END 2018-11-03 13:42:50.653 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-11-03 13:42:50.662 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:50.681 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6876.30790, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:50.682 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:50.682 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:50.696 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6876.30793, Culture=neutral, PublicKeyToken=null 2018-11-03 13:42:50.969 - Thread: 33 -> External debugger: listening... 2018-11-03 13:42:50.971 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2018-11-03 13:42:51.044 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2018-11-03 13:42:51.222 - Thread: 1 -> MyLights.LoadData() - START 2018-11-03 13:42:51.229 - Thread: 1 -> MyLights.LoadData() - END 2018-11-03 13:42:51.229 - Thread: 1 -> MyExplosions.LoadData() - START 2018-11-03 13:42:51.236 - Thread: 1 -> MyExplosions.LoadData() - END 2018-11-03 13:42:51.238 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-11-03 13:42:51.239 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-11-03 13:42:51.316 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-11-03 13:42:51.460 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2018-11-03 13:42:51.460 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2018-11-03 13:42:51.460 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2018-11-03 13:42:51.460 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2018-11-03 13:42:51.460 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2018-11-03 13:42:51.461 - Thread: 16 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Titan-813248659d19000.vx2' 2018-11-03 13:42:51.461 - Thread: 15 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Moon-1321135827d19000.vx2' 2018-11-03 13:42:51.461 - Thread: 17 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Alien-1494130250d120000.vx2' 2018-11-03 13:42:51.461 - Thread: 1 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\EarthLike-1490369077d120000.vx2' 2018-11-03 13:42:51.461 - Thread: 18 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Mars-1323953731d120000.vx2' 2018-11-03 13:42:52.446 - Thread: 18 -> Info: Planet generator name: Mars 2018-11-03 13:42:52.455 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-11-03 13:42:52.476 - Thread: 16 -> Info: Planet generator name: Titan 2018-11-03 13:42:52.476 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-11-03 13:42:52.553 - Thread: 15 -> Info: Planet generator name: Moon 2018-11-03 13:42:52.553 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-11-03 13:42:52.716 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2018-11-03 13:42:52.716 - Thread: 15 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2018-11-03 13:42:52.770 - Thread: 1 -> Info: Planet generator name: EarthLike 2018-11-03 13:42:52.770 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-11-03 13:42:52.802 - Thread: 17 -> Info: Planet generator name: Alien 2018-11-03 13:42:52.802 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-11-03 13:42:53.834 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2018-11-03 13:42:53.834 - Thread: 17 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\Europa-374791280d19000.vx2' 2018-11-03 13:42:54.899 - Thread: 17 -> Info: Planet generator name: Europa 2018-11-03 13:42:54.900 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-11-03 13:42:57.077 - Thread: 1 -> Clusters reordered 2018-11-03 13:42:57.483 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2018-11-03 13:42:57.529 - Thread: 1 -> MySession.Static.LogSettings - START 2018-11-03 13:42:57.530 - Thread: 1 -> Name = test2 2018-11-03 13:42:57.530 - Thread: 1 -> Description = 2018-11-03 13:42:57.530 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2018-11-03 13:42:57.530 - Thread: 1 -> Password = 2018-11-03 13:42:57.530 - Thread: 1 -> CurrentPath = G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth 2018-11-03 13:42:57.530 - Thread: 1 -> WorkshopId = 2018-11-03 13:42:57.530 - Thread: 1 -> CameraController = Default_Astronaut 2018-11-03 13:42:57.530 - Thread: 1 -> ThumbPath = G:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Earth\thumb.jpg 2018-11-03 13:42:57.533 - Thread: 1 -> Settings: 2018-11-03 13:42:57.533 - Thread: 1 -> GameMode = Creative 2018-11-03 13:42:57.533 - Thread: 1 -> MaxPlayers = 4 2018-11-03 13:42:57.533 - Thread: 1 -> OnlineMode = OFFLINE 2018-11-03 13:42:57.533 - Thread: 1 -> AutoHealing = True 2018-11-03 13:42:57.533 - Thread: 1 -> WeaponsEnabled = True 2018-11-03 13:42:57.533 - Thread: 1 -> ThrusterDamage = True 2018-11-03 13:42:57.533 - Thread: 1 -> EnableSpectator = False 2018-11-03 13:42:57.533 - Thread: 1 -> EnableCopyPaste = True 2018-11-03 13:42:57.533 - Thread: 1 -> MaxFloatingObjects = 56 2018-11-03 13:42:57.533 - Thread: 1 -> MaxGridSize = 0 2018-11-03 13:42:57.533 - Thread: 1 -> MaxBlocksPerPlayer = 0 2018-11-03 13:42:57.533 - Thread: 1 -> CargoShipsEnabled = False 2018-11-03 13:42:57.533 - Thread: 1 -> EnvironmentHostility = SAFE 2018-11-03 13:42:57.533 - Thread: 1 -> ShowPlayerNamesOnHud = True 2018-11-03 13:42:57.533 - Thread: 1 -> InventorySizeMultiplier = 10 2018-11-03 13:42:57.533 - Thread: 1 -> RefinerySpeedMultiplier = 3 2018-11-03 13:42:57.533 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2018-11-03 13:42:57.533 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2018-11-03 13:42:57.533 - Thread: 1 -> WelderSpeedMultiplier = 2 2018-11-03 13:42:57.533 - Thread: 1 -> GrinderSpeedMultiplier = 2 2018-11-03 13:42:57.533 - Thread: 1 -> ClientCanSave = False 2018-11-03 13:42:57.533 - Thread: 1 -> HackSpeedMultiplier = 0.33 2018-11-03 13:42:57.533 - Thread: 1 -> PermanentDeath = False 2018-11-03 13:42:57.533 - Thread: 1 -> DestructibleBlocks = True 2018-11-03 13:42:57.533 - Thread: 1 -> EnableScripts = False 2018-11-03 13:42:57.533 - Thread: 1 -> AutoSaveInMinutes = 5 2018-11-03 13:42:57.533 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2018-11-03 13:42:57.533 - Thread: 1 -> ProceduralDensity = 0.35 2018-11-03 13:42:57.533 - Thread: 1 -> ProceduralSeed = 0 2018-11-03 13:42:57.533 - Thread: 1 -> DestructibleBlocks = True 2018-11-03 13:42:57.533 - Thread: 1 -> EnableIngameScripts = False 2018-11-03 13:42:57.533 - Thread: 1 -> ViewDistance = 15000 2018-11-03 13:42:57.533 - Thread: 1 -> Voxel destruction = True 2018-11-03 13:42:57.533 - Thread: 1 -> EnableStructuralSimulation = False 2018-11-03 13:42:57.533 - Thread: 1 -> MaxActiveFracturePieces = 50 2018-11-03 13:42:57.533 - Thread: 1 -> EnableContainerDrops = True 2018-11-03 13:42:57.533 - Thread: 1 -> MinDropContainerRespawnTime = 5 2018-11-03 13:42:57.533 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2018-11-03 13:42:57.533 - Thread: 1 -> EnableTurretsFriendlyFire = False 2018-11-03 13:42:57.533 - Thread: 1 -> EnableSubgridDamage = False 2018-11-03 13:42:57.533 - Thread: 1 -> SyncDistance = 3000 2018-11-03 13:42:57.533 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2018-11-03 13:42:57.533 - Thread: 1 -> ExperimentalMode = True 2018-11-03 13:42:57.533 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2018-11-03 13:42:57.533 - Thread: 1 -> MySession.Static.LogSettings - END 2018-11-03 13:42:57.651 - Thread: 1 -> Session loaded 2018-11-03 13:42:57.653 - Thread: 1 -> Saving world - START 2018-11-03 13:42:57.654 - Thread: 1 -> Making world state snapshot. 2018-11-03 13:42:57.654 - Thread: 1 -> Before snapshot.: GC Memory: 3,175,456,328 B 2018-11-03 13:42:57.937 - Thread: 1 -> After snapshot.: GC Memory: 3,191,285,000 B 2018-11-03 13:42:57.938 - Thread: 1 -> Directory cleanup: GC Memory: 3,191,285,000 B 2018-11-03 13:42:57.938 - Thread: 1 -> Saving world - END 2018-11-03 13:42:57.941 - Thread: 1 -> RunLoadingAction - END 2018-11-03 13:42:57.941 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2018-11-03 13:42:57.947 - Thread: 15 -> Session snapshot save - START 2018-11-03 13:42:57.948 - Thread: 15 -> Checking file access for files in target dir. 2018-11-03 13:42:57.994 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2018-11-03 13:42:57.995 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2018-11-03 13:42:57.996 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2018-11-03 13:42:58.008 - Thread: 1 -> Updating continues. 2018-11-03 13:42:58.052 - Thread: 1 -> GC Memory: 3,195,663,504 B 2018-11-03 13:43:02.719 - Thread: 15 -> Session snapshot save - END 2018-11-03 13:43:05.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:43:05.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:43:06.891 - Thread: 1 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-11-03 13:43:06.982 - Thread: 1 -> Loading voxel storage from file 'G:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-11-03 13:43:28.053 - Thread: 1 -> GC Memory: 3,202,593,616 B 2018-11-03 13:43:42.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:43:42.502 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.84692,42.56769,1,0,3054.063,4400.363,13499,86501,28,34.53653,81.78323,0,11838,16.67269 2018-11-03 13:43:58.053 - Thread: 1 -> GC Memory: 3,203,769,192 B 2018-11-03 13:44:06.720 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2018-11-03 13:44:06.720 - Thread: 1 -> Next activation in 00:14:08.2607613 2018-11-03 13:44:28.054 - Thread: 1 -> GC Memory: 3,201,039,008 B 2018-11-03 13:44:42.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:44:42.503 - Thread: 1 -> STATISTICS,60.0166667836943,0,0,0,0,0,0,21.05886,42.14132,1,0,2916.749,4400.363,13499,86501,28,36.17949,79.81812,39.68158,11721,16.67051 2018-11-03 13:44:58.054 - Thread: 1 -> GC Memory: 3,059,547,328 B 2018-11-03 13:45:28.056 - Thread: 1 -> GC Memory: 3,059,392,112 B 2018-11-03 13:45:42.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:45:42.520 - Thread: 1 -> STATISTICS,120.03333327482,0,0,0,0,0,0,28.97345,30.82081,1,0,2917.616,4400.363,13499,86501,28,38.69301,80.60069,35.97883,11738,16.66367 2018-11-03 13:45:58.071 - Thread: 1 -> GC Memory: 3,059,371,968 B 2018-11-03 13:46:28.087 - Thread: 1 -> GC Memory: 3,058,332,720 B 2018-11-03 13:46:42.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:46:42.537 - Thread: 1 -> STATISTICS,180.050000058514,0,0,0,0,0,0,12.53445,38.68599,1,0,2916.536,4400.363,13499,86501,28,32.19146,83.68529,34.16212,11950,16.66923 2018-11-03 13:46:58.087 - Thread: 1 -> GC Memory: 3,057,919,640 B 2018-11-03 13:47:28.088 - Thread: 1 -> GC Memory: 3,060,935,144 B 2018-11-03 13:47:42.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:47:42.554 - Thread: 1 -> STATISTICS,240.066666842208,0,0,0,0,0,0,18.91709,39.12815,1,0,2918.488,4400.363,13499,86501,28,34.44094,82.6498,36.63251,11887,17.78963 2018-11-03 13:47:47.105 - Thread: 1 -> Autosave initiated 2018-11-03 13:47:47.105 - Thread: 1 -> Character state: True 2018-11-03 13:47:47.105 - Thread: 1 -> IsServer: True 2018-11-03 13:47:47.105 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-11-03 13:47:47.105 - Thread: 1 -> Autosave 2018-11-03 13:47:47.105 - Thread: 1 -> Saving world - START 2018-11-03 13:47:47.106 - Thread: 1 -> Making world state snapshot. 2018-11-03 13:47:47.106 - Thread: 1 -> Before snapshot.: GC Memory: 3,061,062,000 B 2018-11-03 13:47:47.239 - Thread: 1 -> After snapshot.: GC Memory: 3,073,186,400 B 2018-11-03 13:47:47.239 - Thread: 1 -> Directory cleanup: GC Memory: 3,073,194,592 B 2018-11-03 13:47:47.239 - Thread: 1 -> Saving world - END 2018-11-03 13:47:47.240 - Thread: 15 -> Session snapshot save - START 2018-11-03 13:47:47.240 - Thread: 15 -> Checking file access for files in target dir. 2018-11-03 13:47:48.743 - Thread: 15 -> Session snapshot save - END 2018-11-03 13:47:58.091 - Thread: 1 -> GC Memory: 3,094,152,160 B 2018-11-03 13:48:28.092 - Thread: 1 -> GC Memory: 3,061,016,712 B 2018-11-03 13:48:42.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:48:42.707 - Thread: 1 -> STATISTICS,300.083333333333,0,0,0,0,0,0,16.99584,47.51406,1,0,2916.456,4400.363,13499,86501,28,39.82291,78.53832,46.38053,11681,16.67918 2018-11-03 13:48:58.094 - Thread: 1 -> GC Memory: 3,057,744,408 B 2018-11-03 13:49:28.109 - Thread: 1 -> GC Memory: 3,059,038,448 B 2018-11-03 13:49:42.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:49:42.727 - Thread: 1 -> STATISTICS,360.100000117028,0,0,0,0,0,0,39.00151,52.09905,1,0,3378.618,4400.363,13499,86501,28,44.18275,76.48904,45.93886,11741,16.94178 2018-11-03 13:49:58.111 - Thread: 1 -> GC Memory: 3,059,158,440 B 2018-11-03 13:50:28.128 - Thread: 1 -> GC Memory: 3,058,786,968 B 2018-11-03 13:50:42.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:50:42.741 - Thread: 1 -> STATISTICS,420.116666608153,0,0,0,0,0,0,31.41132,40.96408,1,0,2918.169,4400.363,13499,86501,28,37.53683,80.07435,46.75412,11586,16.67184 2018-11-03 13:50:58.142 - Thread: 1 -> GC Memory: 3,067,897,240 B 2018-11-03 13:51:28.159 - Thread: 1 -> GC Memory: 3,065,573,320 B 2018-11-03 13:51:42.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:51:42.758 - Thread: 1 -> STATISTICS,480.133333391847,0,0,0,0,0,0,15.81693,43.23886,1,0,2922.909,4400.363,13499,86501,28,32.21351,80.29364,40.60312,11724,16.67504 2018-11-03 13:51:56.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 13:51:56.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 13:51:58.162 - Thread: 1 -> GC Memory: 3,066,722,248 B 2018-11-03 13:52:28.179 - Thread: 1 -> GC Memory: 3,067,754,520 B 2018-11-03 13:52:43.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:52:43.394 - Thread: 1 -> STATISTICS,540.150000175541,0,0,0,0,0,0,23.31285,67.57222,1,0,2927.674,4400.363,13499,86501,28,40.63559,74.78732,40.23709,11818,16.67966 2018-11-03 13:52:47.115 - Thread: 1 -> Autosave initiated 2018-11-03 13:52:47.115 - Thread: 1 -> Character state: True 2018-11-03 13:52:47.115 - Thread: 1 -> IsServer: True 2018-11-03 13:52:47.115 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-11-03 13:52:47.115 - Thread: 1 -> Autosave 2018-11-03 13:52:47.115 - Thread: 1 -> Saving world - START 2018-11-03 13:52:47.116 - Thread: 1 -> Making world state snapshot. 2018-11-03 13:52:47.116 - Thread: 1 -> Before snapshot.: GC Memory: 3,070,009,968 B 2018-11-03 13:52:47.319 - Thread: 1 -> After snapshot.: GC Memory: 3,081,451,824 B 2018-11-03 13:52:47.319 - Thread: 1 -> Directory cleanup: GC Memory: 3,081,451,824 B 2018-11-03 13:52:47.319 - Thread: 1 -> Saving world - END 2018-11-03 13:52:47.320 - Thread: 15 -> Session snapshot save - START 2018-11-03 13:52:47.323 - Thread: 15 -> Checking file access for files in target dir. 2018-11-03 13:52:49.226 - Thread: 15 -> Session snapshot save - END 2018-11-03 13:52:58.184 - Thread: 1 -> GC Memory: 3,102,744,480 B 2018-11-03 13:53:28.185 - Thread: 1 -> GC Memory: 3,066,317,248 B 2018-11-03 13:53:43.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:53:43.756 - Thread: 1 -> STATISTICS,600.166666666667,0,0,0,0,0,0,36.71586,60.18189,1,0,2922.577,4400.363,13499,86501,28,42.57972,76.59203,43.94791,11837,16.6701 2018-11-03 13:53:58.187 - Thread: 1 -> GC Memory: 3,063,511,792 B 2018-11-03 13:54:28.204 - Thread: 1 -> GC Memory: 3,062,898,128 B 2018-11-03 13:54:43.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:54:43.869 - Thread: 1 -> STATISTICS,660.183333450361,0,0,0,0,0,0,18.66397,71.80358,1,0,2921.284,4400.363,13499,86501,28,41.22098,77.60464,40.59364,12034,16.6547 2018-11-03 13:54:58.221 - Thread: 1 -> GC Memory: 3,066,070,144 B 2018-11-03 13:55:28.229 - Thread: 1 -> GC Memory: 3,063,625,936 B 2018-11-03 13:55:44.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:55:44.436 - Thread: 1 -> STATISTICS,720.199999941486,0,0,0,0,0,0,30.52067,80.33797,1,0,2923.354,4400.363,13499,86501,28,46.85456,73.9232,48.59368,11753,16.94678 2018-11-03 13:55:58.239 - Thread: 1 -> GC Memory: 3,066,569,504 B 2018-11-03 13:56:28.242 - Thread: 1 -> GC Memory: 3,063,420,640 B 2018-11-03 13:56:44.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:56:44.632 - Thread: 1 -> STATISTICS,780.216666725181,0,0,0,0,0,0,23.52077,80.89027,1,0,2923.442,4400.363,13499,86501,28,44.39607,74.37343,46.62318,11856,16.68203 2018-11-03 13:56:58.249 - Thread: 1 -> GC Memory: 3,066,946,576 B 2018-11-03 13:57:28.253 - Thread: 1 -> GC Memory: 3,063,964,584 B 2018-11-03 13:57:45.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:57:45.245 - Thread: 1 -> STATISTICS,840.233333508875,0,0,0,0,0,0,28.9318,77.44424,1,0,2923.187,4400.363,13499,86501,28,44.39577,75.26568,44.46115,11726,16.66043 2018-11-03 13:57:47.114 - Thread: 1 -> Autosave initiated 2018-11-03 13:57:47.114 - Thread: 1 -> Character state: True 2018-11-03 13:57:47.114 - Thread: 1 -> IsServer: True 2018-11-03 13:57:47.114 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-11-03 13:57:47.114 - Thread: 1 -> Autosave 2018-11-03 13:57:47.114 - Thread: 1 -> Saving world - START 2018-11-03 13:57:47.115 - Thread: 1 -> Making world state snapshot. 2018-11-03 13:57:47.115 - Thread: 1 -> Before snapshot.: GC Memory: 3,066,462,592 B 2018-11-03 13:57:47.242 - Thread: 1 -> After snapshot.: GC Memory: 3,078,077,440 B 2018-11-03 13:57:47.242 - Thread: 1 -> Directory cleanup: GC Memory: 3,078,077,440 B 2018-11-03 13:57:47.242 - Thread: 1 -> Saving world - END 2018-11-03 13:57:47.242 - Thread: 15 -> Session snapshot save - START 2018-11-03 13:57:47.244 - Thread: 15 -> Checking file access for files in target dir. 2018-11-03 13:57:48.956 - Thread: 15 -> Session snapshot save - END 2018-11-03 13:57:58.256 - Thread: 1 -> GC Memory: 3,097,958,120 B 2018-11-03 13:58:20.717 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2018-11-03 13:58:20.717 - Thread: 1 -> Next activation in 00:11:23.4615839 2018-11-03 13:58:28.258 - Thread: 1 -> GC Memory: 3,063,822,440 B 2018-11-03 13:58:51.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 13:58:51.217 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,53.13839,81.13983,1,0,2924.392,4400.363,13499,86501,28,50.72549,70.02001,63.40097,11934,16.67092 2018-11-03 13:58:58.259 - Thread: 1 -> GC Memory: 3,064,542,848 B 2018-11-03 13:59:28.263 - Thread: 1 -> GC Memory: 3,064,642,912 B 2018-11-03 13:59:58.269 - Thread: 1 -> GC Memory: 3,064,410,648 B 2018-11-03 14:00:03.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-11-03 14:00:03.957 - Thread: 1 -> STATISTICS,960.266666783694,0,0,0,0,0,0,30.45412,81.80803,1,0,2922.789,4400.363,13499,86501,28,46.45488,71.75845,75.15255,11513,16.64269 2018-11-03 14:00:21.204 - Thread: 1 -> Updating stopped. 2018-11-03 14:00:25.699 - Thread: 1 -> Saving world - START 2018-11-03 14:00:25.700 - Thread: 1 -> Making world state snapshot. 2018-11-03 14:00:25.700 - Thread: 1 -> Before snapshot.: GC Memory: 3,069,129,024 B 2018-11-03 14:00:25.908 - Thread: 1 -> After snapshot.: GC Memory: 3,083,484,696 B 2018-11-03 14:00:25.908 - Thread: 1 -> Directory cleanup: GC Memory: 3,083,484,696 B 2018-11-03 14:00:25.908 - Thread: 1 -> Saving world - END 2018-11-03 14:00:25.909 - Thread: 1 -> Session snapshot save - START 2018-11-03 14:00:25.911 - Thread: 1 -> Checking file access for files in target dir. 2018-11-03 14:00:28.280 - Thread: 1 -> Session snapshot save - END 2018-11-03 14:00:28.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:28.467 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:28.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:28.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:28.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:28.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:28.522 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2018-11-03 14:00:28.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:28.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:29.384 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2018-11-03 14:00:29.384 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2018-11-03 14:00:29.391 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2018-11-03 14:00:29.397 - Thread: 1 -> Used namespaces in scripts: 2018-11-03 14:00:29.401 - Thread: 1 -> MySession::Unload START 2018-11-03 14:00:29.401 - Thread: 1 -> AutoSaveInMinutes: 5 2018-11-03 14:00:29.401 - Thread: 1 -> MySandboxGame.IsDedicated: False 2018-11-03 14:00:29.401 - Thread: 1 -> IsServer: True 2018-11-03 14:00:29.410 - Thread: 1 -> MyAudio.UnloadData - START 2018-11-03 14:00:29.418 - Thread: 1 -> MyAudio.UnloadData - END 2018-11-03 14:00:29.419 - Thread: 1 -> MyAudio.LoadData - START 2018-11-03 14:00:34.298 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: スピーカー (Saffire Audio) - Channel #: 2 - Sample rate: 48000 2018-11-03 14:00:34.401 - Thread: 1 -> MyAudio.LoadData - END 2018-11-03 14:00:34.411 - Thread: 1 -> MyConfig.Save() - START 2018-11-03 14:00:34.412 - Thread: 1 -> Path: C:\Users\waoru\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-11-03 14:00:34.527 - Thread: 1 -> MyConfig.Save() - END 2018-11-03 14:00:36.032 - Thread: 1 -> Unloading Procedural World Generator 2018-11-03 14:00:36.109 - Thread: 1 -> Network readers disposed 2018-11-03 14:00:36.110 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-11-03 14:00:36.304 - Thread: 1 -> Loading sound definitions 2018-11-03 14:00:36.341 - Thread: 1 -> Loading shadow textures definitions 2018-11-03 14:00:36.341 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-11-03 14:00:36.341 - Thread: 1 -> Loading voxel map storage definitions 2018-11-03 14:00:36.342 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-11-03 14:00:38.031 - Thread: 1 -> MySession::Unload END 2018-11-03 14:00:40.656 - Thread: 1 -> Application closed by user 2018-11-03 14:00:40.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:40.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:40.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:40.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:40.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:40.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:40.676 - Thread: 1 -> Exiting.. 2018-11-03 14:00:40.680 - Thread: 1 -> MySandboxGame.UnloadData() - START 2018-11-03 14:00:40.682 - Thread: 1 -> MyAudio.UnloadData - START 2018-11-03 14:00:40.693 - Thread: 1 -> MyAudio.UnloadData - END 2018-11-03 14:00:40.694 - Thread: 1 -> MySandboxGame.UnloadData() - END 2018-11-03 14:00:40.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-11-03 14:00:40.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-11-03 14:00:42.059 - Thread: 33 -> External debugger: interrupted. 2018-11-03 14:00:42.062 - Thread: 1 -> Steam closed 2018-11-03 14:00:42.079 - Thread: 1 -> Log Closed