2020-12-31 13:40:13.053 - Thread: 1 -> Log Started 2020-12-31 13:40:13.054 - Thread: 1 -> Timezone (local - UTC): 11h 2020-12-31 13:40:13.054 - Thread: 1 -> App Version: 01_197_073 2020-12-31 13:40:13.223 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-12-31 13:40:13.223 - Thread: 1 -> Branch / Sandbox: SVN 2020-12-31 13:40:13.223 - Thread: 1 -> Environment.ProcessorCount: 8 2020-12-31 13:40:13.310 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19041.0) 2020-12-31 13:40:13.310 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-12-31 13:40:13.311 - Thread: 1 -> Environment.Is64BitProcess: True 2020-12-31 13:40:13.311 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-12-31 13:40:13.313 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-12-31 13:40:13.313 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-12-31 13:40:13.321 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz 2020-12-31 13:40:13.321 - Thread: 1 -> IntPtr.Size: 8 2020-12-31 13:40:13.321 - Thread: 1 -> Default Culture: 2020-12-31 13:40:13.321 - Thread: 1 -> Default UI Culture: 2020-12-31 13:40:13.362 - Thread: 1 -> MyConfig.Load() - START 2020-12-31 13:40:13.367 - Thread: 1 -> Path: C:\Users\Jake\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-31 13:40:14.125 - Thread: 1 -> EnableDamageEffects: True 2020-12-31 13:40:14.125 - Thread: 1 -> VegetationViewDistance: 1064 2020-12-31 13:40:14.125 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-12-31 13:40:14.125 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-12-31 13:40:14.125 - Thread: 1 -> Language: 0 2020-12-31 13:40:14.125 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-12-31 13:40:14.125 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-12-31 13:40:14.125 - Thread: 1 -> FirstTimeRun: False 2020-12-31 13:40:14.125 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-12-31 13:40:14.125 - Thread: 1 -> VideoAdapter: 0 2020-12-31 13:40:14.125 - Thread: 1 -> ScreenWidth: 1920 2020-12-31 13:40:14.125 - Thread: 1 -> ScreenHeight: 1080 2020-12-31 13:40:14.125 - Thread: 1 -> RefreshRate: 120000 2020-12-31 13:40:14.125 - Thread: 1 -> WindowMode: 2 2020-12-31 13:40:14.125 - Thread: 1 -> VerticalSync: 1 2020-12-31 13:40:14.125 - Thread: 1 -> FieldOfView: 90.08219 2020-12-31 13:40:14.125 - Thread: 1 -> FlaresIntensity: 0.1 2020-12-31 13:40:14.125 - Thread: 1 -> GrassDensity: 0 2020-12-31 13:40:14.125 - Thread: 1 -> GrassDrawDistance: 392 2020-12-31 13:40:14.125 - Thread: 1 -> AntialiasingMode: 1 2020-12-31 13:40:14.125 - Thread: 1 -> ShadowMapResolution: 1 2020-12-31 13:40:14.125 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-12-31 13:40:14.125 - Thread: 1 -> TextureQuality: 2 2020-12-31 13:40:14.125 - Thread: 1 -> AnisotropicFiltering: 4 2020-12-31 13:40:14.125 - Thread: 1 -> ModelQuality: 2 2020-12-31 13:40:14.125 - Thread: 1 -> VoxelQuality: 2 2020-12-31 13:40:14.125 - Thread: 1 -> ShaderQuality: 2 2020-12-31 13:40:14.125 - Thread: 1 -> LowMemSwitchToLow: 0 2020-12-31 13:40:14.125 - Thread: 1 -> ShowCrosshair: False 2020-12-31 13:40:14.125 - Thread: 1 -> UiTransparency: 1 2020-12-31 13:40:14.125 - Thread: 1 -> UiBkTransparency: 0.1648875 2020-12-31 13:40:14.125 - Thread: 1 -> HUDBkTransparency: 0.6724596 2020-12-31 13:40:14.125 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-12-31 13:40:14.125 - Thread: 1 -> ControlsHints: False 2020-12-31 13:40:14.125 - Thread: 1 -> RotationHints: True 2020-12-31 13:40:14.126 - Thread: 1 -> GameVolume: 1 2020-12-31 13:40:14.126 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-12-31 13:40:14.126 - Thread: 1 -> VoiceChatVolume: 1 2020-12-31 13:40:14.126 - Thread: 1 -> HudWarnings: True 2020-12-31 13:40:14.126 - Thread: 1 -> VoiceChat: True 2020-12-31 13:40:14.126 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-12-31 13:40:14.126 - Thread: 1 -> EnableReverb: False 2020-12-31 13:40:14.126 - Thread: 1 -> EnableDynamicMusic: True 2020-12-31 13:40:14.126 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-12-31 13:40:14.126 - Thread: 1 -> MinimalHud: False 2020-12-31 13:40:14.126 - Thread: 1 -> Music_Volume: 0 2020-12-31 13:40:14.126 - Thread: 1 -> PostProcessingEnabled: False 2020-12-31 13:40:14.126 - Thread: 1 -> EnableDoppler: True 2020-12-31 13:40:14.126 - Thread: 1 -> FirstVTTimeRun: False 2020-12-31 13:40:14.126 - Thread: 1 -> CaptureMouse: True 2020-12-31 13:40:14.126 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-12-31 13:40:14.126 - Thread: 1 -> LastCheckedVersion: 1194211 2020-12-31 13:40:14.126 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-12-31 13:40:14.126 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-12-31 13:40:14.126 - Thread: 1 -> GDPRConsent: False 2020-12-31 13:40:14.126 - Thread: 1 -> GDPRConsentSent: True 2020-12-31 13:40:14.126 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-12-31 13:40:14.126 - Thread: 1 -> ExperimentalMode: True 2020-12-31 13:40:14.126 - Thread: 1 -> EnableSteamCloud: False 2020-12-31 13:40:14.126 - Thread: 1 -> FirstTimeTutorials: False 2020-12-31 13:40:14.126 - Thread: 1 -> HudState: 2 2020-12-31 13:40:14.126 - Thread: 1 -> TutorialsFinished: System.String[] 2020-12-31 13:40:14.126 - Thread: 1 -> GoodBotHints: False 2020-12-31 13:40:14.126 - Thread: 1 -> TreeViewDistance: 3000 2020-12-31 13:40:14.126 - Thread: 1 -> MutedPlayers: 2020-12-31 13:40:14.126 - Thread: 1 -> EnableTrading: True 2020-12-31 13:40:14.126 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-12-31 13:40:14.126 - Thread: 1 -> ZoomMultiplier: 0.6 2020-12-31 13:40:14.126 - Thread: 1 -> GamepadScheme: 0 2020-12-31 13:40:14.126 - Thread: 1 -> ShowCrosshair2: 2 2020-12-31 13:40:14.126 - Thread: 1 -> AreaInteraction: True 2020-12-31 13:40:14.128 - Thread: 1 -> MyConfig.Load() - END 2020-12-31 13:40:19.090 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-12-31 13:40:19.770 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-12-31 13:40:19.857 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-12-31 13:40:19.872 - Thread: 1 -> Found processor count: 8 2020-12-31 13:40:19.872 - Thread: 1 -> Using processor count: 8 2020-12-31 13:40:20.472 - Thread: 1 -> All detected adapters: 2020-12-31 13:40:20.493 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=924324952, DeviceID=7171 2020-12-31 13:40:20.493 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-12-31 13:40:20.934 - Thread: 1 -> AdapterInfo = { 2020-12-31 13:40:20.935 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-12-31 13:40:20.935 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8565522432, Luid: 44345, rev: 161, subsys id: 924324952, vendor id: 4318, feature_level 11.1: True 2020-12-31 13:40:20.935 - Thread: 1 -> Driver version = 26.21.14.4587 2020-12-31 13:40:20.935 - Thread: 1 -> Driver date = 20200403000000.000000-000 2020-12-31 13:40:20.935 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-31 13:40:20.935 - Thread: 1 -> AftermathSupported = False 2020-12-31 13:40:20.935 - Thread: 1 -> Adapter id = 0 2020-12-31 13:40:20.935 - Thread: 1 -> Supported = True 2020-12-31 13:40:20.935 - Thread: 1 -> RAM = 6345981952 2020-12-31 13:40:20.935 - Thread: 1 -> Priority = 2 2020-12-31 13:40:20.935 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-31 13:40:20.935 - Thread: 1 -> Output is attached = True 2020-12-31 13:40:20.936 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-12-31 13:40:20.936 - Thread: 1 -> Display modes = { 2020-12-31 13:40:20.937 - Thread: 1 -> DXGIOutput id = 0 2020-12-31 13:40:20.937 - Thread: 1 -> 640x480@60Hz 2020-12-31 13:40:20.937 - Thread: 1 -> 640x480@59.94Hz 2020-12-31 13:40:20.937 - Thread: 1 -> 720x480@60Hz 2020-12-31 13:40:20.937 - Thread: 1 -> 720x480@59.94Hz 2020-12-31 13:40:20.937 - Thread: 1 -> 720x576@50Hz 2020-12-31 13:40:20.937 - Thread: 1 -> 800x600@56.25Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 800x600@60.317Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1024x768@60.004Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1024x768@70.069Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1152x864@75Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1176x664@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1176x664@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1176x664@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1176x664@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1176x664@59.94Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1176x664@59.94Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x720@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x720@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x720@59.94Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x768@59.81Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x768@59.81Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x800@59.81Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x960@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1360x768@59.887Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1360x768@59.887Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1366x768@59.887Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1366x768@59.887Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1440x900@59.887Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1600x900@59.954Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1600x900@59.954Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1768x992@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1768x992@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1768x992@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1768x992@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1768x992@59.94Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1768x992@59.94Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@60Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@23.976Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@24Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@29.97Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@30Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@50Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-31 13:40:20.938 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-31 13:40:20.938 - Thread: 1 -> } 2020-12-31 13:40:20.938 - Thread: 1 -> } 2020-12-31 13:40:20.938 - Thread: 1 -> AdapterInfo = { 2020-12-31 13:40:20.939 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-12-31 13:40:20.939 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8565522432, Luid: 44345, rev: 161, subsys id: 924324952, vendor id: 4318, feature_level 11.1: True 2020-12-31 13:40:20.939 - Thread: 1 -> Driver version = 26.21.14.4587 2020-12-31 13:40:20.939 - Thread: 1 -> Driver date = 20200403000000.000000-000 2020-12-31 13:40:20.939 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-31 13:40:20.939 - Thread: 1 -> AftermathSupported = False 2020-12-31 13:40:20.939 - Thread: 1 -> Adapter id = 0 2020-12-31 13:40:20.939 - Thread: 1 -> Supported = True 2020-12-31 13:40:20.939 - Thread: 1 -> RAM = 6345981952 2020-12-31 13:40:20.939 - Thread: 1 -> Priority = 2 2020-12-31 13:40:20.939 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-31 13:40:20.939 - Thread: 1 -> Output is attached = True 2020-12-31 13:40:20.939 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-12-31 13:40:20.939 - Thread: 1 -> Display modes = { 2020-12-31 13:40:20.939 - Thread: 1 -> DXGIOutput id = 0 2020-12-31 13:40:20.939 - Thread: 1 -> 640x480@60Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 640x480@59.94Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 720x480@60Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 720x480@59.94Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 720x576@50Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 800x600@56.25Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 800x600@60.317Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1024x768@60.004Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1024x768@70.069Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1152x864@75Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1176x664@60Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1176x664@60Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1176x664@50Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1176x664@50Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1176x664@59.94Hz 2020-12-31 13:40:20.939 - Thread: 1 -> 1176x664@59.94Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x720@60Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x720@50Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x720@59.94Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x768@59.81Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x768@59.81Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x800@59.81Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x960@60Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1360x768@59.887Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1360x768@59.887Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1366x768@59.887Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1366x768@59.887Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1440x900@59.887Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1600x900@59.954Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1600x900@59.954Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1768x992@60Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1768x992@60Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1768x992@50Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1768x992@50Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1768x992@59.94Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1768x992@59.94Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@60Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@60Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@23.976Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@24Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@29.97Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@30Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@50Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@50Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-31 13:40:20.940 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-31 13:40:20.940 - Thread: 1 -> } 2020-12-31 13:40:20.940 - Thread: 1 -> } 2020-12-31 13:40:20.946 - Thread: 1 -> Service.IsActive: True 2020-12-31 13:40:20.946 - Thread: 1 -> Service.IsOnline: True 2020-12-31 13:40:20.946 - Thread: 1 -> Service.OwnsGame: False 2020-12-31 13:40:20.947 - Thread: 1 -> Service.UserId: 76561198028910949 2020-12-31 13:40:20.947 - Thread: 1 -> Service.UserName: jcricho1 2020-12-31 13:40:20.947 - Thread: 1 -> Service.Branch: default 2020-12-31 13:40:20.947 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-12-31 13:40:20.947 - Thread: 1 -> Build version: 0.1.1.0 2020-12-31 13:40:21.049 - Thread: 1 -> MyScreenManager() 2020-12-31 13:40:21.206 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2020-12-31 13:40:21.206 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2020-12-31 13:40:21.210 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2020-12-31 13:40:21.211 - Thread: 22 -> !!! Invalid resolution in settings - resetting to desktop resolution 2020-12-31 13:40:21.212 - Thread: 22 -> CreateDeviceInternal - Create device 2020-12-31 13:40:21.407 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2020-12-31 13:40:21.499 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2020-12-31 13:40:21.500 - Thread: 22 -> CreateDeviceInternal create swapchain 2020-12-31 13:40:43.173 - Thread: 22 -> DXGI SetFullscreenState succeded 2020-12-31 13:40:43.286 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-12-31 13:40:43.287 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-12-31 13:40:43.287 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-12-31 13:40:45.920 - Thread: 1 -> Preallocate - START 2020-12-31 13:40:45.924 - Thread: 1 -> MySpaceWorldGenerator - START 2020-12-31 13:40:45.970 - Thread: 1 -> MySpaceWorldGenerator - END 2020-12-31 13:40:45.970 - Thread: 1 -> MySpaceBuildComponent - START 2020-12-31 13:40:45.970 - Thread: 1 -> MySpaceBuildComponent - END 2020-12-31 13:40:45.971 - Thread: 1 -> MyEntities - START 2020-12-31 13:40:46.028 - Thread: 1 -> MyEntities - END 2020-12-31 13:40:46.028 - Thread: 1 -> MyObjectBuilder_Base - START 2020-12-31 13:40:46.028 - Thread: 1 -> MyObjectBuilder_Base - END 2020-12-31 13:40:46.028 - Thread: 1 -> MyTransparentGeometry - START 2020-12-31 13:40:46.028 - Thread: 1 -> MyTransparentGeometry - END 2020-12-31 13:40:46.028 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-12-31 13:40:46.047 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-12-31 13:40:46.047 - Thread: 1 -> MyMath - START 2020-12-31 13:40:46.047 - Thread: 1 -> MyMath - END 2020-12-31 13:40:46.047 - Thread: 1 -> MySimpleObjectDraw - START 2020-12-31 13:40:46.066 - Thread: 1 -> MySimpleObjectDraw - END 2020-12-31 13:40:46.084 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-12-31 13:40:46.084 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-12-31 13:40:46.084 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-12-31 13:40:46.168 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-12-31 13:40:46.168 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-12-31 13:40:46.170 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-12-31 13:40:46.170 - Thread: 1 -> MySyncDestructions - START 2020-12-31 13:40:46.170 - Thread: 1 -> MySyncDestructions - END 2020-12-31 13:40:46.170 - Thread: 1 -> MySyncEntity - START 2020-12-31 13:40:46.170 - Thread: 1 -> MySyncEntity - END 2020-12-31 13:40:46.170 - Thread: 1 -> MyCommandCharacter - START 2020-12-31 13:40:46.174 - Thread: 1 -> MyCommandCharacter - END 2020-12-31 13:40:46.174 - Thread: 1 -> MyCommandConsole - START 2020-12-31 13:40:46.175 - Thread: 1 -> MyCommandConsole - END 2020-12-31 13:40:46.175 - Thread: 1 -> MyCommandEntity - START 2020-12-31 13:40:46.176 - Thread: 1 -> MyCommandEntity - END 2020-12-31 13:40:46.176 - Thread: 1 -> MyAiTargetManager - START 2020-12-31 13:40:46.176 - Thread: 1 -> MyAiTargetManager - END 2020-12-31 13:40:46.176 - Thread: 1 -> MyClientDebugCommands - START 2020-12-31 13:40:46.177 - Thread: 1 -> MyClientDebugCommands - END 2020-12-31 13:40:46.177 - Thread: 1 -> MyDedicatedServer - START 2020-12-31 13:40:46.177 - Thread: 1 -> MyDedicatedServer - END 2020-12-31 13:40:46.177 - Thread: 1 -> MyDedicatedServerBase - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyDedicatedServerBase - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerBase - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerBase - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerClient - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerClient - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerClientBase - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerClientBase - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerLobby - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerLobby - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerServerBase - START 2020-12-31 13:40:46.178 - Thread: 1 -> MyMultiplayerServerBase - END 2020-12-31 13:40:46.178 - Thread: 1 -> MyServerDebugCommands - START 2020-12-31 13:40:46.179 - Thread: 1 -> MyServerDebugCommands - END 2020-12-31 13:40:46.179 - Thread: 1 -> MyAIActionsParser - START 2020-12-31 13:40:46.179 - Thread: 1 -> MyAIActionsParser - END 2020-12-31 13:40:46.179 - Thread: 1 -> MyCubeGridDefinitions - START 2020-12-31 13:40:46.264 - Thread: 1 -> MyCubeGridDefinitions - END 2020-12-31 13:40:46.264 - Thread: 1 -> MyDefinitionManager - START 2020-12-31 13:40:46.310 - Thread: 1 -> MyDefinitionManager - END 2020-12-31 13:40:46.310 - Thread: 1 -> Preallocate - END 2020-12-31 13:40:46.318 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-12-31 13:40:47.635 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-12-31 13:40:47.635 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-12-31 13:40:47.661 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-12-31 13:40:47.662 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-31 13:40:47.662 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-31 13:40:47.662 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-12-31 13:40:47.662 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-12-31 13:40:47.662 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-12-31 13:40:47.664 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-12-31 13:40:47.673 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard 2020-12-31 13:40:47.674 - Thread: 1 -> Win32_ComputerSystem.Model: 800-003a 2020-12-31 13:40:47.674 - Thread: 1 -> Virtualized: False 2020-12-31 13:40:47.678 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz 2020-12-31 13:40:47.679 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,131,044,864 bytes 2020-12-31 13:40:47.679 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-12-31 13:40:47.679 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,813,765,120 bytes 2020-12-31 13:40:47.679 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,994,742,272 bytes 2020-12-31 13:40:47.684 - Thread: 1 -> Drive C: | Capacity: 483,465,506,816 bytes | Free space: 299,080,814,592 bytes 2020-12-31 13:40:47.684 - Thread: 1 -> Drive D: | Capacity: 3,000,458,719,232 bytes | Free space: 1,140,503,576,576 bytes 2020-12-31 13:40:47.684 - Thread: 1 -> Drive E: | Capacity: 128,035,635,200 bytes | Free space: 127,852,118,016 bytes 2020-12-31 13:40:47.685 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-12-31 13:40:47.735 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-12-31 13:40:47.735 - Thread: 1 -> Installed DLCs: 2020-12-31 13:40:47.738 - Thread: 1 -> Deluxe Edition (573160) 2020-12-31 13:40:47.738 - Thread: 1 -> Decorative Blocks (1049790) 2020-12-31 13:40:47.738 - Thread: 1 -> Style Pack (1084680) 2020-12-31 13:40:47.738 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-12-31 13:40:47.738 - Thread: 1 -> Frostbite (1241550) 2020-12-31 13:40:47.738 - Thread: 1 -> Sparks Of The Future (1307680) 2020-12-31 13:40:47.801 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-12-31 13:40:47.984 - Thread: 1 -> Havok: Physics.Init 2020-12-31 13:40:48.990 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-12-31 13:40:49.035 - Thread: 1 -> HkGameName: SpaceEngineers 2020-12-31 13:40:49.051 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-12-31 13:40:49.053 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-31 13:40:49.120 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-12-31 13:40:49.524 - Thread: 1 -> Loading scenarios 2020-12-31 13:40:49.614 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-31 13:40:49.615 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-31 13:40:51.103 - Thread: 1 -> Loading sound definitions 2020-12-31 13:40:55.853 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-31 13:40:55.854 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-31 13:40:55.854 - Thread: 1 -> Loading shadow textures definitions 2020-12-31 13:40:55.854 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-31 13:40:55.859 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-31 13:40:55.960 - Thread: 1 -> MyAudio.LoadData - START 2020-12-31 13:40:56.219 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Acer XB240H (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-12-31 13:40:58.817 - Thread: 1 -> MyAudio.LoadData - END 2020-12-31 13:40:58.857 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-12-31 13:40:58.958 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-31 13:40:58.972 - Thread: 1 -> MyGuiManager() 2020-12-31 13:40:59.684 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-31 13:40:59.705 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-31 13:41:00.305 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-12-31 13:41:00.307 - Thread: 10 -> ReloadVoxelMaterials 2020-12-31 13:41:00.995 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-12-31 13:41:01.005 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-12-31 13:41:01.006 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-12-31 13:41:01.007 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-12-31 13:41:01.008 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-12-31 13:41:01.045 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-12-31 13:41:01.045 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-12-31 13:41:01.046 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-12-31 13:41:01.412 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-12-31 13:41:01.414 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-12-31 13:41:01.445 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-12-31 13:41:01.472 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-12-31 13:41:01.483 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-12-31 13:41:01.483 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-12-31 13:41:01.495 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-12-31 13:41:01.496 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-12-31 13:41:01.509 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-12-31 13:41:01.514 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-12-31 13:41:01.521 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-12-31 13:41:01.521 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-12-31 13:41:01.524 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-12-31 13:41:01.524 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-12-31 13:41:01.569 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-12-31 13:41:01.585 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-12-31 13:41:01.620 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-12-31 13:41:01.748 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-12-31 13:41:01.749 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-12-31 13:41:01.772 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-12-31 13:41:01.781 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-12-31 13:41:01.789 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-12-31 13:41:01.800 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-12-31 13:41:01.834 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-12-31 13:41:01.847 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-12-31 13:41:01.851 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-12-31 13:41:01.853 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-12-31 13:41:01.883 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-12-31 13:41:01.905 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-12-31 13:41:01.905 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-12-31 13:41:01.912 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-12-31 13:41:01.938 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-12-31 13:41:01.956 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-12-31 13:41:01.967 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-12-31 13:41:01.998 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-12-31 13:41:01.998 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-12-31 13:41:02.025 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-12-31 13:41:02.027 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-12-31 13:41:02.033 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-12-31 13:41:02.075 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-12-31 13:41:02.082 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-12-31 13:41:02.083 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-12-31 13:41:02.083 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-12-31 13:41:02.320 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-12-31 13:41:02.321 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-12-31 13:41:02.451 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-12-31 13:41:02.566 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-12-31 13:41:02.598 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-12-31 13:41:02.623 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-12-31 13:41:02.638 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-12-31 13:41:02.648 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-12-31 13:41:02.666 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-12-31 13:41:02.692 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-12-31 13:41:02.707 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-12-31 13:41:02.740 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-12-31 13:41:02.742 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-12-31 13:41:02.777 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-12-31 13:41:02.806 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-12-31 13:41:02.833 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-12-31 13:41:02.868 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-12-31 13:41:02.885 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-12-31 13:41:02.963 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-12-31 13:41:03.000 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-31 13:41:03.001 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-31 13:41:03.001 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-31 13:41:03.019 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-12-31 13:41:03.111 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-12-31 13:41:03.146 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-12-31 13:41:03.339 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-12-31 13:41:03.368 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-12-31 13:41:03.373 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-12-31 13:41:03.387 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-12-31 13:41:03.435 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-12-31 13:41:03.467 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-12-31 13:41:03.500 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-12-31 13:41:03.508 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-12-31 13:41:03.535 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-12-31 13:41:03.581 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-12-31 13:41:03.629 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-12-31 13:41:03.648 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-12-31 13:41:03.667 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-12-31 13:41:03.683 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-12-31 13:41:03.689 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-12-31 13:41:03.733 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-12-31 13:41:03.742 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-12-31 13:41:03.757 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-12-31 13:41:03.757 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-12-31 13:41:04.021 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-12-31 13:41:04.124 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-12-31 13:41:04.141 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-12-31 13:41:04.199 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-12-31 13:41:04.330 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-12-31 13:41:04.455 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-12-31 13:41:04.465 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-12-31 13:41:04.506 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-12-31 13:41:29.450 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-12-31 13:41:29.468 - Thread: 1 -> Timer Frequency: 10000000 2020-12-31 13:41:29.469 - Thread: 1 -> Ticks per frame: 166667 2020-12-31 13:41:30.145 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-31 13:41:30.357 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-12-31 13:41:30.358 - Thread: 1 -> Flares Intensity: 0.1 2020-12-31 13:41:30.358 - Thread: 1 -> Field of view: 1.572231 2020-12-31 13:41:30.358 - Thread: 1 -> PostProcessingEnabled: False 2020-12-31 13:41:30.358 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-12-31 13:41:30.358 - Thread: 1 -> Render.GrassDrawDistance: 392 2020-12-31 13:41:30.358 - Thread: 1 -> Render.DistanceFade: 3000 2020-12-31 13:41:30.358 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-12-31 13:41:30.358 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-12-31 13:41:30.358 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-12-31 13:41:30.358 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-12-31 13:41:30.358 - Thread: 1 -> Render.TextureQuality: HIGH 2020-12-31 13:41:30.358 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2020-12-31 13:41:30.358 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-12-31 13:41:30.358 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-12-31 13:41:30.358 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-12-31 13:41:30.358 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-12-31 13:41:30.358 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-12-31 13:41:30.384 - Thread: 1 -> Analytics uuid: ab8ad502-26be-4cd6-e157-a8012ad6aa9a 2020-12-31 13:41:30.454 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2020-12-31 13:41:30.589 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2020-12-31 13:41:30.591 - Thread: 1 -> Analytics session: 6f8cc0ce-14e4-4de0-b93c-a1b5ec2956a2 2020-12-31 13:41:30.594 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-12-31 13:41:30.595 - Thread: 1 -> Analytics helper process start reported 2020-12-31 13:41:34.556 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-31 13:41:38.161 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-31 13:41:38.162 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-31 13:41:38.178 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-31 13:41:38.178 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-31 13:41:49.258 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2020-12-31 13:41:54.517 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2020-12-31 13:42:08.830 - Thread: 1 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x80004001], Module: [General], ApiCode: [E_NOTIMPL/Not implemented], Message: Not implemented at SharpDX.Result.CheckError() at SharpDX.DirectInput.Device.GetProperty(IntPtr arg0, IntPtr arg1) at SharpDX.DirectInput.PropertyAccessor.GetInt(IntPtr guid, Int32 objCode) at VRage.Platform.Windows.Input.MyDirectInput.InitializeJoystickIfPossible(String joystickInstanceName) at VRage.Input.MyVRageInput.InitializeJoystickIfPossible() at VRage.Input.MyVRageInput.UpdateStates() at VRage.Input.MyVRageInput.Update(Boolean gameFocused) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-12-31 13:42:08.832 - Thread: 1 -> Showing message 2020-12-31 13:42:22.559 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_197_073 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 132 PCUCount: 0 IsHang: False GCMemory: 1560 GCMemoryAllocated: 1560 HWAvailableMemory: 8556 ProcessPrivateMemory: 3539 AnalyticId: SE ================================== OFNI HSARC ================================== 2020-12-31 13:42:22.560 - Thread: 1 -> Log Closed