2020-12-13 14:31:02.413 - Thread: 1 -> Log Started 2020-12-13 14:31:02.413 - Thread: 1 -> Timezone (local - UTC): -5h 2020-12-13 14:31:02.413 - Thread: 1 -> App Version: Version unknown 2020-12-13 14:31:02.413 - Thread: 1 -> VRage renderer started 2020-12-13 14:31:02.520 - Thread: 1 -> MyRenderSettings1 = { 2020-12-13 14:31:02.522 - Thread: 1 -> AntialiasingMode = FXAA 2020-12-13 14:31:02.522 - Thread: 1 -> ShadowQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> ShadowGPUQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> TextureQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> VoxelTextureQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2020-12-13 14:31:02.522 - Thread: 1 -> HqDepth = True 2020-12-13 14:31:02.522 - Thread: 1 -> GrassDrawDistance = 1000 2020-12-13 14:31:02.522 - Thread: 1 -> GrassDensityFactor = 1.980775 2020-12-13 14:31:02.522 - Thread: 1 -> AmbientOcclusionEnabled = True 2020-12-13 14:31:02.522 - Thread: 1 -> ModelQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> VoxelQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> VoxelShaderQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> DistanceFade = 1999 2020-12-13 14:31:02.522 - Thread: 1 -> ParticleQuality = HIGH 2020-12-13 14:31:02.522 - Thread: 1 -> } 2020-12-13 14:31:03.540 - Thread: 25 -> CreateDeviceInternal 2020-12-13 14:31:03.926 - Thread: 25 -> MyRenderDeviceSettings = { 2020-12-13 14:31:03.928 - Thread: 25 -> Adapter id = 0 2020-12-13 14:31:03.928 - Thread: 25 -> DXGIAdapter id = 0 2020-12-13 14:31:03.928 - Thread: 25 -> DXGIOutput id = 0 2020-12-13 14:31:03.928 - Thread: 25 -> Resolution = 1920 x 1080 2020-12-13 14:31:03.928 - Thread: 25 -> Window mode = FullscreenWindow 2020-12-13 14:31:03.928 - Thread: 25 -> } 2020-12-13 14:31:03.928 - Thread: 25 -> CreateDeviceInternal InitDebugOutput 2020-12-13 14:31:03.928 - Thread: 25 -> CreateDeviceInternal RC Dispose 2020-12-13 14:31:03.928 - Thread: 25 -> CreateDeviceInternal RC Create 2020-12-13 14:31:03.928 - Thread: 25 -> Device Context change 2020-12-13 14:31:03.928 - Thread: 25 -> CreateDeviceInternal RC Initialize 2020-12-13 14:31:03.931 - Thread: 25 -> CreateDeviceInternal m_initializedOnce (False) 2020-12-13 14:31:03.931 - Thread: 25 -> CreateDeviceInternal m_initialized (False) 2020-12-13 14:31:04.594 - Thread: 25 -> DestroyCascadeTextures 2020-12-13 14:31:04.597 - Thread: 25 -> InitCascadeTextures: 0 2020-12-13 14:31:04.656 - Thread: 25 -> Mesh asset Cone.mwm has inconsistent vertex streams 2020-12-13 14:31:04.657 - Thread: 25 -> Normals length: 0 expected length: 25 2020-12-13 14:31:04.657 - Thread: 25 -> Texcoords length: 0 expected length: 25 2020-12-13 14:31:04.657 - Thread: 25 -> Tangents length: 0 expected length: 25 2020-12-13 14:31:04.657 - Thread: 25 -> Bitangents length: 0 expected length: 25 2020-12-13 14:31:04.661 - Thread: 25 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2020-12-13 14:31:06.279 - Thread: 25 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2020-12-13 14:31:06.281 - Thread: 25 -> Normals length: 0 expected length: 992 2020-12-13 14:31:06.281 - Thread: 25 -> Texcoords length: 0 expected length: 992 2020-12-13 14:31:06.281 - Thread: 25 -> Tangents length: 0 expected length: 992 2020-12-13 14:31:06.281 - Thread: 25 -> Bitangents length: 0 expected length: 992 2020-12-13 14:31:06.281 - Thread: 25 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2020-12-13 14:31:06.508 - Thread: 25 -> CreateDeviceInteral Apply Settings 2020-12-13 14:31:06.509 - Thread: 25 -> ApplySettings 2020-12-13 14:31:06.510 - Thread: 25 -> MyRenderDeviceSettings = { 2020-12-13 14:31:06.511 - Thread: 25 -> Adapter id = 0 2020-12-13 14:31:06.511 - Thread: 25 -> DXGIAdapter id = 0 2020-12-13 14:31:06.511 - Thread: 25 -> DXGIOutput id = 0 2020-12-13 14:31:06.511 - Thread: 25 -> Resolution = 1920 x 1080 2020-12-13 14:31:06.511 - Thread: 25 -> Window mode = FullscreenWindow 2020-12-13 14:31:06.511 - Thread: 25 -> } 2020-12-13 14:31:06.535 - Thread: 25 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2020-12-13 14:31:06.535 - Thread: 25 -> CreateDevice: deviceCreated = True 2020-12-13 14:31:09.089 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.091 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:09.112 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:09.112 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.112 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.112 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.112 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.112 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.114 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:09.115 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:09.115 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.115 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.115 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.115 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.115 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.117 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.119 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.119 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.119 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.119 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.119 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.119 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.121 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.123 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.123 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.123 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.123 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.123 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.123 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.124 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.126 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.126 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.126 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.126 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.126 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.126 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.129 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.129 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.129 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.130 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.130 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.130 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.131 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.133 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.133 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.133 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.133 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.133 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.133 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.134 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.136 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.136 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.136 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.136 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.136 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.136 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.139 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.139 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.139 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.139 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.139 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.140 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.141 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.143 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.143 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.143 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.143 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.143 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.143 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.144 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.147 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.147 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.147 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.147 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.147 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.147 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.148 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.150 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.150 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.150 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.150 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.150 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.150 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.151 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.153 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.153 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.153 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.153 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.153 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.153 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.154 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.156 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.156 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.156 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.156 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.156 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.156 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.157 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:09.159 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:09.159 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.159 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.159 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.159 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.159 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.160 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.162 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.162 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.162 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.162 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.162 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.162 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.163 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.165 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:09.165 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.165 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.165 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.165 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.165 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:31:09.166 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 14:31:09.172 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 14:31:09.172 - Thread: 1 -> LineHeight: 37 2020-12-13 14:31:09.172 - Thread: 1 -> Baseline: 30 2020-12-13 14:31:09.172 - Thread: 1 -> KernEnabled: True 2020-12-13 14:31:09.172 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:31:09.754 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2020-12-13 14:31:09.789 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2020-12-13 14:31:15.087 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 14:31:15.089 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 14:31:15.089 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 14:31:15.089 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 14:31:15.089 - Thread: 7 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:15.094 - Thread: 8 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:15.095 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2020-12-13 14:31:15.095 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:15.095 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.095 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.096 - Thread: 7 -> LineHeight: 37 2020-12-13 14:31:15.096 - Thread: 7 -> Baseline: 30 2020-12-13 14:31:15.096 - Thread: 7 -> KernEnabled: True 2020-12-13 14:31:15.096 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 14:31:15.097 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.097 - Thread: 9 -> LineHeight: 37 2020-12-13 14:31:15.097 - Thread: 9 -> Baseline: 30 2020-12-13 14:31:15.097 - Thread: 9 -> KernEnabled: True 2020-12-13 14:31:15.097 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 14:31:15.097 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 1070 + DISPLAY1', Description: 'dev id: 7041, mem: 8480882688, shared mem: 25727952896, Luid: 60183, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True' 2020-12-13 14:31:15.099 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.099 - Thread: 10 -> LineHeight: 37 2020-12-13 14:31:15.099 - Thread: 10 -> Baseline: 30 2020-12-13 14:31:15.099 - Thread: 10 -> KernEnabled: True 2020-12-13 14:31:15.099 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 14:31:15.099 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:15.099 - Thread: 8 -> LineHeight: 37 2020-12-13 14:31:15.099 - Thread: 8 -> Baseline: 30 2020-12-13 14:31:15.099 - Thread: 8 -> KernEnabled: True 2020-12-13 14:31:15.099 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 14:31:15.107 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 14:31:15.108 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 14:31:15.108 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 14:31:15.108 - Thread: 1 -> 640x480@60Hz 2020-12-13 14:31:15.108 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.115 - Thread: 1 -> 640x480@75Hz 2020-12-13 14:31:15.115 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.115 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 14:31:15.115 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.115 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.115 - Thread: 1 -> 640x480@72Hz 2020-12-13 14:31:15.117 - Thread: 7 -> LineHeight: 37 2020-12-13 14:31:15.117 - Thread: 1 -> 640x480@59.94Hz 2020-12-13 14:31:15.117 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.117 - Thread: 7 -> Baseline: 30 2020-12-13 14:31:15.117 - Thread: 1 -> 720x480@60Hz 2020-12-13 14:31:15.117 - Thread: 7 -> KernEnabled: True 2020-12-13 14:31:15.117 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 14:31:15.117 - Thread: 1 -> 720x576@50Hz 2020-12-13 14:31:15.117 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 14:31:15.117 - Thread: 1 -> 800x600@75Hz 2020-12-13 14:31:15.117 - Thread: 1 -> 800x600@56.25Hz 2020-12-13 14:31:15.117 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 14:31:15.117 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 14:31:15.119 - Thread: 1 -> 800x600@72.188Hz 2020-12-13 14:31:15.119 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.119 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.119 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.119 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 14:31:15.119 - Thread: 9 -> LineHeight: 37 2020-12-13 14:31:15.119 - Thread: 8 -> LineHeight: 37 2020-12-13 14:31:15.119 - Thread: 1 -> 1024x768@70.069Hz 2020-12-13 14:31:15.119 - Thread: 9 -> Baseline: 30 2020-12-13 14:31:15.119 - Thread: 8 -> Baseline: 30 2020-12-13 14:31:15.119 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 14:31:15.119 - Thread: 9 -> KernEnabled: True 2020-12-13 14:31:15.119 - Thread: 8 -> KernEnabled: True 2020-12-13 14:31:15.119 - Thread: 1 -> 1152x864@60Hz 2020-12-13 14:31:15.120 - Thread: 1 -> 1152x864@60Hz 2020-12-13 14:31:15.120 - Thread: 1 -> 1176x664@60Hz 2020-12-13 14:31:15.120 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 14:31:15.120 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 14:31:15.120 - Thread: 1 -> 1176x664@60Hz 2020-12-13 14:31:15.120 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 14:31:15.120 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 14:31:15.120 - Thread: 1 -> 1176x664@50Hz 2020-12-13 14:31:15.125 - Thread: 1 -> 1176x664@50Hz 2020-12-13 14:31:15.125 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.125 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.125 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.125 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.125 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 14:31:15.125 - Thread: 10 -> LineHeight: 37 2020-12-13 14:31:15.125 - Thread: 7 -> LineHeight: 37 2020-12-13 14:31:15.125 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 14:31:15.125 - Thread: 10 -> Baseline: 30 2020-12-13 14:31:15.125 - Thread: 7 -> Baseline: 30 2020-12-13 14:31:15.125 - Thread: 1 -> 1280x720@60Hz 2020-12-13 14:31:15.125 - Thread: 10 -> KernEnabled: True 2020-12-13 14:31:15.125 - Thread: 7 -> KernEnabled: True 2020-12-13 14:31:15.125 - Thread: 1 -> 1280x720@50Hz 2020-12-13 14:31:15.125 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 14:31:15.125 - Thread: 1 -> 1280x768@60Hz 2020-12-13 14:31:15.125 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 14:31:15.125 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 14:31:15.125 - Thread: 1 -> 1280x768@60Hz 2020-12-13 14:31:15.125 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 14:31:15.125 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 14:31:15.125 - Thread: 1 -> 1280x800@60Hz 2020-12-13 14:31:15.129 - Thread: 1 -> 1280x800@60Hz 2020-12-13 14:31:15.129 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.129 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.129 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.129 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.129 - Thread: 1 -> 1280x960@60Hz 2020-12-13 14:31:15.129 - Thread: 9 -> LineHeight: 37 2020-12-13 14:31:15.129 - Thread: 8 -> LineHeight: 37 2020-12-13 14:31:15.129 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 14:31:15.129 - Thread: 9 -> Baseline: 30 2020-12-13 14:31:15.129 - Thread: 8 -> Baseline: 30 2020-12-13 14:31:15.129 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-13 14:31:15.129 - Thread: 9 -> KernEnabled: True 2020-12-13 14:31:15.129 - Thread: 8 -> KernEnabled: True 2020-12-13 14:31:15.129 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 14:31:15.129 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 14:31:15.129 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 14:31:15.129 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 14:31:15.129 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 14:31:15.129 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 14:31:15.129 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 14:31:15.129 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 14:31:15.129 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 14:31:15.138 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.138 - Thread: 8 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:15.138 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 14:31:15.138 - Thread: 1 -> 1768x992@60Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1768x992@60Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1768x992@50Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1768x992@50Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 1920x2160@59.988Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 3840x2160@24Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 3840x2160@25Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 3840x2160@29.981Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 3840x2160@30Hz 2020-12-13 14:31:15.139 - Thread: 1 -> 3840x2160@59.997Hz 2020-12-13 14:31:15.139 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 1070 + DISPLAY2', Description: 'dev id: 7041, mem: 8480882688, shared mem: 25727952896, Luid: 60183, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True' 2020-12-13 14:31:15.141 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.141 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:31:15.141 - Thread: 1 -> 640x480@60Hz 2020-12-13 14:31:15.141 - Thread: 10 -> LineHeight: 37 2020-12-13 14:31:15.141 - Thread: 8 -> LineHeight: 37 2020-12-13 14:31:15.141 - Thread: 1 -> 640x480@59.94Hz 2020-12-13 14:31:15.141 - Thread: 10 -> Baseline: 30 2020-12-13 14:31:15.141 - Thread: 8 -> Baseline: 30 2020-12-13 14:31:15.141 - Thread: 1 -> 720x480@60Hz 2020-12-13 14:31:15.141 - Thread: 10 -> KernEnabled: True 2020-12-13 14:31:15.141 - Thread: 8 -> KernEnabled: True 2020-12-13 14:31:15.141 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 14:31:15.141 - Thread: 1 -> 720x576@50Hz 2020-12-13 14:31:15.141 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 14:31:15.141 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 14:31:15.141 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 14:31:15.141 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 14:31:15.141 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 14:31:15.141 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 14:31:15.141 - Thread: 1 -> 1152x864@59.887Hz 2020-12-13 14:31:15.145 - Thread: 1 -> 1152x864@59.887Hz 2020-12-13 14:31:15.145 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.145 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.145 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.145 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.145 - Thread: 1 -> 1176x664@60Hz 2020-12-13 14:31:15.145 - Thread: 7 -> LineHeight: 37 2020-12-13 14:31:15.146 - Thread: 9 -> LineHeight: 37 2020-12-13 14:31:15.146 - Thread: 1 -> 1176x664@60Hz 2020-12-13 14:31:15.146 - Thread: 7 -> Baseline: 30 2020-12-13 14:31:15.146 - Thread: 9 -> Baseline: 30 2020-12-13 14:31:15.146 - Thread: 1 -> 1176x664@50Hz 2020-12-13 14:31:15.146 - Thread: 7 -> KernEnabled: True 2020-12-13 14:31:15.146 - Thread: 9 -> KernEnabled: True 2020-12-13 14:31:15.146 - Thread: 1 -> 1176x664@50Hz 2020-12-13 14:31:15.146 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 14:31:15.146 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 14:31:15.146 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 14:31:15.146 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 14:31:15.146 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 14:31:15.146 - Thread: 1 -> 1280x720@60Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x720@50Hz 2020-12-13 14:31:15.148 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.148 - Thread: 7 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 14:31:15.148 - Thread: 8 -> LineHeight: 37 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 14:31:15.148 - Thread: 8 -> Baseline: 30 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 14:31:15.148 - Thread: 8 -> KernEnabled: True 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x800@59.81Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 14:31:15.148 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 14:31:15.148 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1600x900@60Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1768x992@60Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1768x992@60Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1768x992@50Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1768x992@50Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1768x992@59.94006Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1768x992@59.94006Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 14:31:15.148 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-13 14:31:15.148 - Thread: 1 -> Adapter DeviceName: 'Intel(R) HD Graphics 630', Description: 'dev id: 22802, mem: 134217728, shared mem: 25727952896, Luid: 64280, rev: 4, subsys id: 2053313634, vendor id: 32902, feature_level 11.1: True' 2020-12-13 14:31:15.150 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:31:15.150 - Thread: 1 -> 640x480@60Hz 2020-12-13 14:31:15.150 - Thread: 10 -> LineHeight: 37 2020-12-13 14:31:15.150 - Thread: 1 -> 640x480@75Hz 2020-12-13 14:31:15.150 - Thread: 10 -> Baseline: 30 2020-12-13 14:31:15.150 - Thread: 1 -> 640x480@72Hz 2020-12-13 14:31:15.150 - Thread: 10 -> KernEnabled: True 2020-12-13 14:31:15.150 - Thread: 1 -> 640x480@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 720x480@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 14:31:15.150 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 14:31:15.150 - Thread: 1 -> 720x576@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 800x600@75Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 800x600@56.25Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 800x600@72.188Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1024x768@70.069Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1152x864@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1152x864@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1176x664@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1176x664@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1176x664@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1176x664@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x720@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x720@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x768@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x768@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x800@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x800@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x960@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1768x992@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1768x992@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1768x992@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1768x992@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 14:31:15.150 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 1920x2160@59.988Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 3840x2160@24Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 3840x2160@25Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 3840x2160@29.981Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 3840x2160@30Hz 2020-12-13 14:31:15.151 - Thread: 1 -> 3840x2160@59.997Hz 2020-12-13 14:31:15.160 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 14:31:15.160 - Thread: 7 -> LineHeight: 37 2020-12-13 14:31:15.160 - Thread: 7 -> Baseline: 30 2020-12-13 14:31:15.160 - Thread: 7 -> KernEnabled: True 2020-12-13 14:31:15.160 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 14:31:17.066 - Thread: 14 -> MyRenderSettings1 = { 2020-12-13 14:31:17.068 - Thread: 14 -> AntialiasingMode = FXAA 2020-12-13 14:31:17.068 - Thread: 14 -> ShadowQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> ShadowGPUQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> TextureQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> VoxelTextureQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2020-12-13 14:31:17.068 - Thread: 14 -> HqDepth = True 2020-12-13 14:31:17.068 - Thread: 14 -> GrassDrawDistance = 1000 2020-12-13 14:31:17.068 - Thread: 14 -> GrassDensityFactor = 1.980775 2020-12-13 14:31:17.068 - Thread: 14 -> AmbientOcclusionEnabled = True 2020-12-13 14:31:17.068 - Thread: 14 -> ModelQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> VoxelQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> VoxelShaderQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> DistanceFade = 1999 2020-12-13 14:31:17.068 - Thread: 14 -> ParticleQuality = HIGH 2020-12-13 14:31:17.068 - Thread: 14 -> } 2020-12-13 14:31:40.960 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2020-12-13 14:31:40.960 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2020-12-13 14:31:40.961 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2020-12-13 14:33:43.352 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2020-12-13 14:33:46.691 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_012.dds 2020-12-13 14:33:57.684 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.685 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:33:57.687 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:33:57.687 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.687 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.687 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.687 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.687 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.688 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:33:57.690 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:33:57.690 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.690 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.690 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.690 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.690 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.691 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.693 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.693 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.693 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.693 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.693 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.693 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.694 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.696 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.696 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.696 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.697 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.697 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.697 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.698 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.700 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.700 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.700 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.700 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.700 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.700 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.703 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.711 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.711 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.711 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.711 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.711 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.711 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.713 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.714 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.714 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.714 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.714 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.714 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.714 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.718 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.718 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.718 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.718 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.718 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.718 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.719 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.721 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.721 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.721 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.721 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.721 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.721 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.722 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.724 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.724 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.724 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.724 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.724 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.724 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.725 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.727 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.727 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.727 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.727 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.727 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.727 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.729 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.730 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.730 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.730 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.730 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.730 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.730 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.732 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.733 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.733 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.733 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.733 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.733 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.733 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.735 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.748 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.748 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.748 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.748 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.748 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.748 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.749 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:33:57.751 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 14:33:57.751 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.751 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.751 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.751 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.751 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.752 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.754 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.754 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.754 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.754 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.754 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.754 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.756 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.757 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 14:33:57.757 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.757 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.757 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.757 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:33:57.757 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 14:33:57.759 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 14:33:57.763 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 14:33:57.763 - Thread: 1 -> LineHeight: 37 2020-12-13 14:33:57.763 - Thread: 1 -> Baseline: 30 2020-12-13 14:33:57.763 - Thread: 1 -> KernEnabled: True 2020-12-13 14:33:57.763 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 14:34:01.773 - Thread: 11 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 14:34:05.779 - Thread: 7 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_GBuffer_POSITION_PACKED;BLEND_WEIGHTS;BLEND_INDICES;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;CUBE_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=0;USE_DEFORMED_CUBE_INSTANCING;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ float4 blend_weights : BLENDWEIGHT0;\ uint4 blend_indices : BLENDINDICES0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 packed_bone0 : TEXCOORD1;\ float4 packed_bone1 : TEXCOORD2;\ float4 packed_bone2 : TEXCOORD3;\ float4 packed_bone3 : TEXCOORD4;\ float4 packed_bone4 : TEXCOORD5;\ float4 packed_bone5 : TEXCOORD6;\ float4 packed_bone6 : TEXCOORD7;\ float4 packed_bone7 : TEXCOORD8;\ float4 cube_transformation : TEXCOORD9;\ float4 colormask : TEXCOORD10;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __blend_weights = input.blend_weights;\ __blend_indices = input.blend_indices;\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __packed_bone0 = input.packed_bone0;\ __packed_bone1 = input.packed_bone1;\ __packed_bone2 = input.packed_bone2;\ __packed_bone3 = input.packed_bone3;\ __packed_bone4 = input.packed_bone4;\ __packed_bone5 = input.packed_bone5;\ __packed_bone6 = input.packed_bone6;\ __packed_bone7 = input.packed_bone7;\ __cube_transformation = input.cube_transformation;\ __colormask = input.colormask;\ (504CA757FCB2D8C40F5F119F21B751D8) 2020-12-13 14:34:06.009 - Thread: 7 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Highlight_POSITION_PACKED;BLEND_WEIGHTS;BLEND_INDICES;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;CUBE_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=3;USE_DEFORMED_CUBE_INSTANCING;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ float4 blend_weights : BLENDWEIGHT0;\ uint4 blend_indices : BLENDINDICES0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 packed_bone0 : TEXCOORD1;\ float4 packed_bone1 : TEXCOORD2;\ float4 packed_bone2 : TEXCOORD3;\ float4 packed_bone3 : TEXCOORD4;\ float4 packed_bone4 : TEXCOORD5;\ float4 packed_bone5 : TEXCOORD6;\ float4 packed_bone6 : TEXCOORD7;\ float4 packed_bone7 : TEXCOORD8;\ float4 cube_transformation : TEXCOORD9;\ float4 colormask : TEXCOORD10;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __blend_weights = input.blend_weights;\ __blend_indices = input.blend_indices;\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __packed_bone0 = input.packed_bone0;\ __packed_bone1 = input.packed_bone1;\ __packed_bone2 = input.packed_bone2;\ __packed_bone3 = input.packed_bone3;\ __packed_bone4 = input.packed_bone4;\ __packed_bone5 = input.packed_bone5;\ __packed_bone6 = input.packed_bone6;\ __packed_bone7 = input.packed_bone7;\ __cube_transformation = input.cube_transformation;\ __colormask = input.colormask;\ (5FE55C22B88DDE3C940B787B85836BB5) 2020-12-13 14:34:06.294 - Thread: 7 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Forward_POSITION_PACKED;BLEND_WEIGHTS;BLEND_INDICES;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;CUBE_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=2;USE_DEFORMED_CUBE_INSTANCING;LQ;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ float4 blend_weights : BLENDWEIGHT0;\ uint4 blend_indices : BLENDINDICES0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 packed_bone0 : TEXCOORD1;\ float4 packed_bone1 : TEXCOORD2;\ float4 packed_bone2 : TEXCOORD3;\ float4 packed_bone3 : TEXCOORD4;\ float4 packed_bone4 : TEXCOORD5;\ float4 packed_bone5 : TEXCOORD6;\ float4 packed_bone6 : TEXCOORD7;\ float4 packed_bone7 : TEXCOORD8;\ float4 cube_transformation : TEXCOORD9;\ float4 colormask : TEXCOORD10;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __blend_weights = input.blend_weights;\ __blend_indices = input.blend_indices;\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __packed_bone0 = input.packed_bone0;\ __packed_bone1 = input.packed_bone1;\ __packed_bone2 = input.packed_bone2;\ __packed_bone3 = input.packed_bone3;\ __packed_bone4 = input.packed_bone4;\ __packed_bone5 = input.packed_bone5;\ __packed_bone6 = input.packed_bone6;\ __packed_bone7 = input.packed_bone7;\ __cube_transformation = input.cube_transformation;\ __colormask = input.colormask;\ (719577626BF30FC1A6F7148704783BDD) 2020-12-13 14:34:16.246 - Thread: 8 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_GBuffer_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H @ profile ps_5_0 with defines RENDERING_PASS=0;STATIC_DECAL_CUTOUT;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_EXTENSIONS_TEXTURE;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ (89D389A79E3B51E612D9F3146A51BC3F) 2020-12-13 14:34:16.617 - Thread: 8 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Forward_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H @ profile ps_5_0 with defines RENDERING_PASS=2;STATIC_DECAL_CUTOUT;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_EXTENSIONS_TEXTURE;LQ;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ (1C2ED640374D6BF8900560BDDA4DBF46) 2020-12-13 14:34:17.799 - Thread: 11 -> Error while loading texture: f:\steam games\steamapps\workshop\content\244850\1669754821\tritoncloudtextures\landsky_texture_cm.dds, exception: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render.Image.MyImage.Load(Stream stream, Boolean oneChannel, Boolean headerOnly, String debugName) at SharpDX.Toolkit.Graphics.ImageSharpHelper.LoadImageHeader(Stream imageData, String debugName) at SharpDX.Toolkit.Graphics.Image.LoadImageDescription(Stream imageStream, String debugName) at VRage.Render11.Resources.MyFileTextureImageCache.LoadImage(String filepath, Boolean headerOnly) 2020-12-13 14:34:17.991 - Thread: 21 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 14:34:17.991 - Thread: 21 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 14:34:17.991 - Thread: 21 -> Missing or invalid texture: textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 14:34:19.032 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2020-12-13 14:34:19.301 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\light.mwm 2020-12-13 14:34:20.661 - Thread: 11 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_ng.dds 2020-12-13 14:34:20.661 - Thread: 11 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 14:34:20.864 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2020-12-13 14:34:20.869 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2020-12-13 14:34:20.870 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2020-12-13 14:34:20.871 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\large\cockpitopen.mwm 2020-12-13 14:34:24.159 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2020-12-13 14:34:24.161 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\large\passengerseat.mwm 2020-12-13 14:34:25.820 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2020-12-13 14:34:25.821 - Thread: 18 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2020-12-13 14:34:25.834 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighter.mwm 2020-12-13 14:34:26.389 - Thread: 16 -> WARNING: Shader was not precompiled - Geometry\Materials\Holo\Pixel.hlsl @ profile ps_5_0 with defines RENDERING_PASS=5;USE_SIMPLE_INSTANCING;USE_SIMPLE_INSTANCING_COLORING;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 instance_keyColorDithering : TEXCOORD4;\ float4 instance_colorMultEmissivity : TEXCOORD5;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43(input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __instance_keyColor = input.instance_keyColorDithering.xyz;\ __instance_dithering = input.instance_keyColorDithering.w;\ __instance_colorMult = input.instance_colorMultEmissivity.xyz;\ __instance_emissivity = input.instance_colorMultEmissivity.w;\ (B32EC850570EBB4F39ED1F4529C5DF03) 2020-12-13 14:34:26.552 - Thread: 18 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2020-12-13 14:34:26.953 - Thread: 16 -> WARNING: Shader was not precompiled - Geometry\Materials\Holo\Pixel.hlsl @ profile ps_5_0 with defines METALNESS_COLORABLE;RENDERING_PASS=5;USE_SIMPLE_INSTANCING;USE_SIMPLE_INSTANCING_COLORING;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 instance_keyColorDithering : TEXCOORD4;\ float4 instance_colorMultEmissivity : TEXCOORD5;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43(input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __instance_keyColor = input.instance_keyColorDithering.xyz;\ __instance_dithering = input.instance_keyColorDithering.w;\ __instance_colorMult = input.instance_colorMultEmissivity.xyz;\ __instance_emissivity = input.instance_colorMultEmissivity.w;\ (1E5BF906E4FCA856A74552BD30619FB0) 2020-12-13 14:34:27.409 - Thread: 16 -> WARNING: Shader was not precompiled - Geometry\Materials\Holo\Pixel.hlsl @ profile ps_5_0 with defines RENDERING_PASS=6;USE_SIMPLE_INSTANCING;USE_SIMPLE_INSTANCING_COLORING;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 instance_keyColorDithering : TEXCOORD4;\ float4 instance_colorMultEmissivity : TEXCOORD5;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43(input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __instance_keyColor = input.instance_keyColorDithering.xyz;\ __instance_dithering = input.instance_keyColorDithering.w;\ __instance_colorMult = input.instance_colorMultEmissivity.xyz;\ __instance_emissivity = input.instance_colorMultEmissivity.w;\ (B973E52D10DA2484237222F0CBFFB61C) 2020-12-13 14:34:27.587 - Thread: 17 -> WARNING: Shader was not precompiled - Geometry\Materials\Holo\Pixel.hlsl @ profile ps_5_0 with defines METALNESS_COLORABLE;RENDERING_PASS=6;USE_SIMPLE_INSTANCING;USE_SIMPLE_INSTANCING_COLORING;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 matrix_row0 : TEXCOORD1;\ float4 matrix_row1 : TEXCOORD2;\ float4 matrix_row2 : TEXCOORD3;\ float4 instance_keyColorDithering : TEXCOORD4;\ float4 instance_colorMultEmissivity : TEXCOORD5;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __instance_matrix = construct_matrix_43(input.matrix_row0, input.matrix_row1, input.matrix_row2);\ __instance_keyColor = input.instance_keyColorDithering.xyz;\ __instance_dithering = input.instance_keyColorDithering.w;\ __instance_colorMult = input.instance_colorMultEmissivity.xyz;\ __instance_emissivity = input.instance_colorMultEmissivity.w;\ (80FCAAF64BF7627C91673714552A5E56) 2020-12-13 14:34:27.749 - Thread: 16 -> WARNING: Shader was not precompiled - Geometry\Materials\Holo\Pixel.hlsl @ profile ps_5_0 with defines RENDERING_PASS=3;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ (FC09EE784F69CF8462D9D085E273E6F7) 2020-12-13 14:34:27.894 - Thread: 17 -> WARNING: Shader was not precompiled - Geometry\Materials\Holo\Pixel.hlsl @ profile ps_5_0 with defines METALNESS_COLORABLE;RENDERING_PASS=3;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ (EEEDF61AFF4CD52F1AFBD863C2BDCDE0) 2020-12-13 14:34:28.522 - Thread: 17 -> Model 'f:\steam games\steamapps\workshop\content\244850\1359954841\models\cubes\large\rotaryairlock.mwm' contains invalid lod path 'Models\RotaryAirlock_LOD1'. The lod file cannot be opened. 2020-12-13 14:34:28.522 - Thread: 17 -> Mwm 'f:\steam games\steamapps\workshop\content\244850\1359954841\models\cubes\large\rotaryairlock.mwm' cannot be loaded from file 2020-12-13 14:34:28.536 - Thread: 25 -> Missing lod file: Models\RotaryAirlock_LOD1 2020-12-13 14:34:28.536 - Thread: 25 -> Missing lod file: Models\RotaryAirlock_LOD2 2020-12-13 14:34:28.548 - Thread: 11 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\ntechlogo_cm.dds 2020-12-13 14:34:28.549 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2020-12-13 14:34:28.560 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2020-12-13 14:34:28.579 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2020-12-13 14:34:28.580 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2020-12-13 14:34:28.581 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2020-12-13 14:34:28.582 - Thread: 15 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1669754821\tritoncloudtextures\landsky_texture_cm.dds 2020-12-13 14:34:29.127 - Thread: 25 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_GBuffer_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H @ profile ps_5_0 with defines RENDERING_PASS=0;STATIC_DECAL;USE_COLORMETAL_TEXTURE;USE_NORMALGLOSS_TEXTURE;USE_EXTENSIONS_TEXTURE;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ (62B8AD6D4CBCE30F3D4AE1147AE5C167) 2020-12-13 14:34:29.310 - Thread: 16 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 14:34:29.311 - Thread: 20 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2020-12-13 14:34:29.311 - Thread: 16 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 14:34:29.311 - Thread: 20 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2020-12-13 14:34:29.311 - Thread: 16 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 14:34:29.311 - Thread: 20 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_ng.dds 2020-12-13 14:34:29.415 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2020-12-13 14:34:29.415 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2020-12-13 14:34:29.415 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2020-12-13 14:34:29.417 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2020-12-13 14:34:29.417 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2020-12-13 14:34:29.417 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2020-12-13 14:34:29.427 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2020-12-13 14:34:29.767 - Thread: 21 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\ntechlogo_cm.dds 2020-12-13 14:34:29.767 - Thread: 21 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\ntechlogo_cm.dds 2020-12-13 14:34:29.767 - Thread: 21 -> Missing or invalid texture: textures\models\ntechlogo_cm.dds 2020-12-13 14:34:29.768 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1359954841\textures\models\cubes\ntechlogo_alphamask.dds 2020-12-13 14:34:29.769 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1359954841\textures\models\ntechlogo_alphamask.dds 2020-12-13 14:34:29.771 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1359954841\textures\models\cubes\ntechlogo_cm.dds 2020-12-13 14:34:30.099 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 10 2020-12-13 14:34:30.099 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 11 2020-12-13 14:34:30.099 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 13 2020-12-13 14:34:30.151 - Thread: 25 -> Mesh asset Models\Cubes\Small\cockpit.mwm has no material in part 7 2020-12-13 14:34:30.154 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\Cockpit_LOD1.mwm has no material in part 5 2020-12-13 14:34:30.160 - Thread: 25 -> Mesh asset Models\Cubes\Small\cockpitinterior.mwm has no material in part 6 2020-12-13 14:34:31.192 - Thread: 25 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_GBuffer_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;CUBE_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=0;USE_CUBE_INSTANCING;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 packed_bone0 : TEXCOORD1;\ float4 packed_bone1 : TEXCOORD2;\ float4 packed_bone2 : TEXCOORD3;\ float4 packed_bone3 : TEXCOORD4;\ float4 packed_bone4 : TEXCOORD5;\ float4 packed_bone5 : TEXCOORD6;\ float4 packed_bone6 : TEXCOORD7;\ float4 packed_bone7 : TEXCOORD8;\ float4 cube_transformation : TEXCOORD9;\ float4 colormask : TEXCOORD10;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __packed_bone0 = input.packed_bone0;\ __packed_bone1 = input.packed_bone1;\ __packed_bone2 = input.packed_bone2;\ __packed_bone3 = input.packed_bone3;\ __packed_bone4 = input.packed_bone4;\ __packed_bone5 = input.packed_bone5;\ __packed_bone6 = input.packed_bone6;\ __packed_bone7 = input.packed_bone7;\ __cube_transformation = input.cube_transformation;\ __colormask = input.colormask;\ (CA02A824D019FFD361B7E995D58B9710) 2020-12-13 14:34:31.310 - Thread: 25 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Highlight_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;CUBE_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=3;USE_CUBE_INSTANCING;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 packed_bone0 : TEXCOORD1;\ float4 packed_bone1 : TEXCOORD2;\ float4 packed_bone2 : TEXCOORD3;\ float4 packed_bone3 : TEXCOORD4;\ float4 packed_bone4 : TEXCOORD5;\ float4 packed_bone5 : TEXCOORD6;\ float4 packed_bone6 : TEXCOORD7;\ float4 packed_bone7 : TEXCOORD8;\ float4 cube_transformation : TEXCOORD9;\ float4 colormask : TEXCOORD10;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __packed_bone0 = input.packed_bone0;\ __packed_bone1 = input.packed_bone1;\ __packed_bone2 = input.packed_bone2;\ __packed_bone3 = input.packed_bone3;\ __packed_bone4 = input.packed_bone4;\ __packed_bone5 = input.packed_bone5;\ __packed_bone6 = input.packed_bone6;\ __packed_bone7 = input.packed_bone7;\ __cube_transformation = input.cube_transformation;\ __colormask = input.colormask;\ (71CF8B25521C8276B6103EA77C0120A5) 2020-12-13 14:34:31.528 - Thread: 25 -> WARNING: Shader was not precompiled - Geometry\Materials\Standard\Pixel.hlsl, Standard_Forward_POSITION_PACKED;NORMAL;TANGENT_SIGN_OF_BITANGENT;TEXCOORD0_H;CUBE_INSTANCE @ profile ps_5_0 with defines RENDERING_PASS=2;USE_CUBE_INSTANCING;LQ;METALNESS_COLORABLE;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\ uint2 normal : NORMAL0;\ float4 tangent4 : TANGENT0;\ float2 texcoord0 : TEXCOORD0;\ float4 packed_bone0 : TEXCOORD1;\ float4 packed_bone1 : TEXCOORD2;\ float4 packed_bone2 : TEXCOORD3;\ float4 packed_bone3 : TEXCOORD4;\ float4 packed_bone4 : TEXCOORD5;\ float4 packed_bone5 : TEXCOORD6;\ float4 packed_bone6 : TEXCOORD7;\ float4 packed_bone7 : TEXCOORD8;\ float4 cube_transformation : TEXCOORD9;\ float4 colormask : TEXCOORD10;\ ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\ __normal = unpack_normal(input.normal);\ __tangent = unpack_tangent_sign(input.tangent4);\ __texcoord0 = input.texcoord0;\ __packed_bone0 = input.packed_bone0;\ __packed_bone1 = input.packed_bone1;\ __packed_bone2 = input.packed_bone2;\ __packed_bone3 = input.packed_bone3;\ __packed_bone4 = input.packed_bone4;\ __packed_bone5 = input.packed_bone5;\ __packed_bone6 = input.packed_bone6;\ __packed_bone7 = input.packed_bone7;\ __cube_transformation = input.cube_transformation;\ __colormask = input.colormask;\ (29ACEEB4EC040B896408D23BDFCBF62D) 2020-12-13 14:37:38.664 - Thread: 25 -> Log Closed