2020-12-18 15:09:09.734 - Thread: 1 -> Log Started 2020-12-18 15:09:09.734 - Thread: 1 -> Timezone (local - UTC): -5h 2020-12-18 15:09:09.734 - Thread: 1 -> App Version: 01_197_073 2020-12-18 15:09:09.745 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-12-18 15:09:09.745 - Thread: 1 -> Branch / Sandbox: SVN 2020-12-18 15:09:09.745 - Thread: 1 -> Environment.ProcessorCount: 8 2020-12-18 15:09:09.804 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-12-18 15:09:09.804 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-12-18 15:09:09.804 - Thread: 1 -> Environment.Is64BitProcess: True 2020-12-18 15:09:09.804 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-12-18 15:09:09.804 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-12-18 15:09:09.805 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-12-18 15:09:09.809 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz 2020-12-18 15:09:09.809 - Thread: 1 -> IntPtr.Size: 8 2020-12-18 15:09:09.809 - Thread: 1 -> Default Culture: 2020-12-18 15:09:09.809 - Thread: 1 -> Default UI Culture: 2020-12-18 15:09:09.809 - Thread: 1 -> MyConfig.Load() - START 2020-12-18 15:09:09.811 - Thread: 1 -> Path: C:\Users\rene\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 15:09:10.018 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-12-18 15:09:10.018 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-12-18 15:09:10.018 - Thread: 1 -> Language: 0 2020-12-18 15:09:10.018 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-12-18 15:09:10.018 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-12-18 15:09:10.018 - Thread: 1 -> FirstTimeRun: False 2020-12-18 15:09:10.018 - Thread: 1 -> VideoAdapter: 0 2020-12-18 15:09:10.018 - Thread: 1 -> ScreenWidth: 1920 2020-12-18 15:09:10.018 - Thread: 1 -> ScreenHeight: 1080 2020-12-18 15:09:10.018 - Thread: 1 -> RefreshRate: 144001 2020-12-18 15:09:10.018 - Thread: 1 -> WindowMode: 1 2020-12-18 15:09:10.018 - Thread: 1 -> VerticalSync: 0 2020-12-18 15:09:10.018 - Thread: 1 -> HardwareCursor: True 2020-12-18 15:09:10.018 - Thread: 1 -> RenderQuality: 1 2020-12-18 15:09:10.018 - Thread: 1 -> FieldOfView: 70.00001 2020-12-18 15:09:10.018 - Thread: 1 -> VegetationViewDistance: 100 2020-12-18 15:09:10.018 - Thread: 1 -> RenderInterpolation: True 2020-12-18 15:09:10.018 - Thread: 1 -> GrassDensity: 0 2020-12-18 15:09:10.018 - Thread: 1 -> AntialiasingMode: 0 2020-12-18 15:09:10.018 - Thread: 1 -> ShadowMapResolution: 0 2020-12-18 15:09:10.018 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-12-18 15:09:10.018 - Thread: 1 -> AnisotropicFiltering: 2 2020-12-18 15:09:10.018 - Thread: 1 -> LowMemSwitchToLow: 0 2020-12-18 15:09:10.018 - Thread: 1 -> MutedPlayers: 2020-12-18 15:09:10.018 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-12-18 15:09:10.018 - Thread: 1 -> ControlsHints: False 2020-12-18 15:09:10.018 - Thread: 1 -> RotationHints: True 2020-12-18 15:09:10.018 - Thread: 1 -> AnimatedRotation: True 2020-12-18 15:09:10.018 - Thread: 1 -> BuildingSizeHint: True 2020-12-18 15:09:10.018 - Thread: 1 -> ShowCrosshair: True 2020-12-18 15:09:10.018 - Thread: 1 -> DisableHeadbob: False 2020-12-18 15:09:10.018 - Thread: 1 -> CompressSaveGames: False 2020-12-18 15:09:10.018 - Thread: 1 -> ShowPlayerNamesOnHud: True 2020-12-18 15:09:10.018 - Thread: 1 -> ReleasingAltResetsCamera: True 2020-12-18 15:09:10.018 - Thread: 1 -> UiTransparency: 1 2020-12-18 15:09:10.018 - Thread: 1 -> UiBkTransparency: 0.7029693 2020-12-18 15:09:10.018 - Thread: 1 -> MinimalHud: False 2020-12-18 15:09:10.018 - Thread: 1 -> DontSendVoicePlayers: 2020-12-18 15:09:10.018 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-12-18 15:09:10.018 - Thread: 1 -> GameVolume: 0.1482459 2020-12-18 15:09:10.018 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-12-18 15:09:10.018 - Thread: 1 -> VoiceChatVolume: 1 2020-12-18 15:09:10.018 - Thread: 1 -> HudWarnings: True 2020-12-18 15:09:10.018 - Thread: 1 -> VoiceChat: False 2020-12-18 15:09:10.018 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-12-18 15:09:10.019 - Thread: 1 -> EnableReverb: False 2020-12-18 15:09:10.019 - Thread: 1 -> EnableDynamicMusic: True 2020-12-18 15:09:10.019 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-12-18 15:09:10.019 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-12-18 15:09:10.019 - Thread: 1 -> FlaresIntensity: 0.1001317 2020-12-18 15:09:10.019 - Thread: 1 -> ModelQuality: 2 2020-12-18 15:09:10.019 - Thread: 1 -> EnableDamageEffects: True 2020-12-18 15:09:10.019 - Thread: 1 -> Music_Volume: 0 2020-12-18 15:09:10.019 - Thread: 1 -> PostProcessingEnabled: False 2020-12-18 15:09:10.019 - Thread: 1 -> GrassDrawDistance: 159 2020-12-18 15:09:10.019 - Thread: 1 -> TextureQuality: 2 2020-12-18 15:09:10.019 - Thread: 1 -> VoxelQuality: 2 2020-12-18 15:09:10.019 - Thread: 1 -> ShaderQuality: 2 2020-12-18 15:09:10.019 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-12-18 15:09:10.019 - Thread: 1 -> GDPRConsent: True 2020-12-18 15:09:10.019 - Thread: 1 -> GDPRConsentSent: True 2020-12-18 15:09:10.019 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-12-18 15:09:10.019 - Thread: 1 -> FirstTimeTutorials: False 2020-12-18 15:09:10.019 - Thread: 1 -> HudState: 1 2020-12-18 15:09:10.019 - Thread: 1 -> TutorialsFinished: System.String[] 2020-12-18 15:09:10.019 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-12-18 15:09:10.019 - Thread: 1 -> ExperimentalMode: True 2020-12-18 15:09:10.019 - Thread: 1 -> ShowCrosshair2: 0 2020-12-18 15:09:10.019 - Thread: 1 -> EnableTrading: True 2020-12-18 15:09:10.019 - Thread: 1 -> EnableSteamCloud: False 2020-12-18 15:09:10.019 - Thread: 1 -> HUDBkTransparency: 0.5254578 2020-12-18 15:09:10.019 - Thread: 1 -> AreaInteraction: True 2020-12-18 15:09:10.019 - Thread: 1 -> GoodBotHints: False 2020-12-18 15:09:10.019 - Thread: 1 -> ZoomMultiplier: 0.2 2020-12-18 15:09:10.019 - Thread: 1 -> GamepadScheme: 0 2020-12-18 15:09:10.019 - Thread: 1 -> LastCheckedVersion: 1197068 2020-12-18 15:09:10.019 - Thread: 1 -> TreeViewDistance: 531 2020-12-18 15:09:10.019 - Thread: 1 -> ControllerDefaultOnStart: False 2020-12-18 15:09:10.019 - Thread: 1 -> SpriteMainViewportScale: 1 2020-12-18 15:09:10.019 - Thread: 1 -> VoxelTextureQuality: 2 2020-12-18 15:09:10.019 - Thread: 1 -> FirstVTTimeRun: False 2020-12-18 15:09:10.019 - Thread: 1 -> MicrophoneSensitivity: 0.5 2020-12-18 15:09:10.019 - Thread: 1 -> VoiceChatVoiceActivation: False 2020-12-18 15:09:10.019 - Thread: 1 -> EnableDoppler: True 2020-12-18 15:09:10.020 - Thread: 1 -> MyConfig.Load() - END 2020-12-18 15:09:10.976 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-12-18 15:09:11.164 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-12-18 15:09:11.176 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-12-18 15:09:11.179 - Thread: 1 -> Found processor count: 8 2020-12-18 15:09:11.179 - Thread: 1 -> Using processor count: 8 2020-12-18 15:09:11.503 - Thread: 1 -> All detected adapters: 2020-12-18 15:09:11.534 - Thread: 1 -> NVIDIA GeForce RTX 2070 - VendorID=4318, SubsystemID=-2039476157, DeviceID=7943 2020-12-18 15:09:11.534 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-12-18 15:09:11.947 - Thread: 1 -> AdapterInfo = { 2020-12-18 15:09:11.947 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY1 2020-12-18 15:09:11.947 - Thread: 1 -> Description = dev id: 7943, mem: 8421113856, shared mem: 17137477632, Luid: 51505, rev: 161, subsys id: -2039476157, vendor id: 4318, feature_level 11.1: True 2020-12-18 15:09:11.947 - Thread: 1 -> Driver version = 26.21.14.4120 2020-12-18 15:09:11.947 - Thread: 1 -> Driver date = 20191106000000.000000-000 2020-12-18 15:09:11.947 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 15:09:11.947 - Thread: 1 -> AftermathSupported = False 2020-12-18 15:09:11.947 - Thread: 1 -> Adapter id = 0 2020-12-18 15:09:11.947 - Thread: 1 -> Supported = True 2020-12-18 15:09:11.947 - Thread: 1 -> RAM = 8421113856 2020-12-18 15:09:11.948 - Thread: 1 -> Priority = 2 2020-12-18 15:09:11.948 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 15:09:11.948 - Thread: 1 -> Output is attached = True 2020-12-18 15:09:11.948 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-12-18 15:09:11.948 - Thread: 1 -> Display modes = { 2020-12-18 15:09:11.948 - Thread: 1 -> DXGIOutput id = 0 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@84.905Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@84.905Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@99.93Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@99.93Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@119.982Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@119.982Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@144.001Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 640x480@144.001Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@84.905Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@84.905Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@99.93Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@99.93Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@119.982Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@119.982Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@144.001Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x480@144.001Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@84.905Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@84.905Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@99.93Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@99.93Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@119.982Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@119.982Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@144.001Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 720x576@144.001Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@60Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@50Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@59.94006Hz 2020-12-18 15:09:11.948 - Thread: 1 -> 800x600@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 800x600@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1024x768@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1152x864@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1176x664@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1176x664@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1176x664@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1176x664@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x720@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x768@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x800@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x960@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@84.905Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@99.93Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@119.982Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1360x768@144.001Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1366x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1366x768@60Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1366x768@50Hz 2020-12-18 15:09:11.949 - Thread: 1 -> 1366x768@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1366x768@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1440x900@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x900@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1900x1000@120Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1900x1000@120Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@60Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@50Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@84.905Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@99.93Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@119.982Hz 2020-12-18 15:09:11.950 - Thread: 1 -> 1920x1080@144.001Hz 2020-12-18 15:09:11.950 - Thread: 1 -> } 2020-12-18 15:09:11.950 - Thread: 1 -> } 2020-12-18 15:09:11.950 - Thread: 1 -> AdapterInfo = { 2020-12-18 15:09:11.951 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY1 2020-12-18 15:09:11.951 - Thread: 1 -> Description = dev id: 7943, mem: 8421113856, shared mem: 17137477632, Luid: 51505, rev: 161, subsys id: -2039476157, vendor id: 4318, feature_level 11.1: True 2020-12-18 15:09:11.951 - Thread: 1 -> Driver version = 26.21.14.4120 2020-12-18 15:09:11.951 - Thread: 1 -> Driver date = 20191106000000.000000-000 2020-12-18 15:09:11.951 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 15:09:11.951 - Thread: 1 -> AftermathSupported = False 2020-12-18 15:09:11.951 - Thread: 1 -> Adapter id = 0 2020-12-18 15:09:11.951 - Thread: 1 -> Supported = True 2020-12-18 15:09:11.951 - Thread: 1 -> RAM = 8421113856 2020-12-18 15:09:11.951 - Thread: 1 -> Priority = 2 2020-12-18 15:09:11.951 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 15:09:11.951 - Thread: 1 -> Output is attached = True 2020-12-18 15:09:11.951 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-12-18 15:09:11.951 - Thread: 1 -> Display modes = { 2020-12-18 15:09:11.951 - Thread: 1 -> DXGIOutput id = 0 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@50Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@50Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@59.94006Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@59.94006Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@84.905Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@84.905Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@99.93Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@99.93Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@119.982Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@119.982Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@144.001Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 640x480@144.001Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@50Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@50Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@59.94006Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@59.94006Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@84.905Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@84.905Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@99.93Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@99.93Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@119.982Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@119.982Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@144.001Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x480@144.001Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@50Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@50Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@59.94006Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@59.94006Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@84.905Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@84.905Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@99.93Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@99.93Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@119.982Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@119.982Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@144.001Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 720x576@144.001Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 800x600@60Hz 2020-12-18 15:09:11.951 - Thread: 1 -> 800x600@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 800x600@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1024x768@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1152x864@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1176x664@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1176x664@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1176x664@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1176x664@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x720@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x768@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x800@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x960@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@60Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@50Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@84.905Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@99.93Hz 2020-12-18 15:09:11.952 - Thread: 1 -> 1360x768@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1360x768@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1360x768@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1360x768@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1366x768@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1440x900@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x900@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1900x1000@120Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1900x1000@120Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@60Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@50Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@84.905Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@99.93Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@119.982Hz 2020-12-18 15:09:11.953 - Thread: 1 -> 1920x1080@144.001Hz 2020-12-18 15:09:11.953 - Thread: 1 -> } 2020-12-18 15:09:11.953 - Thread: 1 -> } 2020-12-18 15:09:11.953 - Thread: 1 -> AdapterInfo = { 2020-12-18 15:09:11.954 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY2 2020-12-18 15:09:11.954 - Thread: 1 -> Description = dev id: 7943, mem: 8421113856, shared mem: 17137477632, Luid: 51505, rev: 161, subsys id: -2039476157, vendor id: 4318, feature_level 11.1: True 2020-12-18 15:09:11.954 - Thread: 1 -> Driver version = 26.21.14.4120 2020-12-18 15:09:11.954 - Thread: 1 -> Driver date = 20191106000000.000000-000 2020-12-18 15:09:11.954 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 15:09:11.954 - Thread: 1 -> AftermathSupported = False 2020-12-18 15:09:11.954 - Thread: 1 -> Adapter id = 0 2020-12-18 15:09:11.954 - Thread: 1 -> Supported = True 2020-12-18 15:09:11.954 - Thread: 1 -> RAM = 8421113856 2020-12-18 15:09:11.954 - Thread: 1 -> Priority = 2 2020-12-18 15:09:11.954 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 15:09:11.954 - Thread: 1 -> Output is attached = True 2020-12-18 15:09:11.954 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-12-18 15:09:11.954 - Thread: 1 -> Display modes = { 2020-12-18 15:09:11.954 - Thread: 1 -> DXGIOutput id = 1 2020-12-18 15:09:11.954 - Thread: 1 -> 640x480@60Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 640x480@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 640x480@72Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@56.25Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@56.25Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@72.188Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x480@72.188Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@56.25Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@56.25Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@72.188Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 720x576@72.188Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 800x600@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 800x600@56.25Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 800x600@60.317Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 800x600@72.188Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1024x768@60.004Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1024x768@70.069Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1024x768@75.029Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1152x864@75Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x720@60Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x768@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x768@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x800@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x800@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x960@60Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1440x900@59.887Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1600x900@59.954Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1600x900@59.954Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1900x1000@60Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1900x1000@60Hz 2020-12-18 15:09:11.954 - Thread: 1 -> 1920x1080@60Hz 2020-12-18 15:09:11.954 - Thread: 1 -> } 2020-12-18 15:09:11.954 - Thread: 1 -> } 2020-12-18 15:09:11.954 - Thread: 1 -> AdapterInfo = { 2020-12-18 15:09:11.955 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY2 2020-12-18 15:09:11.955 - Thread: 1 -> Description = dev id: 7943, mem: 8421113856, shared mem: 17137477632, Luid: 51505, rev: 161, subsys id: -2039476157, vendor id: 4318, feature_level 11.1: True 2020-12-18 15:09:11.955 - Thread: 1 -> Driver version = 26.21.14.4120 2020-12-18 15:09:11.955 - Thread: 1 -> Driver date = 20191106000000.000000-000 2020-12-18 15:09:11.955 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 15:09:11.955 - Thread: 1 -> AftermathSupported = False 2020-12-18 15:09:11.955 - Thread: 1 -> Adapter id = 0 2020-12-18 15:09:11.955 - Thread: 1 -> Supported = True 2020-12-18 15:09:11.955 - Thread: 1 -> RAM = 8421113856 2020-12-18 15:09:11.955 - Thread: 1 -> Priority = 2 2020-12-18 15:09:11.955 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 15:09:11.955 - Thread: 1 -> Output is attached = True 2020-12-18 15:09:11.955 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-12-18 15:09:11.955 - Thread: 1 -> Display modes = { 2020-12-18 15:09:11.955 - Thread: 1 -> DXGIOutput id = 1 2020-12-18 15:09:11.955 - Thread: 1 -> 640x480@60Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 640x480@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 640x480@72Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@56.25Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@56.25Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@72.188Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x480@72.188Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@56.25Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@56.25Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@72.188Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 720x576@72.188Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 800x600@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 800x600@56.25Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 800x600@60.317Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 800x600@72.188Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 1024x768@60.004Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 1024x768@70.069Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 1024x768@75.029Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 1152x864@75Hz 2020-12-18 15:09:11.955 - Thread: 1 -> 1280x720@60Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x768@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x768@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x800@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x800@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x960@60Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1440x900@59.887Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1600x900@59.954Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1600x900@59.954Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1900x1000@60Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1900x1000@60Hz 2020-12-18 15:09:11.956 - Thread: 1 -> 1920x1080@60Hz 2020-12-18 15:09:11.956 - Thread: 1 -> } 2020-12-18 15:09:11.956 - Thread: 1 -> } 2020-12-18 15:09:11.957 - Thread: 1 -> Service.IsActive: True 2020-12-18 15:09:11.957 - Thread: 1 -> Service.IsOnline: True 2020-12-18 15:09:11.957 - Thread: 1 -> Service.OwnsGame: False 2020-12-18 15:09:11.957 - Thread: 1 -> Service.UserId: 76561197963859015 2020-12-18 15:09:11.957 - Thread: 1 -> Service.UserName: Renegrade 2020-12-18 15:09:11.957 - Thread: 1 -> Service.Branch: default 2020-12-18 15:09:11.957 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-12-18 15:09:11.957 - Thread: 1 -> Build version: 0.1.1.0 2020-12-18 15:09:11.962 - Thread: 1 -> MyScreenManager() 2020-12-18 15:09:12.000 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2020-12-18 15:09:12.000 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2020-12-18 15:09:12.002 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2020-12-18 15:09:12.002 - Thread: 25 -> CreateDeviceInternal - Create device 2020-12-18 15:09:12.115 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2020-12-18 15:09:12.191 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2020-12-18 15:09:12.191 - Thread: 25 -> CreateDeviceInternal create swapchain 2020-12-18 15:09:14.057 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-12-18 15:09:14.058 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-12-18 15:09:14.058 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-12-18 15:09:15.797 - Thread: 1 -> Preallocate - START 2020-12-18 15:09:15.799 - Thread: 1 -> MySpaceWorldGenerator - START 2020-12-18 15:09:15.802 - Thread: 1 -> MySpaceWorldGenerator - END 2020-12-18 15:09:15.802 - Thread: 1 -> MySpaceBuildComponent - START 2020-12-18 15:09:15.802 - Thread: 1 -> MySpaceBuildComponent - END 2020-12-18 15:09:15.802 - Thread: 1 -> MyEntities - START 2020-12-18 15:09:15.818 - Thread: 1 -> MyEntities - END 2020-12-18 15:09:15.818 - Thread: 1 -> MyObjectBuilder_Base - START 2020-12-18 15:09:15.818 - Thread: 1 -> MyObjectBuilder_Base - END 2020-12-18 15:09:15.818 - Thread: 1 -> MyTransparentGeometry - START 2020-12-18 15:09:15.818 - Thread: 1 -> MyTransparentGeometry - END 2020-12-18 15:09:15.818 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-12-18 15:09:15.824 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-12-18 15:09:15.824 - Thread: 1 -> MyMath - START 2020-12-18 15:09:15.824 - Thread: 1 -> MyMath - END 2020-12-18 15:09:15.824 - Thread: 1 -> MySimpleObjectDraw - START 2020-12-18 15:09:15.824 - Thread: 1 -> MySimpleObjectDraw - END 2020-12-18 15:09:15.846 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-12-18 15:09:15.846 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-12-18 15:09:15.846 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-12-18 15:09:15.854 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-12-18 15:09:15.854 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-12-18 15:09:15.854 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-12-18 15:09:15.854 - Thread: 1 -> MySyncDestructions - START 2020-12-18 15:09:15.854 - Thread: 1 -> MySyncDestructions - END 2020-12-18 15:09:15.854 - Thread: 1 -> MySyncEntity - START 2020-12-18 15:09:15.854 - Thread: 1 -> MySyncEntity - END 2020-12-18 15:09:15.854 - Thread: 1 -> MyCommandCharacter - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyCommandCharacter - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyCommandConsole - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyCommandConsole - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyCommandEntity - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyCommandEntity - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyAiTargetManager - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyAiTargetManager - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyClientDebugCommands - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyClientDebugCommands - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyDedicatedServer - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyDedicatedServer - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyDedicatedServerBase - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyDedicatedServerBase - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerBase - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerBase - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerClient - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerClient - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerClientBase - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerClientBase - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerLobby - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerLobby - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerServerBase - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyMultiplayerServerBase - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyServerDebugCommands - START 2020-12-18 15:09:15.855 - Thread: 1 -> MyServerDebugCommands - END 2020-12-18 15:09:15.855 - Thread: 1 -> MyAIActionsParser - START 2020-12-18 15:09:15.856 - Thread: 1 -> MyAIActionsParser - END 2020-12-18 15:09:15.856 - Thread: 1 -> MyCubeGridDefinitions - START 2020-12-18 15:09:15.864 - Thread: 1 -> MyCubeGridDefinitions - END 2020-12-18 15:09:15.864 - Thread: 1 -> MyDefinitionManager - START 2020-12-18 15:09:15.868 - Thread: 1 -> MyDefinitionManager - END 2020-12-18 15:09:15.868 - Thread: 1 -> Preallocate - END 2020-12-18 15:09:15.870 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-12-18 15:09:16.231 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-12-18 15:09:16.231 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-12-18 15:09:16.246 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-12-18 15:09:16.247 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:16.247 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:16.247 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-12-18 15:09:16.247 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-12-18 15:09:16.247 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-12-18 15:09:16.247 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-12-18 15:09:16.255 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-12-18 15:09:16.255 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M. 2020-12-18 15:09:16.255 - Thread: 1 -> Virtualized: False 2020-12-18 15:09:16.258 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz 2020-12-18 15:09:16.259 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,274,955,264 bytes 2020-12-18 15:09:16.259 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-12-18 15:09:16.259 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 19,250,962,432 bytes 2020-12-18 15:09:16.259 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,839,596,544 bytes 2020-12-18 15:09:16.263 - Thread: 1 -> Drive C: | Capacity: 465,511,555,072 bytes | Free space: 29,753,516,032 bytes 2020-12-18 15:09:16.263 - Thread: 1 -> Drive D: | Capacity: 1,099,511,623,680 bytes | Free space: 36,093,009,920 bytes 2020-12-18 15:09:16.263 - Thread: 1 -> Drive E: | Capacity: 900,884,066,304 bytes | Free space: 8,472,838,144 bytes 2020-12-18 15:09:16.263 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-12-18 15:09:16.263 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-12-18 15:09:16.264 - Thread: 1 -> Installed DLCs: 2020-12-18 15:09:16.287 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-12-18 15:09:16.350 - Thread: 1 -> Havok: Physics.Init 2020-12-18 15:09:16.364 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-12-18 15:09:16.370 - Thread: 1 -> HkGameName: SpaceEngineers 2020-12-18 15:09:16.388 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-12-18 15:09:16.391 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-18 15:09:16.398 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-12-18 15:09:16.690 - Thread: 1 -> Loading scenarios 2020-12-18 15:09:16.750 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-18 15:09:16.751 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-18 15:09:16.994 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:17.024 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 15:09:17.024 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-18 15:09:17.024 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 15:09:17.024 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-18 15:09:17.024 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-18 15:09:17.035 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 15:09:17.079 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2020-12-18 15:09:17.126 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 15:09:17.132 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2020-12-18 15:09:17.132 - Thread: 1 -> MyGuiManager() 2020-12-18 15:09:17.135 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-18 15:09:17.283 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-18 15:09:17.368 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-18 15:09:17.368 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-18 15:09:17.368 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-18 15:09:17.410 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-18 15:09:17.428 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-12-18 15:09:17.431 - Thread: 11 -> ReloadVoxelMaterials 2020-12-18 15:09:17.432 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-12-18 15:09:17.505 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-12-18 15:09:17.505 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-12-18 15:09:17.505 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-12-18 15:09:17.505 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-12-18 15:09:17.506 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-12-18 15:09:17.508 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-12-18 15:09:17.511 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-12-18 15:09:17.514 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-12-18 15:09:17.585 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-12-18 15:09:17.599 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-12-18 15:09:17.600 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-12-18 15:09:17.602 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-12-18 15:09:17.604 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-12-18 15:09:17.606 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-12-18 15:09:17.608 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-12-18 15:09:17.610 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-12-18 15:09:17.614 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-12-18 15:09:17.621 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-12-18 15:09:17.651 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-12-18 15:09:17.668 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-12-18 15:09:17.695 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-12-18 15:09:17.698 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-12-18 15:09:17.700 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-12-18 15:09:17.705 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-12-18 15:09:17.706 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-12-18 15:09:17.737 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-12-18 15:09:17.739 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-12-18 15:09:17.785 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-12-18 15:09:17.799 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-12-18 15:09:17.811 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-12-18 15:09:17.838 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-12-18 15:09:17.841 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-12-18 15:09:17.848 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-12-18 15:09:17.850 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-12-18 15:09:17.882 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-12-18 15:09:17.884 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-12-18 15:09:17.885 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-12-18 15:09:17.888 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-12-18 15:09:17.888 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-12-18 15:09:17.889 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-12-18 15:09:17.901 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-12-18 15:09:17.936 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-12-18 15:09:17.950 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-12-18 15:09:17.963 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-12-18 15:09:17.964 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-12-18 15:09:17.983 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-12-18 15:09:17.985 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-12-18 15:09:17.985 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-12-18 15:09:18.005 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-12-18 15:09:18.008 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-12-18 15:09:18.011 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-12-18 15:09:18.026 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-12-18 15:09:18.111 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-12-18 15:09:18.112 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-12-18 15:09:18.124 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-12-18 15:09:18.138 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-12-18 15:09:18.144 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-12-18 15:09:18.148 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-12-18 15:09:18.153 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-12-18 15:09:18.156 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-12-18 15:09:18.161 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-12-18 15:09:18.177 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-12-18 15:09:18.187 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-12-18 15:09:18.199 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-12-18 15:09:18.254 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-12-18 15:09:18.273 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-12-18 15:09:18.316 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-12-18 15:09:18.338 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-12-18 15:09:18.461 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-12-18 15:09:18.467 - Thread: 1 -> Timer Frequency: 10000000 2020-12-18 15:09:18.467 - Thread: 1 -> Ticks per frame: 166667 2020-12-18 15:09:18.758 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-12-18 15:09:18.871 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-12-18 15:09:18.937 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-12-18 15:09:18.980 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-12-18 15:09:18.998 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-12-18 15:09:19.002 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-12-18 15:09:19.062 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-12-18 15:09:19.079 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-12-18 15:09:19.129 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-12-18 15:09:19.133 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-12-18 15:09:19.173 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-12-18 15:09:19.192 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 15:09:19.196 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-12-18 15:09:19.204 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-12-18 15:09:19.279 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-12-18 15:09:19.280 - Thread: 1 -> Flares Intensity: 0.1001317 2020-12-18 15:09:19.280 - Thread: 1 -> Field of view: 1.221731 2020-12-18 15:09:19.280 - Thread: 1 -> PostProcessingEnabled: False 2020-12-18 15:09:19.280 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-12-18 15:09:19.280 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-12-18 15:09:19.280 - Thread: 1 -> Render.DistanceFade: 531 2020-12-18 15:09:19.280 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-12-18 15:09:19.280 - Thread: 1 -> Render.ShadowQuality: LOW 2020-12-18 15:09:19.280 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-12-18 15:09:19.280 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-12-18 15:09:19.280 - Thread: 1 -> Render.TextureQuality: HIGH 2020-12-18 15:09:19.280 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2020-12-18 15:09:19.280 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2020-12-18 15:09:19.280 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-12-18 15:09:19.280 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-12-18 15:09:19.280 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-12-18 15:09:19.280 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-12-18 15:09:19.311 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-12-18 15:09:19.324 - Thread: 1 -> Analytics uuid: a6f0a3ef-e280-edaa-4423-c8381be0bc9e 2020-12-18 15:09:19.331 - Thread: 1 -> Analytics session: 82b79624-2250-4df7-8318-984d3af7c762 2020-12-18 15:09:19.345 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-12-18 15:09:19.394 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-12-18 15:09:19.403 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-12-18 15:09:19.437 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-12-18 15:09:19.449 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-12-18 15:09:19.464 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-12-18 15:09:19.488 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-12-18 15:09:19.570 - Thread: 1 -> Analytics helper process start reported 2020-12-18 15:09:19.611 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-12-18 15:09:19.777 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-12-18 15:09:19.803 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-12-18 15:09:19.981 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-12-18 15:09:20.422 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-12-18 15:09:20.673 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-12-18 15:09:21.193 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-12-18 15:09:21.971 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-12-18 15:09:21.979 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-12-18 15:09:22.668 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-12-18 15:09:22.711 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-12-18 15:09:24.496 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-18 15:09:24.846 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:24.847 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:24.868 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 15:09:24.868 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 15:09:28.367 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2020-12-18 15:09:28.367 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2020-12-18 15:09:28.370 - Thread: 12 -> Loading available saves - START 2020-12-18 15:09:28.373 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015' 2020-12-18 15:09:28.498 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-18 15:09:28.498 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-12-18 15:09:30.210 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2020-12-18 15:09:31.998 - Thread: 12 -> Loading available saves - END 2020-12-18 15:09:32.227 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:32.229 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:34.870 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Sandbox_config.sbc 2020-12-18 15:09:34.872 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 15:09:36.122 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-18 15:09:37.111 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Sandbox_config.sbc 2020-12-18 15:09:37.113 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 15:09:37.114 - Thread: 37 -> LoadSandbox() - Start 2020-12-18 15:09:37.114 - Thread: 37 -> LoadSession() - Start 2020-12-18 15:09:37.114 - Thread: 37 -> C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020 2020-12-18 15:09:38.117 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Sandbox_config.sbc 2020-12-18 15:09:38.118 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 15:09:38.118 - Thread: 37 -> CheckPoint Experimental mode: Yes 2020-12-18 15:09:38.118 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-12-18 15:09:38.119 - Thread: 37 -> LoadSandbox() - End 2020-12-18 15:09:38.123 - Thread: 11 -> Downloading world mods - START 2020-12-18 15:09:38.124 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:09:38.339 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:38.339 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:38.422 - Thread: 1 -> Mod dependencies query successful 2020-12-18 15:09:38.433 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 4 items 2020-12-18 15:09:38.676 - Thread: 1 -> Mod query successful 2020-12-18 15:09:38.687 - Thread: 11 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-12-18 15:09:38.688 - Thread: 11 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2020-12-18 15:09:38.688 - Thread: 11 -> Up to date mod: Id = 810329357, title = 'Compact Storage Tanks (CST) - V2 balanced - Capacity Update!' 2020-12-18 15:09:38.688 - Thread: 11 -> Up to date mod: Id = 2031252934, title = 'Camera Overlay - Light Blue' 2020-12-18 15:09:38.689 - Thread: 11 -> Mod download time: 0.00 seconds 2020-12-18 15:09:38.690 - Thread: 11 -> Downloading world mods - END 2020-12-18 15:09:38.707 - Thread: 1 -> LoadSession() - End 2020-12-18 15:09:38.725 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:38.726 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:38.726 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:38.726 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:38.726 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:38.726 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:38.727 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 15:09:38.727 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 15:09:38.757 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-12-18 15:09:38.759 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-12-18 15:09:38.759 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-12-18 15:09:38.949 - Thread: 1 -> RunLoadingAction - START 2020-12-18 15:09:38.954 - Thread: 1 -> Loading session: C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020 2020-12-18 15:09:39.218 - Thread: 1 -> GC Memory: 1,078,781,928 B 2020-12-18 15:09:39.226 - Thread: 1 -> Process Memory: 3,094,745,088 B 2020-12-18 15:09:39.227 - Thread: 1 -> Experimental mode: Yes 2020-12-18 15:09:39.227 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-12-18 15:09:39.227 - Thread: 1 -> Console compatibility: No 2020-12-18 15:09:41.432 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-12-18 15:09:43.590 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:43.590 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:43.602 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-12-18 15:09:43.607 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-12-18 15:09:43.609 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-18 15:09:43.610 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-12-18 15:09:43.783 - Thread: 1 -> Loading scenarios 2020-12-18 15:09:43.783 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-18 15:09:43.784 - Thread: 1 -> List of used mods (4) - START 2020-12-18 15:09:43.784 - Thread: 1 -> Id = 810329357, Filename = '810329357.sbm', Name = 'Compact Storage Tanks (CST) - V2 balanced - Capacity Update!' 2020-12-18 15:09:43.784 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2020-12-18 15:09:43.784 - Thread: 1 -> Id = 2031252934, Filename = '2031252934.sbm', Name = 'Camera Overlay - Light Blue' 2020-12-18 15:09:43.784 - Thread: 1 -> Id = 473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-12-18 15:09:43.784 - Thread: 1 -> List of used mods - END 2020-12-18 15:09:43.898 - Thread: 1 -> Loading behaviors 2020-12-18 15:09:43.900 - Thread: 1 -> Loading ammo magazines 2020-12-18 15:09:43.903 - Thread: 1 -> Loading ammo definitions 2020-12-18 15:09:43.906 - Thread: 1 -> Loading animations 2020-12-18 15:09:43.909 - Thread: 1 -> Loading animations 2020-12-18 15:09:43.910 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:43.911 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:43.911 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:43.911 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:43.911 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:43.911 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:43.911 - Thread: 1 -> Loading category classes 2020-12-18 15:09:43.912 - Thread: 1 -> Loading category classes 2020-12-18 15:09:43.912 - Thread: 1 -> Loading blueprint classes 2020-12-18 15:09:43.914 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:09:43.915 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:09:43.915 - Thread: 1 -> Loading blueprints 2020-12-18 15:09:43.917 - Thread: 1 -> Loading blueprints 2020-12-18 15:09:43.917 - Thread: 1 -> Loading agent definitions 2020-12-18 15:09:43.919 - Thread: 1 -> Loading character definitions 2020-12-18 15:09:43.933 - Thread: 1 -> Loading character definitions 2020-12-18 15:09:43.933 - Thread: 1 -> Loading components 2020-12-18 15:09:43.935 - Thread: 1 -> Loading components 2020-12-18 15:09:43.935 - Thread: 1 -> Loading configuration 2020-12-18 15:09:43.936 - Thread: 1 -> Loading container types 2020-12-18 15:09:43.938 - Thread: 1 -> Loading Contract Types 2020-12-18 15:09:43.946 - Thread: 1 -> Loading block positions 2020-12-18 15:09:43.949 - Thread: 1 -> Loading block positions 2020-12-18 15:09:43.949 - Thread: 1 -> Loading curve definitions 2020-12-18 15:09:43.953 - Thread: 1 -> Loading debris 2020-12-18 15:09:43.954 - Thread: 1 -> Loading environment items entries 2020-12-18 15:09:43.955 - Thread: 1 -> Loading decal global definitions 2020-12-18 15:09:43.955 - Thread: 1 -> Loading decal definitions 2020-12-18 15:09:43.956 - Thread: 1 -> Loading decal definitions 2020-12-18 15:09:43.956 - Thread: 1 -> Loading drone behaviors 2020-12-18 15:09:43.959 - Thread: 1 -> Loading edges 2020-12-18 15:09:43.960 - Thread: 1 -> Loading emissive color definitions 2020-12-18 15:09:43.964 - Thread: 1 -> Loading emissive color default states 2020-12-18 15:09:43.969 - Thread: 1 -> Loading animations 2020-12-18 15:09:43.970 - Thread: 1 -> Loading entity components 2020-12-18 15:09:43.984 - Thread: 1 -> Loading component containers 2020-12-18 15:09:43.999 - Thread: 1 -> Loading environment items entries 2020-12-18 15:09:44.000 - Thread: 1 -> Loading Faction Names 2020-12-18 15:09:44.001 - Thread: 1 -> Loading factions 2020-12-18 15:09:44.005 - Thread: 1 -> Loading flare definitions 2020-12-18 15:09:44.018 - Thread: 1 -> Loading gas property definitions 2020-12-18 15:09:44.019 - Thread: 1 -> Loading event definitions 2020-12-18 15:09:44.021 - Thread: 1 -> Loading physical items 2020-12-18 15:09:44.026 - Thread: 1 -> Loading chat bot responses 2020-12-18 15:09:44.059 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:09:44.061 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:09:44.061 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:09:44.061 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:09:44.061 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 15:09:44.061 - Thread: 1 -> Loading planet definition 2020-12-18 15:09:44.069 - Thread: 1 -> Loading physical items 2020-12-18 15:09:44.073 - Thread: 1 -> Loading physical items 2020-12-18 15:09:44.074 - Thread: 1 -> Loading physical material properties 2020-12-18 15:09:44.078 - Thread: 1 -> Loading pirate antennas 2020-12-18 15:09:44.079 - Thread: 1 -> Loading research blocks definitions 2020-12-18 15:09:44.081 - Thread: 1 -> Loading research groups definitions 2020-12-18 15:09:44.082 - Thread: 1 -> Loading resource distribution groups 2020-12-18 15:09:44.083 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 15:09:44.083 - Thread: 1 -> Loading ship sound groups 2020-12-18 15:09:44.099 - Thread: 1 -> Loading ship sound groups 2020-12-18 15:09:44.099 - Thread: 1 -> Loading sound categories 2020-12-18 15:09:44.103 - Thread: 1 -> Loading stat definitions 2020-12-18 15:09:44.103 - Thread: 1 -> Loading grid creators 2020-12-18 15:09:44.105 - Thread: 1 -> Loading transparent material properties 2020-12-18 15:09:44.107 - Thread: 1 -> Loading planet definition 2020-12-18 15:09:44.107 - Thread: 1 -> Loading voxel map storage definitions 2020-12-18 15:09:44.108 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:09:44.110 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:09:44.110 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:09:44.110 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:09:44.110 - Thread: 1 -> Loading Weather Effects 2020-12-18 15:09:44.120 - Thread: 1 -> Loading category classes 2020-12-18 15:09:44.124 - Thread: 1 -> Loading research blocks definitions 2020-12-18 15:09:44.126 - Thread: 1 -> Loading sound definitions 2020-12-18 15:09:44.126 - Thread: 1 -> Loading category classes 2020-12-18 15:09:44.126 - Thread: 1 -> Loading blueprint classes 2020-12-18 15:09:44.129 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-12-18 15:09:44.129 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-12-18 15:09:44.129 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-12-18 15:09:44.129 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-12-18 15:09:44.129 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-12-18 15:09:44.129 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-12-18 15:09:44.129 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:09:44.129 - Thread: 1 -> Loading blueprints 2020-12-18 15:09:44.130 - Thread: 1 -> Loading components 2020-12-18 15:09:44.131 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2020-12-18 15:09:44.131 - Thread: 1 -> Loading physical items 2020-12-18 15:09:44.132 - Thread: 1 -> Loading resource distribution groups 2020-12-18 15:09:44.132 - Thread: 1 -> Loading transparent material properties 2020-12-18 15:09:44.135 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:09:44.135 - Thread: 1 -> Loading category classes 2020-12-18 15:09:44.135 - Thread: 1 -> Loading category classes 2020-12-18 15:09:44.136 - Thread: 1 -> Loading category classes 2020-12-18 15:09:44.136 - Thread: 1 -> Audio effects definitions 2020-12-18 15:09:44.140 - Thread: 1 -> Loading environment items definitions 2020-12-18 15:09:44.143 - Thread: 1 -> Loading environment items definitions 2020-12-18 15:09:44.143 - Thread: 1 -> Loading physical material properties 2020-12-18 15:09:44.149 - Thread: 1 -> Loading particle effect definitions 2020-12-18 15:09:44.271 - Thread: 1 -> Loading particle effect definitions 2020-12-18 15:09:44.279 - Thread: 1 -> Loading environment item definitions 2020-12-18 15:09:44.285 - Thread: 1 -> Loading weapon definitions 2020-12-18 15:09:44.293 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.334 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.335 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.381 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.390 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.391 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.391 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.394 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.395 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.397 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.398 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.399 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.400 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.402 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.402 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.406 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.407 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.409 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.412 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.414 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.415 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.424 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.425 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.425 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.426 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.426 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.427 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.429 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.430 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.430 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.431 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.432 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.433 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.433 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.434 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.439 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.441 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.443 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.445 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.446 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.450 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.456 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.457 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.460 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.461 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.463 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.465 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.465 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.468 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.468 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.470 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.472 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.477 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.480 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.482 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.485 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.487 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.488 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.490 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.491 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.494 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.497 - Thread: 1 -> Created definition for: Airtight Hydrogen Tank 2020-12-18 15:09:44.498 - Thread: 1 -> Created definition for: Hydrogen Tank 3x3x3 2020-12-18 15:09:44.498 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LargeAirtightHydrogenTank 2020-12-18 15:09:44.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/Small3x3x3HydrogenTank 2020-12-18 15:09:44.499 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.500 - Thread: 1 -> Created definition for: 1x1x1 Hydrogen Tank 2020-12-18 15:09:44.501 - Thread: 1 -> Created definition for: 1x2 Hydrogen Tank 2020-12-18 15:09:44.504 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank 2020-12-18 15:09:44.504 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank 2020-12-18 15:09:44.521 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank (No Side Ports) 2020-12-18 15:09:44.523 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank (No Side Ports) 2020-12-18 15:09:44.524 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank (No Side Ports) 2020-12-18 15:09:44.525 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank (No Side Ports) 2020-12-18 15:09:44.526 - Thread: 1 -> Created definition for: 1x1 Small Hydrogen Tank 2020-12-18 15:09:44.527 - Thread: 1 -> Created definition for: 1x2 Hydrogen Tank 2020-12-18 15:09:44.529 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank_Small 2020-12-18 15:09:44.529 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank 2020-12-18 15:09:44.530 - Thread: 1 -> Created definition for: 1x1 Oxygen Tank 2020-12-18 15:09:44.531 - Thread: 1 -> Created definition for: 1x2 Oxygen Tank 2020-12-18 15:09:44.533 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_Tank 2020-12-18 15:09:44.533 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank 2020-12-18 15:09:44.534 - Thread: 1 -> Created definition for: 1x1 Small Oxygen Tank 2020-12-18 15:09:44.535 - Thread: 1 -> Created definition for: 1x2 Oxygen Tank 2020-12-18 15:09:44.536 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3_Oxygen_Tank_Small 2020-12-18 15:09:44.536 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank 2020-12-18 15:09:44.536 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LargeAirtightHydrogenTank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Hydrogen_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Hydrogen_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_NoSides_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_NoSides_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Oxygen_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Oxygen_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_Tank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/Small3x3x3HydrogenTank 2020-12-18 15:09:44.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_NoSides_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_NoSides_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Hydrogen_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Hydrogen_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Oxygen_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Oxygen_Tank_Small 2020-12-18 15:09:44.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3_Oxygen_Tank_Small 2020-12-18 15:09:44.539 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.541 - Thread: 1 -> Created definition for: Small Shield Generator 2020-12-18 15:09:44.542 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-12-18 15:09:44.542 - Thread: 1 -> Created definition for: Large Shield Generator 2020-12-18 15:09:44.543 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-12-18 15:09:44.543 - Thread: 1 -> Created definition for: Large Shield Generator 2020-12-18 15:09:44.544 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-12-18 15:09:44.544 - Thread: 1 -> Created definition for: Small Shield Generator 2020-12-18 15:09:44.545 - Thread: 1 -> Created definition for: Shield Capacitor 2020-12-18 15:09:44.546 - Thread: 1 -> Created definition for: Shield Flux Coil 2020-12-18 15:09:44.546 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2020-12-18 15:09:44.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2020-12-18 15:09:44.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2020-12-18 15:09:44.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2020-12-18 15:09:44.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2020-12-18 15:09:44.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2020-12-18 15:09:44.547 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.550 - Thread: 1 -> Created definition for: Camera 2020-12-18 15:09:44.552 - Thread: 1 -> Created definition for: Camera 2020-12-18 15:09:44.552 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.552 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock 2020-12-18 15:09:44.552 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock 2020-12-18 15:09:44.552 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.555 - Thread: 1 -> Created definition for: Gatling Turret 2020-12-18 15:09:44.557 - Thread: 1 -> Created definition for: Gatling Turret 2020-12-18 15:09:44.560 - Thread: 1 -> Created definition for: Missile Turret 2020-12-18 15:09:44.562 - Thread: 1 -> Created definition for: Missile Turret 2020-12-18 15:09:44.565 - Thread: 1 -> Created definition for: Interior Turret 2020-12-18 15:09:44.565 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock 2020-12-18 15:09:44.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null) 2020-12-18 15:09:44.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null) 2020-12-18 15:09:44.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2020-12-18 15:09:44.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock 2020-12-18 15:09:44.566 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret 2020-12-18 15:09:44.566 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret 2020-12-18 15:09:44.567 - Thread: 1 -> Loading cube blocks 2020-12-18 15:09:44.568 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/WingStreight 2020-12-18 15:09:44.568 - Thread: 1 -> Created definition for: Wing Straight 2020-12-18 15:09:44.569 - Thread: 1 -> Created definition for: Wing Angled 1 2020-12-18 15:09:44.570 - Thread: 1 -> Created definition for: Wing Angled 2 2020-12-18 15:09:44.570 - Thread: 1 -> Created block definitions 2020-12-18 15:09:44.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2020-12-18 15:09:44.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2020-12-18 15:09:44.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2020-12-18 15:09:44.572 - Thread: 1 -> Loading block variant groups 2020-12-18 15:09:44.575 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-12-18 15:09:44.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-12-18 15:09:44.577 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-12-18 15:09:44.578 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-12-18 15:09:44.579 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-12-18 15:09:44.580 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-12-18 15:09:44.581 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-12-18 15:09:44.582 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2020-12-18 15:09:44.583 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-12-18 15:09:44.584 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-12-18 15:09:44.585 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-12-18 15:09:44.585 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-12-18 15:09:44.585 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-12-18 15:09:44.585 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-12-18 15:09:44.590 - Thread: 1 -> Loading asteroid generators 2020-12-18 15:09:44.593 - Thread: 1 -> Loading spawn groups 2020-12-18 15:09:44.597 - Thread: 1 -> Loading drop containers 2020-12-18 15:09:44.598 - Thread: 1 -> Loading spawn groups 2020-12-18 15:09:44.599 - Thread: 1 -> Loading spawn groups 2020-12-18 15:09:44.599 - Thread: 1 -> Loading radial menu definitions 2020-12-18 15:09:44.622 - Thread: 1 -> Loading respawn ships 2020-12-18 15:09:44.625 - Thread: 1 -> Loading spawn groups 2020-12-18 15:09:44.625 - Thread: 1 -> Loading wheel speeds 2020-12-18 15:09:44.695 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 15:09:44.707 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 15:09:44.707 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 15:09:44.723 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2020-12-18 15:09:44.909 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 15:09:44.974 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-12-18 15:09:45.002 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.083 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.084 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.087 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.093 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.094 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.120 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:09:45.446 - Thread: 33 -> External debugger: listening... 2020-12-18 15:09:45.476 - Thread: 1 -> MyLights.LoadData() - START 2020-12-18 15:09:45.479 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-12-18 15:09:45.479 - Thread: 1 -> MyLights.LoadData() - END 2020-12-18 15:09:45.479 - Thread: 1 -> Info: MyLights initialized. 2020-12-18 15:09:45.480 - Thread: 1 -> MyExplosions.LoadData() - START 2020-12-18 15:09:45.488 - Thread: 1 -> MyExplosions.LoadData() - END 2020-12-18 15:09:45.560 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-12-18 15:09:45.560 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-12-18 15:09:45.593 - Thread: 1 -> Loading Procedural World Generator 2020-12-18 15:09:45.595 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2020-12-18 15:09:45.723 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-12-18 15:09:45.837 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901249020043)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-793001903428708133.vx2' 2020-12-18 15:09:45.837 - Thread: 11 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901165133963)A(G(SnowCoverageIronCore)M(EarthSnowArea)__0)-816201223930546466.vx2' 2020-12-18 15:09:45.837 - Thread: 14 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901215465608)A(G(StoneCoverageIronCore)M(EarthForestArea)__6)-801012377888761740.vx2' 2020-12-18 15:09:45.837 - Thread: 1 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901232242828)A(G(StoneCoverageIronCore)M(EarthForestArea)__25)-836460149338807020.vx2' 2020-12-18 15:09:46.475 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-12-18 15:09:46.475 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-12-18 15:09:46.476 - Thread: 12 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Mars-2044023682d120000.vx2' 2020-12-18 15:09:46.476 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\EarthLike-1779144428d120000.vx2' 2020-12-18 15:09:46.647 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-12-18 15:09:46.647 - Thread: 14 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Alien-291759539d120000.vx2' 2020-12-18 15:09:46.651 - Thread: 11 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901014139017)A(G(StoneCoverageIronCore)M(EarthForestArea)__2).vx2' 2020-12-18 15:09:46.652 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-12-18 15:09:46.652 - Thread: 11 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Titan-2124704365d19000.vx2' 2020-12-18 15:09:46.934 - Thread: 1 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125900997361802)A(G(StoneCoverageIronCore)M(EarthForestArea)__1).vx2' 2020-12-18 15:09:46.937 - Thread: 1 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901114802320)A(G(StoneCoverageIronCore)M(EarthForestArea)__27).vx2' 2020-12-18 15:09:46.939 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-12-18 15:09:46.939 - Thread: 1 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Moon-1353915701d19000.vx2' 2020-12-18 15:09:50.690 - Thread: 13 -> Info: Planet generator name: EarthLike 2020-12-18 15:09:50.697 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:50.924 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-12-18 15:09:50.924 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Triton-12345d80253.vx2' 2020-12-18 15:09:51.243 - Thread: 12 -> Info: Planet generator name: Mars 2020-12-18 15:09:51.244 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:51.245 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-12-18 15:09:51.245 - Thread: 12 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Europa-595048092d19000.vx2' 2020-12-18 15:09:51.544 - Thread: 14 -> Info: Planet generator name: Alien 2020-12-18 15:09:51.545 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:51.958 - Thread: 11 -> Info: Planet generator name: Titan 2020-12-18 15:09:51.958 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:52.526 - Thread: 1 -> Info: Planet generator name: Moon 2020-12-18 15:09:52.526 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:53.591 - Thread: 13 -> Info: Planet generator name: Triton 2020-12-18 15:09:53.591 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:54.868 - Thread: 12 -> Info: Planet generator name: Europa 2020-12-18 15:09:54.869 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:09:54.882 - Thread: 1 -> Entities loaded & initialized 2020-12-18 15:09:55.077 - Thread: 1 -> Checkpoint.CameraAttachedTo: 102343529808686574 2020-12-18 15:09:55.111 - Thread: 1 -> MySession.Static.LogSettings - START 2020-12-18 15:09:55.111 - Thread: 1 -> Name = Hardcore 2020 2020-12-18 15:09:55.112 - Thread: 1 -> Description = Realistic-everything and only light mods 2020-12-18 15:09:55.112 - Thread: 1 -> GameDateTime = 01/02/2081 02:22:53 2020-12-18 15:09:55.112 - Thread: 1 -> Password = 2020-12-18 15:09:55.112 - Thread: 1 -> CurrentPath = C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020 2020-12-18 15:09:55.112 - Thread: 1 -> WorkshopId = 2020-12-18 15:09:55.112 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-12-18 15:09:55.112 - Thread: 1 -> ThumbPath = C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\thumb.jpg 2020-12-18 15:09:55.121 - Thread: 1 -> Settings: 2020-12-18 15:09:55.122 - Thread: 1 -> GameMode = Survival 2020-12-18 15:09:55.122 - Thread: 1 -> MaxPlayers = 4 2020-12-18 15:09:55.122 - Thread: 1 -> OnlineMode = OFFLINE 2020-12-18 15:09:55.122 - Thread: 1 -> TotalPCU = 100000 2020-12-18 15:09:55.122 - Thread: 1 -> PiratePCU = 50000 2020-12-18 15:09:55.122 - Thread: 1 -> AutoHealing = False 2020-12-18 15:09:55.122 - Thread: 1 -> WeaponsEnabled = True 2020-12-18 15:09:55.122 - Thread: 1 -> ThrusterDamage = False 2020-12-18 15:09:55.122 - Thread: 1 -> EnableSpectator = False 2020-12-18 15:09:55.122 - Thread: 1 -> EnableCopyPaste = False 2020-12-18 15:09:55.122 - Thread: 1 -> MaxFloatingObjects = 52 2020-12-18 15:09:55.122 - Thread: 1 -> MaxGridSize = 50000 2020-12-18 15:09:55.122 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-12-18 15:09:55.122 - Thread: 1 -> CargoShipsEnabled = True 2020-12-18 15:09:55.122 - Thread: 1 -> EnvironmentHostility = SAFE 2020-12-18 15:09:55.122 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-12-18 15:09:55.122 - Thread: 1 -> InventorySizeMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> RefinerySpeedMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> WelderSpeedMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> GrinderSpeedMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> ClientCanSave = False 2020-12-18 15:09:55.123 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-12-18 15:09:55.123 - Thread: 1 -> PermanentDeath = False 2020-12-18 15:09:55.123 - Thread: 1 -> DestructibleBlocks = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableScripts = True 2020-12-18 15:09:55.123 - Thread: 1 -> AutoSaveInMinutes = 5 2020-12-18 15:09:55.123 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-12-18 15:09:55.123 - Thread: 1 -> ProceduralDensity = 0.25 2020-12-18 15:09:55.123 - Thread: 1 -> ProceduralSeed = 0 2020-12-18 15:09:55.123 - Thread: 1 -> DestructibleBlocks = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableIngameScripts = True 2020-12-18 15:09:55.123 - Thread: 1 -> ViewDistance = 15000 2020-12-18 15:09:55.123 - Thread: 1 -> Voxel destruction = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableStructuralSimulation = False 2020-12-18 15:09:55.123 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-12-18 15:09:55.123 - Thread: 1 -> EnableContainerDrops = False 2020-12-18 15:09:55.123 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-12-18 15:09:55.123 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-12-18 15:09:55.123 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableSubgridDamage = False 2020-12-18 15:09:55.123 - Thread: 1 -> SyncDistance = 3000 2020-12-18 15:09:55.123 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-12-18 15:09:55.123 - Thread: 1 -> AFKTimeoutMin = 0 2020-12-18 15:09:55.123 - Thread: 1 -> StopGridsPeriodMin = 15 2020-12-18 15:09:55.123 - Thread: 1 -> MaxPlanets = 99 2020-12-18 15:09:55.123 - Thread: 1 -> MaxBackupSaves = 5 2020-12-18 15:09:55.123 - Thread: 1 -> MaxFactionsCount = 0 2020-12-18 15:09:55.123 - Thread: 1 -> EnableRemoteBlockRemoval = True 2020-12-18 15:09:55.123 - Thread: 1 -> RespawnShipDelete = False 2020-12-18 15:09:55.123 - Thread: 1 -> WorldSizeKm = 0 2020-12-18 15:09:55.123 - Thread: 1 -> ResetOwnership = False 2020-12-18 15:09:55.123 - Thread: 1 -> RealisticSound = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableSaving = True 2020-12-18 15:09:55.123 - Thread: 1 -> InfiniteAmmo = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableToolShake = True 2020-12-18 15:09:55.123 - Thread: 1 -> VoxelGeneratorVersion = 4 2020-12-18 15:09:55.123 - Thread: 1 -> OffensiveWordsFiltering = False 2020-12-18 15:09:55.123 - Thread: 1 -> UseConsolePCU = False 2020-12-18 15:09:55.123 - Thread: 1 -> PredefinedAsteroids = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2020-12-18 15:09:55.123 - Thread: 1 -> FamilySharing = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnablePcuTrading = True 2020-12-18 15:09:55.123 - Thread: 1 -> SuppressedWarnings = 2020-12-18 15:09:55.123 - Thread: 1 -> SimplifiedSimulation = False 2020-12-18 15:09:55.123 - Thread: 1 -> EconomyTickInSeconds = 1200 2020-12-18 15:09:55.123 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2020-12-18 15:09:55.123 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2020-12-18 15:09:55.123 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2020-12-18 15:09:55.123 - Thread: 1 -> TradeFactionsCount = 15 2020-12-18 15:09:55.123 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2020-12-18 15:09:55.123 - Thread: 1 -> WeatherSystem = True 2020-12-18 15:09:55.123 - Thread: 1 -> DepositSizeDenominator = 60 2020-12-18 15:09:55.123 - Thread: 1 -> DepositsCountCoefficient = 1 2020-12-18 15:09:55.123 - Thread: 1 -> EnableEconomy = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableBountyContracts = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableSupergridding = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableAutorespawn = True 2020-12-18 15:09:55.123 - Thread: 1 -> OptimalSpawnDistance = 900 2020-12-18 15:09:55.123 - Thread: 1 -> EnableGoodBotHints = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableResearch = True 2020-12-18 15:09:55.123 - Thread: 1 -> VoxelAgeThreshold = 24 2020-12-18 15:09:55.123 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2020-12-18 15:09:55.123 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2020-12-18 15:09:55.123 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2020-12-18 15:09:55.123 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2020-12-18 15:09:55.123 - Thread: 1 -> PlayerInactivityThreshold = 0 2020-12-18 15:09:55.123 - Thread: 1 -> OptimalGridCount = 0 2020-12-18 15:09:55.123 - Thread: 1 -> PlayerDistanceThreshold = 500 2020-12-18 15:09:55.123 - Thread: 1 -> BlockCountThreshold = 20 2020-12-18 15:09:55.123 - Thread: 1 -> TrashFlagsValue = 7706 2020-12-18 15:09:55.123 - Thread: 1 -> TrashRemovalEnabled = True 2020-12-18 15:09:55.123 - Thread: 1 -> RemoveOldIdentitiesH = 0 2020-12-18 15:09:55.123 - Thread: 1 -> EnableVoxelHand = True 2020-12-18 15:09:55.123 - Thread: 1 -> AdaptiveSimulationQuality = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableScripterRole = False 2020-12-18 15:09:55.123 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2020-12-18 15:09:55.123 - Thread: 1 -> FloraDensityMultiplier = 1 2020-12-18 15:09:55.123 - Thread: 1 -> EnableSpiders = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableWolfs = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableDrones = True 2020-12-18 15:09:55.123 - Thread: 1 -> MaxDrones = 5 2020-12-18 15:09:55.123 - Thread: 1 -> StartInRespawnScreen = False 2020-12-18 15:09:55.123 - Thread: 1 -> SpawnWithTools = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableJetpack = True 2020-12-18 15:09:55.123 - Thread: 1 -> SunRotationIntervalMinutes = 120 2020-12-18 15:09:55.123 - Thread: 1 -> PhysicsIterations = 8 2020-12-18 15:09:55.123 - Thread: 1 -> CanJoinRunning = False 2020-12-18 15:09:55.123 - Thread: 1 -> Scenario = False 2020-12-18 15:09:55.123 - Thread: 1 -> ScenarioEditMode = False 2020-12-18 15:09:55.123 - Thread: 1 -> EnableRespawnShips = True 2020-12-18 15:09:55.123 - Thread: 1 -> EnableSunRotation = True 2020-12-18 15:09:55.123 - Thread: 1 -> StationVoxelSupport = False 2020-12-18 15:09:55.124 - Thread: 1 -> EnableConvertToStation = True 2020-12-18 15:09:55.124 - Thread: 1 -> EnableEncounters = True 2020-12-18 15:09:55.124 - Thread: 1 -> Enable3rdPersonView = True 2020-12-18 15:09:55.124 - Thread: 1 -> EnableOxygenPressurization = True 2020-12-18 15:09:55.124 - Thread: 1 -> EnableOxygen = True 2020-12-18 15:09:55.124 - Thread: 1 -> ExperimentalMode = True 2020-12-18 15:09:55.124 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-12-18 15:09:55.124 - Thread: 1 -> MySession.Static.LogSettings - END 2020-12-18 15:09:55.274 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2020-12-18 15:09:55.340 - Thread: 1 -> Session loaded 2020-12-18 15:09:55.340 - Thread: 1 -> RunLoadingAction - END 2020-12-18 15:09:55.342 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-12-18 15:09:55.343 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-12-18 15:09:55.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-12-18 15:09:55.345 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2020-12-18 15:09:55.345 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-12-18 15:09:55.371 - Thread: 1 -> Updating continues. 2020-12-18 15:09:55.441 - Thread: 1 -> GC Memory: 1797.627 / 1797.627 MB 2020-12-18 15:09:56.478 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-12-18 15:09:56.549 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-12-18 15:09:56.557 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-12-18 15:10:01.046 - Thread: 1 -> Loading duration: 22.2891697 2020-12-18 15:10:02.094 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:02.095 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:02.108 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2020-12-18 15:10:09.791 - Thread: 1 -> GUI Stats: Update 9.56008355555555, Draw 0.313327166666667 2020-12-18 15:10:23.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-18 15:10:25.447 - Thread: 1 -> GC Memory: 3965.237 / 3965.237 MB 2020-12-18 15:10:26.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:26.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:31.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-18 15:10:35.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:35.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:37.248 - Thread: 1 -> Updating stopped. 2020-12-18 15:10:37.262 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 15:10:38.396 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:10:38.966 - Thread: 1 -> Saving world - START 2020-12-18 15:10:38.967 - Thread: 1 -> Making world state snapshot. 2020-12-18 15:10:38.967 - Thread: 1 -> Before snapshot.: GC Memory: 3,968 B 2020-12-18 15:10:39.162 - Thread: 1 -> After snapshot.: GC Memory: 3,966 B 2020-12-18 15:10:39.170 - Thread: 1 -> Directory cleanup: GC Memory: 3,966 B 2020-12-18 15:10:39.170 - Thread: 1 -> Saving world - END 2020-12-18 15:10:39.192 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:39.193 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:39.206 - Thread: 11 -> Session snapshot save - START 2020-12-18 15:10:39.207 - Thread: 11 -> Checking file access for files in target dir. 2020-12-18 15:10:39.263 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-18 15:10:39.970 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\.new\Sandbox_config.sbc 2020-12-18 15:10:40.214 - Thread: 11 -> Session snapshot save - END 2020-12-18 15:10:40.223 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:40.224 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:40.224 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:40.225 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:40.229 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-12-18 15:10:40.230 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:40.230 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:40.526 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-12-18 15:10:40.526 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-12-18 15:10:40.527 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-12-18 15:10:40.536 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2020-12-18 15:10:40.537 - Thread: 1 -> MySession::Unload START 2020-12-18 15:10:40.537 - Thread: 1 -> AutoSaveInMinutes: 5 2020-12-18 15:10:40.537 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-12-18 15:10:40.537 - Thread: 1 -> IsServer: True 2020-12-18 15:10:40.538 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 15:10:40.544 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 15:10:40.544 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 15:10:40.561 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2020-12-18 15:10:40.759 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 15:10:40.767 - Thread: 1 -> MyConfig.Save() - START 2020-12-18 15:10:40.767 - Thread: 1 -> Path: C:\Users\rene\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 15:10:40.830 - Thread: 1 -> MyConfig.Save() - END 2020-12-18 15:10:40.838 - Thread: 1 -> Unloading Procedural World Generator 2020-12-18 15:10:41.141 - Thread: 1 -> Info: MyLights Unloading data. 2020-12-18 15:10:41.163 - Thread: 1 -> Network readers disposed 2020-12-18 15:10:41.163 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-18 15:10:41.379 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:41.414 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 15:10:41.414 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-18 15:10:41.414 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 15:10:41.414 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-18 15:10:41.414 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-18 15:10:41.591 - Thread: 1 -> MySession::Unload END 2020-12-18 15:10:41.602 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 15:10:41.602 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 15:10:41.606 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:41.607 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:42.789 - Thread: 1 -> GUI Stats: Update 0.405026666666666, Draw 0.375660222222222 2020-12-18 15:10:43.774 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2020-12-18 15:10:43.774 - Thread: 12 -> Loading available saves - START 2020-12-18 15:10:43.774 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2020-12-18 15:10:43.775 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015' 2020-12-18 15:10:45.036 - Thread: 12 -> Loading available saves - END 2020-12-18 15:10:45.273 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:45.274 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:47.773 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Sandbox_config.sbc 2020-12-18 15:10:47.774 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 15:10:48.958 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-18 15:10:49.965 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Sandbox_config.sbc 2020-12-18 15:10:49.967 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 15:10:49.967 - Thread: 37 -> LoadSandbox() - Start 2020-12-18 15:10:49.967 - Thread: 37 -> LoadSession() - Start 2020-12-18 15:10:49.967 - Thread: 37 -> C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020 2020-12-18 15:10:51.271 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Sandbox_config.sbc 2020-12-18 15:10:51.273 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 15:10:51.274 - Thread: 37 -> CheckPoint Experimental mode: Yes 2020-12-18 15:10:51.274 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-12-18 15:10:51.274 - Thread: 37 -> LoadSandbox() - End 2020-12-18 15:10:51.275 - Thread: 11 -> Downloading world mods - START 2020-12-18 15:10:51.276 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:10:51.491 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:51.492 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:51.545 - Thread: 1 -> Mod dependencies query successful 2020-12-18 15:10:51.545 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 4 items 2020-12-18 15:10:51.746 - Thread: 1 -> Mod query successful 2020-12-18 15:10:51.746 - Thread: 11 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-12-18 15:10:51.746 - Thread: 11 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2020-12-18 15:10:51.747 - Thread: 11 -> Up to date mod: Id = 810329357, title = 'Compact Storage Tanks (CST) - V2 balanced - Capacity Update!' 2020-12-18 15:10:51.747 - Thread: 11 -> Up to date mod: Id = 2031252934, title = 'Camera Overlay - Light Blue' 2020-12-18 15:10:51.747 - Thread: 11 -> Mod download time: 0.00 seconds 2020-12-18 15:10:51.747 - Thread: 11 -> Downloading world mods - END 2020-12-18 15:10:51.758 - Thread: 1 -> LoadSession() - End 2020-12-18 15:10:51.774 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:51.775 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:51.775 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:51.775 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:51.775 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:51.776 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:51.776 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 15:10:51.776 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 15:10:51.778 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-12-18 15:10:51.779 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-12-18 15:10:51.779 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-12-18 15:10:51.991 - Thread: 1 -> RunLoadingAction - START 2020-12-18 15:10:51.991 - Thread: 1 -> Loading session: C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020 2020-12-18 15:10:52.315 - Thread: 1 -> GC Memory: 1,486,569,312 B 2020-12-18 15:10:52.318 - Thread: 1 -> Process Memory: 8,114,126,848 B 2020-12-18 15:10:52.318 - Thread: 1 -> Experimental mode: Yes 2020-12-18 15:10:52.318 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-12-18 15:10:52.318 - Thread: 1 -> Console compatibility: No 2020-12-18 15:10:52.334 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-12-18 15:10:52.736 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:52.736 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:52.749 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-12-18 15:10:52.749 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-12-18 15:10:52.749 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-18 15:10:52.751 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-12-18 15:10:52.916 - Thread: 1 -> Loading scenarios 2020-12-18 15:10:52.916 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-18 15:10:52.917 - Thread: 1 -> List of used mods (4) - START 2020-12-18 15:10:52.917 - Thread: 1 -> Id = 810329357, Filename = '810329357.sbm', Name = 'Compact Storage Tanks (CST) - V2 balanced - Capacity Update!' 2020-12-18 15:10:52.917 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2020-12-18 15:10:52.917 - Thread: 1 -> Id = 2031252934, Filename = '2031252934.sbm', Name = 'Camera Overlay - Light Blue' 2020-12-18 15:10:52.917 - Thread: 1 -> Id = 473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2020-12-18 15:10:52.917 - Thread: 1 -> List of used mods - END 2020-12-18 15:10:53.041 - Thread: 1 -> Loading behaviors 2020-12-18 15:10:53.041 - Thread: 1 -> Loading ammo magazines 2020-12-18 15:10:53.041 - Thread: 1 -> Loading ammo definitions 2020-12-18 15:10:53.041 - Thread: 1 -> Loading animations 2020-12-18 15:10:53.042 - Thread: 1 -> Loading animations 2020-12-18 15:10:53.042 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.042 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.042 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.042 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.042 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.042 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.042 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.043 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.043 - Thread: 1 -> Loading blueprint classes 2020-12-18 15:10:53.043 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:10:53.043 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:10:53.043 - Thread: 1 -> Loading blueprints 2020-12-18 15:10:53.043 - Thread: 1 -> Loading blueprints 2020-12-18 15:10:53.043 - Thread: 1 -> Loading agent definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading character definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading character definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading components 2020-12-18 15:10:53.043 - Thread: 1 -> Loading components 2020-12-18 15:10:53.043 - Thread: 1 -> Loading configuration 2020-12-18 15:10:53.043 - Thread: 1 -> Loading container types 2020-12-18 15:10:53.043 - Thread: 1 -> Loading Contract Types 2020-12-18 15:10:53.043 - Thread: 1 -> Loading block positions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading block positions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading curve definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading debris 2020-12-18 15:10:53.043 - Thread: 1 -> Loading environment items entries 2020-12-18 15:10:53.043 - Thread: 1 -> Loading decal global definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading decal definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading decal definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading drone behaviors 2020-12-18 15:10:53.043 - Thread: 1 -> Loading edges 2020-12-18 15:10:53.043 - Thread: 1 -> Loading emissive color definitions 2020-12-18 15:10:53.043 - Thread: 1 -> Loading emissive color default states 2020-12-18 15:10:53.044 - Thread: 1 -> Loading animations 2020-12-18 15:10:53.044 - Thread: 1 -> Loading entity components 2020-12-18 15:10:53.044 - Thread: 1 -> Loading component containers 2020-12-18 15:10:53.044 - Thread: 1 -> Loading environment items entries 2020-12-18 15:10:53.044 - Thread: 1 -> Loading Faction Names 2020-12-18 15:10:53.044 - Thread: 1 -> Loading factions 2020-12-18 15:10:53.044 - Thread: 1 -> Loading flare definitions 2020-12-18 15:10:53.044 - Thread: 1 -> Loading gas property definitions 2020-12-18 15:10:53.044 - Thread: 1 -> Loading event definitions 2020-12-18 15:10:53.044 - Thread: 1 -> Loading physical items 2020-12-18 15:10:53.044 - Thread: 1 -> Loading chat bot responses 2020-12-18 15:10:53.072 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:10:53.072 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:10:53.072 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:10:53.072 - Thread: 1 -> Loading LCD texture categories 2020-12-18 15:10:53.072 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 15:10:53.072 - Thread: 1 -> Loading planet definition 2020-12-18 15:10:53.072 - Thread: 1 -> Loading physical items 2020-12-18 15:10:53.072 - Thread: 1 -> Loading physical items 2020-12-18 15:10:53.072 - Thread: 1 -> Loading physical material properties 2020-12-18 15:10:53.073 - Thread: 1 -> Loading pirate antennas 2020-12-18 15:10:53.073 - Thread: 1 -> Loading research blocks definitions 2020-12-18 15:10:53.073 - Thread: 1 -> Loading research groups definitions 2020-12-18 15:10:53.073 - Thread: 1 -> Loading resource distribution groups 2020-12-18 15:10:53.073 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 15:10:53.073 - Thread: 1 -> Loading ship sound groups 2020-12-18 15:10:53.073 - Thread: 1 -> Loading ship sound groups 2020-12-18 15:10:53.073 - Thread: 1 -> Loading sound categories 2020-12-18 15:10:53.073 - Thread: 1 -> Loading stat definitions 2020-12-18 15:10:53.073 - Thread: 1 -> Loading grid creators 2020-12-18 15:10:53.073 - Thread: 1 -> Loading transparent material properties 2020-12-18 15:10:53.073 - Thread: 1 -> Loading planet definition 2020-12-18 15:10:53.073 - Thread: 1 -> Loading voxel map storage definitions 2020-12-18 15:10:53.073 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:10:53.074 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:10:53.074 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:10:53.074 - Thread: 1 -> Loading voxel material definitions 2020-12-18 15:10:53.074 - Thread: 1 -> Loading Weather Effects 2020-12-18 15:10:53.074 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.074 - Thread: 1 -> Loading research blocks definitions 2020-12-18 15:10:53.076 - Thread: 1 -> Loading sound definitions 2020-12-18 15:10:53.076 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.076 - Thread: 1 -> Loading blueprint classes 2020-12-18 15:10:53.077 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-12-18 15:10:53.077 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-12-18 15:10:53.077 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-12-18 15:10:53.078 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-12-18 15:10:53.078 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-12-18 15:10:53.078 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-12-18 15:10:53.078 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:10:53.078 - Thread: 1 -> Loading blueprints 2020-12-18 15:10:53.078 - Thread: 1 -> Loading components 2020-12-18 15:10:53.079 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2020-12-18 15:10:53.079 - Thread: 1 -> Loading physical items 2020-12-18 15:10:53.080 - Thread: 1 -> Loading resource distribution groups 2020-12-18 15:10:53.080 - Thread: 1 -> Loading transparent material properties 2020-12-18 15:10:53.083 - Thread: 1 -> Loading blueprint class entries 2020-12-18 15:10:53.083 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.083 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.083 - Thread: 1 -> Loading category classes 2020-12-18 15:10:53.083 - Thread: 1 -> Audio effects definitions 2020-12-18 15:10:53.083 - Thread: 1 -> Loading environment items definitions 2020-12-18 15:10:53.084 - Thread: 1 -> Loading environment items definitions 2020-12-18 15:10:53.084 - Thread: 1 -> Loading physical material properties 2020-12-18 15:10:53.085 - Thread: 1 -> Loading particle effect definitions 2020-12-18 15:10:53.160 - Thread: 1 -> Loading particle effect definitions 2020-12-18 15:10:53.162 - Thread: 1 -> Loading environment item definitions 2020-12-18 15:10:53.162 - Thread: 1 -> Loading weapon definitions 2020-12-18 15:10:53.164 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.165 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.165 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.166 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.166 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.167 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.167 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.167 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.167 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.168 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.168 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.168 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.169 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.169 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.170 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.170 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.179 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.179 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.180 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.180 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.181 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.181 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.182 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.182 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.183 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.183 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.184 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.184 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.185 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.186 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.187 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.187 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.188 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.188 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.189 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.191 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.192 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.192 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.194 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.194 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.200 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.200 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.202 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.202 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.204 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.205 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.207 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.207 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.209 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.210 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.212 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.212 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.217 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.218 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.220 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.220 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.223 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.223 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.226 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.226 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.230 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.232 - Thread: 1 -> Created definition for: Airtight Hydrogen Tank 2020-12-18 15:10:53.233 - Thread: 1 -> Created definition for: Hydrogen Tank 3x3x3 2020-12-18 15:10:53.233 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LargeAirtightHydrogenTank 2020-12-18 15:10:53.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/Small3x3x3HydrogenTank 2020-12-18 15:10:53.233 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.237 - Thread: 1 -> Created definition for: 1x1x1 Hydrogen Tank 2020-12-18 15:10:53.238 - Thread: 1 -> Created definition for: 1x2 Hydrogen Tank 2020-12-18 15:10:53.240 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank 2020-12-18 15:10:53.240 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank 2020-12-18 15:10:53.241 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank (No Side Ports) 2020-12-18 15:10:53.242 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank (No Side Ports) 2020-12-18 15:10:53.243 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank (No Side Ports) 2020-12-18 15:10:53.245 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank (No Side Ports) 2020-12-18 15:10:53.246 - Thread: 1 -> Created definition for: 1x1 Small Hydrogen Tank 2020-12-18 15:10:53.247 - Thread: 1 -> Created definition for: 1x2 Hydrogen Tank 2020-12-18 15:10:53.248 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank_Small 2020-12-18 15:10:53.248 - Thread: 1 -> Created definition for: 1x3 Hydrogen Tank 2020-12-18 15:10:53.249 - Thread: 1 -> Created definition for: 1x1 Oxygen Tank 2020-12-18 15:10:53.250 - Thread: 1 -> Created definition for: 1x2 Oxygen Tank 2020-12-18 15:10:53.252 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_Tank 2020-12-18 15:10:53.252 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank 2020-12-18 15:10:53.253 - Thread: 1 -> Created definition for: 1x1 Small Oxygen Tank 2020-12-18 15:10:53.255 - Thread: 1 -> Created definition for: 1x2 Oxygen Tank 2020-12-18 15:10:53.256 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x3_Oxygen_Tank_Small 2020-12-18 15:10:53.256 - Thread: 1 -> Created definition for: 1x3 Oxygen Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LargeAirtightHydrogenTank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Hydrogen_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Hydrogen_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_NoSides_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_NoSides_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Oxygen_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Oxygen_Tank 2020-12-18 15:10:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_Tank 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/Small3x3x3HydrogenTank 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_NoSides_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Oxygen_NoSides_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Hydrogen_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Hydrogen_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3x1_Hydrogen_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x1_Oxygen_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x2_Oxygen_Tank_Small 2020-12-18 15:10:53.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/1x3_Oxygen_Tank_Small 2020-12-18 15:10:53.259 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.261 - Thread: 1 -> Created definition for: Small Shield Generator 2020-12-18 15:10:53.262 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-12-18 15:10:53.262 - Thread: 1 -> Created definition for: Large Shield Generator 2020-12-18 15:10:53.263 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-12-18 15:10:53.263 - Thread: 1 -> Created definition for: Large Shield Generator 2020-12-18 15:10:53.264 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-12-18 15:10:53.264 - Thread: 1 -> Created definition for: Small Shield Generator 2020-12-18 15:10:53.265 - Thread: 1 -> Created definition for: Shield Capacitor 2020-12-18 15:10:53.266 - Thread: 1 -> Created definition for: Shield Flux Coil 2020-12-18 15:10:53.266 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2020-12-18 15:10:53.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2020-12-18 15:10:53.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2020-12-18 15:10:53.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2020-12-18 15:10:53.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2020-12-18 15:10:53.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2020-12-18 15:10:53.267 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.270 - Thread: 1 -> Created definition for: Camera 2020-12-18 15:10:53.272 - Thread: 1 -> Created definition for: Camera 2020-12-18 15:10:53.272 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock 2020-12-18 15:10:53.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock 2020-12-18 15:10:53.272 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.275 - Thread: 1 -> Created definition for: Gatling Turret 2020-12-18 15:10:53.277 - Thread: 1 -> Created definition for: Gatling Turret 2020-12-18 15:10:53.279 - Thread: 1 -> Created definition for: Missile Turret 2020-12-18 15:10:53.281 - Thread: 1 -> Created definition for: Missile Turret 2020-12-18 15:10:53.284 - Thread: 1 -> Created definition for: Interior Turret 2020-12-18 15:10:53.284 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock 2020-12-18 15:10:53.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null) 2020-12-18 15:10:53.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null) 2020-12-18 15:10:53.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret 2020-12-18 15:10:53.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock 2020-12-18 15:10:53.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret 2020-12-18 15:10:53.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret 2020-12-18 15:10:53.286 - Thread: 1 -> Loading cube blocks 2020-12-18 15:10:53.287 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/WingStreight 2020-12-18 15:10:53.287 - Thread: 1 -> Created definition for: Wing Straight 2020-12-18 15:10:53.288 - Thread: 1 -> Created definition for: Wing Angled 1 2020-12-18 15:10:53.289 - Thread: 1 -> Created definition for: Wing Angled 2 2020-12-18 15:10:53.289 - Thread: 1 -> Created block definitions 2020-12-18 15:10:53.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2020-12-18 15:10:53.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2020-12-18 15:10:53.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2020-12-18 15:10:53.291 - Thread: 1 -> Loading block variant groups 2020-12-18 15:10:53.292 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-12-18 15:10:53.292 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-12-18 15:10:53.292 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-12-18 15:10:53.292 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-12-18 15:10:53.294 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-12-18 15:10:53.294 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-12-18 15:10:53.294 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-12-18 15:10:53.294 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-12-18 15:10:53.295 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-12-18 15:10:53.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-12-18 15:10:53.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-12-18 15:10:53.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-12-18 15:10:53.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-12-18 15:10:53.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2020-12-18 15:10:53.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-12-18 15:10:53.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-12-18 15:10:53.303 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-12-18 15:10:53.303 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-12-18 15:10:53.303 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-12-18 15:10:53.307 - Thread: 1 -> Loading asteroid generators 2020-12-18 15:10:53.307 - Thread: 1 -> Loading spawn groups 2020-12-18 15:10:53.307 - Thread: 1 -> Loading drop containers 2020-12-18 15:10:53.307 - Thread: 1 -> Loading spawn groups 2020-12-18 15:10:53.307 - Thread: 1 -> Loading spawn groups 2020-12-18 15:10:53.307 - Thread: 1 -> Loading radial menu definitions 2020-12-18 15:10:53.307 - Thread: 1 -> Loading respawn ships 2020-12-18 15:10:53.307 - Thread: 1 -> Loading spawn groups 2020-12-18 15:10:53.308 - Thread: 1 -> Loading wheel speeds 2020-12-18 15:10:53.317 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 15:10:53.321 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 15:10:53.321 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 15:10:53.337 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2020-12-18 15:10:53.503 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 15:10:53.509 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-12-18 15:10:53.510 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.539 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.540 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.541 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.544 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.544 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.547 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 15:10:53.642 - Thread: 1 -> MyLights.LoadData() - START 2020-12-18 15:10:53.645 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-12-18 15:10:53.645 - Thread: 1 -> MyLights.LoadData() - END 2020-12-18 15:10:53.645 - Thread: 1 -> Info: MyLights initialized. 2020-12-18 15:10:53.645 - Thread: 1 -> MyExplosions.LoadData() - START 2020-12-18 15:10:53.645 - Thread: 1 -> MyExplosions.LoadData() - END 2020-12-18 15:10:53.649 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-12-18 15:10:53.649 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-12-18 15:10:53.649 - Thread: 1 -> Loading Procedural World Generator 2020-12-18 15:10:53.649 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2020-12-18 15:10:53.653 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-12-18 15:10:53.654 - Thread: 12 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901232242828)A(G(StoneCoverageIronCore)M(EarthForestArea)__25)-836460149338807020.vx2' 2020-12-18 15:10:53.654 - Thread: 14 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901249020043)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-793001903428708133.vx2' 2020-12-18 15:10:53.654 - Thread: 1 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901165133963)A(G(SnowCoverageIronCore)M(EarthSnowArea)__0)-816201223930546466.vx2' 2020-12-18 15:10:53.654 - Thread: 11 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901215465608)A(G(StoneCoverageIronCore)M(EarthForestArea)__6)-801012377888761740.vx2' 2020-12-18 15:10:53.695 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901014139017)A(G(StoneCoverageIronCore)M(EarthForestArea)__2).vx2' 2020-12-18 15:10:53.697 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125900997361802)A(G(StoneCoverageIronCore)M(EarthForestArea)__1).vx2' 2020-12-18 15:10:53.698 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\P(EarthLike)S(1125901114802320)A(G(StoneCoverageIronCore)M(EarthForestArea)__27).vx2' 2020-12-18 15:10:53.698 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-12-18 15:10:53.699 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\EarthLike-1779144428d120000.vx2' 2020-12-18 15:10:53.705 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-12-18 15:10:53.705 - Thread: 14 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Mars-2044023682d120000.vx2' 2020-12-18 15:10:53.745 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-12-18 15:10:53.745 - Thread: 12 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Alien-291759539d120000.vx2' 2020-12-18 15:10:53.787 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-12-18 15:10:53.787 - Thread: 1 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Titan-2124704365d19000.vx2' 2020-12-18 15:10:53.792 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-12-18 15:10:53.792 - Thread: 11 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Moon-1353915701d19000.vx2' 2020-12-18 15:10:58.554 - Thread: 13 -> Info: Planet generator name: EarthLike 2020-12-18 15:10:58.554 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:10:58.568 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-12-18 15:10:58.568 - Thread: 13 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Triton-12345d80253.vx2' 2020-12-18 15:10:59.368 - Thread: 14 -> Info: Planet generator name: Mars 2020-12-18 15:10:59.368 - Thread: 12 -> Info: Planet generator name: Alien 2020-12-18 15:10:59.369 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:10:59.369 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:10:59.369 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-12-18 15:10:59.369 - Thread: 12 -> Loading voxel storage from file 'C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\Europa-595048092d19000.vx2' 2020-12-18 15:10:59.832 - Thread: 1 -> Info: Planet generator name: Titan 2020-12-18 15:10:59.833 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:11:00.177 - Thread: 11 -> Info: Planet generator name: Moon 2020-12-18 15:11:00.177 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:11:01.612 - Thread: 13 -> Info: Planet generator name: Triton 2020-12-18 15:11:01.613 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:11:03.357 - Thread: 12 -> Info: Planet generator name: Europa 2020-12-18 15:11:03.357 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 15:11:03.358 - Thread: 1 -> Entities loaded & initialized 2020-12-18 15:11:03.359 - Thread: 1 -> Checkpoint.CameraAttachedTo: 102343529808686574 2020-12-18 15:11:03.363 - Thread: 1 -> MySession.Static.LogSettings - START 2020-12-18 15:11:03.364 - Thread: 1 -> Name = Hardcore 2020 2020-12-18 15:11:03.364 - Thread: 1 -> Description = Realistic-everything and only light mods 2020-12-18 15:11:03.364 - Thread: 1 -> GameDateTime = 01/02/2081 02:23:31 2020-12-18 15:11:03.364 - Thread: 1 -> Password = 2020-12-18 15:11:03.364 - Thread: 1 -> CurrentPath = C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020 2020-12-18 15:11:03.364 - Thread: 1 -> WorkshopId = 2020-12-18 15:11:03.364 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-12-18 15:11:03.364 - Thread: 1 -> ThumbPath = C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\thumb.jpg 2020-12-18 15:11:03.364 - Thread: 1 -> Settings: 2020-12-18 15:11:03.366 - Thread: 1 -> GameMode = Survival 2020-12-18 15:11:03.366 - Thread: 1 -> MaxPlayers = 4 2020-12-18 15:11:03.366 - Thread: 1 -> OnlineMode = OFFLINE 2020-12-18 15:11:03.366 - Thread: 1 -> TotalPCU = 100000 2020-12-18 15:11:03.366 - Thread: 1 -> PiratePCU = 50000 2020-12-18 15:11:03.366 - Thread: 1 -> AutoHealing = False 2020-12-18 15:11:03.366 - Thread: 1 -> WeaponsEnabled = True 2020-12-18 15:11:03.366 - Thread: 1 -> ThrusterDamage = False 2020-12-18 15:11:03.366 - Thread: 1 -> EnableSpectator = False 2020-12-18 15:11:03.366 - Thread: 1 -> EnableCopyPaste = False 2020-12-18 15:11:03.366 - Thread: 1 -> MaxFloatingObjects = 52 2020-12-18 15:11:03.366 - Thread: 1 -> MaxGridSize = 50000 2020-12-18 15:11:03.366 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-12-18 15:11:03.366 - Thread: 1 -> CargoShipsEnabled = True 2020-12-18 15:11:03.366 - Thread: 1 -> EnvironmentHostility = SAFE 2020-12-18 15:11:03.366 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-12-18 15:11:03.366 - Thread: 1 -> InventorySizeMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> RefinerySpeedMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> WelderSpeedMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> GrinderSpeedMultiplier = 1 2020-12-18 15:11:03.366 - Thread: 1 -> ClientCanSave = False 2020-12-18 15:11:03.366 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-12-18 15:11:03.366 - Thread: 1 -> PermanentDeath = False 2020-12-18 15:11:03.366 - Thread: 1 -> DestructibleBlocks = True 2020-12-18 15:11:03.366 - Thread: 1 -> EnableScripts = True 2020-12-18 15:11:03.366 - Thread: 1 -> AutoSaveInMinutes = 5 2020-12-18 15:11:03.366 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-12-18 15:11:03.366 - Thread: 1 -> ProceduralDensity = 0.25 2020-12-18 15:11:03.366 - Thread: 1 -> ProceduralSeed = 0 2020-12-18 15:11:03.366 - Thread: 1 -> DestructibleBlocks = True 2020-12-18 15:11:03.366 - Thread: 1 -> EnableIngameScripts = True 2020-12-18 15:11:03.366 - Thread: 1 -> ViewDistance = 15000 2020-12-18 15:11:03.366 - Thread: 1 -> Voxel destruction = True 2020-12-18 15:11:03.366 - Thread: 1 -> EnableStructuralSimulation = False 2020-12-18 15:11:03.366 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-12-18 15:11:03.366 - Thread: 1 -> EnableContainerDrops = False 2020-12-18 15:11:03.366 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-12-18 15:11:03.366 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-12-18 15:11:03.366 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-12-18 15:11:03.366 - Thread: 1 -> EnableSubgridDamage = False 2020-12-18 15:11:03.366 - Thread: 1 -> SyncDistance = 3000 2020-12-18 15:11:03.366 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-12-18 15:11:03.366 - Thread: 1 -> AFKTimeoutMin = 0 2020-12-18 15:11:03.366 - Thread: 1 -> StopGridsPeriodMin = 15 2020-12-18 15:11:03.366 - Thread: 1 -> MaxPlanets = 99 2020-12-18 15:11:03.366 - Thread: 1 -> MaxBackupSaves = 5 2020-12-18 15:11:03.366 - Thread: 1 -> MaxFactionsCount = 0 2020-12-18 15:11:03.366 - Thread: 1 -> EnableRemoteBlockRemoval = True 2020-12-18 15:11:03.366 - Thread: 1 -> RespawnShipDelete = False 2020-12-18 15:11:03.366 - Thread: 1 -> WorldSizeKm = 0 2020-12-18 15:11:03.366 - Thread: 1 -> ResetOwnership = False 2020-12-18 15:11:03.366 - Thread: 1 -> RealisticSound = False 2020-12-18 15:11:03.366 - Thread: 1 -> EnableSaving = True 2020-12-18 15:11:03.366 - Thread: 1 -> InfiniteAmmo = False 2020-12-18 15:11:03.366 - Thread: 1 -> EnableToolShake = True 2020-12-18 15:11:03.366 - Thread: 1 -> VoxelGeneratorVersion = 4 2020-12-18 15:11:03.366 - Thread: 1 -> OffensiveWordsFiltering = False 2020-12-18 15:11:03.366 - Thread: 1 -> UseConsolePCU = False 2020-12-18 15:11:03.366 - Thread: 1 -> PredefinedAsteroids = True 2020-12-18 15:11:03.366 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2020-12-18 15:11:03.366 - Thread: 1 -> FamilySharing = True 2020-12-18 15:11:03.366 - Thread: 1 -> EnablePcuTrading = True 2020-12-18 15:11:03.366 - Thread: 1 -> SuppressedWarnings = 2020-12-18 15:11:03.366 - Thread: 1 -> SimplifiedSimulation = False 2020-12-18 15:11:03.366 - Thread: 1 -> EconomyTickInSeconds = 1200 2020-12-18 15:11:03.367 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2020-12-18 15:11:03.367 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2020-12-18 15:11:03.367 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2020-12-18 15:11:03.367 - Thread: 1 -> TradeFactionsCount = 15 2020-12-18 15:11:03.367 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2020-12-18 15:11:03.367 - Thread: 1 -> WeatherSystem = True 2020-12-18 15:11:03.367 - Thread: 1 -> DepositSizeDenominator = 60 2020-12-18 15:11:03.367 - Thread: 1 -> DepositsCountCoefficient = 1 2020-12-18 15:11:03.367 - Thread: 1 -> EnableEconomy = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableBountyContracts = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableSupergridding = False 2020-12-18 15:11:03.367 - Thread: 1 -> EnableAutorespawn = True 2020-12-18 15:11:03.367 - Thread: 1 -> OptimalSpawnDistance = 900 2020-12-18 15:11:03.367 - Thread: 1 -> EnableGoodBotHints = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableResearch = True 2020-12-18 15:11:03.367 - Thread: 1 -> VoxelAgeThreshold = 24 2020-12-18 15:11:03.367 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2020-12-18 15:11:03.367 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2020-12-18 15:11:03.367 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2020-12-18 15:11:03.367 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2020-12-18 15:11:03.367 - Thread: 1 -> PlayerInactivityThreshold = 0 2020-12-18 15:11:03.367 - Thread: 1 -> OptimalGridCount = 0 2020-12-18 15:11:03.367 - Thread: 1 -> PlayerDistanceThreshold = 500 2020-12-18 15:11:03.367 - Thread: 1 -> BlockCountThreshold = 20 2020-12-18 15:11:03.367 - Thread: 1 -> TrashFlagsValue = 7706 2020-12-18 15:11:03.367 - Thread: 1 -> TrashRemovalEnabled = True 2020-12-18 15:11:03.367 - Thread: 1 -> RemoveOldIdentitiesH = 0 2020-12-18 15:11:03.367 - Thread: 1 -> EnableVoxelHand = True 2020-12-18 15:11:03.367 - Thread: 1 -> AdaptiveSimulationQuality = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableScripterRole = False 2020-12-18 15:11:03.367 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2020-12-18 15:11:03.367 - Thread: 1 -> FloraDensityMultiplier = 1 2020-12-18 15:11:03.367 - Thread: 1 -> EnableSpiders = False 2020-12-18 15:11:03.367 - Thread: 1 -> EnableWolfs = False 2020-12-18 15:11:03.367 - Thread: 1 -> EnableDrones = True 2020-12-18 15:11:03.367 - Thread: 1 -> MaxDrones = 5 2020-12-18 15:11:03.367 - Thread: 1 -> StartInRespawnScreen = False 2020-12-18 15:11:03.367 - Thread: 1 -> SpawnWithTools = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableJetpack = True 2020-12-18 15:11:03.367 - Thread: 1 -> SunRotationIntervalMinutes = 120 2020-12-18 15:11:03.367 - Thread: 1 -> PhysicsIterations = 8 2020-12-18 15:11:03.367 - Thread: 1 -> CanJoinRunning = False 2020-12-18 15:11:03.367 - Thread: 1 -> Scenario = False 2020-12-18 15:11:03.367 - Thread: 1 -> ScenarioEditMode = False 2020-12-18 15:11:03.367 - Thread: 1 -> EnableRespawnShips = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableSunRotation = True 2020-12-18 15:11:03.367 - Thread: 1 -> StationVoxelSupport = False 2020-12-18 15:11:03.367 - Thread: 1 -> EnableConvertToStation = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableEncounters = True 2020-12-18 15:11:03.367 - Thread: 1 -> Enable3rdPersonView = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableOxygenPressurization = True 2020-12-18 15:11:03.367 - Thread: 1 -> EnableOxygen = True 2020-12-18 15:11:03.367 - Thread: 1 -> ExperimentalMode = True 2020-12-18 15:11:03.367 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-12-18 15:11:03.367 - Thread: 1 -> MySession.Static.LogSettings - END 2020-12-18 15:11:03.446 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2020-12-18 15:11:03.451 - Thread: 1 -> Session loaded 2020-12-18 15:11:03.451 - Thread: 1 -> RunLoadingAction - END 2020-12-18 15:11:03.451 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-12-18 15:11:03.452 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-12-18 15:11:03.452 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-12-18 15:11:03.453 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2020-12-18 15:11:03.453 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-12-18 15:11:03.453 - Thread: 1 -> Updating continues. 2020-12-18 15:11:03.453 - Thread: 1 -> GC Memory: 1618.461 / 1618.461 MB 2020-12-18 15:11:03.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:11:03.752 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3527.847,9596.202,1,0,1498.91,8588.531,5999,94001,9,13.14524,3.078919,0,13908,17.29297,0,16.66667,2.273202,0.5324366,100,6212484064,1498.91,0,0 2020-12-18 15:11:03.755 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:11:03.755 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,158,0,728,5924,3371,0,0,66,3530,0,1657,15,0,0,0,336,9,0,0,1631,759,384,7,50,0,0,0 2020-12-18 15:11:07.787 - Thread: 1 -> Loading duration: 16.0094921 2020-12-18 15:11:07.893 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-12-18 15:11:07.894 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-12-18 15:11:07.894 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2020-12-18 15:11:25.644 - Thread: 1 -> GUI Stats: Update 6.47388088888888, Draw 0.269090555555555 2020-12-18 15:11:28.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-18 15:11:32.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-18 15:11:32.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-18 15:11:33.457 - Thread: 1 -> GC Memory: 1517.445 / 1517.445 MB 2020-12-18 15:11:47.520 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-18 15:11:55.740 - Thread: 1 -> GUI Stats: Update 0.237995666666666, Draw 0.450600166666667 2020-12-18 15:12:01.665 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2020-12-18 15:12:03.472 - Thread: 1 -> GC Memory: 1524.427 / 1524.427 MB 2020-12-18 15:12:03.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:12:03.938 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,10.44353,101.328,1,0,1525.474,8782.297,5999,94001,9,34.22539,65.12473,0.3439297,14055,8.333,0,16.66667,2.852002,5.426844,100,6440679428,1525.474,0,0 2020-12-18 15:12:03.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:12:03.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6142,3413,0,0,98,3610,0,1655,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:12:25.739 - Thread: 1 -> GUI Stats: Update 0.248855666666667, Draw 0.222369 2020-12-18 15:12:33.489 - Thread: 1 -> GC Memory: 1529.239 / 1529.239 MB 2020-12-18 15:12:47.437 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2020-12-18 15:12:47.438 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2020-12-18 15:12:48.954 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2020-12-18 15:12:52.304 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2020-12-18 15:12:52.305 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2020-12-18 15:12:55.740 - Thread: 1 -> GUI Stats: Update 0.212066444444445, Draw 0.182438555555555 2020-12-18 15:13:03.505 - Thread: 1 -> GC Memory: 1532.797 / 1532.797 MB 2020-12-18 15:13:03.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:13:03.954 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,10.83373,88.16224,1,0,1533.906,8783.652,5999,94001,9,30.05321,69.98381,0.3232301,14042,8.329578,0,16.66667,2.503306,5.829356,100,6440679428,1533.906,0,0 2020-12-18 15:13:03.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:13:03.954 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6142,3413,0,0,98,3610,0,1655,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:13:25.739 - Thread: 1 -> GUI Stats: Update 0.134519722222222, Draw 0.412239055555556 2020-12-18 15:13:33.506 - Thread: 1 -> GC Memory: 1533.084 / 1533.084 MB 2020-12-18 15:13:55.739 - Thread: 1 -> GUI Stats: Update 0.146968277777778, Draw 0.418335277777777 2020-12-18 15:14:03.522 - Thread: 1 -> GC Memory: 1490.016 / 1490.016 MB 2020-12-18 15:14:03.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:14:03.971 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.10682,94.16674,1,0,1486.387,8807.566,5999,94001,9,31.81465,61.82518,0.2998019,14024,8.327462,0,16.66667,2.649353,5.148468,100,6440679428,1486.387,0,0 2020-12-18 15:14:03.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:14:03.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6142,3413,0,0,98,3610,0,1655,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:14:25.740 - Thread: 1 -> GUI Stats: Update 0.12966, Draw 0.387995666666667 2020-12-18 15:14:33.522 - Thread: 1 -> GC Memory: 1489.122 / 1489.122 MB 2020-12-18 15:14:55.740 - Thread: 1 -> GUI Stats: Update 0.128219111111111, Draw 0.379138 2020-12-18 15:15:03.539 - Thread: 1 -> GC Memory: 1488.141 / 1488.141 MB 2020-12-18 15:15:03.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:15:03.988 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,10.58281,85.45243,1,0,1489.213,8807.48,5999,94001,9,29.12495,69.6761,0.2760862,14030,8.333102,0,16.66667,2.427012,5.806181,100,6440679428,1489.213,0,0 2020-12-18 15:15:03.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:15:03.988 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6142,3413,0,0,98,3610,0,1655,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:15:23.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-18 15:15:23.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-18 15:15:25.740 - Thread: 1 -> GUI Stats: Update 0.137783722222222, Draw 0.394106166666666 2020-12-18 15:15:26.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-18 15:15:31.372 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2020-12-18 15:15:32.488 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2020-12-18 15:15:32.488 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2020-12-18 15:15:33.539 - Thread: 1 -> GC Memory: 1490.753 / 1490.753 MB 2020-12-18 15:15:35.154 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2020-12-18 15:15:38.805 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-12-18 15:15:38.861 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2020-12-18 15:15:39.338 - Thread: 1 -> Query successful. 2020-12-18 15:15:39.338 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-12-18 15:15:51.560 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2020-12-18 15:15:51.561 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2020-12-18 15:15:51.996 - Thread: 1 -> Autosave initiated 2020-12-18 15:15:51.996 - Thread: 1 -> Character state: True 2020-12-18 15:15:51.996 - Thread: 1 -> IsServer: True 2020-12-18 15:15:51.996 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-12-18 15:15:51.996 - Thread: 1 -> Autosave 2020-12-18 15:15:51.996 - Thread: 1 -> Saving world - START 2020-12-18 15:15:51.997 - Thread: 1 -> Making world state snapshot. 2020-12-18 15:15:51.997 - Thread: 1 -> Before snapshot.: GC Memory: 1,530 B 2020-12-18 15:15:52.005 - Thread: 1 -> After snapshot.: GC Memory: 1,531 B 2020-12-18 15:15:52.011 - Thread: 1 -> Directory cleanup: GC Memory: 1,531 B 2020-12-18 15:15:52.011 - Thread: 1 -> Saving world - END 2020-12-18 15:15:52.056 - Thread: 11 -> Session snapshot save - START 2020-12-18 15:15:52.057 - Thread: 11 -> Checking file access for files in target dir. 2020-12-18 15:15:52.406 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\.new\Sandbox_config.sbc 2020-12-18 15:15:52.680 - Thread: 11 -> Session snapshot save - END 2020-12-18 15:15:55.829 - Thread: 1 -> GUI Stats: Update 0.298323444444444, Draw 0.272466333333334 2020-12-18 15:15:57.327 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2020-12-18 15:16:01.194 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:16:02.176 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-12-18 15:16:02.178 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:16:02.179 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:16:02.700 - Thread: 1 -> Query successful. 2020-12-18 15:16:02.700 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-12-18 15:16:03.545 - Thread: 1 -> GC Memory: 1536.184 / 1536.184 MB 2020-12-18 15:16:04.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:16:04.094 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,11.86339,94.64617,1,0,1532.736,8815.582,5999,94001,9,34.36097,67.76223,0.28366,14042,8.326302,0,16.66667,2.860998,5.642087,100,6458828388,1532.736,0,0 2020-12-18 15:16:04.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:16:04.094 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6159,3430,0,0,98,3627,0,1673,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:16:13.560 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2020-12-18 15:16:13.561 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2020-12-18 15:16:22.177 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:16:22.395 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2020-12-18 15:16:22.395 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2020-12-18 15:16:24.044 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:16:24.044 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:16:25.829 - Thread: 1 -> GUI Stats: Update 0.279220944444445, Draw 0.199457611111111 2020-12-18 15:16:33.562 - Thread: 1 -> GC Memory: 1539.309 / 1539.309 MB 2020-12-18 15:16:50.095 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:16:50.130 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-12-18 15:16:55.828 - Thread: 1 -> GUI Stats: Update 0.133857888888889, Draw 0.409591 2020-12-18 15:17:00.095 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:00.106 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-12-18 15:17:03.562 - Thread: 1 -> GC Memory: 1484.574 / 1484.574 MB 2020-12-18 15:17:04.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:17:04.110 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,10.47351,103.0269,1,0,1486.022,8817.563,5999,94001,9,35.63037,68.11193,0.3013278,14040,8.330537,0,16.66667,2.968201,5.674089,100,6462999140,1486.022,0,0 2020-12-18 15:17:04.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:17:04.110 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:17:10.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:10.109 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-12-18 15:17:20.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:20.105 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-12-18 15:17:20.105 - Thread: 1 -> Next activation in -00:35:48.2289060 2020-12-18 15:17:20.105 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:20.113 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-12-18 15:17:25.829 - Thread: 1 -> GUI Stats: Update 0.135885833333333, Draw 0.426010999999999 2020-12-18 15:17:30.095 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:30.103 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-12-18 15:17:33.578 - Thread: 1 -> GC Memory: 1485.213 / 1485.213 MB 2020-12-18 15:17:40.095 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:40.095 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-12-18 15:17:50.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:17:50.095 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-12-18 15:17:50.095 - Thread: 1 -> Next activation in 00:01:10.0177237 2020-12-18 15:17:55.944 - Thread: 1 -> GUI Stats: Update 0.135048111111111, Draw 0.454502777777777 2020-12-18 15:18:03.594 - Thread: 1 -> GC Memory: 1489.196 / 1489.196 MB 2020-12-18 15:18:04.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:18:04.241 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,12.38118,94.44521,1,0,1486.12,8817.52,5999,94001,9,32.01989,76.3305,0.3741796,13760,8.33413,0,16.66667,2.66858,6.361483,100,6462999140,1486.12,0,0 2020-12-18 15:18:04.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:18:04.242 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:18:25.943 - Thread: 1 -> GUI Stats: Update 0.146485944444444, Draw 0.468194333333333 2020-12-18 15:18:33.609 - Thread: 1 -> GC Memory: 1488.807 / 1488.807 MB 2020-12-18 15:18:55.943 - Thread: 1 -> GUI Stats: Update 0.131237777777778, Draw 0.433436111111112 2020-12-18 15:19:02.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:19:02.238 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-12-18 15:19:03.626 - Thread: 1 -> GC Memory: 1488.608 / 1488.608 MB 2020-12-18 15:19:04.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:19:04.258 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,12.16617,95.72071,1,0,1485.332,8817.523,5999,94001,9,33.21167,71.66676,0.304168,13872,8.332795,0,16.66667,2.767461,5.971844,100,6462999140,1485.332,0,0 2020-12-18 15:19:04.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:19:04.258 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:19:12.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:19:12.226 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-12-18 15:19:22.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:19:22.225 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-12-18 15:19:25.943 - Thread: 1 -> GUI Stats: Update 0.134110166666666, Draw 0.423769222222222 2020-12-18 15:19:32.226 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-12-18 15:19:32.226 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-12-18 15:19:32.226 - Thread: 1 -> Next activation in 00:26:31.4479452 2020-12-18 15:19:33.626 - Thread: 1 -> GC Memory: 1487.993 / 1487.993 MB 2020-12-18 15:19:55.944 - Thread: 1 -> GUI Stats: Update 0.132676333333333, Draw 0.435415944444444 2020-12-18 15:20:03.642 - Thread: 1 -> GC Memory: 1487.379 / 1487.379 MB 2020-12-18 15:20:04.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:20:04.275 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,10.48946,88.51217,1,0,1488.929,8817.523,5999,94001,9,30.25276,73.59692,0.2885433,13923,8.333491,0,16.66667,2.521111,6.133193,100,6462999140,1488.929,0,0 2020-12-18 15:20:04.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:20:04.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:20:25.943 - Thread: 1 -> GUI Stats: Update 0.131908722222222, Draw 0.399023166666667 2020-12-18 15:20:33.643 - Thread: 1 -> GC Memory: 1484.909 / 1484.909 MB 2020-12-18 15:20:52.009 - Thread: 1 -> Autosave initiated 2020-12-18 15:20:52.009 - Thread: 1 -> Character state: True 2020-12-18 15:20:52.009 - Thread: 1 -> IsServer: True 2020-12-18 15:20:52.009 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-12-18 15:20:52.009 - Thread: 1 -> Autosave 2020-12-18 15:20:52.009 - Thread: 1 -> Saving world - START 2020-12-18 15:20:52.010 - Thread: 1 -> Making world state snapshot. 2020-12-18 15:20:52.010 - Thread: 1 -> Before snapshot.: GC Memory: 1,483 B 2020-12-18 15:20:52.013 - Thread: 1 -> After snapshot.: GC Memory: 1,484 B 2020-12-18 15:20:52.014 - Thread: 1 -> Directory cleanup: GC Memory: 1,484 B 2020-12-18 15:20:52.014 - Thread: 1 -> Saving world - END 2020-12-18 15:20:52.057 - Thread: 11 -> Session snapshot save - START 2020-12-18 15:20:52.058 - Thread: 11 -> Checking file access for files in target dir. 2020-12-18 15:20:52.408 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\.new\Sandbox_config.sbc 2020-12-18 15:20:52.684 - Thread: 11 -> Session snapshot save - END 2020-12-18 15:20:55.943 - Thread: 1 -> GUI Stats: Update 0.127579111111111, Draw 0.407476166666666 2020-12-18 15:21:03.660 - Thread: 1 -> GC Memory: 1487.781 / 1487.781 MB 2020-12-18 15:21:04.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:21:04.292 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,11.52397,91.38362,1,0,1489.529,8818.156,5999,94001,9,30.4554,75.30908,0.3020267,13925,8.335943,0,16.66667,2.538744,6.277722,100,6462999140,1489.529,0,0 2020-12-18 15:21:04.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:21:04.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:21:25.943 - Thread: 1 -> GUI Stats: Update 0.130077666666667, Draw 0.412083722222223 2020-12-18 15:21:33.660 - Thread: 1 -> GC Memory: 1487.346 / 1487.346 MB 2020-12-18 15:21:55.943 - Thread: 1 -> GUI Stats: Update 0.130835222222222, Draw 0.4252395 2020-12-18 15:22:03.676 - Thread: 1 -> GC Memory: 1491.567 / 1491.567 MB 2020-12-18 15:22:04.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:22:04.308 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,10.42676,91.20319,1,0,1488.368,8818.156,5999,94001,9,31.23142,69.62878,0.3295102,13856,8.333065,0,16.66667,2.602534,5.802212,100,6462999140,1488.368,0,0 2020-12-18 15:22:04.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:22:04.308 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:22:25.943 - Thread: 1 -> GUI Stats: Update 0.140619944444445, Draw 0.465436222222222 2020-12-18 15:22:33.693 - Thread: 1 -> GC Memory: 1491.264 / 1491.264 MB 2020-12-18 15:22:55.944 - Thread: 1 -> GUI Stats: Update 0.1430925, Draw 0.49598188888889 2020-12-18 15:23:03.693 - Thread: 1 -> GC Memory: 1490.593 / 1490.593 MB 2020-12-18 15:23:04.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:23:04.326 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.63783,94.4445,1,0,1487.287,8818.406,5999,94001,9,31.69146,76.34015,0.4528857,13543,8.325303,0,16.66667,2.63841,6.355549,100,6460925540,1487.287,0,0 2020-12-18 15:23:04.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:23:04.326 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6161,3432,0,0,98,3629,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:23:25.943 - Thread: 1 -> GUI Stats: Update 0.134521166666667, Draw 0.438355888888889 2020-12-18 15:23:33.710 - Thread: 1 -> GC Memory: 1486.248 / 1486.248 MB 2020-12-18 15:23:55.944 - Thread: 1 -> GUI Stats: Update 0.130468555555556, Draw 0.419231111111112 2020-12-18 15:24:03.726 - Thread: 1 -> GC Memory: 1485.625 / 1485.625 MB 2020-12-18 15:24:04.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:24:04.342 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,10.21874,100.4246,1,0,1487.173,8818.469,5999,94001,9,33.43047,72.14904,0.3732928,13594,8.330889,0,16.66667,2.785056,6.010656,100,6460925540,1487.173,0,0 2020-12-18 15:24:04.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:24:04.342 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6161,3432,0,0,98,3629,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:24:25.944 - Thread: 1 -> GUI Stats: Update 0.125437055555555, Draw 0.390362111111111 2020-12-18 15:24:33.726 - Thread: 1 -> GC Memory: 1485.001 / 1485.001 MB 2020-12-18 15:24:55.943 - Thread: 1 -> GUI Stats: Update 0.124000388888889, Draw 0.397393222222223 2020-12-18 15:25:03.743 - Thread: 1 -> GC Memory: 1484.177 / 1484.177 MB 2020-12-18 15:25:04.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:25:04.359 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,10.72534,87.97428,1,0,1485.904,8818.469,5999,94001,9,30.03501,75.65229,0.3426343,13577,8.321102,0,16.66667,2.499244,6.295105,100,6460925540,1485.904,0,0 2020-12-18 15:25:04.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:25:04.359 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6161,3432,0,0,98,3629,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:25:25.944 - Thread: 1 -> GUI Stats: Update 0.128357, Draw 0.438528333333333 2020-12-18 15:25:33.760 - Thread: 1 -> GC Memory: 1483.7 / 1483.7 MB 2020-12-18 15:25:52.010 - Thread: 1 -> Autosave initiated 2020-12-18 15:25:52.010 - Thread: 1 -> Character state: True 2020-12-18 15:25:52.010 - Thread: 1 -> IsServer: True 2020-12-18 15:25:52.010 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-12-18 15:25:52.010 - Thread: 1 -> Autosave 2020-12-18 15:25:52.010 - Thread: 1 -> Saving world - START 2020-12-18 15:25:52.010 - Thread: 1 -> Making world state snapshot. 2020-12-18 15:25:52.010 - Thread: 1 -> Before snapshot.: GC Memory: 1,486 B 2020-12-18 15:25:52.014 - Thread: 1 -> After snapshot.: GC Memory: 1,487 B 2020-12-18 15:25:52.016 - Thread: 1 -> Directory cleanup: GC Memory: 1,488 B 2020-12-18 15:25:52.016 - Thread: 1 -> Saving world - END 2020-12-18 15:25:52.054 - Thread: 12 -> Session snapshot save - START 2020-12-18 15:25:52.054 - Thread: 12 -> Checking file access for files in target dir. 2020-12-18 15:25:52.376 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\.new\Sandbox_config.sbc 2020-12-18 15:25:52.654 - Thread: 12 -> Session snapshot save - END 2020-12-18 15:25:55.944 - Thread: 1 -> GUI Stats: Update 0.1250045, Draw 0.411468555555556 2020-12-18 15:26:03.760 - Thread: 1 -> GC Memory: 1491.626 / 1491.626 MB 2020-12-18 15:26:04.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:26:04.376 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,10.07022,97.98188,1,0,1488.263,8818.984,5999,94001,9,32.77164,70.4397,0.4041067,13454,8.333689,0,16.66667,2.731086,5.870225,100,6462999140,1488.263,0,0 2020-12-18 15:26:04.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:26:04.376 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:26:25.944 - Thread: 1 -> GUI Stats: Update 0.128223666666666, Draw 0.429069499999999 2020-12-18 15:26:33.777 - Thread: 1 -> GC Memory: 1487.718 / 1487.718 MB 2020-12-18 15:26:55.951 - Thread: 1 -> GUI Stats: Update 0.122534833333333, Draw 0.402312666666667 2020-12-18 15:27:03.793 - Thread: 1 -> GC Memory: 1487.713 / 1487.713 MB 2020-12-18 15:27:04.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:27:04.392 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,10.87476,91.02121,1,0,1484.309,8818.992,5999,94001,9,31.44155,74.08232,0.331819,13561,8.319897,0,16.66667,2.615905,6.163572,100,6462999140,1484.309,0,0 2020-12-18 15:27:04.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:27:04.393 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:27:25.944 - Thread: 1 -> GUI Stats: Update 0.124934777777778, Draw 0.428864222222222 2020-12-18 15:27:33.793 - Thread: 1 -> GC Memory: 1487.717 / 1487.717 MB 2020-12-18 15:27:55.944 - Thread: 1 -> GUI Stats: Update 0.129710833333333, Draw 0.448574666666666 2020-12-18 15:28:03.810 - Thread: 1 -> GC Memory: 1487.975 / 1487.975 MB 2020-12-18 15:28:04.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:28:04.409 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,10.62165,95.64507,1,0,1484.631,8819.035,5999,94001,9,32.5874,76.43781,0.394345,13417,8.330526,0,16.66667,2.714702,6.367672,100,6463004628,1484.631,0,0 2020-12-18 15:28:04.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:28:04.409 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6163,3434,0,0,100,3631,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:28:25.944 - Thread: 1 -> GUI Stats: Update 0.123111611111111, Draw 0.4155275 2020-12-18 15:28:33.810 - Thread: 1 -> GC Memory: 1487.93 / 1487.93 MB 2020-12-18 15:28:55.944 - Thread: 1 -> GUI Stats: Update 0.122788333333333, Draw 0.431255222222223 2020-12-18 15:29:03.810 - Thread: 1 -> GC Memory: 1485.22 / 1485.22 MB 2020-12-18 15:29:04.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:29:04.426 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,10.97309,87.45367,1,0,1488.034,8819.066,5999,94001,9,29.75824,73.5128,0.366978,13182,8.332038,0,16.66667,2.479468,6.125115,100,6460931028,1488.034,0,0 2020-12-18 15:29:04.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:29:04.426 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6161,3432,0,0,98,3629,0,1675,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:29:04.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-18 15:29:04.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-18 15:29:14.176 - Thread: 1 -> Updating stopped. 2020-12-18 15:29:14.193 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 15:29:26.283 - Thread: 1 -> GUI Stats: Update 0.315585833333333, Draw 0.3876305 2020-12-18 15:29:56.282 - Thread: 1 -> GUI Stats: Update 0.071278, Draw 0.1568165 2020-12-18 15:30:04.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:30:04.782 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,3.607483,84.32208,1,0,1493.847,8827.195,5999,94001,9,30.94491,74.43555,0.3004119,13048,8.333188,0,16.66667,2.578697,6.202855,100,6468799696,1493.847,0,0 2020-12-18 15:30:04.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:30:04.782 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:30:26.283 - Thread: 1 -> GUI Stats: Update 0.070880611111111, Draw 0.152796111111111 2020-12-18 15:30:56.282 - Thread: 1 -> GUI Stats: Update 0.0721329444444444, Draw 0.154704222222222 2020-12-18 15:31:04.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:31:04.801 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,3.273233,91.42635,1,0,1494.137,8827.203,5999,94001,9,32.34106,66.23854,0.2684972,13048,8.330466,0,16.66667,2.694161,5.517979,100,6468799696,1494.137,0,0 2020-12-18 15:31:04.801 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:31:04.801 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:31:26.283 - Thread: 1 -> GUI Stats: Update 0.0722703333333334, Draw 0.153398666666667 2020-12-18 15:31:56.283 - Thread: 1 -> GUI Stats: Update 0.0700082222222223, Draw 0.151865222222222 2020-12-18 15:32:04.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:32:04.816 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,3.587429,84.73082,1,0,1489.606,8827.148,5999,94001,9,30.33002,74.28203,0.2716208,13183,8.330045,0,16.66667,2.526505,6.187726,100,6468799696,1489.606,0,0 2020-12-18 15:32:04.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:32:04.816 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:32:26.283 - Thread: 1 -> GUI Stats: Update 0.0714733333333332, Draw 0.152003055555556 2020-12-18 15:32:56.283 - Thread: 1 -> GUI Stats: Update 0.0726883888888889, Draw 0.154122611111111 2020-12-18 15:33:04.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:33:04.833 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,3.254525,88.68817,1,0,1489.822,8827.148,5999,94001,9,31.28925,72.60609,0.2685676,13186,8.330562,0,16.66667,2.60657,6.048495,100,6468799696,1489.822,0,0 2020-12-18 15:33:04.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:33:04.833 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:33:26.283 - Thread: 1 -> GUI Stats: Update 0.0714910555555556, Draw 0.152986388888889 2020-12-18 15:33:56.283 - Thread: 1 -> GUI Stats: Update 0.0698276666666667, Draw 0.149488944444444 2020-12-18 15:34:04.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:34:04.850 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,3.56215,85.36149,1,0,1484.672,8827.195,5999,94001,9,29.94076,74.1077,0.2712643,13147,8.334935,0,16.66667,2.495543,6.176829,100,6468799696,1484.672,0,0 2020-12-18 15:34:04.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:34:04.850 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:34:26.283 - Thread: 1 -> GUI Stats: Update 0.071826611111111, Draw 0.156784055555556 2020-12-18 15:34:56.283 - Thread: 1 -> GUI Stats: Update 0.0728378888888889, Draw 0.164131666666667 2020-12-18 15:35:04.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:35:04.866 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,3.735705,97.09576,1,0,1484.864,8827.109,5999,94001,9,36.96433,75.47582,0.2779062,13137,8.333106,0,16.66667,3.080277,6.289481,100,6468799696,1484.864,0,0 2020-12-18 15:35:04.866 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:35:04.866 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:35:26.283 - Thread: 1 -> GUI Stats: Update 0.0734677222222222, Draw 0.165442333333333 2020-12-18 15:35:56.284 - Thread: 1 -> GUI Stats: Update 0.0726135, Draw 0.1626275 2020-12-18 15:36:04.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:36:04.883 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,3.821536,89.07372,1,0,1484.852,8827.109,5999,94001,9,31.62346,68.68263,0.273475,13240,8.324121,0,16.66667,2.632375,5.717226,100,6468799696,1484.852,0,0 2020-12-18 15:36:04.883 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:36:04.883 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:36:26.283 - Thread: 1 -> GUI Stats: Update 0.0799801666666666, Draw 0.190628944444444 2020-12-18 15:36:56.283 - Thread: 1 -> GUI Stats: Update 0.081128611111111, Draw 0.227246888888889 2020-12-18 15:37:04.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:37:04.900 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,3.458177,84.3108,1,0,1485.014,8825.484,5999,94001,9,30.60254,75.38319,0.329843,13345,8.330463,0,16.66667,2.549334,6.279769,100,6468799696,1485.014,0,0 2020-12-18 15:37:04.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:37:04.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:37:26.283 - Thread: 1 -> GUI Stats: Update 0.0799857222222225, Draw 0.202390888888889 2020-12-18 15:37:56.284 - Thread: 1 -> GUI Stats: Update 0.0797714444444445, Draw 0.207998111111111 2020-12-18 15:38:04.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:38:04.917 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,6.309347,84.97951,1,0,1484.984,8825.484,5999,94001,9,33.93996,66.96233,0.2821895,13370,8.329853,0,16.66667,2.827148,5.577863,100,6468799696,1484.984,0,0 2020-12-18 15:38:04.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:38:04.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:38:26.284 - Thread: 1 -> GUI Stats: Update 0.0901355555555553, Draw 0.248046611111111 2020-12-18 15:38:56.283 - Thread: 1 -> GUI Stats: Update 0.0874090000000001, Draw 0.247146333333333 2020-12-18 15:39:04.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:39:04.934 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,3.924541,71.09694,1,0,1484.87,8825.484,5999,94001,9,29.74741,74.22677,0.2901189,13358,8.331268,0,16.66667,2.478337,6.184031,100,6468799696,1484.87,0,0 2020-12-18 15:39:04.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:39:04.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:39:26.284 - Thread: 1 -> GUI Stats: Update 0.0861732777777778, Draw 0.239304055555556 2020-12-18 15:39:56.284 - Thread: 1 -> GUI Stats: Update 0.0872862777777777, Draw 0.227866333333333 2020-12-18 15:40:04.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:40:04.951 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,6.364419,81.89664,1,0,1484.989,8825.484,5999,94001,9,35.01362,67.97475,0.2884497,13320,8.33309,0,16.66667,2.917717,5.664397,100,6468799696,1484.989,0,0 2020-12-18 15:40:04.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:40:04.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,196,70,728,6169,3440,0,0,98,3636,0,1682,15,0,67,7,336,47,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:40:26.284 - Thread: 1 -> GUI Stats: Update 0.101641611111111, Draw 0.262335611111111 2020-12-18 15:40:33.267 - Thread: 1 -> Updating continues. 2020-12-18 15:40:33.269 - Thread: 1 -> GC Memory: 1487.03 / 1487.03 MB 2020-12-18 15:40:33.269 - Thread: 1 -> Autosave initiated 2020-12-18 15:40:33.269 - Thread: 1 -> Character state: True 2020-12-18 15:40:33.269 - Thread: 1 -> IsServer: True 2020-12-18 15:40:33.269 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-12-18 15:40:33.269 - Thread: 1 -> Autosave 2020-12-18 15:40:33.269 - Thread: 1 -> Saving world - START 2020-12-18 15:40:33.270 - Thread: 1 -> Making world state snapshot. 2020-12-18 15:40:33.270 - Thread: 1 -> Before snapshot.: GC Memory: 1,487 B 2020-12-18 15:40:33.273 - Thread: 1 -> After snapshot.: GC Memory: 1,488 B 2020-12-18 15:40:33.274 - Thread: 1 -> Directory cleanup: GC Memory: 1,488 B 2020-12-18 15:40:33.274 - Thread: 1 -> Saving world - END 2020-12-18 15:40:33.311 - Thread: 11 -> Session snapshot save - START 2020-12-18 15:40:33.312 - Thread: 11 -> Checking file access for files in target dir. 2020-12-18 15:40:33.500 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 15:40:33.500 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 15:40:33.620 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\.new\Sandbox_config.sbc 2020-12-18 15:40:33.886 - Thread: 11 -> Session snapshot save - END 2020-12-18 15:40:56.286 - Thread: 1 -> GUI Stats: Update 0.195408888888889, Draw 0.360250722222222 2020-12-18 15:41:03.285 - Thread: 1 -> GC Memory: 1493.422 / 1493.422 MB 2020-12-18 15:41:04.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:41:04.976 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,13.26755,86.73992,1,0,1494.658,8830.719,5999,94001,9,29.42828,62.27215,0.3065464,13236,8.330435,0,16.66667,2.451503,5.187541,100,6475585060,1494.658,0,0 2020-12-18 15:41:04.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:41:04.976 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,195,70,728,6175,3442,0,0,100,3637,0,1682,15,0,72,7,336,46,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:41:26.285 - Thread: 1 -> GUI Stats: Update 0.152236, Draw 0.333207222222222 2020-12-18 15:41:33.285 - Thread: 1 -> GC Memory: 1492.132 / 1492.132 MB 2020-12-18 15:41:43.857 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.857 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.857 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.857 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.859 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.859 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.860 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.860 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.860 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.861 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:43.863 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2020-12-18 15:41:56.550 - Thread: 1 -> GUI Stats: Update 0.048567, Draw 0.338505555555556 2020-12-18 15:42:03.300 - Thread: 1 -> GC Memory: 1491.246 / 1491.246 MB 2020-12-18 15:42:05.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:42:05.249 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,19.46282,86.68587,1,0,1488.22,8830.875,5999,94001,9,33.82886,61.57733,0.3161148,13865,8.32952,0,16.66667,2.817781,5.129096,100,6473511460,1488.22,0,0 2020-12-18 15:42:05.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:42:05.249 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,195,70,728,6173,3440,0,0,98,3635,0,1682,15,0,72,7,336,46,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:42:26.550 - Thread: 1 -> GUI Stats: Update 0.0581332777777778, Draw 0.394526111111112 2020-12-18 15:42:33.300 - Thread: 1 -> GC Memory: 1492.36 / 1492.36 MB 2020-12-18 15:42:56.551 - Thread: 1 -> GUI Stats: Update 0.0516981666666667, Draw 0.364338333333334 2020-12-18 15:43:03.301 - Thread: 1 -> GC Memory: 1488.543 / 1488.543 MB 2020-12-18 15:43:05.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:43:05.265 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,18.02023,79.09937,1,0,1490.506,8830.828,5999,94001,9,33.26023,57.04329,0.3539291,15114,8.335003,0,16.66667,2.772242,4.75456,100,6475585060,1490.506,0,0 2020-12-18 15:43:05.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:43:05.265 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,195,70,728,6175,3442,0,0,100,3637,0,1682,15,0,72,7,336,46,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:43:26.551 - Thread: 1 -> GUI Stats: Update 0.0524429444444444, Draw 0.383244611111111 2020-12-18 15:43:33.317 - Thread: 1 -> GC Memory: 1489.614 / 1489.614 MB 2020-12-18 15:43:55.166 - Thread: 1 -> GUI Stats: Update 0.0504310555555556, Draw 0.340969555555556 2020-12-18 15:44:03.332 - Thread: 1 -> GC Memory: 1490.583 / 1490.583 MB 2020-12-18 15:44:03.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-18 15:44:03.898 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,13.23693,74.73412,1,0,1492.483,8830.828,5999,94001,9,28.12549,61.51144,0.2856679,15156,8.329407,0,16.66667,2.342686,5.123538,100,6473511460,1492.483,0,0 2020-12-18 15:44:03.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-18 15:44:03.898 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,905,36,42,195,70,728,6173,3440,0,0,98,3635,0,1682,15,0,72,7,336,46,0,4,1631,759,384,7,50,0,0,0 2020-12-18 15:44:25.166 - Thread: 1 -> GUI Stats: Update 0.0551819444444444, Draw 0.353573944444445 2020-12-18 15:44:33.333 - Thread: 1 -> GC Memory: 1490.64 / 1490.64 MB 2020-12-18 15:44:39.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-18 15:44:43.731 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2020-12-18 15:44:49.729 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:49.729 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:52.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:52.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:52.846 - Thread: 1 -> Updating stopped. 2020-12-18 15:44:52.863 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 15:44:54.458 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:44:55.626 - Thread: 1 -> GUI Stats: Update 0.378124388888889, Draw 0.365799888888889 2020-12-18 15:44:55.909 - Thread: 1 -> Saving world - START 2020-12-18 15:44:55.910 - Thread: 1 -> Making world state snapshot. 2020-12-18 15:44:55.910 - Thread: 1 -> Before snapshot.: GC Memory: 1,498 B 2020-12-18 15:44:55.915 - Thread: 1 -> After snapshot.: GC Memory: 1,495 B 2020-12-18 15:44:55.917 - Thread: 1 -> Directory cleanup: GC Memory: 1,495 B 2020-12-18 15:44:55.917 - Thread: 1 -> Saving world - END 2020-12-18 15:44:55.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:55.943 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:55.952 - Thread: 11 -> Session snapshot save - START 2020-12-18 15:44:55.952 - Thread: 11 -> Checking file access for files in target dir. 2020-12-18 15:44:55.959 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-18 15:44:56.229 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\rene\AppData\Roaming\SpaceEngineers\Saves\76561197963859015\Hardcore 2020\.new\Sandbox_config.sbc 2020-12-18 15:44:56.463 - Thread: 11 -> Session snapshot save - END 2020-12-18 15:44:56.464 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:56.465 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:56.465 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:56.465 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:56.466 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-12-18 15:44:56.466 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:56.466 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:56.778 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-12-18 15:44:56.778 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-12-18 15:44:56.779 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-12-18 15:44:56.780 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2020-12-18 15:44:57.003 - Thread: 1 -> MySession::Unload START 2020-12-18 15:44:57.003 - Thread: 1 -> AutoSaveInMinutes: 5 2020-12-18 15:44:57.003 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-12-18 15:44:57.003 - Thread: 1 -> IsServer: True 2020-12-18 15:44:57.004 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 15:44:57.008 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 15:44:57.008 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 15:44:57.026 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2020-12-18 15:44:57.244 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 15:44:57.244 - Thread: 1 -> MyConfig.Save() - START 2020-12-18 15:44:57.244 - Thread: 1 -> Path: C:\Users\rene\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 15:44:57.256 - Thread: 1 -> MyConfig.Save() - END 2020-12-18 15:44:57.256 - Thread: 1 -> Unloading Procedural World Generator 2020-12-18 15:44:57.385 - Thread: 1 -> Info: MyLights Unloading data. 2020-12-18 15:44:57.390 - Thread: 1 -> Network readers disposed 2020-12-18 15:44:57.390 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-18 15:44:57.647 - Thread: 1 -> Loading sound definitions 2020-12-18 15:44:57.678 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 15:44:57.678 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-18 15:44:57.678 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 15:44:57.678 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-18 15:44:57.679 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-18 15:44:57.965 - Thread: 1 -> MySession::Unload END 2020-12-18 15:44:57.965 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 15:44:57.965 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 15:44:57.975 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-18 15:44:57.975 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-18 15:44:59.725 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 15:45:00.959 - Thread: 1 -> MyConfig.Save() - START 2020-12-18 15:45:00.959 - Thread: 1 -> Path: C:\Users\rene\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 15:45:00.971 - Thread: 1 -> MyConfig.Save() - END 2020-12-18 15:45:00.971 - Thread: 1 -> Application closed by user 2020-12-18 15:45:00.972 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2020-12-18 15:45:00.972 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 15:45:00.973 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 15:45:00.987 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 15:45:00.988 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 15:45:00.988 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 15:45:00.989 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 15:45:00.989 - Thread: 1 -> Exiting.. 2020-12-18 15:45:00.991 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2020-12-18 15:45:00.994 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-12-18 15:45:00.995 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 15:45:01.001 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 15:45:01.006 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-12-18 15:45:01.153 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 20431592 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 37209896 computed total 37209896 reported total Heap usage: 1045872 ( 5%) unused in thread local freelists 18349480 (89%) unused in main heap 1036240 ( 5%) used in main heap ------- 20431592 allocated by heap Peak usage: 19088096 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-12-18 15:45:01.568 - Thread: 33 -> External debugger: interrupted. 2020-12-18 15:45:01.575 - Thread: 1 -> Steam closed 2020-12-18 15:45:01.584 - Thread: 1 -> Log Closed