2020-11-26 00:09:34.308 - Thread: 1 -> Log Started 2020-11-26 00:09:34.308 - Thread: 1 -> Timezone (local - UTC): 3h 2020-11-26 00:09:34.308 - Thread: 1 -> App Version: 01_197_063 2020-11-26 00:09:34.320 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-11-26 00:09:34.320 - Thread: 1 -> Branch / Sandbox: SVN 2020-11-26 00:09:34.320 - Thread: 1 -> Environment.ProcessorCount: 4 2020-11-26 00:09:34.465 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Корпоративная LTSC (Microsoft Windows NT 10.0.17763.0) 2020-11-26 00:09:34.465 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -plugin SEHarmonyWrapper.dll -nointro -skipintro 2020-11-26 00:09:34.465 - Thread: 1 -> Environment.Is64BitProcess: True 2020-11-26 00:09:34.465 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-11-26 00:09:34.465 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-11-26 00:09:34.465 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-11-26 00:09:34.472 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2020-11-26 00:09:34.472 - Thread: 1 -> IntPtr.Size: 8 2020-11-26 00:09:34.472 - Thread: 1 -> Default Culture: 2020-11-26 00:09:34.472 - Thread: 1 -> Default UI Culture: 2020-11-26 00:09:34.472 - Thread: 1 -> MyConfig.Load() - START 2020-11-26 00:09:34.474 - Thread: 1 -> Path: C:\Users\Roshag\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-11-26 00:09:34.676 - Thread: 1 -> NewNewGameScreen: False 2020-11-26 00:09:34.676 - Thread: 1 -> EnableDamageEffects: True 2020-11-26 00:09:34.676 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-11-26 00:09:34.676 - Thread: 1 -> EnableReverb: False 2020-11-26 00:09:34.676 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-11-26 00:09:34.676 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-11-26 00:09:34.676 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-11-26 00:09:34.676 - Thread: 1 -> FirstTimeRun: False 2020-11-26 00:09:34.676 - Thread: 1 -> ExperimentalMode: True 2020-11-26 00:09:34.676 - Thread: 1 -> VideoAdapter: 0 2020-11-26 00:09:34.676 - Thread: 1 -> ScreenWidth: 1440 2020-11-26 00:09:34.676 - Thread: 1 -> ScreenHeight: 900 2020-11-26 00:09:34.676 - Thread: 1 -> RefreshRate: 60 2020-11-26 00:09:34.676 - Thread: 1 -> WindowMode: 1 2020-11-26 00:09:34.676 - Thread: 1 -> VerticalSync: 1 2020-11-26 00:09:34.676 - Thread: 1 -> FieldOfView: 90.34222 2020-11-26 00:09:34.676 - Thread: 1 -> PostProcessingEnabled: False 2020-11-26 00:09:34.676 - Thread: 1 -> FlaresIntensity: 0.2949343 2020-11-26 00:09:34.676 - Thread: 1 -> TreeViewDistance: 800 2020-11-26 00:09:34.676 - Thread: 1 -> GrassDensity: 0.4253699 2020-11-26 00:09:34.676 - Thread: 1 -> GrassDrawDistance: 165 2020-11-26 00:09:34.676 - Thread: 1 -> AntialiasingMode: 1 2020-11-26 00:09:34.676 - Thread: 1 -> ShadowMapResolution: 0 2020-11-26 00:09:34.676 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-11-26 00:09:34.676 - Thread: 1 -> TextureQuality: 1 2020-11-26 00:09:34.676 - Thread: 1 -> AnisotropicFiltering: 0 2020-11-26 00:09:34.676 - Thread: 1 -> ModelQuality: 1 2020-11-26 00:09:34.676 - Thread: 1 -> VoxelQuality: 1 2020-11-26 00:09:34.676 - Thread: 1 -> ShaderQuality: 1 2020-11-26 00:09:34.676 - Thread: 1 -> LowMemSwitchToLow: 0 2020-11-26 00:09:34.676 - Thread: 1 -> FirstVTTimeRun: False 2020-11-26 00:09:34.676 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-11-26 00:09:34.676 - Thread: 1 -> GDPRConsent: True 2020-11-26 00:09:34.676 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-11-26 00:09:34.676 - Thread: 1 -> FirstTimeTutorials: False 2020-11-26 00:09:34.676 - Thread: 1 -> ShowCrosshair: True 2020-11-26 00:09:34.676 - Thread: 1 -> EnableTrading: True 2020-11-26 00:09:34.676 - Thread: 1 -> EnableSteamCloud: False 2020-11-26 00:09:34.676 - Thread: 1 -> UiTransparency: 1 2020-11-26 00:09:34.676 - Thread: 1 -> UiBkTransparency: 1 2020-11-26 00:09:34.676 - Thread: 1 -> HUDBkTransparency: 0.6 2020-11-26 00:09:34.676 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-11-26 00:09:34.676 - Thread: 1 -> ControlsHints: False 2020-11-26 00:09:34.676 - Thread: 1 -> GoodBotHints: False 2020-11-26 00:09:34.676 - Thread: 1 -> RotationHints: True 2020-11-26 00:09:34.676 - Thread: 1 -> HudState: 2 2020-11-26 00:09:34.676 - Thread: 1 -> TutorialsFinished: System.String[] 2020-11-26 00:09:34.676 - Thread: 1 -> MutedPlayers: 2020-11-26 00:09:34.676 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-11-26 00:09:34.676 - Thread: 1 -> Language: 0 2020-11-26 00:09:34.676 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-11-26 00:09:34.676 - Thread: 1 -> GameVolume: 0.1438082 2020-11-26 00:09:34.676 - Thread: 1 -> Music_Volume: 0.1637782 2020-11-26 00:09:34.676 - Thread: 1 -> VoiceChatVolume: 0.386777 2020-11-26 00:09:34.676 - Thread: 1 -> HudWarnings: True 2020-11-26 00:09:34.676 - Thread: 1 -> VoiceChat: True 2020-11-26 00:09:34.676 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-11-26 00:09:34.676 - Thread: 1 -> EnableDynamicMusic: True 2020-11-26 00:09:34.676 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-11-26 00:09:34.676 - Thread: 1 -> EnableDoppler: True 2020-11-26 00:09:34.676 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-11-26 00:09:34.676 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-11-26 00:09:34.676 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-11-26 00:09:34.676 - Thread: 1 -> ShowCrosshair2: 0 2020-11-26 00:09:34.676 - Thread: 1 -> AreaInteraction: True 2020-11-26 00:09:34.676 - Thread: 1 -> DebugOverrideAutosave: True 2020-11-26 00:09:34.676 - Thread: 1 -> LastCheckedVersion: 1196015 2020-11-26 00:09:34.677 - Thread: 1 -> MyConfig.Load() - END 2020-11-26 00:09:37.256 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-11-26 00:09:37.488 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2020-11-26 00:09:37.506 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2020-11-26 00:09:37.511 - Thread: 1 -> Found processor count: 4 2020-11-26 00:09:37.511 - Thread: 1 -> Using processor count: 4 2020-11-26 00:09:37.715 - Thread: 1 -> All detected adapters: 2020-11-26 00:09:37.735 - Thread: 1 -> AMD Radeon R7 200 Series - VendorID=4098, SubsystemID=590944135, DeviceID=26200 2020-11-26 00:09:37.735 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-11-26 00:09:37.888 - Thread: 1 -> AdapterInfo = { 2020-11-26 00:09:37.889 - Thread: 1 -> Name = AMD Radeon R7 200 Series + DISPLAY1 2020-11-26 00:09:37.889 - Thread: 1 -> Description = dev id: 26200, mem: 2122358784, shared mem: 8565020672, Luid: 50133, rev: 0, subsys id: 590944135, vendor id: 4098, feature_level 11.1: True 2020-11-26 00:09:37.889 - Thread: 1 -> Driver version = 27.20.12033.1007 2020-11-26 00:09:37.889 - Thread: 1 -> Driver date = 20201016000000.000000-000 2020-11-26 00:09:37.889 - Thread: 1 -> DriverUpdateNecessary = False 2020-11-26 00:09:37.889 - Thread: 1 -> AftermathSupported = False 2020-11-26 00:09:37.889 - Thread: 1 -> Adapter id = 0 2020-11-26 00:09:37.889 - Thread: 1 -> Supported = True 2020-11-26 00:09:37.889 - Thread: 1 -> RAM = 2122358784 2020-11-26 00:09:37.889 - Thread: 1 -> Priority = 2 2020-11-26 00:09:37.889 - Thread: 1 -> Multithreaded rendering supported = False 2020-11-26 00:09:37.889 - Thread: 1 -> Output is attached = True 2020-11-26 00:09:37.889 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1440 Height:900} 2020-11-26 00:09:37.889 - Thread: 1 -> Display modes = { 2020-11-26 00:09:37.890 - Thread: 1 -> DXGIOutput id = 0 2020-11-26 00:09:37.890 - Thread: 1 -> 640x480@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 640x480@59.94006Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x400@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x400@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x400@70Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x480@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x480@59.94006Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x576@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 720x576@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 800x600@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1024x768@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x720@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x720@59.94006Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x800@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x800@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x800@75Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x800@75Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x1024@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1280x1024@75Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1360x768@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1440x900@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1680x1050@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1680x1050@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1680x1050@59.94006Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1680x1050@59.94006Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1920x1080@60Hz 2020-11-26 00:09:37.890 - Thread: 1 -> 1920x1080@59.94006Hz 2020-11-26 00:09:37.890 - Thread: 1 -> } 2020-11-26 00:09:37.890 - Thread: 1 -> } 2020-11-26 00:09:37.890 - Thread: 1 -> AdapterInfo = { 2020-11-26 00:09:37.891 - Thread: 1 -> Name = AMD Radeon R7 200 Series + DISPLAY1 2020-11-26 00:09:37.891 - Thread: 1 -> Description = dev id: 26200, mem: 2122358784, shared mem: 8565020672, Luid: 50133, rev: 0, subsys id: 590944135, vendor id: 4098, feature_level 11.1: True 2020-11-26 00:09:37.891 - Thread: 1 -> Driver version = 27.20.12033.1007 2020-11-26 00:09:37.891 - Thread: 1 -> Driver date = 20201016000000.000000-000 2020-11-26 00:09:37.891 - Thread: 1 -> DriverUpdateNecessary = False 2020-11-26 00:09:37.891 - Thread: 1 -> AftermathSupported = False 2020-11-26 00:09:37.891 - Thread: 1 -> Adapter id = 0 2020-11-26 00:09:37.891 - Thread: 1 -> Supported = True 2020-11-26 00:09:37.891 - Thread: 1 -> RAM = 2122358784 2020-11-26 00:09:37.891 - Thread: 1 -> Priority = 2 2020-11-26 00:09:37.891 - Thread: 1 -> Multithreaded rendering supported = False 2020-11-26 00:09:37.891 - Thread: 1 -> Output is attached = True 2020-11-26 00:09:37.891 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1440 Height:900} 2020-11-26 00:09:37.891 - Thread: 1 -> Display modes = { 2020-11-26 00:09:37.891 - Thread: 1 -> DXGIOutput id = 0 2020-11-26 00:09:37.891 - Thread: 1 -> 640x480@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 640x480@59.94006Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x400@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x400@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x400@70Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x480@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x480@59.94006Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x576@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 720x576@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 800x600@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1024x768@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x720@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x720@59.94006Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x800@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x800@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x800@75Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x800@75Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x1024@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1280x1024@75Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1360x768@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1440x900@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1680x1050@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1680x1050@60Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1680x1050@59.94006Hz 2020-11-26 00:09:37.891 - Thread: 1 -> 1680x1050@59.94006Hz 2020-11-26 00:09:37.892 - Thread: 1 -> 1920x1080@60Hz 2020-11-26 00:09:37.892 - Thread: 1 -> 1920x1080@59.94006Hz 2020-11-26 00:09:37.892 - Thread: 1 -> } 2020-11-26 00:09:37.892 - Thread: 1 -> } 2020-11-26 00:09:37.893 - Thread: 1 -> Service.IsActive: True 2020-11-26 00:09:37.893 - Thread: 1 -> Service.IsOnline: True 2020-11-26 00:09:37.893 - Thread: 1 -> Service.OwnsGame: False 2020-11-26 00:09:37.893 - Thread: 1 -> Service.UserId: 76561198083111132 2020-11-26 00:09:37.893 - Thread: 1 -> Service.UserName: Roshag 2020-11-26 00:09:37.893 - Thread: 1 -> Service.Branch: default 2020-11-26 00:09:37.893 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-11-26 00:09:37.893 - Thread: 1 -> Build version: 0.1.1.0 2020-11-26 00:09:37.900 - Thread: 1 -> MyScreenManager() 2020-11-26 00:09:37.962 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2020-11-26 00:09:37.962 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2020-11-26 00:09:37.965 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2020-11-26 00:09:37.965 - Thread: 14 -> CreateDeviceInternal - Create device 2020-11-26 00:09:38.008 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2020-11-26 00:09:38.040 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2020-11-26 00:09:38.040 - Thread: 14 -> CreateDeviceInternal create swapchain 2020-11-26 00:09:40.198 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-11-26 00:09:40.198 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-11-26 00:09:40.198 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-11-26 00:09:42.232 - Thread: 1 -> Preallocate - START 2020-11-26 00:09:42.236 - Thread: 1 -> MySpaceWorldGenerator - START 2020-11-26 00:09:42.241 - Thread: 1 -> MySpaceWorldGenerator - END 2020-11-26 00:09:42.241 - Thread: 1 -> MySpaceBuildComponent - START 2020-11-26 00:09:42.241 - Thread: 1 -> MySpaceBuildComponent - END 2020-11-26 00:09:42.241 - Thread: 1 -> MyEntities - START 2020-11-26 00:09:42.260 - Thread: 1 -> MyEntities - END 2020-11-26 00:09:42.260 - Thread: 1 -> MyObjectBuilder_Base - START 2020-11-26 00:09:42.260 - Thread: 1 -> MyObjectBuilder_Base - END 2020-11-26 00:09:42.260 - Thread: 1 -> MyTransparentGeometry - START 2020-11-26 00:09:42.261 - Thread: 1 -> MyTransparentGeometry - END 2020-11-26 00:09:42.261 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-11-26 00:09:42.268 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-11-26 00:09:42.268 - Thread: 1 -> MyMath - START 2020-11-26 00:09:42.268 - Thread: 1 -> MyMath - END 2020-11-26 00:09:42.268 - Thread: 1 -> MySimpleObjectDraw - START 2020-11-26 00:09:42.268 - Thread: 1 -> MySimpleObjectDraw - END 2020-11-26 00:09:42.288 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-11-26 00:09:42.288 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-11-26 00:09:42.288 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-11-26 00:09:42.298 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-11-26 00:09:42.298 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-11-26 00:09:42.298 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-11-26 00:09:42.298 - Thread: 1 -> MySyncDestructions - START 2020-11-26 00:09:42.298 - Thread: 1 -> MySyncDestructions - END 2020-11-26 00:09:42.298 - Thread: 1 -> MySyncEntity - START 2020-11-26 00:09:42.298 - Thread: 1 -> MySyncEntity - END 2020-11-26 00:09:42.298 - Thread: 1 -> MyCommandCharacter - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyCommandCharacter - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyCommandConsole - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyCommandConsole - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyCommandEntity - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyCommandEntity - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyAiTargetManager - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyAiTargetManager - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyClientDebugCommands - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyClientDebugCommands - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyDedicatedServer - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyDedicatedServer - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyDedicatedServerBase - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyDedicatedServerBase - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerBase - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerBase - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerClient - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerClient - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerClientBase - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerClientBase - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerLobby - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerLobby - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerServerBase - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyMultiplayerServerBase - END 2020-11-26 00:09:42.299 - Thread: 1 -> MyServerDebugCommands - START 2020-11-26 00:09:42.299 - Thread: 1 -> MyServerDebugCommands - END 2020-11-26 00:09:42.300 - Thread: 1 -> MyAIActionsParser - START 2020-11-26 00:09:42.300 - Thread: 1 -> MyAIActionsParser - END 2020-11-26 00:09:42.300 - Thread: 1 -> MyCubeGridDefinitions - START 2020-11-26 00:09:42.311 - Thread: 1 -> MyCubeGridDefinitions - END 2020-11-26 00:09:42.311 - Thread: 1 -> MyDefinitionManager - START 2020-11-26 00:09:42.315 - Thread: 1 -> MyDefinitionManager - END 2020-11-26 00:09:42.315 - Thread: 1 -> Preallocate - END 2020-11-26 00:09:42.316 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-11-26 00:09:42.782 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-11-26 00:09:42.782 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-11-26 00:09:42.782 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-11-26 00:09:42.782 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:09:42.782 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:09:42.783 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-11-26 00:09:42.783 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-11-26 00:09:42.783 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-11-26 00:09:42.783 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-11-26 00:09:42.857 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-11-26 00:09:42.857 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M. 2020-11-26 00:09:42.857 - Thread: 1 -> Virtualized: False 2020-11-26 00:09:42.862 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2020-11-26 00:09:42.863 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,130,041,344 bytes 2020-11-26 00:09:42.863 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-11-26 00:09:42.863 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,481,219,072 bytes 2020-11-26 00:09:42.863 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,736,064,000 bytes 2020-11-26 00:09:42.869 - Thread: 1 -> Drive C: | Capacity: 159,395,082,240 bytes | Free space: 28,785,393,664 bytes 2020-11-26 00:09:42.870 - Thread: 1 -> Drive E: | Capacity: 500,090,007,552 bytes | Free space: 119,312,310,272 bytes 2020-11-26 00:09:42.870 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-11-26 00:09:42.870 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-11-26 00:09:42.871 - Thread: 1 -> Installed DLCs: 2020-11-26 00:09:42.875 - Thread: 1 -> Deluxe Edition (573160) 2020-11-26 00:09:42.875 - Thread: 1 -> Decorative Blocks (1049790) 2020-11-26 00:09:42.875 - Thread: 1 -> Economy Deluxe (1135960) 2020-11-26 00:09:42.875 - Thread: 1 -> Style Pack (1084680) 2020-11-26 00:09:42.875 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-11-26 00:09:42.875 - Thread: 1 -> Frostbite (1241550) 2020-11-26 00:09:42.875 - Thread: 1 -> Sparks Of The Future (1307680) 2020-11-26 00:09:42.875 - Thread: 1 -> Wasteland (1374610) 2020-11-26 00:09:42.909 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-11-26 00:09:42.973 - Thread: 1 -> Havok: Physics.Init 2020-11-26 00:09:42.989 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-11-26 00:09:42.995 - Thread: 1 -> HkGameName: SpaceEngineers 2020-11-26 00:09:43.007 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-11-26 00:09:43.009 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-11-26 00:09:43.014 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2020-11-26 00:09:43.438 - Thread: 1 -> Loading scenarios 2020-11-26 00:09:43.476 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-11-26 00:09:43.476 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-11-26 00:09:43.759 - Thread: 1 -> Loading sound definitions 2020-11-26 00:09:43.782 - Thread: 1 -> Loading OffensiveWords definitions 2020-11-26 00:09:43.782 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-11-26 00:09:43.782 - Thread: 1 -> Loading shadow textures definitions 2020-11-26 00:09:43.782 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-11-26 00:09:43.782 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-11-26 00:09:43.796 - Thread: 1 -> MyAudio.LoadData - START 2020-11-26 00:09:43.871 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- Устройство с поддержкой High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-11-26 00:09:43.976 - Thread: 1 -> MyAudio.LoadData - END 2020-11-26 00:09:43.982 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-11-26 00:09:43.982 - Thread: 1 -> MyGuiManager() 2020-11-26 00:09:43.987 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-11-26 00:09:44.105 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-11-26 00:09:44.185 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-11-26 00:09:44.185 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-11-26 00:09:44.185 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-11-26 00:09:44.194 - Thread: 1 -> Loading default controls 2020-11-26 00:09:44.244 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-11-26 00:09:44.459 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-11-26 00:09:44.473 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-11-26 00:09:44.473 - Thread: 9 -> ReloadVoxelMaterials 2020-11-26 00:09:44.511 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-11-26 00:09:44.513 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-11-26 00:09:44.520 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-11-26 00:09:44.533 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-11-26 00:09:44.565 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-11-26 00:09:44.600 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-11-26 00:09:44.691 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-11-26 00:09:44.742 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-11-26 00:09:44.751 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-11-26 00:09:44.761 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-11-26 00:09:44.770 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-11-26 00:09:44.771 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-11-26 00:09:44.772 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-11-26 00:09:44.776 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-11-26 00:09:44.779 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-11-26 00:09:44.783 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-11-26 00:09:44.835 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-11-26 00:09:44.865 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-11-26 00:09:44.952 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-11-26 00:09:44.994 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-11-26 00:09:45.021 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-11-26 00:09:45.037 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-11-26 00:09:45.038 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-11-26 00:09:45.049 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-11-26 00:09:45.049 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-11-26 00:09:45.049 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-11-26 00:09:45.054 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-11-26 00:09:45.064 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-11-26 00:09:45.083 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-11-26 00:09:45.102 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-11-26 00:09:45.122 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-11-26 00:09:45.124 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-11-26 00:09:45.128 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-11-26 00:09:45.154 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-11-26 00:09:45.161 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-11-26 00:09:45.163 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-11-26 00:09:45.165 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-11-26 00:09:45.165 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-11-26 00:09:45.169 - Thread: 1 -> Plugin Init: SEHarmonyWrapper.Main 2020-11-26 00:09:45.170 - Thread: 1 -> Plugin Init: Example_Plugin.Example 2020-11-26 00:09:45.170 - Thread: 1 -> Timer Frequency: 10000000 2020-11-26 00:09:45.170 - Thread: 1 -> Ticks per frame: 166667 2020-11-26 00:09:45.174 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-11-26 00:09:45.174 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-11-26 00:09:45.174 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-11-26 00:09:45.215 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-11-26 00:09:45.253 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-11-26 00:09:45.346 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-11-26 00:09:45.357 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-11-26 00:09:45.380 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-11-26 00:09:45.402 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-11-26 00:09:45.403 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-11-26 00:09:45.664 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-11-26 00:09:45.797 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-11-26 00:09:45.973 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-11-26 00:09:45.973 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-11-26 00:09:46.265 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-11-26 00:09:46.265 - Thread: 1 -> Flares Intensity: 0.2949343 2020-11-26 00:09:46.265 - Thread: 1 -> Field of view: 1.576769 2020-11-26 00:09:46.265 - Thread: 1 -> PostProcessingEnabled: False 2020-11-26 00:09:46.265 - Thread: 1 -> Render.GrassDensityFactor: 0.4253699 2020-11-26 00:09:46.265 - Thread: 1 -> Render.GrassDrawDistance: 165 2020-11-26 00:09:46.265 - Thread: 1 -> Render.DistanceFade: 800 2020-11-26 00:09:46.265 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-11-26 00:09:46.265 - Thread: 1 -> Render.ShadowQuality: LOW 2020-11-26 00:09:46.265 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-11-26 00:09:46.265 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-11-26 00:09:46.265 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-11-26 00:09:46.265 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2020-11-26 00:09:46.265 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-11-26 00:09:46.265 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-11-26 00:09:46.265 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-11-26 00:09:46.265 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-11-26 00:09:46.265 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-11-26 00:09:46.292 - Thread: 1 -> Analytics uuid: 8630e99b-aa95-03b2-7e78-f88264e686f9 2020-11-26 00:09:46.298 - Thread: 1 -> Analytics session: 243bf4d1-5463-42ba-a803-69a9ccefaf7e 2020-11-26 00:09:46.347 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2020-11-26 00:09:46.471 - Thread: 1 -> Analytics helper process start reported 2020-11-26 00:09:47.064 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-11-26 00:09:48.074 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-11-26 00:09:49.173 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-11-26 00:09:52.011 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-11-26 00:09:52.016 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-11-26 00:09:52.023 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-11-26 00:09:52.024 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-11-26 00:09:52.027 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-11-26 00:09:52.028 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-11-26 00:09:52.031 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-11-26 00:09:52.032 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-11-26 00:09:52.051 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-11-26 00:09:52.059 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-11-26 00:09:52.063 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-11-26 00:09:52.069 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-11-26 00:09:52.076 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-11-26 00:09:52.083 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-11-26 00:09:52.091 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-11-26 00:09:52.101 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-11-26 00:09:52.140 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-11-26 00:09:52.196 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-11-26 00:09:52.251 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-11-26 00:09:52.296 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-11-26 00:09:52.361 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-11-26 00:09:52.409 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-11-26 00:09:52.462 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-11-26 00:09:52.504 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-11-26 00:09:52.554 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-11-26 00:09:52.594 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-11-26 00:09:52.635 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-11-26 00:09:52.692 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-11-26 00:09:52.736 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-11-26 00:09:52.791 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-11-26 00:09:52.833 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-11-26 00:09:52.873 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-11-26 00:09:52.908 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-11-26 00:09:52.925 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-11-26 00:09:52.946 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-11-26 00:09:52.958 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-11-26 00:09:53.224 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-11-26 00:09:53.409 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-11-26 00:09:53.641 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-11-26 00:09:53.703 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2020-11-26 00:09:53.704 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2020-11-26 00:09:53.815 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-11-26 00:09:54.113 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-11-26 00:09:54.295 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-11-26 00:09:54.666 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-11-26 00:09:54.671 - Thread: 8 -> Loading available saves - START 2020-11-26 00:09:54.673 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Roshag\AppData\Roaming\SpaceEngineers\Saves\76561198083111132' 2020-11-26 00:09:54.957 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-11-26 00:09:55.061 - Thread: 8 -> Loading available saves - END 2020-11-26 00:09:55.295 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-11-26 00:09:55.323 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2020-11-26 00:09:55.324 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2020-11-26 00:09:55.577 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-11-26 00:09:55.916 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-11-26 00:10:02.336 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Roshag\AppData\Roaming\SpaceEngineers\Saves\76561198083111132\Dual Star System\Sandbox_config.sbc 2020-11-26 00:10:02.350 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-11-26 00:10:06.561 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-11-26 00:10:10.369 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-11-26 00:10:14.312 - Thread: 26 -> Loading Sandbox world configuration file C:\Users\Roshag\AppData\Roaming\SpaceEngineers\Saves\76561198083111132\Dual Star System\Sandbox_config.sbc 2020-11-26 00:10:14.325 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-11-26 00:10:14.332 - Thread: 1 -> LoadSandbox() - Start 2020-11-26 00:10:14.334 - Thread: 1 -> LoadSession() - Start 2020-11-26 00:10:14.334 - Thread: 1 -> C:\Users\Roshag\AppData\Roaming\SpaceEngineers\Saves\76561198083111132\Dual Star System 2020-11-26 00:10:17.911 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Roshag\AppData\Roaming\SpaceEngineers\Saves\76561198083111132\Dual Star System\Sandbox_config.sbc 2020-11-26 00:10:17.915 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-11-26 00:10:17.915 - Thread: 1 -> LoadSandbox() - End 2020-11-26 00:10:17.920 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-11-26 00:10:17.920 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, SyncDistance, EnableIngameScripts 2020-11-26 00:10:17.951 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-11-26 00:10:17.962 - Thread: 8 -> Downloading world mods - START 2020-11-26 00:10:17.978 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:17.980 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:19.268 - Thread: 1 -> Mod dependencies query successful 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1365616918 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1918681825 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1918681825 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1918681825 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1918681825 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1918681825 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1992435623 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-11-26 00:10:19.270 - Thread: 8 -> Reference issue detected (circular reference or wrong order) for mod 1992435623 2020-11-26 00:10:19.904 - Thread: 1 -> Mod dependencies query successful 2020-11-26 00:10:19.919 - Thread: 8 -> MyWorkshop.GetItemsBlocking: getting 53 items 2020-11-26 00:10:20.917 - Thread: 1 -> Mod query successful 2020-11-26 00:10:20.929 - Thread: 8 -> Up to date mod: Id = 340933439, title = 'Encased Gyroscope with Research Tree Integration' 2020-11-26 00:10:20.930 - Thread: 8 -> Up to date mod: Id = 387333439, title = '(DX11) Telescope' 2020-11-26 00:10:20.930 - Thread: 8 -> Up to date mod: Id = 410678202, title = 'Conveyor Air Vent - full sized block (and slope!)' 2020-11-26 00:10:20.931 - Thread: 8 -> Up to date mod: Id = 436025957, title = '(DX11) Kolt - Command Console Pack' 2020-11-26 00:10:20.931 - Thread: 8 -> Up to date mod: Id = 487835945, title = '(DX11) Boarding Ramp' 2020-11-26 00:10:20.931 - Thread: 8 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-11-26 00:10:20.935 - Thread: 8 -> Up to date mod: Id = 523446488, title = 'Skybox Itis Galaxy' 2020-11-26 00:10:20.936 - Thread: 8 -> Up to date mod: Id = 525460808, title = 'Reavers: Terror of the Verse' 2020-11-26 00:10:20.936 - Thread: 8 -> Up to date mod: Id = 570766073, title = 'Midspace's Small Ship Speed 300 mod' 2020-11-26 00:10:20.936 - Thread: 8 -> Up to date mod: Id = 570767017, title = 'Midspace's Large Ship Speed 250 mod' 2020-11-26 00:10:20.936 - Thread: 8 -> Up to date mod: Id = 598289595, title = 'Exploding Gas Tanks' 2020-11-26 00:10:20.936 - Thread: 8 -> Up to date mod: Id = 642589539, title = 'Tiered Engine Super Pack' 2020-11-26 00:10:20.937 - Thread: 8 -> Up to date mod: Id = 643820962, title = 'Airlock Block' 2020-11-26 00:10:20.937 - Thread: 8 -> Up to date mod: Id = 646796262, title = 'Easy Inventory' 2020-11-26 00:10:20.937 - Thread: 8 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2020-11-26 00:10:20.937 - Thread: 8 -> Up to date mod: Id = 720159837, title = 'Beton (Concrete armor)' 2020-11-26 00:10:20.938 - Thread: 8 -> Up to date mod: Id = 754173702, title = '[New Version] Stargate Modpack (Economy Support!)' 2020-11-26 00:10:20.938 - Thread: 8 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-11-26 00:10:20.938 - Thread: 8 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2020-11-26 00:10:20.939 - Thread: 8 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2020-11-26 00:10:20.939 - Thread: 8 -> Up to date mod: Id = 950648865, title = 'Hollow Planet Clean-Up' 2020-11-26 00:10:20.939 - Thread: 8 -> Up to date mod: Id = 1115463471, title = 'Drop Containers High Speed Fix' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1201541630, title = 'Tiered Jump Drives' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1222032427, title = 'Stone Duster' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1259182705, title = 'Deuterium Fusion Reactors' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v1.91(3)' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2020-11-26 00:10:20.940 - Thread: 8 -> Up to date mod: Id = 1464803311, title = 'Assertive Installations' 2020-11-26 00:10:20.941 - Thread: 8 -> Up to date mod: Id = 1500959052, title = 'Automatic Ramp_IR' 2020-11-26 00:10:20.941 - Thread: 8 -> Up to date mod: Id = 1506924858, title = 'Starwars Hangar Fields' 2020-11-26 00:10:20.942 - Thread: 8 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-11-26 00:10:20.942 - Thread: 8 -> Up to date mod: Id = 1555044803, title = 'NPC Weapon Upgrades' 2020-11-26 00:10:20.942 - Thread: 8 -> Up to date mod: Id = 1575653552, title = 'Mod Cube Blocks - Mod pack' 2020-11-26 00:10:20.942 - Thread: 8 -> Up to date mod: Id = 1627392234, title = 'Star Trek: Discovery Mod' 2020-11-26 00:10:20.943 - Thread: 8 -> Up to date mod: Id = 1764651991, title = 'Spacebar Bridge Consoles' 2020-11-26 00:10:20.943 - Thread: 8 -> Up to date mod: Id = 1773965697, title = 'Wave Spawner (Space)' 2020-11-26 00:10:20.943 - Thread: 8 -> Up to date mod: Id = 1824058403, title = 'MCRN RailGun VX-12 Foehammer used on the Donnager - MP!!!' 2020-11-26 00:10:20.943 - Thread: 8 -> Up to date mod: Id = 1918681825, title = 'WeaponCore - 1.6(9)' 2020-11-26 00:10:20.944 - Thread: 8 -> Up to date mod: Id = 1919124745, title = 'Stargate Atlantis Lantean Drone Platform - MP!!!' 2020-11-26 00:10:20.944 - Thread: 8 -> Up to date mod: Id = 1931509062, title = 'WeaponCore - Replace Vanilla Weapons - MP!!!' 2020-11-26 00:10:20.945 - Thread: 8 -> Up to date mod: Id = 1945915721, title = 'Assertive Bunkers' 2020-11-26 00:10:20.945 - Thread: 8 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2020-11-26 00:10:20.946 - Thread: 8 -> Up to date mod: Id = 2030507296, title = 'Battle cannons and turrets WeaponCore MP' 2020-11-26 00:10:20.946 - Thread: 8 -> Up to date mod: Id = 2043339470, title = 'NPC Defense Shields Provider' 2020-11-26 00:10:20.946 - Thread: 8 -> Up to date mod: Id = 2043543925, title = 'RivalAI' 2020-11-26 00:10:20.946 - Thread: 8 -> Up to date mod: Id = 2061603004, title = 'Paragon Industries - Countermeasures' 2020-11-26 00:10:20.947 - Thread: 8 -> Up to date mod: Id = 2071992722, title = 'Transporter (1.194)' 2020-11-26 00:10:20.947 - Thread: 8 -> Up to date mod: Id = 2094200318, title = 'Star Trek Jump Drive Lines' 2020-11-26 00:10:20.947 - Thread: 8 -> Up to date mod: Id = 2118214855, title = 'Upgradable O2/H2 Generator' 2020-11-26 00:10:20.947 - Thread: 8 -> Up to date mod: Id = 2143322540, title = 'No Lightning Damage' 2020-11-26 00:10:20.947 - Thread: 8 -> Up to date mod: Id = 2143594087, title = 'Lightning Rod' 2020-11-26 00:10:20.947 - Thread: 8 -> Up to date mod: Id = 2200451495, title = 'Water Mod' 2020-11-26 00:10:20.949 - Thread: 8 -> Mod download time: 0.02 seconds 2020-11-26 00:10:20.950 - Thread: 8 -> Downloading world mods - END 2020-11-26 00:10:20.961 - Thread: 1 -> LoadSession() - End 2020-11-26 00:10:20.976 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:20.978 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:20.978 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:20.980 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:20.980 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:20.981 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:20.981 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:20.981 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:21.033 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-11-26 00:10:21.035 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2020-11-26 00:10:21.035 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-11-26 00:10:21.199 - Thread: 1 -> RunLoadingAction - START 2020-11-26 00:10:21.204 - Thread: 1 -> Loading session: C:\Users\Roshag\AppData\Roaming\SpaceEngineers\Saves\76561198083111132\Dual Star System 2020-11-26 00:10:21.396 - Thread: 1 -> GC Memory: 1,074,229,864 B 2020-11-26 00:10:21.402 - Thread: 1 -> Process Memory: 2,755,129,344 B 2020-11-26 00:10:21.404 - Thread: 1 -> Experimental mode: Yes 2020-11-26 00:10:21.404 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, SyncDistance, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-11-26 00:10:21.404 - Thread: 1 -> Console compatibility: No 2020-11-26 00:10:21.632 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-11-26 00:10:21.632 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-11-26 00:10:23.918 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-11-26 00:10:25.616 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-11-26 00:10:29.905 - Thread: 1 -> mod_warning: Star Trek: Discovery Mod 2020-11-26 00:10:29.905 - Thread: 1 -> in file: 2020-11-26 00:10:29.905 - Thread: 1 -> **WARNING!** Script for MyObjectBuilder_AutomaticRifle is using the obsolete MyEntityComponentDescriptor overload! You must use the 3 parameter overload to properly register script updates! This script will most likely not work as intended! **WARNING!** 2020-11-26 00:10:29.905 - Thread: 1 -> mod_warning: Star Trek: Discovery Mod 2020-11-26 00:10:29.905 - Thread: 1 -> in file: 2020-11-26 00:10:29.905 - Thread: 1 -> **WARNING!** Script for MyObjectBuilder_InteriorTurret is using the obsolete MyEntityComponentDescriptor overload! You must use the 3 parameter overload to properly register script updates! This script will most likely not work as intended! **WARNING!** 2020-11-26 00:10:29.905 - Thread: 1 -> mod_warning: Star Trek: Discovery Mod 2020-11-26 00:10:29.905 - Thread: 1 -> in file: 2020-11-26 00:10:29.905 - Thread: 1 -> **WARNING!** Script for MyObjectBuilder_InteriorTurret is using the obsolete MyEntityComponentDescriptor overload! You must use the 3 parameter overload to properly register script updates! This script will most likely not work as intended! **WARNING!** 2020-11-26 00:10:29.905 - Thread: 1 -> mod_warning: Star Trek: Discovery Mod 2020-11-26 00:10:29.905 - Thread: 1 -> in file: 2020-11-26 00:10:29.905 - Thread: 1 -> **WARNING!** Script for MyObjectBuilder_LargeGatlingTurret is using the obsolete MyEntityComponentDescriptor overload! You must use the 3 parameter overload to properly register script updates! This script will most likely not work as intended! **WARNING!** 2020-11-26 00:10:29.905 - Thread: 1 -> mod_warning: Star Trek: Discovery Mod 2020-11-26 00:10:29.905 - Thread: 1 -> in file: 2020-11-26 00:10:29.905 - Thread: 1 -> **WARNING!** Script for MyObjectBuilder_SmallMissileLauncher is using the obsolete MyEntityComponentDescriptor overload! You must use the 3 parameter overload to properly register script updates! This script will most likely not work as intended! **WARNING!** 2020-11-26 00:10:50.435 - Thread: 1 -> Script loaded: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1627392234.sbm_EnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 2094200318.sbm_JumpDriveLines, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 754173702.sbm_Stargate, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1773965697.sbm_SpaceWaveSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 2200451495.sbm_Water, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1555044803.sbm_NPCWeaponUpgrades, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 646796262.sbm_EI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 570767017.sbm_midspace.speed.Large250, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 570766073.sbm_midspace.speed.Small300, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 2043339470.sbm_NPCShieldProvider, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1919124745.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1918681825.sbm_WeaponCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 2071992722.sbm_Transporter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1259182705.sbm_PlasmaSparks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 436025957.sbm_Billboard, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.436 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 1931509062.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 1824058403.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 2030507296.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 2061603004.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 2118214855.sbm_MaO2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 598289595.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.437 - Thread: 1 -> Script loaded: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-11-26 00:10:50.450 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-11-26 00:10:50.456 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-11-26 00:10:50.458 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-11-26 00:10:50.461 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2020-11-26 00:10:50.680 - Thread: 1 -> Loading scenarios 2020-11-26 00:10:50.681 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-11-26 00:10:50.683 - Thread: 1 -> List of used mods (53) - START 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 2043543925, Filename = '2043543925.sbm', Name = 'RivalAI' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1627392234, Filename = '1627392234.sbm', Name = 'Star Trek: Discovery Mod' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 2094200318, Filename = '2094200318.sbm', Name = 'Star Trek Jump Drive Lines' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 720159837, Filename = '720159837.sbm', Name = 'Beton (Concrete armor)' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 754173702, Filename = '754173702.sbm', Name = '[New Version] Stargate Modpack (Economy Support!)' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1773965697, Filename = '1773965697.sbm', Name = 'Wave Spawner (Space)' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1500959052, Filename = '1500959052.sbm', Name = 'Automatic Ramp_IR' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 487835945, Filename = '487835945.sbm', Name = '(DX11) Boarding Ramp' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 2200451495, Filename = '2200451495.sbm', Name = 'Water Mod' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1555044803, Filename = '1555044803.sbm', Name = 'NPC Weapon Upgrades' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1575653552, Filename = '1575653552.sbm', Name = 'Mod Cube Blocks - Mod pack' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 1222032427, Filename = '1222032427.sbm', Name = 'Stone Duster' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 646796262, Filename = '646796262.sbm', Name = 'Easy Inventory' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 2143322540, Filename = '2143322540.sbm', Name = 'No Lightning Damage' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-11-26 00:10:50.684 - Thread: 1 -> Id = 523446488, Filename = '523446488.sbm', Name = 'Skybox Itis Galaxy' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 570767017, Filename = '570767017.sbm', Name = 'Midspace's Large Ship Speed 250 mod' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 570766073, Filename = '570766073.sbm', Name = 'Midspace's Small Ship Speed 300 mod' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 410678202, Filename = '410678202.sbm', Name = 'Conveyor Air Vent - full sized block (and slope!)' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 642589539, Filename = '642589539.sbm', Name = 'Tiered Engine Super Pack' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 525460808, Filename = '525460808.sbm', Name = 'Reavers: Terror of the Verse' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 950648865, Filename = '950648865.sbm', Name = 'Hollow Planet Clean-Up' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 2043339470, Filename = '2043339470.sbm', Name = 'NPC Defense Shields Provider' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1919124745, Filename = '1919124745.sbm', Name = 'Stargate Atlantis Lantean Drone Platform - MP!!!' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1918681825, Filename = '1918681825.sbm', Name = 'WeaponCore - 1.6(9)' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 2071992722, Filename = '2071992722.sbm', Name = 'Transporter (1.194)' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1506924858, Filename = '1506924858.sbm', Name = 'Starwars Hangar Fields' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 387333439, Filename = '387333439.sbm', Name = '(DX11) Telescope' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1259182705, Filename = '1259182705.sbm', Name = 'Deuterium Fusion Reactors' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 340933439, Filename = '340933439.sbm', Name = 'Encased Gyroscope with Research Tree Integration' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1764651991, Filename = '1764651991.sbm', Name = 'Spacebar Bridge Consoles' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 643820962, Filename = '643820962.sbm', Name = 'Airlock Block' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 436025957, Filename = '436025957.sbm', Name = '(DX11) Kolt - Command Console Pack' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v1.91(3)' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1115463471, Filename = '1115463471.sbm', Name = 'Drop Containers High Speed Fix' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1931509062, Filename = '1931509062.sbm', Name = 'WeaponCore - Replace Vanilla Weapons - MP!!!' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1201541630, Filename = '1201541630.sbm', Name = 'Tiered Jump Drives' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 2143594087, Filename = '2143594087.sbm', Name = 'Lightning Rod' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1824058403, Filename = '1824058403.sbm', Name = 'MCRN RailGun VX-12 Foehammer used on the Donnager - MP!!!' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 2030507296, Filename = '2030507296.sbm', Name = 'Battle cannons and turrets WeaponCore MP' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 2061603004, Filename = '2061603004.sbm', Name = 'Paragon Industries - Countermeasures' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 2118214855, Filename = '2118214855.sbm', Name = 'Upgradable O2/H2 Generator' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 598289595, Filename = '598289595.sbm', Name = 'Exploding Gas Tanks' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 801185519, Filename = '801185519.sbm', Name = 'Colorful Icons' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1945915721, Filename = '1945915721.sbm', Name = 'Assertive Bunkers' 2020-11-26 00:10:50.685 - Thread: 1 -> Id = 1464803311, Filename = '1464803311.sbm', Name = 'Assertive Installations' 2020-11-26 00:10:50.685 - Thread: 1 -> List of used mods - END 2020-11-26 00:10:52.607 - Thread: 1 -> Loading behaviors 2020-11-26 00:10:52.609 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:52.612 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:52.615 - Thread: 1 -> Loading animations 2020-11-26 00:10:52.619 - Thread: 1 -> Loading animations 2020-11-26 00:10:52.621 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.622 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.622 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.622 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.622 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.622 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.622 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.624 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.624 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.626 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.627 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.627 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.629 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.629 - Thread: 1 -> Loading agent definitions 2020-11-26 00:10:52.631 - Thread: 1 -> Loading character definitions 2020-11-26 00:10:52.650 - Thread: 1 -> Loading character definitions 2020-11-26 00:10:52.650 - Thread: 1 -> Loading components 2020-11-26 00:10:52.653 - Thread: 1 -> Loading components 2020-11-26 00:10:52.653 - Thread: 1 -> Loading configuration 2020-11-26 00:10:52.654 - Thread: 1 -> Loading container types 2020-11-26 00:10:52.658 - Thread: 1 -> Loading Contract Types 2020-11-26 00:10:52.666 - Thread: 1 -> Loading block positions 2020-11-26 00:10:52.671 - Thread: 1 -> Loading block positions 2020-11-26 00:10:52.671 - Thread: 1 -> Loading curve definitions 2020-11-26 00:10:52.676 - Thread: 1 -> Loading debris 2020-11-26 00:10:52.677 - Thread: 1 -> Loading environment items entries 2020-11-26 00:10:52.678 - Thread: 1 -> Loading decal global definitions 2020-11-26 00:10:52.678 - Thread: 1 -> Loading decal definitions 2020-11-26 00:10:52.679 - Thread: 1 -> Loading decal definitions 2020-11-26 00:10:52.679 - Thread: 1 -> Loading drone behaviors 2020-11-26 00:10:52.682 - Thread: 1 -> Loading edges 2020-11-26 00:10:52.684 - Thread: 1 -> Loading emissive color definitions 2020-11-26 00:10:52.690 - Thread: 1 -> Loading emissive color default states 2020-11-26 00:10:52.695 - Thread: 1 -> Loading animations 2020-11-26 00:10:52.696 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.713 - Thread: 1 -> Loading component containers 2020-11-26 00:10:52.737 - Thread: 1 -> Loading environment items entries 2020-11-26 00:10:52.738 - Thread: 1 -> Loading Faction Names 2020-11-26 00:10:52.741 - Thread: 1 -> Loading factions 2020-11-26 00:10:52.745 - Thread: 1 -> Loading flare definitions 2020-11-26 00:10:52.761 - Thread: 1 -> Loading gas property definitions 2020-11-26 00:10:52.762 - Thread: 1 -> Loading event definitions 2020-11-26 00:10:52.764 - Thread: 1 -> Loading physical items 2020-11-26 00:10:52.771 - Thread: 1 -> Loading chat bot responses 2020-11-26 00:10:52.799 - Thread: 1 -> Loading LCD texture categories 2020-11-26 00:10:52.801 - Thread: 1 -> Loading LCD texture categories 2020-11-26 00:10:52.801 - Thread: 1 -> Loading LCD texture categories 2020-11-26 00:10:52.801 - Thread: 1 -> Loading LCD texture categories 2020-11-26 00:10:52.801 - Thread: 1 -> Loading OffensiveWords definitions 2020-11-26 00:10:52.801 - Thread: 1 -> Loading planet definition 2020-11-26 00:10:52.812 - Thread: 1 -> Loading physical items 2020-11-26 00:10:52.816 - Thread: 1 -> Loading physical items 2020-11-26 00:10:52.817 - Thread: 1 -> Loading physical material properties 2020-11-26 00:10:52.821 - Thread: 1 -> Loading pirate antennas 2020-11-26 00:10:52.824 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.826 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:52.828 - Thread: 1 -> Loading resource distribution groups 2020-11-26 00:10:52.830 - Thread: 1 -> Loading shadow textures definitions 2020-11-26 00:10:52.830 - Thread: 1 -> Loading ship sound groups 2020-11-26 00:10:52.848 - Thread: 1 -> Loading ship sound groups 2020-11-26 00:10:52.848 - Thread: 1 -> Loading sound categories 2020-11-26 00:10:52.852 - Thread: 1 -> Loading stat definitions 2020-11-26 00:10:52.854 - Thread: 1 -> Loading grid creators 2020-11-26 00:10:52.857 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:52.858 - Thread: 1 -> Loading planet definition 2020-11-26 00:10:52.858 - Thread: 1 -> Loading voxel map storage definitions 2020-11-26 00:10:52.860 - Thread: 1 -> Loading voxel material definitions 2020-11-26 00:10:52.862 - Thread: 1 -> Loading voxel material definitions 2020-11-26 00:10:52.862 - Thread: 1 -> Loading voxel material definitions 2020-11-26 00:10:52.862 - Thread: 1 -> Loading voxel material definitions 2020-11-26 00:10:52.862 - Thread: 1 -> Loading Weather Effects 2020-11-26 00:10:52.868 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.899 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.900 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-Misc-Chat-A' 2020-11-26 00:10:52.900 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.901 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.901 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.901 - Thread: 1 -> Loading emissive color definitions 2020-11-26 00:10:52.901 - Thread: 1 -> Loading emissive color default states 2020-11-26 00:10:52.901 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.901 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.902 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.903 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.904 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:52.909 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:52.910 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.911 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.911 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.911 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.911 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.912 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintDefinition/DSCPhaserTurretAmmo' 2020-11-26 00:10:52.912 - Thread: 1 -> Loading character definitions 2020-11-26 00:10:52.915 - Thread: 1 -> Loading physical items 2020-11-26 00:10:52.917 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.918 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.918 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.918 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.918 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.925 - Thread: 1 -> Loading components 2020-11-26 00:10:52.927 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SandGranulat 2020-11-26 00:10:52.928 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Zement 2020-11-26 00:10:52.929 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:52.930 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:52.930 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.933 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.934 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.934 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.935 - Thread: 1 -> MOD_ERROR: [New Version] Stargate Modpack (Economy Support!) 2020-11-26 00:10:52.935 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\754173702\Data\BlueprintClasses.sbc 2020-11-26 00:10:52.935 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\754173702\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.936 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.936 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.938 - Thread: 1 -> Loading components 2020-11-26 00:10:52.938 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Naquadah 2020-11-26 00:10:52.938 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Trinium 2020-11-26 00:10:52.938 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Neutronium 2020-11-26 00:10:52.939 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Drone 2020-11-26 00:10:52.939 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ZPM 2020-11-26 00:10:52.939 - Thread: 1 -> Loading container types 2020-11-26 00:10:52.939 - Thread: 1 -> Loading entity components 2020-11-26 00:10:52.943 - Thread: 1 -> Loading Faction Names 2020-11-26 00:10:52.945 - Thread: 1 -> Loading LCD texture categories 2020-11-26 00:10:52.946 - Thread: 1 -> Loading physical items 2020-11-26 00:10:52.948 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:52.949 - Thread: 1 -> Loading voxel material definitions 2020-11-26 00:10:52.950 - Thread: 1 -> Loaded voxel material: Naquadah_01 2020-11-26 00:10:52.950 - Thread: 1 -> Loaded voxel material: Trinium_01 2020-11-26 00:10:52.951 - Thread: 1 -> Loaded voxel material: Neutronium_01 2020-11-26 00:10:52.954 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.970 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.971 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:52.975 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:52.981 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.981 - Thread: 1 -> Loading block positions 2020-11-26 00:10:52.981 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.981 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.983 - Thread: 1 -> Loading emissive color definitions 2020-11-26 00:10:52.983 - Thread: 1 -> Loading emissive color default states 2020-11-26 00:10:52.983 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.983 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.984 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.984 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksBattery_BlueprintClasses.sbc 2020-11-26 00:10:52.984 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.984 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.984 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksBattery_BlueprintClasses.sbc 2020-11-26 00:10:52.984 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.985 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.985 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.985 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:52.986 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.986 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.986 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.986 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksHydrogenEngine_BlueprintClasses.sbc 2020-11-26 00:10:52.986 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.987 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.987 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.987 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksHydrogenEngine_BlueprintClasses.sbc 2020-11-26 00:10:52.987 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.987 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/SmallBlocks' 2020-11-26 00:10:52.987 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.987 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.988 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:52.988 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.988 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.988 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.988 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksJumpDrive_BlueprintClasses.sbc 2020-11-26 00:10:52.988 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.988 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.988 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.988 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksJumpDrive_BlueprintClasses.sbc 2020-11-26 00:10:52.988 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.989 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/SmallBlocks' 2020-11-26 00:10:52.989 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.989 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.989 - Thread: 1 -> Loading components 2020-11-26 00:10:52.990 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdvancedPowerCell 2020-11-26 00:10:52.990 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.990 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.990 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.990 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksOxygenGenerator_BlueprintClasses.sbc 2020-11-26 00:10:52.990 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.990 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.991 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.991 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksOxygenGenerator_BlueprintClasses.sbc 2020-11-26 00:10:52.991 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.991 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/SmallBlocks' 2020-11-26 00:10:52.991 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.991 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.991 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:52.991 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.991 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.991 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.991 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksSolarPanel_BlueprintClasses.sbc 2020-11-26 00:10:52.991 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.992 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.992 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.992 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksSolarPanel_BlueprintClasses.sbc 2020-11-26 00:10:52.992 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.992 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/SmallBlocks' 2020-11-26 00:10:52.992 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.992 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.992 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:52.992 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.992 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.993 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.993 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksTank_BlueprintClasses.sbc 2020-11-26 00:10:52.993 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.993 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.993 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.993 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksTank_BlueprintClasses.sbc 2020-11-26 00:10:52.993 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.993 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/SmallBlocks' 2020-11-26 00:10:52.993 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.993 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.993 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.993 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.993 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksUpgradeModule_BlueprintClasses.sbc 2020-11-26 00:10:52.993 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.993 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.993 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.993 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:52.994 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:52.994 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.994 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.994 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.994 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksWelder_BlueprintClasses.sbc 2020-11-26 00:10:52.994 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.995 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/LargeBlocks' 2020-11-26 00:10:52.995 - Thread: 1 -> MOD_ERROR: Mod Cube Blocks - Mod pack 2020-11-26 00:10:52.995 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Data\ModCubeBlocksWelder_BlueprintClasses.sbc 2020-11-26 00:10:52.995 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1575653552\Textures\GUI\Icons\buttons\small_block_highlight.dds 2020-11-26 00:10:52.995 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/SmallBlocks' 2020-11-26 00:10:52.995 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.995 - Thread: 1 -> Loading emissive color definitions 2020-11-26 00:10:52.995 - Thread: 1 -> Loading emissive color default states 2020-11-26 00:10:52.996 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:52.996 - Thread: 1 -> MOD_ERROR: Stone Duster 2020-11-26 00:10:52.997 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1222032427\776232380464115882_legacy.bin\Data\BlueprintClasses.sbc 2020-11-26 00:10:52.997 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1222032427\776232380464115882_legacy.bin\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.997 - Thread: 1 -> MOD_ERROR: Stone Duster 2020-11-26 00:10:52.998 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\workshop\content\244850\1222032427\776232380464115882_legacy.bin\Data\BlueprintClasses.sbc 2020-11-26 00:10:52.998 - Thread: 1 -> Resource not found, setting to null. Resource path: E:\SteamLibrary\steamapps\workshop\content\244850\1222032427\776232380464115882_legacy.bin\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-11-26 00:10:52.998 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.998 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:52.999 - Thread: 1 -> Loading category classes 2020-11-26 00:10:52.999 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:52.999 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.000 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.000 - Thread: 1 -> Loading component containers 2020-11-26 00:10:53.000 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.000 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.004 - Thread: 1 -> Loading Weather Effects 2020-11-26 00:10:53.007 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.009 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.018 - Thread: 1 -> Loading environment definition 2020-11-26 00:10:53.031 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.031 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.031 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.032 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.034 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.034 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-11-26 00:10:53.034 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-11-26 00:10:53.034 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-11-26 00:10:53.034 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.035 - Thread: 1 -> Loading components 2020-11-26 00:10:53.035 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdvancedThrustModule 2020-11-26 00:10:53.036 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/largehydrogeninjector 2020-11-26 00:10:53.036 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:53.036 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.037 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT1' 2020-11-26 00:10:53.037 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2020-11-26 00:10:53.037 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT1' 2020-11-26 00:10:53.038 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2020-11-26 00:10:53.038 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT2' 2020-11-26 00:10:53.038 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2020-11-26 00:10:53.038 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT2' 2020-11-26 00:10:53.039 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2020-11-26 00:10:53.041 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT3' 2020-11-26 00:10:53.041 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2020-11-26 00:10:53.041 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT3' 2020-11-26 00:10:53.041 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2020-11-26 00:10:53.042 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT4' 2020-11-26 00:10:53.042 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2020-11-26 00:10:53.042 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT4' 2020-11-26 00:10:53.042 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2020-11-26 00:10:53.044 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.045 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.045 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.046 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.046 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.046 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.046 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.046 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.047 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.047 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.047 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.047 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.047 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.047 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.048 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.048 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.048 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.048 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.048 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.049 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.049 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.049 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.049 - Thread: 1 -> Loading factions 2020-11-26 00:10:53.054 - Thread: 1 -> Loading physical items 2020-11-26 00:10:53.058 - Thread: 1 -> Loading character definitions 2020-11-26 00:10:53.061 - Thread: 1 -> Loading container types 2020-11-26 00:10:53.062 - Thread: 1 -> Loading drone behaviors 2020-11-26 00:10:53.062 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.062 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.062 - Thread: 1 -> Loading components 2020-11-26 00:10:53.063 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-11-26 00:10:53.063 - Thread: 1 -> Loading physical items 2020-11-26 00:10:53.065 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.065 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.065 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.065 - Thread: 1 -> Loading components 2020-11-26 00:10:53.065 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ZPM 2020-11-26 00:10:53.065 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.066 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.066 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.066 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:53.066 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:53.067 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.067 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-11-26 00:10:53.067 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.068 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:53.068 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:53.069 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.069 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.098 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.098 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.099 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.100 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.100 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.102 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.104 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.104 - Thread: 1 -> Loading blueprint classes 2020-11-26 00:10:53.105 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.105 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.110 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium}->{0.8x MyObjectBuilder_Ingot/DeuteriumContainer}" with non-primary blueprint "(){1500x MyObjectBuilder_Ore/Stone}->{0.15x MyObjectBuilder_Ingot/DeuteriumContainer}" 2020-11-26 00:10:53.110 - Thread: 1 -> Overriding non-primary blueprint "(){1500x MyObjectBuilder_Ore/Stone}->{0.15x MyObjectBuilder_Ingot/DeuteriumContainer}" with non-primary blueprint "(){1500x MyObjectBuilder_Ore/Ice}->{0.15x MyObjectBuilder_Ingot/DeuteriumContainer}" 2020-11-26 00:10:53.110 - Thread: 1 -> Loading components 2020-11-26 00:10:53.111 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MagnetronComponent 2020-11-26 00:10:53.111 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.111 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:53.111 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.111 - Thread: 1 -> Loading physical items 2020-11-26 00:10:53.112 - Thread: 1 -> Loading voxel material definitions 2020-11-26 00:10:53.112 - Thread: 1 -> Loaded voxel material: Deuterium 2020-11-26 00:10:53.114 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.114 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.114 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.114 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.115 - Thread: 1 -> Loading animations 2020-11-26 00:10:53.116 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.116 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.116 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.117 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.125 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.125 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.125 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.125 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.128 - Thread: 1 -> Loading animations 2020-11-26 00:10:53.134 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.135 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.135 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.146 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.148 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.149 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.149 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:53.149 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.150 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2020-11-26 00:10:53.150 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2020-11-26 00:10:53.150 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.150 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.150 - Thread: 1 -> Loading components 2020-11-26 00:10:53.151 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2020-11-26 00:10:53.151 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.151 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.166 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:53.167 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.167 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.168 - Thread: 1 -> Loading components 2020-11-26 00:10:53.168 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdvancedPowerCell 2020-11-26 00:10:53.168 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.168 - Thread: 1 -> Loading emissive color definitions 2020-11-26 00:10:53.168 - Thread: 1 -> Loading emissive color default states 2020-11-26 00:10:53.168 - Thread: 1 -> Loading research groups definitions 2020-11-26 00:10:53.168 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.170 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.171 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.172 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.172 - Thread: 1 -> Loading research blocks definitions 2020-11-26 00:10:53.172 - Thread: 1 -> Loading entity components 2020-11-26 00:10:53.172 - Thread: 1 -> Loading transparent material properties 2020-11-26 00:10:53.173 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:53.173 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:53.174 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.174 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.174 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.176 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:53.177 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.179 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.179 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.179 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.184 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:53.184 - Thread: 1 -> Loading blueprint class entries 2020-11-26 00:10:53.184 - Thread: 1 -> Loading blueprints 2020-11-26 00:10:53.185 - Thread: 1 -> Loading ammo definitions 2020-11-26 00:10:53.185 - Thread: 1 -> Loading ammo magazines 2020-11-26 00:10:53.185 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:53.186 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.188 - Thread: 1 -> Loading category classes 2020-11-26 00:10:53.188 - Thread: 1 -> Loading block positions 2020-11-26 00:10:53.194 - Thread: 1 -> Loading container types 2020-11-26 00:10:53.196 - Thread: 1 -> Loading drone behaviors 2020-11-26 00:10:53.196 - Thread: 1 -> Loading factions 2020-11-26 00:10:53.196 - Thread: 1 -> Loading pirate antennas 2020-11-26 00:10:53.196 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/PlanetPirateABAntennaH' 2020-11-26 00:10:53.197 - Thread: 1 -> Loading container types 2020-11-26 00:10:53.198 - Thread: 1 -> Loading drone behaviors 2020-11-26 00:10:53.198 - Thread: 1 -> Loading factions 2020-11-26 00:10:53.198 - Thread: 1 -> Loading pirate antennas 2020-11-26 00:10:53.200 - Thread: 1 -> Audio effects definitions 2020-11-26 00:10:53.207 - Thread: 1 -> Loading environment items definitions 2020-11-26 00:10:53.209 - Thread: 1 -> Loading environment items definitions 2020-11-26 00:10:53.210 - Thread: 1 -> Loading physical material properties 2020-11-26 00:10:53.216 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.345 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.346 - Thread: 1 -> Loading environment item definitions 2020-11-26 00:10:53.355 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.368 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.398 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.414 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.443 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.443 - Thread: 1 -> CPU Particles are not supported anymore: EnergyBauble / RandomTimer 2020-11-26 00:10:53.444 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Vertical_Sprite 2020-11-26 00:10:53.444 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / 45_Degree_Sprite 2020-11-26 00:10:53.444 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Front_Facing_Sprite 2020-11-26 00:10:53.444 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / -45_Degree_Sprite 2020-11-26 00:10:53.444 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Glow 2020-11-26 00:10:53.445 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.449 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.449 - Thread: 1 -> CPU Particles are not supported anymore: Transporter / RandomTimer 2020-11-26 00:10:53.454 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.464 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.470 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.471 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.478 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.478 - Thread: 1 -> CPU Particles are not supported anymore: PlanetShield / RandomTimer 2020-11-26 00:10:53.478 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.478 - Thread: 1 -> CPU Particles are not supported anymore: RailgunEnergyParticle / RandomTimer 2020-11-26 00:10:53.478 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.480 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.483 - Thread: 1 -> Loading particle effect definitions 2020-11-26 00:10:53.484 - Thread: 1 -> Loading weapon definitions 2020-11-26 00:10:53.499 - Thread: 1 -> Loading cube blocks 2020-11-26 00:10:53.550 - Thread: 1 -> Created block definitions 2020-11-26 00:10:53.552 - Thread: 1 -> Loading cube blocks 2020-11-26 00:10:53.617 - Thread: 1 -> Created block definitions 2020-11-26 00:10:53.627 - Thread: 1 -> Loading cube blocks 2020-11-26 00:10:53.628 - Thread: 1 -> Created block definitions 2020-11-26 00:10:53.631 - Thread: 1 -> DEFINITION_CRITICAL_ERROR: 2020-11-26 00:10:53.631 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Armor_2.sbc 2020-11-26 00:10:53.631 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured: An item with the same key has already been added. mscorlib at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at VRage.Utils.MyStringHash.GetOrCompute(String str) at VRage.Game.MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyCompositeBlueprintDefinition.Init(MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.MakeBlueprintFromComponentStack(MyModContext context, MyCubeBlockDefinition cubeBlockDefinition) at Sandbox.Definitions.MyDefinitionManager.PrepareBlockBlueprints(MyModContext context, Dictionary`2 output, Dictionary`2 cubeBlocks, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-11-26 00:10:53.633 - Thread: 1 -> ERROR: Loading screen failed 2020-11-26 00:10:53.635 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: Error loading original game content, cannot load file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Armor_2.sbc Original game content has been probably modified, revert any modification and try again. Best way to do it is to delete folder 'SpaceEngineers\Content\Data' and then select in E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Armor_2.sbc 'Verify local game cache'. Reinstalling the game is not enough, because E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Armor_2.sbc does not delete unknown files! ---> System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at VRage.Utils.MyStringHash.GetOrCompute(String str) at VRage.Game.MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyCompositeBlueprintDefinition.Init(MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.MakeBlueprintFromComponentStack(MyModContext context, MyCubeBlockDefinition cubeBlockDefinition) at Sandbox.Definitions.MyDefinitionManager.PrepareBlockBlueprints(MyModContext context, Dictionary`2 output, Dictionary`2 cubeBlocks, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) --- End of inner exception stack trace --- at Sandbox.Definitions.MyDefinitionManager.FailModLoading(MyModContext context, Int32 phase, Int32 phaseNum, Exception innerException) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass21_0.b__0() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2020-11-26 00:10:53.635 - Thread: 1 -> InnerException: 2020-11-26 00:10:53.635 - Thread: 1 -> Exception occurred: System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at VRage.Utils.MyStringHash.GetOrCompute(String str) at VRage.Game.MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyCompositeBlueprintDefinition.Init(MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.MakeBlueprintFromComponentStack(MyModContext context, MyCubeBlockDefinition cubeBlockDefinition) at Sandbox.Definitions.MyDefinitionManager.PrepareBlockBlueprints(MyModContext context, Dictionary`2 output, Dictionary`2 cubeBlocks, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) 2020-11-26 00:10:53.635 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-11-26 00:10:53.636 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-11-26 00:10:53.637 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-11-26 00:10:53.638 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:53.638 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:54.048 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-11-26 00:10:54.068 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2020-11-26 00:10:54.127 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:54.128 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:54.149 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2020-11-26 00:10:54.150 - Thread: 1 -> MySession::Unload START 2020-11-26 00:10:54.150 - Thread: 1 -> AutoSaveInMinutes: 15 2020-11-26 00:10:54.150 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-11-26 00:10:54.150 - Thread: 1 -> IsServer: True 2020-11-26 00:10:54.153 - Thread: 1 -> MyAudio.UnloadData - START 2020-11-26 00:10:54.171 - Thread: 1 -> MyAudio.UnloadData - END 2020-11-26 00:10:54.171 - Thread: 1 -> MyAudio.LoadData - START 2020-11-26 00:10:54.196 - Thread: 23 -> Elastic http response error BadRequest: {"error":{"root_cause":[{"type":"mapper_parsing_exception","reason":"failed to parse"}],"type":"mapper_parsing_exception","reason":"failed to parse","caused_by":{"type":"json_parse_exception","reason":"Non-standard token 'NaN': enable JsonParser.Feature.ALLOW_NON_NUMERIC_NUMBERS to allow\n at [Source: (org.elasticsearch.common.bytes.AbstractBytesReference$MarkSupportingStreamInputWrapper); line: 1, column: 1688]"}},"status":400} 2020-11-26 00:10:54.205 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- Устройство с поддержкой High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-11-26 00:10:54.394 - Thread: 1 -> MyAudio.LoadData - END 2020-11-26 00:10:54.402 - Thread: 1 -> MyConfig.Save() - START 2020-11-26 00:10:54.403 - Thread: 1 -> Path: C:\Users\Roshag\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-11-26 00:10:54.463 - Thread: 1 -> MyConfig.Save() - END 2020-11-26 00:10:54.470 - Thread: 1 -> Network readers disposed 2020-11-26 00:10:54.476 - Thread: 1 -> Network readers disposed 2020-11-26 00:10:54.478 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-11-26 00:10:54.713 - Thread: 1 -> Loading sound definitions 2020-11-26 00:10:54.729 - Thread: 1 -> Loading OffensiveWords definitions 2020-11-26 00:10:54.729 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-11-26 00:10:54.729 - Thread: 1 -> Loading shadow textures definitions 2020-11-26 00:10:54.729 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-11-26 00:10:54.729 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-11-26 00:10:54.870 - Thread: 1 -> MySession::Unload END 2020-11-26 00:10:54.878 - Thread: 1 -> RunLoadingAction - END 2020-11-26 00:10:54.878 - Thread: 1 -> Loading duration: 33.8454257 2020-11-26 00:10:54.900 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2020-11-26 00:10:54.901 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2020-11-26 00:10:54.901 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2020-11-26 00:10:54.901 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2020-11-26 00:10:54.904 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2020-11-26 00:11:00.246 - Thread: 1 -> GUI Stats: Update 0.404256944444444, Draw 0.229008944444445 2020-11-26 00:11:19.612 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2020-11-26 00:11:19.613 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2020-11-26 00:11:20.764 - Thread: 1 -> Sending event to ElasticSearch: GameQuit 2020-11-26 00:11:20.790 - Thread: 1 -> Exiting.. 2020-11-26 00:11:20.792 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2020-11-26 00:11:20.799 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-11-26 00:11:20.803 - Thread: 1 -> MyAudio.UnloadData - START 2020-11-26 00:11:20.808 - Thread: 1 -> MyAudio.UnloadData - END 2020-11-26 00:11:20.813 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-11-26 00:11:20.818 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2020-11-26 00:11:20.819 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2020-11-26 00:11:20.819 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2020-11-26 00:11:20.820 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2020-11-26 00:11:20.972 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 17216504 computed total 17216504 reported total Heap usage: 74448 (16%) unused in thread local freelists 149112 (33%) unused in main heap 215152 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 361248 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2020-11-26 00:11:21.334 - Thread: 1 -> Steam closed 2020-11-26 00:11:21.341 - Thread: 1 -> Log Closed