2021-01-01 08:27:31.276 - Thread: 1 -> Log Started 2021-01-01 08:27:31.281 - Thread: 1 -> Timezone (local - UTC): -5h 2021-01-01 08:27:31.281 - Thread: 1 -> App Version: 01_197_073 2021-01-01 08:27:31.294 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-01-01 08:27:31.294 - Thread: 1 -> Branch / Sandbox: SVN 2021-01-01 08:27:31.294 - Thread: 1 -> Environment.ProcessorCount: 8 2021-01-01 08:27:31.346 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2021-01-01 08:27:31.346 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-01-01 08:27:31.346 - Thread: 1 -> Environment.Is64BitProcess: True 2021-01-01 08:27:31.346 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-01-01 08:27:31.347 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2021-01-01 08:27:31.347 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-01-01 08:27:31.351 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz 2021-01-01 08:27:31.351 - Thread: 1 -> IntPtr.Size: 8 2021-01-01 08:27:31.351 - Thread: 1 -> Default Culture: 2021-01-01 08:27:31.351 - Thread: 1 -> Default UI Culture: 2021-01-01 08:27:31.356 - Thread: 1 -> MyConfig.Load() - START 2021-01-01 08:27:31.359 - Thread: 1 -> Path: C:\Users\Stephen\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-01-01 08:27:31.524 - Thread: 1 -> NewNewGameScreen: False 2021-01-01 08:27:31.524 - Thread: 1 -> EnableDamageEffects: True 2021-01-01 08:27:31.524 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-01-01 08:27:31.524 - Thread: 1 -> EnableReverb: False 2021-01-01 08:27:31.524 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-01-01 08:27:31.524 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-01-01 08:27:31.524 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-01-01 08:27:31.524 - Thread: 1 -> FirstTimeRun: False 2021-01-01 08:27:31.524 - Thread: 1 -> ExperimentalMode: False 2021-01-01 08:27:31.524 - Thread: 1 -> VideoAdapter: 0 2021-01-01 08:27:31.524 - Thread: 1 -> ScreenWidth: 1920 2021-01-01 08:27:31.524 - Thread: 1 -> ScreenHeight: 1080 2021-01-01 08:27:31.524 - Thread: 1 -> RefreshRate: 60000 2021-01-01 08:27:31.524 - Thread: 1 -> WindowMode: 1 2021-01-01 08:27:31.524 - Thread: 1 -> VerticalSync: 0 2021-01-01 08:27:31.524 - Thread: 1 -> FieldOfView: 70 2021-01-01 08:27:31.524 - Thread: 1 -> PostProcessingEnabled: True 2021-01-01 08:27:31.524 - Thread: 1 -> FlaresIntensity: 1 2021-01-01 08:27:31.524 - Thread: 1 -> TreeViewDistance: 2000 2021-01-01 08:27:31.524 - Thread: 1 -> GrassDensity: 3 2021-01-01 08:27:31.524 - Thread: 1 -> GrassDrawDistance: 1000 2021-01-01 08:27:31.524 - Thread: 1 -> AntialiasingMode: 1 2021-01-01 08:27:31.524 - Thread: 1 -> ShadowMapResolution: 2 2021-01-01 08:27:31.524 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-01-01 08:27:31.524 - Thread: 1 -> TextureQuality: 2 2021-01-01 08:27:31.524 - Thread: 1 -> VoxelTextureQuality: 2 2021-01-01 08:27:31.524 - Thread: 1 -> AnisotropicFiltering: 4 2021-01-01 08:27:31.524 - Thread: 1 -> ModelQuality: 2 2021-01-01 08:27:31.524 - Thread: 1 -> VoxelQuality: 2 2021-01-01 08:27:31.524 - Thread: 1 -> ShaderQuality: 2 2021-01-01 08:27:31.524 - Thread: 1 -> LowMemSwitchToLow: 0 2021-01-01 08:27:31.524 - Thread: 1 -> FirstVTTimeRun: False 2021-01-01 08:27:31.524 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-01-01 08:27:31.524 - Thread: 1 -> GDPRConsent: True 2021-01-01 08:27:31.524 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-01-01 08:27:31.524 - Thread: 1 -> ControllerDefaultOnStart: False 2021-01-01 08:27:31.524 - Thread: 1 -> ZoomMultiplier: 0.2 2021-01-01 08:27:31.524 - Thread: 1 -> GamepadScheme: 0 2021-01-01 08:27:31.524 - Thread: 1 -> GameVolume: 1 2021-01-01 08:27:31.524 - Thread: 1 -> Music_Volume: 0 2021-01-01 08:27:31.524 - Thread: 1 -> VoiceChatVolume: 5 2021-01-01 08:27:31.524 - Thread: 1 -> HudWarnings: True 2021-01-01 08:27:31.524 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-01-01 08:27:31.524 - Thread: 1 -> VoiceChat: True 2021-01-01 08:27:31.524 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-01-01 08:27:31.524 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-01-01 08:27:31.524 - Thread: 1 -> EnableDynamicMusic: True 2021-01-01 08:27:31.524 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-01-01 08:27:31.524 - Thread: 1 -> EnableDoppler: True 2021-01-01 08:27:31.524 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-01-01 08:27:31.524 - Thread: 1 -> ShowCrosshair2: 0 2021-01-01 08:27:31.524 - Thread: 1 -> EnableTrading: True 2021-01-01 08:27:31.524 - Thread: 1 -> EnableSteamCloud: False 2021-01-01 08:27:31.524 - Thread: 1 -> SpriteMainViewportScale: 1 2021-01-01 08:27:31.524 - Thread: 1 -> UiTransparency: 1 2021-01-01 08:27:31.524 - Thread: 1 -> UiBkTransparency: 0.8 2021-01-01 08:27:31.524 - Thread: 1 -> HUDBkTransparency: 0.6 2021-01-01 08:27:31.524 - Thread: 1 -> AreaInteraction: True 2021-01-01 08:27:31.524 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-01-01 08:27:31.524 - Thread: 1 -> ControlsHints: True 2021-01-01 08:27:31.524 - Thread: 1 -> GoodBotHints: True 2021-01-01 08:27:31.524 - Thread: 1 -> RotationHints: True 2021-01-01 08:27:31.524 - Thread: 1 -> HudState: 1 2021-01-01 08:27:31.524 - Thread: 1 -> TutorialsFinished: System.String[] 2021-01-01 08:27:31.524 - Thread: 1 -> MutedPlayers: 2021-01-01 08:27:31.524 - Thread: 1 -> FirstTimeTutorials: True 2021-01-01 08:27:31.526 - Thread: 1 -> MyConfig.Load() - END 2021-01-01 08:27:31.999 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-01-01 08:27:32.263 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-01-01 08:27:32.284 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-01-01 08:27:32.288 - Thread: 1 -> Found processor count: 8 2021-01-01 08:27:32.288 - Thread: 1 -> Using processor count: 8 2021-01-01 08:27:32.775 - Thread: 1 -> All detected adapters: 2021-01-01 08:27:32.798 - Thread: 1 -> NVIDIA Quadro M2000 - VendorID=4318, SubsystemID=294654012, DeviceID=5168 2021-01-01 08:27:32.798 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-01-01 08:27:33.227 - Thread: 1 -> AdapterInfo = { 2021-01-01 08:27:33.227 - Thread: 1 -> Name = NVIDIA Quadro M2000 + DISPLAY1 2021-01-01 08:27:33.227 - Thread: 1 -> Description = dev id: 5168, mem: 4240703488, shared mem: 17137750016, Luid: 68111, rev: 161, subsys id: 294654012, vendor id: 4318, feature_level 11.1: True 2021-01-01 08:27:33.227 - Thread: 1 -> Driver version = 27.21.14.5257 2021-01-01 08:27:33.227 - Thread: 1 -> Driver date = 20201022000000.000000-000 2021-01-01 08:27:33.227 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-01 08:27:33.227 - Thread: 1 -> AftermathSupported = False 2021-01-01 08:27:33.227 - Thread: 1 -> Adapter id = 0 2021-01-01 08:27:33.227 - Thread: 1 -> Supported = True 2021-01-01 08:27:33.227 - Thread: 1 -> RAM = 4240703488 2021-01-01 08:27:33.227 - Thread: 1 -> Priority = 2 2021-01-01 08:27:33.227 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-01 08:27:33.227 - Thread: 1 -> Output is attached = True 2021-01-01 08:27:33.228 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-01-01 08:27:33.228 - Thread: 1 -> Display modes = { 2021-01-01 08:27:33.228 - Thread: 1 -> DXGIOutput id = 0 2021-01-01 08:27:33.228 - Thread: 1 -> 640x480@60Hz 2021-01-01 08:27:33.228 - Thread: 1 -> 640x480@75Hz 2021-01-01 08:27:33.228 - Thread: 1 -> 640x480@59.94Hz 2021-01-01 08:27:33.228 - Thread: 1 -> 720x480@60Hz 2021-01-01 08:27:33.228 - Thread: 1 -> 720x480@59.94Hz 2021-01-01 08:27:33.228 - Thread: 1 -> 720x576@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 800x600@75Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 800x600@56.25Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 800x600@60.317Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 800x600@72.188Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1024x768@60.004Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1024x768@70.069Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1024x768@75.029Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1152x864@75Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x720@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x720@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x720@59.94006Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x800@59.81Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x960@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x1024@60.02Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1280x1024@75.025Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1440x900@59.887Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1680x1050@59.954Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1920x1080@59.94Hz 2021-01-01 08:27:33.229 - Thread: 1 -> 1920x1080@59.94006Hz 2021-01-01 08:27:33.229 - Thread: 1 -> } 2021-01-01 08:27:33.229 - Thread: 1 -> } 2021-01-01 08:27:33.229 - Thread: 1 -> AdapterInfo = { 2021-01-01 08:27:33.229 - Thread: 1 -> Name = NVIDIA Quadro M2000 + DISPLAY1 2021-01-01 08:27:33.229 - Thread: 1 -> Description = dev id: 5168, mem: 4240703488, shared mem: 17137750016, Luid: 68111, rev: 161, subsys id: 294654012, vendor id: 4318, feature_level 11.1: True 2021-01-01 08:27:33.229 - Thread: 1 -> Driver version = 27.21.14.5257 2021-01-01 08:27:33.229 - Thread: 1 -> Driver date = 20201022000000.000000-000 2021-01-01 08:27:33.229 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-01 08:27:33.229 - Thread: 1 -> AftermathSupported = False 2021-01-01 08:27:33.229 - Thread: 1 -> Adapter id = 0 2021-01-01 08:27:33.229 - Thread: 1 -> Supported = True 2021-01-01 08:27:33.229 - Thread: 1 -> RAM = 4240703488 2021-01-01 08:27:33.229 - Thread: 1 -> Priority = 2 2021-01-01 08:27:33.229 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-01 08:27:33.229 - Thread: 1 -> Output is attached = True 2021-01-01 08:27:33.229 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-01-01 08:27:33.229 - Thread: 1 -> Display modes = { 2021-01-01 08:27:33.229 - Thread: 1 -> DXGIOutput id = 0 2021-01-01 08:27:33.230 - Thread: 1 -> 640x480@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 640x480@75Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 640x480@59.94Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 720x480@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 720x480@59.94Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 720x576@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 800x600@75Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 800x600@56.25Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 800x600@60.317Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 800x600@72.188Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1024x768@60.004Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1024x768@70.069Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1024x768@75.029Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1152x864@75Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x720@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x720@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x720@59.94006Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x800@59.81Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x960@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x1024@60.02Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1280x1024@75.025Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1440x900@59.887Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1680x1050@59.954Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1920x1080@59.94Hz 2021-01-01 08:27:33.230 - Thread: 1 -> 1920x1080@59.94006Hz 2021-01-01 08:27:33.230 - Thread: 1 -> } 2021-01-01 08:27:33.230 - Thread: 1 -> } 2021-01-01 08:27:33.230 - Thread: 1 -> AdapterInfo = { 2021-01-01 08:27:33.230 - Thread: 1 -> Name = NVIDIA Quadro M2000 + DISPLAY2 2021-01-01 08:27:33.230 - Thread: 1 -> Description = dev id: 5168, mem: 4240703488, shared mem: 17137750016, Luid: 68111, rev: 161, subsys id: 294654012, vendor id: 4318, feature_level 11.1: True 2021-01-01 08:27:33.230 - Thread: 1 -> Driver version = 27.21.14.5257 2021-01-01 08:27:33.230 - Thread: 1 -> Driver date = 20201022000000.000000-000 2021-01-01 08:27:33.230 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-01 08:27:33.230 - Thread: 1 -> AftermathSupported = False 2021-01-01 08:27:33.230 - Thread: 1 -> Adapter id = 0 2021-01-01 08:27:33.230 - Thread: 1 -> Supported = True 2021-01-01 08:27:33.230 - Thread: 1 -> RAM = 4240703488 2021-01-01 08:27:33.230 - Thread: 1 -> Priority = 2 2021-01-01 08:27:33.230 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-01 08:27:33.230 - Thread: 1 -> Output is attached = True 2021-01-01 08:27:33.230 - Thread: 1 -> DesktopBounds = {X:-1920 Y:6 Width:1920 Height:1080} 2021-01-01 08:27:33.230 - Thread: 1 -> Display modes = { 2021-01-01 08:27:33.231 - Thread: 1 -> DXGIOutput id = 1 2021-01-01 08:27:33.231 - Thread: 1 -> 640x480@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 640x480@75Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 640x480@59.94Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 720x480@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 720x480@59.94Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 720x576@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 800x600@75Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 800x600@56.25Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 800x600@60.317Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 800x600@72.188Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1024x768@60.004Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1024x768@70.069Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1024x768@75.029Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1152x864@75Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x720@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x720@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x720@59.94006Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x800@59.81Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x960@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x1024@60.02Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1280x1024@75.025Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1440x900@59.887Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1680x1050@59.954Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1920x1080@59.94Hz 2021-01-01 08:27:33.231 - Thread: 1 -> 1920x1080@59.94006Hz 2021-01-01 08:27:33.231 - Thread: 1 -> } 2021-01-01 08:27:33.231 - Thread: 1 -> } 2021-01-01 08:27:33.231 - Thread: 1 -> AdapterInfo = { 2021-01-01 08:27:33.231 - Thread: 1 -> Name = NVIDIA Quadro M2000 + DISPLAY2 2021-01-01 08:27:33.231 - Thread: 1 -> Description = dev id: 5168, mem: 4240703488, shared mem: 17137750016, Luid: 68111, rev: 161, subsys id: 294654012, vendor id: 4318, feature_level 11.1: True 2021-01-01 08:27:33.231 - Thread: 1 -> Driver version = 27.21.14.5257 2021-01-01 08:27:33.231 - Thread: 1 -> Driver date = 20201022000000.000000-000 2021-01-01 08:27:33.231 - Thread: 1 -> DriverUpdateNecessary = False 2021-01-01 08:27:33.231 - Thread: 1 -> AftermathSupported = False 2021-01-01 08:27:33.231 - Thread: 1 -> Adapter id = 0 2021-01-01 08:27:33.231 - Thread: 1 -> Supported = True 2021-01-01 08:27:33.231 - Thread: 1 -> RAM = 4240703488 2021-01-01 08:27:33.231 - Thread: 1 -> Priority = 2 2021-01-01 08:27:33.231 - Thread: 1 -> Multithreaded rendering supported = True 2021-01-01 08:27:33.231 - Thread: 1 -> Output is attached = True 2021-01-01 08:27:33.231 - Thread: 1 -> DesktopBounds = {X:-1920 Y:6 Width:1920 Height:1080} 2021-01-01 08:27:33.231 - Thread: 1 -> Display modes = { 2021-01-01 08:27:33.232 - Thread: 1 -> DXGIOutput id = 1 2021-01-01 08:27:33.232 - Thread: 1 -> 640x480@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 640x480@75Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 640x480@59.94Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 720x480@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 720x480@59.94Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 720x576@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 800x600@75Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 800x600@56.25Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 800x600@60.317Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 800x600@72.188Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1024x768@60.004Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1024x768@70.069Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1024x768@75.029Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1152x864@75Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1176x664@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1176x664@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1176x664@59.94006Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x720@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x720@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x720@59.94006Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x768@59.81Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x800@59.81Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x960@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x1024@60.02Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1280x1024@75.025Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1360x768@59.887Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1366x768@59.887Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1440x900@59.887Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1600x900@59.954Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1600x1024@59.954Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1680x1050@59.954Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1768x992@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1768x992@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1768x992@59.94Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1920x1080@60Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1920x1080@50Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1920x1080@59.94Hz 2021-01-01 08:27:33.232 - Thread: 1 -> 1920x1080@59.94006Hz 2021-01-01 08:27:33.232 - Thread: 1 -> } 2021-01-01 08:27:33.232 - Thread: 1 -> } 2021-01-01 08:27:33.237 - Thread: 1 -> Service.IsActive: True 2021-01-01 08:27:33.237 - Thread: 1 -> Service.IsOnline: True 2021-01-01 08:27:33.237 - Thread: 1 -> Service.OwnsGame: False 2021-01-01 08:27:33.237 - Thread: 1 -> Service.UserId: 76561198048049606 2021-01-01 08:27:33.237 - Thread: 1 -> Service.UserName: gibbons.stephen75 2021-01-01 08:27:33.237 - Thread: 1 -> Service.Branch: default 2021-01-01 08:27:33.238 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-01-01 08:27:33.238 - Thread: 1 -> Build version: 0.1.1.0 2021-01-01 08:27:33.249 - Thread: 1 -> MyScreenManager() 2021-01-01 08:27:33.337 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2021-01-01 08:27:33.337 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2021-01-01 08:27:33.339 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2021-01-01 08:27:33.341 - Thread: 24 -> CreateDeviceInternal - Create device 2021-01-01 08:27:33.459 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2021-01-01 08:27:33.541 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2021-01-01 08:27:33.542 - Thread: 24 -> CreateDeviceInternal create swapchain 2021-01-01 08:27:35.491 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-01-01 08:27:35.492 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-01-01 08:27:35.492 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-01-01 08:27:36.813 - Thread: 1 -> Preallocate - START 2021-01-01 08:27:36.817 - Thread: 1 -> MySpaceWorldGenerator - START 2021-01-01 08:27:36.823 - Thread: 1 -> MySpaceWorldGenerator - END 2021-01-01 08:27:36.823 - Thread: 1 -> MySpaceBuildComponent - START 2021-01-01 08:27:36.823 - Thread: 1 -> MySpaceBuildComponent - END 2021-01-01 08:27:36.823 - Thread: 1 -> MyEntities - START 2021-01-01 08:27:36.845 - Thread: 1 -> MyEntities - END 2021-01-01 08:27:36.845 - Thread: 1 -> MyObjectBuilder_Base - START 2021-01-01 08:27:36.845 - Thread: 1 -> MyObjectBuilder_Base - END 2021-01-01 08:27:36.845 - Thread: 1 -> MyTransparentGeometry - START 2021-01-01 08:27:36.845 - Thread: 1 -> MyTransparentGeometry - END 2021-01-01 08:27:36.845 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-01-01 08:27:36.856 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-01-01 08:27:36.857 - Thread: 1 -> MyMath - START 2021-01-01 08:27:36.857 - Thread: 1 -> MyMath - END 2021-01-01 08:27:36.857 - Thread: 1 -> MySimpleObjectDraw - START 2021-01-01 08:27:36.857 - Thread: 1 -> MySimpleObjectDraw - END 2021-01-01 08:27:36.872 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-01-01 08:27:36.872 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-01-01 08:27:36.872 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-01-01 08:27:36.934 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-01-01 08:27:36.934 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-01-01 08:27:36.934 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-01-01 08:27:36.934 - Thread: 1 -> MySyncDestructions - START 2021-01-01 08:27:36.934 - Thread: 1 -> MySyncDestructions - END 2021-01-01 08:27:36.934 - Thread: 1 -> MySyncEntity - START 2021-01-01 08:27:36.934 - Thread: 1 -> MySyncEntity - END 2021-01-01 08:27:36.934 - Thread: 1 -> MyCommandCharacter - START 2021-01-01 08:27:36.940 - Thread: 1 -> MyCommandCharacter - END 2021-01-01 08:27:36.940 - Thread: 1 -> MyCommandConsole - START 2021-01-01 08:27:36.941 - Thread: 1 -> MyCommandConsole - END 2021-01-01 08:27:36.941 - Thread: 1 -> MyCommandEntity - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyCommandEntity - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyAiTargetManager - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyAiTargetManager - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyClientDebugCommands - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyClientDebugCommands - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyDedicatedServer - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyDedicatedServer - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyDedicatedServerBase - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyDedicatedServerBase - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerBase - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerBase - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerClient - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerClient - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerClientBase - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerClientBase - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerLobby - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerLobby - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerServerBase - START 2021-01-01 08:27:36.942 - Thread: 1 -> MyMultiplayerServerBase - END 2021-01-01 08:27:36.942 - Thread: 1 -> MyServerDebugCommands - START 2021-01-01 08:27:36.943 - Thread: 1 -> MyServerDebugCommands - END 2021-01-01 08:27:36.943 - Thread: 1 -> MyAIActionsParser - START 2021-01-01 08:27:36.943 - Thread: 1 -> MyAIActionsParser - END 2021-01-01 08:27:36.943 - Thread: 1 -> MyCubeGridDefinitions - START 2021-01-01 08:27:37.008 - Thread: 1 -> MyCubeGridDefinitions - END 2021-01-01 08:27:37.008 - Thread: 1 -> MyDefinitionManager - START 2021-01-01 08:27:37.032 - Thread: 1 -> MyDefinitionManager - END 2021-01-01 08:27:37.032 - Thread: 1 -> Preallocate - END 2021-01-01 08:27:37.040 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-01-01 08:27:37.427 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-01-01 08:27:37.427 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-01-01 08:27:37.443 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-01-01 08:27:37.444 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-01 08:27:37.444 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-01-01 08:27:37.444 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-01-01 08:27:37.444 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-01-01 08:27:37.444 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-01-01 08:27:37.447 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-01-01 08:27:37.455 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2021-01-01 08:27:37.455 - Thread: 1 -> Win32_ComputerSystem.Model: HP Z240 Tower Workstation 2021-01-01 08:27:37.456 - Thread: 1 -> Virtualized: False 2021-01-01 08:27:37.460 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz 2021-01-01 08:27:37.462 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,275,500,032 bytes 2021-01-01 08:27:37.462 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-01-01 08:27:37.462 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,670,785,024 bytes 2021-01-01 08:27:37.462 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,684,282,097,664 bytes 2021-01-01 08:27:37.465 - Thread: 1 -> Drive C: | Capacity: 511,455,858,688 bytes | Free space: 252,376,510,464 bytes 2021-01-01 08:27:37.465 - Thread: 1 -> Drive D: | Capacity: 2,000,263,573,504 bytes | Free space: 24,724,553,728 bytes 2021-01-01 08:27:37.465 - Thread: 1 -> Drive H: | Capacity: 1,980,028,153,856 bytes | Free space: 1,557,854,367,744 bytes 2021-01-01 08:27:37.466 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-01-01 08:27:37.468 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-01-01 08:27:37.468 - Thread: 1 -> Installed DLCs: 2021-01-01 08:27:37.491 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-01-01 08:27:37.567 - Thread: 1 -> Havok: Physics.Init 2021-01-01 08:27:37.579 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-01-01 08:27:37.584 - Thread: 1 -> HkGameName: SpaceEngineers 2021-01-01 08:27:37.592 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-01-01 08:27:37.594 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-01-01 08:27:37.597 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-01-01 08:27:37.932 - Thread: 1 -> Loading scenarios 2021-01-01 08:27:37.980 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-01-01 08:27:37.980 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-01-01 08:27:38.354 - Thread: 1 -> Loading sound definitions 2021-01-01 08:27:38.385 - Thread: 1 -> Loading OffensiveWords definitions 2021-01-01 08:27:38.385 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-01-01 08:27:38.386 - Thread: 1 -> Loading shadow textures definitions 2021-01-01 08:27:38.386 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-01-01 08:27:38.391 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-01-01 08:27:38.400 - Thread: 1 -> MyAudio.LoadData - START 2021-01-01 08:27:38.530 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-01-01 08:27:38.588 - Thread: 1 -> MyAudio.LoadData - END 2021-01-01 08:27:38.601 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2021-01-01 08:27:38.602 - Thread: 1 -> MyGuiManager() 2021-01-01 08:27:38.610 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-01-01 08:27:38.811 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-01-01 08:27:38.858 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-01-01 08:27:38.870 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-01-01 08:27:38.870 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-01-01 08:27:38.870 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-01-01 08:27:38.878 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-01-01 08:27:38.880 - Thread: 11 -> ReloadVoxelMaterials 2021-01-01 08:27:38.939 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-01-01 08:27:38.983 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-01-01 08:27:38.983 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-01-01 08:27:38.983 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-01-01 08:27:38.983 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-01-01 08:27:38.983 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-01-01 08:27:38.985 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-01-01 08:27:38.993 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-01-01 08:27:39.001 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-01-01 08:27:39.052 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-01-01 08:27:39.067 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-01-01 08:27:39.079 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-01-01 08:27:39.081 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-01-01 08:27:39.082 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-01-01 08:27:39.083 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-01-01 08:27:39.086 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-01-01 08:27:39.087 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-01-01 08:27:39.104 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-01-01 08:27:39.104 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-01-01 08:27:39.108 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-01-01 08:27:39.109 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-01-01 08:27:39.122 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-01-01 08:27:39.124 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-01-01 08:27:39.125 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-01-01 08:27:39.131 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-01-01 08:27:39.131 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-01-01 08:27:39.137 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-01-01 08:27:39.142 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-01-01 08:27:39.147 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-01-01 08:27:39.167 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-01-01 08:27:39.196 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-01-01 08:27:39.207 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-01-01 08:27:39.209 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-01-01 08:27:39.213 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-01-01 08:27:39.217 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-01-01 08:27:39.239 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-01-01 08:27:39.243 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-01-01 08:27:39.244 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-01-01 08:27:39.246 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-01-01 08:27:39.246 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-01-01 08:27:39.246 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-01-01 08:27:39.246 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-01-01 08:27:39.257 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-01-01 08:27:39.262 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-01-01 08:27:39.269 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-01-01 08:27:39.295 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-01-01 08:27:39.299 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-01-01 08:27:39.300 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-01-01 08:27:39.310 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-01-01 08:27:39.325 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-01-01 08:27:39.351 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-01-01 08:27:39.363 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-01-01 08:27:39.388 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-01-01 08:27:39.445 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-01-01 08:27:39.447 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-01-01 08:27:39.459 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-01-01 08:27:39.461 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-01-01 08:27:39.464 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-01-01 08:27:39.474 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-01-01 08:27:39.478 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-01-01 08:27:39.480 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-01-01 08:27:39.484 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-01-01 08:27:39.498 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-01-01 08:27:39.505 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-01-01 08:27:39.515 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-01-01 08:27:39.529 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-01-01 08:27:39.545 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-01-01 08:27:39.560 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-01-01 08:27:39.606 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-01-01 08:27:39.663 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-01-01 08:27:39.731 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-01-01 08:27:39.888 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-01-01 08:27:40.010 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-01-01 08:27:40.101 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-01-01 08:27:40.190 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-01-01 08:27:40.233 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-01-01 08:27:40.293 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-01-01 08:27:40.322 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-01-01 08:27:40.336 - Thread: 1 -> Timer Frequency: 10000000 2021-01-01 08:27:40.336 - Thread: 1 -> Ticks per frame: 166667 2021-01-01 08:27:40.382 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-01-01 08:27:40.434 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-01-01 08:27:40.475 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-01-01 08:27:40.541 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-01-01 08:27:40.545 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-01-01 08:27:40.618 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-01-01 08:27:40.624 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-01-01 08:27:40.662 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-01-01 08:27:40.688 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-01-01 08:27:40.711 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-01-01 08:27:40.727 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-01-01 08:27:40.739 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-01-01 08:27:40.745 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-01-01 08:27:40.776 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-01-01 08:27:40.955 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-01-01 08:27:41.073 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-01-01 08:27:41.075 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-01-01 08:27:41.180 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-01-01 08:27:41.192 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-01-01 08:27:41.247 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-01-01 08:27:41.260 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-01-01 08:27:41.270 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-01-01 08:27:41.308 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-01-01 08:27:41.464 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-01-01 08:27:41.466 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-01-01 08:27:41.466 - Thread: 1 -> Flares Intensity: 1 2021-01-01 08:27:41.466 - Thread: 1 -> Field of view: 1.22173 2021-01-01 08:27:41.466 - Thread: 1 -> PostProcessingEnabled: True 2021-01-01 08:27:41.466 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-01-01 08:27:41.466 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-01-01 08:27:41.466 - Thread: 1 -> Render.DistanceFade: 2000 2021-01-01 08:27:41.466 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-01-01 08:27:41.466 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-01-01 08:27:41.466 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-01-01 08:27:41.466 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-01-01 08:27:41.466 - Thread: 1 -> Render.TextureQuality: HIGH 2021-01-01 08:27:41.466 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-01-01 08:27:41.466 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-01-01 08:27:41.466 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-01-01 08:27:41.466 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-01-01 08:27:41.467 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-01-01 08:27:41.467 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-01-01 08:27:41.508 - Thread: 1 -> Analytics uuid: f105ce04-9600-5459-83b8-e2f3d7f40a82 2021-01-01 08:27:41.566 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2021-01-01 08:27:41.693 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-01-01 08:27:41.696 - Thread: 1 -> Analytics session: 367f9ce7-52a6-46c7-bebd-8ba6a54eb3bb 2021-01-01 08:27:41.699 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-01-01 08:27:41.700 - Thread: 1 -> Analytics helper process start reported 2021-01-01 08:27:44.201 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-01-01 08:27:44.201 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-01-01 08:27:44.217 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-01-01 08:27:44.217 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-01-01 08:27:44.351 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-01-01 08:27:48.446 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-01-01 08:27:48.446 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-01-01 08:27:48.446 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2021-01-01 08:27:50.135 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-01-01 08:27:51.780 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-01-01 08:27:54.162 - Thread: 1 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x80004001], Module: [General], ApiCode: [E_NOTIMPL/Not implemented], Message: Not implemented at SharpDX.Result.CheckError() at SharpDX.DirectInput.Device.GetProperty(IntPtr arg0, IntPtr arg1) at SharpDX.DirectInput.PropertyAccessor.GetInt(IntPtr guid, Int32 objCode) at VRage.Platform.Windows.Input.MyDirectInput.InitializeJoystickIfPossible(String joystickInstanceName) at VRage.Input.MyVRageInput.InitializeJoystickIfPossible() at VRage.Input.MyVRageInput.UpdateStates() at VRage.Input.MyVRageInput.Update(Boolean gameFocused) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2021-01-01 08:27:54.164 - Thread: 1 -> Showing message 2021-01-01 08:27:55.770 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_197_073 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 24 PCUCount: 0 IsHang: False GCMemory: 1498 GCMemoryAllocated: 1498 HWAvailableMemory: 25848 ProcessPrivateMemory: 3329 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-01-01 08:27:55.771 - Thread: 1 -> Log Closed