2021-02-04 10:10:50.556 - Thread: 1 -> Log Started 2021-02-04 10:10:50.556 - Thread: 1 -> Timezone (local - UTC): 1h 2021-02-04 10:10:50.556 - Thread: 1 -> App Version: 01_197_075 2021-02-04 10:10:50.556 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-02-04 10:10:50.556 - Thread: 1 -> Branch / Sandbox: SVN 2021-02-04 10:10:50.556 - Thread: 1 -> Environment.ProcessorCount: 8 2021-02-04 10:10:50.634 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-02-04 10:10:50.634 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-02-04 10:10:50.634 - Thread: 1 -> Environment.Is64BitProcess: True 2021-02-04 10:10:50.634 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-02-04 10:10:50.634 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-02-04 10:10:50.634 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-02-04 10:10:50.640 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2021-02-04 10:10:50.640 - Thread: 1 -> IntPtr.Size: 8 2021-02-04 10:10:50.640 - Thread: 1 -> Default Culture: 2021-02-04 10:10:50.640 - Thread: 1 -> Default UI Culture: 2021-02-04 10:10:50.640 - Thread: 1 -> MyConfig.Load() - START 2021-02-04 10:10:50.640 - Thread: 1 -> Path: C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-04 10:10:50.756 - Thread: 1 -> NewNewGameScreen: False 2021-02-04 10:10:50.756 - Thread: 1 -> EnableDamageEffects: True 2021-02-04 10:10:50.756 - Thread: 1 -> GraphicsRenderer: DirectX 9 2021-02-04 10:10:50.756 - Thread: 1 -> EnableReverb: False 2021-02-04 10:10:50.756 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-02-04 10:10:50.756 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-02-04 10:10:50.756 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-02-04 10:10:50.756 - Thread: 1 -> FirstTimeRun: False 2021-02-04 10:10:50.756 - Thread: 1 -> ExperimentalMode: False 2021-02-04 10:10:50.756 - Thread: 1 -> VideoAdapter: 0 2021-02-04 10:10:50.756 - Thread: 1 -> ScreenWidth: 1920 2021-02-04 10:10:50.756 - Thread: 1 -> ScreenHeight: 1080 2021-02-04 10:10:50.756 - Thread: 1 -> RefreshRate: 138600000 2021-02-04 10:10:50.756 - Thread: 1 -> WindowMode: 1 2021-02-04 10:10:50.756 - Thread: 1 -> VerticalSync: 1 2021-02-04 10:10:50.756 - Thread: 1 -> FieldOfView: 70 2021-02-04 10:10:50.756 - Thread: 1 -> PostProcessingEnabled: True 2021-02-04 10:10:50.756 - Thread: 1 -> FlaresIntensity: 1 2021-02-04 10:10:50.756 - Thread: 1 -> TreeViewDistance: 500 2021-02-04 10:10:50.756 - Thread: 1 -> GrassDensity: 0 2021-02-04 10:10:50.756 - Thread: 1 -> GrassDrawDistance: 49 2021-02-04 10:10:50.756 - Thread: 1 -> AntialiasingMode: 0 2021-02-04 10:10:50.756 - Thread: 1 -> ShadowMapResolution: 0 2021-02-04 10:10:50.756 - Thread: 1 -> AmbientOcclusionEnabled: False 2021-02-04 10:10:50.756 - Thread: 1 -> TextureQuality: 0 2021-02-04 10:10:50.756 - Thread: 1 -> VoxelTextureQuality: 0 2021-02-04 10:10:50.756 - Thread: 1 -> AnisotropicFiltering: 0 2021-02-04 10:10:50.756 - Thread: 1 -> ModelQuality: 0 2021-02-04 10:10:50.756 - Thread: 1 -> VoxelQuality: 0 2021-02-04 10:10:50.756 - Thread: 1 -> ShaderQuality: 0 2021-02-04 10:10:50.756 - Thread: 1 -> LowMemSwitchToLow: 0 2021-02-04 10:10:50.756 - Thread: 1 -> FirstVTTimeRun: False 2021-02-04 10:10:50.756 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-02-04 10:10:50.756 - Thread: 1 -> GDPRConsent: True 2021-02-04 10:10:50.756 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-02-04 10:10:50.756 - Thread: 1 -> FirstTimeTutorials: False 2021-02-04 10:10:50.756 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-02-04 10:10:50.756 - Thread: 1 -> HudState: 1 2021-02-04 10:10:50.756 - Thread: 1 -> TutorialsFinished: System.String[] 2021-02-04 10:10:50.756 - Thread: 1 -> MutedPlayers: 2021-02-04 10:10:50.756 - Thread: 1 -> ShowCrosshair2: 0 2021-02-04 10:10:50.756 - Thread: 1 -> EnableTrading: True 2021-02-04 10:10:50.756 - Thread: 1 -> EnableSteamCloud: False 2021-02-04 10:10:50.756 - Thread: 1 -> SpriteMainViewportScale: 1 2021-02-04 10:10:50.756 - Thread: 1 -> UiTransparency: 1 2021-02-04 10:10:50.756 - Thread: 1 -> UiBkTransparency: 0.8 2021-02-04 10:10:50.756 - Thread: 1 -> HUDBkTransparency: 0.6 2021-02-04 10:10:50.756 - Thread: 1 -> AreaInteraction: True 2021-02-04 10:10:50.756 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-02-04 10:10:50.756 - Thread: 1 -> ControlsHints: True 2021-02-04 10:10:50.756 - Thread: 1 -> GoodBotHints: False 2021-02-04 10:10:50.756 - Thread: 1 -> RotationHints: True 2021-02-04 10:10:50.756 - Thread: 1 -> ControllerDefaultOnStart: False 2021-02-04 10:10:50.756 - Thread: 1 -> MyConfig.Load() - END 2021-02-04 10:10:55.163 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-02-04 10:10:55.310 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-02-04 10:10:55.326 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-02-04 10:10:55.326 - Thread: 1 -> Found processor count: 8 2021-02-04 10:10:55.326 - Thread: 1 -> Using processor count: 8 2021-02-04 10:10:55.464 - Thread: 1 -> All detected adapters: 2021-02-04 10:10:55.479 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=342102053, DeviceID=39497 2021-02-04 10:10:55.479 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-02-04 10:10:55.579 - Thread: 1 -> AdapterInfo = { 2021-02-04 10:10:55.579 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY11 2021-02-04 10:10:55.579 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 6337228800, Luid: 5049942, rev: 1, subsys id: 342102053, vendor id: 32902, feature_level 11.1: True 2021-02-04 10:10:55.579 - Thread: 1 -> Driver version = 27.20.100.8439 2021-02-04 10:10:55.579 - Thread: 1 -> Driver date = 20200812000000.000000-000 2021-02-04 10:10:55.579 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-04 10:10:55.579 - Thread: 1 -> AftermathSupported = False 2021-02-04 10:10:55.579 - Thread: 1 -> Adapter id = 0 2021-02-04 10:10:55.579 - Thread: 1 -> Supported = True 2021-02-04 10:10:55.579 - Thread: 1 -> RAM = 134217728 2021-02-04 10:10:55.579 - Thread: 1 -> Priority = 1 2021-02-04 10:10:55.579 - Thread: 1 -> Multithreaded rendering supported = False 2021-02-04 10:10:55.579 - Thread: 1 -> Output is attached = True 2021-02-04 10:10:55.595 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-04 10:10:55.595 - Thread: 1 -> Display modes = { 2021-02-04 10:10:55.595 - Thread: 1 -> DXGIOutput id = 0 2021-02-04 10:10:55.595 - Thread: 1 -> 640x480@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 640x480@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 800x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 800x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1024x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1024x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1152x864@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1152x864@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x720@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x720@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x800@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x800@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x960@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x960@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x1024@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x1024@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1360x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1360x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1366x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1366x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1400x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1400x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1440x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1440x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1600x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1600x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1680x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1680x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1920x1080@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> } 2021-02-04 10:10:55.595 - Thread: 1 -> } 2021-02-04 10:10:55.595 - Thread: 1 -> AdapterInfo = { 2021-02-04 10:10:55.595 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY11 2021-02-04 10:10:55.595 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 6337228800, Luid: 5049942, rev: 1, subsys id: 342102053, vendor id: 32902, feature_level 11.1: True 2021-02-04 10:10:55.595 - Thread: 1 -> Driver version = 27.20.100.8439 2021-02-04 10:10:55.595 - Thread: 1 -> Driver date = 20200812000000.000000-000 2021-02-04 10:10:55.595 - Thread: 1 -> DriverUpdateNecessary = False 2021-02-04 10:10:55.595 - Thread: 1 -> AftermathSupported = False 2021-02-04 10:10:55.595 - Thread: 1 -> Adapter id = 0 2021-02-04 10:10:55.595 - Thread: 1 -> Supported = True 2021-02-04 10:10:55.595 - Thread: 1 -> RAM = 134217728 2021-02-04 10:10:55.595 - Thread: 1 -> Priority = 1 2021-02-04 10:10:55.595 - Thread: 1 -> Multithreaded rendering supported = False 2021-02-04 10:10:55.595 - Thread: 1 -> Output is attached = True 2021-02-04 10:10:55.595 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-02-04 10:10:55.595 - Thread: 1 -> Display modes = { 2021-02-04 10:10:55.595 - Thread: 1 -> DXGIOutput id = 0 2021-02-04 10:10:55.595 - Thread: 1 -> 640x480@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 640x480@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 800x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 800x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1024x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1024x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1152x864@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1152x864@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x600@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x720@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x720@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x800@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x800@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x960@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x960@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x1024@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1280x1024@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1360x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1360x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1366x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1366x768@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1400x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1400x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1440x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1440x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1600x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1600x900@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1680x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1680x1050@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> 1920x1080@59.97715Hz 2021-02-04 10:10:55.595 - Thread: 1 -> } 2021-02-04 10:10:55.595 - Thread: 1 -> } 2021-02-04 10:10:55.595 - Thread: 1 -> Service.IsActive: True 2021-02-04 10:10:55.595 - Thread: 1 -> Service.IsOnline: True 2021-02-04 10:10:55.595 - Thread: 1 -> Service.OwnsGame: False 2021-02-04 10:10:55.595 - Thread: 1 -> Service.UserId: 76561198124452597 2021-02-04 10:10:55.595 - Thread: 1 -> Service.UserName: Perkel 2021-02-04 10:10:55.595 - Thread: 1 -> Service.Branch: default 2021-02-04 10:10:55.595 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-02-04 10:10:55.595 - Thread: 1 -> Build version: 0.1.1.0 2021-02-04 10:10:55.595 - Thread: 1 -> MyScreenManager() 2021-02-04 10:10:55.664 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2021-02-04 10:10:55.664 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2021-02-04 10:10:55.680 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2021-02-04 10:10:55.680 - Thread: 23 -> CreateDeviceInternal - Create device 2021-02-04 10:10:55.695 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2021-02-04 10:10:55.711 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2021-02-04 10:10:55.727 - Thread: 23 -> CreateDeviceInternal create swapchain 2021-02-04 10:10:57.253 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-02-04 10:10:57.253 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-02-04 10:10:57.253 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-02-04 10:10:58.123 - Thread: 1 -> Preallocate - START 2021-02-04 10:10:58.123 - Thread: 1 -> MySpaceWorldGenerator - START 2021-02-04 10:10:58.123 - Thread: 1 -> MySpaceWorldGenerator - END 2021-02-04 10:10:58.123 - Thread: 1 -> MySpaceBuildComponent - START 2021-02-04 10:10:58.123 - Thread: 1 -> MySpaceBuildComponent - END 2021-02-04 10:10:58.123 - Thread: 1 -> MyEntities - START 2021-02-04 10:10:58.138 - Thread: 1 -> MyEntities - END 2021-02-04 10:10:58.138 - Thread: 1 -> MyObjectBuilder_Base - START 2021-02-04 10:10:58.138 - Thread: 1 -> MyObjectBuilder_Base - END 2021-02-04 10:10:58.138 - Thread: 1 -> MyTransparentGeometry - START 2021-02-04 10:10:58.138 - Thread: 1 -> MyTransparentGeometry - END 2021-02-04 10:10:58.138 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-02-04 10:10:58.156 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-02-04 10:10:58.156 - Thread: 1 -> MyMath - START 2021-02-04 10:10:58.156 - Thread: 1 -> MyMath - END 2021-02-04 10:10:58.156 - Thread: 1 -> MySimpleObjectDraw - START 2021-02-04 10:10:58.156 - Thread: 1 -> MySimpleObjectDraw - END 2021-02-04 10:10:58.156 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-02-04 10:10:58.156 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-02-04 10:10:58.156 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-02-04 10:10:58.203 - Thread: 1 -> MySyncDestructions - START 2021-02-04 10:10:58.203 - Thread: 1 -> MySyncDestructions - END 2021-02-04 10:10:58.203 - Thread: 1 -> MySyncEntity - START 2021-02-04 10:10:58.203 - Thread: 1 -> MySyncEntity - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyCommandCharacter - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyCommandCharacter - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyCommandConsole - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyCommandConsole - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyCommandEntity - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyCommandEntity - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyAiTargetManager - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyAiTargetManager - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyClientDebugCommands - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyClientDebugCommands - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyDedicatedServer - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyDedicatedServer - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyDedicatedServerBase - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyDedicatedServerBase - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerBase - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerBase - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerClient - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerClient - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerClientBase - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerClientBase - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerLobby - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerLobby - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerServerBase - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyMultiplayerServerBase - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyServerDebugCommands - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyServerDebugCommands - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyAIActionsParser - START 2021-02-04 10:10:58.203 - Thread: 1 -> MyAIActionsParser - END 2021-02-04 10:10:58.203 - Thread: 1 -> MyCubeGridDefinitions - START 2021-02-04 10:10:58.256 - Thread: 1 -> MyCubeGridDefinitions - END 2021-02-04 10:10:58.256 - Thread: 1 -> MyDefinitionManager - START 2021-02-04 10:10:58.274 - Thread: 1 -> MyDefinitionManager - END 2021-02-04 10:10:58.274 - Thread: 1 -> Preallocate - END 2021-02-04 10:10:58.278 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-02-04 10:10:58.519 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-02-04 10:10:58.519 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-02-04 10:10:58.535 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-02-04 10:10:58.535 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:10:58.535 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:10:58.535 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-02-04 10:10:58.535 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-02-04 10:10:58.535 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-02-04 10:10:58.535 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-02-04 10:10:58.550 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2021-02-04 10:10:58.550 - Thread: 1 -> Win32_ComputerSystem.Model: Aspire A515-56 2021-02-04 10:10:58.550 - Thread: 1 -> Virtualized: False 2021-02-04 10:10:58.550 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2021-02-04 10:10:58.550 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,674,457,600 bytes 2021-02-04 10:10:58.550 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-02-04 10:10:58.550 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,087,467,008 bytes 2021-02-04 10:10:58.550 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,574,050,816 bytes 2021-02-04 10:10:58.557 - Thread: 1 -> Drive C: | Capacity: 510,913,409,024 bytes | Free space: 111,172,526,080 bytes 2021-02-04 10:10:58.557 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-02-04 10:10:58.557 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-02-04 10:10:58.557 - Thread: 1 -> Installed DLCs: 2021-02-04 10:10:58.572 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-02-04 10:10:58.619 - Thread: 1 -> Havok: Physics.Init 2021-02-04 10:10:58.650 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-02-04 10:10:58.650 - Thread: 1 -> HkGameName: SpaceEngineers 2021-02-04 10:10:58.657 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-02-04 10:10:58.657 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-04 10:10:58.657 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-02-04 10:10:58.888 - Thread: 1 -> Loading scenarios 2021-02-04 10:10:58.920 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-04 10:10:58.920 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-02-04 10:10:59.174 - Thread: 1 -> Loading sound definitions 2021-02-04 10:10:59.189 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-04 10:10:59.189 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-02-04 10:10:59.189 - Thread: 1 -> Loading shadow textures definitions 2021-02-04 10:10:59.189 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-02-04 10:10:59.189 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-02-04 10:10:59.205 - Thread: 1 -> MyAudio.LoadData - START 2021-02-04 10:10:59.762 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-02-04 10:10:59.848 - Thread: 1 -> MyAudio.LoadData - END 2021-02-04 10:10:59.857 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-02-04 10:10:59.857 - Thread: 1 -> MyGuiManager() 2021-02-04 10:10:59.862 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-04 10:10:59.992 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-04 10:11:00.031 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-04 10:11:00.043 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-02-04 10:11:00.045 - Thread: 10 -> ReloadVoxelMaterials 2021-02-04 10:11:00.061 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-02-04 10:11:00.061 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-04 10:11:00.061 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-02-04 10:11:00.071 - Thread: 1 -> Loading default controls 2021-02-04 10:11:00.090 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-02-04 10:11:00.103 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-02-04 10:11:00.103 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-02-04 10:11:00.103 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-02-04 10:11:00.103 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-02-04 10:11:00.103 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-02-04 10:11:00.103 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-02-04 10:11:00.103 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-02-04 10:11:00.103 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-02-04 10:11:00.161 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-02-04 10:11:00.161 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-02-04 10:11:00.163 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-02-04 10:11:00.165 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-02-04 10:11:00.167 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-02-04 10:11:00.171 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-02-04 10:11:00.171 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-02-04 10:11:00.174 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-02-04 10:11:00.176 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-02-04 10:11:00.184 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-02-04 10:11:00.192 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-02-04 10:11:00.203 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-02-04 10:11:00.207 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-02-04 10:11:00.213 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-02-04 10:11:00.214 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-02-04 10:11:00.219 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-02-04 10:11:00.219 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-02-04 10:11:00.220 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-02-04 10:11:00.223 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-02-04 10:11:00.227 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-02-04 10:11:00.277 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-02-04 10:11:00.289 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-02-04 10:11:00.289 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-02-04 10:11:00.291 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-02-04 10:11:00.291 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-02-04 10:11:00.296 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-02-04 10:11:00.308 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-02-04 10:11:00.309 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-02-04 10:11:00.310 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-02-04 10:11:00.311 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-02-04 10:11:00.311 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-02-04 10:11:00.312 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-02-04 10:11:00.313 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-02-04 10:11:00.317 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-02-04 10:11:00.320 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-02-04 10:11:00.341 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-02-04 10:11:00.355 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-02-04 10:11:00.362 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-02-04 10:11:00.363 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-02-04 10:11:00.364 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-02-04 10:11:00.371 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-02-04 10:11:00.376 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-02-04 10:11:00.377 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-02-04 10:11:00.481 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-02-04 10:11:00.550 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-02-04 10:11:00.550 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-02-04 10:11:00.561 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-02-04 10:11:00.563 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-02-04 10:11:00.566 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-02-04 10:11:00.569 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-02-04 10:11:00.573 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-02-04 10:11:00.575 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-02-04 10:11:00.577 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-02-04 10:11:00.587 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-02-04 10:11:00.618 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-02-04 10:11:00.625 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-02-04 10:11:00.634 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-02-04 10:11:00.642 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-02-04 10:11:00.668 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-02-04 10:11:00.680 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-02-04 10:11:00.685 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-02-04 10:11:00.735 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-02-04 10:11:00.773 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-02-04 10:11:00.811 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-02-04 10:11:00.823 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-02-04 10:11:00.870 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-02-04 10:11:00.922 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-02-04 10:11:00.936 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-02-04 10:11:00.986 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-02-04 10:11:01.009 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-02-04 10:11:01.035 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-02-04 10:11:01.099 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-02-04 10:11:01.129 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-02-04 10:11:01.156 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-02-04 10:11:01.179 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-02-04 10:11:01.183 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-02-04 10:11:01.195 - Thread: 1 -> Timer Frequency: 10000000 2021-02-04 10:11:01.195 - Thread: 1 -> Ticks per frame: 166667 2021-02-04 10:11:01.209 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-02-04 10:11:01.214 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-02-04 10:11:01.216 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-02-04 10:11:01.235 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-02-04 10:11:01.237 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-02-04 10:11:01.250 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-02-04 10:11:01.295 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-02-04 10:11:01.461 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-02-04 10:11:01.475 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-02-04 10:11:01.551 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-02-04 10:11:01.598 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-02-04 10:11:01.599 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-02-04 10:11:01.640 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-04 10:11:01.685 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-02-04 10:11:01.805 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-02-04 10:11:01.806 - Thread: 1 -> Flares Intensity: 1 2021-02-04 10:11:01.806 - Thread: 1 -> Field of view: 1.22173 2021-02-04 10:11:01.806 - Thread: 1 -> PostProcessingEnabled: True 2021-02-04 10:11:01.806 - Thread: 1 -> Render.GrassDensityFactor: 0 2021-02-04 10:11:01.806 - Thread: 1 -> Render.GrassDrawDistance: 49 2021-02-04 10:11:01.806 - Thread: 1 -> Render.DistanceFade: 500 2021-02-04 10:11:01.806 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-02-04 10:11:01.806 - Thread: 1 -> Render.ShadowQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2021-02-04 10:11:01.806 - Thread: 1 -> Render.TextureQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-02-04 10:11:01.806 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-02-04 10:11:01.806 - Thread: 1 -> Render.ParticleQuality: LOW 2021-02-04 10:11:01.808 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-02-04 10:11:01.827 - Thread: 1 -> Analytics uuid: 4dfb2752-bb3a-e652-1247-981929c4cc86 2021-02-04 10:11:01.847 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-02-04 10:11:01.878 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2021-02-04 10:11:01.965 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-02-04 10:11:01.968 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-02-04 10:11:01.969 - Thread: 1 -> Analytics session: 1cdf972d-c6a5-4807-9b63-60b9a1bda42d 2021-02-04 10:11:01.971 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-02-04 10:11:01.972 - Thread: 1 -> Analytics helper process start reported 2021-02-04 10:11:02.005 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-02-04 10:11:04.991 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:04.991 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:05.007 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-02-04 10:11:05.007 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-04 10:11:05.048 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-02-04 10:11:08.268 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-02-04 10:11:09.192 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-02-04 10:11:09.192 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-02-04 10:11:09.192 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-02-04 10:11:09.537 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2021-02-04 10:11:14.743 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:14.744 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:15.729 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-02-04 10:11:22.078 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-02-04 10:11:22.079 - Thread: 1 -> VideoAdapter: 0 2021-02-04 10:11:22.079 - Thread: 1 -> Width: 1920 2021-02-04 10:11:22.079 - Thread: 1 -> Height: 1080 2021-02-04 10:11:22.079 - Thread: 1 -> RefreshRate: 138600000 2021-02-04 10:11:22.079 - Thread: 1 -> WindowMode: Fullscreen 2021-02-04 10:11:22.079 - Thread: 1 -> VerticalSync: 1 2021-02-04 10:11:22.094 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:11:22.234 - Thread: 23 -> DXGI SetFullscreenState succeded 2021-02-04 10:11:23.401 - Thread: 1 -> MyConfig.Save() - START 2021-02-04 10:11:23.402 - Thread: 1 -> Path: C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-04 10:11:23.464 - Thread: 1 -> MyConfig.Save() - END 2021-02-04 10:11:23.465 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:23.465 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:23.465 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:23.465 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:24.876 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:24.877 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:26.656 - Thread: 34 -> LoadSession() - Start 2021-02-04 10:11:26.656 - Thread: 34 -> C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50 2021-02-04 10:11:26.661 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-02-04 10:11:27.897 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Sandbox_config.sbc 2021-02-04 10:11:27.904 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-02-04 10:11:27.908 - Thread: 34 -> CheckPoint Experimental mode: No 2021-02-04 10:11:27.908 - Thread: 34 -> CheckPoint Experimental mode reason: 0 2021-02-04 10:11:27.909 - Thread: 34 -> LoadSession() - End 2021-02-04 10:11:27.912 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:27.912 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:27.912 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:27.913 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:27.913 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:27.913 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:27.930 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-02-04 10:11:27.931 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-02-04 10:11:27.931 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-02-04 10:11:28.136 - Thread: 1 -> RunLoadingAction - START 2021-02-04 10:11:28.140 - Thread: 1 -> Loading session: C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50 2021-02-04 10:11:28.261 - Thread: 1 -> GC Memory: 1,078,935,096 B 2021-02-04 10:11:28.266 - Thread: 1 -> Process Memory: 3,040,006,144 B 2021-02-04 10:11:28.269 - Thread: 1 -> Experimental mode: No 2021-02-04 10:11:28.269 - Thread: 1 -> Experimental mode reason: 0 2021-02-04 10:11:28.269 - Thread: 1 -> Console compatibility: No 2021-02-04 10:11:29.747 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-02-04 10:11:29.763 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-02-04 10:11:29.766 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-02-04 10:11:29.768 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-02-04 10:11:29.770 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-02-04 10:11:29.930 - Thread: 1 -> Loading scenarios 2021-02-04 10:11:29.930 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-02-04 10:11:29.931 - Thread: 1 -> List of used mods (0) - START 2021-02-04 10:11:29.931 - Thread: 1 -> List of used mods - END 2021-02-04 10:11:29.980 - Thread: 1 -> Loading behaviors 2021-02-04 10:11:29.981 - Thread: 1 -> Loading ammo magazines 2021-02-04 10:11:29.983 - Thread: 1 -> Loading ammo definitions 2021-02-04 10:11:29.986 - Thread: 1 -> Loading animations 2021-02-04 10:11:29.988 - Thread: 1 -> Loading animations 2021-02-04 10:11:29.989 - Thread: 1 -> Loading sound definitions 2021-02-04 10:11:29.989 - Thread: 1 -> Loading sound definitions 2021-02-04 10:11:29.990 - Thread: 1 -> Loading sound definitions 2021-02-04 10:11:29.990 - Thread: 1 -> Loading sound definitions 2021-02-04 10:11:29.990 - Thread: 1 -> Loading sound definitions 2021-02-04 10:11:29.990 - Thread: 1 -> Loading sound definitions 2021-02-04 10:11:29.990 - Thread: 1 -> Loading category classes 2021-02-04 10:11:29.990 - Thread: 1 -> Loading category classes 2021-02-04 10:11:29.990 - Thread: 1 -> Loading blueprint classes 2021-02-04 10:11:29.991 - Thread: 1 -> Loading blueprint class entries 2021-02-04 10:11:29.992 - Thread: 1 -> Loading blueprint class entries 2021-02-04 10:11:29.992 - Thread: 1 -> Loading blueprints 2021-02-04 10:11:29.994 - Thread: 1 -> Loading blueprints 2021-02-04 10:11:29.994 - Thread: 1 -> Loading agent definitions 2021-02-04 10:11:29.995 - Thread: 1 -> Loading character definitions 2021-02-04 10:11:30.008 - Thread: 1 -> Loading character definitions 2021-02-04 10:11:30.008 - Thread: 1 -> Loading components 2021-02-04 10:11:30.010 - Thread: 1 -> Loading components 2021-02-04 10:11:30.010 - Thread: 1 -> Loading configuration 2021-02-04 10:11:30.010 - Thread: 1 -> Loading container types 2021-02-04 10:11:30.012 - Thread: 1 -> Loading Contract Types 2021-02-04 10:11:30.017 - Thread: 1 -> Loading block positions 2021-02-04 10:11:30.020 - Thread: 1 -> Loading block positions 2021-02-04 10:11:30.020 - Thread: 1 -> Loading curve definitions 2021-02-04 10:11:30.023 - Thread: 1 -> Loading debris 2021-02-04 10:11:30.023 - Thread: 1 -> Loading environment items entries 2021-02-04 10:11:30.024 - Thread: 1 -> Loading decal global definitions 2021-02-04 10:11:30.024 - Thread: 1 -> Loading decal definitions 2021-02-04 10:11:30.024 - Thread: 1 -> Loading decal definitions 2021-02-04 10:11:30.024 - Thread: 1 -> Loading drone behaviors 2021-02-04 10:11:30.026 - Thread: 1 -> Loading edges 2021-02-04 10:11:30.027 - Thread: 1 -> Loading emissive color definitions 2021-02-04 10:11:30.030 - Thread: 1 -> Loading emissive color default states 2021-02-04 10:11:30.034 - Thread: 1 -> Loading animations 2021-02-04 10:11:30.034 - Thread: 1 -> Loading entity components 2021-02-04 10:11:30.045 - Thread: 1 -> Loading component containers 2021-02-04 10:11:30.056 - Thread: 1 -> Loading environment items entries 2021-02-04 10:11:30.057 - Thread: 1 -> Loading Faction Names 2021-02-04 10:11:30.057 - Thread: 1 -> Loading factions 2021-02-04 10:11:30.060 - Thread: 1 -> Loading flare definitions 2021-02-04 10:11:30.070 - Thread: 1 -> Loading gas property definitions 2021-02-04 10:11:30.070 - Thread: 1 -> Loading event definitions 2021-02-04 10:11:30.072 - Thread: 1 -> Loading physical items 2021-02-04 10:11:30.075 - Thread: 1 -> Loading chat bot responses 2021-02-04 10:11:30.091 - Thread: 1 -> Loading LCD texture categories 2021-02-04 10:11:30.093 - Thread: 1 -> Loading LCD texture categories 2021-02-04 10:11:30.093 - Thread: 1 -> Loading LCD texture categories 2021-02-04 10:11:30.093 - Thread: 1 -> Loading LCD texture categories 2021-02-04 10:11:30.093 - Thread: 1 -> Loading OffensiveWords definitions 2021-02-04 10:11:30.093 - Thread: 1 -> Loading planet definition 2021-02-04 10:11:30.099 - Thread: 1 -> Loading physical items 2021-02-04 10:11:30.101 - Thread: 1 -> Loading physical items 2021-02-04 10:11:30.102 - Thread: 1 -> Loading physical material properties 2021-02-04 10:11:30.105 - Thread: 1 -> Loading pirate antennas 2021-02-04 10:11:30.106 - Thread: 1 -> Loading research blocks definitions 2021-02-04 10:11:30.107 - Thread: 1 -> Loading research groups definitions 2021-02-04 10:11:30.109 - Thread: 1 -> Loading resource distribution groups 2021-02-04 10:11:30.109 - Thread: 1 -> Loading shadow textures definitions 2021-02-04 10:11:30.109 - Thread: 1 -> Loading ship sound groups 2021-02-04 10:11:30.121 - Thread: 1 -> Loading ship sound groups 2021-02-04 10:11:30.121 - Thread: 1 -> Loading sound categories 2021-02-04 10:11:30.124 - Thread: 1 -> Loading stat definitions 2021-02-04 10:11:30.124 - Thread: 1 -> Loading grid creators 2021-02-04 10:11:30.125 - Thread: 1 -> Loading transparent material properties 2021-02-04 10:11:30.126 - Thread: 1 -> Loading planet definition 2021-02-04 10:11:30.126 - Thread: 1 -> Loading voxel map storage definitions 2021-02-04 10:11:30.128 - Thread: 1 -> Loading voxel material definitions 2021-02-04 10:11:30.129 - Thread: 1 -> Loading voxel material definitions 2021-02-04 10:11:30.129 - Thread: 1 -> Loading voxel material definitions 2021-02-04 10:11:30.129 - Thread: 1 -> Loading voxel material definitions 2021-02-04 10:11:30.129 - Thread: 1 -> Loading Weather Effects 2021-02-04 10:11:30.132 - Thread: 1 -> Audio effects definitions 2021-02-04 10:11:30.135 - Thread: 1 -> Loading environment items definitions 2021-02-04 10:11:30.138 - Thread: 1 -> Loading environment items definitions 2021-02-04 10:11:30.138 - Thread: 1 -> Loading physical material properties 2021-02-04 10:11:30.142 - Thread: 1 -> Loading particle effect definitions 2021-02-04 10:11:30.215 - Thread: 1 -> Loading particle effect definitions 2021-02-04 10:11:30.216 - Thread: 1 -> Loading environment item definitions 2021-02-04 10:11:30.221 - Thread: 1 -> Loading weapon definitions 2021-02-04 10:11:30.225 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.270 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.270 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.304 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.310 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.310 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.310 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.312 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.313 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.314 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.315 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.316 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.316 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.317 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.317 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.321 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.322 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.322 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.323 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.324 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.324 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.329 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.330 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.330 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.331 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.331 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.331 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.332 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.333 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.333 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.334 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.334 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.335 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.336 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.337 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.346 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.346 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.348 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.349 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.349 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.350 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.355 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.356 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.357 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.359 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.360 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.361 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.361 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.362 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.363 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.364 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.365 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.369 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.371 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.373 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.374 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.376 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.376 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.378 - Thread: 1 -> Loading cube blocks 2021-02-04 10:11:30.378 - Thread: 1 -> Created block definitions 2021-02-04 10:11:30.380 - Thread: 1 -> Loading block variant groups 2021-02-04 10:11:30.382 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-02-04 10:11:30.383 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2021-02-04 10:11:30.384 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2021-02-04 10:11:30.385 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2021-02-04 10:11:30.386 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2021-02-04 10:11:30.387 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2021-02-04 10:11:30.388 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-02-04 10:11:30.389 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-02-04 10:11:30.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-02-04 10:11:30.391 - Thread: 1 -> Loading asteroid generators 2021-02-04 10:11:30.392 - Thread: 1 -> Loading spawn groups 2021-02-04 10:11:30.395 - Thread: 1 -> Loading drop containers 2021-02-04 10:11:30.396 - Thread: 1 -> Loading spawn groups 2021-02-04 10:11:30.396 - Thread: 1 -> Loading spawn groups 2021-02-04 10:11:30.396 - Thread: 1 -> Loading radial menu definitions 2021-02-04 10:11:30.415 - Thread: 1 -> Loading respawn ships 2021-02-04 10:11:30.417 - Thread: 1 -> Loading spawn groups 2021-02-04 10:11:30.417 - Thread: 1 -> Loading wheel speeds 2021-02-04 10:11:30.462 - Thread: 1 -> MyAudio.UnloadData - START 2021-02-04 10:11:30.489 - Thread: 1 -> MyAudio.UnloadData - END 2021-02-04 10:11:30.489 - Thread: 1 -> MyAudio.LoadData - START 2021-02-04 10:11:30.566 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-02-04 10:11:30.667 - Thread: 1 -> MyAudio.LoadData - END 2021-02-04 10:11:30.712 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-02-04 10:11:30.747 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:11:30.798 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:11:30.799 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:11:30.799 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:11:30.808 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-02-04 10:11:31.023 - Thread: 38 -> External debugger: listening... 2021-02-04 10:11:31.045 - Thread: 1 -> MyLights.LoadData() - START 2021-02-04 10:11:31.047 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-02-04 10:11:31.047 - Thread: 1 -> MyLights.LoadData() - END 2021-02-04 10:11:31.047 - Thread: 1 -> Info: MyLights initialized. 2021-02-04 10:11:31.047 - Thread: 1 -> MyExplosions.LoadData() - START 2021-02-04 10:11:31.055 - Thread: 1 -> MyExplosions.LoadData() - END 2021-02-04 10:11:31.113 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-02-04 10:11:31.113 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-02-04 10:11:31.138 - Thread: 1 -> Loading Procedural World Generator 2021-02-04 10:11:31.139 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-02-04 10:11:31.228 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-02-04 10:11:31.346 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-02-04 10:11:31.347 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-02-04 10:11:31.347 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-02-04 10:11:31.347 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-02-04 10:11:31.347 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-02-04 10:11:31.348 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Titan-2124704365d19000.vx2' 2021-02-04 10:11:31.348 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Alien-291759539d120000.vx2' 2021-02-04 10:11:31.348 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\EarthLike-1779144428d120000.vx2' 2021-02-04 10:11:31.348 - Thread: 13 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Mars-2044023682d120000.vx2' 2021-02-04 10:11:31.348 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Moon-1353915701d19000.vx2' 2021-02-04 10:11:33.924 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-02-04 10:11:33.930 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:34.075 - Thread: 13 -> Info: Planet generator name: Mars 2021-02-04 10:11:34.076 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:34.078 - Thread: 13 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Asteroid_5_5_7_13_1680766955.vx2' 2021-02-04 10:11:34.409 - Thread: 12 -> Info: Planet generator name: Moon 2021-02-04 10:11:34.409 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:34.410 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-02-04 10:11:34.410 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Triton-12345d80253.vx2' 2021-02-04 10:11:34.518 - Thread: 11 -> Info: Planet generator name: Titan 2021-02-04 10:11:34.518 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:34.518 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-02-04 10:11:34.518 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Europa-595048092d19000.vx2' 2021-02-04 10:11:34.622 - Thread: 10 -> Info: Planet generator name: Alien 2021-02-04 10:11:34.622 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:34.622 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-02-04 10:11:34.622 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\Pertam-12345d60133.vx2' 2021-02-04 10:11:36.511 - Thread: 12 -> Info: Planet generator name: Triton 2021-02-04 10:11:36.511 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:37.277 - Thread: 11 -> Info: Planet generator name: Europa 2021-02-04 10:11:37.278 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:37.810 - Thread: 10 -> Info: Planet generator name: Pertam 2021-02-04 10:11:37.810 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-02-04 10:11:37.811 - Thread: 1 -> Entities loaded & initialized 2021-02-04 10:11:37.981 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133033584627192060 2021-02-04 10:11:38.012 - Thread: 1 -> MySession.Static.LogSettings - START 2021-02-04 10:11:38.012 - Thread: 1 -> Name = Star System 2021-02-04 07:50 2021-02-04 10:11:38.012 - Thread: 1 -> Description = 2021-02-04 10:11:38.013 - Thread: 1 -> GameDateTime = 01/01/2081 00:09:22 2021-02-04 10:11:38.013 - Thread: 1 -> Password = 2021-02-04 10:11:38.013 - Thread: 1 -> CurrentPath = C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50 2021-02-04 10:11:38.013 - Thread: 1 -> WorkshopId = 2021-02-04 10:11:38.013 - Thread: 1 -> CameraController = Default_Astronaut 2021-02-04 10:11:38.013 - Thread: 1 -> ThumbPath = C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\thumb.jpg 2021-02-04 10:11:38.021 - Thread: 1 -> Settings: 2021-02-04 10:11:38.023 - Thread: 1 -> GameMode = Survival 2021-02-04 10:11:38.023 - Thread: 1 -> MaxPlayers = 4 2021-02-04 10:11:38.023 - Thread: 1 -> OnlineMode = OFFLINE 2021-02-04 10:11:38.023 - Thread: 1 -> TotalPCU = 100000 2021-02-04 10:11:38.023 - Thread: 1 -> PiratePCU = 50000 2021-02-04 10:11:38.023 - Thread: 1 -> AutoHealing = True 2021-02-04 10:11:38.023 - Thread: 1 -> WeaponsEnabled = True 2021-02-04 10:11:38.023 - Thread: 1 -> ThrusterDamage = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnableSpectator = False 2021-02-04 10:11:38.023 - Thread: 1 -> EnableCopyPaste = False 2021-02-04 10:11:38.023 - Thread: 1 -> MaxFloatingObjects = 56 2021-02-04 10:11:38.023 - Thread: 1 -> MaxGridSize = 0 2021-02-04 10:11:38.023 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-02-04 10:11:38.023 - Thread: 1 -> CargoShipsEnabled = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnvironmentHostility = NORMAL 2021-02-04 10:11:38.023 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-02-04 10:11:38.023 - Thread: 1 -> InventorySizeMultiplier = 10 2021-02-04 10:11:38.023 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2021-02-04 10:11:38.023 - Thread: 1 -> RefinerySpeedMultiplier = 10 2021-02-04 10:11:38.023 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2021-02-04 10:11:38.023 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2021-02-04 10:11:38.023 - Thread: 1 -> WelderSpeedMultiplier = 5 2021-02-04 10:11:38.023 - Thread: 1 -> GrinderSpeedMultiplier = 5 2021-02-04 10:11:38.023 - Thread: 1 -> ClientCanSave = False 2021-02-04 10:11:38.023 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-02-04 10:11:38.023 - Thread: 1 -> PermanentDeath = False 2021-02-04 10:11:38.023 - Thread: 1 -> DestructibleBlocks = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnableScripts = False 2021-02-04 10:11:38.023 - Thread: 1 -> AutoSaveInMinutes = 5 2021-02-04 10:11:38.023 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-02-04 10:11:38.023 - Thread: 1 -> ProceduralDensity = 0.35 2021-02-04 10:11:38.023 - Thread: 1 -> ProceduralSeed = 0 2021-02-04 10:11:38.023 - Thread: 1 -> DestructibleBlocks = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnableIngameScripts = False 2021-02-04 10:11:38.023 - Thread: 1 -> ViewDistance = 15000 2021-02-04 10:11:38.023 - Thread: 1 -> Voxel destruction = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnableStructuralSimulation = False 2021-02-04 10:11:38.023 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-02-04 10:11:38.023 - Thread: 1 -> EnableContainerDrops = True 2021-02-04 10:11:38.023 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-02-04 10:11:38.023 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-02-04 10:11:38.023 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-02-04 10:11:38.023 - Thread: 1 -> EnableSubgridDamage = False 2021-02-04 10:11:38.023 - Thread: 1 -> SyncDistance = 3000 2021-02-04 10:11:38.023 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-02-04 10:11:38.023 - Thread: 1 -> AFKTimeoutMin = 0 2021-02-04 10:11:38.023 - Thread: 1 -> StopGridsPeriodMin = 15 2021-02-04 10:11:38.023 - Thread: 1 -> MaxPlanets = 99 2021-02-04 10:11:38.023 - Thread: 1 -> MaxBackupSaves = 5 2021-02-04 10:11:38.023 - Thread: 1 -> MaxFactionsCount = 0 2021-02-04 10:11:38.023 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-02-04 10:11:38.023 - Thread: 1 -> RespawnShipDelete = False 2021-02-04 10:11:38.023 - Thread: 1 -> WorldSizeKm = 0 2021-02-04 10:11:38.023 - Thread: 1 -> ResetOwnership = False 2021-02-04 10:11:38.023 - Thread: 1 -> RealisticSound = False 2021-02-04 10:11:38.023 - Thread: 1 -> EnableSaving = True 2021-02-04 10:11:38.023 - Thread: 1 -> InfiniteAmmo = False 2021-02-04 10:11:38.023 - Thread: 1 -> EnableToolShake = True 2021-02-04 10:11:38.023 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-02-04 10:11:38.023 - Thread: 1 -> OffensiveWordsFiltering = False 2021-02-04 10:11:38.023 - Thread: 1 -> UseConsolePCU = False 2021-02-04 10:11:38.023 - Thread: 1 -> PredefinedAsteroids = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-02-04 10:11:38.023 - Thread: 1 -> FamilySharing = True 2021-02-04 10:11:38.023 - Thread: 1 -> EnablePcuTrading = True 2021-02-04 10:11:38.023 - Thread: 1 -> SuppressedWarnings = 2021-02-04 10:11:38.023 - Thread: 1 -> SimplifiedSimulation = False 2021-02-04 10:11:38.023 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-02-04 10:11:38.023 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-02-04 10:11:38.023 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-02-04 10:11:38.023 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-02-04 10:11:38.023 - Thread: 1 -> TradeFactionsCount = 15 2021-02-04 10:11:38.023 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-02-04 10:11:38.024 - Thread: 1 -> WeatherSystem = True 2021-02-04 10:11:38.024 - Thread: 1 -> DepositSizeDenominator = 60 2021-02-04 10:11:38.024 - Thread: 1 -> DepositsCountCoefficient = 1 2021-02-04 10:11:38.024 - Thread: 1 -> EnableEconomy = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableBountyContracts = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableSupergridding = False 2021-02-04 10:11:38.024 - Thread: 1 -> EnableAutorespawn = True 2021-02-04 10:11:38.024 - Thread: 1 -> OptimalSpawnDistance = 900 2021-02-04 10:11:38.024 - Thread: 1 -> EnableGoodBotHints = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableResearch = True 2021-02-04 10:11:38.024 - Thread: 1 -> VoxelAgeThreshold = 24 2021-02-04 10:11:38.024 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-02-04 10:11:38.024 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-02-04 10:11:38.024 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-02-04 10:11:38.024 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-02-04 10:11:38.024 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-02-04 10:11:38.024 - Thread: 1 -> OptimalGridCount = 0 2021-02-04 10:11:38.024 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-02-04 10:11:38.024 - Thread: 1 -> BlockCountThreshold = 20 2021-02-04 10:11:38.024 - Thread: 1 -> TrashFlagsValue = 7706 2021-02-04 10:11:38.024 - Thread: 1 -> TrashRemovalEnabled = True 2021-02-04 10:11:38.024 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-02-04 10:11:38.024 - Thread: 1 -> EnableVoxelHand = True 2021-02-04 10:11:38.024 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableScripterRole = False 2021-02-04 10:11:38.024 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-02-04 10:11:38.024 - Thread: 1 -> FloraDensityMultiplier = 1 2021-02-04 10:11:38.024 - Thread: 1 -> EnableSpiders = False 2021-02-04 10:11:38.024 - Thread: 1 -> EnableWolfs = False 2021-02-04 10:11:38.024 - Thread: 1 -> EnableDrones = True 2021-02-04 10:11:38.024 - Thread: 1 -> MaxDrones = 5 2021-02-04 10:11:38.024 - Thread: 1 -> StartInRespawnScreen = False 2021-02-04 10:11:38.024 - Thread: 1 -> SpawnWithTools = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableJetpack = True 2021-02-04 10:11:38.024 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-02-04 10:11:38.024 - Thread: 1 -> PhysicsIterations = 8 2021-02-04 10:11:38.024 - Thread: 1 -> CanJoinRunning = False 2021-02-04 10:11:38.024 - Thread: 1 -> Scenario = False 2021-02-04 10:11:38.024 - Thread: 1 -> ScenarioEditMode = False 2021-02-04 10:11:38.024 - Thread: 1 -> EnableRespawnShips = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableSunRotation = True 2021-02-04 10:11:38.024 - Thread: 1 -> StationVoxelSupport = False 2021-02-04 10:11:38.024 - Thread: 1 -> EnableConvertToStation = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableEncounters = True 2021-02-04 10:11:38.024 - Thread: 1 -> Enable3rdPersonView = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableOxygenPressurization = True 2021-02-04 10:11:38.024 - Thread: 1 -> EnableOxygen = True 2021-02-04 10:11:38.024 - Thread: 1 -> ExperimentalMode = False 2021-02-04 10:11:38.024 - Thread: 1 -> ExperimentalModeReason = 0 2021-02-04 10:11:38.024 - Thread: 1 -> MySession.Static.LogSettings - END 2021-02-04 10:11:38.087 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-02-04 10:11:38.129 - Thread: 1 -> Session loaded 2021-02-04 10:11:38.129 - Thread: 1 -> RunLoadingAction - END 2021-02-04 10:11:38.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-02-04 10:11:38.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-02-04 10:11:38.136 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-02-04 10:11:38.136 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-02-04 10:11:38.136 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-02-04 10:11:38.161 - Thread: 1 -> Updating continues. 2021-02-04 10:11:38.262 - Thread: 1 -> GC Memory: 1418.572 / 1418.572 MB 2021-02-04 10:11:39.533 - Thread: 1 -> Loading duration: 11.6021314 2021-02-04 10:11:40.082 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-02-04 10:11:40.082 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-02-04 10:11:40.087 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-02-04 10:11:43.656 - Thread: 1 -> GUI Stats: Update 6.03574027777778, Draw 0.309501722222222 2021-02-04 10:12:08.271 - Thread: 1 -> GC Memory: 1825.292 / 1825.292 MB 2021-02-04 10:12:13.655 - Thread: 1 -> GUI Stats: Update 0.259237777777778, Draw 0.649525999999999 2021-02-04 10:12:13.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:12:13.693 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.46483,44.382,1,0,1830.71,5109.746,1045,98955,1,24.79923,74.34952,0,1417,16.71428,0,16.66667,4.145012,12.42698,100,3436522838,1830.71,0,0 2021-02-04 10:12:13.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:12:13.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,21,106,65,849,3277,579,0,0,109,685,0,320,31,0,11,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:12:21.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-04 10:12:32.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-04 10:12:32.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-04 10:12:32.871 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-04 10:12:34.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-04 10:12:34.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-04 10:12:34.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-04 10:12:38.274 - Thread: 1 -> GC Memory: 1833.696 / 1833.696 MB 2021-02-04 10:12:40.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-04 10:12:40.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-04 10:12:40.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:12:40.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:12:40.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:12:40.863 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:12:40.867 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-04 10:12:44.337 - Thread: 1 -> GUI Stats: Update 0.333399, Draw 0.578505333333332 2021-02-04 10:12:44.738 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-04 10:12:44.739 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-04 10:12:45.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-04 10:13:04.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-04 10:13:04.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-04 10:13:08.285 - Thread: 1 -> GC Memory: 1837.964 / 1837.964 MB 2021-02-04 10:13:14.337 - Thread: 1 -> GUI Stats: Update 0.358161222222222, Draw 0.605589833333334 2021-02-04 10:13:14.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:13:14.368 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,23.12047,41.0026,1,0,1841.081,5105.477,1045,98955,1,36.68166,85.49396,0.2772698,1445,17.3969,0,16.66667,6.381471,14.8733,100,3423575320,1841.081,0,0 2021-02-04 10:13:14.368 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:13:14.368 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,21,105,65,849,3264,566,0,0,109,672,0,323,15,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:13:29.216 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-04 10:13:38.286 - Thread: 1 -> GC Memory: 1410.868 / 1410.868 MB 2021-02-04 10:13:44.336 - Thread: 1 -> GUI Stats: Update 0.337128388888889, Draw 0.6098605 2021-02-04 10:13:51.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-04 10:13:51.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-04 10:13:51.567 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:13:51.567 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:13:51.567 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:13:51.620 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:13:51.623 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-04 10:13:59.526 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-04 10:13:59.527 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:08.299 - Thread: 1 -> GC Memory: 1418.608 / 1418.608 MB 2021-02-04 10:14:13.949 - Thread: 1 -> Updating stopped. 2021-02-04 10:14:13.962 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-04 10:14:14.748 - Thread: 1 -> GUI Stats: Update 0.371902611111111, Draw 0.979102000000001 2021-02-04 10:14:14.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:14:14.796 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.10096,45.3064,1,0,1417.611,5063.816,1045,98955,1,33.86802,89.60591,0.2946945,1497,18.69044,0,16.66667,6.33008,16.74773,100,3441446808,1417.611,0,0 2021-02-04 10:14:14.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:14:14.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,22,106,65,849,3282,582,0,0,109,689,0,323,31,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:14:15.496 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-02-04 10:14:18.256 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-02-04 10:14:26.897 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:14:28.079 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:28.079 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:28.996 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:14:29.862 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:29.863 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:31.280 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:14:32.180 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:32.181 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:33.045 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:14:33.896 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:33.897 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:35.062 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:14:35.913 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:35.914 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:36.729 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:14:37.613 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:37.614 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:38.645 - Thread: 1 -> MyConfig.Save() - START 2021-02-04 10:14:38.645 - Thread: 1 -> Path: C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-04 10:14:38.666 - Thread: 1 -> MyConfig.Save() - END 2021-02-04 10:14:38.846 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:38.847 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:39.463 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:39.464 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:39.815 - Thread: 1 -> Updating continues. 2021-02-04 10:14:39.818 - Thread: 1 -> GC Memory: 1423.042 / 1423.042 MB 2021-02-04 10:14:40.067 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:40.069 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-04 10:14:44.750 - Thread: 1 -> GUI Stats: Update 0.412684944444445, Draw 0.872719555555554 2021-02-04 10:14:53.248 - Thread: 1 -> Updating stopped. 2021-02-04 10:14:53.262 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-04 10:14:53.763 - Thread: 1 -> Updating continues. 2021-02-04 10:14:53.997 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-04 10:14:53.997 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:00.080 - Thread: 1 -> Updating stopped. 2021-02-04 10:15:00.096 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-04 10:15:01.396 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-02-04 10:15:05.199 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-02-04 10:15:11.396 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:12.630 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:12.630 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:14.747 - Thread: 1 -> GUI Stats: Update 0.379392833333332, Draw 0.847664722222221 2021-02-04 10:15:14.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:15:14.813 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,10.68758,47.4325,1,0,1421.648,5060.125,1045,98955,1,34.57108,90.16246,0.3046564,1858,18.41145,0,16.66667,6.365036,16.60022,100,3441446808,1421.648,0,0 2021-02-04 10:15:14.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:15:14.813 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,22,106,65,849,3282,582,0,0,109,689,0,323,31,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:15:14.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:15.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:16.813 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:16.813 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:17.030 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:17.031 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:17.929 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:18.680 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:18.681 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:22.530 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:23.179 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:24.129 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:24.130 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:24.346 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:24.347 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:24.929 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:25.529 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:26.080 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:26.080 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:26.296 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:26.296 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:27.130 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:27.946 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:27.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:29.029 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:29.779 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:29.780 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:31.142 - Thread: 1 -> MyConfig.Save() - START 2021-02-04 10:15:31.143 - Thread: 1 -> Path: C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-02-04 10:15:31.167 - Thread: 1 -> MyConfig.Save() - END 2021-02-04 10:15:31.346 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:31.347 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:31.780 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:31.782 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:32.030 - Thread: 1 -> Updating continues. 2021-02-04 10:15:32.032 - Thread: 1 -> GC Memory: 1424.823 / 1424.823 MB 2021-02-04 10:15:32.280 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:32.286 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:40.030 - Thread: 1 -> Updating stopped. 2021-02-04 10:15:40.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-02-04 10:15:41.314 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-02-04 10:15:44.463 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-02-04 10:15:44.747 - Thread: 1 -> GUI Stats: Update 0.409270666666667, Draw 0.870832611111112 2021-02-04 10:15:51.963 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:52.946 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:53.996 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:53.997 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:54.229 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:54.230 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:54.746 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:55.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:55.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:55.746 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-02-04 10:15:57.396 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:57.397 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:58.096 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:58.097 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:58.713 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:58.714 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-02-04 10:15:58.963 - Thread: 1 -> Updating continues. 2021-02-04 10:15:59.196 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-02-04 10:15:59.198 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-02-04 10:16:02.032 - Thread: 1 -> GC Memory: 1427.17 / 1427.17 MB 2021-02-04 10:16:14.858 - Thread: 1 -> GUI Stats: Update 0.376161611111111, Draw 0.861639222222223 2021-02-04 10:16:14.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:16:14.938 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,23.06645,34.84769,1,0,1428.047,5085.738,1085,98915,1,25.87749,92.54459,0.2966463,1839,23.36775,0,16.66667,6.046986,21.62559,100,3442369040,1428.047,0,0 2021-02-04 10:16:14.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:16:14.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,22,106,65,849,3282,583,0,0,109,690,0,324,31,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:16:17.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:16:17.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:16:17.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:16:17.193 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:16:17.197 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-04 10:16:28.141 - Thread: 1 -> Autosave initiated 2021-02-04 10:16:28.141 - Thread: 1 -> Character state: True 2021-02-04 10:16:28.141 - Thread: 1 -> IsServer: True 2021-02-04 10:16:28.141 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-02-04 10:16:28.141 - Thread: 1 -> Autosave 2021-02-04 10:16:28.146 - Thread: 1 -> Saving world - START 2021-02-04 10:16:28.147 - Thread: 1 -> Making world state snapshot. 2021-02-04 10:16:28.148 - Thread: 1 -> Before snapshot.: GC Memory: 1,431 B 2021-02-04 10:16:28.489 - Thread: 1 -> After snapshot.: GC Memory: 1,428 B 2021-02-04 10:16:28.493 - Thread: 1 -> Directory cleanup: GC Memory: 1,428 B 2021-02-04 10:16:28.493 - Thread: 1 -> Saving world - END 2021-02-04 10:16:28.507 - Thread: 12 -> Session snapshot save - START 2021-02-04 10:16:28.508 - Thread: 12 -> Checking file access for files in target dir. 2021-02-04 10:16:29.444 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ThatPerkel\AppData\Roaming\SpaceEngineers\Saves\76561198124452597\Star System 2021-02-04 07-50\.new\Sandbox_config.sbc 2021-02-04 10:16:29.882 - Thread: 12 -> Session snapshot save - END 2021-02-04 10:16:32.037 - Thread: 1 -> GC Memory: 1432.361 / 1432.361 MB 2021-02-04 10:16:45.204 - Thread: 1 -> GUI Stats: Update 0.398668166666668, Draw 1.11241905555556 2021-02-04 10:17:02.054 - Thread: 1 -> GC Memory: 1413.961 / 1413.961 MB 2021-02-04 10:17:07.220 - Thread: 1 -> Updating stopped. 2021-02-04 10:17:15.201 - Thread: 1 -> GUI Stats: Update 0.359247, Draw 1.18726322222222 2021-02-04 10:17:15.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:17:15.300 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,11.93678,60.64237,1,0,1415.268,5098.457,1085,98915,1,36.55092,84.65521,0.3496582,1712,20.14779,0,16.66667,7.364204,17.05616,100,3442369040,1415.268,0,0 2021-02-04 10:17:15.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:17:15.300 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,22,106,65,849,3282,583,0,0,109,690,0,324,31,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:17:40.202 - Thread: 1 -> Updating continues. 2021-02-04 10:17:40.205 - Thread: 1 -> GC Memory: 1414.69 / 1414.69 MB 2021-02-04 10:17:45.203 - Thread: 1 -> GUI Stats: Update 0.288224444444445, Draw 1.20305427777778 2021-02-04 10:17:47.667 - Thread: 1 -> Updating stopped. 2021-02-04 10:17:49.917 - Thread: 1 -> Updating continues. 2021-02-04 10:18:08.467 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-04 10:18:08.468 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-04 10:18:10.219 - Thread: 1 -> GC Memory: 1412.688 / 1412.688 MB 2021-02-04 10:18:12.450 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:18:12.450 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:18:12.450 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:18:12.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:18:12.516 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-04 10:18:15.150 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-04 10:18:15.151 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-04 10:18:15.203 - Thread: 1 -> GUI Stats: Update 0.377373888888889, Draw 1.04052 2021-02-04 10:18:15.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:18:15.317 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,21.21372,42.74884,1,0,1416.753,5090.441,1085,98915,1,31.10623,91.35873,0.3408184,1743,20.64432,0,16.66667,6.42167,18.86039,100,3442369040,1416.753,0,0 2021-02-04 10:18:15.317 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:18:15.317 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,22,106,65,849,3282,583,0,0,109,690,0,324,31,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:18:22.717 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-02-04 10:18:40.237 - Thread: 1 -> GC Memory: 1418.478 / 1418.478 MB 2021-02-04 10:18:43.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-02-04 10:18:43.123 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-02-04 10:18:45.204 - Thread: 1 -> GUI Stats: Update 0.362252277777778, Draw 0.625927444444444 2021-02-04 10:18:46.967 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:18:46.967 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:18:46.967 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-02-04 10:18:47.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-02-04 10:18:47.033 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-02-04 10:18:53.619 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-02-04 10:18:53.620 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-02-04 10:19:10.252 - Thread: 1 -> GC Memory: 1428.572 / 1428.572 MB 2021-02-04 10:19:15.205 - Thread: 1 -> GUI Stats: Update 0.340954833333333, Draw 0.734863499999999 2021-02-04 10:19:15.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-02-04 10:19:15.334 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,24.83469,64.89033,1,0,1429.381,5094.84,1085,98915,1,39.90136,87.57646,0.3043842,1725,16.6316,0,16.66667,6.636235,14.56537,100,3444644246,1429.381,0,0 2021-02-04 10:19:15.334 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2021-02-04 10:19:15.334 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,905,36,23,108,65,849,3285,584,0,0,109,692,0,325,31,0,12,15,384,11,0,0,101,758,456,8,20,0,0,0 2021-02-04 10:19:24.378 - Thread: 23 -> Exception in render! Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.ExecuteCommandList(CommandList commandListRef, RawBool restoreContextState) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyTransparentRendering.ConsumeWork() at VRage.Render11.Render.MyRenderScheduler.Done() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-02-04 10:19:24.415 - Thread: 23 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 183 InstanceBuffers: 1 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 48 Actor Components MyLightComponent: 32 MyRenderVoxelActor: 41 MyInstanceComponent: 73 MyResourcePrioritizationComponent: 532 MyRenderableComponent: 35 MySkinningComponent: 1 MyThrustFlameAnimator: 10 MyTranslationAnimator: 10 MyRotationAnimator: 1 MyVoxelCellComponent: 421 2021-02-04 10:19:27.464 - Thread: 23 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.ExecuteCommandList(CommandList commandListRef, RawBool restoreContextState) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyTransparentRendering.ConsumeWork() at VRage.Render11.Render.MyRenderScheduler.Done() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-02-04 10:19:27.465 - Thread: 23 -> Showing message 2021-02-04 10:19:28.060 - Thread: 23 -> ================================== CRASH INFO ================================== AppVersion: 01_197_075 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 517 PCUCount: 1085 IsHang: False GCMemory: 1429 GCMemoryAllocated: 1429 HWAvailableMemory: 1716 ProcessPrivateMemory: 5107 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-02-04 10:19:28.060 - Thread: 23 -> Log Closed