2020-12-13 09:54:15.796 - Thread: 1 -> Log Started 2020-12-13 09:54:15.796 - Thread: 1 -> Timezone (local - UTC): 1h 2020-12-13 09:54:15.796 - Thread: 1 -> App Version: 01_197_072 2020-12-13 09:54:15.844 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-12-13 09:54:15.844 - Thread: 1 -> Branch / Sandbox: SVN 2020-12-13 09:54:15.844 - Thread: 1 -> Environment.ProcessorCount: 24 2020-12-13 09:54:15.911 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19042.0) 2020-12-13 09:54:15.911 - Thread: 1 -> Environment.CommandLine: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-12-13 09:54:15.911 - Thread: 1 -> Environment.Is64BitProcess: True 2020-12-13 09:54:15.911 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-12-13 09:54:15.911 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0 2020-12-13 09:54:15.911 - Thread: 1 -> Environment.CurrentDirectory: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64 2020-12-13 09:54:15.916 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2020-12-13 09:54:15.916 - Thread: 1 -> IntPtr.Size: 8 2020-12-13 09:54:15.916 - Thread: 1 -> Default Culture: 2020-12-13 09:54:15.916 - Thread: 1 -> Default UI Culture: 2020-12-13 09:54:15.916 - Thread: 1 -> MyConfig.Load() - START 2020-12-13 09:54:15.919 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-13 09:54:16.455 - Thread: 1 -> NewNewGameScreen: False 2020-12-13 09:54:16.455 - Thread: 1 -> EnableDamageEffects: True 2020-12-13 09:54:16.455 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-12-13 09:54:16.455 - Thread: 1 -> EnableReverb: False 2020-12-13 09:54:16.455 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-12-13 09:54:16.455 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-12-13 09:54:16.455 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-12-13 09:54:16.455 - Thread: 1 -> FirstTimeRun: False 2020-12-13 09:54:16.455 - Thread: 1 -> ExperimentalMode: True 2020-12-13 09:54:16.455 - Thread: 1 -> VideoAdapter: 0 2020-12-13 09:54:16.455 - Thread: 1 -> ScreenWidth: 3840 2020-12-13 09:54:16.455 - Thread: 1 -> ScreenHeight: 2160 2020-12-13 09:54:16.455 - Thread: 1 -> RefreshRate: 23980 2020-12-13 09:54:16.455 - Thread: 1 -> WindowMode: 1 2020-12-13 09:54:16.455 - Thread: 1 -> VerticalSync: 0 2020-12-13 09:54:16.455 - Thread: 1 -> FieldOfView: 70 2020-12-13 09:54:16.455 - Thread: 1 -> PostProcessingEnabled: True 2020-12-13 09:54:16.455 - Thread: 1 -> FlaresIntensity: 1 2020-12-13 09:54:16.455 - Thread: 1 -> TreeViewDistance: 1000 2020-12-13 09:54:16.455 - Thread: 1 -> GrassDensity: 1 2020-12-13 09:54:16.455 - Thread: 1 -> GrassDrawDistance: 159 2020-12-13 09:54:16.455 - Thread: 1 -> AntialiasingMode: 1 2020-12-13 09:54:16.455 - Thread: 1 -> ShadowMapResolution: 1 2020-12-13 09:54:16.455 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-12-13 09:54:16.455 - Thread: 1 -> TextureQuality: 1 2020-12-13 09:54:16.455 - Thread: 1 -> VoxelTextureQuality: 1 2020-12-13 09:54:16.455 - Thread: 1 -> AnisotropicFiltering: 0 2020-12-13 09:54:16.455 - Thread: 1 -> ModelQuality: 1 2020-12-13 09:54:16.455 - Thread: 1 -> VoxelQuality: 1 2020-12-13 09:54:16.455 - Thread: 1 -> ShaderQuality: 1 2020-12-13 09:54:16.455 - Thread: 1 -> LowMemSwitchToLow: 0 2020-12-13 09:54:16.455 - Thread: 1 -> FirstVTTimeRun: False 2020-12-13 09:54:16.455 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-12-13 09:54:16.455 - Thread: 1 -> GDPRConsent: True 2020-12-13 09:54:16.455 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-12-13 09:54:16.455 - Thread: 1 -> HudState: 2 2020-12-13 09:54:16.455 - Thread: 1 -> TutorialsFinished: System.String[] 2020-12-13 09:54:16.455 - Thread: 1 -> MutedPlayers: 2020-12-13 09:54:16.455 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-12-13 09:54:16.455 - Thread: 1 -> ShowCrosshair2: 0 2020-12-13 09:54:16.455 - Thread: 1 -> EnableTrading: True 2020-12-13 09:54:16.456 - Thread: 1 -> EnableSteamCloud: True 2020-12-13 09:54:16.456 - Thread: 1 -> SpriteMainViewportScale: 1 2020-12-13 09:54:16.456 - Thread: 1 -> UiTransparency: 1 2020-12-13 09:54:16.456 - Thread: 1 -> UiBkTransparency: 0.5989586 2020-12-13 09:54:16.456 - Thread: 1 -> HUDBkTransparency: 0.4131264 2020-12-13 09:54:16.456 - Thread: 1 -> AreaInteraction: True 2020-12-13 09:54:16.456 - Thread: 1 -> Language: 0 2020-12-13 09:54:16.456 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-12-13 09:54:16.456 - Thread: 1 -> ControlsHints: False 2020-12-13 09:54:16.456 - Thread: 1 -> GoodBotHints: False 2020-12-13 09:54:16.456 - Thread: 1 -> RotationHints: False 2020-12-13 09:54:16.456 - Thread: 1 -> GameVolume: 1 2020-12-13 09:54:16.456 - Thread: 1 -> Music_Volume: 0.5 2020-12-13 09:54:16.456 - Thread: 1 -> VoiceChatVolume: 5 2020-12-13 09:54:16.456 - Thread: 1 -> HudWarnings: True 2020-12-13 09:54:16.456 - Thread: 1 -> MicrophoneSensitivity: 0.5 2020-12-13 09:54:16.456 - Thread: 1 -> VoiceChat: True 2020-12-13 09:54:16.456 - Thread: 1 -> VoiceChatVoiceActivation: False 2020-12-13 09:54:16.456 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-12-13 09:54:16.456 - Thread: 1 -> EnableDynamicMusic: True 2020-12-13 09:54:16.456 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-12-13 09:54:16.456 - Thread: 1 -> EnableDoppler: True 2020-12-13 09:54:16.456 - Thread: 1 -> FirstTimeTutorials: False 2020-12-13 09:54:16.456 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-12-13 09:54:16.456 - Thread: 1 -> ControllerDefaultOnStart: False 2020-12-13 09:54:16.457 - Thread: 1 -> MyConfig.Load() - END 2020-12-13 09:54:21.191 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-12-13 09:54:21.490 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-12-13 09:54:21.546 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-12-13 09:54:21.546 - Thread: 1 -> Found processor count: 12 2020-12-13 09:54:21.546 - Thread: 1 -> Using processor count: 12 2020-12-13 09:54:21.927 - Thread: 1 -> All detected adapters: 2020-12-13 09:54:21.948 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=828380258, DeviceID=5058 2020-12-13 09:54:21.948 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-12-13 09:54:22.528 - Thread: 1 -> AdapterInfo = { 2020-12-13 09:54:22.529 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-12-13 09:54:22.529 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58132, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-13 09:54:22.529 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-13 09:54:22.529 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-13 09:54:22.529 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-13 09:54:22.529 - Thread: 1 -> AftermathSupported = False 2020-12-13 09:54:22.529 - Thread: 1 -> Adapter id = 0 2020-12-13 09:54:22.529 - Thread: 1 -> Supported = True 2020-12-13 09:54:22.529 - Thread: 1 -> RAM = 4239917056 2020-12-13 09:54:22.529 - Thread: 1 -> Priority = 2 2020-12-13 09:54:22.529 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-13 09:54:22.529 - Thread: 1 -> Output is attached = True 2020-12-13 09:54:22.529 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-12-13 09:54:22.529 - Thread: 1 -> Display modes = { 2020-12-13 09:54:22.530 - Thread: 1 -> DXGIOutput id = 0 2020-12-13 09:54:22.530 - Thread: 1 -> 640x480@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 640x480@75Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 640x480@72Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 720x480@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 720x576@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 800x600@75Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 800x600@56.25Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 800x600@72.188Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1024x768@70.069Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x720@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x720@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x720@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x720@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x720@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x720@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1152x864@75Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1176x664@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1176x664@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1176x664@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1176x664@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x720@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x720@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x800@59.81Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x960@75.025Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x960@75.025Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1600x900@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@23.976Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@23.976Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@29.97Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@29.97Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@23.976Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@29.97Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1440@59.951Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 3840x2160@24Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 3840x2160@25Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 3840x2160@30Hz 2020-12-13 09:54:22.530 - Thread: 1 -> 3840x2160@29.97003Hz 2020-12-13 09:54:22.530 - Thread: 1 -> } 2020-12-13 09:54:22.530 - Thread: 1 -> } 2020-12-13 09:54:22.530 - Thread: 1 -> AdapterInfo = { 2020-12-13 09:54:22.531 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-12-13 09:54:22.531 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58132, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-13 09:54:22.531 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-13 09:54:22.531 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-13 09:54:22.531 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-13 09:54:22.531 - Thread: 1 -> AftermathSupported = False 2020-12-13 09:54:22.531 - Thread: 1 -> Adapter id = 0 2020-12-13 09:54:22.531 - Thread: 1 -> Supported = True 2020-12-13 09:54:22.531 - Thread: 1 -> RAM = 4239917056 2020-12-13 09:54:22.531 - Thread: 1 -> Priority = 2 2020-12-13 09:54:22.531 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-13 09:54:22.531 - Thread: 1 -> Output is attached = True 2020-12-13 09:54:22.531 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2020-12-13 09:54:22.531 - Thread: 1 -> Display modes = { 2020-12-13 09:54:22.531 - Thread: 1 -> DXGIOutput id = 0 2020-12-13 09:54:22.532 - Thread: 1 -> 640x480@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 640x480@75Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 640x480@72Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 720x480@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 720x480@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 720x576@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 800x600@75Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 800x600@56.25Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 800x600@72.188Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1024x768@70.069Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x720@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x720@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x720@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x720@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x720@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x720@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1152x864@75Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1176x664@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1176x664@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1176x664@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1176x664@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1176x664@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x720@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x720@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x720@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x768@59.81Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x800@59.81Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x960@60.02Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x960@75.025Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x960@75.025Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1280x1024@75.025Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1360x768@59.887Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1366x768@59.887Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1440x900@59.887Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1600x900@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1600x1024@59.954Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1600x1200@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1680x1050@59.954Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@23.976Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@23.976Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@29.97Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@29.97Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1768x992@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@60Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@23.976Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@29.97Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@50Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1080@59.94Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1200@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 1920x1440@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@23.98Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@25Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2048x1536@29.97003Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1440@59.951Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@23.98Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@25Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 2560x1600@29.97003Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 3840x2160@23.98Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 3840x2160@24Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 3840x2160@25Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 3840x2160@30Hz 2020-12-13 09:54:22.532 - Thread: 1 -> 3840x2160@29.97003Hz 2020-12-13 09:54:22.532 - Thread: 1 -> } 2020-12-13 09:54:22.532 - Thread: 1 -> } 2020-12-13 09:54:22.532 - Thread: 1 -> AdapterInfo = { 2020-12-13 09:54:22.533 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2020-12-13 09:54:22.533 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58132, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-13 09:54:22.533 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-13 09:54:22.533 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-13 09:54:22.533 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-13 09:54:22.533 - Thread: 1 -> AftermathSupported = False 2020-12-13 09:54:22.533 - Thread: 1 -> Adapter id = 0 2020-12-13 09:54:22.533 - Thread: 1 -> Supported = True 2020-12-13 09:54:22.533 - Thread: 1 -> RAM = 4239917056 2020-12-13 09:54:22.533 - Thread: 1 -> Priority = 2 2020-12-13 09:54:22.533 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-13 09:54:22.533 - Thread: 1 -> Output is attached = True 2020-12-13 09:54:22.533 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1600 Height:900} 2020-12-13 09:54:22.533 - Thread: 1 -> Display modes = { 2020-12-13 09:54:22.533 - Thread: 1 -> DXGIOutput id = 1 2020-12-13 09:54:22.533 - Thread: 1 -> 640x480@60Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 640x480@75Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x480@75Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x480@75Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x480@60.317Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x480@60.317Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x576@75Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x576@75Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x576@60.317Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 720x576@60.317Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 800x600@75Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 1152x720@60.001Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 1152x864@59.978Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 1152x864@59.978Hz 2020-12-13 09:54:22.533 - Thread: 1 -> 1280x720@60Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1280x768@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1280x768@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1280x800@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1280x800@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1280x960@60Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1360x768@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1360x768@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1366x768@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1366x768@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1440x900@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1440x900@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> 1600x900@59.978Hz 2020-12-13 09:54:22.534 - Thread: 1 -> } 2020-12-13 09:54:22.534 - Thread: 1 -> } 2020-12-13 09:54:22.534 - Thread: 1 -> AdapterInfo = { 2020-12-13 09:54:22.534 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2020-12-13 09:54:22.534 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 17138483200, Luid: 58132, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2020-12-13 09:54:22.534 - Thread: 1 -> Driver version = 27.21.14.6079 2020-12-13 09:54:22.534 - Thread: 1 -> Driver date = 20201203000000.000000-000 2020-12-13 09:54:22.534 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-13 09:54:22.534 - Thread: 1 -> AftermathSupported = False 2020-12-13 09:54:22.534 - Thread: 1 -> Adapter id = 0 2020-12-13 09:54:22.534 - Thread: 1 -> Supported = True 2020-12-13 09:54:22.534 - Thread: 1 -> RAM = 4239917056 2020-12-13 09:54:22.534 - Thread: 1 -> Priority = 2 2020-12-13 09:54:22.534 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-13 09:54:22.534 - Thread: 1 -> Output is attached = True 2020-12-13 09:54:22.534 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1600 Height:900} 2020-12-13 09:54:22.534 - Thread: 1 -> Display modes = { 2020-12-13 09:54:22.535 - Thread: 1 -> DXGIOutput id = 1 2020-12-13 09:54:22.535 - Thread: 1 -> 640x480@60Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 640x480@75Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x480@75Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x480@75Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x480@60.317Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x480@60.317Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x576@75Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x576@75Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x576@60.317Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 720x576@60.317Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 800x600@75Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 800x600@60.317Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1024x768@60.004Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1024x768@75.029Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1152x720@60.001Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1152x864@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1152x864@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x720@60Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x768@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x768@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x800@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x800@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x960@60Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1280x1024@60.02Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1360x768@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1360x768@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1366x768@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1366x768@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1440x900@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1440x900@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> 1600x900@59.978Hz 2020-12-13 09:54:22.535 - Thread: 1 -> } 2020-12-13 09:54:22.535 - Thread: 1 -> } 2020-12-13 09:54:22.536 - Thread: 1 -> Service.IsActive: True 2020-12-13 09:54:22.536 - Thread: 1 -> Service.IsOnline: True 2020-12-13 09:54:22.537 - Thread: 1 -> Service.OwnsGame: False 2020-12-13 09:54:22.537 - Thread: 1 -> Service.UserId: 76561198016702341 2020-12-13 09:54:22.537 - Thread: 1 -> Service.UserName: Corina Skymouse 2020-12-13 09:54:22.537 - Thread: 1 -> Service.Branch: default 2020-12-13 09:54:22.537 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-12-13 09:54:22.537 - Thread: 1 -> Build version: 0.1.1.0 2020-12-13 09:54:22.543 - Thread: 1 -> MyScreenManager() 2020-12-13 09:54:22.613 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2020-12-13 09:54:22.613 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2020-12-13 09:54:22.616 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2020-12-13 09:54:22.616 - Thread: 26 -> CreateDeviceInternal - Create device 2020-12-13 09:54:22.823 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2020-12-13 09:54:22.942 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2020-12-13 09:54:22.942 - Thread: 26 -> CreateDeviceInternal create swapchain 2020-12-13 09:54:29.476 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-12-13 09:54:29.477 - Thread: 1 -> Game dir: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64 2020-12-13 09:54:29.477 - Thread: 1 -> Content dir: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content 2020-12-13 09:54:31.461 - Thread: 1 -> Preallocate - START 2020-12-13 09:54:31.464 - Thread: 1 -> MySpaceWorldGenerator - START 2020-12-13 09:54:31.467 - Thread: 1 -> MySpaceWorldGenerator - END 2020-12-13 09:54:31.467 - Thread: 1 -> MySpaceBuildComponent - START 2020-12-13 09:54:31.468 - Thread: 1 -> MySpaceBuildComponent - END 2020-12-13 09:54:31.468 - Thread: 1 -> MyEntities - START 2020-12-13 09:54:31.484 - Thread: 1 -> MyEntities - END 2020-12-13 09:54:31.484 - Thread: 1 -> MyObjectBuilder_Base - START 2020-12-13 09:54:31.484 - Thread: 1 -> MyObjectBuilder_Base - END 2020-12-13 09:54:31.484 - Thread: 1 -> MyTransparentGeometry - START 2020-12-13 09:54:31.484 - Thread: 1 -> MyTransparentGeometry - END 2020-12-13 09:54:31.484 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-12-13 09:54:31.494 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-12-13 09:54:31.494 - Thread: 1 -> MyMath - START 2020-12-13 09:54:31.494 - Thread: 1 -> MyMath - END 2020-12-13 09:54:31.494 - Thread: 1 -> MySimpleObjectDraw - START 2020-12-13 09:54:31.494 - Thread: 1 -> MySimpleObjectDraw - END 2020-12-13 09:54:31.517 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-12-13 09:54:31.517 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-12-13 09:54:31.517 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-12-13 09:54:31.529 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-12-13 09:54:31.529 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-12-13 09:54:31.529 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-12-13 09:54:31.529 - Thread: 1 -> MySyncDestructions - START 2020-12-13 09:54:31.529 - Thread: 1 -> MySyncDestructions - END 2020-12-13 09:54:31.529 - Thread: 1 -> MySyncEntity - START 2020-12-13 09:54:31.529 - Thread: 1 -> MySyncEntity - END 2020-12-13 09:54:31.529 - Thread: 1 -> MyCommandCharacter - START 2020-12-13 09:54:31.529 - Thread: 1 -> MyCommandCharacter - END 2020-12-13 09:54:31.529 - Thread: 1 -> MyCommandConsole - START 2020-12-13 09:54:31.529 - Thread: 1 -> MyCommandConsole - END 2020-12-13 09:54:31.529 - Thread: 1 -> MyCommandEntity - START 2020-12-13 09:54:31.529 - Thread: 1 -> MyCommandEntity - END 2020-12-13 09:54:31.529 - Thread: 1 -> MyAiTargetManager - START 2020-12-13 09:54:31.529 - Thread: 1 -> MyAiTargetManager - END 2020-12-13 09:54:31.529 - Thread: 1 -> MyClientDebugCommands - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyClientDebugCommands - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyDedicatedServer - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyDedicatedServer - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyDedicatedServerBase - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyDedicatedServerBase - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerBase - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerBase - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerClient - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerClient - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerClientBase - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerClientBase - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerLobby - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerLobby - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerServerBase - START 2020-12-13 09:54:31.530 - Thread: 1 -> MyMultiplayerServerBase - END 2020-12-13 09:54:31.530 - Thread: 1 -> MyServerDebugCommands - START 2020-12-13 09:54:31.531 - Thread: 1 -> MyServerDebugCommands - END 2020-12-13 09:54:31.531 - Thread: 1 -> MyAIActionsParser - START 2020-12-13 09:54:31.531 - Thread: 1 -> MyAIActionsParser - END 2020-12-13 09:54:31.531 - Thread: 1 -> MyCubeGridDefinitions - START 2020-12-13 09:54:31.540 - Thread: 1 -> MyCubeGridDefinitions - END 2020-12-13 09:54:31.540 - Thread: 1 -> MyDefinitionManager - START 2020-12-13 09:54:31.546 - Thread: 1 -> MyDefinitionManager - END 2020-12-13 09:54:31.546 - Thread: 1 -> Preallocate - END 2020-12-13 09:54:31.548 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-12-13 09:54:32.018 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-12-13 09:54:32.018 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-12-13 09:54:32.039 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-12-13 09:54:32.040 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:54:32.040 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:54:32.040 - Thread: 1 -> Assembly.Location: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-12-13 09:54:32.040 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-12-13 09:54:32.040 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-12-13 09:54:32.040 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-12-13 09:54:32.050 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2020-12-13 09:54:32.050 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C35 2020-12-13 09:54:32.050 - Thread: 1 -> Virtualized: False 2020-12-13 09:54:32.054 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2020-12-13 09:54:32.054 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,276,966,400 bytes 2020-12-13 09:54:32.054 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-12-13 09:54:32.054 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,681,023,488 bytes 2020-12-13 09:54:32.054 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,328,651,264 bytes 2020-12-13 09:54:32.059 - Thread: 1 -> Drive C: | Capacity: 499,437,473,792 bytes | Free space: 276,452,511,744 bytes 2020-12-13 09:54:32.060 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 408,746,643,456 bytes 2020-12-13 09:54:32.060 - Thread: 1 -> Drive E: | Capacity: 240,054,693,888 bytes | Free space: 25,599,336,448 bytes 2020-12-13 09:54:32.060 - Thread: 1 -> Drive F: | Capacity: 400,086,265,856 bytes | Free space: 151,294,066,688 bytes 2020-12-13 09:54:32.060 - Thread: 1 -> Drive G: | Capacity: 249,585,201,152 bytes | Free space: 46,889,979,904 bytes 2020-12-13 09:54:32.061 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-12-13 09:54:32.061 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-12-13 09:54:32.062 - Thread: 1 -> Installed DLCs: 2020-12-13 09:54:32.064 - Thread: 1 -> Deluxe Edition (573160) 2020-12-13 09:54:32.064 - Thread: 1 -> Decorative Blocks (1049790) 2020-12-13 09:54:32.064 - Thread: 1 -> Economy Deluxe (1135960) 2020-12-13 09:54:32.064 - Thread: 1 -> Style Pack (1084680) 2020-12-13 09:54:32.064 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-12-13 09:54:32.064 - Thread: 1 -> Frostbite (1241550) 2020-12-13 09:54:32.064 - Thread: 1 -> Sparks Of The Future (1307680) 2020-12-13 09:54:32.064 - Thread: 1 -> Wasteland (1374610) 2020-12-13 09:54:32.089 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-12-13 09:54:32.270 - Thread: 1 -> Havok: Physics.Init 2020-12-13 09:54:32.924 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-12-13 09:54:32.937 - Thread: 1 -> HkGameName: SpaceEngineers 2020-12-13 09:54:32.942 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-12-13 09:54:32.943 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-13 09:54:32.957 - Thread: 1 -> a5c8369b1a54df5f22956f7874bd27e1dfcb036e 2020-12-13 09:54:33.240 - Thread: 1 -> Loading scenarios 2020-12-13 09:54:33.288 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-13 09:54:33.288 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-13 09:54:33.697 - Thread: 1 -> Loading sound definitions 2020-12-13 09:54:34.360 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-13 09:54:34.360 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-13 09:54:34.361 - Thread: 1 -> Loading shadow textures definitions 2020-12-13 09:54:34.361 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-13 09:54:34.362 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-13 09:54:34.452 - Thread: 1 -> MyAudio.LoadData - START 2020-12-13 09:54:34.858 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-12-13 09:54:35.854 - Thread: 1 -> MyAudio.LoadData - END 2020-12-13 09:54:35.859 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-12-13 09:54:35.859 - Thread: 1 -> MyGuiManager() 2020-12-13 09:54:35.862 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-13 09:54:36.028 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-13 09:54:36.190 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-13 09:54:36.190 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-13 09:54:36.190 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-13 09:54:36.193 - Thread: 1 -> Loading default controls 2020-12-13 09:54:36.264 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-13 09:54:36.292 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-12-13 09:54:36.293 - Thread: 12 -> ReloadVoxelMaterials 2020-12-13 09:54:36.357 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-12-13 09:54:36.374 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-12-13 09:54:36.374 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-12-13 09:54:36.374 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-12-13 09:54:36.375 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-12-13 09:54:36.375 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-12-13 09:54:36.375 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-12-13 09:54:36.480 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-12-13 09:54:36.483 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-12-13 09:54:36.510 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-12-13 09:54:36.519 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-12-13 09:54:36.523 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-12-13 09:54:36.536 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-12-13 09:54:36.536 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-12-13 09:54:36.544 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-12-13 09:54:36.548 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-12-13 09:54:36.550 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-12-13 09:54:36.557 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-12-13 09:54:36.567 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-12-13 09:54:36.585 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-12-13 09:54:36.619 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-12-13 09:54:36.628 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-12-13 09:54:36.662 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-12-13 09:54:36.667 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-12-13 09:54:36.673 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-12-13 09:54:36.681 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-12-13 09:54:36.681 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-12-13 09:54:36.684 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-12-13 09:54:36.695 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-12-13 09:54:36.698 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-12-13 09:54:36.705 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-12-13 09:54:36.743 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-12-13 09:54:36.756 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-12-13 09:54:36.770 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-12-13 09:54:36.776 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-12-13 09:54:36.801 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-12-13 09:54:36.818 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-12-13 09:54:36.822 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-12-13 09:54:36.832 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-12-13 09:54:36.841 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-12-13 09:54:36.849 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-12-13 09:54:36.850 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-12-13 09:54:36.851 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-12-13 09:54:36.857 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-12-13 09:54:36.883 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-12-13 09:54:36.919 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-12-13 09:54:36.925 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-12-13 09:54:36.929 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-12-13 09:54:36.935 - Thread: 19 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-12-13 09:54:36.946 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-12-13 09:54:36.951 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-12-13 09:54:36.959 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-12-13 09:54:37.331 - Thread: 22 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-12-13 09:54:37.433 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-12-13 09:54:37.458 - Thread: 1 -> Timer Frequency: 10000000 2020-12-13 09:54:37.458 - Thread: 1 -> Ticks per frame: 166667 2020-12-13 09:54:37.520 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-13 09:54:37.655 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-12-13 09:54:37.656 - Thread: 1 -> Flares Intensity: 1 2020-12-13 09:54:37.656 - Thread: 1 -> Field of view: 1.22173 2020-12-13 09:54:37.656 - Thread: 1 -> PostProcessingEnabled: True 2020-12-13 09:54:37.656 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-12-13 09:54:37.656 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-12-13 09:54:37.656 - Thread: 1 -> Render.DistanceFade: 1000 2020-12-13 09:54:37.656 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-12-13 09:54:37.656 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-12-13 09:54:37.656 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-12-13 09:54:37.656 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-12-13 09:54:37.657 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-12-13 09:54:37.657 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2020-12-13 09:54:37.657 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-12-13 09:54:37.657 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-12-13 09:54:37.657 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-12-13 09:54:37.657 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-12-13 09:54:37.657 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-12-13 09:54:37.700 - Thread: 1 -> Analytics uuid: fac41cfd-32d2-67f2-b8a6-31d4154df8c8 2020-12-13 09:54:37.707 - Thread: 1 -> Analytics session: 7027c7cd-f087-479e-ba96-2893443f6c5f 2020-12-13 09:54:37.737 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-12-13 09:54:37.865 - Thread: 1 -> Analytics helper process start reported 2020-12-13 09:54:38.271 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-12-13 09:54:38.279 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-12-13 09:54:38.309 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-12-13 09:54:38.324 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-12-13 09:54:38.339 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-12-13 09:54:38.341 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-12-13 09:54:38.356 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-12-13 09:54:38.358 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-12-13 09:54:38.372 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-12-13 09:54:38.377 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-12-13 09:54:38.399 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-12-13 09:54:38.403 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-12-13 09:54:38.426 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-12-13 09:54:38.432 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-12-13 09:54:38.448 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-12-13 09:54:38.465 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-12-13 09:54:38.484 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-12-13 09:54:38.603 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-12-13 09:54:38.614 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-12-13 09:54:38.715 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-12-13 09:54:38.736 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-12-13 09:54:39.232 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-12-13 09:54:39.363 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-12-13 09:54:39.630 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-12-13 09:54:39.662 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-12-13 09:54:40.089 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-12-13 09:54:40.117 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-12-13 09:54:40.778 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-12-13 09:54:40.871 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-12-13 09:54:40.950 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-12-13 09:54:40.986 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-12-13 09:54:41.059 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-12-13 09:54:41.086 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-12-13 09:54:41.103 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-12-13 09:54:41.145 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-12-13 09:54:41.150 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-12-13 09:54:41.153 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-12-13 09:54:41.188 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-12-13 09:54:41.505 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-12-13 09:54:41.566 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-12-13 09:54:41.570 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-12-13 09:54:41.672 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-12-13 09:54:41.721 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-12-13 09:54:41.747 - Thread: 20 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-12-13 09:54:41.862 - Thread: 21 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-12-13 09:54:42.041 - Thread: 23 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-12-13 09:54:42.088 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-12-13 09:54:45.613 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-13 09:54:50.321 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-13 09:54:50.321 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-12-13 09:54:50.321 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-12-13 09:54:59.659 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-13 09:54:59.660 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-13 09:54:59.676 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2020-12-13 09:55:01.309 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:01.310 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:01.310 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2020-12-13 09:55:02.942 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:02.943 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:02.943 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-13 09:55:02.943 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-13 09:55:08.776 - Thread: 1 -> GUI Stats: Update 0.0861153888888889, Draw 0.0622029444444446 2020-12-13 09:55:13.325 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2020-12-13 09:55:15.508 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2020-12-13 09:55:21.162 - Thread: 1 -> MyConfig.Save() - START 2020-12-13 09:55:21.163 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-13 09:55:21.232 - Thread: 1 -> MyConfig.Save() - END 2020-12-13 09:55:21.350 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:21.351 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:23.649 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:23.650 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:24.742 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2020-12-13 09:55:24.746 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-12-13 09:55:25.733 - Thread: 1 -> Query successful. 2020-12-13 09:55:25.733 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-12-13 09:55:25.744 - Thread: 13 -> Up to date mod: Id = 2140265076, title = 'Sparks of the Future: Extended Edition' 2020-12-13 09:55:25.746 - Thread: 13 -> Mod download time: 0.00 seconds 2020-12-13 09:55:26.586 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-12-13 09:55:26.629 - Thread: 12 -> Loading available saves - START 2020-12-13 09:55:26.631 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2020-12-13 09:55:26.637 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-12-13 09:55:26.639 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2020-12-13 09:55:26.654 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:26.655 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:27.098 - Thread: 12 -> Loading available saves - END 2020-12-13 09:55:27.221 - Thread: 1 -> Loading Sandbox world configuration file C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2020-12-13 09:55:27.240 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-13 09:55:30.121 - Thread: 1 -> Loading Sandbox world configuration file C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship\Sandbox_config.sbc 2020-12-13 09:55:30.130 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-13 09:55:30.158 - Thread: 1 -> Loading Sandbox world configuration file C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2020-12-13 09:55:30.160 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-13 09:55:30.181 - Thread: 1 -> Loading Sandbox world configuration file C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship\Sandbox_config.sbc 2020-12-13 09:55:30.183 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-13 09:55:39.979 - Thread: 1 -> GUI Stats: Update 0.971430555555556, Draw 0.157944333333333 2020-12-13 09:55:41.940 - Thread: 38 -> StartNewSandbox - Start 2020-12-13 09:55:41.944 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-13 09:55:41.963 - Thread: 38 -> Loading Sandbox world configuration file C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship\Sandbox_config.sbc 2020-12-13 09:55:41.965 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-13 09:55:41.968 - Thread: 38 -> CheckPoint Experimental mode: No 2020-12-13 09:55:41.968 - Thread: 38 -> CheckPoint Experimental mode reason: 0 2020-12-13 09:55:41.970 - Thread: 38 -> LoadSession() - End 2020-12-13 09:55:41.981 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:41.982 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:41.982 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:41.982 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:41.982 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:41.983 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:41.983 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:41.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:41.996 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-12-13 09:55:41.997 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-12-13 09:55:41.997 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-12-13 09:55:42.195 - Thread: 1 -> RunLoadingAction - START 2020-12-13 09:55:42.195 - Thread: 1 -> Loading session: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship 2020-12-13 09:55:42.348 - Thread: 1 -> GC Memory: 1,093,186,872 B 2020-12-13 09:55:42.354 - Thread: 1 -> Process Memory: 3,239,198,720 B 2020-12-13 09:55:42.354 - Thread: 1 -> Experimental mode: No 2020-12-13 09:55:42.354 - Thread: 1 -> Experimental mode reason: 0 2020-12-13 09:55:42.354 - Thread: 1 -> Console compatibility: No 2020-12-13 09:55:44.086 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-12-13 09:55:44.117 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-12-13 09:55:44.124 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-12-13 09:55:44.126 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-13 09:55:44.128 - Thread: 1 -> a5c8369b1a54df5f22956f7874bd27e1dfcb036e 2020-12-13 09:55:44.414 - Thread: 1 -> Loading scenarios 2020-12-13 09:55:44.414 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-13 09:55:44.415 - Thread: 1 -> List of used mods (0) - START 2020-12-13 09:55:44.416 - Thread: 1 -> List of used mods - END 2020-12-13 09:55:44.519 - Thread: 1 -> Loading behaviors 2020-12-13 09:55:44.520 - Thread: 1 -> Loading ammo magazines 2020-12-13 09:55:44.524 - Thread: 1 -> Loading ammo definitions 2020-12-13 09:55:44.528 - Thread: 1 -> Loading animations 2020-12-13 09:55:44.532 - Thread: 1 -> Loading animations 2020-12-13 09:55:44.540 - Thread: 1 -> Loading sound definitions 2020-12-13 09:55:44.540 - Thread: 1 -> Loading sound definitions 2020-12-13 09:55:44.540 - Thread: 1 -> Loading sound definitions 2020-12-13 09:55:44.540 - Thread: 1 -> Loading sound definitions 2020-12-13 09:55:44.541 - Thread: 1 -> Loading sound definitions 2020-12-13 09:55:44.541 - Thread: 1 -> Loading sound definitions 2020-12-13 09:55:44.541 - Thread: 1 -> Loading category classes 2020-12-13 09:55:44.542 - Thread: 1 -> Loading category classes 2020-12-13 09:55:44.542 - Thread: 1 -> Loading blueprint classes 2020-12-13 09:55:44.544 - Thread: 1 -> Loading blueprint class entries 2020-12-13 09:55:44.545 - Thread: 1 -> Loading blueprint class entries 2020-12-13 09:55:44.545 - Thread: 1 -> Loading blueprints 2020-12-13 09:55:44.548 - Thread: 1 -> Loading blueprints 2020-12-13 09:55:44.548 - Thread: 1 -> Loading agent definitions 2020-12-13 09:55:44.550 - Thread: 1 -> Loading character definitions 2020-12-13 09:55:44.569 - Thread: 1 -> Loading character definitions 2020-12-13 09:55:44.569 - Thread: 1 -> Loading components 2020-12-13 09:55:44.571 - Thread: 1 -> Loading components 2020-12-13 09:55:44.571 - Thread: 1 -> Loading configuration 2020-12-13 09:55:44.573 - Thread: 1 -> Loading container types 2020-12-13 09:55:44.575 - Thread: 1 -> Loading Contract Types 2020-12-13 09:55:44.585 - Thread: 1 -> Loading block positions 2020-12-13 09:55:44.589 - Thread: 1 -> Loading block positions 2020-12-13 09:55:44.589 - Thread: 1 -> Loading curve definitions 2020-12-13 09:55:44.593 - Thread: 1 -> Loading debris 2020-12-13 09:55:44.595 - Thread: 1 -> Loading environment items entries 2020-12-13 09:55:44.596 - Thread: 1 -> Loading decal global definitions 2020-12-13 09:55:44.596 - Thread: 1 -> Loading decal definitions 2020-12-13 09:55:44.597 - Thread: 1 -> Loading decal definitions 2020-12-13 09:55:44.597 - Thread: 1 -> Loading drone behaviors 2020-12-13 09:55:44.600 - Thread: 1 -> Loading edges 2020-12-13 09:55:44.602 - Thread: 1 -> Loading emissive color definitions 2020-12-13 09:55:44.607 - Thread: 1 -> Loading emissive color default states 2020-12-13 09:55:44.614 - Thread: 1 -> Loading animations 2020-12-13 09:55:44.614 - Thread: 1 -> Loading entity components 2020-12-13 09:55:44.632 - Thread: 1 -> Loading component containers 2020-12-13 09:55:44.651 - Thread: 1 -> Loading environment items entries 2020-12-13 09:55:44.652 - Thread: 1 -> Loading Faction Names 2020-12-13 09:55:44.653 - Thread: 1 -> Loading factions 2020-12-13 09:55:44.658 - Thread: 1 -> Loading flare definitions 2020-12-13 09:55:44.675 - Thread: 1 -> Loading gas property definitions 2020-12-13 09:55:44.676 - Thread: 1 -> Loading event definitions 2020-12-13 09:55:44.678 - Thread: 1 -> Loading physical items 2020-12-13 09:55:44.685 - Thread: 1 -> Loading chat bot responses 2020-12-13 09:55:44.722 - Thread: 1 -> Loading LCD texture categories 2020-12-13 09:55:44.723 - Thread: 1 -> Loading LCD texture categories 2020-12-13 09:55:44.723 - Thread: 1 -> Loading LCD texture categories 2020-12-13 09:55:44.723 - Thread: 1 -> Loading LCD texture categories 2020-12-13 09:55:44.723 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-13 09:55:44.723 - Thread: 1 -> Loading planet definition 2020-12-13 09:55:44.735 - Thread: 1 -> Loading physical items 2020-12-13 09:55:44.740 - Thread: 1 -> Loading physical items 2020-12-13 09:55:44.740 - Thread: 1 -> Loading physical material properties 2020-12-13 09:55:44.745 - Thread: 1 -> Loading pirate antennas 2020-12-13 09:55:44.747 - Thread: 1 -> Loading research blocks definitions 2020-12-13 09:55:44.749 - Thread: 1 -> Loading research groups definitions 2020-12-13 09:55:44.751 - Thread: 1 -> Loading resource distribution groups 2020-12-13 09:55:44.752 - Thread: 1 -> Loading shadow textures definitions 2020-12-13 09:55:44.752 - Thread: 1 -> Loading ship sound groups 2020-12-13 09:55:44.772 - Thread: 1 -> Loading ship sound groups 2020-12-13 09:55:44.772 - Thread: 1 -> Loading sound categories 2020-12-13 09:55:44.777 - Thread: 1 -> Loading stat definitions 2020-12-13 09:55:44.778 - Thread: 1 -> Loading grid creators 2020-12-13 09:55:44.780 - Thread: 1 -> Loading transparent material properties 2020-12-13 09:55:44.782 - Thread: 1 -> Loading planet definition 2020-12-13 09:55:44.782 - Thread: 1 -> Loading voxel map storage definitions 2020-12-13 09:55:44.785 - Thread: 1 -> Loading voxel material definitions 2020-12-13 09:55:44.786 - Thread: 1 -> Loading voxel material definitions 2020-12-13 09:55:44.786 - Thread: 1 -> Loading voxel material definitions 2020-12-13 09:55:44.786 - Thread: 1 -> Loading voxel material definitions 2020-12-13 09:55:44.786 - Thread: 1 -> Loading Weather Effects 2020-12-13 09:55:44.793 - Thread: 1 -> Audio effects definitions 2020-12-13 09:55:44.798 - Thread: 1 -> Loading environment items definitions 2020-12-13 09:55:44.801 - Thread: 1 -> Loading environment items definitions 2020-12-13 09:55:44.802 - Thread: 1 -> Loading physical material properties 2020-12-13 09:55:44.816 - Thread: 1 -> Loading particle effect definitions 2020-12-13 09:55:44.971 - Thread: 1 -> Loading particle effect definitions 2020-12-13 09:55:44.974 - Thread: 1 -> Loading environment item definitions 2020-12-13 09:55:44.980 - Thread: 1 -> Loading weapon definitions 2020-12-13 09:55:44.988 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.051 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.053 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.122 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.134 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.135 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.136 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.140 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.141 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.144 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.145 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.146 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.147 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.149 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.150 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.155 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.156 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.158 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.159 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.161 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.162 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.172 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.174 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.174 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.175 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.175 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.177 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.179 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.185 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.186 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.187 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.187 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.189 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.189 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.191 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.198 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.200 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.202 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.204 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.205 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.207 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.214 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.216 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.219 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.221 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.223 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.227 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.241 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.244 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.244 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.248 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.251 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.254 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.256 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.259 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.262 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.265 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.266 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.269 - Thread: 1 -> Loading cube blocks 2020-12-13 09:55:45.271 - Thread: 1 -> Created block definitions 2020-12-13 09:55:45.296 - Thread: 1 -> Loading block variant groups 2020-12-13 09:55:45.300 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-12-13 09:55:45.302 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-12-13 09:55:45.303 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-12-13 09:55:45.303 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-12-13 09:55:45.303 - 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Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-12-13 09:55:45.312 - Thread: 1 -> Loading prefab: C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-12-13 09:55:45.314 - Thread: 1 -> Loading asteroid generators 2020-12-13 09:55:45.316 - Thread: 1 -> Loading spawn groups 2020-12-13 09:55:45.321 - Thread: 1 -> Loading drop containers 2020-12-13 09:55:45.323 - Thread: 1 -> Loading spawn groups 2020-12-13 09:55:45.323 - Thread: 1 -> Loading spawn groups 2020-12-13 09:55:45.323 - Thread: 1 -> Loading radial menu definitions 2020-12-13 09:55:45.352 - Thread: 1 -> Loading respawn ships 2020-12-13 09:55:45.355 - Thread: 1 -> Loading spawn groups 2020-12-13 09:55:45.355 - Thread: 1 -> Loading wheel speeds 2020-12-13 09:55:45.430 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-13 09:55:45.443 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-13 09:55:45.443 - Thread: 1 -> MyAudio.LoadData - START 2020-12-13 09:55:45.770 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-12-13 09:55:46.461 - Thread: 1 -> MyAudio.LoadData - END 2020-12-13 09:55:46.537 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-12-13 09:55:46.578 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:55:46.685 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:55:46.687 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:55:46.689 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:55:46.716 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-13 09:55:47.099 - Thread: 56 -> External debugger: listening... 2020-12-13 09:55:47.137 - Thread: 1 -> MyLights.LoadData() - START 2020-12-13 09:55:47.140 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-12-13 09:55:47.140 - Thread: 1 -> MyLights.LoadData() - END 2020-12-13 09:55:47.140 - Thread: 1 -> Info: MyLights initialized. 2020-12-13 09:55:47.140 - Thread: 1 -> MyExplosions.LoadData() - START 2020-12-13 09:55:47.150 - Thread: 1 -> MyExplosions.LoadData() - END 2020-12-13 09:55:47.248 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-12-13 09:55:47.248 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-12-13 09:55:47.292 - Thread: 1 -> Loading Procedural World Generator 2020-12-13 09:55:47.294 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-12-13 09:55:47.380 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-12-13 09:55:47.539 - Thread: 12 -> Loading voxel storage from file 'C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship\RedShipCrashed-1.vx2' 2020-12-13 09:55:47.609 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-12-13 09:55:50.030 - Thread: 1 -> Clusters reordered 2020-12-13 09:55:50.306 - Thread: 1 -> Entities loaded & initialized 2020-12-13 09:55:50.511 - Thread: 1 -> Checkpoint.CameraAttachedTo: 86208313046784751 2020-12-13 09:55:50.557 - Thread: 1 -> MySession.Static.LogSettings - START 2020-12-13 09:55:50.558 - Thread: 1 -> Name = Crashed Red Ship 2020-12-13 09:55 2020-12-13 09:55:50.558 - Thread: 1 -> Description = 2020-12-13 09:55:50.558 - Thread: 1 -> GameDateTime = 01/01/2081 01:12:02 2020-12-13 09:55:50.558 - Thread: 1 -> Password = 2020-12-13 09:55:50.558 - Thread: 1 -> CurrentPath = C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship 2020-12-13 09:55:50.558 - Thread: 1 -> WorkshopId = 2020-12-13 09:55:50.558 - Thread: 1 -> CameraController = Default_Astronaut 2020-12-13 09:55:50.558 - Thread: 1 -> ThumbPath = C:\SpaceEngineers\steamapps\common\SpaceEngineers\Content\CustomWorlds\Crashed Red Ship\thumb.jpg 2020-12-13 09:55:50.571 - Thread: 1 -> Settings: 2020-12-13 09:55:50.571 - Thread: 1 -> GameMode = Survival 2020-12-13 09:55:50.571 - Thread: 1 -> MaxPlayers = 4 2020-12-13 09:55:50.572 - Thread: 1 -> OnlineMode = OFFLINE 2020-12-13 09:55:50.572 - Thread: 1 -> TotalPCU = 100000 2020-12-13 09:55:50.572 - Thread: 1 -> PiratePCU = 50000 2020-12-13 09:55:50.572 - Thread: 1 -> AutoHealing = True 2020-12-13 09:55:50.572 - Thread: 1 -> WeaponsEnabled = True 2020-12-13 09:55:50.572 - Thread: 1 -> ThrusterDamage = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableSpectator = False 2020-12-13 09:55:50.572 - Thread: 1 -> EnableCopyPaste = False 2020-12-13 09:55:50.572 - Thread: 1 -> MaxFloatingObjects = 56 2020-12-13 09:55:50.572 - Thread: 1 -> MaxGridSize = 0 2020-12-13 09:55:50.572 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-12-13 09:55:50.572 - Thread: 1 -> CargoShipsEnabled = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnvironmentHostility = SAFE 2020-12-13 09:55:50.572 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-12-13 09:55:50.572 - Thread: 1 -> InventorySizeMultiplier = 3 2020-12-13 09:55:50.572 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2020-12-13 09:55:50.572 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-12-13 09:55:50.572 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-12-13 09:55:50.572 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-12-13 09:55:50.572 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-12-13 09:55:50.572 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-12-13 09:55:50.572 - Thread: 1 -> ClientCanSave = False 2020-12-13 09:55:50.572 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-12-13 09:55:50.572 - Thread: 1 -> PermanentDeath = False 2020-12-13 09:55:50.572 - Thread: 1 -> DestructibleBlocks = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableScripts = False 2020-12-13 09:55:50.572 - Thread: 1 -> AutoSaveInMinutes = 5 2020-12-13 09:55:50.572 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-12-13 09:55:50.572 - Thread: 1 -> ProceduralDensity = 0.35 2020-12-13 09:55:50.572 - Thread: 1 -> ProceduralSeed = 0 2020-12-13 09:55:50.572 - Thread: 1 -> DestructibleBlocks = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableIngameScripts = False 2020-12-13 09:55:50.572 - Thread: 1 -> ViewDistance = 15000 2020-12-13 09:55:50.572 - Thread: 1 -> Voxel destruction = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableStructuralSimulation = False 2020-12-13 09:55:50.572 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-12-13 09:55:50.572 - Thread: 1 -> EnableContainerDrops = True 2020-12-13 09:55:50.572 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-12-13 09:55:50.572 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-12-13 09:55:50.572 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-12-13 09:55:50.572 - Thread: 1 -> EnableSubgridDamage = False 2020-12-13 09:55:50.572 - Thread: 1 -> SyncDistance = 3000 2020-12-13 09:55:50.572 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-12-13 09:55:50.572 - Thread: 1 -> AFKTimeoutMin = 0 2020-12-13 09:55:50.572 - Thread: 1 -> StopGridsPeriodMin = 15 2020-12-13 09:55:50.572 - Thread: 1 -> MaxPlanets = 99 2020-12-13 09:55:50.572 - Thread: 1 -> MaxBackupSaves = 5 2020-12-13 09:55:50.572 - Thread: 1 -> MaxFactionsCount = 0 2020-12-13 09:55:50.572 - Thread: 1 -> EnableRemoteBlockRemoval = True 2020-12-13 09:55:50.572 - Thread: 1 -> RespawnShipDelete = False 2020-12-13 09:55:50.572 - Thread: 1 -> WorldSizeKm = 0 2020-12-13 09:55:50.572 - Thread: 1 -> ResetOwnership = False 2020-12-13 09:55:50.572 - Thread: 1 -> RealisticSound = False 2020-12-13 09:55:50.572 - Thread: 1 -> EnableSaving = True 2020-12-13 09:55:50.572 - Thread: 1 -> InfiniteAmmo = False 2020-12-13 09:55:50.572 - Thread: 1 -> EnableToolShake = True 2020-12-13 09:55:50.572 - Thread: 1 -> VoxelGeneratorVersion = 4 2020-12-13 09:55:50.572 - Thread: 1 -> OffensiveWordsFiltering = False 2020-12-13 09:55:50.572 - Thread: 1 -> UseConsolePCU = False 2020-12-13 09:55:50.572 - Thread: 1 -> PredefinedAsteroids = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2020-12-13 09:55:50.572 - Thread: 1 -> FamilySharing = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnablePcuTrading = True 2020-12-13 09:55:50.572 - Thread: 1 -> SuppressedWarnings = 2020-12-13 09:55:50.572 - Thread: 1 -> SimplifiedSimulation = False 2020-12-13 09:55:50.572 - Thread: 1 -> EconomyTickInSeconds = 1200 2020-12-13 09:55:50.572 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2020-12-13 09:55:50.572 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2020-12-13 09:55:50.572 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2020-12-13 09:55:50.572 - Thread: 1 -> TradeFactionsCount = 15 2020-12-13 09:55:50.572 - Thread: 1 -> HarvestRatioMultiplier = 1 2020-12-13 09:55:50.572 - Thread: 1 -> WeatherSystem = True 2020-12-13 09:55:50.572 - Thread: 1 -> DepositSizeDenominator = 30 2020-12-13 09:55:50.572 - Thread: 1 -> DepositsCountCoefficient = 2 2020-12-13 09:55:50.572 - Thread: 1 -> EnableEconomy = False 2020-12-13 09:55:50.572 - Thread: 1 -> EnableBountyContracts = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableSupergridding = False 2020-12-13 09:55:50.572 - Thread: 1 -> EnableAutorespawn = True 2020-12-13 09:55:50.572 - Thread: 1 -> OptimalSpawnDistance = 16000 2020-12-13 09:55:50.572 - Thread: 1 -> EnableGoodBotHints = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableResearch = True 2020-12-13 09:55:50.572 - Thread: 1 -> VoxelAgeThreshold = 24 2020-12-13 09:55:50.572 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2020-12-13 09:55:50.572 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2020-12-13 09:55:50.572 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2020-12-13 09:55:50.572 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2020-12-13 09:55:50.572 - Thread: 1 -> PlayerInactivityThreshold = 0 2020-12-13 09:55:50.572 - Thread: 1 -> OptimalGridCount = 0 2020-12-13 09:55:50.572 - Thread: 1 -> PlayerDistanceThreshold = 500 2020-12-13 09:55:50.572 - Thread: 1 -> BlockCountThreshold = 20 2020-12-13 09:55:50.572 - Thread: 1 -> TrashFlagsValue = 7706 2020-12-13 09:55:50.572 - Thread: 1 -> TrashRemovalEnabled = True 2020-12-13 09:55:50.572 - Thread: 1 -> RemoveOldIdentitiesH = 0 2020-12-13 09:55:50.572 - Thread: 1 -> EnableVoxelHand = True 2020-12-13 09:55:50.572 - Thread: 1 -> AdaptiveSimulationQuality = True 2020-12-13 09:55:50.572 - Thread: 1 -> EnableScripterRole = False 2020-12-13 09:55:50.573 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2020-12-13 09:55:50.573 - Thread: 1 -> FloraDensityMultiplier = 1 2020-12-13 09:55:50.573 - Thread: 1 -> EnableSpiders = False 2020-12-13 09:55:50.573 - Thread: 1 -> EnableWolfs = False 2020-12-13 09:55:50.573 - Thread: 1 -> EnableDrones = True 2020-12-13 09:55:50.573 - Thread: 1 -> MaxDrones = 5 2020-12-13 09:55:50.573 - Thread: 1 -> StartInRespawnScreen = False 2020-12-13 09:55:50.573 - Thread: 1 -> SpawnWithTools = True 2020-12-13 09:55:50.573 - Thread: 1 -> EnableJetpack = True 2020-12-13 09:55:50.573 - Thread: 1 -> SunRotationIntervalMinutes = 120 2020-12-13 09:55:50.573 - Thread: 1 -> PhysicsIterations = 8 2020-12-13 09:55:50.573 - Thread: 1 -> CanJoinRunning = False 2020-12-13 09:55:50.573 - Thread: 1 -> Scenario = False 2020-12-13 09:55:50.573 - Thread: 1 -> ScenarioEditMode = False 2020-12-13 09:55:50.573 - Thread: 1 -> EnableRespawnShips = True 2020-12-13 09:55:50.573 - Thread: 1 -> EnableSunRotation = True 2020-12-13 09:55:50.573 - Thread: 1 -> StationVoxelSupport = False 2020-12-13 09:55:50.573 - Thread: 1 -> EnableConvertToStation = True 2020-12-13 09:55:50.573 - Thread: 1 -> EnableEncounters = True 2020-12-13 09:55:50.573 - Thread: 1 -> Enable3rdPersonView = True 2020-12-13 09:55:50.573 - Thread: 1 -> EnableOxygenPressurization = True 2020-12-13 09:55:50.573 - Thread: 1 -> EnableOxygen = True 2020-12-13 09:55:50.573 - Thread: 1 -> ExperimentalMode = False 2020-12-13 09:55:50.573 - Thread: 1 -> ExperimentalModeReason = 0 2020-12-13 09:55:50.573 - Thread: 1 -> MySession.Static.LogSettings - END 2020-12-13 09:55:50.806 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2020-12-13 09:55:53.677 - Thread: 1 -> Session loaded 2020-12-13 09:55:53.677 - Thread: 1 -> RunLoadingAction - END 2020-12-13 09:55:53.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-12-13 09:55:53.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-12-13 09:55:53.679 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-12-13 09:55:53.679 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2020-12-13 09:55:53.679 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-12-13 09:55:53.700 - Thread: 1 -> Updating continues. 2020-12-13 09:55:53.881 - Thread: 1 -> GC Memory: 1653.958 / 1653.958 MB 2020-12-13 09:55:54.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-13 09:55:54.498 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3690.581,7145.115,1,0,1429.147,4472.887,5185,99412,3,19.36616,20.09541,0,24481,11.83582,0,16.66667,2.292143,2.378457,100,3145197156,1429.147,0,0 2020-12-13 09:55:54.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-13 09:55:54.500 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,905,59,30,123,0,0,2999,1211,0,0,253,1334,0,529,63,0,0,0,0,5,0,0,365,758,0,0,10,0,0,0 2020-12-13 09:55:55.552 - Thread: 1 -> Loading duration: 13.5558893 2020-12-13 09:55:56.428 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-12-13 09:55:56.429 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-12-13 09:55:56.444 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2020-12-13 09:56:01.749 - Thread: 1 -> Saving world - START 2020-12-13 09:56:01.749 - Thread: 1 -> Making world state snapshot. 2020-12-13 09:56:01.750 - Thread: 1 -> Before snapshot.: GC Memory: 1,617 B 2020-12-13 09:56:01.901 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2020-12-13 09:56:01.904 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2020-12-13 09:56:01.904 - Thread: 1 -> Saving world - END 2020-12-13 09:56:01.913 - Thread: 12 -> Session snapshot save - START 2020-12-13 09:56:01.914 - Thread: 12 -> Checking file access for files in target dir. 2020-12-13 09:56:02.566 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Sky\AppData\Roaming\SpaceEngineers\Saves\76561198016702341\Crashed Red Ship 2020-12-13 09-55\.new\Sandbox_config.sbc 2020-12-13 09:56:02.786 - Thread: 12 -> Session snapshot save - END 2020-12-13 09:56:23.791 - Thread: 1 -> GUI Stats: Update 6.79575488888886, Draw 0.262200055555556 2020-12-13 09:56:23.890 - Thread: 1 -> GC Memory: 1627.677 / 1627.677 MB 2020-12-13 09:56:29.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-13 09:56:32.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-13 09:56:32.176 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-13 09:56:53.894 - Thread: 1 -> GC Memory: 1632.335 / 1632.335 MB 2020-12-13 09:56:54.278 - Thread: 1 -> GUI Stats: Update 0.435707722222223, Draw 0.189504944444444 2020-12-13 09:56:56.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-13 09:56:56.526 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.14801,25.96222,1,0,1632.809,4996.039,5185,99412,3,8.236087,97.82891,0.08766784,24367,15.89279,0,16.66667,1.308944,15.54775,100,3575742009,1632.809,0,0 2020-12-13 09:56:56.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-13 09:56:56.526 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,905,59,30,143,75,0,3410,1509,0,0,424,1652,0,550,63,0,16,63,0,14,0,0,407,758,0,0,20,0,0,0 2020-12-13 09:57:23.894 - Thread: 1 -> GC Memory: 1639.695 / 1639.695 MB 2020-12-13 09:57:24.278 - Thread: 1 -> GUI Stats: Update 0.432575333333333, Draw 0.1675465 2020-12-13 09:57:53.899 - Thread: 1 -> GC Memory: 1436.72 / 1436.72 MB 2020-12-13 09:57:54.384 - Thread: 1 -> GUI Stats: Update 0.381285222222222, Draw 0.172692833333333 2020-12-13 09:57:56.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-13 09:57:56.648 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,15.30536,25.39233,1,0,1437.327,5009.59,5185,99412,3,7.735629,97.67329,0.07790143,24325,17.05624,0,16.66667,1.319408,16.65939,100,3641995119,1437.327,0,0 2020-12-13 09:57:56.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-13 09:57:56.648 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,905,59,30,142,75,0,3473,1576,0,0,424,1718,0,553,126,0,14,63,0,13,0,0,407,758,0,0,20,0,0,0 2020-12-13 09:58:13.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-13 09:58:18.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-13 09:58:18.199 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-13 09:58:23.917 - Thread: 1 -> GC Memory: 1439.623 / 1439.623 MB 2020-12-13 09:58:24.384 - Thread: 1 -> GUI Stats: Update 0.394756, Draw 0.221475722222222 2020-12-13 09:58:36.095 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2020-12-13 09:58:43.254 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2020-12-13 09:58:43.255 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2020-12-13 09:58:53.917 - Thread: 1 -> GC Memory: 1439.292 / 1439.292 MB 2020-12-13 09:58:54.384 - Thread: 1 -> GUI Stats: Update 0.385411499999999, Draw 0.174956555555556 2020-12-13 09:58:56.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-13 09:58:56.665 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.84976,24.35405,1,0,1439.987,5072,5185,99412,3,7.83446,97.91849,0.07337401,24333,18.03087,0,16.66667,1.412622,17.65556,100,3642434031,1439.987,0,0 2020-12-13 09:58:56.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-13 09:58:56.665 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,905,59,30,142,75,0,3473,1576,0,0,424,1718,0,554,126,0,14,63,0,13,0,0,407,758,0,0,20,0,0,0 2020-12-13 09:59:23.933 - Thread: 1 -> GC Memory: 1440.974 / 1440.974 MB 2020-12-13 09:59:24.383 - Thread: 1 -> GUI Stats: Update 0.372378277777778, Draw 0.165155388888889 2020-12-13 09:59:53.950 - Thread: 1 -> GC Memory: 1438.294 / 1438.294 MB 2020-12-13 09:59:54.383 - Thread: 1 -> GUI Stats: Update 0.365559388888889, Draw 0.1635375 2020-12-13 09:59:56.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-13 09:59:56.681 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.76608,35.24575,1,0,1438.543,5009.723,5185,99412,3,8.743444,97.49228,0.07641838,24328,17.16488,0,16.66667,1.500802,16.73443,100,3645989505,1438.543,0,0 2020-12-13 09:59:56.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices 2020-12-13 09:59:56.681 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,905,59,30,143,75,0,3477,1576,0,0,424,1719,0,554,126,0,16,63,0,14,0,0,407,758,0,0,20,0,0,0 2020-12-13 10:00:23.967 - Thread: 1 -> GC Memory: 1438.73 / 1438.73 MB 2020-12-13 10:00:24.383 - Thread: 1 -> GUI Stats: Update 0.361092333333334, Draw 0.167776222222222 2020-12-13 10:00:29.466 - Thread: 1 -> Updating stopped. 2020-12-13 10:00:29.481 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-13 10:00:35.798 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-13 10:00:38.187 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-13 10:00:38.199 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:38.199 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:38.199 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:38.200 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:38.200 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:38.200 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:38.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-12-13 10:00:38.206 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:38.206 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:38.419 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-12-13 10:00:38.419 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-12-13 10:00:38.420 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-12-13 10:00:38.430 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2020-12-13 10:00:38.491 - Thread: 1 -> MySession::Unload START 2020-12-13 10:00:38.491 - Thread: 1 -> AutoSaveInMinutes: 5 2020-12-13 10:00:38.491 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-12-13 10:00:38.491 - Thread: 1 -> IsServer: True 2020-12-13 10:00:38.492 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-13 10:00:38.496 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-13 10:00:38.496 - Thread: 1 -> MyAudio.LoadData - START 2020-12-13 10:00:38.881 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-12-13 10:00:39.073 - Thread: 1 -> MyAudio.LoadData - END 2020-12-13 10:00:39.076 - Thread: 1 -> MyConfig.Save() - START 2020-12-13 10:00:39.077 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-13 10:00:39.087 - Thread: 1 -> MyConfig.Save() - END 2020-12-13 10:00:39.097 - Thread: 1 -> Unloading Procedural World Generator 2020-12-13 10:00:39.271 - Thread: 1 -> Info: MyLights Unloading data. 2020-12-13 10:00:39.290 - Thread: 1 -> Network readers disposed 2020-12-13 10:00:39.291 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-13 10:00:39.587 - Thread: 1 -> Loading sound definitions 2020-12-13 10:00:39.614 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-13 10:00:39.614 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-13 10:00:39.614 - Thread: 1 -> Loading shadow textures definitions 2020-12-13 10:00:39.614 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-13 10:00:39.614 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-13 10:00:39.819 - Thread: 1 -> MySession::Unload END 2020-12-13 10:00:39.824 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-13 10:00:39.824 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-13 10:00:39.870 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:39.871 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:41.840 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-12-13 10:00:43.107 - Thread: 1 -> MyConfig.Save() - START 2020-12-13 10:00:43.108 - Thread: 1 -> Path: C:\Users\Sky\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-13 10:00:43.119 - Thread: 1 -> MyConfig.Save() - END 2020-12-13 10:00:43.119 - Thread: 1 -> Application closed by user 2020-12-13 10:00:43.120 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2020-12-13 10:00:43.120 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:43.121 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:43.139 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:43.140 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:43.140 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-13 10:00:43.140 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-13 10:00:43.140 - Thread: 1 -> Exiting.. 2020-12-13 10:00:43.143 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2020-12-13 10:00:43.146 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-12-13 10:00:43.147 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-13 10:00:43.150 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-13 10:00:43.155 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-12-13 10:00:43.281 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 22781656 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 39560088 computed total 39560088 reported total Heap usage: 1624368 ( 7%) unused in thread local freelists 20127640 (88%) unused in main heap 1029648 ( 4%) used in main heap ------- 22781656 allocated by heap Peak usage: 19637760 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-12-13 10:00:43.688 - Thread: 56 -> External debugger: interrupted. 2020-12-13 10:00:43.705 - Thread: 1 -> Steam closed 2020-12-13 10:00:43.714 - Thread: 1 -> Log Closed