2021-01-03 22:33:02.195 - Thread: 1 -> Log Started 2021-01-03 22:33:02.195 - Thread: 1 -> Timezone (local - UTC): -5h 2021-01-03 22:33:02.195 - Thread: 1 -> App Version: 01_197_073 2021-01-03 22:33:02.203 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-01-03 22:33:02.204 - Thread: 1 -> Branch / Sandbox: SVN 2021-01-03 22:33:02.204 - Thread: 1 -> Environment.ProcessorCount: 12 2021-01-03 22:33:02.246 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2021-01-03 22:33:02.246 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-01-03 22:33:02.246 - Thread: 1 -> Environment.Is64BitProcess: True 2021-01-03 22:33:02.246 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-01-03 22:33:02.246 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2021-01-03 22:33:02.246 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-01-03 22:33:02.250 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600XT 6-Core Processor 2021-01-03 22:33:02.250 - Thread: 1 -> IntPtr.Size: 8 2021-01-03 22:33:02.250 - Thread: 1 -> Default Culture: 2021-01-03 22:33:02.250 - Thread: 1 -> Default UI Culture: 2021-01-03 22:33:02.250 - Thread: 1 -> MyConfig.Load() - START 2021-01-03 22:33:02.253 - Thread: 1 -> Path: C:\Users\Media\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-01-03 22:33:02.368 - Thread: 1 -> NewNewGameScreen: False 2021-01-03 22:33:02.368 - Thread: 1 -> EnableDamageEffects: True 2021-01-03 22:33:02.368 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-01-03 22:33:02.368 - Thread: 1 -> EnableReverb: False 2021-01-03 22:33:02.368 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-01-03 22:33:02.368 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-01-03 22:33:02.368 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-01-03 22:33:02.368 - Thread: 1 -> FirstTimeRun: False 2021-01-03 22:33:02.368 - Thread: 1 -> ExperimentalMode: False 2021-01-03 22:33:02.368 - Thread: 1 -> VideoAdapter: 0 2021-01-03 22:33:02.368 - Thread: 1 -> ScreenWidth: 1920 2021-01-03 22:33:02.368 - Thread: 1 -> ScreenHeight: 1080 2021-01-03 22:33:02.368 - Thread: 1 -> RefreshRate: 60000 2021-01-03 22:33:02.368 - Thread: 1 -> WindowMode: 1 2021-01-03 22:33:02.368 - Thread: 1 -> VerticalSync: 0 2021-01-03 22:33:02.368 - Thread: 1 -> FieldOfView: 70 2021-01-03 22:33:02.368 - Thread: 1 -> PostProcessingEnabled: True 2021-01-03 22:33:02.368 - Thread: 1 -> FlaresIntensity: 1 2021-01-03 22:33:02.368 - Thread: 1 -> TreeViewDistance: 1999 2021-01-03 22:33:02.368 - Thread: 1 -> GrassDensity: 3 2021-01-03 22:33:02.368 - Thread: 1 -> GrassDrawDistance: 1000 2021-01-03 22:33:02.368 - Thread: 1 -> AntialiasingMode: 1 2021-01-03 22:33:02.368 - Thread: 1 -> ShadowMapResolution: 4 2021-01-03 22:33:02.368 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-01-03 22:33:02.368 - Thread: 1 -> TextureQuality: 2 2021-01-03 22:33:02.368 - Thread: 1 -> VoxelTextureQuality: 2 2021-01-03 22:33:02.368 - Thread: 1 -> AnisotropicFiltering: 4 2021-01-03 22:33:02.368 - Thread: 1 -> ModelQuality: 3 2021-01-03 22:33:02.368 - Thread: 1 -> VoxelQuality: 3 2021-01-03 22:33:02.368 - Thread: 1 -> ShaderQuality: 2 2021-01-03 22:33:02.368 - Thread: 1 -> LowMemSwitchToLow: 0 2021-01-03 22:33:02.368 - Thread: 1 -> FirstVTTimeRun: False 2021-01-03 22:33:02.368 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-01-03 22:33:02.368 - Thread: 1 -> GDPRConsent: True 2021-01-03 22:33:02.368 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-01-03 22:33:02.369 - Thread: 1 -> FirstTimeTutorials: False 2021-01-03 22:33:02.369 - Thread: 1 -> HudState: 2 2021-01-03 22:33:02.369 - Thread: 1 -> TutorialsFinished: System.String[] 2021-01-03 22:33:02.369 - Thread: 1 -> MutedPlayers: 2021-01-03 22:33:02.369 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-01-03 22:33:02.369 - Thread: 1 -> ZoomMultiplier: 0.2 2021-01-03 22:33:02.369 - Thread: 1 -> GamepadScheme: 0 2021-01-03 22:33:02.369 - Thread: 1 -> ShowCrosshair2: 0 2021-01-03 22:33:02.369 - Thread: 1 -> EnableTrading: True 2021-01-03 22:33:02.369 - Thread: 1 -> EnableSteamCloud: False 2021-01-03 22:33:02.369 - Thread: 1 -> SpriteMainViewportScale: 1 2021-01-03 22:33:02.369 - Thread: 1 -> UiTransparency: 1 2021-01-03 22:33:02.369 - Thread: 1 -> UiBkTransparency: 0.8 2021-01-03 22:33:02.369 - Thread: 1 -> HUDBkTransparency: 0.6 2021-01-03 22:33:02.369 - Thread: 1 -> AreaInteraction: True 2021-01-03 22:33:02.369 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-01-03 22:33:02.369 - Thread: 1 -> ControlsHints: False 2021-01-03 22:33:02.369 - Thread: 1 -> GoodBotHints: False 2021-01-03 22:33:02.369 - Thread: 1 -> RotationHints: False 2021-01-03 22:33:02.369 - Thread: 1 -> GameVolume: 0.0872262 2021-01-03 22:33:02.369 - Thread: 1 -> Music_Volume: 0.02065945 2021-01-03 22:33:02.369 - Thread: 1 -> VoiceChatVolume: 5 2021-01-03 22:33:02.369 - Thread: 1 -> HudWarnings: True 2021-01-03 22:33:02.369 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-01-03 22:33:02.369 - Thread: 1 -> VoiceChat: True 2021-01-03 22:33:02.369 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-01-03 22:33:02.369 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-01-03 22:33:02.369 - Thread: 1 -> EnableDynamicMusic: True 2021-01-03 22:33:02.369 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-01-03 22:33:02.369 - Thread: 1 -> EnableDoppler: True 2021-01-03 22:33:02.369 - Thread: 1 -> ControllerDefaultOnStart: False 2021-01-03 22:33:02.369 - Thread: 1 -> MyConfig.Load() - END 2021-01-03 22:33:02.961 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-01-03 22:33:03.100 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-01-03 22:33:03.109 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-01-03 22:33:03.111 - Thread: 1 -> Found processor count: 6 2021-01-03 22:33:03.111 - Thread: 1 -> Using processor count: 6 2021-01-03 22:33:03.248 - Thread: 1 -> All detected adapters: 2021-01-03 22:33:03.266 - Thread: 1 -> NVIDIA GeForce GTX 1660 - VendorID=4318, SubsystemID=1430460890, DeviceID=8580 2021-01-03 22:33:03.266 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-01-03 22:33:03.550 - Thread: 1 -> AdapterInfo = { 2021-01-03 22:33:03.551 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY1 2021-01-03 22:33:03.551 - Thread: 1 -> Description = dev id: 8580, mem: 6282018816, shared mem: 8553918464, Luid: 63141, rev: 161, subsys id: 1430460890, vendor id: 4318, feature_level 11.1: True 2021-01-03 22:33:03.551 - Thread: 1 -> Driver version = 27.21.14.6089 2021-01-03 22:33:03.551 - Thread: 1 -> Driver date = 20201211000000.000000-000 2021-01-03 22:33:03.551 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-03 22:33:03.551 - Thread: 1 -> AftermathSupported = False 2021-01-03 22:33:03.551 - Thread: 1 -> Adapter id = 0 2021-01-03 22:33:03.551 - Thread: 1 -> Supported = True 2021-01-03 22:33:03.551 - Thread: 1 -> RAM = 6282018816 2021-01-03 22:33:03.551 - Thread: 1 -> Priority = 2 2021-01-03 22:33:03.551 - Thread: 1 -> Multithreaded rendering supported = False 2021-01-03 22:33:03.551 - Thread: 1 -> Output is attached = True 2021-01-03 22:33:03.551 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-01-03 22:33:03.551 - Thread: 1 -> Display modes = { 2021-01-03 22:33:03.552 - Thread: 1 -> DXGIOutput id = 0 2021-01-03 22:33:03.552 - Thread: 1 -> 640x480@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 640x480@75Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 640x480@72Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 640x480@59.94Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 720x480@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 720x480@59.94Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 720x576@50Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 800x600@75Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 800x600@56.25Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 800x600@60.317Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 800x600@72.188Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1024x768@60.004Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1024x768@70.069Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1024x768@75.029Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1152x864@75Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1176x664@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1176x664@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1176x664@50Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1176x664@50Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1176x664@59.94Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1176x664@59.94Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x720@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x720@50Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x720@59.94Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x768@59.81Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x768@59.81Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x800@59.81Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x960@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x1024@60.02Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1280x1024@75.025Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1360x768@59.887Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1360x768@59.887Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1366x768@59.887Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1366x768@59.887Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1440x900@59.887Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1600x900@59.954Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1600x900@59.954Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1680x1050@59.954Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1920x1080@60Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1920x1080@50Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1920x1080@59.94006Hz 2021-01-03 22:33:03.552 - Thread: 1 -> 1920x1080@74.973Hz 2021-01-03 22:33:03.552 - Thread: 1 -> } 2021-01-03 22:33:03.552 - Thread: 1 -> } 2021-01-03 22:33:03.552 - Thread: 1 -> AdapterInfo = { 2021-01-03 22:33:03.552 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY1 2021-01-03 22:33:03.552 - Thread: 1 -> Description = dev id: 8580, mem: 6282018816, shared mem: 8553918464, Luid: 63141, rev: 161, subsys id: 1430460890, vendor id: 4318, feature_level 11.1: True 2021-01-03 22:33:03.552 - Thread: 1 -> Driver version = 27.21.14.6089 2021-01-03 22:33:03.552 - Thread: 1 -> Driver date = 20201211000000.000000-000 2021-01-03 22:33:03.552 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-03 22:33:03.552 - Thread: 1 -> AftermathSupported = False 2021-01-03 22:33:03.552 - Thread: 1 -> Adapter id = 0 2021-01-03 22:33:03.552 - Thread: 1 -> Supported = True 2021-01-03 22:33:03.552 - Thread: 1 -> RAM = 6282018816 2021-01-03 22:33:03.552 - Thread: 1 -> Priority = 2 2021-01-03 22:33:03.552 - Thread: 1 -> Multithreaded rendering supported = False 2021-01-03 22:33:03.552 - Thread: 1 -> Output is attached = True 2021-01-03 22:33:03.552 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-01-03 22:33:03.552 - Thread: 1 -> Display modes = { 2021-01-03 22:33:03.553 - Thread: 1 -> DXGIOutput id = 0 2021-01-03 22:33:03.553 - Thread: 1 -> 640x480@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 640x480@75Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 640x480@72Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 640x480@59.94Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 720x480@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 720x480@59.94Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 720x576@50Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 800x600@75Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 800x600@56.25Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 800x600@60.317Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 800x600@72.188Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1024x768@60.004Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1024x768@70.069Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1024x768@75.029Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1152x864@75Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1176x664@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1176x664@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1176x664@50Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1176x664@50Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1176x664@59.94Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1176x664@59.94Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x720@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x720@50Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x720@59.94Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x768@59.81Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x768@59.81Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x800@59.81Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x960@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x1024@60.02Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1280x1024@75.025Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1360x768@59.887Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1360x768@59.887Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1366x768@59.887Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1366x768@59.887Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1440x900@59.887Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1600x900@59.954Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1600x900@59.954Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1680x1050@59.954Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1920x1080@60Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1920x1080@50Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1920x1080@59.94006Hz 2021-01-03 22:33:03.553 - Thread: 1 -> 1920x1080@74.973Hz 2021-01-03 22:33:03.553 - Thread: 1 -> } 2021-01-03 22:33:03.553 - Thread: 1 -> } 2021-01-03 22:33:03.557 - Thread: 1 -> Service.IsActive: True 2021-01-03 22:33:03.557 - Thread: 1 -> Service.IsOnline: True 2021-01-03 22:33:03.557 - Thread: 1 -> Service.OwnsGame: False 2021-01-03 22:33:03.557 - Thread: 1 -> Service.UserId: 76561198126572340 2021-01-03 22:33:03.557 - Thread: 1 -> Service.UserName: It'z In The Game 2021-01-03 22:33:03.557 - Thread: 1 -> Service.Branch: default 2021-01-03 22:33:03.557 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-01-03 22:33:03.557 - Thread: 1 -> Build version: 0.1.1.0 2021-01-03 22:33:03.566 - Thread: 1 -> MyScreenManager() 2021-01-03 22:33:03.641 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2021-01-03 22:33:03.641 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2021-01-03 22:33:03.643 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2021-01-03 22:33:03.644 - Thread: 15 -> CreateDeviceInternal - Create device 2021-01-03 22:33:03.739 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2021-01-03 22:33:03.809 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2021-01-03 22:33:03.810 - Thread: 15 -> CreateDeviceInternal create swapchain 2021-01-03 22:33:05.147 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-01-03 22:33:05.148 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-01-03 22:33:05.148 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-01-03 22:33:06.152 - Thread: 1 -> Preallocate - START 2021-01-03 22:33:06.155 - Thread: 1 -> MySpaceWorldGenerator - START 2021-01-03 22:33:06.161 - Thread: 1 -> MySpaceWorldGenerator - END 2021-01-03 22:33:06.161 - Thread: 1 -> MySpaceBuildComponent - START 2021-01-03 22:33:06.161 - Thread: 1 -> MySpaceBuildComponent - END 2021-01-03 22:33:06.161 - Thread: 1 -> MyEntities - START 2021-01-03 22:33:06.176 - Thread: 1 -> MyEntities - END 2021-01-03 22:33:06.176 - Thread: 1 -> MyObjectBuilder_Base - START 2021-01-03 22:33:06.176 - Thread: 1 -> MyObjectBuilder_Base - END 2021-01-03 22:33:06.176 - Thread: 1 -> MyTransparentGeometry - START 2021-01-03 22:33:06.176 - Thread: 1 -> MyTransparentGeometry - END 2021-01-03 22:33:06.176 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-01-03 22:33:06.184 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-01-03 22:33:06.185 - Thread: 1 -> MyMath - START 2021-01-03 22:33:06.185 - Thread: 1 -> MyMath - END 2021-01-03 22:33:06.185 - Thread: 1 -> MySimpleObjectDraw - START 2021-01-03 22:33:06.185 - Thread: 1 -> MySimpleObjectDraw - END 2021-01-03 22:33:06.196 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-01-03 22:33:06.196 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-01-03 22:33:06.196 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-01-03 22:33:06.239 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-01-03 22:33:06.239 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-01-03 22:33:06.240 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-01-03 22:33:06.240 - Thread: 1 -> MySyncDestructions - START 2021-01-03 22:33:06.240 - Thread: 1 -> MySyncDestructions - END 2021-01-03 22:33:06.240 - Thread: 1 -> MySyncEntity - START 2021-01-03 22:33:06.240 - Thread: 1 -> MySyncEntity - END 2021-01-03 22:33:06.240 - Thread: 1 -> MyCommandCharacter - START 2021-01-03 22:33:06.241 - Thread: 1 -> MyCommandCharacter - END 2021-01-03 22:33:06.241 - Thread: 1 -> MyCommandConsole - START 2021-01-03 22:33:06.242 - Thread: 1 -> MyCommandConsole - END 2021-01-03 22:33:06.242 - Thread: 1 -> MyCommandEntity - START 2021-01-03 22:33:06.242 - Thread: 1 -> MyCommandEntity - END 2021-01-03 22:33:06.242 - Thread: 1 -> MyAiTargetManager - START 2021-01-03 22:33:06.242 - Thread: 1 -> MyAiTargetManager - END 2021-01-03 22:33:06.242 - Thread: 1 -> MyClientDebugCommands - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyClientDebugCommands - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyDedicatedServer - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyDedicatedServer - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyDedicatedServerBase - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyDedicatedServerBase - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerBase - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerBase - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerClient - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerClient - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerClientBase - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerClientBase - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerLobby - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerLobby - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerServerBase - START 2021-01-03 22:33:06.243 - Thread: 1 -> MyMultiplayerServerBase - END 2021-01-03 22:33:06.243 - Thread: 1 -> MyServerDebugCommands - START 2021-01-03 22:33:06.244 - Thread: 1 -> MyServerDebugCommands - END 2021-01-03 22:33:06.244 - Thread: 1 -> MyAIActionsParser - START 2021-01-03 22:33:06.244 - Thread: 1 -> MyAIActionsParser - END 2021-01-03 22:33:06.244 - Thread: 1 -> MyCubeGridDefinitions - START 2021-01-03 22:33:06.292 - Thread: 1 -> MyCubeGridDefinitions - END 2021-01-03 22:33:06.292 - Thread: 1 -> MyDefinitionManager - START 2021-01-03 22:33:06.309 - Thread: 1 -> MyDefinitionManager - END 2021-01-03 22:33:06.309 - Thread: 1 -> Preallocate - END 2021-01-03 22:33:06.313 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-01-03 22:33:06.592 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-01-03 22:33:06.592 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-01-03 22:33:06.603 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-01-03 22:33:06.604 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:06.604 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:06.604 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-01-03 22:33:06.604 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-01-03 22:33:06.604 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-01-03 22:33:06.606 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-01-03 22:33:06.613 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-01-03 22:33:06.613 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-01-03 22:33:06.613 - Thread: 1 -> Virtualized: False 2021-01-03 22:33:06.618 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600XT 6-Core Processor 2021-01-03 22:33:06.619 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,836,928 bytes 2021-01-03 22:33:06.619 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-01-03 22:33:06.619 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,355,857,920 bytes 2021-01-03 22:33:06.619 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,514,429,440 bytes 2021-01-03 22:33:06.623 - Thread: 1 -> Drive C: | Capacity: 119,454,822,400 bytes | Free space: 3,866,746,880 bytes 2021-01-03 22:33:06.624 - Thread: 1 -> Drive E: | Capacity: 1,000,202,653,696 bytes | Free space: 83,573,534,720 bytes 2021-01-03 22:33:06.624 - Thread: 1 -> Drive F: | Capacity: 2,000,381,014,016 bytes | Free space: 448,168,550,400 bytes 2021-01-03 22:33:06.624 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-01-03 22:33:06.626 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-01-03 22:33:06.626 - Thread: 1 -> Installed DLCs: 2021-01-03 22:33:06.628 - Thread: 1 -> Deluxe Edition (573160) 2021-01-03 22:33:06.628 - Thread: 1 -> Decorative Blocks (1049790) 2021-01-03 22:33:06.628 - Thread: 1 -> Economy Deluxe (1135960) 2021-01-03 22:33:06.628 - Thread: 1 -> Style Pack (1084680) 2021-01-03 22:33:06.628 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-01-03 22:33:06.628 - Thread: 1 -> Frostbite (1241550) 2021-01-03 22:33:06.628 - Thread: 1 -> Sparks Of The Future (1307680) 2021-01-03 22:33:06.642 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-01-03 22:33:06.710 - Thread: 1 -> Havok: Physics.Init 2021-01-03 22:33:06.720 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-01-03 22:33:06.724 - Thread: 1 -> HkGameName: SpaceEngineers 2021-01-03 22:33:06.730 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-01-03 22:33:06.731 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-01-03 22:33:06.734 - Thread: 1 -> 8110869717adfc39212f689d1c4c859ba54eda6d 2021-01-03 22:33:06.997 - Thread: 1 -> Loading scenarios 2021-01-03 22:33:07.034 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-01-03 22:33:07.034 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-01-03 22:33:07.324 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:07.337 - Thread: 1 -> Loading OffensiveWords definitions 2021-01-03 22:33:07.337 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-01-03 22:33:07.338 - Thread: 1 -> Loading shadow textures definitions 2021-01-03 22:33:07.338 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-01-03 22:33:07.341 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-01-03 22:33:07.348 - Thread: 1 -> MyAudio.LoadData - START 2021-01-03 22:33:07.446 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek High Definition Audio) - Channel #: 2 - Sample rate: 192000 2021-01-03 22:33:07.485 - Thread: 1 -> MyAudio.LoadData - END 2021-01-03 22:33:07.494 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-01-03 22:33:07.494 - Thread: 1 -> MyGuiManager() 2021-01-03 22:33:07.498 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-01-03 22:33:07.654 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-01-03 22:33:07.685 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-01-03 22:33:07.695 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-01-03 22:33:07.697 - Thread: 8 -> ReloadVoxelMaterials 2021-01-03 22:33:07.697 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-01-03 22:33:07.697 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-01-03 22:33:07.697 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-01-03 22:33:07.753 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-01-03 22:33:07.753 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-01-03 22:33:07.753 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-01-03 22:33:07.797 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-01-03 22:33:07.797 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-01-03 22:33:07.819 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-01-03 22:33:07.820 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-01-03 22:33:07.843 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-01-03 22:33:07.859 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-01-03 22:33:07.863 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-01-03 22:33:07.866 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-01-03 22:33:07.872 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-01-03 22:33:07.873 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-01-03 22:33:07.874 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-01-03 22:33:07.875 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-01-03 22:33:07.876 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-01-03 22:33:07.877 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-01-03 22:33:07.891 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-01-03 22:33:07.898 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-01-03 22:33:07.923 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-01-03 22:33:07.929 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-01-03 22:33:07.961 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-01-03 22:33:07.969 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-01-03 22:33:07.970 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-01-03 22:33:07.979 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-01-03 22:33:07.980 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-01-03 22:33:08.009 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-01-03 22:33:08.012 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-01-03 22:33:08.014 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-01-03 22:33:08.049 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-01-03 22:33:08.074 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-01-03 22:33:08.083 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-01-03 22:33:08.087 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-01-03 22:33:08.091 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-01-03 22:33:08.108 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-01-03 22:33:08.108 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-01-03 22:33:08.109 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-01-03 22:33:08.110 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-01-03 22:33:08.113 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-01-03 22:33:08.113 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-01-03 22:33:08.113 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-01-03 22:33:08.117 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-01-03 22:33:08.140 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-01-03 22:33:08.142 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-01-03 22:33:08.158 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-01-03 22:33:08.171 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-01-03 22:33:08.187 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-01-03 22:33:08.187 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-01-03 22:33:08.187 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-01-03 22:33:08.237 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-01-03 22:33:08.748 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-01-03 22:33:08.756 - Thread: 1 -> Timer Frequency: 10000000 2021-01-03 22:33:08.756 - Thread: 1 -> Ticks per frame: 166667 2021-01-03 22:33:09.190 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-01-03 22:33:09.261 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-01-03 22:33:09.317 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-01-03 22:33:09.323 - Thread: 1 -> Flares Intensity: 1 2021-01-03 22:33:09.323 - Thread: 1 -> Field of view: 1.22173 2021-01-03 22:33:09.323 - Thread: 1 -> PostProcessingEnabled: True 2021-01-03 22:33:09.323 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-01-03 22:33:09.323 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-01-03 22:33:09.323 - Thread: 1 -> Render.DistanceFade: 1999 2021-01-03 22:33:09.323 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-01-03 22:33:09.323 - Thread: 1 -> Render.ShadowQuality: EXTREME 2021-01-03 22:33:09.323 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-01-03 22:33:09.323 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-01-03 22:33:09.323 - Thread: 1 -> Render.TextureQuality: HIGH 2021-01-03 22:33:09.323 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-01-03 22:33:09.323 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-01-03 22:33:09.323 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-01-03 22:33:09.323 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-01-03 22:33:09.323 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-01-03 22:33:09.323 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-01-03 22:33:09.343 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-01-03 22:33:09.355 - Thread: 1 -> Analytics uuid: 5647b9b6-f180-ed18-5338-8f2bbad8e5ba 2021-01-03 22:33:09.359 - Thread: 1 -> Analytics session: d48d395d-8772-4d6a-82c3-0d46f3b349e9 2021-01-03 22:33:09.380 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-01-03 22:33:09.508 - Thread: 1 -> Analytics helper process start reported 2021-01-03 22:33:09.570 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-01-03 22:33:09.818 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-01-03 22:33:09.818 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-01-03 22:33:09.825 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-01-03 22:33:09.829 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-01-03 22:33:09.830 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-01-03 22:33:09.832 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-01-03 22:33:09.834 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-01-03 22:33:09.837 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-01-03 22:33:09.839 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-01-03 22:33:09.847 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-01-03 22:33:09.851 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-01-03 22:33:09.856 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-01-03 22:33:09.863 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-01-03 22:33:09.869 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-01-03 22:33:09.878 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-01-03 22:33:09.887 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-01-03 22:33:09.928 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-01-03 22:33:09.964 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-01-03 22:33:09.968 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-01-03 22:33:10.010 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-01-03 22:33:10.018 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-01-03 22:33:10.055 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-01-03 22:33:10.070 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-01-03 22:33:10.100 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-01-03 22:33:10.120 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-01-03 22:33:10.145 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-01-03 22:33:10.157 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-01-03 22:33:10.182 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-01-03 22:33:10.195 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-01-03 22:33:10.219 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-01-03 22:33:10.236 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-01-03 22:33:10.268 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-01-03 22:33:10.274 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-01-03 22:33:10.288 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-01-03 22:33:10.292 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-01-03 22:33:10.305 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-01-03 22:33:10.313 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-01-03 22:33:10.381 - Thread: 11 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-01-03 22:33:10.606 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-01-03 22:33:10.616 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-01-03 22:33:10.674 - Thread: 11 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-01-03 22:33:10.751 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-01-03 22:33:10.788 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-01-03 22:33:10.813 - Thread: 11 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-01-03 22:33:11.052 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-01-03 22:33:11.161 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-01-03 22:33:11.218 - Thread: 11 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-01-03 22:33:16.756 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-01-03 22:33:16.977 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-01-03 22:33:16.978 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-01-03 22:33:16.994 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-01-03 22:33:16.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-01-03 22:33:22.878 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-01-03 22:33:22.878 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-01-03 22:33:22.878 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2021-01-03 22:33:25.189 - Thread: 32 -> LoadSession() - Start 2021-01-03 22:33:25.189 - Thread: 32 -> F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld 2021-01-03 22:33:25.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-01-03 22:33:26.724 - Thread: 32 -> Loading Sandbox world configuration file F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Sandbox_config.sbc 2021-01-03 22:33:26.744 - Thread: 32 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-01-03 22:33:26.748 - Thread: 32 -> CheckPoint Experimental mode: No 2021-01-03 22:33:26.748 - Thread: 32 -> CheckPoint Experimental mode reason: 0 2021-01-03 22:33:26.749 - Thread: 32 -> LoadSession() - End 2021-01-03 22:33:26.760 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-01-03 22:33:26.761 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-01-03 22:33:26.761 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-01-03 22:33:26.761 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-01-03 22:33:26.761 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-01-03 22:33:26.761 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-01-03 22:33:26.779 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-01-03 22:33:26.781 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-01-03 22:33:26.781 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-01-03 22:33:26.982 - Thread: 1 -> RunLoadingAction - START 2021-01-03 22:33:26.985 - Thread: 1 -> Loading session: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld 2021-01-03 22:33:27.120 - Thread: 1 -> GC Memory: 1,078,975,232 B 2021-01-03 22:33:27.130 - Thread: 1 -> Process Memory: 3,095,973,888 B 2021-01-03 22:33:27.131 - Thread: 1 -> Experimental mode: No 2021-01-03 22:33:27.131 - Thread: 1 -> Experimental mode reason: 0 2021-01-03 22:33:27.131 - Thread: 1 -> Console compatibility: No 2021-01-03 22:33:28.823 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-01-03 22:33:28.841 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-01-03 22:33:28.845 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-01-03 22:33:28.846 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-01-03 22:33:28.847 - Thread: 1 -> 8110869717adfc39212f689d1c4c859ba54eda6d 2021-01-03 22:33:28.999 - Thread: 1 -> Loading scenarios 2021-01-03 22:33:28.999 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-01-03 22:33:29.000 - Thread: 1 -> List of used mods (0) - START 2021-01-03 22:33:29.000 - Thread: 1 -> List of used mods - END 2021-01-03 22:33:29.051 - Thread: 1 -> Loading behaviors 2021-01-03 22:33:29.052 - Thread: 1 -> Loading ammo magazines 2021-01-03 22:33:29.054 - Thread: 1 -> Loading ammo definitions 2021-01-03 22:33:29.056 - Thread: 1 -> Loading animations 2021-01-03 22:33:29.058 - Thread: 1 -> Loading animations 2021-01-03 22:33:29.059 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:29.060 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:29.060 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:29.060 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:29.060 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:29.060 - Thread: 1 -> Loading sound definitions 2021-01-03 22:33:29.060 - Thread: 1 -> Loading category classes 2021-01-03 22:33:29.061 - Thread: 1 -> Loading category classes 2021-01-03 22:33:29.061 - Thread: 1 -> Loading blueprint classes 2021-01-03 22:33:29.062 - Thread: 1 -> Loading blueprint class entries 2021-01-03 22:33:29.062 - Thread: 1 -> Loading blueprint class entries 2021-01-03 22:33:29.062 - Thread: 1 -> Loading blueprints 2021-01-03 22:33:29.064 - Thread: 1 -> Loading blueprints 2021-01-03 22:33:29.064 - Thread: 1 -> Loading agent definitions 2021-01-03 22:33:29.065 - Thread: 1 -> Loading character definitions 2021-01-03 22:33:29.076 - Thread: 1 -> Loading character definitions 2021-01-03 22:33:29.077 - Thread: 1 -> Loading components 2021-01-03 22:33:29.078 - Thread: 1 -> Loading components 2021-01-03 22:33:29.078 - Thread: 1 -> Loading configuration 2021-01-03 22:33:29.079 - Thread: 1 -> Loading container types 2021-01-03 22:33:29.080 - Thread: 1 -> Loading Contract Types 2021-01-03 22:33:29.089 - Thread: 1 -> Loading block positions 2021-01-03 22:33:29.091 - Thread: 1 -> Loading block positions 2021-01-03 22:33:29.091 - Thread: 1 -> Loading curve definitions 2021-01-03 22:33:29.093 - Thread: 1 -> Loading debris 2021-01-03 22:33:29.094 - Thread: 1 -> Loading environment items entries 2021-01-03 22:33:29.095 - Thread: 1 -> Loading decal global definitions 2021-01-03 22:33:29.095 - Thread: 1 -> Loading decal definitions 2021-01-03 22:33:29.095 - Thread: 1 -> Loading decal definitions 2021-01-03 22:33:29.095 - Thread: 1 -> Loading drone behaviors 2021-01-03 22:33:29.097 - Thread: 1 -> Loading edges 2021-01-03 22:33:29.098 - Thread: 1 -> Loading emissive color definitions 2021-01-03 22:33:29.101 - Thread: 1 -> Loading emissive color default states 2021-01-03 22:33:29.105 - Thread: 1 -> Loading animations 2021-01-03 22:33:29.105 - Thread: 1 -> Loading entity components 2021-01-03 22:33:29.115 - Thread: 1 -> Loading component containers 2021-01-03 22:33:29.126 - Thread: 1 -> Loading environment items entries 2021-01-03 22:33:29.127 - Thread: 1 -> Loading Faction Names 2021-01-03 22:33:29.128 - Thread: 1 -> Loading factions 2021-01-03 22:33:29.131 - Thread: 1 -> Loading flare definitions 2021-01-03 22:33:29.139 - Thread: 1 -> Loading gas property definitions 2021-01-03 22:33:29.140 - Thread: 1 -> Loading event definitions 2021-01-03 22:33:29.141 - Thread: 1 -> Loading physical items 2021-01-03 22:33:29.145 - Thread: 1 -> Loading chat bot responses 2021-01-03 22:33:29.158 - Thread: 1 -> Loading LCD texture categories 2021-01-03 22:33:29.159 - Thread: 1 -> Loading LCD texture categories 2021-01-03 22:33:29.159 - Thread: 1 -> Loading LCD texture categories 2021-01-03 22:33:29.159 - Thread: 1 -> Loading LCD texture categories 2021-01-03 22:33:29.159 - Thread: 1 -> Loading OffensiveWords definitions 2021-01-03 22:33:29.159 - Thread: 1 -> Loading planet definition 2021-01-03 22:33:29.165 - Thread: 1 -> Loading physical items 2021-01-03 22:33:29.167 - Thread: 1 -> Loading physical items 2021-01-03 22:33:29.167 - Thread: 1 -> Loading physical material properties 2021-01-03 22:33:29.170 - Thread: 1 -> Loading pirate antennas 2021-01-03 22:33:29.171 - Thread: 1 -> Loading research blocks definitions 2021-01-03 22:33:29.174 - Thread: 1 -> Loading research groups definitions 2021-01-03 22:33:29.175 - Thread: 1 -> Loading resource distribution groups 2021-01-03 22:33:29.176 - Thread: 1 -> Loading shadow textures definitions 2021-01-03 22:33:29.176 - Thread: 1 -> Loading ship sound groups 2021-01-03 22:33:29.187 - Thread: 1 -> Loading ship sound groups 2021-01-03 22:33:29.187 - Thread: 1 -> Loading sound categories 2021-01-03 22:33:29.189 - Thread: 1 -> Loading stat definitions 2021-01-03 22:33:29.190 - Thread: 1 -> Loading grid creators 2021-01-03 22:33:29.191 - Thread: 1 -> Loading transparent material properties 2021-01-03 22:33:29.192 - Thread: 1 -> Loading planet definition 2021-01-03 22:33:29.192 - Thread: 1 -> Loading voxel map storage definitions 2021-01-03 22:33:29.193 - Thread: 1 -> Loading voxel material definitions 2021-01-03 22:33:29.194 - Thread: 1 -> Loading voxel material definitions 2021-01-03 22:33:29.194 - Thread: 1 -> Loading voxel material definitions 2021-01-03 22:33:29.194 - Thread: 1 -> Loading voxel material definitions 2021-01-03 22:33:29.194 - Thread: 1 -> Loading Weather Effects 2021-01-03 22:33:29.198 - Thread: 1 -> Audio effects definitions 2021-01-03 22:33:29.201 - Thread: 1 -> Loading environment items definitions 2021-01-03 22:33:29.204 - Thread: 1 -> Loading environment items definitions 2021-01-03 22:33:29.204 - Thread: 1 -> Loading physical material properties 2021-01-03 22:33:29.208 - Thread: 1 -> Loading particle effect definitions 2021-01-03 22:33:29.301 - Thread: 1 -> Loading particle effect definitions 2021-01-03 22:33:29.302 - Thread: 1 -> Loading environment item definitions 2021-01-03 22:33:29.305 - Thread: 1 -> Loading weapon definitions 2021-01-03 22:33:29.310 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.339 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.340 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.373 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.379 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.379 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.379 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.381 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.382 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.384 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.384 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.385 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.385 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.386 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.387 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.389 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.390 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.390 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.391 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.392 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.392 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.398 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.398 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.399 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.402 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.402 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.403 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.404 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.405 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.405 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.406 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.406 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.407 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.407 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.408 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.411 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.412 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.413 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.414 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.415 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.416 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.420 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.421 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.422 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.424 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.426 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.428 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.428 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.429 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.430 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.431 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.432 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.434 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.435 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.437 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.438 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.440 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.440 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.444 - Thread: 1 -> Loading cube blocks 2021-01-03 22:33:29.444 - Thread: 1 -> Created block definitions 2021-01-03 22:33:29.447 - Thread: 1 -> Loading block variant groups 2021-01-03 22:33:29.449 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-01-03 22:33:29.450 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-01-03 22:33:29.450 - 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Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-01-03 22:33:29.455 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-01-03 22:33:29.456 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-01-03 22:33:29.457 - Thread: 1 -> Loading asteroid generators 2021-01-03 22:33:29.458 - Thread: 1 -> Loading spawn groups 2021-01-03 22:33:29.461 - Thread: 1 -> Loading drop containers 2021-01-03 22:33:29.461 - Thread: 1 -> Loading spawn groups 2021-01-03 22:33:29.462 - Thread: 1 -> Loading spawn groups 2021-01-03 22:33:29.462 - Thread: 1 -> Loading radial menu definitions 2021-01-03 22:33:29.478 - Thread: 1 -> Loading respawn ships 2021-01-03 22:33:29.480 - Thread: 1 -> Loading spawn groups 2021-01-03 22:33:29.480 - Thread: 1 -> Loading wheel speeds 2021-01-03 22:33:29.525 - Thread: 1 -> MyAudio.UnloadData - START 2021-01-03 22:33:29.551 - Thread: 1 -> MyAudio.UnloadData - END 2021-01-03 22:33:29.551 - Thread: 1 -> MyAudio.LoadData - START 2021-01-03 22:33:29.631 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek High Definition Audio) - Channel #: 2 - Sample rate: 192000 2021-01-03 22:33:31.149 - Thread: 1 -> MyAudio.LoadData - END 2021-01-03 22:33:31.201 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-01-03 22:33:31.220 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:31.256 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:31.256 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:31.256 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:31.266 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-03 22:33:31.495 - Thread: 41 -> External debugger: listening... 2021-01-03 22:33:31.513 - Thread: 1 -> MyLights.LoadData() - START 2021-01-03 22:33:31.518 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-01-03 22:33:31.518 - Thread: 1 -> MyLights.LoadData() - END 2021-01-03 22:33:31.518 - Thread: 1 -> Info: MyLights initialized. 2021-01-03 22:33:31.518 - Thread: 1 -> MyExplosions.LoadData() - START 2021-01-03 22:33:31.523 - Thread: 1 -> MyExplosions.LoadData() - END 2021-01-03 22:33:31.721 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-01-03 22:33:31.723 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-01-03 22:33:31.746 - Thread: 1 -> Loading Procedural World Generator 2021-01-03 22:33:31.747 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-01-03 22:33:31.832 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-01-03 22:33:35.039 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-01-03 22:33:35.040 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-01-03 22:33:35.041 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Alien-291759539d120000.vx2' 2021-01-03 22:33:35.041 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\EarthLike-1779144428d120000.vx2' 2021-01-03 22:33:36.059 - Thread: 1 -> Clusters reordered 2021-01-03 22:33:36.064 - Thread: 1 -> Clusters reordered 2021-01-03 22:33:37.116 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-01-03 22:33:37.116 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Titan-2124704365d19000.vx2' 2021-01-03 22:33:38.769 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-01-03 22:33:38.769 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Moon-1353915701d19000.vx2' 2021-01-03 22:33:41.362 - Thread: 9 -> Info: Planet generator name: Alien 2021-01-03 22:33:41.366 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:43.002 - Thread: 1 -> Info: Planet generator name: Titan 2021-01-03 22:33:43.003 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:43.061 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-01-03 22:33:43.061 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Triton-12345d80253.vx2' 2021-01-03 22:33:43.461 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-01-03 22:33:43.462 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Mars-2044023682d120000.vx2' 2021-01-03 22:33:44.066 - Thread: 10 -> Info: Planet generator name: EarthLike 2021-01-03 22:33:44.066 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:44.066 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-01-03 22:33:44.066 - Thread: 10 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Europa-595048092d19000.vx2' 2021-01-03 22:33:45.245 - Thread: 8 -> Info: Planet generator name: Moon 2021-01-03 22:33:45.245 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:45.246 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-01-03 22:33:45.246 - Thread: 8 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\Pertam-12345d60133.vx2' 2021-01-03 22:33:48.786 - Thread: 10 -> Info: Planet generator name: Europa 2021-01-03 22:33:48.786 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:49.135 - Thread: 9 -> Info: Planet generator name: Mars 2021-01-03 22:33:49.135 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:51.424 - Thread: 1 -> Info: Planet generator name: Triton 2021-01-03 22:33:51.425 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:52.641 - Thread: 8 -> Info: Planet generator name: Pertam 2021-01-03 22:33:52.641 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-01-03 22:33:52.641 - Thread: 1 -> Entities loaded & initialized 2021-01-03 22:33:52.875 - Thread: 1 -> Checkpoint.CameraAttachedTo: 121258057726298212 2021-01-03 22:33:53.063 - Thread: 1 -> MySession.Static.LogSettings - START 2021-01-03 22:33:53.063 - Thread: 1 -> Name = MultiWorld 2021-01-03 22:33:53.063 - Thread: 1 -> Description = 2021-01-03 22:33:53.063 - Thread: 1 -> GameDateTime = 01/01/2081 00:46:15 2021-01-03 22:33:53.063 - Thread: 1 -> Password = 2021-01-03 22:33:53.063 - Thread: 1 -> CurrentPath = F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld 2021-01-03 22:33:53.063 - Thread: 1 -> WorkshopId = 2021-01-03 22:33:53.063 - Thread: 1 -> CameraController = MyCockpit {1AECB8FA0EE0864} Cockpit 2021-01-03 22:33:53.063 - Thread: 1 -> ThumbPath = F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\MultiWorld\thumb.jpg 2021-01-03 22:33:53.068 - Thread: 1 -> Settings: 2021-01-03 22:33:53.068 - Thread: 1 -> GameMode = Survival 2021-01-03 22:33:53.068 - Thread: 1 -> MaxPlayers = 4 2021-01-03 22:33:53.068 - Thread: 1 -> OnlineMode = OFFLINE 2021-01-03 22:33:53.068 - Thread: 1 -> TotalPCU = 100000 2021-01-03 22:33:53.068 - Thread: 1 -> PiratePCU = 50000 2021-01-03 22:33:53.068 - Thread: 1 -> AutoHealing = True 2021-01-03 22:33:53.068 - Thread: 1 -> WeaponsEnabled = True 2021-01-03 22:33:53.068 - Thread: 1 -> ThrusterDamage = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSpectator = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableCopyPaste = False 2021-01-03 22:33:53.068 - Thread: 1 -> MaxFloatingObjects = 100 2021-01-03 22:33:53.068 - Thread: 1 -> MaxGridSize = 0 2021-01-03 22:33:53.068 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-01-03 22:33:53.068 - Thread: 1 -> CargoShipsEnabled = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnvironmentHostility = SAFE 2021-01-03 22:33:53.068 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-01-03 22:33:53.068 - Thread: 1 -> InventorySizeMultiplier = 3 2021-01-03 22:33:53.068 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-01-03 22:33:53.068 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-01-03 22:33:53.068 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-01-03 22:33:53.068 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-01-03 22:33:53.068 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-01-03 22:33:53.068 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-01-03 22:33:53.068 - Thread: 1 -> ClientCanSave = False 2021-01-03 22:33:53.068 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-01-03 22:33:53.068 - Thread: 1 -> PermanentDeath = False 2021-01-03 22:33:53.068 - Thread: 1 -> DestructibleBlocks = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableScripts = False 2021-01-03 22:33:53.068 - Thread: 1 -> AutoSaveInMinutes = 5 2021-01-03 22:33:53.068 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-01-03 22:33:53.068 - Thread: 1 -> ProceduralDensity = 0.35 2021-01-03 22:33:53.068 - Thread: 1 -> ProceduralSeed = 0 2021-01-03 22:33:53.068 - Thread: 1 -> DestructibleBlocks = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableIngameScripts = False 2021-01-03 22:33:53.068 - Thread: 1 -> ViewDistance = 15000 2021-01-03 22:33:53.068 - Thread: 1 -> Voxel destruction = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableStructuralSimulation = False 2021-01-03 22:33:53.068 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-01-03 22:33:53.068 - Thread: 1 -> EnableContainerDrops = True 2021-01-03 22:33:53.068 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-01-03 22:33:53.068 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-01-03 22:33:53.068 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSubgridDamage = False 2021-01-03 22:33:53.068 - Thread: 1 -> SyncDistance = 3000 2021-01-03 22:33:53.068 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-01-03 22:33:53.068 - Thread: 1 -> AFKTimeoutMin = 0 2021-01-03 22:33:53.068 - Thread: 1 -> StopGridsPeriodMin = 15 2021-01-03 22:33:53.068 - Thread: 1 -> MaxPlanets = 99 2021-01-03 22:33:53.068 - Thread: 1 -> MaxBackupSaves = 5 2021-01-03 22:33:53.068 - Thread: 1 -> MaxFactionsCount = 0 2021-01-03 22:33:53.068 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-01-03 22:33:53.068 - Thread: 1 -> RespawnShipDelete = False 2021-01-03 22:33:53.068 - Thread: 1 -> WorldSizeKm = 0 2021-01-03 22:33:53.068 - Thread: 1 -> ResetOwnership = False 2021-01-03 22:33:53.068 - Thread: 1 -> RealisticSound = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSaving = True 2021-01-03 22:33:53.068 - Thread: 1 -> InfiniteAmmo = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableToolShake = True 2021-01-03 22:33:53.068 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-01-03 22:33:53.068 - Thread: 1 -> OffensiveWordsFiltering = False 2021-01-03 22:33:53.068 - Thread: 1 -> UseConsolePCU = False 2021-01-03 22:33:53.068 - Thread: 1 -> PredefinedAsteroids = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-01-03 22:33:53.068 - Thread: 1 -> FamilySharing = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnablePcuTrading = True 2021-01-03 22:33:53.068 - Thread: 1 -> SuppressedWarnings = 2021-01-03 22:33:53.068 - Thread: 1 -> SimplifiedSimulation = False 2021-01-03 22:33:53.068 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-01-03 22:33:53.068 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-01-03 22:33:53.068 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-01-03 22:33:53.068 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-01-03 22:33:53.068 - Thread: 1 -> TradeFactionsCount = 15 2021-01-03 22:33:53.068 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-01-03 22:33:53.068 - Thread: 1 -> WeatherSystem = True 2021-01-03 22:33:53.068 - Thread: 1 -> DepositSizeDenominator = 60 2021-01-03 22:33:53.068 - Thread: 1 -> DepositsCountCoefficient = 1 2021-01-03 22:33:53.068 - Thread: 1 -> EnableEconomy = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableBountyContracts = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSupergridding = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableAutorespawn = True 2021-01-03 22:33:53.068 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-01-03 22:33:53.068 - Thread: 1 -> EnableGoodBotHints = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableResearch = True 2021-01-03 22:33:53.068 - Thread: 1 -> VoxelAgeThreshold = 24 2021-01-03 22:33:53.068 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-01-03 22:33:53.068 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-01-03 22:33:53.068 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-01-03 22:33:53.068 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-01-03 22:33:53.068 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-01-03 22:33:53.068 - Thread: 1 -> OptimalGridCount = 0 2021-01-03 22:33:53.068 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-01-03 22:33:53.068 - Thread: 1 -> BlockCountThreshold = 20 2021-01-03 22:33:53.068 - Thread: 1 -> TrashFlagsValue = 7706 2021-01-03 22:33:53.068 - Thread: 1 -> TrashRemovalEnabled = True 2021-01-03 22:33:53.068 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-01-03 22:33:53.068 - Thread: 1 -> EnableVoxelHand = True 2021-01-03 22:33:53.068 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableScripterRole = False 2021-01-03 22:33:53.068 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-01-03 22:33:53.068 - Thread: 1 -> FloraDensityMultiplier = 1 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSpiders = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableWolfs = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableDrones = True 2021-01-03 22:33:53.068 - Thread: 1 -> MaxDrones = 5 2021-01-03 22:33:53.068 - Thread: 1 -> StartInRespawnScreen = False 2021-01-03 22:33:53.068 - Thread: 1 -> SpawnWithTools = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableJetpack = True 2021-01-03 22:33:53.068 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-01-03 22:33:53.068 - Thread: 1 -> PhysicsIterations = 8 2021-01-03 22:33:53.068 - Thread: 1 -> CanJoinRunning = False 2021-01-03 22:33:53.068 - Thread: 1 -> Scenario = False 2021-01-03 22:33:53.068 - Thread: 1 -> ScenarioEditMode = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableRespawnShips = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableSunRotation = True 2021-01-03 22:33:53.068 - Thread: 1 -> StationVoxelSupport = False 2021-01-03 22:33:53.068 - Thread: 1 -> EnableConvertToStation = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableEncounters = True 2021-01-03 22:33:53.068 - Thread: 1 -> Enable3rdPersonView = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableOxygenPressurization = True 2021-01-03 22:33:53.068 - Thread: 1 -> EnableOxygen = True 2021-01-03 22:33:53.068 - Thread: 1 -> ExperimentalMode = False 2021-01-03 22:33:53.068 - Thread: 1 -> ExperimentalModeReason = 0 2021-01-03 22:33:53.068 - Thread: 1 -> MySession.Static.LogSettings - END 2021-01-03 22:33:53.104 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-01-03 22:33:53.127 - Thread: 1 -> Session loaded 2021-01-03 22:33:53.127 - Thread: 1 -> RunLoadingAction - END 2021-01-03 22:33:53.128 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-01-03 22:33:53.128 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-01-03 22:33:53.129 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-01-03 22:33:53.129 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-01-03 22:33:53.129 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-01-03 22:33:53.141 - Thread: 1 -> Updating continues. 2021-01-03 22:33:53.188 - Thread: 1 -> GC Memory: 1464.866 / 1464.866 MB 2021-01-03 22:33:53.663 - Thread: 1 -> Updating stopped. 2021-01-03 22:34:07.034 - Thread: 1 -> GUI Stats: Update 15.0339901666666, Draw 0.175452777777778