2020-12-01 20:27:24.734 - Thread: 1 -> Log Started 2020-12-01 20:27:24.734 - Thread: 1 -> Timezone (local - UTC): -5h 2020-12-01 20:27:24.734 - Thread: 1 -> App Version: 01_197_065 2020-12-01 20:27:24.746 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-12-01 20:27:24.746 - Thread: 1 -> Branch / Sandbox: SVN 2020-12-01 20:27:24.746 - Thread: 1 -> Environment.ProcessorCount: 4 2020-12-01 20:27:24.885 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2020-12-01 20:27:24.886 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-12-01 20:27:24.886 - Thread: 1 -> Environment.Is64BitProcess: True 2020-12-01 20:27:24.886 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-12-01 20:27:24.886 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-12-01 20:27:24.886 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-12-01 20:27:24.891 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2020-12-01 20:27:24.891 - Thread: 1 -> IntPtr.Size: 8 2020-12-01 20:27:24.891 - Thread: 1 -> Default Culture: 2020-12-01 20:27:24.891 - Thread: 1 -> Default UI Culture: 2020-12-01 20:27:24.891 - Thread: 1 -> MyConfig.Load() - START 2020-12-01 20:27:24.894 - Thread: 1 -> Path: C:\Users\Jason\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-12-01 20:27:25.082 - Thread: 1 -> EnableDamageEffects: True 2020-12-01 20:27:25.082 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-12-01 20:27:25.082 - Thread: 1 -> EnableReverb: False 2020-12-01 20:27:25.082 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-12-01 20:27:25.082 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-12-01 20:27:25.082 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-12-01 20:27:25.082 - Thread: 1 -> FirstTimeRun: False 2020-12-01 20:27:25.082 - Thread: 1 -> ExperimentalMode: True 2020-12-01 20:27:25.082 - Thread: 1 -> VideoAdapter: 0 2020-12-01 20:27:25.082 - Thread: 1 -> ScreenWidth: 1920 2020-12-01 20:27:25.082 - Thread: 1 -> ScreenHeight: 1080 2020-12-01 20:27:25.082 - Thread: 1 -> RefreshRate: 144001 2020-12-01 20:27:25.082 - Thread: 1 -> WindowMode: 2 2020-12-01 20:27:25.082 - Thread: 1 -> VerticalSync: 1 2020-12-01 20:27:25.082 - Thread: 1 -> FieldOfView: 79.87021 2020-12-01 20:27:25.082 - Thread: 1 -> PostProcessingEnabled: True 2020-12-01 20:27:25.082 - Thread: 1 -> FlaresIntensity: 1 2020-12-01 20:27:25.082 - Thread: 1 -> TreeViewDistance: 3000 2020-12-01 20:27:25.082 - Thread: 1 -> GrassDensity: 4 2020-12-01 20:27:25.082 - Thread: 1 -> GrassDrawDistance: 1000 2020-12-01 20:27:25.082 - Thread: 1 -> AntialiasingMode: 1 2020-12-01 20:27:25.082 - Thread: 1 -> ShadowMapResolution: 4 2020-12-01 20:27:25.082 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-12-01 20:27:25.082 - Thread: 1 -> TextureQuality: 2 2020-12-01 20:27:25.082 - Thread: 1 -> AnisotropicFiltering: 4 2020-12-01 20:27:25.082 - Thread: 1 -> ModelQuality: 3 2020-12-01 20:27:25.082 - Thread: 1 -> VoxelQuality: 2 2020-12-01 20:27:25.082 - Thread: 1 -> ShaderQuality: 2 2020-12-01 20:27:25.082 - Thread: 1 -> LowMemSwitchToLow: 0 2020-12-01 20:27:25.082 - Thread: 1 -> FirstVTTimeRun: False 2020-12-01 20:27:25.082 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-12-01 20:27:25.082 - Thread: 1 -> GDPRConsent: True 2020-12-01 20:27:25.082 - Thread: 1 -> GDPRConsentSent: True 2020-12-01 20:27:25.082 - Thread: 1 -> FirstTimeTutorials: False 2020-12-01 20:27:25.082 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-12-01 20:27:25.082 - Thread: 1 -> GameVolume: 0.1343778 2020-12-01 20:27:25.082 - Thread: 1 -> Music_Volume: 0.006791417 2020-12-01 20:27:25.082 - Thread: 1 -> VoiceChatVolume: 0.6364025 2020-12-01 20:27:25.082 - Thread: 1 -> HudWarnings: True 2020-12-01 20:27:25.082 - Thread: 1 -> VoiceChat: True 2020-12-01 20:27:25.082 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-12-01 20:27:25.082 - Thread: 1 -> EnableDynamicMusic: True 2020-12-01 20:27:25.082 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-12-01 20:27:25.082 - Thread: 1 -> EnableDoppler: True 2020-12-01 20:27:25.082 - Thread: 1 -> ShowCrosshair: True 2020-12-01 20:27:25.082 - Thread: 1 -> EnableSteamCloud: False 2020-12-01 20:27:25.082 - Thread: 1 -> UiTransparency: 0.8350187 2020-12-01 20:27:25.082 - Thread: 1 -> UiBkTransparency: 0.6142135 2020-12-01 20:27:25.082 - Thread: 1 -> HUDBkTransparency: 0.6 2020-12-01 20:27:25.082 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-12-01 20:27:25.082 - Thread: 1 -> ControlsHints: True 2020-12-01 20:27:25.082 - Thread: 1 -> GoodBotHints: False 2020-12-01 20:27:25.082 - Thread: 1 -> RotationHints: True 2020-12-01 20:27:25.082 - Thread: 1 -> HudState: 1 2020-12-01 20:27:25.082 - Thread: 1 -> TutorialsFinished: System.String[] 2020-12-01 20:27:25.082 - Thread: 1 -> MutedPlayers: 2020-12-01 20:27:25.082 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-12-01 20:27:25.082 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-12-01 20:27:25.082 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-12-01 20:27:25.082 - Thread: 1 -> VoxelTextureQuality: 2 2020-12-01 20:27:25.082 - Thread: 1 -> ControllerDefaultOnStart: False 2020-12-01 20:27:25.083 - Thread: 1 -> MyConfig.Load() - END 2020-12-01 20:27:30.349 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-12-01 20:27:30.541 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-12-01 20:27:30.554 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-12-01 20:27:30.556 - Thread: 1 -> Found processor count: 4 2020-12-01 20:27:30.556 - Thread: 1 -> Using processor count: 4 2020-12-01 20:27:30.717 - Thread: 1 -> All detected adapters: 2020-12-01 20:27:30.735 - Thread: 1 -> NVIDIA GeForce GTX 1660 SUPER - VendorID=4318, SubsystemID=-2026237885, DeviceID=8644 2020-12-01 20:27:30.735 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-12-01 20:27:31.146 - Thread: 1 -> AdapterInfo = { 2020-12-01 20:27:31.147 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY1 2020-12-01 20:27:31.147 - Thread: 1 -> Description = dev id: 8644, mem: 6282018816, shared mem: 8562683904, Luid: 43732, rev: 161, subsys id: -2026237885, vendor id: 4318, feature_level 11.1: True 2020-12-01 20:27:31.147 - Thread: 1 -> Driver version = 27.21.14.5709 2020-12-01 20:27:31.147 - Thread: 1 -> Driver date = 20201022000000.000000-000 2020-12-01 20:27:31.147 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-01 20:27:31.147 - Thread: 1 -> AftermathSupported = False 2020-12-01 20:27:31.147 - Thread: 1 -> Adapter id = 0 2020-12-01 20:27:31.147 - Thread: 1 -> Supported = True 2020-12-01 20:27:31.147 - Thread: 1 -> RAM = 6282018816 2020-12-01 20:27:31.147 - Thread: 1 -> Priority = 2 2020-12-01 20:27:31.147 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-01 20:27:31.147 - Thread: 1 -> Output is attached = True 2020-12-01 20:27:31.147 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-12-01 20:27:31.147 - Thread: 1 -> Display modes = { 2020-12-01 20:27:31.147 - Thread: 1 -> DXGIOutput id = 0 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@50Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@50Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@59.94006Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@59.94006Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@84.905Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@84.905Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@99.93Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@99.93Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@119.982Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@119.982Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@144.001Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 640x480@144.001Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@50Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@50Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@59.94006Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@59.94006Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@84.905Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@84.905Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@99.93Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@99.93Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@119.982Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@119.982Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@144.001Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x480@144.001Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@50Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@50Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@59.94006Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@59.94006Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@84.905Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@84.905Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@99.93Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@99.93Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@119.982Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@119.982Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@144.001Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 720x576@144.001Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 800x600@60Hz 2020-12-01 20:27:31.147 - Thread: 1 -> 800x600@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 800x600@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1024x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1152x864@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1176x664@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1176x664@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1176x664@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1176x664@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1176x664@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1176x664@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x720@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x800@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x960@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1360x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@50Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@84.905Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@99.93Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@119.982Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1366x768@144.001Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1440x900@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1440x900@60Hz 2020-12-01 20:27:31.148 - Thread: 1 -> 1440x900@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1440x900@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x900@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@60Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@50Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@84.905Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@99.93Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@119.982Hz 2020-12-01 20:27:31.149 - Thread: 1 -> 1920x1080@144.001Hz 2020-12-01 20:27:31.149 - Thread: 1 -> } 2020-12-01 20:27:31.149 - Thread: 1 -> } 2020-12-01 20:27:31.149 - Thread: 1 -> AdapterInfo = { 2020-12-01 20:27:31.149 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY1 2020-12-01 20:27:31.149 - Thread: 1 -> Description = dev id: 8644, mem: 6282018816, shared mem: 8562683904, Luid: 43732, rev: 161, subsys id: -2026237885, vendor id: 4318, feature_level 11.1: True 2020-12-01 20:27:31.149 - Thread: 1 -> Driver version = 27.21.14.5709 2020-12-01 20:27:31.149 - Thread: 1 -> Driver date = 20201022000000.000000-000 2020-12-01 20:27:31.149 - Thread: 1 -> DriverUpdateNecessary = False 2020-12-01 20:27:31.149 - Thread: 1 -> AftermathSupported = False 2020-12-01 20:27:31.149 - Thread: 1 -> Adapter id = 0 2020-12-01 20:27:31.149 - Thread: 1 -> Supported = True 2020-12-01 20:27:31.149 - Thread: 1 -> RAM = 6282018816 2020-12-01 20:27:31.149 - Thread: 1 -> Priority = 2 2020-12-01 20:27:31.149 - Thread: 1 -> Multithreaded rendering supported = True 2020-12-01 20:27:31.149 - Thread: 1 -> Output is attached = True 2020-12-01 20:27:31.149 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-12-01 20:27:31.149 - Thread: 1 -> Display modes = { 2020-12-01 20:27:31.150 - Thread: 1 -> DXGIOutput id = 0 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 640x480@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x480@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 720x576@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 800x600@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1024x768@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1152x864@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1176x664@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1176x664@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1176x664@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1176x664@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1176x664@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1176x664@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@60Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@50Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@59.94006Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@84.905Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@99.93Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@119.982Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x720@144.001Hz 2020-12-01 20:27:31.150 - Thread: 1 -> 1280x768@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x768@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x800@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x960@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1280x1024@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1360x768@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1366x768@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1440x900@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x900@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1600x1024@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1680x1050@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@60Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@50Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@59.94006Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@84.905Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@99.93Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@119.982Hz 2020-12-01 20:27:31.151 - Thread: 1 -> 1920x1080@144.001Hz 2020-12-01 20:27:31.151 - Thread: 1 -> } 2020-12-01 20:27:31.151 - Thread: 1 -> } 2020-12-01 20:27:31.152 - Thread: 1 -> Service.IsActive: True 2020-12-01 20:27:31.152 - Thread: 1 -> Service.IsOnline: True 2020-12-01 20:27:31.152 - Thread: 1 -> Service.OwnsGame: False 2020-12-01 20:27:31.152 - Thread: 1 -> Service.UserId: 76561197962636110 2020-12-01 20:27:31.153 - Thread: 1 -> Service.UserName: Daggett 2020-12-01 20:27:31.153 - Thread: 1 -> Service.Branch: default 2020-12-01 20:27:31.153 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-12-01 20:27:31.153 - Thread: 1 -> Build version: 0.1.1.0 2020-12-01 20:27:31.158 - Thread: 1 -> MyScreenManager() 2020-12-01 20:27:31.204 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2020-12-01 20:27:31.204 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2020-12-01 20:27:31.206 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2020-12-01 20:27:31.206 - Thread: 16 -> CreateDeviceInternal - Create device 2020-12-01 20:27:31.350 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2020-12-01 20:27:31.465 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2020-12-01 20:27:31.465 - Thread: 16 -> CreateDeviceInternal create swapchain 2020-12-01 20:27:33.561 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-12-01 20:27:33.561 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-12-01 20:27:33.561 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-12-01 20:27:33.777 - Thread: 16 -> DXGI SetFullscreenState succeded 2020-12-01 20:27:34.872 - Thread: 1 -> Preallocate - START 2020-12-01 20:27:34.874 - Thread: 1 -> MySpaceWorldGenerator - START 2020-12-01 20:27:34.877 - Thread: 1 -> MySpaceWorldGenerator - END 2020-12-01 20:27:34.877 - Thread: 1 -> MySpaceBuildComponent - START 2020-12-01 20:27:34.877 - Thread: 1 -> MySpaceBuildComponent - END 2020-12-01 20:27:34.877 - Thread: 1 -> MyEntities - START 2020-12-01 20:27:34.891 - Thread: 1 -> MyEntities - END 2020-12-01 20:27:34.891 - Thread: 1 -> MyObjectBuilder_Base - START 2020-12-01 20:27:34.891 - Thread: 1 -> MyObjectBuilder_Base - END 2020-12-01 20:27:34.891 - Thread: 1 -> MyTransparentGeometry - START 2020-12-01 20:27:34.891 - Thread: 1 -> MyTransparentGeometry - END 2020-12-01 20:27:34.891 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-12-01 20:27:34.897 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-12-01 20:27:34.897 - Thread: 1 -> MyMath - START 2020-12-01 20:27:34.897 - Thread: 1 -> MyMath - END 2020-12-01 20:27:34.897 - Thread: 1 -> MySimpleObjectDraw - START 2020-12-01 20:27:34.897 - Thread: 1 -> MySimpleObjectDraw - END 2020-12-01 20:27:34.912 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-12-01 20:27:34.912 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-12-01 20:27:34.912 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-12-01 20:27:34.919 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-12-01 20:27:34.920 - Thread: 1 -> MySyncDestructions - START 2020-12-01 20:27:34.920 - Thread: 1 -> MySyncDestructions - END 2020-12-01 20:27:34.920 - Thread: 1 -> MySyncEntity - START 2020-12-01 20:27:34.920 - Thread: 1 -> MySyncEntity - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyCommandCharacter - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyCommandCharacter - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyCommandConsole - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyCommandConsole - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyCommandEntity - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyCommandEntity - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyAiTargetManager - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyAiTargetManager - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyClientDebugCommands - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyClientDebugCommands - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyDedicatedServer - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyDedicatedServer - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyDedicatedServerBase - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyDedicatedServerBase - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerBase - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerBase - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerClient - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerClient - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerClientBase - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerClientBase - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerLobby - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerLobby - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerServerBase - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyMultiplayerServerBase - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyServerDebugCommands - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyServerDebugCommands - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyAIActionsParser - START 2020-12-01 20:27:34.920 - Thread: 1 -> MyAIActionsParser - END 2020-12-01 20:27:34.920 - Thread: 1 -> MyCubeGridDefinitions - START 2020-12-01 20:27:34.927 - Thread: 1 -> MyCubeGridDefinitions - END 2020-12-01 20:27:34.927 - Thread: 1 -> MyDefinitionManager - START 2020-12-01 20:27:34.931 - Thread: 1 -> MyDefinitionManager - END 2020-12-01 20:27:34.931 - Thread: 1 -> Preallocate - END 2020-12-01 20:27:34.934 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-12-01 20:27:35.236 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-12-01 20:27:35.236 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-12-01 20:27:35.250 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-12-01 20:27:35.251 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:35.251 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:35.251 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-12-01 20:27:35.251 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-12-01 20:27:35.251 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-12-01 20:27:35.253 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-12-01 20:27:35.263 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-12-01 20:27:35.263 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-12-01 20:27:35.263 - Thread: 1 -> Virtualized: False 2020-12-01 20:27:35.271 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2020-12-01 20:27:35.271 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,125,367,808 bytes 2020-12-01 20:27:35.271 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-12-01 20:27:35.271 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,941,732,352 bytes 2020-12-01 20:27:35.271 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,507,093,504 bytes 2020-12-01 20:27:35.275 - Thread: 1 -> Drive C: | Capacity: 499,453,685,760 bytes | Free space: 47,596,326,912 bytes 2020-12-01 20:27:35.275 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 207,956,406,272 bytes 2020-12-01 20:27:35.276 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-12-01 20:27:35.276 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-12-01 20:27:35.276 - Thread: 1 -> Installed DLCs: 2020-12-01 20:27:35.278 - Thread: 1 -> Deluxe Edition (573160) 2020-12-01 20:27:35.278 - Thread: 1 -> Decorative Blocks (1049790) 2020-12-01 20:27:35.278 - Thread: 1 -> Economy Deluxe (1135960) 2020-12-01 20:27:35.278 - Thread: 1 -> Style Pack (1084680) 2020-12-01 20:27:35.278 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-12-01 20:27:35.278 - Thread: 1 -> Frostbite (1241550) 2020-12-01 20:27:35.278 - Thread: 1 -> Sparks Of The Future (1307680) 2020-12-01 20:27:35.278 - Thread: 1 -> Wasteland (1374610) 2020-12-01 20:27:35.297 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-12-01 20:27:35.356 - Thread: 1 -> Havok: Physics.Init 2020-12-01 20:27:35.405 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-12-01 20:27:35.411 - Thread: 1 -> HkGameName: SpaceEngineers 2020-12-01 20:27:35.421 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-12-01 20:27:35.423 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-01 20:27:35.429 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2020-12-01 20:27:35.642 - Thread: 1 -> Loading scenarios 2020-12-01 20:27:35.677 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-01 20:27:35.677 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-12-01 20:27:35.906 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:36.008 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-01 20:27:36.008 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-12-01 20:27:36.008 - Thread: 1 -> Loading shadow textures definitions 2020-12-01 20:27:36.008 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-12-01 20:27:36.008 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-12-01 20:27:36.020 - Thread: 1 -> MyAudio.LoadData - START 2020-12-01 20:27:36.133 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-12-01 20:27:36.288 - Thread: 1 -> MyAudio.LoadData - END 2020-12-01 20:27:36.292 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2020-12-01 20:27:36.292 - Thread: 1 -> MyGuiManager() 2020-12-01 20:27:36.294 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-01 20:27:36.363 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-01 20:27:36.446 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-12-01 20:27:36.446 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-01 20:27:36.446 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-12-01 20:27:36.541 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-01 20:27:36.568 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-12-01 20:27:36.568 - Thread: 8 -> ReloadVoxelMaterials 2020-12-01 20:27:36.593 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-12-01 20:27:36.593 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-12-01 20:27:36.593 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-12-01 20:27:36.595 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-12-01 20:27:36.605 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-12-01 20:27:36.640 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-12-01 20:27:36.663 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-12-01 20:27:36.722 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-12-01 20:27:36.725 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-12-01 20:27:36.737 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-12-01 20:27:36.745 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-12-01 20:27:36.746 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-12-01 20:27:36.747 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-12-01 20:27:36.749 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-12-01 20:27:36.752 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-12-01 20:27:36.754 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-12-01 20:27:36.757 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-12-01 20:27:36.798 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-12-01 20:27:36.806 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-12-01 20:27:36.859 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-12-01 20:27:36.866 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-12-01 20:27:36.908 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-12-01 20:27:36.917 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-12-01 20:27:36.918 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-12-01 20:27:36.922 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-12-01 20:27:36.923 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-12-01 20:27:36.945 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-12-01 20:27:36.949 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-12-01 20:27:36.952 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-12-01 20:27:37.009 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-12-01 20:27:37.017 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-12-01 20:27:37.086 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-12-01 20:27:37.088 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-12-01 20:27:37.091 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-12-01 20:27:37.108 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-12-01 20:27:37.114 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-12-01 20:27:37.116 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-12-01 20:27:37.118 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-12-01 20:27:37.126 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-12-01 20:27:37.126 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-12-01 20:27:37.127 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-12-01 20:27:37.132 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-12-01 20:27:37.190 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-12-01 20:27:37.194 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-12-01 20:27:37.205 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-12-01 20:27:37.219 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-12-01 20:27:37.238 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-12-01 20:27:37.240 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-12-01 20:27:37.248 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-12-01 20:27:37.318 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-12-01 20:27:37.325 - Thread: 1 -> Timer Frequency: 10000000 2020-12-01 20:27:37.325 - Thread: 1 -> Ticks per frame: 166667 2020-12-01 20:27:37.542 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-12-01 20:27:37.791 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-12-01 20:27:37.844 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-01 20:27:37.889 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-12-01 20:27:37.890 - Thread: 1 -> Flares Intensity: 1 2020-12-01 20:27:37.890 - Thread: 1 -> Field of view: 1.393998 2020-12-01 20:27:37.890 - Thread: 1 -> PostProcessingEnabled: True 2020-12-01 20:27:37.890 - Thread: 1 -> Render.GrassDensityFactor: 4 2020-12-01 20:27:37.890 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-12-01 20:27:37.890 - Thread: 1 -> Render.DistanceFade: 3000 2020-12-01 20:27:37.890 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-12-01 20:27:37.890 - Thread: 1 -> Render.ShadowQuality: EXTREME 2020-12-01 20:27:37.890 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-12-01 20:27:37.890 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-12-01 20:27:37.890 - Thread: 1 -> Render.TextureQuality: HIGH 2020-12-01 20:27:37.890 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2020-12-01 20:27:37.890 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-12-01 20:27:37.890 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-12-01 20:27:37.890 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-12-01 20:27:37.890 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-12-01 20:27:37.890 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-12-01 20:27:37.919 - Thread: 1 -> Analytics uuid: 8e9d5180-33f8-f248-9778-a0d451371e31 2020-12-01 20:27:37.922 - Thread: 1 -> Analytics session: 5037ceb9-0e5e-4940-82ff-c584fb2b8ba4 2020-12-01 20:27:37.950 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-12-01 20:27:38.057 - Thread: 1 -> Analytics helper process start reported 2020-12-01 20:27:38.484 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-12-01 20:27:39.401 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-12-01 20:27:41.290 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-01 20:27:41.291 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-01 20:27:41.299 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-12-01 20:27:41.299 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-01 20:27:41.728 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-12-01 20:27:41.730 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-12-01 20:27:41.736 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-12-01 20:27:41.743 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-12-01 20:27:41.746 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-12-01 20:27:41.750 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-12-01 20:27:41.754 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-12-01 20:27:41.759 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-12-01 20:27:41.765 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-12-01 20:27:41.774 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-12-01 20:27:41.778 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-12-01 20:27:41.783 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-12-01 20:27:41.809 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-12-01 20:27:41.815 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-12-01 20:27:41.822 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-12-01 20:27:41.830 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-12-01 20:27:41.875 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-12-01 20:27:41.932 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-12-01 20:27:41.987 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-12-01 20:27:42.021 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-12-01 20:27:42.068 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-12-01 20:27:42.112 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-12-01 20:27:42.200 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-12-01 20:27:42.237 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-12-01 20:27:42.267 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-12-01 20:27:42.395 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-12-01 20:27:42.432 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-12-01 20:27:42.471 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-12-01 20:27:42.523 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-12-01 20:27:42.564 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-12-01 20:27:42.633 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-12-01 20:27:42.653 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-12-01 20:27:42.672 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-12-01 20:27:42.688 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-12-01 20:27:42.723 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-12-01 20:27:42.735 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-12-01 20:27:43.005 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-12-01 20:27:43.214 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-12-01 20:27:43.484 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-12-01 20:27:43.645 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-12-01 20:27:43.826 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-12-01 20:27:44.413 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-12-01 20:27:44.625 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-12-01 20:27:44.865 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-12-01 20:27:45.179 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-12-01 20:27:45.385 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-12-01 20:27:45.474 - Thread: 28 -> LoadSession() - Start 2020-12-01 20:27:45.474 - Thread: 28 -> C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2 2020-12-01 20:27:45.481 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-12-01 20:27:45.626 - Thread: 8 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-12-01 20:27:47.568 - Thread: 28 -> Loading Sandbox world configuration file C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Sandbox_config.sbc 2020-12-01 20:27:47.571 - Thread: 28 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-12-01 20:27:47.571 - Thread: 28 -> CheckPoint Experimental mode: Yes 2020-12-01 20:27:47.572 - Thread: 28 -> CheckPoint Experimental mode reason: ExperimentalMode 2020-12-01 20:27:47.572 - Thread: 28 -> LoadSession() - End 2020-12-01 20:27:47.579 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-12-01 20:27:47.580 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-12-01 20:27:47.580 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-12-01 20:27:47.581 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-12-01 20:27:47.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-01 20:27:47.582 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-01 20:27:47.585 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-12-01 20:27:47.594 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-12-01 20:27:47.594 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-12-01 20:27:47.797 - Thread: 1 -> RunLoadingAction - START 2020-12-01 20:27:47.797 - Thread: 1 -> Loading session: C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2 2020-12-01 20:27:47.885 - Thread: 1 -> GC Memory: 499,553,048 B 2020-12-01 20:27:47.892 - Thread: 1 -> Process Memory: 2,486,910,976 B 2020-12-01 20:27:47.892 - Thread: 1 -> Experimental mode: Yes 2020-12-01 20:27:47.892 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2020-12-01 20:27:47.892 - Thread: 1 -> Console compatibility: No 2020-12-01 20:27:49.476 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-12-01 20:27:49.510 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-12-01 20:27:49.516 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-12-01 20:27:49.549 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-12-01 20:27:55.586 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-12-01 20:27:55.586 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-12-01 20:27:55.586 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2020-12-01 20:27:55.586 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-12-01 20:27:55.588 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2020-12-01 20:27:55.743 - Thread: 1 -> Loading scenarios 2020-12-01 20:27:55.744 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-12-01 20:27:55.744 - Thread: 1 -> List of used mods (0) - START 2020-12-01 20:27:55.745 - Thread: 1 -> List of used mods - END 2020-12-01 20:27:55.820 - Thread: 1 -> Loading behaviors 2020-12-01 20:27:55.820 - Thread: 1 -> Loading ammo magazines 2020-12-01 20:27:55.820 - Thread: 1 -> Loading ammo definitions 2020-12-01 20:27:55.821 - Thread: 1 -> Loading animations 2020-12-01 20:27:55.821 - Thread: 1 -> Loading animations 2020-12-01 20:27:55.822 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:55.822 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:55.822 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:55.822 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:55.822 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:55.822 - Thread: 1 -> Loading sound definitions 2020-12-01 20:27:55.822 - Thread: 1 -> Loading category classes 2020-12-01 20:27:55.823 - Thread: 1 -> Loading category classes 2020-12-01 20:27:55.823 - Thread: 1 -> Loading blueprint classes 2020-12-01 20:27:55.823 - Thread: 1 -> Loading blueprint class entries 2020-12-01 20:27:55.823 - Thread: 1 -> Loading blueprint class entries 2020-12-01 20:27:55.823 - Thread: 1 -> Loading blueprints 2020-12-01 20:27:55.823 - Thread: 1 -> Loading blueprints 2020-12-01 20:27:55.823 - Thread: 1 -> Loading agent definitions 2020-12-01 20:27:55.823 - Thread: 1 -> Loading character definitions 2020-12-01 20:27:55.828 - Thread: 1 -> Loading character definitions 2020-12-01 20:27:55.828 - Thread: 1 -> Loading components 2020-12-01 20:27:55.828 - Thread: 1 -> Loading components 2020-12-01 20:27:55.828 - Thread: 1 -> Loading configuration 2020-12-01 20:27:55.828 - Thread: 1 -> Loading container types 2020-12-01 20:27:55.829 - Thread: 1 -> Loading Contract Types 2020-12-01 20:27:55.833 - Thread: 1 -> Loading block positions 2020-12-01 20:27:55.836 - Thread: 1 -> Loading block positions 2020-12-01 20:27:55.836 - Thread: 1 -> Loading curve definitions 2020-12-01 20:27:55.836 - Thread: 1 -> Loading debris 2020-12-01 20:27:55.837 - Thread: 1 -> Loading environment items entries 2020-12-01 20:27:55.837 - Thread: 1 -> Loading decal global definitions 2020-12-01 20:27:55.837 - Thread: 1 -> Loading decal definitions 2020-12-01 20:27:55.837 - Thread: 1 -> Loading decal definitions 2020-12-01 20:27:55.837 - Thread: 1 -> Loading drone behaviors 2020-12-01 20:27:55.837 - Thread: 1 -> Loading edges 2020-12-01 20:27:55.837 - Thread: 1 -> Loading emissive color definitions 2020-12-01 20:27:55.840 - Thread: 1 -> Loading emissive color default states 2020-12-01 20:27:55.842 - Thread: 1 -> Loading animations 2020-12-01 20:27:55.842 - Thread: 1 -> Loading entity components 2020-12-01 20:27:55.851 - Thread: 1 -> Loading component containers 2020-12-01 20:27:55.857 - Thread: 1 -> Loading environment items entries 2020-12-01 20:27:55.857 - Thread: 1 -> Loading Faction Names 2020-12-01 20:27:55.857 - Thread: 1 -> Loading factions 2020-12-01 20:27:55.859 - Thread: 1 -> Loading flare definitions 2020-12-01 20:27:55.867 - Thread: 1 -> Loading gas property definitions 2020-12-01 20:27:55.867 - Thread: 1 -> Loading event definitions 2020-12-01 20:27:55.867 - Thread: 1 -> Loading physical items 2020-12-01 20:27:55.868 - Thread: 1 -> Loading chat bot responses 2020-12-01 20:27:55.900 - Thread: 1 -> Loading LCD texture categories 2020-12-01 20:27:55.900 - Thread: 1 -> Loading LCD texture categories 2020-12-01 20:27:55.900 - Thread: 1 -> Loading LCD texture categories 2020-12-01 20:27:55.900 - Thread: 1 -> Loading LCD texture categories 2020-12-01 20:27:55.901 - Thread: 1 -> Loading OffensiveWords definitions 2020-12-01 20:27:55.901 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-12-01 20:27:56.143 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-12-01 20:27:56.144 - Thread: 1 -> Loading asteroid generators 2020-12-01 20:27:56.145 - Thread: 1 -> Loading spawn groups 2020-12-01 20:27:56.146 - Thread: 1 -> Loading drop containers 2020-12-01 20:27:56.146 - Thread: 1 -> Loading spawn groups 2020-12-01 20:27:56.147 - Thread: 1 -> Loading spawn groups 2020-12-01 20:27:56.147 - Thread: 1 -> Loading radial menu definitions 2020-12-01 20:27:56.162 - Thread: 1 -> Loading respawn ships 2020-12-01 20:27:56.163 - Thread: 1 -> Loading spawn groups 2020-12-01 20:27:56.163 - Thread: 1 -> Loading wheel speeds 2020-12-01 20:27:56.178 - Thread: 1 -> MyAudio.UnloadData - START 2020-12-01 20:27:56.188 - Thread: 1 -> MyAudio.UnloadData - END 2020-12-01 20:27:56.188 - Thread: 1 -> MyAudio.LoadData - START 2020-12-01 20:27:56.272 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-12-01 20:27:56.984 - Thread: 1 -> MyAudio.LoadData - END 2020-12-01 20:27:57.017 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-12-01 20:27:57.027 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:57.074 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:57.074 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:57.075 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:57.082 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-12-01 20:27:57.486 - Thread: 24 -> External debugger: listening... 2020-12-01 20:27:57.515 - Thread: 1 -> MyLights.LoadData() - START 2020-12-01 20:27:57.520 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-12-01 20:27:57.520 - Thread: 1 -> MyLights.LoadData() - END 2020-12-01 20:27:57.520 - Thread: 1 -> Info: MyLights initialized. 2020-12-01 20:27:57.521 - Thread: 1 -> MyExplosions.LoadData() - START 2020-12-01 20:27:57.528 - Thread: 1 -> MyExplosions.LoadData() - END 2020-12-01 20:27:57.604 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-12-01 20:27:57.605 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-12-01 20:27:57.641 - Thread: 1 -> Loading Procedural World Generator 2020-12-01 20:27:57.642 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-12-01 20:27:57.777 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-12-01 20:27:58.605 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-12-01 20:27:58.606 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Alien-291759539d120000.vx2' 2020-12-01 20:27:58.648 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-12-01 20:27:58.648 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\EarthLike-1779144428d120000.vx2' 2020-12-01 20:27:58.826 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-12-01 20:27:58.826 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Triton-12345d80253.vx2' 2020-12-01 20:28:01.467 - Thread: 9 -> Info: Planet generator name: EarthLike 2020-12-01 20:28:01.474 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:01.490 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-12-01 20:28:01.490 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Titan-2124704365d19000.vx2' 2020-12-01 20:28:01.698 - Thread: 8 -> Info: Planet generator name: Alien 2020-12-01 20:28:01.698 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:01.729 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-12-01 20:28:01.729 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Mars-2044023682d120000.vx2' 2020-12-01 20:28:02.042 - Thread: 1 -> Info: Planet generator name: Triton 2020-12-01 20:28:02.042 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:02.180 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-12-01 20:28:02.181 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Moon-1353915701d19000.vx2' 2020-12-01 20:28:04.557 - Thread: 8 -> Info: Planet generator name: Mars 2020-12-01 20:28:04.558 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:04.562 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_6_-1_5_16_593400899.vx2' 2020-12-01 20:28:04.751 - Thread: 9 -> Info: Planet generator name: Titan 2020-12-01 20:28:04.751 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:04.751 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_0_9_5_857571157.vx2' 2020-12-01 20:28:04.803 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_5_-1_5_1_1651202413.vx2' 2020-12-01 20:28:04.803 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_0_8_5_1309884481.vx2' 2020-12-01 20:28:04.804 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_1_8_7_1523328995.vx2' 2020-12-01 20:28:04.806 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-12-01 20:28:04.806 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Europa-595048092d19000.vx2' 2020-12-01 20:28:04.817 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2020-12-01 20:28:04.817 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Pertam-12345d60133.vx2' 2020-12-01 20:28:05.293 - Thread: 1 -> Info: Planet generator name: Moon 2020-12-01 20:28:05.294 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:05.331 - Thread: 1 -> Clusters reordered 2020-12-01 20:28:05.357 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_1_8_0_1768666227.vx2' 2020-12-01 20:28:05.365 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_1_9_0_1539778999.vx2' 2020-12-01 20:28:05.397 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_1_9_6_1882123317.vx2' 2020-12-01 20:28:05.404 - Thread: 1 -> Clusters reordered 2020-12-01 20:28:05.405 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\Asteroid_7_0_8_2_93348066.vx2' 2020-12-01 20:28:06.334 - Thread: 1 -> Clusters reordered 2020-12-01 20:28:08.223 - Thread: 9 -> Info: Planet generator name: Pertam 2020-12-01 20:28:08.223 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:08.426 - Thread: 8 -> Info: Planet generator name: Europa 2020-12-01 20:28:08.426 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-12-01 20:28:08.427 - Thread: 1 -> Entities loaded & initialized 2020-12-01 20:28:08.614 - Thread: 1 -> Checkpoint.CameraAttachedTo: 122334304539339609 2020-12-01 20:28:08.647 - Thread: 1 -> MySession.Static.LogSettings - START 2020-12-01 20:28:08.647 - Thread: 1 -> Name = MadMax2 2020-12-01 20:28:08.647 - Thread: 1 -> Description = 2020-12-01 20:28:08.648 - Thread: 1 -> GameDateTime = 01/01/2081 13:10:36 2020-12-01 20:28:08.648 - Thread: 1 -> Password = 2020-12-01 20:28:08.648 - Thread: 1 -> CurrentPath = C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2 2020-12-01 20:28:08.648 - Thread: 1 -> WorkshopId = 2020-12-01 20:28:08.648 - Thread: 1 -> CameraController = Default_Astronaut 2020-12-01 20:28:08.648 - Thread: 1 -> ThumbPath = C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\thumb.jpg 2020-12-01 20:28:08.655 - Thread: 1 -> Settings: 2020-12-01 20:28:08.655 - Thread: 1 -> GameMode = Survival 2020-12-01 20:28:08.655 - Thread: 1 -> MaxPlayers = 4 2020-12-01 20:28:08.655 - Thread: 1 -> OnlineMode = OFFLINE 2020-12-01 20:28:08.655 - Thread: 1 -> TotalPCU = 100000 2020-12-01 20:28:08.655 - Thread: 1 -> PiratePCU = 50000 2020-12-01 20:28:08.655 - Thread: 1 -> AutoHealing = True 2020-12-01 20:28:08.655 - Thread: 1 -> WeaponsEnabled = True 2020-12-01 20:28:08.655 - Thread: 1 -> ThrusterDamage = True 2020-12-01 20:28:08.655 - Thread: 1 -> EnableSpectator = False 2020-12-01 20:28:08.655 - Thread: 1 -> EnableCopyPaste = False 2020-12-01 20:28:08.655 - Thread: 1 -> MaxFloatingObjects = 100 2020-12-01 20:28:08.655 - Thread: 1 -> MaxGridSize = 0 2020-12-01 20:28:08.655 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-12-01 20:28:08.655 - Thread: 1 -> CargoShipsEnabled = True 2020-12-01 20:28:08.655 - Thread: 1 -> EnvironmentHostility = SAFE 2020-12-01 20:28:08.655 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-12-01 20:28:08.655 - Thread: 1 -> InventorySizeMultiplier = 3 2020-12-01 20:28:08.655 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2020-12-01 20:28:08.655 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-12-01 20:28:08.655 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-12-01 20:28:08.655 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-12-01 20:28:08.655 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-12-01 20:28:08.655 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-12-01 20:28:08.655 - Thread: 1 -> ClientCanSave = False 2020-12-01 20:28:08.655 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-12-01 20:28:08.655 - Thread: 1 -> PermanentDeath = False 2020-12-01 20:28:08.655 - Thread: 1 -> DestructibleBlocks = True 2020-12-01 20:28:08.655 - Thread: 1 -> EnableScripts = False 2020-12-01 20:28:08.655 - Thread: 1 -> AutoSaveInMinutes = 5 2020-12-01 20:28:08.655 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-12-01 20:28:08.655 - Thread: 1 -> ProceduralDensity = 0.35 2020-12-01 20:28:08.656 - Thread: 1 -> ProceduralSeed = 0 2020-12-01 20:28:08.656 - Thread: 1 -> DestructibleBlocks = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableIngameScripts = False 2020-12-01 20:28:08.656 - Thread: 1 -> ViewDistance = 15000 2020-12-01 20:28:08.656 - Thread: 1 -> Voxel destruction = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableStructuralSimulation = False 2020-12-01 20:28:08.656 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-12-01 20:28:08.656 - Thread: 1 -> EnableContainerDrops = True 2020-12-01 20:28:08.656 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-12-01 20:28:08.656 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-12-01 20:28:08.656 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableSubgridDamage = False 2020-12-01 20:28:08.656 - Thread: 1 -> SyncDistance = 3000 2020-12-01 20:28:08.656 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-12-01 20:28:08.656 - Thread: 1 -> AFKTimeoutMin = 0 2020-12-01 20:28:08.656 - Thread: 1 -> StopGridsPeriodMin = 15 2020-12-01 20:28:08.656 - Thread: 1 -> MaxPlanets = 99 2020-12-01 20:28:08.656 - Thread: 1 -> MaxBackupSaves = 5 2020-12-01 20:28:08.656 - Thread: 1 -> MaxFactionsCount = 0 2020-12-01 20:28:08.656 - Thread: 1 -> EnableRemoteBlockRemoval = True 2020-12-01 20:28:08.656 - Thread: 1 -> RespawnShipDelete = False 2020-12-01 20:28:08.656 - Thread: 1 -> WorldSizeKm = 0 2020-12-01 20:28:08.656 - Thread: 1 -> ResetOwnership = False 2020-12-01 20:28:08.656 - Thread: 1 -> RealisticSound = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableSaving = True 2020-12-01 20:28:08.656 - Thread: 1 -> InfiniteAmmo = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableToolShake = True 2020-12-01 20:28:08.656 - Thread: 1 -> VoxelGeneratorVersion = 4 2020-12-01 20:28:08.656 - Thread: 1 -> OffensiveWordsFiltering = False 2020-12-01 20:28:08.656 - Thread: 1 -> UseConsolePCU = False 2020-12-01 20:28:08.656 - Thread: 1 -> PredefinedAsteroids = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2020-12-01 20:28:08.656 - Thread: 1 -> FamilySharing = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnablePcuTrading = True 2020-12-01 20:28:08.656 - Thread: 1 -> SuppressedWarnings = 2020-12-01 20:28:08.656 - Thread: 1 -> SimplifiedSimulation = False 2020-12-01 20:28:08.656 - Thread: 1 -> EconomyTickInSeconds = 1200 2020-12-01 20:28:08.656 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2020-12-01 20:28:08.656 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2020-12-01 20:28:08.656 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2020-12-01 20:28:08.656 - Thread: 1 -> TradeFactionsCount = 15 2020-12-01 20:28:08.656 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2020-12-01 20:28:08.656 - Thread: 1 -> WeatherSystem = True 2020-12-01 20:28:08.656 - Thread: 1 -> DepositSizeDenominator = 60 2020-12-01 20:28:08.656 - Thread: 1 -> DepositsCountCoefficient = 1 2020-12-01 20:28:08.656 - Thread: 1 -> EnableEconomy = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableBountyContracts = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableSupergridding = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableAutorespawn = True 2020-12-01 20:28:08.656 - Thread: 1 -> OptimalSpawnDistance = 16000 2020-12-01 20:28:08.656 - Thread: 1 -> EnableGoodBotHints = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableResearch = True 2020-12-01 20:28:08.656 - Thread: 1 -> VoxelAgeThreshold = 24 2020-12-01 20:28:08.656 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2020-12-01 20:28:08.656 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2020-12-01 20:28:08.656 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2020-12-01 20:28:08.656 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2020-12-01 20:28:08.656 - Thread: 1 -> PlayerInactivityThreshold = 0 2020-12-01 20:28:08.656 - Thread: 1 -> OptimalGridCount = 0 2020-12-01 20:28:08.656 - Thread: 1 -> PlayerDistanceThreshold = 500 2020-12-01 20:28:08.656 - Thread: 1 -> BlockCountThreshold = 20 2020-12-01 20:28:08.656 - Thread: 1 -> TrashFlagsValue = 7706 2020-12-01 20:28:08.656 - Thread: 1 -> TrashRemovalEnabled = True 2020-12-01 20:28:08.656 - Thread: 1 -> RemoveOldIdentitiesH = 0 2020-12-01 20:28:08.656 - Thread: 1 -> EnableVoxelHand = True 2020-12-01 20:28:08.656 - Thread: 1 -> AdaptiveSimulationQuality = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableScripterRole = False 2020-12-01 20:28:08.656 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2020-12-01 20:28:08.656 - Thread: 1 -> FloraDensityMultiplier = 1 2020-12-01 20:28:08.656 - Thread: 1 -> EnableSpiders = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableWolfs = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableDrones = True 2020-12-01 20:28:08.656 - Thread: 1 -> MaxDrones = 5 2020-12-01 20:28:08.656 - Thread: 1 -> StartInRespawnScreen = False 2020-12-01 20:28:08.656 - Thread: 1 -> SpawnWithTools = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableJetpack = True 2020-12-01 20:28:08.656 - Thread: 1 -> SunRotationIntervalMinutes = 120 2020-12-01 20:28:08.656 - Thread: 1 -> PhysicsIterations = 8 2020-12-01 20:28:08.656 - Thread: 1 -> CanJoinRunning = False 2020-12-01 20:28:08.656 - Thread: 1 -> Scenario = False 2020-12-01 20:28:08.656 - Thread: 1 -> ScenarioEditMode = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableRespawnShips = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableSunRotation = True 2020-12-01 20:28:08.656 - Thread: 1 -> StationVoxelSupport = False 2020-12-01 20:28:08.656 - Thread: 1 -> EnableConvertToStation = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableEncounters = True 2020-12-01 20:28:08.656 - Thread: 1 -> Enable3rdPersonView = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableOxygenPressurization = True 2020-12-01 20:28:08.656 - Thread: 1 -> EnableOxygen = True 2020-12-01 20:28:08.656 - Thread: 1 -> ExperimentalMode = True 2020-12-01 20:28:08.656 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2020-12-01 20:28:08.656 - Thread: 1 -> MySession.Static.LogSettings - END 2020-12-01 20:28:08.744 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2020-12-01 20:28:08.792 - Thread: 1 -> Session loaded 2020-12-01 20:28:08.792 - Thread: 1 -> RunLoadingAction - END 2020-12-01 20:28:08.793 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-12-01 20:28:08.794 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-12-01 20:28:08.795 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-12-01 20:28:08.795 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2020-12-01 20:28:08.795 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-12-01 20:28:08.819 - Thread: 1 -> Updating continues. 2020-12-01 20:28:09.016 - Thread: 1 -> GC Memory: 1540.074 / 1540.074 MB 2020-12-01 20:28:10.860 - Thread: 1 -> Loading duration: 23.2744187 2020-12-01 20:28:12.210 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-12-01 20:28:12.211 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-12-01 20:28:12.219 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2020-12-01 20:28:24.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-01 20:28:32.786 - Thread: 1 -> GUI Stats: Update 12.3223208333333, Draw 0.5995745 2020-12-01 20:28:39.019 - Thread: 1 -> GC Memory: 5104.471 / 5104.471 MB 2020-12-01 20:28:51.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-01 20:28:51.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-01 20:29:02.785 - Thread: 1 -> GUI Stats: Update 0.382321888888889, Draw 0.484438944444444 2020-12-01 20:29:02.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:29:02.823 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,14.25509,31.37516,1,0,5104.811,11706.41,6735,93554,10,23.33832,69.90157,0,4193,8.33322,0,16.66667,1.944833,5.825051,100,6986577306,5104.811,0,0 2020-12-01 20:29:02.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:29:02.825 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,163,96,849,6662,3874,0,0,115,4037,0,2077,31,0,13,15,384,16,0,2,1631,759,456,8,20,0 2020-12-01 20:29:09.027 - Thread: 1 -> GC Memory: 5107.039 / 5107.039 MB 2020-12-01 20:29:14.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-01 20:29:20.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-01 20:29:20.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-01 20:29:21.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-01 20:29:23.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2020-12-01 20:29:23.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2020-12-01 20:29:32.879 - Thread: 1 -> GUI Stats: Update 0.322230666666667, Draw 0.605366944444444 2020-12-01 20:29:39.028 - Thread: 1 -> GC Memory: 5111.834 / 5111.834 MB 2020-12-01 20:30:02.878 - Thread: 1 -> GUI Stats: Update 0.2919945, Draw 0.605693499999998 2020-12-01 20:30:02.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:30:02.910 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,14.04983,28.82686,1,0,1486.154,9076.617,6735,93554,10,21.21528,45.39721,0.3848444,6823,8.333166,0,16.66667,1.767904,3.783025,100,6983198766,1486.154,0,0 2020-12-01 20:30:02.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:30:02.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,162,96,849,6659,3874,0,0,115,4036,0,2077,31,0,10,15,384,15,0,2,1631,759,456,8,20,0 2020-12-01 20:30:09.028 - Thread: 1 -> GC Memory: 1484.944 / 1484.944 MB 2020-12-01 20:30:32.879 - Thread: 1 -> GUI Stats: Update 0.283516611111111, Draw 0.524237666666667 2020-12-01 20:30:39.028 - Thread: 1 -> GC Memory: 1486.365 / 1486.365 MB 2020-12-01 20:31:02.879 - Thread: 1 -> GUI Stats: Update 0.293128222222222, Draw 0.539324 2020-12-01 20:31:02.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:31:02.927 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,14.47941,30.1225,1,0,1485.404,9073.957,6735,93554,10,22.0068,46.03092,0.3673009,6848,8.333165,0,16.66667,1.833863,3.835833,100,6980866722,1485.404,0,0 2020-12-01 20:31:02.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:31:02.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,161,96,849,6657,3874,0,0,115,4036,0,2077,31,0,9,15,384,15,0,2,1631,759,456,8,20,0 2020-12-01 20:31:09.028 - Thread: 1 -> GC Memory: 1487.107 / 1487.107 MB 2020-12-01 20:31:32.879 - Thread: 1 -> GUI Stats: Update 0.294071, Draw 0.509551777777778 2020-12-01 20:31:39.045 - Thread: 1 -> GC Memory: 1486.907 / 1486.907 MB 2020-12-01 20:32:02.880 - Thread: 1 -> GUI Stats: Update 0.31364888888889, Draw 0.513114111111112 2020-12-01 20:32:02.944 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:32:02.944 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,15.03755,29.0356,1,0,1485.854,9073.734,6735,93554,10,21.06088,44.9344,0.3510915,6876,8.334082,0,16.66667,1.755231,3.744869,100,6979639944,1485.854,0,0 2020-12-01 20:32:02.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:32:02.944 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,161,96,849,6656,3874,0,0,115,4035,0,2077,31,0,8,15,384,14,0,2,1631,759,456,8,20,0 2020-12-01 20:32:09.045 - Thread: 1 -> GC Memory: 1484.568 / 1484.568 MB 2020-12-01 20:32:32.880 - Thread: 1 -> GUI Stats: Update 0.329355722222223, Draw 0.506974666666667 2020-12-01 20:32:39.062 - Thread: 1 -> GC Memory: 1486.842 / 1486.842 MB 2020-12-01 20:32:47.812 - Thread: 1 -> Autosave initiated 2020-12-01 20:32:47.812 - Thread: 1 -> Character state: True 2020-12-01 20:32:47.812 - Thread: 1 -> IsServer: True 2020-12-01 20:32:47.812 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-12-01 20:32:47.812 - Thread: 1 -> Autosave 2020-12-01 20:32:47.815 - Thread: 1 -> Saving world - START 2020-12-01 20:32:47.816 - Thread: 1 -> Making world state snapshot. 2020-12-01 20:32:47.816 - Thread: 1 -> Before snapshot.: GC Memory: 1,484 B 2020-12-01 20:32:48.022 - Thread: 1 -> After snapshot.: GC Memory: 1,486 B 2020-12-01 20:32:48.024 - Thread: 1 -> Directory cleanup: GC Memory: 1,486 B 2020-12-01 20:32:48.024 - Thread: 1 -> Saving world - END 2020-12-01 20:32:48.031 - Thread: 8 -> Session snapshot save - START 2020-12-01 20:32:48.033 - Thread: 8 -> Checking file access for files in target dir. 2020-12-01 20:32:48.799 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax2\.new\Sandbox_config.sbc 2020-12-01 20:32:49.080 - Thread: 8 -> Session snapshot save - END 2020-12-01 20:33:03.080 - Thread: 1 -> GUI Stats: Update 0.300601055555556, Draw 0.423926777777777 2020-12-01 20:33:03.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:33:03.162 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,12.63263,29.2997,1,0,1488.159,9077.734,6735,93554,10,20.81966,45.9002,0.3448326,6890,8.333188,0,16.66667,1.734942,3.82495,100,6987477766,1488.159,0,0 2020-12-01 20:33:03.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:33:03.162 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,162,100,849,6663,3874,0,0,115,4037,0,2077,31,0,10,15,384,16,0,2,1631,759,456,8,20,0 2020-12-01 20:33:09.063 - Thread: 1 -> GC Memory: 1488.336 / 1488.336 MB 2020-12-01 20:33:33.081 - Thread: 1 -> GUI Stats: Update 0.283498833333333, Draw 0.361748388888889 2020-12-01 20:33:39.080 - Thread: 1 -> GC Memory: 1484.115 / 1484.115 MB 2020-12-01 20:34:03.080 - Thread: 1 -> GUI Stats: Update 0.294007777777778, Draw 0.370773444444444 2020-12-01 20:34:03.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:34:03.178 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,13.06242,34.26667,1,0,1485.068,9077.797,6735,93554,10,24.1116,52.04146,0.3522582,6901,8.333179,0,16.66667,2.009263,4.336708,100,6991583800,1485.068,0,0 2020-12-01 20:34:03.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:34:03.178 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,164,100,849,6667,3874,0,0,115,4038,0,2077,31,0,13,15,384,17,0,2,1631,759,456,8,20,0 2020-12-01 20:34:09.080 - Thread: 1 -> GC Memory: 1484.791 / 1484.791 MB 2020-12-01 20:34:33.080 - Thread: 1 -> GUI Stats: Update 0.306331444444444, Draw 0.38265088888889 2020-12-01 20:34:39.097 - Thread: 1 -> GC Memory: 1486.339 / 1486.339 MB 2020-12-01 20:34:55.903 - Thread: 1 -> Updating stopped. 2020-12-01 20:34:55.912 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-12-01 20:34:57.095 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2020-12-01 20:34:58.937 - Thread: 1 -> Saving world - START 2020-12-01 20:34:58.938 - Thread: 1 -> Making world state snapshot. 2020-12-01 20:34:58.938 - Thread: 1 -> Before snapshot.: GC Memory: 1,485 B 2020-12-01 20:34:58.942 - Thread: 1 -> After snapshot.: GC Memory: 1,487 B 2020-12-01 20:34:58.942 - Thread: 1 -> Directory cleanup: GC Memory: 1,487 B 2020-12-01 20:34:58.943 - Thread: 1 -> Saving world - END 2020-12-01 20:34:58.943 - Thread: 8 -> Session snapshot save - START 2020-12-01 20:34:58.944 - Thread: 8 -> Checking file access for files in target dir. 2020-12-01 20:34:59.162 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2020-12-01 20:34:59.163 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2020-12-01 20:34:59.186 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Jason\AppData\Roaming\SpaceEngineers\Saves\76561197962636110\MadMax3\.new\Sandbox_config.sbc 2020-12-01 20:34:59.435 - Thread: 8 -> Session snapshot save - END 2020-12-01 20:34:59.812 - Thread: 1 -> Updating continues. 2020-12-01 20:35:00.045 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-12-01 20:35:00.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-12-01 20:35:03.080 - Thread: 1 -> GUI Stats: Update 0.356079111111111, Draw 0.355956 2020-12-01 20:35:03.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2020-12-01 20:35:03.195 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,13.32078,28.27372,1,0,1489.948,9085.832,6735,93554,10,19.93987,49.71796,0.3622915,6877,8.33314,0,16.66667,1.661617,4.143067,100,6974995000,1489.948,0,0 2020-12-01 20:35:03.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-12-01 20:35:03.195 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,905,36,65,164,100,849,6651,3858,0,0,115,4022,0,2077,15,0,13,15,384,17,0,2,1631,759,456,8,20,0 2020-12-01 20:35:09.097 - Thread: 1 -> GC Memory: 1490.274 / 1490.274 MB 2020-12-01 20:35:14.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2020-12-01 20:35:33.080 - Thread: 1 -> GUI Stats: Update 0.357187888888888, Draw 0.386834666666668 2020-12-01 20:35:39.114 - Thread: 1 -> GC Memory: 1491.881 / 1491.881 MB 2020-12-01 20:36:28.794 - Thread: 16 -> Sending event to ElasticSearch: WorldEnd 2020-12-01 20:36:28.906 - Thread: 16 -> Sending event to ElasticSearch: GameQuit