2021-01-02 15:19:23.469 - Thread: 1 -> Log Started 2021-01-02 15:19:23.470 - Thread: 1 -> Timezone (local - UTC): 0h 2021-01-02 15:19:23.470 - Thread: 1 -> App Version: 01_197_073 2021-01-02 15:19:23.548 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-01-02 15:19:23.548 - Thread: 1 -> Branch / Sandbox: SVN 2021-01-02 15:19:23.548 - Thread: 1 -> Environment.ProcessorCount: 8 2021-01-02 15:19:23.776 - Thread: 1 -> Environment.OSVersion: Microsoft Windows XP Professional x64 Edition (Microsoft Windows NT 5.2.3790 Service Pack 2) 2021-01-02 15:19:23.776 - Thread: 1 -> Environment.CommandLine: "Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-01-02 15:19:23.776 - Thread: 1 -> Environment.Is64BitProcess: True 2021-01-02 15:19:23.776 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-01-02 15:19:23.777 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3761.0 2021-01-02 15:19:23.777 - Thread: 1 -> Environment.CurrentDirectory: Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-01-02 15:19:23.952 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2021-01-02 15:19:23.952 - Thread: 1 -> IntPtr.Size: 8 2021-01-02 15:19:23.953 - Thread: 1 -> Default Culture: 2021-01-02 15:19:23.953 - Thread: 1 -> Default UI Culture: 2021-01-02 15:19:23.959 - Thread: 1 -> MyConfig.Load() - START 2021-01-02 15:19:23.963 - Thread: 1 -> Path: C:\users\steamuser\Application Data\SpaceEngineers\SpaceEngineers.cfg 2021-01-02 15:19:24.239 - Thread: 1 -> NewNewGameScreen: False 2021-01-02 15:19:24.239 - Thread: 1 -> EnableDamageEffects: False 2021-01-02 15:19:24.239 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-01-02 15:19:24.239 - Thread: 1 -> EnableReverb: False 2021-01-02 15:19:24.239 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-01-02 15:19:24.239 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-01-02 15:19:24.239 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-01-02 15:19:24.239 - Thread: 1 -> FirstTimeRun: False 2021-01-02 15:19:24.239 - Thread: 1 -> ExperimentalMode: True 2021-01-02 15:19:24.239 - Thread: 1 -> VideoAdapter: 0 2021-01-02 15:19:24.239 - Thread: 1 -> ScreenWidth: 1920 2021-01-02 15:19:24.239 - Thread: 1 -> ScreenHeight: 1080 2021-01-02 15:19:24.239 - Thread: 1 -> RefreshRate: 60 2021-01-02 15:19:24.239 - Thread: 1 -> WindowMode: 1 2021-01-02 15:19:24.239 - Thread: 1 -> VerticalSync: 1 2021-01-02 15:19:24.239 - Thread: 1 -> FieldOfView: 40 2021-01-02 15:19:24.239 - Thread: 1 -> PostProcessingEnabled: True 2021-01-02 15:19:24.239 - Thread: 1 -> FlaresIntensity: 1 2021-01-02 15:19:24.239 - Thread: 1 -> TreeViewDistance: 500 2021-01-02 15:19:24.239 - Thread: 1 -> GrassDensity: 0 2021-01-02 15:19:24.239 - Thread: 1 -> GrassDrawDistance: 49 2021-01-02 15:19:24.239 - Thread: 1 -> AntialiasingMode: 0 2021-01-02 15:19:24.239 - Thread: 1 -> ShadowMapResolution: 0 2021-01-02 15:19:24.239 - Thread: 1 -> AmbientOcclusionEnabled: False 2021-01-02 15:19:24.239 - Thread: 1 -> TextureQuality: 0 2021-01-02 15:19:24.239 - Thread: 1 -> AnisotropicFiltering: 0 2021-01-02 15:19:24.239 - Thread: 1 -> ModelQuality: 0 2021-01-02 15:19:24.239 - Thread: 1 -> VoxelQuality: 0 2021-01-02 15:19:24.239 - Thread: 1 -> ShaderQuality: 0 2021-01-02 15:19:24.239 - Thread: 1 -> LowMemSwitchToLow: 0 2021-01-02 15:19:24.239 - Thread: 1 -> FirstVTTimeRun: False 2021-01-02 15:19:24.239 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-01-02 15:19:24.239 - Thread: 1 -> GDPRConsent: False 2021-01-02 15:19:24.239 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-01-02 15:19:24.239 - Thread: 1 -> FirstTimeTutorials: False 2021-01-02 15:19:24.239 - Thread: 1 -> HudState: 1 2021-01-02 15:19:24.239 - Thread: 1 -> TutorialsFinished: System.String[] 2021-01-02 15:19:24.239 - Thread: 1 -> MutedPlayers: 2021-01-02 15:19:24.239 - Thread: 1 -> ShowCrosshair: True 2021-01-02 15:19:24.239 - Thread: 1 -> EnableTrading: True 2021-01-02 15:19:24.239 - Thread: 1 -> EnableSteamCloud: False 2021-01-02 15:19:24.239 - Thread: 1 -> UiTransparency: 1 2021-01-02 15:19:24.239 - Thread: 1 -> UiBkTransparency: 1 2021-01-02 15:19:24.239 - Thread: 1 -> HUDBkTransparency: 0.6 2021-01-02 15:19:24.239 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-01-02 15:19:24.239 - Thread: 1 -> ControlsHints: True 2021-01-02 15:19:24.239 - Thread: 1 -> GoodBotHints: False 2021-01-02 15:19:24.239 - Thread: 1 -> RotationHints: True 2021-01-02 15:19:24.239 - Thread: 1 -> GameVolume: 0.05394282 2021-01-02 15:19:24.239 - Thread: 1 -> Music_Volume: 0 2021-01-02 15:19:24.239 - Thread: 1 -> VoiceChatVolume: 1 2021-01-02 15:19:24.239 - Thread: 1 -> HudWarnings: True 2021-01-02 15:19:24.239 - Thread: 1 -> VoiceChat: True 2021-01-02 15:19:24.239 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-01-02 15:19:24.239 - Thread: 1 -> EnableDynamicMusic: True 2021-01-02 15:19:24.239 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-01-02 15:19:24.239 - Thread: 1 -> EnableDoppler: True 2021-01-02 15:19:24.239 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-01-02 15:19:24.239 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-01-02 15:19:24.239 - Thread: 1 -> ControllerDefaultOnStart: False 2021-01-02 15:19:24.239 - Thread: 1 -> VoxelTextureQuality: 0 2021-01-02 15:19:24.239 - Thread: 1 -> ShowCrosshair2: 0 2021-01-02 15:19:24.239 - Thread: 1 -> SpriteMainViewportScale: 1 2021-01-02 15:19:24.239 - Thread: 1 -> AreaInteraction: True 2021-01-02 15:19:24.241 - Thread: 1 -> MyConfig.Load() - END 2021-01-02 15:19:24.368 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2021-01-02 15:19:24.415 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-01-02 15:19:24.716 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-01-02 15:19:24.743 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-01-02 15:19:24.746 - Thread: 1 -> Found processor count: 8 2021-01-02 15:19:24.746 - Thread: 1 -> Using processor count: 8 2021-01-02 15:19:25.435 - Thread: 1 -> All detected adapters: 2021-01-02 15:19:25.448 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4098, SubsystemID=0, DeviceID=26591 2021-01-02 15:19:26.076 - Thread: 1 -> AdapterInfo = { 2021-01-02 15:19:26.076 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-01-02 15:19:26.076 - Thread: 1 -> Description = dev id: 26591, mem: 4294967296, shared mem: 16890243072, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2021-01-02 15:19:26.076 - Thread: 1 -> Driver version = 1.0 2021-01-02 15:19:26.076 - Thread: 1 -> Driver date = 20170101000000.000000+000 2021-01-02 15:19:26.076 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-02 15:19:26.076 - Thread: 1 -> AftermathSupported = False 2021-01-02 15:19:26.076 - Thread: 1 -> Adapter id = 0 2021-01-02 15:19:26.076 - Thread: 1 -> Supported = True 2021-01-02 15:19:26.076 - Thread: 1 -> RAM = 4294967296 2021-01-02 15:19:26.076 - Thread: 1 -> Priority = 2 2021-01-02 15:19:26.076 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-02 15:19:26.076 - Thread: 1 -> Output is attached = True 2021-01-02 15:19:26.077 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-01-02 15:19:26.077 - Thread: 1 -> Display modes = { 2021-01-02 15:19:26.077 - Thread: 1 -> DXGIOutput id = 0 2021-01-02 15:19:26.077 - Thread: 1 -> 640x480@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 640x480@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 800x600@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 800x600@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 960x540@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1024x768@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1024x768@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1152x864@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1280x720@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1280x1024@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1280x1024@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1440x900@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1440x960@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1600x900@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1680x1050@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1920x800@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1920x1080@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> } 2021-01-02 15:19:26.077 - Thread: 1 -> } 2021-01-02 15:19:26.077 - Thread: 1 -> AdapterInfo = { 2021-01-02 15:19:26.077 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-01-02 15:19:26.077 - Thread: 1 -> Description = dev id: 26591, mem: 4294967296, shared mem: 16890243072, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2021-01-02 15:19:26.077 - Thread: 1 -> Driver version = 1.0 2021-01-02 15:19:26.077 - Thread: 1 -> Driver date = 20170101000000.000000+000 2021-01-02 15:19:26.077 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-02 15:19:26.077 - Thread: 1 -> AftermathSupported = False 2021-01-02 15:19:26.077 - Thread: 1 -> Adapter id = 0 2021-01-02 15:19:26.077 - Thread: 1 -> Supported = True 2021-01-02 15:19:26.077 - Thread: 1 -> RAM = 4294967296 2021-01-02 15:19:26.077 - Thread: 1 -> Priority = 2 2021-01-02 15:19:26.077 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-02 15:19:26.077 - Thread: 1 -> Output is attached = True 2021-01-02 15:19:26.077 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-01-02 15:19:26.077 - Thread: 1 -> Display modes = { 2021-01-02 15:19:26.077 - Thread: 1 -> DXGIOutput id = 0 2021-01-02 15:19:26.077 - Thread: 1 -> 640x480@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 640x480@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 800x600@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 800x600@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 960x540@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1024x768@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1024x768@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1152x864@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1280x720@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1280x1024@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1280x1024@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1440x900@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1440x960@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1600x900@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1680x1050@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1920x800@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 1920x1080@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> } 2021-01-02 15:19:26.077 - Thread: 1 -> } 2021-01-02 15:19:26.077 - Thread: 1 -> AdapterInfo = { 2021-01-02 15:19:26.077 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2 2021-01-02 15:19:26.077 - Thread: 1 -> Description = dev id: 26591, mem: 4294967296, shared mem: 16890243072, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2021-01-02 15:19:26.077 - Thread: 1 -> Driver version = 1.0 2021-01-02 15:19:26.077 - Thread: 1 -> Driver date = 20170101000000.000000+000 2021-01-02 15:19:26.077 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-02 15:19:26.077 - Thread: 1 -> AftermathSupported = False 2021-01-02 15:19:26.077 - Thread: 1 -> Adapter id = 0 2021-01-02 15:19:26.077 - Thread: 1 -> Supported = True 2021-01-02 15:19:26.077 - Thread: 1 -> RAM = 4294967296 2021-01-02 15:19:26.077 - Thread: 1 -> Priority = 2 2021-01-02 15:19:26.077 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-02 15:19:26.077 - Thread: 1 -> Output is attached = True 2021-01-02 15:19:26.077 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1920 Height:1080} 2021-01-02 15:19:26.077 - Thread: 1 -> Display modes = { 2021-01-02 15:19:26.077 - Thread: 1 -> DXGIOutput id = 1 2021-01-02 15:19:26.077 - Thread: 1 -> 640x480@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 640x480@75Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 720x480@60Hz 2021-01-02 15:19:26.077 - Thread: 1 -> 800x600@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 960x540@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1152x864@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x960@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1600x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1680x1050@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x800@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> AdapterInfo = { 2021-01-02 15:19:26.078 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2 2021-01-02 15:19:26.078 - Thread: 1 -> Description = dev id: 26591, mem: 4294967296, shared mem: 16890243072, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2021-01-02 15:19:26.078 - Thread: 1 -> Driver version = 1.0 2021-01-02 15:19:26.078 - Thread: 1 -> Driver date = 20170101000000.000000+000 2021-01-02 15:19:26.078 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-02 15:19:26.078 - Thread: 1 -> AftermathSupported = False 2021-01-02 15:19:26.078 - Thread: 1 -> Adapter id = 0 2021-01-02 15:19:26.078 - Thread: 1 -> Supported = True 2021-01-02 15:19:26.078 - Thread: 1 -> RAM = 4294967296 2021-01-02 15:19:26.078 - Thread: 1 -> Priority = 2 2021-01-02 15:19:26.078 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-02 15:19:26.078 - Thread: 1 -> Output is attached = True 2021-01-02 15:19:26.078 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1920 Height:1080} 2021-01-02 15:19:26.078 - Thread: 1 -> Display modes = { 2021-01-02 15:19:26.078 - Thread: 1 -> DXGIOutput id = 1 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 720x480@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 960x540@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1152x864@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x960@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1600x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1680x1050@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x800@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> AdapterInfo = { 2021-01-02 15:19:26.078 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY3 2021-01-02 15:19:26.078 - Thread: 1 -> Description = dev id: 26591, mem: 4294967296, shared mem: 16890243072, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2021-01-02 15:19:26.078 - Thread: 1 -> Driver version = 1.0 2021-01-02 15:19:26.078 - Thread: 1 -> Driver date = 20170101000000.000000+000 2021-01-02 15:19:26.078 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-02 15:19:26.078 - Thread: 1 -> AftermathSupported = False 2021-01-02 15:19:26.078 - Thread: 1 -> Adapter id = 0 2021-01-02 15:19:26.078 - Thread: 1 -> Supported = True 2021-01-02 15:19:26.078 - Thread: 1 -> RAM = 4294967296 2021-01-02 15:19:26.078 - Thread: 1 -> Priority = 2 2021-01-02 15:19:26.078 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-02 15:19:26.078 - Thread: 1 -> Output is attached = True 2021-01-02 15:19:26.078 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2021-01-02 15:19:26.078 - Thread: 1 -> Display modes = { 2021-01-02 15:19:26.078 - Thread: 1 -> DXGIOutput id = 2 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@73Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 720x480@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 720x576@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@72Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@56Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 960x540@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@70Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1152x864@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x960@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1600x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1680x1050@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x800@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> AdapterInfo = { 2021-01-02 15:19:26.078 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY3 2021-01-02 15:19:26.078 - Thread: 1 -> Description = dev id: 26591, mem: 4294967296, shared mem: 16890243072, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2021-01-02 15:19:26.078 - Thread: 1 -> Driver version = 1.0 2021-01-02 15:19:26.078 - Thread: 1 -> Driver date = 20170101000000.000000+000 2021-01-02 15:19:26.078 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-02 15:19:26.078 - Thread: 1 -> AftermathSupported = False 2021-01-02 15:19:26.078 - Thread: 1 -> Adapter id = 0 2021-01-02 15:19:26.078 - Thread: 1 -> Supported = True 2021-01-02 15:19:26.078 - Thread: 1 -> RAM = 4294967296 2021-01-02 15:19:26.078 - Thread: 1 -> Priority = 2 2021-01-02 15:19:26.078 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-02 15:19:26.078 - Thread: 1 -> Output is attached = True 2021-01-02 15:19:26.078 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2021-01-02 15:19:26.078 - Thread: 1 -> Display modes = { 2021-01-02 15:19:26.078 - Thread: 1 -> DXGIOutput id = 2 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 640x480@73Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 720x480@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 720x576@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@72Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 800x600@56Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 960x540@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1024x768@70Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1152x864@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x720@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1280x1024@75Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1440x960@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1600x900@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1680x1050@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x800@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@60Hz 2021-01-02 15:19:26.078 - Thread: 1 -> 1920x1080@50Hz 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.078 - Thread: 1 -> } 2021-01-02 15:19:26.083 - Thread: 1 -> Service.IsActive: True 2021-01-02 15:19:26.083 - Thread: 1 -> Service.IsOnline: True 2021-01-02 15:19:26.083 - Thread: 1 -> Service.OwnsGame: False 2021-01-02 15:19:26.083 - Thread: 1 -> Service.UserId: 76561198054417817 2021-01-02 15:19:26.083 - Thread: 1 -> Service.UserName: Abraxus 2021-01-02 15:19:26.083 - Thread: 1 -> Service.Branch: default 2021-01-02 15:19:26.083 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-01-02 15:19:26.083 - Thread: 1 -> Build version: 0.1.1.0 2021-01-02 15:19:26.094 - Thread: 1 -> MyScreenManager() 2021-01-02 15:19:26.271 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2021-01-02 15:19:26.271 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2021-01-02 15:19:26.418 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2021-01-02 15:19:26.420 - Thread: 21 -> CreateDeviceInternal - Create device 2021-01-02 15:19:26.495 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2021-01-02 15:19:26.710 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2021-01-02 15:19:26.711 - Thread: 21 -> CreateDeviceInternal create swapchain 2021-01-02 15:19:33.558 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-01-02 15:19:33.558 - Thread: 1 -> Game dir: Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-01-02 15:19:33.558 - Thread: 1 -> Content dir: Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-01-02 15:19:34.962 - Thread: 1 -> Preallocate - START 2021-01-02 15:19:34.965 - Thread: 1 -> MySpaceWorldGenerator - START 2021-01-02 15:19:34.971 - Thread: 1 -> MySpaceWorldGenerator - END 2021-01-02 15:19:34.971 - Thread: 1 -> MySpaceBuildComponent - START 2021-01-02 15:19:34.971 - Thread: 1 -> MySpaceBuildComponent - END 2021-01-02 15:19:34.972 - Thread: 1 -> MyEntities - START 2021-01-02 15:19:35.000 - Thread: 1 -> MyEntities - END 2021-01-02 15:19:35.000 - Thread: 1 -> MyObjectBuilder_Base - START 2021-01-02 15:19:35.000 - Thread: 1 -> MyObjectBuilder_Base - END 2021-01-02 15:19:35.000 - Thread: 1 -> MyTransparentGeometry - START 2021-01-02 15:19:35.000 - Thread: 1 -> MyTransparentGeometry - END 2021-01-02 15:19:35.000 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-01-02 15:19:35.011 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-01-02 15:19:35.011 - Thread: 1 -> MyMath - START 2021-01-02 15:19:35.011 - Thread: 1 -> MyMath - END 2021-01-02 15:19:35.011 - Thread: 1 -> MySimpleObjectDraw - START 2021-01-02 15:19:35.011 - Thread: 1 -> MySimpleObjectDraw - END 2021-01-02 15:19:35.023 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-01-02 15:19:35.023 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-01-02 15:19:35.023 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-01-02 15:19:35.080 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-01-02 15:19:35.080 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-01-02 15:19:35.081 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-01-02 15:19:35.081 - Thread: 1 -> MySyncDestructions - START 2021-01-02 15:19:35.081 - Thread: 1 -> MySyncDestructions - END 2021-01-02 15:19:35.081 - Thread: 1 -> MySyncEntity - START 2021-01-02 15:19:35.081 - Thread: 1 -> MySyncEntity - END 2021-01-02 15:19:35.081 - Thread: 1 -> MyCommandCharacter - START 2021-01-02 15:19:35.082 - Thread: 1 -> MyCommandCharacter - END 2021-01-02 15:19:35.082 - Thread: 1 -> MyCommandConsole - START 2021-01-02 15:19:35.083 - Thread: 1 -> MyCommandConsole - END 2021-01-02 15:19:35.083 - Thread: 1 -> MyCommandEntity - START 2021-01-02 15:19:35.084 - Thread: 1 -> MyCommandEntity - END 2021-01-02 15:19:35.084 - Thread: 1 -> MyAiTargetManager - START 2021-01-02 15:19:35.084 - Thread: 1 -> MyAiTargetManager - END 2021-01-02 15:19:35.084 - Thread: 1 -> MyClientDebugCommands - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyClientDebugCommands - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyDedicatedServer - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyDedicatedServer - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyDedicatedServerBase - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyDedicatedServerBase - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerBase - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerBase - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerClient - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerClient - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerClientBase - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerClientBase - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerLobby - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerLobby - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerServerBase - START 2021-01-02 15:19:35.085 - Thread: 1 -> MyMultiplayerServerBase - END 2021-01-02 15:19:35.085 - Thread: 1 -> MyServerDebugCommands - START 2021-01-02 15:19:35.086 - Thread: 1 -> MyServerDebugCommands - END 2021-01-02 15:19:35.086 - Thread: 1 -> MyAIActionsParser - START 2021-01-02 15:19:35.086 - Thread: 1 -> MyAIActionsParser - END 2021-01-02 15:19:35.086 - Thread: 1 -> MyCubeGridDefinitions - START 2021-01-02 15:19:35.158 - Thread: 1 -> MyCubeGridDefinitions - END 2021-01-02 15:19:35.158 - Thread: 1 -> MyDefinitionManager - START 2021-01-02 15:19:35.179 - Thread: 1 -> MyDefinitionManager - END 2021-01-02 15:19:35.179 - Thread: 1 -> Preallocate - END 2021-01-02 15:19:35.185 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-01-02 15:19:35.544 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-01-02 15:19:35.544 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-01-02 15:19:35.558 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-01-02 15:19:35.559 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-02 15:19:35.559 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-02 15:19:35.559 - Thread: 1 -> Assembly.Location: Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-01-02 15:19:35.559 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-01-02 15:19:35.559 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-01-02 15:19:35.561 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-01-02 15:19:35.564 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: The Wine Project 2021-01-02 15:19:35.564 - Thread: 1 -> Win32_ComputerSystem.Model: Wine 2021-01-02 15:19:35.564 - Thread: 1 -> Virtualized: False 2021-01-02 15:19:35.732 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2021-01-02 15:19:35.733 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,780,486,144 bytes 2021-01-02 15:19:35.733 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,255 bytes 2021-01-02 15:19:35.733 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,574,477,824 bytes 2021-01-02 15:19:35.733 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,737,488,158,719 bytes 2021-01-02 15:19:35.736 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 737,719,648,256 bytes 2021-01-02 15:19:35.736 - Thread: 1 -> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 8,385,204,224 bytes 2021-01-02 15:19:35.736 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-01-02 15:19:35.739 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-01-02 15:19:35.739 - Thread: 1 -> Installed DLCs: 2021-01-02 15:19:35.741 - Thread: 1 -> Deluxe Edition (573160) 2021-01-02 15:19:35.741 - Thread: 1 -> Decorative Blocks (1049790) 2021-01-02 15:19:35.741 - Thread: 1 -> Economy Deluxe (1135960) 2021-01-02 15:19:35.741 - Thread: 1 -> Style Pack (1084680) 2021-01-02 15:19:35.741 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-01-02 15:19:35.742 - Thread: 1 -> Frostbite (1241550) 2021-01-02 15:19:35.742 - Thread: 1 -> Sparks Of The Future (1307680) 2021-01-02 15:19:35.762 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-01-02 15:19:35.830 - Thread: 1 -> Havok: Physics.Init 2021-01-02 15:19:35.918 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-01-02 15:19:35.933 - Thread: 1 -> HkGameName: SpaceEngineers 2021-01-02 15:19:35.941 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-01-02 15:19:35.943 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-01-02 15:19:35.946 - Thread: 1 -> 36177f33f8df22e0df1e0fc8fcfcee7c4b1c4843 2021-01-02 15:19:36.261 - Thread: 1 -> Loading scenarios 2021-01-02 15:19:36.307 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-01-02 15:19:36.308 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-01-02 15:19:36.642 - Thread: 1 -> Loading sound definitions 2021-01-02 15:19:36.705 - Thread: 1 -> Loading OffensiveWords definitions 2021-01-02 15:19:36.706 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-01-02 15:19:36.706 - Thread: 1 -> Loading shadow textures definitions 2021-01-02 15:19:36.706 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-01-02 15:19:36.711 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-01-02 15:19:36.721 - Thread: 1 -> MyAudio.LoadData - START 2021-01-02 15:19:37.072 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Default Device - Channel #: 2 - Sample rate: 48000 2021-01-02 15:19:38.765 - Thread: 1 -> MyAudio.LoadData - END 2021-01-02 15:19:38.777 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-01-02 15:19:38.778 - Thread: 1 -> MyGuiManager() 2021-01-02 15:19:38.782 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-01-02 15:19:38.988 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-01-02 15:19:39.040 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-01-02 15:19:39.092 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-01-02 15:19:39.094 - Thread: 10 -> ReloadVoxelMaterials 2021-01-02 15:19:39.101 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-01-02 15:19:39.101 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-01-02 15:19:39.101 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-01-02 15:19:39.116 - Thread: 1 -> Loading default controls 2021-01-02 15:19:39.147 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-01-02 15:19:39.181 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-01-02 15:19:39.181 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-01-02 15:19:39.181 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-01-02 15:19:39.181 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-01-02 15:19:39.181 - Thread: 17 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-01-02 15:19:39.181 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-01-02 15:19:39.181 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-01-02 15:19:39.181 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-01-02 15:19:39.285 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-01-02 15:19:39.298 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-01-02 15:19:39.299 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-01-02 15:19:39.308 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-01-02 15:19:39.312 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-01-02 15:19:39.319 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-01-02 15:19:39.321 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-01-02 15:19:39.329 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-01-02 15:19:39.336 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-01-02 15:19:39.361 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-01-02 15:19:39.361 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-01-02 15:19:39.374 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-01-02 15:19:39.407 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-01-02 15:19:39.433 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-01-02 15:19:39.438 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-01-02 15:19:39.453 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-01-02 15:19:39.455 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-01-02 15:19:39.458 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-01-02 15:19:39.470 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-01-02 15:19:39.482 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-01-02 15:19:39.490 - Thread: 17 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-01-02 15:19:39.532 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-01-02 15:19:39.538 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-01-02 15:19:39.547 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-01-02 15:19:39.554 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-01-02 15:19:39.567 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-01-02 15:19:39.576 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-01-02 15:19:39.583 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-01-02 15:19:39.583 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-01-02 15:19:39.589 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-01-02 15:19:39.589 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-01-02 15:19:39.600 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-01-02 15:19:39.609 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-01-02 15:19:39.613 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-01-02 15:19:39.629 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-01-02 15:19:39.728 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-01-02 15:19:39.729 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-01-02 15:19:39.736 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-01-02 15:19:39.742 - Thread: 17 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-01-02 15:19:39.746 - Thread: 19 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-01-02 15:19:39.747 - Thread: 15 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-01-02 15:19:39.785 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-01-02 15:19:39.788 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-01-02 15:19:39.794 - Thread: 10 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-01-02 15:19:39.965 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-01-02 15:19:39.966 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-01-02 15:19:39.980 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-01-02 15:19:39.991 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-01-02 15:19:39.999 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-01-02 15:19:40.006 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-01-02 15:19:40.015 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-01-02 15:19:40.022 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-01-02 15:19:40.035 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-01-02 15:19:40.068 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-01-02 15:19:40.081 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-01-02 15:19:40.100 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-01-02 15:19:40.129 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-01-02 15:19:40.165 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-01-02 15:19:40.200 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-01-02 15:19:40.236 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-01-02 15:19:40.365 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-01-02 15:19:40.496 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-01-02 15:19:40.496 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-01-02 15:19:40.620 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-01-02 15:19:40.654 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-01-02 15:19:40.784 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-01-02 15:19:40.847 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-01-02 15:19:40.917 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-01-02 15:19:41.054 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-01-02 15:19:41.065 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-01-02 15:19:41.188 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-01-02 15:19:41.224 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-01-02 15:19:41.287 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-01-02 15:19:41.319 - Thread: 1 -> Timer Frequency: 10000000 2021-01-02 15:19:41.320 - Thread: 1 -> Ticks per frame: 166667 2021-01-02 15:19:41.324 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-01-02 15:19:41.393 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-01-02 15:19:41.500 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-01-02 15:19:41.587 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-01-02 15:19:41.603 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-01-02 15:19:41.660 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-01-02 15:19:41.662 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-01-02 15:19:41.714 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-01-02 15:19:41.728 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-01-02 15:19:41.913 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-01-02 15:19:41.952 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-01-02 15:19:42.241 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-01-02 15:19:42.277 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-01-02 15:19:42.304 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-01-02 15:19:42.444 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-01-02 15:19:42.563 - Thread: 18 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-01-02 15:19:42.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-01-02 15:19:42.685 - Thread: 20 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-01-02 15:19:42.875 - Thread: 14 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-01-02 15:19:42.968 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-01-02 15:19:42.968 - Thread: 1 -> Flares Intensity: 1 2021-01-02 15:19:42.968 - Thread: 1 -> Field of view: 0.6981317 2021-01-02 15:19:42.968 - Thread: 1 -> PostProcessingEnabled: True 2021-01-02 15:19:42.968 - Thread: 1 -> Render.GrassDensityFactor: 0 2021-01-02 15:19:42.968 - Thread: 1 -> Render.GrassDrawDistance: 49 2021-01-02 15:19:42.968 - Thread: 1 -> Render.DistanceFade: 500 2021-01-02 15:19:42.968 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-01-02 15:19:42.968 - Thread: 1 -> Render.ShadowQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2021-01-02 15:19:42.968 - Thread: 1 -> Render.TextureQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-01-02 15:19:42.968 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-01-02 15:19:42.968 - Thread: 1 -> Render.ParticleQuality: LOW 2021-01-02 15:19:43.105 - Thread: 16 -> Loading voxel storage from file 'Z:\media\james\Steam\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-01-02 15:19:43.199 - Thread: 1 -> Analytics uuid: 2cd98f38-b62d-754d-766d-c42d89b4e0af 2021-01-02 15:19:43.341 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2021-01-02 15:19:43.575 - Thread: 1 -> Analytics session: ae1e3480-3f56-41df-94d3-27741903035f 2021-01-02 15:19:43.578 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-01-02 15:19:43.579 - Thread: 1 -> Analytics helper process start reported 2021-01-02 15:19:53.559 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-01-02 15:19:53.559 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-01-02 15:19:53.577 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-01-02 15:19:53.577 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-01-02 15:19:54.884 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-01-02 15:19:58.277 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-01-02 15:19:58.277 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-01-02 15:19:58.277 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-01-02 15:20:03.671 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2021-01-02 15:20:03.736 - Thread: 1 -> Exiting.. 2021-01-02 15:20:03.737 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-01-02 15:20:03.739 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-01-02 15:20:03.753 - Thread: 1 -> MyAudio.UnloadData - START 2021-01-02 15:20:03.762 - Thread: 1 -> MyAudio.UnloadData - END 2021-01-02 15:20:03.765 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-01-02 15:20:03.766 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-01-02 15:20:03.766 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-01-02 15:20:03.766 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-01-02 15:20:03.766 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-01-02 15:20:04.261 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 17217016 computed total 17217016 reported total Heap usage: 75600 (17%) unused in thread local freelists 147640 (33%) unused in main heap 215472 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 361184 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2021-01-02 15:20:04.602 - Thread: 1 -> Steam closed 2021-01-02 15:20:04.608 - Thread: 1 -> Log Closed