2018-10-29 14:25:22.923 - Thread: 1 -> Log Started 2018-10-29 14:25:22.925 - Thread: 1 -> Timezone (local - UTC): 0h 2018-10-29 14:25:22.925 - Thread: 1 -> App Version: 01_188_023 2018-10-29 14:25:22.927 - Thread: 1 -> Steam build: Always true 2018-10-29 14:25:22.927 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2018-10-29 14:25:22.927 - Thread: 1 -> Environment.ProcessorCount: 24 2018-10-29 14:25:23.006 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2008 R2 Enterprise (Microsoft Windows NT 6.1.7601 Service Pack 1) 2018-10-29 14:25:23.006 - Thread: 1 -> Environment.CommandLine: SpaceEngineersDedicated.exe -console -path C:\TCAFiles\Users\TerenceM\67057\ 2018-10-29 14:25:23.006 - Thread: 1 -> Environment.Is64BitProcess: True 2018-10-29 14:25:23.006 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-10-29 14:25:23.008 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2018-10-29 14:25:23.009 - Thread: 1 -> Environment.CurrentDirectory: C:\TCAFiles\Users\TerenceM\67057\DedicatedServer64 2018-10-29 14:25:23.022 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz 2018-10-29 14:25:23.022 - Thread: 1 -> IntPtr.Size: 8 2018-10-29 14:25:23.022 - Thread: 1 -> Default Culture: en-GB 2018-10-29 14:25:23.022 - Thread: 1 -> Default UI Culture: en-US 2018-10-29 14:25:23.023 - Thread: 1 -> IsAdmin: False 2018-10-29 14:25:23.409 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-10-29 14:25:23.416 - Thread: 1 -> MyScreenManager() 2018-10-29 14:25:23.416 - Thread: 1 -> Game dir: C:\TCAFiles\Users\TerenceM\67057\DedicatedServer64 2018-10-29 14:25:23.417 - Thread: 1 -> Content dir: C:\TCAFiles\Users\TerenceM\67057\Content 2018-10-29 14:25:23.417 - Thread: 1 -> Found processor count: 24 2018-10-29 14:25:23.417 - Thread: 1 -> Using processor count: 16 2018-10-29 14:25:26.430 - Thread: 1 -> Preallocate - START 2018-10-29 14:25:26.434 - Thread: 1 -> MySpaceBuildComponent - START 2018-10-29 14:25:26.434 - Thread: 1 -> MySpaceBuildComponent - END 2018-10-29 14:25:26.434 - Thread: 1 -> MySpaceWorldGenerator - START 2018-10-29 14:25:26.464 - Thread: 1 -> MySpaceWorldGenerator - END 2018-10-29 14:25:26.465 - Thread: 1 -> MyEntities - START 2018-10-29 14:25:26.500 - Thread: 6 -> MyDefinitionManager.LoadScenarios() - START 2018-10-29 14:25:26.513 - Thread: 6 -> 429328f290cce9220d453f3e69de1c879290c0f8 2018-10-29 14:25:26.552 - Thread: 1 -> MyEntities - END 2018-10-29 14:25:26.552 - Thread: 1 -> MyObjectBuilder_Base - START 2018-10-29 14:25:26.552 - Thread: 1 -> MyObjectBuilder_Base - END 2018-10-29 14:25:26.552 - Thread: 1 -> MyTransparentGeometry - START 2018-10-29 14:25:26.578 - Thread: 1 -> MyTransparentGeometry - END 2018-10-29 14:25:26.578 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-10-29 14:25:26.617 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-10-29 14:25:26.617 - Thread: 1 -> MyMath - START 2018-10-29 14:25:26.617 - Thread: 1 -> MyMath - END 2018-10-29 14:25:26.617 - Thread: 1 -> MySimpleObjectDraw - START 2018-10-29 14:25:26.620 - Thread: 1 -> MySimpleObjectDraw - END 2018-10-29 14:25:26.644 - Thread: 1 -> MyDefinitionManager - START 2018-10-29 14:25:26.644 - Thread: 1 -> MyDefinitionManager - END 2018-10-29 14:25:26.644 - Thread: 1 -> MyCubeGridDefinitions - START 2018-10-29 14:25:26.774 - Thread: 1 -> MyCubeGridDefinitions - END 2018-10-29 14:25:26.774 - Thread: 1 -> MyAIActionsParser - START 2018-10-29 14:25:26.775 - Thread: 1 -> MyAIActionsParser - END 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerBase - START 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerBase - END 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerServerBase - START 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerServerBase - END 2018-10-29 14:25:26.775 - Thread: 1 -> MyDedicatedServerBase - START 2018-10-29 14:25:26.775 - Thread: 1 -> MyDedicatedServerBase - END 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerClientBase - START 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerClientBase - END 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-10-29 14:25:26.775 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-10-29 14:25:26.775 - Thread: 1 -> MyServerDebugCommands - START 2018-10-29 14:25:26.791 - Thread: 1 -> MyServerDebugCommands - END 2018-10-29 14:25:26.791 - Thread: 1 -> MyClientDebugCommands - START 2018-10-29 14:25:26.794 - Thread: 1 -> MyClientDebugCommands - END 2018-10-29 14:25:26.794 - Thread: 1 -> MyMultiplayerClient - START 2018-10-29 14:25:26.794 - Thread: 1 -> MyMultiplayerClient - END 2018-10-29 14:25:26.794 - Thread: 1 -> MyMultiplayerLobby - START 2018-10-29 14:25:26.794 - Thread: 1 -> MyMultiplayerLobby - END 2018-10-29 14:25:26.794 - Thread: 1 -> MyDedicatedServer - START 2018-10-29 14:25:26.794 - Thread: 1 -> MyDedicatedServer - END 2018-10-29 14:25:26.794 - Thread: 1 -> MyAiTargetManager - START 2018-10-29 14:25:26.794 - Thread: 1 -> MyAiTargetManager - END 2018-10-29 14:25:26.794 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-10-29 14:25:26.796 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-10-29 14:25:26.796 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-10-29 14:25:26.797 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-10-29 14:25:26.797 - Thread: 1 -> MyChatHistory - START 2018-10-29 14:25:26.797 - Thread: 1 -> MyChatHistory - END 2018-10-29 14:25:26.797 - Thread: 1 -> MySyncDestructions - START 2018-10-29 14:25:26.797 - Thread: 1 -> MySyncDestructions - END 2018-10-29 14:25:26.797 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-10-29 14:25:26.916 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-10-29 14:25:26.916 - Thread: 1 -> MyCommandCharacter - START 2018-10-29 14:25:26.922 - Thread: 1 -> MyCommandCharacter - END 2018-10-29 14:25:26.922 - Thread: 1 -> MyCommandConsole - START 2018-10-29 14:25:26.924 - Thread: 1 -> MyCommandConsole - END 2018-10-29 14:25:26.924 - Thread: 1 -> MyCommandEntity - START 2018-10-29 14:25:26.929 - Thread: 1 -> MyCommandEntity - END 2018-10-29 14:25:26.929 - Thread: 1 -> MySyncScenario - START 2018-10-29 14:25:26.929 - Thread: 1 -> MySyncScenario - END 2018-10-29 14:25:26.929 - Thread: 1 -> MySyncEntity - START 2018-10-29 14:25:26.929 - Thread: 1 -> MySyncEntity - END 2018-10-29 14:25:26.960 - Thread: 1 -> Preallocate - END 2018-10-29 14:25:26.964 - Thread: 1 -> Bind IP : 194.147.120.124:29016 2018-10-29 14:25:28.062 - Thread: 6 -> Loading scenarios 2018-10-29 14:25:28.208 - Thread: 6 -> MyDefinitionManager.LoadScenarios() - END 2018-10-29 14:25:37.303 - Thread: 1 -> Server successfully started 2018-10-29 14:25:37.303 - Thread: 1 -> Product name: Space Engineers 2018-10-29 14:25:37.304 - Thread: 1 -> Desc: Space Engineers 2018-10-29 14:25:37.304 - Thread: 1 -> Public IP: 193.111.186.155 2018-10-29 14:25:37.304 - Thread: 1 -> Steam ID: 90120536427124737 2018-10-29 14:25:37.354 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-10-29 14:25:37.492 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-10-29 14:25:37.492 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-10-29 14:25:37.492 - Thread: 1 -> Server Name: [EU] New World Order 2018-10-29 14:25:37.492 - Thread: 1 -> World Name: [EU] New World Order 2018-10-29 14:25:37.560 - Thread: 36 -> Remote API unable to start. Run dedicated server in administrator mode or use AllowRemoteHttp.bat file. 2018-10-29 14:25:37.939 - Thread: 1 -> Auto Restart Enabled 2018-10-29 14:25:37.946 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-10-29 14:25:38.059 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-10-29 14:25:38.156 - Thread: 1 -> Havok: Physics.Init 2018-10-29 14:25:38.157 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-10-29 14:25:38.165 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-10-29 14:25:38.193 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-10-29 14:25:38.201 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-10-29 14:25:38.523 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-10-29 14:25:38.766 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-10-29 14:25:39.307 - Thread: 20 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-10-29 14:25:43.082 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2018-10-29 14:25:43.088 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2018-10-29 14:25:43.103 - Thread: 1 -> Loading last session C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order 2018-10-29 14:25:46.817 - Thread: 1 -> Downloading world mods - START 2018-10-29 14:25:46.870 - Thread: 1 -> Server connected to Steam 2018-10-29 14:25:46.871 - Thread: 1 -> Server PolicyResponse (1) 2018-10-29 14:25:47.557 - Thread: 9 -> Mod dependencies query successful 2018-10-29 14:25:47.560 - Thread: 1 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2018-10-29 14:25:47.561 - Thread: 1 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2018-10-29 14:25:47.832 - Thread: 9 -> Mod dependencies query successful 2018-10-29 14:25:47.863 - Thread: 1 -> MyWorkshop.GetItemsBlocking: getting 19 items 2018-10-29 14:25:48.345 - Thread: 9 -> Mod query successful 2018-10-29 14:25:48.385 - Thread: 25 -> Up to date mod: Id = 364731781, title = 'Midspace's exploration ship scan' 2018-10-29 14:25:48.385 - Thread: 25 -> Up to date mod: Id = 925033777, title = 'Missile Guidance Block' 2018-10-29 14:25:48.385 - Thread: 23 -> Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay' 2018-10-29 14:25:48.385 - Thread: 27 -> Up to date mod: Id = 467170527, title = 'Azimuth Power Mod Pack~(DX-11 Ready)' 2018-10-29 14:25:48.386 - Thread: 25 -> Up to date mod: Id = 1215572313, title = 'Reward Blocks Pack' 2018-10-29 14:25:48.386 - Thread: 1 -> Up to date mod: Id = 914369510, title = 'Corruption - PvE Combat' 2018-10-29 14:25:48.386 - Thread: 26 -> Up to date mod: Id = 570766946, title = 'Midspace's Large Ship Speed 225 mod' 2018-10-29 14:25:48.386 - Thread: 27 -> Up to date mod: Id = 1302186713, title = 'Large Block Torpedo Parts MK2' 2018-10-29 14:25:48.386 - Thread: 1 -> Up to date mod: Id = 1338768067, title = 'Doors and Gates' 2018-10-29 14:25:48.386 - Thread: 21 -> Up to date mod: Id = 303417641, title = '[DX11] Dark Mechanicus - Orb Cockpit [Updated]' 2018-10-29 14:25:48.386 - Thread: 1 -> Up to date mod: Id = 1338832623, title = '2 for 1 Special' 2018-10-29 14:25:48.387 - Thread: 22 -> Up to date mod: Id = 436025957, title = '(DX11) Kolt - Command Console Pack' 2018-10-29 14:25:48.387 - Thread: 24 -> Up to date mod: Id = 570765903, title = 'Midspace's Small Ship Speed 225 mod' 2018-10-29 14:25:48.387 - Thread: 21 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2018-10-29 14:25:48.387 - Thread: 26 -> Up to date mod: Id = 1448022464, title = 'GSF Energy Weapons Pack' 2018-10-29 14:25:48.387 - Thread: 1 -> Up to date mod: Id = 1492804882, title = 'DefenseShields - v1.2(11)' 2018-10-29 14:25:48.388 - Thread: 27 -> Up to date mod: Id = 1507368483, title = 'FSZ - Faction Safe Zones ~Updated 10/26/18~' 2018-10-29 14:25:48.388 - Thread: 22 -> Up to date mod: Id = 1510183381, title = '[SEE] Super Engineered Encounters' 2018-10-29 14:25:48.388 - Thread: 24 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2018-10-29 14:25:48.394 - Thread: 1 -> Mod download time: 0.03 seconds 2018-10-29 14:25:48.401 - Thread: 1 -> Downloading world mods - END 2018-10-29 14:25:48.466 - Thread: 1 -> Loading session: C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order 2018-10-29 14:25:49.647 - Thread: 20 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-10-29 14:25:51.179 - Thread: 1 -> GC Memory: 90,138,816 B 2018-10-29 14:25:51.185 - Thread: 1 -> Process Memory: 281,931,776 B 2018-10-29 14:25:51.191 - Thread: 1 -> Experimental mode: Yes 2018-10-29 14:25:51.192 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, ProceduralDensity, BlockLimitsEnabled, EnableIngameScripts, EnableSpiders, EnableVoxelHand, InsufficientHardware, Mods 2018-10-29 14:25:55.477 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-10-29 14:26:07.837 - Thread: 1 -> mod_notice: Midspace's exploration ship scan 2018-10-29 14:26:07.837 - Thread: 1 -> in file: 2018-10-29 14:26:07.837 - Thread: 1 -> Possible entity type script logic collision 2018-10-29 14:26:19.699 - Thread: 1 -> Script loaded: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.699 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 925033777.sbm_GuidanceBlock, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 570765903.sbm_midspace.speed.Small225, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 570766946.sbm_midspace.speed.Large225, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 364731781.sbm_midspace.shipscan, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 1302186713.sbm_(DX11) Large Block Torpedo Parts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 1507368483.sbm_Anti_Grief_Systems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 1492804882.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 1448022464.sbm_GSFEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> Script loaded: 436025957.sbm_Billboard, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:19.700 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-10-29 14:26:19.709 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-10-29 14:26:19.709 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-10-29 14:26:19.711 - Thread: 1 -> 429328f290cce9220d453f3e69de1c879290c0f8 2018-10-29 14:26:19.975 - Thread: 1 -> Loading scenarios 2018-10-29 14:26:19.975 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-10-29 14:26:19.976 - Thread: 1 -> List of used mods (19) - START 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1215572313, Filename = '1215572313.sbm', Name = 'Reward Blocks Pack' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1338768067, Filename = '1338768067.sbm', Name = 'Doors and Gates' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 704012607, Filename = '704012607.sbm', Name = 'Whip's Camera Overlay' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 925033777, Filename = '925033777.sbm', Name = 'Missile Guidance Block' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 570765903, Filename = '570765903.sbm', Name = 'Midspace's Small Ship Speed 225 mod' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 570766946, Filename = '570766946.sbm', Name = 'Midspace's Large Ship Speed 225 mod' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 364731781, Filename = '364731781.sbm', Name = 'Midspace's exploration ship scan' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1302186713, Filename = '1302186713.sbm', Name = 'Large Block Torpedo Parts MK2' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1507368483, Filename = '1507368483.sbm', Name = 'FSZ - Faction Safe Zones ~Updated 10/26/18~' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1492804882, Filename = '1492804882.sbm', Name = 'DefenseShields - v1.2(11)' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption - PvE Combat' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1448022464, Filename = '1448022464.sbm', Name = 'GSF Energy Weapons Pack' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 467170527, Filename = '467170527.sbm', Name = 'Azimuth Power Mod Pack~(DX-11 Ready)' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1510183381, Filename = '1510183381.sbm', Name = '[SEE] Super Engineered Encounters' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 303417641, Filename = '303417641.sbm', Name = '[DX11] Dark Mechanicus - Orb Cockpit [Updated]' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 436025957, Filename = '436025957.sbm', Name = '(DX11) Kolt - Command Console Pack' 2018-10-29 14:26:19.976 - Thread: 1 -> Id = 1338832623, Filename = '1338832623.sbm', Name = '2 for 1 Special' 2018-10-29 14:26:19.976 - Thread: 1 -> List of used mods - END 2018-10-29 14:26:20.956 - Thread: 1 -> Loading behaviors 2018-10-29 14:26:20.958 - Thread: 1 -> Loading ammo magazines 2018-10-29 14:26:20.965 - Thread: 1 -> Loading ammo definitions 2018-10-29 14:26:20.971 - Thread: 1 -> Loading animations 2018-10-29 14:26:20.978 - Thread: 1 -> Loading animations 2018-10-29 14:26:20.982 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:20.986 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:20.986 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:20.986 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:20.987 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:20.987 - Thread: 1 -> Loading category classes 2018-10-29 14:26:20.989 - Thread: 1 -> Loading blueprint classes 2018-10-29 14:26:20.993 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:20.995 - Thread: 1 -> Loading blueprints 2018-10-29 14:26:20.999 - Thread: 1 -> Loading agent definitions 2018-10-29 14:26:21.003 - Thread: 1 -> Loading character definitions 2018-10-29 14:26:21.043 - Thread: 1 -> Loading character definitions 2018-10-29 14:26:21.043 - Thread: 1 -> Loading components 2018-10-29 14:26:21.046 - Thread: 1 -> Loading configuration 2018-10-29 14:26:21.051 - Thread: 1 -> Loading container types 2018-10-29 14:26:21.055 - Thread: 1 -> Loading block positions 2018-10-29 14:26:21.064 - Thread: 1 -> Loading curve definitions 2018-10-29 14:26:21.073 - Thread: 1 -> Loading debris 2018-10-29 14:26:21.076 - Thread: 1 -> Loading environment items entries 2018-10-29 14:26:21.077 - Thread: 1 -> Loading decal global definitions 2018-10-29 14:26:21.078 - Thread: 1 -> Loading decal definitions 2018-10-29 14:26:21.087 - Thread: 1 -> Loading drone behaviors 2018-10-29 14:26:21.095 - Thread: 1 -> Loading edges 2018-10-29 14:26:21.097 - Thread: 1 -> Loading emissive color definitions 2018-10-29 14:26:21.108 - Thread: 1 -> Loading emissive color default states 2018-10-29 14:26:21.116 - Thread: 1 -> Loading entity components 2018-10-29 14:26:21.134 - Thread: 1 -> Loading component containers 2018-10-29 14:26:21.173 - Thread: 1 -> Loading environment items entries 2018-10-29 14:26:21.173 - Thread: 1 -> Loading factions 2018-10-29 14:26:21.177 - Thread: 1 -> Loading flare definitions 2018-10-29 14:26:21.211 - Thread: 1 -> Loading gas property definitions 2018-10-29 14:26:21.214 - Thread: 1 -> Loading event definitions 2018-10-29 14:26:21.220 - Thread: 1 -> Loading physical items 2018-10-29 14:26:21.239 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.239 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2018-10-29 14:26:21.240 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.240 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2018-10-29 14:26:21.240 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.240 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2018-10-29 14:26:21.240 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.240 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2018-10-29 14:26:21.241 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.241 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2018-10-29 14:26:21.241 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.241 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2018-10-29 14:26:21.242 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.242 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2018-10-29 14:26:21.242 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.242 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\leftplate.png 2018-10-29 14:26:21.243 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.243 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\rightplate.png 2018-10-29 14:26:21.243 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.243 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\centerplate.png 2018-10-29 14:26:21.244 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.244 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2018-10-29 14:26:21.244 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.244 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2018-10-29 14:26:21.245 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.245 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\f1icon.png 2018-10-29 14:26:21.246 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2018-10-29 14:26:21.246 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2018-10-29 14:26:21.247 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2018-10-29 14:26:21.247 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2018-10-29 14:26:21.247 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\jetpack.png 2018-10-29 14:26:21.248 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.248 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\jetpackoff.png 2018-10-29 14:26:21.248 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.248 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\magboot.png 2018-10-29 14:26:21.249 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.249 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\light.png 2018-10-29 14:26:21.249 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.249 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2018-10-29 14:26:21.250 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.250 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2018-10-29 14:26:21.250 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.250 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\handbrake.png 2018-10-29 14:26:21.251 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.251 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2018-10-29 14:26:21.251 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.251 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2018-10-29 14:26:21.252 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.252 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2018-10-29 14:26:21.252 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.252 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gridpower.png 2018-10-29 14:26:21.253 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.253 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\iconsbackground.png 2018-10-29 14:26:21.254 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.254 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2018-10-29 14:26:21.254 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.254 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\suffocating.png 2018-10-29 14:26:21.255 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.255 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\healthlow.png 2018-10-29 14:26:21.255 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.255 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\capacity.png 2018-10-29 14:26:21.256 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.256 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\healthicon.png 2018-10-29 14:26:21.257 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\oxygenicon.png 2018-10-29 14:26:21.257 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\energyicon.png 2018-10-29 14:26:21.258 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.258 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2018-10-29 14:26:21.258 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.258 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\mass.png 2018-10-29 14:26:21.259 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.259 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2018-10-29 14:26:21.259 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.259 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2018-10-29 14:26:21.260 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.260 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2018-10-29 14:26:21.260 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\progressbar.png 2018-10-29 14:26:21.261 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2018-10-29 14:26:21.262 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\bottle.png 2018-10-29 14:26:21.262 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2018-10-29 14:26:21.263 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.263 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2018-10-29 14:26:21.263 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.263 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2018-10-29 14:26:21.264 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2018-10-29 14:26:21.264 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2018-10-29 14:26:21.268 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Fog_v4.dds 2018-10-29 14:26:21.268 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gravityindicator.png 2018-10-29 14:26:21.269 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2018-10-29 14:26:21.270 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.270 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2018-10-29 14:26:21.270 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.270 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\backpack.png 2018-10-29 14:26:21.271 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2018-10-29 14:26:21.272 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\dampenersoff.png 2018-10-29 14:26:21.272 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\dampenerson.png 2018-10-29 14:26:21.273 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\dampenersauto.png 2018-10-29 14:26:21.273 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2018-10-29 14:26:21.274 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2018-10-29 14:26:21.274 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\blockrotate.png 2018-10-29 14:26:21.275 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\gridmirror.png 2018-10-29 14:26:21.275 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\battery.png 2018-10-29 14:26:21.276 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2018-10-29 14:26:21.276 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2018-10-29 14:26:21.276 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2018-10-29 14:26:21.277 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2018-10-29 14:26:21.277 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2018-10-29 14:26:21.278 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2018-10-29 14:26:21.278 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2018-10-29 14:26:21.279 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2018-10-29 14:26:21.279 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2018-10-29 14:26:21.279 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2018-10-29 14:26:21.280 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\reloadcircle_part.png 2018-10-29 14:26:21.280 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\HUD\HudAtlas0.dds 2018-10-29 14:26:21.280 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2018-10-29 14:26:21.281 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2018-10-29 14:26:21.281 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2018-10-29 14:26:21.282 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2018-10-29 14:26:21.282 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\HUD\marker_neutral.dds 2018-10-29 14:26:21.282 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2018-10-29 14:26:21.283 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2018-10-29 14:26:21.284 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2018-10-29 14:26:21.284 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2018-10-29 14:26:21.284 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2018-10-29 14:26:21.285 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2018-10-29 14:26:21.285 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2018-10-29 14:26:21.286 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2018-10-29 14:26:21.286 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2018-10-29 14:26:21.286 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2018-10-29 14:26:21.287 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Screens\TabGScreen.dds 2018-10-29 14:26:21.287 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Screens\CenterGScreen.dds 2018-10-29 14:26:21.288 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\grid_item_highlight.dds 2018-10-29 14:26:21.288 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\grid_item.dds 2018-10-29 14:26:21.288 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2018-10-29 14:26:21.289 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2018-10-29 14:26:21.289 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2018-10-29 14:26:21.290 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2018-10-29 14:26:21.290 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2018-10-29 14:26:21.291 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_grid.dds 2018-10-29 14:26:21.291 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2018-10-29 14:26:21.291 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2018-10-29 14:26:21.292 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_storage.dds 2018-10-29 14:26:21.292 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_system.dds 2018-10-29 14:26:21.292 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_energy.dds 2018-10-29 14:26:21.293 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_all.dds 2018-10-29 14:26:21.293 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_character.dds 2018-10-29 14:26:21.294 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2018-10-29 14:26:21.294 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2018-10-29 14:26:21.294 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2018-10-29 14:26:21.295 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2018-10-29 14:26:21.295 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2018-10-29 14:26:21.296 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2018-10-29 14:26:21.296 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\buttons\SquareButtonHighlight.dds 2018-10-29 14:26:21.296 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2018-10-29 14:26:21.297 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2018-10-29 14:26:21.297 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.297 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2018-10-29 14:26:21.298 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2018-10-29 14:26:21.298 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_hide.dds 2018-10-29 14:26:21.298 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.298 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2018-10-29 14:26:21.299 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\switch_on_off_right.dds 2018-10-29 14:26:21.299 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\switch_on_off_left.dds 2018-10-29 14:26:21.299 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2018-10-29 14:26:21.300 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_unhide.dds 2018-10-29 14:26:21.300 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\item_highlight_light.dds 2018-10-29 14:26:21.300 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2018-10-29 14:26:21.301 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2018-10-29 14:26:21.301 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.301 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2018-10-29 14:26:21.302 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.302 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2018-10-29 14:26:21.302 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.302 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2018-10-29 14:26:21.303 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.303 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Screens\message_background_red.dds 2018-10-29 14:26:21.303 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.303 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_red_highlight.dds 2018-10-29 14:26:21.303 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.303 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\button_red.dds 2018-10-29 14:26:21.304 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.304 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2018-10-29 14:26:21.304 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.304 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2018-10-29 14:26:21.305 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.305 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2018-10-29 14:26:21.305 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.305 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2018-10-29 14:26:21.305 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.305 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2018-10-29 14:26:21.306 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.306 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2018-10-29 14:26:21.306 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.306 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2018-10-29 14:26:21.307 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.307 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2018-10-29 14:26:21.307 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.307 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Fog_v2.dds 2018-10-29 14:26:21.307 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.307 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Fog_v3.dds 2018-10-29 14:26:21.308 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.308 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\HUD\marker_enemy.dds 2018-10-29 14:26:21.308 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.308 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\HUD\marker_friendly.dds 2018-10-29 14:26:21.308 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.309 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\GravityHudHorizon.dds 2018-10-29 14:26:21.309 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.309 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\Gui\Blood.dds 2018-10-29 14:26:21.309 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.309 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\HUD\marker_gps.dds 2018-10-29 14:26:21.310 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.310 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\HUD\marker_self.dds 2018-10-29 14:26:21.310 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.310 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Fog_v1.dds 2018-10-29 14:26:21.311 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.311 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2018-10-29 14:26:21.311 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.311 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2018-10-29 14:26:21.312 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.312 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\ClaimItem.png 2018-10-29 14:26:21.312 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.312 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2018-10-29 14:26:21.313 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.313 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2018-10-29 14:26:21.313 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.313 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\star.png 2018-10-29 14:26:21.313 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.313 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\warning.png 2018-10-29 14:26:21.314 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.314 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\BP_Mixed.png 2018-10-29 14:26:21.314 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.314 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2018-10-29 14:26:21.315 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.315 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2018-10-29 14:26:21.315 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.315 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2018-10-29 14:26:21.316 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.316 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2018-10-29 14:26:21.316 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.316 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2018-10-29 14:26:21.317 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.317 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2018-10-29 14:26:21.317 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.317 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2018-10-29 14:26:21.317 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.317 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2018-10-29 14:26:21.318 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.318 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2018-10-29 14:26:21.318 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.318 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2018-10-29 14:26:21.319 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.319 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2018-10-29 14:26:21.319 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.319 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\Steam.png 2018-10-29 14:26:21.320 - Thread: 1 -> GuiTextures.sbc 2018-10-29 14:26:21.320 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\TerenceM\67057\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2018-10-29 14:26:21.339 - Thread: 1 -> Loading LCD texture categories 2018-10-29 14:26:21.347 - Thread: 1 -> Loading physical items 2018-10-29 14:26:21.351 - Thread: 1 -> Loading physical material properties 2018-10-29 14:26:21.364 - Thread: 1 -> Loading pirate antennas 2018-10-29 14:26:21.391 - Thread: 1 -> Loading resource distribution groups 2018-10-29 14:26:21.392 - Thread: 1 -> Loading shadow textures definitions 2018-10-29 14:26:21.398 - Thread: 1 -> Loading ship sound groups 2018-10-29 14:26:21.445 - Thread: 1 -> Loading ship sound groups 2018-10-29 14:26:21.446 - Thread: 1 -> Loading sound categories 2018-10-29 14:26:21.451 - Thread: 1 -> Loading stat definitions 2018-10-29 14:26:21.454 - Thread: 1 -> Loading grid creators 2018-10-29 14:26:21.459 - Thread: 1 -> Loading transparent material properties 2018-10-29 14:26:21.463 - Thread: 1 -> Loading voxel map storage definitions 2018-10-29 14:26:21.468 - Thread: 1 -> Loading voxel material definitions 2018-10-29 14:26:21.484 - Thread: 1 -> Loading voxel material definitions 2018-10-29 14:26:21.493 - Thread: 1 -> Loading components 2018-10-29 14:26:21.521 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/QuantumMagicSphere 2018-10-29 14:26:21.528 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Insanium_Mass 2018-10-29 14:26:21.528 - Thread: 1 -> Loading transparent material properties 2018-10-29 14:26:21.536 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.537 - Thread: 1 -> Loading block positions 2018-10-29 14:26:21.539 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:21.548 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.549 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.549 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.549 - Thread: 1 -> Loading block positions 2018-10-29 14:26:21.549 - Thread: 1 -> Loading block positions 2018-10-29 14:26:21.549 - Thread: 1 -> Loading block positions 2018-10-29 14:26:21.549 - Thread: 1 -> Loading block positions 2018-10-29 14:26:21.553 - Thread: 1 -> Loading entity components 2018-10-29 14:26:21.554 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:21.558 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.558 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.559 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:21.559 - Thread: 1 -> Loading entity components 2018-10-29 14:26:21.577 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.577 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.577 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:21.578 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2018-10-29 14:26:21.578 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2018-10-29 14:26:21.579 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:21.581 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:21.599 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:21.704 - Thread: 1 -> Loading category classes 2018-10-29 14:26:21.704 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:21.704 - Thread: 1 -> Loading blueprints 2018-10-29 14:26:21.721 - Thread: 1 -> Loading components 2018-10-29 14:26:21.740 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2018-10-29 14:26:21.740 - Thread: 1 -> Loading entity components 2018-10-29 14:26:21.740 - Thread: 1 -> Loading transparent material properties 2018-10-29 14:26:21.757 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.757 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.757 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\CockpitFighterGlassInside_ca.dds 2018-10-29 14:26:21.774 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.774 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.774 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Models\Cubes\Chrome_ng.dds 2018-10-29 14:26:21.800 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.800 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.800 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.801 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.801 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.801 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.803 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.803 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.803 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.804 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.804 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.804 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.805 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.805 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.806 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.807 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.807 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.807 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.808 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.808 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.808 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.809 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.809 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.809 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.810 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.811 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.811 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.812 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.812 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.812 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:21.852 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11) 2018-10-29 14:26:21.852 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc 2018-10-29 14:26:21.852 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds 2018-10-29 14:26:22.706 - Thread: 1 -> Loading ammo magazines 2018-10-29 14:26:22.711 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:22.711 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\AmmoMagazines.sbc 2018-10-29 14:26:22.711 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\ammo\Small_Rocket.dds 2018-10-29 14:26:22.711 - Thread: 1 -> Loading ammo definitions 2018-10-29 14:26:22.712 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:22.717 - Thread: 1 -> Loading container types 2018-10-29 14:26:22.722 - Thread: 1 -> Loading factions 2018-10-29 14:26:22.723 - Thread: 1 -> Loading LCD texture categories 2018-10-29 14:26:22.810 - Thread: 1 -> Loading pirate antennas 2018-10-29 14:26:22.814 - Thread: 1 -> Loading ammo magazines 2018-10-29 14:26:22.822 - Thread: 1 -> Loading ammo magazines 2018-10-29 14:26:22.824 - Thread: 1 -> Loading ammo definitions 2018-10-29 14:26:22.828 - Thread: 1 -> Loading ammo definitions 2018-10-29 14:26:22.830 - Thread: 1 -> Loading sound definitions 2018-10-29 14:26:22.831 - Thread: 1 -> Loading category classes 2018-10-29 14:26:22.832 - Thread: 1 -> Loading blueprint classes 2018-10-29 14:26:22.833 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.833 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.833 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\buttons\large_block_highlight.dds 2018-10-29 14:26:22.834 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.834 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.834 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\filter_ore.dds 2018-10-29 14:26:22.835 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.835 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.835 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\filter_ingot.dds 2018-10-29 14:26:22.835 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.835 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.835 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\ore_H2O_ice.dds 2018-10-29 14:26:22.837 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.837 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.837 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\buttons\component_highlight.dds 2018-10-29 14:26:22.837 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.837 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.837 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\filter_ingot.dds 2018-10-29 14:26:22.838 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.838 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\BlueprintClasses.sbc 2018-10-29 14:26:22.838 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\buttons\component.dds 2018-10-29 14:26:22.839 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:22.839 - Thread: 1 -> Loading blueprints 2018-10-29 14:26:22.843 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.843 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Blueprints.sbc 2018-10-29 14:26:22.843 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\OxygenBottleComponent.dds 2018-10-29 14:26:22.844 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.844 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Blueprints.sbc 2018-10-29 14:26:22.844 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.844 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.844 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Blueprints.sbc 2018-10-29 14:26:22.844 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.845 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.845 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Blueprints.sbc 2018-10-29 14:26:22.845 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.846 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.846 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Blueprints.sbc 2018-10-29 14:26:22.846 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.846 - Thread: 1 -> Loading components 2018-10-29 14:26:22.847 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/CapacitorBank 2018-10-29 14:26:22.848 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/CoolingHeatsink 2018-10-29 14:26:22.848 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/FocusPrysm 2018-10-29 14:26:22.849 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PowerCoupler 2018-10-29 14:26:22.849 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PWMCircuit 2018-10-29 14:26:22.850 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SafetyBypass 2018-10-29 14:26:22.850 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldFrequencyModule 2018-10-29 14:26:22.852 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.852 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Components.sbc 2018-10-29 14:26:22.852 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.852 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PulseCannonConstructionBoxL 2018-10-29 14:26:22.853 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.853 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Components.sbc 2018-10-29 14:26:22.853 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.853 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LaserConstructionBoxL 2018-10-29 14:26:22.854 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.854 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Components.sbc 2018-10-29 14:26:22.854 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.854 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PulseCannonConstructionBoxS 2018-10-29 14:26:22.855 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.855 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Components.sbc 2018-10-29 14:26:22.855 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\construction_components_component.dds 2018-10-29 14:26:22.855 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LaserConstructionBoxS 2018-10-29 14:26:22.856 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.856 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Components.sbc 2018-10-29 14:26:22.856 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\computer_component.dds 2018-10-29 14:26:22.856 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/TekMarLicense 2018-10-29 14:26:22.858 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.858 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\Components.sbc 2018-10-29 14:26:22.858 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\computer_component.dds 2018-10-29 14:26:22.858 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AegisLicense 2018-10-29 14:26:22.858 - Thread: 1 -> Loading physical items 2018-10-29 14:26:22.859 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:22.859 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\PhysicalItems.sbc 2018-10-29 14:26:22.859 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Icons\component\HydrogenBottle_Component.dds 2018-10-29 14:26:22.859 - Thread: 1 -> Loading resource distribution groups 2018-10-29 14:26:22.859 - Thread: 1 -> Loading transparent material properties 2018-10-29 14:26:22.862 - Thread: 1 -> Loading category classes 2018-10-29 14:26:22.862 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:22.864 - Thread: 1 -> Loading category classes 2018-10-29 14:26:22.865 - Thread: 1 -> Loading block positions 2018-10-29 14:26:22.865 - Thread: 1 -> Loading transparent material properties 2018-10-29 14:26:22.871 - Thread: 1 -> Loading animations 2018-10-29 14:26:22.883 - Thread: 1 -> MOD_ERROR: (DX11) Kolt - Command Console Pack 2018-10-29 14:26:22.883 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\436025957\879749250702708964_legacy.bin\Data\Animations.sbc 2018-10-29 14:26:22.883 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\436025957\879749250702708964_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:22.891 - Thread: 1 -> MOD_ERROR: (DX11) Kolt - Command Console Pack 2018-10-29 14:26:22.891 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\436025957\879749250702708964_legacy.bin\Data\Animations.sbc 2018-10-29 14:26:22.891 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\436025957\879749250702708964_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:22.891 - Thread: 1 -> Loading category classes 2018-10-29 14:26:22.892 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:22.892 - Thread: 1 -> Loading transparent material properties 2018-10-29 14:26:22.916 - Thread: 1 -> Loading category classes 2018-10-29 14:26:22.916 - Thread: 1 -> Loading category classes 2018-10-29 14:26:22.917 - Thread: 1 -> Loading blueprint classes 2018-10-29 14:26:22.928 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:22.929 - Thread: 1 -> Loading blueprint classes 2018-10-29 14:26:22.935 - Thread: 1 -> MOD_ERROR: 2 for 1 Special 2018-10-29 14:26:22.935 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1338832623\924801101774459372_legacy.bin\Data\BlueprintClasses_UraniumCentrifuge.sbc 2018-10-29 14:26:22.935 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1338832623\924801101774459372_legacy.bin\Textures\GUI\Icons\filter_uranium.dds 2018-10-29 14:26:22.936 - Thread: 1 -> Loading blueprint class entries 2018-10-29 14:26:22.936 - Thread: 1 -> Loading blueprints 2018-10-29 14:26:22.938 - Thread: 1 -> MOD_ERROR: 2 for 1 Special 2018-10-29 14:26:22.938 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1338832623\924801101774459372_legacy.bin\Data\Blueprints.sbc 2018-10-29 14:26:22.938 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1338832623\924801101774459372_legacy.bin\Textures\GUI\Icons\ingot\gravel_ingot.dds 2018-10-29 14:26:22.939 - Thread: 1 -> MOD_ERROR: 2 for 1 Special 2018-10-29 14:26:22.939 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1338832623\924801101774459372_legacy.bin\Data\Blueprints.sbc 2018-10-29 14:26:22.939 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1338832623\924801101774459372_legacy.bin\Textures\GUI\Icons\ingot\gravel_ingot.dds 2018-10-29 14:26:22.939 - Thread: 1 -> Loading block positions 2018-10-29 14:26:22.943 - Thread: 1 -> Audio effects definitions 2018-10-29 14:26:22.954 - Thread: 1 -> Loading environment items definitions 2018-10-29 14:26:22.959 - Thread: 1 -> Loading environment items definitions 2018-10-29 14:26:22.961 - Thread: 1 -> Loading physical material properties 2018-10-29 14:26:22.976 - Thread: 1 -> Loading particle effect definitions 2018-10-29 14:26:23.230 - Thread: 1 -> Loading particle effect definitions 2018-10-29 14:26:23.361 - Thread: 1 -> Loading environment item definitions 2018-10-29 14:26:23.379 - Thread: 1 -> Loading weapon definitions 2018-10-29 14:26:23.406 - Thread: 1 -> Loading particle effect definitions 2018-10-29 14:26:23.445 - Thread: 1 -> Loading particle effect definitions 2018-10-29 14:26:23.448 - Thread: 1 -> Loading particle effect definitions 2018-10-29 14:26:23.449 - Thread: 1 -> Loading weapon definitions 2018-10-29 14:26:23.453 - Thread: 1 -> Loading weapon definitions 2018-10-29 14:26:23.460 - Thread: 1 -> Loading weapon definitions 2018-10-29 14:26:23.471 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:23.855 - Thread: 1 -> Created block definitions 2018-10-29 14:26:23.888 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:23.913 - Thread: 1 -> Created definition for: Infinity Nexus 2018-10-29 14:26:23.923 - Thread: 1 -> Created definition for: Insanium Armor 2018-10-29 14:26:23.928 - Thread: 1 -> Created definition for: Insanium Armor - Mini 2018-10-29 14:26:23.956 - Thread: 1 -> Created definition for: Quantum Vortex Thruster 2018-10-29 14:26:23.978 - Thread: 1 -> Created definition for: Singularity Destabilizer 2018-10-29 14:26:24.004 - Thread: 1 -> Created definition for: Solar Siphon 2018-10-29 14:26:24.073 - Thread: 1 -> Created definition for: Hydrogen Farm 2018-10-29 14:26:24.073 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/Infinity_Nexus_Battery 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Insanium_Armor_Cube 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Ultra_Thruster_1 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/Insano_Bomb_RBP 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SolarSiphon_RBP 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/HydrogenFarm_RBP 2018-10-29 14:26:24.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Insanium_Armor_Cube_Small 2018-10-29 14:26:24.075 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.086 - Thread: 1 -> Created definition for: Rotary Airlock Door 2018-10-29 14:26:24.089 - Thread: 1 -> Created definition for: Rotary Airlock Door 2018-10-29 14:26:24.097 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2018-10-29 14:26:24.099 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2018-10-29 14:26:24.099 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2018-10-29 14:26:24.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2018-10-29 14:26:24.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2018-10-29 14:26:24.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2018-10-29 14:26:24.102 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.147 - Thread: 1 -> Created definition for: S HangarDoor 3x 2018-10-29 14:26:24.159 - Thread: 1 -> Created definition for: S HangarDoor 4x 2018-10-29 14:26:24.180 - Thread: 1 -> Created definition for: S HangarDoor 5x 2018-10-29 14:26:24.192 - Thread: 1 -> Created definition for: S HangarDoor 6x 2018-10-29 14:26:24.202 - Thread: 1 -> Created definition for: S HangarDoor 7x 2018-10-29 14:26:24.213 - Thread: 1 -> Created definition for: S HangarDoor 8x 2018-10-29 14:26:24.224 - Thread: 1 -> Created definition for: S HangarDoor 9x 2018-10-29 14:26:24.238 - Thread: 1 -> Created definition for: S HangarDoor 10x 2018-10-29 14:26:24.338 - Thread: 1 -> Created definition for: Blast Door 2018-10-29 14:26:24.382 - Thread: 1 -> Created definition for: Large Gate 2018-10-29 14:26:24.382 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.382 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar3 2018-10-29 14:26:24.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar4 2018-10-29 14:26:24.383 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar5 2018-10-29 14:26:24.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar6 2018-10-29 14:26:24.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar7 2018-10-29 14:26:24.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar8 2018-10-29 14:26:24.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar9 2018-10-29 14:26:24.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar10 2018-10-29 14:26:24.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_BlastDoor 2018-10-29 14:26:24.386 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeGate 2018-10-29 14:26:24.386 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.422 - Thread: 1 -> Created definition for: Armor Gate 2018-10-29 14:26:24.422 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar3 2018-10-29 14:26:24.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar4 2018-10-29 14:26:24.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar5 2018-10-29 14:26:24.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar6 2018-10-29 14:26:24.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar7 2018-10-29 14:26:24.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar8 2018-10-29 14:26:24.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar9 2018-10-29 14:26:24.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar10 2018-10-29 14:26:24.424 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_BlastDoor 2018-10-29 14:26:24.424 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeGate 2018-10-29 14:26:24.424 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate 2018-10-29 14:26:24.425 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.436 - Thread: 1 -> Created definition for: Armor Gate 1x4 2018-10-29 14:26:24.436 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar3 2018-10-29 14:26:24.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar4 2018-10-29 14:26:24.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar5 2018-10-29 14:26:24.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar6 2018-10-29 14:26:24.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar7 2018-10-29 14:26:24.438 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar8 2018-10-29 14:26:24.438 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar9 2018-10-29 14:26:24.438 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar10 2018-10-29 14:26:24.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_BlastDoor 2018-10-29 14:26:24.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeGate 2018-10-29 14:26:24.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate 2018-10-29 14:26:24.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate_1x4 2018-10-29 14:26:24.440 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.449 - Thread: 1 -> Created definition for: Armor Gate 1x5 2018-10-29 14:26:24.449 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar3 2018-10-29 14:26:24.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar4 2018-10-29 14:26:24.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar5 2018-10-29 14:26:24.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar6 2018-10-29 14:26:24.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar7 2018-10-29 14:26:24.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar8 2018-10-29 14:26:24.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar9 2018-10-29 14:26:24.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar10 2018-10-29 14:26:24.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_BlastDoor 2018-10-29 14:26:24.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeGate 2018-10-29 14:26:24.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate 2018-10-29 14:26:24.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate_1x4 2018-10-29 14:26:24.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate_1x5 2018-10-29 14:26:24.454 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.483 - Thread: 1 -> Created definition for: Armor Stripe Gate 2018-10-29 14:26:24.483 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar3 2018-10-29 14:26:24.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar4 2018-10-29 14:26:24.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar5 2018-10-29 14:26:24.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar6 2018-10-29 14:26:24.485 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar7 2018-10-29 14:26:24.485 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar8 2018-10-29 14:26:24.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar9 2018-10-29 14:26:24.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar10 2018-10-29 14:26:24.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_BlastDoor 2018-10-29 14:26:24.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeGate 2018-10-29 14:26:24.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate 2018-10-29 14:26:24.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate_1x4 2018-10-29 14:26:24.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightArmorGate_1x5 2018-10-29 14:26:24.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoor 2018-10-29 14:26:24.496 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.503 - Thread: 1 -> Created definition for: Atmo Hybrid Main Thruster 2018-10-29 14:26:24.510 - Thread: 1 -> Created definition for: Torpedo Payload Guidance 2018-10-29 14:26:24.510 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Hybrid_Main_Thruster_Large 2018-10-29 14:26:24.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LB_Torpedo_Payload_GuidanceBlock_Large 2018-10-29 14:26:24.510 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.515 - Thread: 1 -> Created definition for: Atmo Hybrid Main Thruster Small 2018-10-29 14:26:24.520 - Thread: 1 -> Created definition for: Torpedo Payload Guidance Small 2018-10-29 14:26:24.520 - Thread: 1 -> Created block definitions 2018-10-29 14:26:24.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Hybrid_Main_Thruster_Large 2018-10-29 14:26:24.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LB_Torpedo_Payload_GuidanceBlock_Large 2018-10-29 14:26:24.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Hybrid_Main_Thruster_Small 2018-10-29 14:26:24.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LB_Torpedo_Payload_GuidanceBlock_Small 2018-10-29 14:26:24.534 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:24.649 - Thread: 1 -> Created definition for: Torpedo Penetrator 2018-10-29 14:26:24.774 - Thread: 1 -> Created definition for: Torpedo Sprue 2018-10-29 14:26:24.893 - Thread: 1 -> Created definition for: Torpedo Power Cell 2018-10-29 14:26:24.941 - Thread: 1 -> Created definition for: Torpedo Payload Battery 2018-10-29 14:26:24.999 - Thread: 1 -> Created definition for: Torpedo Artificial Mass 2018-10-29 14:26:25.118 - Thread: 1 -> Created definition for: Torpedo Payload Artificial Mass 2018-10-29 14:26:25.166 - Thread: 1 -> Created definition for: Torpedo Main Thruster 2018-10-29 14:26:25.288 - Thread: 1 -> Created definition for: Torpedo Thrust Booster 2018-10-29 14:26:25.332 - Thread: 1 -> Created definition for: Torpedo Lateral Thruster 2018-10-29 14:26:25.381 - Thread: 1 -> Created definition for: Torpedo LP Lateral Thruster 2018-10-29 14:26:25.427 - Thread: 1 -> Created definition for: Torpedo Payload Thruster 2018-10-29 14:26:25.552 - Thread: 1 -> Created definition for: Torpedo Stabilizer 2018-10-29 14:26:25.598 - Thread: 1 -> Created definition for: Torpedo Payload Gyro 2018-10-29 14:26:25.727 - Thread: 1 -> Created definition for: Torpedo Reactor 2018-10-29 14:26:25.769 - Thread: 1 -> Created definition for: Torpedo Payload Reactor 2018-10-29 14:26:25.817 - Thread: 1 -> Created definition for: Torpedo Payload Cargo 2018-10-29 14:26:25.945 - Thread: 1 -> Created definition for: Torpedo CC Interface 2018-10-29 14:26:26.065 - Thread: 1 -> Created definition for: Torpedo Hardpoint 2018-10-29 14:26:26.173 - Thread: 1 -> Created definition for: Torpedo Merge Cylinder 2018-10-29 14:26:26.223 - Thread: 1 -> Created definition for: Torpedo Payload Blank 2018-10-29 14:26:26.340 - Thread: 1 -> Created definition for: Torpedo Conveyor 2018-10-29 14:26:26.455 - Thread: 1 -> Created definition for: Torpedo Strut A 2018-10-29 14:26:26.573 - Thread: 1 -> Created definition for: Torpedo Strut B 2018-10-29 14:26:26.696 - Thread: 1 -> Created definition for: Torpedo Pylon 2 2018-10-29 14:26:26.811 - Thread: 1 -> Created definition for: Torpedo Pylon 4 2018-10-29 14:26:26.860 - Thread: 1 -> Created definition for: Torpedo Payload Sensor 2018-10-29 14:26:26.914 - Thread: 1 -> Created definition for: Torpedo Payload Beacon 2018-10-29 14:26:26.958 - Thread: 1 -> Created definition for: Torpedo Payload Antenna 2018-10-29 14:26:27.021 - Thread: 1 -> Created definition for: Torpedo Payload Timer 2018-10-29 14:26:27.097 - Thread: 1 -> Created definition for: Torpedo Payload Camera-Top 2018-10-29 14:26:27.152 - Thread: 1 -> Created definition for: Torpedo Payload Programmable Block 2018-10-29 14:26:27.195 - Thread: 1 -> Created definition for: Torpedo Payload Remote 2018-10-29 14:26:27.242 - Thread: 1 -> Created definition for: Torpedo Payload Decoy 2018-10-29 14:26:27.297 - Thread: 1 -> Created definition for: Torpedo Payload Warhead 2018-10-29 14:26:27.342 - Thread: 1 -> Created definition for: Torpedo Adapter 2018-10-29 14:26:27.403 - Thread: 1 -> Created definition for: Torpedo Cockpit 2018-10-29 14:26:27.521 - Thread: 1 -> Created definition for: Torpedo Connector 2018-10-29 14:26:27.551 - Thread: 1 -> Created definition for: Atmo Main Torp Thruster 2018-10-29 14:26:27.580 - Thread: 1 -> Created definition for: Atmo Lateral Thruster 2018-10-29 14:26:27.605 - Thread: 1 -> Created definition for: Atmo LP Lateral Thruster 2018-10-29 14:26:27.635 - Thread: 1 -> Created definition for: Atmo Payload Thruster 2018-10-29 14:26:27.636 - Thread: 1 -> Created definition for: Torpedo Payload Sphere Gravity 2018-10-29 14:26:27.678 - Thread: 1 -> Created definition for: LB_Torpedo_Payload_Solar 2018-10-29 14:26:27.703 - Thread: 1 -> Created definition for: Explosive Penetrator 2018-10-29 14:26:27.726 - Thread: 1 -> Created definition for: Nuke Penetrator Lg 2018-10-29 14:26:27.726 - Thread: 1 -> Created block definitions 2018-10-29 14:26:27.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Penetrator_Large 2018-10-29 14:26:27.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Sprue_Large 2018-10-29 14:26:27.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LB_Torpedo_Power_Cell_Large 2018-10-29 14:26:27.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LB_Torpedo_Payload_Battery_Large 2018-10-29 14:26:27.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/LB_Torpedo_Artificial_Mass_Large 2018-10-29 14:26:27.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/LB_Torpedo_Payload_Artificial_Mass_Large 2018-10-29 14:26:27.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Main_Thruster_Large 2018-10-29 14:26:27.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Thrustbooster_Large 2018-10-29 14:26:27.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Lateral_Thruster_Large 2018-10-29 14:26:27.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Lateral_Thruster_LP_Large 2018-10-29 14:26:27.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Payload_Thruster_Large 2018-10-29 14:26:27.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LB_Torpedo_Stabilizer_Large 2018-10-29 14:26:27.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LB_Torpedo_Payload_Gyro_Large 2018-10-29 14:26:27.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LB_Torpedo_Reactor_Large 2018-10-29 14:26:27.731 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LB_Torpedo_Payload_Reactor_Large 2018-10-29 14:26:27.731 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LB_Torpedo_Payload_Cargo_Large 2018-10-29 14:26:27.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_CC_Interface_Large 2018-10-29 14:26:27.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_Hardpoint_Large 2018-10-29 14:26:27.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_Merge_Large 2018-10-29 14:26:27.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Payload_Blank_Large 2018-10-29 14:26:27.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Conveyor_Large 2018-10-29 14:26:27.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_StrutA_Large 2018-10-29 14:26:27.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_StrutB_Large 2018-10-29 14:26:27.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Pylon2_Large 2018-10-29 14:26:27.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Pylon4_Large 2018-10-29 14:26:27.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LB_Torpedo_Payload_Sensor_Large 2018-10-29 14:26:27.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/LB_Torpedo_Payload_Beacon_Large 2018-10-29 14:26:27.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LB_Torpedo_Payload_Antenna_Large 2018-10-29 14:26:27.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/LB_Torpedo_Payload_Timer_Large 2018-10-29 14:26:27.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LB_Torpedo_Payload_Camera_Top_Large 2018-10-29 14:26:27.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/LB_Torpedo_Payload_Programmable_Large 2018-10-29 14:26:27.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/LB_Torpedo_Payload_Remote_Large 2018-10-29 14:26:27.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/LB_Torpedo_Payload_Decoy_Large 2018-10-29 14:26:27.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Torpedo_Payload_Warhead_Large 2018-10-29 14:26:27.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LB_Torpedo_Adapter_Large 2018-10-29 14:26:27.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LB_Torpedo_Cockpit_Large 2018-10-29 14:26:27.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/LB_Torpedo_Connector_Large 2018-10-29 14:26:27.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Main_Thruster_Large 2018-10-29 14:26:27.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Lateral_Thruster_Large 2018-10-29 14:26:27.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Lateral_Thruster_LP_Large 2018-10-29 14:26:27.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Payload_Thruster_Large 2018-10-29 14:26:27.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/LB_Torpedo_Payload_SphereGravity_Large 2018-10-29 14:26:27.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LB_Torpedo_Payload_Solar_Large 2018-10-29 14:26:27.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Explosive_Penetrator_Large 2018-10-29 14:26:27.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Nuke_Penetrator_Large 2018-10-29 14:26:27.749 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:27.772 - Thread: 1 -> Created definition for: Torpedo Reactor Small 2018-10-29 14:26:27.797 - Thread: 1 -> Created definition for: Torpedo Penetrator Small 2018-10-29 14:26:27.821 - Thread: 1 -> Created definition for: Torpedo Sprue Small 2018-10-29 14:26:27.846 - Thread: 1 -> Created definition for: Torpedo Power Cell Small 2018-10-29 14:26:27.880 - Thread: 1 -> Created definition for: Torpedo Payload Battery Small 2018-10-29 14:26:27.905 - Thread: 1 -> Created definition for: Torpedo Artificial Mass Small 2018-10-29 14:26:27.929 - Thread: 1 -> Created definition for: Torpedo Payload Artificial Mass Small 2018-10-29 14:26:27.952 - Thread: 1 -> Created definition for: Torpedo Main Thruster Small 2018-10-29 14:26:27.977 - Thread: 1 -> Created definition for: Torpedo Thrust Booster Small 2018-10-29 14:26:28.007 - Thread: 1 -> Created definition for: Torpedo Lateral Thruster Small 2018-10-29 14:26:28.034 - Thread: 1 -> Created definition for: Torpedo LP Lateral Thruster Small 2018-10-29 14:26:28.061 - Thread: 1 -> Created definition for: Torpedo Payload Thruster Small 2018-10-29 14:26:28.082 - Thread: 1 -> Created definition for: Torpedo Stabilizer Small 2018-10-29 14:26:28.107 - Thread: 1 -> Created definition for: Torpedo Payload Gyro Small 2018-10-29 14:26:28.134 - Thread: 1 -> Created definition for: Torpedo Payload Reactor Small 2018-10-29 14:26:28.156 - Thread: 1 -> Created definition for: Torpedo Payload Cargo Small 2018-10-29 14:26:28.178 - Thread: 1 -> Created definition for: Torpedo CC Interface Small 2018-10-29 14:26:28.201 - Thread: 1 -> Created definition for: Torpedo Hardpoint Small 2018-10-29 14:26:28.230 - Thread: 1 -> Created definition for: Torpedo Merge Cylinder Small 2018-10-29 14:26:28.254 - Thread: 1 -> Created definition for: Torpedo Payload Blank Small 2018-10-29 14:26:28.278 - Thread: 1 -> Created definition for: Torpedo Conveyor Small 2018-10-29 14:26:28.300 - Thread: 1 -> Created definition for: Torpedo Strut A Small 2018-10-29 14:26:28.328 - Thread: 1 -> Created definition for: Torpedo Strut B Small 2018-10-29 14:26:28.357 - Thread: 1 -> Created definition for: Torpedo Pylon 2 Small 2018-10-29 14:26:28.380 - Thread: 1 -> Created definition for: Torpedo Pylon 4 Small 2018-10-29 14:26:28.403 - Thread: 1 -> Created definition for: Torpedo Payload Sensor Small 2018-10-29 14:26:28.427 - Thread: 1 -> Created definition for: Torpedo Payload Beacon Small 2018-10-29 14:26:28.451 - Thread: 1 -> Created definition for: Torpedo Payload Antenna Small 2018-10-29 14:26:28.482 - Thread: 1 -> Created definition for: Torpedo Payload Timer 2018-10-29 14:26:28.504 - Thread: 1 -> Created definition for: Torpedo Payload Camera-Top Small 2018-10-29 14:26:28.531 - Thread: 1 -> Created definition for: Torpedo Payload Programmable Block Small 2018-10-29 14:26:28.557 - Thread: 1 -> Created definition for: Torpedo Payload Remote Small 2018-10-29 14:26:28.581 - Thread: 1 -> Created definition for: Torpedo Payload Decoy 2018-10-29 14:26:28.611 - Thread: 1 -> Created definition for: Torpedo Payload Warhead Small 2018-10-29 14:26:28.637 - Thread: 1 -> Created definition for: Torpedo Adapter Small 2018-10-29 14:26:28.664 - Thread: 1 -> Created definition for: Torpedo Connector Small 2018-10-29 14:26:28.665 - Thread: 1 -> Created definition for: Atmo Main Torp Thruster Small 2018-10-29 14:26:28.667 - Thread: 1 -> Created definition for: Atmo Lateral Thruster 2018-10-29 14:26:28.668 - Thread: 1 -> Created definition for: Atmo LP Lateral Thruster Small 2018-10-29 14:26:28.670 - Thread: 1 -> Created definition for: Atmo Payload Thruster Small 2018-10-29 14:26:28.704 - Thread: 1 -> MOD_ERROR: Large Block Torpedo Parts MK2 2018-10-29 14:26:28.704 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1302186713\934931119194027095_legacy.bin\Data\CubeBlocks_Small.sbc 2018-10-29 14:26:28.704 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1302186713\934931119194027095_legacy.bin\Textures\GUI\Icons\Cubes\MergeBlock.dds 2018-10-29 14:26:28.704 - Thread: 1 -> Created definition for: Small MergeBlock 2018-10-29 14:26:28.706 - Thread: 1 -> Created definition for: Torpedo Payload Sphere Gravity 2018-10-29 14:26:28.736 - Thread: 1 -> Created definition for: LB_Torpedo_Payload_Solar 2018-10-29 14:26:28.738 - Thread: 1 -> Created definition for: Explosive Penetrator 2018-10-29 14:26:28.739 - Thread: 1 -> Created definition for: Nuke Penetrator Small 2018-10-29 14:26:28.739 - Thread: 1 -> Created block definitions 2018-10-29 14:26:28.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Penetrator_Large 2018-10-29 14:26:28.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Sprue_Large 2018-10-29 14:26:28.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LB_Torpedo_Power_Cell_Large 2018-10-29 14:26:28.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LB_Torpedo_Payload_Battery_Large 2018-10-29 14:26:28.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/LB_Torpedo_Artificial_Mass_Large 2018-10-29 14:26:28.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/LB_Torpedo_Payload_Artificial_Mass_Large 2018-10-29 14:26:28.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Main_Thruster_Large 2018-10-29 14:26:28.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Thrustbooster_Large 2018-10-29 14:26:28.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Lateral_Thruster_Large 2018-10-29 14:26:28.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Lateral_Thruster_LP_Large 2018-10-29 14:26:28.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Payload_Thruster_Large 2018-10-29 14:26:28.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LB_Torpedo_Stabilizer_Large 2018-10-29 14:26:28.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LB_Torpedo_Payload_Gyro_Large 2018-10-29 14:26:28.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LB_Torpedo_Reactor_Large 2018-10-29 14:26:28.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LB_Torpedo_Payload_Reactor_Large 2018-10-29 14:26:28.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LB_Torpedo_Payload_Cargo_Large 2018-10-29 14:26:28.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_CC_Interface_Large 2018-10-29 14:26:28.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_Hardpoint_Large 2018-10-29 14:26:28.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_Merge_Large 2018-10-29 14:26:28.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Payload_Blank_Large 2018-10-29 14:26:28.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Conveyor_Large 2018-10-29 14:26:28.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_StrutA_Large 2018-10-29 14:26:28.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_StrutB_Large 2018-10-29 14:26:28.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Pylon2_Large 2018-10-29 14:26:28.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Pylon4_Large 2018-10-29 14:26:28.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LB_Torpedo_Payload_Sensor_Large 2018-10-29 14:26:28.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/LB_Torpedo_Payload_Beacon_Large 2018-10-29 14:26:28.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LB_Torpedo_Payload_Antenna_Large 2018-10-29 14:26:28.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/LB_Torpedo_Payload_Timer_Large 2018-10-29 14:26:28.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LB_Torpedo_Payload_Camera_Top_Large 2018-10-29 14:26:28.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/LB_Torpedo_Payload_Programmable_Large 2018-10-29 14:26:28.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/LB_Torpedo_Payload_Remote_Large 2018-10-29 14:26:28.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/LB_Torpedo_Payload_Decoy_Large 2018-10-29 14:26:28.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Torpedo_Payload_Warhead_Large 2018-10-29 14:26:28.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LB_Torpedo_Adapter_Large 2018-10-29 14:26:28.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LB_Torpedo_Cockpit_Large 2018-10-29 14:26:28.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/LB_Torpedo_Connector_Large 2018-10-29 14:26:28.751 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Main_Thruster_Large 2018-10-29 14:26:28.751 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Lateral_Thruster_Large 2018-10-29 14:26:28.751 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Lateral_Thruster_LP_Large 2018-10-29 14:26:28.751 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Payload_Thruster_Large 2018-10-29 14:26:28.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/LB_Torpedo_Payload_SphereGravity_Large 2018-10-29 14:26:28.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LB_Torpedo_Payload_Solar_Large 2018-10-29 14:26:28.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Explosive_Penetrator_Large 2018-10-29 14:26:28.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Nuke_Penetrator_Large 2018-10-29 14:26:28.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LB_Torpedo_Reactor_Small 2018-10-29 14:26:28.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Penetrator_Small 2018-10-29 14:26:28.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Sprue_Small 2018-10-29 14:26:28.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LB_Torpedo_Power_Cell_Small 2018-10-29 14:26:28.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LB_Torpedo_Payload_Battery_Small 2018-10-29 14:26:28.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/LB_Torpedo_Artificial_Mass_Small 2018-10-29 14:26:28.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/LB_Torpedo_Payload_Artificial_Mass_Small 2018-10-29 14:26:28.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Main_Thruster_Small 2018-10-29 14:26:28.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Thrustbooster_Small 2018-10-29 14:26:28.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Lateral_Thruster_Small 2018-10-29 14:26:28.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Lateral_Thruster_LP_Small 2018-10-29 14:26:28.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LB_Torpedo_Payload_Thruster_Small 2018-10-29 14:26:28.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LB_Torpedo_Stabilizer_Small 2018-10-29 14:26:28.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LB_Torpedo_Payload_Gyro_Small 2018-10-29 14:26:28.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LB_Torpedo_Payload_Reactor_Small 2018-10-29 14:26:28.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LB_Torpedo_Payload_Cargo_Small 2018-10-29 14:26:28.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_CC_Interface_Small 2018-10-29 14:26:28.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_Hardpoint_Small 2018-10-29 14:26:28.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LB_Torpedo_Merge_Small 2018-10-29 14:26:28.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LB_Torpedo_Payload_Blank_Small 2018-10-29 14:26:28.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Conveyor_Small 2018-10-29 14:26:28.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_StrutA_Small 2018-10-29 14:26:28.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_StrutB_Small 2018-10-29 14:26:28.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Pylon2_Small 2018-10-29 14:26:28.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LB_Torpedo_Pylon4_Small 2018-10-29 14:26:28.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LB_Torpedo_Payload_Sensor_Small 2018-10-29 14:26:28.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/LB_Torpedo_Payload_Beacon_Small 2018-10-29 14:26:28.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LB_Torpedo_Payload_Antenna_Small 2018-10-29 14:26:28.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/LB_Torpedo_Payload_Timer_Small 2018-10-29 14:26:28.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LB_Torpedo_Payload_Camera_Top_Small 2018-10-29 14:26:28.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/LB_Torpedo_Payload_Programmable_Small 2018-10-29 14:26:28.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/LB_Torpedo_Payload_Remote_Small 2018-10-29 14:26:28.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/LB_Torpedo_Payload_Decoy_Small 2018-10-29 14:26:28.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Torpedo_Payload_Warhead_Small 2018-10-29 14:26:28.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LB_Torpedo_Adapter_Small 2018-10-29 14:26:28.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/LB_Torpedo_Connector_Small 2018-10-29 14:26:28.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Main_Thruster_Small 2018-10-29 14:26:28.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Lateral_Thruster_Small 2018-10-29 14:26:28.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Lateral_Thruster_LP_Small 2018-10-29 14:26:28.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/At_Torpedo_Payload_Thruster_Small 2018-10-29 14:26:28.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/SmallShipMergeBlock_s 2018-10-29 14:26:28.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/LB_Torpedo_Payload_SphereGravity_Small 2018-10-29 14:26:28.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LB_Torpedo_Payload_Solar_Small 2018-10-29 14:26:28.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Explosive_Penetrator 2018-10-29 14:26:28.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LB_Nuke_Penetrator_Small 2018-10-29 14:26:28.771 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:28.874 - Thread: 1 -> Created definition for: Shield Controller Table 2018-10-29 14:26:28.974 - Thread: 1 -> Created definition for: Shield Controller 2018-10-29 14:26:29.048 - Thread: 1 -> Created definition for: Shield Control 2018-10-29 14:26:29.155 - Thread: 1 -> Created definition for: Shield LCD 2018-10-29 14:26:29.254 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2018-10-29 14:26:29.309 - Thread: 1 -> Created definition for: Ship Shield Emitter 2018-10-29 14:26:29.353 - Thread: 1 -> Created definition for: Ship Shield Emitter 2018-10-29 14:26:29.391 - Thread: 1 -> Created definition for: Station Shield Emitter 2018-10-29 14:26:29.484 - Thread: 1 -> Created definition for: Shield Modulator 2018-10-29 14:26:29.522 - Thread: 1 -> Created definition for: Shield Modulator 2018-10-29 14:26:29.590 - Thread: 1 -> Created definition for: Shield Enhancer 2018-10-29 14:26:29.629 - Thread: 1 -> Created definition for: Shield Enhancer 2018-10-29 14:26:29.707 - Thread: 1 -> Created definition for: Ship Shield Emitter 2018-10-29 14:26:29.761 - Thread: 1 -> Created definition for: Shield Compact Emitter 2018-10-29 14:26:29.761 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2018-10-29 14:26:29.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2018-10-29 14:26:29.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCD 2018-10-29 14:26:29.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2018-10-29 14:26:29.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2018-10-29 14:26:29.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2018-10-29 14:26:29.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2018-10-29 14:26:29.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2018-10-29 14:26:29.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2018-10-29 14:26:29.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2018-10-29 14:26:29.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2018-10-29 14:26:29.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2018-10-29 14:26:29.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2018-10-29 14:26:29.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2018-10-29 14:26:29.769 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.787 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.787 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.787 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Cubes\missile_launcher_small.dds 2018-10-29 14:26:29.787 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2018-10-29 14:26:29.790 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.790 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.790 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Cubes\missile_launcher_small.dds 2018-10-29 14:26:29.790 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2018-10-29 14:26:29.800 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.800 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.800 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Cubes\gatling_gun.dds 2018-10-29 14:26:29.801 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2018-10-29 14:26:29.803 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.803 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.803 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.817 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.817 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.817 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Cubes\gatling_turret.dds 2018-10-29 14:26:29.818 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2018-10-29 14:26:29.822 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.822 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.822 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Cubes\warhead.dds 2018-10-29 14:26:29.822 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2018-10-29 14:26:29.832 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:29.832 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\CubeBlocks.sbc 2018-10-29 14:26:29.832 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Cubes\Battery.dds 2018-10-29 14:26:29.832 - Thread: 1 -> Created definition for: Battery 2018-10-29 14:26:29.832 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2018-10-29 14:26:29.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2018-10-29 14:26:29.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2018-10-29 14:26:29.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2018-10-29 14:26:29.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2018-10-29 14:26:29.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2018-10-29 14:26:29.834 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.835 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.835 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFLargeBeams.sbc 2018-10-29 14:26:29.835 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.839 - Thread: 1 -> Created definition for: GTF Large Dual Beam Laser Turret 2018-10-29 14:26:29.839 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.839 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFLargeBeams.sbc 2018-10-29 14:26:29.839 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.842 - Thread: 1 -> Created definition for: GTF Large Dual Pulse Laser Turret 2018-10-29 14:26:29.843 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.843 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFLargeBeams.sbc 2018-10-29 14:26:29.843 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.845 - Thread: 1 -> Created definition for: GTF Large Heavy Beam Laser 2018-10-29 14:26:29.846 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.846 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFLargeBeams.sbc 2018-10-29 14:26:29.846 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.848 - Thread: 1 -> Created definition for: Aegis Large Multi-Laser 2018-10-29 14:26:29.848 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.848 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFLargeBeams.sbc 2018-10-29 14:26:29.848 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.851 - Thread: 1 -> Created definition for: Aegis Gungnir Large Beam Cannon 2018-10-29 14:26:29.852 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.852 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFLargeBeams.sbc 2018-10-29 14:26:29.852 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.855 - Thread: 1 -> Created definition for: Aegis Large Static Beam Laser 2018-10-29 14:26:29.855 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.856 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.856 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.857 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.858 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.858 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFMediumBeams.sbc 2018-10-29 14:26:29.858 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.861 - Thread: 1 -> Created definition for: GTF Medium Quad Beam Turret 2018-10-29 14:26:29.861 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.861 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFMediumBeams.sbc 2018-10-29 14:26:29.861 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.863 - Thread: 1 -> Created definition for: GTF Medium Pulse Turret 2018-10-29 14:26:29.864 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.864 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFMediumBeams.sbc 2018-10-29 14:26:29.864 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.866 - Thread: 1 -> Created definition for: GTF Medium Static Pulse Laser 2018-10-29 14:26:29.867 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.867 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFMediumBeams.sbc 2018-10-29 14:26:29.867 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.869 - Thread: 1 -> Created definition for: Aegis Medium Multi-Laser 2018-10-29 14:26:29.870 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.870 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFMediumBeams.sbc 2018-10-29 14:26:29.870 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.872 - Thread: 1 -> Created definition for: Aegis Medium Static Beam Laser 2018-10-29 14:26:29.872 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:29.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:29.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:29.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:29.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:29.877 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.877 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.877 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFPlasma.sbc 2018-10-29 14:26:29.877 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.880 - Thread: 1 -> Created definition for: GTF Small Dual Blaster Turret 2018-10-29 14:26:29.882 - Thread: 1 -> Created definition for: GTF Dual Static Blaster 2018-10-29 14:26:29.882 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.882 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFPlasma.sbc 2018-10-29 14:26:29.882 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.884 - Thread: 1 -> Created definition for: GTF Medium Dual Blaster Turret 2018-10-29 14:26:29.886 - Thread: 1 -> Created definition for: Thor Plasma Cannon 2018-10-29 14:26:29.887 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.887 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFPlasma.sbc 2018-10-29 14:26:29.887 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.889 - Thread: 1 -> Created definition for: GTF Large Tri Blaster Turret 2018-10-29 14:26:29.889 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.889 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFPlasma.sbc 2018-10-29 14:26:29.889 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.892 - Thread: 1 -> Created definition for: Thor Dual Plasma Cannon 2018-10-29 14:26:29.894 - Thread: 1 -> Created definition for: Nova Heavy Plasma Torpedo 2018-10-29 14:26:29.895 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.895 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFPlasma.sbc 2018-10-29 14:26:29.895 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.898 - Thread: 1 -> Created definition for: GTF XL Citadel Plasma Cannon Turret 2018-10-29 14:26:29.900 - Thread: 1 -> Created definition for: GTF Small Dual Static Blaster 2018-10-29 14:26:29.902 - Thread: 1 -> Created definition for: Small Thor Plasma Missile Launcher 2018-10-29 14:26:29.902 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.902 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFPlasma.sbc 2018-10-29 14:26:29.902 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.905 - Thread: 1 -> Created definition for: Photon Torpedo Launcher 2018-10-29 14:26:29.905 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:29.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:29.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:29.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:29.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:29.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:29.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:29.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:29.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:29.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:29.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:29.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:29.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:29.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:29.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:29.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:29.914 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.914 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.914 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallBeams.sbc 2018-10-29 14:26:29.914 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.916 - Thread: 1 -> Created definition for: GTF Small Beam Turret 2018-10-29 14:26:29.917 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.917 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallBeams.sbc 2018-10-29 14:26:29.917 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.919 - Thread: 1 -> Created definition for: GTF Pulse Laser Interior Turret 2018-10-29 14:26:29.919 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.919 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallBeams.sbc 2018-10-29 14:26:29.919 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.921 - Thread: 1 -> Created definition for: GTF Small Pulse Turret 2018-10-29 14:26:29.922 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.922 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallBeams.sbc 2018-10-29 14:26:29.922 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.924 - Thread: 1 -> Created definition for: Aegis Small Multi-Laser 2018-10-29 14:26:29.925 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.925 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallBeams.sbc 2018-10-29 14:26:29.925 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.926 - Thread: 1 -> Created definition for: Aegis Small Static Beam Laser 2018-10-29 14:26:29.927 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:29.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:29.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:29.930 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:29.930 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:29.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:29.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:29.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:29.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:29.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:29.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:29.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:29.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:29.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:29.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:29.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:29.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:29.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:29.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:29.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:29.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:29.937 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.937 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.937 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallShipBeams.sbc 2018-10-29 14:26:29.937 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.941 - Thread: 1 -> Created definition for: GTF Small Beam Laser 2018-10-29 14:26:29.941 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.941 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallShipBeams.sbc 2018-10-29 14:26:29.941 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.944 - Thread: 1 -> Created definition for: GTF Large Heavy Beam Laser 2018-10-29 14:26:29.945 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.945 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallShipBeams.sbc 2018-10-29 14:26:29.945 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.947 - Thread: 1 -> Created definition for: GTF Medium Static Pulse Laser 2018-10-29 14:26:29.947 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.947 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallShipBeams.sbc 2018-10-29 14:26:29.947 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.949 - Thread: 1 -> Created definition for: GTF Medium Pulse Turret 2018-10-29 14:26:29.949 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.949 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSmallShipBeams.sbc 2018-10-29 14:26:29.949 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.952 - Thread: 1 -> Created definition for: Aegis Medium Static Beam Laser 2018-10-29 14:26:29.952 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:29.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:29.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:29.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:29.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:29.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:29.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:29.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:29.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:29.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:29.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:29.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:29.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:29.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:29.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:29.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:29.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:29.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:29.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:29.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:29.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:29.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSmallBeamStaticGTF_Small 2018-10-29 14:26:29.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Small 2018-10-29 14:26:29.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Small 2018-10-29 14:26:29.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Small 2018-10-29 14:26:29.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticS_Small 2018-10-29 14:26:29.975 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.976 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.976 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_GTFSpecials.sbc 2018-10-29 14:26:29.976 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.978 - Thread: 1 -> Created definition for: GTF Shield Charger Turret 2018-10-29 14:26:29.978 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:29.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:29.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:29.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:29.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:29.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:29.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:29.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:29.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:29.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:29.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:29.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:29.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:29.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:29.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:29.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:29.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:29.986 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:29.986 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ShieldChargerBase_Large 2018-10-29 14:26:29.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:29.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:29.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:29.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSmallBeamStaticGTF_Small 2018-10-29 14:26:29.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Small 2018-10-29 14:26:29.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Small 2018-10-29 14:26:29.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Small 2018-10-29 14:26:29.990 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticS_Small 2018-10-29 14:26:29.990 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:29.991 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.991 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarLargeBeams.sbc 2018-10-29 14:26:29.991 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:29.993 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.993 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarLargeBeams.sbc 2018-10-29 14:26:29.993 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarTurret4xLargeBeamBase_Large_Constr1.mwm 2018-10-29 14:26:29.995 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:29.995 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarLargeBeams.sbc 2018-10-29 14:26:29.995 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarTurret4xLargeBeamBase_Large.mwm 2018-10-29 14:26:29.995 - Thread: 1 -> Created definition for: TekMar Large Quad Beam Turret 2018-10-29 14:26:29.995 - Thread: 1 -> Created block definitions 2018-10-29 14:26:29.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:29.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:29.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:29.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:29.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:29.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:29.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:29.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:29.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:29.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:29.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:30.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:30.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:30.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:30.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:30.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:30.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:30.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:30.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:30.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:30.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:30.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:30.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:30.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:30.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ShieldChargerBase_Large 2018-10-29 14:26:30.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurret4xLargeBeamBase_Large 2018-10-29 14:26:30.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:30.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:30.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:30.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSmallBeamStaticGTF_Small 2018-10-29 14:26:30.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Small 2018-10-29 14:26:30.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Small 2018-10-29 14:26:30.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Small 2018-10-29 14:26:30.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticS_Small 2018-10-29 14:26:30.007 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.008 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.008 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.008 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:30.010 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.010 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.010 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarSmallBase_Large_Constr1.mwm 2018-10-29 14:26:30.012 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.012 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.012 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarSmallBase_Large.mwm 2018-10-29 14:26:30.012 - Thread: 1 -> Created definition for: TekMar Small Dual Blaster Turret 2018-10-29 14:26:30.013 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.013 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.013 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:30.014 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.014 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.014 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarTurretMedPlasmaBase_Large_Constr1.mwm 2018-10-29 14:26:30.016 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.016 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.016 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarTurretMedPlasmaBase_Large.mwm 2018-10-29 14:26:30.016 - Thread: 1 -> Created definition for: TekMar Medium Tri Blaster Turret 2018-10-29 14:26:30.017 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.017 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.017 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:30.019 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.019 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.019 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarTurretLargePlasmaBase_Large_Constr1.mwm 2018-10-29 14:26:30.020 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.020 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.020 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarTurretLargePlasmaBase_Large.mwm 2018-10-29 14:26:30.021 - Thread: 1 -> Created definition for: TekMar Large Dual Blaster Turret 2018-10-29 14:26:30.022 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.022 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.022 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:30.023 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.023 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.023 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarXLSiegePlasmaBase_Large_Constr1.mwm 2018-10-29 14:26:30.025 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.025 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_TekMarPlasma.sbc 2018-10-29 14:26:30.025 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Models\Cubes\large\TekMarXLSiegePlasmaBase_Large.mwm 2018-10-29 14:26:30.026 - Thread: 1 -> Created definition for: TekMar Heavy Siege Plasma Cannon Turret 2018-10-29 14:26:30.026 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:30.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:30.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:30.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:30.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:30.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:30.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:30.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:30.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:30.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:30.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:30.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:30.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:30.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:30.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:30.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:30.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:30.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:30.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:30.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:30.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:30.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:30.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:30.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:30.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ShieldChargerBase_Large 2018-10-29 14:26:30.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurret4xLargeBeamBase_Large 2018-10-29 14:26:30.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarSmallBase_Large 2018-10-29 14:26:30.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurretMedPlasmaBase_Large 2018-10-29 14:26:30.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurretLargePlasmaBase_Large 2018-10-29 14:26:30.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarXLSiegePlasmaBase_Large 2018-10-29 14:26:30.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:30.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:30.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:30.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSmallBeamStaticGTF_Small 2018-10-29 14:26:30.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Small 2018-10-29 14:26:30.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Small 2018-10-29 14:26:30.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Small 2018-10-29 14:26:30.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticS_Small 2018-10-29 14:26:30.043 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.044 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.044 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_XLBeams.sbc 2018-10-29 14:26:30.044 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:30.048 - Thread: 1 -> Created definition for: GTF XL Citadel Dual Beam Turret 2018-10-29 14:26:30.048 - Thread: 1 -> MOD_ERROR: GSF Energy Weapons Pack 2018-10-29 14:26:30.048 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Data\CubeBlocks_XLBeams.sbc 2018-10-29 14:26:30.048 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1448022464\Textures\GUI\Screens\turret_overlay.dds 2018-10-29 14:26:30.052 - Thread: 1 -> Created definition for: GTF XL Citadel Dual Pulse Turret 2018-10-29 14:26:30.052 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:30.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:30.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:30.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:30.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:30.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:30.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:30.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:30.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:30.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:30.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:30.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:30.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:30.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:30.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:30.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:30.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:30.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:30.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:30.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:30.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:30.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:30.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:30.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ShieldChargerBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurret4xLargeBeamBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarSmallBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurretMedPlasmaBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurretLargePlasmaBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarXLSiegePlasmaBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLGigaBeamGTFBase_Large 2018-10-29 14:26:30.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLDualPulseLaserBase_Large 2018-10-29 14:26:30.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:30.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:30.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:30.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSmallBeamStaticGTF_Small 2018-10-29 14:26:30.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Small 2018-10-29 14:26:30.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Small 2018-10-29 14:26:30.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Small 2018-10-29 14:26:30.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticS_Small 2018-10-29 14:26:30.065 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.068 - Thread: 1 -> Created definition for: Heavy Water Converter 2018-10-29 14:26:30.071 - Thread: 1 -> Created definition for: Cold Fusion Reactor 2018-10-29 14:26:30.074 - Thread: 1 -> Created definition for: Small Cold Fusion Reactor 2018-10-29 14:26:30.074 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.074 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualBeamGTFBase_Large 2018-10-29 14:26:30.074 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LDualPulseLaserBase_Large 2018-10-29 14:26:30.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Large 2018-10-29 14:26:30.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisLargeBeamBase_Large 2018-10-29 14:26:30.076 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMarauderBeamStatic_Large 2018-10-29 14:26:30.076 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisLargeBeamStatic_Large 2018-10-29 14:26:30.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MediumQuadBeamGTFBase_Large 2018-10-29 14:26:30.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Large 2018-10-29 14:26:30.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Large 2018-10-29 14:26:30.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisMediumeamBase_Large 2018-10-29 14:26:30.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticL_Large 2018-10-29 14:26:30.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SDualPlasmaBase_Large 2018-10-29 14:26:30.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LSDualPlasmaStatic_Large 2018-10-29 14:26:30.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MDualPlasmaBase_Large 2018-10-29 14:26:30.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Large 2018-10-29 14:26:30.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LPlasmaTriBlasterBase_Large 2018-10-29 14:26:30.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThorTurretBase_Large 2018-10-29 14:26:30.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/NovaTorpedoLauncher_Large 2018-10-29 14:26:30.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLCitadelPlasmaCannonBarrel_Large 2018-10-29 14:26:30.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallBeamBaseGTF_Large 2018-10-29 14:26:30.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Interior_Pulse_Laser_Base_Large 2018-10-29 14:26:30.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPulseLaser_Base_Large 2018-10-29 14:26:30.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AegisSmallBeamBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisSmallBeamStatic_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ShieldChargerBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurret4xLargeBeamBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarSmallBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurretMedPlasmaBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarTurretLargePlasmaBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TekMarXLSiegePlasmaBase_Large 2018-10-29 14:26:30.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLGigaBeamGTFBase_Large 2018-10-29 14:26:30.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XLDualPulseLaserBase_Large 2018-10-29 14:26:30.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/HeavyWaterRefineryLarge 2018-10-29 14:26:30.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/FusionWeaponReactorLarge 2018-10-29 14:26:30.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSDualPlasmaStatic_Small 2018-10-29 14:26:30.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ThorStatic_Small 2018-10-29 14:26:30.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSPhotonLauncher_Small 2018-10-29 14:26:30.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SSmallBeamStaticGTF_Small 2018-10-29 14:26:30.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeStaticLBeamGTF_Small 2018-10-29 14:26:30.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumStaticLPulseGTF_Small 2018-10-29 14:26:30.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MPulseLaserBase_Small 2018-10-29 14:26:30.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AegisMediumBeamStaticS_Small 2018-10-29 14:26:30.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/FusionReactorSmall 2018-10-29 14:26:30.093 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.158 - Thread: 1 -> Created definition for: Azimuth Battery 2018-10-29 14:26:30.199 - Thread: 1 -> Created definition for: Azimuth Battery 2018-10-29 14:26:30.199 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2018-10-29 14:26:30.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2018-10-29 14:26:30.199 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.235 - Thread: 1 -> Created definition for: Azimuth Reactor 2018-10-29 14:26:30.271 - Thread: 1 -> Created definition for: Azimuth Reactor 2018-10-29 14:26:30.271 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2018-10-29 14:26:30.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge 2018-10-29 14:26:30.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2018-10-29 14:26:30.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall 2018-10-29 14:26:30.272 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.311 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor 2018-10-29 14:26:30.363 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor 2018-10-29 14:26:30.451 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 2 Point 2018-10-29 14:26:30.543 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 2 Point 2018-10-29 14:26:30.582 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 6 Point 2018-10-29 14:26:30.613 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 6 Point 2018-10-29 14:26:30.613 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2018-10-29 14:26:30.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge 2018-10-29 14:26:30.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorlarge 2018-10-29 14:26:30.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeAzFusionreactortiny 2018-10-29 14:26:30.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFullLarge 2018-10-29 14:26:30.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2018-10-29 14:26:30.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall 2018-10-29 14:26:30.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorsmall 2018-10-29 14:26:30.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortiny 2018-10-29 14:26:30.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFull 2018-10-29 14:26:30.616 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.654 - Thread: 1 -> Created definition for: Azimuth V8 Engine 2018-10-29 14:26:30.701 - Thread: 1 -> Created definition for: Azimuth V8 Engine Turbo 2018-10-29 14:26:30.701 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2018-10-29 14:26:30.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge 2018-10-29 14:26:30.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorlarge 2018-10-29 14:26:30.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeAzFusionreactortiny 2018-10-29 14:26:30.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFullLarge 2018-10-29 14:26:30.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2018-10-29 14:26:30.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall 2018-10-29 14:26:30.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorsmall 2018-10-29 14:26:30.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortiny 2018-10-29 14:26:30.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFull 2018-10-29 14:26:30.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/V8Engine 2018-10-29 14:26:30.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/V8EngineTurbo 2018-10-29 14:26:30.709 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.738 - Thread: 1 -> Created definition for: Orb Cockpit 2018-10-29 14:26:30.738 - Thread: 1 -> Created block definitions 2018-10-29 14:26:30.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/OrbCockpit_small 2018-10-29 14:26:30.741 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:30.771 - Thread: 1 -> Created definition for: Switch (Stand - Inv) 2018-10-29 14:26:30.784 - Thread: 1 -> Created definition for: Switch (Stand) 2018-10-29 14:26:30.805 - Thread: 1 -> Created definition for: Switch (Wall) 2018-10-29 14:26:30.837 - Thread: 1 -> Created definition for: Console (Curve Short) 2018-10-29 14:26:30.869 - Thread: 1 -> Created definition for: Console (Curve Long) 2018-10-29 14:26:30.914 - Thread: 1 -> Created definition for: Console (Cockpit) 2018-10-29 14:26:30.949 - Thread: 1 -> Created definition for: Console (Cockpit with Display) 2018-10-29 14:26:30.956 - Thread: 1 -> Created definition for: Console (Cockpit with HUD) 2018-10-29 14:26:30.988 - Thread: 1 -> Created definition for: Console (Main with Chair) 2018-10-29 14:26:31.019 - Thread: 1 -> Created definition for: Console (Straight) 2018-10-29 14:26:31.066 - Thread: 1 -> Created definition for: Console (Main) 2018-10-29 14:26:31.079 - Thread: 1 -> Created definition for: Ceiling Monitor 02 2018-10-29 14:26:31.107 - Thread: 1 -> Created definition for: Ceiling Monitor 2018-10-29 14:26:31.107 - Thread: 1 -> Created block definitions 2018-10-29 14:26:31.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv 2018-10-29 14:26:31.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand 2018-10-29 14:26:31.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall 2018-10-29 14:26:31.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short 2018-10-29 14:26:31.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long 2018-10-29 14:26:31.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp 2018-10-29 14:26:31.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor 2018-10-29 14:26:31.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02 2018-10-29 14:26:31.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c 2018-10-29 14:26:31.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight 2018-10-29 14:26:31.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main 2018-10-29 14:26:31.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_02 2018-10-29 14:26:31.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01 2018-10-29 14:26:31.110 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:31.112 - Thread: 1 -> Created definition for: Switch (Stand - Inv) 2018-10-29 14:26:31.113 - Thread: 1 -> Created definition for: Switch (Stand) 2018-10-29 14:26:31.115 - Thread: 1 -> Created definition for: Switch (Wall) 2018-10-29 14:26:31.116 - Thread: 1 -> Created definition for: Console (Curve Short) 2018-10-29 14:26:31.118 - Thread: 1 -> Created definition for: Console (Curve Long) 2018-10-29 14:26:31.121 - Thread: 1 -> Created definition for: Console (Cockpit) 2018-10-29 14:26:31.123 - Thread: 1 -> Created definition for: Console (Cockpit with Display) 2018-10-29 14:26:31.126 - Thread: 1 -> Created definition for: Console (Cockpit with HUD) 2018-10-29 14:26:31.129 - Thread: 1 -> Created definition for: Console (Main with Chair) 2018-10-29 14:26:31.131 - Thread: 1 -> Created definition for: Console (Straight) 2018-10-29 14:26:31.134 - Thread: 1 -> Created definition for: Console (Main) 2018-10-29 14:26:31.136 - Thread: 1 -> Created definition for: Ceiling Monitor 02 2018-10-29 14:26:31.138 - Thread: 1 -> Created definition for: Ceiling Monitor 2018-10-29 14:26:31.138 - Thread: 1 -> Created block definitions 2018-10-29 14:26:31.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv 2018-10-29 14:26:31.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand 2018-10-29 14:26:31.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall 2018-10-29 14:26:31.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short 2018-10-29 14:26:31.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long 2018-10-29 14:26:31.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp 2018-10-29 14:26:31.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor 2018-10-29 14:26:31.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02 2018-10-29 14:26:31.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c 2018-10-29 14:26:31.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight 2018-10-29 14:26:31.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main 2018-10-29 14:26:31.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_02 2018-10-29 14:26:31.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01 2018-10-29 14:26:31.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_stand_inv 2018-10-29 14:26:31.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_stand 2018-10-29 14:26:31.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_wall 2018-10-29 14:26:31.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallConsole_Curve_short 2018-10-29 14:26:31.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallConsole_Curve_long 2018-10-29 14:26:31.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp 2018-10-29 14:26:31.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp_monitor 2018-10-29 14:26:31.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp_monitor_02 2018-10-29 14:26:31.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_c 2018-10-29 14:26:31.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_straight 2018-10-29 14:26:31.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_main 2018-10-29 14:26:31.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeiling_monitor_02 2018-10-29 14:26:31.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeiling_monitor_01 2018-10-29 14:26:31.147 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:31.171 - Thread: 1 -> Created definition for: SnG Crusher 2018-10-29 14:26:31.171 - Thread: 1 -> Created block definitions 2018-10-29 14:26:31.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeHex_StoneCrusher 2018-10-29 14:26:31.171 - Thread: 1 -> Loading cube blocks 2018-10-29 14:26:31.184 - Thread: 1 -> Created definition for: Uranium Centrifuge 2018-10-29 14:26:31.193 - Thread: 1 -> Created definition for: Small Uranium Centrifuge 2018-10-29 14:26:31.193 - Thread: 1 -> Created block definitions 2018-10-29 14:26:31.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeHex_StoneCrusher 2018-10-29 14:26:31.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/Hex_UraniumCentrifuge 2018-10-29 14:26:31.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/Hex_UraniumCentrifugeSmall 2018-10-29 14:26:31.201 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2018-10-29 14:26:31.203 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Ablator.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\AlienEasyStation.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\AlienLander.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Argentavis_mk.1.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\ASM-2.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Assailant_mk.1.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\AtmosphericLander.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Barb_mk.1.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Base1.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Base4.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\BaseEasyStart1.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Buggy.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Bumblebee.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2018-10-29 14:26:31.204 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2018-10-29 14:26:31.204 - 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Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-10-29 14:26:31.209 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-10-29 14:26:31.209 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\Content\Data\Prefabs\YellowDrone.sbc 2018-10-29 14:26:31.247 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2018-10-29 14:26:31.253 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2018-10-29 14:26:31.258 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2018-10-29 14:26:31.264 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2018-10-29 14:26:31.269 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2018-10-29 14:26:31.274 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2018-10-29 14:26:31.280 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2018-10-29 14:26:31.285 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2018-10-29 14:26:31.291 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2018-10-29 14:26:31.298 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2018-10-29 14:26:31.305 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2018-10-29 14:26:31.312 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2018-10-29 14:26:31.318 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2018-10-29 14:26:31.329 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2018-10-29 14:26:31.334 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2018-10-29 14:26:31.341 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2018-10-29 14:26:31.346 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2018-10-29 14:26:31.353 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2018-10-29 14:26:31.360 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2018-10-29 14:26:31.365 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2018-10-29 14:26:31.372 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2018-10-29 14:26:31.379 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2018-10-29 14:26:31.386 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2018-10-29 14:26:31.392 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2018-10-29 14:26:31.397 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2018-10-29 14:26:31.403 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2018-10-29 14:26:31.408 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2018-10-29 14:26:31.412 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2018-10-29 14:26:31.419 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2018-10-29 14:26:31.424 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2018-10-29 14:26:31.430 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2018-10-29 14:26:31.436 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2018-10-29 14:26:31.443 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2018-10-29 14:26:31.456 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2018-10-29 14:26:31.465 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2018-10-29 14:26:31.472 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2018-10-29 14:26:31.478 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2018-10-29 14:26:31.486 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2018-10-29 14:26:31.491 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2018-10-29 14:26:31.497 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2018-10-29 14:26:31.503 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2018-10-29 14:26:31.511 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2018-10-29 14:26:31.517 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2018-10-29 14:26:31.525 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2018-10-29 14:26:31.531 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2018-10-29 14:26:31.536 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\Dummy PB-Proj.sbc 2018-10-29 14:26:31.544 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\Prefabs\Dummy-Container.sbc 2018-10-29 14:26:31.555 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\Prefabs\SEE-Bomb Base.sbc 2018-10-29 14:26:31.557 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\Prefabs\SEE-Brynhildr Yacht.sbc 2018-10-29 14:26:31.558 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\Prefabs\SEE-Hydrogen Biolab.sbc 2018-10-29 14:26:31.560 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\Prefabs\SEE-Nexus Base.sbc 2018-10-29 14:26:31.561 - Thread: 1 -> Loading prefab: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\Prefabs\SEE-Siphon Base.sbc 2018-10-29 14:26:31.580 - Thread: 1 -> Loading drop containers 2018-10-29 14:26:31.583 - Thread: 1 -> Loading respawn ships 2018-10-29 14:26:31.586 - Thread: 1 -> Loading spawn groups 2018-10-29 14:26:31.599 - Thread: 1 -> Loading wheel speeds 2018-10-29 14:26:31.637 - Thread: 1 -> Loading drop containers 2018-10-29 14:26:31.637 - Thread: 1 -> Loading spawn groups 2018-10-29 14:26:31.641 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.641 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.641 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.642 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.642 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.642 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.642 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.642 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.642 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.643 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.643 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.643 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.644 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.644 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.644 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.644 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.644 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.644 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.645 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.645 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.645 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.646 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.646 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.646 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.646 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.646 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.646 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.647 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.647 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.647 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.648 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.648 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.648 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.648 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.648 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.648 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.649 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.649 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.649 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.649 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.649 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.649 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.650 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.650 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.650 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.651 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.651 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.651 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.651 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.651 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.651 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.652 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.652 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.652 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.653 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.653 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.653 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.654 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.654 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.654 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.654 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.654 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.654 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.655 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.655 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.655 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.656 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.656 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.656 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.656 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.656 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.657 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.657 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.657 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.657 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.658 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.658 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.658 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.659 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.659 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.660 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.660 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.660 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.661 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.661 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.661 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.661 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.662 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.662 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.662 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.662 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.662 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.663 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.663 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.663 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.664 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.664 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.664 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.664 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.664 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.664 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.665 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.665 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.665 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.666 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.666 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.666 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.667 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.667 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.667 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.667 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.667 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.667 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.668 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.668 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.668 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.669 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.669 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.669 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.670 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.670 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.670 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.670 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.670 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.670 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.671 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.671 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.671 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.672 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.672 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.672 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.673 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.673 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.673 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.673 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.673 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.673 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.674 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.674 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.674 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.675 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.675 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.675 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.675 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.675 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.675 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.676 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.676 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.676 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.677 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.677 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.677 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.677 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.677 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.677 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.678 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.678 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.678 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.679 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.679 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.679 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.680 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.680 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.680 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.681 - Thread: 1 -> MOD_ERROR: Corruption - PvE Combat 2018-10-29 14:26:31.681 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.681 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\914369510\957467098558080430_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.689 - Thread: 1 -> Loading spawn groups 2018-10-29 14:26:31.690 - Thread: 1 -> MOD_ERROR: [SEE] Super Engineered Encounters 2018-10-29 14:26:31.690 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.690 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.691 - Thread: 1 -> MOD_ERROR: [SEE] Super Engineered Encounters 2018-10-29 14:26:31.691 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.691 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.691 - Thread: 1 -> MOD_ERROR: [SEE] Super Engineered Encounters 2018-10-29 14:26:31.691 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.691 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.692 - Thread: 1 -> MOD_ERROR: [SEE] Super Engineered Encounters 2018-10-29 14:26:31.692 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.692 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.693 - Thread: 1 -> MOD_ERROR: [SEE] Super Engineered Encounters 2018-10-29 14:26:31.693 - Thread: 1 -> in file: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Data\SpawnGroups.sbc 2018-10-29 14:26:31.693 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\TerenceM\67057\\content\244850\1510183381\957468444752080365_legacy.bin\Textures\GUI\Icons\Fake.dds 2018-10-29 14:26:31.982 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-10-29 14:26:31.996 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.054 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6871.28375, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.056 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.060 - Thread: 1 -> Registered modules from: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.061 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.062 - Thread: 1 -> Registered modules from: 925033777.sbm_GuidanceBlock, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.062 - Thread: 1 -> Registered modules from: 570765903.sbm_midspace.speed.Small225, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.063 - Thread: 1 -> Registered modules from: 570766946.sbm_midspace.speed.Large225, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.063 - Thread: 1 -> Registered modules from: 364731781.sbm_midspace.shipscan, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.079 - Thread: 1 -> Registered modules from: 1302186713.sbm_(DX11) Large Block Torpedo Parts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.079 - Thread: 1 -> Registered modules from: 1507368483.sbm_Anti_Grief_Systems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.088 - Thread: 1 -> Registered modules from: 1492804882.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.120 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.125 - Thread: 1 -> Registered modules from: 1448022464.sbm_GSFEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.130 - Thread: 1 -> Registered modules from: 436025957.sbm_Billboard, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.130 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.166 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6871.28381, Culture=neutral, PublicKeyToken=null 2018-10-29 14:26:32.907 - Thread: 1 -> Loading Procedural World Generator: Seed = '1000000000' = 1000000000, Density = 0.5 2018-10-29 14:26:33.583 - Thread: 1 -> MyLights.LoadData() - START 2018-10-29 14:26:33.587 - Thread: 1 -> MyLights.LoadData() - END 2018-10-29 14:26:33.587 - Thread: 1 -> MyExplosions.LoadData() - START 2018-10-29 14:26:33.609 - Thread: 1 -> MyExplosions.LoadData() - END 2018-10-29 14:26:33.617 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-10-29 14:26:33.617 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-10-29 14:26:33.838 - Thread: 1 -> ##Mod## ShipScan Server Logging File: C:\TCAFiles\Users\TerenceM\67057\Storage\ShipScanServer.Log 2018-10-29 14:26:33.954 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-10-29 14:26:34.357 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_9_5_38_2_1799382769.vx2' 2018-10-29 14:26:34.460 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2018-10-29 14:26:34.460 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2018-10-29 14:26:34.460 - Thread: 27 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2018-10-29 14:26:34.460 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2018-10-29 14:26:34.460 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\EarthLike-1779144428d120000.vx2' 2018-10-29 14:26:34.460 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2018-10-29 14:26:34.460 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Europa-595048092d19000.vx2' 2018-10-29 14:26:34.460 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Mars-2044023682d120000.vx2' 2018-10-29 14:26:34.460 - Thread: 25 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2018-10-29 14:26:34.461 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Alien-291759539d120000.vx2' 2018-10-29 14:26:34.461 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Titan-2124704365d19000.vx2' 2018-10-29 14:26:34.461 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Moon-1353915701d19000.vx2' 2018-10-29 14:26:34.507 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Arabian_Border_7.vx2' 2018-10-29 14:26:34.544 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:34.552 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2018-10-29 14:26:34.580 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:34.580 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidBase2.vx2' 2018-10-29 14:26:34.936 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:34.937 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Barths_moon_base.vx2' 2018-10-29 14:26:35.063 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:35.063 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\barths_moon_camp.vx2' 2018-10-29 14:26:35.170 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:35.170 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Bioresearch.vx2' 2018-10-29 14:26:35.548 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:35.548 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2018-10-29 14:26:35.924 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:35.925 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2018-10-29 14:26:35.968 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:35.969 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2018-10-29 14:26:36.005 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.005 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2018-10-29 14:26:36.039 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.039 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2018-10-29 14:26:36.057 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.057 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2018-10-29 14:26:36.062 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.062 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2018-10-29 14:26:36.071 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.072 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2018-10-29 14:26:36.081 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.081 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2018-10-29 14:26:36.136 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_24_2_58_62_735407971.vx2' 2018-10-29 14:26:36.144 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2018-10-29 14:26:36.901 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_-58_76_55_3_852560884.vx2' 2018-10-29 14:26:36.902 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2018-10-29 14:26:36.921 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:36.921 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\EngineersOutpost.vx2' 2018-10-29 14:26:37.011 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:37.011 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\EngineersOutpost.vx2' 2018-10-29 14:26:37.157 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:37.157 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2018-10-29 14:26:37.194 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:37.194 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:37.257 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:37.258 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:37.768 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:37.769 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:37.929 - Thread: 20 -> Info: Planet generator name: Mars 2018-10-29 14:26:37.946 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-10-29 14:26:37.968 - Thread: 25 -> Info: Planet generator name: Titan 2018-10-29 14:26:37.969 - Thread: 25 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-10-29 14:26:38.045 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_9_5_38_1_1743406268.vx2' 2018-10-29 14:26:38.046 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:38.046 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_24_3_57_13_1446123017.vx2' 2018-10-29 14:26:38.047 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:38.416 - Thread: 27 -> Info: Planet generator name: Moon 2018-10-29 14:26:38.417 - Thread: 27 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-10-29 14:26:38.418 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_24_3_57_8_187699864.vx2' 2018-10-29 14:26:38.419 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:38.597 - Thread: 22 -> Info: Planet generator name: Europa 2018-10-29 14:26:38.598 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-10-29 14:26:38.605 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_2_9_307_28_943361287.vx2' 2018-10-29 14:26:38.607 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:38.650 - Thread: 1 -> Info: Planet generator name: EarthLike 2018-10-29 14:26:38.650 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-10-29 14:26:38.651 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_3_11_313_34_1410182900.vx2' 2018-10-29 14:26:38.652 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopebase512.vx2' 2018-10-29 14:26:38.698 - Thread: 23 -> Info: Planet generator name: Alien 2018-10-29 14:26:38.699 - Thread: 23 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-10-29 14:26:39.080 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.081 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\hopefood128.vx2' 2018-10-29 14:26:39.115 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.116 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2018-10-29 14:26:39.169 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.169 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2018-10-29 14:26:39.334 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.334 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2018-10-29 14:26:39.396 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.396 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.396 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\many_medium_asteroids.vx2' 2018-10-29 14:26:39.396 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\many_medium_asteroids.vx2' 2018-10-29 14:26:39.404 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.404 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.404 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\many_small_asteroids.vx2' 2018-10-29 14:26:39.404 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\many_small_asteroids.vx2' 2018-10-29 14:26:39.423 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.423 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\many2_small_asteroids.vx2' 2018-10-29 14:26:39.424 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.424 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2018-10-29 14:26:39.425 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.425 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2018-10-29 14:26:39.628 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.629 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Nearby_Station_7.vx2' 2018-10-29 14:26:39.636 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.636 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Nearby_Station_7.vx2' 2018-10-29 14:26:39.643 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.643 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2018-10-29 14:26:39.653 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.654 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2018-10-29 14:26:39.661 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.661 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2018-10-29 14:26:39.672 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.672 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2018-10-29 14:26:39.825 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:39.825 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2018-10-29 14:26:40.035 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.035 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-10-29 14:26:40.071 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.071 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-10-29 14:26:40.158 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.158 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-10-29 14:26:40.192 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.192 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-10-29 14:26:40.211 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.211 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-10-29 14:26:40.431 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.431 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2018-10-29 14:26:40.467 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.467 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2018-10-29 14:26:40.490 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.490 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\rift_base_smaller.vx2' 2018-10-29 14:26:40.509 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.509 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-10-29 14:26:40.544 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.544 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-10-29 14:26:40.566 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.566 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-10-29 14:26:40.609 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.609 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-10-29 14:26:40.636 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.636 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-10-29 14:26:40.638 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.638 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-10-29 14:26:40.664 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.664 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2018-10-29 14:26:40.676 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.676 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2018-10-29 14:26:40.676 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.676 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2018-10-29 14:26:40.682 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.682 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.682 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2018-10-29 14:26:40.682 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2018-10-29 14:26:40.697 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.697 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2018-10-29 14:26:40.697 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.697 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2018-10-29 14:26:40.735 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.735 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2018-10-29 14:26:40.738 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.738 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.751 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.752 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.756 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.756 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.757 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.757 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.767 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.767 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.777 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.777 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.828 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.828 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-10-29 14:26:40.941 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.941 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:40.951 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.951 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:40.955 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.956 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:40.957 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.957 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:40.961 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.961 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:40.999 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:40.999 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:41.000 - Thread: 1 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.000 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:41.035 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.035 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-10-29 14:26:41.117 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.117 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.127 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.127 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.127 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.127 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.135 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.135 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.142 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.142 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.160 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.160 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.195 - Thread: 1 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.195 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.213 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.213 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VangelisBase.vx2' 2018-10-29 14:26:41.416 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.416 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.432 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.432 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.432 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.432 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.436 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.437 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.465 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.465 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.485 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.486 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.494 - Thread: 1 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.494 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-10-29 14:26:41.507 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.507 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.524 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.525 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.525 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.526 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.531 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.532 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.532 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.532 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.532 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.532 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.577 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.578 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.586 - Thread: 1 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.587 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-10-29 14:26:41.632 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.632 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.663 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.663 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.664 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.664 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.669 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.669 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.669 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.670 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.670 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.671 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.691 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.691 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:41.701 - Thread: 1 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:26:41.701 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\AsteroidDebris.vx2' 2018-10-29 14:26:47.781 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:48.045 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:48.142 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:48.468 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:48.620 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:48.716 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:50.626 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:53.472 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-10-29 14:26:53.886 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:54.255 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:54.418 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:54.902 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:55.066 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:55.092 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:57.154 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_1_11_312_9_1309206328.vx2' 2018-10-29 14:26:57.155 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Quantorea.vx2' 2018-10-29 14:26:57.382 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_001.vx2' 2018-10-29 14:26:57.739 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_001.vx2' 2018-10-29 14:26:58.049 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_001.vx2' 2018-10-29 14:26:59.014 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_001.vx2' 2018-10-29 14:26:59.143 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:26:59.335 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:26:59.340 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:26:59.607 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:26:59.973 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:27:00.922 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:27:01.235 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:27:01.336 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\SuperRock_002.vx2' 2018-10-29 14:27:01.347 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:01.674 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:01.748 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:01.935 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:02.525 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:02.929 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:03.590 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:03.884 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid_011.vx2' 2018-10-29 14:27:03.911 - 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Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:19.863 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:19.880 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:19.912 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:20.011 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:20.070 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:20.075 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-011.vx2' 2018-10-29 14:27:20.878 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:20.963 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:20.963 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:20.965 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:20.976 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:21.015 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:21.143 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:21.175 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:21.191 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-012.vx2' 2018-10-29 14:27:21.872 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:21.955 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:21.963 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:21.973 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:21.982 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:22.000 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:22.113 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:22.155 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:22.175 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-013.vx2' 2018-10-29 14:27:22.790 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:22.854 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:22.865 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:22.894 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:22.905 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:22.924 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:23.044 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:23.104 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:23.126 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\Asteroid512-014.vx2' 2018-10-29 14:27:23.773 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\small2_asteroids.vx2' 2018-10-29 14:27:23.774 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.774 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\small3_asteroids.vx2' 2018-10-29 14:27:23.774 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.774 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\small_largestone.vx2' 2018-10-29 14:27:23.784 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\stone_mediumstone.vx2' 2018-10-29 14:27:23.787 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\reef_ast.vx2' 2018-10-29 14:27:23.792 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.792 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2018-10-29 14:27:23.812 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2018-10-29 14:27:23.812 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2018-10-29 14:27:23.832 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.832 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-10-29 14:27:23.845 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.845 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-10-29 14:27:23.847 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.848 - Thread: 23 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-10-29 14:27:23.880 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-10-29 14:27:23.883 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-10-29 14:27:23.888 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.897 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.899 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.918 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:23.922 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-10-29 14:27:24.023 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_0_8_306_32_453044796.vx2' 2018-10-29 14:27:24.023 - Thread: 24 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_0_8_306_31_784793506.vx2' 2018-10-29 14:27:24.023 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_3_11_313_35_144293838.vx2' 2018-10-29 14:27:24.024 - Thread: 27 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_3_11_313_32_1327415965.vx2' 2018-10-29 14:27:24.024 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_3_11_313_33_402326121.vx2' 2018-10-29 14:27:24.025 - Thread: 21 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_1_11_312_8_1722225527.vx2' 2018-10-29 14:27:24.030 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_1_11_312_27_1906798765.vx2' 2018-10-29 14:27:24.031 - Thread: 25 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\P(Mars-2044023682d120000)S(1125901416792098)A(G(StoneCoverageIronCore)M(Mars)__0)-819830382955901218.vx2' 2018-10-29 14:27:24.036 - Thread: 22 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_1_11_312_30_1266574538.vx2' 2018-10-29 14:27:24.066 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_1_11_312_10_268319574.vx2' 2018-10-29 14:27:24.083 - Thread: 26 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\P(Mars-2044023682d120000)S(1125901416792100)A(G(StoneCoverageIronCore)M(Mars)__0)-821613268174304270.vx2' 2018-10-29 14:27:24.104 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\P(Mars-2044023682d120000)S(1125901400014881)A(G(StoneCoverageIronCore)M(Mars)__0)-841160501805200425.vx2' 2018-10-29 14:27:24.116 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_-5_0_4_13_1917098760.vx2' 2018-10-29 14:27:24.123 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_-1_-4_4_32_1945013830.vx2' 2018-10-29 14:27:24.126 - Thread: 20 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\Asteroid_1_11_312_2_1118181015.vx2' 2018-10-29 14:27:26.288 - Thread: 24 -> console_switch_stand_inv Button index higher than defined count. 2018-10-29 14:27:26.385 - Thread: 24 -> console_switch_stand_inv Button index higher than defined count. 2018-10-29 14:27:28.801 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2018-10-29 14:27:28.801 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2018-10-29 14:27:28.903 - Thread: 1 -> MySession.Static.LogSettings - START 2018-10-29 14:27:28.903 - Thread: 1 -> Name = [EU] New World Order 2018-10-29 14:27:28.903 - Thread: 1 -> Description = PVP Welcome if both parties agree, No block/PCU Limit 2018-10-29 14:27:28.903 - Thread: 1 -> GameDateTime = 01/06/2081 09:56:34 2018-10-29 14:27:28.903 - Thread: 1 -> Password = 2018-10-29 14:27:28.903 - Thread: 1 -> CurrentPath = C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order 2018-10-29 14:27:28.903 - Thread: 1 -> WorkshopId = 2018-10-29 14:27:28.904 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2018-10-29 14:27:28.904 - Thread: 1 -> ThumbPath = C:\TCAFiles\Users\TerenceM\67057\Saves\[EU] New World Order\thumb.jpg 2018-10-29 14:27:28.909 - Thread: 1 -> Settings: 2018-10-29 14:27:28.909 - Thread: 1 -> GameMode = Survival 2018-10-29 14:27:28.909 - Thread: 1 -> MaxPlayers = 20 2018-10-29 14:27:28.909 - Thread: 1 -> OnlineMode = PUBLIC 2018-10-29 14:27:28.909 - Thread: 1 -> AutoHealing = True 2018-10-29 14:27:28.910 - Thread: 1 -> WeaponsEnabled = True 2018-10-29 14:27:28.910 - Thread: 1 -> ThrusterDamage = True 2018-10-29 14:27:28.910 - Thread: 1 -> EnableSpectator = False 2018-10-29 14:27:28.910 - Thread: 1 -> EnableCopyPaste = False 2018-10-29 14:27:28.910 - Thread: 1 -> MaxFloatingObjects = 56 2018-10-29 14:27:28.910 - Thread: 1 -> MaxGridSize = 0 2018-10-29 14:27:28.910 - Thread: 1 -> MaxBlocksPerPlayer = 0 2018-10-29 14:27:28.910 - Thread: 1 -> CargoShipsEnabled = False 2018-10-29 14:27:28.910 - Thread: 1 -> EnvironmentHostility = SAFE 2018-10-29 14:27:28.910 - Thread: 1 -> ShowPlayerNamesOnHud = True 2018-10-29 14:27:28.910 - Thread: 1 -> InventorySizeMultiplier = 1 2018-10-29 14:27:28.910 - Thread: 1 -> RefinerySpeedMultiplier = 1 2018-10-29 14:27:28.910 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2018-10-29 14:27:28.910 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2018-10-29 14:27:28.910 - Thread: 1 -> WelderSpeedMultiplier = 1 2018-10-29 14:27:28.910 - Thread: 1 -> GrinderSpeedMultiplier = 1 2018-10-29 14:27:28.910 - Thread: 1 -> ClientCanSave = False 2018-10-29 14:27:28.910 - Thread: 1 -> HackSpeedMultiplier = 0.33 2018-10-29 14:27:28.910 - Thread: 1 -> PermanentDeath = False 2018-10-29 14:27:28.910 - Thread: 1 -> DestructibleBlocks = True 2018-10-29 14:27:28.910 - Thread: 1 -> EnableScripts = True 2018-10-29 14:27:28.910 - Thread: 1 -> AutoSaveInMinutes = 5 2018-10-29 14:27:28.910 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2018-10-29 14:27:28.910 - Thread: 1 -> ProceduralDensity = 0.5 2018-10-29 14:27:28.910 - Thread: 1 -> ProceduralSeed = 1000000000 2018-10-29 14:27:28.910 - Thread: 1 -> DestructibleBlocks = True 2018-10-29 14:27:28.910 - Thread: 1 -> EnableIngameScripts = True 2018-10-29 14:27:28.910 - Thread: 1 -> ViewDistance = 3000 2018-10-29 14:27:28.910 - Thread: 1 -> Voxel destruction = True 2018-10-29 14:27:28.910 - Thread: 1 -> EnableStructuralSimulation = False 2018-10-29 14:27:28.910 - Thread: 1 -> MaxActiveFracturePieces = 50 2018-10-29 14:27:28.910 - Thread: 1 -> EnableContainerDrops = True 2018-10-29 14:27:28.910 - Thread: 1 -> MinDropContainerRespawnTime = 5 2018-10-29 14:27:28.910 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2018-10-29 14:27:28.910 - Thread: 1 -> EnableTurretsFriendlyFire = False 2018-10-29 14:27:28.910 - Thread: 1 -> EnableSubgridDamage = False 2018-10-29 14:27:28.910 - Thread: 1 -> SyncDistance = 3000 2018-10-29 14:27:28.910 - Thread: 1 -> BlockLimitsEnabled = NONE 2018-10-29 14:27:28.910 - Thread: 1 -> ExperimentalMode = True 2018-10-29 14:27:28.910 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, ProceduralDensity, BlockLimitsEnabled, EnableIngameScripts, EnableSpiders, EnableVoxelHand 2018-10-29 14:27:28.910 - Thread: 1 -> MySession.Static.LogSettings - END 2018-10-29 14:27:29.834 - Thread: 1 -> Analytics helper process start reported 2018-10-29 14:27:29.858 - Thread: 1 -> Session loaded 2018-10-29 14:27:29.959 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-10-29 14:27:29.977 - Thread: 1 -> Timer Frequency: 2987333 2018-10-29 14:27:29.977 - Thread: 1 -> Ticks per frame: 49789 2018-10-29 14:27:30.067 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2018-10-29 14:27:30.072 - Thread: 1 -> Exception occured: System.UnauthorizedAccessException: Access to the registry key 'Global' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.InternalGetValue(String name, Object defaultValue, Boolean doNotExpand, Boolean checkSecurity) at Microsoft.Win32.RegistryKey.GetValue(String name) at System.Diagnostics.PerformanceMonitor.GetData(String item) at System.Diagnostics.PerformanceCounterLib.GetPerformanceData(String item) at System.Diagnostics.PerformanceCounterLib.get_CategoryTable() at System.Diagnostics.PerformanceCounterLib.CounterExists(String category, String counter, Boolean& categoryExists) at System.Diagnostics.PerformanceCounterLib.CounterExists(String machine, String category, String counter) at System.Diagnostics.PerformanceCounter.InitializeImpl() at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName, Boolean readOnly) at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName) at Sandbox.Engine.Networking.MyGeneralStats.Update() 2018-10-29 14:27:30.139 - Thread: 1 -> Updating continues. 2018-10-29 14:27:33.727 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2018-10-29 14:27:33.850 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2018-10-29 14:27:33.991 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2018-10-29 14:27:34.114 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2018-10-29 14:27:34.306 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2018-10-29 14:27:34.437 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2018-10-29 14:27:34.555 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2018-10-29 14:27:34.570 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2018-10-29 14:27:34.668 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2018-10-29 14:27:35.964 - Thread: 1 -> GC Memory: 6,445,394,696 B 2018-10-29 14:27:38.116 - Thread: 1 -> Game ready... Press Ctrl+C to exit 2018-10-29 14:27:38.429 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-10-29 14:27:38.546 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-10-29 14:27:38.929 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-10-29 14:27:38.934 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-10-29 14:27:38.938 - Thread: 1 -> Loading voxel storage from file 'C:\TCAFiles\Users\TerenceM\67057\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-10-29 14:27:55.479 - Thread: 9 -> Peer2Peer_SessionRequest 76561197970822427 2018-10-29 14:27:59.408 - Thread: 1 -> OnConnectedClient D-Armada attempt 2018-10-29 14:27:59.671 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), owner: 76561197970822427 2018-10-29 14:28:00.171 - Thread: 1 -> World request received: D-Armada 2018-10-29 14:28:00.171 - Thread: 1 -> ...responding 2018-10-29 14:28:05.976 - Thread: 1 -> GC Memory: 7,202,349,096 B 2018-10-29 14:28:35.991 - Thread: 1 -> GC Memory: 7,766,092,664 B 2018-10-29 14:28:41.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:28:41.047 - Thread: 1 -> STATISTICS,0,0,0.0001430511,0.0002737045,0.01275825,0.0002737045,0.02070618,83.15775,2.593776,0,0,7586.286,7852.824,40574,-40574,21,0,0,0,0,0 2018-10-29 14:29:05.995 - Thread: 1 -> GC Memory: 2,414,174,880 B 2018-10-29 14:29:35.997 - Thread: 1 -> GC Memory: 2,720,415,232 B 2018-10-29 14:29:45.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:29:45.434 - Thread: 1 -> STATISTICS,60.0166667057205,0,0.01454067,0.01529503,0.8486394,0.0807972,1.717866,78.08636,2.369689,1,0,2777.167,7852.824,40574,-40574,21,0,0,0,0,0 2018-10-29 14:30:06.001 - Thread: 1 -> GC Memory: 2,278,346,872 B 2018-10-29 14:30:15.607 - Thread: 1 -> Modular Encounters Spawner: Attempting Planetary Installation Spawn Near Player: D-Armada 2018-10-29 14:30:15.639 - Thread: 1 -> Modular Encounters Spawner: Player Not In Planet Gravity Or Too Far From Surface. 2018-10-29 14:30:23.177 - Thread: 1 -> Autosave initiated 2018-10-29 14:30:23.177 - Thread: 1 -> Character state: True 2018-10-29 14:30:23.177 - Thread: 1 -> IsServer: True 2018-10-29 14:30:23.177 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-10-29 14:30:23.177 - Thread: 1 -> Autosave 2018-10-29 14:30:23.184 - Thread: 1 -> Saving world - START 2018-10-29 14:30:23.184 - Thread: 1 -> Making world state snapshot. 2018-10-29 14:30:23.185 - Thread: 1 -> Before snapshot.: GC Memory: 2,656,139,624 B 2018-10-29 14:30:23.339 - Thread: 1 -> After snapshot.: GC Memory: 2,659,750,272 B 2018-10-29 14:30:23.364 - Thread: 1 -> Directory cleanup: GC Memory: 2,659,783,040 B 2018-10-29 14:30:23.364 - Thread: 1 -> Saving world - END 2018-10-29 14:30:23.376 - Thread: 20 -> Session snapshot save - START 2018-10-29 14:30:23.376 - Thread: 20 -> Checking file access for files in target dir. 2018-10-29 14:30:28.132 - Thread: 20 -> Session snapshot save - END 2018-10-29 14:30:36.007 - Thread: 1 -> GC Memory: 2,294,108,248 B 2018-10-29 14:30:43.428 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:43.428 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:43.430 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:43.430 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:43.430 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:43.430 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:43.460 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:43.460 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:43.460 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:45.110 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:45.110 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:45.111 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:45.127 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:45.127 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:45.127 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:45.127 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:45.127 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:45.127 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:45.143 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:45.143 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:45.144 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:45.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:30:45.976 - Thread: 1 -> STATISTICS,120.033333411441,0.007777214,0.04713821,0.01529503,0.8486394,0.4411612,5.023171,42.02171,2.601825,1,0,2432.44,7852.824,40574,-40574,21,0,0,0,0,0 2018-10-29 14:30:46.777 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:46.777 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:46.777 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:46.793 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:46.793 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:46.793 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:46.794 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:46.794 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:46.794 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:46.810 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:46.810 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:46.810 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:48.426 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:48.426 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:48.427 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:48.443 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:48.443 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:48.443 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:48.460 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:48.460 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:48.465 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:48.476 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:48.476 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:48.477 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:50.110 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:50.110 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:50.110 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:50.126 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:50.126 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:50.127 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:50.147 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:50.147 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:50.147 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:50.147 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:50.148 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:50.148 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:51.760 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:51.760 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:51.760 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:51.776 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:51.776 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:51.777 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:51.793 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:51.793 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:51.793 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:51.810 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:51.810 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:51.810 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:53.426 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:53.426 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:53.427 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:53.443 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:53.443 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:53.443 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:53.460 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:53.460 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:53.460 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:53.476 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:53.476 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:53.476 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:55.306 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:55.306 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:55.307 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:55.307 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:55.307 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:55.312 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:55.313 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:55.313 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:55.313 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:55.313 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:55.313 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:55.313 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:56.937 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:56.937 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:56.938 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:56.954 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:56.954 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:56.954 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:56.971 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:56.971 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:56.971 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:56.987 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:56.987 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:56.987 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:58.587 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:58.587 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:58.587 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:58.620 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:58.621 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:58.621 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:58.637 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:58.637 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:58.637 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:30:58.654 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:30:58.654 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:30:58.654 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:00.270 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:00.270 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:00.271 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:00.287 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:00.287 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:00.288 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:00.304 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:00.304 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:00.304 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:00.320 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:00.320 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:00.321 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:02.212 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:02.212 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:02.213 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:02.213 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:02.213 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:02.213 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:02.213 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:02.213 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:02.213 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:02.213 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:02.213 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:02.214 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:03.993 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:03.993 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:03.994 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:04.010 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:04.010 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:04.010 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:04.027 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:04.027 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:04.027 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:04.027 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:04.027 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:04.028 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:05.643 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:05.643 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:05.644 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:05.644 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:05.644 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:05.644 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:05.660 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:05.660 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:05.660 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:05.677 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:05.677 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:05.677 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:06.016 - Thread: 1 -> GC Memory: 3,045,999,464 B 2018-10-29 14:31:07.325 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:07.325 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:07.325 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:07.325 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:07.325 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:07.325 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:07.341 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:07.341 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:07.341 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:07.358 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:07.358 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:07.358 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:08.976 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:08.976 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:08.977 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:08.977 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:08.977 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:08.977 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:08.994 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:08.994 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:08.994 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:09.024 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:09.024 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:09.025 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:10.741 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:10.741 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:10.742 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:10.758 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:10.758 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:10.758 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:10.791 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:10.791 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:10.791 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:10.808 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:10.808 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:10.808 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:12.409 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:12.409 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:12.409 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:12.425 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:12.425 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:12.426 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:12.442 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:12.442 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:12.442 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:12.459 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:12.459 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:12.459 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:14.059 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:14.059 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:14.059 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:14.075 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:14.075 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:14.076 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:14.076 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:14.076 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:14.076 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:14.092 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:14.092 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:14.092 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:15.742 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:15.742 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:15.742 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:15.758 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:15.759 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:15.759 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:15.775 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:15.775 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:15.776 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:15.792 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:15.792 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:15.792 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:16.328 - Thread: 1 -> Modular Encounters Spawner: Attempting Planetary Installation Spawn Near Player: D-Armada 2018-10-29 14:31:16.328 - Thread: 1 -> Modular Encounters Spawner: Player Not In Planet Gravity Or Too Far From Surface. 2018-10-29 14:31:17.392 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:17.392 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:17.392 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:17.425 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:17.425 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:17.425 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:17.481 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:17.481 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:17.482 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:17.482 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:17.482 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:17.482 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:19.158 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:19.158 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:19.159 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:19.159 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:19.159 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:19.159 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:19.160 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:19.160 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:19.160 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:19.160 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:19.160 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:19.160 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:20.760 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:20.760 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:20.760 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:20.760 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:20.760 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:20.761 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:20.775 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:20.775 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:20.775 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:20.792 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:20.792 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:20.792 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:22.392 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:22.392 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:22.392 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:22.408 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:22.408 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:22.409 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:22.425 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:22.425 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:22.425 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:22.442 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:22.442 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:22.442 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:24.075 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:24.075 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:24.075 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:24.108 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:24.108 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:24.108 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:24.125 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:24.125 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:24.125 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:24.141 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:24.141 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:24.142 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:25.725 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:25.725 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:25.725 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:25.741 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:25.741 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:25.742 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:25.758 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:25.758 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:25.758 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:25.775 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:25.775 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:25.775 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:27.391 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:27.391 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:27.392 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:27.408 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:27.408 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:27.408 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:27.425 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:27.425 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:27.425 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:27.458 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:27.458 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:27.458 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:29.076 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:29.076 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:29.076 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:29.092 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:29.092 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:29.093 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:29.126 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:29.126 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:29.126 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:29.142 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:29.142 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:29.143 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:31.259 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:31.259 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:31.259 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:31.275 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:31.276 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:31.276 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:31.292 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:31.292 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:31.292 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:31.309 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:31.309 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:31.309 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:33.209 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:33.209 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:33.209 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:33.225 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:33.225 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:33.226 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:33.242 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:33.242 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:33.242 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:33.259 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:33.259 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:33.259 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:34.959 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:34.959 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:34.959 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:34.960 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:34.960 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:34.960 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:34.960 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:34.960 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:34.960 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:34.960 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:34.960 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:34.961 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:36.031 - Thread: 1 -> GC Memory: 2,621,662,336 B 2018-10-29 14:31:36.559 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:36.559 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:36.559 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:36.575 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:36.575 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:36.576 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:36.592 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:36.592 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:36.592 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:36.592 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:36.592 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:36.592 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:38.209 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:38.209 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:38.209 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:38.209 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:38.209 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:38.209 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:38.225 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:38.225 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:38.225 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:38.242 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:38.242 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:38.242 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:39.875 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:39.875 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:39.876 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:39.892 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:39.892 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:39.892 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:39.925 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:39.925 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:39.925 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:39.958 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:39.958 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:39.959 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:41.525 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:41.525 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:41.526 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:41.558 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:41.558 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:41.559 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:41.575 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:41.575 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:41.575 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:41.592 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:41.592 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:41.592 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:43.225 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:43.225 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:43.226 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:43.226 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:43.226 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:43.226 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:43.226 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:43.226 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:43.226 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:43.242 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:43.242 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:43.242 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:45.486 - Thread: 1 -> Pasting grid request by user: 76561197970822427 2018-10-29 14:31:45.497 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:45.497 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:45.498 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:45.507 - Thread: 20 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13A34DA035DC4D8 2018-10-29 14:31:45.521 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:45.521 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:45.521 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:45.537 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:45.537 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:45.538 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:45.554 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:45.554 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:45.554 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:46.099 - Thread: 20 -> Status: Exists(True) InScene(True) 2018-10-29 14:31:46.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:31:46.910 - Thread: 1 -> STATISTICS,180.050000117161,0.007911682,0.0584135,0.03289318,0.8486394,0.8445921,7.258368,121.9405,9.327093,1,0,2233.574,7852.824,43614,-43614,20,0,0,0,0,0 2018-10-29 14:31:48.077 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:48.077 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:48.077 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:48.093 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:48.093 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:48.094 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:48.143 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:48.143 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:48.144 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:48.160 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:48.160 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:48.160 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:49.843 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:49.843 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:49.844 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:49.860 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:49.860 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:49.860 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:49.877 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:49.877 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:49.877 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:49.893 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:49.893 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:49.894 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:51.493 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:51.493 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:51.494 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:51.510 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:51.510 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:51.510 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:51.510 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:51.510 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:51.510 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:51.527 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:51.527 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:51.527 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:53.193 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:53.193 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:53.194 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:53.194 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:53.194 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:53.194 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:53.194 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:53.195 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:53.195 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:53.226 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:53.227 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:53.227 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:54.843 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:54.843 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:54.843 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:54.860 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:54.860 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:54.860 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:54.876 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:54.876 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:54.877 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:54.893 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:54.893 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:54.893 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:56.493 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:56.493 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:56.493 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:56.510 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:56.510 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:56.510 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:56.528 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:56.528 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:56.528 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:56.558 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:56.558 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:56.558 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:58.193 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:58.193 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:58.193 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:58.210 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:58.210 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:58.210 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:58.226 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:58.226 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:58.227 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:58.260 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:58.260 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:58.260 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:59.843 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:59.843 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:59.843 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:59.859 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:59.860 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:59.860 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:59.876 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:59.876 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:59.877 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:31:59.893 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:31:59.893 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:31:59.893 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:01.493 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:01.493 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:01.494 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:01.509 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:01.509 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:01.510 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:01.526 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:01.526 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:01.527 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:01.543 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:01.543 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:01.543 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:03.309 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:03.309 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:03.310 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:03.326 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:03.326 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:03.326 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:03.343 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:03.343 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:03.343 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:03.359 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:03.359 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:03.360 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:04.944 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:04.944 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:04.944 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:04.960 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:04.960 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:04.961 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:04.977 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:04.977 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:04.977 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:04.994 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:04.994 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:04.994 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:06.037 - Thread: 1 -> GC Memory: 2,909,845,728 B 2018-10-29 14:32:06.644 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:06.644 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:06.644 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:06.660 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:06.660 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:06.661 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:06.677 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:06.677 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:06.677 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:06.694 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:06.694 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:06.694 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:08.302 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:08.302 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:08.303 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:08.318 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:08.318 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:08.319 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:08.341 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:08.341 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:08.341 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:08.351 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:08.351 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:08.351 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:09.960 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:09.960 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:09.961 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:09.977 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:09.977 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:09.977 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:09.993 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:09.993 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:09.994 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:10.010 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:10.010 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:10.010 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:11.643 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:11.643 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:11.644 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:11.660 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:11.660 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:11.660 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:11.677 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:11.677 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:11.677 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:11.693 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:11.693 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:11.694 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:13.293 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:13.293 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:13.294 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:13.325 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:13.325 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:13.326 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:13.346 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:13.346 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:13.347 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:13.347 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:13.347 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:13.347 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:14.927 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:14.927 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:14.927 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:14.943 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:14.943 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:14.943 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:14.960 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:14.960 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:14.960 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:14.976 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:14.977 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:14.977 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:16.593 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:16.593 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:16.594 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:16.626 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:16.626 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:16.627 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:16.627 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:16.627 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:16.627 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:16.660 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:16.660 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:16.660 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:17.163 - Thread: 1 -> Modular Encounters Spawner: Attempting Planetary Installation Spawn Near Player: D-Armada 2018-10-29 14:32:17.163 - Thread: 1 -> Modular Encounters Spawner: Player Not In Planet Gravity Or Too Far From Surface. 2018-10-29 14:32:18.293 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:18.293 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:18.294 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:18.310 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:18.310 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:18.310 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:18.326 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:18.326 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:18.327 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:18.343 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:18.343 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:18.343 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:19.976 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:19.976 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:19.977 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:19.993 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:19.993 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:19.993 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:20.010 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:20.010 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:20.010 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:20.026 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:20.026 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:20.027 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:21.627 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:21.627 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:21.628 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:21.644 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:21.644 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:21.644 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:21.660 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:21.661 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:21.661 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:21.677 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:21.677 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:21.678 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:23.294 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:23.294 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:23.295 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:23.327 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:23.327 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:23.327 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:23.328 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:23.328 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:23.328 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:23.344 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:23.344 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:23.344 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:25.222 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:25.222 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:25.223 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:25.239 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:25.239 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:25.239 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:25.255 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:25.255 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:25.256 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:25.272 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:25.272 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:25.272 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:26.889 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:26.889 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:26.889 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:26.922 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:26.922 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:26.922 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:26.939 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:26.939 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:26.939 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:26.955 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:26.955 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:26.956 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:28.555 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:28.555 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:28.556 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:28.572 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:28.572 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:28.572 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:28.589 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:28.589 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:28.589 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:28.622 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:28.622 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:28.622 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:30.355 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:30.355 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:30.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:30.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:30.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:30.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:30.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:30.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:30.372 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:30.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:30.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:30.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:32.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:32.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:32.022 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:32.058 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:32.058 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:32.059 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:32.059 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:32.059 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:32.059 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:32.088 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:32.088 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:32.089 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:33.838 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:33.838 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:33.839 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:33.839 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:33.839 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:33.839 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:33.839 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:33.839 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:33.839 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:33.840 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:33.840 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:33.840 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:35.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:35.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:35.372 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:35.388 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:35.388 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:35.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:35.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:35.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:35.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:35.405 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:35.405 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:35.405 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:36.045 - Thread: 1 -> GC Memory: 3,479,721,008 B 2018-10-29 14:32:37.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:37.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:37.022 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:37.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:37.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:37.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:37.038 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:37.038 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:37.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:37.055 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:37.055 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:37.055 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:38.672 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:38.672 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:38.673 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:38.673 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:38.673 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:38.673 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:38.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:38.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:38.689 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:38.706 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:38.706 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:38.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:40.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:40.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:40.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:40.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:40.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:40.373 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:40.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:40.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:40.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:40.406 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:40.406 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:40.408 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:42.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:42.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:42.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:42.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:42.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:42.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:42.040 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:42.040 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:42.040 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:42.072 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:42.072 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:42.073 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:43.672 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:43.672 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:43.673 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:43.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:43.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:43.689 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:43.706 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:43.706 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:43.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:43.722 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:43.722 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:43.723 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:45.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:45.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:45.339 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:45.355 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:45.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:45.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:45.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:45.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:45.372 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:45.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:45.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:45.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:47.006 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:47.006 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:47.006 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:47.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:47.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:47.022 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:47.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:47.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:47.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:47.055 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:47.055 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:47.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:47.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:32:47.439 - Thread: 1 -> STATISTICS,240.066666822882,0.005294799,0.03890037,0.03289318,0.8486394,1.247995,10.53025,41.45399,2.264517,1,0,2321.765,7852.824,41094,-41094,20,0,0,0,0,0 2018-10-29 14:32:48.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:48.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:48.689 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:48.705 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:48.705 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:48.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:48.722 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:48.722 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:48.722 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:48.739 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:48.739 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:48.739 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:50.355 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:50.355 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:50.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:50.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:50.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:50.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:50.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:50.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:50.372 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:50.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:50.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:50.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:52.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:52.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:52.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:52.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:52.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:52.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:52.055 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:52.055 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:52.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:52.072 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:52.072 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:52.073 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:52.409 - Thread: 1 -> Closing grid request by user: 76561197970822427 2018-10-29 14:32:53.688 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:53.688 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:53.689 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:53.705 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:53.705 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:53.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:53.706 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:53.706 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:53.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:53.722 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:53.722 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:53.722 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:55.355 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:55.355 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:55.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:55.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:55.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:55.357 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:55.388 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:55.388 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:55.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:55.405 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:55.405 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:55.405 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:57.023 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:57.023 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:57.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:57.023 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:57.023 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:57.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:57.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:57.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:57.040 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:57.056 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:57.056 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:57.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:58.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:58.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:58.690 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:58.706 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:58.706 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:58.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:58.723 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:58.723 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:58.723 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:32:58.739 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:32:58.739 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:32:58.740 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:00.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:00.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:00.340 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:00.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:00.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:00.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:00.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:00.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:00.389 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:00.406 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:00.406 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:00.406 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:02.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:02.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:02.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:02.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:02.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:02.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:02.056 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:02.056 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:02.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:02.072 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:02.072 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:02.073 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:03.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:03.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:03.690 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:03.722 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:03.722 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:03.723 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:03.723 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:03.723 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:03.723 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:03.739 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:03.739 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:03.739 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:05.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:05.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:05.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:05.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:05.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:05.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:05.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:05.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:05.373 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:05.406 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:05.406 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:05.406 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:06.048 - Thread: 1 -> GC Memory: 2,969,501,544 B 2018-10-29 14:33:07.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:07.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:07.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:07.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:07.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:07.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:07.056 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:07.056 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:07.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:07.056 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:07.056 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:07.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:08.672 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:08.672 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:08.678 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:08.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:08.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:08.689 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:08.705 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:08.705 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:08.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:08.722 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:08.722 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:08.722 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:10.326 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:10.326 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:10.327 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:10.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:10.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:10.339 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:10.355 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:10.355 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:10.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:10.372 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:10.372 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:10.372 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:12.005 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:12.005 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:12.006 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:12.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:12.022 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:12.022 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:12.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:12.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:12.039 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:12.055 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:12.055 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:12.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:13.673 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:13.673 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:13.674 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:13.690 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:13.690 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:13.690 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:13.706 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:13.706 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:13.707 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:13.723 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:13.723 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:13.723 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:15.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:15.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:15.357 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:15.373 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:15.373 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:15.373 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:15.373 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:15.373 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:15.374 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:15.406 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:15.406 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:15.407 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:17.006 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:17.006 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:17.007 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:17.023 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:17.023 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:17.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:17.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:17.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:17.040 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:17.056 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:17.056 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:17.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:17.358 - Thread: 1 -> Modular Encounters Spawner: Attempting Planetary Installation Spawn Near Player: D-Armada 2018-10-29 14:33:17.359 - Thread: 1 -> Modular Encounters Spawner: Player Not In Planet Gravity Or Too Far From Surface. 2018-10-29 14:33:18.673 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:18.673 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:18.673 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:18.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:18.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:18.690 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:18.706 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:18.706 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:18.706 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:18.723 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:18.723 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:18.723 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:20.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:20.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:20.340 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:20.356 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:20.356 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:20.356 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:20.373 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:20.373 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:20.373 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:20.389 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:20.389 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:20.390 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:22.006 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:22.006 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:22.007 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:22.039 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:22.039 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:22.040 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:22.056 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:22.056 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:22.056 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:22.072 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:22.073 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:22.073 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:23.740 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:23.740 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:23.741 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:23.741 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:23.741 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:23.741 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:23.773 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:23.774 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:23.774 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:23.790 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:23.790 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:23.791 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:25.507 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:25.507 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:25.507 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:25.523 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:25.523 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:25.524 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:25.540 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:25.540 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:25.540 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:25.557 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:25.557 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:25.557 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:27.173 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:27.173 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:27.174 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:27.190 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:27.190 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:27.190 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:27.207 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:27.207 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:27.207 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:27.240 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:27.240 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:27.240 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:28.840 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:28.840 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:28.840 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:28.857 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:28.857 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:28.857 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:28.873 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:28.873 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:28.874 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:28.890 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:28.890 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:28.890 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:30.506 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:30.507 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:30.507 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:30.523 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:30.523 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:30.524 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:30.540 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:30.540 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:30.540 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:30.556 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:30.557 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:30.557 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:32.174 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:32.174 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:32.175 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:32.200 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:32.200 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:32.200 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:32.200 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:32.200 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:32.201 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:32.224 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:32.224 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:32.224 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:33.841 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:33.841 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:33.841 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:33.841 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:33.841 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:33.842 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:33.857 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:33.857 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:33.858 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:33.874 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:33.874 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:33.874 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:35.507 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:35.507 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:35.508 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:35.524 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:35.524 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:35.524 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:35.541 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:35.541 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:35.541 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:35.557 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:35.557 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:35.558 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:36.064 - Thread: 1 -> GC Memory: 2,813,811,984 B 2018-10-29 14:33:37.157 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:37.157 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:37.158 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:37.174 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:37.174 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:37.174 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:37.191 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:37.191 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:37.191 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:37.207 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:37.207 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:37.208 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:38.840 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:38.841 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:38.841 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:38.857 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:38.857 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:38.857 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:38.890 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:38.890 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:38.891 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:38.907 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:38.907 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:38.907 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:39.609 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:39.609 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:33:39.609 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:39.609 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:39.609 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:33:39.610 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:39.610 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:39.610 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:33:39.610 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:39.610 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:39.610 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:33:39.610 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:39.610 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:39.610 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:33:39.611 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.607 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.607 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:33:40.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.608 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:33:40.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.608 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:33:40.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.608 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:33:40.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.624 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:33:40.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.624 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:40.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.640 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.640 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:40.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.674 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.674 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:40.674 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:40.690 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:40.690 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:40.691 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:41.590 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:41.590 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:33:41.591 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:41.591 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:41.591 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:33:41.591 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:41.591 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:41.591 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:33:41.592 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:41.592 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:41.592 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:33:41.592 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:41.607 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:41.607 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:33:41.607 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.290 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.290 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:42.291 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.324 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.324 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:42.324 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.324 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.324 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:42.324 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.340 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.340 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:42.341 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.624 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:33:42.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.624 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:33:42.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.625 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:33:42.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.625 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:33:42.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:42.640 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:42.640 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:33:42.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:43.957 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:43.957 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:43.958 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:43.974 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:43.974 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:43.974 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:44.007 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:44.007 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:44.007 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:44.024 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:44.024 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:44.024 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:45.640 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:45.640 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:45.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:45.657 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:45.657 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:45.657 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:45.673 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:45.674 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:45.674 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:45.690 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:45.690 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:45.690 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:47.290 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:47.290 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:47.291 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:47.307 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:47.307 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:47.307 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:47.340 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:47.340 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:47.340 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:47.357 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:47.357 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:47.357 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:47.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:33:47.623 - Thread: 1 -> STATISTICS,300.083333528602,0.007697105,0.04080486,0.03289318,0.8486394,1.655701,12.83083,40.0603,2.283538,1,0,2863.756,7852.824,41036,-41036,21,0,0,0,0,0 2018-10-29 14:33:48.958 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:48.958 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:48.958 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:48.974 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:48.974 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:48.975 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:48.991 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:48.991 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:48.991 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:49.008 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:49.008 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:49.008 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:50.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:50.624 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:50.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:50.641 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:50.641 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:50.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:50.674 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:50.674 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:50.675 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:50.691 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:50.691 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:50.691 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:52.308 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:52.308 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:52.308 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:52.308 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:52.308 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:52.309 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:52.324 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:52.324 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:52.325 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:52.341 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:52.341 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:52.341 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:53.974 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:53.974 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:53.975 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:53.991 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:53.991 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:53.991 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:54.007 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:54.007 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:54.008 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:54.024 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:54.024 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:54.024 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:55.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:55.624 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:55.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:55.641 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:55.641 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:55.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:55.657 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:55.657 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:55.658 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:55.691 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:55.691 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:55.691 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:57.307 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:57.307 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:57.308 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:57.324 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:57.324 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:57.324 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:57.341 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:57.341 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:57.341 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:57.357 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:57.357 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:57.358 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:58.957 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:58.957 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:58.958 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:58.974 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:58.974 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:58.974 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:58.991 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:58.991 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:58.991 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:59.007 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:59.007 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:33:59.008 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:59.596 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:59.596 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:33:59.597 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:59.597 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:59.597 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:33:59.597 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:59.597 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:59.597 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:33:59.598 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:59.598 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:59.598 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:33:59.598 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:33:59.614 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:33:59.614 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:33:59.615 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.607 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.607 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:00.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.608 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:00.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.608 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:00.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.608 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:00.609 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.624 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:00.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.624 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:00.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.640 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.641 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:00.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.657 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.657 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:00.658 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:00.674 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:00.674 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:00.674 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:01.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:01.624 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:01.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:01.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:01.625 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:01.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:01.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:01.625 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:01.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:01.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:01.625 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:01.626 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:01.626 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:01.626 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:01.626 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.290 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.290 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:02.291 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.324 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.324 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:02.324 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.324 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.324 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:02.324 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.357 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.357 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:02.357 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.607 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.607 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:02.607 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.608 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:02.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.608 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:02.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.608 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.608 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:02.608 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:02.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:02.624 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:02.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.624 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:03.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.624 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:03.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.625 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:03.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.625 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:03.625 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.625 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.625 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:03.626 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.957 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.957 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:03.957 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:03.974 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:03.974 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:03.974 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:04.002 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:04.002 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:04.003 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:04.024 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:04.024 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:04.024 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:05.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:05.624 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:05.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:05.640 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:05.640 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:05.641 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:05.657 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:05.657 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:05.657 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:05.674 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:05.674 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:05.674 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:06.081 - Thread: 1 -> GC Memory: 2,310,262,584 B 2018-10-29 14:34:07.289 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:07.289 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:07.290 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:07.311 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:07.311 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:07.312 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:07.323 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:07.323 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:07.323 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:07.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:07.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:07.340 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:08.972 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:08.973 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:08.982 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:08.989 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:08.989 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:08.989 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:09.006 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:09.006 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:09.006 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:09.022 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:09.023 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:09.023 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:10.622 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:10.622 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:10.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:10.639 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:10.639 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:10.639 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:10.672 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:10.672 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:10.673 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:10.689 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:10.689 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:10.689 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:12.289 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:12.289 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:12.289 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:12.306 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:12.306 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:12.306 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:12.322 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:12.322 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:12.323 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:12.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:12.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:12.339 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.606 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.606 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:13.606 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.606 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.606 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:13.606 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.606 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.606 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:13.607 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.607 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.607 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:13.607 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.622 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.622 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:13.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.956 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.956 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:13.956 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.989 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.989 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:13.989 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:13.989 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:13.989 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:13.989 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:14.005 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:14.006 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:14.006 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:14.622 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:14.622 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:14.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:14.623 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:14.623 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:14.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:14.623 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:14.623 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:14.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:14.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:14.624 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:14.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:14.624 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:14.624 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:14.624 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.605 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.606 - Thread: 1 -> MyUpgradeModule {14E12AFF1BA12AE} Station Shield Emitter 2 - 3 2018-10-29 14:34:15.606 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.606 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.606 - Thread: 1 -> MyUpgradeModule {1EB3EDFEA40490B} Shield Controller 5 Mutley - 3 2018-10-29 14:34:15.606 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.606 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.606 - Thread: 1 -> MyUpgradeModule {15F58C4D2B7293F} Ship Shield Emitter 15 Mutley - 3 2018-10-29 14:34:15.606 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.606 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.606 - Thread: 1 -> MyUpgradeModule {160C287E346F8C7} Emitter - 3 2018-10-29 14:34:15.607 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.622 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.622 - Thread: 1 -> MyUpgradeModule {1046C78AF2A06A8} Shield Controller - 3 2018-10-29 14:34:15.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at Sandbox.Game.Replication.StateGroups.MyPropertySyncStateGroup.SyncPropertyChanged_Implementation(Byte propertyIndex, Double propertyTimestampMs, BitReaderWriter reader) at lambda_method(Closure , MyPropertySyncStateGroup , Byte , Double , BitReaderWriter , DBNull , DBNull , DBNull ) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.623 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.623 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:15.623 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.639 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.639 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:15.639 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.655 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.656 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:15.656 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:15.672 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:15.672 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:15.672 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:17.289 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:17.289 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:17.289 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:17.305 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:17.305 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:17.306 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:17.322 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:17.322 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:17.322 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:17.339 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:17.339 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:17.339 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:17.524 - Thread: 1 -> Modular Encounters Spawner: Attempting Space/Lunar Cargo Ship Spawn Near Player: D-Armada 2018-10-29 14:34:18.111 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (CPC)SCOUT_DRONE_1 2018-10-29 14:34:18.111 - Thread: 1 -> Modular Encounters Spawner: Attempting Planetary Cargo Ship Spawn Near Player: D-Armada 2018-10-29 14:34:18.121 - Thread: 1 -> Modular Encounters Spawner: Player Is Too Far From Planet Surface. 2018-10-29 14:34:18.121 - Thread: 1 -> Modular Encounters Spawner: Attempting Planetary Installation Spawn Near Player: D-Armada 2018-10-29 14:34:18.122 - Thread: 1 -> Modular Encounters Spawner: Player Not In Planet Gravity Or Too Far From Surface. 2018-10-29 14:34:19.411 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:19.411 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:19.411 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:19.411 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:19.411 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:19.412 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:19.412 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:19.412 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:19.412 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:19.412 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:19.412 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:19.412 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:21.111 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:21.111 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:21.112 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:21.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:21.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:21.128 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:21.144 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:21.144 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:21.144 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:21.161 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:21.161 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:21.161 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:22.744 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:22.744 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:22.745 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:22.761 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:22.761 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:22.761 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:22.777 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:22.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:22.778 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:22.794 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:22.794 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:22.794 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:24.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:24.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:24.446 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:24.446 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:24.446 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:24.446 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:24.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:24.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:24.479 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:24.479 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:24.479 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:24.479 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:26.095 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:26.095 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:26.096 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:26.112 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:26.112 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:26.112 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:26.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:26.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:26.129 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:26.145 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:26.145 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:26.145 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:27.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:27.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:27.779 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:27.779 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:27.779 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:27.779 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:27.811 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:27.812 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:27.812 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:27.812 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:27.812 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:27.812 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:29.428 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:29.428 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:29.429 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:29.429 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:29.429 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:29.429 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:29.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:29.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:29.445 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:29.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:29.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:29.479 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:31.095 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:31.095 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:31.095 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:31.111 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:31.111 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:31.112 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:31.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:31.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:31.128 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:31.145 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:31.145 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:31.145 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:32.761 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:32.761 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:32.762 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:32.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:32.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:32.778 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:32.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:32.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:32.779 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:32.795 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:32.795 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:32.795 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:34.428 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:34.428 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:34.429 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:34.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:34.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:34.445 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:34.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:34.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:34.478 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:34.495 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:34.495 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:34.495 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:36.085 - Thread: 1 -> GC Memory: 2,509,626,112 B 2018-10-29 14:34:36.095 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:36.095 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:36.095 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:36.111 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:36.111 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:36.111 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:36.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:36.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:36.128 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:36.161 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:36.161 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:36.162 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:37.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:37.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:37.778 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:37.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:37.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:37.779 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:37.794 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:37.795 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:37.795 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:37.811 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:37.811 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:37.811 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:39.444 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:39.444 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:39.445 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:39.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:39.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:39.446 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:39.461 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:39.461 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:39.461 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:39.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:39.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:39.478 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:41.095 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:41.095 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:41.096 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:41.112 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:41.112 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:41.112 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:41.129 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:41.129 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:41.129 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:41.145 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:41.145 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:41.146 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:42.762 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:42.762 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:42.762 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:42.779 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:42.779 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:42.779 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:42.795 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:42.795 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:42.796 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:42.812 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:42.812 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:42.812 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:43.312 - Thread: 1 -> Closing grid request by user: 76561197970822427 2018-10-29 14:34:44.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:44.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:44.446 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:44.462 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:44.462 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:44.462 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:44.462 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:44.462 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:44.462 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:44.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:44.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:44.479 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:46.095 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:46.095 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:46.096 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:46.112 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:46.112 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:46.112 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:46.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:46.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:46.129 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:46.145 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:46.145 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:46.145 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:47.012 - Thread: 1 -> Closing grid request by user: 76561197970822427 2018-10-29 14:34:47.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:47.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:47.779 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:47.795 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:47.795 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:47.795 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:47.812 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:47.812 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:47.812 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:47.812 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:47.812 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:47.812 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:48.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:34:48.628 - Thread: 1 -> STATISTICS,360.100000234323,0.007526397,0.03793811,0.03289318,0.8486394,1.989642,14.97556,43.11797,2.440627,1,0,2577.475,7852.824,39923,-39923,20,0,0,0,0,0 2018-10-29 14:34:48.728 - Thread: 1 -> Closing grid request by user: 76561197970822427 2018-10-29 14:34:49.428 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:49.428 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:49.429 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:49.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:49.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:49.445 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:49.461 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:49.462 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:49.462 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:49.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:49.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:49.478 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:51.090 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:51.090 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:51.090 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:51.114 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:51.115 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:51.115 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:51.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:51.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:51.128 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:51.145 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:51.145 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:51.145 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:52.761 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:52.761 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:52.762 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:52.778 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:52.778 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:52.778 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:52.811 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:52.811 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:52.812 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:52.828 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:52.828 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:52.828 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:54.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:54.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:54.445 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:54.445 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:54.445 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:54.445 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:54.478 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:54.478 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:54.478 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:54.495 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:54.495 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:54.495 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:56.111 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:56.111 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:56.112 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:56.128 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:56.128 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:56.128 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:56.145 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:56.145 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:56.145 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:56.161 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:56.161 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:56.162 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:57.761 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:57.761 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:57.762 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:57.762 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:57.762 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:57.762 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:57.794 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:57.795 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:57.795 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:34:57.811 - Thread: 1 -> D-Armada was trying to cheat! 2018-10-29 14:34:57.811 - Thread: 1 -> MyTextPanel.OnChangeDescription 2018-10-29 14:34:57.811 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Engine.Multiplayer.MyMultiplayerServerBase.ValidationFailed(UInt64 clientId, Boolean kick, String additionalInfo) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2018-10-29 14:35:06.102 - Thread: 1 -> GC Memory: 3,074,617,608 B 2018-10-29 14:35:14.290 - Thread: 1 -> Executing +save command 2018-10-29 14:35:14.290 - Thread: 1 -> Saving world - START 2018-10-29 14:35:14.291 - Thread: 1 -> Making world state snapshot. 2018-10-29 14:35:14.291 - Thread: 1 -> Before snapshot.: GC Memory: 3,261,735,960 B 2018-10-29 14:35:14.374 - Thread: 1 -> After snapshot.: GC Memory: 3,267,111,728 B 2018-10-29 14:35:14.375 - Thread: 1 -> Directory cleanup: GC Memory: 3,267,144,496 B 2018-10-29 14:35:14.375 - Thread: 1 -> Saving world - END 2018-10-29 14:35:14.376 - Thread: 21 -> Session snapshot save - START 2018-10-29 14:35:14.376 - Thread: 21 -> Checking file access for files in target dir. 2018-10-29 14:35:15.970 - Thread: 21 -> Session snapshot save - END 2018-10-29 14:35:18.538 - Thread: 1 -> User left D-Armada 2018-10-29 14:35:18.570 - Thread: 1 -> Disconnected: 76561197970822427 2018-10-29 14:35:23.181 - Thread: 1 -> Autosave initiated 2018-10-29 14:35:23.181 - Thread: 1 -> Character state: True 2018-10-29 14:35:23.181 - Thread: 1 -> IsServer: True 2018-10-29 14:35:23.181 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-10-29 14:35:23.181 - Thread: 1 -> Autosave 2018-10-29 14:35:23.182 - Thread: 1 -> Saving world - START 2018-10-29 14:35:23.182 - Thread: 1 -> Making world state snapshot. 2018-10-29 14:35:23.182 - Thread: 1 -> Before snapshot.: GC Memory: 2,431,096,008 B 2018-10-29 14:35:23.261 - Thread: 1 -> After snapshot.: GC Memory: 2,436,469,480 B 2018-10-29 14:35:23.262 - Thread: 1 -> Directory cleanup: GC Memory: 2,436,502,248 B 2018-10-29 14:35:23.262 - Thread: 1 -> Saving world - END 2018-10-29 14:35:23.262 - Thread: 20 -> Session snapshot save - START 2018-10-29 14:35:23.262 - Thread: 20 -> Checking file access for files in target dir. 2018-10-29 14:35:24.705 - Thread: 20 -> Session snapshot save - END 2018-10-29 14:35:33.585 - Thread: 9 -> Peer2Peer_ConnectionFailed 76561197970822427, Timeout 2018-10-29 14:35:33.595 - Thread: 1 -> User left ID:76561197970822427 2018-10-29 14:35:36.115 - Thread: 1 -> GC Memory: 2,817,861,696 B 2018-10-29 14:35:48.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:35:48.875 - Thread: 1 -> STATISTICS,420.116666940043,0,0,0.03289318,0.8486394,2.170764,16.42957,40.30316,2.459105,0,0,2868.551,7852.824,39896,-39896,18,0,0,0,0,0 2018-10-29 14:36:06.117 - Thread: 1 -> GC Memory: 2,555,123,032 B 2018-10-29 14:36:36.156 - Thread: 1 -> GC Memory: 2,325,419,608 B 2018-10-29 14:36:49.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:36:49.028 - Thread: 1 -> STATISTICS,480.133333311017,0,0,0.03289318,0.8486394,2.170764,16.42957,41.05228,2.401014,0,0,2569.845,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:37:06.167 - Thread: 1 -> GC Memory: 2,368,820,584 B 2018-10-29 14:37:36.174 - Thread: 1 -> GC Memory: 2,936,248,264 B 2018-10-29 14:37:49.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:37:49.043 - Thread: 1 -> STATISTICS,540.150000016737,0,0,0.03289318,0.8486394,2.170764,16.42957,84.77839,2.454953,0,0,2260.364,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:38:06.192 - Thread: 1 -> GC Memory: 2,744,093,160 B 2018-10-29 14:38:36.209 - Thread: 1 -> GC Memory: 2,573,072,888 B 2018-10-29 14:38:49.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:38:49.061 - Thread: 1 -> STATISTICS,600.166666722458,0,0,0.03289318,0.8486394,2.170764,16.42957,85.76185,2.678904,0,0,2815.924,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:39:06.224 - Thread: 1 -> GC Memory: 2,381,615,936 B 2018-10-29 14:39:36.239 - Thread: 1 -> GC Memory: 2,950,437,152 B 2018-10-29 14:39:49.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:39:49.078 - Thread: 1 -> STATISTICS,660.183333428178,0,0,0.03289318,0.8486394,2.170764,16.42957,87.49091,2.401449,0,0,2440.566,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:40:06.243 - Thread: 1 -> GC Memory: 2,938,380,928 B 2018-10-29 14:40:23.195 - Thread: 1 -> Autosave initiated 2018-10-29 14:40:23.195 - Thread: 1 -> Character state: True 2018-10-29 14:40:23.195 - Thread: 1 -> IsServer: True 2018-10-29 14:40:23.195 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-10-29 14:40:23.195 - Thread: 1 -> Autosave 2018-10-29 14:40:23.195 - Thread: 1 -> Saving world - START 2018-10-29 14:40:23.195 - Thread: 1 -> Making world state snapshot. 2018-10-29 14:40:23.195 - Thread: 1 -> Before snapshot.: GC Memory: 3,124,372,552 B 2018-10-29 14:40:23.312 - Thread: 1 -> After snapshot.: GC Memory: 3,133,877,600 B 2018-10-29 14:40:23.313 - Thread: 1 -> Directory cleanup: GC Memory: 3,133,907,952 B 2018-10-29 14:40:23.313 - Thread: 1 -> Saving world - END 2018-10-29 14:40:23.313 - Thread: 21 -> Session snapshot save - START 2018-10-29 14:40:23.313 - Thread: 21 -> Checking file access for files in target dir. 2018-10-29 14:40:25.214 - Thread: 21 -> Session snapshot save - END 2018-10-29 14:40:36.265 - Thread: 1 -> GC Memory: 2,644,798,440 B 2018-10-29 14:40:49.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:40:49.214 - Thread: 1 -> STATISTICS,720.200000133899,0,0,0.03289318,0.8486394,2.170764,16.42957,83.13432,2.449697,0,0,2696.903,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:41:06.279 - Thread: 1 -> GC Memory: 2,265,647,152 B 2018-10-29 14:41:36.281 - Thread: 1 -> GC Memory: 2,411,575,960 B 2018-10-29 14:41:49.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:41:49.231 - Thread: 1 -> STATISTICS,780.216666839619,0,0,0.03289318,0.8486394,2.170764,16.42957,81.88784,2.508579,0,0,2474.989,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:42:06.296 - Thread: 1 -> GC Memory: 2,974,156,456 B 2018-10-29 14:42:36.314 - Thread: 1 -> GC Memory: 2,510,781,248 B 2018-10-29 14:42:49.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:42:49.248 - Thread: 1 -> STATISTICS,840.23333354534,0,0,0.03289318,0.8486394,2.170764,16.42957,82.2204,2.376085,0,0,2570.828,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:43:06.327 - Thread: 1 -> GC Memory: 2,392,141,304 B 2018-10-29 14:43:36.329 - Thread: 1 -> GC Memory: 3,145,092,688 B 2018-10-29 14:43:49.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:43:49.266 - Thread: 1 -> STATISTICS,900.25000025106,0,0,0.03289318,0.8486394,2.170764,16.42957,82.99415,2.455178,0,0,2201.463,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:44:06.346 - Thread: 1 -> GC Memory: 2,680,278,504 B 2018-10-29 14:44:36.359 - Thread: 1 -> GC Memory: 2,571,080,936 B 2018-10-29 14:44:49.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:44:49.280 - Thread: 1 -> STATISTICS,960.266666956781,0,0,0.03289318,0.8486394,2.170764,16.42957,84.18084,2.527662,0,0,2807.492,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:45:06.360 - Thread: 1 -> GC Memory: 2,319,328,248 B 2018-10-29 14:45:23.196 - Thread: 1 -> Autosave initiated 2018-10-29 14:45:23.196 - Thread: 1 -> Character state: True 2018-10-29 14:45:23.196 - Thread: 1 -> IsServer: True 2018-10-29 14:45:23.196 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-10-29 14:45:23.196 - Thread: 1 -> Autosave 2018-10-29 14:45:23.196 - Thread: 1 -> Saving world - START 2018-10-29 14:45:23.196 - Thread: 1 -> Making world state snapshot. 2018-10-29 14:45:23.196 - Thread: 1 -> Before snapshot.: GC Memory: 2,696,049,272 B 2018-10-29 14:45:23.272 - Thread: 1 -> After snapshot.: GC Memory: 2,696,313,104 B 2018-10-29 14:45:23.273 - Thread: 1 -> Directory cleanup: GC Memory: 2,696,337,680 B 2018-10-29 14:45:23.273 - Thread: 1 -> Saving world - END 2018-10-29 14:45:23.273 - Thread: 21 -> Session snapshot save - START 2018-10-29 14:45:23.274 - Thread: 21 -> Checking file access for files in target dir. 2018-10-29 14:45:24.750 - Thread: 21 -> Session snapshot save - END 2018-10-29 14:45:36.376 - Thread: 1 -> GC Memory: 2,896,354,832 B 2018-10-29 14:45:49.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:45:49.298 - Thread: 1 -> STATISTICS,1020.28333332775,0,0,0.03289318,0.8486394,2.170764,16.42957,84.47398,2.450789,0,0,2445.219,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:46:06.378 - Thread: 1 -> GC Memory: 2,940,656,576 B 2018-10-29 14:46:36.395 - Thread: 1 -> GC Memory: 2,546,727,056 B 2018-10-29 14:46:49.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:46:49.315 - Thread: 1 -> STATISTICS,1080.30000003347,0,0,0.03289318,0.8486394,2.170764,16.42957,83.71939,2.771117,0,0,2791.677,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:47:06.412 - Thread: 1 -> GC Memory: 2,541,380,064 B 2018-10-29 14:47:36.430 - Thread: 1 -> GC Memory: 2,280,271,584 B 2018-10-29 14:47:49.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:47:49.336 - Thread: 1 -> STATISTICS,1140.3166667392,0,0,0.03289318,0.8486394,2.170764,16.42957,92.3348,2.422272,0,0,2525.478,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:48:06.445 - Thread: 1 -> GC Memory: 2,840,770,344 B 2018-10-29 14:48:36.447 - Thread: 1 -> GC Memory: 2,906,172,136 B 2018-10-29 14:48:49.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:48:49.348 - Thread: 1 -> STATISTICS,1200.33333344492,0,0,0.03289318,0.8486394,2.170764,16.42957,82.71857,2.515637,0,0,2954.711,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:49:06.460 - Thread: 1 -> GC Memory: 2,592,077,784 B 2018-10-29 14:49:36.464 - Thread: 1 -> GC Memory: 2,494,958,480 B 2018-10-29 14:49:49.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:49:49.364 - Thread: 1 -> STATISTICS,1260.35000015064,0,0,0.03289318,0.8486394,2.170764,16.42957,82.12042,2.391464,0,0,2560.572,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:50:06.478 - Thread: 1 -> GC Memory: 2,330,439,888 B 2018-10-29 14:50:23.192 - Thread: 1 -> Autosave initiated 2018-10-29 14:50:23.192 - Thread: 1 -> Character state: True 2018-10-29 14:50:23.192 - Thread: 1 -> IsServer: True 2018-10-29 14:50:23.192 - Thread: 1 -> MyAsyncSaving.InProgress: False 2018-10-29 14:50:23.192 - Thread: 1 -> Autosave 2018-10-29 14:50:23.192 - Thread: 1 -> Saving world - START 2018-10-29 14:50:23.193 - Thread: 1 -> Making world state snapshot. 2018-10-29 14:50:23.193 - Thread: 1 -> Before snapshot.: GC Memory: 2,707,332,968 B 2018-10-29 14:50:23.280 - Thread: 1 -> After snapshot.: GC Memory: 2,706,856,776 B 2018-10-29 14:50:23.281 - Thread: 1 -> Directory cleanup: GC Memory: 2,706,889,544 B 2018-10-29 14:50:23.281 - Thread: 1 -> Saving world - END 2018-10-29 14:50:23.281 - Thread: 21 -> Session snapshot save - START 2018-10-29 14:50:23.281 - Thread: 21 -> Checking file access for files in target dir. 2018-10-29 14:50:24.815 - Thread: 21 -> Session snapshot save - END 2018-10-29 14:50:36.495 - Thread: 1 -> GC Memory: 2,301,957,288 B 2018-10-29 14:50:49.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:50:49.465 - Thread: 1 -> STATISTICS,1320.36666685636,0,0,0.03289318,0.8486394,2.170764,16.42957,85.8148,2.417815,0,0,2372.987,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:51:05.887 - Thread: 1 -> Clusters reordered 2018-10-29 14:51:06.503 - Thread: 1 -> GC Memory: 2,867,348,448 B 2018-10-29 14:51:36.522 - Thread: 1 -> GC Memory: 2,879,182,480 B 2018-10-29 14:51:49.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2018-10-29 14:51:49.606 - Thread: 1 -> STATISTICS,1380.38333356208,0,0,0.03289318,0.8486394,2.170764,16.42957,84.18173,2.435334,0,0,2206.803,7852.824,39896,-39896,20,0,0,0,0,0 2018-10-29 14:52:06.537 - Thread: 1 -> GC Memory: 2,691,414,544 B