2020-12-18 11:44:32.363 - Thread: 1 -> Log Started 2020-12-18 11:44:32.363 - Thread: 1 -> Timezone (local - UTC): 1h 2020-12-18 11:44:32.363 - Thread: 1 -> App Version: 01_197_073 2020-12-18 11:44:32.379 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-12-18 11:44:32.394 - Thread: 1 -> Branch / Sandbox: SVN 2020-12-18 11:44:32.394 - Thread: 1 -> Environment.ProcessorCount: 24 2020-12-18 11:44:32.463 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19042.0) 2020-12-18 11:44:32.463 - Thread: 1 -> Environment.CommandLine: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-12-18 11:44:32.463 - Thread: 1 -> Environment.Is64BitProcess: True 2020-12-18 11:44:32.463 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-12-18 11:44:32.463 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2020-12-18 11:44:32.463 - Thread: 1 -> Environment.CurrentDirectory: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64 2020-12-18 11:44:32.479 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2020-12-18 11:44:32.479 - Thread: 1 -> IntPtr.Size: 8 2020-12-18 11:44:32.479 - Thread: 1 -> Default Culture: 2020-12-18 11:44:32.479 - Thread: 1 -> Default UI Culture: 2020-12-18 11:44:32.479 - Thread: 1 -> MyConfig.Load() - START 2020-12-18 11:44:32.479 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 11:44:32.695 - Thread: 1 -> NewNewGameScreen: False 2020-12-18 11:44:32.695 - Thread: 1 -> EnableDamageEffects: True 2020-12-18 11:44:32.695 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-12-18 11:44:32.695 - Thread: 1 -> EnableReverb: False 2020-12-18 11:44:32.695 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-12-18 11:44:32.695 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-12-18 11:44:32.695 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-12-18 11:44:32.695 - Thread: 1 -> FirstTimeRun: False 2020-12-18 11:44:32.695 - Thread: 1 -> ExperimentalMode: False 2020-12-18 11:44:32.695 - Thread: 1 -> VideoAdapter: 0 2020-12-18 11:44:32.695 - Thread: 1 -> ScreenWidth: 2560 2020-12-18 11:44:32.695 - Thread: 1 -> ScreenHeight: 1440 2020-12-18 11:44:32.695 - Thread: 1 -> RefreshRate: 59951 2020-12-18 11:44:32.695 - Thread: 1 -> WindowMode: 1 2020-12-18 11:44:32.695 - Thread: 1 -> VerticalSync: 0 2020-12-18 11:44:32.695 - Thread: 1 -> FieldOfView: 70 2020-12-18 11:44:32.695 - Thread: 1 -> PostProcessingEnabled: True 2020-12-18 11:44:32.695 - Thread: 1 -> FlaresIntensity: 1 2020-12-18 11:44:32.695 - Thread: 1 -> TreeViewDistance: 2000 2020-12-18 11:44:32.695 - Thread: 1 -> GrassDensity: 3 2020-12-18 11:44:32.695 - Thread: 1 -> GrassDrawDistance: 1000 2020-12-18 11:44:32.695 - Thread: 1 -> AntialiasingMode: 1 2020-12-18 11:44:32.695 - Thread: 1 -> ShadowMapResolution: 2 2020-12-18 11:44:32.695 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-12-18 11:44:32.695 - Thread: 1 -> TextureQuality: 2 2020-12-18 11:44:32.695 - Thread: 1 -> VoxelTextureQuality: 2 2020-12-18 11:44:32.695 - Thread: 1 -> AnisotropicFiltering: 4 2020-12-18 11:44:32.695 - Thread: 1 -> ModelQuality: 2 2020-12-18 11:44:32.695 - Thread: 1 -> VoxelQuality: 2 2020-12-18 11:44:32.695 - Thread: 1 -> ShaderQuality: 2 2020-12-18 11:44:32.695 - Thread: 1 -> LowMemSwitchToLow: 0 2020-12-18 11:44:32.695 - Thread: 1 -> FirstVTTimeRun: False 2020-12-18 11:44:32.695 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-12-18 11:44:32.695 - Thread: 1 -> GDPRConsent: True 2020-12-18 11:44:32.695 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-12-18 11:44:32.695 - Thread: 1 -> HudState: 1 2020-12-18 11:44:32.695 - Thread: 1 -> TutorialsFinished: System.String[] 2020-12-18 11:44:32.695 - Thread: 1 -> MutedPlayers: 2020-12-18 11:44:32.695 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-12-18 11:44:32.695 - Thread: 1 -> ShowCrosshair2: 0 2020-12-18 11:44:32.695 - Thread: 1 -> EnableTrading: True 2020-12-18 11:44:32.695 - Thread: 1 -> EnableSteamCloud: True 2020-12-18 11:44:32.695 - Thread: 1 -> SpriteMainViewportScale: 1 2020-12-18 11:44:32.695 - Thread: 1 -> UiTransparency: 1 2020-12-18 11:44:32.695 - Thread: 1 -> UiBkTransparency: 0.8 2020-12-18 11:44:32.695 - Thread: 1 -> HUDBkTransparency: 0.6 2020-12-18 11:44:32.695 - Thread: 1 -> AreaInteraction: True 2020-12-18 11:44:32.695 - Thread: 1 -> Language: 0 2020-12-18 11:44:32.695 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-12-18 11:44:32.695 - Thread: 1 -> ControlsHints: False 2020-12-18 11:44:32.695 - Thread: 1 -> GoodBotHints: False 2020-12-18 11:44:32.695 - Thread: 1 -> RotationHints: False 2020-12-18 11:44:32.695 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-12-18 11:44:32.695 - Thread: 1 -> FirstTimeTutorials: False 2020-12-18 11:44:32.695 - Thread: 1 -> ControllerDefaultOnStart: False 2020-12-18 11:44:32.695 - Thread: 1 -> MyConfig.Load() - END 2020-12-18 11:44:33.127 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-12-18 11:44:33.381 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-12-18 11:44:33.397 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-12-18 11:44:33.397 - Thread: 1 -> Found processor count: 12 2020-12-18 11:44:33.397 - Thread: 1 -> Using processor count: 12 2020-12-18 11:44:33.613 - Thread: 1 -> All detected adapters: 2020-12-18 11:44:33.628 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=828380258, DeviceID=5058 2020-12-18 11:44:33.628 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-12-18 11:44:34.168 - Thread: 1 -> AdapterInfo = { 2020-12-18 11:44:34.168 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-12-18 11:44:34.168 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58339, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-18 11:44:34.168 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-18 11:44:34.168 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-18 11:44:34.168 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 11:44:34.168 - Thread: 1 -> AftermathSupported = False 2020-12-18 11:44:34.168 - Thread: 1 -> Adapter id = 0 2020-12-18 11:44:34.168 - Thread: 1 -> Supported = True 2020-12-18 11:44:34.168 - Thread: 1 -> RAM = 4239917056 2020-12-18 11:44:34.168 - Thread: 1 -> Priority = 2 2020-12-18 11:44:34.168 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 11:44:34.168 - Thread: 1 -> Output is attached = True 2020-12-18 11:44:34.168 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-12-18 11:44:34.168 - Thread: 1 -> Display modes = { 2020-12-18 11:44:34.168 - Thread: 1 -> DXGIOutput id = 0 2020-12-18 11:44:34.168 - Thread: 1 -> 640x480@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 640x480@75Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 640x480@72Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 720x480@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 720x480@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 720x576@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 800x600@75Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 800x600@56.25Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 800x600@60.317Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 800x600@72.188Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1024x768@60.004Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1024x768@70.069Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1024x768@75.029Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x720@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x720@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x720@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x720@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x720@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x720@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1152x864@75Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1176x664@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1176x664@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1176x664@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1176x664@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x720@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x720@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x720@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x768@59.81Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x768@59.81Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x800@59.81Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x960@60.02Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x960@60.02Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x960@75.025Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x960@75.025Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1440x900@59.887Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1600x900@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@23.976Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@23.976Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@24Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@24Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@29.97Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@29.97Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@30Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@30Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1768x992@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@60Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@23.976Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@24Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@29.97Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@30Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@50Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@24Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@24Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@25Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@25Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@30Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@30Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2560x1440@59.951Hz 2020-12-18 11:44:34.168 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> AdapterInfo = { 2020-12-18 11:44:34.183 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-12-18 11:44:34.183 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58339, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-18 11:44:34.183 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-18 11:44:34.183 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-18 11:44:34.183 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 11:44:34.183 - Thread: 1 -> AftermathSupported = False 2020-12-18 11:44:34.183 - Thread: 1 -> Adapter id = 0 2020-12-18 11:44:34.183 - Thread: 1 -> Supported = True 2020-12-18 11:44:34.183 - Thread: 1 -> RAM = 4239917056 2020-12-18 11:44:34.183 - Thread: 1 -> Priority = 2 2020-12-18 11:44:34.183 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 11:44:34.183 - Thread: 1 -> Output is attached = True 2020-12-18 11:44:34.183 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-12-18 11:44:34.183 - Thread: 1 -> Display modes = { 2020-12-18 11:44:34.183 - Thread: 1 -> DXGIOutput id = 0 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@72Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@56.25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@72.188Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@60.004Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@70.069Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@75.029Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x864@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1176x664@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1176x664@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1176x664@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1176x664@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1176x664@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x720@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x720@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x720@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x768@59.81Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x768@59.81Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x800@59.81Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x960@60.02Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x960@60.02Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x960@75.025Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x960@75.025Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1360x768@59.887Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1366x768@59.887Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1440x900@59.887Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x900@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@23.976Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@23.976Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@29.97Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@29.97Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1768x992@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@23.976Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@29.97Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@50Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1440@59.951Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@24Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@25Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@30Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 3840x2160@29.97003Hz 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> AdapterInfo = { 2020-12-18 11:44:34.183 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2020-12-18 11:44:34.183 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58339, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-18 11:44:34.183 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-18 11:44:34.183 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-18 11:44:34.183 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 11:44:34.183 - Thread: 1 -> AftermathSupported = False 2020-12-18 11:44:34.183 - Thread: 1 -> Adapter id = 0 2020-12-18 11:44:34.183 - Thread: 1 -> Supported = True 2020-12-18 11:44:34.183 - Thread: 1 -> RAM = 4239917056 2020-12-18 11:44:34.183 - Thread: 1 -> Priority = 2 2020-12-18 11:44:34.183 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 11:44:34.183 - Thread: 1 -> Output is attached = True 2020-12-18 11:44:34.183 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1600 Height:900} 2020-12-18 11:44:34.183 - Thread: 1 -> Display modes = { 2020-12-18 11:44:34.183 - Thread: 1 -> DXGIOutput id = 1 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@60.004Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@75.029Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@60.001Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x864@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x864@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x720@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x800@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x800@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x960@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1360x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1360x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1366x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1366x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1440x900@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1440x900@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x900@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> AdapterInfo = { 2020-12-18 11:44:34.183 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2020-12-18 11:44:34.183 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58339, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-18 11:44:34.183 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-18 11:44:34.183 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-18 11:44:34.183 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-18 11:44:34.183 - Thread: 1 -> AftermathSupported = False 2020-12-18 11:44:34.183 - Thread: 1 -> Adapter id = 0 2020-12-18 11:44:34.183 - Thread: 1 -> Supported = True 2020-12-18 11:44:34.183 - Thread: 1 -> RAM = 4239917056 2020-12-18 11:44:34.183 - Thread: 1 -> Priority = 2 2020-12-18 11:44:34.183 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-18 11:44:34.183 - Thread: 1 -> Output is attached = True 2020-12-18 11:44:34.183 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1600 Height:900} 2020-12-18 11:44:34.183 - Thread: 1 -> Display modes = { 2020-12-18 11:44:34.183 - Thread: 1 -> DXGIOutput id = 1 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 640x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x480@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 720x576@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@75Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 800x600@60.317Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@60.004Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1024x768@75.029Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x720@60.001Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x864@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1152x864@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x720@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x800@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x800@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x960@60Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1360x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1360x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1366x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1366x768@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1440x900@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1440x900@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> 1600x900@59.978Hz 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> } 2020-12-18 11:44:34.183 - Thread: 1 -> Service.IsActive: True 2020-12-18 11:44:34.183 - Thread: 1 -> Service.IsOnline: True 2020-12-18 11:44:34.183 - Thread: 1 -> Service.OwnsGame: False 2020-12-18 11:44:34.183 - Thread: 1 -> Service.UserId: 76561198016702341 2020-12-18 11:44:34.183 - Thread: 1 -> Service.UserName: Corina Skymouse 2020-12-18 11:44:34.183 - Thread: 1 -> Service.Branch: default 2020-12-18 11:44:34.183 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-12-18 11:44:34.183 - Thread: 1 -> Build version: 0.1.1.0 2020-12-18 11:44:34.183 - Thread: 1 -> MyScreenManager() 2020-12-18 11:44:34.230 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2020-12-18 11:44:34.230 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2020-12-18 11:44:34.246 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2020-12-18 11:44:34.246 - Thread: 26 -> CreateDeviceInternal - Create device 2020-12-18 11:44:34.446 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2020-12-18 11:44:34.569 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2020-12-18 11:44:34.569 - Thread: 26 -> CreateDeviceInternal create swapchain 2020-12-18 11:44:36.885 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-12-18 11:44:36.885 - Thread: 1 -> Game dir: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64 2020-12-18 11:44:36.885 - Thread: 1 -> Content dir: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content 2020-12-18 11:44:38.551 - Thread: 1 -> Preallocate - START 2020-12-18 11:44:38.551 - Thread: 1 -> MySpaceWorldGenerator - START 2020-12-18 11:44:38.561 - Thread: 1 -> MySpaceWorldGenerator - END 2020-12-18 11:44:38.561 - Thread: 1 -> MySpaceBuildComponent - START 2020-12-18 11:44:38.561 - Thread: 1 -> MySpaceBuildComponent - END 2020-12-18 11:44:38.561 - Thread: 1 -> MyEntities - START 2020-12-18 11:44:38.581 - Thread: 1 -> MyEntities - END 2020-12-18 11:44:38.581 - Thread: 1 -> MyObjectBuilder_Base - START 2020-12-18 11:44:38.581 - Thread: 1 -> MyObjectBuilder_Base - END 2020-12-18 11:44:38.581 - Thread: 1 -> MyTransparentGeometry - START 2020-12-18 11:44:38.581 - Thread: 1 -> MyTransparentGeometry - END 2020-12-18 11:44:38.581 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-12-18 11:44:38.589 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-12-18 11:44:38.589 - Thread: 1 -> MyMath - START 2020-12-18 11:44:38.589 - Thread: 1 -> MyMath - END 2020-12-18 11:44:38.589 - Thread: 1 -> MySimpleObjectDraw - START 2020-12-18 11:44:38.589 - Thread: 1 -> MySimpleObjectDraw - END 2020-12-18 11:44:38.612 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-12-18 11:44:38.612 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-12-18 11:44:38.612 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-12-18 11:44:38.622 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-12-18 11:44:38.622 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-12-18 11:44:38.622 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-12-18 11:44:38.622 - Thread: 1 -> MySyncDestructions - START 2020-12-18 11:44:38.622 - Thread: 1 -> MySyncDestructions - END 2020-12-18 11:44:38.622 - Thread: 1 -> MySyncEntity - START 2020-12-18 11:44:38.622 - Thread: 1 -> MySyncEntity - END 2020-12-18 11:44:38.622 - Thread: 1 -> MyCommandCharacter - START 2020-12-18 11:44:38.622 - Thread: 1 -> MyCommandCharacter - END 2020-12-18 11:44:38.622 - Thread: 1 -> MyCommandConsole - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyCommandConsole - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyCommandEntity - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyCommandEntity - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyAiTargetManager - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyAiTargetManager - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyClientDebugCommands - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyClientDebugCommands - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyDedicatedServer - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyDedicatedServer - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyDedicatedServerBase - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyDedicatedServerBase - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerBase - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerBase - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerClient - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerClient - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerClientBase - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerClientBase - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerLobby - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerLobby - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerServerBase - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyMultiplayerServerBase - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyServerDebugCommands - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyServerDebugCommands - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyAIActionsParser - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyAIActionsParser - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyCubeGridDefinitions - START 2020-12-18 11:44:38.630 - Thread: 1 -> MyCubeGridDefinitions - END 2020-12-18 11:44:38.630 - Thread: 1 -> MyDefinitionManager - START 2020-12-18 11:44:38.642 - Thread: 1 -> MyDefinitionManager - END 2020-12-18 11:44:38.642 - Thread: 1 -> Preallocate - END 2020-12-18 11:44:38.642 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-12-18 11:44:39.025 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-12-18 11:44:39.025 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-12-18 11:44:39.035 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-12-18 11:44:39.035 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:39.035 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:39.035 - Thread: 1 -> Assembly.Location: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-12-18 11:44:39.035 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-12-18 11:44:39.035 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-12-18 11:44:39.035 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-12-18 11:44:39.046 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2020-12-18 11:44:39.046 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C35 2020-12-18 11:44:39.046 - Thread: 1 -> Virtualized: False 2020-12-18 11:44:39.054 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2020-12-18 11:44:39.054 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,276,966,400 bytes 2020-12-18 11:44:39.054 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-12-18 11:44:39.054 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,999,117,312 bytes 2020-12-18 11:44:39.054 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,411,222,528 bytes 2020-12-18 11:44:39.056 - Thread: 1 -> Drive C: | Capacity: 499,437,473,792 bytes | Free space: 282,103,316,480 bytes 2020-12-18 11:44:39.056 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 373,938,880,512 bytes 2020-12-18 11:44:39.056 - Thread: 1 -> Drive E: | Capacity: 240,054,693,888 bytes | Free space: 25,596,194,816 bytes 2020-12-18 11:44:39.056 - Thread: 1 -> Drive F: | Capacity: 400,086,265,856 bytes | Free space: 148,997,885,952 bytes 2020-12-18 11:44:39.056 - Thread: 1 -> Drive G: | Capacity: 249,585,201,152 bytes | Free space: 43,939,803,136 bytes 2020-12-18 11:44:39.056 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-12-18 11:44:39.056 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-12-18 11:44:39.056 - Thread: 1 -> Installed DLCs: 2020-12-18 11:44:39.056 - Thread: 1 -> Deluxe Edition (573160) 2020-12-18 11:44:39.056 - Thread: 1 -> Decorative Blocks (1049790) 2020-12-18 11:44:39.056 - Thread: 1 -> Economy Deluxe (1135960) 2020-12-18 11:44:39.056 - Thread: 1 -> Style Pack (1084680) 2020-12-18 11:44:39.056 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-12-18 11:44:39.056 - Thread: 1 -> Frostbite (1241550) 2020-12-18 11:44:39.056 - Thread: 1 -> Sparks Of The Future (1307680) 2020-12-18 11:44:39.056 - Thread: 1 -> Wasteland (1374610) 2020-12-18 11:44:39.086 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-12-18 11:44:39.227 - Thread: 1 -> Havok: Physics.Init 2020-12-18 11:44:39.247 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-12-18 11:44:39.247 - Thread: 1 -> HkGameName: SpaceEngineers 2020-12-18 11:44:39.267 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-12-18 11:44:39.270 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-18 11:44:39.275 - Thread: 1 -> a5c8369b1a54df5f22956f7874bd27e1dfcb036e 2020-12-18 11:44:39.654 - Thread: 1 -> Loading scenarios 2020-12-18 11:44:39.684 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-18 11:44:39.684 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-18 11:44:40.004 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:40.026 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 11:44:40.026 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-18 11:44:40.026 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 11:44:40.026 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-18 11:44:40.034 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-18 11:44:40.046 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 11:44:40.177 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-12-18 11:44:40.245 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 11:44:40.250 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-12-18 11:44:40.250 - Thread: 1 -> MyGuiManager() 2020-12-18 11:44:40.254 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-18 11:44:40.488 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-18 11:44:40.590 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-18 11:44:40.591 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-18 11:44:40.591 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-18 11:44:40.594 - Thread: 1 -> Loading default controls 2020-12-18 11:44:40.702 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-18 11:44:40.723 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-12-18 11:44:40.723 - Thread: 12 -> ReloadVoxelMaterials 2020-12-18 11:44:40.727 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-12-18 11:44:40.770 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-12-18 11:44:40.770 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-12-18 11:44:40.770 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-12-18 11:44:40.770 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-12-18 11:44:40.770 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-12-18 11:44:40.770 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-12-18 11:44:40.823 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-12-18 11:44:40.825 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-12-18 11:44:40.842 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-12-18 11:44:40.863 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-12-18 11:44:40.868 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-12-18 11:44:40.869 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-12-18 11:44:40.872 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-12-18 11:44:40.872 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-12-18 11:44:40.877 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-12-18 11:44:40.878 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-12-18 11:44:40.878 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-12-18 11:44:40.894 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-12-18 11:44:40.903 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-12-18 11:44:40.916 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-12-18 11:44:40.961 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-12-18 11:44:40.989 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-12-18 11:44:40.989 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-12-18 11:44:40.990 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-12-18 11:44:40.991 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-12-18 11:44:40.991 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-12-18 11:44:40.996 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-12-18 11:44:40.998 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-12-18 11:44:40.998 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-12-18 11:44:41.003 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-12-18 11:44:41.032 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-12-18 11:44:41.035 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-12-18 11:44:41.043 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-12-18 11:44:41.079 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-12-18 11:44:41.092 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-12-18 11:44:41.095 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-12-18 11:44:41.098 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-12-18 11:44:41.098 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-12-18 11:44:41.098 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-12-18 11:44:41.099 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-12-18 11:44:41.111 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-12-18 11:44:41.140 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-12-18 11:44:41.153 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-12-18 11:44:41.154 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-12-18 11:44:41.167 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-12-18 11:44:41.172 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-12-18 11:44:41.174 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-12-18 11:44:41.188 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-12-18 11:44:41.203 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-12-18 11:44:41.236 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-12-18 11:44:41.261 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-12-18 11:44:41.645 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-12-18 11:44:41.685 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-12-18 11:44:41.719 - Thread: 1 -> Timer Frequency: 10000000 2020-12-18 11:44:41.719 - Thread: 1 -> Ticks per frame: 166667 2020-12-18 11:44:41.809 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 11:44:41.973 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-12-18 11:44:41.973 - Thread: 1 -> Flares Intensity: 1 2020-12-18 11:44:41.973 - Thread: 1 -> Field of view: 1.22173 2020-12-18 11:44:41.973 - Thread: 1 -> PostProcessingEnabled: True 2020-12-18 11:44:41.973 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-12-18 11:44:41.973 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-12-18 11:44:41.973 - Thread: 1 -> Render.DistanceFade: 2000 2020-12-18 11:44:41.973 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-12-18 11:44:41.973 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-12-18 11:44:41.973 - Thread: 1 -> Render.TextureQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-12-18 11:44:41.973 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-12-18 11:44:41.973 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-12-18 11:44:42.019 - Thread: 1 -> Analytics uuid: fac41cfd-32d2-67f2-b8a6-31d4154df8c8 2020-12-18 11:44:42.020 - Thread: 1 -> Analytics session: 0b4e9e43-b4ef-4a87-80b5-c4f800e4d7f7 2020-12-18 11:44:42.044 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-12-18 11:44:42.180 - Thread: 1 -> Analytics helper process start reported 2020-12-18 11:44:42.589 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-12-18 11:44:42.590 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-12-18 11:44:42.610 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-12-18 11:44:42.614 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-12-18 11:44:42.618 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-12-18 11:44:42.624 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-12-18 11:44:42.628 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-12-18 11:44:42.631 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-12-18 11:44:42.639 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-12-18 11:44:42.661 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-12-18 11:44:42.670 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-12-18 11:44:42.680 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-12-18 11:44:42.682 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-12-18 11:44:42.694 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-12-18 11:44:42.698 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-12-18 11:44:42.717 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-12-18 11:44:42.723 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-12-18 11:44:42.932 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-12-18 11:44:42.940 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-12-18 11:44:43.468 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-12-18 11:44:43.492 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-12-18 11:44:44.670 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-12-18 11:44:44.912 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-12-18 11:44:44.924 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 11:44:44.925 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 11:44:44.946 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-12-18 11:44:44.958 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 11:44:44.958 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 11:44:45.004 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-12-18 11:44:45.034 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-12-18 11:44:45.077 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-12-18 11:44:45.127 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-12-18 11:44:45.172 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-12-18 11:44:45.218 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-12-18 11:44:45.270 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-12-18 11:44:45.318 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-12-18 11:44:45.318 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-12-18 11:44:45.353 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-12-18 11:44:45.357 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-12-18 11:44:45.403 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-12-18 11:44:45.435 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-12-18 11:44:45.708 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-12-18 11:44:45.785 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-12-18 11:44:45.790 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-12-18 11:44:45.906 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-12-18 11:44:45.992 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-12-18 11:44:46.049 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-12-18 11:44:46.051 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-12-18 11:44:46.073 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-12-18 11:44:46.349 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-12-18 11:44:46.402 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-12-18 11:44:46.992 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-18 11:44:49.781 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-18 11:44:49.786 - Thread: 40 -> LoadSession() - Start 2020-12-18 11:44:49.786 - Thread: 40 -> C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35 2020-12-18 11:44:50.345 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-18 11:44:50.345 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-12-18 11:44:50.345 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-12-18 11:44:51.918 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Sandbox_config.sbc 2020-12-18 11:44:51.924 - Thread: 40 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-18 11:44:51.927 - Thread: 40 -> CheckPoint Experimental mode: No 2020-12-18 11:44:51.927 - Thread: 40 -> CheckPoint Experimental mode reason: 0 2020-12-18 11:44:51.929 - Thread: 40 -> LoadSession() - End 2020-12-18 11:44:51.935 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 11:44:51.936 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 11:44:51.936 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-18 11:44:51.937 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-18 11:44:51.937 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 11:44:51.937 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 11:44:51.950 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-12-18 11:44:51.951 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-12-18 11:44:51.951 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-12-18 11:44:52.152 - Thread: 1 -> RunLoadingAction - START 2020-12-18 11:44:52.152 - Thread: 1 -> Loading session: C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35 2020-12-18 11:44:52.287 - Thread: 1 -> GC Memory: 1,078,590,752 B 2020-12-18 11:44:52.293 - Thread: 1 -> Process Memory: 3,304,275,968 B 2020-12-18 11:44:52.293 - Thread: 1 -> Experimental mode: No 2020-12-18 11:44:52.293 - Thread: 1 -> Experimental mode reason: 0 2020-12-18 11:44:52.293 - Thread: 1 -> Console compatibility: No 2020-12-18 11:44:54.004 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-12-18 11:44:54.048 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-12-18 11:44:54.048 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-12-18 11:44:54.050 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-18 11:44:54.052 - Thread: 1 -> a5c8369b1a54df5f22956f7874bd27e1dfcb036e 2020-12-18 11:44:54.363 - Thread: 1 -> Loading scenarios 2020-12-18 11:44:54.363 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-18 11:44:54.364 - Thread: 1 -> List of used mods (0) - START 2020-12-18 11:44:54.364 - Thread: 1 -> List of used mods - END 2020-12-18 11:44:54.482 - Thread: 1 -> Loading behaviors 2020-12-18 11:44:54.482 - Thread: 1 -> Loading ammo magazines 2020-12-18 11:44:54.483 - Thread: 1 -> Loading ammo definitions 2020-12-18 11:44:54.483 - Thread: 1 -> Loading animations 2020-12-18 11:44:54.484 - Thread: 1 -> Loading animations 2020-12-18 11:44:54.484 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:54.484 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:54.485 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:54.485 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:54.485 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:54.485 - Thread: 1 -> Loading sound definitions 2020-12-18 11:44:54.485 - Thread: 1 -> Loading category classes 2020-12-18 11:44:54.485 - Thread: 1 -> Loading category classes 2020-12-18 11:44:54.485 - Thread: 1 -> Loading blueprint classes 2020-12-18 11:44:54.485 - Thread: 1 -> Loading blueprint class entries 2020-12-18 11:44:54.486 - Thread: 1 -> Loading blueprint class entries 2020-12-18 11:44:54.486 - Thread: 1 -> Loading blueprints 2020-12-18 11:44:54.493 - Thread: 1 -> Loading blueprints 2020-12-18 11:44:54.493 - Thread: 1 -> Loading agent definitions 2020-12-18 11:44:54.493 - Thread: 1 -> Loading character definitions 2020-12-18 11:44:54.501 - Thread: 1 -> Loading character definitions 2020-12-18 11:44:54.501 - Thread: 1 -> Loading components 2020-12-18 11:44:54.502 - Thread: 1 -> Loading components 2020-12-18 11:44:54.502 - Thread: 1 -> Loading configuration 2020-12-18 11:44:54.502 - Thread: 1 -> Loading container types 2020-12-18 11:44:54.502 - Thread: 1 -> Loading Contract Types 2020-12-18 11:44:54.508 - Thread: 1 -> Loading block positions 2020-12-18 11:44:54.513 - Thread: 1 -> Loading block positions 2020-12-18 11:44:54.513 - Thread: 1 -> Loading curve definitions 2020-12-18 11:44:54.515 - Thread: 1 -> Loading debris 2020-12-18 11:44:54.515 - Thread: 1 -> Loading environment items entries 2020-12-18 11:44:54.515 - Thread: 1 -> Loading decal global definitions 2020-12-18 11:44:54.515 - Thread: 1 -> Loading decal definitions 2020-12-18 11:44:54.515 - Thread: 1 -> Loading decal definitions 2020-12-18 11:44:54.515 - Thread: 1 -> Loading drone behaviors 2020-12-18 11:44:54.515 - Thread: 1 -> Loading edges 2020-12-18 11:44:54.516 - Thread: 1 -> Loading emissive color definitions 2020-12-18 11:44:54.521 - Thread: 1 -> Loading emissive color default states 2020-12-18 11:44:54.525 - Thread: 1 -> Loading animations 2020-12-18 11:44:54.525 - Thread: 1 -> Loading entity components 2020-12-18 11:44:54.540 - Thread: 1 -> Loading component containers 2020-12-18 11:44:54.551 - Thread: 1 -> Loading environment items entries 2020-12-18 11:44:54.551 - Thread: 1 -> Loading Faction Names 2020-12-18 11:44:54.552 - Thread: 1 -> Loading factions 2020-12-18 11:44:54.554 - Thread: 1 -> Loading flare definitions 2020-12-18 11:44:54.565 - Thread: 1 -> Loading gas property definitions 2020-12-18 11:44:54.566 - Thread: 1 -> Loading event definitions 2020-12-18 11:44:54.566 - Thread: 1 -> Loading physical items 2020-12-18 11:44:54.567 - Thread: 1 -> Loading chat bot responses 2020-12-18 11:44:54.609 - Thread: 1 -> Loading LCD texture categories 2020-12-18 11:44:54.609 - Thread: 1 -> Loading LCD texture categories 2020-12-18 11:44:54.609 - Thread: 1 -> Loading LCD texture categories 2020-12-18 11:44:54.609 - Thread: 1 -> Loading LCD texture categories 2020-12-18 11:44:54.609 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 11:44:54.609 - Thread: 1 -> Loading planet definition 2020-12-18 11:44:54.609 - Thread: 1 -> Loading physical items 2020-12-18 11:44:54.611 - Thread: 1 -> Loading physical items 2020-12-18 11:44:54.611 - Thread: 1 -> Loading physical material properties 2020-12-18 11:44:54.612 - Thread: 1 -> Loading pirate antennas 2020-12-18 11:44:54.612 - Thread: 1 -> Loading research blocks definitions 2020-12-18 11:44:54.617 - Thread: 1 -> Loading research groups definitions 2020-12-18 11:44:54.617 - Thread: 1 -> Loading resource distribution groups 2020-12-18 11:44:54.618 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 11:44:54.618 - Thread: 1 -> Loading ship sound groups 2020-12-18 11:44:54.632 - Thread: 1 -> Loading ship sound groups 2020-12-18 11:44:54.632 - Thread: 1 -> Loading sound categories 2020-12-18 11:44:54.633 - Thread: 1 -> Loading stat definitions 2020-12-18 11:44:54.633 - Thread: 1 -> Loading grid creators 2020-12-18 11:44:54.633 - 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Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-12-18 11:44:54.909 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-12-18 11:44:54.909 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-12-18 11:44:54.909 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-12-18 11:44:54.909 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-12-18 11:44:54.909 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-12-18 11:44:54.909 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-12-18 11:44:54.910 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-12-18 11:44:54.913 - Thread: 1 -> Loading asteroid generators 2020-12-18 11:44:54.913 - Thread: 1 -> Loading spawn groups 2020-12-18 11:44:54.915 - Thread: 1 -> Loading drop containers 2020-12-18 11:44:54.915 - Thread: 1 -> Loading spawn groups 2020-12-18 11:44:54.916 - Thread: 1 -> Loading spawn groups 2020-12-18 11:44:54.916 - Thread: 1 -> Loading radial menu definitions 2020-12-18 11:44:54.944 - Thread: 1 -> Loading respawn ships 2020-12-18 11:44:54.944 - Thread: 1 -> Loading spawn groups 2020-12-18 11:44:54.944 - Thread: 1 -> Loading wheel speeds 2020-12-18 11:44:54.963 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 11:44:54.973 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 11:44:54.973 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 11:44:55.036 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-12-18 11:44:55.208 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 11:44:55.238 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-12-18 11:44:55.243 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:55.292 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:55.293 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:55.294 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:55.303 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-18 11:44:55.633 - Thread: 60 -> External debugger: listening... 2020-12-18 11:44:55.667 - Thread: 1 -> MyLights.LoadData() - START 2020-12-18 11:44:55.671 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-12-18 11:44:55.671 - Thread: 1 -> MyLights.LoadData() - END 2020-12-18 11:44:55.671 - Thread: 1 -> Info: MyLights initialized. 2020-12-18 11:44:55.671 - Thread: 1 -> MyExplosions.LoadData() - START 2020-12-18 11:44:55.681 - Thread: 1 -> MyExplosions.LoadData() - END 2020-12-18 11:44:55.785 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-12-18 11:44:55.786 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-12-18 11:44:55.826 - Thread: 1 -> Loading Procedural World Generator 2020-12-18 11:44:55.828 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-12-18 11:44:55.985 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-12-18 11:44:56.183 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-12-18 11:44:56.184 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-12-18 11:44:56.184 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-12-18 11:44:56.184 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-12-18 11:44:56.185 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-12-18 11:44:56.185 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Triton-12345d80253.vx2' 2020-12-18 11:44:56.186 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\EarthLike-1779144428d120000.vx2' 2020-12-18 11:44:56.186 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Alien-291759539d120000.vx2' 2020-12-18 11:44:56.186 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Europa-595048092d19000.vx2' 2020-12-18 11:44:56.186 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Mars-2044023682d120000.vx2' 2020-12-18 11:44:56.209 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-12-18 11:44:56.209 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Titan-2124704365d19000.vx2' 2020-12-18 11:44:56.221 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-12-18 11:44:56.222 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Moon-1353915701d19000.vx2' 2020-12-18 11:44:59.647 - Thread: 1 -> Info: Planet generator name: Triton 2020-12-18 11:44:59.656 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:00.490 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2020-12-18 11:45:00.490 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\Pertam-12345d60133.vx2' 2020-12-18 11:45:00.950 - Thread: 12 -> Info: Planet generator name: EarthLike 2020-12-18 11:45:00.951 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:01.274 - Thread: 13 -> Info: Planet generator name: Mars 2020-12-18 11:45:01.274 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:01.576 - Thread: 14 -> Info: Planet generator name: Alien 2020-12-18 11:45:01.577 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:01.785 - Thread: 16 -> Info: Planet generator name: Titan 2020-12-18 11:45:01.786 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:02.134 - Thread: 15 -> Info: Planet generator name: Moon 2020-12-18 11:45:02.135 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:02.468 - Thread: 17 -> Info: Planet generator name: Europa 2020-12-18 11:45:02.468 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:05.022 - Thread: 1 -> Info: Planet generator name: Pertam 2020-12-18 11:45:05.023 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-18 11:45:05.209 - Thread: 1 -> Entities loaded & initialized 2020-12-18 11:45:05.502 - Thread: 1 -> Checkpoint.CameraAttachedTo: 85273154995143831 2020-12-18 11:45:05.539 - Thread: 1 -> MySession.Static.LogSettings - START 2020-12-18 11:45:05.540 - Thread: 1 -> Name = Star System 2020-12-18 11:35 2020-12-18 11:45:05.540 - Thread: 1 -> Description = 2020-12-18 11:45:05.541 - Thread: 1 -> GameDateTime = 01/01/2081 00:06:11 2020-12-18 11:45:05.541 - Thread: 1 -> Password = 2020-12-18 11:45:05.541 - Thread: 1 -> CurrentPath = C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35 2020-12-18 11:45:05.541 - Thread: 1 -> WorkshopId = 2020-12-18 11:45:05.541 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-12-18 11:45:05.541 - Thread: 1 -> ThumbPath = C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Star System 2020-12-18 11-35\thumb.jpg 2020-12-18 11:45:05.553 - Thread: 1 -> Settings: 2020-12-18 11:45:05.554 - Thread: 1 -> GameMode = Creative 2020-12-18 11:45:05.554 - Thread: 1 -> MaxPlayers = 4 2020-12-18 11:45:05.554 - Thread: 1 -> OnlineMode = OFFLINE 2020-12-18 11:45:05.554 - Thread: 1 -> TotalPCU = 100000 2020-12-18 11:45:05.554 - Thread: 1 -> PiratePCU = 50000 2020-12-18 11:45:05.554 - Thread: 1 -> AutoHealing = True 2020-12-18 11:45:05.554 - Thread: 1 -> WeaponsEnabled = True 2020-12-18 11:45:05.554 - Thread: 1 -> ThrusterDamage = True 2020-12-18 11:45:05.554 - Thread: 1 -> EnableSpectator = False 2020-12-18 11:45:05.554 - Thread: 1 -> EnableCopyPaste = True 2020-12-18 11:45:05.554 - Thread: 1 -> MaxFloatingObjects = 56 2020-12-18 11:45:05.554 - Thread: 1 -> MaxGridSize = 0 2020-12-18 11:45:05.554 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-12-18 11:45:05.554 - Thread: 1 -> CargoShipsEnabled = True 2020-12-18 11:45:05.554 - Thread: 1 -> EnvironmentHostility = SAFE 2020-12-18 11:45:05.554 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-12-18 11:45:05.554 - Thread: 1 -> InventorySizeMultiplier = 10 2020-12-18 11:45:05.554 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2020-12-18 11:45:05.554 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-12-18 11:45:05.554 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-12-18 11:45:05.554 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-12-18 11:45:05.554 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-12-18 11:45:05.554 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-12-18 11:45:05.554 - Thread: 1 -> ClientCanSave = False 2020-12-18 11:45:05.554 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-12-18 11:45:05.554 - Thread: 1 -> PermanentDeath = False 2020-12-18 11:45:05.554 - Thread: 1 -> DestructibleBlocks = True 2020-12-18 11:45:05.554 - Thread: 1 -> EnableScripts = False 2020-12-18 11:45:05.554 - Thread: 1 -> AutoSaveInMinutes = 0 2020-12-18 11:45:05.554 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-12-18 11:45:05.554 - Thread: 1 -> ProceduralDensity = 0.35 2020-12-18 11:45:05.554 - Thread: 1 -> ProceduralSeed = 0 2020-12-18 11:45:05.554 - Thread: 1 -> DestructibleBlocks = True 2020-12-18 11:45:05.554 - Thread: 1 -> EnableIngameScripts = False 2020-12-18 11:45:05.554 - Thread: 1 -> ViewDistance = 15000 2020-12-18 11:45:05.554 - Thread: 1 -> Voxel destruction = True 2020-12-18 11:45:05.554 - Thread: 1 -> EnableStructuralSimulation = False 2020-12-18 11:45:05.554 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-12-18 11:45:05.554 - Thread: 1 -> EnableContainerDrops = True 2020-12-18 11:45:05.554 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-12-18 11:45:05.554 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-12-18 11:45:05.554 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-12-18 11:45:05.554 - Thread: 1 -> EnableSubgridDamage = False 2020-12-18 11:45:05.554 - Thread: 1 -> SyncDistance = 3000 2020-12-18 11:45:05.554 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-12-18 11:45:05.554 - Thread: 1 -> AFKTimeoutMin = 0 2020-12-18 11:45:05.554 - Thread: 1 -> StopGridsPeriodMin = 15 2020-12-18 11:45:05.554 - Thread: 1 -> MaxPlanets = 99 2020-12-18 11:45:05.554 - Thread: 1 -> MaxBackupSaves = 5 2020-12-18 11:45:05.554 - Thread: 1 -> MaxFactionsCount = 0 2020-12-18 11:45:05.554 - Thread: 1 -> EnableRemoteBlockRemoval = True 2020-12-18 11:45:05.554 - Thread: 1 -> RespawnShipDelete = False 2020-12-18 11:45:05.554 - Thread: 1 -> WorldSizeKm = 0 2020-12-18 11:45:05.554 - Thread: 1 -> ResetOwnership = False 2020-12-18 11:45:05.554 - Thread: 1 -> RealisticSound = False 2020-12-18 11:45:05.554 - Thread: 1 -> EnableSaving = True 2020-12-18 11:45:05.554 - Thread: 1 -> InfiniteAmmo = False 2020-12-18 11:45:05.555 - Thread: 1 -> EnableToolShake = True 2020-12-18 11:45:05.555 - Thread: 1 -> VoxelGeneratorVersion = 4 2020-12-18 11:45:05.555 - Thread: 1 -> OffensiveWordsFiltering = False 2020-12-18 11:45:05.555 - Thread: 1 -> UseConsolePCU = False 2020-12-18 11:45:05.555 - Thread: 1 -> PredefinedAsteroids = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2020-12-18 11:45:05.555 - Thread: 1 -> FamilySharing = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnablePcuTrading = True 2020-12-18 11:45:05.555 - Thread: 1 -> SuppressedWarnings = 2020-12-18 11:45:05.555 - Thread: 1 -> SimplifiedSimulation = False 2020-12-18 11:45:05.555 - Thread: 1 -> EconomyTickInSeconds = 1200 2020-12-18 11:45:05.555 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2020-12-18 11:45:05.555 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2020-12-18 11:45:05.555 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2020-12-18 11:45:05.555 - Thread: 1 -> TradeFactionsCount = 15 2020-12-18 11:45:05.555 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2020-12-18 11:45:05.555 - Thread: 1 -> WeatherSystem = True 2020-12-18 11:45:05.555 - Thread: 1 -> DepositSizeDenominator = 60 2020-12-18 11:45:05.555 - Thread: 1 -> DepositsCountCoefficient = 1 2020-12-18 11:45:05.555 - Thread: 1 -> EnableEconomy = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableBountyContracts = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableSupergridding = False 2020-12-18 11:45:05.555 - Thread: 1 -> EnableAutorespawn = True 2020-12-18 11:45:05.555 - Thread: 1 -> OptimalSpawnDistance = 900 2020-12-18 11:45:05.555 - Thread: 1 -> EnableGoodBotHints = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableResearch = True 2020-12-18 11:45:05.555 - Thread: 1 -> VoxelAgeThreshold = 24 2020-12-18 11:45:05.555 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2020-12-18 11:45:05.555 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2020-12-18 11:45:05.555 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2020-12-18 11:45:05.555 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2020-12-18 11:45:05.555 - Thread: 1 -> PlayerInactivityThreshold = 0 2020-12-18 11:45:05.555 - Thread: 1 -> OptimalGridCount = 0 2020-12-18 11:45:05.555 - Thread: 1 -> PlayerDistanceThreshold = 500 2020-12-18 11:45:05.555 - Thread: 1 -> BlockCountThreshold = 20 2020-12-18 11:45:05.555 - Thread: 1 -> TrashFlagsValue = 7706 2020-12-18 11:45:05.555 - Thread: 1 -> TrashRemovalEnabled = True 2020-12-18 11:45:05.555 - Thread: 1 -> RemoveOldIdentitiesH = 0 2020-12-18 11:45:05.555 - Thread: 1 -> EnableVoxelHand = True 2020-12-18 11:45:05.555 - Thread: 1 -> AdaptiveSimulationQuality = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableScripterRole = False 2020-12-18 11:45:05.555 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2020-12-18 11:45:05.555 - Thread: 1 -> FloraDensityMultiplier = 1 2020-12-18 11:45:05.555 - Thread: 1 -> EnableSpiders = False 2020-12-18 11:45:05.555 - Thread: 1 -> EnableWolfs = False 2020-12-18 11:45:05.555 - Thread: 1 -> EnableDrones = True 2020-12-18 11:45:05.555 - Thread: 1 -> MaxDrones = 5 2020-12-18 11:45:05.555 - Thread: 1 -> StartInRespawnScreen = False 2020-12-18 11:45:05.555 - Thread: 1 -> SpawnWithTools = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableJetpack = True 2020-12-18 11:45:05.555 - Thread: 1 -> SunRotationIntervalMinutes = 120 2020-12-18 11:45:05.555 - Thread: 1 -> PhysicsIterations = 8 2020-12-18 11:45:05.555 - Thread: 1 -> CanJoinRunning = False 2020-12-18 11:45:05.555 - Thread: 1 -> Scenario = False 2020-12-18 11:45:05.555 - Thread: 1 -> ScenarioEditMode = False 2020-12-18 11:45:05.555 - Thread: 1 -> EnableRespawnShips = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableSunRotation = True 2020-12-18 11:45:05.555 - Thread: 1 -> StationVoxelSupport = False 2020-12-18 11:45:05.555 - Thread: 1 -> EnableConvertToStation = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableEncounters = True 2020-12-18 11:45:05.555 - Thread: 1 -> Enable3rdPersonView = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableOxygenPressurization = True 2020-12-18 11:45:05.555 - Thread: 1 -> EnableOxygen = True 2020-12-18 11:45:05.555 - Thread: 1 -> ExperimentalMode = False 2020-12-18 11:45:05.555 - Thread: 1 -> ExperimentalModeReason = 0 2020-12-18 11:45:05.555 - Thread: 1 -> MySession.Static.LogSettings - END 2020-12-18 11:45:05.687 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2020-12-18 11:45:05.740 - Thread: 1 -> Session loaded 2020-12-18 11:45:05.740 - Thread: 1 -> RunLoadingAction - END 2020-12-18 11:45:05.742 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-12-18 11:45:05.742 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-12-18 11:45:05.743 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-12-18 11:45:05.744 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2020-12-18 11:45:05.744 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-12-18 11:45:05.771 - Thread: 1 -> Updating continues. 2020-12-18 11:45:05.850 - Thread: 1 -> GC Memory: 1804.344 / 1804.344 MB 2020-12-18 11:45:07.143 - Thread: 1 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-12-18 11:45:07.185 - Thread: 1 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-12-18 11:45:07.189 - Thread: 1 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-12-18 11:45:11.268 - Thread: 1 -> Loading duration: 19.3183022 2020-12-18 11:45:12.101 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:12.101 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:12.110 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2020-12-18 11:45:28.945 - Thread: 1 -> GUI Stats: Update 8.13386105555556, Draw 0.355691944444445 2020-12-18 11:45:35.861 - Thread: 1 -> GC Memory: 2886.963 / 2886.963 MB 2020-12-18 11:45:39.479 - Thread: 1 -> Updating stopped. 2020-12-18 11:45:39.493 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 11:45:41.192 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 11:45:42.782 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-18 11:45:42.799 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:42.800 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:42.800 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:42.800 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:42.800 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:42.801 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:42.806 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-12-18 11:45:42.807 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:42.807 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:43.088 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-12-18 11:45:43.089 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-12-18 11:45:43.090 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-12-18 11:45:43.101 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2020-12-18 11:45:43.101 - Thread: 1 -> MySession::Unload START 2020-12-18 11:45:43.101 - Thread: 1 -> AutoSaveInMinutes: 0 2020-12-18 11:45:43.101 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-12-18 11:45:43.101 - Thread: 1 -> IsServer: True 2020-12-18 11:45:43.103 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 11:45:43.108 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 11:45:43.108 - Thread: 1 -> MyAudio.LoadData - START 2020-12-18 11:45:43.177 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-12-18 11:45:43.339 - Thread: 1 -> MyAudio.LoadData - END 2020-12-18 11:45:43.346 - Thread: 1 -> MyConfig.Save() - START 2020-12-18 11:45:43.347 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 11:45:43.410 - Thread: 1 -> MyConfig.Save() - END 2020-12-18 11:45:43.419 - Thread: 1 -> Unloading Procedural World Generator 2020-12-18 11:45:43.628 - Thread: 1 -> Info: MyLights Unloading data. 2020-12-18 11:45:43.648 - Thread: 1 -> Network readers disposed 2020-12-18 11:45:43.648 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-18 11:45:43.921 - Thread: 1 -> Loading sound definitions 2020-12-18 11:45:43.949 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-18 11:45:43.949 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-18 11:45:43.949 - Thread: 1 -> Loading shadow textures definitions 2020-12-18 11:45:43.949 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-18 11:45:43.950 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-18 11:45:44.137 - Thread: 1 -> MySession::Unload END 2020-12-18 11:45:44.142 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-18 11:45:44.142 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-18 11:45:44.242 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:44.243 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:45.708 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-18 11:45:47.027 - Thread: 1 -> MyConfig.Save() - START 2020-12-18 11:45:47.027 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-18 11:45:47.038 - Thread: 1 -> MyConfig.Save() - END 2020-12-18 11:45:47.038 - Thread: 1 -> Application closed by user 2020-12-18 11:45:47.039 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2020-12-18 11:45:47.039 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:47.040 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:47.052 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:47.053 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:47.053 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-18 11:45:47.053 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-18 11:45:47.054 - Thread: 1 -> Exiting.. 2020-12-18 11:45:47.056 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2020-12-18 11:45:47.059 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-12-18 11:45:47.061 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-18 11:45:47.070 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-18 11:45:47.073 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-12-18 11:45:47.182 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 12451768 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 29230200 computed total 29230200 reported total Heap usage: 872672 ( 7%) unused in thread local freelists 10926600 (87%) unused in main heap 652496 ( 5%) used in main heap ------- 12451768 allocated by heap Peak usage: 7263536 ( 8%) peak heap used (versus current) 1056 ( 0%) peak solver used (versus available) 2020-12-18 11:45:47.570 - Thread: 60 -> External debugger: interrupted. 2020-12-18 11:45:47.598 - Thread: 1 -> Steam closed 2020-12-18 11:45:47.608 - Thread: 1 -> Log Closed