2020-12-13 02:06:54.767 - Thread: 1 -> Log Started 2020-12-13 02:06:54.767 - Thread: 1 -> Timezone (local - UTC): -5h 2020-12-13 02:06:54.767 - Thread: 1 -> App Version: Version unknown 2020-12-13 02:06:54.767 - Thread: 1 -> VRage renderer started 2020-12-13 02:06:55.021 - Thread: 1 -> MyRenderSettings1 = { 2020-12-13 02:06:55.023 - Thread: 1 -> AntialiasingMode = FXAA 2020-12-13 02:06:55.023 - Thread: 1 -> ShadowQuality = HIGH 2020-12-13 02:06:55.023 - Thread: 1 -> ShadowGPUQuality = HIGH 2020-12-13 02:06:55.023 - Thread: 1 -> TextureQuality = HIGH 2020-12-13 02:06:55.023 - Thread: 1 -> VoxelTextureQuality = HIGH 2020-12-13 02:06:55.045 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:06:55.045 - Thread: 1 -> HqDepth = True 2020-12-13 02:06:55.045 - Thread: 1 -> GrassDrawDistance = 1000 2020-12-13 02:06:55.045 - Thread: 1 -> GrassDensityFactor = 1.980775 2020-12-13 02:06:55.045 - Thread: 1 -> AmbientOcclusionEnabled = True 2020-12-13 02:06:55.045 - Thread: 1 -> ModelQuality = HIGH 2020-12-13 02:06:55.046 - Thread: 1 -> VoxelQuality = HIGH 2020-12-13 02:06:55.046 - Thread: 1 -> VoxelShaderQuality = HIGH 2020-12-13 02:06:55.046 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:06:55.046 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:06:55.046 - Thread: 1 -> DistanceFade = 1999 2020-12-13 02:06:55.046 - Thread: 1 -> ParticleQuality = HIGH 2020-12-13 02:06:55.046 - Thread: 1 -> } 2020-12-13 02:06:56.176 - Thread: 25 -> CreateDeviceInternal 2020-12-13 02:06:56.603 - Thread: 25 -> MyRenderDeviceSettings = { 2020-12-13 02:06:56.605 - Thread: 25 -> Adapter id = 0 2020-12-13 02:06:56.605 - Thread: 25 -> DXGIAdapter id = 0 2020-12-13 02:06:56.605 - Thread: 25 -> DXGIOutput id = 0 2020-12-13 02:06:56.605 - Thread: 25 -> Resolution = 1920 x 1080 2020-12-13 02:06:56.605 - Thread: 25 -> Window mode = FullscreenWindow 2020-12-13 02:06:56.605 - Thread: 25 -> } 2020-12-13 02:06:56.605 - Thread: 25 -> CreateDeviceInternal InitDebugOutput 2020-12-13 02:06:56.605 - Thread: 25 -> CreateDeviceInternal RC Dispose 2020-12-13 02:06:56.605 - Thread: 25 -> CreateDeviceInternal RC Create 2020-12-13 02:06:56.605 - Thread: 25 -> Device Context change 2020-12-13 02:06:56.606 - Thread: 25 -> CreateDeviceInternal RC Initialize 2020-12-13 02:06:56.606 - Thread: 25 -> CreateDeviceInternal m_initializedOnce (False) 2020-12-13 02:06:56.606 - Thread: 25 -> CreateDeviceInternal m_initialized (False) 2020-12-13 02:07:00.091 - Thread: 25 -> DestroyCascadeTextures 2020-12-13 02:07:00.094 - Thread: 25 -> InitCascadeTextures: 0 2020-12-13 02:07:00.488 - Thread: 25 -> Mesh asset Cone.mwm has inconsistent vertex streams 2020-12-13 02:07:00.489 - Thread: 25 -> Normals length: 0 expected length: 25 2020-12-13 02:07:00.489 - Thread: 25 -> Texcoords length: 0 expected length: 25 2020-12-13 02:07:00.489 - Thread: 25 -> Tangents length: 0 expected length: 25 2020-12-13 02:07:00.489 - Thread: 25 -> Bitangents length: 0 expected length: 25 2020-12-13 02:07:00.490 - Thread: 25 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2020-12-13 02:07:08.478 - Thread: 25 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2020-12-13 02:07:08.480 - Thread: 25 -> Normals length: 0 expected length: 992 2020-12-13 02:07:08.480 - Thread: 25 -> Texcoords length: 0 expected length: 992 2020-12-13 02:07:08.480 - Thread: 25 -> Tangents length: 0 expected length: 992 2020-12-13 02:07:08.480 - Thread: 25 -> Bitangents length: 0 expected length: 992 2020-12-13 02:07:08.480 - Thread: 25 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2020-12-13 02:07:10.914 - Thread: 25 -> CreateDeviceInteral Apply Settings 2020-12-13 02:07:10.914 - Thread: 25 -> ApplySettings 2020-12-13 02:07:10.915 - Thread: 25 -> MyRenderDeviceSettings = { 2020-12-13 02:07:10.917 - Thread: 25 -> Adapter id = 0 2020-12-13 02:07:10.917 - Thread: 25 -> DXGIAdapter id = 0 2020-12-13 02:07:10.917 - Thread: 25 -> DXGIOutput id = 0 2020-12-13 02:07:10.917 - Thread: 25 -> Resolution = 1920 x 1080 2020-12-13 02:07:10.917 - Thread: 25 -> Window mode = FullscreenWindow 2020-12-13 02:07:10.917 - Thread: 25 -> } 2020-12-13 02:07:10.961 - Thread: 25 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2020-12-13 02:07:10.961 - Thread: 25 -> CreateDevice: deviceCreated = True 2020-12-13 02:07:16.634 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.635 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:16.684 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:16.684 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.684 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.684 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.684 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.684 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.686 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:16.688 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:16.688 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.688 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.688 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.688 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.688 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.689 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.707 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.707 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.707 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.707 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.707 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.707 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.711 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.711 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.711 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.711 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.711 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.711 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.713 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.716 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.716 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.716 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.716 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.716 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.716 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.718 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.720 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.720 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.720 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.720 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.721 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.721 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.722 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.724 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.724 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.724 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.724 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.724 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.724 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.726 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.728 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.728 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.728 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.728 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.728 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.728 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.729 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.732 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.732 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.732 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.732 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.732 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.732 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.734 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.736 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.736 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.736 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.736 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.736 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.736 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.737 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.739 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.740 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.740 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.740 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.740 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.740 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.741 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.743 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.743 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.743 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.743 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.744 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.744 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.745 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.749 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.749 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.749 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.749 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.749 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.749 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.751 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.753 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.753 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.753 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.753 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.753 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.753 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.754 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:16.756 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:16.756 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.756 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.756 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.756 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.756 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.758 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.760 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.760 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.760 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.760 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.760 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.760 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.762 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.764 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:16.764 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.765 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.765 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.765 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:16.765 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:07:16.766 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 02:07:16.800 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 02:07:16.800 - Thread: 1 -> LineHeight: 37 2020-12-13 02:07:16.800 - Thread: 1 -> Baseline: 30 2020-12-13 02:07:16.800 - Thread: 1 -> KernEnabled: True 2020-12-13 02:07:16.800 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:07:21.073 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2020-12-13 02:07:21.251 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2020-12-13 02:07:32.310 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 02:07:32.310 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 02:07:32.310 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 02:07:32.310 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 02:07:32.316 - Thread: 8 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:32.316 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.317 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.317 - Thread: 9 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:32.319 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.319 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.319 - Thread: 10 -> LineHeight: 37 2020-12-13 02:07:32.320 - Thread: 7 -> LineHeight: 37 2020-12-13 02:07:32.320 - Thread: 10 -> Baseline: 30 2020-12-13 02:07:32.320 - Thread: 7 -> Baseline: 30 2020-12-13 02:07:32.320 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:32.320 - Thread: 10 -> KernEnabled: True 2020-12-13 02:07:32.320 - Thread: 7 -> KernEnabled: True 2020-12-13 02:07:32.320 - Thread: 8 -> LineHeight: 37 2020-12-13 02:07:32.320 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2020-12-13 02:07:32.321 - Thread: 8 -> Baseline: 30 2020-12-13 02:07:32.322 - Thread: 8 -> KernEnabled: True 2020-12-13 02:07:32.322 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 02:07:32.322 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:32.322 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 02:07:32.322 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 1070 + DISPLAY1', Description: 'dev id: 7041, mem: 8480882688, shared mem: 25727952896, Luid: 60212, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True' 2020-12-13 02:07:32.323 - Thread: 9 -> LineHeight: 37 2020-12-13 02:07:32.324 - Thread: 9 -> Baseline: 30 2020-12-13 02:07:32.324 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 02:07:32.324 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 02:07:32.324 - Thread: 9 -> KernEnabled: True 2020-12-13 02:07:32.325 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 02:07:32.325 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 02:07:32.329 - Thread: 1 -> 640x480@60Hz 2020-12-13 02:07:32.329 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.329 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.329 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.329 - Thread: 1 -> 640x480@75Hz 2020-12-13 02:07:32.329 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 02:07:32.329 - Thread: 1 -> 640x480@72Hz 2020-12-13 02:07:32.329 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 02:07:32.329 - Thread: 1 -> 640x480@59.94Hz 2020-12-13 02:07:32.340 - Thread: 1 -> 720x480@60Hz 2020-12-13 02:07:32.340 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.340 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 02:07:32.340 - Thread: 1 -> 720x576@50Hz 2020-12-13 02:07:32.340 - Thread: 1 -> 800x600@75Hz 2020-12-13 02:07:32.341 - Thread: 1 -> 800x600@56.25Hz 2020-12-13 02:07:32.341 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 02:07:32.341 - Thread: 1 -> 800x600@72.188Hz 2020-12-13 02:07:32.341 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 02:07:32.341 - Thread: 1 -> 1024x768@70.069Hz 2020-12-13 02:07:32.341 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 02:07:32.341 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.341 - Thread: 1 -> 1152x864@60Hz 2020-12-13 02:07:32.341 - Thread: 7 -> LineHeight: 37 2020-12-13 02:07:32.341 - Thread: 1 -> 1152x864@60Hz 2020-12-13 02:07:32.341 - Thread: 7 -> Baseline: 30 2020-12-13 02:07:32.342 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.342 - Thread: 1 -> 1176x664@60Hz 2020-12-13 02:07:32.342 - Thread: 7 -> KernEnabled: True 2020-12-13 02:07:32.342 - Thread: 8 -> LineHeight: 37 2020-12-13 02:07:32.342 - Thread: 1 -> 1176x664@60Hz 2020-12-13 02:07:32.342 - Thread: 8 -> Baseline: 30 2020-12-13 02:07:32.342 - Thread: 1 -> 1176x664@50Hz 2020-12-13 02:07:32.342 - Thread: 8 -> KernEnabled: True 2020-12-13 02:07:32.342 - Thread: 1 -> 1176x664@50Hz 2020-12-13 02:07:32.343 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 02:07:32.343 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.343 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 02:07:32.343 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 02:07:32.343 - Thread: 10 -> LineHeight: 37 2020-12-13 02:07:32.343 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 02:07:32.344 - Thread: 10 -> Baseline: 30 2020-12-13 02:07:32.344 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 02:07:32.345 - Thread: 1 -> 1280x720@60Hz 2020-12-13 02:07:32.345 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.345 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.345 - Thread: 10 -> KernEnabled: True 2020-12-13 02:07:32.345 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 02:07:32.345 - Thread: 1 -> 1280x720@50Hz 2020-12-13 02:07:32.345 - Thread: 9 -> LineHeight: 37 2020-12-13 02:07:32.347 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 02:07:32.347 - Thread: 9 -> Baseline: 30 2020-12-13 02:07:32.347 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.347 - Thread: 1 -> 1280x768@60Hz 2020-12-13 02:07:32.347 - Thread: 9 -> KernEnabled: True 2020-12-13 02:07:32.347 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 02:07:32.347 - Thread: 1 -> 1280x768@60Hz 2020-12-13 02:07:32.347 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 02:07:32.347 - Thread: 1 -> 1280x800@60Hz 2020-12-13 02:07:32.349 - Thread: 1 -> 1280x800@60Hz 2020-12-13 02:07:32.350 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 02:07:32.350 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.350 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.350 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.350 - Thread: 1 -> 1280x960@60Hz 2020-12-13 02:07:32.350 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 02:07:32.350 - Thread: 8 -> LineHeight: 37 2020-12-13 02:07:32.350 - Thread: 7 -> LineHeight: 37 2020-12-13 02:07:32.350 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 02:07:32.353 - Thread: 8 -> Baseline: 30 2020-12-13 02:07:32.353 - Thread: 7 -> Baseline: 30 2020-12-13 02:07:32.354 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-13 02:07:32.354 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.354 - Thread: 8 -> KernEnabled: True 2020-12-13 02:07:32.354 - Thread: 7 -> KernEnabled: True 2020-12-13 02:07:32.354 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 02:07:32.354 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 02:07:32.354 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.355 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 02:07:32.355 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 02:07:32.355 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 02:07:32.355 - Thread: 10 -> LineHeight: 37 2020-12-13 02:07:32.355 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 02:07:32.355 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 02:07:32.355 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 02:07:32.355 - Thread: 10 -> Baseline: 30 2020-12-13 02:07:32.355 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 02:07:32.358 - Thread: 10 -> KernEnabled: True 2020-12-13 02:07:32.358 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 02:07:32.358 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.358 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.358 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.358 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 02:07:32.358 - Thread: 9 -> LineHeight: 37 2020-12-13 02:07:32.358 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 02:07:32.358 - Thread: 9 -> Baseline: 30 2020-12-13 02:07:32.359 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 02:07:32.359 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 02:07:32.359 - Thread: 9 -> KernEnabled: True 2020-12-13 02:07:32.359 - Thread: 10 -> MyFont.Ctor - START 2020-12-13 02:07:32.359 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 02:07:32.361 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 02:07:32.361 - Thread: 10 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:32.361 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 02:07:32.361 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 02:07:32.361 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.361 - Thread: 9 -> MyFont.Ctor - START 2020-12-13 02:07:32.361 - Thread: 1 -> 1768x992@60Hz 2020-12-13 02:07:32.362 - Thread: 8 -> LineHeight: 37 2020-12-13 02:07:32.363 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.363 - Thread: 1 -> 1768x992@60Hz 2020-12-13 02:07:32.363 - Thread: 8 -> Baseline: 30 2020-12-13 02:07:32.363 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.364 - Thread: 7 -> LineHeight: 37 2020-12-13 02:07:32.364 - Thread: 1 -> 1768x992@50Hz 2020-12-13 02:07:32.364 - Thread: 8 -> KernEnabled: True 2020-12-13 02:07:32.366 - Thread: 10 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:07:32.367 - Thread: 7 -> Baseline: 30 2020-12-13 02:07:32.367 - Thread: 1 -> 1768x992@50Hz 2020-12-13 02:07:32.367 - Thread: 10 -> LineHeight: 37 2020-12-13 02:07:32.367 - Thread: 7 -> KernEnabled: True 2020-12-13 02:07:32.367 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 02:07:32.367 - Thread: 10 -> Baseline: 30 2020-12-13 02:07:32.367 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 02:07:32.367 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 02:07:32.367 - Thread: 10 -> KernEnabled: True 2020-12-13 02:07:32.367 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 02:07:32.368 - Thread: 8 -> MyFont.Ctor - START 2020-12-13 02:07:32.368 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 02:07:32.368 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 02:07:32.369 - Thread: 7 -> MyFont.Ctor - START 2020-12-13 02:07:32.369 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-13 02:07:32.369 - Thread: 9 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.370 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.370 - Thread: 10 -> MyFont.Ctor - END 2020-12-13 02:07:32.372 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 02:07:32.372 - Thread: 9 -> LineHeight: 37 2020-12-13 02:07:32.372 - Thread: 7 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 02:07:32.372 - Thread: 8 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:07:32.372 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 02:07:32.372 - Thread: 9 -> Baseline: 30 2020-12-13 02:07:32.372 - Thread: 8 -> LineHeight: 37 2020-12-13 02:07:32.372 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 02:07:32.372 - Thread: 9 -> KernEnabled: True 2020-12-13 02:07:32.372 - Thread: 8 -> Baseline: 30 2020-12-13 02:07:32.373 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 02:07:32.373 - Thread: 8 -> KernEnabled: True 2020-12-13 02:07:32.373 - Thread: 1 -> 1920x2160@59.988Hz 2020-12-13 02:07:32.373 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 02:07:32.373 - Thread: 9 -> MyFont.Ctor - END 2020-12-13 02:07:32.373 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 02:07:32.373 - Thread: 8 -> MyFont.Ctor - END 2020-12-13 02:07:32.373 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 02:07:32.373 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 02:07:32.374 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 02:07:32.375 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 3840x2160@24Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 3840x2160@25Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 3840x2160@29.981Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 3840x2160@30Hz 2020-12-13 02:07:32.376 - Thread: 1 -> 3840x2160@59.997Hz 2020-12-13 02:07:32.376 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 1070 + DISPLAY2', Description: 'dev id: 7041, mem: 8480882688, shared mem: 25727952896, Luid: 60212, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True' 2020-12-13 02:07:32.380 - Thread: 7 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 02:07:32.380 - Thread: 1 -> 640x480@60Hz 2020-12-13 02:07:32.380 - Thread: 7 -> LineHeight: 37 2020-12-13 02:07:32.380 - Thread: 1 -> 640x480@59.94Hz 2020-12-13 02:07:32.380 - Thread: 7 -> Baseline: 30 2020-12-13 02:07:32.380 - Thread: 1 -> 720x480@60Hz 2020-12-13 02:07:32.380 - Thread: 7 -> KernEnabled: True 2020-12-13 02:07:32.380 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 720x576@50Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 02:07:32.381 - Thread: 7 -> MyFont.Ctor - END 2020-12-13 02:07:32.381 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 1152x864@59.887Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 1152x864@59.887Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 1176x664@60Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 1176x664@60Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 1176x664@50Hz 2020-12-13 02:07:32.381 - Thread: 1 -> 1176x664@50Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x720@60Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x720@50Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x800@59.81Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 02:07:32.382 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1600x900@60Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1768x992@60Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1768x992@60Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1768x992@50Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1768x992@50Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1768x992@59.94006Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1768x992@59.94006Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 02:07:32.383 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 02:07:32.384 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-13 02:07:32.384 - Thread: 1 -> Adapter DeviceName: 'Intel(R) HD Graphics 630', Description: 'dev id: 22802, mem: 134217728, shared mem: 25727952896, Luid: 64321, rev: 4, subsys id: 2053313634, vendor id: 32902, feature_level 11.1: True' 2020-12-13 02:07:32.385 - Thread: 1 -> 640x480@60Hz 2020-12-13 02:07:32.385 - Thread: 1 -> 640x480@75Hz 2020-12-13 02:07:32.385 - Thread: 1 -> 640x480@72Hz 2020-12-13 02:07:32.385 - Thread: 1 -> 640x480@59.94Hz 2020-12-13 02:07:32.385 - Thread: 1 -> 720x480@60Hz 2020-12-13 02:07:32.385 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 02:07:32.385 - Thread: 1 -> 720x576@50Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 800x600@75Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 800x600@56.25Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 800x600@72.188Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1024x768@70.069Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1152x864@60Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1152x864@60Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1176x664@60Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1176x664@60Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1176x664@50Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1176x664@50Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 02:07:32.386 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x720@60Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x720@50Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x768@60Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x768@60Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x800@60Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x800@60Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x960@60Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 02:07:32.387 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1600x900@59.954Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1600x1200@59.988Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1768x992@60Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1768x992@60Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1768x992@50Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1768x992@50Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 02:07:32.388 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 1920x1200@59.988Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 1920x1440@59.988Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 1920x2160@59.988Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@29.981Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 02:07:32.389 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2048x1536@59.997Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@23.98Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@24Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@25Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@29.981Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@30Hz 2020-12-13 02:07:32.390 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1440@59.997Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@29.981Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 2560x1600@59.997Hz 2020-12-13 02:07:32.391 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-13 02:07:32.392 - Thread: 1 -> 3840x2160@24Hz 2020-12-13 02:07:32.392 - Thread: 1 -> 3840x2160@25Hz 2020-12-13 02:07:32.392 - Thread: 1 -> 3840x2160@29.981Hz 2020-12-13 02:07:32.392 - Thread: 1 -> 3840x2160@30Hz 2020-12-13 02:07:32.392 - Thread: 1 -> 3840x2160@59.997Hz 2020-12-13 02:07:32.594 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:07:32.595 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:07:32.595 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:07:32.596 - Thread: 11 -> HqDepth = True 2020-12-13 02:07:32.596 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:07:32.596 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:07:32.596 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:07:32.596 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:07:32.596 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:07:32.597 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:07:32.597 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:07:32.597 - Thread: 11 -> } 2020-12-13 02:07:50.319 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2020-12-13 02:07:50.320 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2020-12-13 02:07:50.320 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2020-12-13 02:08:04.197 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2020-12-13 02:08:22.424 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_011.dds 2020-12-13 02:08:39.991 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:39.993 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:08:39.995 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:08:39.995 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:39.995 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:39.995 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:39.995 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:39.995 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:39.996 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:08:39.998 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:08:39.998 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:39.998 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:39.999 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:39.999 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:39.999 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.000 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.003 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.003 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.003 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.003 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.003 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.003 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.005 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.007 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.007 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.007 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.007 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.007 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.007 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.009 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.011 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.011 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.011 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.011 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.011 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.011 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.012 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.014 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.014 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.014 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.014 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.014 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.014 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.016 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.024 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.024 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.024 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.024 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.024 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.024 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.025 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.027 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.027 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.028 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.028 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.028 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.028 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.029 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.031 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.031 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.031 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.031 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.031 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.031 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.033 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.035 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.035 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.035 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.035 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.035 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.035 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.037 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.039 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.039 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.039 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.039 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.039 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.039 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.041 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.043 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.043 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.043 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.043 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.043 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.043 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.044 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.046 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.046 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.046 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.046 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.046 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.046 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.048 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.050 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.050 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.050 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.050 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.050 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.051 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.052 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:08:40.057 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 02:08:40.057 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.057 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.057 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.057 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.057 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.059 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.061 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.061 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.061 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.061 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.061 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.061 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.062 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.065 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 02:08:40.065 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.065 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.065 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.065 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:08:40.065 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 02:08:40.066 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 02:08:40.071 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 02:08:40.071 - Thread: 1 -> LineHeight: 37 2020-12-13 02:08:40.071 - Thread: 1 -> Baseline: 30 2020-12-13 02:08:40.071 - Thread: 1 -> KernEnabled: True 2020-12-13 02:08:40.071 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 02:09:00.759 - Thread: 13 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 02:09:31.605 - Thread: 15 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 02:09:31.605 - Thread: 15 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 02:09:31.606 - Thread: 15 -> Missing or invalid texture: textures\decalsbullet_metal_hit_01_cm.dds 2020-12-13 02:09:39.365 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2020-12-13 02:09:40.889 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\light.mwm 2020-12-13 02:10:06.164 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 10 2020-12-13 02:10:06.164 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 11 2020-12-13 02:10:06.164 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 13 2020-12-13 02:10:07.304 - Thread: 25 -> Mesh asset Models\Cubes\Small\cockpit.mwm has no material in part 7 2020-12-13 02:10:07.414 - Thread: 25 -> Mesh asset F:\Steam Games\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\Cockpit_LOD1.mwm has no material in part 5 2020-12-13 02:10:07.510 - Thread: 25 -> Mesh asset Models\Cubes\Small\cockpitinterior.mwm has no material in part 6 2020-12-13 02:10:11.999 - Thread: 14 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_ng.dds 2020-12-13 02:10:12.000 - Thread: 12 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 02:10:20.306 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:10:20.308 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:10:20.308 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:10:20.308 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:10:20.308 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:10:20.309 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:10:20.309 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:10:20.309 - Thread: 11 -> HqDepth = True 2020-12-13 02:10:20.309 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:10:20.309 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:10:20.309 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:10:20.309 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:10:20.309 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:10:20.309 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:10:20.309 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:10:20.309 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:10:20.310 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:10:20.310 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:10:20.310 - Thread: 11 -> } 2020-12-13 02:10:20.907 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2020-12-13 02:10:20.911 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2020-12-13 02:10:20.912 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2020-12-13 02:10:20.912 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\large\cockpitopen.mwm 2020-12-13 02:10:40.816 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2020-12-13 02:10:40.826 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2020-12-13 02:10:40.838 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighter.mwm 2020-12-13 02:10:45.053 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model f:\steam games\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2020-12-13 02:10:48.340 - Thread: 15 -> Model 'f:\steam games\steamapps\workshop\content\244850\1359954841\models\cubes\large\rotaryairlock.mwm' contains invalid lod path 'Models\RotaryAirlock_LOD1'. The lod file cannot be opened. 2020-12-13 02:10:48.340 - Thread: 15 -> Mwm 'f:\steam games\steamapps\workshop\content\244850\1359954841\models\cubes\large\rotaryairlock.mwm' cannot be loaded from file 2020-12-13 02:10:48.355 - Thread: 25 -> Missing lod file: Models\RotaryAirlock_LOD1 2020-12-13 02:10:48.355 - Thread: 25 -> Missing lod file: Models\RotaryAirlock_LOD2 2020-12-13 02:10:48.362 - Thread: 13 -> Texture does not exist: f:\steam games\steamapps\common\spaceengineers\content\textures\models\ntechlogo_cm.dds 2020-12-13 02:10:50.975 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2020-12-13 02:10:51.254 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2020-12-13 02:10:51.361 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2020-12-13 02:10:51.362 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1669754821\tritoncloudtextures\landsky_texture_cm.dds 2020-12-13 02:10:52.063 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2020-12-13 02:10:52.064 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2020-12-13 02:10:58.065 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:10:58.067 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:10:58.067 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:10:58.067 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:10:58.067 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:10:58.067 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:10:58.067 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:10:58.067 - Thread: 12 -> HqDepth = True 2020-12-13 02:10:58.067 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:10:58.068 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:10:58.068 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:10:58.068 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:10:58.068 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:10:58.068 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:10:58.068 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:10:58.068 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:10:58.068 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:10:58.068 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:10:58.068 - Thread: 12 -> } 2020-12-13 02:10:58.265 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:10:58.267 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:10:58.267 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:10:58.267 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:10:58.267 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:10:58.267 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:10:58.267 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:10:58.267 - Thread: 12 -> HqDepth = True 2020-12-13 02:10:58.267 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:10:58.267 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:10:58.267 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:10:58.267 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:10:58.268 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:10:58.268 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:10:58.268 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:10:58.268 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:10:58.268 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:10:58.268 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:10:58.268 - Thread: 12 -> } 2020-12-13 02:10:59.132 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:10:59.135 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:10:59.135 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:10:59.135 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:10:59.135 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:10:59.135 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:10:59.135 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:10:59.135 - Thread: 13 -> HqDepth = True 2020-12-13 02:10:59.135 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:10:59.135 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:10:59.135 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:10:59.135 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:10:59.136 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:10:59.136 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:10:59.136 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:10:59.136 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:10:59.136 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:10:59.136 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:10:59.136 - Thread: 13 -> } 2020-12-13 02:10:59.920 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:10:59.922 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:10:59.922 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:10:59.922 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:10:59.922 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:10:59.922 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:10:59.922 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:10:59.922 - Thread: 13 -> HqDepth = True 2020-12-13 02:10:59.922 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:10:59.922 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:10:59.922 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:10:59.922 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:10:59.923 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:10:59.923 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:10:59.923 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:10:59.923 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:10:59.923 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:10:59.923 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:10:59.923 - Thread: 13 -> } 2020-12-13 02:11:00.620 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:11:00.621 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:11:00.622 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:00.622 - Thread: 12 -> HqDepth = True 2020-12-13 02:11:00.622 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:11:00.622 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:00.622 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:00.622 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:00.622 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:00.623 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:00.623 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:11:00.623 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:11:00.623 - Thread: 12 -> } 2020-12-13 02:11:00.898 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:11:00.912 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:11:00.912 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:11:00.912 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:00.912 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:11:00.912 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:00.912 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:00.912 - Thread: 11 -> HqDepth = True 2020-12-13 02:11:00.912 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:11:00.912 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:00.913 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:00.913 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:11:00.913 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:11:00.913 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:00.913 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:00.913 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:00.913 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:11:00.913 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:11:00.913 - Thread: 11 -> } 2020-12-13 02:11:01.250 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:11:01.252 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:11:01.252 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:11:01.252 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:01.252 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:11:01.252 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:01.252 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:01.252 - Thread: 13 -> HqDepth = True 2020-12-13 02:11:01.253 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:11:01.253 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:01.253 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:01.253 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:11:01.253 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:11:01.253 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:01.253 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:01.253 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:01.253 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:11:01.253 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:11:01.254 - Thread: 13 -> } 2020-12-13 02:11:01.551 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:11:01.553 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:11:01.553 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:11:01.553 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:01.553 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:11:01.553 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:01.554 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:01.554 - Thread: 12 -> HqDepth = True 2020-12-13 02:11:01.554 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:11:01.554 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:01.554 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:01.554 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:11:01.554 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:11:01.554 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:01.554 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:01.554 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:01.554 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:11:01.554 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:11:01.555 - Thread: 12 -> } 2020-12-13 02:11:02.518 - Thread: 14 -> MyRenderSettings1 = { 2020-12-13 02:11:02.520 - Thread: 14 -> AntialiasingMode = FXAA 2020-12-13 02:11:02.520 - Thread: 14 -> ShadowQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> TextureQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:02.521 - Thread: 14 -> HqDepth = True 2020-12-13 02:11:02.521 - Thread: 14 -> GrassDrawDistance = 1000 2020-12-13 02:11:02.521 - Thread: 14 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:02.521 - Thread: 14 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:02.521 - Thread: 14 -> ModelQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> VoxelQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:02.521 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:02.522 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:02.522 - Thread: 14 -> DistanceFade = 1999 2020-12-13 02:11:02.522 - Thread: 14 -> ParticleQuality = HIGH 2020-12-13 02:11:02.522 - Thread: 14 -> } 2020-12-13 02:11:03.200 - Thread: 14 -> MyRenderSettings1 = { 2020-12-13 02:11:03.202 - Thread: 14 -> AntialiasingMode = FXAA 2020-12-13 02:11:03.202 - Thread: 14 -> ShadowQuality = HIGH 2020-12-13 02:11:03.202 - Thread: 14 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:03.202 - Thread: 14 -> TextureQuality = HIGH 2020-12-13 02:11:03.203 - Thread: 14 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:03.203 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:03.203 - Thread: 14 -> HqDepth = True 2020-12-13 02:11:03.203 - Thread: 14 -> GrassDrawDistance = 1000 2020-12-13 02:11:03.203 - Thread: 14 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:03.203 - Thread: 14 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:03.203 - Thread: 14 -> ModelQuality = HIGH 2020-12-13 02:11:03.203 - Thread: 14 -> VoxelQuality = HIGH 2020-12-13 02:11:03.203 - Thread: 14 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:03.203 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:03.203 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:03.204 - Thread: 14 -> DistanceFade = 1999 2020-12-13 02:11:03.204 - Thread: 14 -> ParticleQuality = HIGH 2020-12-13 02:11:03.204 - Thread: 14 -> } 2020-12-13 02:11:03.482 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:11:03.484 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:11:03.484 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:11:03.484 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:03.484 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:11:03.484 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:03.484 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:03.484 - Thread: 13 -> HqDepth = True 2020-12-13 02:11:03.484 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:11:03.484 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:03.484 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:03.484 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:11:03.485 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:11:03.485 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:03.485 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:03.485 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:03.485 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:11:03.485 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:11:03.485 - Thread: 13 -> } 2020-12-13 02:11:04.726 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:11:04.730 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:11:04.730 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:11:04.730 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:11:04.730 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:11:04.730 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:11:04.730 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:11:04.730 - Thread: 11 -> HqDepth = True 2020-12-13 02:11:04.730 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:11:04.730 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:11:04.730 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:11:04.730 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:11:04.731 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:11:04.731 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:11:04.731 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:11:04.731 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:11:04.731 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:11:04.731 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:11:04.731 - Thread: 11 -> } 2020-12-13 02:11:12.720 - Thread: 17 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 02:11:12.720 - Thread: 17 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 02:11:12.720 - Thread: 17 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2020-12-13 02:11:19.719 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2020-12-13 02:11:19.719 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2020-12-13 02:11:19.729 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2020-12-13 02:11:19.729 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2020-12-13 02:11:19.748 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2020-12-13 02:11:19.763 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2020-12-13 02:11:20.531 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2020-12-13 02:11:22.201 - Thread: 19 -> Texture does not exist: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\ntechlogo_cm.dds 2020-12-13 02:11:22.201 - Thread: 19 -> Could not load texture: F:\Steam Games\steamapps\common\SpaceEngineers\Content\textures\models\ntechlogo_cm.dds 2020-12-13 02:11:22.201 - Thread: 19 -> Missing or invalid texture: textures\models\ntechlogo_cm.dds 2020-12-13 02:11:22.264 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1359954841\textures\models\cubes\ntechlogo_cm.dds 2020-12-13 02:11:22.281 - Thread: 15 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1359954841\textures\models\cubes\ntechlogo_alphamask.dds 2020-12-13 02:11:22.293 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1359954841\textures\models\ntechlogo_alphamask.dds 2020-12-13 02:12:25.636 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\smallgatlinggunturret.dds 2020-12-13 02:14:19.543 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:14:19.545 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:14:19.546 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:14:19.546 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:14:19.546 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:14:19.546 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:14:19.546 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:14:19.546 - Thread: 11 -> HqDepth = True 2020-12-13 02:14:19.546 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:14:19.546 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:14:19.546 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:14:19.546 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:14:19.546 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:14:19.546 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:14:19.547 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:14:19.547 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:14:19.547 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:14:19.547 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:14:19.547 - Thread: 11 -> } 2020-12-13 02:15:00.996 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:15:00.998 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:15:00.998 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:15:00.998 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:15:00.999 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:15:00.999 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:15:00.999 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:15:00.999 - Thread: 13 -> HqDepth = True 2020-12-13 02:15:00.999 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:15:00.999 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:15:00.999 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:15:00.999 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:15:00.999 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:15:00.999 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:15:00.999 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:15:01.000 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:15:01.000 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:15:01.000 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:15:01.000 - Thread: 13 -> } 2020-12-13 02:15:30.168 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:15:30.170 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:15:30.170 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:15:30.170 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:15:30.170 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:15:30.170 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:15:30.170 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:15:30.170 - Thread: 11 -> HqDepth = True 2020-12-13 02:15:30.171 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:15:30.171 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:15:30.171 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:15:30.171 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:15:30.171 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:15:30.171 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:15:30.171 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:15:30.171 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:15:30.171 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:15:30.171 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:15:30.171 - Thread: 11 -> } 2020-12-13 02:15:53.629 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:15:53.631 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:15:53.631 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:15:53.631 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:15:53.631 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:15:53.631 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:15:53.632 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:15:53.632 - Thread: 11 -> HqDepth = True 2020-12-13 02:15:53.632 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:15:53.632 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:15:53.632 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:15:53.632 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:15:53.632 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:15:53.632 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:15:53.632 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:15:53.632 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:15:53.632 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:15:53.633 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:15:53.633 - Thread: 11 -> } 2020-12-13 02:16:14.014 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:16:14.016 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:16:14.016 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:16:14.016 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:16:14.016 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:16:14.016 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:16:14.016 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:16:14.016 - Thread: 11 -> HqDepth = True 2020-12-13 02:16:14.016 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:16:14.016 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:16:14.016 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:16:14.017 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:16:14.017 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:16:14.017 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:16:14.017 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:16:14.017 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:16:14.017 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:16:14.017 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:16:14.017 - Thread: 11 -> } 2020-12-13 02:16:31.429 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:16:31.432 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:16:31.432 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:16:31.432 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:16:31.432 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:16:31.432 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:16:31.432 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:16:31.432 - Thread: 12 -> HqDepth = True 2020-12-13 02:16:31.432 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:16:31.432 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:16:31.433 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:16:31.433 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:16:31.433 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:16:31.433 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:16:31.433 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:16:31.433 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:16:31.433 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:16:31.433 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:16:31.433 - Thread: 12 -> } 2020-12-13 02:16:47.277 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:16:47.296 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:16:47.297 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:16:47.297 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:16:47.297 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:16:47.297 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:16:47.297 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:16:47.297 - Thread: 11 -> HqDepth = True 2020-12-13 02:16:47.297 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:16:47.297 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:16:47.297 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:16:47.297 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:16:47.297 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:16:47.297 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:16:47.298 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:16:47.298 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:16:47.298 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:16:47.298 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:16:47.298 - Thread: 11 -> } 2020-12-13 02:17:01.185 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:17:01.187 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:17:01.187 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:17:01.187 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:17:01.187 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:17:01.187 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:17:01.187 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:17:01.188 - Thread: 12 -> HqDepth = True 2020-12-13 02:17:01.188 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:17:01.188 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:17:01.188 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:17:01.188 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:17:01.188 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:17:01.188 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:17:01.188 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:17:01.188 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:17:01.188 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:17:01.188 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:17:01.189 - Thread: 12 -> } 2020-12-13 02:17:15.301 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:17:15.303 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:17:15.303 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:17:15.303 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:17:15.303 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:17:15.304 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:17:15.304 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:17:15.304 - Thread: 11 -> HqDepth = True 2020-12-13 02:17:15.304 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:17:15.304 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:17:15.304 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:17:15.304 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:17:15.304 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:17:15.304 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:17:15.305 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:17:15.305 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:17:15.305 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:17:15.305 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:17:15.305 - Thread: 11 -> } 2020-12-13 02:17:25.480 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:17:25.482 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:17:25.482 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:17:25.482 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:17:25.482 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:17:25.482 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:17:25.482 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:17:25.482 - Thread: 13 -> HqDepth = True 2020-12-13 02:17:25.482 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:17:25.482 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:17:25.483 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:17:25.483 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:17:25.483 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:17:25.483 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:17:25.483 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:17:25.483 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:17:25.483 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:17:25.483 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:17:25.483 - Thread: 13 -> } 2020-12-13 02:17:34.246 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:17:34.248 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:17:34.248 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:17:34.249 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:17:34.249 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:17:34.249 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:17:34.249 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:17:34.249 - Thread: 11 -> HqDepth = True 2020-12-13 02:17:34.249 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:17:34.249 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:17:34.249 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:17:34.249 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:17:34.249 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:17:34.249 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:17:34.250 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:17:34.250 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:17:34.250 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:17:34.250 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:17:34.250 - Thread: 11 -> } 2020-12-13 02:17:46.950 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:17:46.952 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:17:46.952 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:17:46.952 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:17:46.952 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:17:46.952 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:17:46.952 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:17:46.952 - Thread: 11 -> HqDepth = True 2020-12-13 02:17:46.952 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:17:46.952 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:17:46.952 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:17:46.952 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:17:46.953 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:17:46.953 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:17:46.953 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:17:46.953 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:17:46.953 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:17:46.953 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:17:46.953 - Thread: 11 -> } 2020-12-13 02:17:57.780 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:17:57.782 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:17:57.782 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:17:57.782 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:17:57.782 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:17:57.782 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:17:57.782 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:17:57.782 - Thread: 11 -> HqDepth = True 2020-12-13 02:17:57.784 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:17:57.784 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:17:57.784 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:17:57.784 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:17:57.784 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:17:57.784 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:17:57.784 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:17:57.784 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:17:57.784 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:17:57.784 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:17:57.784 - Thread: 11 -> } 2020-12-13 02:18:07.564 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:18:07.566 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:18:07.567 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:07.567 - Thread: 11 -> HqDepth = True 2020-12-13 02:18:07.567 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:18:07.567 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:07.567 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:07.567 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:07.567 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:07.568 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:18:07.568 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:18:07.568 - Thread: 11 -> } 2020-12-13 02:18:16.786 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:18:16.788 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:18:16.788 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:18:16.788 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:16.788 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:18:16.788 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:16.789 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:16.789 - Thread: 11 -> HqDepth = True 2020-12-13 02:18:16.789 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:18:16.789 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:16.789 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:16.789 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:18:16.789 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:18:16.789 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:16.789 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:16.789 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:16.789 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:18:16.789 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:18:16.790 - Thread: 11 -> } 2020-12-13 02:18:28.198 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:18:28.200 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:18:28.200 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:18:28.200 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:28.200 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:18:28.200 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:28.200 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:28.200 - Thread: 13 -> HqDepth = True 2020-12-13 02:18:28.200 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:18:28.200 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:28.200 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:28.201 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:18:28.201 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:18:28.201 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:28.201 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:28.201 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:28.201 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:18:28.201 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:18:28.201 - Thread: 13 -> } 2020-12-13 02:18:36.700 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:18:36.702 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:18:36.702 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:18:36.702 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:36.702 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:18:36.703 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:36.703 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:36.703 - Thread: 13 -> HqDepth = True 2020-12-13 02:18:36.703 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:18:36.703 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:36.703 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:36.703 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:18:36.703 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:18:36.703 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:36.703 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:36.703 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:36.704 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:18:36.704 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:18:36.704 - Thread: 13 -> } 2020-12-13 02:18:42.575 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:18:42.577 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:18:42.577 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:18:42.577 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:42.577 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:18:42.577 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:42.578 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:42.578 - Thread: 13 -> HqDepth = True 2020-12-13 02:18:42.578 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:18:42.579 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:42.579 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:42.579 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:18:42.579 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:18:42.579 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:42.579 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:42.579 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:42.579 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:18:42.579 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:18:42.579 - Thread: 13 -> } 2020-12-13 02:18:50.701 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:18:50.716 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:18:50.716 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:18:50.716 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:50.716 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:18:50.716 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:50.717 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:50.717 - Thread: 12 -> HqDepth = True 2020-12-13 02:18:50.717 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:18:50.717 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:50.717 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:50.717 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:18:50.717 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:18:50.717 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:50.717 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:50.717 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:50.717 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:18:50.717 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:18:50.718 - Thread: 12 -> } 2020-12-13 02:18:58.778 - Thread: 13 -> MyRenderSettings1 = { 2020-12-13 02:18:58.780 - Thread: 13 -> AntialiasingMode = FXAA 2020-12-13 02:18:58.780 - Thread: 13 -> ShadowQuality = HIGH 2020-12-13 02:18:58.780 - Thread: 13 -> ShadowGPUQuality = HIGH 2020-12-13 02:18:58.780 - Thread: 13 -> TextureQuality = HIGH 2020-12-13 02:18:58.780 - Thread: 13 -> VoxelTextureQuality = HIGH 2020-12-13 02:18:58.780 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:18:58.780 - Thread: 13 -> HqDepth = True 2020-12-13 02:18:58.780 - Thread: 13 -> GrassDrawDistance = 1000 2020-12-13 02:18:58.780 - Thread: 13 -> GrassDensityFactor = 1.980775 2020-12-13 02:18:58.780 - Thread: 13 -> AmbientOcclusionEnabled = True 2020-12-13 02:18:58.780 - Thread: 13 -> ModelQuality = HIGH 2020-12-13 02:18:58.781 - Thread: 13 -> VoxelQuality = HIGH 2020-12-13 02:18:58.781 - Thread: 13 -> VoxelShaderQuality = HIGH 2020-12-13 02:18:58.781 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:18:58.781 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:18:58.781 - Thread: 13 -> DistanceFade = 1999 2020-12-13 02:18:58.781 - Thread: 13 -> ParticleQuality = HIGH 2020-12-13 02:18:58.781 - Thread: 13 -> } 2020-12-13 02:19:06.130 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:06.132 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:06.132 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:06.132 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:06.132 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:06.132 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:06.132 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:06.132 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:06.132 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:06.132 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:06.132 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:06.133 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:06.133 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:06.133 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:06.133 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:06.133 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:06.133 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:06.133 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:06.133 - Thread: 11 -> } 2020-12-13 02:19:13.094 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:13.096 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:13.096 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:13.096 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:13.096 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:13.096 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:13.096 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:13.096 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:13.096 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:13.096 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:13.096 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:13.096 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:13.097 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:13.097 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:13.097 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:13.097 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:13.097 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:13.097 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:13.097 - Thread: 11 -> } 2020-12-13 02:19:20.012 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:20.014 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:20.014 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:20.014 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:20.014 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:20.014 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:20.014 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:20.014 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:20.014 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:20.014 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:20.014 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:20.014 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:20.015 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:20.015 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:20.015 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:20.015 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:20.015 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:20.015 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:20.015 - Thread: 11 -> } 2020-12-13 02:19:26.821 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:26.823 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:26.823 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:26.823 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:26.824 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:26.824 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:26.824 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:26.824 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:26.824 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:26.824 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:26.825 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:26.825 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:26.825 - Thread: 11 -> } 2020-12-13 02:19:32.765 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:32.768 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:32.768 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:32.768 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:32.768 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:32.768 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:32.768 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:32.768 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:32.768 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:32.768 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:32.769 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:32.769 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:32.769 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:32.769 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:32.769 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:32.769 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:32.769 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:32.769 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:32.769 - Thread: 11 -> } 2020-12-13 02:19:37.303 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:37.319 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:37.319 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:37.319 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:37.319 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:37.320 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:37.320 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:37.320 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:37.320 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:37.320 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:37.320 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:37.320 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:37.321 - Thread: 11 -> } 2020-12-13 02:19:42.917 - Thread: 12 -> MyRenderSettings1 = { 2020-12-13 02:19:42.919 - Thread: 12 -> AntialiasingMode = FXAA 2020-12-13 02:19:42.919 - Thread: 12 -> ShadowQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> TextureQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:42.920 - Thread: 12 -> HqDepth = True 2020-12-13 02:19:42.920 - Thread: 12 -> GrassDrawDistance = 1000 2020-12-13 02:19:42.920 - Thread: 12 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:42.920 - Thread: 12 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:42.920 - Thread: 12 -> ModelQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> VoxelQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:42.920 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:42.921 - Thread: 12 -> DistanceFade = 1999 2020-12-13 02:19:42.921 - Thread: 12 -> ParticleQuality = HIGH 2020-12-13 02:19:42.921 - Thread: 12 -> } 2020-12-13 02:19:47.299 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:47.301 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:47.301 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:47.301 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:47.301 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:47.301 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:47.301 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:47.301 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:47.301 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:47.301 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:47.301 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:47.301 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:47.302 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:47.302 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:47.302 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:47.302 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:47.302 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:47.302 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:47.302 - Thread: 11 -> } 2020-12-13 02:19:50.643 - Thread: 11 -> MyRenderSettings1 = { 2020-12-13 02:19:50.663 - Thread: 11 -> AntialiasingMode = FXAA 2020-12-13 02:19:50.663 - Thread: 11 -> ShadowQuality = HIGH 2020-12-13 02:19:50.663 - Thread: 11 -> ShadowGPUQuality = HIGH 2020-12-13 02:19:50.663 - Thread: 11 -> TextureQuality = HIGH 2020-12-13 02:19:50.663 - Thread: 11 -> VoxelTextureQuality = HIGH 2020-12-13 02:19:50.663 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2020-12-13 02:19:50.663 - Thread: 11 -> HqDepth = True 2020-12-13 02:19:50.663 - Thread: 11 -> GrassDrawDistance = 1000 2020-12-13 02:19:50.663 - Thread: 11 -> GrassDensityFactor = 1.980775 2020-12-13 02:19:50.663 - Thread: 11 -> AmbientOcclusionEnabled = True 2020-12-13 02:19:50.663 - Thread: 11 -> ModelQuality = HIGH 2020-12-13 02:19:50.663 - Thread: 11 -> VoxelQuality = HIGH 2020-12-13 02:19:50.663 - Thread: 11 -> VoxelShaderQuality = HIGH 2020-12-13 02:19:50.664 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2020-12-13 02:19:50.664 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2020-12-13 02:19:50.664 - Thread: 11 -> DistanceFade = 1999 2020-12-13 02:19:50.664 - Thread: 11 -> ParticleQuality = HIGH 2020-12-13 02:19:50.664 - Thread: 11 -> } 2020-12-13 02:52:33.101 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\smalltorpedolauncher.dds 2020-12-13 02:52:33.118 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\anacondaheavyrocketrack.dds 2020-12-13 02:52:33.120 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\cobrarp.dds 2020-12-13 02:52:33.146 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\lightcannontd.dds 2020-12-13 02:52:33.146 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\viperrp.dds 2020-12-13 02:52:33.146 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\dualplasmacannon.dds 2020-12-13 02:52:33.276 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\decoyflaredispenserflatsmall.dds 2020-12-13 02:52:33.277 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\smalltorpedoturretlarge.dds 2020-12-13 02:52:33.278 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\decoyflaredispenserangledsmall.dds 2020-12-13 02:52:33.278 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\designatorturret.dds 2020-12-13 02:52:33.282 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\plasmaciwsturret.dds 2020-12-13 02:52:33.283 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\dualheavyplasmacannonturret.dds 2020-12-13 02:52:33.285 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\duallightcannonturret.dds 2020-12-13 02:52:33.285 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\fixedlargecannonlarge.dds 2020-12-13 02:52:33.293 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\torpedolauncher.dds 2020-12-13 02:56:03.497 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\torpedo.dds 2020-12-13 02:56:03.519 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\smalllightcannonshellap.dds 2020-12-13 02:56:03.519 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\smalllightcannonshellhe.dds 2020-12-13 02:56:03.519 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\hand\rocket.dds 2020-12-13 02:56:03.641 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\designatorbattery.dds 2020-12-13 02:56:03.641 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\largecannonammohe.dds 2020-12-13 02:56:03.648 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\flareammopack.dds 2020-12-13 02:56:03.741 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\anacondarocket.dds 2020-12-13 02:56:03.742 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\autocannonciwsammo.dds 2020-12-13 02:56:03.751 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\plasmaammocell40mm.dds 2020-12-13 02:56:03.751 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\plasmaammocell60mm.dds 2020-12-13 02:56:03.752 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\hand\plasmacasterammo.dds 2020-12-13 02:56:03.752 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\ammo\plasmaammocell25mm.dds 2020-12-13 03:19:08.335 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\autocannonturretsmall.dds 2020-12-13 03:19:08.340 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\lightcannon.dds 2020-12-13 03:19:08.498 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\autocannonciwsturret.dds 2020-12-13 03:19:08.547 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\smalllightcannonturret.dds 2020-12-13 03:19:08.558 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\largeshipcannonturret.dds 2020-12-13 03:20:54.853 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2020-12-13 03:36:06.281 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\hand\rocketlauncher.dds 2020-12-13 03:36:06.281 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\hand\plasmacaster.dds 2020-12-13 03:36:06.286 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\sniperriflestatic.dds 2020-12-13 03:36:06.338 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\smallplasmacannonturret.dds 2020-12-13 03:36:06.347 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\smallplasmacannon.dds 2020-12-13 03:36:06.382 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\heavyplasmacannon.dds 2020-12-13 03:36:06.387 - Thread: 11 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\499117155\105106988861243947_legacy.bin\textures\gui\icons\heavyplasmacannonturret.dds 2020-12-13 03:44:55.766 - Thread: 12 -> Compressed texture with MipLevels <= 1: textures\particles\whitedot.dds 2020-12-13 04:06:35.721 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.733 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 04:06:35.739 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 04:06:35.740 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.740 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.740 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.740 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.740 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.742 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 04:06:35.744 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 04:06:35.744 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.744 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.744 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.744 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.744 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.746 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.764 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.764 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.764 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.764 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.764 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.764 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.766 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.768 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.768 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.768 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.768 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.769 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.769 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.770 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.776 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.788 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.788 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.788 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.788 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.788 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.791 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.794 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.794 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.795 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.795 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.795 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.796 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.797 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.800 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.800 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.800 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.801 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.801 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.801 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.803 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.805 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.817 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.817 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.817 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.818 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.818 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.820 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.822 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.823 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.823 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.823 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.823 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.823 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.825 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.830 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.831 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.831 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.831 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.843 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.843 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.845 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.848 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.849 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.849 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.850 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.850 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.850 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.852 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.854 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.854 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.854 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.854 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.854 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.856 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.858 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.860 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.860 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.860 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.861 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.861 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.861 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.862 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.866 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.866 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.866 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.866 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.867 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.867 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.868 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2020-12-13 04:06:35.875 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2020-12-13 04:06:35.876 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.876 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.876 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.876 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.876 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.878 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.880 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.880 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.881 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.881 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.881 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.881 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.882 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.885 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2020-12-13 04:06:35.885 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.885 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.886 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.886 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:35.886 - Thread: 1 -> MyFont.Ctor - START 2020-12-13 04:06:35.888 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2020-12-13 04:06:35.899 - Thread: 1 -> FontFilePath: F:\Steam Games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2020-12-13 04:06:35.900 - Thread: 1 -> LineHeight: 37 2020-12-13 04:06:35.900 - Thread: 1 -> Baseline: 30 2020-12-13 04:06:35.900 - Thread: 1 -> KernEnabled: True 2020-12-13 04:06:35.912 - Thread: 1 -> MyFont.Ctor - END 2020-12-13 04:06:36.555 - Thread: 25 -> Unloading session data 2020-12-13 04:09:01.542 - Thread: 25 -> DestroyCascadeTextures 2020-12-13 04:09:01.737 - Thread: 25 -> Device Context change