2021-02-10 19:54:38.407 - Thread: 1 -> Log Started 2021-02-10 19:54:38.407 - Thread: 1 -> Timezone (local - UTC): -8h 2021-02-10 19:54:38.407 - Thread: 1 -> App Version: 01_197_075 2021-02-10 19:54:38.415 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-02-10 19:54:38.415 - Thread: 1 -> Branch / Sandbox: SVN 2021-02-10 19:54:38.415 - Thread: 1 -> Environment.ProcessorCount: 24 2021-02-10 19:54:38.448 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2021-02-10 19:54:38.449 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-02-10 19:54:38.449 - Thread: 1 -> Environment.Is64BitProcess: True 2021-02-10 19:54:38.449 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-02-10 19:54:38.449 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-02-10 19:54:38.449 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-02-10 19:54:38.452 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2021-02-10 19:54:38.452 - Thread: 1 -> IntPtr.Size: 8 2021-02-10 19:54:38.452 - Thread: 1 -> Default Culture: 2021-02-10 19:54:38.452 - Thread: 1 -> Default UI Culture: 2021-02-10 19:54:38.452 - Thread: 1 -> MyConfig.Load() - START 2021-02-10 19:54:38.453 - Thread: 1 -> Path: C:\Users\phill\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-10 19:54:38.561 - Thread: 1 -> NewNewGameScreen: False 2021-02-10 19:54:38.561 - Thread: 1 -> EnableDamageEffects: True 2021-02-10 19:54:38.561 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-02-10 19:54:38.561 - Thread: 1 -> EnableReverb: False 2021-02-10 19:54:38.561 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-02-10 19:54:38.561 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-02-10 19:54:38.561 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-02-10 19:54:38.561 - Thread: 1 -> FirstTimeRun: False 2021-02-10 19:54:38.561 - Thread: 1 -> ExperimentalMode: False 2021-02-10 19:54:38.561 - Thread: 1 -> VideoAdapter: 0 2021-02-10 19:54:38.561 - Thread: 1 -> ScreenWidth: 1280 2021-02-10 19:54:38.561 - Thread: 1 -> ScreenHeight: 720 2021-02-10 19:54:38.561 - Thread: 1 -> RefreshRate: 143981 2021-02-10 19:54:38.561 - Thread: 1 -> WindowMode: 1 2021-02-10 19:54:38.561 - Thread: 1 -> VerticalSync: 1 2021-02-10 19:54:38.561 - Thread: 1 -> FieldOfView: 70 2021-02-10 19:54:38.561 - Thread: 1 -> PostProcessingEnabled: True 2021-02-10 19:54:38.561 - Thread: 1 -> FlaresIntensity: 1 2021-02-10 19:54:38.561 - Thread: 1 -> TreeViewDistance: 2000 2021-02-10 19:54:38.561 - Thread: 1 -> GrassDensity: 3 2021-02-10 19:54:38.561 - Thread: 1 -> GrassDrawDistance: 1000 2021-02-10 19:54:38.561 - Thread: 1 -> AntialiasingMode: 1 2021-02-10 19:54:38.561 - Thread: 1 -> ShadowMapResolution: 2 2021-02-10 19:54:38.561 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-02-10 19:54:38.561 - Thread: 1 -> TextureQuality: 2 2021-02-10 19:54:38.561 - Thread: 1 -> VoxelTextureQuality: 2 2021-02-10 19:54:38.561 - Thread: 1 -> AnisotropicFiltering: 4 2021-02-10 19:54:38.561 - Thread: 1 -> ModelQuality: 2 2021-02-10 19:54:38.561 - Thread: 1 -> VoxelQuality: 2 2021-02-10 19:54:38.561 - Thread: 1 -> ShaderQuality: 2 2021-02-10 19:54:38.561 - Thread: 1 -> LowMemSwitchToLow: 0 2021-02-10 19:54:38.561 - Thread: 1 -> FirstVTTimeRun: False 2021-02-10 19:54:38.561 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-02-10 19:54:38.561 - Thread: 1 -> GDPRConsent: False 2021-02-10 19:54:38.561 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-02-10 19:54:38.561 - Thread: 1 -> FirstTimeTutorials: False 2021-02-10 19:54:38.561 - Thread: 1 -> HudState: 1 2021-02-10 19:54:38.561 - Thread: 1 -> TutorialsFinished: System.String[] 2021-02-10 19:54:38.561 - Thread: 1 -> MutedPlayers: 2021-02-10 19:54:38.561 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-02-10 19:54:38.561 - Thread: 1 -> ControllerDefaultOnStart: False 2021-02-10 19:54:38.561 - Thread: 1 -> LastCheckedVersion: 1192104 2021-02-10 19:54:38.561 - Thread: 1 -> GDPRConsentSent: True 2021-02-10 19:54:38.562 - Thread: 1 -> MyConfig.Load() - END 2021-02-10 19:54:38.847 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-02-10 19:54:39.041 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-02-10 19:54:39.052 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-02-10 19:54:39.054 - Thread: 1 -> Found processor count: 12 2021-02-10 19:54:39.054 - Thread: 1 -> Using processor count: 12 2021-02-10 19:54:39.195 - Thread: 1 -> All detected adapters: 2021-02-10 19:54:39.208 - Thread: 1 -> NVIDIA GeForce RTX 2070 SUPER - VendorID=4318, SubsystemID=329912542, DeviceID=7879 2021-02-10 19:54:39.208 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-02-10 19:54:39.759 - Thread: 1 -> AdapterInfo = { 2021-02-10 19:54:39.759 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 SUPER + DISPLAY1 2021-02-10 19:54:39.759 - Thread: 1 -> Description = dev id: 7879, mem: 8400142336, shared mem: 17152663552, Luid: 75487, rev: 161, subsys id: 329912542, vendor id: 4318, feature_level 11.1: True 2021-02-10 19:54:39.759 - Thread: 1 -> Driver version = 27.21.14.6140 2021-02-10 19:54:39.759 - Thread: 1 -> Driver date = 20210122000000.000000-000 2021-02-10 19:54:39.759 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-10 19:54:39.759 - Thread: 1 -> AftermathSupported = False 2021-02-10 19:54:39.759 - Thread: 1 -> Adapter id = 0 2021-02-10 19:54:39.759 - Thread: 1 -> Supported = True 2021-02-10 19:54:39.759 - Thread: 1 -> RAM = 8400142336 2021-02-10 19:54:39.759 - Thread: 1 -> Priority = 2 2021-02-10 19:54:39.759 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-10 19:54:39.759 - Thread: 1 -> Output is attached = True 2021-02-10 19:54:39.760 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-10 19:54:39.760 - Thread: 1 -> Display modes = { 2021-02-10 19:54:39.760 - Thread: 1 -> DXGIOutput id = 0 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@75Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@59.94Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 640x480@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@59.94Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x480@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@50Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 720x576@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@75Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@60.317Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 800x600@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@60.004Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@75.029Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1024x768@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@59.972Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x720@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@99.93Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@119.982Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1152x864@143.981Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1176x664@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1176x664@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1176x664@50Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1176x664@50Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1176x664@59.94Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1176x664@59.94Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1280x720@60Hz 2021-02-10 19:54:39.760 - Thread: 1 -> 1280x720@50Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@59.94Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x720@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x768@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x800@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x960@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@60.02Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@75.025Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1280x1024@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@59.887Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@59.887Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@74.984Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@74.984Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1360x768@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@59.887Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@59.887Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@74.984Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@74.984Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1366x768@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@59.887Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@74.984Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1440x900@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@59.954Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@59.954Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x900@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@59.954Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@59.954Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1024@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1600x1200@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@59.954Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1680x1050@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@60Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@50Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@59.94006Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@74.973Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@99.93Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@119.982Hz 2021-02-10 19:54:39.761 - Thread: 1 -> 1920x1080@143.981Hz 2021-02-10 19:54:39.761 - Thread: 1 -> } 2021-02-10 19:54:39.761 - Thread: 1 -> } 2021-02-10 19:54:39.761 - Thread: 1 -> AdapterInfo = { 2021-02-10 19:54:39.761 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 SUPER + DISPLAY1 2021-02-10 19:54:39.761 - Thread: 1 -> Description = dev id: 7879, mem: 8400142336, shared mem: 17152663552, Luid: 75487, rev: 161, subsys id: 329912542, vendor id: 4318, feature_level 11.1: True 2021-02-10 19:54:39.761 - Thread: 1 -> Driver version = 27.21.14.6140 2021-02-10 19:54:39.761 - Thread: 1 -> Driver date = 20210122000000.000000-000 2021-02-10 19:54:39.761 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-10 19:54:39.761 - Thread: 1 -> AftermathSupported = False 2021-02-10 19:54:39.761 - Thread: 1 -> Adapter id = 0 2021-02-10 19:54:39.761 - Thread: 1 -> Supported = True 2021-02-10 19:54:39.761 - Thread: 1 -> RAM = 8400142336 2021-02-10 19:54:39.761 - Thread: 1 -> Priority = 2 2021-02-10 19:54:39.761 - Thread: 1 -> Multithreaded rendering supported = True 2021-02-10 19:54:39.761 - Thread: 1 -> Output is attached = True 2021-02-10 19:54:39.761 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-10 19:54:39.761 - Thread: 1 -> Display modes = { 2021-02-10 19:54:39.762 - Thread: 1 -> DXGIOutput id = 0 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@60Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@75Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@59.94Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@99.93Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@99.93Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@119.982Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@119.982Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@143.981Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 640x480@143.981Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@60Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@59.94Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@99.93Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@99.93Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@119.982Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@119.982Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@143.981Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x480@143.981Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x576@50Hz 2021-02-10 19:54:39.762 - Thread: 1 -> 720x576@99.93Hz 2021-02-10 19:54:39.762 - 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Thread: 1 -> 1440x900@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x900@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1024@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1200@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1600x1200@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1680x1050@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1080@59.94Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1200@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1200@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1440@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 1920x1440@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@25Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@25Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@30Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@50Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@59.94006Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2048x1536@59.94006Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1440@59.951Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@60Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@23.976Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@24Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@25Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@25Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@29.97Hz 2021-02-10 19:54:39.765 - Thread: 1 -> 2560x1600@30Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 2560x1600@30Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 2560x1600@50Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 2560x1600@50Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 2560x1600@59.94006Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 2560x1600@59.94006Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@60Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@23.976Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@24Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@25Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@29.97Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@30Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@50Hz 2021-02-10 19:54:39.766 - Thread: 1 -> 3840x2160@59.94006Hz 2021-02-10 19:54:39.766 - Thread: 1 -> } 2021-02-10 19:54:39.766 - Thread: 1 -> } 2021-02-10 19:54:39.769 - Thread: 1 -> Service.IsActive: True 2021-02-10 19:54:39.770 - Thread: 1 -> Service.IsOnline: True 2021-02-10 19:54:39.770 - Thread: 1 -> Service.OwnsGame: False 2021-02-10 19:54:39.770 - Thread: 1 -> Service.UserId: 76561198010244801 2021-02-10 19:54:39.770 - Thread: 1 -> Service.UserName: ThuggedOutCubScout 2021-02-10 19:54:39.770 - Thread: 1 -> Service.Branch: default 2021-02-10 19:54:39.770 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-02-10 19:54:39.770 - Thread: 1 -> Build version: 0.1.1.0 2021-02-10 19:54:39.781 - Thread: 1 -> MyScreenManager() 2021-02-10 19:54:39.851 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2021-02-10 19:54:39.851 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2021-02-10 19:54:39.853 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2021-02-10 19:54:39.853 - Thread: 25 -> CreateDeviceInternal - Create device 2021-02-10 19:54:39.956 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2021-02-10 19:54:40.033 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2021-02-10 19:54:40.034 - Thread: 25 -> CreateDeviceInternal create swapchain 2021-02-10 19:54:44.113 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-02-10 19:54:44.113 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-02-10 19:54:44.113 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-02-10 19:54:45.070 - Thread: 1 -> Preallocate - START 2021-02-10 19:54:45.072 - Thread: 1 -> MySpaceWorldGenerator - START 2021-02-10 19:54:45.078 - Thread: 1 -> MySpaceWorldGenerator - END 2021-02-10 19:54:45.078 - Thread: 1 -> MySpaceBuildComponent - START 2021-02-10 19:54:45.078 - Thread: 1 -> MySpaceBuildComponent - END 2021-02-10 19:54:45.078 - Thread: 1 -> MyEntities - START 2021-02-10 19:54:45.094 - Thread: 1 -> MyEntities - END 2021-02-10 19:54:45.094 - Thread: 1 -> MyObjectBuilder_Base - START 2021-02-10 19:54:45.094 - Thread: 1 -> MyObjectBuilder_Base - END 2021-02-10 19:54:45.094 - Thread: 1 -> MyTransparentGeometry - START 2021-02-10 19:54:45.094 - Thread: 1 -> MyTransparentGeometry - END 2021-02-10 19:54:45.094 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-02-10 19:54:45.102 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-02-10 19:54:45.102 - Thread: 1 -> MyMath - START 2021-02-10 19:54:45.102 - Thread: 1 -> MyMath - END 2021-02-10 19:54:45.102 - Thread: 1 -> MySimpleObjectDraw - START 2021-02-10 19:54:45.103 - Thread: 1 -> MySimpleObjectDraw - END 2021-02-10 19:54:45.114 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-02-10 19:54:45.114 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-02-10 19:54:45.114 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-02-10 19:54:45.154 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-02-10 19:54:45.154 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-02-10 19:54:45.155 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-02-10 19:54:45.155 - Thread: 1 -> MySyncDestructions - START 2021-02-10 19:54:45.155 - Thread: 1 -> MySyncDestructions - END 2021-02-10 19:54:45.155 - Thread: 1 -> MySyncEntity - START 2021-02-10 19:54:45.155 - Thread: 1 -> MySyncEntity - END 2021-02-10 19:54:45.155 - Thread: 1 -> MyCommandCharacter - START 2021-02-10 19:54:45.157 - Thread: 1 -> MyCommandCharacter - END 2021-02-10 19:54:45.157 - Thread: 1 -> MyCommandConsole - START 2021-02-10 19:54:45.157 - Thread: 1 -> MyCommandConsole - END 2021-02-10 19:54:45.157 - Thread: 1 -> MyCommandEntity - START 2021-02-10 19:54:45.158 - Thread: 1 -> MyCommandEntity - END 2021-02-10 19:54:45.158 - Thread: 1 -> MyAiTargetManager - START 2021-02-10 19:54:45.158 - Thread: 1 -> MyAiTargetManager - END 2021-02-10 19:54:45.158 - Thread: 1 -> MyClientDebugCommands - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyClientDebugCommands - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyDedicatedServer - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyDedicatedServer - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyDedicatedServerBase - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyDedicatedServerBase - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerBase - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerBase - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerClient - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerClient - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerClientBase - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerClientBase - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerLobby - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerLobby - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerServerBase - START 2021-02-10 19:54:45.159 - Thread: 1 -> MyMultiplayerServerBase - END 2021-02-10 19:54:45.159 - Thread: 1 -> MyServerDebugCommands - START 2021-02-10 19:54:45.161 - Thread: 1 -> MyServerDebugCommands - END 2021-02-10 19:54:45.161 - Thread: 1 -> MyAIActionsParser - START 2021-02-10 19:54:45.161 - Thread: 1 -> MyAIActionsParser - END 2021-02-10 19:54:45.161 - Thread: 1 -> MyCubeGridDefinitions - START 2021-02-10 19:54:45.210 - Thread: 1 -> MyCubeGridDefinitions - END 2021-02-10 19:54:45.210 - Thread: 1 -> MyDefinitionManager - START 2021-02-10 19:54:45.226 - Thread: 1 -> MyDefinitionManager - END 2021-02-10 19:54:45.226 - Thread: 1 -> Preallocate - END 2021-02-10 19:54:45.231 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-02-10 19:54:45.540 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-02-10 19:54:45.540 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-02-10 19:54:45.550 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-02-10 19:54:45.551 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:54:45.551 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:54:45.551 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-02-10 19:54:45.551 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-02-10 19:54:45.551 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-02-10 19:54:45.552 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-02-10 19:54:45.560 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-02-10 19:54:45.560 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C37 2021-02-10 19:54:45.560 - Thread: 1 -> Virtualized: False 2021-02-10 19:54:45.563 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2021-02-10 19:54:45.564 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,327,104 bytes 2021-02-10 19:54:45.564 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-02-10 19:54:45.564 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,641,300,480 bytes 2021-02-10 19:54:45.564 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,462,868,992 bytes 2021-02-10 19:54:45.567 - Thread: 1 -> Drive C: | Capacity: 1,023,564,312,576 bytes | Free space: 268,718,587,904 bytes 2021-02-10 19:54:45.567 - Thread: 1 -> Drive D: | Capacity: 104,853,504 bytes | Free space: 70,742,016 bytes 2021-02-10 19:54:45.567 - Thread: 1 -> Drive M: | Capacity: 1,024,191,361,024 bytes | Free space: 699,534,184,448 bytes 2021-02-10 19:54:45.568 - Thread: 1 -> Drive S: | Capacity: 480,101,003,264 bytes | Free space: 479,861,985,280 bytes 2021-02-10 19:54:45.568 - Thread: 1 -> Drive U: | Capacity: 4,000,785,100,800 bytes | Free space: 2,697,709,838,336 bytes 2021-02-10 19:54:45.568 - Thread: 1 -> Drive W: | Capacity: 4,000,785,100,800 bytes | Free space: 4,000,554,151,936 bytes 2021-02-10 19:54:45.568 - Thread: 1 -> Drive Z: | Capacity: 999,194,357,760 bytes | Free space: 449,932,447,744 bytes 2021-02-10 19:54:45.568 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-02-10 19:54:45.570 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-02-10 19:54:45.571 - Thread: 1 -> Installed DLCs: 2021-02-10 19:54:45.572 - Thread: 1 -> Deluxe Edition (573160) 2021-02-10 19:54:45.572 - Thread: 1 -> Decorative Blocks (1049790) 2021-02-10 19:54:45.572 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-02-10 19:54:45.586 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-02-10 19:54:45.709 - Thread: 1 -> Havok: Physics.Init 2021-02-10 19:54:46.125 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-02-10 19:54:46.139 - Thread: 1 -> HkGameName: SpaceEngineers 2021-02-10 19:54:46.146 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-02-10 19:54:46.148 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-10 19:54:46.158 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-02-10 19:54:46.404 - Thread: 1 -> Loading scenarios 2021-02-10 19:54:46.440 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-10 19:54:46.440 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-02-10 19:54:46.780 - Thread: 1 -> Loading sound definitions 2021-02-10 19:54:47.201 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-10 19:54:47.201 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-02-10 19:54:47.202 - Thread: 1 -> Loading shadow textures definitions 2021-02-10 19:54:47.202 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-02-10 19:54:47.205 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-02-10 19:54:47.213 - Thread: 1 -> MyAudio.LoadData - START 2021-02-10 19:54:47.274 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: LG HDR 4K (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-02-10 19:54:47.876 - Thread: 1 -> MyAudio.LoadData - END 2021-02-10 19:54:47.886 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2021-02-10 19:54:47.887 - Thread: 1 -> MyGuiManager() 2021-02-10 19:54:47.891 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-10 19:54:48.042 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-10 19:54:48.089 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-10 19:54:48.109 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-02-10 19:54:48.111 - Thread: 13 -> ReloadVoxelMaterials 2021-02-10 19:54:48.120 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-10 19:54:48.121 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-10 19:54:48.121 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-10 19:54:48.128 - Thread: 1 -> Loading default controls 2021-02-10 19:54:48.175 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-02-10 19:54:48.175 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-02-10 19:54:48.176 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-02-10 19:54:48.176 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-02-10 19:54:48.176 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-02-10 19:54:48.176 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-02-10 19:54:48.227 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-02-10 19:54:48.228 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-02-10 19:54:48.244 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-02-10 19:54:48.247 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-02-10 19:54:48.248 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-02-10 19:54:48.254 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-02-10 19:54:48.260 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-02-10 19:54:48.261 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-02-10 19:54:48.263 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-02-10 19:54:48.270 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-02-10 19:54:48.271 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-02-10 19:54:48.276 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-02-10 19:54:48.284 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-02-10 19:54:48.290 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-02-10 19:54:48.293 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-02-10 19:54:48.297 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-02-10 19:54:48.311 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-02-10 19:54:48.311 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-02-10 19:54:48.316 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-02-10 19:54:48.320 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-02-10 19:54:48.321 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-02-10 19:54:48.322 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-02-10 19:54:48.329 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-02-10 19:54:48.332 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-02-10 19:54:48.334 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-02-10 19:54:48.360 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-02-10 19:54:48.366 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-02-10 19:54:48.377 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-02-10 19:54:48.378 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-02-10 19:54:48.391 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-02-10 19:54:48.397 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-02-10 19:54:48.405 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-02-10 19:54:48.408 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-02-10 19:54:48.412 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-02-10 19:54:48.417 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-02-10 19:54:48.417 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-02-10 19:54:48.420 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-02-10 19:54:48.421 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-02-10 19:54:48.440 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-02-10 19:54:48.458 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-02-10 19:54:48.458 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-02-10 19:54:48.459 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-02-10 19:54:48.464 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-02-10 19:54:48.471 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-02-10 19:54:48.479 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-02-10 19:54:48.483 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-02-10 19:54:48.702 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-02-10 19:54:49.132 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-02-10 19:54:49.155 - Thread: 1 -> Timer Frequency: 10000000 2021-02-10 19:54:49.155 - Thread: 1 -> Ticks per frame: 166667 2021-02-10 19:54:49.201 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-02-10 19:54:49.205 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-02-10 19:54:49.217 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-02-10 19:54:49.225 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-02-10 19:54:49.235 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-02-10 19:54:49.238 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-02-10 19:54:49.241 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-02-10 19:54:49.244 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-02-10 19:54:49.246 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-02-10 19:54:49.250 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-02-10 19:54:49.262 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-02-10 19:54:49.264 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-02-10 19:54:49.272 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-02-10 19:54:49.277 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-02-10 19:54:49.281 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-02-10 19:54:49.297 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-02-10 19:54:49.299 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-02-10 19:54:49.367 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-02-10 19:54:49.369 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-02-10 19:54:49.417 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-02-10 19:54:49.438 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-02-10 19:54:49.496 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-02-10 19:54:49.521 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-02-10 19:54:49.547 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-02-10 19:54:49.581 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-02-10 19:54:49.597 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-02-10 19:54:49.634 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-02-10 19:54:49.660 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-02-10 19:54:49.693 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-02-10 19:54:49.714 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-02-10 19:54:49.752 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-02-10 19:54:49.779 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-02-10 19:54:49.780 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-02-10 19:54:49.803 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-02-10 19:54:49.806 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-02-10 19:54:49.824 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-02-10 19:54:49.828 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-02-10 19:54:49.879 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-02-10 19:54:49.987 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-02-10 19:54:50.007 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-02-10 19:54:50.016 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-02-10 19:54:50.077 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-02-10 19:54:50.100 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-02-10 19:54:50.123 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-02-10 19:54:50.177 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-02-10 19:54:50.247 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-02-10 19:54:50.252 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-02-10 19:54:50.446 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-10 19:54:50.617 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-02-10 19:54:50.617 - Thread: 1 -> Flares Intensity: 1 2021-02-10 19:54:50.617 - Thread: 1 -> Field of view: 1.22173 2021-02-10 19:54:50.617 - Thread: 1 -> PostProcessingEnabled: True 2021-02-10 19:54:50.617 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-02-10 19:54:50.617 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-02-10 19:54:50.617 - Thread: 1 -> Render.DistanceFade: 2000 2021-02-10 19:54:50.617 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-02-10 19:54:50.617 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-02-10 19:54:50.617 - Thread: 1 -> Render.TextureQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-02-10 19:54:50.617 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-02-10 19:54:50.617 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-02-10 19:54:50.636 - Thread: 1 -> Analytics uuid: 62b96602-1066-1c96-225d-33bd3fb0bb73 2021-02-10 19:54:50.640 - Thread: 1 -> Analytics session: f225183e-d2c4-4e7d-9862-d2bab21dd369 2021-02-10 19:54:50.660 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-02-10 19:54:50.905 - Thread: 1 -> Analytics helper process start reported 2021-02-10 19:54:53.255 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-10 19:54:55.005 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-10 19:54:55.006 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-10 19:54:55.022 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-10 19:54:55.022 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-10 19:54:55.969 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-10 19:54:55.969 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-02-10 19:54:55.969 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2021-02-10 19:55:01.037 - Thread: 38 -> LoadSession() - Start 2021-02-10 19:55:01.037 - Thread: 38 -> C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09 2021-02-10 19:55:01.044 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-10 19:55:02.224 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\Sandbox_config.sbc 2021-02-10 19:55:02.235 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-02-10 19:55:02.238 - Thread: 38 -> CheckPoint Experimental mode: No 2021-02-10 19:55:02.238 - Thread: 38 -> CheckPoint Experimental mode reason: 0 2021-02-10 19:55:02.239 - Thread: 38 -> LoadSession() - End 2021-02-10 19:55:02.256 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-10 19:55:02.256 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-10 19:55:02.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-10 19:55:02.257 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-10 19:55:02.257 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-10 19:55:02.257 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-10 19:55:02.272 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-02-10 19:55:02.273 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-02-10 19:55:02.273 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-02-10 19:55:02.477 - Thread: 1 -> RunLoadingAction - START 2021-02-10 19:55:02.480 - Thread: 1 -> Loading session: C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09 2021-02-10 19:55:02.583 - Thread: 1 -> GC Memory: 1,079,478,688 B 2021-02-10 19:55:02.588 - Thread: 1 -> Process Memory: 3,154,579,456 B 2021-02-10 19:55:02.589 - Thread: 1 -> Experimental mode: No 2021-02-10 19:55:02.589 - Thread: 1 -> Experimental mode reason: 0 2021-02-10 19:55:02.589 - Thread: 1 -> Console compatibility: No 2021-02-10 19:55:03.933 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-02-10 19:55:03.966 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-02-10 19:55:03.969 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-02-10 19:55:03.970 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-10 19:55:03.972 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-02-10 19:55:04.120 - Thread: 1 -> Loading scenarios 2021-02-10 19:55:04.120 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-10 19:55:04.120 - Thread: 1 -> List of used mods (0) - START 2021-02-10 19:55:04.121 - Thread: 1 -> List of used mods - END 2021-02-10 19:55:04.174 - Thread: 1 -> Loading behaviors 2021-02-10 19:55:04.175 - Thread: 1 -> Loading ammo magazines 2021-02-10 19:55:04.177 - Thread: 1 -> Loading ammo definitions 2021-02-10 19:55:04.179 - Thread: 1 -> Loading animations 2021-02-10 19:55:04.181 - Thread: 1 -> Loading animations 2021-02-10 19:55:04.182 - Thread: 1 -> Loading sound definitions 2021-02-10 19:55:04.182 - Thread: 1 -> Loading sound definitions 2021-02-10 19:55:04.183 - Thread: 1 -> Loading sound definitions 2021-02-10 19:55:04.183 - Thread: 1 -> Loading sound definitions 2021-02-10 19:55:04.183 - Thread: 1 -> Loading sound definitions 2021-02-10 19:55:04.183 - Thread: 1 -> Loading sound definitions 2021-02-10 19:55:04.183 - Thread: 1 -> Loading category classes 2021-02-10 19:55:04.183 - Thread: 1 -> Loading category classes 2021-02-10 19:55:04.183 - Thread: 1 -> Loading blueprint classes 2021-02-10 19:55:04.184 - Thread: 1 -> Loading blueprint class entries 2021-02-10 19:55:04.185 - Thread: 1 -> Loading blueprint class entries 2021-02-10 19:55:04.185 - Thread: 1 -> Loading blueprints 2021-02-10 19:55:04.187 - Thread: 1 -> Loading blueprints 2021-02-10 19:55:04.187 - Thread: 1 -> Loading agent definitions 2021-02-10 19:55:04.188 - Thread: 1 -> Loading character definitions 2021-02-10 19:55:04.197 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-02-10 19:55:04.567 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-02-10 19:55:04.568 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-02-10 19:55:04.568 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-02-10 19:55:04.569 - Thread: 1 -> Loading asteroid generators 2021-02-10 19:55:04.570 - Thread: 1 -> Loading spawn groups 2021-02-10 19:55:04.573 - Thread: 1 -> Loading drop containers 2021-02-10 19:55:04.573 - Thread: 1 -> Loading spawn groups 2021-02-10 19:55:04.574 - Thread: 1 -> Loading spawn groups 2021-02-10 19:55:04.574 - Thread: 1 -> Loading radial menu definitions 2021-02-10 19:55:04.590 - Thread: 1 -> Loading respawn ships 2021-02-10 19:55:04.591 - Thread: 1 -> Loading spawn groups 2021-02-10 19:55:04.591 - Thread: 1 -> Loading wheel speeds 2021-02-10 19:55:04.634 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-10 19:55:04.643 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-10 19:55:04.643 - Thread: 1 -> MyAudio.LoadData - START 2021-02-10 19:55:04.680 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: LG HDR 4K (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-02-10 19:55:05.110 - Thread: 1 -> MyAudio.LoadData - END 2021-02-10 19:55:05.151 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-02-10 19:55:05.171 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:55:05.231 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:55:05.231 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:55:05.232 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:55:05.241 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-10 19:55:05.452 - Thread: 59 -> External debugger: listening... 2021-02-10 19:55:05.471 - Thread: 1 -> MyLights.LoadData() - START 2021-02-10 19:55:05.472 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-02-10 19:55:05.472 - Thread: 1 -> MyLights.LoadData() - END 2021-02-10 19:55:05.472 - Thread: 1 -> Info: MyLights initialized. 2021-02-10 19:55:05.473 - Thread: 1 -> MyExplosions.LoadData() - START 2021-02-10 19:55:05.478 - Thread: 1 -> MyExplosions.LoadData() - END 2021-02-10 19:55:05.529 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-02-10 19:55:05.529 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-02-10 19:55:05.551 - Thread: 1 -> Loading Procedural World Generator 2021-02-10 19:55:05.552 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-02-10 19:55:05.631 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-02-10 19:55:05.737 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-02-10 19:55:05.738 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-02-10 19:55:05.738 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-02-10 19:55:05.738 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-02-10 19:55:05.738 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-02-10 19:55:05.739 - Thread: 13 -> Loading voxel storage from file 'C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\Alien-291759539d120000.vx2' 2021-02-10 19:55:05.739 - Thread: 1 -> Loading voxel storage from file 'C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\Moon-1353915701d19000.vx2' 2021-02-10 19:55:05.739 - Thread: 12 -> Loading voxel storage from file 'C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\EarthLike-1779144428d120000.vx2' 2021-02-10 19:55:05.739 - Thread: 16 -> Loading voxel storage from file 'C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\Europa-595048092d19000.vx2' 2021-02-10 19:55:05.739 - Thread: 15 -> Loading voxel storage from file 'C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\Mars-2044023682d120000.vx2' 2021-02-10 19:55:05.740 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-02-10 19:55:05.740 - Thread: 14 -> Loading voxel storage from file 'C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\Titan-2124704365d19000.vx2' 2021-02-10 19:55:08.363 - Thread: 12 -> Info: Planet generator name: EarthLike 2021-02-10 19:55:08.368 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-10 19:55:08.530 - Thread: 15 -> Info: Planet generator name: Mars 2021-02-10 19:55:08.530 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-10 19:55:08.732 - Thread: 13 -> Info: Planet generator name: Alien 2021-02-10 19:55:08.732 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-10 19:55:08.907 - Thread: 14 -> Info: Planet generator name: Titan 2021-02-10 19:55:08.907 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-10 19:55:09.060 - Thread: 1 -> Info: Planet generator name: Moon 2021-02-10 19:55:09.060 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-10 19:55:09.208 - Thread: 16 -> Info: Planet generator name: Europa 2021-02-10 19:55:09.208 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-10 19:55:09.692 - Thread: 1 -> Entities loaded & initialized 2021-02-10 19:55:09.838 - Thread: 1 -> Checkpoint.CameraAttachedTo: 113267496852195777 2021-02-10 19:55:09.855 - Thread: 1 -> MySession.Static.LogSettings - START 2021-02-10 19:55:09.856 - Thread: 1 -> Name = Star System 2021-01-26 19:09 2021-02-10 19:55:09.856 - Thread: 1 -> Description = 2021-02-10 19:55:09.856 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:59 2021-02-10 19:55:09.856 - Thread: 1 -> Password = 2021-02-10 19:55:09.856 - Thread: 1 -> CurrentPath = C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09 2021-02-10 19:55:09.856 - Thread: 1 -> WorkshopId = 2021-02-10 19:55:09.856 - Thread: 1 -> CameraController = MyCockpit {1926830327909C1} Passenger Seat 2021-02-10 19:55:09.856 - Thread: 1 -> ThumbPath = C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\thumb.jpg 2021-02-10 19:55:09.860 - Thread: 1 -> Settings: 2021-02-10 19:55:09.861 - Thread: 1 -> GameMode = Survival 2021-02-10 19:55:09.861 - Thread: 1 -> MaxPlayers = 4 2021-02-10 19:55:09.861 - Thread: 1 -> OnlineMode = OFFLINE 2021-02-10 19:55:09.861 - Thread: 1 -> TotalPCU = 100000 2021-02-10 19:55:09.861 - Thread: 1 -> PiratePCU = 50000 2021-02-10 19:55:09.861 - Thread: 1 -> AutoHealing = True 2021-02-10 19:55:09.861 - Thread: 1 -> WeaponsEnabled = True 2021-02-10 19:55:09.861 - Thread: 1 -> ThrusterDamage = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSpectator = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableCopyPaste = False 2021-02-10 19:55:09.861 - Thread: 1 -> MaxFloatingObjects = 100 2021-02-10 19:55:09.861 - Thread: 1 -> MaxGridSize = 0 2021-02-10 19:55:09.861 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-02-10 19:55:09.861 - Thread: 1 -> CargoShipsEnabled = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnvironmentHostility = SAFE 2021-02-10 19:55:09.861 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-02-10 19:55:09.861 - Thread: 1 -> InventorySizeMultiplier = 3 2021-02-10 19:55:09.861 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-02-10 19:55:09.861 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-02-10 19:55:09.861 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-02-10 19:55:09.861 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-02-10 19:55:09.861 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-02-10 19:55:09.861 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-02-10 19:55:09.861 - Thread: 1 -> ClientCanSave = False 2021-02-10 19:55:09.861 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-02-10 19:55:09.861 - Thread: 1 -> PermanentDeath = False 2021-02-10 19:55:09.861 - Thread: 1 -> DestructibleBlocks = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableScripts = False 2021-02-10 19:55:09.861 - Thread: 1 -> AutoSaveInMinutes = 5 2021-02-10 19:55:09.861 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-02-10 19:55:09.861 - Thread: 1 -> ProceduralDensity = 0.35 2021-02-10 19:55:09.861 - Thread: 1 -> ProceduralSeed = 0 2021-02-10 19:55:09.861 - Thread: 1 -> DestructibleBlocks = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableIngameScripts = False 2021-02-10 19:55:09.861 - Thread: 1 -> ViewDistance = 15000 2021-02-10 19:55:09.861 - Thread: 1 -> Voxel destruction = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableStructuralSimulation = False 2021-02-10 19:55:09.861 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-02-10 19:55:09.861 - Thread: 1 -> EnableContainerDrops = True 2021-02-10 19:55:09.861 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-02-10 19:55:09.861 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-02-10 19:55:09.861 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSubgridDamage = False 2021-02-10 19:55:09.861 - Thread: 1 -> SyncDistance = 3000 2021-02-10 19:55:09.861 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-02-10 19:55:09.861 - Thread: 1 -> AFKTimeoutMin = 0 2021-02-10 19:55:09.861 - Thread: 1 -> StopGridsPeriodMin = 15 2021-02-10 19:55:09.861 - Thread: 1 -> MaxPlanets = 99 2021-02-10 19:55:09.861 - Thread: 1 -> MaxBackupSaves = 5 2021-02-10 19:55:09.861 - Thread: 1 -> MaxFactionsCount = 0 2021-02-10 19:55:09.861 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-02-10 19:55:09.861 - Thread: 1 -> RespawnShipDelete = False 2021-02-10 19:55:09.861 - Thread: 1 -> WorldSizeKm = 0 2021-02-10 19:55:09.861 - Thread: 1 -> ResetOwnership = False 2021-02-10 19:55:09.861 - Thread: 1 -> RealisticSound = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSaving = True 2021-02-10 19:55:09.861 - Thread: 1 -> InfiniteAmmo = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableToolShake = True 2021-02-10 19:55:09.861 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-02-10 19:55:09.861 - Thread: 1 -> OffensiveWordsFiltering = False 2021-02-10 19:55:09.861 - Thread: 1 -> UseConsolePCU = False 2021-02-10 19:55:09.861 - Thread: 1 -> PredefinedAsteroids = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-02-10 19:55:09.861 - Thread: 1 -> FamilySharing = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnablePcuTrading = True 2021-02-10 19:55:09.861 - Thread: 1 -> SuppressedWarnings = 2021-02-10 19:55:09.861 - Thread: 1 -> SimplifiedSimulation = False 2021-02-10 19:55:09.861 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-02-10 19:55:09.861 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-02-10 19:55:09.861 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-02-10 19:55:09.861 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-02-10 19:55:09.861 - Thread: 1 -> TradeFactionsCount = 15 2021-02-10 19:55:09.861 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-02-10 19:55:09.861 - Thread: 1 -> WeatherSystem = True 2021-02-10 19:55:09.861 - Thread: 1 -> DepositSizeDenominator = 60 2021-02-10 19:55:09.861 - Thread: 1 -> DepositsCountCoefficient = 1 2021-02-10 19:55:09.861 - Thread: 1 -> EnableEconomy = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableBountyContracts = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSupergridding = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableAutorespawn = True 2021-02-10 19:55:09.861 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-02-10 19:55:09.861 - Thread: 1 -> EnableGoodBotHints = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableResearch = True 2021-02-10 19:55:09.861 - Thread: 1 -> VoxelAgeThreshold = 24 2021-02-10 19:55:09.861 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-02-10 19:55:09.861 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-02-10 19:55:09.861 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-02-10 19:55:09.861 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-02-10 19:55:09.861 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-02-10 19:55:09.861 - Thread: 1 -> OptimalGridCount = 0 2021-02-10 19:55:09.861 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-02-10 19:55:09.861 - Thread: 1 -> BlockCountThreshold = 20 2021-02-10 19:55:09.861 - Thread: 1 -> TrashFlagsValue = 7706 2021-02-10 19:55:09.861 - Thread: 1 -> TrashRemovalEnabled = True 2021-02-10 19:55:09.861 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-02-10 19:55:09.861 - Thread: 1 -> EnableVoxelHand = True 2021-02-10 19:55:09.861 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableScripterRole = False 2021-02-10 19:55:09.861 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-02-10 19:55:09.861 - Thread: 1 -> FloraDensityMultiplier = 1 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSpiders = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableWolfs = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableDrones = True 2021-02-10 19:55:09.861 - Thread: 1 -> MaxDrones = 5 2021-02-10 19:55:09.861 - Thread: 1 -> StartInRespawnScreen = False 2021-02-10 19:55:09.861 - Thread: 1 -> SpawnWithTools = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableJetpack = True 2021-02-10 19:55:09.861 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-02-10 19:55:09.861 - Thread: 1 -> PhysicsIterations = 8 2021-02-10 19:55:09.861 - Thread: 1 -> CanJoinRunning = False 2021-02-10 19:55:09.861 - Thread: 1 -> Scenario = False 2021-02-10 19:55:09.861 - Thread: 1 -> ScenarioEditMode = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableRespawnShips = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableSunRotation = True 2021-02-10 19:55:09.861 - Thread: 1 -> StationVoxelSupport = False 2021-02-10 19:55:09.861 - Thread: 1 -> EnableConvertToStation = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableEncounters = True 2021-02-10 19:55:09.861 - Thread: 1 -> Enable3rdPersonView = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableOxygenPressurization = True 2021-02-10 19:55:09.861 - Thread: 1 -> EnableOxygen = True 2021-02-10 19:55:09.861 - Thread: 1 -> ExperimentalMode = False 2021-02-10 19:55:09.861 - Thread: 1 -> ExperimentalModeReason = 0 2021-02-10 19:55:09.861 - Thread: 1 -> MySession.Static.LogSettings - END 2021-02-10 19:55:09.901 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-02-10 19:55:09.923 - Thread: 1 -> Session loaded 2021-02-10 19:55:09.923 - Thread: 1 -> RunLoadingAction - END 2021-02-10 19:55:09.925 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-02-10 19:55:09.925 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-02-10 19:55:09.926 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-02-10 19:55:09.926 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-02-10 19:55:09.926 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-02-10 19:55:09.941 - Thread: 1 -> Updating continues. 2021-02-10 19:55:10.053 - Thread: 1 -> GC Memory: 1408.832 / 1408.832 MB 2021-02-10 19:55:11.784 - Thread: 1 -> Clusters reordered 2021-02-10 19:55:12.301 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-10 19:55:13.488 - Thread: 1 -> Loading duration: 11.2161413 2021-02-10 19:55:14.257 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-02-10 19:55:14.257 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-02-10 19:55:14.267 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-02-10 19:55:14.413 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-10 19:55:14.418 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-10 19:55:14.419 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-10 19:55:14.421 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-10 19:55:14.422 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-02-10 19:55:35.632 - Thread: 1 -> GUI Stats: Update 4.89534838888889, Draw 0.231862277777778 2021-02-10 19:55:40.054 - Thread: 1 -> GC Memory: 4074.021 / 4074.021 MB 2021-02-10 19:55:48.703 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2021-02-10 19:55:50.791 - Thread: 1 -> Updating stopped. 2021-02-10 19:55:50.806 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-10 19:56:08.124 - Thread: 1 -> GUI Stats: Update 0.141726777777778, Draw 0.133252 2021-02-10 19:56:08.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-10 19:56:08.151 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,16.01809,49.84444,1,0,4076.951,10522.21,1032,98968,1,16.57966,45.22833,0,21237,8.333217,0,16.66667,1.381619,3.768975,100,6602874085,4076.951,0,0 2021-02-10 19:56:08.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-10 19:56:08.152 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,905,31,565,686,57,655,6296,3163,0,0,49,3850,0,1468,7,0,69,7,288,45,0,0,1631,758,360,6,20,0,0,0 2021-02-10 19:56:40.455 - Thread: 1 -> GUI Stats: Update 0.0463724444444444, Draw 0.0934510555555556 2021-02-10 19:56:43.130 - Thread: 1 -> Updating continues. 2021-02-10 19:56:43.131 - Thread: 1 -> GC Memory: 4082.92 / 4082.92 MB 2021-02-10 19:56:43.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:43.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:43.814 - Thread: 1 -> Updating stopped. 2021-02-10 19:56:43.830 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-10 19:56:44.855 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-10 19:56:45.642 - Thread: 1 -> Saving world - START 2021-02-10 19:56:45.642 - Thread: 1 -> Making world state snapshot. 2021-02-10 19:56:45.642 - Thread: 1 -> Before snapshot.: GC Memory: 4,087 B 2021-02-10 19:56:45.744 - Thread: 1 -> After snapshot.: GC Memory: 4,084 B 2021-02-10 19:56:45.746 - Thread: 1 -> Directory cleanup: GC Memory: 4,084 B 2021-02-10 19:56:45.746 - Thread: 1 -> Saving world - END 2021-02-10 19:56:45.765 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:45.766 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:45.775 - Thread: 12 -> Session snapshot save - START 2021-02-10 19:56:45.775 - Thread: 12 -> Checking file access for files in target dir. 2021-02-10 19:56:45.802 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-10 19:56:46.128 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\phill\AppData\Roaming\SpaceEngineers\Saves\76561198010244801\Star System 2021-01-26 19-09\.new\Sandbox_config.sbc 2021-02-10 19:56:46.241 - Thread: 12 -> Session snapshot save - END 2021-02-10 19:56:46.245 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:46.246 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:46.246 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:46.246 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:46.249 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-02-10 19:56:46.249 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:46.250 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:46.444 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-02-10 19:56:46.444 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-02-10 19:56:46.445 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-02-10 19:56:46.450 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-02-10 19:56:46.451 - Thread: 1 -> MySession::Unload START 2021-02-10 19:56:46.451 - Thread: 1 -> AutoSaveInMinutes: 5 2021-02-10 19:56:46.451 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-02-10 19:56:46.451 - Thread: 1 -> IsServer: True 2021-02-10 19:56:46.452 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-10 19:56:46.467 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-10 19:56:46.467 - Thread: 1 -> MyAudio.LoadData - START 2021-02-10 19:56:46.530 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: LG HDR 4K (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-02-10 19:56:46.638 - Thread: 1 -> MyAudio.LoadData - END 2021-02-10 19:56:46.640 - Thread: 1 -> MyConfig.Save() - START 2021-02-10 19:56:46.640 - Thread: 1 -> Path: C:\Users\phill\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-10 19:56:46.674 - Thread: 1 -> MyConfig.Save() - END 2021-02-10 19:56:46.678 - Thread: 1 -> Unloading Procedural World Generator 2021-02-10 19:56:46.770 - Thread: 1 -> Info: MyLights Unloading data. 2021-02-10 19:56:46.779 - Thread: 1 -> Network readers disposed 2021-02-10 19:56:46.779 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-02-10 19:56:46.932 - Thread: 1 -> Loading sound definitions 2021-02-10 19:56:46.949 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-10 19:56:46.949 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-02-10 19:56:46.949 - Thread: 1 -> Loading shadow textures definitions 2021-02-10 19:56:46.949 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-02-10 19:56:46.949 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-02-10 19:56:47.097 - Thread: 1 -> MySession::Unload END 2021-02-10 19:56:47.103 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-10 19:56:47.103 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-10 19:56:47.462 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:47.463 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:48.595 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-10 19:56:49.096 - Thread: 1 -> MyConfig.Save() - START 2021-02-10 19:56:49.096 - Thread: 1 -> Path: C:\Users\phill\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-10 19:56:49.097 - Thread: 1 -> MyConfig.Save() - END 2021-02-10 19:56:49.097 - Thread: 1 -> Application closed by user 2021-02-10 19:56:49.098 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2021-02-10 19:56:49.098 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:49.098 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:49.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:49.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:49.115 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:49.115 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:49.116 - Thread: 1 -> Exiting.. 2021-02-10 19:56:49.117 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-02-10 19:56:49.119 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-02-10 19:56:49.119 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-10 19:56:49.132 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-10 19:56:49.134 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-02-10 19:56:49.135 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - START 2021-02-10 19:56:49.136 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - END 2021-02-10 19:56:49.202 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 13443496 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 30221928 computed total 30221928 reported total Heap usage: 1426784 (10%) unused in thread local freelists 11001192 (81%) unused in main heap 1015520 ( 7%) used in main heap ------- 13443496 allocated by heap Peak usage: 12604464 ( 8%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-02-10 19:56:49.497 - Thread: 59 -> External debugger: interrupted. 2021-02-10 19:56:49.504 - Thread: 1 -> Steam closed 2021-02-10 19:56:49.762 - Thread: 1 -> Log Closed