20:48:47.3415 [DEBUG] Keen: Log Started 20:48:47.3415 [DEBUG] Keen: Timezone (local - UTC): 1h 20:48:47.3415 [INFO] Keen: App Version: 01_197_065 20:48:47.3525 [INFO] Keen: Is official: True [NO][NIS][NAMP] 20:48:47.3525 [DEBUG] Keen: Branch / Sandbox: DedicatedServer 20:48:47.3525 [INFO] Keen: Environment.ProcessorCount: 16 20:48:47.3605 [INFO] Keen: Environment.OSVersion: Microsoft Windows Server 2019 Standard (Microsoft Windows NT 6.2.9200.0) 20:48:47.3605 [INFO] Keen: Environment.CommandLine: D:\\servers\\service9915\\home\\games\\se_torch\\Torch.Server.exe -instancepath d:\servers\service9915\home\games\se_torch 20:48:47.3605 [INFO] Keen: Environment.Is64BitProcess: True 20:48:47.3605 [INFO] Keen: Environment.Is64BitOperatingSystem: True 20:48:47.3605 [INFO] Keen: Environment.Version: .NET Framework 4.7.3690.0 20:48:47.3605 [INFO] Keen: Environment.CurrentDirectory: D:\servers\service9915\home\games\se_torch 20:48:47.3605 [INFO] Keen: CPU Info: AMD Ryzen 7 3800X 8-Core Processor 20:48:47.3605 [DEBUG] Keen: IntPtr.Size: 8 20:48:47.3605 [DEBUG] Keen: Default Culture: 20:48:47.3605 [DEBUG] Keen: Default UI Culture: 20:48:47.3805 [DEBUG] Keen: Found processor count: 8 20:48:47.3805 [DEBUG] Keen: Using processor count: 8 20:48:49.1789 [DEBUG] Keen: MyScreenManager() 20:48:49.1789 [DEBUG] Keen: MySandboxGame.Constructor() - START 20:48:49.1789 [DEBUG] Keen: Game dir: d:\servers\service9915\home\games\se_torch\dedicatedserver64 20:48:49.1789 [DEBUG] Keen: Content dir: D:\servers\service9915\home\games\se_torch\Content 20:48:49.2459 [DEBUG] Keen: Preallocate - START 20:48:49.2459 [DEBUG] Keen: MySpaceWorldGenerator - START 20:48:49.2539 [DEBUG] Keen: MySpaceWorldGenerator - END 20:48:49.2539 [DEBUG] Keen: MySpaceBuildComponent - START 20:48:49.2539 [DEBUG] Keen: MySpaceBuildComponent - END 20:48:49.2539 [DEBUG] Keen: MyEntities - START 20:48:49.2539 [DEBUG] Keen: MyEntities - END 20:48:49.2539 [DEBUG] Keen: MyObjectBuilder_Base - START 20:48:49.2539 [DEBUG] Keen: MyObjectBuilder_Base - END 20:48:49.2539 [DEBUG] Keen: MyTransparentGeometry - START 20:48:49.2539 [DEBUG] Keen: MyTransparentGeometry - END 20:48:49.2539 [DEBUG] Keen: MyCubeGridDeformationTables - START 20:48:49.2539 [DEBUG] Keen: MyCubeGridDeformationTables - END 20:48:49.2539 [DEBUG] Keen: MyMath - START 20:48:49.2539 [DEBUG] Keen: MyMath - END 20:48:49.2539 [DEBUG] Keen: MySimpleObjectDraw - START 20:48:49.2539 [DEBUG] Keen: MySimpleObjectDraw - END 20:48:49.2739 [DEBUG] Keen: MyEntityComponentsDebugDraw - START 20:48:49.2739 [DEBUG] Keen: MyEntityComponentsDebugDraw - END 20:48:49.2739 [DEBUG] Keen: MyGuiIngameScriptsPage - START 20:48:49.3179 [DEBUG] Keen: MyGuiIngameScriptsPage - END 20:48:49.3179 [DEBUG] Keen: MyGuiScreenAdminMenu - START 20:48:49.3179 [DEBUG] Keen: MyGuiScreenAdminMenu - END 20:48:49.3179 [DEBUG] Keen: MySyncDestructions - START 20:48:49.3179 [DEBUG] Keen: MySyncDestructions - END 20:48:49.3179 [DEBUG] Keen: MySyncEntity - START 20:48:49.3179 [DEBUG] Keen: MySyncEntity - END 20:48:49.3179 [DEBUG] Keen: MyCommandCharacter - START 20:48:49.3179 [DEBUG] Keen: MyCommandCharacter - END 20:48:49.3179 [DEBUG] Keen: MyCommandConsole - START 20:48:49.3179 [DEBUG] Keen: MyCommandConsole - END 20:48:49.3179 [DEBUG] Keen: MyCommandEntity - START 20:48:49.3179 [DEBUG] Keen: MyCommandEntity - END 20:48:49.3179 [DEBUG] Keen: MyAiTargetManager - START 20:48:49.3179 [DEBUG] Keen: MyAiTargetManager - END 20:48:49.3179 [DEBUG] Keen: MyClientDebugCommands - START 20:48:49.3179 [DEBUG] Keen: MyClientDebugCommands - END 20:48:49.3179 [DEBUG] Keen: MyDedicatedServer - START 20:48:49.3179 [DEBUG] Keen: MyDedicatedServer - END 20:48:49.3179 [DEBUG] Keen: MyDedicatedServerBase - START 20:48:49.3179 [DEBUG] Keen: MyDedicatedServerBase - END 20:48:49.3179 [DEBUG] Keen: MyMultiplayerBase - START 20:48:49.3179 [DEBUG] Keen: MyMultiplayerBase - END 20:48:49.3179 [DEBUG] Keen: MyMultiplayerClient - START 20:48:49.3179 [DEBUG] Keen: MyMultiplayerClient - END 20:48:49.3179 [DEBUG] Keen: MyMultiplayerClientBase - START 20:48:49.3179 [DEBUG] Keen: MyMultiplayerClientBase - END 20:48:49.3179 [DEBUG] Keen: MyMultiplayerLobby - START 20:48:49.3179 [DEBUG] Keen: MyMultiplayerLobby - END 20:48:49.3179 [DEBUG] Keen: MyMultiplayerLobbyClient - START 20:48:49.3179 [DEBUG] Keen: MyMultiplayerLobbyClient - END 20:48:49.3179 [DEBUG] Keen: MyMultiplayerServerBase - START 20:48:49.3179 [DEBUG] Keen: MyMultiplayerServerBase - END 20:48:49.3179 [DEBUG] Keen: MyServerDebugCommands - START 20:48:49.3179 [DEBUG] Keen: MyServerDebugCommands - END 20:48:49.3179 [DEBUG] Keen: MyAIActionsParser - START 20:48:49.3179 [DEBUG] Keen: MyAIActionsParser - END 20:48:49.3179 [DEBUG] Keen: MyCubeGridDefinitions - START 20:48:49.3799 [DEBUG] Keen: MyCubeGridDefinitions - END 20:48:49.3799 [DEBUG] Keen: MyDefinitionManager - START 20:48:49.3960 [DEBUG] Keen: MyDefinitionManager - END 20:48:49.3960 [DEBUG] Keen: Preallocate - END 20:48:49.3960 [DEBUG] Keen: Bind IP : 51.195.39.164:27015 20:48:52.9208 [INFO] Keen: Networking service: Steam 20:48:52.9208 [INFO] Keen: Server successfully started 20:48:52.9208 [INFO] Keen: Product name: Space Engineers 20:48:52.9208 [INFO] Keen: Desc: Space Engineers 20:48:52.9208 [INFO] Keen: Public IP: 51.195.39.164 20:48:52.9208 [INFO] Keen: User ID: 90140689898518536 20:48:57.9430 [DEBUG] Keen: MyCampaignManager.Constructor() - START 20:48:57.9750 [DEBUG] Keen: MyCampaignManager.Constructor() - END 20:48:57.9750 [DEBUG] Keen: MySandboxGame.Constructor() - END 20:48:58.0060 [DEBUG] Keen: MySandboxGame.Initialize() - START 20:48:58.0060 [DEBUG] Keen: Installed DLCs: 20:48:58.0220 [DEBUG] Keen: MyGuiGameControlsHelpers() 20:48:58.0570 [DEBUG] Keen: Havok: Physics.Init 20:48:58.0751 [DEBUG] Keen: Havok: Version: Release(0), 1800, [S} 20:48:58.0751 [DEBUG] Keen: HkGameName: SpaceEngineers 20:48:58.0871 [DEBUG] Keen: MySandboxGame.LoadData() - START 20:48:58.0871 [DEBUG] Keen: MyDefinitionManager.LoadScenarios() - START 20:48:58.0871 [DEBUG] Keen: 8bb0d3be2317d736fa0f355ecc706a1a087380d3 20:48:58.3341 [DEBUG] Keen: Loading scenarios 20:48:58.3731 [DEBUG] Keen: MyDefinitionManager.LoadScenarios() - END 20:48:58.3731 [DEBUG] Keen: MyDefinitionManager.PreloadDefinitions() - START 20:48:58.4531 [DEBUG] Keen: MyDefinitionManager.PreloadDefinitions() - END 20:48:58.4531 [DEBUG] Keen: MySandboxGame.PerformPreload() - START 20:48:58.4531 [DEBUG] Keen: MyDefinitionManager.GetSessionPreloadDefinitions() - START 20:48:58.4531 [DEBUG] Keen: MySandboxGame.LoadData() - END 20:48:58.4731 [DEBUG] Keen: MyDefinitionManager.GetSessionPreloadDefinitions() - END 20:48:58.4731 [DEBUG] Keen: MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 20:48:58.4731 [DEBUG] Keen: ReloadVoxelMaterials 20:48:58.5312 [DEBUG] Keen: MyDefinitionManager.GetSessionPreloadDefinitions() - START 20:48:59.5824 [INFO] Keen: Loading Sandbox world configuration file D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System\Sandbox_config.sbc 20:48:59.5824 [INFO] Keen: Sandbox world configuration file found, overriding checkpoint settings. 20:48:59.5824 [INFO] Keen: Downloading world mods - START 20:48:59.5824 [INFO] Keen: Downloading world mods - END 20:48:59.5964 [INFO] Keen: Loading session: D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System 20:48:59.6764 [DEBUG] Keen: GC Memory: 63,605,680 B 20:48:59.6764 [DEBUG] Keen: Process Memory: 260,018,176 B 20:48:59.6764 [INFO] Keen: Experimental mode: Yes 20:48:59.6764 [INFO] Keen: Experimental mode reason: BlockLimitsEnabled, EnableIngameScripts 20:48:59.6764 [INFO] Keen: Console compatibility: No 20:49:01.1848 [DEBUG] Keen: MyDefinitionManager.GetSessionPreloadDefinitions() - END 20:49:01.1848 [DEBUG] Keen: MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 20:49:01.1848 [DEBUG] Keen: MySandboxGame.PerformPreload() - END 20:49:01.7369 [DEBUG] Keen: MyScriptManager.LoadData() - START 20:49:01.7589 [DEBUG] Keen: MyScriptManager.LoadData() - END 20:49:01.7589 [DEBUG] Keen: MyDefinitionManager.LoadData() - START 20:49:01.7589 [DEBUG] Keen: MyDefinitionManager.LoadScenarios() - START 20:49:01.7659 [DEBUG] Keen: 8bb0d3be2317d736fa0f355ecc706a1a087380d3 20:49:01.9110 [DEBUG] Keen: Loading scenarios 20:49:01.9110 [DEBUG] Keen: MyDefinitionManager.LoadScenarios() - END 20:49:01.9110 [DEBUG] Keen: List of used mods (0) - START 20:49:01.9110 [DEBUG] Keen: List of used mods - END 20:49:01.9240 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9240 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9240 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9240 [DEBUG] Keen: Font filename: Fonts\white_shadow\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white_shadow\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: LineHeight: 37 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Baseline: 30 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: KernEnabled: True 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Font filename: Fonts\white_shadow\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white_shadow\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: LineHeight: 37 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Baseline: 30 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: KernEnabled: True 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: LineHeight: 37 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Baseline: 30 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: KernEnabled: True 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: LineHeight: 37 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: Baseline: 30 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9450 [DEBUG] Keen: KernEnabled: True 20:49:01.9450 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: LineHeight: 37 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Baseline: 30 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: KernEnabled: True 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: LineHeight: 37 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Baseline: 30 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: KernEnabled: True 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: LineHeight: 37 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Baseline: 30 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: KernEnabled: True 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: LineHeight: 37 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Baseline: 30 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: KernEnabled: True 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9530 [DEBUG] Keen: LineHeight: 37 20:49:01.9530 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: LineHeight: 37 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: LineHeight: 37 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: LineHeight: 37 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: LineHeight: 37 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: LineHeight: 37 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white_shadow\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white_shadow\FontDataPA.xml 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: LineHeight: 37 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Baseline: 30 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: KernEnabled: True 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9690 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9690 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: LineHeight: 37 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: Baseline: 30 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: KernEnabled: True 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: Font filename: Fonts\white\FontDataPA.xml 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\white\FontDataPA.xml 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: LineHeight: 37 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: Baseline: 30 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: KernEnabled: True 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: MyFont.Ctor - END 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: MyFont.Ctor - START 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: Font filename: Fonts\monospace\FontDataPA.xml 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: FontFilePath: D:\servers\service9915\home\games\se_torch\Content\Fonts\monospace\FontDataPA.xml 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: LineHeight: 37 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: Baseline: 30 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: KernEnabled: True 20:49:01.9860 [DEBUG] Keen: Failed to get thread indent System.NullReferenceException: Object reference not set to an instance of an object. at lambda_method(Closure , MyLog , Int32 ) at Torch.Patches.KeenLogPatch.PrepareLog(MyLog log) in C:\jenkins\workspace\Torch_Torch_master\Torch\Patches\KeenLogPatch.cs:line 86 20:49:01.9860 [DEBUG] Keen: MyFont.Ctor - END 20:49:02.0020 [DEBUG] Keen: Loading behaviors 20:49:02.0020 [DEBUG] Keen: Loading ammo magazines 20:49:02.0020 [DEBUG] Keen: Loading ammo definitions 20:49:02.0020 [DEBUG] Keen: Loading animations 20:49:02.0020 [DEBUG] Keen: Loading animations 20:49:02.0020 [DEBUG] Keen: Loading sound definitions 20:49:02.0020 [DEBUG] Keen: Loading sound definitions 20:49:02.0020 [DEBUG] Keen: Loading sound definitions 20:49:02.0020 [DEBUG] Keen: Loading sound definitions 20:49:02.0020 [DEBUG] Keen: Loading sound definitions 20:49:02.0020 [DEBUG] Keen: Loading sound definitions 20:49:02.0020 [DEBUG] Keen: Loading category classes 20:49:02.0020 [DEBUG] Keen: Loading category classes 20:49:02.0020 [DEBUG] Keen: Loading blueprint classes 20:49:02.0020 [DEBUG] Keen: Loading blueprint class entries 20:49:02.0020 [DEBUG] Keen: Loading blueprint class entries 20:49:02.0020 [DEBUG] Keen: Loading blueprints 20:49:02.0170 [DEBUG] Keen: Loading blueprints 20:49:02.0170 [DEBUG] Keen: Loading agent definitions 20:49:02.0170 [DEBUG] Keen: Loading character definitions 20:49:02.0170 [DEBUG] Keen: Loading character definitions 20:49:02.0170 [DEBUG] Keen: Loading components 20:49:02.0170 [DEBUG] Keen: Loading components 20:49:02.0170 [DEBUG] Keen: Loading configuration 20:49:02.0310 [DEBUG] Keen: Loading container types 20:49:02.0310 [DEBUG] Keen: Loading Contract Types 20:49:02.0310 [DEBUG] Keen: Loading block positions 20:49:02.0310 [DEBUG] Keen: Loading block positions 20:49:02.0310 [DEBUG] Keen: Loading curve definitions 20:49:02.0310 [DEBUG] Keen: Loading debris 20:49:02.0310 [DEBUG] Keen: Loading environment items entries 20:49:02.0310 [DEBUG] Keen: Loading decal global definitions 20:49:02.0470 [DEBUG] Keen: Loading decal definitions 20:49:02.0470 [DEBUG] Keen: Loading decal definitions 20:49:02.0470 [DEBUG] Keen: Loading drone behaviors 20:49:02.0470 [DEBUG] Keen: Loading edges 20:49:02.0470 [DEBUG] Keen: Loading emissive color definitions 20:49:02.0470 [DEBUG] Keen: Loading emissive color default states 20:49:02.0470 [DEBUG] Keen: Loading animations 20:49:02.0470 [DEBUG] Keen: Loading entity components 20:49:02.0700 [DEBUG] Keen: Loading component containers 20:49:02.0810 [DEBUG] Keen: Loading environment items entries 20:49:02.0810 [DEBUG] Keen: Loading Faction Names 20:49:02.0810 [DEBUG] Keen: Loading factions 20:49:02.0810 [DEBUG] Keen: Loading flare definitions 20:49:02.0960 [DEBUG] Keen: Loading gas property definitions 20:49:02.0960 [DEBUG] Keen: Loading event definitions 20:49:02.0960 [DEBUG] Keen: Loading physical items 20:49:02.0960 [DEBUG] Keen: Loading chat bot responses 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\leftplate.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\rightplate.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\centerplate.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\CenterPlateController.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\f1icon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\playerhelmeton.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\jetpack.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\jetpackoff.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\magboot.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\light.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\handbrake.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\remotecontrolon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gridpower.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\iconsbackground.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\suffocating.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\healthlow.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\capacity.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\healthicon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\oxygenicon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\OusideTemp.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\energyicon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\hydrogenicon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\mass.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\progressbarbackground.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\progressbar.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\bottle.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\cubebuilder\gridmodelargehighl.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Fog_v4.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gravityindicator.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\drillbarprogress.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\drillbarbackground.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\backpack.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\dampenersoff.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\dampenerson.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\dampenersauto.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gridsizesmall.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gridsizelarge.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\blockrotate.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\gridmirror.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\battery.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\reloadcircle_part.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\HUD\HudAtlas0.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\HUD\marker_neutral.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Screens\TabGScreen.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Screens\CenterGScreen.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\grid_item_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\grid_item.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\textbox_left_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\textbox_right_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\textbox_center_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_grid.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\buttons\SquareButton.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_storage.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_system.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_energy.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_all.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_character.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_hide.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\switch_on_off_right.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\switch_on_off_left.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_unhide.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\Gizmo\GizmoDrawLineRed.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Screens\message_background_red.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_red_highlight.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\button_red.dds 20:49:02.1100 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1100 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_thumb.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Fog_v2.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Fog_v3.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\HUD\marker_enemy.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\HUD\marker_friendly.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\GravityHudHorizon.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\Gui\Blood.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\HUD\marker_gps.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\HUD\marker_self.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Fog_v1.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\ClaimItem.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\star.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\warning.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\BP_New.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\Refresh.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\Steam.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\mod.io.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\Intro.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\BasicControls.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\Building1stShip.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 20:49:02.1250 [DEBUG] Keen: GuiTextures.sbc 20:49:02.1250 [DEBUG] Keen: Failed to parse texture header! Texture: D:\servers\service9915\home\games\se_torch\Content\Textures\GUI\HelpScreen\Survival.dds 20:49:02.1250 [DEBUG] Keen: Loading LCD texture categories 20:49:02.1250 [DEBUG] Keen: Loading LCD texture categories 20:49:02.1250 [DEBUG] Keen: Loading LCD texture categories 20:49:02.1250 [DEBUG] Keen: Loading LCD texture categories 20:49:02.1250 [DEBUG] Keen: Loading OffensiveWords definitions 20:49:02.1250 [DEBUG] Keen: Loading planet definition 20:49:02.1430 [DEBUG] Keen: Loading physical items 20:49:02.1430 [DEBUG] Keen: Loading physical items 20:49:02.1430 [DEBUG] Keen: Loading physical material properties 20:49:02.1430 [DEBUG] Keen: Loading pirate antennas 20:49:02.1430 [DEBUG] Keen: Loading research blocks definitions 20:49:02.1430 [DEBUG] Keen: Loading research groups definitions 20:49:02.1430 [DEBUG] Keen: Loading resource distribution groups 20:49:02.1430 [DEBUG] Keen: Loading shadow textures definitions 20:49:02.1430 [DEBUG] Keen: Loading ship sound groups 20:49:02.1650 [DEBUG] Keen: Loading ship sound groups 20:49:02.1650 [DEBUG] Keen: Loading sound categories 20:49:02.1650 [DEBUG] Keen: Loading stat definitions 20:49:02.1650 [DEBUG] Keen: Loading grid creators 20:49:02.1650 [DEBUG] Keen: Loading transparent material properties 20:49:02.1720 [DEBUG] Keen: Loading planet definition 20:49:02.1720 [DEBUG] Keen: Loading voxel map storage definitions 20:49:02.1720 [DEBUG] Keen: Loading voxel material definitions 20:49:02.1720 [DEBUG] Keen: Loading voxel material definitions 20:49:02.1720 [DEBUG] Keen: Loading voxel material definitions 20:49:02.1720 [DEBUG] Keen: Loading voxel material definitions 20:49:02.1720 [DEBUG] Keen: Loading Weather Effects 20:49:02.1720 [DEBUG] Keen: Audio effects definitions 20:49:02.1720 [DEBUG] Keen: Loading environment items definitions 20:49:02.1720 [DEBUG] Keen: Loading environment items definitions 20:49:02.1720 [DEBUG] Keen: Loading physical material properties 20:49:02.1720 [DEBUG] Keen: Loading particle effect definitions 20:49:02.2681 [DEBUG] Keen: Loading particle effect definitions 20:49:02.2681 [DEBUG] Keen: Loading environment item definitions 20:49:02.2681 [DEBUG] Keen: Loading weapon definitions 20:49:02.2681 [DEBUG] Keen: Loading cube blocks 20:49:02.3171 [DEBUG] Keen: Created block definitions 20:49:02.3171 [DEBUG] Keen: Loading cube blocks 20:49:02.3531 [DEBUG] Keen: Created block definitions 20:49:02.3601 [DEBUG] Keen: Loading cube blocks 20:49:02.3601 [DEBUG] Keen: Created block definitions 20:49:02.3601 [DEBUG] Keen: Loading cube blocks 20:49:02.3601 [DEBUG] Keen: Created block definitions 20:49:02.3601 [DEBUG] Keen: Loading cube blocks 20:49:02.3601 [DEBUG] Keen: Created block definitions 20:49:02.3601 [DEBUG] Keen: Loading cube blocks 20:49:02.3801 [DEBUG] Keen: Created block definitions 20:49:02.3801 [DEBUG] Keen: Loading cube blocks 20:49:02.3801 [DEBUG] Keen: Created block definitions 20:49:02.3801 [DEBUG] Keen: Loading cube blocks 20:49:02.3801 [DEBUG] Keen: Created block definitions 20:49:02.3801 [DEBUG] Keen: Loading cube blocks 20:49:02.3801 [DEBUG] Keen: Created block definitions 20:49:02.3801 [DEBUG] Keen: Loading cube blocks 20:49:02.3801 [DEBUG] Keen: Created block definitions 20:49:02.3801 [DEBUG] Keen: Loading cube blocks 20:49:02.3941 [DEBUG] Keen: Created block definitions 20:49:02.3941 [DEBUG] Keen: Loading cube blocks 20:49:02.3941 [DEBUG] Keen: Created block definitions 20:49:02.3941 [DEBUG] Keen: Loading cube blocks 20:49:02.3941 [DEBUG] Keen: Created block definitions 20:49:02.3941 [DEBUG] Keen: Loading cube blocks 20:49:02.3941 [DEBUG] Keen: Created block definitions 20:49:02.3941 [DEBUG] Keen: Loading cube blocks 20:49:02.3941 [DEBUG] Keen: Created block definitions 20:49:02.3941 [DEBUG] Keen: Loading cube blocks 20:49:02.3941 [DEBUG] Keen: Created block definitions 20:49:02.4061 [DEBUG] Keen: Loading cube blocks 20:49:02.4061 [DEBUG] Keen: Created block definitions 20:49:02.4061 [DEBUG] Keen: Loading cube blocks 20:49:02.4061 [DEBUG] Keen: Created block definitions 20:49:02.4061 [DEBUG] Keen: Loading cube blocks 20:49:02.4061 [DEBUG] Keen: Created block definitions 20:49:02.4061 [DEBUG] Keen: Loading cube blocks 20:49:02.4061 [DEBUG] Keen: Created block definitions 20:49:02.4061 [DEBUG] Keen: Loading cube blocks 20:49:02.4231 [DEBUG] Keen: Created block definitions 20:49:02.4231 [DEBUG] Keen: Loading cube blocks 20:49:02.4231 [DEBUG] Keen: Created block definitions 20:49:02.4231 [DEBUG] Keen: Loading cube blocks 20:49:02.4231 [DEBUG] Keen: Created block definitions 20:49:02.4231 [DEBUG] Keen: Loading cube blocks 20:49:02.4231 [DEBUG] Keen: Created block definitions 20:49:02.4231 [DEBUG] Keen: Loading cube blocks 20:49:02.4231 [DEBUG] Keen: Created block definitions 20:49:02.4231 [DEBUG] Keen: Loading cube blocks 20:49:02.4231 [DEBUG] Keen: Created block definitions 20:49:02.4391 [DEBUG] Keen: Loading cube blocks 20:49:02.4391 [DEBUG] Keen: Created block definitions 20:49:02.4391 [DEBUG] Keen: Loading cube blocks 20:49:02.4391 [DEBUG] Keen: Created block definitions 20:49:02.4391 [DEBUG] Keen: Loading cube blocks 20:49:02.4391 [DEBUG] Keen: Created block definitions 20:49:02.4391 [DEBUG] Keen: Loading cube blocks 20:49:02.4391 [DEBUG] Keen: Created block definitions 20:49:02.4551 [DEBUG] Keen: Loading block variant groups 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Ablator.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Aggressive Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\AlienEasyStation.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\AlienLander.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Argentavis_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Arke_Supply_Ship.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Armed_Transport_Charon.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\ASM-2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Assailant_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Atmo Constructor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\AtmosphericLander.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\ATV-Survivor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\B-980 Hauler.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Barb_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Base1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Base4.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\BaseEasyStart1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\BaseLoneSurvivor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Blue Drone MK1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Blue Drone MK2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Buddy Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Buggy.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Bumblebee.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Burstfire Bomber.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Cargo Shuttle.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\CargoShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Carrier_[Infinity].sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\CarrierShipProjector.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Civic Hauler.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Civil_Station.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Commercial_Salvager.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\ConstructionShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Constructor_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-10.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-11.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-12.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-13.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-14.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-15.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-16.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-17.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-18.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-19.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-4.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-5.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-6.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-7.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-8.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Container_MK-9.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Cursor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Deterrent_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Blue01.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Blue02.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Blue03.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Blue04.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Red01.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Red02.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Red03.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DoM_Red04.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Drillbot_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 1GG_1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 1GG_2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 1GG_3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\DSF3_Duchessa.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Dyad_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\EarthEasyStation.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\EasyStartPirate.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\EasyStartSpacePirate.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_MiningStation_1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_MiningStation_2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_MiningStation_3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_4.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_5.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_6.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_7.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_8.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_Outpost_9.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Ambasador A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Ambasador B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Blue frame.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Citadel Station.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Corvette A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Corvette B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Debris A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Debris B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Droneyard.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Habitat Pods.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Haunted Section.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter HEC Debris A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter HEC Debris B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Hermit Station.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Homing beacon.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Imp A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Imp B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Mercenary.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Minefield.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Minelayer.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Mining Outpost.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Mining Vessel.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter MushStation A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter MushStation B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Pilgrim A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Pilgrim B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Pirate Raider.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Ponos-F1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Prometheus A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Prometheus B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Red A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Red B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter RespawnShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter RoidStation.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Safehouse station.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Salvage station.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Section-F.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Severed Bow.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Shuttle.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Skyheart A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Skyheart B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Stingray II A.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Stingray II B.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Encounter Vulture vessel.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Enforcer_mk.2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Eradicator_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escord Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort B-980.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort HydroTanker.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort Mining1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort Mining2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort Trade1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort Trade2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort Trade3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Escort TT-420.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Explorer.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Fighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Fighter2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\CoolBox.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Gerbil Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Grindbot_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\H-01 Prospector.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\H-01 Sapper.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Hostile Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Hydro Scout Rover.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Imperator_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Incisor_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Informant_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Insinuator_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Instigator_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Ion Constructor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Ion Light Scout.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Ion Tug Ship.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\J-Class Courier.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\King_Molar_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Kite Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Large_Ship_1360.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LargeShipBlue.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LargeShipRed.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LargeShipRedBuilding.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LargeShipRedCrashed.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LargeShipRedQS1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\LCC-3 Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Light patrol drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Longsword_Mk._9S.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Lunar Scout mk.2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Lunar Scout mk.4.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\MarsEasyStation.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\MarsLander.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Military1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Military2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Military3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\MinerSmallShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\MiniMerchant.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Mining1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Mining2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Mining3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Molar_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Monolith.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\MoonEasyStation.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\NewLargeShipPrefab.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\NewSmallShipPrefab.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\NewStationPrefab.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Old Mining Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\PatrolBot.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Penguin_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\PirateBase.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Pitbull_Bomber.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Plataforma_1000.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_417.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_5546.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_6572.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_6674.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_7912.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_8820.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform_9178.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Platform4328.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\PractiseShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Projector_large_ship.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Projector_small_ship.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\ProtectoBot.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\PV-4 Buggy.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Raider Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\RAVEN.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Raven_MkII.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Red Cruiser.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Red Drone MK1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Renaissance.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Beacon.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Beacon2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Comm.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_EscapePod.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_FuelTank.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Lab.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Mine.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Observatory.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_OxygenFarm.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_OxygenModule.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_PerimeterGun.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Satalite.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Satalite2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Repair_Surveyor.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Rescue Rover 1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\RespawnMoonPod.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\RespawnPlanetPod.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\RespawnShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\RespawnSpacePod.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Salvage Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scout Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Seeker Mine.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SF-45.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Small Ship 5418.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Small_Grid_1642.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Small_Ship_5727.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Snub Fighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Solar Scout.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Space_Mine_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Spaceport_Terminal.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SpawnShipAssembler.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SpawnShipDrill.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SpawnShipEscapePod.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Spur_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Starfury_MkII.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\STARTERSHIP.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Stash-satellite.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Station_8315622.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\SuicideShip.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Thief_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\T-Ion Fade.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Trade1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Trade2.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Trade3.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Trader1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Trainspark.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\TT-15 Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\TT-420 Freighter.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Turtle Miner.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Tusk.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Tusk_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\U-92 Patrol Craft.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\V2-Gunboat.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\VehicleProjector.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Volunder_exploration_ship.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Vulture Drone.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 20:49:02.4551 [DEBUG] Keen: Loading prefab: D:\servers\service9915\home\games\se_torch\Content\Data\Prefabs\YellowDrone.sbc 20:49:02.4551 [DEBUG] Keen: Loading asteroid generators 20:49:02.4551 [DEBUG] Keen: Loading spawn groups 20:49:02.4701 [DEBUG] Keen: Loading drop containers 20:49:02.4701 [DEBUG] Keen: Loading spawn groups 20:49:02.4701 [DEBUG] Keen: Loading spawn groups 20:49:02.4701 [DEBUG] Keen: Loading radial menu definitions 20:49:02.4931 [DEBUG] Keen: Loading respawn ships 20:49:02.4931 [DEBUG] Keen: Loading spawn groups 20:49:02.4931 [DEBUG] Keen: Loading wheel speeds 20:49:02.5921 [DEBUG] Keen: MyDefinitionManager.LoadData() - END 20:49:02.6031 [DEBUG] Keen: Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 20:49:02.6332 [DEBUG] Keen: Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 20:49:02.6332 [DEBUG] Keen: Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 20:49:02.6332 [DEBUG] Keen: Registered modules from: Torch.Server, Version=1.3.1.136, Culture=neutral, PublicKeyToken=null 20:49:02.6332 [DEBUG] Keen: Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 20:49:02.6432 [DEBUG] Keen: Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 20:49:02.9272 [DEBUG] Keen: MyLights.LoadData() - START 20:49:02.9272 [INFO] Keen: MyLights preallocated lights cache created. 20:49:02.9272 [DEBUG] Keen: MyLights.LoadData() - END 20:49:02.9272 [INFO] Keen: MyLights initialized. 20:49:02.9272 [DEBUG] Keen: MyExplosions.LoadData() - START 20:49:02.9272 [DEBUG] Keen: MyExplosions.LoadData() - END 20:49:02.9942 [DEBUG] Keen: Pre-loading neutral ship spawn groups... 20:49:02.9942 [DEBUG] Keen: End pre-loading neutral ship spawn groups. 20:49:03.0152 [DEBUG] Keen: Loading Procedural World Generator 20:49:03.0162 [DEBUG] Keen: Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 20:49:03.0683 [WARN] Keen: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 20:49:03.2043 [DEBUG] Keen: Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 20:49:03.2043 [DEBUG] Keen: Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 20:49:03.2043 [DEBUG] Keen: Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 20:49:03.2043 [DEBUG] Keen: Loading voxel storage from file 'D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System\Moon-1353915701d19000.vx2' 20:49:03.2043 [DEBUG] Keen: Loading voxel storage from file 'D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System\Mars-2044023682d120000.vx2' 20:49:03.2043 [DEBUG] Keen: Loading voxel storage from file 'D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System\EarthLike-1779144428d120000.vx2' 20:49:05.1598 [INFO] Keen: Planet generator name: EarthLike 20:49:05.1598 [INFO] Keen: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 20:49:05.2758 [INFO] Keen: Planet generator name: Mars 20:49:05.2758 [INFO] Keen: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 20:49:05.4128 [INFO] Keen: Planet generator name: Moon 20:49:05.4128 [INFO] Keen: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 20:49:05.4128 [DEBUG] Keen: Entities loaded & initialized 20:49:05.4288 [DEBUG] Keen: Checkpoint.CameraAttachedTo: 137658261568108514 20:49:05.4288 [DEBUG] Keen: ERROR: Camera entity from checkpoint does not exists! 20:49:05.4408 [INFO] Keen: MySession.Static.LogSettings - START 20:49:05.4408 [INFO] Keen: Name = Home System 20:49:05.4408 [INFO] Keen: Description = 20:49:05.4408 [INFO] Keen: GameDateTime = 01/01/2081 00:03:38 20:49:05.4408 [INFO] Keen: Password = 20:49:05.4408 [INFO] Keen: CurrentPath = D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System 20:49:05.4408 [INFO] Keen: WorkshopId = 20:49:05.4408 [INFO] Keen: CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 20:49:05.4408 [INFO] Keen: ThumbPath = D:\servers\service9915\home\games\se_torch\Content\CustomWorlds\Home System\thumb.jpg 20:49:05.4408 [DEBUG] Keen: Settings: 20:49:05.4408 [DEBUG] Keen: GameMode = Creative 20:49:05.4408 [DEBUG] Keen: MaxPlayers = 12 20:49:05.4408 [DEBUG] Keen: OnlineMode = PUBLIC 20:49:05.4408 [DEBUG] Keen: TotalPCU = 600000 20:49:05.4408 [DEBUG] Keen: PiratePCU = 50000 20:49:05.4408 [DEBUG] Keen: AutoHealing = True 20:49:05.4408 [DEBUG] Keen: WeaponsEnabled = True 20:49:05.4408 [DEBUG] Keen: ThrusterDamage = True 20:49:05.4408 [DEBUG] Keen: EnableSpectator = False 20:49:05.4408 [DEBUG] Keen: EnableCopyPaste = True 20:49:05.4408 [DEBUG] Keen: MaxFloatingObjects = 100 20:49:05.4408 [DEBUG] Keen: MaxGridSize = 50000 20:49:05.4408 [DEBUG] Keen: MaxBlocksPerPlayer = 100000 20:49:05.4408 [DEBUG] Keen: CargoShipsEnabled = True 20:49:05.4408 [DEBUG] Keen: EnvironmentHostility = NORMAL 20:49:05.4408 [DEBUG] Keen: ShowPlayerNamesOnHud = True 20:49:05.4408 [DEBUG] Keen: InventorySizeMultiplier = 3 20:49:05.4408 [DEBUG] Keen: BlocksInventorySizeMultiplier = 1 20:49:05.4408 [DEBUG] Keen: RefinerySpeedMultiplier = 3 20:49:05.4408 [DEBUG] Keen: AssemblerSpeedMultiplier = 3 20:49:05.4408 [DEBUG] Keen: AssemblerEfficiencyMultiplier = 3 20:49:05.4408 [DEBUG] Keen: WelderSpeedMultiplier = 2 20:49:05.4408 [DEBUG] Keen: GrinderSpeedMultiplier = 2 20:49:05.4408 [DEBUG] Keen: ClientCanSave = False 20:49:05.4408 [DEBUG] Keen: HackSpeedMultiplier = 0.33 20:49:05.4408 [DEBUG] Keen: PermanentDeath = False 20:49:05.4408 [DEBUG] Keen: DestructibleBlocks = True 20:49:05.4408 [DEBUG] Keen: EnableScripts = True 20:49:05.4408 [DEBUG] Keen: AutoSaveInMinutes = 5 20:49:05.4408 [DEBUG] Keen: SpawnShipTimeMultiplier = 0 20:49:05.4408 [DEBUG] Keen: ProceduralDensity = 0 20:49:05.4408 [DEBUG] Keen: ProceduralSeed = 0 20:49:05.4408 [DEBUG] Keen: DestructibleBlocks = True 20:49:05.4408 [DEBUG] Keen: EnableIngameScripts = True 20:49:05.4408 [DEBUG] Keen: ViewDistance = 15000 20:49:05.4408 [DEBUG] Keen: Voxel destruction = True 20:49:05.4408 [DEBUG] Keen: EnableStructuralSimulation = False 20:49:05.4408 [DEBUG] Keen: MaxActiveFracturePieces = 50 20:49:05.4408 [DEBUG] Keen: EnableContainerDrops = True 20:49:05.4408 [DEBUG] Keen: MinDropContainerRespawnTime = 5 20:49:05.4408 [DEBUG] Keen: MaxDropContainerRespawnTime = 20 20:49:05.4408 [DEBUG] Keen: EnableTurretsFriendlyFire = False 20:49:05.4408 [DEBUG] Keen: EnableSubgridDamage = False 20:49:05.4408 [DEBUG] Keen: SyncDistance = 3000 20:49:05.4408 [DEBUG] Keen: BlockLimitsEnabled = NONE 20:49:05.4408 [DEBUG] Keen: AFKTimeoutMin = 0 20:49:05.4408 [DEBUG] Keen: StopGridsPeriodMin = 15 20:49:05.4408 [DEBUG] Keen: MaxPlanets = 99 20:49:05.4408 [DEBUG] Keen: MaxBackupSaves = 5 20:49:05.4408 [DEBUG] Keen: MaxFactionsCount = 0 20:49:05.4408 [DEBUG] Keen: EnableRemoteBlockRemoval = True 20:49:05.4408 [DEBUG] Keen: RespawnShipDelete = False 20:49:05.4408 [DEBUG] Keen: WorldSizeKm = 0 20:49:05.4408 [DEBUG] Keen: ResetOwnership = False 20:49:05.4408 [DEBUG] Keen: RealisticSound = False 20:49:05.4408 [DEBUG] Keen: EnableSaving = True 20:49:05.4408 [DEBUG] Keen: InfiniteAmmo = False 20:49:05.4408 [DEBUG] Keen: EnableToolShake = False 20:49:05.4408 [DEBUG] Keen: VoxelGeneratorVersion = 4 20:49:05.4408 [DEBUG] Keen: OffensiveWordsFiltering = False 20:49:05.4408 [DEBUG] Keen: UseConsolePCU = False 20:49:05.4408 [DEBUG] Keen: PredefinedAsteroids = True 20:49:05.4408 [DEBUG] Keen: EnableSelectivePhysicsUpdates = False 20:49:05.4408 [DEBUG] Keen: FamilySharing = True 20:49:05.4408 [DEBUG] Keen: EnablePcuTrading = True 20:49:05.4408 [DEBUG] Keen: SuppressedWarnings = 20:49:05.4408 [DEBUG] Keen: SimplifiedSimulation = False 20:49:05.4408 [DEBUG] Keen: EconomyTickInSeconds = 1200 20:49:05.4408 [DEBUG] Keen: StationsDistanceOuterRadiusEnd = 30000000 20:49:05.4408 [DEBUG] Keen: StationsDistanceOuterRadiusStart = 10000000 20:49:05.4408 [DEBUG] Keen: StationsDistanceInnerRadius = 10000000 20:49:05.4408 [DEBUG] Keen: TradeFactionsCount = 15 20:49:05.4408 [DEBUG] Keen: HarvestRatioMultiplier = 1 20:49:05.4408 [DEBUG] Keen: WeatherSystem = True 20:49:05.4408 [DEBUG] Keen: DepositSizeDenominator = 30 20:49:05.4408 [DEBUG] Keen: DepositsCountCoefficient = 2 20:49:05.4408 [DEBUG] Keen: EnableEconomy = False 20:49:05.4408 [DEBUG] Keen: EnableBountyContracts = True 20:49:05.4408 [DEBUG] Keen: EnableSupergridding = False 20:49:05.4408 [DEBUG] Keen: EnableAutorespawn = True 20:49:05.4408 [DEBUG] Keen: OptimalSpawnDistance = 16000 20:49:05.4408 [DEBUG] Keen: EnableGoodBotHints = True 20:49:05.4408 [DEBUG] Keen: EnableResearch = False 20:49:05.4408 [DEBUG] Keen: VoxelAgeThreshold = 24 20:49:05.4408 [DEBUG] Keen: VoxelGridDistanceThreshold = 5000 20:49:05.4408 [DEBUG] Keen: VoxelPlayerDistanceThreshold = 5000 20:49:05.4408 [DEBUG] Keen: VoxelTrashRemovalEnabled = False 20:49:05.4408 [DEBUG] Keen: PlayerCharacterRemovalThreshold = 15 20:49:05.4408 [DEBUG] Keen: PlayerInactivityThreshold = 0 20:49:05.4408 [DEBUG] Keen: OptimalGridCount = 0 20:49:05.4408 [DEBUG] Keen: PlayerDistanceThreshold = 500 20:49:05.4408 [DEBUG] Keen: BlockCountThreshold = 20 20:49:05.4408 [DEBUG] Keen: TrashFlagsValue = 7706 20:49:05.4408 [DEBUG] Keen: TrashRemovalEnabled = True 20:49:05.4408 [DEBUG] Keen: RemoveOldIdentitiesH = 0 20:49:05.4408 [DEBUG] Keen: EnableVoxelHand = False 20:49:05.4408 [DEBUG] Keen: AdaptiveSimulationQuality = True 20:49:05.4408 [DEBUG] Keen: EnableScripterRole = False 20:49:05.4408 [DEBUG] Keen: BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 20:49:05.4408 [DEBUG] Keen: FloraDensityMultiplier = 1 20:49:05.4408 [DEBUG] Keen: EnableSpiders = False 20:49:05.4408 [DEBUG] Keen: EnableWolfs = True 20:49:05.4408 [DEBUG] Keen: EnableDrones = True 20:49:05.4408 [DEBUG] Keen: MaxDrones = 5 20:49:05.4408 [DEBUG] Keen: StartInRespawnScreen = False 20:49:05.4408 [DEBUG] Keen: SpawnWithTools = True 20:49:05.4408 [DEBUG] Keen: EnableJetpack = True 20:49:05.4408 [DEBUG] Keen: SunRotationIntervalMinutes = 120 20:49:05.4408 [DEBUG] Keen: PhysicsIterations = 8 20:49:05.4408 [DEBUG] Keen: CanJoinRunning = False 20:49:05.4408 [DEBUG] Keen: Scenario = False 20:49:05.4408 [DEBUG] Keen: ScenarioEditMode = False 20:49:05.4408 [DEBUG] Keen: EnableRespawnShips = True 20:49:05.4408 [DEBUG] Keen: EnableSunRotation = True 20:49:05.4408 [DEBUG] Keen: StationVoxelSupport = False 20:49:05.4408 [DEBUG] Keen: EnableConvertToStation = True 20:49:05.4408 [DEBUG] Keen: EnableEncounters = True 20:49:05.4408 [DEBUG] Keen: Enable3rdPersonView = True 20:49:05.4408 [DEBUG] Keen: EnableOxygenPressurization = False 20:49:05.4408 [DEBUG] Keen: EnableOxygen = False 20:49:05.4408 [DEBUG] Keen: ExperimentalMode = False 20:49:05.4408 [DEBUG] Keen: ExperimentalModeReason = BlockLimitsEnabled, EnableIngameScripts 20:49:05.4408 [INFO] Keen: MySession.Static.LogSettings - END 20:49:05.6219 [DEBUG] Keen: Analytics helper process start reported 20:49:05.6599 [INFO] Keen: TORCH MOD: Registering mod communication. 20:49:05.6789 [INFO] Keen: TORCH MOD: Mod communication registered successfully. 20:49:05.6789 [INFO] Keen: Session loaded 20:49:05.6919 [DEBUG] Keen: Saving world - START 20:49:05.6919 [DEBUG] Keen: Making world state snapshot. 20:49:05.6919 [DEBUG] Keen: Before snapshot.: GC Memory: 233 B 20:49:05.7939 [DEBUG] Keen: After snapshot.: GC Memory: 233 B 20:49:05.7939 [DEBUG] Keen: Directory cleanup: GC Memory: 233 B 20:49:05.7939 [DEBUG] Keen: Saving world - END 20:49:05.7989 [DEBUG] Keen: Session snapshot save - START 20:49:05.7989 [DEBUG] Keen: Checking file access for files in target dir. 20:49:05.9049 [INFO] Keen: Saving Sandbox world configuration file d:\servers\service9915\home\games\se_torch\Saves\Home System\.new\Sandbox_config.sbc 20:49:05.9119 [DEBUG] Keen: Session snapshot save - END 20:49:05.9249 [DEBUG] Keen: MySandboxGame.Initialize() - END 20:49:05.9540 [INFO] Keen: Plugin Init: Torch.Server.TorchServer 20:49:05.9540 [DEBUG] Keen: Timer Frequency: 10000000 20:49:05.9540 [DEBUG] Keen: Ticks per frame: 166667 20:49:05.9810 [INFO] Keen: Server connected to Steam 20:49:05.9810 [INFO] Keen: Server PolicyResponse (1) 20:49:05.9860 [DEBUG] Keen: Updating continues. 20:49:06.2260 [DEBUG] Keen: GC Memory: 239.4105 / 239.4105 MB 20:49:06.3751 [INFO] Keen: Game ready... 20:49:36.2413 [DEBUG] Keen: GC Memory: 236.6778 / 236.6778 MB 20:50:06.2245 [DEBUG] Keen: STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 20:50:06.2245 [DEBUG] Keen: STATISTICS,0,0,0,0,0,0,0,3.994251,0.1067899,1,0,237.2831,849.0859,0,600000,0,0,0,0,98634,0,0,16.66667,0,0,100,419267624,237.2831,0,0 20:50:06.2245 [DEBUG] Keen: MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 20:50:06.2245 [DEBUG] Keen: MEMORY VALUES,0,0,0,0,0,0,0,0,0,60,339,399,0,0,0,0,0,0,0,0,0,0,0,144,0,0,0,0,0,192,3,0,0 20:50:06.2415 [DEBUG] Keen: GC Memory: 236.3101 / 236.3101 MB 20:50:36.2418 [DEBUG] Keen: GC Memory: 237.0402 / 237.0402 MB 20:51:06.2420 [DEBUG] Keen: STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 20:51:06.2420 [DEBUG] Keen: STATISTICS,60.0166667,0,0,0,0,0,0,1.651798,0.08730248,1,0,236.5659,848.6523,0,600000,0,0,0,0.2213176,98641,0,0,16.66667,0,0,100,419267624,236.5659,0,0 20:51:06.2420 [DEBUG] Keen: MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 20:51:06.2420 [DEBUG] Keen: MEMORY VALUES,0,0,0,0,0,0,0,0,0,60,339,399,0,0,0,0,0,0,0,0,0,0,0,144,0,0,0,0,0,192,3,0,0 20:51:06.2420 [DEBUG] Keen: GC Memory: 236.7573 / 236.7573 MB 20:51:36.2433 [DEBUG] Keen: GC Memory: 237.453 / 237.453 MB 20:52:06.2435 [DEBUG] Keen: GC Memory: 236.8953 / 236.8953 MB 20:52:06.2605 [DEBUG] Keen: STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 20:52:06.2605 [DEBUG] Keen: STATISTICS,120.0333334,0,0,0,0,0,0,1.598331,0.09419654,1,0,236.9031,848.4648,0,600000,0,0,0,0.2315393,98639,0,0,16.66667,0,0,100,419267624,236.9031,0,0 20:52:06.2605 [DEBUG] Keen: MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 20:52:06.2605 [DEBUG] Keen: MEMORY VALUES,0,0,0,0,0,0,0,0,0,60,339,399,0,0,0,0,0,0,0,0,0,0,0,144,0,0,0,0,0,192,3,0,0 20:52:36.2438 [DEBUG] Keen: GC Memory: 236.6379 / 236.6379 MB