2020-12-15 03:04:35.020 - Thread: 1 -> Log Started 2020-12-15 03:04:35.020 - Thread: 1 -> Timezone (local - UTC): -5h 2020-12-15 03:04:35.020 - Thread: 1 -> App Version: Version unknown 2020-12-15 03:04:35.020 - Thread: 1 -> VRage renderer started 2020-12-15 03:04:35.349 - Thread: 1 -> MyRenderSettings1 = { 2020-12-15 03:04:35.350 - Thread: 1 -> AntialiasingMode = FXAA 2020-12-15 03:04:35.350 - Thread: 1 -> ShadowQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> ShadowGPUQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> TextureQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> VoxelTextureQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:04:35.350 - Thread: 1 -> HqDepth = True 2020-12-15 03:04:35.350 - Thread: 1 -> GrassDrawDistance = 1000 2020-12-15 03:04:35.350 - Thread: 1 -> GrassDensityFactor = 1.980775 2020-12-15 03:04:35.350 - Thread: 1 -> AmbientOcclusionEnabled = True 2020-12-15 03:04:35.350 - Thread: 1 -> ModelQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> VoxelQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> VoxelShaderQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> DistanceFade = 1999 2020-12-15 03:04:35.350 - Thread: 1 -> ParticleQuality = HIGH 2020-12-15 03:04:35.350 - Thread: 1 -> } 2020-12-15 03:04:36.727 - Thread: 24 -> CreateDeviceInternal 2020-12-15 03:04:37.107 - Thread: 24 -> MyRenderDeviceSettings = { 2020-12-15 03:04:37.108 - Thread: 24 -> Adapter id = 0 2020-12-15 03:04:37.108 - Thread: 24 -> DXGIAdapter id = 0 2020-12-15 03:04:37.108 - Thread: 24 -> DXGIOutput id = 0 2020-12-15 03:04:37.108 - Thread: 24 -> Resolution = 1920 x 1080 2020-12-15 03:04:37.108 - Thread: 24 -> Window mode = FullscreenWindow 2020-12-15 03:04:37.108 - Thread: 24 -> } 2020-12-15 03:04:37.108 - Thread: 24 -> CreateDeviceInternal InitDebugOutput 2020-12-15 03:04:37.108 - Thread: 24 -> CreateDeviceInternal RC Dispose 2020-12-15 03:04:37.108 - Thread: 24 -> CreateDeviceInternal RC Create 2020-12-15 03:04:37.109 - Thread: 24 -> Device Context change 2020-12-15 03:04:37.109 - Thread: 24 -> CreateDeviceInternal RC Initialize 2020-12-15 03:04:37.112 - Thread: 24 -> CreateDeviceInternal m_initializedOnce (False) 2020-12-15 03:04:37.112 - Thread: 24 -> CreateDeviceInternal m_initialized (False) 2020-12-15 03:04:40.567 - Thread: 24 -> DestroyCascadeTextures 2020-12-15 03:04:40.571 - Thread: 24 -> InitCascadeTextures: 0 2020-12-15 03:04:40.933 - Thread: 24 -> Mesh asset Cone.mwm has inconsistent vertex streams 2020-12-15 03:04:40.935 - Thread: 24 -> Normals length: 0 expected length: 25 2020-12-15 03:04:40.935 - Thread: 24 -> Texcoords length: 0 expected length: 25 2020-12-15 03:04:40.935 - Thread: 24 -> Tangents length: 0 expected length: 25 2020-12-15 03:04:40.935 - Thread: 24 -> Bitangents length: 0 expected length: 25 2020-12-15 03:04:40.938 - Thread: 24 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2020-12-15 03:04:48.190 - Thread: 24 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2020-12-15 03:04:48.191 - Thread: 24 -> Normals length: 0 expected length: 992 2020-12-15 03:04:48.191 - Thread: 24 -> Texcoords length: 0 expected length: 992 2020-12-15 03:04:48.191 - Thread: 24 -> Tangents length: 0 expected length: 992 2020-12-15 03:04:48.191 - Thread: 24 -> Bitangents length: 0 expected length: 992 2020-12-15 03:04:48.191 - Thread: 24 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2020-12-15 03:04:50.039 - Thread: 24 -> CreateDeviceInteral Apply Settings 2020-12-15 03:04:50.039 - Thread: 24 -> ApplySettings 2020-12-15 03:04:50.040 - Thread: 24 -> MyRenderDeviceSettings = { 2020-12-15 03:04:50.042 - Thread: 24 -> Adapter id = 0 2020-12-15 03:04:50.042 - Thread: 24 -> DXGIAdapter id = 0 2020-12-15 03:04:50.042 - Thread: 24 -> DXGIOutput id = 0 2020-12-15 03:04:50.042 - Thread: 24 -> Resolution = 1920 x 1080 2020-12-15 03:04:50.042 - Thread: 24 -> Window mode = FullscreenWindow 2020-12-15 03:04:50.042 - Thread: 24 -> } 2020-12-15 03:04:50.062 - Thread: 24 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2020-12-15 03:04:50.062 - Thread: 24 -> CreateDevice: deviceCreated = True 2020-12-15 03:04:55.553 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.555 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:04:55.587 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:04:55.587 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.587 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.587 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.587 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.588 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.589 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:04:55.591 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:04:55.591 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.591 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.591 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.591 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.591 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.592 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.606 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.606 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.606 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.606 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.606 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.606 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.608 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.611 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.611 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.611 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.611 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.611 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.611 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.612 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.615 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.615 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.615 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.615 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.615 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.615 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.617 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.621 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.621 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.621 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.621 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.621 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.621 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.623 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.625 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.625 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.625 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.625 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.625 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.625 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.626 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.628 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.628 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.628 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.628 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.628 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.628 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.629 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.631 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.631 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.631 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.631 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.631 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.631 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.632 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.635 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.635 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.635 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.635 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.635 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.635 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.637 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.642 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.642 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.642 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.642 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.642 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.642 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.644 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.647 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.647 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.647 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.647 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.647 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.647 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.648 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.651 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.651 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.651 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.651 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.651 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.651 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.652 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.654 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.654 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.654 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.654 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.654 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.654 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.655 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:04:55.658 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:04:55.658 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.658 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.658 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.658 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.658 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.659 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.663 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.663 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.663 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.663 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.663 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.663 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.664 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.670 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:04:55.670 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.670 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.670 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.670 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:04:55.670 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:04:55.671 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-15 03:04:55.711 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-15 03:04:55.711 - Thread: 1 -> LineHeight: 37 2020-12-15 03:04:55.711 - Thread: 1 -> Baseline: 30 2020-12-15 03:04:55.711 - Thread: 1 -> KernEnabled: True 2020-12-15 03:04:55.711 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:05:02.572 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2020-12-15 03:05:02.863 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2020-12-15 03:05:23.752 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2020-12-15 03:05:23.754 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 1070 + DISPLAY1', Description: 'dev id: 7041, mem: 8480882688, shared mem: 25727952896, Luid: 61185, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True' 2020-12-15 03:05:23.757 - Thread: 1 -> 640x480@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 640x480@75Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 640x480@72Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 640x480@59.94Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 720x480@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 720x480@59.94Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 720x576@50Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 800x600@75Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 800x600@56.25Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 800x600@60.317Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 800x600@72.188Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1024x768@60.004Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1024x768@70.069Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1024x768@75.029Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1152x864@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1152x864@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1176x664@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1176x664@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1176x664@50Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1176x664@50Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1176x664@59.94Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1176x664@59.94Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x720@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x720@50Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x720@59.94Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x768@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x768@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x800@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x800@60Hz 2020-12-15 03:05:23.757 - Thread: 1 -> 1280x960@60Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1360x768@59.887Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1360x768@59.887Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1366x768@59.887Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1366x768@59.887Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1440x900@59.887Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1600x900@59.954Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1600x900@59.954Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1768x992@60Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1768x992@60Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1768x992@50Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1768x992@50Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1768x992@59.94Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1768x992@59.94Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1080@60Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1080@50Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 1920x2160@59.988Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 3840x2160@24Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 3840x2160@25Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 3840x2160@29.981Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 3840x2160@30Hz 2020-12-15 03:05:23.758 - Thread: 1 -> 3840x2160@59.997Hz 2020-12-15 03:05:23.758 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 1070 + DISPLAY2', Description: 'dev id: 7041, mem: 8480882688, shared mem: 25727952896, Luid: 61185, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True' 2020-12-15 03:05:23.760 - Thread: 1 -> 640x480@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 640x480@59.94Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 720x480@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 720x480@59.94Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 720x576@50Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 800x600@60.317Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1024x768@60.004Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1152x864@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1152x864@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1176x664@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1176x664@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1176x664@50Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1176x664@50Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1176x664@59.94Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1176x664@59.94Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x720@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x720@50Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x720@59.94Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x768@59.81Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x768@59.81Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x800@59.81Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x960@60.02Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x960@60.02Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1360x768@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1360x768@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1366x768@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1366x768@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1440x900@59.887Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1600x900@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1768x992@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1768x992@60Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1768x992@50Hz 2020-12-15 03:05:23.760 - Thread: 1 -> 1768x992@50Hz 2020-12-15 03:05:23.761 - Thread: 1 -> 1768x992@59.94006Hz 2020-12-15 03:05:23.761 - Thread: 1 -> 1768x992@59.94006Hz 2020-12-15 03:05:23.761 - Thread: 1 -> 1920x1080@60Hz 2020-12-15 03:05:23.761 - Thread: 1 -> 1920x1080@50Hz 2020-12-15 03:05:23.761 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-15 03:05:23.761 - Thread: 1 -> Adapter DeviceName: 'Intel(R) HD Graphics 630', Description: 'dev id: 22802, mem: 134217728, shared mem: 25727952896, Luid: 64390, rev: 4, subsys id: 2053313634, vendor id: 32902, feature_level 11.1: True' 2020-12-15 03:05:23.762 - Thread: 1 -> 640x480@60Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 640x480@75Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 640x480@72Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 640x480@59.94Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 720x480@60Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 720x480@59.94Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 720x576@50Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 800x600@75Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 800x600@56.25Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 800x600@60.317Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 800x600@72.188Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1024x768@60.004Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1024x768@70.069Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1024x768@75.029Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1152x864@60Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1152x864@60Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1176x664@60Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1176x664@60Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1176x664@50Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1176x664@50Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1176x664@59.94Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1176x664@59.94Hz 2020-12-15 03:05:23.762 - Thread: 1 -> 1280x720@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x720@50Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x720@59.94Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x768@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x768@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x800@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x800@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x960@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1360x768@59.887Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1360x768@59.887Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1366x768@59.887Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1366x768@59.887Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1440x900@59.887Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1600x900@59.954Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1600x900@59.954Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1768x992@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1768x992@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1768x992@50Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1768x992@50Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1768x992@59.94Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1768x992@59.94Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1080@60Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1080@50Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 1920x2160@59.988Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 3840x2160@24Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 3840x2160@25Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 3840x2160@29.981Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 3840x2160@30Hz 2020-12-15 03:05:23.763 - Thread: 1 -> 3840x2160@59.997Hz 2020-12-15 03:05:24.972 - Thread: 6 -> MyFont.Ctor - START 2020-12-15 03:05:24.974 - Thread: 8 -> MyFont.Ctor - START 2020-12-15 03:05:24.974 - Thread: 7 -> MyFont.Ctor - START 2020-12-15 03:05:24.974 - Thread: 9 -> MyFont.Ctor - START 2020-12-15 03:05:24.974 - Thread: 6 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:05:24.979 - Thread: 8 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:05:24.979 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:24.979 - Thread: 6 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:05:24.979 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:24.979 - Thread: 6 -> LineHeight: 37 2020-12-15 03:05:24.979 - Thread: 6 -> Baseline: 30 2020-12-15 03:05:24.979 - Thread: 6 -> KernEnabled: True 2020-12-15 03:05:24.979 - Thread: 6 -> MyFont.Ctor - END 2020-12-15 03:05:24.986 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:24.986 - Thread: 9 -> LineHeight: 37 2020-12-15 03:05:24.986 - Thread: 9 -> Baseline: 30 2020-12-15 03:05:24.986 - Thread: 9 -> KernEnabled: True 2020-12-15 03:05:24.986 - Thread: 9 -> MyFont.Ctor - END 2020-12-15 03:05:24.986 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:05:24.986 - Thread: 8 -> LineHeight: 37 2020-12-15 03:05:24.986 - Thread: 8 -> Baseline: 30 2020-12-15 03:05:24.986 - Thread: 8 -> KernEnabled: True 2020-12-15 03:05:24.986 - Thread: 8 -> MyFont.Ctor - END 2020-12-15 03:05:24.986 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:24.986 - Thread: 7 -> LineHeight: 37 2020-12-15 03:05:24.986 - Thread: 7 -> Baseline: 30 2020-12-15 03:05:24.986 - Thread: 7 -> KernEnabled: True 2020-12-15 03:05:24.986 - Thread: 7 -> MyFont.Ctor - END 2020-12-15 03:05:25.029 - Thread: 9 -> MyFont.Ctor - START 2020-12-15 03:05:25.031 - Thread: 8 -> MyFont.Ctor - START 2020-12-15 03:05:25.031 - Thread: 6 -> MyFont.Ctor - START 2020-12-15 03:05:25.031 - Thread: 7 -> MyFont.Ctor - START 2020-12-15 03:05:25.031 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.035 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.035 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.035 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.035 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.035 - Thread: 9 -> LineHeight: 37 2020-12-15 03:05:25.035 - Thread: 9 -> Baseline: 30 2020-12-15 03:05:25.035 - Thread: 9 -> KernEnabled: True 2020-12-15 03:05:25.035 - Thread: 9 -> MyFont.Ctor - END 2020-12-15 03:05:25.035 - Thread: 9 -> MyFont.Ctor - START 2020-12-15 03:05:25.036 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.041 - Thread: 6 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.042 - Thread: 6 -> LineHeight: 37 2020-12-15 03:05:25.042 - Thread: 6 -> Baseline: 30 2020-12-15 03:05:25.042 - Thread: 6 -> KernEnabled: True 2020-12-15 03:05:25.042 - Thread: 6 -> MyFont.Ctor - END 2020-12-15 03:05:25.042 - Thread: 6 -> MyFont.Ctor - START 2020-12-15 03:05:25.043 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.043 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.043 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.043 - Thread: 7 -> LineHeight: 37 2020-12-15 03:05:25.044 - Thread: 8 -> LineHeight: 37 2020-12-15 03:05:25.044 - Thread: 7 -> Baseline: 30 2020-12-15 03:05:25.044 - Thread: 8 -> Baseline: 30 2020-12-15 03:05:25.044 - Thread: 7 -> KernEnabled: True 2020-12-15 03:05:25.044 - Thread: 8 -> KernEnabled: True 2020-12-15 03:05:25.044 - Thread: 7 -> MyFont.Ctor - END 2020-12-15 03:05:25.044 - Thread: 8 -> MyFont.Ctor - END 2020-12-15 03:05:25.044 - Thread: 7 -> MyFont.Ctor - START 2020-12-15 03:05:25.044 - Thread: 8 -> MyFont.Ctor - START 2020-12-15 03:05:25.047 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.047 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.047 - Thread: 6 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.047 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.047 - Thread: 9 -> LineHeight: 37 2020-12-15 03:05:25.047 - Thread: 6 -> LineHeight: 37 2020-12-15 03:05:25.047 - Thread: 9 -> Baseline: 30 2020-12-15 03:05:25.047 - Thread: 6 -> Baseline: 30 2020-12-15 03:05:25.047 - Thread: 9 -> KernEnabled: True 2020-12-15 03:05:25.047 - Thread: 6 -> KernEnabled: True 2020-12-15 03:05:25.047 - Thread: 9 -> MyFont.Ctor - END 2020-12-15 03:05:25.047 - Thread: 6 -> MyFont.Ctor - END 2020-12-15 03:05:25.047 - Thread: 9 -> MyFont.Ctor - START 2020-12-15 03:05:25.047 - Thread: 6 -> MyFont.Ctor - START 2020-12-15 03:05:25.050 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.050 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.051 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.051 - Thread: 8 -> LineHeight: 37 2020-12-15 03:05:25.051 - Thread: 8 -> Baseline: 30 2020-12-15 03:05:25.051 - Thread: 8 -> KernEnabled: True 2020-12-15 03:05:25.051 - Thread: 8 -> MyFont.Ctor - END 2020-12-15 03:05:25.051 - Thread: 8 -> MyFont.Ctor - START 2020-12-15 03:05:25.053 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.053 - Thread: 8 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:05:25.053 - Thread: 7 -> LineHeight: 37 2020-12-15 03:05:25.053 - Thread: 7 -> Baseline: 30 2020-12-15 03:05:25.053 - Thread: 7 -> KernEnabled: True 2020-12-15 03:05:25.053 - Thread: 7 -> MyFont.Ctor - END 2020-12-15 03:05:25.053 - Thread: 7 -> MyFont.Ctor - START 2020-12-15 03:05:25.055 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.055 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.055 - Thread: 9 -> LineHeight: 37 2020-12-15 03:05:25.055 - Thread: 9 -> Baseline: 30 2020-12-15 03:05:25.055 - Thread: 9 -> KernEnabled: True 2020-12-15 03:05:25.055 - Thread: 9 -> MyFont.Ctor - END 2020-12-15 03:05:25.055 - Thread: 9 -> MyFont.Ctor - START 2020-12-15 03:05:25.059 - Thread: 6 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.059 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.059 - Thread: 6 -> LineHeight: 37 2020-12-15 03:05:25.059 - Thread: 6 -> Baseline: 30 2020-12-15 03:05:25.059 - Thread: 6 -> KernEnabled: True 2020-12-15 03:05:25.059 - Thread: 6 -> MyFont.Ctor - END 2020-12-15 03:05:25.059 - Thread: 6 -> MyFont.Ctor - START 2020-12-15 03:05:25.061 - Thread: 6 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-15 03:05:25.061 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:05:25.061 - Thread: 8 -> LineHeight: 37 2020-12-15 03:05:25.061 - Thread: 8 -> Baseline: 30 2020-12-15 03:05:25.061 - Thread: 8 -> KernEnabled: True 2020-12-15 03:05:25.061 - Thread: 8 -> MyFont.Ctor - END 2020-12-15 03:05:25.061 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.062 - Thread: 7 -> LineHeight: 37 2020-12-15 03:05:25.062 - Thread: 7 -> Baseline: 30 2020-12-15 03:05:25.062 - Thread: 7 -> KernEnabled: True 2020-12-15 03:05:25.062 - Thread: 7 -> MyFont.Ctor - END 2020-12-15 03:05:25.063 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:05:25.063 - Thread: 9 -> LineHeight: 37 2020-12-15 03:05:25.063 - Thread: 9 -> Baseline: 30 2020-12-15 03:05:25.063 - Thread: 9 -> KernEnabled: True 2020-12-15 03:05:25.063 - Thread: 9 -> MyFont.Ctor - END 2020-12-15 03:05:25.068 - Thread: 6 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-15 03:05:25.068 - Thread: 6 -> LineHeight: 37 2020-12-15 03:05:25.068 - Thread: 6 -> Baseline: 30 2020-12-15 03:05:25.068 - Thread: 6 -> KernEnabled: True 2020-12-15 03:05:25.068 - Thread: 6 -> MyFont.Ctor - END 2020-12-15 03:05:36.672 - Thread: 12 -> MyRenderSettings1 = { 2020-12-15 03:05:36.685 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-15 03:05:36.685 - Thread: 12 -> ShadowQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> TextureQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:05:36.685 - Thread: 12 -> HqDepth = True 2020-12-15 03:05:36.685 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-15 03:05:36.685 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-15 03:05:36.685 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-15 03:05:36.685 - Thread: 12 -> ModelQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> VoxelQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-15 03:05:36.685 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:05:36.686 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:05:36.686 - Thread: 12 -> DistanceFade = 1999 2020-12-15 03:05:36.686 - Thread: 12 -> ParticleQuality = HIGH 2020-12-15 03:05:36.686 - Thread: 12 -> } 2020-12-15 03:05:37.209 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2020-12-15 03:05:37.210 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2020-12-15 03:05:37.211 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2020-12-15 03:05:50.760 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2020-12-15 03:09:26.749 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_006.dds 2020-12-15 03:09:42.246 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.247 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:09:42.249 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:09:42.249 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.249 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.249 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.249 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.249 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.251 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:09:42.252 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:09:42.252 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.252 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.252 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.252 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.252 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.254 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.255 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.255 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.255 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.255 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.255 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.255 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.257 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.258 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.258 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.258 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.258 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.258 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.258 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.259 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.264 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.264 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.264 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.264 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.264 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.264 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.265 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.267 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.267 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.267 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.267 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.267 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.267 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.268 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.270 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.270 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.270 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.270 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.270 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.270 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.271 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.273 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.273 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.273 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.273 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.273 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.273 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.274 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.277 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.277 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.277 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.277 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.277 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.277 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.278 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.280 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.280 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.280 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.280 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.280 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.280 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.281 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.283 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.283 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.283 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.283 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.283 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.283 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.284 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.286 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.286 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.286 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.286 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.286 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.286 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.287 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.300 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.300 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.300 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.300 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.300 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.300 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.302 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.303 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.303 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.303 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.303 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.303 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.303 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.305 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:09:42.306 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-15 03:09:42.306 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.307 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.307 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.307 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.307 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.308 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.309 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.309 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.309 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.309 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.309 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.309 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.311 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.312 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-15 03:09:42.312 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.312 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.312 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.312 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:42.312 - Thread: 1 -> MyFont.Ctor - START 2020-12-15 03:09:42.314 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-15 03:09:42.318 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-15 03:09:42.318 - Thread: 1 -> LineHeight: 37 2020-12-15 03:09:42.318 - Thread: 1 -> Baseline: 30 2020-12-15 03:09:42.318 - Thread: 1 -> KernEnabled: True 2020-12-15 03:09:42.318 - Thread: 1 -> MyFont.Ctor - END 2020-12-15 03:09:58.297 - Thread: 11 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-15 03:10:46.062 - Thread: 10 -> Error while loading texture: f:\steam games\steamapps\workshop\content\244850\1669754821\tritoncloudtextures\landsky_texture_cm.dds, exception: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render.Image.MyImage.Load(Stream stream, Boolean oneChannel, Boolean headerOnly, String debugName) at SharpDX.Toolkit.Graphics.ImageSharpHelper.LoadImageHeader(Stream imageData, String debugName) at SharpDX.Toolkit.Graphics.Image.LoadImageDescription(Stream imageStream, String debugName) at VRage.Render11.Resources.MyFileTextureImageCache.LoadImage(String filepath, Boolean headerOnly) 2020-12-15 03:10:48.356 - Thread: 16 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-15 03:10:48.356 - Thread: 16 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-15 03:10:48.356 - Thread: 16 -> Missing or invalid texture: textures\decalsbullet_metal_hit_01_cm.dds 2020-12-15 03:10:59.017 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2020-12-15 03:11:07.287 - Thread: 21 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\light.mwm 2020-12-15 03:11:20.273 - Thread: 24 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 10 2020-12-15 03:11:20.273 - Thread: 24 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 11 2020-12-15 03:11:20.273 - Thread: 24 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 13 2020-12-15 03:11:21.396 - Thread: 24 -> Mesh asset Models\Cubes\Small\cockpit.mwm has no material in part 7 2020-12-15 03:11:21.445 - Thread: 24 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\Cockpit_LOD1.mwm has no material in part 5 2020-12-15 03:11:21.637 - Thread: 24 -> Mesh asset Models\Cubes\Small\cockpitinterior.mwm has no material in part 6 2020-12-15 03:11:22.846 - Thread: 13 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_ng.dds 2020-12-15 03:11:22.846 - Thread: 12 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-15 03:11:29.585 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2020-12-15 03:11:29.586 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2020-12-15 03:11:29.587 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2020-12-15 03:11:29.587 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\large\cockpitopen.mwm 2020-12-15 03:11:45.854 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2020-12-15 03:11:45.860 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighter.mwm 2020-12-15 03:11:45.917 - Thread: 14 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2020-12-15 03:11:47.902 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2020-12-15 03:11:54.007 - Thread: 15 -> Model 'f:\steam games\steamapps\workshop\content\244850\1359954841\models\cubes\large\rotaryairlock.mwm' contains invalid lod path 'Models\RotaryAirlock_LOD1'. The lod file cannot be opened. 2020-12-15 03:11:54.007 - Thread: 15 -> Mwm 'f:\steam games\steamapps\workshop\content\244850\1359954841\models\cubes\large\rotaryairlock.mwm' cannot be loaded from file 2020-12-15 03:11:54.080 - Thread: 10 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\ntechlogo_cm.dds 2020-12-15 03:11:54.098 - Thread: 24 -> Missing lod file: Models\RotaryAirlock_LOD1 2020-12-15 03:11:54.098 - Thread: 24 -> Missing lod file: Models\RotaryAirlock_LOD2 2020-12-15 03:11:55.109 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2020-12-15 03:11:55.109 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2020-12-15 03:11:55.112 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2020-12-15 03:11:55.537 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2020-12-15 03:11:55.542 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2020-12-15 03:11:55.634 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1669754821\tritoncloudtextures\landsky_texture_cm.dds 2020-12-15 03:12:15.504 - Thread: 17 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-15 03:12:15.504 - Thread: 17 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-15 03:12:15.504 - Thread: 17 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-15 03:12:22.410 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2020-12-15 03:12:22.422 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2020-12-15 03:12:22.423 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2020-12-15 03:12:22.431 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2020-12-15 03:12:22.441 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2020-12-15 03:12:22.451 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2020-12-15 03:12:22.719 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2020-12-15 03:12:23.928 - Thread: 14 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\ntechlogo_cm.dds 2020-12-15 03:12:23.928 - Thread: 14 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\ntechlogo_cm.dds 2020-12-15 03:12:23.928 - Thread: 14 -> Missing or invalid texture: textures\models\ntechlogo_cm.dds 2020-12-15 03:12:23.952 - 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Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:04.906 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:04.906 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:04.906 - Thread: 10 -> } 2020-12-15 03:23:05.145 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:05.148 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:05.148 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:05.148 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:05.148 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:05.148 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:05.148 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:05.148 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:05.148 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:05.148 - Thread: 10 -> } 2020-12-15 03:23:05.432 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:05.434 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:05.434 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:05.434 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:05.434 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:05.434 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:05.434 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:05.434 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:05.434 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:05.434 - Thread: 10 -> } 2020-12-15 03:23:05.721 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:05.723 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:05.723 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:05.723 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:05.723 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:05.723 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:05.723 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:05.723 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:05.723 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:05.723 - Thread: 10 -> } 2020-12-15 03:23:06.032 - Thread: 12 -> MyRenderSettings1 = { 2020-12-15 03:23:06.034 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-15 03:23:06.034 - Thread: 12 -> ShadowQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> TextureQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:06.034 - Thread: 12 -> HqDepth = True 2020-12-15 03:23:06.034 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-15 03:23:06.034 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:06.034 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:06.034 - Thread: 12 -> ModelQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> VoxelQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> DistanceFade = 1999 2020-12-15 03:23:06.034 - Thread: 12 -> ParticleQuality = HIGH 2020-12-15 03:23:06.034 - Thread: 12 -> } 2020-12-15 03:23:06.384 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:06.387 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:06.387 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:06.387 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:06.387 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:06.387 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:06.387 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:06.387 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:06.387 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:06.387 - Thread: 10 -> } 2020-12-15 03:23:06.769 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:06.771 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:06.771 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:06.771 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:06.771 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:06.771 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:06.771 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:06.771 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:06.771 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:06.771 - Thread: 10 -> } 2020-12-15 03:23:07.117 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:07.119 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:07.119 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:07.119 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:07.119 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:07.119 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:07.119 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:07.119 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:07.119 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:07.119 - Thread: 10 -> } 2020-12-15 03:23:07.465 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:07.467 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:07.468 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:07.468 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:07.468 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:07.468 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:07.468 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:07.468 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:07.468 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:07.468 - Thread: 10 -> } 2020-12-15 03:23:07.815 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:07.817 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:07.817 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:07.817 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:07.817 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:07.817 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:07.817 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:07.817 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:07.817 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:07.817 - Thread: 10 -> } 2020-12-15 03:23:08.198 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:08.200 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:08.200 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:08.200 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:08.200 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:08.201 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:08.201 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:08.201 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:08.201 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:08.201 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:08.201 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:08.201 - Thread: 10 -> } 2020-12-15 03:23:08.687 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:08.688 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:08.689 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:08.689 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:08.689 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:08.689 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:08.689 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:08.689 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:08.689 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:08.689 - Thread: 10 -> } 2020-12-15 03:23:09.300 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:09.302 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:09.302 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:09.302 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:09.302 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:09.302 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:09.302 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:09.302 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:09.302 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:09.302 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:09.302 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:09.303 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:09.303 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:09.303 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:09.303 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:09.303 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:09.303 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:09.303 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:09.303 - Thread: 10 -> } 2020-12-15 03:23:10.047 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:10.049 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:10.049 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:10.049 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:10.049 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:10.049 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:10.049 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:10.049 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:10.049 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:10.049 - Thread: 10 -> } 2020-12-15 03:23:11.089 - Thread: 10 -> MyRenderSettings1 = { 2020-12-15 03:23:11.091 - Thread: 10 -> AntialiasingMode = FXAA 2020-12-15 03:23:11.091 - Thread: 10 -> ShadowQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> ShadowGPUQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> TextureQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> VoxelTextureQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2020-12-15 03:23:11.091 - Thread: 10 -> HqDepth = True 2020-12-15 03:23:11.091 - Thread: 10 -> GrassDrawDistance = 1000 2020-12-15 03:23:11.091 - Thread: 10 -> GrassDensityFactor = 1.980775 2020-12-15 03:23:11.091 - Thread: 10 -> AmbientOcclusionEnabled = True 2020-12-15 03:23:11.091 - Thread: 10 -> ModelQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> VoxelQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> VoxelShaderQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> DistanceFade = 1999 2020-12-15 03:23:11.091 - Thread: 10 -> ParticleQuality = HIGH 2020-12-15 03:23:11.091 - Thread: 10 -> } 2020-12-15 03:23:35.170 - Thread: 24 -> Log Closed