2020-11-28 11:36:25.793 - Thread: 1 -> Log Started 2020-11-28 11:36:25.794 - Thread: 1 -> Timezone (local - UTC): -6h 2020-11-28 11:36:25.795 - Thread: 1 -> App Version: 01_197_065 2020-11-28 11:36:25.808 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-11-28 11:36:25.808 - Thread: 1 -> Branch / Sandbox: SVN 2020-11-28 11:36:25.808 - Thread: 1 -> Environment.ProcessorCount: 4 2020-11-28 11:36:25.869 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-11-28 11:36:25.869 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-11-28 11:36:25.870 - Thread: 1 -> Environment.Is64BitProcess: True 2020-11-28 11:36:25.870 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-11-28 11:36:25.870 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-11-28 11:36:25.870 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-11-28 11:36:25.874 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz 2020-11-28 11:36:25.874 - Thread: 1 -> IntPtr.Size: 8 2020-11-28 11:36:25.874 - Thread: 1 -> Default Culture: 2020-11-28 11:36:25.874 - Thread: 1 -> Default UI Culture: 2020-11-28 11:36:25.878 - Thread: 1 -> MyConfig.Load() - START 2020-11-28 11:36:25.881 - Thread: 1 -> Path: C:\Users\remol\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-11-28 11:36:26.037 - Thread: 1 -> NewNewGameScreen: False 2020-11-28 11:36:26.037 - Thread: 1 -> EnableDamageEffects: True 2020-11-28 11:36:26.037 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-11-28 11:36:26.037 - Thread: 1 -> EnableReverb: False 2020-11-28 11:36:26.037 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-11-28 11:36:26.037 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-11-28 11:36:26.037 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-11-28 11:36:26.037 - Thread: 1 -> FirstTimeRun: False 2020-11-28 11:36:26.037 - Thread: 1 -> ExperimentalMode: False 2020-11-28 11:36:26.037 - Thread: 1 -> VideoAdapter: 0 2020-11-28 11:36:26.037 - Thread: 1 -> ScreenWidth: 1920 2020-11-28 11:36:26.037 - Thread: 1 -> ScreenHeight: 1080 2020-11-28 11:36:26.037 - Thread: 1 -> RefreshRate: 60000 2020-11-28 11:36:26.037 - Thread: 1 -> WindowMode: 1 2020-11-28 11:36:26.037 - Thread: 1 -> VerticalSync: 0 2020-11-28 11:36:26.037 - Thread: 1 -> FieldOfView: 70 2020-11-28 11:36:26.037 - Thread: 1 -> PostProcessingEnabled: True 2020-11-28 11:36:26.037 - Thread: 1 -> FlaresIntensity: 1 2020-11-28 11:36:26.037 - Thread: 1 -> TreeViewDistance: 2000 2020-11-28 11:36:26.037 - Thread: 1 -> GrassDensity: 3 2020-11-28 11:36:26.037 - Thread: 1 -> GrassDrawDistance: 1000 2020-11-28 11:36:26.037 - Thread: 1 -> AntialiasingMode: 1 2020-11-28 11:36:26.037 - Thread: 1 -> ShadowMapResolution: 2 2020-11-28 11:36:26.037 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-11-28 11:36:26.037 - Thread: 1 -> TextureQuality: 2 2020-11-28 11:36:26.037 - Thread: 1 -> VoxelTextureQuality: 2 2020-11-28 11:36:26.037 - Thread: 1 -> AnisotropicFiltering: 4 2020-11-28 11:36:26.037 - Thread: 1 -> ModelQuality: 2 2020-11-28 11:36:26.037 - Thread: 1 -> VoxelQuality: 2 2020-11-28 11:36:26.037 - Thread: 1 -> ShaderQuality: 2 2020-11-28 11:36:26.037 - Thread: 1 -> LowMemSwitchToLow: 0 2020-11-28 11:36:26.037 - Thread: 1 -> FirstVTTimeRun: False 2020-11-28 11:36:26.037 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-11-28 11:36:26.037 - Thread: 1 -> GDPRConsent: True 2020-11-28 11:36:26.040 - Thread: 1 -> MyConfig.Load() - END 2020-11-28 11:36:26.540 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-11-28 11:36:26.775 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-11-28 11:36:26.790 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-11-28 11:36:26.792 - Thread: 1 -> Found processor count: 4 2020-11-28 11:36:26.792 - Thread: 1 -> Using processor count: 4 2020-11-28 11:36:26.997 - Thread: 1 -> All detected adapters: 2020-11-28 11:36:27.022 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=847320162, DeviceID=7171 2020-11-28 11:36:27.022 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-11-28 11:36:27.394 - Thread: 1 -> AdapterInfo = { 2020-11-28 11:36:27.394 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-11-28 11:36:27.394 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8558737408, Luid: 38720, rev: 161, subsys id: 847320162, vendor id: 4318, feature_level 11.1: True 2020-11-28 11:36:27.395 - Thread: 1 -> Driver version = 27.21.14.5730 2020-11-28 11:36:27.395 - Thread: 1 -> Driver date = 20201106000000.000000-000 2020-11-28 11:36:27.395 - Thread: 1 -> DriverUpdateNecessary = False 2020-11-28 11:36:27.395 - Thread: 1 -> AftermathSupported = False 2020-11-28 11:36:27.395 - Thread: 1 -> Adapter id = 0 2020-11-28 11:36:27.395 - Thread: 1 -> Supported = True 2020-11-28 11:36:27.395 - Thread: 1 -> RAM = 6345981952 2020-11-28 11:36:27.395 - Thread: 1 -> Priority = 2 2020-11-28 11:36:27.395 - Thread: 1 -> Multithreaded rendering supported = True 2020-11-28 11:36:27.395 - Thread: 1 -> Output is attached = True 2020-11-28 11:36:27.395 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-11-28 11:36:27.395 - Thread: 1 -> Display modes = { 2020-11-28 11:36:27.395 - Thread: 1 -> DXGIOutput id = 0 2020-11-28 11:36:27.396 - Thread: 1 -> 640x480@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 640x480@75Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 640x480@72Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 640x480@59.952Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 720x480@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 720x480@59.94Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 720x576@50Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 800x600@75Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 800x600@56.25Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 800x600@60.317Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 800x600@72.188Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1024x768@60.004Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1024x768@70.069Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1024x768@75.029Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1152x864@59.887Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1152x864@59.887Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1176x664@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1176x664@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1176x664@50Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1176x664@50Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1176x664@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1176x664@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x720@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x720@50Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x720@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x768@59.79Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x768@59.79Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x800@59.887Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x800@59.887Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x960@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x1024@60.02Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1280x1024@75.025Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1360x768@59.79Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1360x768@59.79Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1366x768@59.79Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1440x900@59.887Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x900@59.954Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x900@59.954Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x900@74.892Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x900@74.892Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x1024@59.954Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x1024@59.954Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x1024@74.892Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1600x1024@74.892Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1680x1050@59.954Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1680x1050@74.892Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1768x992@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1768x992@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1768x992@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1768x992@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1920x1080@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1920x1080@60Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1920x1080@50Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1920x1080@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> 1920x1080@59.94006Hz 2020-11-28 11:36:27.396 - Thread: 1 -> } 2020-11-28 11:36:27.396 - Thread: 1 -> } 2020-11-28 11:36:27.396 - Thread: 1 -> AdapterInfo = { 2020-11-28 11:36:27.397 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-11-28 11:36:27.397 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8558737408, Luid: 38720, rev: 161, subsys id: 847320162, vendor id: 4318, feature_level 11.1: True 2020-11-28 11:36:27.397 - Thread: 1 -> Driver version = 27.21.14.5730 2020-11-28 11:36:27.397 - Thread: 1 -> Driver date = 20201106000000.000000-000 2020-11-28 11:36:27.397 - Thread: 1 -> DriverUpdateNecessary = False 2020-11-28 11:36:27.397 - Thread: 1 -> AftermathSupported = False 2020-11-28 11:36:27.397 - Thread: 1 -> Adapter id = 0 2020-11-28 11:36:27.397 - Thread: 1 -> Supported = True 2020-11-28 11:36:27.397 - Thread: 1 -> RAM = 6345981952 2020-11-28 11:36:27.397 - Thread: 1 -> Priority = 2 2020-11-28 11:36:27.397 - Thread: 1 -> Multithreaded rendering supported = True 2020-11-28 11:36:27.397 - Thread: 1 -> Output is attached = True 2020-11-28 11:36:27.397 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-11-28 11:36:27.397 - Thread: 1 -> Display modes = { 2020-11-28 11:36:27.398 - Thread: 1 -> DXGIOutput id = 0 2020-11-28 11:36:27.398 - Thread: 1 -> 640x480@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 640x480@75Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 640x480@72Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 640x480@59.952Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 720x480@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 720x480@59.94Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 720x576@50Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 800x600@75Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 800x600@56.25Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 800x600@60.317Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 800x600@72.188Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1024x768@60.004Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1024x768@70.069Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1024x768@75.029Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1152x864@59.887Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1152x864@59.887Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1176x664@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1176x664@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1176x664@50Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1176x664@50Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1176x664@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1176x664@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x720@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x720@50Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x720@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x768@59.79Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x768@59.79Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x800@59.887Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x800@59.887Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x960@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x1024@60.02Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1280x1024@75.025Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1360x768@59.79Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1360x768@59.79Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1366x768@59.79Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1440x900@59.887Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x900@59.954Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x900@59.954Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x900@74.892Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x900@74.892Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x1024@59.954Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x1024@59.954Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x1024@74.892Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1600x1024@74.892Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1680x1050@59.954Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1680x1050@74.892Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1768x992@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1768x992@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1768x992@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1768x992@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1920x1080@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1920x1080@60Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1920x1080@50Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1920x1080@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> 1920x1080@59.94006Hz 2020-11-28 11:36:27.398 - Thread: 1 -> } 2020-11-28 11:36:27.398 - Thread: 1 -> } 2020-11-28 11:36:27.403 - Thread: 1 -> Service.IsActive: True 2020-11-28 11:36:27.403 - Thread: 1 -> Service.IsOnline: True 2020-11-28 11:36:27.403 - Thread: 1 -> Service.OwnsGame: False 2020-11-28 11:36:27.404 - Thread: 1 -> Service.UserId: 76561197997113730 2020-11-28 11:36:27.404 - Thread: 1 -> Service.UserName: ScRemo 2020-11-28 11:36:27.404 - Thread: 1 -> Service.Branch: default 2020-11-28 11:36:27.404 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-11-28 11:36:27.404 - Thread: 1 -> Build version: 0.1.1.0 2020-11-28 11:36:27.417 - Thread: 1 -> MyScreenManager() 2020-11-28 11:36:27.507 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-11-28 11:36:27.507 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-11-28 11:36:27.510 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-11-28 11:36:27.511 - Thread: 15 -> CreateDeviceInternal - Create device 2020-11-28 11:36:27.630 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-11-28 11:36:27.720 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-11-28 11:36:27.721 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-11-28 11:36:29.901 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-11-28 11:36:29.901 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-11-28 11:36:29.901 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-11-28 11:36:31.135 - Thread: 1 -> Preallocate - START 2020-11-28 11:36:31.139 - Thread: 1 -> MySpaceWorldGenerator - START 2020-11-28 11:36:31.146 - Thread: 1 -> MySpaceWorldGenerator - END 2020-11-28 11:36:31.146 - Thread: 1 -> MySpaceBuildComponent - START 2020-11-28 11:36:31.146 - Thread: 1 -> MySpaceBuildComponent - END 2020-11-28 11:36:31.147 - Thread: 1 -> MyEntities - START 2020-11-28 11:36:31.167 - Thread: 1 -> MyEntities - END 2020-11-28 11:36:31.167 - Thread: 1 -> MyObjectBuilder_Base - START 2020-11-28 11:36:31.167 - Thread: 1 -> MyObjectBuilder_Base - END 2020-11-28 11:36:31.167 - Thread: 1 -> MyTransparentGeometry - START 2020-11-28 11:36:31.167 - Thread: 1 -> MyTransparentGeometry - END 2020-11-28 11:36:31.167 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-11-28 11:36:31.181 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-11-28 11:36:31.181 - Thread: 1 -> MyMath - START 2020-11-28 11:36:31.181 - Thread: 1 -> MyMath - END 2020-11-28 11:36:31.181 - Thread: 1 -> MySimpleObjectDraw - START 2020-11-28 11:36:31.181 - Thread: 1 -> MySimpleObjectDraw - END 2020-11-28 11:36:31.194 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-11-28 11:36:31.194 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-11-28 11:36:31.194 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-11-28 11:36:31.257 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-11-28 11:36:31.257 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-11-28 11:36:31.257 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-11-28 11:36:31.257 - Thread: 1 -> MySyncDestructions - START 2020-11-28 11:36:31.257 - Thread: 1 -> MySyncDestructions - END 2020-11-28 11:36:31.257 - Thread: 1 -> MySyncEntity - START 2020-11-28 11:36:31.257 - Thread: 1 -> MySyncEntity - END 2020-11-28 11:36:31.257 - Thread: 1 -> MyCommandCharacter - START 2020-11-28 11:36:31.259 - Thread: 1 -> MyCommandCharacter - END 2020-11-28 11:36:31.259 - Thread: 1 -> MyCommandConsole - START 2020-11-28 11:36:31.260 - Thread: 1 -> MyCommandConsole - END 2020-11-28 11:36:31.260 - Thread: 1 -> MyCommandEntity - START 2020-11-28 11:36:31.261 - Thread: 1 -> MyCommandEntity - END 2020-11-28 11:36:31.261 - Thread: 1 -> MyAiTargetManager - START 2020-11-28 11:36:31.261 - Thread: 1 -> MyAiTargetManager - END 2020-11-28 11:36:31.261 - Thread: 1 -> MyClientDebugCommands - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyClientDebugCommands - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyDedicatedServer - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyDedicatedServer - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyDedicatedServerBase - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyDedicatedServerBase - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerBase - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerBase - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerClient - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerClient - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerClientBase - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerClientBase - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerLobby - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerLobby - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerServerBase - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyMultiplayerServerBase - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyServerDebugCommands - START 2020-11-28 11:36:31.262 - Thread: 1 -> MyServerDebugCommands - END 2020-11-28 11:36:31.262 - Thread: 1 -> MyAIActionsParser - START 2020-11-28 11:36:31.263 - Thread: 1 -> MyAIActionsParser - END 2020-11-28 11:36:31.263 - Thread: 1 -> MyCubeGridDefinitions - START 2020-11-28 11:36:31.326 - Thread: 1 -> MyCubeGridDefinitions - END 2020-11-28 11:36:31.326 - Thread: 1 -> MyDefinitionManager - START 2020-11-28 11:36:31.349 - Thread: 1 -> MyDefinitionManager - END 2020-11-28 11:36:31.349 - Thread: 1 -> Preallocate - END 2020-11-28 11:36:31.356 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-11-28 11:36:31.698 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-11-28 11:36:31.698 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-11-28 11:36:31.715 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-11-28 11:36:31.716 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-11-28 11:36:31.716 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-11-28 11:36:31.716 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-11-28 11:36:31.716 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-11-28 11:36:31.716 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-11-28 11:36:31.718 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-11-28 11:36:31.726 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-11-28 11:36:31.726 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-11-28 11:36:31.726 - Thread: 1 -> Virtualized: False 2020-11-28 11:36:31.730 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz 2020-11-28 11:36:31.732 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,117,474,816 bytes 2020-11-28 11:36:31.732 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-11-28 11:36:31.732 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,113,858,560 bytes 2020-11-28 11:36:31.732 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,599,089,664 bytes 2020-11-28 11:36:31.735 - Thread: 1 -> Drive C: | Capacity: 1,999,721,459,712 bytes | Free space: 839,637,098,496 bytes 2020-11-28 11:36:31.735 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-11-28 11:36:31.738 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-11-28 11:36:31.738 - Thread: 1 -> Installed DLCs: 2020-11-28 11:36:31.741 - Thread: 1 -> Deluxe Edition (573160) 2020-11-28 11:36:31.741 - Thread: 1 -> Decorative Blocks (1049790) 2020-11-28 11:36:31.741 - Thread: 1 -> Economy Deluxe (1135960) 2020-11-28 11:36:31.741 - Thread: 1 -> Style Pack (1084680) 2020-11-28 11:36:31.742 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-11-28 11:36:31.742 - Thread: 1 -> Frostbite (1241550) 2020-11-28 11:36:31.742 - Thread: 1 -> Sparks Of The Future (1307680) 2020-11-28 11:36:31.742 - Thread: 1 -> Wasteland (1374610) 2020-11-28 11:36:31.760 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-11-28 11:36:31.847 - Thread: 1 -> Havok: Physics.Init 2020-11-28 11:36:31.861 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-11-28 11:36:31.867 - Thread: 1 -> HkGameName: SpaceEngineers 2020-11-28 11:36:31.875 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-11-28 11:36:31.877 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-11-28 11:36:31.880 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-11-28 11:36:32.192 - Thread: 1 -> Loading scenarios 2020-11-28 11:36:32.238 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-11-28 11:36:32.238 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-11-28 11:36:32.587 - Thread: 1 -> Loading sound definitions 2020-11-28 11:36:32.627 - Thread: 1 -> Loading OffensiveWords definitions 2020-11-28 11:36:32.627 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-11-28 11:36:32.628 - Thread: 1 -> Loading shadow textures definitions 2020-11-28 11:36:32.628 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-11-28 11:36:32.633 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-11-28 11:36:32.642 - Thread: 1 -> MyAudio.LoadData - START 2020-11-28 11:36:32.718 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-11-28 11:36:32.780 - Thread: 1 -> MyAudio.LoadData - END 2020-11-28 11:36:32.793 - Thread: 7 -> MySandboxGame.PerformPreload() - START 2020-11-28 11:36:32.794 - Thread: 1 -> MyGuiManager() 2020-11-28 11:36:32.800 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-11-28 11:36:32.967 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-11-28 11:36:33.035 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-11-28 11:36:33.036 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-11-28 11:36:33.036 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-11-28 11:36:33.046 - Thread: 1 -> Loading default controls 2020-11-28 11:36:33.055 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-11-28 11:36:33.081 - Thread: 7 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-11-28 11:36:33.083 - Thread: 7 -> ReloadVoxelMaterials 2020-11-28 11:36:33.124 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-11-28 11:36:33.154 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-11-28 11:36:33.156 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-11-28 11:36:33.160 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-11-28 11:36:33.163 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-11-28 11:36:33.208 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-11-28 11:36:33.208 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-11-28 11:36:33.256 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-11-28 11:36:33.268 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-11-28 11:36:33.277 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-11-28 11:36:33.278 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-11-28 11:36:33.285 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-11-28 11:36:33.287 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-11-28 11:36:33.287 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-11-28 11:36:33.288 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-11-28 11:36:33.290 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-11-28 11:36:33.292 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-11-28 11:36:33.293 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-11-28 11:36:33.312 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-11-28 11:36:33.398 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-11-28 11:36:33.403 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-11-28 11:36:33.443 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-11-28 11:36:33.451 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-11-28 11:36:33.452 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-11-28 11:36:33.455 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-11-28 11:36:33.456 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-11-28 11:36:33.457 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-11-28 11:36:33.459 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-11-28 11:36:33.462 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-11-28 11:36:33.525 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-11-28 11:36:33.530 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-11-28 11:36:33.545 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-11-28 11:36:33.546 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-11-28 11:36:33.550 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-11-28 11:36:33.550 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-11-28 11:36:33.557 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-11-28 11:36:33.558 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-11-28 11:36:33.560 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-11-28 11:36:33.567 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-11-28 11:36:33.568 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-11-28 11:36:33.568 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-11-28 11:36:33.582 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-11-28 11:36:33.607 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-11-28 11:36:33.611 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-11-28 11:36:33.618 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-11-28 11:36:33.632 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-11-28 11:36:33.642 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-11-28 11:36:33.643 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-11-28 11:36:33.648 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-11-28 11:36:33.665 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-11-28 11:36:33.830 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-11-28 11:36:34.183 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-11-28 11:36:34.192 - Thread: 1 -> Timer Frequency: 10000000 2020-11-28 11:36:34.192 - Thread: 1 -> Ticks per frame: 166667 2020-11-28 11:36:34.604 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-11-28 11:36:34.767 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-11-28 11:36:35.336 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-11-28 11:36:35.337 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-11-28 11:36:35.342 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-11-28 11:36:35.344 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-11-28 11:36:35.346 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-11-28 11:36:35.347 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-11-28 11:36:35.350 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-11-28 11:36:35.351 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-11-28 11:36:35.360 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-11-28 11:36:35.361 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-11-28 11:36:35.364 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-11-28 11:36:35.368 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-11-28 11:36:35.369 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-11-28 11:36:35.378 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-11-28 11:36:35.386 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-11-28 11:36:35.395 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-11-28 11:36:35.396 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-11-28 11:36:35.432 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-11-28 11:36:35.435 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-11-28 11:36:35.473 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-11-28 11:36:35.521 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-11-28 11:36:35.572 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-11-28 11:36:35.612 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-11-28 11:36:35.618 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-11-28 11:36:35.656 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-11-28 11:36:35.691 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-11-28 11:36:35.739 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-11-28 11:36:35.763 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-11-28 11:36:35.778 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-11-28 11:36:35.800 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-11-28 11:36:35.814 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-11-28 11:36:35.819 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-11-28 11:36:35.836 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-11-28 11:36:35.845 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-11-28 11:36:35.855 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-11-28 11:36:35.864 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-11-28 11:36:35.867 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-11-28 11:36:35.937 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-11-28 11:36:36.047 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-11-28 11:36:36.079 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-11-28 11:36:36.109 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-11-28 11:36:36.185 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-11-28 11:36:36.187 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-11-28 11:36:36.194 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-11-28 11:36:36.202 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-11-28 11:36:36.336 - Thread: 7 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-11-28 11:36:36.367 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-11-28 11:36:36.870 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-11-28 11:36:40.120 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-11-28 11:36:40.120 - Thread: 7 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-11-28 11:36:40.120 - Thread: 7 -> MySandboxGame.PerformPreload() - END 2020-11-28 11:36:40.592 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-11-28 11:36:40.733 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-11-28 11:36:40.734 - Thread: 1 -> Flares Intensity: 1 2020-11-28 11:36:40.734 - Thread: 1 -> Field of view: 1.22173 2020-11-28 11:36:40.734 - Thread: 1 -> PostProcessingEnabled: True 2020-11-28 11:36:40.734 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-11-28 11:36:40.734 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-11-28 11:36:40.734 - Thread: 1 -> Render.DistanceFade: 2000 2020-11-28 11:36:40.734 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-11-28 11:36:40.734 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-11-28 11:36:40.734 - Thread: 1 -> Render.TextureQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-11-28 11:36:40.734 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-11-28 11:36:40.734 - Thread: 1 -> Render.ParticleQuality: HIGH 2020-11-28 11:36:40.764 - Thread: 1 -> Analytics uuid: 87db0489-e35e-228c-7554-3fcc59debebb 2020-11-28 11:36:40.824 - Thread: 1 -> Sending event to ElasticSearch: GameCrash 2020-11-28 11:36:40.878 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2020-11-28 11:36:40.881 - Thread: 1 -> Analytics session: 887b1dc6-89e6-4954-8526-a1f52c3d9688 2020-11-28 11:36:40.883 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-11-28 11:36:40.884 - Thread: 1 -> Analytics helper process start reported 2020-11-28 11:36:42.667 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-11-28 11:36:42.668 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-11-28 11:36:42.681 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2020-11-28 11:36:42.684 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-11-28 11:36:42.684 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-11-28 11:36:42.887 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2020-11-28 11:36:46.043 - Thread: 1 -> MyConfig.Save() - START 2020-11-28 11:36:46.044 - Thread: 1 -> Path: C:\Users\remol\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-11-28 11:36:46.088 - Thread: 1 -> MyConfig.Save() - END 2020-11-28 11:36:46.274 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2020-11-28 11:36:46.275 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2020-11-28 11:36:46.279 - Thread: 5 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__ScheduleUpdate|0() at VRage.Render11.Resources.MyFileTextureManager.ChangeTextureState(MyFileTexture texture, FileTextureState targetState, Boolean forceSyncLoad, Nullable`1 priority) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.MyStreamedTexture.PerformStateChange(Boolean load, Boolean forceSyncLoad) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.GetOrMakeTexture(String fileName, QueryArgs args) at VRage.Render11.Sprites.MySpritesRenderer.g__GetTexture|17_0(String texture, Boolean waitTillLoaded, <>c__DisplayClass17_0& ) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures) at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass125_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-11-28 11:36:46.281 - Thread: 5 -> Showing message 2020-11-28 11:36:48.156 - Thread: 5 -> ================================== CRASH INFO ================================== AppVersion: 01_197_065 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 22 PCUCount: 0 IsHang: False GCMemory: 1553 GCMemoryAllocated: 1553 HWAvailableMemory: 8937 ProcessPrivateMemory: 3477 AnalyticId: SE ================================== OFNI HSARC ================================== 2020-11-28 11:36:48.157 - Thread: 5 -> Log Closed