2020-10-21 20:48:47.958 - Thread: 1 -> Log Started 2020-10-21 20:48:47.958 - Thread: 1 -> Timezone (local - UTC): -5h 2020-10-21 20:48:47.958 - Thread: 1 -> App Version: 01_196_018 2020-10-21 20:48:48.005 - Thread: 1 -> Steam build: Always true 2020-10-21 20:48:48.005 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-10-21 20:48:48.005 - Thread: 1 -> Environment.ProcessorCount: 4 2020-10-21 20:48:48.074 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-10-21 20:48:48.089 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-10-21 20:48:48.089 - Thread: 1 -> Environment.Is64BitProcess: True 2020-10-21 20:48:48.089 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-10-21 20:48:48.089 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2020-10-21 20:48:48.089 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-21 20:48:48.089 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz 2020-10-21 20:48:48.089 - Thread: 1 -> IntPtr.Size: 8 2020-10-21 20:48:48.089 - Thread: 1 -> Default Culture: 2020-10-21 20:48:48.089 - Thread: 1 -> Default UI Culture: 2020-10-21 20:48:48.089 - Thread: 1 -> MyConfig.Load() - START 2020-10-21 20:48:48.089 - Thread: 1 -> Path: C:\Users\OWNER\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-21 20:48:48.606 - Thread: 1 -> NewNewGameScreen: False 2020-10-21 20:48:48.606 - Thread: 1 -> EnableDamageEffects: True 2020-10-21 20:48:48.606 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-10-21 20:48:48.606 - Thread: 1 -> EnableReverb: False 2020-10-21 20:48:48.606 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-10-21 20:48:48.606 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-10-21 20:48:48.606 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-10-21 20:48:48.606 - Thread: 1 -> FirstTimeRun: False 2020-10-21 20:48:48.606 - Thread: 1 -> ExperimentalMode: True 2020-10-21 20:48:48.606 - Thread: 1 -> VideoAdapter: 0 2020-10-21 20:48:48.606 - Thread: 1 -> ScreenWidth: 1366 2020-10-21 20:48:48.606 - Thread: 1 -> ScreenHeight: 768 2020-10-21 20:48:48.606 - Thread: 1 -> RefreshRate: 148500000 2020-10-21 20:48:48.606 - Thread: 1 -> WindowMode: 1 2020-10-21 20:48:48.606 - Thread: 1 -> VerticalSync: 0 2020-10-21 20:48:48.606 - Thread: 1 -> FieldOfView: 70 2020-10-21 20:48:48.606 - Thread: 1 -> PostProcessingEnabled: True 2020-10-21 20:48:48.606 - Thread: 1 -> FlaresIntensity: 1 2020-10-21 20:48:48.606 - Thread: 1 -> TreeViewDistance: 500 2020-10-21 20:48:48.606 - Thread: 1 -> GrassDensity: 0 2020-10-21 20:48:48.606 - Thread: 1 -> GrassDrawDistance: 49 2020-10-21 20:48:48.606 - Thread: 1 -> AntialiasingMode: 0 2020-10-21 20:48:48.606 - Thread: 1 -> ShadowMapResolution: 0 2020-10-21 20:48:48.606 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-10-21 20:48:48.606 - Thread: 1 -> TextureQuality: 0 2020-10-21 20:48:48.606 - Thread: 1 -> AnisotropicFiltering: 0 2020-10-21 20:48:48.606 - Thread: 1 -> ModelQuality: 0 2020-10-21 20:48:48.606 - Thread: 1 -> VoxelQuality: 0 2020-10-21 20:48:48.606 - Thread: 1 -> ShaderQuality: 0 2020-10-21 20:48:48.606 - Thread: 1 -> LowMemSwitchToLow: 0 2020-10-21 20:48:48.606 - Thread: 1 -> FirstVTTimeRun: False 2020-10-21 20:48:48.606 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-10-21 20:48:48.606 - Thread: 1 -> GDPRConsent: True 2020-10-21 20:48:48.606 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-10-21 20:48:48.606 - Thread: 1 -> FirstTimeTutorials: False 2020-10-21 20:48:48.606 - Thread: 1 -> ShowCrosshair2: 0 2020-10-21 20:48:48.606 - Thread: 1 -> EnableTrading: True 2020-10-21 20:48:48.606 - Thread: 1 -> EnableSteamCloud: False 2020-10-21 20:48:48.606 - Thread: 1 -> UiTransparency: 1 2020-10-21 20:48:48.606 - Thread: 1 -> UiBkTransparency: 0.8 2020-10-21 20:48:48.606 - Thread: 1 -> HUDBkTransparency: 0.6 2020-10-21 20:48:48.606 - Thread: 1 -> AreaInteraction: True 2020-10-21 20:48:48.606 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-10-21 20:48:48.606 - Thread: 1 -> ControlsHints: True 2020-10-21 20:48:48.606 - Thread: 1 -> GoodBotHints: False 2020-10-21 20:48:48.606 - Thread: 1 -> RotationHints: True 2020-10-21 20:48:48.606 - Thread: 1 -> HudState: 1 2020-10-21 20:48:48.606 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-10-21 20:48:48.606 - Thread: 1 -> MutedPlayers: 2020-10-21 20:48:48.606 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-10-21 20:48:48.606 - Thread: 1 -> GameVolume: 0.7128503 2020-10-21 20:48:48.606 - Thread: 1 -> Music_Volume: 0.6816471 2020-10-21 20:48:48.606 - Thread: 1 -> VoiceChatVolume: 1 2020-10-21 20:48:48.606 - Thread: 1 -> HudWarnings: True 2020-10-21 20:48:48.606 - Thread: 1 -> VoiceChat: True 2020-10-21 20:48:48.606 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-10-21 20:48:48.606 - Thread: 1 -> EnableDynamicMusic: True 2020-10-21 20:48:48.606 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-10-21 20:48:48.606 - Thread: 1 -> EnableDoppler: True 2020-10-21 20:48:48.606 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-10-21 20:48:48.606 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-10-21 20:48:48.606 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-10-21 20:48:48.606 - Thread: 1 -> ZoomMultiplier: 0.2 2020-10-21 20:48:48.606 - Thread: 1 -> GamepadScheme: 0 2020-10-21 20:48:48.606 - Thread: 1 -> MyConfig.Load() - END 2020-10-21 20:48:53.452 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-10-21 20:48:53.806 - Thread: 1 -> Found processor count: 4 2020-10-21 20:48:53.806 - Thread: 1 -> Using processor count: 4 2020-10-21 20:48:54.682 - Thread: 1 -> All detected adapters: 2020-10-21 20:48:54.692 - Thread: 1 -> Intel(R) HD Graphics 520 - VendorID=32902, SubsystemID=1347033002, DeviceID=6422 2020-10-21 20:48:54.692 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-10-21 20:48:55.412 - Thread: 1 -> AdapterInfo = { 2020-10-21 20:48:55.412 - Thread: 1 -> Name = Intel(R) HD Graphics 520 + DISPLAY1 2020-10-21 20:48:55.412 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 3980300288, Luid: 87443, rev: 7, subsys id: 1347033002, vendor id: 32902, feature_level 11.1: True 2020-10-21 20:48:55.412 - Thread: 1 -> Driver version = 27.20.100.8783 2020-10-21 20:48:55.412 - Thread: 1 -> Driver date = 20200924000000.000000-000 2020-10-21 20:48:55.412 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-21 20:48:55.412 - Thread: 1 -> AftermathSupported = False 2020-10-21 20:48:55.412 - Thread: 1 -> Adapter id = 0 2020-10-21 20:48:55.412 - Thread: 1 -> Supported = True 2020-10-21 20:48:55.412 - Thread: 1 -> RAM = 134217728 2020-10-21 20:48:55.412 - Thread: 1 -> Priority = 1 2020-10-21 20:48:55.412 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-21 20:48:55.412 - Thread: 1 -> Output is attached = True 2020-10-21 20:48:55.412 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-10-21 20:48:55.412 - Thread: 1 -> Display modes = { 2020-10-21 20:48:55.412 - Thread: 1 -> DXGIOutput id = 0 2020-10-21 20:48:55.412 - Thread: 1 -> 320x200@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x200@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x200@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x200@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x240@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x240@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x240@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 320x240@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 400x300@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 400x300@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 400x300@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 400x300@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 512x384@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 512x384@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 512x384@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 512x384@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x400@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x400@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x400@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x400@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x480@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x480@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x480@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 640x480@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x480@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x480@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x480@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x480@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x576@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x576@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x576@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 720x576@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 800x600@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 800x600@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 800x600@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 800x600@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1024x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1024x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1024x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1024x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x720@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x720@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x720@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x720@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1280x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1360x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1360x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1360x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1360x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1366x768@60Hz 2020-10-21 20:48:55.412 - Thread: 1 -> 1366x768@48Hz 2020-10-21 20:48:55.412 - Thread: 1 -> } 2020-10-21 20:48:55.412 - Thread: 1 -> } 2020-10-21 20:48:55.412 - Thread: 1 -> AdapterInfo = { 2020-10-21 20:48:55.412 - Thread: 1 -> Name = Intel(R) HD Graphics 520 + DISPLAY1 2020-10-21 20:48:55.412 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 3980300288, Luid: 87443, rev: 7, subsys id: 1347033002, vendor id: 32902, feature_level 11.1: True 2020-10-21 20:48:55.412 - Thread: 1 -> Driver version = 27.20.100.8783 2020-10-21 20:48:55.412 - Thread: 1 -> Driver date = 20200924000000.000000-000 2020-10-21 20:48:55.412 - Thread: 1 -> DriverUpdateNecessary = False 2020-10-21 20:48:55.412 - Thread: 1 -> AftermathSupported = False 2020-10-21 20:48:55.412 - Thread: 1 -> Adapter id = 0 2020-10-21 20:48:55.412 - Thread: 1 -> Supported = True 2020-10-21 20:48:55.412 - Thread: 1 -> RAM = 134217728 2020-10-21 20:48:55.412 - Thread: 1 -> Priority = 1 2020-10-21 20:48:55.412 - Thread: 1 -> Multithreaded rendering supported = False 2020-10-21 20:48:55.412 - Thread: 1 -> Output is attached = True 2020-10-21 20:48:55.412 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-10-21 20:48:55.412 - Thread: 1 -> Display modes = { 2020-10-21 20:48:55.420 - Thread: 1 -> DXGIOutput id = 0 2020-10-21 20:48:55.420 - Thread: 1 -> 320x200@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x200@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x200@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x200@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x240@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x240@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x240@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 320x240@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 400x300@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 400x300@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 400x300@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 400x300@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 512x384@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 512x384@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 512x384@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 512x384@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x400@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x400@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x400@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x400@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x480@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x480@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x480@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 640x480@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x480@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x480@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x480@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x480@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x576@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x576@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x576@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 720x576@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 800x600@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 800x600@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 800x600@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 800x600@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1024x768@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1024x768@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1024x768@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1024x768@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x720@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x720@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x720@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x720@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x768@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x768@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x768@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1280x768@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1360x768@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1360x768@60Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1360x768@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1360x768@48Hz 2020-10-21 20:48:55.420 - Thread: 1 -> 1366x768@60Hz 2020-10-21 20:48:55.422 - Thread: 1 -> 1366x768@48Hz 2020-10-21 20:48:55.422 - Thread: 1 -> } 2020-10-21 20:48:55.422 - Thread: 1 -> } 2020-10-21 20:48:55.422 - Thread: 1 -> Steam.IsActive: True 2020-10-21 20:48:55.422 - Thread: 1 -> Steam.IsOnline: True 2020-10-21 20:48:55.422 - Thread: 1 -> Steam.OwnsGame: False 2020-10-21 20:48:55.422 - Thread: 1 -> Steam.UserId: 76561199060250447 2020-10-21 20:48:55.422 - Thread: 1 -> Steam.UserName: auk375m 2020-10-21 20:48:55.422 - Thread: 1 -> Steam.Branch: default 2020-10-21 20:48:55.422 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-10-21 20:48:55.422 - Thread: 1 -> Build version: 0.1.1.0 2020-10-21 20:48:55.432 - Thread: 1 -> MyScreenManager() 2020-10-21 20:48:55.649 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2020-10-21 20:48:55.649 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2020-10-21 20:48:55.649 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2020-10-21 20:48:55.649 - Thread: 14 -> CreateDeviceInternal - Create device 2020-10-21 20:48:55.891 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2020-10-21 20:48:55.911 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2020-10-21 20:48:55.911 - Thread: 14 -> CreateDeviceInternal create swapchain 2020-10-21 20:48:55.911 - Thread: 14 -> Mode not found: 1366x768 @ 148500000 2020-10-21 20:49:04.125 - Thread: 14 -> Mode not found: 1366x768 @ 148500000 2020-10-21 20:49:04.373 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-10-21 20:49:04.373 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-10-21 20:49:04.373 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-10-21 20:49:07.064 - Thread: 1 -> Preallocate - START 2020-10-21 20:49:07.064 - Thread: 1 -> MySpaceWorldGenerator - START 2020-10-21 20:49:07.064 - Thread: 1 -> MySpaceWorldGenerator - END 2020-10-21 20:49:07.064 - Thread: 1 -> MySpaceBuildComponent - START 2020-10-21 20:49:07.064 - Thread: 1 -> MySpaceBuildComponent - END 2020-10-21 20:49:07.064 - Thread: 1 -> MyEntities - START 2020-10-21 20:49:07.079 - Thread: 1 -> MyEntities - END 2020-10-21 20:49:07.079 - Thread: 1 -> MyObjectBuilder_Base - START 2020-10-21 20:49:07.079 - Thread: 1 -> MyObjectBuilder_Base - END 2020-10-21 20:49:07.079 - Thread: 1 -> MyTransparentGeometry - START 2020-10-21 20:49:07.079 - Thread: 1 -> MyTransparentGeometry - END 2020-10-21 20:49:07.079 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-10-21 20:49:07.101 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-10-21 20:49:07.101 - Thread: 1 -> MyMath - START 2020-10-21 20:49:07.101 - Thread: 1 -> MyMath - END 2020-10-21 20:49:07.101 - Thread: 1 -> MySimpleObjectDraw - START 2020-10-21 20:49:07.101 - Thread: 1 -> MySimpleObjectDraw - END 2020-10-21 20:49:07.133 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-10-21 20:49:07.133 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-10-21 20:49:07.133 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-10-21 20:49:07.148 - Thread: 1 -> MySyncDestructions - START 2020-10-21 20:49:07.148 - Thread: 1 -> MySyncDestructions - END 2020-10-21 20:49:07.148 - Thread: 1 -> MySyncEntity - START 2020-10-21 20:49:07.148 - Thread: 1 -> MySyncEntity - END 2020-10-21 20:49:07.148 - Thread: 1 -> MySyncScenario - START 2020-10-21 20:49:07.148 - Thread: 1 -> MySyncScenario - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyCommandCharacter - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyCommandCharacter - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyCommandConsole - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyCommandConsole - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyCommandEntity - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyCommandEntity - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyAiTargetManager - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyAiTargetManager - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyClientDebugCommands - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyClientDebugCommands - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyDedicatedServer - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyDedicatedServer - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyDedicatedServerBase - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyDedicatedServerBase - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerBase - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerBase - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerClient - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerClient - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerClientBase - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerClientBase - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerLobby - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerLobby - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerServerBase - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyMultiplayerServerBase - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyServerDebugCommands - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyServerDebugCommands - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyAIActionsParser - START 2020-10-21 20:49:07.148 - Thread: 1 -> MyAIActionsParser - END 2020-10-21 20:49:07.148 - Thread: 1 -> MyCubeGridDefinitions - START 2020-10-21 20:49:07.164 - Thread: 1 -> MyCubeGridDefinitions - END 2020-10-21 20:49:07.164 - Thread: 1 -> MyDefinitionManager - START 2020-10-21 20:49:07.164 - Thread: 1 -> MyDefinitionManager - END 2020-10-21 20:49:07.164 - Thread: 1 -> Preallocate - END 2020-10-21 20:49:07.164 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-10-21 20:49:07.819 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-10-21 20:49:07.819 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-10-21 20:49:07.850 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-10-21 20:49:07.850 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:49:07.850 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:49:07.850 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-10-21 20:49:07.850 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-10-21 20:49:07.850 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-10-21 20:49:07.850 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-10-21 20:49:07.866 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2020-10-21 20:49:07.866 - Thread: 1 -> Win32_ComputerSystem.Model: 20F5S1XJ00 2020-10-21 20:49:07.866 - Thread: 1 -> Virtualized: False 2020-10-21 20:49:07.866 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz 2020-10-21 20:49:07.866 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 7,960,600,576 bytes 2020-10-21 20:49:07.866 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-10-21 20:49:07.866 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,974,438,912 bytes 2020-10-21 20:49:07.866 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,838,189,568 bytes 2020-10-21 20:49:07.881 - Thread: 1 -> Drive C: | Capacity: 179,436,515,328 bytes | Free space: 27,376,087,040 bytes 2020-10-21 20:49:07.881 - Thread: 1 -> Drive D: | Capacity: 4,000,575,385,600 bytes | Free space: 3,998,923,137,024 bytes 2020-10-21 20:49:07.881 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-10-21 20:49:07.881 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-10-21 20:49:07.881 - Thread: 1 -> Installed DLCs: 2020-10-21 20:49:07.881 - Thread: 1 -> Deluxe Edition (573160) 2020-10-21 20:49:07.881 - Thread: 1 -> Decorative Blocks (1049790) 2020-10-21 20:49:07.881 - Thread: 1 -> Economy Deluxe (1135960) 2020-10-21 20:49:07.881 - Thread: 1 -> Style Pack (1084680) 2020-10-21 20:49:07.881 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-10-21 20:49:07.881 - Thread: 1 -> Frostbite (1241550) 2020-10-21 20:49:07.881 - Thread: 1 -> Sparks Of The Future (1307680) 2020-10-21 20:49:07.919 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-10-21 20:49:08.082 - Thread: 1 -> Havok: Physics.Init 2020-10-21 20:49:08.752 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-10-21 20:49:08.768 - Thread: 1 -> HkGameName: SpaceEngineers 2020-10-21 20:49:08.783 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-10-21 20:49:08.783 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-21 20:49:08.799 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-10-21 20:49:09.106 - Thread: 1 -> Loading scenarios 2020-10-21 20:49:09.137 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-21 20:49:09.137 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-21 20:49:09.585 - Thread: 1 -> Loading sound definitions 2020-10-21 20:49:10.556 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-21 20:49:10.556 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-21 20:49:10.556 - Thread: 1 -> Loading shadow textures definitions 2020-10-21 20:49:10.556 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-21 20:49:10.556 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-21 20:49:10.657 - Thread: 1 -> MyAudio.LoadData - START 2020-10-21 20:49:10.760 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB PnP Audio Device) - Channel #: 2 - Sample rate: 48000 2020-10-21 20:49:12.184 - Thread: 1 -> MyAudio.LoadData - END 2020-10-21 20:49:12.189 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-10-21 20:49:12.189 - Thread: 1 -> MyGuiManager() 2020-10-21 20:49:12.193 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-21 20:49:12.338 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-21 20:49:12.473 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-10-21 20:49:12.475 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-21 20:49:12.475 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-10-21 20:49:12.584 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-10-21 20:49:13.254 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-21 20:49:13.281 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-10-21 20:49:13.281 - Thread: 9 -> ReloadVoxelMaterials 2020-10-21 20:49:13.377 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-10-21 20:49:13.377 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-10-21 20:49:13.378 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-10-21 20:49:13.412 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-10-21 20:49:13.496 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-10-21 20:49:13.566 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-10-21 20:49:13.734 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-10-21 20:49:13.859 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-10-21 20:49:13.902 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-10-21 20:49:14.282 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-10-21 20:49:14.407 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-10-21 20:49:14.459 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-10-21 20:49:14.478 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-10-21 20:49:14.502 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-10-21 20:49:14.533 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-10-21 20:49:14.804 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-10-21 20:49:14.859 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-10-21 20:49:14.927 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-10-21 20:49:14.933 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-10-21 20:49:14.973 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-10-21 20:49:15.128 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-10-21 20:49:15.218 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-10-21 20:49:15.237 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-10-21 20:49:15.281 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-10-21 20:49:15.303 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-10-21 20:49:15.315 - Thread: 1 -> Timer Frequency: 10000000 2020-10-21 20:49:15.315 - Thread: 1 -> Ticks per frame: 166667 2020-10-21 20:49:15.317 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-10-21 20:49:15.429 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-10-21 20:49:15.452 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-10-21 20:49:15.483 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-10-21 20:49:15.563 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-10-21 20:49:15.650 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-10-21 20:49:15.689 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-10-21 20:49:15.710 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-10-21 20:49:15.731 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-10-21 20:49:15.790 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-10-21 20:49:15.831 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-10-21 20:49:15.847 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-10-21 20:49:15.864 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-10-21 20:49:15.907 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-10-21 20:49:15.943 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-10-21 20:49:15.960 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-10-21 20:49:16.040 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-10-21 20:49:16.122 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-10-21 20:49:16.234 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-10-21 20:49:16.264 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-10-21 20:49:16.304 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-10-21 20:49:16.347 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-10-21 20:49:16.349 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-10-21 20:49:16.393 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-10-21 20:49:16.394 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-10-21 20:49:16.757 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-10-21 20:49:16.759 - Thread: 1 -> Flares Intensity: 1 2020-10-21 20:49:16.759 - Thread: 1 -> Field of view: 1.22173 2020-10-21 20:49:16.759 - Thread: 1 -> PostProcessingEnabled: True 2020-10-21 20:49:16.759 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-10-21 20:49:16.759 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-10-21 20:49:16.759 - Thread: 1 -> Render.DistanceFade: 500 2020-10-21 20:49:16.759 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-10-21 20:49:16.759 - Thread: 1 -> Render.ShadowQuality: LOW 2020-10-21 20:49:16.759 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-10-21 20:49:16.759 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-10-21 20:49:16.759 - Thread: 1 -> Render.TextureQuality: LOW 2020-10-21 20:49:16.759 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-10-21 20:49:16.759 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-10-21 20:49:16.759 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-10-21 20:49:16.759 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-10-21 20:49:16.759 - Thread: 1 -> Render.ParticleQuality: LOW 2020-10-21 20:49:16.761 - Thread: 1 -> Analytics uuid: 260ad576-1d40-b676-c6d9-9f2dac54497e 2020-10-21 20:49:16.944 - Thread: 1 -> Analytics helper process start reported 2020-10-21 20:49:17.652 - Thread: 26 -> Analytics session error 2020-10-21 20:49:22.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:49:22.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:49:24.647 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-10-21 20:49:27.113 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-10-21 20:49:28.180 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1196018 2020-10-21 20:49:28.233 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1196018 2020-10-21 20:49:28.978 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-10-21 20:49:37.532 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-10-21 20:49:37.554 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-10-21 20:49:37.735 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-10-21 20:49:37.779 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-10-21 20:49:37.850 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-10-21 20:49:37.865 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-10-21 20:49:37.892 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-10-21 20:49:37.909 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-10-21 20:49:38.010 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-10-21 20:49:38.072 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-10-21 20:49:38.178 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-10-21 20:49:38.245 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-10-21 20:49:38.411 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-10-21 20:49:38.530 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-10-21 20:49:38.728 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-10-21 20:49:38.825 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-10-21 20:49:39.204 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-10-21 20:49:39.629 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-10-21 20:49:40.046 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-10-21 20:49:40.510 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-10-21 20:49:40.968 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-10-21 20:49:41.602 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-10-21 20:49:42.195 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-10-21 20:49:42.426 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-10-21 20:49:42.744 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-10-21 20:49:43.274 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-10-21 20:49:43.619 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-10-21 20:49:43.848 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-10-21 20:49:44.112 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-10-21 20:49:44.371 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-10-21 20:49:45.239 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-10-21 20:49:45.339 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-10-21 20:49:45.510 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-10-21 20:49:45.673 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-10-21 20:49:46.023 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-10-21 20:49:48.469 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-10-21 20:49:50.170 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-10-21 20:49:51.455 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-10-21 20:49:53.029 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-10-21 20:49:53.755 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-10-21 20:49:54.753 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-10-21 20:49:55.324 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-10-21 20:49:56.580 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-10-21 20:49:57.841 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-10-21 20:49:59.154 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-10-21 20:50:00.335 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-10-21 20:50:01.632 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-10-21 20:50:05.459 - Thread: 1 -> GUI Stats: Update 0.591746722222221, Draw 1.30935938888889 2020-10-21 20:50:40.254 - Thread: 1 -> GUI Stats: Update 0.281088666666666, Draw 2.14957327777778 2020-10-21 20:51:11.043 - Thread: 1 -> GUI Stats: Update 0.352772333333333, Draw 2.21481994444444 2020-10-21 20:51:32.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:51:32.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:51:37.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:51:37.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:51:42.279 - Thread: 1 -> GUI Stats: Update 1.3012825, Draw 1.27494033333333 2020-10-21 20:51:42.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:51:42.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:52:13.522 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-10-21 20:52:13.528 - Thread: 1 -> World requested 2020-10-21 20:52:13.732 - Thread: 1 -> World requested - connection alive 2020-10-21 20:52:28.222 - Thread: 1 -> LoadSession() - Start 2020-10-21 20:52:28.305 - Thread: 1 -> get 2020-10-21 20:52:28.408 - Thread: 1 -> MyConfig.Save() - START 2020-10-21 20:52:28.412 - Thread: 1 -> Path: C:\Users\OWNER\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-21 20:52:29.210 - Thread: 1 -> MyConfig.Save() - END 2020-10-21 20:52:29.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:52:29.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:52:29.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:52:29.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:52:29.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:52:29.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:52:29.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:52:29.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:52:29.550 - Thread: 1 -> LoadSession() - End 2020-10-21 20:52:29.551 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-21 20:52:29.573 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-21 20:52:29.682 - Thread: 1 -> RunLoadingAction - START 2020-10-21 20:52:34.176 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-10-21 20:52:55.969 - Thread: 1 -> GC Memory: 1,238,764,616 B 2020-10-21 20:52:55.989 - Thread: 1 -> Process Memory: 2,799,796,224 B 2020-10-21 20:53:06.880 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-21 20:53:07.080 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-21 20:53:07.116 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-21 20:53:35.894 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-10-21 20:53:35.894 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-10-21 20:53:35.894 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-10-21 20:53:35.899 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-21 20:53:35.906 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-10-21 20:53:36.782 - Thread: 1 -> Loading scenarios 2020-10-21 20:53:36.783 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-21 20:53:36.785 - Thread: 1 -> List of used mods (0) - START 2020-10-21 20:53:36.786 - Thread: 1 -> List of used mods - END 2020-10-21 20:53:37.084 - Thread: 1 -> Loading behaviors 2020-10-21 20:53:37.086 - Thread: 1 -> Loading ammo magazines 2020-10-21 20:53:37.096 - Thread: 1 -> Loading ammo definitions 2020-10-21 20:53:37.115 - Thread: 1 -> Loading animations 2020-10-21 20:53:37.125 - Thread: 1 -> Loading animations 2020-10-21 20:53:37.129 - Thread: 1 -> Loading sound definitions 2020-10-21 20:53:37.130 - Thread: 1 -> Loading sound definitions 2020-10-21 20:53:37.130 - Thread: 1 -> Loading sound definitions 2020-10-21 20:53:37.130 - Thread: 1 -> Loading sound definitions 2020-10-21 20:53:37.130 - Thread: 1 -> Loading sound definitions 2020-10-21 20:53:37.130 - Thread: 1 -> Loading sound definitions 2020-10-21 20:53:37.130 - Thread: 1 -> Loading category classes 2020-10-21 20:53:37.133 - Thread: 1 -> Loading category classes 2020-10-21 20:53:37.133 - Thread: 1 -> Loading blueprint classes 2020-10-21 20:53:37.136 - Thread: 1 -> Loading blueprint class entries 2020-10-21 20:53:37.139 - Thread: 1 -> Loading blueprint class entries 2020-10-21 20:53:37.139 - Thread: 1 -> Loading blueprints 2020-10-21 20:53:37.146 - Thread: 1 -> Loading blueprints 2020-10-21 20:53:37.146 - Thread: 1 -> Loading agent definitions 2020-10-21 20:53:37.151 - Thread: 1 -> Loading character definitions 2020-10-21 20:53:37.229 - Thread: 1 -> Loading character definitions 2020-10-21 20:53:37.230 - Thread: 1 -> Loading components 2020-10-21 20:53:37.243 - Thread: 1 -> Loading components 2020-10-21 20:53:37.243 - Thread: 1 -> Loading configuration 2020-10-21 20:53:37.247 - Thread: 1 -> Loading container types 2020-10-21 20:53:37.285 - Thread: 1 -> Loading Contract Types 2020-10-21 20:53:37.363 - Thread: 1 -> Loading block positions 2020-10-21 20:53:37.399 - Thread: 1 -> Loading block positions 2020-10-21 20:53:37.399 - Thread: 1 -> Loading curve definitions 2020-10-21 20:53:37.443 - Thread: 1 -> Loading debris 2020-10-21 20:53:37.464 - Thread: 1 -> Loading environment items entries 2020-10-21 20:53:37.471 - Thread: 1 -> Loading decal global definitions 2020-10-21 20:53:37.475 - Thread: 1 -> Loading decal definitions 2020-10-21 20:53:37.498 - Thread: 1 -> Loading drone behaviors 2020-10-21 20:53:37.515 - Thread: 1 -> Loading edges 2020-10-21 20:53:37.520 - Thread: 1 -> Loading emissive color definitions 2020-10-21 20:53:37.589 - Thread: 1 -> Loading emissive color default states 2020-10-21 20:53:37.627 - Thread: 1 -> Loading animations 2020-10-21 20:53:37.628 - Thread: 1 -> Loading entity components 2020-10-21 20:53:37.764 - Thread: 1 -> Loading component containers 2020-10-21 20:53:37.938 - Thread: 1 -> Loading environment items entries 2020-10-21 20:53:37.938 - Thread: 1 -> Loading Faction Names 2020-10-21 20:53:37.981 - Thread: 1 -> Loading factions 2020-10-21 20:53:38.006 - Thread: 1 -> Loading flare definitions 2020-10-21 20:53:38.093 - Thread: 1 -> Loading gas property definitions 2020-10-21 20:53:38.110 - Thread: 1 -> Loading event definitions 2020-10-21 20:53:38.120 - Thread: 1 -> Loading physical items 2020-10-21 20:53:38.165 - Thread: 1 -> Loading chat bot responses 2020-10-21 20:53:38.873 - Thread: 1 -> Loading LCD texture categories 2020-10-21 20:53:38.885 - Thread: 1 -> Loading LCD texture categories 2020-10-21 20:53:38.885 - Thread: 1 -> Loading LCD texture categories 2020-10-21 20:53:38.885 - Thread: 1 -> Loading LCD texture categories 2020-10-21 20:53:38.886 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-21 20:53:38.886 - Thread: 1 -> Loading physical items 2020-10-21 20:53:38.935 - Thread: 1 -> Loading physical items 2020-10-21 20:53:38.945 - Thread: 1 -> Loading physical material properties 2020-10-21 20:53:39.007 - Thread: 1 -> Loading pirate antennas 2020-10-21 20:53:39.091 - Thread: 1 -> Loading research blocks definitions 2020-10-21 20:53:39.100 - Thread: 1 -> Loading research groups definitions 2020-10-21 20:53:39.119 - Thread: 1 -> Loading resource distribution groups 2020-10-21 20:53:39.127 - Thread: 1 -> Loading shadow textures definitions 2020-10-21 20:53:39.127 - Thread: 1 -> Loading ship sound groups 2020-10-21 20:53:39.280 - Thread: 1 -> Loading ship sound groups 2020-10-21 20:53:39.292 - Thread: 1 -> Loading sound categories 2020-10-21 20:53:39.311 - Thread: 1 -> Loading stat definitions 2020-10-21 20:53:39.314 - Thread: 1 -> Loading grid creators 2020-10-21 20:53:39.337 - Thread: 1 -> Loading transparent material properties 2020-10-21 20:53:39.394 - Thread: 1 -> Loading planet definition 2020-10-21 20:53:39.403 - Thread: 1 -> Loading voxel map storage definitions 2020-10-21 20:53:39.412 - Thread: 1 -> Loading voxel material definitions 2020-10-21 20:53:39.419 - Thread: 1 -> Loading voxel material definitions 2020-10-21 20:53:39.419 - Thread: 1 -> Loading voxel material definitions 2020-10-21 20:53:39.419 - Thread: 1 -> Loading Weather Effects 2020-10-21 20:53:39.448 - Thread: 1 -> Audio effects definitions 2020-10-21 20:53:39.469 - Thread: 1 -> Loading environment items definitions 2020-10-21 20:53:39.488 - Thread: 1 -> Loading environment items definitions 2020-10-21 20:53:39.490 - Thread: 1 -> Loading physical material properties 2020-10-21 20:53:39.605 - Thread: 1 -> Loading particle effect definitions 2020-10-21 20:53:40.482 - Thread: 1 -> Loading particle effect definitions 2020-10-21 20:53:40.487 - Thread: 1 -> Loading environment item definitions 2020-10-21 20:53:40.503 - Thread: 1 -> Loading weapon definitions 2020-10-21 20:53:40.524 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:40.653 - Thread: 1 -> Created block definitions 2020-10-21 20:53:40.655 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:40.945 - Thread: 1 -> Created block definitions 2020-10-21 20:53:40.971 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:40.983 - Thread: 1 -> Created block definitions 2020-10-21 20:53:40.985 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:40.993 - Thread: 1 -> Created block definitions 2020-10-21 20:53:40.994 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:40.998 - Thread: 1 -> Created block definitions 2020-10-21 20:53:40.998 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.004 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.008 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.030 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.031 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.034 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.036 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.053 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.057 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.078 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.080 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.081 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.082 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.083 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.085 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.094 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.097 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.098 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.103 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.107 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.110 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.113 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.115 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.128 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.131 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.141 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.145 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.147 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.149 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.162 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.166 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.176 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.180 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.181 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.197 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.200 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.212 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.230 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.238 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.270 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.286 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.297 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.307 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.312 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.327 - Thread: 1 -> Loading cube blocks 2020-10-21 20:53:41.329 - Thread: 1 -> Created block definitions 2020-10-21 20:53:41.343 - Thread: 1 -> Loading block variant groups 2020-10-21 20:53:41.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-10-21 20:53:41.368 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-10-21 20:53:41.369 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-10-21 20:53:41.369 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-10-21 20:53:41.369 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-10-21 20:53:41.369 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-10-21 20:53:41.369 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-10-21 20:53:41.369 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-10-21 20:53:41.369 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-21 20:53:41.420 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-21 20:53:41.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-21 20:53:41.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-21 20:53:41.427 - Thread: 1 -> Loading asteroid generators 2020-10-21 20:53:41.436 - Thread: 1 -> Loading spawn groups 2020-10-21 20:53:41.466 - Thread: 1 -> Loading drop containers 2020-10-21 20:53:41.472 - Thread: 1 -> Loading spawn groups 2020-10-21 20:53:41.477 - Thread: 1 -> Loading spawn groups 2020-10-21 20:53:41.477 - Thread: 1 -> Loading radial menu definitions 2020-10-21 20:53:41.568 - Thread: 1 -> Loading respawn ships 2020-10-21 20:53:41.578 - Thread: 1 -> Loading spawn groups 2020-10-21 20:53:41.578 - Thread: 1 -> Loading wheel speeds 2020-10-21 20:53:41.819 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-21 20:53:41.860 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-21 20:53:41.860 - Thread: 1 -> MyAudio.LoadData - START 2020-10-21 20:53:41.941 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB PnP Audio Device) - Channel #: 2 - Sample rate: 48000 2020-10-21 20:53:44.510 - Thread: 1 -> MyAudio.LoadData - END 2020-10-21 20:53:44.704 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-21 20:53:44.723 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:53:44.897 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:53:44.901 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:53:44.905 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:53:44.983 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-21 20:53:47.866 - Thread: 24 -> External debugger: listening... 2020-10-21 20:53:47.946 - Thread: 1 -> MyLights.LoadData() - START 2020-10-21 20:53:47.951 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-21 20:53:47.951 - Thread: 1 -> MyLights.LoadData() - END 2020-10-21 20:53:47.951 - Thread: 1 -> Info: MyLights initialized. 2020-10-21 20:53:47.953 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-21 20:53:47.968 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-21 20:53:48.145 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-21 20:53:48.146 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-21 20:53:48.227 - Thread: 1 -> Loading Procedural World Generator 2020-10-21 20:53:48.228 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2020-10-21 20:53:51.079 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-21 20:53:56.282 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-10-21 20:53:56.284 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-21 20:53:56.297 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:02.899 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-10-21 20:54:02.900 - Thread: 1 -> Info: Planet generator name: Moon 2020-10-21 20:54:02.900 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:10.190 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-10-21 20:54:10.190 - Thread: 1 -> Info: Planet generator name: Alien 2020-10-21 20:54:10.191 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:15.493 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-10-21 20:54:15.493 - Thread: 1 -> Info: Planet generator name: Titan 2020-10-21 20:54:15.494 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:20.286 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-10-21 20:54:20.286 - Thread: 1 -> Info: Planet generator name: Mars 2020-10-21 20:54:20.287 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:25.626 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-10-21 20:54:25.627 - Thread: 1 -> Info: Planet generator name: Europa 2020-10-21 20:54:25.627 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:29.936 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-10-21 20:54:29.936 - Thread: 1 -> Info: Planet generator name: Triton 2020-10-21 20:54:29.937 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 20:54:30.357 - Thread: 1 -> Entities loaded 2020-10-21 20:54:30.358 - Thread: 1 -> Entities initialized 2020-10-21 20:54:30.673 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-10-21 20:54:30.673 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-10-21 20:54:31.131 - Thread: 1 -> RunLoadingAction - END 2020-10-21 20:54:31.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-21 20:54:31.242 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-21 20:54:31.253 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-21 20:54:31.256 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-21 20:54:31.322 - Thread: 1 -> Updating continues. 2020-10-21 20:54:32.287 - Thread: 1 -> GC Memory: 1459.518 / 1459.518 MB 2020-10-21 20:54:32.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 20:54:32.743 - Thread: 1 -> STATISTICS,0,0.6972733,7.820129E-05,0.6972733,0.0002965927,0.7001905,0.0003948212,40388.29,-26154.9,13,0,1460.102,3790.043,0,320000,0,20.30227,29.49039,0,869,8.322253,1,0.006734007,1.689607,2.454265,100,2891724359,1460.102 2020-10-21 20:54:32.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 20:54:32.746 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,61,53,728,2757,254,0,0,32,315,0,210,8,0,0,0,336,0,0,0,2,758,384,7,10,0 2020-10-21 20:54:32.772 - Thread: 1 -> Player disconnected: StonedRockNRoll (76561198962665392) 2020-10-21 20:54:32.780 - Thread: 1 -> Disconnected: 90139673300260867 2020-10-21 20:54:32.780 - Thread: 1 -> Disconnected: 90139673300260867 2020-10-21 20:54:33.125 - Thread: 1 -> Client connected: Player (76561197980187468) 2020-10-21 20:54:33.482 - Thread: 1 -> Client connected: Mr.POOB (76561198227302924) 2020-10-21 20:54:33.786 - Thread: 1 -> RequestRespawn 2020-10-21 20:54:43.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:54:43.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:54:57.339 - Thread: 1 -> GUI Stats: Update 69.9555324999999, Draw 1.61444255555555 2020-10-21 20:55:02.304 - Thread: 1 -> GC Memory: 1677.166 / 1677.166 MB 2020-10-21 20:55:24.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:55:24.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:55:32.306 - Thread: 1 -> GC Memory: 1746.508 / 1746.508 MB 2020-10-21 20:55:44.570 - Thread: 1 -> GUI Stats: Update 3.71722772222222, Draw 2.96138472222222 2020-10-21 20:55:57.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 20:55:57.464 - Thread: 1 -> STATISTICS,60.0166666,0.007299423,0.00672245,0.7042694,0.008076668,1.10099,0.2874393,65.81195,42.30204,15,142,1747.978,4411.156,0,320000,0,81.02779,93.95843,0.9278132,465,24.532,0,0.006734007,19.87774,23.04988,100,3219210872,1747.978 2020-10-21 20:55:57.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 20:55:57.464 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,76,66,728,3070,530,0,0,56,607,0,362,8,0,6,8,336,5,0,0,95,758,384,7,20,0 2020-10-21 20:56:01.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:56:01.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:56:02.313 - Thread: 1 -> GC Memory: 1750.652 / 1750.652 MB 2020-10-21 20:56:08.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:56:08.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:56:16.897 - Thread: 1 -> GUI Stats: Update 4.0908385, Draw 2.58669555555555 2020-10-21 20:56:16.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:56:16.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:56:32.320 - Thread: 1 -> GC Memory: 1478.025 / 1478.025 MB 2020-10-21 20:56:37.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:56:37.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:56:47.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:56:47.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:56:49.947 - Thread: 1 -> GUI Stats: Update 4.08557527777779, Draw 2.6056745 2020-10-21 20:57:02.333 - Thread: 1 -> GC Memory: 1480.223 / 1480.223 MB 2020-10-21 20:57:03.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 20:57:03.557 - Thread: 1 -> STATISTICS,120.0333333,0.00914669,0.006728172,0.7042694,0.008076668,1.580331,0.6922836,92.15253,51.99612,15,153,1480.026,4242.43,0,320000,0,87.45927,94.4749,0.9906029,839,24.79299,0,0.006734007,21.68377,23.42315,100,3220609944,1480.026 2020-10-21 20:57:03.557 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 20:57:03.558 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,76,66,728,3071,531,0,0,56,608,0,363,8,0,6,8,336,5,0,0,95,758,384,7,20,0 2020-10-21 20:57:16.218 - Thread: 1 -> MyGuiScreenTradePlayer OPEN 2020-10-21 20:57:26.882 - Thread: 1 -> GUI Stats: Update 5.64434377777779, Draw 3.82486772222222 2020-10-21 20:57:32.337 - Thread: 1 -> GC Memory: 1491.952 / 1491.952 MB 2020-10-21 20:57:32.752 - Thread: 1 -> Client connected: SanityHusky (76561198054789406) 2020-10-21 20:57:43.041 - Thread: 1 -> ERROR: Removed client not present: 76561198312356543 2020-10-21 20:57:43.041 - Thread: 1 -> Disconnected: 90139673300260867 2020-10-21 20:57:58.446 - Thread: 1 -> Player disconnected: Bad Bot (76561198447363281) 2020-10-21 20:57:58.446 - Thread: 1 -> Disconnected: 90139673300260867 2020-10-21 20:57:58.678 - Thread: 1 -> Client connected: Dr Geek (76561197989073458) 2020-10-21 20:58:02.338 - Thread: 1 -> GC Memory: 1491.688 / 1491.688 MB 2020-10-21 20:58:05.722 - Thread: 1 -> GUI Stats: Update 3.79588605555556, Draw 10.2380912222222 2020-10-21 20:58:09.789 - Thread: 1 -> MyGuiScreenTradePlayer END 2020-10-21 20:58:10.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:58:10.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:58:21.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 20:58:21.295 - Thread: 1 -> STATISTICS,180.05,0.007431984,0.00661087,0.7042694,0.008076668,2.098142,1.095912,70.20427,54.27845,15,155,1493.028,4252.055,0,320000,0,80.25009,93.96216,0.9991457,1244,23.93569,0,0.006734007,19.20842,22.4905,100,3225642080,1493.028 2020-10-21 20:58:21.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 20:58:21.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,76,66,728,3076,536,0,0,56,613,0,368,8,0,6,8,336,5,0,0,95,758,384,7,20,0 2020-10-21 20:58:35.410 - Thread: 1 -> Player disconnected: Patrick (76561198055415879) 2020-10-21 20:58:35.410 - Thread: 1 -> Disconnected: 90139673300260867 2020-10-21 20:58:35.512 - Thread: 1 -> GC Memory: 1480.335 / 1480.335 MB 2020-10-21 20:58:40.665 - Thread: 1 -> GUI Stats: Update 3.42856694444444, Draw 3.60417783333333 2020-10-21 20:59:07.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:59:07.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:59:11.025 - Thread: 1 -> GUI Stats: Update 3.43396361111112, Draw 2.95756783333333 2020-10-21 20:59:23.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 20:59:23.901 - Thread: 1 -> STATISTICS,240.0666666,0,0,0.7042694,0.008076668,2.120626,1.175714,43.12209,29.70245,15,168,1479.968,4252.738,0,320000,0,84.66283,95.23495,0.8979834,1770,22.34431,0,0.006734007,18.91733,21.27959,100,3225642080,1479.968 2020-10-21 20:59:23.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 20:59:23.901 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,76,66,728,3076,536,0,0,56,613,0,368,8,0,6,8,336,5,0,0,95,758,384,7,20,0 2020-10-21 20:59:26.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 20:59:26.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 20:59:41.340 - Thread: 1 -> GUI Stats: Update 2.34562122222223, Draw 2.66523461111111 2020-10-21 21:00:12.961 - Thread: 1 -> GUI Stats: Update 0.544369166666667, Draw 3.82650044444444 2020-10-21 21:00:22.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:00:22.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:00:22.105 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-10-21 21:00:22.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:00:22.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:00:22.741 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-10-21 21:00:22.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-10-21 21:00:22.744 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-10-21 21:00:22.788 - Thread: 1 -> Used namespaces in scripts: 2020-10-21 21:00:23.095 - Thread: 1 -> MySession::Unload START 2020-10-21 21:00:23.099 - Thread: 1 -> AutoSaveInMinutes: 0 2020-10-21 21:00:23.099 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-10-21 21:00:23.099 - Thread: 1 -> IsServer: False 2020-10-21 21:00:23.106 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-21 21:00:23.162 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-21 21:00:23.162 - Thread: 1 -> MyAudio.LoadData - START 2020-10-21 21:00:23.459 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB PnP Audio Device) - Channel #: 2 - Sample rate: 48000 2020-10-21 21:00:26.954 - Thread: 1 -> MyAudio.LoadData - END 2020-10-21 21:00:26.984 - Thread: 1 -> MyConfig.Save() - START 2020-10-21 21:00:26.989 - Thread: 1 -> Path: C:\Users\OWNER\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-10-21 21:00:27.153 - Thread: 1 -> MyConfig.Save() - END 2020-10-21 21:00:27.561 - Thread: 1 -> Unloading Procedural World Generator 2020-10-21 21:00:29.802 - Thread: 1 -> Info: MyLights Unloading data. 2020-10-21 21:00:30.114 - Thread: 1 -> Network readers disposed 2020-10-21 21:00:30.132 - Thread: 1 -> Network readers disposed 2020-10-21 21:00:30.253 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-10-21 21:00:35.245 - Thread: 1 -> Loading sound definitions 2020-10-21 21:00:36.208 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-21 21:00:36.208 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-10-21 21:00:36.208 - Thread: 1 -> Loading shadow textures definitions 2020-10-21 21:00:36.208 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-10-21 21:00:36.217 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-10-21 21:00:36.985 - Thread: 1 -> MySession::Unload END 2020-10-21 21:00:47.196 - Thread: 1 -> Server responded 2020-10-21 21:01:01.812 - Thread: 1 -> GUI Stats: Update 0.870000722222223, Draw 1.73880261111111 2020-10-21 21:01:20.852 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-10-21 21:01:20.852 - Thread: 1 -> World requested 2020-10-21 21:01:20.859 - Thread: 1 -> World requested - connection alive 2020-10-21 21:01:20.881 - Thread: 1 -> ERROR: Removed client not present: 76561198227302924 2020-10-21 21:01:20.881 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:01:20.881 - Thread: 1 -> ERROR: Removed client not present: 76561198447363281 2020-10-21 21:01:20.881 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:01:31.232 - Thread: 1 -> LoadSession() - Start 2020-10-21 21:01:31.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:01:31.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:01:31.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:01:31.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:01:31.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:01:31.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:01:31.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:01:31.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:01:31.262 - Thread: 1 -> LoadSession() - End 2020-10-21 21:01:31.263 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-10-21 21:01:31.269 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-10-21 21:01:31.288 - Thread: 1 -> RunLoadingAction - START 2020-10-21 21:01:31.608 - Thread: 1 -> GC Memory: 1,494,279,928 B 2020-10-21 21:01:31.611 - Thread: 1 -> Process Memory: 3,781,656,576 B 2020-10-21 21:01:31.685 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-10-21 21:01:31.742 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-10-21 21:01:31.742 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-10-21 21:01:31.742 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-10-21 21:01:31.752 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-10-21 21:01:32.465 - Thread: 1 -> Loading scenarios 2020-10-21 21:01:32.466 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-10-21 21:01:32.467 - Thread: 1 -> List of used mods (0) - START 2020-10-21 21:01:32.468 - Thread: 1 -> List of used mods - END 2020-10-21 21:01:32.691 - Thread: 1 -> Loading behaviors 2020-10-21 21:01:32.691 - Thread: 1 -> Loading ammo magazines 2020-10-21 21:01:32.691 - Thread: 1 -> Loading ammo definitions 2020-10-21 21:01:32.692 - Thread: 1 -> Loading animations 2020-10-21 21:01:32.692 - Thread: 1 -> Loading animations 2020-10-21 21:01:32.692 - Thread: 1 -> Loading sound definitions 2020-10-21 21:01:32.694 - Thread: 1 -> Loading sound definitions 2020-10-21 21:01:32.694 - Thread: 1 -> Loading sound definitions 2020-10-21 21:01:32.695 - Thread: 1 -> Loading sound definitions 2020-10-21 21:01:32.695 - Thread: 1 -> Loading sound definitions 2020-10-21 21:01:32.695 - Thread: 1 -> Loading sound definitions 2020-10-21 21:01:32.695 - Thread: 1 -> Loading category classes 2020-10-21 21:01:32.696 - Thread: 1 -> Loading category classes 2020-10-21 21:01:32.696 - Thread: 1 -> Loading blueprint classes 2020-10-21 21:01:32.696 - Thread: 1 -> Loading blueprint class entries 2020-10-21 21:01:32.696 - Thread: 1 -> Loading blueprint class entries 2020-10-21 21:01:32.696 - Thread: 1 -> Loading blueprints 2020-10-21 21:01:32.696 - Thread: 1 -> Loading blueprints 2020-10-21 21:01:32.696 - Thread: 1 -> Loading agent definitions 2020-10-21 21:01:32.696 - Thread: 1 -> Loading character definitions 2020-10-21 21:01:32.697 - Thread: 1 -> Loading character definitions 2020-10-21 21:01:32.697 - Thread: 1 -> Loading components 2020-10-21 21:01:32.697 - Thread: 1 -> Loading components 2020-10-21 21:01:32.697 - Thread: 1 -> Loading configuration 2020-10-21 21:01:32.697 - Thread: 1 -> Loading container types 2020-10-21 21:01:32.697 - Thread: 1 -> Loading Contract Types 2020-10-21 21:01:32.698 - Thread: 1 -> Loading block positions 2020-10-21 21:01:32.698 - Thread: 1 -> Loading block positions 2020-10-21 21:01:32.698 - Thread: 1 -> Loading curve definitions 2020-10-21 21:01:32.699 - Thread: 1 -> Loading debris 2020-10-21 21:01:32.699 - Thread: 1 -> Loading environment items entries 2020-10-21 21:01:32.699 - Thread: 1 -> Loading decal global definitions 2020-10-21 21:01:32.699 - Thread: 1 -> Loading decal definitions 2020-10-21 21:01:32.699 - Thread: 1 -> Loading drone behaviors 2020-10-21 21:01:32.699 - Thread: 1 -> Loading edges 2020-10-21 21:01:32.699 - Thread: 1 -> Loading emissive color definitions 2020-10-21 21:01:32.699 - Thread: 1 -> Loading emissive color default states 2020-10-21 21:01:32.699 - Thread: 1 -> Loading animations 2020-10-21 21:01:32.699 - Thread: 1 -> Loading entity components 2020-10-21 21:01:32.699 - Thread: 1 -> Loading component containers 2020-10-21 21:01:32.700 - Thread: 1 -> Loading environment items entries 2020-10-21 21:01:32.700 - Thread: 1 -> Loading Faction Names 2020-10-21 21:01:32.700 - Thread: 1 -> Loading factions 2020-10-21 21:01:32.700 - Thread: 1 -> Loading flare definitions 2020-10-21 21:01:32.700 - Thread: 1 -> Loading gas property definitions 2020-10-21 21:01:32.701 - Thread: 1 -> Loading event definitions 2020-10-21 21:01:32.701 - Thread: 1 -> Loading physical items 2020-10-21 21:01:32.701 - Thread: 1 -> Loading chat bot responses 2020-10-21 21:01:32.766 - Thread: 1 -> Loading LCD texture categories 2020-10-21 21:01:32.766 - Thread: 1 -> Loading LCD texture categories 2020-10-21 21:01:32.766 - Thread: 1 -> Loading LCD texture categories 2020-10-21 21:01:32.766 - Thread: 1 -> Loading LCD texture categories 2020-10-21 21:01:32.766 - Thread: 1 -> Loading OffensiveWords definitions 2020-10-21 21:01:32.766 - Thread: 1 -> Loading physical items 2020-10-21 21:01:32.766 - Thread: 1 -> Loading physical items 2020-10-21 21:01:32.766 - Thread: 1 -> Loading physical material properties 2020-10-21 21:01:32.766 - Thread: 1 -> Loading pirate antennas 2020-10-21 21:01:32.766 - Thread: 1 -> Loading research blocks definitions 2020-10-21 21:01:32.767 - Thread: 1 -> Loading research groups definitions 2020-10-21 21:01:32.767 - Thread: 1 -> Loading resource distribution groups 2020-10-21 21:01:32.767 - Thread: 1 -> Loading shadow textures definitions 2020-10-21 21:01:32.767 - Thread: 1 -> Loading ship sound groups 2020-10-21 21:01:32.767 - Thread: 1 -> Loading ship sound groups 2020-10-21 21:01:32.767 - Thread: 1 -> Loading sound categories 2020-10-21 21:01:32.767 - Thread: 1 -> Loading stat definitions 2020-10-21 21:01:32.767 - Thread: 1 -> Loading grid creators 2020-10-21 21:01:32.767 - Thread: 1 -> Loading transparent material properties 2020-10-21 21:01:32.767 - Thread: 1 -> Loading planet definition 2020-10-21 21:01:32.767 - Thread: 1 -> Loading voxel map storage definitions 2020-10-21 21:01:32.767 - Thread: 1 -> Loading voxel material definitions 2020-10-21 21:01:32.768 - Thread: 1 -> Loading voxel material definitions 2020-10-21 21:01:32.768 - Thread: 1 -> Loading voxel material definitions 2020-10-21 21:01:32.768 - Thread: 1 -> Loading Weather Effects 2020-10-21 21:01:32.769 - Thread: 1 -> Audio effects definitions 2020-10-21 21:01:32.769 - Thread: 1 -> Loading environment items definitions 2020-10-21 21:01:32.770 - Thread: 1 -> Loading environment items definitions 2020-10-21 21:01:32.770 - Thread: 1 -> Loading physical material properties 2020-10-21 21:01:32.773 - Thread: 1 -> Loading particle effect definitions 2020-10-21 21:01:32.899 - Thread: 1 -> Loading particle effect definitions 2020-10-21 21:01:32.900 - Thread: 1 -> Loading environment item definitions 2020-10-21 21:01:32.900 - Thread: 1 -> Loading weapon definitions 2020-10-21 21:01:32.902 - Thread: 1 -> Loading cube blocks 2020-10-21 21:01:32.902 - Thread: 1 -> Created block definitions 2020-10-21 21:01:32.902 - Thread: 1 -> Loading cube blocks 2020-10-21 21:01:32.905 - Thread: 1 -> Created block definitions 2020-10-21 21:01:32.906 - Thread: 1 -> Loading cube blocks 2020-10-21 21:01:32.906 - Thread: 1 -> Created block definitions 2020-10-21 21:01:32.906 - Thread: 1 -> Loading cube blocks 2020-10-21 21:01:32.907 - Thread: 1 -> Created block definitions 2020-10-21 21:01:32.908 - Thread: 1 -> Loading cube blocks 2020-10-21 21:01:32.909 - Thread: 1 -> Created block definitions 2020-10-21 21:01:32.910 - Thread: 1 -> Loading cube blocks 2020-10-21 21:01:32.910 - Thread: 1 -> Created block definitions 2020-10-21 21:01:32.913 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-10-21 21:01:33.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-10-21 21:01:33.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-10-21 21:01:33.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-10-21 21:01:33.051 - Thread: 1 -> Loading asteroid generators 2020-10-21 21:01:33.051 - Thread: 1 -> Loading spawn groups 2020-10-21 21:01:33.051 - Thread: 1 -> Loading drop containers 2020-10-21 21:01:33.051 - Thread: 1 -> Loading spawn groups 2020-10-21 21:01:33.051 - Thread: 1 -> Loading spawn groups 2020-10-21 21:01:33.051 - Thread: 1 -> Loading radial menu definitions 2020-10-21 21:01:33.052 - Thread: 1 -> Loading respawn ships 2020-10-21 21:01:33.052 - Thread: 1 -> Loading spawn groups 2020-10-21 21:01:33.052 - Thread: 1 -> Loading wheel speeds 2020-10-21 21:01:33.095 - Thread: 1 -> MyAudio.UnloadData - START 2020-10-21 21:01:33.111 - Thread: 1 -> MyAudio.UnloadData - END 2020-10-21 21:01:33.111 - Thread: 1 -> MyAudio.LoadData - START 2020-10-21 21:01:33.198 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB PnP Audio Device) - Channel #: 2 - Sample rate: 48000 2020-10-21 21:01:33.626 - Thread: 1 -> MyAudio.LoadData - END 2020-10-21 21:01:33.634 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-10-21 21:01:33.638 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-21 21:01:33.706 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-21 21:01:33.708 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-21 21:01:33.709 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-10-21 21:01:33.714 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-10-21 21:01:34.115 - Thread: 1 -> MyLights.LoadData() - START 2020-10-21 21:01:34.120 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-10-21 21:01:34.121 - Thread: 1 -> MyLights.LoadData() - END 2020-10-21 21:01:34.121 - Thread: 1 -> Info: MyLights initialized. 2020-10-21 21:01:34.121 - Thread: 1 -> MyExplosions.LoadData() - START 2020-10-21 21:01:34.126 - Thread: 1 -> MyExplosions.LoadData() - END 2020-10-21 21:01:34.133 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-10-21 21:01:34.133 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-10-21 21:01:34.134 - Thread: 1 -> Loading Procedural World Generator 2020-10-21 21:01:34.134 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2020-10-21 21:01:34.312 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-10-21 21:01:38.183 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-10-21 21:01:38.183 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-10-21 21:01:38.185 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:01:44.780 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-10-21 21:01:44.780 - Thread: 1 -> Info: Planet generator name: Moon 2020-10-21 21:01:44.781 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:01:50.445 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-10-21 21:01:50.445 - Thread: 1 -> Info: Planet generator name: Alien 2020-10-21 21:01:50.447 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:01:55.348 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-10-21 21:01:55.348 - Thread: 1 -> Info: Planet generator name: Titan 2020-10-21 21:01:55.349 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:01:59.789 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-10-21 21:01:59.789 - Thread: 1 -> Info: Planet generator name: Mars 2020-10-21 21:01:59.790 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:02:04.597 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-10-21 21:02:04.597 - Thread: 1 -> Info: Planet generator name: Europa 2020-10-21 21:02:04.598 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:02:08.356 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-10-21 21:02:08.356 - Thread: 1 -> Info: Planet generator name: Triton 2020-10-21 21:02:08.357 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-10-21 21:02:08.392 - Thread: 1 -> Entities loaded 2020-10-21 21:02:08.394 - Thread: 1 -> Entities initialized 2020-10-21 21:02:08.394 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-10-21 21:02:08.394 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-10-21 21:02:08.400 - Thread: 1 -> RunLoadingAction - END 2020-10-21 21:02:08.400 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-10-21 21:02:08.407 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-10-21 21:02:08.408 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-10-21 21:02:08.411 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-10-21 21:02:08.411 - Thread: 1 -> Updating continues. 2020-10-21 21:02:08.413 - Thread: 1 -> GC Memory: 1480.052 / 1480.052 MB 2020-10-21 21:02:08.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:02:08.449 - Thread: 1 -> STATISTICS,341.9833333,0.6602077,0.0001239777,0.7042694,0.008076668,2.783237,1.176205,12434.85,1342.988,0,168,1480.06,4249.336,0,320000,0,8.842692,26.8695,0.8882382,1675,12.3425,1,0.006734007,1.091409,3.316367,100,3173830468,1480.06 2020-10-21 21:02:08.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:02:08.449 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,73,66,728,3026,496,0,0,32,570,0,361,8,0,0,0,336,2,0,0,95,758,384,7,20,0 2020-10-21 21:02:08.453 - Thread: 1 -> ERROR: Removed client not present: 76561198227302924 2020-10-21 21:02:08.453 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:02:08.453 - Thread: 1 -> ERROR: Removed client not present: 76561198447363281 2020-10-21 21:02:08.453 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:02:08.453 - Thread: 1 -> Player disconnected: Player (76561197980187468) 2020-10-21 21:02:08.453 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:02:08.705 - Thread: 1 -> Client connected: Patrick (76561198055415879) 2020-10-21 21:02:08.717 - Thread: 1 -> Client connected: Bad Bot (76561198447363281) 2020-10-21 21:02:08.740 - Thread: 1 -> Client connected: willjumot (76561197990021720) 2020-10-21 21:02:08.978 - Thread: 1 -> RequestRespawn 2020-10-21 21:02:15.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:02:15.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:02:16.625 - Thread: 1 -> GUI Stats: Update 21.1165041111111, Draw 0.7229065 2020-10-21 21:02:22.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:02:22.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:02:38.421 - Thread: 1 -> GC Memory: 1502.955 / 1502.955 MB 2020-10-21 21:02:42.714 - Thread: 1 -> Client connected: Player (76561197980187468) 2020-10-21 21:02:43.461 - Thread: 1 -> MyGuiScreenTradePlayer OPEN 2020-10-21 21:02:45.454 - Thread: 1 -> Client connected: Peanut Butter Falcon (76561198147732886) 2020-10-21 21:02:48.034 - Thread: 1 -> GUI Stats: Update 4.25658005555556, Draw 3.22132561111111 2020-10-21 21:03:08.426 - Thread: 1 -> GC Memory: 1483.836 / 1483.836 MB 2020-10-21 21:03:20.386 - Thread: 1 -> MyGuiScreenTradePlayer END 2020-10-21 21:03:20.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:03:20.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:03:21.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:03:21.795 - Thread: 1 -> STATISTICS,402,0.009939194,0.006620407,0.7042694,0.01114941,3.30644,1.584485,105.7096,43.55112,15,149,1485.668,4311.141,0,320000,0,80.36707,84.96407,0.9948895,1680,27.91304,1,0.006734007,22.4329,23.71606,100,3225841656,1485.668 2020-10-21 21:03:21.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:03:21.795 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,76,66,728,3076,536,0,0,56,613,0,368,8,0,6,8,336,5,0,0,95,758,384,7,20,0 2020-10-21 21:03:27.418 - Thread: 1 -> GUI Stats: Update 4.57744355555555, Draw 8.57316338888888 2020-10-21 21:03:38.444 - Thread: 1 -> GC Memory: 1483.476 / 1483.476 MB 2020-10-21 21:04:00.722 - Thread: 1 -> GUI Stats: Update 3.62350783333334, Draw 2.42229911111111 2020-10-21 21:04:08.456 - Thread: 1 -> GC Memory: 1484.57 / 1484.57 MB 2020-10-21 21:04:13.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:04:13.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:04:27.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:04:27.705 - Thread: 1 -> STATISTICS,462.0166666,0.00737381,0.006723404,0.7042694,0.01114941,3.71677,1.988194,76.04309,43.32284,16,144,1486.862,4312.293,0,320000,0,84.91451,92.54092,0.9972144,1863,24.9363,0,0.006734007,21.17454,23.07629,100,3225847144,1486.862 2020-10-21 21:04:27.705 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:04:27.705 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,901,32,5,76,66,728,3076,536,0,0,56,613,0,368,8,0,6,8,336,5,0,0,95,758,384,7,20,0 2020-10-21 21:04:33.253 - Thread: 1 -> GUI Stats: Update 4.14368855555556, Draw 2.60752261111111 2020-10-21 21:04:35.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:04:35.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:04:38.502 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:04:38.504 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:04:38.510 - Thread: 1 -> GC Memory: 1487.244 / 1487.244 MB 2020-10-21 21:04:39.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:04:39.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:04:42.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:04:42.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:04:43.903 - Thread: 1 -> Player character died. Id : 76561199060250447 2020-10-21 21:04:48.578 - Thread: 1 -> Player disconnected: Salty Milk (76561198018462705) 2020-10-21 21:04:48.579 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:04:50.306 - Thread: 1 -> RequestRespawn 2020-10-21 21:04:56.869 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-10-21 21:05:04.251 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-10-21 21:05:11.146 - Thread: 1 -> GC Memory: 1532.767 / 1532.767 MB 2020-10-21 21:05:16.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:05:16.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:05:23.883 - Thread: 1 -> GUI Stats: Update 3.68854216666667, Draw 1.97751344444445 2020-10-21 21:05:24.437 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:05:25.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:05:25.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:05:26.397 - Thread: 1 -> Client connected: Drewbacca (76561197984468415) 2020-10-21 21:05:30.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:05:30.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:05:38.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:05:38.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:05:41.149 - Thread: 1 -> GC Memory: 1603.113 / 1603.113 MB 2020-10-21 21:05:52.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:05:52.261 - Thread: 1 -> STATISTICS,522.0333333,0.003246307,0.004563332,4.680818,0.01114941,8.792409,2.270557,67.89653,52.90347,15,107,1604.739,4446.137,0,320000,2,91.36986,95.45652,0.9462728,1684,50.62463,0,0.006734007,46.25565,48.32451,100,3327495248,1604.739 2020-10-21 21:05:52.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:05:52.261 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,901,32,15,90,72,728,3173,564,0,0,56,655,0,396,8,0,9,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:05:57.629 - Thread: 1 -> GUI Stats: Update 3.85192133333334, Draw 2.13310344444444 2020-10-21 21:06:01.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:06:01.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:06:11.155 - Thread: 1 -> GC Memory: 1604.156 / 1604.156 MB 2020-10-21 21:06:31.178 - Thread: 1 -> GUI Stats: Update 3.34961377777778, Draw 2.01523966666667 2020-10-21 21:06:33.741 - Thread: 1 -> Steam TriggerItemDrop: 1 2020-10-21 21:06:33.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:06:33.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:06:39.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:06:39.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:06:41.165 - Thread: 1 -> GC Memory: 1605.711 / 1605.711 MB 2020-10-21 21:06:51.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:06:51.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:07:01.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:07:01.400 - Thread: 1 -> STATISTICS,582.05,0.008741379,0.00701046,4.680818,0.01152992,9.321983,2.66234,87.81107,56.52586,16,139,1522.291,4461.738,0,320000,2,92.77408,92.20387,0.9328017,1664,51.33483,0,0.006734007,47.62542,47.3327,100,3331854282,1522.291 2020-10-21 21:07:01.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:07:01.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,901,32,16,91,72,728,3177,565,0,0,56,657,0,397,8,0,11,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:07:06.685 - Thread: 1 -> GUI Stats: Update 3.55553866666667, Draw 2.75648233333334 2020-10-21 21:07:11.177 - Thread: 1 -> GC Memory: 1522.396 / 1522.396 MB 2020-10-21 21:07:39.581 - Thread: 1 -> GUI Stats: Update 3.4719875, Draw 2.7616495 2020-10-21 21:07:41.191 - Thread: 1 -> GC Memory: 1524.14 / 1524.14 MB 2020-10-21 21:07:58.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:07:58.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:08:07.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:08:07.928 - Thread: 1 -> STATISTICS,642.0666666,0.008196831,0.007079124,4.680818,0.01152992,9.881951,3.084766,88.58749,50.37395,16,138,1530.989,4478.645,0,320000,1,87.78594,89.71613,0.9832717,1677,55.88487,0,0.006734007,49.05906,50.13774,100,3339253252,1530.989 2020-10-21 21:08:07.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:08:07.929 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,901,32,16,91,72,728,3184,571,0,0,56,662,0,402,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:08:11.192 - Thread: 1 -> GC Memory: 1532.42 / 1532.42 MB 2020-10-21 21:08:13.093 - Thread: 1 -> GUI Stats: Update 3.17114694444444, Draw 3.01539472222222 2020-10-21 21:08:41.205 - Thread: 1 -> GC Memory: 1532.944 / 1532.944 MB 2020-10-21 21:08:44.065 - Thread: 1 -> GUI Stats: Update 3.26291694444444, Draw 2.81286183333333 2020-10-21 21:09:10.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:09:10.088 - Thread: 1 -> STATISTICS,702.0833333,0.008443832,0.006972313,4.680818,0.01152992,10.36094,3.500549,76.26115,67.59854,16,142,1531.306,4471.484,0,320000,1,90.7993,94.5425,0.9644315,1714,45.42737,0,0.006734007,41.24773,42.94817,100,3338919816,1531.306 2020-10-21 21:09:10.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:09:10.088 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,901,32,16,91,72,728,3184,571,0,0,56,662,0,402,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:09:11.205 - Thread: 1 -> GC Memory: 1530.381 / 1530.381 MB 2020-10-21 21:09:16.088 - Thread: 1 -> GUI Stats: Update 3.08903183333334, Draw 3.39275688888888 2020-10-21 21:09:25.611 - Thread: 1 -> ERROR: Removed client not present: 76561198931752254 2020-10-21 21:09:25.611 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:09:28.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:09:28.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:09:41.211 - Thread: 1 -> GC Memory: 1522.986 / 1522.986 MB 2020-10-21 21:09:49.557 - Thread: 1 -> GUI Stats: Update 3.58340272222222, Draw 2.17598461111112 2020-10-21 21:09:58.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:09:58.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:10:11.236 - Thread: 1 -> GC Memory: 1522.961 / 1522.961 MB 2020-10-21 21:10:16.005 - Thread: 1 -> Player disconnected: Nagrom (76561198327568029) 2020-10-21 21:10:16.006 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:10:16.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:10:16.164 - Thread: 1 -> STATISTICS,762.1,0.009957314,0.00693512,4.680818,0.01152992,10.72875,3.850401,89.41428,64.20503,15,136,1525.154,4475.508,0,320000,2,90.9385,96.80132,0.9265755,1706,42.19849,0,0.006734007,38.37467,40.84869,100,3340410790,1525.154 2020-10-21 21:10:16.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:10:16.164 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,16,91,72,728,3185,572,0,0,56,664,0,403,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:10:21.403 - Thread: 1 -> GUI Stats: Update 3.31860844444445, Draw 2.11486922222222 2020-10-21 21:10:25.169 - Thread: 1 -> Client connected: Flight1700 (76561198083788141) 2020-10-21 21:10:25.717 - Thread: 1 -> ERROR: Removed client not present: 76561198100275695 2020-10-21 21:10:25.717 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:10:32.660 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:10:32.661 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:10:34.163 - Thread: 1 -> ERROR: Removed client not present: 76561198100275695 2020-10-21 21:10:34.164 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:10:41.248 - Thread: 1 -> GC Memory: 1522.739 / 1522.739 MB 2020-10-21 21:10:44.672 - Thread: 1 -> Player disconnected: the_educater (76561198142504990) 2020-10-21 21:10:44.672 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:10:44.871 - Thread: 1 -> Client connected: ThisMeenzWar (76561198100275695) 2020-10-21 21:10:52.538 - Thread: 1 -> GUI Stats: Update 3.11509388888889, Draw 2.499364 2020-10-21 21:10:53.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:10:53.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:10:57.251 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:11:09.656 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:11:09.656 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:11:11.252 - Thread: 1 -> GC Memory: 1527.857 / 1527.857 MB 2020-10-21 21:11:19.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:11:19.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:11:20.102 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:11:20.103 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:11:20.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:11:20.760 - Thread: 1 -> STATISTICS,822.1166666,0.01337051,0.006772995,4.680818,0.01152992,11.29796,4.269189,77.65736,52.17808,16,145,1528.751,4475.672,0,320000,2,83.58469,97.3648,0.9577299,1722,39.06819,0,0.006734007,32.65502,38.03866,100,3340598512,1528.751 2020-10-21 21:11:20.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:11:20.761 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,16,91,72,728,3185,572,0,0,56,664,0,403,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:11:26.418 - Thread: 1 -> GUI Stats: Update 3.35274255555555, Draw 2.441867 2020-10-21 21:11:27.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:11:27.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:11:31.708 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:11:31.708 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:11:34.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:11:34.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:11:41.260 - Thread: 1 -> GC Memory: 1527.58 / 1527.58 MB 2020-10-21 21:11:46.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:11:46.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:11:54.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:11:54.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:11:59.866 - Thread: 1 -> GUI Stats: Update 3.78282116666666, Draw 2.25068688888889 2020-10-21 21:12:01.065 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:12:01.065 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:12:11.282 - Thread: 1 -> GC Memory: 1518.46 / 1518.46 MB 2020-10-21 21:12:12.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:12:12.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:12:27.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:12:27.988 - Thread: 1 -> STATISTICS,882.1333333,0.02061939,0.007937431,4.680818,0.01152992,12.10521,4.696029,94.23441,63.34121,16,144,1517.633,4504.164,0,320000,2,91.41097,95.07892,0.9525278,1696,49.60566,1,0.006734007,45.34502,47.16452,100,3357489466,1517.633 2020-10-21 21:12:27.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:12:27.988 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,16,91,72,728,3201,588,0,0,64,680,0,403,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:12:34.047 - Thread: 1 -> GUI Stats: Update 3.60017888888889, Draw 2.57101672222223 2020-10-21 21:12:38.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:12:38.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:12:41.299 - Thread: 1 -> GC Memory: 1518.346 / 1518.346 MB 2020-10-21 21:12:44.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:12:44.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:12:55.666 - Thread: 1 -> Player disconnected: Player (76561197980187468) 2020-10-21 21:12:55.667 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:13:00.209 - Thread: 1 -> Client connected: Player (76561197980187468) 2020-10-21 21:13:09.246 - Thread: 1 -> GUI Stats: Update 3.76044772222222, Draw 2.49313327777778 2020-10-21 21:13:11.380 - Thread: 1 -> GC Memory: 1521.125 / 1521.125 MB 2020-10-21 21:13:12.829 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:13:12.830 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:13:15.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:13:15.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:13:16.044 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:13:16.045 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:13:19.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:13:19.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:13:30.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:13:30.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:13:37.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:13:37.027 - Thread: 1 -> STATISTICS,942.15,0.01569366,0.00753212,4.680818,0.01152992,12.99542,5.127988,102.369,61.21745,16,141,1527.174,4492.09,0,320000,2,89.25624,93.02396,0.9786693,1763,43.1939,1,0.006734007,38.55326,40.18068,100,3357457924,1527.174 2020-10-21 21:13:37.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:13:37.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,16,91,72,728,3201,588,0,0,64,680,0,404,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:13:41.389 - Thread: 1 -> GC Memory: 1528.479 / 1528.479 MB 2020-10-21 21:13:43.061 - Thread: 1 -> GUI Stats: Update 3.68417172222223, Draw 2.82600405555556 2020-10-21 21:14:05.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:14:05.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:14:11.390 - Thread: 1 -> GC Memory: 1519.997 / 1519.997 MB 2020-10-21 21:14:13.230 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:14:13.230 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:14:17.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:14:17.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:14:17.390 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:14:17.391 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:14:18.810 - Thread: 1 -> GUI Stats: Update 3.76204788888888, Draw 2.6361368888889 2020-10-21 21:14:22.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:14:22.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:14:41.413 - Thread: 1 -> GC Memory: 1522.318 / 1522.318 MB 2020-10-21 21:14:47.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:14:47.804 - Thread: 1 -> STATISTICS,1002.1666666,0.01458168,0.007205963,4.680818,0.01152992,14.18041,5.5585,100.9062,61.55269,16,139,1521.168,4502.73,0,320000,2,92.75544,94.41584,0.9821184,1746,56.19047,0,0.006734007,52.11972,53.0527,100,3365633466,1521.168 2020-10-21 21:14:47.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:14:47.804 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,16,91,72,728,3209,596,0,0,64,688,0,412,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:14:50.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:14:50.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:14:53.152 - Thread: 1 -> GUI Stats: Update 3.66077244444445, Draw 2.58219722222223 2020-10-21 21:14:58.194 - Thread: 1 -> Player disconnected: Player (76561197980187468) 2020-10-21 21:14:58.194 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:15:01.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:15:01.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:15:06.259 - Thread: 1 -> Client connected: Player (76561197980187468) 2020-10-21 21:15:11.413 - Thread: 1 -> GC Memory: 1529.475 / 1529.475 MB 2020-10-21 21:15:23.257 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:15:23.257 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:15:24.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:15:24.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:15:25.692 - Thread: 1 -> GUI Stats: Update 3.52096977777778, Draw 3.56573111111111 2020-10-21 21:15:41.424 - Thread: 1 -> GC Memory: 1546.249 / 1546.249 MB 2020-10-21 21:15:43.605 - Thread: 1 -> Player character died. Id : 76561198083788141 2020-10-21 21:15:54.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:15:54.858 - Thread: 1 -> STATISTICS,1062.1833333,0.01473045,0.007012367,4.680818,0.01152992,15.05454,5.975447,139.6231,88.46006,16,145,1529.03,4499.449,0,320000,2,92.5278,95.63148,0.9756494,1538,56.14483,1,0.006734007,51.94957,53.69213,100,3359736424,1529.03 2020-10-21 21:15:54.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:15:54.859 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,17,93,72,728,3204,589,0,0,56,682,0,412,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:16:00.483 - Thread: 1 -> GUI Stats: Update 2.57651711111111, Draw 4.49709266666668 2020-10-21 21:16:11.432 - Thread: 1 -> GC Memory: 1529.653 / 1529.653 MB 2020-10-21 21:16:19.352 - Thread: 1 -> Player disconnected: Player (76561197980187468) 2020-10-21 21:16:19.352 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:16:34.548 - Thread: 1 -> GUI Stats: Update 3.14057038888889, Draw 3.49352272222222 2020-10-21 21:16:41.436 - Thread: 1 -> GC Memory: 1544.749 / 1544.749 MB 2020-10-21 21:16:57.676 - Thread: 1 -> Player disconnected: Nesvil (76561198088857992) 2020-10-21 21:16:57.676 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:17:01.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:17:01.934 - Thread: 1 -> STATISTICS,1122.2,0.01113129,0.006770134,4.680818,0.01152992,15.78798,6.389582,96.28477,59.591,14,137,1544.487,4500.578,0,320000,2,93.56511,94.53006,0.9806653,1680,52.3969,1,0.006734007,49.02522,49.53082,100,3361520748,1544.487 2020-10-21 21:17:01.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:17:01.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,94,72,728,3205,589,0,0,56,684,0,412,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:17:06.114 - Thread: 1 -> Client connected: Player (76561197980187468) 2020-10-21 21:17:07.103 - Thread: 1 -> GUI Stats: Update 3.21592144444444, Draw 2.96809711111111 2020-10-21 21:17:11.443 - Thread: 1 -> GC Memory: 1546.676 / 1546.676 MB 2020-10-21 21:17:16.584 - Thread: 1 -> Client connected: wyrlin (76561198005770208) 2020-10-21 21:17:24.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:17:24.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:17:39.625 - Thread: 1 -> GUI Stats: Update 3.62505644444443, Draw 2.51959855555555 2020-10-21 21:17:39.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:17:39.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:17:41.459 - Thread: 1 -> GC Memory: 1535.668 / 1535.668 MB 2020-10-21 21:18:09.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:18:09.699 - Thread: 1 -> STATISTICS,1182.2166666,0.0114603,0.007464409,4.680818,0.01152992,16.49566,6.803843,79.40389,48.69306,16,151,1539.252,4512.434,0,320000,3,92.83516,97.23332,0.9560184,1687,55.44518,0,0.006734007,51.47262,53.91119,100,3371274030,1539.252 2020-10-21 21:18:09.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:18:09.699 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,95,72,728,3215,598,0,0,64,693,0,413,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:18:10.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:18:10.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:18:11.475 - Thread: 1 -> GC Memory: 1542.183 / 1542.183 MB 2020-10-21 21:18:15.186 - Thread: 1 -> GUI Stats: Update 3.60893672222222, Draw 2.65663200000001 2020-10-21 21:18:15.543 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:18:15.543 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:18:21.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:18:21.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:18:22.069 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:18:22.070 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:18:24.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:18:24.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:18:25.183 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:18:25.183 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:18:32.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:18:32.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:18:32.908 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:18:32.908 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:18:37.377 - Thread: 1 -> Player disconnected: Player (76561197980187468) 2020-10-21 21:18:37.377 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:18:37.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:18:37.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:18:41.492 - Thread: 1 -> GC Memory: 1541.192 / 1541.192 MB 2020-10-21 21:18:45.156 - Thread: 1 -> Client connected: Player (76561197980187468) 2020-10-21 21:18:48.711 - Thread: 1 -> GUI Stats: Update 3.39245366666666, Draw 2.76075922222222 2020-10-21 21:18:59.233 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:18:59.233 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:19:03.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:19:03.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:19:11.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:19:11.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:19:11.502 - Thread: 1 -> GC Memory: 1545.731 / 1545.731 MB 2020-10-21 21:19:17.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:19:17.333 - Thread: 1 -> STATISTICS,1242.2333333,0.007750511,0.006855011,4.680818,0.01152992,17.36506,7.229864,83.1818,64.61951,16,141,1548.099,4513.078,0,320000,3,91.91743,96.48679,0.9789191,1726,44.34306,1,0.006734007,40.75901,42.7852,100,3354469412,1548.099 2020-10-21 21:19:17.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:19:17.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,95,72,728,3199,582,0,0,56,677,0,413,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:19:19.126 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:19:19.126 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:19:22.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:19:22.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:19:23.049 - Thread: 1 -> GUI Stats: Update 3.69716583333332, Draw 2.82196266666667 2020-10-21 21:19:23.261 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:19:23.262 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:19:29.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:19:29.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:19:33.367 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:19:33.367 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:19:36.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:19:36.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:19:41.512 - Thread: 1 -> GC Memory: 1534.531 / 1534.531 MB 2020-10-21 21:19:54.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:19:54.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:19:58.487 - Thread: 1 -> GUI Stats: Update 3.86621544444445, Draw 2.70928061111111 2020-10-21 21:20:11.517 - Thread: 1 -> GC Memory: 1538.868 / 1538.868 MB 2020-10-21 21:20:21.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:20:21.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:20:27.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:20:27.913 - Thread: 1 -> STATISTICS,1302.25,0.009539604,0.00697422,4.680818,0.01152992,18.17947,7.661819,77.5496,57.12485,16,145,1541.068,4515.781,0,320000,3,89.63739,95.38939,0.9598197,1727,43.70881,1,0.006734007,39.17943,41.69357,100,3354472326,1541.068 2020-10-21 21:20:27.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:20:27.913 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,95,72,728,3199,582,0,0,56,677,0,413,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:20:33.194 - Thread: 1 -> GUI Stats: Update 3.78088188888889, Draw 2.55752422222222 2020-10-21 21:20:41.527 - Thread: 1 -> GC Memory: 1539.216 / 1539.216 MB 2020-10-21 21:21:04.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:21:04.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:21:07.260 - Thread: 1 -> GUI Stats: Update 3.85619716666666, Draw 2.63174355555555 2020-10-21 21:21:11.546 - Thread: 1 -> GC Memory: 1543.086 / 1543.086 MB 2020-10-21 21:21:20.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:21:20.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:21:33.518 - Thread: 1 -> Player disconnected: Player (76561197980187468) 2020-10-21 21:21:33.520 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:21:35.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:21:35.601 - Thread: 1 -> STATISTICS,1362.2666666,0.008094788,0.007330894,4.680818,0.01152992,18.70183,8.089764,89.45139,45.57819,15,138,1543.98,4516.234,0,320000,3,92.74615,95.98257,0.9480613,1740,59.43934,0,0.006734007,55.1277,57.05141,100,3371258056,1543.98 2020-10-21 21:21:35.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:21:35.601 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,95,72,728,3215,598,0,0,64,693,0,413,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:21:38.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:21:38.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:21:40.996 - Thread: 1 -> GUI Stats: Update 3.83428261111111, Draw 2.64169716666667 2020-10-21 21:21:41.564 - Thread: 1 -> GC Memory: 1544.676 / 1544.676 MB 2020-10-21 21:21:44.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:21:44.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:21:55.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:21:55.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:01.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:22:01.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:02.874 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:22:11.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:22:11.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:11.568 - Thread: 1 -> GC Memory: 1538.938 / 1538.938 MB 2020-10-21 21:22:13.225 - Thread: 1 -> GUI Stats: Update 3.71903205555556, Draw 2.49061794444444 2020-10-21 21:22:23.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:22:23.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:26.413 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:22:26.413 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:22:27.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:22:27.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:30.470 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:22:30.470 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:22:35.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:22:35.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:35.821 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:22:35.821 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:22:38.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:22:38.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:22:39.100 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:22:39.100 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:22:40.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:22:40.034 - Thread: 1 -> STATISTICS,1422.2833333,0.008385658,0.006876945,4.680818,0.01152992,19.19756,8.509539,69.30636,61.52938,15,139,1535.743,4516.184,0,320000,3,92.9328,97.11858,0.9420422,1732,52.65916,0,0.006734007,48.93764,51.14183,100,3371284424,1535.743 2020-10-21 21:22:40.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:22:40.034 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,95,72,728,3215,598,0,0,64,693,0,413,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:22:41.574 - Thread: 1 -> GC Memory: 1535.612 / 1535.612 MB 2020-10-21 21:22:45.004 - Thread: 1 -> GUI Stats: Update 3.18772827777777, Draw 2.590505 2020-10-21 21:23:01.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:01.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:03.266 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:03.266 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:23:09.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:09.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:09.819 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:09.819 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:23:11.579 - Thread: 1 -> GC Memory: 1537.628 / 1537.628 MB 2020-10-21 21:23:14.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:14.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:14.671 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:14.671 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:23:17.050 - Thread: 1 -> GUI Stats: Update 2.85751555555556, Draw 2.60546072222222 2020-10-21 21:23:18.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:18.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:18.515 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:18.516 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:23:20.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:20.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:20.948 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:20.948 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:23:27.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:27.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:28.166 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:28.166 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:23:35.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:36.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:41.610 - Thread: 1 -> GC Memory: 1539.175 / 1539.175 MB 2020-10-21 21:23:42.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:23:42.748 - Thread: 1 -> STATISTICS,1482.3,0.008368492,0.006954193,4.680818,0.01152992,19.6676,8.922779,93.43733,67.9061,15,137,1540.766,4515.121,0,320000,3,91.67484,92.81503,0.9452491,1728,56.17485,0,0.006734007,51.49821,52.1387,100,3371068496,1540.766 2020-10-21 21:23:42.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:23:42.749 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,18,94,72,728,3214,598,0,0,64,693,0,413,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:23:45.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:45.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:47.947 - Thread: 1 -> GUI Stats: Update 3.249777, Draw 2.67867822222222 2020-10-21 21:23:56.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:23:56.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:23:57.722 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:23:57.722 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:24:07.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:24:07.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:24:11.614 - Thread: 1 -> GC Memory: 1542.465 / 1542.465 MB 2020-10-21 21:24:14.518 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:24:14.518 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:24:14.518 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:24:16.069 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:24:20.997 - Thread: 1 -> GUI Stats: Update 3.49172183333333, Draw 2.51461261111112 2020-10-21 21:24:33.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:24:33.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:24:38.337 - Thread: 1 -> Player disconnected: wyrlin (76561198005770208) 2020-10-21 21:24:38.337 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:24:41.616 - Thread: 1 -> GC Memory: 1564.88 / 1564.88 MB 2020-10-21 21:24:46.441 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:24:46.441 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:24:48.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:24:48.926 - Thread: 1 -> STATISTICS,1542.3166666,0.008171082,0.006650925,4.680818,0.01152992,20.18217,9.340693,77.58142,59.89577,14,143,1564.394,4511.281,0,320000,3,92.73441,95.23846,0.9827055,1703,54.5282,0,0.006734007,50.56641,51.93182,100,3367140548,1564.394 2020-10-21 21:24:48.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:24:48.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,20,96,72,728,3211,592,0,0,56,689,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:24:53.416 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:24:54.259 - Thread: 1 -> GUI Stats: Update 3.50558188888889, Draw 3.79619416666667 2020-10-21 21:24:55.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:24:55.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:24:56.221 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:24:56.221 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:25:03.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:25:03.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:25:03.386 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:25:03.386 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:25:11.620 - Thread: 1 -> GC Memory: 1536.477 / 1536.477 MB 2020-10-21 21:25:14.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:25:14.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:25:26.433 - Thread: 1 -> GUI Stats: Update 3.22493011111112, Draw 3.377828 2020-10-21 21:25:29.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:25:29.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:25:36.921 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:25:36.922 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:25:41.630 - Thread: 1 -> GC Memory: 1545.388 / 1545.388 MB 2020-10-21 21:25:44.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:25:44.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:25:45.137 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:25:45.137 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:25:47.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:25:47.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:25:52.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:25:52.797 - Thread: 1 -> STATISTICS,1602.3333333,0.008341789,0.00757122,4.680818,0.01152992,20.63444,9.756515,86.37991,37.88287,14,136,1546.984,4525.289,0,320000,3,90.87778,93.65198,0.963733,1693,58.23115,1,0.006734007,52.91917,54.53462,100,3376808672,1546.984 2020-10-21 21:25:52.797 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:25:52.797 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,901,32,21,98,72,728,3220,600,0,0,64,698,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:25:53.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:25:53.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:25:57.870 - Thread: 1 -> GUI Stats: Update 3.48774799999999, Draw 2.97844472222222 2020-10-21 21:26:06.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:26:06.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:26:11.637 - Thread: 1 -> GC Memory: 1555.816 / 1555.816 MB 2020-10-21 21:26:14.970 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:26:14.970 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:26:30.171 - Thread: 1 -> GUI Stats: Update 3.18102511111111, Draw 3.14892977777779 2020-10-21 21:26:31.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:26:31.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:26:41.646 - Thread: 1 -> GC Memory: 1558.355 / 1558.355 MB 2020-10-21 21:26:53.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:26:53.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:26:57.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:26:57.913 - Thread: 1 -> STATISTICS,1662.35,0.007566452,0.006873131,4.680818,0.01152992,21.12748,10.17723,86.20618,54.55737,14,137,1544.927,4526.477,0,320000,3,92.90452,95.1833,0.9521285,1702,53.09767,0,0.006734007,49.33013,50.54011,100,3368838546,1544.927 2020-10-21 21:26:57.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:26:57.914 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,98,72,728,3212,592,0,0,56,691,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:27:03.549 - Thread: 1 -> GUI Stats: Update 3.55912161111111, Draw 3.81335455555556 2020-10-21 21:27:11.648 - Thread: 1 -> GC Memory: 1541.24 / 1541.24 MB 2020-10-21 21:27:14.813 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:27:14.814 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:27:22.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:27:22.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:27:24.753 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:27:24.753 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:27:34.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:27:34.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:27:37.072 - Thread: 1 -> GUI Stats: Update 3.23435122222223, Draw 2.84671083333333 2020-10-21 21:27:38.273 - Thread: 1 -> Client connected: the_spartan91 (76561198870444994) 2020-10-21 21:27:41.656 - Thread: 1 -> GC Memory: 1538.99 / 1538.99 MB 2020-10-21 21:27:54.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:27:54.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:28:00.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:28:00.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:28:10.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:28:10.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:28:11.660 - Thread: 1 -> GC Memory: 1546.427 / 1546.427 MB 2020-10-21 21:28:14.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:28:14.281 - Thread: 1 -> STATISTICS,1722.3666666,0.01469803,0.007413864,4.680818,0.01152992,21.70243,10.59585,183.6916,128.6694,14,138,1549.576,4535.93,0,320000,3,88.54192,95.01058,0.9341182,1657,57.32041,1,0.006734007,50.75259,54.46046,100,3377452290,1549.576 2020-10-21 21:28:14.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:28:14.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,98,72,728,3220,600,0,0,64,699,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:28:19.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:28:19.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:28:21.375 - Thread: 1 -> GUI Stats: Update 4.23166811111112, Draw 9.40582033333334 2020-10-21 21:28:26.516 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:28:26.517 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:28:29.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:28:29.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:28:30.532 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:28:30.532 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:28:37.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:28:37.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:28:41.666 - Thread: 1 -> GC Memory: 1548.103 / 1548.103 MB 2020-10-21 21:28:54.083 - Thread: 1 -> GUI Stats: Update 3.48519444444444, Draw 2.68301277777778 2020-10-21 21:29:00.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:29:00.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:29:04.133 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:29:04.134 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:29:11.672 - Thread: 1 -> GC Memory: 1550.914 / 1550.914 MB 2020-10-21 21:29:19.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:29:19.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:29:20.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:29:20.530 - Thread: 1 -> STATISTICS,1782.3833333,0.007811546,0.006761551,4.680818,0.01152992,22.39705,11.02147,76.4334,67.86848,15,136,1549.132,4522.277,0,320000,3,93.99207,93.52961,0.9692213,1782,49.21251,0,0.006734007,46.25586,46.02827,100,3360757318,1549.132 2020-10-21 21:29:20.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:29:20.530 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,98,72,728,3205,584,0,0,56,683,0,416,8,0,12,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:29:25.538 - Thread: 1 -> GUI Stats: Update 3.27164788888889, Draw 2.54939166666666 2020-10-21 21:29:41.679 - Thread: 1 -> GC Memory: 1551.477 / 1551.477 MB 2020-10-21 21:29:44.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:29:44.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:30:00.263 - Thread: 1 -> GUI Stats: Update 4.27497088888888, Draw 2.88970188888889 2020-10-21 21:30:11.686 - Thread: 1 -> GC Memory: 1542.747 / 1542.747 MB 2020-10-21 21:30:13.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:30:13.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:30:28.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:30:28.830 - Thread: 1 -> STATISTICS,1842.4,0.008328438,0.007334709,4.680818,0.01152992,23.17635,11.46006,83.632,42.54303,15,145,1546.474,4541.707,0,320000,3,93.51514,98.0326,0.97105,1752,54.84848,0,0.006734007,51.29164,53.76939,100,3377544106,1546.474 2020-10-21 21:30:28.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:30:28.830 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,98,72,728,3221,600,0,0,64,699,0,416,16,0,12,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:30:33.971 - Thread: 1 -> GUI Stats: Update 3.8689265, Draw 2.1530885 2020-10-21 21:30:41.691 - Thread: 1 -> GC Memory: 1544.951 / 1544.951 MB 2020-10-21 21:30:41.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:30:41.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:31:03.740 - Thread: 1 -> Player disconnected: the_spartan91 (76561198870444994) 2020-10-21 21:31:03.740 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:31:05.857 - Thread: 1 -> GUI Stats: Update 3.27882677777778, Draw 2.48145277777778 2020-10-21 21:31:11.712 - Thread: 1 -> GC Memory: 1544.136 / 1544.136 MB 2020-10-21 21:31:15.129 - Thread: 1 -> Client connected: the_spartan91 (76561198870444994) 2020-10-21 21:31:23.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:31:23.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:31:32.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:31:32.211 - Thread: 1 -> STATISTICS,1902.4166666,0.007918358,0.006873131,4.680818,0.01152992,23.68727,11.88282,81.83569,48.7812,14,142,1553.819,4535.254,0,320000,3,91.32647,96.0574,0.9690734,1747,47.39748,0,0.006734007,43.28645,45.52879,100,3361061678,1553.819 2020-10-21 21:31:32.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:31:32.211 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3205,584,0,0,56,683,0,416,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:31:37.163 - Thread: 1 -> GUI Stats: Update 3.25961822222222, Draw 2.69637777777778 2020-10-21 21:31:41.721 - Thread: 1 -> GC Memory: 1552.755 / 1552.755 MB 2020-10-21 21:32:08.593 - Thread: 1 -> GUI Stats: Update 3.01047388888889, Draw 2.40944461111111 2020-10-21 21:32:11.730 - Thread: 1 -> GC Memory: 1542.573 / 1542.573 MB 2020-10-21 21:32:17.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:32:17.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:32:35.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:32:35.547 - Thread: 1 -> STATISTICS,1962.4333333,0.008259773,0.007452011,4.680818,0.01152992,24.11013,12.29109,93.62466,49.75869,15,142,1546.765,4544.449,0,320000,3,90.82431,96.94283,0.9512771,1842,58.71944,1,0.006734007,53.33152,56.92428,100,3379302132,1546.765 2020-10-21 21:32:35.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:32:35.547 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3222,600,0,0,64,700,0,416,16,0,14,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:32:37.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:32:37.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:32:40.833 - Thread: 1 -> GUI Stats: Update 3.41812666666667, Draw 2.49338766666666 2020-10-21 21:32:41.736 - Thread: 1 -> GC Memory: 1550.225 / 1550.225 MB 2020-10-21 21:32:45.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:32:45.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:32:50.919 - Thread: 1 -> Player disconnected: the_spartan91 (76561198870444994) 2020-10-21 21:32:50.919 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:32:58.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:32:58.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:33:11.739 - Thread: 1 -> GC Memory: 1552.506 / 1552.506 MB 2020-10-21 21:33:13.751 - Thread: 1 -> Client connected: the_spartan91 (76561198870444994) 2020-10-21 21:33:18.613 - Thread: 1 -> GUI Stats: Update 3.87961633333333, Draw 5.77685877777778 2020-10-21 21:33:24.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:33:24.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:33:28.323 - Thread: 1 -> Player disconnected: Loussiana (76561198861213132) 2020-10-21 21:33:28.324 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:33:41.743 - Thread: 1 -> GC Memory: 1559.974 / 1559.974 MB 2020-10-21 21:33:44.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:33:44.511 - Thread: 1 -> STATISTICS,2022.45,0.008323669,0.007035255,4.680818,0.01152992,24.66884,12.71721,81.48717,46.38021,13,135,1562.745,4540.207,0,320000,2,89.81854,92.67876,0.978816,1923,55.43837,0,0.006734007,49.79393,51.37959,100,3362786446,1562.745 2020-10-21 21:33:44.512 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:33:44.512 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3207,584,0,0,56,684,0,416,8,0,14,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:33:48.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:33:48.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:33:49.380 - Thread: 1 -> GUI Stats: Update 3.40137005555556, Draw 2.78519127777778 2020-10-21 21:33:54.440 - Thread: 1 -> Player disconnected: the_spartan91 (76561198870444994) 2020-10-21 21:33:54.440 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:34:01.630 - Thread: 1 -> Client connected: Breado (76561198272025737) 2020-10-21 21:34:06.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:34:06.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:34:08.230 - Thread: 1 -> Client connected: яαgηαя:¢ (76561198062488037) 2020-10-21 21:34:09.545 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:34:12.042 - Thread: 1 -> GC Memory: 1582.092 / 1582.092 MB 2020-10-21 21:34:23.116 - Thread: 1 -> GUI Stats: Update 3.51428344444444, Draw 2.44595416666667 2020-10-21 21:34:38.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:34:38.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:34:42.055 - Thread: 1 -> GC Memory: 1570.167 / 1570.167 MB 2020-10-21 21:34:48.186 - Thread: 1 -> Client connected: the_spartan91 (76561198870444994) 2020-10-21 21:34:51.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:34:51.213 - Thread: 1 -> STATISTICS,2082.4666666,0.0183239,0.007418633,4.680818,0.01152992,25.21935,13.15132,112.9287,63.31975,15,147,1569.52,4546.957,0,320000,2,89.01125,97.77802,0.9859446,2014,53.35636,1,0.006734007,47.49316,52.17079,100,3379432624,1569.52 2020-10-21 21:34:51.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:34:51.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3222,600,0,0,64,700,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:34:56.681 - Thread: 1 -> GUI Stats: Update 3.67454516666667, Draw 2.63437794444445 2020-10-21 21:34:58.240 - Thread: 1 -> Optimizing physics step of 1 worlds 2020-10-21 21:35:04.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:35:04.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:35:07.996 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:35:12.057 - Thread: 1 -> GC Memory: 1577.095 / 1577.095 MB 2020-10-21 21:35:27.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:35:27.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:35:31.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:35:31.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:35:31.566 - Thread: 1 -> GUI Stats: Update 4.22488433333333, Draw 2.64879138888889 2020-10-21 21:35:42.065 - Thread: 1 -> GC Memory: 1577.261 / 1577.261 MB 2020-10-21 21:35:55.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:35:55.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:36:00.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:36:00.510 - Thread: 1 -> STATISTICS,2142.4833333,0.008462906,0.007374763,4.680818,0.01152992,25.92318,13.58815,69.57505,42.55659,16,143,1580.463,4546.719,0,320000,2,93.21428,97.42382,0.9961106,2334,54.77849,0,0.006734007,51.06138,53.3673,100,3379180994,1580.463 2020-10-21 21:36:00.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:36:00.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3222,600,0,0,64,700,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:36:02.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:36:02.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:36:05.894 - Thread: 1 -> GUI Stats: Update 3.83037394444445, Draw 2.64530766666666 2020-10-21 21:36:09.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:36:09.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:36:12.080 - Thread: 1 -> GC Memory: 1582.22 / 1582.22 MB 2020-10-21 21:36:27.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:36:27.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:36:36.874 - Thread: 1 -> ERROR: Removed client not present: 76561198191530598 2020-10-21 21:36:36.875 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:36:38.634 - Thread: 1 -> GUI Stats: Update 3.84619688888889, Draw 2.66643005555555 2020-10-21 21:36:42.091 - Thread: 1 -> GC Memory: 1568.865 / 1568.865 MB 2020-10-21 21:36:46.142 - Thread: 1 -> ERROR: Removed client not present: 76561198191530598 2020-10-21 21:36:46.142 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:36:56.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:36:56.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:37:01.189 - Thread: 1 -> ERROR: Removed client not present: 76561198191530598 2020-10-21 21:37:01.189 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:37:05.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:37:05.962 - Thread: 1 -> STATISTICS,2202.5,0.01047134,0.007217407,4.680818,0.01152992,26.53603,14.02127,96.60719,72.50876,16,137,1569.137,4545.672,0,320000,2,87.15696,92.6113,0.9576255,2416,51.18361,1,0.006734007,44.61008,47.40181,100,3371037890,1569.137 2020-10-21 21:37:05.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:37:05.962 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3214,592,0,0,56,692,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:37:09.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:37:09.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:37:10.924 - Thread: 1 -> GUI Stats: Update 3.97038111111111, Draw 2.72132083333334 2020-10-21 21:37:12.100 - Thread: 1 -> GC Memory: 1569.085 / 1569.085 MB 2020-10-21 21:37:26.183 - Thread: 1 -> Player disconnected: the_spartan91 (76561198870444994) 2020-10-21 21:37:26.184 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:37:39.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:37:39.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:37:39.770 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:37:39.770 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:37:41.181 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:37:42.119 - Thread: 1 -> GC Memory: 1572.91 / 1572.91 MB 2020-10-21 21:37:43.986 - Thread: 1 -> GUI Stats: Update 3.72354505555555, Draw 2.88255322222222 2020-10-21 21:37:46.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:37:46.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:37:46.459 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:37:46.459 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:37:55.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:37:55.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:37:59.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:37:59.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:38:06.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:38:06.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:38:11.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:38:11.353 - Thread: 1 -> STATISTICS,2262.5166666,0.008030891,0.007496834,4.680818,0.01152992,27.12678,14.44907,75.72997,38.87963,15,140,1575.134,4547.09,0,320000,2,81.64241,98.09686,0.9248516,2396,51.89584,0,0.006734007,42.36901,50.90818,100,3379430434,1575.134 2020-10-21 21:38:11.353 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:38:11.353 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3222,600,0,0,64,700,0,416,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:38:12.126 - Thread: 1 -> GC Memory: 1576.131 / 1576.131 MB 2020-10-21 21:38:14.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:38:14.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:38:16.135 - Thread: 1 -> GUI Stats: Update 3.100587, Draw 2.43879888888889 2020-10-21 21:38:26.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:38:26.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:38:29.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:38:29.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:38:41.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:38:41.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:38:42.131 - Thread: 1 -> GC Memory: 1594.768 / 1594.768 MB 2020-10-21 21:38:49.731 - Thread: 1 -> GUI Stats: Update 3.60720305555556, Draw 2.68027933333333 2020-10-21 21:38:49.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:38:49.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:39:12.140 - Thread: 1 -> GC Memory: 1580.521 / 1580.521 MB 2020-10-21 21:39:14.381 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:39:14.381 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:39:16.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:39:16.242 - Thread: 1 -> STATISTICS,2322.5333333,0.001682281,0.003207207,4.680818,0.01152992,27.50891,14.8557,50.60678,51.03258,15,99,1579.59,4534.426,0,320000,2,81.43822,97.83875,0.9027195,2382,45.65178,0,0.006734007,37.17799,44.66513,100,3365008402,1579.59 2020-10-21 21:39:16.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:39:16.242 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,686,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:39:18.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:39:18.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:39:20.916 - Thread: 1 -> GUI Stats: Update 2.78451366666667, Draw 2.33753277777777 2020-10-21 21:39:42.161 - Thread: 1 -> GC Memory: 1581.872 / 1581.872 MB 2020-10-21 21:39:53.369 - Thread: 1 -> GUI Stats: Update 3.71567411111111, Draw 2.78224477777778 2020-10-21 21:39:59.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:39:59.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:40:12.164 - Thread: 1 -> GC Memory: 1588.444 / 1588.444 MB 2020-10-21 21:40:17.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:40:17.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:40:20.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:40:20.096 - Thread: 1 -> STATISTICS,2382.55,0.007480621,0.007001877,4.680818,0.01152992,28.50508,15.2828,77.16287,60.36865,15,141,1585.741,4549.328,0,320000,2,89.89451,92.28273,0.9645177,2687,55.28329,0,0.006734007,49.69664,51.01693,100,3365590582,1585.741 2020-10-21 21:40:20.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:40:20.096 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,100,72,728,3209,587,0,0,56,687,0,418,8,0,13,8,336,8,16,0,95,788,384,7,20,0 2020-10-21 21:40:25.147 - Thread: 1 -> GUI Stats: Update 4.07452994444445, Draw 2.4959185 2020-10-21 21:40:27.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:40:27.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:40:34.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:40:34.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:40:41.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:40:41.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:40:42.177 - Thread: 1 -> GC Memory: 1592.617 / 1592.617 MB 2020-10-21 21:40:55.762 - Thread: 1 -> GUI Stats: Update 3.61200094444445, Draw 2.59468188888889 2020-10-21 21:40:56.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:40:56.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:41:06.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:41:06.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:41:12.193 - Thread: 1 -> GC Memory: 1595.076 / 1595.076 MB 2020-10-21 21:41:14.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:41:14.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:41:22.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:41:22.048 - Thread: 1 -> STATISTICS,2442.5666666,0.007287025,0.007061005,4.680818,0.01152992,28.99119,15.71254,86.62468,63.85161,15,138,1580.754,4541.078,0,320000,2,89.29269,92.64482,0.9081966,2684,49.65791,0,0.006734007,44.34089,46.00548,100,3365253726,1580.754 2020-10-21 21:41:22.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:41:22.049 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,686,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:41:27.064 - Thread: 1 -> GUI Stats: Update 3.89161177777779, Draw 2.47123594444445 2020-10-21 21:41:42.203 - Thread: 1 -> GC Memory: 1582.362 / 1582.362 MB 2020-10-21 21:41:52.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:41:52.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:42:02.234 - Thread: 1 -> GUI Stats: Update 4.1598878888889, Draw 4.09240488888889 2020-10-21 21:42:12.203 - Thread: 1 -> GC Memory: 1584.16 / 1584.16 MB 2020-10-21 21:42:26.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:42:26.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:42:28.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:42:28.859 - Thread: 1 -> STATISTICS,2502.5833333,0.008173943,0.007277489,4.680818,0.01152992,29.91686,16.14858,88.38428,56.77411,15,134,1587.57,4549.352,0,320000,2,88.85363,93.31681,0.933407,2680,56.38831,1,0.006734007,50.10306,52.61977,100,3373619522,1587.57 2020-10-21 21:42:28.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:42:28.859 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3217,595,0,0,56,694,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:42:33.491 - Thread: 1 -> GUI Stats: Update 3.79223794444444, Draw 2.61280483333333 2020-10-21 21:42:42.206 - Thread: 1 -> GC Memory: 1586.411 / 1586.411 MB 2020-10-21 21:42:49.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:42:49.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:42:58.042 - Thread: 1 -> Player disconnected: Peanut Butter Falcon (76561198147732886) 2020-10-21 21:42:58.043 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:43:04.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:43:04.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:43:05.253 - Thread: 1 -> GUI Stats: Update 3.81800766666666, Draw 2.69588488888889 2020-10-21 21:43:12.216 - Thread: 1 -> GC Memory: 1589.598 / 1589.598 MB 2020-10-21 21:43:27.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:43:27.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:43:31.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:43:31.211 - Thread: 1 -> STATISTICS,2562.6,0.01354122,0.007289886,4.680818,0.01152992,30.61461,16.57495,96.83064,53.86215,14,137,1592.554,4548.043,0,320000,2,88.51594,90.97842,0.8696289,2691,59.08527,1,0.006734007,52.29988,53.75485,100,3365012178,1592.554 2020-10-21 21:43:31.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:43:31.237 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,686,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:43:35.820 - Thread: 1 -> GUI Stats: Update 3.06948922222222, Draw 1.82936422222222 2020-10-21 21:43:36.487 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:43:37.816 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:43:37.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:43:42.222 - Thread: 1 -> GC Memory: 1584.414 / 1584.414 MB 2020-10-21 21:43:48.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:43:48.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:44:04.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:44:04.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:44:06.916 - Thread: 1 -> GUI Stats: Update 3.86387988888889, Draw 2.13570005555556 2020-10-21 21:44:12.230 - Thread: 1 -> GC Memory: 1584.228 / 1584.228 MB 2020-10-21 21:44:23.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:44:23.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:44:32.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:44:32.807 - Thread: 1 -> STATISTICS,2622.6166666,0.007769585,0.007128716,4.680818,0.01152992,31.09724,17.00246,85.33375,71.63779,14,138,1585.798,4548.75,0,320000,2,91.27144,93.30707,0.8665708,2679,54.51715,0,0.006734007,49.75859,50.86835,100,3365228482,1585.798 2020-10-21 21:44:32.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:44:32.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,686,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:44:38.048 - Thread: 1 -> GUI Stats: Update 3.65841544444444, Draw 2.42327727777778 2020-10-21 21:44:42.238 - Thread: 1 -> GC Memory: 1589.247 / 1589.247 MB 2020-10-21 21:44:56.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:44:56.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:45:10.185 - Thread: 1 -> GUI Stats: Update 3.90494116666666, Draw 2.828516 2020-10-21 21:45:12.257 - Thread: 1 -> GC Memory: 1587.114 / 1587.114 MB 2020-10-21 21:45:23.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:45:23.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:45:36.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:45:36.620 - Thread: 1 -> STATISTICS,2682.6333333,0.01135063,0.007340431,4.680818,0.01152992,31.88713,17.43713,71.12093,37.0207,14,141,1593.714,4551.484,0,320000,2,78.88528,97.76151,0.9455193,2734,52.60019,0,0.006734007,41.49381,51.42274,100,3382154656,1593.714 2020-10-21 21:45:36.620 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:45:36.620 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3225,603,0,0,64,703,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:45:36.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:45:36.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:45:41.340 - Thread: 1 -> GUI Stats: Update 3.92182055555556, Draw 2.3051175 2020-10-21 21:45:42.276 - Thread: 1 -> GC Memory: 1594.945 / 1594.945 MB 2020-10-21 21:45:42.456 - Thread: 1 -> Client connected: Cyber002 (76561198098403965) 2020-10-21 21:45:44.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:45:44.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:45:55.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:45:55.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:46:12.313 - Thread: 1 -> GC Memory: 1583.839 / 1583.839 MB 2020-10-21 21:46:13.563 - Thread: 1 -> GUI Stats: Update 4.07697755555556, Draw 2.51332272222222 2020-10-21 21:46:22.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:46:22.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:46:40.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:46:40.960 - Thread: 1 -> STATISTICS,2742.65,0.01153946,0.007172585,4.680818,0.01152992,32.81298,17.87566,96.02361,63.5834,15,136,1583.32,4548.895,0,320000,2,88.43062,93.85251,0.9358867,2735,46.25905,1,0.006734007,40.90717,43.41528,100,3365211186,1583.32 2020-10-21 21:46:40.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:46:40.960 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,686,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:46:42.320 - Thread: 1 -> GC Memory: 1580.656 / 1580.656 MB 2020-10-21 21:46:45.596 - Thread: 1 -> GUI Stats: Update 3.87073177777777, Draw 2.68702733333333 2020-10-21 21:46:45.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:46:45.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:46:56.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:46:56.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:47:02.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:47:02.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:47:12.320 - Thread: 1 -> GC Memory: 1589.602 / 1589.602 MB 2020-10-21 21:47:18.943 - Thread: 1 -> GUI Stats: Update 3.46825755555556, Draw 2.65751005555555 2020-10-21 21:47:29.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:47:29.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:47:42.338 - Thread: 1 -> GC Memory: 1589.264 / 1589.264 MB 2020-10-21 21:47:45.821 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:47:45.821 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:47:48.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:47:48.652 - Thread: 1 -> STATISTICS,2802.6666666,0.01372528,0.006975174,4.680818,0.01152992,33.5632,18.30536,75.17567,64.08356,15,140,1590.481,4551.957,0,320000,2,93.35376,97.17693,0.9025909,2729,44.03373,0,0.006734007,41.10714,42.79063,100,3365405486,1590.481 2020-10-21 21:47:48.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:47:48.652 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,687,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:47:50.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:47:50.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:47:53.356 - Thread: 1 -> GUI Stats: Update 3.66311077777779, Draw 2.77766 2020-10-21 21:47:54.494 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:47:54.494 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:47:58.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:47:58.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:48:03.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:48:03.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:48:06.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:48:06.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:48:12.344 - Thread: 1 -> GC Memory: 1591.482 / 1591.482 MB 2020-10-21 21:48:25.188 - Thread: 1 -> GUI Stats: Update 3.73657672222223, Draw 2.74907905555555 2020-10-21 21:48:28.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:48:28.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:48:42.349 - Thread: 1 -> GC Memory: 1585.096 / 1585.096 MB 2020-10-21 21:48:52.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:48:52.910 - Thread: 1 -> STATISTICS,2862.6833333,0.01125336,0.007312775,4.680818,0.01152992,34.42342,18.73893,70.61764,38.03085,15,137,1585.082,4549.645,0,320000,2,78.31666,98.0888,0.9297893,2727,53.50505,0,0.006734007,41.90337,52.48247,100,3382191198,1585.082 2020-10-21 21:48:52.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:48:52.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3225,603,0,0,64,703,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:48:57.455 - Thread: 1 -> GUI Stats: Update 4.16329366666666, Draw 2.39224911111111 2020-10-21 21:48:59.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:48:59.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:49:05.638 - Thread: 1 -> Client connected: SUPER COOPER (76561198861638259) 2020-10-21 21:49:07.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:49:07.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:49:12.023 - Thread: 1 -> Player disconnected: яαgηαя:¢ (76561198062488037) 2020-10-21 21:49:12.023 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:49:12.357 - Thread: 1 -> GC Memory: 1586.402 / 1586.402 MB 2020-10-21 21:49:16.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:49:16.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:49:18.594 - Thread: 1 -> Client connected: яαgηαя:¢ (76561198062488037) 2020-10-21 21:49:29.337 - Thread: 1 -> GUI Stats: Update 3.47461588888889, Draw 2.81210994444444 2020-10-21 21:49:37.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:49:37.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:49:41.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:49:41.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:49:42.376 - Thread: 1 -> GC Memory: 1593.37 / 1593.37 MB 2020-10-21 21:49:51.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:49:51.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:49:56.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:49:56.409 - Thread: 1 -> STATISTICS,2922.7,0.01044083,0.00697422,4.680818,0.01152992,35.14583,19.16707,80.14369,58.36481,16,135,1590.231,4550.492,0,320000,3,92.5568,94.78909,0.935837,2805,57.32826,0,0.006734007,53.0612,54.34093,100,3374089896,1590.231 2020-10-21 21:49:56.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:49:56.409 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,100,72,728,3217,595,0,0,56,695,0,418,16,0,13,8,336,8,16,0,95,788,384,7,20,0 2020-10-21 21:50:01.120 - Thread: 1 -> GUI Stats: Update 3.50141483333333, Draw 2.53932966666667 2020-10-21 21:50:05.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:50:05.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:50:05.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:50:06.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:50:09.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:50:09.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:50:11.291 - Thread: 1 -> ERROR: Removed client not present: 76561198106032412 2020-10-21 21:50:11.291 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:50:12.415 - Thread: 1 -> GC Memory: 1593.264 / 1593.264 MB 2020-10-21 21:50:17.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:50:17.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:50:17.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:50:17.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:50:17.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:50:18.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:50:20.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:50:20.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:50:26.339 - Thread: 1 -> ERROR: Removed client not present: 76561198106032412 2020-10-21 21:50:26.339 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:50:33.214 - Thread: 1 -> GUI Stats: Update 3.63414377777778, Draw 2.79108694444444 2020-10-21 21:50:42.442 - Thread: 1 -> GC Memory: 1584.653 / 1584.653 MB 2020-10-21 21:50:44.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:50:44.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:50:55.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:50:55.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:02.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:51:02.576 - Thread: 1 -> STATISTICS,2982.7166666,0.01365376,0.00775528,4.680818,0.01152992,36.14286,19.59937,148.2513,83.73827,16,137,1586.73,4551.5,0,320000,3,86.17257,95.47459,0.9384256,2787,49.04115,1,0.006734007,42.26001,46.82183,100,3365372480,1586.73 2020-10-21 21:51:02.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:51:02.576 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,687,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:51:07.217 - Thread: 1 -> GUI Stats: Update 4.01542544444445, Draw 2.87058616666666 2020-10-21 21:51:07.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:07.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:12.448 - Thread: 1 -> GC Memory: 1591.143 / 1591.143 MB 2020-10-21 21:51:18.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:18.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:25.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:25.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:29.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:29.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:35.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:35.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:40.693 - Thread: 1 -> GUI Stats: Update 3.83287872222222, Draw 2.55402661111111 2020-10-21 21:51:41.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:41.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:51:42.451 - Thread: 1 -> GC Memory: 1596.852 / 1596.852 MB 2020-10-21 21:51:43.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:51:43.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:52:06.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:52:06.862 - Thread: 1 -> STATISTICS,3042.7333333,0.008627892,0.01013184,4.680818,0.01152992,36.56412,20.02324,85.85671,62.02058,16,119,1595.879,4535.992,0,320000,3,85.84013,93.04377,0.8754357,2799,49.26666,1,0.006734007,42.29057,45.83956,100,3365214944,1595.879 2020-10-21 21:52:06.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:52:06.862 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,22,99,72,728,3209,587,0,0,56,686,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:52:11.427 - Thread: 1 -> GUI Stats: Update 3.20659666666666, Draw 2.43126111111112 2020-10-21 21:52:12.494 - Thread: 1 -> GC Memory: 1596.642 / 1596.642 MB 2020-10-21 21:52:15.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:52:15.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:52:42.506 - Thread: 1 -> GC Memory: 1601.215 / 1601.215 MB 2020-10-21 21:52:42.934 - Thread: 1 -> GUI Stats: Update 3.47151105555556, Draw 2.95144055555555 2020-10-21 21:53:10.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:53:10.172 - Thread: 1 -> STATISTICS,3102.75,0.008479118,0.007250786,4.680818,0.01152992,37.08601,20.44966,91.55907,61.7526,16,136,1584.941,4536.285,0,320000,3,93.03599,96.54085,0.919789,2794,56.84325,1,0.006734007,52.88468,54.87695,100,3365426450,1584.941 2020-10-21 21:53:10.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:53:10.172 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,23,99,72,728,3209,587,0,0,56,687,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:53:12.511 - Thread: 1 -> GC Memory: 1585.116 / 1585.116 MB 2020-10-21 21:53:15.075 - Thread: 1 -> GUI Stats: Update 3.50641683333333, Draw 3.11764938888889 2020-10-21 21:53:42.266 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:53:42.267 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:53:42.515 - Thread: 1 -> GC Memory: 1588.999 / 1588.999 MB 2020-10-21 21:53:45.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:53:45.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:53:46.355 - Thread: 1 -> GUI Stats: Update 3.33864272222222, Draw 2.95628277777778 2020-10-21 21:53:49.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:53:49.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:54:04.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:54:04.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:54:11.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:54:11.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:54:12.535 - Thread: 1 -> GC Memory: 1594.915 / 1594.915 MB 2020-10-21 21:54:12.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:54:12.935 - Thread: 1 -> STATISTICS,3162.7666666,0.007474899,0.007019997,4.680818,0.01152992,37.58571,20.87581,73.19889,60.6326,16,135,1595.752,4550.996,0,320000,3,93.45018,98.06061,0.9045891,2775,52.5601,0,0.006734007,49.1175,51.54075,100,3382211858,1595.752 2020-10-21 21:54:12.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:54:12.935 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,23,99,72,728,3225,603,0,0,64,703,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:54:17.416 - Thread: 1 -> GUI Stats: Update 3.78224061111111, Draw 2.58174711111111 2020-10-21 21:54:35.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:54:35.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:54:42.550 - Thread: 1 -> GC Memory: 1598.454 / 1598.454 MB 2020-10-21 21:54:49.692 - Thread: 1 -> GUI Stats: Update 3.781462, Draw 3.00400972222223 2020-10-21 21:55:02.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:55:02.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:55:07.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:55:07.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:55:07.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 21:55:08.307 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 21:55:08.882 - Thread: 1 -> Player disconnected: яαgηαя:¢ (76561198062488037) 2020-10-21 21:55:08.882 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:55:12.567 - Thread: 1 -> GC Memory: 1587.068 / 1587.068 MB 2020-10-21 21:55:16.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:55:16.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:55:18.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:55:18.236 - Thread: 1 -> STATISTICS,3222.7833333,0.008155823,0.007471085,4.680818,0.01152992,38.26476,21.308,105.0557,63.58873,15,146,1591.798,4553.906,0,320000,3,91.98129,96.57671,0.9394612,2756,52.38313,1,0.006734007,48.18267,50.5899,100,3382399718,1591.798 2020-10-21 21:55:18.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:55:18.237 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,23,99,72,728,3225,603,0,0,64,703,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:55:22.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:55:22.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:55:23.424 - Thread: 1 -> GUI Stats: Update 4.20964355555556, Draw 3.118885 2020-10-21 21:55:23.969 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:55:26.781 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-10-21 21:55:26.781 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-10-21 21:55:28.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:55:28.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:55:42.569 - Thread: 1 -> GC Memory: 1605.11 / 1605.11 MB 2020-10-21 21:55:54.494 - Thread: 1 -> GUI Stats: Update 3.47323422222222, Draw 3.71120155555556 2020-10-21 21:56:01.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:56:01.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:56:06.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:56:06.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:56:12.584 - Thread: 1 -> GC Memory: 1616.896 / 1616.896 MB 2020-10-21 21:56:21.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:56:21.646 - Thread: 1 -> STATISTICS,3282.8,0.007418633,0.007143021,4.680818,0.01152992,38.7629,21.73147,76.5453,47.65722,15,140,1618.649,4554.18,0,320000,4,83.14675,96.61174,0.9280486,2834,53.84609,0,0.006734007,44.77127,52.02164,100,3385284898,1618.649 2020-10-21 21:56:21.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:56:21.646 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,25,102,72,728,3228,603,0,0,64,706,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:56:26.180 - Thread: 1 -> GUI Stats: Update 3.89916944444445, Draw 3.09734722222223 2020-10-21 21:56:32.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:56:32.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:56:37.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:56:37.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:56:42.611 - Thread: 1 -> GC Memory: 1623.592 / 1623.592 MB 2020-10-21 21:56:59.857 - Thread: 1 -> GUI Stats: Update 4.19446527777778, Draw 3.00790083333333 2020-10-21 21:57:01.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:57:01.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:57:12.641 - Thread: 1 -> GC Memory: 1663.746 / 1663.746 MB 2020-10-21 21:57:27.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:57:27.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:57:30.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:57:30.005 - Thread: 1 -> STATISTICS,3342.8166666,0.01269341,0.007320404,4.680818,0.01152992,39.58261,22.16902,106.7687,70.93359,15,138,1591.469,4554.512,0,320000,4,85.57277,91.99924,0.9305718,2798,55.09061,1,0.006734007,47.14256,50.68294,100,3368697932,1591.469 2020-10-21 21:57:30.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:57:30.005 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,25,102,72,728,3212,587,0,0,56,690,0,418,8,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:57:34.705 - Thread: 1 -> GUI Stats: Update 4.28136905555556, Draw 3.03865855555556 2020-10-21 21:57:42.649 - Thread: 1 -> GC Memory: 1598.212 / 1598.212 MB 2020-10-21 21:57:49.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:57:49.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:58:05.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:58:05.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:58:07.043 - Thread: 1 -> GUI Stats: Update 4.09781677777777, Draw 2.87777233333333 2020-10-21 21:58:08.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:58:08.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:58:11.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:58:11.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:58:12.661 - Thread: 1 -> GC Memory: 1602 / 1602 MB 2020-10-21 21:58:20.697 - Thread: 1 -> Player disconnected: Dr Geek (76561197989073458) 2020-10-21 21:58:20.698 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:58:21.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:58:21.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:58:35.747 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 21:58:36.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:58:36.128 - Thread: 1 -> STATISTICS,3402.8333333,0.01301575,0.007332802,4.680818,0.01152992,40.27724,22.60115,99.47665,57.60505,14,137,1605.217,4569.082,0,320000,4,88.42957,92.68103,0.9093782,2787,46.79683,1,0.006734007,41.38223,43.37178,100,3385370932,1605.217 2020-10-21 21:58:36.128 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:58:36.128 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,25,102,72,728,3228,603,0,0,64,706,0,418,16,0,13,8,336,7,16,0,95,788,384,7,20,0 2020-10-21 21:58:40.913 - Thread: 1 -> GUI Stats: Update 3.91805038888889, Draw 2.79274922222222 2020-10-21 21:58:42.667 - Thread: 1 -> GC Memory: 1603.77 / 1603.77 MB 2020-10-21 21:58:53.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:58:53.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:59:00.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:59:00.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:59:11.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:59:11.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:59:12.670 - Thread: 1 -> GC Memory: 1605.218 / 1605.218 MB 2020-10-21 21:59:14.627 - Thread: 1 -> GUI Stats: Update 3.79466722222222, Draw 2.945747 2020-10-21 21:59:15.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:59:15.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:59:19.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 21:59:19.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 21:59:41.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 21:59:41.328 - Thread: 1 -> STATISTICS,3462.85,0.0106039,0.007752419,4.680818,0.01152992,40.9578,23.03408,77.88975,56.8603,14,140,1600.661,4556.227,0,320000,4,93.45695,93.11284,0.9321781,2837,59.74968,0,0.006734007,55.84023,55.63462,100,3387024294,1600.661 2020-10-21 21:59:41.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 21:59:41.329 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,25,104,72,728,3230,603,0,0,64,707,0,418,16,0,13,8,336,9,16,0,95,788,384,7,20,0 2020-10-21 21:59:42.675 - Thread: 1 -> GC Memory: 1601.027 / 1601.027 MB 2020-10-21 21:59:45.732 - Thread: 1 -> GUI Stats: Update 3.21793966666667, Draw 3.12197433333334 2020-10-21 22:00:06.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 22:00:06.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 22:00:12.680 - Thread: 1 -> GC Memory: 1603.105 / 1603.105 MB 2020-10-21 22:00:13.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 22:00:13.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 22:00:15.686 - Thread: 1 -> Client connected: Mason S (76561199100287906) 2020-10-21 22:00:20.610 - Thread: 1 -> GUI Stats: Update 4.21469311111111, Draw 4.06191911111111 2020-10-21 22:00:42.683 - Thread: 1 -> GC Memory: 1608.843 / 1608.843 MB 2020-10-21 22:00:50.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 22:00:50.094 - Thread: 1 -> STATISTICS,3522.8666666,0.01074028,0.007077217,4.680818,0.01152992,41.67025,23.46786,89.60846,61.47324,14,152,1611.136,4542.508,0,320000,7,91.96764,95.81702,0.939998,2838,57.9362,1,0.006734007,53.28256,55.51274,100,3370072392,1611.136 2020-10-21 22:00:50.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 22:00:50.094 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,25,104,72,728,3213,587,0,0,56,691,0,418,8,0,13,8,336,9,16,0,95,788,384,7,20,0 2020-10-21 22:00:54.725 - Thread: 1 -> GUI Stats: Update 3.74020950000001, Draw 3.32842394444444 2020-10-21 22:01:12.693 - Thread: 1 -> GC Memory: 1613.629 / 1613.629 MB 2020-10-21 22:01:27.804 - Thread: 1 -> GUI Stats: Update 3.95039077777778, Draw 3.75925627777778 2020-10-21 22:01:42.694 - Thread: 1 -> GC Memory: 1611.907 / 1611.907 MB 2020-10-21 22:01:54.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 22:01:54.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 22:01:54.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 22:01:54.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 22:01:54.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-10-21 22:01:55.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-10-21 22:01:55.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated 2020-10-21 22:01:55.950 - Thread: 1 -> STATISTICS,3582.8833333,0.01971626,0.006928444,4.680818,0.01152992,42.34143,23.89345,197.722,91.37056,15,141,1598.985,4559.953,0,320000,4,90.80902,96.77367,0.9274535,2823,59.10073,1,0.006734007,53.66879,57.19394,100,3387068440,1598.985 2020-10-21 22:01:55.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers 2020-10-21 22:01:55.950 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,901,32,25,104,72,728,3230,603,0,0,64,707,0,418,16,0,13,8,336,9,16,0,95,788,384,7,20,0 2020-10-21 22:01:57.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 22:01:57.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 22:02:00.742 - Thread: 1 -> GUI Stats: Update 4.00053411111112, Draw 2.84635566666667 2020-10-21 22:02:01.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 22:02:01.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 22:02:12.699 - Thread: 1 -> GC Memory: 1596.961 / 1596.961 MB 2020-10-21 22:02:31.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-10-21 22:02:31.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-10-21 22:02:33.494 - Thread: 1 -> Player disconnected: Mason S (76561199100287906) 2020-10-21 22:02:33.494 - Thread: 1 -> Disconnected: 90139677789064199 2020-10-21 22:02:34.442 - Thread: 1 -> GUI Stats: Update 4.29491461111111, Draw 2.85850744444444 2020-10-21 22:02:42.701 - Thread: 1 -> GC Memory: 1596.602 / 1596.602 MB 2020-10-21 22:02:58.338 - Thread: 14 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2020-10-21 22:02:58.557 - Thread: 14 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 160 InstanceBuffers: 4 GPUEmitters: 1 Atmospheres: 6 Clouds: 33 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 20 MyRenderVoxelActor: 8 MyInstanceComponent: 72 MyResourcePrioritizationComponent: 494 MyRenderableComponent: 55 MyVoxelCellComponent: 361 MySkinningComponent: 1 MyRotationAnimator: 1 MyThrustFlameAnimator: 1 2020-10-21 22:03:00.009 - Thread: 14 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-10-21 22:03:00.012 - Thread: 14 -> Showing message 2020-10-21 22:03:05.525 - Thread: 14 -> ================================== CRASH INFO ================================== AppVersion: 01_196_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 4459 PCUCount: 1019 ================================== OFNI HSARC ================================== 2020-10-21 22:03:05.526 - Thread: 14 -> Log Closed