2020-12-21 01:20:26.136 - Thread: 1 -> Log Started 2020-12-21 01:20:26.136 - Thread: 1 -> Timezone (local - UTC): -5h 2020-12-21 01:20:26.136 - Thread: 1 -> App Version: 01_197_073 2020-12-21 01:20:26.176 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-12-21 01:20:26.176 - Thread: 1 -> Branch / Sandbox: SVN 2020-12-21 01:20:26.176 - Thread: 1 -> Environment.ProcessorCount: 4 2020-12-21 01:20:26.277 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1) 2020-12-21 01:20:26.277 - Thread: 1 -> Environment.CommandLine: C:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-12-21 01:20:26.277 - Thread: 1 -> Environment.Is64BitProcess: True 2020-12-21 01:20:26.277 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-12-21 01:20:26.278 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4110.0 2020-12-21 01:20:26.278 - Thread: 1 -> Environment.CurrentDirectory: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-12-21 01:20:26.292 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 2020-12-21 01:20:26.292 - Thread: 1 -> IntPtr.Size: 8 2020-12-21 01:20:26.292 - Thread: 1 -> Default Culture: 2020-12-21 01:20:26.292 - Thread: 1 -> Default UI Culture: 2020-12-21 01:20:26.292 - Thread: 1 -> MyConfig.Load() - START 2020-12-21 01:20:26.294 - Thread: 1 -> Path: C:\Users\Pyxaron\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-21 01:20:26.498 - Thread: 1 -> NewNewGameScreen: False 2020-12-21 01:20:26.498 - Thread: 1 -> EnableDamageEffects: True 2020-12-21 01:20:26.498 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-12-21 01:20:26.498 - Thread: 1 -> EnableReverb: False 2020-12-21 01:20:26.498 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-12-21 01:20:26.498 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-12-21 01:20:26.498 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-12-21 01:20:26.498 - Thread: 1 -> FirstTimeRun: False 2020-12-21 01:20:26.498 - Thread: 1 -> ExperimentalMode: True 2020-12-21 01:20:26.498 - Thread: 1 -> VideoAdapter: 0 2020-12-21 01:20:26.498 - Thread: 1 -> ScreenWidth: 2560 2020-12-21 01:20:26.498 - Thread: 1 -> ScreenHeight: 1080 2020-12-21 01:20:26.498 - Thread: 1 -> RefreshRate: 60000 2020-12-21 01:20:26.498 - Thread: 1 -> WindowMode: 1 2020-12-21 01:20:26.498 - Thread: 1 -> VerticalSync: 0 2020-12-21 01:20:26.498 - Thread: 1 -> FieldOfView: 70 2020-12-21 01:20:26.498 - Thread: 1 -> PostProcessingEnabled: False 2020-12-21 01:20:26.498 - Thread: 1 -> FlaresIntensity: 0.7835772 2020-12-21 01:20:26.498 - Thread: 1 -> TreeViewDistance: 752 2020-12-21 01:20:26.498 - Thread: 1 -> GrassDensity: 0 2020-12-21 01:20:26.498 - Thread: 1 -> GrassDrawDistance: 49 2020-12-21 01:20:26.498 - Thread: 1 -> AntialiasingMode: 0 2020-12-21 01:20:26.498 - Thread: 1 -> ShadowMapResolution: 2 2020-12-21 01:20:26.498 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-12-21 01:20:26.498 - Thread: 1 -> TextureQuality: 2 2020-12-21 01:20:26.498 - Thread: 1 -> AnisotropicFiltering: 1 2020-12-21 01:20:26.498 - Thread: 1 -> ModelQuality: 3 2020-12-21 01:20:26.498 - Thread: 1 -> VoxelQuality: 2 2020-12-21 01:20:26.498 - Thread: 1 -> ShaderQuality: 2 2020-12-21 01:20:26.498 - Thread: 1 -> LowMemSwitchToLow: 0 2020-12-21 01:20:26.498 - Thread: 1 -> FirstVTTimeRun: False 2020-12-21 01:20:26.498 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-12-21 01:20:26.498 - Thread: 1 -> GDPRConsent: True 2020-12-21 01:20:26.498 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-12-21 01:20:26.498 - Thread: 1 -> FirstTimeTutorials: False 2020-12-21 01:20:26.498 - Thread: 1 -> ShowCrosshair2: 0 2020-12-21 01:20:26.498 - Thread: 1 -> EnableTrading: True 2020-12-21 01:20:26.498 - Thread: 1 -> EnableSteamCloud: False 2020-12-21 01:20:26.498 - Thread: 1 -> UiTransparency: 1 2020-12-21 01:20:26.498 - Thread: 1 -> UiBkTransparency: 0.8 2020-12-21 01:20:26.498 - Thread: 1 -> HUDBkTransparency: 0.6 2020-12-21 01:20:26.498 - Thread: 1 -> AreaInteraction: True 2020-12-21 01:20:26.498 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-12-21 01:20:26.498 - Thread: 1 -> ControlsHints: True 2020-12-21 01:20:26.498 - Thread: 1 -> GoodBotHints: False 2020-12-21 01:20:26.498 - Thread: 1 -> RotationHints: True 2020-12-21 01:20:26.498 - Thread: 1 -> HudState: 1 2020-12-21 01:20:26.498 - Thread: 1 -> TutorialsFinished: System.String[] 2020-12-21 01:20:26.498 - Thread: 1 -> MutedPlayers: 2020-12-21 01:20:26.498 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-12-21 01:20:26.498 - Thread: 1 -> GameVolume: 0.1621139 2020-12-21 01:20:26.498 - Thread: 1 -> Music_Volume: 0 2020-12-21 01:20:26.498 - Thread: 1 -> VoiceChatVolume: 0.3701353 2020-12-21 01:20:26.498 - Thread: 1 -> HudWarnings: True 2020-12-21 01:20:26.498 - Thread: 1 -> VoiceChat: True 2020-12-21 01:20:26.498 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-12-21 01:20:26.498 - Thread: 1 -> EnableDynamicMusic: True 2020-12-21 01:20:26.498 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-12-21 01:20:26.498 - Thread: 1 -> EnableDoppler: True 2020-12-21 01:20:26.498 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-12-21 01:20:26.498 - Thread: 1 -> DebugComponentsInfo: 2 2020-12-21 01:20:26.498 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-12-21 01:20:26.498 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-12-21 01:20:26.498 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-12-21 01:20:26.498 - Thread: 1 -> LastCheckedVersion: 1196018 2020-12-21 01:20:26.498 - Thread: 1 -> VoxelTextureQuality: 2 2020-12-21 01:20:26.498 - Thread: 1 -> ControllerDefaultOnStart: False 2020-12-21 01:20:26.499 - Thread: 1 -> MyConfig.Load() - END 2020-12-21 01:20:27.961 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-12-21 01:20:28.129 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-12-21 01:20:28.143 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-12-21 01:20:28.145 - Thread: 1 -> Found processor count: 4 2020-12-21 01:20:28.145 - Thread: 1 -> Using processor count: 4 2020-12-21 01:20:28.306 - Thread: 1 -> All detected adapters: 2020-12-21 01:20:28.312 - Thread: 1 -> AMD Radeon (TM) R7 370 Series Graphics - VendorID=4098, SubsystemID=538251331, DeviceID=26641 2020-12-21 01:20:28.653 - Thread: 1 -> AdapterInfo = { 2020-12-21 01:20:28.654 - Thread: 1 -> Name = AMD Radeon (TM) R7 370 Series Graphics + DISPLAY1 2020-12-21 01:20:28.654 - Thread: 1 -> Description = dev id: 26641, mem: 4270858240, shared mem: 4026531840, Luid: 36086, rev: 129, subsys id: 538251331, vendor id: 4098, feature_level 11.1: False 2020-12-21 01:20:28.654 - Thread: 1 -> Driver version = 27.20.2001.16003 2020-12-21 01:20:28.654 - Thread: 1 -> Driver date = 20200811000000.000000-000 2020-12-21 01:20:28.654 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-21 01:20:28.654 - Thread: 1 -> AftermathSupported = False 2020-12-21 01:20:28.654 - Thread: 1 -> Adapter id = 0 2020-12-21 01:20:28.654 - Thread: 1 -> Supported = True 2020-12-21 01:20:28.654 - Thread: 1 -> RAM = 4270858240 2020-12-21 01:20:28.654 - Thread: 1 -> Priority = 2 2020-12-21 01:20:28.654 - Thread: 1 -> Multithreaded rendering supported = False 2020-12-21 01:20:28.654 - Thread: 1 -> Output is attached = True 2020-12-21 01:20:28.654 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2020-12-21 01:20:28.654 - Thread: 1 -> Display modes = { 2020-12-21 01:20:28.654 - Thread: 1 -> DXGIOutput id = 0 2020-12-21 01:20:28.654 - Thread: 1 -> 640x480@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 640x480@75Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 640x480@59.94006Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x400@70Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x480@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x480@59.94006Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x576@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x576@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 720x576@50Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 800x600@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 800x600@75Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1024x768@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1024x768@75Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1152x864@75Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1152x872@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1152x872@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1152x872@75Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1280x720@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1280x720@50Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1280x1024@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1280x1024@75Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1600x900@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1680x1050@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@30Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@50Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@50Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@29.97003Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-21 01:20:28.654 - Thread: 1 -> 2560x1080@60Hz 2020-12-21 01:20:28.654 - Thread: 1 -> } 2020-12-21 01:20:28.654 - Thread: 1 -> } 2020-12-21 01:20:28.654 - Thread: 1 -> AdapterInfo = { 2020-12-21 01:20:28.655 - Thread: 1 -> Name = AMD Radeon (TM) R7 370 Series Graphics + DISPLAY1 2020-12-21 01:20:28.655 - Thread: 1 -> Description = dev id: 26641, mem: 4270858240, shared mem: 4026531840, Luid: 36086, rev: 129, subsys id: 538251331, vendor id: 4098, feature_level 11.1: False 2020-12-21 01:20:28.655 - Thread: 1 -> Driver version = 27.20.2001.16003 2020-12-21 01:20:28.655 - Thread: 1 -> Driver date = 20200811000000.000000-000 2020-12-21 01:20:28.655 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-21 01:20:28.655 - Thread: 1 -> AftermathSupported = False 2020-12-21 01:20:28.655 - Thread: 1 -> Adapter id = 0 2020-12-21 01:20:28.655 - Thread: 1 -> Supported = True 2020-12-21 01:20:28.655 - Thread: 1 -> RAM = 4270858240 2020-12-21 01:20:28.655 - Thread: 1 -> Priority = 2 2020-12-21 01:20:28.655 - Thread: 1 -> Multithreaded rendering supported = False 2020-12-21 01:20:28.655 - Thread: 1 -> Output is attached = True 2020-12-21 01:20:28.655 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2020-12-21 01:20:28.655 - Thread: 1 -> Display modes = { 2020-12-21 01:20:28.655 - Thread: 1 -> DXGIOutput id = 0 2020-12-21 01:20:28.655 - Thread: 1 -> 640x480@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 640x480@75Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 640x480@59.94006Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x400@70Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x480@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x480@59.94006Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x576@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x576@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 720x576@50Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 800x600@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 800x600@75Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1024x768@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1024x768@75Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1152x864@75Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1152x872@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1152x872@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1152x872@75Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1280x720@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1280x720@50Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1280x1024@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1280x1024@75Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1600x900@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1680x1050@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@30Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@50Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@50Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@29.97003Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-21 01:20:28.655 - Thread: 1 -> 2560x1080@60Hz 2020-12-21 01:20:28.655 - Thread: 1 -> } 2020-12-21 01:20:28.655 - Thread: 1 -> } 2020-12-21 01:20:28.656 - Thread: 1 -> AdapterInfo = { 2020-12-21 01:20:28.656 - Thread: 1 -> Name = AMD Radeon (TM) R7 370 Series Graphics + DISPLAY2 2020-12-21 01:20:28.656 - Thread: 1 -> Description = dev id: 26641, mem: 4270858240, shared mem: 4026531840, Luid: 36086, rev: 129, subsys id: 538251331, vendor id: 4098, feature_level 11.1: False 2020-12-21 01:20:28.656 - Thread: 1 -> Driver version = 27.20.2001.16003 2020-12-21 01:20:28.656 - Thread: 1 -> Driver date = 20200811000000.000000-000 2020-12-21 01:20:28.656 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-21 01:20:28.656 - Thread: 1 -> AftermathSupported = False 2020-12-21 01:20:28.656 - Thread: 1 -> Adapter id = 0 2020-12-21 01:20:28.656 - Thread: 1 -> Supported = True 2020-12-21 01:20:28.656 - Thread: 1 -> RAM = 4270858240 2020-12-21 01:20:28.656 - Thread: 1 -> Priority = 2 2020-12-21 01:20:28.656 - Thread: 1 -> Multithreaded rendering supported = False 2020-12-21 01:20:28.656 - Thread: 1 -> Output is attached = True 2020-12-21 01:20:28.656 - Thread: 1 -> DesktopBounds = {X:0 Y:-1440 Width:2560 Height:1440} 2020-12-21 01:20:28.656 - Thread: 1 -> Display modes = { 2020-12-21 01:20:28.656 - Thread: 1 -> DXGIOutput id = 1 2020-12-21 01:20:28.656 - Thread: 1 -> 640x480@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 640x480@75Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 640x480@67Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 720x400@70Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 800x600@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 800x600@75Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 800x600@72Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 800x600@56Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 832x624@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 832x624@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 832x624@75Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1024x768@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1024x768@75Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1024x768@70Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1152x864@75Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1280x720@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1280x800@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1280x960@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1280x1024@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1280x1024@75Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1440x900@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1600x900@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1600x900@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1600x1200@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1600x1200@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1680x1050@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1920x1080@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1920x1200@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 1920x1200@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> 2560x1440@60Hz 2020-12-21 01:20:28.656 - Thread: 1 -> } 2020-12-21 01:20:28.656 - Thread: 1 -> } 2020-12-21 01:20:28.656 - Thread: 1 -> AdapterInfo = { 2020-12-21 01:20:28.657 - Thread: 1 -> Name = AMD Radeon (TM) R7 370 Series Graphics + DISPLAY2 2020-12-21 01:20:28.657 - Thread: 1 -> Description = dev id: 26641, mem: 4270858240, shared mem: 4026531840, Luid: 36086, rev: 129, subsys id: 538251331, vendor id: 4098, feature_level 11.1: False 2020-12-21 01:20:28.657 - Thread: 1 -> Driver version = 27.20.2001.16003 2020-12-21 01:20:28.657 - Thread: 1 -> Driver date = 20200811000000.000000-000 2020-12-21 01:20:28.657 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-21 01:20:28.657 - Thread: 1 -> AftermathSupported = False 2020-12-21 01:20:28.657 - Thread: 1 -> Adapter id = 0 2020-12-21 01:20:28.657 - Thread: 1 -> Supported = True 2020-12-21 01:20:28.657 - Thread: 1 -> RAM = 4270858240 2020-12-21 01:20:28.657 - Thread: 1 -> Priority = 2 2020-12-21 01:20:28.657 - Thread: 1 -> Multithreaded rendering supported = False 2020-12-21 01:20:28.657 - Thread: 1 -> Output is attached = True 2020-12-21 01:20:28.657 - Thread: 1 -> DesktopBounds = {X:0 Y:-1440 Width:2560 Height:1440} 2020-12-21 01:20:28.657 - Thread: 1 -> Display modes = { 2020-12-21 01:20:28.657 - Thread: 1 -> DXGIOutput id = 1 2020-12-21 01:20:28.657 - Thread: 1 -> 640x480@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 640x480@75Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 640x480@67Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 720x400@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 720x400@70Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 800x600@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 800x600@75Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 800x600@72Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 800x600@56Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 832x624@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 832x624@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 832x624@75Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1024x768@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1024x768@75Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1024x768@70Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1152x864@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1152x864@75Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1280x720@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1280x800@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1280x960@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1280x1024@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1280x1024@75Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1440x900@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1600x900@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1600x900@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1600x1200@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1600x1200@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1680x1050@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1920x1080@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1920x1200@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 1920x1200@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> 2560x1440@60Hz 2020-12-21 01:20:28.657 - Thread: 1 -> } 2020-12-21 01:20:28.657 - Thread: 1 -> } 2020-12-21 01:20:28.663 - Thread: 1 -> Service.IsActive: True 2020-12-21 01:20:28.664 - Thread: 1 -> Service.IsOnline: True 2020-12-21 01:20:28.664 - Thread: 1 -> Service.OwnsGame: False 2020-12-21 01:20:28.664 - Thread: 1 -> Service.UserId: 76561197970341555 2020-12-21 01:20:28.664 - Thread: 1 -> Service.UserName: Pyxaron 2020-12-21 01:20:28.664 - Thread: 1 -> Service.Branch: default 2020-12-21 01:20:28.664 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-12-21 01:20:28.664 - Thread: 1 -> Build version: 0.1.1.0 2020-12-21 01:20:28.678 - Thread: 1 -> MyScreenManager() 2020-12-21 01:20:28.747 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2020-12-21 01:20:28.747 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2020-12-21 01:20:28.750 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2020-12-21 01:20:28.750 - Thread: 14 -> CreateDeviceInternal - Create device 2020-12-21 01:20:28.770 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2020-12-21 01:20:28.783 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2020-12-21 01:20:28.783 - Thread: 14 -> CreateDeviceInternal create swapchain 2020-12-21 01:20:28.783 - Thread: 14 -> Mode not found: 2560x1080 @ 60000 2020-12-21 01:20:30.572 - Thread: 14 -> Mode not found: 2560x1080 @ 60000 2020-12-21 01:20:30.644 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-12-21 01:20:30.645 - Thread: 1 -> Game dir: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-12-21 01:20:30.645 - Thread: 1 -> Content dir: C:\Steam\steamapps\common\SpaceEngineers\Content 2020-12-21 01:20:32.233 - Thread: 1 -> Preallocate - START 2020-12-21 01:20:32.237 - Thread: 1 -> MySpaceWorldGenerator - START 2020-12-21 01:20:32.239 - Thread: 1 -> MySpaceWorldGenerator - END 2020-12-21 01:20:32.239 - Thread: 1 -> MySpaceBuildComponent - START 2020-12-21 01:20:32.239 - Thread: 1 -> MySpaceBuildComponent - END 2020-12-21 01:20:32.240 - Thread: 1 -> MyEntities - START 2020-12-21 01:20:32.255 - Thread: 1 -> MyEntities - END 2020-12-21 01:20:32.255 - Thread: 1 -> MyObjectBuilder_Base - START 2020-12-21 01:20:32.255 - Thread: 1 -> MyObjectBuilder_Base - END 2020-12-21 01:20:32.255 - Thread: 1 -> MyTransparentGeometry - START 2020-12-21 01:20:32.255 - Thread: 1 -> MyTransparentGeometry - END 2020-12-21 01:20:32.255 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-12-21 01:20:32.262 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-12-21 01:20:32.262 - Thread: 1 -> MyMath - START 2020-12-21 01:20:32.262 - Thread: 1 -> MyMath - END 2020-12-21 01:20:32.262 - Thread: 1 -> MySimpleObjectDraw - START 2020-12-21 01:20:32.263 - Thread: 1 -> MySimpleObjectDraw - END 2020-12-21 01:20:32.280 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-12-21 01:20:32.280 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-12-21 01:20:32.280 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-12-21 01:20:32.290 - Thread: 1 -> MySyncDestructions - START 2020-12-21 01:20:32.290 - Thread: 1 -> MySyncDestructions - END 2020-12-21 01:20:32.290 - Thread: 1 -> MySyncEntity - START 2020-12-21 01:20:32.290 - Thread: 1 -> MySyncEntity - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyCommandCharacter - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyCommandCharacter - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyCommandConsole - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyCommandConsole - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyCommandEntity - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyCommandEntity - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyAiTargetManager - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyAiTargetManager - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyClientDebugCommands - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyClientDebugCommands - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyDedicatedServer - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyDedicatedServer - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyDedicatedServerBase - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyDedicatedServerBase - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerBase - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerBase - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerClient - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerClient - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerClientBase - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerClientBase - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerLobby - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerLobby - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerServerBase - START 2020-12-21 01:20:32.290 - Thread: 1 -> MyMultiplayerServerBase - END 2020-12-21 01:20:32.290 - Thread: 1 -> MyServerDebugCommands - START 2020-12-21 01:20:32.291 - Thread: 1 -> MyServerDebugCommands - END 2020-12-21 01:20:32.291 - Thread: 1 -> MyAIActionsParser - START 2020-12-21 01:20:32.291 - Thread: 1 -> MyAIActionsParser - END 2020-12-21 01:20:32.291 - Thread: 1 -> MyCubeGridDefinitions - START 2020-12-21 01:20:32.298 - Thread: 1 -> MyCubeGridDefinitions - END 2020-12-21 01:20:32.298 - Thread: 1 -> MyDefinitionManager - START 2020-12-21 01:20:32.303 - Thread: 1 -> MyDefinitionManager - END 2020-12-21 01:20:32.303 - Thread: 1 -> Preallocate - END 2020-12-21 01:20:32.304 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-12-21 01:20:32.598 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-12-21 01:20:32.598 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-12-21 01:20:32.613 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-12-21 01:20:32.613 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:20:32.613 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:20:32.613 - Thread: 1 -> Assembly.Location: C:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-12-21 01:20:32.613 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-12-21 01:20:32.613 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-12-21 01:20:32.613 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-12-21 01:20:32.620 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2020-12-21 01:20:32.620 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2020-12-21 01:20:32.620 - Thread: 1 -> Virtualized: False 2020-12-21 01:20:32.630 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 2020-12-21 01:20:32.630 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,120,321,536 bytes 2020-12-21 01:20:32.630 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2020-12-21 01:20:32.630 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,240,516,096 bytes 2020-12-21 01:20:32.630 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,794,904,649,728 bytes 2020-12-21 01:20:32.633 - Thread: 1 -> Drive C: | Capacity: 999,964,012,544 bytes | Free space: 749,885,915,136 bytes 2020-12-21 01:20:32.633 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-12-21 01:20:32.633 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-12-21 01:20:32.634 - Thread: 1 -> Installed DLCs: 2020-12-21 01:20:32.635 - Thread: 1 -> Decorative Blocks (1049790) 2020-12-21 01:20:32.635 - Thread: 1 -> Economy Deluxe (1135960) 2020-12-21 01:20:32.635 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-12-21 01:20:32.635 - Thread: 1 -> Frostbite (1241550) 2020-12-21 01:20:32.635 - Thread: 1 -> Sparks Of The Future (1307680) 2020-12-21 01:20:32.635 - Thread: 1 -> Wasteland (1374610) 2020-12-21 01:20:32.654 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-12-21 01:20:32.715 - Thread: 1 -> Havok: Physics.Init 2020-12-21 01:20:32.759 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-12-21 01:20:32.763 - Thread: 1 -> HkGameName: SpaceEngineers 2020-12-21 01:20:32.775 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-12-21 01:20:32.777 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-21 01:20:32.781 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2020-12-21 01:20:33.035 - Thread: 1 -> Loading scenarios 2020-12-21 01:20:33.060 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-21 01:20:33.060 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-21 01:20:33.284 - Thread: 1 -> Loading sound definitions 2020-12-21 01:20:33.298 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-21 01:20:33.298 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-21 01:20:33.298 - Thread: 1 -> Loading shadow textures definitions 2020-12-21 01:20:33.298 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-21 01:20:33.298 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-21 01:20:33.309 - Thread: 1 -> MyAudio.LoadData - START 2020-12-21 01:20:33.347 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-12-21 01:20:33.486 - Thread: 1 -> MyAudio.LoadData - END 2020-12-21 01:20:33.490 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2020-12-21 01:20:33.490 - Thread: 1 -> MyGuiManager() 2020-12-21 01:20:33.493 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-21 01:20:33.581 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-21 01:20:33.657 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-21 01:20:33.657 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-21 01:20:33.657 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-21 01:20:33.662 - Thread: 1 -> Loading default controls 2020-12-21 01:20:33.699 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-12-21 01:20:33.772 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-21 01:20:33.783 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-12-21 01:20:33.783 - Thread: 8 -> ReloadVoxelMaterials 2020-12-21 01:20:33.826 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-12-21 01:20:33.826 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-12-21 01:20:33.826 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-12-21 01:20:33.886 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-12-21 01:20:33.887 - Thread: 12 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-12-21 01:20:33.916 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-12-21 01:20:33.947 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-12-21 01:20:33.970 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-12-21 01:20:33.980 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-12-21 01:20:33.988 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-12-21 01:20:33.990 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-12-21 01:20:33.992 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-12-21 01:20:33.993 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-12-21 01:20:33.996 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-12-21 01:20:33.997 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-12-21 01:20:33.999 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-12-21 01:20:34.010 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-12-21 01:20:34.027 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-12-21 01:20:34.063 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-12-21 01:20:34.078 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-12-21 01:20:34.118 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-12-21 01:20:34.136 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-12-21 01:20:34.140 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-12-21 01:20:34.151 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-12-21 01:20:34.152 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-12-21 01:20:34.198 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-12-21 01:20:34.201 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-12-21 01:20:34.205 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-12-21 01:20:34.286 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-12-21 01:20:34.350 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-12-21 01:20:34.391 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-12-21 01:20:34.393 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-12-21 01:20:34.395 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-12-21 01:20:34.413 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-12-21 01:20:34.415 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-12-21 01:20:34.422 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-12-21 01:20:34.423 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-12-21 01:20:34.424 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-12-21 01:20:34.424 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-12-21 01:20:34.425 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-12-21 01:20:34.431 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-12-21 01:20:34.460 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-12-21 01:20:34.464 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-12-21 01:20:34.473 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-12-21 01:20:34.491 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-12-21 01:20:34.498 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-12-21 01:20:34.499 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-12-21 01:20:34.509 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-12-21 01:20:34.530 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-12-21 01:20:35.257 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-12-21 01:20:35.260 - Thread: 1 -> Timer Frequency: 3117802 2020-12-21 01:20:35.260 - Thread: 1 -> Ticks per frame: 51963 2020-12-21 01:20:35.858 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-21 01:20:35.949 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-12-21 01:20:35.949 - Thread: 1 -> Flares Intensity: 0.7835772 2020-12-21 01:20:35.949 - Thread: 1 -> Field of view: 1.22173 2020-12-21 01:20:35.949 - Thread: 1 -> PostProcessingEnabled: False 2020-12-21 01:20:35.949 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-12-21 01:20:35.949 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-12-21 01:20:35.949 - Thread: 1 -> Render.DistanceFade: 752 2020-12-21 01:20:35.949 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-12-21 01:20:35.949 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-12-21 01:20:35.949 - Thread: 1 -> Render.TextureQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_1 2020-12-21 01:20:35.949 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-12-21 01:20:35.949 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-12-21 01:20:35.992 - Thread: 1 -> Analytics uuid: 8e95f926-03fa-6e1f-87af-210d8c446c50 2020-12-21 01:20:36.015 - Thread: 1 -> Analytics session: b5cab983-cab4-4b79-8e18-85f2f2c934f4 2020-12-21 01:20:36.038 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-12-21 01:20:36.101 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-12-21 01:20:36.176 - Thread: 1 -> Analytics helper process start reported 2020-12-21 01:20:36.669 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-12-21 01:20:36.784 - Thread: 11 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-12-21 01:20:37.271 - Thread: 12 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-12-21 01:20:37.407 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-12-21 01:20:37.454 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-12-21 01:20:37.468 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-12-21 01:20:37.552 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-12-21 01:20:37.621 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-12-21 01:20:37.655 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-12-21 01:20:37.658 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-12-21 01:20:37.665 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-12-21 01:20:37.690 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-12-21 01:20:37.690 - Thread: 12 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-12-21 01:20:37.694 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-12-21 01:20:37.708 - Thread: 12 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-12-21 01:20:37.845 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-12-21 01:20:37.850 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-12-21 01:20:37.864 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-12-21 01:20:37.878 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-12-21 01:20:37.971 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-12-21 01:20:38.081 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-12-21 01:20:38.104 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-12-21 01:20:38.197 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-12-21 01:20:38.210 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-12-21 01:20:38.273 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-12-21 01:20:38.304 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-12-21 01:20:38.381 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-12-21 01:20:38.426 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-12-21 01:20:38.553 - Thread: 12 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-12-21 01:20:38.602 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-12-21 01:20:38.603 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-12-21 01:20:38.699 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-12-21 01:20:38.709 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-12-21 01:20:38.773 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-12-21 01:20:38.844 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-12-21 01:20:38.851 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-12-21 01:20:38.947 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-12-21 01:20:38.962 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-12-21 01:20:39.013 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-12-21 01:20:39.191 - Thread: 12 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-12-21 01:20:39.345 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-12-21 01:20:39.432 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-12-21 01:20:39.478 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-12-21 01:20:39.696 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-12-21 01:20:39.755 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-12-21 01:20:39.994 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-12-21 01:20:40.404 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-12-21 01:20:40.417 - Thread: 10 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-12-21 01:20:40.757 - Thread: 8 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-12-21 01:20:42.039 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-21 01:20:42.039 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-21 01:20:42.043 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-21 01:20:42.043 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-21 01:20:44.269 - Thread: 1 -> Server responded 2020-12-21 01:20:44.748 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-21 01:20:45.359 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-21 01:20:48.992 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-12-21 01:20:48.993 - Thread: 1 -> World requested 2020-12-21 01:20:49.021 - Thread: 1 -> World requested - connection alive 2020-12-21 01:20:50.420 - Thread: 1 -> LoadSession() - Start 2020-12-21 01:20:50.573 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-21 01:20:50.575 - Thread: 9 -> Downloading world mods - START 2020-12-21 01:20:50.595 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 41 items 2020-12-21 01:20:51.298 - Thread: 1 -> Mod query successful 2020-12-21 01:20:51.310 - Thread: 9 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-12-21 01:20:51.310 - Thread: 9 -> Up to date mod: Id = 570766287, title = 'Midspace's Small Ship Speed 500 mod' 2020-12-21 01:20:51.311 - Thread: 9 -> Up to date mod: Id = 570767454, title = 'Midspace's Large Ship Speed 460 mod' 2020-12-21 01:20:51.311 - Thread: 9 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2020-12-21 01:20:51.311 - Thread: 9 -> Up to date mod: Id = 717073267, title = 'Advanced Systems: Scaffolding' 2020-12-21 01:20:51.311 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-12-21 01:20:51.311 - Thread: 9 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-12-21 01:20:51.311 - Thread: 9 -> Up to date mod: Id = 818603267, title = 'Christmas Lights for Large ships and stations with a Tree' 2020-12-21 01:20:51.312 - Thread: 9 -> Up to date mod: Id = 1294456467, title = '[Discontinued]Rotor Variety' 2020-12-21 01:20:51.312 - Thread: 9 -> Up to date mod: Id = 1337917459, title = 'Triangle Windows' 2020-12-21 01:20:51.312 - Thread: 9 -> Up to date mod: Id = 1349363076, title = 'Sloping Window Glass' 2020-12-21 01:20:51.312 - Thread: 9 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2020-12-21 01:20:51.312 - Thread: 9 -> Up to date mod: Id = 1390256939, title = 'Round_Window_Glass' 2020-12-21 01:20:51.312 - Thread: 9 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2020-12-21 01:20:51.313 - Thread: 9 -> Up to date mod: Id = 1512852002, title = 'Large Half Cube Door' 2020-12-21 01:20:51.313 - Thread: 9 -> Up to date mod: Id = 1529346381, title = 'Big_Window_IR' 2020-12-21 01:20:51.313 - Thread: 9 -> Up to date mod: Id = 1555296075, title = 'Round Ship Door' 2020-12-21 01:20:51.313 - Thread: 9 -> Up to date mod: Id = 1653943631, title = 'High Range Ore Detectors' 2020-12-21 01:20:51.313 - Thread: 9 -> Up to date mod: Id = 1668945384, title = 'MA Stackable Wind Turbine' 2020-12-21 01:20:51.313 - Thread: 9 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1719832915, title = 'More Pistons' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1728457223, title = 'SmartRotors: Solar' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1749855063, title = 'Window Doors' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1810920525, title = 'AQD - Armored Thrusters' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1813797680, title = 'Cargo Fill Level LCDs' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1841657652, title = 'Hydroponics' 2020-12-21 01:20:51.314 - Thread: 9 -> Up to date mod: Id = 1864380341, title = 'AQD - Conveyor Expansion' 2020-12-21 01:20:51.315 - Thread: 9 -> Up to date mod: Id = 1881158066, title = 'MA Spotlight pack' 2020-12-21 01:20:51.315 - Thread: 9 -> Up to date mod: Id = 1924246793, title = 'Roof Window_IR' 2020-12-21 01:20:51.315 - Thread: 9 -> Up to date mod: Id = 1939935505, title = 'AQD - Armor Expansion' 2020-12-21 01:20:51.315 - Thread: 9 -> Up to date mod: Id = 1965654081, title = 'RichHudMaster' 2020-12-21 01:20:51.315 - Thread: 9 -> Up to date mod: Id = 2011054875, title = 'Round_Window_C_IR' 2020-12-21 01:20:51.316 - Thread: 9 -> Up to date mod: Id = 2083730454, title = 'Flat_Window_IR' 2020-12-21 01:20:51.316 - Thread: 9 -> Up to date mod: Id = 2108574093, title = '(AR) Frames' 2020-12-21 01:20:51.316 - Thread: 9 -> Up to date mod: Id = 2119961218, title = 'Door_Deck_A_IR' 2020-12-21 01:20:51.316 - Thread: 9 -> Up to date mod: Id = 2128560765, title = '(AR) Rounded Windows' 2020-12-21 01:20:51.317 - Thread: 9 -> Up to date mod: Id = 2182728511, title = 'Ceiling Lights V3.0 - SEDE' 2020-12-21 01:20:51.317 - Thread: 9 -> Up to date mod: Id = 2193493004, title = 'Struts' 2020-12-21 01:20:51.317 - Thread: 9 -> Up to date mod: Id = 2233434981, title = '(AR) Ceramic Armor' 2020-12-21 01:20:51.317 - Thread: 9 -> Up to date mod: Id = 2302105467, title = 'MA Pole Parts' 2020-12-21 01:20:51.317 - Thread: 9 -> Up to date mod: Id = 2316348590, title = 'DSR Respawn Pods v2' 2020-12-21 01:20:51.319 - Thread: 9 -> Mod download time: 0.01 seconds 2020-12-21 01:20:51.321 - Thread: 9 -> Downloading world mods - END 2020-12-21 01:20:51.490 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-21 01:20:51.490 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-21 01:20:51.490 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-21 01:20:51.491 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-21 01:20:51.491 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-21 01:20:51.491 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-21 01:20:51.491 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-21 01:20:51.492 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-21 01:20:51.493 - Thread: 1 -> LoadSession() - End 2020-12-21 01:20:51.495 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-12-21 01:20:51.496 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-12-21 01:20:51.496 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-12-21 01:20:51.841 - Thread: 1 -> RunLoadingAction - START 2020-12-21 01:20:51.962 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-21 01:20:51.962 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-12-21 01:20:51.962 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2020-12-21 01:20:53.244 - Thread: 1 -> GC Memory: 1,196,637,576 B 2020-12-21 01:20:53.246 - Thread: 1 -> Process Memory: 2,432,884,736 B 2020-12-21 01:20:53.924 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 570766287.sbm_midspace.speed.Small500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 570767454.sbm_midspace.speed.Large460, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1813797680.sbm_Cargofillscript, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1728457223.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1864380341.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1939935505.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 1810920525.sbm_enenra.AQD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.798 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:07.811 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-12-21 01:21:07.816 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-12-21 01:21:07.818 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-21 01:21:07.820 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2020-12-21 01:21:08.032 - Thread: 1 -> Loading scenarios 2020-12-21 01:21:08.032 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-21 01:21:08.033 - Thread: 1 -> List of used mods (41) - START 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1965654081, Filename = '1965654081.sbm', Name = 'RichHudMaster' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2316348590, Filename = '2316348590.sbm', Name = 'DSR Respawn Pods v2' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1653943631, Filename = '1653943631.sbm', Name = 'High Range Ore Detectors' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 570766287, Filename = '570766287.sbm', Name = 'Midspace's Small Ship Speed 500 mod' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 570767454, Filename = '570767454.sbm', Name = 'Midspace's Large Ship Speed 460 mod' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1294456467, Filename = '1294456467.sbm', Name = '[Discontinued]Rotor Variety' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1749855063, Filename = '1749855063.sbm', Name = 'Window Doors' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1337917459, Filename = '1337917459.sbm', Name = 'Triangle Windows' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1349363076, Filename = '1349363076.sbm', Name = 'Sloping Window Glass' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1390256939, Filename = '1390256939.sbm', Name = 'Round_Window_Glass' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2011054875, Filename = '2011054875.sbm', Name = 'Round_Window_C_IR' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1555296075, Filename = '1555296075.sbm', Name = 'Round Ship Door' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1924246793, Filename = '1924246793.sbm', Name = 'Roof Window_IR' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1512852002, Filename = '1512852002.sbm', Name = 'Large Half Cube Door' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1841657652, Filename = '1841657652.sbm', Name = 'Hydroponics' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2083730454, Filename = '2083730454.sbm', Name = 'Flat_Window_IR' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2119961218, Filename = '2119961218.sbm', Name = 'Door_Deck_A_IR' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1813797680, Filename = '1813797680.sbm', Name = 'Cargo Fill Level LCDs' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1529346381, Filename = '1529346381.sbm', Name = 'Big_Window_IR' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2128560765, Filename = '2128560765.sbm', Name = '(AR) Rounded Windows' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2108574093, Filename = '2108574093.sbm', Name = '(AR) Frames' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2233434981, Filename = '2233434981.sbm', Name = '(AR) Ceramic Armor' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2193493004, Filename = '2193493004.sbm', Name = 'Struts' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1728457223, Filename = '1728457223.sbm', Name = 'SmartRotors: Solar' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1719832915, Filename = '1719832915.sbm', Name = 'More Pistons' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1668945384, Filename = '1668945384.sbm', Name = 'MA Stackable Wind Turbine' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1881158066, Filename = '1881158066.sbm', Name = 'MA Spotlight pack' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2302105467, Filename = '2302105467.sbm', Name = 'MA Pole Parts' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 818603267, Filename = '818603267.sbm', Name = 'Christmas Lights for Large ships and stations with a Tree' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 2182728511, Filename = '2182728511.sbm', Name = 'Ceiling Lights V3.0 - SEDE' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1864380341, Filename = '1864380341.sbm', Name = 'AQD - Conveyor Expansion' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1939935505, Filename = '1939935505.sbm', Name = 'AQD - Armor Expansion' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 1810920525, Filename = '1810920525.sbm', Name = 'AQD - Armored Thrusters' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 717073267, Filename = '717073267.sbm', Name = 'Advanced Systems: Scaffolding' 2020-12-21 01:21:08.033 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-12-21 01:21:08.033 - Thread: 1 -> List of used mods - END 2020-12-21 01:21:08.642 - Thread: 1 -> Loading behaviors 2020-12-21 01:21:08.644 - Thread: 1 -> Loading ammo magazines 2020-12-21 01:21:08.647 - Thread: 1 -> Loading ammo definitions 2020-12-21 01:21:08.650 - Thread: 1 -> Loading animations 2020-12-21 01:21:08.653 - Thread: 1 -> Loading animations 2020-12-21 01:21:08.655 - Thread: 1 -> Loading sound definitions 2020-12-21 01:21:08.655 - Thread: 1 -> Loading sound definitions 2020-12-21 01:21:08.656 - Thread: 1 -> Loading sound definitions 2020-12-21 01:21:08.656 - Thread: 1 -> Loading sound definitions 2020-12-21 01:21:08.656 - Thread: 1 -> Loading sound definitions 2020-12-21 01:21:08.656 - Thread: 1 -> Loading sound definitions 2020-12-21 01:21:08.656 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.658 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.658 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.660 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.661 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.661 - Thread: 1 -> Loading blueprints 2020-12-21 01:21:08.663 - Thread: 1 -> Loading blueprints 2020-12-21 01:21:08.664 - Thread: 1 -> Loading agent definitions 2020-12-21 01:21:08.665 - Thread: 1 -> Loading character definitions 2020-12-21 01:21:08.682 - Thread: 1 -> Loading character definitions 2020-12-21 01:21:08.682 - Thread: 1 -> Loading components 2020-12-21 01:21:08.684 - Thread: 1 -> Loading components 2020-12-21 01:21:08.684 - Thread: 1 -> Loading configuration 2020-12-21 01:21:08.685 - Thread: 1 -> Loading container types 2020-12-21 01:21:08.687 - Thread: 1 -> Loading Contract Types 2020-12-21 01:21:08.696 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.699 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.699 - Thread: 1 -> Loading curve definitions 2020-12-21 01:21:08.703 - Thread: 1 -> Loading debris 2020-12-21 01:21:08.704 - Thread: 1 -> Loading environment items entries 2020-12-21 01:21:08.705 - Thread: 1 -> Loading decal global definitions 2020-12-21 01:21:08.705 - Thread: 1 -> Loading decal definitions 2020-12-21 01:21:08.706 - Thread: 1 -> Loading decal definitions 2020-12-21 01:21:08.706 - Thread: 1 -> Loading drone behaviors 2020-12-21 01:21:08.710 - Thread: 1 -> Loading edges 2020-12-21 01:21:08.711 - Thread: 1 -> Loading emissive color definitions 2020-12-21 01:21:08.715 - Thread: 1 -> Loading emissive color default states 2020-12-21 01:21:08.721 - Thread: 1 -> Loading animations 2020-12-21 01:21:08.721 - Thread: 1 -> Loading entity components 2020-12-21 01:21:08.738 - Thread: 1 -> Loading component containers 2020-12-21 01:21:08.755 - Thread: 1 -> Loading environment items entries 2020-12-21 01:21:08.756 - Thread: 1 -> Loading Faction Names 2020-12-21 01:21:08.757 - Thread: 1 -> Loading factions 2020-12-21 01:21:08.762 - Thread: 1 -> Loading flare definitions 2020-12-21 01:21:08.778 - Thread: 1 -> Loading gas property definitions 2020-12-21 01:21:08.779 - Thread: 1 -> Loading event definitions 2020-12-21 01:21:08.781 - Thread: 1 -> Loading physical items 2020-12-21 01:21:08.786 - Thread: 1 -> Loading chat bot responses 2020-12-21 01:21:08.806 - Thread: 1 -> Loading LCD texture categories 2020-12-21 01:21:08.808 - Thread: 1 -> Loading LCD texture categories 2020-12-21 01:21:08.808 - Thread: 1 -> Loading LCD texture categories 2020-12-21 01:21:08.808 - Thread: 1 -> Loading LCD texture categories 2020-12-21 01:21:08.808 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-21 01:21:08.808 - Thread: 1 -> Loading planet definition 2020-12-21 01:21:08.819 - Thread: 1 -> Loading physical items 2020-12-21 01:21:08.823 - Thread: 1 -> Loading physical items 2020-12-21 01:21:08.824 - Thread: 1 -> Loading physical material properties 2020-12-21 01:21:08.829 - Thread: 1 -> Loading pirate antennas 2020-12-21 01:21:08.831 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.833 - Thread: 1 -> Loading research groups definitions 2020-12-21 01:21:08.834 - Thread: 1 -> Loading resource distribution groups 2020-12-21 01:21:08.835 - Thread: 1 -> Loading shadow textures definitions 2020-12-21 01:21:08.836 - Thread: 1 -> Loading ship sound groups 2020-12-21 01:21:08.855 - Thread: 1 -> Loading ship sound groups 2020-12-21 01:21:08.856 - Thread: 1 -> Loading sound categories 2020-12-21 01:21:08.862 - Thread: 1 -> Loading stat definitions 2020-12-21 01:21:08.863 - Thread: 1 -> Loading grid creators 2020-12-21 01:21:08.865 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.867 - Thread: 1 -> Loading planet definition 2020-12-21 01:21:08.867 - Thread: 1 -> Loading voxel map storage definitions 2020-12-21 01:21:08.869 - Thread: 1 -> Loading voxel material definitions 2020-12-21 01:21:08.870 - Thread: 1 -> Loading voxel material definitions 2020-12-21 01:21:08.870 - Thread: 1 -> Loading voxel material definitions 2020-12-21 01:21:08.870 - Thread: 1 -> Loading voxel material definitions 2020-12-21 01:21:08.871 - Thread: 1 -> Loading Weather Effects 2020-12-21 01:21:08.877 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.882 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.882 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.883 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.885 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.916 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.918 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.919 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.920 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.920 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.922 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.923 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.924 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.925 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.925 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.928 - Thread: 1 -> MOD_ERROR: Round_Window_C_IR 2020-12-21 01:21:08.928 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\2011054875\Data\BlueprintClasses-IR.sbc 2020-12-21 01:21:08.928 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\2011054875\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-12-21 01:21:08.929 - Thread: 1 -> MOD_ERROR: Round_Window_C_IR 2020-12-21 01:21:08.929 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\2011054875\Data\BlueprintClasses-IR.sbc 2020-12-21 01:21:08.929 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\2011054875\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-12-21 01:21:08.929 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.930 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.931 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.932 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.932 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.932 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.933 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.933 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.934 - Thread: 1 -> MOD_ERROR: Roof Window_IR 2020-12-21 01:21:08.934 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\1924246793\Data\BlueprintClasses-IR.sbc 2020-12-21 01:21:08.934 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\1924246793\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-12-21 01:21:08.936 - Thread: 1 -> MOD_ERROR: Roof Window_IR 2020-12-21 01:21:08.936 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\1924246793\Data\BlueprintClasses-IR.sbc 2020-12-21 01:21:08.936 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\1924246793\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-12-21 01:21:08.936 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.938 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.941 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.942 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.942 - Thread: 1 -> Loading research groups definitions 2020-12-21 01:21:08.950 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.951 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.951 - Thread: 1 -> MOD_ERROR: Flat_Window_IR 2020-12-21 01:21:08.951 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\2083730454\Data\BlueprintClasses-IR.sbc 2020-12-21 01:21:08.951 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\2083730454\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-12-21 01:21:08.952 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.953 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.953 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.953 - Thread: 1 -> MOD_ERROR: Door_Deck_A_IR 2020-12-21 01:21:08.953 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\2119961218\Data\BlueprintClasses.sbc 2020-12-21 01:21:08.953 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\2119961218\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-12-21 01:21:08.954 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.955 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.956 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.956 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.956 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.956 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.957 - Thread: 1 -> Loading research groups definitions 2020-12-21 01:21:08.958 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.959 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.959 - Thread: 1 -> Loading research groups definitions 2020-12-21 01:21:08.959 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.960 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.960 - Thread: 1 -> Loading blueprints 2020-12-21 01:21:08.960 - Thread: 1 -> Loading components 2020-12-21 01:21:08.961 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/CeramicPlate 2020-12-21 01:21:08.961 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.961 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.962 - Thread: 1 -> Loading research groups definitions 2020-12-21 01:21:08.971 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.971 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.971 - Thread: 1 -> Loading blueprints 2020-12-21 01:21:08.972 - Thread: 1 -> Loading entity components 2020-12-21 01:21:08.972 - Thread: 1 -> Loading research groups definitions 2020-12-21 01:21:08.972 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.974 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.974 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.974 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.974 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.975 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.975 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.978 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.978 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.979 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.979 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.980 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.981 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.981 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.981 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.981 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.981 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.982 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.984 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:08.993 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.993 - Thread: 1 -> Loading block positions 2020-12-21 01:21:08.993 - Thread: 1 -> Loading entity components 2020-12-21 01:21:08.993 - Thread: 1 -> Loading component containers 2020-12-21 01:21:08.993 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.995 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.995 - Thread: 1 -> Loading blueprints 2020-12-21 01:21:08.995 - Thread: 1 -> Loading components 2020-12-21 01:21:08.995 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AQD_Tech_STOR_D1_CE 2020-12-21 01:21:08.995 - Thread: 1 -> Loading entity components 2020-12-21 01:21:08.995 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:08.997 - Thread: 1 -> Loading category classes 2020-12-21 01:21:08.997 - Thread: 1 -> Loading blueprint classes 2020-12-21 01:21:08.998 - Thread: 1 -> Loading blueprint class entries 2020-12-21 01:21:08.998 - Thread: 1 -> Loading blueprints 2020-12-21 01:21:08.998 - Thread: 1 -> Loading components 2020-12-21 01:21:08.998 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AQD_Tech_ARM_A1 2020-12-21 01:21:08.998 - Thread: 1 -> Loading entity components 2020-12-21 01:21:08.999 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:09.002 - Thread: 1 -> Loading category classes 2020-12-21 01:21:09.002 - Thread: 1 -> Loading research blocks definitions 2020-12-21 01:21:09.004 - Thread: 1 -> Loading category classes 2020-12-21 01:21:09.004 - Thread: 1 -> Loading block positions 2020-12-21 01:21:09.005 - Thread: 1 -> Loading transparent material properties 2020-12-21 01:21:09.016 - Thread: 1 -> Audio effects definitions 2020-12-21 01:21:09.023 - Thread: 1 -> Loading environment items definitions 2020-12-21 01:21:09.025 - Thread: 1 -> Loading environment items definitions 2020-12-21 01:21:09.026 - Thread: 1 -> Loading physical material properties 2020-12-21 01:21:09.032 - Thread: 1 -> Loading particle effect definitions 2020-12-21 01:21:09.151 - Thread: 1 -> Loading particle effect definitions 2020-12-21 01:21:09.153 - Thread: 1 -> Loading environment item definitions 2020-12-21 01:21:09.158 - Thread: 1 -> Loading weapon definitions 2020-12-21 01:21:09.232 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.278 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.279 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.330 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.340 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.342 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.346 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.350 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.351 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.353 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.354 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.355 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.356 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.358 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.358 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.363 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.364 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.365 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.366 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.367 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.368 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.376 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.377 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.377 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.378 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.378 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.379 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.380 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.381 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.382 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.383 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.383 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.384 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.384 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.385 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.391 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.393 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.395 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.402 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.403 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.404 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.411 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.412 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.414 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.416 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.417 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.419 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.420 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.422 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.422 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.424 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.427 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.429 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.431 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.439 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.443 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.445 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.446 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.448 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.449 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.456 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.458 - Thread: 1 -> Created definition for: Ore Detector 2020-12-21 01:21:09.464 - Thread: 1 -> Created definition for: Ore Detector 2020-12-21 01:21:09.464 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-12-21 01:21:09.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-12-21 01:21:09.468 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.505 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:09.505 - Thread: 1 -> Created definition for: Bearing 2020-12-21 01:21:09.550 - Thread: 1 -> Created definition for: Bearing Head 2020-12-21 01:21:09.585 - Thread: 1 -> Created definition for: Bearing Head 2020-12-21 01:21:09.617 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:09.617 - Thread: 1 -> Created definition for: Bearing 2020-12-21 01:21:09.656 - Thread: 1 -> Created definition for: Bearing Head 2020-12-21 01:21:09.656 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:09.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:09.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:09.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:09.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:09.656 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.697 - Thread: 1 -> Created definition for: Broad Bearing 2020-12-21 01:21:09.734 - Thread: 1 -> Created definition for: Broad Bearing Head 2020-12-21 01:21:09.764 - Thread: 1 -> Created definition for: Broad Bearing Head 2020-12-21 01:21:09.792 - Thread: 1 -> Created definition for: Broad Bearing 2020-12-21 01:21:09.814 - Thread: 1 -> Created definition for: Broad Bearing Head 2020-12-21 01:21:09.814 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:09.814 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.845 - Thread: 1 -> Created definition for: Wide Bearing 2020-12-21 01:21:09.874 - Thread: 1 -> Created definition for: Wide Bearing Head 2020-12-21 01:21:09.899 - Thread: 1 -> Created definition for: Wide Bearing Head 2020-12-21 01:21:09.926 - Thread: 1 -> Created definition for: Wide Bearing 2020-12-21 01:21:09.947 - Thread: 1 -> Created definition for: Wide Bearing Head 2020-12-21 01:21:09.947 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:09.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:09.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:09.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:09.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:09.948 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:09.983 - Thread: 1 -> Created definition for: Wide Hollow Bearing 2020-12-21 01:21:09.983 - Thread: 1 -> Created block definitions 2020-12-21 01:21:09.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:09.984 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.013 - Thread: 1 -> Created definition for: Cubic Bearing 2020-12-21 01:21:10.044 - Thread: 1 -> Created definition for: Cubic Bearing Head 2020-12-21 01:21:10.068 - Thread: 1 -> Created definition for: Cubic Bearing Head 2020-12-21 01:21:10.092 - Thread: 1 -> Created definition for: Cubic Bearing 2020-12-21 01:21:10.115 - Thread: 1 -> Created definition for: Cubic Bearing Head 2020-12-21 01:21:10.115 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:10.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvCubicBearing1 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1Head 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1HeadSmall 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvCubicBearing1 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvCubicBearing1Head 2020-12-21 01:21:10.116 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.145 - Thread: 1 -> Created definition for: Micro Advanced Rotor 2020-12-21 01:21:10.174 - Thread: 1 -> Created definition for: Micro Advanced Rotor Head 2020-12-21 01:21:10.174 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:10.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvCubicBearing1 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1Head 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1HeadSmall 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvCubicBearing1 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvCubicBearing1Head 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor 2020-12-21 01:21:10.175 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.206 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator3 2020-12-21 01:21:10.207 - Thread: 1 -> Created definition for: Broad Advanced Rotor 2020-12-21 01:21:10.237 - Thread: 1 -> Created definition for: Broad Advanced Rotor Head 2020-12-21 01:21:10.264 - Thread: 1 -> Created definition for: 2020-12-21 01:21:10.290 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator3 2020-12-21 01:21:10.291 - Thread: 1 -> Created definition for: Broad Advanced Rotor 2020-12-21 01:21:10.315 - Thread: 1 -> Created definition for: Broad Advanced Rotor Head 2020-12-21 01:21:10.315 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:10.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:10.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:10.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:10.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvCubicBearing1 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1Head 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator3 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor3 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1HeadSmall 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvCubicBearing1 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvCubicBearing1Head 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor3Small 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator3 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor3 2020-12-21 01:21:10.316 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.346 - Thread: 1 -> Created definition for: Wide Advanced Rotor 2020-12-21 01:21:10.380 - Thread: 1 -> Created definition for: Wide Advanced Rotor Head 2020-12-21 01:21:10.437 - Thread: 1 -> Created definition for: 2020-12-21 01:21:10.464 - Thread: 1 -> Created definition for: Wide Advanced Rotor 2020-12-21 01:21:10.489 - Thread: 1 -> Created definition for: Wide Advanced Rotor Head 2020-12-21 01:21:10.489 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvCubicBearing1 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator3 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor3 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator5 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor5 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:10.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1HeadSmall 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvCubicBearing1 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvCubicBearing1Head 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor3Small 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator3 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor3 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor5Small 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator5 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor5 2020-12-21 01:21:10.490 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.524 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStatorRing3 2020-12-21 01:21:10.524 - Thread: 1 -> Created definition for: Broad Hollow Advanced Rotor 2020-12-21 01:21:10.555 - Thread: 1 -> Created definition for: Broad Hollow Advanced Rotor Head 2020-12-21 01:21:10.585 - Thread: 1 -> Created definition for: 2020-12-21 01:21:10.610 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStatorRing3 2020-12-21 01:21:10.610 - Thread: 1 -> Created definition for: Broad Hollow Advanced Rotor 2020-12-21 01:21:10.636 - Thread: 1 -> Created definition for: Broad Hollow Advanced Rotor Head 2020-12-21 01:21:10.636 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvCubicBearing1 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1Head 2020-12-21 01:21:10.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator5 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor5 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStatorRing3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotorRing3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1HeadSmall 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvCubicBearing1 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvCubicBearing1Head 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor3Small 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor5Small 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator5 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor5 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotorRing3Small 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStatorRing3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotorRing3 2020-12-21 01:21:10.637 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.669 - Thread: 1 -> Created definition for: Wide Hollow Advanced Rotor 2020-12-21 01:21:10.702 - Thread: 1 -> Created definition for: Wide Hollow Advanced Rotor Head 2020-12-21 01:21:10.802 - Thread: 1 -> Created definition for: 2020-12-21 01:21:10.829 - Thread: 1 -> Created definition for: Wide Hollow Advanced Rotor 2020-12-21 01:21:10.854 - Thread: 1 -> Created definition for: Wide Hollow Advanced Rotor Head 2020-12-21 01:21:10.854 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing1 2020-12-21 01:21:10.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1Head 2020-12-21 01:21:10.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvBearing5Hollow 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvCubicBearing1 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStator5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotor5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStatorRing3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotorRing3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LG_AdvStatorRing5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvRotorRing5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing1HeadSmall 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing1 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing1Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing3HeadSmall 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing3Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvBearing5HeadSmall 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvBearing5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvBearing5Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvCubicBearing1HeadSmall 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvCubicBearing1 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvCubicBearing1Head 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor3Small 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotor5Small 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStator5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotor5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotorRing3Small 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStatorRing3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotorRing3 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LG_AdvMotorRotorRing5Small 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SM_AdvStatorRing5 2020-12-21 01:21:10.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SM_AdvRotorRing5 2020-12-21 01:21:10.857 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.859 - Thread: 1 -> Created definition for: Window Door Hinged 2020-12-21 01:21:10.860 - Thread: 1 -> Created definition for: Window Door Hinged Inv 2020-12-21 01:21:10.860 - Thread: 1 -> Created definition for: Window Door Hinged Tinted 2020-12-21 01:21:10.864 - Thread: 1 -> Created definition for: Window Door Hinged Clear 2020-12-21 01:21:10.864 - Thread: 1 -> Created definition for: Window Door Hinged 2020-12-21 01:21:10.865 - Thread: 1 -> Created definition for: Window Door Hinged Inv 2020-12-21 01:21:10.865 - Thread: 1 -> Created definition for: Window Door Hinged Tinted 2020-12-21 01:21:10.866 - Thread: 1 -> Created definition for: Window Door Hinged Clear 2020-12-21 01:21:10.866 - Thread: 1 -> Created definition for: Window Door Hinged Centred 2020-12-21 01:21:10.867 - Thread: 1 -> Created definition for: Window Door Hinged Inv Centred 2020-12-21 01:21:10.867 - Thread: 1 -> Created definition for: Window Door Hinged Tinted Centred 2020-12-21 01:21:10.867 - Thread: 1 -> Created definition for: Window Door Hinged Clear Centred 2020-12-21 01:21:10.868 - Thread: 1 -> Created definition for: Window Door Hinged Centred 2020-12-21 01:21:10.869 - Thread: 1 -> Created definition for: Window Door Hinged Inv Centred 2020-12-21 01:21:10.869 - Thread: 1 -> Created definition for: Window Door Hinged Tinted Centred 2020-12-21 01:21:10.870 - Thread: 1 -> Created definition for: Window Door Hinged Clear Centred 2020-12-21 01:21:10.870 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Large 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Small 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Small 2020-12-21 01:21:10.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Small 2020-12-21 01:21:10.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Small 2020-12-21 01:21:10.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Small 2020-12-21 01:21:10.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Small 2020-12-21 01:21:10.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Small 2020-12-21 01:21:10.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Small 2020-12-21 01:21:10.871 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.872 - Thread: 1 -> Created definition for: Window Door 2020-12-21 01:21:10.873 - Thread: 1 -> Created definition for: Window Door Inv 2020-12-21 01:21:10.874 - Thread: 1 -> Created definition for: Window Door Tinted 2020-12-21 01:21:10.874 - Thread: 1 -> Created definition for: Window Door Clear 2020-12-21 01:21:10.875 - Thread: 1 -> Created definition for: Window Door Centred 2020-12-21 01:21:10.875 - Thread: 1 -> Created definition for: Window Door Inv Centred 2020-12-21 01:21:10.875 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2020-12-21 01:21:10.876 - Thread: 1 -> Created definition for: Window Door Clear Centred 2020-12-21 01:21:10.876 - Thread: 1 -> Created definition for: Window Door 2020-12-21 01:21:10.877 - Thread: 1 -> Created definition for: Window Door Inv 2020-12-21 01:21:10.877 - Thread: 1 -> Created definition for: Window Door Tinted 2020-12-21 01:21:10.878 - Thread: 1 -> Created definition for: Window Door Clear 2020-12-21 01:21:10.878 - Thread: 1 -> Created definition for: Window Door Centred 2020-12-21 01:21:10.879 - Thread: 1 -> Created definition for: Window Door Inv Centred 2020-12-21 01:21:10.879 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2020-12-21 01:21:10.879 - Thread: 1 -> Created definition for: Window Door Clear Centred 2020-12-21 01:21:10.879 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Large 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv 2020-12-21 01:21:10.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Cent 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv_Cent 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint_Cent 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear_Cent 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Small 2020-12-21 01:21:10.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Cent_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv_Cent_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint_Cent_Small 2020-12-21 01:21:10.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear_Cent_Small 2020-12-21 01:21:10.884 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.885 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Cube_Window 2020-12-21 01:21:10.885 - Thread: 1 -> Created definition for: Cube_Window 2020-12-21 01:21:10.886 - Thread: 1 -> Created definition for: Cube_Slope_Window 2020-12-21 01:21:10.888 - Thread: 1 -> Created definition for: Edge_Window 2020-12-21 01:21:10.890 - Thread: 1 -> Created definition for: Cube_Slope_2_Window 2020-12-21 01:21:10.891 - Thread: 1 -> Created definition for: Corner_Window_ 2020-12-21 01:21:10.891 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Cube_Window 2020-12-21 01:21:10.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Cube_Slope_Window 2020-12-21 01:21:10.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Edge_Window 2020-12-21 01:21:10.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Cube_Slope_2_Window 2020-12-21 01:21:10.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Corner_Window_ 2020-12-21 01:21:10.894 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.897 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Sloping_Window_Glass 2020-12-21 01:21:10.897 - Thread: 1 -> Created definition for: Sloping_Window_Glass 2020-12-21 01:21:10.898 - Thread: 1 -> Created definition for: Sloping_Window_Glass_Ld 2020-12-21 01:21:10.903 - Thread: 1 -> Created definition for: Sloping_Window_Glass_R 2020-12-21 01:21:10.903 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sloping_Window_Glass 2020-12-21 01:21:10.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sloping_Window_Glass_R 2020-12-21 01:21:10.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sloping_Window_Glass_L 2020-12-21 01:21:10.905 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.906 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Round_Window_Glass 2020-12-21 01:21:10.909 - Thread: 1 -> Created definition for: Round_Window_Glass 2020-12-21 01:21:10.910 - Thread: 1 -> Created definition for: Round_Window_Glass_R 2020-12-21 01:21:10.912 - Thread: 1 -> Created definition for: Round_Window_Glass_center 2020-12-21 01:21:10.913 - Thread: 1 -> Created definition for: Round_Window_Glass_L 2020-12-21 01:21:10.915 - Thread: 1 -> Created definition for: Round_Window_Wall 2020-12-21 01:21:10.916 - Thread: 1 -> Created definition for: Rund_Connection_Win 2020-12-21 01:21:10.917 - Thread: 1 -> Created definition for: Rund_Connection_2_Win 2020-12-21 01:21:10.919 - Thread: 1 -> Created definition for: Rund_Combination_Win 2020-12-21 01:21:10.921 - Thread: 1 -> Created definition for: Rund_Window_Door 2020-12-21 01:21:10.923 - Thread: 1 -> mod_warning: Round_Window_Glass 2020-12-21 01:21:10.923 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\1390256939\922554680994828780_legacy.bin\Data\Round_Window_Glass.sbc 2020-12-21 01:21:10.923 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_InteriorLight/Rund_Light_Win 2020-12-21 01:21:10.923 - Thread: 1 -> Created definition for: Rund_Light_Win 2020-12-21 01:21:10.923 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_CubeBlock/Round_Window_Glass_L' 2020-12-21 01:21:10.923 - Thread: 1 -> Created definition for: Round_Window_Glass_L 2020-12-21 01:21:10.925 - Thread: 1 -> Created definition for: Round_Corner_Window 2020-12-21 01:21:10.925 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Window_Glass 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Window_Glass_R 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Window_Glass_center 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Window_Glass_L 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Window_Wall 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Rund_Connection_Win 2020-12-21 01:21:10.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Rund_Connection_2_Win 2020-12-21 01:21:10.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Rund_Combination_Win 2020-12-21 01:21:10.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Rund_Window_Door 2020-12-21 01:21:10.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Rund_Light_Win 2020-12-21 01:21:10.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Corner_Window 2020-12-21 01:21:10.927 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.928 - Thread: 1 -> Created definition for: Round_Window_C_IR 2020-12-21 01:21:10.928 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Round_Window_C_IR 2020-12-21 01:21:10.929 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.930 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/Round Ship Door 2020-12-21 01:21:10.930 - Thread: 1 -> Created definition for: Round Ship Door IR 2020-12-21 01:21:10.931 - Thread: 1 -> Created definition for: Small Round Ship Door IR 2020-12-21 01:21:10.931 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Round Ship Door 2020-12-21 01:21:10.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Small Round Ship Door 2020-12-21 01:21:10.932 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.933 - Thread: 1 -> Created definition for: Rotary Airlock Door 2020-12-21 01:21:10.934 - Thread: 1 -> Created definition for: Rotary Airlock Door 2020-12-21 01:21:10.935 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2020-12-21 01:21:10.936 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2020-12-21 01:21:10.936 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2020-12-21 01:21:10.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2020-12-21 01:21:10.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2020-12-21 01:21:10.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2020-12-21 01:21:10.938 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.938 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Roof Window_IR 2020-12-21 01:21:10.939 - Thread: 1 -> Created definition for: Roof Window_IR 2020-12-21 01:21:10.939 - Thread: 1 -> Created definition for: Small_Wood_Roof Window_IR 2020-12-21 01:21:10.939 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Roof Window_IR 2020-12-21 01:21:10.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Wood_Roof Window_IR 2020-12-21 01:21:10.941 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.944 - Thread: 1 -> Created definition for: Half Cube Door IR 2020-12-21 01:21:10.944 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Half Cube Door IR 2020-12-21 01:21:10.946 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.947 - Thread: 1 -> Created definition for: Surface Mount Oxygen Farm 2020-12-21 01:21:10.947 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockSMOxygenFarm 2020-12-21 01:21:10.948 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.949 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Flat_Window_IR 2020-12-21 01:21:10.949 - Thread: 1 -> Created definition for: Flat_Window_IR 2020-12-21 01:21:10.949 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Flat_Window_IR 2020-12-21 01:21:10.950 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.951 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/Door_Deck_A_IR 2020-12-21 01:21:10.951 - Thread: 1 -> Created definition for: Door_Deck_A_IR 2020-12-21 01:21:10.951 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Door_Deck_A_IR 2020-12-21 01:21:10.953 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.954 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Big_Window_IR 2020-12-21 01:21:10.955 - Thread: 1 -> Created definition for: Big_Window_IR 2020-12-21 01:21:10.956 - Thread: 1 -> Created definition for: Big_INV_Window_IR 2020-12-21 01:21:10.956 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Big_Window_IR 2020-12-21 01:21:10.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Big_INV_Window_IR 2020-12-21 01:21:10.957 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.958 - Thread: 1 -> Created definition for: Window 1x1 Rounded 2020-12-21 01:21:10.959 - Thread: 1 -> Created definition for: Window 1x1 Rounded 2020-12-21 01:21:10.960 - Thread: 1 -> Created definition for: Window 1x2 Rounded 2020-12-21 01:21:10.961 - Thread: 1 -> Created definition for: Window 1x2 Rounded 2020-12-21 01:21:10.962 - Thread: 1 -> Created definition for: Window 1x3 Rounded 2020-12-21 01:21:10.962 - Thread: 1 -> Created definition for: Window 1x3 Rounded 2020-12-21 01:21:10.963 - Thread: 1 -> Created definition for: Window Spherical 2020-12-21 01:21:10.964 - Thread: 1 -> Created definition for: Window Spherical 2020-12-21 01:21:10.965 - Thread: 1 -> Created definition for: Window Rounded Angled 2020-12-21 01:21:10.965 - Thread: 1 -> Created definition for: Window Rounded Angle 2020-12-21 01:21:10.966 - Thread: 1 -> Created definition for: Window Rounded Side 2020-12-21 01:21:10.966 - Thread: 1 -> Created definition for: Window Rounded Side 2020-12-21 01:21:10.967 - Thread: 1 -> Created definition for: Window Rounded Side Inv 2020-12-21 01:21:10.968 - Thread: 1 -> Created definition for: Window Rounded Side Inv 2020-12-21 01:21:10.968 - Thread: 1 -> Created definition for: Window 1x3 Flat 2020-12-21 01:21:10.969 - Thread: 1 -> Created definition for: Window 1x3 Flat Inv. 2020-12-21 01:21:10.970 - Thread: 1 -> Created definition for: Window 1x3 Flat 2020-12-21 01:21:10.970 - Thread: 1 -> Created definition for: Window 1x3 Flat Inv. 2020-12-21 01:21:10.971 - Thread: 1 -> Created definition for: Window 2x2 Flat 2020-12-21 01:21:10.972 - Thread: 1 -> Created definition for: Window 2x2 Flat Inv. 2020-12-21 01:21:10.972 - Thread: 1 -> Created definition for: Window 2x2 Flat 2020-12-21 01:21:10.973 - Thread: 1 -> Created definition for: Window 2x2 Flat Inv. 2020-12-21 01:21:10.973 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x1Rounded 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x2Rounded 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3Rounded 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowSpherical 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowRoundedAngled 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowRoundedSide 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowRoundedSideInv 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3Flat 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatInv 2020-12-21 01:21:10.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window2x2Flat 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window2x2FlatInv 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x1Rounded 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x2Rounded 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3Rounded 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindowSpherical 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindowRoundedAngled 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindowRoundedSide 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindowRoundedSideInv 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3Flat 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FlatInv 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow2x2Flat 2020-12-21 01:21:10.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow2x2FlatInv 2020-12-21 01:21:10.978 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.979 - Thread: 1 -> Created definition for: Frame Block 2020-12-21 01:21:10.980 - Thread: 1 -> Created definition for: Frame Block 2020-12-21 01:21:10.980 - Thread: 1 -> Created definition for: Frame Slope 2020-12-21 01:21:10.981 - Thread: 1 -> Created definition for: Frame Slope 2020-12-21 01:21:10.981 - Thread: 1 -> Created definition for: Frame Corner 2020-12-21 01:21:10.982 - Thread: 1 -> Created definition for: Frame Corner 2020-12-21 01:21:10.982 - Thread: 1 -> Created definition for: Frame 1x1 Flat 2020-12-21 01:21:10.983 - Thread: 1 -> Created definition for: Frame 1x1 Flat 2020-12-21 01:21:10.984 - Thread: 1 -> Created definition for: Frame 1x2 Flat 2020-12-21 01:21:10.984 - Thread: 1 -> Created definition for: Frame 2x2 Flat 2020-12-21 01:21:10.985 - Thread: 1 -> Created definition for: Frame 1x1 Slope 2020-12-21 01:21:10.985 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FrameBlock 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FrameSlope 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FrameCorner 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Frame1x1Flat 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Frame1x2Flat 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Frame2x2Flat 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Frame1x1Slope 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFrameBlock 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFrameSlope 2020-12-21 01:21:10.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFrameCorner 2020-12-21 01:21:10.986 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFrame1x1Flat 2020-12-21 01:21:10.987 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.988 - Thread: 1 -> Created definition for: Ceramic Armor Flat 2020-12-21 01:21:10.988 - Thread: 1 -> Created definition for: Ceramic Armor Flat 2020-12-21 01:21:10.989 - Thread: 1 -> Created definition for: Ceramic Armor Slope 2020-12-21 01:21:10.990 - Thread: 1 -> Created definition for: Ceramic Armor Slope 2020-12-21 01:21:10.991 - Thread: 1 -> Created definition for: Ceramic Armor Side 2020-12-21 01:21:10.991 - Thread: 1 -> Created definition for: Ceramic Armor Side 2020-12-21 01:21:10.992 - Thread: 1 -> Created definition for: Ceramic Armor Face 2020-12-21 01:21:10.993 - Thread: 1 -> Created definition for: Ceramic Armor Face 2020-12-21 01:21:10.994 - Thread: 1 -> Created definition for: Ceramic Armor Face Inv. 2020-12-21 01:21:10.994 - Thread: 1 -> Created definition for: Ceramic Armor Face Inv. 2020-12-21 01:21:10.994 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CeramicArmorFlat 2020-12-21 01:21:10.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CeramicArmorSlope 2020-12-21 01:21:10.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CeramicArmorSide 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CeramicArmorFace 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CeramicArmorFaceInv 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeramicArmorFlat 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeramicArmorSlope 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeramicArmorSide 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeramicArmorFace 2020-12-21 01:21:10.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeramicArmorFaceInv 2020-12-21 01:21:10.996 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:10.997 - Thread: 1 -> Created definition for: Grated Full Block Stairs Strut 2020-12-21 01:21:10.998 - Thread: 1 -> Created definition for: Corner Strut 2020-12-21 01:21:10.998 - Thread: 1 -> Created definition for: Two Corner Strut 2020-12-21 01:21:10.999 - Thread: 1 -> Created definition for: Left Corner Strut 2020-12-21 01:21:10.999 - Thread: 1 -> Created definition for: Right Corner Strut 2020-12-21 01:21:10.999 - Thread: 1 -> Created block definitions 2020-12-21 01:21:10.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedFullBlockStairsStrut 2020-12-21 01:21:10.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CornerStrut 2020-12-21 01:21:10.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/2CornerStrut 2020-12-21 01:21:10.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LeftCornerStrut 2020-12-21 01:21:10.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RightCornerStrut 2020-12-21 01:21:10.999 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.001 - Thread: 1 -> Created definition for: Grated Catwalk 2020-12-21 01:21:11.003 - Thread: 1 -> Created definition for: Grated stairs 2020-12-21 01:21:11.003 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedFullBlockStairsStrut 2020-12-21 01:21:11.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CornerStrut 2020-12-21 01:21:11.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/2CornerStrut 2020-12-21 01:21:11.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LeftCornerStrut 2020-12-21 01:21:11.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RightCornerStrut 2020-12-21 01:21:11.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalk 2020-12-21 01:21:11.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairs 2020-12-21 01:21:11.005 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.006 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base 2020-12-21 01:21:11.007 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part1 2020-12-21 01:21:11.008 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base_2 2020-12-21 01:21:11.008 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part2 2020-12-21 01:21:11.009 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base_sm 2020-12-21 01:21:11.009 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part1_sm 2020-12-21 01:21:11.010 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base_2_sm 2020-12-21 01:21:11.011 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part2_sm 2020-12-21 01:21:11.011 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_sm 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1_sm 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2_sm 2020-12-21 01:21:11.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2_sm 2020-12-21 01:21:11.012 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.012 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Base 2020-12-21 01:21:11.012 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Hinge 2020-12-21 01:21:11.013 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Part2 2020-12-21 01:21:11.013 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Base_TypeB 2020-12-21 01:21:11.014 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Hinge_TypeB 2020-12-21 01:21:11.015 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Part2_TypeB 2020-12-21 01:21:11.015 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Base_TypeB_sm 2020-12-21 01:21:11.016 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Hinge_TypeB_sm 2020-12-21 01:21:11.016 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Part2_TypeB_sm 2020-12-21 01:21:11.017 - Thread: 1 -> Created definition for: DisplayName_Block_MA_Solar_Support 2020-12-21 01:21:11.017 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Hinge 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Solar_Part2 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Hinge_TypeB 2020-12-21 01:21:11.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Solar_Part2_TypeB 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Solar_Support 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_sm 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1_sm 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2_sm 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2_sm 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB_sm 2020-12-21 01:21:11.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Hinge_TypeB_sm 2020-12-21 01:21:11.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Solar_Part2_TypeB_sm 2020-12-21 01:21:11.021 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.023 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase 2020-12-21 01:21:11.023 - Thread: 1 -> Created definition for: 1x1 Piston 2020-12-21 01:21:11.024 - Thread: 1 -> Created definition for: 1x5 Piston 2020-12-21 01:21:11.026 - Thread: 1 -> Created definition for: Top Piston Part 2020-12-21 01:21:11.027 - Thread: 1 -> Created definition for: 3x3 Small Piston 2020-12-21 01:21:11.030 - Thread: 1 -> Created definition for: Top Piston Part 2020-12-21 01:21:11.030 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase 2020-12-21 01:21:11.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/1x5LargePistonBase 2020-12-21 01:21:11.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/LargePistonTop 2020-12-21 01:21:11.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase 2020-12-21 01:21:11.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/PistonTop3x3Small 2020-12-21 01:21:11.033 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.034 - Thread: 1 -> Created definition for: Stackable Wind Turbine 2020-12-21 01:21:11.034 - Thread: 1 -> Created definition for: Lantern 2020-12-21 01:21:11.035 - Thread: 1 -> Created definition for: 15m Pole 2020-12-21 01:21:11.035 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/MA_Windmill 2020-12-21 01:21:11.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/MA_Lantern 2020-12-21 01:21:11.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Pole 2020-12-21 01:21:11.037 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.038 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30 2020-12-21 01:21:11.038 - Thread: 1 -> Created definition for: Spotlight30 2020-12-21 01:21:11.039 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30_sm 2020-12-21 01:21:11.039 - Thread: 1 -> Created definition for: Spotlight30 Small 2020-12-21 01:21:11.040 - Thread: 1 -> Created definition for: Spotlight45 2020-12-21 01:21:11.041 - Thread: 1 -> Created definition for: Spotlight45 Small 2020-12-21 01:21:11.042 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot 2020-12-21 01:21:11.042 - Thread: 1 -> Created definition for: Classic Spotlight 2020-12-21 01:21:11.043 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_sm 2020-12-21 01:21:11.043 - Thread: 1 -> Created definition for: Classic Spotlight Small 2020-12-21 01:21:11.044 - Thread: 1 -> MOD_ERROR: MA Spotlight pack 2020-12-21 01:21:11.044 - Thread: 1 -> in file: C:\Steam\steamapps\workshop\content\244850\1881158066\Data\MA_Lights_Cubeblocks.sbc 2020-12-21 01:21:11.044 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Steam\steamapps\workshop\content\244850\1881158066\Textures\Icons\MA_ClassicSpot45.dds 2020-12-21 01:21:11.044 - Thread: 1 -> Created definition for: Classic Spotlight 45 degrees 2020-12-21 01:21:11.045 - Thread: 1 -> Created definition for: Classic Spotlight 45 degrees Small 2020-12-21 01:21:11.045 - Thread: 1 -> Created definition for: Classic Lowbeam Spotlight 2020-12-21 01:21:11.046 - Thread: 1 -> Created definition for: Classic Lowbeam Spotlight Small 2020-12-21 01:21:11.046 - Thread: 1 -> Created definition for: Classic Double Lowbeam Spotlight 2020-12-21 01:21:11.047 - Thread: 1 -> Created definition for: Classic Double Lowbeam Spotlight Small 2020-12-21 01:21:11.048 - Thread: 1 -> Created definition for: Classic Spotlight Lightbar 2020-12-21 01:21:11.048 - Thread: 1 -> Created definition for: Classic Spotlight Lightbar Small 2020-12-21 01:21:11.049 - Thread: 1 -> Created definition for: Classic Spotlight mtg 2020-12-21 01:21:11.049 - Thread: 1 -> Created definition for: Classic Spotlight mtg 2020-12-21 01:21:11.050 - Thread: 1 -> Created definition for: Lightbox 30º 2020-12-21 01:21:11.051 - Thread: 1 -> Created definition for: Lightbox 30º Small 2020-12-21 01:21:11.051 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight30 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight45 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot45 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB2 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpotBar 2020-12-21 01:21:11.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_mtg 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Lightbox30 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight30_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight45_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot45_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB2_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpotBar_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_mtg_sm 2020-12-21 01:21:11.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Lightbox30_sm 2020-12-21 01:21:11.054 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.055 - Thread: 1 -> Created definition for: Lantern 2020-12-21 01:21:11.056 - Thread: 1 -> Created definition for: Pole Spotlights 2020-12-21 01:21:11.056 - Thread: 1 -> Created definition for: Pole 6 2020-12-21 01:21:11.057 - Thread: 1 -> Created definition for: Pole 3 2020-12-21 01:21:11.058 - Thread: 1 -> Created definition for: Pole Pillar 2020-12-21 01:21:11.059 - Thread: 1 -> Created definition for: Pole Support 2020-12-21 01:21:11.059 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/MA_Lantern 2020-12-21 01:21:11.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Pole_Lights 2020-12-21 01:21:11.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Pole_6 2020-12-21 01:21:11.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Pole_3 2020-12-21 01:21:11.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Pole_Pillar 2020-12-21 01:21:11.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Pole_Support 2020-12-21 01:21:11.062 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.063 - Thread: 1 -> Created definition for: Christmas Tree 2020-12-21 01:21:11.064 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LBChristmasLightsSingle 2020-12-21 01:21:11.064 - Thread: 1 -> Created definition for: Christmas Lights 2020-12-21 01:21:11.065 - Thread: 1 -> Created definition for: Christmas Lights Corner 2020-12-21 01:21:11.065 - Thread: 1 -> Created definition for: Christmas Lights Passage 2020-12-21 01:21:11.066 - Thread: 1 -> Created definition for: 1x3 Colored Christmas Lights 2020-12-21 01:21:11.066 - Thread: 1 -> Created definition for: Large Colored Lights Corner 2020-12-21 01:21:11.067 - Thread: 1 -> Created definition for: Exterior Colored Lights 2020-12-21 01:21:11.068 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LBColorableLightsSingle 2020-12-21 01:21:11.068 - Thread: 1 -> Created definition for: Colorable Christmas Lights 2020-12-21 01:21:11.068 - Thread: 1 -> Created definition for: Colorable Christmas Lights Corner 2020-12-21 01:21:11.069 - Thread: 1 -> Created definition for: Colorable Christmas Lights Passage 2020-12-21 01:21:11.070 - Thread: 1 -> Created definition for: 1x3 Colorable Christmas Lights 2020-12-21 01:21:11.070 - Thread: 1 -> Created definition for: Large Colorable Lights Corner 2020-12-21 01:21:11.071 - Thread: 1 -> Created definition for: Exterior Colorable Lights 2020-12-21 01:21:11.071 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/ChristmasTreeKeen 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBChristmasLightsSingle 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBChristmasLightsCorner 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBChristmasLightsPassage 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LB1x3ColoredSingle 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBExteriorColoredCorner 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBExteriorColoredSingle 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBColorableLightsSingle 2020-12-21 01:21:11.071 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBColorableLightsCorner 2020-12-21 01:21:11.072 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBColorableLightsPassage 2020-12-21 01:21:11.072 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LB1x3ColorableLightsSingle 2020-12-21 01:21:11.072 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBExteriorColorableCorner 2020-12-21 01:21:11.072 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LBExteriorColorableSingle 2020-12-21 01:21:11.076 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.077 - Thread: 1 -> Created definition for: Ceiling Light 2020-12-21 01:21:11.078 - Thread: 1 -> Created definition for: Ceiling Light Double 2020-12-21 01:21:11.079 - Thread: 1 -> Created definition for: Ceiling Light 2020-12-21 01:21:11.080 - Thread: 1 -> Created definition for: Ceiling Light Double 2020-12-21 01:21:11.081 - Thread: 1 -> Created definition for: Ceiling Light Ramp 2020-12-21 01:21:11.082 - Thread: 1 -> Created definition for: Ceiling Light Slope Vertical 2020-12-21 01:21:11.083 - Thread: 1 -> Created definition for: Ceiling Light Slope Vertical Double 2020-12-21 01:21:11.083 - Thread: 1 -> Created definition for: Ceiling Light Slope Horizontal 2020-12-21 01:21:11.084 - Thread: 1 -> Created definition for: Ceiling Light Slope Horizontal Double 2020-12-21 01:21:11.084 - Thread: 1 -> Created definition for: Interior Wall Slope 2020-12-21 01:21:11.084 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLight 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLightDouble 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLightRamp 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLight1x1SlopeVertical 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLight1x1SlopeVerticalDouble 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLight1x1SlopeHorizontal 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLight1x1SlopeHorizontalDouble 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SEDEInteriorWallSlope 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLightSmall 2020-12-21 01:21:11.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SEDECeilingLightDoubleSmall 2020-12-21 01:21:11.090 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.092 - Thread: 1 -> Created definition for: Conveyor Junction 2020-12-21 01:21:11.092 - Thread: 1 -> Created definition for: Conveyor Tube 2020-12-21 01:21:11.093 - Thread: 1 -> Created definition for: Curved Conveyor Tube 2020-12-21 01:21:11.094 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorT 2020-12-21 01:21:11.095 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorX 2020-12-21 01:21:11.096 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorStraightArmored 2020-12-21 01:21:11.097 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorCornerArmored 2020-12-21 01:21:11.097 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorTArmored 2020-12-21 01:21:11.098 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorXArmored 2020-12-21 01:21:11.099 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_ConveyorAccess 2020-12-21 01:21:11.099 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LargeBlockConveyor 2020-12-21 01:21:11.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTube 2020-12-21 01:21:11.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ConveyorTubeCurved 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AQD_LG_ConveyorT 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AQD_LG_ConveyorX 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/AQD_LG_ConveyorStraightArmored 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/AQD_LG_ConveyorCornerArmored 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AQD_LG_ConveyorTArmored 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AQD_LG_ConveyorXArmored 2020-12-21 01:21:11.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/AQD_LG_ConveyorAccess 2020-12-21 01:21:11.104 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.105 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.106 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.106 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.107 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.107 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.107 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.108 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.109 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.110 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.110 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.110 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.111 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.112 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.112 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.113 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.113 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.113 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.114 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.115 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.115 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.116 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.116 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.116 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.117 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.118 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.118 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.119 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.120 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.120 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.121 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.122 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.122 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.122 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.124 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.124 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.124 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.125 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.126 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.126 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.127 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.127 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.128 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.128 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.128 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.130 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.131 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.131 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.132 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.132 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.132 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.135 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.135 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.136 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.137 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.137 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.137 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.140 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.140 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.141 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.142 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.142 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.142 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.146 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.147 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.148 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.148 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.149 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.149 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.151 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.152 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.153 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.153 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.154 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.154 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.157 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.158 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.159 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.160 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.160 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.160 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.167 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.168 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.168 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.169 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.170 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.171 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.171 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.175 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.176 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.176 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.177 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.177 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.177 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.181 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.182 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.183 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.183 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.184 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.184 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.188 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.189 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.190 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.191 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.191 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.191 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.196 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.197 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.197 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.198 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.199 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.199 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.203 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.204 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.205 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.205 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.206 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.206 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.211 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.212 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.213 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.213 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.214 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.214 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.218 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.219 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.220 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.221 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.221 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.221 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.229 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.230 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.231 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.232 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.232 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.232 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.237 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.238 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.239 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.239 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.240 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.241 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.242 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.242 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.243 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.243 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.247 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.248 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.249 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.249 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.250 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.251 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.251 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.257 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.258 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.259 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.259 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.260 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.260 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split 2020-12-21 01:21:11.265 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.266 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.267 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.267 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.268 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.268 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner 2020-12-21 01:21:11.276 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.277 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Half_Corner 2020-12-21 01:21:11.278 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_Half_Corner 2020-12-21 01:21:11.279 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Half_Corner 2020-12-21 01:21:11.279 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_Half_Corner 2020-12-21 01:21:11.279 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.281 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner 2020-12-21 01:21:11.285 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.286 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner 2020-12-21 01:21:11.288 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_InvCorner 2020-12-21 01:21:11.289 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner 2020-12-21 01:21:11.289 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_InvCorner 2020-12-21 01:21:11.289 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner 2020-12-21 01:21:11.295 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.296 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_RaisedCorner 2020-12-21 01:21:11.296 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_Slab_RaisedCorner 2020-12-21 01:21:11.297 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_RaisedCorner 2020-12-21 01:21:11.297 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_Slab_RaisedCorner 2020-12-21 01:21:11.297 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.297 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.297 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.299 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner 2020-12-21 01:21:11.303 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.304 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_SlabSlope 2020-12-21 01:21:11.304 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_LA_SlabSlope 2020-12-21 01:21:11.305 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_SlabSlope 2020-12-21 01:21:11.305 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_HA_SlabSlope 2020-12-21 01:21:11.305 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_HalfPlate 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_HalfPlate 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_1x1 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_1x1 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Base 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Base 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1Tip 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1Tip 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope 2020-12-21 01:21:11.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Slope2x1 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Slope2x1 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Plate_Triangle 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Plate_Triangle 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1 2020-12-21 01:21:11.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Bevel 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Bevel 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Corner_Split 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Corner_Split 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Inv_Corner_Split 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Inv_Corner_Split 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_Half_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_Half_Corner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_InvCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_InvCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_Slab_RaisedCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_Slab_RaisedCorner 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_LA_SlabSlope 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_HA_SlabSlope 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Base 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split_2x1x1_Tip 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_HalfPlate 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_HalfPlate 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_1x1 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_1x1 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Base 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Base 2020-12-21 01:21:11.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1BaseMirror 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1BaseMirror 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1Tip 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1Tip 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_2x1TipMirror 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_2x1TipMirror 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Slope2x1 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Slope2x1 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Plate_Triangle 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Plate_Triangle 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner_Split 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner_Split 2020-12-21 01:21:11.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner_Split 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner_Split 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner_Split 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner_Split 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner_Split 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_Corner 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_Corner 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope3x1_InvCorner 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope3x1_InvCorner 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1 2020-12-21 01:21:11.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_Corner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_Corner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slope4x1_InvCorner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slope4x1_InvCorner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Bevel 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Bevel 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Corner_Split 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Corner_Split 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Base 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Base 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_BaseMirror 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Half_Corner_Inv_Tip 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Inv_Corner_Split 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Inv_Corner_Split 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Corner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Corner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_Half_Corner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_Half_Corner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_InvCorner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_InvCorner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_Slab_RaisedCorner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_Slab_RaisedCorner 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_LA_SlabSlope 2020-12-21 01:21:11.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_SG_HA_SlabSlope 2020-12-21 01:21:11.314 - Thread: 1 -> Loading cube blocks 2020-12-21 01:21:11.316 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_LG_IonThrusterL_Armored 2020-12-21 01:21:11.317 - Thread: 1 -> Created definition for: Large Ion Thruster Armored 2020-12-21 01:21:11.317 - Thread: 1 -> Created definition for: Large Ion Thruster Armored Slope 2020-12-21 01:21:11.318 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_LG_IonThrusterS_Armored 2020-12-21 01:21:11.318 - Thread: 1 -> Created definition for: Small Ion Thruster Armored 2020-12-21 01:21:11.319 - Thread: 1 -> Created definition for: Small Ion Thruster Armored Slope 2020-12-21 01:21:11.321 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_SG_IonThrusterL_Armored 2020-12-21 01:21:11.321 - Thread: 1 -> Created definition for: Large Ion Thruster Armored 2020-12-21 01:21:11.322 - Thread: 1 -> Created definition for: Large Ion Thruster Armored Slope 2020-12-21 01:21:11.323 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_SG_IonThrusterS_Armored 2020-12-21 01:21:11.323 - Thread: 1 -> Created definition for: Small Ion Thruster Armored 2020-12-21 01:21:11.323 - Thread: 1 -> Created definition for: Small Ion Thruster Armored Slope 2020-12-21 01:21:11.325 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_LG_HydroThrusterL_Armored 2020-12-21 01:21:11.325 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Armored 2020-12-21 01:21:11.326 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Armored Slope 2020-12-21 01:21:11.327 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_LG_HydroThrusterS_Armored 2020-12-21 01:21:11.327 - Thread: 1 -> Created definition for: Small Hydrogen Thruster Armored 2020-12-21 01:21:11.328 - Thread: 1 -> Created definition for: Small Hydrogen Thruster Armored Slope 2020-12-21 01:21:11.329 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_SG_HydroThrusterL_Armored 2020-12-21 01:21:11.329 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Armored 2020-12-21 01:21:11.330 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Armored Slope 2020-12-21 01:21:11.332 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_SG_HydroThrusterS_Armored 2020-12-21 01:21:11.332 - Thread: 1 -> Created definition for: Small Hydrogen Thruster Armored 2020-12-21 01:21:11.332 - Thread: 1 -> Created definition for: Small Hydrogen Thruster Armored Slope 2020-12-21 01:21:11.334 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterL_Armored 2020-12-21 01:21:11.334 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Armored 2020-12-21 01:21:11.335 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Armored Slope 2020-12-21 01:21:11.335 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Armored Slope Reversed 2020-12-21 01:21:11.337 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterS_Armored 2020-12-21 01:21:11.337 - Thread: 1 -> Created definition for: Small Atmospheric Thruster Armored 2020-12-21 01:21:11.338 - Thread: 1 -> Created definition for: Small Atmospheric Thruster Armored Slope 2020-12-21 01:21:11.338 - Thread: 1 -> Created definition for: Small Atmospheric Thruster Armored Slope Reversed 2020-12-21 01:21:11.340 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_SG_AtmoThrusterL_Armored 2020-12-21 01:21:11.340 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Armored 2020-12-21 01:21:11.341 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Armored Slope 2020-12-21 01:21:11.342 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Armored Slope Reversed 2020-12-21 01:21:11.344 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AQD_SG_AtmoThrusterS_Armored 2020-12-21 01:21:11.344 - Thread: 1 -> Created definition for: Small Atmospheric Thruster Armored 2020-12-21 01:21:11.345 - Thread: 1 -> Created definition for: Small Atmospheric Thruster Armored Slope 2020-12-21 01:21:11.345 - Thread: 1 -> Created definition for: Small Atmospheric Thruster Armored Slope Reversed 2020-12-21 01:21:11.345 - Thread: 1 -> Created block definitions 2020-12-21 01:21:11.345 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_IonThrusterL_Armored 2020-12-21 01:21:11.345 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_IonThrusterL_ArmoredSlope 2020-12-21 01:21:11.345 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_IonThrusterS_Armored 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_IonThrusterS_ArmoredSlope 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_HydroThrusterL_Armored 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_HydroThrusterL_ArmoredSlope 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_HydroThrusterS_Armored 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_HydroThrusterS_ArmoredSlope 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterL_Armored 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterL_ArmoredSlope 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterL_ArmoredSlopeRev 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterS_Armored 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterS_ArmoredSlope 2020-12-21 01:21:11.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AQD_LG_AtmoThrusterS_ArmoredSlopeRev 2020-12-21 01:21:11.346 - 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Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.428 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.441 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.444 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.446 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.448 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.450 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.455 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.462 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.467 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.469 - Thread: 1 -> Loading block variant groups 2020-12-21 01:21:11.479 - Thread: 1 -> Loading asteroid generators 2020-12-21 01:21:11.481 - Thread: 1 -> Loading spawn groups 2020-12-21 01:21:11.485 - Thread: 1 -> Loading drop containers 2020-12-21 01:21:11.487 - Thread: 1 -> Loading spawn groups 2020-12-21 01:21:11.488 - Thread: 1 -> Loading spawn groups 2020-12-21 01:21:11.488 - Thread: 1 -> Loading radial menu definitions 2020-12-21 01:21:11.514 - Thread: 1 -> Loading respawn ships 2020-12-21 01:21:11.516 - Thread: 1 -> Loading spawn groups 2020-12-21 01:21:11.516 - Thread: 1 -> Loading wheel speeds 2020-12-21 01:21:11.522 - Thread: 1 -> Loading respawn ships 2020-12-21 01:21:11.620 - Thread: 1 -> Error: Stage block MyObjectBuilder_CubeBlock/LeafTreeMedium_IR doesn't exist 2020-12-21 01:21:11.620 - Thread: 1 -> Error: Stage block MyObjectBuilder_CubeBlock/LeafTreeMedium_IR doesn't exist 2020-12-21 01:21:11.620 - Thread: 1 -> Error: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist 2020-12-21 01:21:11.620 - Thread: 1 -> Error: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist 2020-12-21 01:21:11.620 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase is not in the same block-variant group 2020-12-21 01:21:11.672 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-21 01:21:11.684 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-21 01:21:11.684 - Thread: 1 -> MyAudio.LoadData - START 2020-12-21 01:21:11.698 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-12-21 01:21:11.823 - Thread: 1 -> MyAudio.LoadData - END 2020-12-21 01:21:11.896 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-12-21 01:21:11.929 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:11.985 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:11.985 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:11.987 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.001 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.004 - Thread: 1 -> Registered modules from: 570766287.sbm_midspace.speed.Small500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.004 - Thread: 1 -> Registered modules from: 570767454.sbm_midspace.speed.Large460, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.004 - Thread: 1 -> Registered modules from: 1813797680.sbm_Cargofillscript, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.004 - Thread: 1 -> Registered modules from: 1728457223.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.006 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.007 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.011 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.013 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.026 - Thread: 1 -> Registered modules from: 1864380341.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.026 - Thread: 1 -> Registered modules from: 1939935505.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.026 - Thread: 1 -> Registered modules from: 1810920525.sbm_enenra.AQD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.026 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.029 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.054 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-21 01:21:12.557 - Thread: 25 -> External debugger: listening... 2020-12-21 01:21:13.992 - Thread: 1 -> MyLights.LoadData() - START 2020-12-21 01:21:13.997 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-12-21 01:21:13.997 - Thread: 1 -> MyLights.LoadData() - END 2020-12-21 01:21:13.997 - Thread: 1 -> Info: MyLights initialized. 2020-12-21 01:21:13.998 - Thread: 1 -> MyExplosions.LoadData() - START 2020-12-21 01:21:14.006 - Thread: 1 -> MyExplosions.LoadData() - END 2020-12-21 01:21:14.085 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-12-21 01:21:14.085 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-12-21 01:21:14.123 - Thread: 1 -> Loading Procedural World Generator 2020-12-21 01:21:14.123 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-12-21 01:21:14.447 - Thread: 1 -> Compass: Config Loaded 2020-12-21 01:21:14.447 - Thread: 1 -> Compass: Compass Started! 2020-12-21 01:21:14.764 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-12-21 01:21:17.452 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-12-21 01:21:17.453 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-12-21 01:21:17.459 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:20.123 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-12-21 01:21:20.123 - Thread: 1 -> Info: Planet generator name: Alien 2020-12-21 01:21:20.123 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:22.904 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-12-21 01:21:22.904 - Thread: 1 -> Info: Planet generator name: Moon 2020-12-21 01:21:22.905 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:24.768 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-12-21 01:21:24.768 - Thread: 1 -> Info: Planet generator name: Triton 2020-12-21 01:21:24.769 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:27.252 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-12-21 01:21:27.252 - Thread: 1 -> Info: Planet generator name: Mars 2020-12-21 01:21:27.252 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:29.949 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-12-21 01:21:29.949 - Thread: 1 -> Info: Planet generator name: Titan 2020-12-21 01:21:29.950 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:32.754 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-12-21 01:21:32.754 - Thread: 1 -> Info: Planet generator name: Europa 2020-12-21 01:21:32.755 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:35.910 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2020-12-21 01:21:35.910 - Thread: 1 -> Info: Planet generator name: Pertam 2020-12-21 01:21:35.911 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-21 01:21:35.975 - Thread: 1 -> Entities loaded & initialized 2020-12-21 01:21:36.116 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-12-21 01:21:36.116 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-12-21 01:21:36.541 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2020-12-21 01:21:36.543 - Thread: 1 -> RunLoadingAction - END 2020-12-21 01:21:36.544 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-12-21 01:21:36.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-12-21 01:21:36.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-12-21 01:21:36.546 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2020-12-21 01:21:36.546 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-12-21 01:21:36.606 - Thread: 1 -> Updating continues. 2020-12-21 01:21:36.876 - Thread: 1 -> GC Memory: 1730.012 / 1730.012 MB 2020-12-21 01:21:37.979 - Thread: 1 -> RequestRespawn 2020-12-21 01:21:38.375 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2020-12-21 01:21:45.816 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-12-21 01:21:45.944 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-12-21 01:21:49.794 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.794 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.795 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.795 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.795 - Thread: 7 -> Error: BindFlags = VertexBuffer, IndexBuffer 2020-12-21 01:21:49.795 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.796 - Thread: 7 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.798 - Thread: 7 -> Error: OptionFlags = None 2020-12-21 01:21:49.798 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.798 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.798 - Thread: 7 -> Error: SizeInBytes = 19216 2020-12-21 01:21:49.798 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.798 - Thread: 7 -> Error: StructureByteStride = 16 2020-12-21 01:21:49.798 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.798 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:49.798 - Thread: 7 -> Error: SizeInBytes = 19216 2020-12-21 01:21:49.798 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:49.798 - Thread: 12 -> Error: SizeInBytes = 300 2020-12-21 01:21:49.798 - Thread: 7 -> Error: Usage = Default 2020-12-21 01:21:49.798 - Thread: 13 -> Error: SizeInBytes = 192 2020-12-21 01:21:49.798 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.798 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.798 - Thread: 7 -> Error: ] 2020-12-21 01:21:49.798 - Thread: 13 -> Error: SizeInBytes = 192 2020-12-21 01:21:49.798 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.798 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.798 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:49.798 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.798 - Thread: 12 -> Error: SizeInBytes = 300 2020-12-21 01:21:49.798 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:49.798 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:49.798 - Thread: 13 -> Error: ] 2020-12-21 01:21:49.798 - Thread: 10 -> Error: SizeInBytes = 18264 2020-12-21 01:21:49.798 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.798 - Thread: 10 -> Error: SizeInBytes = 18264 2020-12-21 01:21:49.798 - Thread: 12 -> Error: ] 2020-12-21 01:21:49.798 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:49.798 - Thread: 10 -> Error: ] 2020-12-21 01:21:49.798 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.798 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:49.798 - Thread: 11 -> Error: SizeInBytes = 11700 2020-12-21 01:21:49.798 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.798 - Thread: 11 -> Error: SizeInBytes = 11700 2020-12-21 01:21:49.798 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:49.798 - Thread: 11 -> Error: ] 2020-12-21 01:21:49.800 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.800 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.800 - Thread: 12 -> model.LoadState: 4 2020-12-21 01:21:49.800 - Thread: 13 -> model.LoadState: 4 2020-12-21 01:21:49.801 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.801 - Thread: 11 -> model.LoadState: 4 2020-12-21 01:21:49.802 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.802 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:49.804 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.804 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.804 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.804 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.804 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:49.804 - Thread: 11 -> Error: SizeInBytes = 2880 2020-12-21 01:21:49.804 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.804 - Thread: 11 -> Error: SizeInBytes = 2880 2020-12-21 01:21:49.804 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:49.804 - Thread: 11 -> Error: ] 2020-12-21 01:21:49.805 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.805 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.805 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.805 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:49.805 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.805 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:49.805 - Thread: 10 -> Error: SizeInBytes = 3216 2020-12-21 01:21:49.805 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.805 - Thread: 10 -> Error: SizeInBytes = 3216 2020-12-21 01:21:49.805 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:49.805 - Thread: 10 -> Error: ] 2020-12-21 01:21:49.806 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.806 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:49.807 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.807 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.807 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:49.807 - Thread: 13 -> Error: SizeInBytes = 6276 2020-12-21 01:21:49.807 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.807 - Thread: 13 -> Error: SizeInBytes = 6276 2020-12-21 01:21:49.807 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:49.807 - Thread: 13 -> Error: ] 2020-12-21 01:21:49.815 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.815 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:49.816 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.817 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.817 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.817 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:49.817 - Thread: 10 -> Error: SizeInBytes = 6720 2020-12-21 01:21:49.817 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.817 - Thread: 10 -> Error: SizeInBytes = 6720 2020-12-21 01:21:49.817 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:49.817 - Thread: 10 -> Error: ] 2020-12-21 01:21:49.818 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.818 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:49.819 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.819 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.819 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.820 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:49.820 - Thread: 13 -> Error: SizeInBytes = 9600 2020-12-21 01:21:49.820 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.820 - Thread: 13 -> Error: SizeInBytes = 9600 2020-12-21 01:21:49.820 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:49.820 - Thread: 13 -> Error: ] 2020-12-21 01:21:49.821 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:49.821 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:49.822 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.823 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:49.823 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.826 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:49.826 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.826 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:49.826 - Thread: 10 -> Error: SizeInBytes = 8160 2020-12-21 01:21:49.826 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.826 - Thread: 10 -> Error: SizeInBytes = 8160 2020-12-21 01:21:49.826 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:49.826 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:49.826 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:49.826 - Thread: 12 -> Error: SizeInBytes = 21216 2020-12-21 01:21:49.826 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:49.826 - Thread: 12 -> Error: SizeInBytes = 21216 2020-12-21 01:21:49.826 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:49.826 - Thread: 10 -> Error: ] 2020-12-21 01:21:49.827 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.123 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.123 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.123 - Thread: 14 -> Exception in render! Exception: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Profiler.MyGpuProfiler.Join(MyFrameProfilingContext context) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.SimpleDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2020-12-21 01:21:50.123 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.123 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.127 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.137 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.137 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.137 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.138 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.138 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.138 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.138 - Thread: 10 -> Error: SizeInBytes = 1128 2020-12-21 01:21:50.138 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.138 - Thread: 10 -> Error: SizeInBytes = 1128 2020-12-21 01:21:50.138 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.138 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.139 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.139 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.139 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.139 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.139 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.139 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.139 - Thread: 11 -> Error: SizeInBytes = 80760 2020-12-21 01:21:50.139 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.139 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.139 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.139 - Thread: 11 -> Error: SizeInBytes = 80760 2020-12-21 01:21:50.139 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.139 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.139 - Thread: 13 -> Error: SizeInBytes = 28176 2020-12-21 01:21:50.139 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.139 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.139 - Thread: 12 -> Error: SizeInBytes = 960 2020-12-21 01:21:50.139 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.139 - Thread: 13 -> Error: SizeInBytes = 28176 2020-12-21 01:21:50.139 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.139 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.140 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.140 - Thread: 12 -> Error: SizeInBytes = 960 2020-12-21 01:21:50.140 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.140 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.140 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.140 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.140 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.141 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.141 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.141 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.141 - Thread: 10 -> Error: SizeInBytes = 1488 2020-12-21 01:21:50.141 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.141 - Thread: 10 -> Error: SizeInBytes = 1488 2020-12-21 01:21:50.141 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.141 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.141 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.142 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.142 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.142 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.143 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.143 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.143 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.143 - Thread: 13 -> Error: SizeInBytes = 1128 2020-12-21 01:21:50.143 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.143 - Thread: 13 -> Error: SizeInBytes = 1128 2020-12-21 01:21:50.143 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.143 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.143 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.143 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.144 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.144 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.145 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.145 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.147 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.147 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.147 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.148 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.148 - Thread: 10 -> Error: SizeInBytes = 1488 2020-12-21 01:21:50.148 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.148 - Thread: 10 -> Error: SizeInBytes = 1488 2020-12-21 01:21:50.148 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.148 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.148 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.148 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.150 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.151 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.151 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.151 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.151 - Thread: 11 -> Error: SizeInBytes = 4056 2020-12-21 01:21:50.151 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.151 - Thread: 11 -> Error: SizeInBytes = 4056 2020-12-21 01:21:50.151 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.151 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.151 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.153 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.153 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.153 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.153 - Thread: 12 -> Error: SizeInBytes = 960 2020-12-21 01:21:50.153 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.155 - Thread: 12 -> Error: SizeInBytes = 960 2020-12-21 01:21:50.155 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.155 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.156 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.156 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.157 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.158 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.158 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.158 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.158 - Thread: 13 -> Error: SizeInBytes = 45876 2020-12-21 01:21:50.158 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.158 - Thread: 13 -> Error: SizeInBytes = 45876 2020-12-21 01:21:50.158 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.158 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.158 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.158 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.157 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.158 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.158 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.158 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.158 - Thread: 13 -> Error: SizeInBytes = 45876 2020-12-21 01:21:50.158 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.158 - Thread: 13 -> Error: SizeInBytes = 45876 2020-12-21 01:21:50.158 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.158 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.158 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.158 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.159 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.159 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.160 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.160 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.160 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.160 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.160 - Thread: 10 -> Error: SizeInBytes = 4500 2020-12-21 01:21:50.160 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.160 - Thread: 10 -> Error: SizeInBytes = 4500 2020-12-21 01:21:50.160 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.160 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.161 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.161 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.164 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.164 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.164 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.164 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.164 - Thread: 11 -> Error: SizeInBytes = 8160 2020-12-21 01:21:50.164 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.164 - Thread: 11 -> Error: SizeInBytes = 8160 2020-12-21 01:21:50.164 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.164 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.165 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.165 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.165 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.169 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.169 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.169 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.169 - Thread: 13 -> Error: SizeInBytes = 13500 2020-12-21 01:21:50.169 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.169 - Thread: 13 -> Error: SizeInBytes = 13500 2020-12-21 01:21:50.169 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.169 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.171 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.171 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.171 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.171 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.171 - Thread: 11 -> Error: SizeInBytes = 8160 2020-12-21 01:21:50.171 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.171 - Thread: 11 -> Error: SizeInBytes = 8160 2020-12-21 01:21:50.171 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.171 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.172 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.172 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.172 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.172 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.172 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.172 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.172 - Thread: 12 -> Error: SizeInBytes = 38832 2020-12-21 01:21:50.172 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.172 - Thread: 12 -> Error: SizeInBytes = 38832 2020-12-21 01:21:50.172 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.172 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.173 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.173 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.173 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.173 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.173 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.173 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.173 - Thread: 10 -> Error: SizeInBytes = 62448 2020-12-21 01:21:50.174 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.174 - Thread: 10 -> Error: SizeInBytes = 62448 2020-12-21 01:21:50.174 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.174 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.174 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.174 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.174 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.174 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.177 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.181 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.181 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.182 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.182 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.182 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.182 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.182 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.182 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.182 - Thread: 13 -> Error: SizeInBytes = 20766 2020-12-21 01:21:50.182 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.182 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.182 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.182 - Thread: 13 -> Error: SizeInBytes = 20766 2020-12-21 01:21:50.182 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.182 - Thread: 12 -> Error: SizeInBytes = 10536 2020-12-21 01:21:50.182 - Thread: 10 -> Error: SizeInBytes = 2496 2020-12-21 01:21:50.182 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.182 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.182 - Thread: 12 -> Error: SizeInBytes = 10536 2020-12-21 01:21:50.182 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.182 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.182 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.182 - Thread: 10 -> Error: SizeInBytes = 2496 2020-12-21 01:21:50.182 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.182 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.182 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.184 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.184 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.184 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.184 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.184 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.185 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.185 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.185 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.185 - Thread: 11 -> Error: SizeInBytes = 36000 2020-12-21 01:21:50.185 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.185 - Thread: 11 -> Error: SizeInBytes = 36000 2020-12-21 01:21:50.185 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.185 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.186 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.186 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.191 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.191 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.191 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.191 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.192 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.192 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.192 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.192 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.192 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.192 - Thread: 11 -> Error: SizeInBytes = 3432 2020-12-21 01:21:50.192 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.192 - Thread: 11 -> Error: SizeInBytes = 3432 2020-12-21 01:21:50.192 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.192 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.192 - Thread: 10 -> Error: SizeInBytes = 69606 2020-12-21 01:21:50.192 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.192 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.192 - Thread: 10 -> Error: SizeInBytes = 69606 2020-12-21 01:21:50.192 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.192 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.193 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.193 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.193 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.193 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.196 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.197 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.197 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.197 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.197 - Thread: 13 -> Error: SizeInBytes = 15258 2020-12-21 01:21:50.197 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.197 - Thread: 13 -> Error: SizeInBytes = 15258 2020-12-21 01:21:50.197 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.197 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.198 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.198 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.204 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.206 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.206 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.206 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.206 - Thread: 10 -> Error: SizeInBytes = 16320 2020-12-21 01:21:50.206 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.206 - Thread: 10 -> Error: SizeInBytes = 16320 2020-12-21 01:21:50.206 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.206 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.210 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.211 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.211 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.211 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.211 - Thread: 13 -> Error: SizeInBytes = 25620 2020-12-21 01:21:50.211 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.211 - Thread: 13 -> Error: SizeInBytes = 25620 2020-12-21 01:21:50.211 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.211 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.211 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.211 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.212 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.212 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.212 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.212 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.212 - Thread: 11 -> Error: SizeInBytes = 91494 2020-12-21 01:21:50.212 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.212 - Thread: 11 -> Error: SizeInBytes = 91494 2020-12-21 01:21:50.212 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.212 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.213 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.213 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.214 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.214 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.217 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.218 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.218 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.218 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.218 - Thread: 12 -> Error: SizeInBytes = 84360 2020-12-21 01:21:50.218 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.218 - Thread: 12 -> Error: SizeInBytes = 84360 2020-12-21 01:21:50.218 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.218 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.218 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.218 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.223 - Thread: 14 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted* ) Statistics: Scene: Entities Actors: 1,163 InstanceBuffers: 27 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 108 Actor Components MyLightComponent: 97 MyRenderVoxelActor: 54 MyInstanceComponent: 912 MyResourcePrioritizationComponent: 1,457 MyRenderableComponent: 72 MyVoxelCellComponent: 445 MySkinningComponent: 1 MyThrustFlameAnimator: 46 MyTranslationAnimator: 10 MyRotationAnimator: 2 2020-12-21 01:21:50.244 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.245 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.246 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.246 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.246 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.246 - Thread: 11 -> Error: SizeInBytes = 37584 2020-12-21 01:21:50.246 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.246 - Thread: 11 -> Error: SizeInBytes = 37584 2020-12-21 01:21:50.246 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.246 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.246 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.246 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.246 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.246 - Thread: 12 -> Error: SizeInBytes = 24720 2020-12-21 01:21:50.246 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.246 - Thread: 12 -> Error: SizeInBytes = 24720 2020-12-21 01:21:50.246 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.246 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.247 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.247 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.247 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.247 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.249 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.250 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.250 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.250 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.250 - Thread: 11 -> Error: SizeInBytes = 6912 2020-12-21 01:21:50.250 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.250 - Thread: 11 -> Error: SizeInBytes = 6912 2020-12-21 01:21:50.250 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.250 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.251 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.251 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.251 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.251 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.251 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.251 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.251 - Thread: 12 -> Error: SizeInBytes = 15864 2020-12-21 01:21:50.251 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.251 - Thread: 12 -> Error: SizeInBytes = 15864 2020-12-21 01:21:50.251 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.251 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.252 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.252 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.252 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.252 - Thread: 1 -> Loading duration: 58.7557856464266 2020-12-21 01:21:50.253 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.253 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.253 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.253 - Thread: 13 -> Error: SizeInBytes = 118440 2020-12-21 01:21:50.253 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.253 - Thread: 13 -> Error: SizeInBytes = 118440 2020-12-21 01:21:50.253 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.253 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.254 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.254 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.254 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.258 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.258 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.258 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.258 - Thread: 10 -> Error: SizeInBytes = 61296 2020-12-21 01:21:50.258 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.258 - Thread: 10 -> Error: SizeInBytes = 61296 2020-12-21 01:21:50.258 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.258 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.259 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.259 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.261 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.261 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.261 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.261 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.261 - Thread: 13 -> Error: SizeInBytes = 11340 2020-12-21 01:21:50.261 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.261 - Thread: 13 -> Error: SizeInBytes = 11340 2020-12-21 01:21:50.261 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.261 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.262 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.262 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.262 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-12-21 01:21:50.263 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-12-21 01:21:50.263 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.264 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.264 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.264 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.264 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.264 - Thread: 11 -> Error: SizeInBytes = 39612 2020-12-21 01:21:50.264 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.264 - Thread: 11 -> Error: SizeInBytes = 39612 2020-12-21 01:21:50.264 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.264 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.265 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.265 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.265 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.265 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.265 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.265 - Thread: 10 -> Error: SizeInBytes = 1908 2020-12-21 01:21:50.265 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.265 - Thread: 10 -> Error: SizeInBytes = 1908 2020-12-21 01:21:50.265 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.265 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.266 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.266 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.266 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.266 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.266 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.266 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.266 - Thread: 13 -> Error: SizeInBytes = 864 2020-12-21 01:21:50.266 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.266 - Thread: 13 -> Error: SizeInBytes = 864 2020-12-21 01:21:50.266 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.266 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.267 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.267 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.267 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.268 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.268 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.268 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.268 - Thread: 12 -> Error: SizeInBytes = 6348 2020-12-21 01:21:50.268 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.268 - Thread: 12 -> Error: SizeInBytes = 6348 2020-12-21 01:21:50.268 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.268 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.269 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.269 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.270 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2020-12-21 01:21:50.273 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.274 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.274 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.274 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.274 - Thread: 11 -> Error: SizeInBytes = 1704 2020-12-21 01:21:50.274 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.274 - Thread: 11 -> Error: SizeInBytes = 1704 2020-12-21 01:21:50.274 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.274 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.274 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.274 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.275 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.275 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.275 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.275 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.275 - Thread: 13 -> Error: SizeInBytes = 15264 2020-12-21 01:21:50.275 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.275 - Thread: 13 -> Error: SizeInBytes = 15264 2020-12-21 01:21:50.275 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.275 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.276 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.276 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.279 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.280 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.280 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.280 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.280 - Thread: 12 -> Error: SizeInBytes = 32064 2020-12-21 01:21:50.280 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.280 - Thread: 12 -> Error: SizeInBytes = 32064 2020-12-21 01:21:50.280 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.280 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.281 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.281 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.281 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.281 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.282 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.282 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.282 - Thread: 10 -> Error: SizeInBytes = 35886 2020-12-21 01:21:50.282 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.282 - Thread: 10 -> Error: SizeInBytes = 35886 2020-12-21 01:21:50.282 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.282 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.285 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.285 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.286 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.286 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.286 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.286 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.286 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.286 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.286 - Thread: 13 -> Error: SizeInBytes = 3264 2020-12-21 01:21:50.286 - Thread: 11 -> Error: SizeInBytes = 2160 2020-12-21 01:21:50.286 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.286 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.286 - Thread: 13 -> Error: SizeInBytes = 3264 2020-12-21 01:21:50.286 - Thread: 11 -> Error: SizeInBytes = 2160 2020-12-21 01:21:50.286 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.286 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.286 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.285 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.285 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.286 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.286 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.286 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.286 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.286 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.286 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.286 - Thread: 13 -> Error: SizeInBytes = 3264 2020-12-21 01:21:50.286 - Thread: 11 -> Error: SizeInBytes = 2160 2020-12-21 01:21:50.286 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.286 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.286 - Thread: 13 -> Error: SizeInBytes = 3264 2020-12-21 01:21:50.286 - Thread: 11 -> Error: SizeInBytes = 2160 2020-12-21 01:21:50.286 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.286 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.286 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.286 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.286 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.286 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.287 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.287 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.287 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.287 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.288 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.289 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.289 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.289 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.289 - Thread: 12 -> Error: SizeInBytes = 2226 2020-12-21 01:21:50.289 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.289 - Thread: 12 -> Error: SizeInBytes = 2226 2020-12-21 01:21:50.289 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.289 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.289 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.289 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.290 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.291 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.291 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.291 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.291 - Thread: 11 -> Error: SizeInBytes = 5664 2020-12-21 01:21:50.291 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.291 - Thread: 11 -> Error: SizeInBytes = 5664 2020-12-21 01:21:50.291 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.291 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.291 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.292 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.292 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.292 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.292 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.292 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.292 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.292 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.292 - Thread: 12 -> Error: SizeInBytes = 2700 2020-12-21 01:21:50.292 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.292 - Thread: 12 -> Error: SizeInBytes = 2700 2020-12-21 01:21:50.292 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.292 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.293 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.294 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.294 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.294 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.294 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.294 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.294 - Thread: 10 -> Error: SizeInBytes = 4800 2020-12-21 01:21:50.294 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.294 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.294 - Thread: 10 -> Error: SizeInBytes = 4800 2020-12-21 01:21:50.294 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.294 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.294 - Thread: 13 -> Error: SizeInBytes = 6240 2020-12-21 01:21:50.294 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.294 - Thread: 13 -> Error: SizeInBytes = 6240 2020-12-21 01:21:50.294 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.294 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.294 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.295 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.295 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.296 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.297 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.297 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.297 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.297 - Thread: 11 -> Error: SizeInBytes = 3228 2020-12-21 01:21:50.297 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.297 - Thread: 11 -> Error: SizeInBytes = 3228 2020-12-21 01:21:50.297 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.297 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.298 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.298 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.298 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.298 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.298 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.298 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.298 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.298 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.298 - Thread: 12 -> Error: SizeInBytes = 3564 2020-12-21 01:21:50.298 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.298 - Thread: 12 -> Error: SizeInBytes = 3564 2020-12-21 01:21:50.298 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.298 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.299 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.299 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.305 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.306 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.306 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.306 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.306 - Thread: 10 -> Error: SizeInBytes = 25536 2020-12-21 01:21:50.306 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.306 - Thread: 10 -> Error: SizeInBytes = 25536 2020-12-21 01:21:50.306 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.306 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.306 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.307 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.307 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.307 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.307 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.307 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.307 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.307 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.307 - Thread: 11 -> Error: SizeInBytes = 47184 2020-12-21 01:21:50.307 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.307 - Thread: 11 -> Error: SizeInBytes = 47184 2020-12-21 01:21:50.307 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.307 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.308 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.308 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.308 - Thread: 12 -> Error: SizeInBytes = 27288 2020-12-21 01:21:50.308 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.308 - Thread: 12 -> Error: SizeInBytes = 27288 2020-12-21 01:21:50.308 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.308 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.308 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.308 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.309 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.309 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.319 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.319 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.319 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.319 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.319 - Thread: 13 -> Error: SizeInBytes = 24096 2020-12-21 01:21:50.319 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.319 - Thread: 13 -> Error: SizeInBytes = 24096 2020-12-21 01:21:50.319 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.319 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.320 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.320 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.322 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.323 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.323 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.323 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.323 - Thread: 11 -> Error: SizeInBytes = 17664 2020-12-21 01:21:50.323 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.323 - Thread: 11 -> Error: SizeInBytes = 17664 2020-12-21 01:21:50.323 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.323 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.323 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.324 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.325 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.325 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.325 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.325 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.325 - Thread: 12 -> Error: SizeInBytes = 23112 2020-12-21 01:21:50.325 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.325 - Thread: 12 -> Error: SizeInBytes = 23112 2020-12-21 01:21:50.325 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.325 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.327 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.327 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.331 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.331 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.331 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.331 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.331 - Thread: 13 -> Error: SizeInBytes = 31080 2020-12-21 01:21:50.331 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.331 - Thread: 13 -> Error: SizeInBytes = 31080 2020-12-21 01:21:50.331 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.331 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.332 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.332 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.332 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.332 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.332 - Thread: 12 -> Error: SizeInBytes = 2304 2020-12-21 01:21:50.332 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.332 - Thread: 12 -> Error: SizeInBytes = 2304 2020-12-21 01:21:50.332 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.332 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.333 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.333 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.333 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.333 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.334 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.334 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.334 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.334 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.334 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.334 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.334 - Thread: 11 -> Error: SizeInBytes = 42072 2020-12-21 01:21:50.334 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.334 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.334 - Thread: 10 -> Error: SizeInBytes = 20562 2020-12-21 01:21:50.334 - Thread: 11 -> Error: SizeInBytes = 42072 2020-12-21 01:21:50.334 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.334 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.334 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.334 - Thread: 10 -> Error: SizeInBytes = 20562 2020-12-21 01:21:50.334 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.334 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.334 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.334 - Thread: 10 -> Error: SizeInBytes = 20562 2020-12-21 01:21:50.334 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.334 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.334 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.335 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.336 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.336 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.336 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.336 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.336 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.336 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.336 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.336 - Thread: 13 -> Error: SizeInBytes = 7152 2020-12-21 01:21:50.336 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.336 - Thread: 13 -> Error: SizeInBytes = 7152 2020-12-21 01:21:50.336 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.336 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.336 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.336 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.337 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.338 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.338 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.338 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.338 - Thread: 12 -> Error: SizeInBytes = 13920 2020-12-21 01:21:50.338 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.338 - Thread: 12 -> Error: SizeInBytes = 13920 2020-12-21 01:21:50.338 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.338 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.339 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.339 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.345 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.345 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.345 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.346 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.346 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.346 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.346 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.346 - Thread: 10 -> Error: SizeInBytes = 26256 2020-12-21 01:21:50.346 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.346 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.346 - Thread: 13 -> Error: SizeInBytes = 28140 2020-12-21 01:21:50.346 - Thread: 10 -> Error: SizeInBytes = 26256 2020-12-21 01:21:50.346 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.346 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.346 - Thread: 13 -> Error: SizeInBytes = 28140 2020-12-21 01:21:50.346 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.346 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.345 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.345 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.345 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.346 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.346 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.346 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.346 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.346 - Thread: 10 -> Error: SizeInBytes = 26256 2020-12-21 01:21:50.346 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.346 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.346 - Thread: 13 -> Error: SizeInBytes = 28140 2020-12-21 01:21:50.346 - Thread: 10 -> Error: SizeInBytes = 26256 2020-12-21 01:21:50.346 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.346 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.346 - Thread: 13 -> Error: SizeInBytes = 28140 2020-12-21 01:21:50.346 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.346 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.346 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.347 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.347 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.347 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.347 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.348 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.348 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.348 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.348 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.348 - Thread: 12 -> Error: SizeInBytes = 36480 2020-12-21 01:21:50.348 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.348 - Thread: 12 -> Error: SizeInBytes = 36480 2020-12-21 01:21:50.348 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.348 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.349 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.349 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.364 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.364 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.365 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.365 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.365 - Thread: 10 -> Error: SizeInBytes = 41970 2020-12-21 01:21:50.365 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.365 - Thread: 10 -> Error: SizeInBytes = 41970 2020-12-21 01:21:50.365 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.365 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.365 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.366 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.366 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.366 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.366 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.366 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.366 - Thread: 13 -> Error: SizeInBytes = 57324 2020-12-21 01:21:50.366 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.366 - Thread: 13 -> Error: SizeInBytes = 57324 2020-12-21 01:21:50.366 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.366 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.366 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.366 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.368 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.368 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.368 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.368 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.368 - Thread: 10 -> Error: SizeInBytes = 4200 2020-12-21 01:21:50.368 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.368 - Thread: 10 -> Error: SizeInBytes = 4200 2020-12-21 01:21:50.368 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.368 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.368 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.369 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.369 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.369 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.369 - Thread: 12 -> Error: SizeInBytes = 119280 2020-12-21 01:21:50.369 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.369 - Thread: 12 -> Error: SizeInBytes = 119280 2020-12-21 01:21:50.369 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.369 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.370 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.370 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.370 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.371 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.371 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.371 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.371 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.371 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.371 - Thread: 13 -> Error: SizeInBytes = 13200 2020-12-21 01:21:50.371 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.371 - Thread: 13 -> Error: SizeInBytes = 13200 2020-12-21 01:21:50.371 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.371 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.373 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.373 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.373 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.375 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.375 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.375 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.375 - Thread: 11 -> Error: SizeInBytes = 216462 2020-12-21 01:21:50.375 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.375 - Thread: 11 -> Error: SizeInBytes = 216462 2020-12-21 01:21:50.375 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.375 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.375 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.375 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.381 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.382 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.382 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.382 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.382 - Thread: 10 -> Error: SizeInBytes = 38736 2020-12-21 01:21:50.382 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.382 - Thread: 10 -> Error: SizeInBytes = 38736 2020-12-21 01:21:50.382 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.382 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.382 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.382 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.382 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.383 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.383 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.383 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.383 - Thread: 12 -> Error: SizeInBytes = 44592 2020-12-21 01:21:50.383 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.383 - Thread: 12 -> Error: SizeInBytes = 44592 2020-12-21 01:21:50.383 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.383 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.384 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.384 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.389 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.390 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.390 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.390 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.390 - Thread: 13 -> Error: SizeInBytes = 59328 2020-12-21 01:21:50.390 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.390 - Thread: 13 -> Error: SizeInBytes = 59328 2020-12-21 01:21:50.390 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.390 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.390 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.391 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.391 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.391 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.391 - Thread: 10 -> Error: SizeInBytes = 26268 2020-12-21 01:21:50.391 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.391 - Thread: 10 -> Error: SizeInBytes = 26268 2020-12-21 01:21:50.391 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.391 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.391 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.391 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.391 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.391 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.393 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.393 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.393 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.393 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.393 - Thread: 12 -> Error: SizeInBytes = 31122 2020-12-21 01:21:50.393 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.393 - Thread: 12 -> Error: SizeInBytes = 31122 2020-12-21 01:21:50.393 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.393 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.394 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.395 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.395 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.395 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.395 - Thread: 11 -> Error: SizeInBytes = 89028 2020-12-21 01:21:50.395 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.395 - Thread: 11 -> Error: SizeInBytes = 89028 2020-12-21 01:21:50.395 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.395 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.395 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.395 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.395 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.395 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.401 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.402 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.402 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.403 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 11 -> Error: SizeInBytes = 12660 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: StructureBy2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 13 -> Error: ] 3 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 10 -> Error: ] 020-12-21 01:21:50.402 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.402 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.402 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.403 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 11 -> Error: SizeInBytes = 12660 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: StructureBy2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 13 -> Error: ] 3 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 10 -> Error: ] 020-12-21 01:21:50.402 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.402 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.402 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.403 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 11 -> Error: SizeInBytes = 12660 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: StructureBy2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 13 -> Error: ] 3 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 10 -> Error: ] 020-12-21 01:21:50.402 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.402 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.402 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.402 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.403 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.403 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 11 -> Error: SizeInBytes = 12660 2020-12-21 01:21:50.403 - Thread: 10 -> Error: SizeInBytes = 51804 2020-12-21 01:21:50.403 - Thread: 11 -> Error: StructureBy2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.403 - Thread: 12 -> Error: ] Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 13 -> Error: ] 3 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.403 - Thread: 13 -> Error: SizeInBytes = 38046 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.403 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.403 - Thread: 12 -> Error: SizeInBytes = 13176 2020-12-21 01:21:50.403 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.405 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.405 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.405 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.405 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:21:50.406 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.406 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.406 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.406 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.411 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.412 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.412 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.412 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.412 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.412 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.412 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.412 - Thread: 13 -> Error: SizeInBytes = 12192 2020-12-21 01:21:50.412 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.412 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.412 - Thread: 10 -> Error: SizeInBytes = 12912 2020-12-21 01:21:50.412 - Thread: 13 -> Error: SizeInBytes = 12192 2020-12-21 01:21:50.412 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.412 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.412 - Thread: 10 -> Error: SizeInBytes = 12912 2020-12-21 01:21:50.412 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.412 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.411 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.412 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.412 - Thread: 13 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.412 - Thread: 13 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.412 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.412 - Thread: 13 -> Error: OptionFlags = None 2020-12-21 01:21:50.412 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.412 - Thread: 13 -> Error: SizeInBytes = 12192 2020-12-21 01:21:50.412 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.412 - Thread: 13 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.412 - Thread: 10 -> Error: SizeInBytes = 12912 2020-12-21 01:21:50.412 - Thread: 13 -> Error: SizeInBytes = 12192 2020-12-21 01:21:50.412 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.412 - Thread: 13 -> Error: Usage = Immutable 2020-12-21 01:21:50.412 - Thread: 10 -> Error: SizeInBytes = 12912 2020-12-21 01:21:50.412 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.412 - Thread: 13 -> Error: ] 2020-12-21 01:21:50.412 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.414 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.414 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.414 - Thread: 12 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.414 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.414 - Thread: 12 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.414 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.414 - Thread: 12 -> Error: OptionFlags = None 2020-12-21 01:21:50.414 - Thread: 13 -> model.LoadState: 3 2020-12-21 01:21:50.414 - Thread: 12 -> Error: SizeInBytes = 16032 2020-12-21 01:21:50.414 - Thread: 12 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.414 - Thread: 12 -> Error: SizeInBytes = 16032 2020-12-21 01:21:50.414 - Thread: 12 -> Error: Usage = Immutable 2020-12-21 01:21:50.414 - Thread: 12 -> Error: ] 2020-12-21 01:21:50.415 - Thread: 12 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.415 - Thread: 12 -> model.LoadState: 3 2020-12-21 01:21:50.473 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.473 - Thread: 10 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.474 - Thread: 10 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.474 - Thread: 10 -> Error: OptionFlags = None 2020-12-21 01:21:50.474 - Thread: 10 -> Error: SizeInBytes = 26436 2020-12-21 01:21:50.474 - Thread: 10 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.474 - Thread: 10 -> Error: SizeInBytes = 26436 2020-12-21 01:21:50.474 - Thread: 10 -> Error: Usage = Immutable 2020-12-21 01:21:50.474 - Thread: 10 -> Error: ] 2020-12-21 01:21:50.474 - Thread: 10 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.474 - Thread: 10 -> model.LoadState: 3 2020-12-21 01:21:50.478 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2020-12-21 01:21:50.479 - Thread: 11 -> Error: BindFlags = IndexBuffer 2020-12-21 01:21:50.479 - Thread: 11 -> Error: CpuAccessFlags = None 2020-12-21 01:21:50.479 - Thread: 11 -> Error: OptionFlags = None 2020-12-21 01:21:50.479 - Thread: 11 -> Error: SizeInBytes = 119472 2020-12-21 01:21:50.479 - Thread: 11 -> Error: StructureByteStride = 2 2020-12-21 01:21:50.479 - Thread: 11 -> Error: SizeInBytes = 119472 2020-12-21 01:21:50.479 - Thread: 11 -> Error: Usage = Immutable 2020-12-21 01:21:50.479 - Thread: 11 -> Error: ] 2020-12-21 01:21:50.480 - Thread: 11 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2020-12-21 01:21:50.480 - Thread: 11 -> model.LoadState: 3 2020-12-21 01:23:52.734 - Thread: 14 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Profiler.MyGpuProfiler.Join(MyFrameProfilingContext context) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.SimpleDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-12-21 01:23:52.735 - Thread: 14 -> Showing message 2020-12-21 01:23:53.867 - Thread: 14 -> ================================== CRASH INFO ================================== AppVersion: 01_197_073 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 208 PCUCount: 9938 IsHang: False GCMemory: 1577 GCMemoryAllocated: 1577 HWAvailableMemory: 4016 ProcessPrivateMemory: 4757 AnalyticId: SE ================================== OFNI HSARC ================================== 2020-12-21 01:23:53.867 - Thread: 14 -> Log Closed