2020-10-26 11:24:07.243 - Thread: 1 -> Log Started 2020-10-26 11:24:07.244 - Thread: 1 -> Timezone (local - UTC): 13h 2020-10-26 11:24:07.244 - Thread: 1 -> App Version: 01_196_018 2020-10-26 11:24:07.291 - Thread: 1 -> Steam build: Always true 2020-10-26 11:24:07.291 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-10-26 11:24:07.291 - Thread: 1 -> Environment.ProcessorCount: 8 2020-10-26 11:24:07.378 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-10-26 11:24:07.378 - Thread: 1 -> Environment.CommandLine: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-10-26 11:24:07.378 - Thread: 1 -> Environment.Is64BitProcess: True 2020-10-26 11:24:07.378 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-10-26 11:24:07.379 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-10-26 11:24:07.379 - Thread: 1 -> Environment.CurrentDirectory: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-26 11:24:07.387 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2020-10-26 11:24:07.387 - Thread: 1 -> IntPtr.Size: 8 2020-10-26 11:24:07.387 - Thread: 1 -> Default Culture: 2020-10-26 11:24:07.387 - Thread: 1 -> Default UI Culture: 2020-10-26 11:24:07.396 - Thread: 1 -> MyConfig.Load() - START 2020-10-26 11:24:07.402 - Thread: 1 -> Path: C:\Users\elite\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-26 11:24:07.922 - Thread: 1 -> NewNewGameScreen: False 2020-10-26 11:24:07.922 - Thread: 1 -> EnableDamageEffects: True 2020-10-26 11:24:07.922 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-10-26 11:24:07.922 - Thread: 1 -> EnableReverb: False 2020-10-26 11:24:07.922 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-10-26 11:24:07.922 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-10-26 11:24:07.922 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-10-26 11:24:07.922 - Thread: 1 -> FirstTimeRun: False 2020-10-26 11:24:07.922 - Thread: 1 -> ExperimentalMode: True 2020-10-26 11:24:07.922 - Thread: 1 -> VideoAdapter: 0 2020-10-26 11:24:07.922 - Thread: 1 -> ScreenWidth: 1920 2020-10-26 11:24:07.922 - Thread: 1 -> ScreenHeight: 1080 2020-10-26 11:24:07.922 - Thread: 1 -> RefreshRate: 138700000 2020-10-26 11:24:07.922 - Thread: 1 -> WindowMode: 2 2020-10-26 11:24:07.922 - Thread: 1 -> VerticalSync: 0 2020-10-26 11:24:07.922 - Thread: 1 -> FieldOfView: 70 2020-10-26 11:24:07.922 - Thread: 1 -> PostProcessingEnabled: True 2020-10-26 11:24:07.922 - Thread: 1 -> FlaresIntensity: 1 2020-10-26 11:24:07.922 - Thread: 1 -> TreeViewDistance: 500 2020-10-26 11:24:07.922 - Thread: 1 -> GrassDensity: 0 2020-10-26 11:24:07.922 - Thread: 1 -> GrassDrawDistance: 49 2020-10-26 11:24:07.922 - Thread: 1 -> AntialiasingMode: 0 2020-10-26 11:24:07.922 - Thread: 1 -> ShadowMapResolution: 3 2020-10-26 11:24:07.922 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-10-26 11:24:07.922 - Thread: 1 -> TextureQuality: 0 2020-10-26 11:24:07.922 - Thread: 1 -> AnisotropicFiltering: 0 2020-10-26 11:24:07.922 - Thread: 1 -> ModelQuality: 0 2020-10-26 11:24:07.922 - Thread: 1 -> VoxelQuality: 0 2020-10-26 11:24:07.922 - Thread: 1 -> ShaderQuality: 0 2020-10-26 11:24:07.922 - Thread: 1 -> LowMemSwitchToLow: 0 2020-10-26 11:24:07.922 - Thread: 1 -> FirstVTTimeRun: False 2020-10-26 11:24:07.922 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-10-26 11:24:07.922 - Thread: 1 -> GDPRConsent: True 2020-10-26 11:24:07.922 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-10-26 11:24:07.922 - Thread: 1 -> ShowCrosshair2: 0 2020-10-26 11:24:07.922 - Thread: 1 -> EnableTrading: True 2020-10-26 11:24:07.922 - Thread: 1 -> EnableSteamCloud: False 2020-10-26 11:24:07.922 - Thread: 1 -> UiTransparency: 1 2020-10-26 11:24:07.922 - Thread: 1 -> UiBkTransparency: 0.6114399 2020-10-26 11:24:07.922 - Thread: 1 -> HUDBkTransparency: 0.5393258 2020-10-26 11:24:07.922 - Thread: 1 -> AreaInteraction: True 2020-10-26 11:24:07.922 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-10-26 11:24:07.922 - Thread: 1 -> ControlsHints: False 2020-10-26 11:24:07.922 - Thread: 1 -> GoodBotHints: False 2020-10-26 11:24:07.922 - Thread: 1 -> RotationHints: True 2020-10-26 11:24:07.922 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-10-26 11:24:07.922 - Thread: 1 -> GameVolume: 0.3257574 2020-10-26 11:24:07.922 - Thread: 1 -> Music_Volume: 0.2037182 2020-10-26 11:24:07.922 - Thread: 1 -> VoiceChatVolume: 0.6558179 2020-10-26 11:24:07.922 - Thread: 1 -> HudWarnings: True 2020-10-26 11:24:07.922 - Thread: 1 -> VoiceChat: True 2020-10-26 11:24:07.922 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-10-26 11:24:07.922 - Thread: 1 -> EnableDynamicMusic: True 2020-10-26 11:24:07.922 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-10-26 11:24:07.922 - Thread: 1 -> EnableDoppler: True 2020-10-26 11:24:07.922 - Thread: 1 -> FirstTimeTutorials: False 2020-10-26 11:24:07.922 - Thread: 1 -> HudState: 0 2020-10-26 11:24:07.922 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-10-26 11:24:07.922 - Thread: 1 -> MutedPlayers: 2020-10-26 11:24:07.922 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-10-26 11:24:07.922 - Thread: 1 -> LastCheckedVersion: 1196014 2020-10-26 11:24:07.922 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-10-26 11:24:07.925 - Thread: 1 -> MyConfig.Load() - END 2020-10-26 11:24:13.189 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-10-26 11:24:13.677 - Thread: 1 -> Found processor count: 8 2020-10-26 11:24:13.677 - Thread: 1 -> Using processor count: 8 2020-10-26 11:24:14.167 - Thread: 1 -> All detected adapters: 2020-10-26 11:24:14.191 - Thread: 1 -> NVIDIA GeForce GTX 960M - VendorID=4318, SubsystemID=-2108223428, DeviceID=5019 2020-10-26 11:24:14.191 - Thread: 1 -> Intel(R) HD Graphics 530 - VendorID=32902, SubsystemID=-2108223428, DeviceID=6427 2020-10-26 11:24:14.191 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-10-26 11:24:15.341 - Thread: 1 -> AdapterInfo = { 2020-10-26 11:24:15.341 - Thread: 1 -> Name = NVIDIA GeForce GTX 960M + DISPLAY1 2020-10-26 11:24:15.341 - Thread: 1 -> Description = dev id: 5019, mem: 4250337280, shared mem: 4237180928, Luid: 3113512335, rev: 162, subsys id: -2108223428, vendor id: 4318, feature_level 11.1: False 2020-10-26 11:24:15.341 - Thread: 1 -> Driver version = 27.21.14.5671 2020-10-26 11:24:15.341 - Thread: 1 -> Driver date = 20200930000000.000000-000 2020-10-26 11:24:15.341 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-26 11:24:15.341 - Thread: 1 -> AftermathSupported = False 2020-10-26 11:24:15.341 - Thread: 1 -> Adapter id = 0 2020-10-26 11:24:15.341 - Thread: 1 -> Supported = True 2020-10-26 11:24:15.341 - Thread: 1 -> RAM = 4250337280 2020-10-26 11:24:15.341 - Thread: 1 -> Priority = 2 2020-10-26 11:24:15.341 - Thread: 1 -> Multithreaded rendering supported = True 2020-10-26 11:24:15.341 - Thread: 1 -> Output is attached = True 2020-10-26 11:24:15.342 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-10-26 11:24:15.342 - Thread: 1 -> Display modes = { 2020-10-26 11:24:15.342 - Thread: 1 -> DXGIOutput id = 0 2020-10-26 11:24:15.343 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.343 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1920x1080@40.02804Hz 2020-10-26 11:24:15.344 - Thread: 1 -> 1920x1080@60.02042Hz 2020-10-26 11:24:15.344 - Thread: 1 -> } 2020-10-26 11:24:15.344 - Thread: 1 -> } 2020-10-26 11:24:15.344 - Thread: 1 -> AdapterInfo = { 2020-10-26 11:24:15.345 - Thread: 1 -> Name = NVIDIA GeForce GTX 960M + DISPLAY1 2020-10-26 11:24:15.345 - Thread: 1 -> Description = dev id: 5019, mem: 4250337280, shared mem: 4237180928, Luid: 3113512335, rev: 162, subsys id: -2108223428, vendor id: 4318, feature_level 11.1: False 2020-10-26 11:24:15.345 - Thread: 1 -> Driver version = 27.21.14.5671 2020-10-26 11:24:15.345 - Thread: 1 -> Driver date = 20200930000000.000000-000 2020-10-26 11:24:15.345 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-26 11:24:15.345 - Thread: 1 -> AftermathSupported = False 2020-10-26 11:24:15.345 - Thread: 1 -> Adapter id = 0 2020-10-26 11:24:15.345 - Thread: 1 -> Supported = True 2020-10-26 11:24:15.345 - Thread: 1 -> RAM = 4250337280 2020-10-26 11:24:15.345 - Thread: 1 -> Priority = 2 2020-10-26 11:24:15.345 - Thread: 1 -> Multithreaded rendering supported = True 2020-10-26 11:24:15.345 - Thread: 1 -> Output is attached = True 2020-10-26 11:24:15.345 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-10-26 11:24:15.345 - Thread: 1 -> Display modes = { 2020-10-26 11:24:15.345 - Thread: 1 -> DXGIOutput id = 0 2020-10-26 11:24:15.345 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.345 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1920x1080@40.02804Hz 2020-10-26 11:24:15.346 - Thread: 1 -> 1920x1080@60.02042Hz 2020-10-26 11:24:15.346 - Thread: 1 -> } 2020-10-26 11:24:15.346 - Thread: 1 -> } 2020-10-26 11:24:15.346 - Thread: 1 -> AdapterInfo = { 2020-10-26 11:24:15.347 - Thread: 1 -> Name = Intel(R) HD Graphics 530 2020-10-26 11:24:15.347 - Thread: 1 -> Description = dev id: 6427, mem: 134217728, shared mem: 4237180928, Luid: 86231, rev: 6, subsys id: -2108223428, vendor id: 32902, feature_level 11.1: True 2020-10-26 11:24:15.347 - Thread: 1 -> Driver version = 22.20.16.4836 2020-10-26 11:24:15.347 - Thread: 1 -> Driver date = 20171017000000.000000-000 2020-10-26 11:24:15.347 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-26 11:24:15.347 - Thread: 1 -> AftermathSupported = False 2020-10-26 11:24:15.347 - Thread: 1 -> Adapter id = 1 2020-10-26 11:24:15.347 - Thread: 1 -> Supported = True 2020-10-26 11:24:15.347 - Thread: 1 -> RAM = 134217728 2020-10-26 11:24:15.347 - Thread: 1 -> Priority = 1 2020-10-26 11:24:15.347 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-26 11:24:15.347 - Thread: 1 -> Output is attached = False 2020-10-26 11:24:15.347 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-10-26 11:24:15.347 - Thread: 1 -> Display modes = { 2020-10-26 11:24:15.347 - Thread: 1 -> DXGIOutput id = 0 2020-10-26 11:24:15.347 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.347 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.347 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.347 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.347 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.347 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1920x1080@40.02804Hz 2020-10-26 11:24:15.348 - Thread: 1 -> 1920x1080@60.02042Hz 2020-10-26 11:24:15.348 - Thread: 1 -> } 2020-10-26 11:24:15.348 - Thread: 1 -> } 2020-10-26 11:24:15.348 - Thread: 1 -> AdapterInfo = { 2020-10-26 11:24:15.349 - Thread: 1 -> Name = Intel(R) HD Graphics 530 2020-10-26 11:24:15.349 - Thread: 1 -> Description = dev id: 6427, mem: 134217728, shared mem: 4237180928, Luid: 86231, rev: 6, subsys id: -2108223428, vendor id: 32902, feature_level 11.1: True 2020-10-26 11:24:15.349 - Thread: 1 -> Driver version = 22.20.16.4836 2020-10-26 11:24:15.349 - Thread: 1 -> Driver date = 20171017000000.000000-000 2020-10-26 11:24:15.349 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-26 11:24:15.349 - Thread: 1 -> AftermathSupported = False 2020-10-26 11:24:15.349 - Thread: 1 -> Adapter id = 1 2020-10-26 11:24:15.349 - Thread: 1 -> Supported = True 2020-10-26 11:24:15.349 - Thread: 1 -> RAM = 134217728 2020-10-26 11:24:15.349 - Thread: 1 -> Priority = 1 2020-10-26 11:24:15.349 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-26 11:24:15.349 - Thread: 1 -> Output is attached = False 2020-10-26 11:24:15.349 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-10-26 11:24:15.349 - Thread: 1 -> Display modes = { 2020-10-26 11:24:15.349 - Thread: 1 -> DXGIOutput id = 0 2020-10-26 11:24:15.349 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.349 - Thread: 1 -> 320x200@40.02804Hz 2020-10-26 11:24:15.349 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 320x200@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 320x240@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 320x240@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 400x300@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 400x300@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 512x384@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 512x384@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x400@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x400@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x480@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 640x480@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 800x600@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 800x600@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1024x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1024x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1152x864@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1152x864@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x600@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x600@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x720@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x720@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x800@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x800@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x960@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x960@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x1024@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1280x1024@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1360x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1360x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1366x768@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1366x768@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1400x1050@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1400x1050@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1440x900@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1440x900@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1600x900@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1600x900@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1680x1050@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1680x1050@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1920x1080@40.02804Hz 2020-10-26 11:24:15.350 - Thread: 1 -> 1920x1080@60.02042Hz 2020-10-26 11:24:15.350 - Thread: 1 -> } 2020-10-26 11:24:15.350 - Thread: 1 -> } 2020-10-26 11:24:15.358 - Thread: 1 -> Steam.IsActive: True 2020-10-26 11:24:15.359 - Thread: 1 -> Steam.IsOnline: True 2020-10-26 11:24:15.359 - Thread: 1 -> Steam.OwnsGame: False 2020-10-26 11:24:15.359 - Thread: 1 -> Steam.UserId: 76561198114839970 2020-10-26 11:24:15.359 - Thread: 1 -> Steam.UserName: StewartNZ 2020-10-26 11:24:15.360 - Thread: 1 -> Steam.Branch: default 2020-10-26 11:24:15.360 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-10-26 11:24:15.360 - Thread: 1 -> Build version: 0.1.1.0 2020-10-26 11:24:15.380 - Thread: 1 -> MyScreenManager() 2020-10-26 11:24:15.529 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2020-10-26 11:24:15.530 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2020-10-26 11:24:15.534 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2020-10-26 11:24:15.536 - Thread: 23 -> !!! Invalid resolution in settings - resetting to desktop resolution 2020-10-26 11:24:15.537 - Thread: 23 -> CreateDeviceInternal - Create device 2020-10-26 11:24:15.688 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2020-10-26 11:24:15.802 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2020-10-26 11:24:15.802 - Thread: 23 -> CreateDeviceInternal create swapchain 2020-10-26 11:24:15.804 - Thread: 23 -> Mode not found: 1920x1080 @ 40028 2020-10-26 11:24:22.682 - Thread: 23 -> Mode not found: 1920x1080 @ 40028 2020-10-26 11:24:22.868 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-10-26 11:24:22.869 - Thread: 1 -> Game dir: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-26 11:24:22.869 - Thread: 1 -> Content dir: C:\Games\Steam\steamapps\common\SpaceEngineers\Content 2020-10-26 11:24:24.970 - Thread: 1 -> Preallocate - START 2020-10-26 11:24:24.976 - Thread: 1 -> MySpaceWorldGenerator - START 2020-10-26 11:24:24.987 - Thread: 1 -> MySpaceWorldGenerator - END 2020-10-26 11:24:24.987 - Thread: 1 -> MySpaceBuildComponent - START 2020-10-26 11:24:24.987 - Thread: 1 -> MySpaceBuildComponent - END 2020-10-26 11:24:24.988 - Thread: 1 -> MyEntities - START 2020-10-26 11:24:25.012 - Thread: 1 -> MyEntities - END 2020-10-26 11:24:25.012 - Thread: 1 -> MyObjectBuilder_Base - START 2020-10-26 11:24:25.012 - Thread: 1 -> MyObjectBuilder_Base - END 2020-10-26 11:24:25.012 - Thread: 1 -> MyTransparentGeometry - START 2020-10-26 11:24:25.012 - Thread: 1 -> MyTransparentGeometry - END 2020-10-26 11:24:25.012 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-10-26 11:24:25.029 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-10-26 11:24:25.029 - Thread: 1 -> MyMath - START 2020-10-26 11:24:25.029 - Thread: 1 -> MyMath - END 2020-10-26 11:24:25.029 - Thread: 1 -> MySimpleObjectDraw - START 2020-10-26 11:24:25.029 - Thread: 1 -> MySimpleObjectDraw - END 2020-10-26 11:24:25.046 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-10-26 11:24:25.046 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-10-26 11:24:25.046 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-10-26 11:24:25.131 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-10-26 11:24:25.131 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-10-26 11:24:25.133 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-10-26 11:24:25.133 - Thread: 1 -> MySyncDestructions - START 2020-10-26 11:24:25.133 - Thread: 1 -> MySyncDestructions - END 2020-10-26 11:24:25.133 - Thread: 1 -> MySyncEntity - START 2020-10-26 11:24:25.133 - Thread: 1 -> MySyncEntity - END 2020-10-26 11:24:25.133 - Thread: 1 -> MySyncScenario - START 2020-10-26 11:24:25.133 - Thread: 1 -> MySyncScenario - END 2020-10-26 11:24:25.133 - Thread: 1 -> MyCommandCharacter - START 2020-10-26 11:24:25.136 - Thread: 1 -> MyCommandCharacter - END 2020-10-26 11:24:25.136 - Thread: 1 -> MyCommandConsole - START 2020-10-26 11:24:25.137 - Thread: 1 -> MyCommandConsole - END 2020-10-26 11:24:25.137 - Thread: 1 -> MyCommandEntity - START 2020-10-26 11:24:25.138 - Thread: 1 -> MyCommandEntity - END 2020-10-26 11:24:25.138 - Thread: 1 -> MyAiTargetManager - START 2020-10-26 11:24:25.138 - Thread: 1 -> MyAiTargetManager - END 2020-10-26 11:24:25.139 - Thread: 1 -> MyClientDebugCommands - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyClientDebugCommands - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyDedicatedServer - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyDedicatedServer - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyDedicatedServerBase - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyDedicatedServerBase - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerBase - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerBase - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerClient - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerClient - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerClientBase - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerClientBase - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerLobby - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerLobby - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerServerBase - START 2020-10-26 11:24:25.140 - Thread: 1 -> MyMultiplayerServerBase - END 2020-10-26 11:24:25.140 - Thread: 1 -> MyServerDebugCommands - START 2020-10-26 11:24:25.141 - Thread: 1 -> MyServerDebugCommands - END 2020-10-26 11:24:25.141 - Thread: 1 -> MyAIActionsParser - START 2020-10-26 11:24:25.142 - Thread: 1 -> MyAIActionsParser - END 2020-10-26 11:24:25.142 - Thread: 1 -> MyCubeGridDefinitions - START 2020-10-26 11:24:25.232 - Thread: 1 -> MyCubeGridDefinitions - END 2020-10-26 11:24:25.232 - Thread: 1 -> MyDefinitionManager - START 2020-10-26 11:24:25.267 - Thread: 1 -> MyDefinitionManager - END 2020-10-26 11:24:25.267 - Thread: 1 -> Preallocate - END 2020-10-26 11:24:25.275 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-10-26 11:24:25.782 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-10-26 11:24:25.782 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-10-26 11:24:25.804 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-10-26 11:24:25.804 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-26 11:24:25.804 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-26 11:24:25.804 - Thread: 1 -> Assembly.Location: C:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-10-26 11:24:25.804 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-10-26 11:24:25.804 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-10-26 11:24:25.807 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-10-26 11:24:25.818 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2020-10-26 11:24:25.818 - Thread: 1 -> Win32_ComputerSystem.Model: OMEN by HP Laptop 2020-10-26 11:24:25.818 - Thread: 1 -> Virtualized: False 2020-10-26 11:24:25.823 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2020-10-26 11:24:25.824 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,474,361,856 bytes 2020-10-26 11:24:25.824 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-10-26 11:24:25.824 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,329,227,264 bytes 2020-10-26 11:24:25.824 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,575,980,032 bytes 2020-10-26 11:24:25.830 - Thread: 1 -> Drive C: | Capacity: 985,851,228,160 bytes | Free space: 430,250,237,952 bytes 2020-10-26 11:24:25.830 - Thread: 1 -> Drive D: | Capacity: 13,029,601,280 bytes | Free space: 1,367,994,368 bytes 2020-10-26 11:24:25.831 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-10-26 11:24:25.834 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-10-26 11:24:25.835 - Thread: 1 -> Installed DLCs: 2020-10-26 11:24:25.903 - Thread: 1 -> Deluxe Edition (573160) 2020-10-26 11:24:25.941 - Thread: 1 -> Decorative Blocks (1049790) 2020-10-26 11:24:25.941 - Thread: 1 -> Economy Deluxe (1135960) 2020-10-26 11:24:25.941 - Thread: 1 -> Style Pack (1084680) 2020-10-26 11:24:25.941 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-10-26 11:24:25.941 - Thread: 1 -> Frostbite (1241550) 2020-10-26 11:24:25.942 - Thread: 1 -> Sparks Of The Future (1307680) 2020-10-26 11:24:25.974 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-10-26 11:24:26.038 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-10-26 11:24:26.366 - Thread: 1 -> Havok: Physics.Init 2020-10-26 11:24:27.115 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-10-26 11:24:27.136 - Thread: 1 -> HkGameName: SpaceEngineers 2020-10-26 11:24:27.151 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-10-26 11:24:27.155 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-26 11:24:27.174 - Thread: 1 -> 6117c11a4773c4dd35de7e66d449bc3f5881946e 2020-10-26 11:24:27.832 - Thread: 1 -> Loading scenarios 2020-10-26 11:24:27.914 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-26 11:24:27.915 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-26 11:24:28.836 - Thread: 1 -> Loading sound definitions 2020-10-26 11:24:29.612 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-26 11:24:29.613 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-26 11:24:29.614 - Thread: 1 -> Loading shadow textures definitions 2020-10-26 11:24:29.614 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-26 11:24:29.622 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-26 11:24:29.721 - Thread: 1 -> MyAudio.LoadData - START 2020-10-26 11:24:31.137 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speaker/Headphone (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-10-26 11:24:32.365 - Thread: 1 -> MyAudio.LoadData - END 2020-10-26 11:24:32.382 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-10-26 11:24:32.385 - Thread: 1 -> MyGuiManager() 2020-10-26 11:24:32.395 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-26 11:24:32.728 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-26 11:24:32.787 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-26 11:24:32.818 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-10-26 11:24:32.822 - Thread: 9 -> ReloadVoxelMaterials 2020-10-26 11:24:32.862 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-26 11:24:32.863 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-26 11:24:32.863 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-26 11:24:32.881 - Thread: 1 -> Loading default controls 2020-10-26 11:24:32.945 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-10-26 11:24:32.990 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-10-26 11:24:32.990 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-10-26 11:24:32.990 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-10-26 11:24:32.993 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-10-26 11:24:32.994 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-10-26 11:24:32.994 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-10-26 11:24:32.994 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-10-26 11:24:32.995 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-10-26 11:24:33.109 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-10-26 11:24:33.109 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-10-26 11:24:33.110 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-10-26 11:24:33.129 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-10-26 11:24:33.133 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-10-26 11:24:33.150 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-10-26 11:24:33.158 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-10-26 11:24:33.161 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-10-26 11:24:33.168 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-10-26 11:24:33.179 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-10-26 11:24:33.200 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-10-26 11:24:33.220 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-10-26 11:24:33.230 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-10-26 11:24:33.230 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-10-26 11:24:33.245 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-10-26 11:24:33.258 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-10-26 11:24:33.265 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-10-26 11:24:33.281 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-10-26 11:24:33.289 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-10-26 11:24:33.301 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-10-26 11:24:33.307 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-10-26 11:24:33.318 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-10-26 11:24:33.342 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-10-26 11:24:33.348 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-10-26 11:24:33.361 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-10-26 11:24:33.367 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-10-26 11:24:33.417 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-10-26 11:24:33.426 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-10-26 11:24:33.433 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-10-26 11:24:33.442 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-10-26 11:24:33.454 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-10-26 11:24:33.455 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-10-26 11:24:33.466 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-10-26 11:24:33.475 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-10-26 11:24:33.494 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-10-26 11:24:33.520 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-10-26 11:24:33.523 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-10-26 11:24:33.566 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-10-26 11:24:33.570 - Thread: 15 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-10-26 11:24:33.591 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-10-26 11:24:33.623 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-10-26 11:24:33.649 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-10-26 11:24:33.660 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-10-26 11:24:33.775 - Thread: 17 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-10-26 11:24:34.012 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-10-26 11:24:34.026 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-10-26 11:24:34.053 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-10-26 11:24:34.091 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-10-26 11:24:34.108 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-10-26 11:24:34.123 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-10-26 11:24:34.158 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-10-26 11:24:34.175 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-10-26 11:24:34.192 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-10-26 11:24:34.193 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-10-26 11:24:34.217 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-10-26 11:24:34.229 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-10-26 11:24:34.246 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-10-26 11:24:34.259 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-10-26 11:24:34.273 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-10-26 11:24:34.298 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-10-26 11:24:34.331 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-10-26 11:24:34.537 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-10-26 11:24:34.684 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-10-26 11:24:34.686 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-10-26 11:24:34.805 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-10-26 11:24:34.815 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-10-26 11:24:34.940 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-10-26 11:24:35.138 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-10-26 11:24:35.176 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-10-26 11:24:35.296 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-10-26 11:24:35.299 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-10-26 11:24:35.319 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-10-26 11:24:35.444 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-10-26 11:24:35.505 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-10-26 11:24:35.640 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-10-26 11:24:35.683 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-10-26 11:24:35.727 - Thread: 1 -> Timer Frequency: 10000000 2020-10-26 11:24:35.727 - Thread: 1 -> Ticks per frame: 166667 2020-10-26 11:24:35.752 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-10-26 11:24:35.818 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-10-26 11:24:35.822 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-10-26 11:24:35.872 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-10-26 11:24:35.889 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-10-26 11:24:35.893 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-10-26 11:24:35.893 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-10-26 11:24:36.107 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-10-26 11:24:36.537 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-10-26 11:24:36.553 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-10-26 11:24:36.592 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-10-26 11:24:36.625 - Thread: 20 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-10-26 11:24:36.721 - Thread: 14 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-10-26 11:24:36.944 - Thread: 16 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-10-26 11:24:36.950 - Thread: 19 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-10-26 11:24:37.107 - Thread: 9 -> Loading voxel storage from file 'C:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-10-26 11:24:37.633 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-10-26 11:24:37.635 - Thread: 1 -> Flares Intensity: 1 2020-10-26 11:24:37.635 - Thread: 1 -> Field of view: 1.22173 2020-10-26 11:24:37.635 - Thread: 1 -> PostProcessingEnabled: True 2020-10-26 11:24:37.635 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-10-26 11:24:37.635 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-10-26 11:24:37.635 - Thread: 1 -> Render.DistanceFade: 500 2020-10-26 11:24:37.635 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-10-26 11:24:37.635 - Thread: 1 -> Render.ShadowQuality: DISABLED 2020-10-26 11:24:37.635 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-10-26 11:24:37.635 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-10-26 11:24:37.635 - Thread: 1 -> Render.TextureQuality: LOW 2020-10-26 11:24:37.635 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-10-26 11:24:37.635 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-10-26 11:24:37.635 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-10-26 11:24:37.635 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-10-26 11:24:37.635 - Thread: 1 -> Render.ParticleQuality: LOW 2020-10-26 11:24:37.665 - Thread: 1 -> Analytics uuid: 800743a9-c2a5-2c6b-b334-427d8d0f5e7c 2020-10-26 11:24:37.944 - Thread: 1 -> Analytics helper process start reported 2020-10-26 11:24:39.363 - Thread: 31 -> Analytics session error 2020-10-26 11:24:39.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-26 11:24:39.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-26 11:24:51.886 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-26 11:25:04.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-26 11:25:04.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-26 11:25:04.967 - Thread: 6 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__ScheduleUpdate|0() at VRage.Render11.Resources.MyFileTextureManager.ChangeTextureState(MyFileTexture texture, FileTextureState targetState, Boolean forceSyncLoad, Nullable`1 priority) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.MyStreamedTexture.PerformStateChange(Boolean load, Boolean forceSyncLoad) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.GetOrMakeTexture(String fileName, QueryArgs args) at VRage.Render11.Sprites.MySpritesRenderer.g__GetTexture|17_0(String texture, Boolean waitTillLoaded, <>c__DisplayClass17_0& ) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures) at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewport, Vector2 size, Nullable`1 targetRegion, MySpriteMessageData debugMessages) at VRageRender.MyRender11.<>c__DisplayClass110_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-10-26 11:25:04.970 - Thread: 6 -> Showing message 2020-10-26 11:25:05.956 - Thread: 6 -> ================================== CRASH INFO ================================== AppVersion: 01_196_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 60 PCUCount: 0 ================================== OFNI HSARC ================================== 2020-10-26 11:25:05.957 - Thread: 6 -> Log Closed